Follow TV Tropes

Following

Characters / Fire Emblem: The Blazing Blade - Bandits

Go To

Character Index | The Lords | Lyn's Tale | Main Story | The Black Fang | Laus | Caelin | Bandits | Neutral Parties | The Eight Legends

Bandits

Batta "the Beast"

“Who do you think you are? You think you can stand up to Batta the Beast?”

The first boss. He is one of the two bandits that attack Lyn and the tactician in the prologue.

Class: Brigand

  • An Axe to Grind: Like many early-game bandit bosses, he fights with an axe.
  • Advertisement:
  • Badass Boast: See above. He doesn't live up to it.
  • Starter Villain: The very first named enemy fought in both the game and the series (for the West, anyway).
  • Wake-Up Call Boss: Believe it or not, he can be this in Hard Mode, as unlike in Normal Mode there's no guarantee that you'll hit him or he won't hit you, and Lyn's delicate enough at this point to fall to him in two hits.
  • Zero-Effort Boss: It is impossible to be killed by him in normal mode. Hard mode, on the other hand...

Advertisement:

Zugu

“Such a waste. An absolute waste. The things I'll do for gold. Ah, well. Time to die, darlin'! C'mon out, boys!”

The boss of Chapter 1. He is a bandit sent by Lord Lundgren to kill Lyndis. Him calling Lyndis by her full name is what clues her in, in regards to Lundgren.

Class: Brigand

  • An Axe to Grind: Like many early-game bandit bosses, he fights with an axe.
  • Bounty Hunter: He was hired by Lundgren to kill Lyn.
  • I Never Said It Was Poison: He refers to Lyn by her full name of Lyndis, clueing her in to the fact that the guys picking fights with her are more than just random bandits.
  • Warm-Up Boss: He's actually physically able to kill you, unlike Batta. He's just incredibly unlikely to do so, given that he's both very weak and, by the end of the chapter, outnumbered.

Advertisement:

Glass

"I am Glass! The gods fear my name! My swordplay is peerless!"

The boss of Chapter 2. He and his group of bandits try to steal the Mani Katti from its scabbard, but is stopped by Lyn and her companions.

Class: Mercenary

  • Badass Boast: Also doesn't live up to it.
  • BFS: As a member of the Mercenary class, he wields a sword as long as he is tall.
  • Blasphemous Boast: His claims about the gods fearing his swordplay fall into this.
  • Fluffy the Terrible: While his name is fairly apt when faced by an actual warrior, Glass is still a ruthless brigand despite his name.
  • Greed: His portrait description describes him as having "a greedy heart." He ransacks a temple to get at the sacred treasure inside, earning a violent death for his efforts.
  • Meaningful Name: Unfortunately for him, he's easily killed, or "shattered", much like his namesake.
  • Politically Incorrect Villain: In regards to his sacriligeous actions.
  • Small Name, Big Ego: The gods fear your swordplay, huh? Pfffft. His stats are lower than the baseline for his class should suggest.
  • Smug Snake: He's practically his own hype man, but once you engage him in battle, it becomes painfully clear that his so-called "peerless swordplay" is anything but.

Migal

The boss of Chapter 3, a member of the Ganelon Bandits who accosts Florina after she accidentally lands her Pegasus on him.

Class: Brigand

  • An Axe to Grind: Like many early-game bandit bosses, he fights with an axe.
  • Dying Curse: As he dies, he cursed Lyn's group by promising that his gang will avenge him.
    "Ugh... You'll live to regret this... My brothers... The Ganelon bandits will not let this stand..."
  • Even Evil Has Standards: While he's heavily implied to be a sex trafficker, he gets pretty offended when Lyn mistakes him and his gang for members of the Taliver Bandits.
  • Pragmatic Villainy: Disgusting as it is, his statement that there's more to be gained from selling captives than just killing them isn't without merit.
  • Wouldn't Hit a Girl: He orders his men not to harm the women of Lyn's party, if only because they're more valuable to him alive.

Carjiga

The boss of Chapter 4, a member of the Ganelon Bandits who tracks down Lyn's party after they kill Migal. He's Dorcas's employer.

