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Character Index | The Lords | Lyn's Tale | Main Story | The Black Fang | Laus | Caelin | Bandits | Neutral Parties | The Eight Legends

This page covers the Black Fang, the major antagonistic force of The Blazing Blade.

Nergal and his Morphs

The Evil Sorcerer Nergal creates artificial beings called Morphs to infiltrate the high ranks of the Black Fang, effectively controlling the organization to serve his personal agenda.

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    Nergal 
https://static.tvtropes.org/pmwiki/pub/images/Nergal_5998.jpg
“I am who I am. The pain of others, I do not feel. The sorrow of others does not touch me. Death feeds me. Death pleases me. I am the essence I consume. You fools will become corpses here, because I wish it to be.”

This Dark Druid is the de facto head of the Black Fang, the puppetmaster behind the scenes keeping all the other villains in line. About as enigmatic as they come, Nergal has grand ambitions to bind Dragons to his control, but to realize them, he needs vast amounts of "Quintessence," and to gain that, he intends to cause vast amounts of death and destruction. Striking up an alliance with the mad Lord Darin of Laus, and with the aid of his creations, the Morphs, he has set the stage for a war that will provide him with all the quintessence he needs.

Fairly generic Big Bad fare, right? If the player is willing to go hunting for some things off the beaten path, however, a new picture of the Dark Druid will come into focus, that of a tragic and deeply disturbed man who believes he is serving a greater purpose...

Class: Dark Druid (FE7), Sorcerer (Awakening)

  • Alas, Poor Villain: He's so corrupted by his magic, he can barely remember his own name towards the end. If you know his backstory, it becomes even sadder, knowing what he was once.
  • Archnemesis Dad: He is very heavily implied to be the father of Ninian and Nils. However, his mind is so far gone that he doesn't even remember having any children.
  • Beard of Evil
  • Big Bad: His plot to open the Dragon's Gate causes the majority of problems and woes faced by the heroes.
  • Cain and Abel: With Athos, in the "good friends" mode.
  • Dark Is Evil: Possesses the Dark Druid class and wields the dark tome Ereshkigal.
  • The Dark Side Will Make You Forget: All he wanted was to be reunited with his children. Unfortunately, he doesn't even remember them anymore.
    Nergal: Bah. It must not be worth much if I never bothered returning for it.
  • Dummied Out: Nergal has every magic weapon rank maxed out - including the Staff rank, despite never using Staves in the game, and having a unique unit class means there was no animation made for it. He can still use them if they're modded in, but his battle sprite will heavily glitch out.
  • Early-Bird Cameo: He doesn't actually appear, but is only just mentioned by a Black Fang agent in Chapter 7 (the Fang's first proper appearance), hinting at the larger story arc.
  • Evil Counterpart: To Athos.
  • Evil Sorcerer: Capable of using very powerful magic to not only devastate his opponents, but also to create morphs.
  • Face–Heel Turn: Originally a loving husband and father, as well as a good friend to Athos, the dark magic he practiced corrupted him and turned him into the monster he is today.
  • Good Scars, Evil Scars: Just look at the one left by Athos (who was, admittedly, trying to kill him to stop his plans).
  • Hair Color Spoiler: His sprite gives his hair a very bright shade of cyan, indicating his relation to Ninian and Nils.
  • Hero Killer: Literally, in fact.
  • Interspecies Romance: With Aenir, an ice dragon and the mother of Nils and Ninian. Yep, you read that correctly...
  • Love Makes You Evil: His lust for power is rooted in his desire to rescue his kidnapped wife. By the time the heroes get to him, he's long forgotten this.
  • Luke, I Am Your Father: Never outright said, but heavily implied. This is because he doesn't remember, although it's hinted at since Nils and Ninian were drawn by his voice to open the Dragon's Gate, and Nils might have come to the realisation after Nergal's death.
  • Mad Scientist: A magical variation.
  • The Man Behind the Man: He was this for Ephidel at first, with only passing references and hinting at first (see Early-Bird Cameo), before the story slowly unveiled his motives, culminating in his first actual appearance at the Dragon's Gate.
  • Meaningful Name: "Nergal" was the name of the Mesopotamian God of war. In addition, his powerful spell, "Ereshkigal", is named for the Mespotamian Goddess of death. According to myth, after a clash wherein Nergal nearly killed her, Ereshkigal offered to marry Nergal and make him king consort of death. Given the way elder magic is depicted in this game as completely consuming its practitioners' minds and leaving them obsessed with finding more power, this relationship between his own name and that of his signature spell is rather fitting.
  • Motive Decay: Strongly implied to have happened to him at some point throughout Eliwood's tale. The sidequests in Hector's story tell this particular tale.
  • Obviously Evil: Well, duh. Although it's revealed that he wasn't always quite as evil as he looks.
  • Promoted to Playable: Makes his playable debut as a SpotPass character in Awakening.
  • Really 700 Years Old: Noted by Nils to be preventing the aging process with Quintessence, which hints at his abnormal lifespan fairly early. He's older than The Scouring itself, in fact, proven by his fathering Nils and Ninian some ten years or so before the war broke out. Athos noted that he and Nergal learned about Quintessence from the dragons at Arcadia, meaning that he most likely aged in the 500 years between the Scouring and his first experiments with Quintessence. Presumably, he looks the way he does because powerful wizards just naturally age much more slowly in this universe; Nergal merely changed it from "very slowly" to "not at all". Athos, who hasn't been extending his life using Quintessence, is also still alive 1000 years later and is presumably around the same age, but looks much, much older.
  • Red Right Hand: His right eyes unnaturally bulges from the socket, thanks to a powerful spell from when Athos tried to kill him. Yep, that's what he's been hiding behind that turban!
  • Sanity Slippage/Villainous Breakdown: Thanks to being consumed by the magic he researched (and forgetting his past over the centuries), his sanity has long been deteriorating. Especially evident in the final battle when his comments suggest Motive Decay and his death quote (whichever you get) shows he's completely lost it in the end.
  • Scars Are Forever: Just look at his right eye.
  • Start of Darkness: But you'll only see it in the sidequests... Once, he was just a simple man who dabbled in the dark arts, but who loved his wife and children very much. When his wife Aenir, an ice dragon, was taken from him, he tried to save her, leaving his children behind at Valor with the instruction to go through the Dragon's Gate if he didn't return in ten days. In order to re-open the Dragon's Gate to be with them, he began to delve even further into the darkness... only to lose himself in the process, forget why he wanted power, and ultimately become a villain.
  • Story-Breaker Power: The main plot is driven by Nergal's singular power to manipulate quintessence, and his efforts to get more. Aside from being able to summon dragons, seemingly revive the dead, and create armies of Morphs with it, he's also vastly extended his lifespan, and through his mastery of dark magic is probably the strongest magic user alive.
  • Together in Death: With his wife Aenir, as the ultimate ending shows.
  • Tragic Villain: At first, all he wanted to do was open the Dragon's Gate and be reunited with his children. However, his dabbling into dark magic caused him to forget his original motives, until all that remained was an obsessive desire to open the Gate.
  • Villain Ball: He had enough quintessence by the midpoint of the story to open the gate, and could have simply teleported in and murdered all the protagonists at any point. Instead, he blows tons of it by building up a massive army of morphs or empowering his much weaker servants.
  • Well-Intentioned Extremist: Started as this, with the desire to find his wife keeping him alive for years. By the time he met Athos, he seemed to have forgotten much of his purpose (or else Athos was keeping quiet), and the Dark Magic he researched without regard to the dangers drove him over the edge.
  • Wizards Live Longer: He was alive and old enough to sire children about a thousand years ago, during the Scouring.
  • You Don't Look Like You: Nergal's battle sprite borders on Willing Suspension of Disbelief. Not only is it three times his size (and pretty much everyone else's), but it looks nothing like his character portrait. The dev team did this on purpose to make him look more threatening as a Big Bad, but looking at how intimidating other Big Bads in the series were without these touch-ups, one wonders if this was necessary...

