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Character Index | Main / Shared Route Characters | Hoshido Index (Hoshidian Royalty, Retainers and Others) | Nohr Index (Nohrian Royalty, Retainers and Others) | Second Generation | Other Characters

This page details the Avatar and Azura, the two main characters of Fire Emblem Fates, along with the characters who join them in both Birthright and Conquest, as well as or only Revelation, or all three routes of the game.


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Main Characters

    Avatar (My Unit) (default: Corrin/Kamui)
Click here to see both Corrins in Fire Emblem Heroes 
Crux of Fatenote 

"I have family in Hoshido. I also have family in Nohr. Even if I were to lose everything... Even if they all despise me... I can't choose to side with one against the other. I simply can't do that. I don't care if I lose everything. This is what I've decided."

The main hero of the game, whose identity and name is crafted by you, the player. A youth born into the Hoshidan royal family, but raised by the Nohrian royal family: they become the key to the interaction between both kingdoms, and their decisions will shape the plot as a whole.

Oddly charismatic and easily attracts others. Conceals elusive power. The one with the most hidden potential in the army.

Like their predecessor Robin from Fire Emblem Awakening, the Avatar's personality in supports varies slightly by gender; the male tends to be more laid-back and adorkably sweet, while the female is more impish and upbeat.

Class: Nohr Prince (Male), Nohr Princess (Female)
Male voiced by: Nobunaga Shimazaki (Japanese), Cam Clarke (Fates, Heroes, Warriors), Yuri Lowenthal (English)
Female voiced by: Satomi Sato (Japanese), Marcella Lentz-Pope (Fates, Heroes, Warriors), Danielle Judovits, Stephanie Lemelin (English)

