Batta "the Beast"
The first boss. He is one of the two bandits that attack Lyn and the tactician in the prologue.
- Badass Boast: See above. He doesn't live up to it.
- Wake-Up Call Boss: Believe it or not, he can be this in Hard Mode, as unlike in Normal Mode there's no guarantee that you'll hit him or he won't hit you, and Lyn's delicate enough at this point to fall to him in two hits.
- Zero-Effort Boss: It is impossible to be killed by him in normal mode. Hard mode, on the other hand...
The boss of Chapter 1. He is a bandit sent by Lord Lundgren to kill Lyndis. Him calling Lyndis by her full name is what clues her in, in regards to Lundgren.
- Warm-Up Boss: He's actually physically able to kill you, unlike Batta. He's just incredibly unlikely to do so, given that he's both very weak and, by the end of the chapter, outnumbered.
The boss of Chapter 2. He and his group of bandits try to steal the Mani Katti from its scabbard, but is stopped by Lyn and her companions.
- Badass Boast: Also doesn't live up to it.
- Blasphemous Boast: His claims about the gods fearing his swordplay fall into this.
- Fluffy the Terrible: While his name is fairly apt when faced by an actual warrior, Glass is still a ruthless brigand despite his Unfortunate Name.
- Greed: His portrait description describes him as having "a greedy heart".
- Politically Incorrect Villain: In regards to his sacriligeous actions.
- Small Name, Big Ego: The gods fear your swordplay, huh? Pfffft.
The boss of Chapter 3, a member of the Ganelon Bandits who accosts Florina after she accidentally lands her Pegasus on him.
- Even Evil Has Standards: While he's heavily implied to be a sex trafficker, he gets pretty offended when Lyn mistakes him and his gang for members of the Talliver Bandits.
- Pragmatic Villainy: Disgusting as it is, his statement that there's more to be gained from selling captives than just killing them isn't without merit.
- Wouldn't Hit a Girl: Gameplay and Story Segregation aside, yeah.
The boss of Chapter 4, a member of the Ganelon Bandits who tracks down Lyn's party after they kill Migal. He's Dorcas's employer.
- Benevolent Boss: To an extent, he does promise to increase Dorcas' share of the pay if he fulfills a certain task during their mission.
- Oh, Crap!: If he's still alive after seven turns, he has this reaction and books it."Curses! They're not human!"
- Optional Boss: He'll bail after 7 turns if you haven't killed him by then.
- Too Dumb to Live: Considering this is the same group that killed his comrade Migal and is 2/5 female by this point, which arguably ties in with the fact that...
- Wouldn't Hit a Girl: He actually chides an underling for a suggestion of Pragmatic Villainy (waiting until darkness falls) because of this trope.
The boss of Chapter 5, and the last Ganelon Bandit leader encountered in the story.
The boss of Chapter 6, an assassin sent after Lyn by Lundgren.
- Flat Character: Possibly the flattest in the game; notably, he has no dialogue whatsoever apart from his battle quote.
- Mighty Glacier: As the first Knight boss in the game, he's pretty tanky but slow.
- Professional Killer: He's an assassin hired by Lundgren to bump off Lyn.
An opportunistic bandit who thought the disappearance of the Pheraean knights would be a good time to try to claim a village for himself. It doesn't end well for him.
- Beard of Evil: He's sporting a pretty impressive beard, and, yep, he's a bandit.
- Ironic Name: "Groznyi" is a Russian word commonly translated as "Terrible" (in the sense of "inspiring terror"). Whatever terror he may inspire is quite short-lived.
- This Cannot Be!: When he realizes his opposition are Pheraen Knights, who he'd thought were all gone.
The boss of Chapter 12, a bandit leader hired by the Black Fang to eliminate Eliwood.
- Blood Knight: His portrait description says he fights for pleasure, not money.
- Fat Bastard: He's on the heavy side, and, as noted in his Obviously Evil entry, he's rather unpleasant.
- Obviously Evil: Lampshaded by Marcus when he tries to pass for a simple traveler.
- Wake-Up Call Boss: Pretty stout for a starter boss, and, unlike most bosses before or after him for a while, perfectly willing to move around.
The boss of Chapter 13x, fought optionally. In this chapter, he and his men accost Merlinus, only to be driven back by Eliwood and Hector.
- Optional Boss: Since the mission objective is to protect Merlinus / survive, Puzon doesn't have to be fought.
- Palette Swap: With... a nameless Mook back in Chapter 6, who was unceremoniously slaughtered by Rath.
Jasmine and Paul
A pair of identical bandits roaming the Nabata desert. They decide that harassing Pent is a good idea. It kind of isn't.
- Ambiguously Gay: Especially Jasmine, who has a girl's name, wears hot pink, and, judging from his Famous Last Words, may be a Combat Sadomasochist.
- Filler Villain: Really just there to provide a battle.
- Not So Harmless: They DO pack quite the punch. And have an A support, so it's best to keep them split up.
- Permanently Missable Content: They're both carrying loot, but Pent may end up killing one of them before you catch up, and anything NPCs take off an enemy is gone for good.
- Recurring Boss: These two are very common bosses, used in other Fire Emblem games. In Radiant Dawn, they are a pair of Tiger Laguz named Agony and Pain.