    Sonia Reed 
https://static.tvtropes.org/pmwiki/pub/images/Sonia_1277.jpg
“Only the chosen few will live to see the new world. Perfect people! People like me!”

Called "The Queen of the Four Fangs," Sonia is Brendan's second wife, almost disturbingly younger than he is. This is, in fact, among the least disturbing things about this woman, for she is actually one of Nergal's dark servants, and the go-between between the Dark Druid and the Fang proper. She is a skilled manipulator and an even better magician, and rumors say she holds more power over the Fang than even Brendan himself...

At the time she married Brendan, Sonia already had a daughter of her own, Nino, who idolizes her mother and ceaselessly tries to make her proud.

Class: Sage

  • Abusive Parents: She's not outwardly abusive towards Nino, but was neglectful to the point of not teaching Nino very basic things and leaving her starved for her mother's affection, something she later exploits in order to get Nino to carry out an assassination for her while planning on having her killed afterwards.
  • Action Mom: Subverted; by the time she gets in on the action herself, she's done being maternal.
  • An Ice Person: Her signature spell, Fimbulvetr.
  • Artificial Human: She is a Morph, no matter how hard she denies it.
  • Break the Haughty: Her final scene. She's either killed off uncermoniously by Limstella, or slain by the lords after failing to kill her daughter whom she viewed as disposable. In both cases, she dies pitfully clinging to her delusion that she's human.
  • Bullying a Dragon: Her constant insulting of Limstella, who is more powerful than her by far. She's just lucky the latter is an Emotionless Girl type who doesn't care for petty things like revenge. Still, Limstella was almost mocking her during her last scene, which she should have seen coming.
  • Dark Action Girl: A black-clad and extremely deadly female mage.
  • Even the Girls Want Her: Ursula seems to. It's a (rather unsurprisingly) popular pairing for steamy fanart.
  • The Evil Genius: Thanks to being Nergal's cunning envoy and the general mastermind behind the Reed-controlled Fang division.
  • Evil Matriarch: Very evil, and defined by her relationship with her daughter Nino.
  • Flawed Prototype: Heavily implied to be this to Limstella.
  • Honey Trap: Got the Fang onto her dark master's payroll by seducing Brendan.
  • Karmic Death: Sonia frequently abused both her daughter, Nino, and her comrade Limstella. In the end, Sonia ends up defeated, potentially by Nino directly and otherwise on Nino's behalf, and finished off by Limstella.
  • Humanoid Abomination: She's one of Nergal's Morphs. Not that it wasn't obvious.
  • It's All About Me: Despite working for Nergal, Sonia disobeys his orders when it pleases her. Despite Nergal ordering Sonia to train Nino to be a great mage, Sonia abused her and didn't teach her anything, with Nino revealing that she only learned magic at all by imitating what she saw others do in secret. Sonia also refused Nergal's orders to step aside and chose to go after Eliwood and Hector on her own so she could get all the glory. This ended up being her undoing.
  • I Lied: Told Nino's parents and brother she'd spare them if they gave the information Nergal wanted. Sonia killed them anyway after the info was given.
  • Manipulative Bitch: She's got all of the Black Fang at the ends of puppet strings.
  • Morality Pet: She's evil but has a soft spot for Nino. Subverted; turns out she was faking it all along. She in fact had never wanted guardianship of the baby from the mage family she'd killed and hated that she had to do so, but Nergal was insistent that Nino could be useful. But due to seeing this position and the child as beneath her, she neglected Nino for years, not even teaching her magic or how to read, and never showing her any true affection.
  • Ms. Fanservice: Hoo boy. Take a look at her official artwork — she wears a black, figure-hugging dress, the neckline of which stops just above her navel while offering a very generous view of her particularly ample bosom; her dress features a slit in its skirts that flaunts her long, long legs, which are bare all the way up to her shapely thighs and accentuated by the curve of her womanly hips. The look is complete by her long black hair, red lips and the gold bracelet just above her left ankle. All perfectly justified, as she was essentially designed to be sexy by Nergal.
  • The Needs of the Many: Offers this as a justification for placing a hit on her own daughter, stating that a freshly-killed scapegoat for Prince Zephiel's murder is necessary to head off a Succession Crisis in Bern. This doesn't make Jaffar any more convinced.
  • Offing the Offspring: Orders Jaffar to kill Nino after she kills Prince Zephiel, giving The Needs of the Many as justification. Jaffar (and presumably the player) don't buy it.
  • Parental Neglect: Even before it's revealed she's actually homicidal toward her daughter, she doesn't come off as a particularly good parent, even denying Nino hugs because she thinks they're a sign of weakness and never directly teaching her magic.
  • Psycho Electro: Electricity is her other signature spell — Bolting.
  • Smug Snake: She is very manipulative and cool-headed, as well as a very powerful magic user... but her arrogance is such that, by metaphorically punting Nino around, she gains a powerful enemy in Nino's partner Jaffar, and her plans crumble systematically until she's left to die by Limstella. Not to mention she continually insults Limstella herself, despite the fact that Limstella is much more powerful than she is note .
  • Tomato in the Mirror: Sonia didn't know she was a Morph, and Limstella swiftly tells her that before abandoning her to her luck. That or she knew she was a creation, but sincerely believed she was a true human in spite of it.
  • Übermensch: What she sees herself as. She's about as wrong as you can get.
  • The Vamp: Very beautiful... and also deadly, powerful, and completely evil.
  • What Happened to the Mouse?/Bolivian Army Ending: Last seen badly wounded and abandoned by her associates; nothing is ever developed beyond this, though it seems that Limstella is leaving her for dead. Her fate is very clear, however, if you skip the Gaiden mission you fight her in.
  • Wicked Stepmother: To Lloyd and Linus, who aren't much younger than her.
  • You Have Failed Me: If the player skips the Gaiden mission she's fought in, Nergal kills her himself for being weak enough to take a serious wound at Brendan's hand, along with allowing the entire situation in Bern to collapse. If the player does not skip the mission and fights her, Limstella arrives in time to take the Quintessence that the badly wounded Sonia had collected, and then simply leaves her where she is to die.
  • You Monster!: Jaffar, who was previously an emotionless assassin, after witnessing how she put Nino through hell since infancy, sums it up by saying that Sonia is an inhuman, black-hearted monster. And when Nino confronts her, she eventually screams at the top of her lungs that Sonia is no human being.

    Ephidel 
https://static.tvtropes.org/pmwiki/pub/images/Ephidel_7173.jpg
“In that case... you're no longer of any use.

Nergal's faithful retainer, disguised as Lord Darin's faithful retainer. Ephidel is the architect of Nergal's scheme to engulf the country of Lycia in war and gather all the resulting Quintessence for himself. In fact, Ephidel owes his very existence to the Quintessence, as he is a Morph, an Artificial Human created from Quintessence to do Nergal's dirty work. Ephidel largely keeps to the shadows, planting ideas in Darin's head and making sure all the pieces are set in place for the reckoning.