  • Abusive Parents: Their adopted father Garon was very emotionally neglectful of them and locked them up their whole life. He also placed high expectations on them as a child and punished them violently when they didn't meet them — the male was starved, the female whipped. And their actual father, Anankos, is an insane dragon-god hellbent on making them suffer, though his good half did genuinely love them.
  • The Ace: While they aren't quite at Robin's level of tactical ingenuity, they're still gifted with a sword, capable leaders, beloved by virtually everyone under their care, and have the power to turn into a ferocious dragon at a moment's notice. They're also conventionally attractive, and can hold up under pressure even when things get personal for them. Rhajat even refers to the female Avatar as "a goddess walking among us".
    Male Kana: Wait, are you fond of Mama?
    Rhajat: Fond? Fond isn't even a drop in the bucket of it. I watch her like a goddess walking among us. Her prowess in battle, her grace under pressure! She is perfection personified!
  • Achilles' Heel:
    • Being part dragon, they have a weakness to anti-dragon weaponry.
    • The Hoshido Noble class has a 0% increased Resistance growth, not helping is the fact that even with Resistance as the boon, is often his/her weakest stat save for the chosen bane.
    • The Nohr Noble class has a 5% increased growth in Skill, Luck, and and Defense, making it more inaccurate, less evasive, and less sturdy than the Hoshido Noble class.
  • Accidental Pervert:
    • In the male Avatar's S-support with Azura in Revelation, he will accidentally walk in on her bathing at a lake.
    • The player can make the Avatar enter the Hot Springs at My Castle while characters of the opposite sex are using it (not that it's ever stated who's using it at any time...). The Avatar will run off once they realize what they've done.
  • Adorkable: Tends to act like this when trying to confess during a S-support, the male more than the female. The Male Avatar also seems unused to getting hit on, as he gets flustered whenever women flirt with him, lapsing further into this. A particularly hilarious example is from Caeldori's S Support:
    Caeldori: Yes. You have many wonderful qualities, but the one I admire most is your compassion... So...I want you to teach me...about love.
    Avatar: Agh—um—er—you—what?!
  • Affectionate Nickname: Xander usually refers to them as "little prince(ss)" in the English version. This is especially true for the Female Avatar, as he still calls her that as his wife, and with all the adoration in his voice you'd expect.
  • All-Loving Hero: The Avatar cares deeply for the royal siblings from both Nohr and Hoshido, but is forced to choose sides. This is more noticeable in Conquest and Revelation with the former going out of their way to not kill enemy soldiers unless there is no other option and outright states their desire to show mercy and humanity. In the latter, the Avatar decides not to side with either of them and reunite both Nohr and Hoshido siblings to fight against a larger threat, Anankos.
  • Anti-Hero: In Conquest, the Avatar ends up helping Nohr invade Hoshido and works for Garon. While this eventually allows them to kill Garon, they have to do a lot of unsavory things under his orders and betray their birth family to do so.
  • Apologizes a Lot: The Avatar has a habit of rapid-firing apologies if they do something to upset others. They likely got this from their father, Anankos.
  • Arm Cannon: Their Dragon Fang skill transforms one of their arms into a fang-lined, mouth-like appendage that spits water bullets.
  • Authority Equals Asskicking: He or she is the Lord unit, after all. According to Garon at the beginning of the game the Avatar is almost on par with Xander; who is considered the best warrior in all of Nohr. By the end of all three routes, the Avatar becomes the World's Strongest Man.
  • Audience Surrogate: Due to their naivety of the world, the Avatar needs many concepts to be explained to them (to the player's similar benefit), such as the existence of shapeshifting races like Wolfskin or basic overviews of other countries that are visited.
  • Awesome Moment of Crowning: At the end of Revelation, he/she is crowned as king/queen of Valla by Azura.
  • Awesomeness by Analysis: The Male Avatar's supports with Shiro show that he has quite a head for tactics and analysis—he beats Shiro in their duel by scanning his abilities on the spot, luring him into a false sense of security, and seizing the following opening.
    Avatar: You have a powerful swing, but it tends to go wide. I noticed your strikes were creating a blind spot for you, so I aimed for that. It took a few hasty blocks against your blows before I could gauge the distance... But once I had it figured out, I waited for my chance to enter into your guard.
  • Badass Adorable: The female Avatar, especially if her more petite form is chosen during creation.
  • Badass Back: The male Avatar's victory pose has him turning his back to his fallen enemy.
  • Badass Baritone: Both Cam Clarke and Yuri Lowenthal give the Male Avatar a deep voice.
