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Characters / Fire Emblem: The Four Kings

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Be wary of unmarked spoilers, with the exception of absolute endgame spoilers.

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    Lords and Other Similar Units 


Class: Lord → Warlord

The youngest sibling in the Askian royal family. Abrasive and immature, his tendency to pick fights causes several problems for the party early on.


Class: Lord → Great Lord

The middle sibling in the Askian role family. His deep-rooted insecurities cause him to frequently butt heads with Walter and ultimately cause their own share of problems.


Class: Rogue → Spellsword

A mysterious thief hired by Terril. He is the only mercenary who doesn't immediately leave after Walter's rant, instead choosing to stick with them for his own personal reasons.

  • Crutch Character: His Strength cap of 10 will eventually render him useless in combat situations... at least until the final chapter.
  • 11th-Hour Superpower: Gains the unique Spellsword class for the final chapter only. It's effectively similar to the Mage Fighter class, and improves his ability to contribute to combat tenfold.
  • Really 700 Years Old: He's actually Romulus, advisor to King Teodros II 700 years ago.


Class: Outlaw → Adventurer

A bandit noted for her unusually attractive appearance in comparison to her fellow brigands. She ends up willingly being taken prisoner, and her ancestry proves to be a driving force for much of her story arc.

  • Really Royalty Reveal: She's the heir to Teodros. She's not happy to hear it, but ultimately sacrifices her own happiness for the sake of her country.


Class: King Askia

The king of Askia. A noble, if unpopular ruler, he's the one who sends his brothers off to Behanzin in the first place, and his inability to aid the common folk has its own consequences.

  • Blade on a Stick: Fights exclusively with lances, à la Ephraim.
  • Jack-of-All-Stats: To a comical degree. His bases and growths are all exactly the same, aside from his HP and Magic which are fairly high and nonexistent, respectively.


    Other Playable Characters 


Class: Lance Cavalier → Ruby Knight

A mercenary-knight of Askia. Chivalrous with a flair for the dramatic, he is quick to rush to the aid of an outnumbered Walter and co., and decides to join his group after he apologizes for yelling at them earlier.

  • Javelin Thrower: His PRF, Saunion, is a heavier Javelin with extra range.
  • Long-Range Fighter: Compared to Shaun, his combat tends to focus on hitting enemies from a distance with his PRF, the Saunion.
  • Mighty Glacier: Compared to Shaun, he's slow but hits hard.


Class: Sword Cavalier → Sapphire Knight

An ex-bandit who has since become a mercenary. He travels with Bradley and, though never afraid to express his disapproval, is willing to go wherever his companion goes.

  • Close-Range Combatant: Compared to Bradley, his combat tends to close in on enemies, with him only wielding swords, which are known to rarely have any 1-2 range aside from magic swords, and his PRF, the Quickblade further emphasizes this.
  • Fragile Speedster: His first PRF, the Quickblade, is a weaker Brave Sword, emphasizing this even further.
  • Magic Knight: His Strength is abysmal, so he'll be relying on magic swords like Light Brands or his second PRF, the Quickbrand, for damage.


Class: Mage → Mage Knight

The leader of a band of mercenaries called the Travelling Mage Quartet. An adventurous young man, he is quick to action and is perfectly willing to attack some bandits in the middle of the night when he reunites with Walter and company.

  • Critical Hit: With his high Skill and his PRF, the 30-crit Sparks, he'll be doing a lot of this.


Class: Cleric → Bishop

A healer with the Travelling Mage Quartet. She has many siblings, among them being the bard Dorian and the wyvern riding knight Locritus.


Class: Monk → Warlock

An overly excitable mage with the Quartet. He's perhaps too enthusiastic about killing "the bad guys," much to the dismay of his comrades.


Class: Shaman → Summoner

A dark mage with the Quartet. He's an incredibly dour loner who prefers to be left to his own devices, yet often finds himself being dragged along to places by his fellow mages.

  • Difficult, but Awesome: Getting him experience is no easy feat due to his poor offenses. Upon promotion however, the utility he offers with his phantoms will quickly start making up for it and giving him easy ways to earn experience without even fighting.
  • Stone Wall: His defensive growths are his only good ones, and his PRF, Munio, boosts those stats even further.
  • Summon Magic: Is the only playable Summoner in the game.
  • Loner-Turned-Friend: To the rest of the quartet, but he'll never admit it.


Class: Mercenary → Hero

A veteran mercenary and family man living in Askia. After he leaves the job with the royals, he goes after Askia's bandit ring in order to retrieve his daughter from their clutches. The sudden match in objectives with the royal brothers leads to him signing back on to their cause.


Class: Pupil → Mage → Sage

A young girl who finds herself kidnapped by Askia's bandit ring. She tags along with the army in order to provide for them just as her father provides for her.