Class: Sage

  • Affably Evil: The condescending, manipulative sort.
  • Artificial Human: He's a morph created by dark magic.
  • The Corrupter: Corrupted Lord Darin, managed to make some leeway with Lord Helman...
  • Evil Chancellor: Nergal plants him as an advisor in Lord Darin's court to corrupt the latter.
  • Evil Genius: Of The Corrupter varient.
  • Hoist by His Own Petard: He led the Dragon invocation, so when it fails thanks to Nils de-brainwashing Ninian, the dragon crumbles and kills Ephidel.
  • Humanoid Abomination: Deathly pale with Supernatural Gold Eyes. It's pretty unnerving.
  • Impaled with Extreme Prejudice In the Back: His preferred method of killing people. Oddly enough, his overworld sprite indicates he's a magic-user.
  • In the Hood: Until his final few chapters.
  • Karmic Death: He largely views humans as disposable and kills them with a smile while saying "Humans are so very fragile". Then he dies crying out for his master, begging for rescue, abandoned to his fate by Nergal, who viewed him as disposable.
  • Knight of Cerebus: Not that the plot wasn't serious already, but before he first appeared, the original main plot was Lyn's succession dispute, and that ended rather happily. Then after the reasonably light first chapter(s) of the next story, Ephidel started causing the first major main-story character deaths and started to gradually introduce the Myth Arc that would cover not only the rest of this game, but also play a very important role in FE6 itself (in other words, the majority of the Elibe mythos). For a mere Mauve Shirt villain who doesn't even get fought, that's some pretty impressive Cerebus Agency.
  • The Man Behind the Man: He's the one behind the potential coup in Lycia.
  • Manipulative Bastard: He plays on Marquess Santaruz's cowardice and Marquess Laus' greed to start a war in Lycia. It would have worked if Eliwood hadn't shown up.
  • Mauve Shirt: He's The Heavy in the first act, but doesn't live past it.
  • Smug Snake: At least Sonia is powerful and all; he doesn't even have that. As far as we know, anyway, we just never got to see him in action.
  • The Unfought: Much to the chagrin of players who wanted Matthew to gut him. He still gets his Karmic Death, though.
  • You Have Outlived Your Usefulness: Dishes these out in spades. Then gets it back when the dragon-summoning spell goes awry, and Nergal abandons him to his fate.

    Limstella 
https://static.tvtropes.org/pmwiki/pub/images/Limstella_309.jpg
Nergal's most powerful Morph, Limstella is never far from her master. Her role in Nergal's scheme is to gather Quintessence, and she executes this mission faithfully and without questioning her orders. She also serves as the Fang's executioner of sorts, disposing of those whom Nergal has deemed useless.

Class: Sage

  • Alas, Poor Villain: By all accounts, a remorseless and heinous weapon for Nergal, but her death quote would make anyone second-guess how emotionless she really is.
    "I am not human. This body and this heart are constructs. Yes, as is this sorrow."
  • Ambiguous Gender: Limstella was designed to be genderless and androgynous. However, the game uses the female Sage sprite and other characters refer to her using female pronouns. Interestingly, in the Cipher TCG, Limstella is the sole card to have no gender listed.
  • Artificial Human: She's the last of Nergal's morphs and by far the strongest.
  • The Computer Is a Cheating Bastard: She has more HP than is possible for playable Sages. On Normal difficulty, she also gets more Defense and Resistance.
  • Dark Action Girl: She does most of the heavy lifting for Nergal's plan, and is the boss of the penultimate chapter.
  • The Dragon: Nergal's most powerful servant. She's the only one of his creations that he seems to genuinely appreciate, or at least admire his own handiwork.
  • The Dog Bites Back: Sonia verbally abused Limstella, calling her a creature and stupid puppet, and even outright disobeying orders for the sake of showing up Limstella. In the end, when a dying Sonia asks for help from the "accursed puppet", Limstella lets Sonia know she was a morph all along and leaves her to die.
  • Emotionless Girl: It is implied that she does feel emotions, but she doesn't show it or act on them.
  • Hero Killer: She kills Linus or Lloyd, driving the other to seek vengeance... on Eliwood, Hector, and Lyn.
  • Kick the Dog: Poor Ursula, Lloyd, and Linus.
  • Lady of Black Magic: Wielding some of the strongest Anima magic in the game.
  • Power Degeneration: Just before deploying Limstella to defend his headquarters, Nergal opines on her loyalty to the bitter end; being able to wield the most powerful mortal magic takes a heavy toll on her artificial body.
    Nergal: Your flesh cannot endure the power of this sorcery. Before tomorrow, your entire body will be corrupted.
  • Superior Successor: Heavily implied to be this to Sonia.
  • Tin Man: While talking about how she has no emotions in her death quote, Limstella shows genuine sadness at having failed Nergal.
  • Undying Loyalty: To Nergal. When Nergal reveals he's overloaded Limstella to the point she'll die by tomorrow, Limstella accepts her orders without complaint.
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    Denning 
https://static.tvtropes.org/pmwiki/pub/images/3316dfe767e8a53c38da0306c4d7f1e895b250d6_00.jpg
A Morph created by Nergal after the fall of the Black Fang, Denning is sent to Castle Ostia to deliver Nergal's ultimatum to the party, who are resting there. He seems to have been created specifically for this purpose, as the only thing he is able to say is "This is a message from Lord Nergal. 'I await you on the Dread Isle'."

Class: Sniper

  • Broken Record: "This is a message from Lord Nergal..."
    • Naturally, since this is the only thing he can say, his death quote is a shaky variation of this.
  • The Brute: Being an Archer aside, he's practically a classic example of this trope, as there are no clear signs that he's an intelligent creature at all, along with the fact that he commands an impressive Mook horde.
  • Memetic Mutation: His Broken Record speech made him quite popular among the fandom.
  • That One Boss: The map is designed so it is difficult to bum-rush him, and gives him an easy opportunity to snipe at you with impunity.
  • Weaksauce Weakness: On the other hand, if you do manage to bum-rush him and surround him, with nobody next to the people surrounding him, the battle is already decided with his defeat, provided you don't move.

    Kishuna 
A mysterious man in a red cloak who appears periodically should certain paths be taken throughout the game. He has the mysterious ability to negate all magic in a rather large vicinity of himself. He is actually the first Morph created with emotions, who was rejected by Nergal, his creator.

Class: Magic Seal

  • Alas, Poor Villain: All he wanted was to serve Nergal, who couldn't give two shits about him. As the only Morph with true emotions, it's even more heart-wrenching.
  • Anti-Magic: His mere presence shuts down all magic within 10 spaces of him.
  • Anti-Villain: Given how helpless he is (at least individually), and how tragic his backstory is, it's borderline impossible not to pity rather than hate him.
  • Artificial Human: He's a morph, one of Nergal's failed experiments.
  • Bonus Boss: Only appears on side chapters.
  • Gameplay and Story Segregation: Despite being described as having a frail body, his HP and Defense are outrageously good — and his Speed is quite good, too. If he could actually attack, he'd be a nightmare to face.
  • The Grotesque: We can't really see what's going on beneath that robe, but whatever it is ain't pretty.
  • Hidden Eyes: Which, though we never really see them, are actually gold, like those of every other Morph.
  • In the Hood: Keeps his hood up in his character portrait, revealing only his nose and mouth, enough to determine that he can emote.
  • Luck-Based Mission: KOing him in "Prisoner of Magic", a necessary step to get to 19xx in Hector mode. His HP and evasion are sky high for that point of the game, so unless you've been doing a whole bunch of grinding, it'll take some critical hits to do the job. Also, he flees on the enemy turn after you attack him, or if you take too long getting to him in Hard mode, so all you get is one try. Good luck.
  • Non-Action Guy: He has no method of attacking in any of his appearance, instead relying on bodyguard Morphs. Justified, though; Nergal mentions in one of his flashbacks that he has a very frail body, which would make physical combat difficult for him, and his very nature as a Magic Seal makes using magic to compensate impossible.
  • Shoot the Dog: The impression many players get if they actually play out the chapter where you kill him and, hell, even the Chapter's objective says "Kill" rather than "Defeat".
  • Screw This, I'm Outta Here!: Kishuna's M.O. in his first two appearances. Once the player's party catch up to him or he is attacked, he bails. Could also be perceived as a tactical retreat, something very few bosses in the game grasp the concept of.
  • Spanner in the Works: He trashes Aion's trap by merely being there.
  • The Speechless: He cannot speak, only punctuating "...".
  • Tragic Monster: Nergal completely rejects him because of his powers. As such, he's wandering around without a purpose.
  • "Well Done, Son!" Guy: Implied to be one for Nergal.