  • Badass Bookworm: The Avatar doesn't have the level of intelligence or tactical ingenuity that Robin from Fire Emblem Awakening possesses, but they do read in their spare time, and while naïve, are far from stupid. By the end of each game, the Avatar will have bested in combat great generals, dangerous criminals, royalty, hulking monsters, shape shifters, reanimated soldiers, seasoned veterans, and depending on the route Garon's dragon form ("Birthright"), a slime monster, an empowered Takumi ("Conquest") and finally their true father, a dragon-god-king ("Revelation").
  • Badass Cape: Like most Lords before them, the Avatar sports a heroic cape.
  • Badass Gay: Or Badass Bi, rather. Most of their S-supports are with the opposite sex, but they do have a Gay Option.
  • Battle Couple: Can form one if S-Ranked with other units.
  • Beauty Mark: Character Customization allows you to give the Avatar a mole, either under their right eye or under their mouth, just like their mother Mikoto.
  • Best Friends-in-Law:
    • The Avatar can be this with Azura, Silas, Jakob, Felicia, or Flora, if the male version marries one of their daughters or the female version marries one of their sons, or in the case of Felicia and Flora: their twin. Also, all of them besides Flora can marry one of the Avatar's siblings.
    • Additionally, this can be done with their children, an example being a Male Avatar-fathered Shigure S-Supporting with Silas's daughter Sophie.
  • Beware the Nice Ones: Should you ever. For all their easy-going and cheerful attitude, the Avatar does not stand for wanton cruelty, and reacts accordingly to it. They're scary enough when angry to outright terrify Hans into blabbing about Garon's attempted assassination.
  • Bi the Way: Each of them has a Gay Option—the male's is exclusive to Nohr, the female's to Hoshido, on top of their opposite gender options.
  • Big Brother Instinct: Displays a lot of protectiveness over their little sisters Sakura and Elise, regardless of gender.
  • Bishōnen: The male Avatar's default appearance already has the core characteristics. He has soft facial features and hair that are only slightly more masculine than his female counterpart's.
  • Black Knight: Their Nohr-exclusive promotion colors their attire predominantly in black, and gives them access to magic as another option to their swords and dragonstones.
  • Blade Below the Shoulder: The Avatar's Dragon Fang skill turns their left arm into a lance-like blade.
  • Blade on a Stick: While the Avatar can't use lances by default without re-classing, it's revealed in the female Avatar's support with Shiro that she's skilled enough with a lance to give him a run for his money. Considering everything the Avatar knows about fighting comes from Xander, a Paladin, it's not surprising.
  • Blithe Spirit: The Avatar doesn't particularly care if others perceive them as weird when they help out—and thanks to their optimism and social ignorance, they often do come across as such. It's especially notable in Revelation, where they shock everyone by choosing neither side to make their own.
  • Bond Villain Stupidity: Invoked late in Conquest when they have Ryoma at their mercy. The Avatar tells Garon they should spare him to extend his suffering, although the real reason is because they actually don't want to kill him.
  • Boobs of Steel: While not immediately apparent due to being covered in armor the female Avatar is shown to be quite well-endowed when wearing a swimsuit (Heroes) and witch costume (Cipher) see Hidden Buxom below. She also happens to be a very capable warrior, with the ability to transform into a powerful dragon.
  • Breath Weapon: The Avatar attacks this way in Heroes, Warriors, and Super Smash Bros. Ironically the only game the Avatar doesn’t use breath attacks in was in Fates. That being said it seems like the Avatar was initially supposed to use a ranged breath attack, as there is a unused battle animation that shows the Avatar attacking with a breath attack. The decision to scrap this attack was likely due to gameplay balancing. Furthermore, concept art of the Avatar’s dragon form shows that they are fully capable of of using their own breath attack.
  • Cain and Abel: Ends up playing the Abel to several of their siblings' Cain, depending on which route is chosen, although the siblings in question view them as the traitorous Cain. Sometimes they're able to resolve things peacefully. Sometimes they aren't.
  • Canon Name: In all supplementary material, the Avatar is referred to by their default regional name. In English it's Corrin, while in Japanese it's Kamui.
  • Cassandra Truth: In Revelation, few characters are willing to believe the Avatar's claims of a true enemy hiding behind the scenes due to their inability to provide any evidence other than their word.
  • Chainsaw Good: In Revelation, the Avatar's sword, Yato, will evolve into a chainsword.
  • Character Customization: Their appearances (such as their body size, hair, face, facial features, etc.) can be customized by the player.
  • Character Development: All routes give the Avatar different development due to the circumstances in question. To wit:
    • In Birthright, they grow more and more furious over the atrocities committed by Nohr, but at the same time, becomes all the more resolute in their idealistic beliefs. By the end of the route, they still remain firmly believing in their idealism, but they're much stronger mentally from where they started.