  • Glass Cannon: To an extreme. She hits ridiculously hard with her magic attacks, but will often die to a single physical hit even after promotion.
  • Magikarp Power: Being a trainee lets her get many more levels than other units, allowing her stats to peak far more often.
  • Tagalong Kid: Easily the youngest character in the cast.
  • You Gotta Have Blue Hair: Just like her father.


Class: Pegasus Knight → Falcon Knight

A novice Pegasus Knight of Mansa. When the party stops by the country, she is encouraged to tag along by her mother, general Luceil.


Class: Bard

A lazy bard with an unusual music style. He stole a magical harp from a corpse and winds up getting convinced to join the party by his sister Lydia after being fired from yet another job.

  • The Alcoholic: It helps him compose, supposedly.
  • Armored But Frail: In spite of his good Def and Res growths, he has low HP to compensate, meaning that's dead on sight against enemies who can pierce his defenses.
  • The Bard
  • Robbing the Dead: He got his harp off of a dead body.
  • Stone Wall: His stats are even more lopsided in this direction than Shelby's.


Class: Troubadour → Valkyrie

A noble of Teodros. Not exactly fond of the life of a noble, she began working as a wandering mercenary, but ultimately found herself being kidnapped by bandits and rescued by her would-be employers.

  • Magic Knight: Her promotion, Valkyrie, can use both swords and staves.


Class: Myrmidon → Swordmaster

A loner sellsword who doesn't talk much... at all. He does, however, seem to develop a fondness for Zoe, and has decided to protect her by any means necessary.

  • Fragile Speedster: His PRF weapon, the Main Gauche, emphasizes this even more with its terrible damage and bonuses to Speed and Luck, which both aid in calculating Avoid.
  • The Quiet One: To the point of parody.


Class: Nomad → Nomad Trooper

A nomad from the plains of western Behanzin. The party finds him injured in a rockslide, and he agrees to tag along after they stop to defend a nearby village.

  • Arrogant Kung-Fu Guy: Frequently challenges his comrades to shows of honor and skill that he frequently loses.
  • Horse Archer: Being a Nomad, of course.
  • Long-Range Fighter: His Skyshot can reach exactly four squares away from him, allowing him to outrange even longbow users.
  • Inferiority Superiority Complex: A frequent topic in his supports, being outshone by his comrades despite his haughty attitude and insistence on his own honor.


Class: Fighter → Warrior

A boisterous fighter from Behanzin. He works together with Ron to fend off a tribe of bandits from their home village, ultimately receiving aid in the form of the players.


Class: Soldier → Halberdier

A former soldier of Behanzin who often exaggerates how decorated he really was. He fights alongside Victor in the defense of their village before joining up with the main party.


Class: Wyvern Rider → Wyvern Lord

A soldier of Behanzin. When he finds out his siblings have been travelling with the main party, he decides to abandon his post to make sure they're safe.


Class: Axe Cavalier → Emerald Knight

A close and loyal knight to King Terril. He works alongside Hoff to help Terril escape the rebellion and reclaim his nation with Lionel.

  • Badass Moustache
  • Badass Normal: Compared to other characters that have magical preferred weapons with crazy abilities or properties, Colt's is just a giant axe that he can hit people really hard with.
  • Flat Character: To the point of parody as a simple knight.
  • Those Two Guys: With Hoff.


Class: General

A close and loyal knight to King Terril. He works alongside Colt to help Terril escape the rebellion and reclaim his nation with Lionel.


Class: Bow Armor → General

A member of the Teodros Archer Corps. When Feran loans the brothers some troops to quell the rebellions, she is among the soldiers granted to Lionel.


Class: Sage

A drunkard seeking some adventure in his life. While initially leaving with the rest of the hired mercenaries, he quickly changes his mind once he sees that the mission has turned into saving all of Ibril.

  • Aimlessly Seeking Happiness: All he wants is to see the world.
  • The Alcoholic: Almost perpetually drunk.
  • Blatant Lies: He tries to join up with Walter by assuring him that he is completely sober. After coming out of a tavern and accidentally admitting to it just beforehand.
  • Blow You Away: His Maelstrom spell allows him to conjure tornados.
  • Dreadful Musician: Even making himself a magical harp couldn't help him learn how to play music.


Class: Archer → Sniper

A strange man living alone on Island Musca. After the Behanzin army turns his home into a military outpost, he joins up with Walter's army to teach his invaders a lesson.

  • Glass Cannon: The biggest example of this in the entire cast. Incredible offensive stats, dreadful defensive ones.
  • The Hermit: Lives alone on his ancestors' island.


Class: Pirate → Berserker

Victor's brother who ran away from home to become a pirate. His crew ends up attacking some Askian vessels in a naval blockade that Lionel is trying to break, and gets strong-armed into helping him out.