The Four Fangs

The brotherhood's four best killers and ranking officers below Brendan and Sonia. The roster rotates depending on the skill of the members, but has at one time or another included:

    Jaffar the Angel of Death 
https://static.tvtropes.org/pmwiki/pub/images/Jaffar_6540.jpg
Click here to see Jaffar in Fire Emblem Heroes 
The Fang's "Angel of Death" and its single best assassin, as a child, Jaffar was found Atop a Mountain of Corpses by Nergal, who raised him to know nothing else but killing. Throughout the story, he handles the Fang's dirtiest jobs and nastiest dog-puntings, including the murder of Leila. His presence also helps ensure Eliwood's group does not escape with his father and Ninian from the Dragon Isle, which in part contributes to Elbert's death. He is first seen, thereafter, with the other members of the Four Fangs, confirming his orders to eliminate Eliwood of Pherae.

But is he all bad? See Fire Emblem: The Blazing Blade - Main Story for the answer!

Class: Assassin
Voiced by: Yuuma Uchida (Japanese), John Rubinstein note  (English) (Fire Emblem Heroes)

  • The Brute: To Nergal, being that he's the deadliest of the Four Fangs.
  • Death Seeker: Implied to be one in "Battle Before Dawn". After Ursula sics her troops on him and Nino, he tells Nino to escape and that he'll buy her time, saying "Nino... you must live. You are worthy of living", implying he intends to die in battle protecting her.
  • Empty Shell: Comes across this way. Largely a result of his training under Nergal, though, and thankfully, Nino helps him learn how to express himself by showing him compassion for the first time.
  • Enfant Terrible: He's been Nergal's assassin since he was an infant. Nergal found him atop a pile of corpses, which he may or may not have helped to create.
  • Evil Redhead
  • Heel–Face Turn/Love Redeems: Thank you, Nino!
  • Hero Killer: By the 3rd Act, the protagonists are very wary of him.
  • Kick the Dog: His aforementioned murder of Leila.
  • Mistreatment-Induced Betrayal: Sonia's mistreatment of Nino, the only person who had ever been kind to Jaffar, spurred him to betray the Black Fang.
  • Names to Run Away from Really Fast: Angel of Death.
  • The Quiet One: About half his dialogue is "...". Aside from Matthew, whose lover he killed, Jaffar rarely talks to anyone other than fellow Four Fang members. And the sentences are usually short (and to the point).
  • Sugar-and-Ice Personality: More like ice and slightly sweeter ice, but when he does open up, he's surprisingly warm.
  • Tattooed Crook: Has distinct ink on his left shoulder.
  • Tyke-Bomb: He's been raised practically since birth to be Nergal's assassin.
  • Undying Loyalty: Definitely has this towards Nergal, considering that when he's given an order at one point, his only response is "Thy will be done". Loses it later, or possibly just redirects it after his Heel–Face Turn. Both Legault and Matthew note that he would do anything to protect Nino.
  • The Unfought: He makes his introduction executing Leila with his Lethality attack. As intimidating as this looks to the player, they will never even have the opportunity to fight Jaffar, as he appears as a neutrally-aligned unit in the battle he encounters the player party. In fact, it's possible to even recruit him into the team!
  • Worthy Opponent: If he fights Lloyd in "Cog of Destiny", Lloyd will say that he has always wondered who would win if they fought, and concludes that it's time to answer such a question.

    Lloyd Reed the White Wolf 
https://static.tvtropes.org/pmwiki/pub/images/Lloyd_7233.jpg
Click here to see Lloyd in Fire Emblem Heroes 
In the name of the Fang, I sentence you to death. Do not blame me for your fate; it is your own doing.
Lloyd, his normal battle quote in "Four Fanged Offence"

The elder of Brendan Reed's sons from his first marriage, Lloyd is a member of the Black Fang who carries the title "The White Wolf". He's renowned in the Fang for his tactical and strategic skill and for keeping a calm and level head, in contrast to Linus. He is absolutely loyal to the Fang and what it stands for, following his orders without question.

Class: Swordmaster
Voiced by: Kenichiro Matsuda (Japanese), Kaiji Tang (English) (Fire Emblem Heroes)

  • Adaptational Ugliness: In Heroes he was drawn more unnaturally pale and Uncanny Valley looking than his original look in the base game.
  • Affably Evil: He may be out to kill the lords, but he's quite polite about it.
  • Alas, Poor Villain: If fought before Linus, he dies before he can warn his brother about Sonia, and his last thoughts focus on this fact. If fought after, he goes out with a smile intending to be Together in Death with his brother.
  • Aloof Big Brother: To Nino and to Linus to a lesser extent. He's actually very fond of both of them, but is too stoic to show it.
  • Animal Motifs: Wolves, as per his title. Also reflected in his tactical/strategic sense, fighting style, and personality.
  • Anti-Villain: Despite his noble motives, he's still an assassin. But he wouldn't be doing Nergal's dirty work if not for Sonia manipulating his father.
  • Badass Boast: His quote, as seen above.
  • Badass Normal: He's not superhuman like some of Nergal's servants, he's just a really good swordsman.
  • Big Brother Instinct: Towards Linus, and even towards Nino. Unfortunately, it's not enough for Nino to convince him to lay down arms in "Cog Of Destiny", and he even asks her to kill him. Unlike Linus, this conversation happens outside of battle.
  • Came Back Wrong: In the final chapter's Boss Rush.
  • Co-Dragons: With Linus, to Brendan.
  • Cool Sword: He is equipped with the Regal Blade, the S-rank sword, in the final chapter.
  • Custom Uniform: He gets his own custom sprite complete with animation for the longcoat too. Justified by the fact that he's the only Swordmaster in the entire Elibe saga who isn't native to Sacae; thus it'd be weird to have him wearing the same Sacaean clothes that other Swordmasters wear.
  • Death Seeker: If fought in "Cog of Destiny," his aim is to first kill the people he believes killed Linus, and then join his brother in death.
  • Demoted to Extra: In the "Feud of the Fangs" Tempest Trials in Heroes, Nino, Linus, Legault, and Jaffar were bonus units and Ursula is the final boss. Lloyd on the other hand, doesn't appear onscreen and is only mentioned in the opening and closing scene, due to being taken out of commission.
  • Dragon Their Feet: The brother not killed by Limstella survives the fall of the Black Fang and becomes essentially the Final Boss of the game's second act.
  • Evil Counterpart: One of the Black Fang's answer to the Cain and Abel archetype, except being swordsmen instead of cavaliers. Lloyd is the green one of the duo.
  • Foil: To Eliwood, in a sense.
  • Go Out with a Smile: If fought in "Cog of Destiny", he's perfectly willing to die since he didn't want to continue living without his brother. Also applies to his Morph, who smiles in a relieved manner after being killed.
  • Heel–Face Door-Slam: If fought in "Four-Fanged Offence", he promises not to attack Eliwood's group again, and although he doesn't join them (yet), he starts contemplating how to expose Sonia for what she is. Then Limstella appears and takes his Quintessence, killing him.
  • Hunk: He's one of the more older looking male characters, complete with a goatee and Perma-Stubble. Legault even lampshades this.
    Legault: “…Huh, even as a monster, you are a handsome one, Lloyd."
  • Knight Templar Big Brother: If Linus dies before him, he goes mad out of a desire for revenge.
  • Meaningful Name: Lloyd's name means "grey" in Welsh, alluding to his morally grey nature.
  • Mighty Whitey: He is the only Swordmaster in the Elibe series who has no Sacaean ancestry, and he's also one of the deadliest.
  • Noble Demon: Will not allow innocents to be harmed even while hunting his targets.
  • Perma-Stubble: Has a goatee as well as a stubble on the sides.
  • Pre-Mortem One-Liner: In Heroes.
    "Fang's justice!"
    "You won't escape!"
    "Don't blame me for your fate!"
    "It's time for you to die!"
  • Promoted to Playable: Makes his playable debut as a SpotPass character in Awakening.
  • Red Oni, Blue Oni: The calmer and polite Blue Oni to Linus's impulsive and brash red.
  • Sibling Yin-Yang: With Linus. Their personalities clash but they still hold each other close, both will go after Eliwood's army after the death of their brother.
  • The Stoic: Even in a homicidal rage, he rarely shows any emotion.
  • Taking the Bullet: The "Feud of the Fangs" Tempest Trials in Heroes starts up with Lloyd being injured because he took the blow from Ursula that was meant for Linus.
  • Too Many Belts: Wears a pair of green belts on his waist and his coat is adorned by them.
  • Tranquil Fury: In "Cog Of Destiny".
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    Linus Reed the Mad Dog 
https://static.tvtropes.org/pmwiki/pub/images/Linus_6548.jpg
Click here to see Linus in Fire Emblem Heroes 
Pray. I'll give you that much time. All the evil that you've done up to now... Repent it, and sleep.
Linus, his normal battle quote in "Four Fanged Offence"