Class: Brigand

  • An Axe to Grind: Like many early-game bandit bosses, he fights with an axe.
  • Benevolent Boss: To an extent, he does promise to increase Dorcas' share of the pay if he fulfills a certain task during their mission.
  • Combat Pragmatist: Defied. He refuses to wait until night to attack because doing so would make him a laughingstock.
  • Know When to Fold 'Em: If he survives the 7 turns, he eventually decides to cut his losses and run.
  • Oh, Crap!: If he's still alive after seven turns, he has this reaction and books it.
    "Curses! They're not human!"
  • Optional Boss: He'll bail after 7 turns if you haven't killed him by then.
  • Revenge: He wants to kill Lyn's friends and capture her and Florina to get revenge for Migal's death.
  • Too Dumb to Live: Picks a fair fight with the same group that killed his comrade Migal and is 2/5 female by this point.
  • Wouldn't Hit a Girl: He actually chides an underling for a suggestion of Pragmatic Villainy (waiting until darkness falls) because he doesn't want to waste the women.

Bug

The boss of Chapter 5, and the last Ganelon Bandit leader encountered in the story.

Class: Brigand

  • An Axe to Grind: Like many early-game bandit bosses, he fights with an axe.
  • Decapitated Army: Implied, as the Ganelon Bandits disappear from the story after Bug's defeat.
  • Dying Curse: Angrily calls the heroes "scum" as he expires.
  • Gonk: He has an overly large nose, no eyebrows, and a rather prominent ridge, making him rather unattractive.
  • Would Hit a Girl: Unlike his colleagues, he has no issue with this.

Bool

The boss of Chapter 6, an assassin sent after Lyn by Lundgren.

Class: Knight

  • Blade on a Stick: As an armored Knight, he wields a lance in battle.
  • Flat Character: Possibly the flattest in the game; notably, he has no dialogue whatsoever apart from his battle quote.
  • Mighty Glacier: As the first Knight boss in the game, he's pretty tanky but slow.
  • Professional Killer: He's an assassin hired by Lundgren to bump off Lyn.

Groznyi

An opportunistic bandit who thought the disappearance of the Pheraean knights would be a good time to try to claim a village for himself. It doesn't end well for him.

Class: Brigand

  • An Axe to Grind: Like many early-game bandit bosses, he fights with an axe.
  • Beard of Evil: He's sporting a pretty impressive beard, and, yep, he's a bandit.
  • Ironic Name: "Groznyi" is a Russian word commonly translated as "Terrible" (in the sense of "inspiring terror"). Whatever terror he may inspire is quite short-lived.
  • This Cannot Be!: When he realizes his opposition are Pheraen Knights, who he'd thought were all gone.

Zagan

The boss of Chapter 12, a bandit leader hired by the Black Fang to eliminate Eliwood.

Class: Fighter

  • Advancing Boss of Doom: Will stalk player characters across the map, punishing anyone that falls behind.
  • An Axe to Grind: Like many early-game bandit bosses, he fights with an axe.
  • Blood Knight: His portrait description says he fights for pleasure, not money.
  • Fat Bastard: He's on the heavy side, and he's rather unpleasant.
  • Gonk: His chubby build and permanent scowl make him rather unattractive.
  • Obviously Evil: Lampshaded by Marcus when he tries to pass for a simple traveler.
  • Wake-Up Call Boss: Pretty stout for a starter boss, and, unlike most bosses before or after him for a while, perfectly willing to move around.

Puzon

The boss of Chapter 13x, fought optionally. In this chapter, he and his men accost Merlinus, only to be driven back by Eliwood and Hector.

Class: Mercenary

  • Optional Boss: Since the mission objective is to protect Merlinus / survive, Puzon doesn't have to be fought.
  • Palette Swap: With... a nameless Mook back in Chapter 6, who was unceremoniously slaughtered by Rath.

Jasmine and Paul

A pair of identical bandits roaming the Nabata desert. They decide that harassing Pent is a good idea. It isn't.

Class: Warrior

  • Laughably Evil: These two rando bandits finish each other's sentences, are pretty affectionate with one another in the same breath they're threatening travelers, and quite possibly wipe out their entire bandit gang by picking a fight with the wrong guy on a whim. They're quirky and pretty fun, if you ignore their entire purpose in life, which is ganking and robbing travelers.
  • Not So Harmless: They DO pack quite the punch. And have an A support, so it's best to keep them split up.
  • Permanently Missable Content: They're both carrying loot, but Pent may end up killing one of them before you catch up, and anything NPCs take off an enemy is gone for good.
  • Recurring Boss: These two are very common bosses, used in other Fire Emblem games, being highly effeminate, butch warrior brothers.


Alternative Title(s): Fire Emblem Elibe Blazing Sword Bandits

Top