Class: Hero

A Merchant working at Port Pollux that is also known for her arena prowess. After the Askian Rebellion leads to the port being put under martial law, she and her guild join up with Lionel to free their nation from chaos.

  • Action Girl: Was putting up a nasty fight for the rebels with just her merchant's guild.
  • Brutal Honesty: Has no qualms telling Lionel how annoyed Walter made her during the opening cutscene in her recruitment conversation.
  • Roaring Rampage of Revenge: In her trial map, directed at a group of pirates that stole product from her guild.
  • Sore Loser: While losses are rare for her, the ones she takes to Victor in their support and Ladon in the epilogue are not taken kindly by her.


Class: Pegasus Knight → Falcon Knight

A Mansan Pegasus Knight captain and the daughter of General Luceil. She is deployed to aid Lionel in his retaking of Askia and meets up with him in Port Pollux.


Class: Swordmaster

A curious wanderer that goes wherever the wind takes her. After meeting Walter again, she rejoins the mission to see if it will satisfy her current boredom.

  • Constantly Curious
  • Critical Hit Class: Naturally as a swordmaster, but she even comes with multiple swords that boost her critical rate even further.
  • Shout-Out: Her starting stats are exactly identical to those of Karla from The Blazing Blade. Only she joins significantly earlier in the game.
  • Status Buff: Her Fleuret will boost the damage and attack speed of nearby allies.


Class: Warrior

A Behanzin warrior that works as King Ladon's right-hand man. He was initially sent to Askia to scout out the royal family, but ends up returning to his nation as it is being overthrown. He helps Ladon elude capture until they are aided by Walter's forces.

  • Always Accurate Attack: His Hurlbat will never miss.
  • Straight Gay: Admits to having... more than just romantic feelings for King Ladon, and is perfectly willing to brush them aside until Nicole agrees to set something up between them.


Class: Bishop

An Askian tactician experienced in all kinds of stealth and intel-gathering. After leaving his job with the princes, he goes along with Daltry's rebellion and quickly becomes one of his most trusted aides. Once the rebellion spirals out of control, he quickly turns himself over to Lionel's army in hopes of correcting his mistake.


Class: Lady Knight

A savage knight married to Jeremy. When Jeremy gets his offer from Daltry, she goes along with the rebellion and is one of their top enforcers. After Jeremy turns himself over to Lionel, she quickly joins as well to ensure Askia doesn't go down in flames.

  • Blood Knight: Lives for the thrill of the fight.
  • The Dark Chick: As one of Daltry's generals.
  • Happily Married: To Jeremy.
  • Horse Archer: Uses bows as a sidearm.
  • Hot-Blooded: Slips into demented excitement on occasion in battle.
  • My Rules Are Not Your Rules: In the player's favor oddly enough. When fought as an enemy, The Pursuer will not actually grant her any of the stat boosts that it should.
  • Red Oni, Blue Oni: The red to Jeremy's blue.
  • The Smurfette Principle: Even beyond being the only female antagonistic character, she was the only female boss in the entire game before an update came out to include characters from Deposition, a short companion hack featuring the army Daltry used to take over Askia.


Class: Sage

A Teodros noble who ran away from her comfortable life in order to marry a rugged mercenary she fell in love with. While a powerful fighter in her day, she has recently retired to housework. Her family ends up being captured by Askian rebels and gets rescued by her husband.


Class: Sniper

A young hunter living in the Askian countryside with his family. He is captured alongside Alicia and is recruited in the same manner.


Class: Queen

The saucy queen of Behanzin. After the coup, she hid away within her palace's secret passageways awaiting the return of her king. She accompanies Walter back to Mansa to aid in the reconstruction but gets pulled into the game's final act in the process.


Class: Druid

A crime lord in charge of the Askian black market. When the advisors he is secretly working with are imprisoned by the rebels, he aids Lionel in retaking the nation to regain his grip.


Class: Falcon Knight

The pegasus general of Mansa. She maintains a close connection with the current king, and is rightfully concerned about the princes when they arrive. She is the first to call for their aid though when her king's castle is suddenly attacked.


Class: Armor Knight → Master Knight

A small child in the Mansan countryside who is the descendant of a famed knight. Seeing trouble in her nation, she sets out with the army to live up to her grandfather's legacy.


Class: Berserker

A bandit leader living in Teodros. He was responsible for raising Ava for most of her life, and is quick to listen to her when his group attacks a village she is currently helping to guard.
  • Papa Bear: To Ava.
  • Powerful, but Inaccurate: His preferred weapon, the Crescent, has extremely high power and critical hit rates but very low accuracy.
  • Reformed Criminal: Gives up his bandit lifestyle after his recruitment and eventual hiring by Teodros.


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