The younger of Brendan Reed's two sons from his first marriage, Linus is a member of the Black Fang who carries the title "The Mad Dog". He's renowned in the Fang for being brash and impulsive, not always following orders to the letter in contrast to Lloyd. Nonetheless, he remains loyal to what the Fang stands for and follows his orders without question.

Class: Hero
Voiced by: Ken Narita (Japanese), Joe Brogie (English) (Fire Emblem Heroes)


  • Alas, Poor Villain: If fought before Lloyd, he dies before he can warn his brother about Sonia, and his last thoughts focus on this fact. If fought after, he goes out with a smile, intending to be Together in Death with his brother.
  • Animal Motifs: Hounds, as per his title. Also reflected in his tactical/strategic sense, fighting style, and personality.
  • Anti-Villain: He is an assassin, and a vicious one at that, but he believes firmly in the Black Fang's noble purpose.
  • An Axe to Grind: Use axes alongside swords as a Hero. In Heroes he is an axe unit wielding Basilikos, the weapon that his father wielded in the final chapter.
  • Badass Boast: His quote above.
  • Badass Longcoat: Better seen in his complete character art. How Badass? He gets his own custom sprite complete with animation for the longcoat too.
  • Badass Normal: He's just a swordsman, but he's a damn good one.
  • Big Brother Instinct: Towards Nino. Subverted in "Cog Of Destiny", where he's willing to kill her simply by proxy of being in Eliwood's army. Unlike Lloyd, this conversation happens during battle, showing how unreasonable and desperate he's become.
  • Big Little Brother: Linus is the younger Reed brother but noticeably taller and more muscular than Lloyd. This is also reflected in their strength and constitution stats.
  • Blood Knight: He revels in his work, rather than merely seeing it as a grim necessity like his brother does.
  • Came Back Wrong: In the final chapter's Boss Rush.
  • Co-Dragons: With Lloyd, to Brendan.
  • Despair Event Horizon: When Lloyd dies, he literally goes mad in pain and anger.
  • Dragon Their Feet: The brother not killed by Limstella survives the fall of the Black Fang and becomes essentially the Final Boss of the game's second act.
  • Evil Counterpart: One of the Black Fang's answer to the Cain and Abel archetype, except being swordsmen instead of cavaliers. Linus is the red one of the duo.
  • Foil: To Hector, in a sense. Lloyd even comments that Hector reminds him of Linus if you have the two fight in Cog of Destiny.
  • Go Out with a Smile: If fought in "Cog of Destiny," he wasn't seeking death, but was still just glad to join Lloyd. Also applies to his Morph, who smiles in a relieved manner after being killed.
  • Heel–Face Door-Slam: If fought in "Four-Fanged Offence", he realizes from Eliwood's words that his group are good-natured and can't be the villains Sonia told Brendan they are, swearing they will meet again when he has more information. Before he can find Lloyd to inform him, Limstella appears and takes his Quintessence, killing him.
  • Hot-Blooded: They don't call him the Mad Dog for nothing.
  • Hunk: A more muscular example compared to his brother, Lloyd.
  • Jerk with a Heart of Gold: Genuinely cares for his family, save for Sonia.
  • Knight Templar Little Brother
  • Meaningful Name: Linus's name means "flax" in Greek, which is a greyish shade of yellow. Similar to his brother, it alludes to his moral greyness in the story.
  • Noble Demon: Will not allow innocents to be harmed, even while hunting his targets.
  • Pre-Mortem One-Liner: In Heroes.
    "I will crush you myself!"
    "You cannot escape the Fangs."
    "Will you stop yammering!"
    "Repent your sins!"
  • Promoted to Playable: Makes his playable debut as a SpotPass character in Awakening.
  • Red Oni, Blue Oni: The loud and Hot-Blooded red to Lloyd's stoic and tranquil blue.
  • Revenge by Proxy: Good grief.
    Linus: "I will kill anyone who aids my brother's killers! Nino, that includes you!!!"
  • Roaring Rampage of Revenge: In "Cog of Destiny".
  • Sibling Yin-Yang: With Lloyd. Their personalities clash but they still hold each other close, both will go after Eliwood's army after the death of their brother.
  • Spell My Name with an "S": The game is inconsistent about his title; he's referred to as both the Mad Dog and the Rabid Hound during the game.

    Ursula the Blue Crow 
https://static.tvtropes.org/pmwiki/pub/images/Ursula_3267.jpg
Click here to see Ursula in Fire Emblem Heroes 

This woman, nicknamed "the Blue Crow", is the only female among the four Fangs. She is a coldly-efficient magic user who is under the direct orders of Sonia Reed, whom she's very loyal to.

Class: Valkyrie
Voiced by: Kaori Mizuhashi (Japanese, Fire Emblem Heroes), Misty Lee (English, Fire Emblem Heroes)

  • Absolute Cleavage: "Plunging neckline" doesn't even begin to describe it.
  • Adaptational Villainy: While she was always a killer, being Black Fang and all. In the "Feud of the Fangs" Tempest Trials in Heroes, she's the final boss and it even opens up with Lloyd nearly fatally injured after she spontaneously attacked him.
  • Alas, Poor Villain: She was quite ready to die for her failure, and only asked that she deliver her final report to Sonia. Limstella doesn't grant that last wish. If the party kills her, her thoughts are still focused on her loyalty to Sonia.
  • Anti-Villain: She has a definite sense of integrity (whilst still being a ruthless killer), and isn't as cruel as some Fang members.
  • Ambiguously Gay: While she is unquestioningly loyal to Sonia, the official artbook states that she adores Sonia.
  • Breakout Character/Breakout Villain: Ursula has noticeably been given at lot of focus compared to the other antagonists of Blazing Blade over the recent years. She's has appeared in the Fire Emblem Cipher card game with new artwork and was one of the first villains to be obtainable for the player in Fire Emblem Heroes, almost unheard of for someone who does not have much impact in the overall plot. And she's the first villain to get a swimsuit variant and even won a Voting Gauntlet that has Lyndis in it.
  • Blow You Away: Replaces Elfire and Bolting with Excalibur as a Morph.
  • Came Back Wrong: In the final chapter's Boss Rush.
  • Early-Bird Cameo: Shows up in a cutscene at the start of Chapter 7x (in Lyn's story), giving orders to Beyard. This and the previous chapter are the only ones in Lyn's story where the enemies are Black Fang.
  • Enemy Mine: A very minor case, but Ursula doesn't like Vaida and gives you an incredibly useful and rare staff (Hammerne) on the promise that you'll humiliate her. Which you do. Ursula must've loved it.
  • Face Death with Dignity: If she isn't already beyond words from the heroes defeating her, Ursula calmly accepts her fate at Limstella's hands.
  • Fanservice Pack: Ursula has gotten rather busty in recent years. Compare the original promo art back in 2003 and the artwork done for the trading card game to artwork from Heroes.
  • Femme Fatale: Beautiful, well-endowed... and damn deadly.
  • Guys Smash, Girls Shoot: The other Four Fangs, primarily use swords, Ursula on the other hand uses magic.
  • Kick the Dog: She's rather sympathetic, but she's still pretty harsh to poor Nino. Though to her credit, she does say that she'll at least make Nino's death as brief and painless as possible.
    "Stupid girl... I'll see that you don't suffer, at least."
  • Lady of Black Magic: Extremely dangerous magic user. To unprepared players, her huge movement and long-rage Bolting tome mean she can strike from anywhere on the southern part of the map, from the darkness, for devastating damage.
  • Ms. Fanservice: She is displaying a decent amount of Absolute Cleavage and has slits in her dress to show off her legs. Her appearance led to her getting a swimsuit alt in Heroes.
  • My Master, Right or Wrong: Ursula appears to be unaware of the divide between Nergal's faction and the Reeds' within the Fang, and is implied to have been with the Fang since before Sonia. She never questions it, however, since she worships Sonia, oblivious to the fact that Sonia doesn't give a damn about her.
  • Playing with Fire: Mainly attacks with an Elfire tome.
  • Pre-Mortem One-Liner: In Heroes.
    "Are you afraid to die?"
    "Sweet dreams."
    "Farewell!"
    "Let's savor this moment!"
  • Promoted to Playable: Makes her playable debut as a SpotPass character in Awakening.
  • Long-Range Fighter: Her Bolting tome's massive range of 3-10 is a large reason why Battle Before Dawn is considered one of the most frustrating Chapters in the whole series, as it takes her less effort to reach the targets that you need to protect.
  • Shock and Awe: She is equipped with the infamous Bolting alongside Elfire in Battle Before Dawn.
  • The Smurfette Principle: The only female among the Four Fangs, and also the only female boss in the final chapter.
  • Undying Loyalty: To Sonia, arguably a Subordinate Excuse for some.
  • You Gotta Have Blue Hair: Presumably where she gets the name.

    Jerme the Death Kite 

The Fang's "Death Kite," he used to be the organization's single best assassin, before Jaffar's arrival cost him that lofty position and his Four Fangs title. Though still maintaining a high position in the Fang, his demotion has made him bitter, and he is eager to prove himself to the leadership by any means necessary. A bloodthirsty sociopath, he has an unhealthy obsession with cutting things, and his sword, the Light Brand, can deal death up close and from far away.

Class: Assassin

  • Always Someone Better: He resents Jaffar for replacing him as the best Assassin in the organization and one of the Four Fangs.
  • Ax-Crazy: Knife crazy.
  • Blood Knight: With very little emphasis on 'knight' and plenty more emphasis on 'blood'. Lots and lots of blood.
  • Brainwashed and Crazy: Implied to have been darkly influenced by Nergal, as evidenced by the fact that he was the Black Fang's best assassin before Nergal started corrupting the Black Fang. Pretty much confirmed when he appears as a morph in the Final Chapter, along with Kenneth. Consider that Pascal Gretzner did not appear because he was already evil without Nergal's influence, and you have a pretty strong case for this argument.
  • Bread, Eggs, Milk, Squick: Hoo boy.
    Jerme: (to Lyn) You! Woman! You have beautiful skin. If I sliced you into lovely red ribbons with this, would the pieces be as soft and delicate as silk?
  • Knife Nut
  • Meaningless Meaningful Words: He's of an Assassin class, but he can't critical (thus can't use Lethality/Silencer) on anybody with the magical swords anyway. So, his title is just for show and fluff, no substance.
  • Necessary Weasel: Now let's be serious, having a boss that can instantly-kill one of your units wouldn't be fun, now would it?
  • Paper Tiger: He has an intimidating class, but he's never given the tools to actually be a difficult boss, making him a pushover.
  • Psycho for Hire: He's definitely one of the more dangerously insane of the the Black Fang.
  • Remember the New Guy?: If you fought Kenneth in the Black Fang Fortress, the appearance of Jerme's morph in the final chapter will be this.

    Pascal Grentzer the Crazed Beast 
He was once part of the Four Fangs, known as the "Crazed Beast", but was imprisoned due to his ruthlessness. Sonia frees him and promises to restore him to his rank if he succeeds in killing the lords. He is known as the Crazed Beast because he once invited his entire city population into his castle, and proceeded to slaughter them all to ensure that one person was killed.

Class: Paladin

  • A Million Is a Statistic: Practically the bread and butter of his philosophy; he invited all his subjects to his castle one night, and slaughtered them all just to ensure that one person was killed. Incidentally, this might well have been his Start of Darkness.
  • Aristocrats Are Evil: He's a bona-fide Serial Killer. That's dark even by Fire Emblem standards.
  • Ax-Crazy: This guy slaughtered his entire village just to kill one person. Right in the head he is not.
  • Heel Realization: Seems like this when he dies:
    Pascal: Gahaa...Urrg....gaa... Is this...death? Is this..what I have...wrought so oft before?
  • I Have You Now, My Pretty: Tries this on Sonia, of all people. She shuts him up right quick, though.
  • Karmic Death: Presumably.
  • Palette Swap: Of Bauker... who happens to be an Anti-Villain.
  • Red Baron: Known as the "Crazed Beast".
  • The Sociopath: He kills simply because he enjoys it, and slaughtered even innocents who got in his way (hence why Brendan imprisoned him). He does not, however, enjoy it so much when it happens to him.
  • Start of Darkness: When you think about it, Brendan wouldn't have let him join the Fang in the first place if he was just a ruthless sociopath from day one, even with his skill. It's possible that he'd only killed everyone initially to ensure a criminal was disposed of, found that he enjoyed it later on, and was then imprisoned. Given his brief appearance, who really knows for sure?

Other Major Members

    Brendan Reed 

The founder of the Black Fang and its de jure leader, Brendan, though an assassin, is a noble man who until recently targeted only corrupt nobles, and was seen as a friend to the populace of the country of Bern at large. A widower with two adult sons, he has recently married a woman much younger than himself, Sonia, and with her arrival came a certain corrupting influence in his organization. It is revealed in the hidden Gaiden chapter that Brendan too had his doubts about Sonia, but never acted on them, so he had some knowledge of what was going on, but he acted too late against her.

Class: Warrior

  • An Axe to Grind: Signature weapon. He can use bows, but doesn't. The final chapter gives him the S-Rank axe Basilikos.
  • Anti-Villain: He started out this way, forming a ruthless family of assassins to take out corrupt nobles and other criminals. Even when the Fang takes its darker turn under Nergal, he's never evil. He's just being manipulated by his wife.
  • Badass Family: A patriarch thereof.
  • Benevolent Boss: No one from the Old Fang has anything bad to say about him.
  • Bumbling Dad: A very badass variation, but when it comes to his children, he can be quite the scatterbrain.
  • Came Back Wrong: In the final chapter's Boss Rush.
  • The Computer Is a Cheating Bastard: As a morph, he has more HP than is possible for playable Warriors.
  • Do Not Go Gentle: Inflicts a major wound on Sonia as she tries to kill him. It's implied that this wound weakened her enough so that she could be beaten by the party at all.
  • A Father to His Men: So it's implied, if Uhai's words to Lyn are anything to go by.
  • Good Scars, Evil Scars: He has good scars across his eye and neck.
  • Heel–Face Door-Slam: As soon as he sees his wife for who she really is and goes to confront her about it, she kills him.
  • Huge Guy, Tiny Girl: He definitely seems much larger than Sonia, though there's no direct comparison aside from the general size of the female sage battle sprites and the warrior battle sprites.
  • Noble Demon: Let's face it, the guy kills people for a living, but only if they really, really deserve it.
  • Parental Substitute: To Nino, so much that she called him 'Father' even though he only was through marriage to Sonia (and even then, he wasn't).
  • Ugly Guy, Hot Wife: He's rather...rough looking, especially compared to his impossibly beautiful wife Sonia.
  • The Unfought: As a human, anyway...
  • Unwitting Pawn: His band has been reduced to Nergal's hit-squad completely under his nose. It turns out that he did have his suspicions of Sonia and had his men keep tabs on her. But by the time he fully realizes what's going on, it's far too late.
  • Worthy Opponent: By his reputation alone, the main Lords consider him this.
  • You Have Outlived Your Usefulness: Sonia does this to him.

    Uhai 
“Holding a woman hostage during battle is shameful. You, too, are of Sacae, and I've a mind to show you mercy. I will let you die with a sword in your hands. But rest assured... I will kill you all here. But be of good cheer! In dying, you shall all be spared the calamity that is to come!”

The Soaring Hawk of the Black Fang. An honorable, high-ranking member of the Fang, and one of the Fang members closest to Brendan Reed's ideology. He is one of the nomads of Sacae, and as such he is an honest person who only does evil when it is necessary. Upon attacking the party, he finds something of a kindred spirit in Lyn, whom he holds hostage to get Eliwood and Hector's attention, but then releases, as he finds threatening a woman to be against his code of honor. Upon his defeat, he recognizes the party as worthy opponents, and points them to the Dragon's Gate.

Class: Nomadic Trooper

  • Affably Evil: Remarkably polite and cordial towards the people he's been tasked with killing.
  • Alas, Poor Villain: See Worthy Opponent, below. Eliwood outright says that he wishes they could've met under better circumstances.
  • Anti-Villain: His loyalty to the Fang has long outlived its noble purpose. Eliwood expresses certainty that, had the circumstances been different, they would have been on the same side.
  • Badass Beard: Has a beard that extends through his jawline, and is a difficult boss to fight thanks to his killing edge.
  • Bow and Sword, in Accord: The very first promoted nomad you face, and the last one until the final act.
  • Came Back Wrong: In the final chapter's Boss Rush.
  • Even Evil Has Standards: See his quote.
  • Face Death with Dignity: His last words are words of congratulations and a piece of valuable information.
  • The Fatalist: The reason why he joined the Black Fang.
  • Horse Archer: Speculated to be of the Djute tribe of Sacae, as he wears very similar clothes to the Djute bosses of Sword of Seals.
  • Lightning Bruiser: Fast and quite deadly. Taken to the extreme in the final chapter.
  • Noble Demon: The best example in the Black Fang.
  • Red Baron: "Soaring Hawk"
  • True Companions: He regarded the Black Fang as such before their corruption; Legault's support conversations imply Uhai was friends with him, as well as with the Reeds and Jan. This might also be why he was one of the Fangs resurrected as a morph, an honor mostly reserved for those who died after the heroes enter Bern.
  • Wake-Up Call Boss: High evasion, comes at you with very dangerous equipment, and is sitting on a forest tile (in fog!) to make him even more frustrating. If you're trying to beat the chapter in 15 turns to get the sidequest, he becomes That One Boss and then some.
  • Worthy Opponent: Regarded the opposition as such when they killed him, motivating him to give them directions to the Dragon's Gate. Eliwood and Lyn considered him as such due to his honorable nature, as did Hector (though somewhat grudgingly so).
  • Wouldn't Hit a Girl: He would, but only if fighting against her.

    Kenneth 
The Fang's "Shrike", a man who gave up his faith in the gods — who he believes to be lies fabricated by mankind — to worship Nergal, who he considers the closest thing to a God the world has. Trusted by Sonia, he possessed the rare and powerful Light tome, Aura.

Class: Bishop

  • Affably Evil: Very courteous and polite. And an asshole.
  • Bald of Evil: Not fully bald, but he has a pretty big bald spot on his head.
  • Brainwashed and Crazy: As with Jerme, it's implied (or at least believed by the party) that he was driven mad by Nergal's influence. His appearance in the Final Chapter as a mindless morph who smiles when you kill him before closing his eyes pretty much seals it.
  • Defector from Decadence: Perceives himself as such.
  • Fat Bastard: He's rather portly for an assassin.
  • Glass Cannon: This Fat Bastard is armed with either the devastating Aura tome or the devastating Luce tone. Both magics have great crit rates, so you better hope you're able to take him out in one or two shots, because you may not get another shot at him.
  • Good Powers, Bad People: The characters are surprised to see how he acts and find it surprising to be fighting a (former) member of the Clergy.
  • Flat-Earth Atheist: How a man can deny the existence of the gods in a setting where Religion Is Magic is baffling. How a man can deny the existence of the gods when he wields said magic is beyond explanation.
  • Light Is Not Good: The only light-wielding boss in the game. He makes up for it by being villainous enough for three bosses.
  • Remember the New Guy?: If you fought Jerme in the Black Fang Fortress, the appearance of Kenneth's morph in the final chapter will be this.
  • Sinister Minister: He gave up on the whole clergy business to become a Nergal-worshiping assassin.
  • Smug Snake

Miscellaneous Other Members

    Heintz 
The first ranking member of the Black Fang encountered by Lyn's party, Heintz is a Shaman sent to retrieve the wayward Nils, who had escaped Nergal's clutches with his sister. He seems to hold a very low opinion of the concept of heroism, deriding as stupidly idealistic any attempt to hinder his designs. He and his men are aware of Nergal's influence in the Fang, and appear to hold loyalty to him rather than Brendan.

Class: Shaman

  • Dark Is Evil: The first of many dark magic-wielding enemies.
  • Genre Blind: Is apparently quite unaware that he is in one of the more idealistic Fire Emblem games.
  • Killed Mid-Sentence: Although it turns out he was mistaken anyway.
    “You were only...striking at air... You are...too late. The girl is already—”
  • Wake-Up Call Boss: While still rather simple (you're still on the tutorial, after all), he's noticeably more deadly than the mere bandits you've faced so far.

    Beyard 
The controller of the group sent to recapture Nils and Ninian following their first escape (and thus probably Heintz's supervisor), Beyard reports to Ursula of the Four Fangs. A deeply unhappy man, he lives in constant fear of failing the Fang. He confronts Lyn's group when they track Ninian's treasured ring to his fortress, and is given one last chance to kill them by Ursula.

Class: Mercenary

  • Driven to Suicide: He kills himself rather than face the Fang's justice.
  • Too Dumb to Live: From a gameplay perspective. There is absolutely no reason he shouldn't move, but he doesn't.
  • You Have Failed Me: His greatest fear. He ends up doing this to himself.

    Wire 
“You'll go missing, never to return. Your body will never be found. Tidy story, eh?”
A member of the Black Fang in service to Nergal, he led a few troops in a failed attempt to assassinate Hector during his sneaking-out attempt at the start of Hector's story. Annoyed at his theatrics, Hector dispatched him fairly quickly.

Class: Knight

    Boies 
The first member of the Black Fang Eliwood encounters on his quest, Boies is one of Ephidel's men and seems to enjoy his job a bit too much. His assignment is to stop Eliwood and company from reaching the city of Santaruz, a job he treats as a macabre game of cat and mouse. He is not above involving innocents in his conflicts, employing bandits to pillage the area surrounding Castle Santaruz.

Class: Knight

  • Bald of Evil
  • Beard of Evil: A rather thick green goatee.
  • Evil Laugh: The cartoonish "Gya ha ha!" All he's missing is a moustache to twirl.
  • Jerkass: He's a sadist on par with Ephidel himself.
  • Mighty Glacier: Even Eliwood's rapier probably won't hurt him too much. Hector or an axefighter is probably the best bet.
  • Violent Glaswegian: Not literally, obviously, but he talks like one, at least.
  • Wake-Up Call Boss: Probably the first Eliwood's story boss that's killing you in two hits. He can be a source of nasty surprises for new players.

    Damian 
“You're about to die. Scream if you must.”

The Fang member sent to intercept Eliwood's group at Badon to prevent them from getting a boat to the Dread Isle, where Nergal is located. Damian is cold and doesn't display much personality, which makes him seem perhaps the most "assassin-like" of the minor Fang members.

Class: Paladin

  • Beard of Evil
  • Bonus Boss: Unless you're playing Hector's story, you don't actually have to fight him. The reward for beating him, however, is access to the Arena...
  • Killed Mid-Sentence: Though it seems more like he perished from lethal wounds in the middle of his last words, rather than being interrupted.
    "Gaa...ha... Crow in...triumph... you've-"
  • Palette Swap: Of Wire.
  • Wake-Up Call Boss: ...Are you sure you really need that Arena? And you need to fight him regardless if you're playing Hector's story (either mode). Fortunately, at least in Hector normal mode, he isn't packing his Killer Equipment, making him much more manageable.

    Zoldam 
“All we want is the girl. Kill the rest.”

The Fang member sent to retrieve Ninian after she escapes from Nergal's clutches at the Dragon's Gate, Zoldam pursues Ninian's small boat with two ships full of Black Fang members, boarding the Davros, with the party aboard, after they pick up Ninian. Like many other Fang members, Zoldam is icy in personality, and coldly orders the death of everyone on the ship apart from Ninian.

Class: Shaman

    Aion 
The Black Fang's "Owl", tasked with guarding the entrance to the Dragon's Gate. Aion fancies himself incredibly intelligent, and believes that he has everything planned out for his confrontation with Eliwood's group. He doesn't count on a certain random variable to make all of his plotting for naught.

Class: Sage

    Teodor 
The "Shadow Hawk" of the Fang, and boss of the very well-hidden Chapter 19xx in Hector mode.

Class: Druid

  • Allegorical Character: He's meant to illustrate what happens when someone sacrifices their individuality to an idea, and serve as a parallel to the kind of person Nergal was at the point of time he began his commitment to studying Dark Magic.
  • Dark Is Evil: In fact, he's the only Druid-class boss in the game.
  • Difficulty Spike: Teodor shows up as a level seventeen promoted boss at a point where the game is only just starting to fully phase out unpromoted bosses, and his map throws in fog of war and tons of enemies just to twist the knife. All justified though, considering that to unlock 19xx, you have to finish the story first to open up Hector mode, play through Lyn's 10 chapters again so you can raise Nils to at least level 7, advance to Hector mode, fulfill the conditions to go to 19x, and in that chapter, KO Kishuna in the one turn that you get the chance to do so before he flees. Short answer: you mostly have know what you're doing at this game to earn the right to fight Teodor.
  • Faux Affably Evil: He does a good job presenting himself as a decent person with a poetic outlook on dark magic to the lords. When they realize he's a member of the Black Fang, he envelopes them in a black fog and attempts to kill them. Justified, as this is him practicing the philosophy of sacrificing his entire sense of self to the darkness, which includes his morality.
  • Time-Limit Boss: He's packing a 5-use Eclipse tome for a long range attack from the throne. This is a Percent Damage Attack, but if you don't rush to him and kill him before he runs it out, he equips Nosferatu and, most likely, becomes nigh invincible.
  • The Dark Side Will Make You Forget: He's meant to illustrate the consequences of delving too deep into Dark Magic and Nergal's eventual fate.
  • Tall, Dark, and Snarky: Quickly turns this way once he reveals himself as another one of Nergal's followers.

    Cameron 
“You'll never leave here alive.”

A Black Fang member assigned to Lord Darin, he taunts the party after they arrive at the Dragon's Gate, and later engages them in battle while guarding the way to his master.

Class: Paladin

    Oleg 
A Fang member who serves Nergal's faction of the organization, Oleg is sent, following the loss at the Dragon's Gate, to the city of Badon, where he is assigned to capture Nils and Ninian and take them back to Nergal while the party is weary.

Class: Warrior

    Maxime 
Ursula's lieutenant, who accompanies her to the Bern Palace to make sure that the assassins assigned to the job have successfully killed Prince Zephiel. When she finds out they haven't, she orders Maxime to douse the lights in the palace to put the enemy at a disadvantage. He later engages either Jaffar (in Eliwood Mode) or the party (in Hector Mode) in combat in the resulting battle.

Class: Paladin

  • The Dragon: To Ursula.
  • Flat Character: His role is to get killed by Jaffar. And that's pretty much it.
  • Mini-Boss: In Hector Mode, he starts closer to you, so you'll be the one fighting him, not Jaffar.
  • Palette Swap: of Cameron.
  • Suicidal Overconfidence: Tries to attack Jaffar immediately, and is very likely to die just as fast.
  • The Worf Effect: Technically, we don't know whether or not he's actually all that badass, but he is a named, non-faceless Paladin (a fairly solid promoted class overall, more or less the Jack-of-All-Stats among classes) who more or less serves the purpose of being destroyed by Jaffar, most likely to demonstrate that Jaffar can handle himself as long as his Killing Edge lasts.
  • Took a Level in Badass: In Hector Hard Mode. Maxime gets a tremendous stat increase (by around 50 points) in HHM, making him quite capable of shredding Jaffar up. Thankfully, he spawns far enough away from Jaffar such that the party can intercept him before they meet.
  • Yes-Man: So his lone line of dialogue implies.

Alternative Title(s): Fire Emblem Elibe Blazing Sword The Black Fang

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