    • In Conquest, they join Nohr with the noble - if somewhat naive - intention of changing Nohr from within, believing that the war can end quickly if they change Garon for the better. Sadly, it doesn't work out, and the Avatar soon realizes that the only way to save the continent from ruination while changing Nohr from the inside would be to go along with the plan to invade Hoshido. By the time the route reaches its climax, they go from a Wide-Eyed Idealist into somebody who reluctantly cast aside their own ideals in order to change the world for the better. It's to the point that when confronted by a possessed Takumi, the Avatar doesn't even bother to justify their actions and instead accepts Takumi's rage without a second thought.
    • In Revelation, they get a mix of their Birthright and Conquest development. They are no longer naïve to the happenings of the world and become confident in themselves, but are still kindhearted and optimistic to a fault.
  • Childhood Friend Romance: With Silas, if a female Avatar S-supports with him.
  • Child of Two Worlds: They were born in Hoshido, but raised in Nohr. They were actually born in Valla before moving to Hoshido when they were very young, meaning they're a child of THREE worlds.
  • The Chosen One: Is chosen by the Yato to wield it.
  • Classy Cravat: The Male Avatar gets one in his Nohr Noble getup, replacing the high collar of his original armor.
  • Cleavage Window: The Female Avatar gets one in her Nohr Noble getup, which has an open breastplate.
  • Clothing Damage: If the Avatar is felled in combat, their cape actually tears to shreds. This also has a chance of happening when they are critically wounded, and will remain this way until the end of the battle.
  • Clueless Chick Magnet: Several women are introduced as being interested in the male Avatar and several more will reveal they've been into him for a while if he S-supports them. He is blissfully unaware of any of their feelings.
  • Color Motif: They are associated with black and white, matching the games' theme of duality and choosing sides. Their dragon form and exclusive classes predominately feature both (or one, in the case of Hoshido Noble being white and Nohr Noble being black). In promotional materials (like the Cipher Card game), the Male Avatar is more associated with white (and Hoshido) while the Female Avatar is associated with black (and Nohr).
  • Conflicting Loyalty: Whatever path the Avatar takes he or she is defined as always showing remorse and mercy towards the enemy nation; and is always hoping that both the Nohrians and the Hoshidans can achieve unity. In Birthright and Conquest, this is achieved at the cost of the lives of two siblings regardless of path. In Revelation, none of the siblings die and all siblings come to understand each other.
  • Contrasting Sequel Main Character: As opposed to most main protagonists in Fire Emblem, "Corrin" is a player avatar. On top of that, unlike most protagonists, Corrin's default hair color is white, and isn't blue (like Marth, Sigurd, Seliph, Hector, Ike, Chrom, or Lucina), green (Alm, Lyn, Eirika, Ephraim), or red (Celica, Eliwood, and Roy).
  • Cool Big Sis: Sakura and Elise certainly think so, regardless of the Avatar's actual gender.
  • Cool Mask: When the Dragon Fang skill activates a mask that looks like their dragon form's head appears over their face.
  • Cool Sword: The Avatar wields the Yato, a sacred blade made eons ago that chooses its owner. It's Fates' version of the "Fire Emblem" that's used in other installments of the series. It can draw power from the other divine weapons to change shape and become more powerful. In total, it has seven separate forms throughout the game - a base one, and two different ones per route;
    • The Noble and Blazing forms in Birthright are a katana imbued with Light that offers strength and speed boosts.
    • The Grim and Shadow forms in Conquest are a sword imbued with Darkness that offers defense and resistance boosts.
    • The Alpha and Omega forms in Revelation are a blade imbued with both Dark and Light energies in the former state, and in the latter state becomes a fire-wreathed chainsaw-sword at the end of Revelation, which grants a large amount of Status Buffs and is able to kill a God.
  • Covert Pervert:
    • The Male Avatar doesn't seem like the type to enjoy invading others' privacy or gawk at people inappropriately, as he's too much of a Nice Guy and will hightail it out of the Hot Spring if he accidentally walks in on the girls using it. However, during his S Support with Azura, he admits that he was enjoying the view when he unintentionally stumbles onto her while she's in the middle of a bath. Furthermore, if he S-Supports with Camilla, he reveals that he did actually notice how "stunningly attractive" his adopted sister was on more than one occasion - enough to make his adolescence feel, in his own words, "confusing to say the least".
    • In Nina's A Support with her mother, Nina's mother says the Avatar (regardless of gender) apparently found Nina's diaries interesting. Nina's diaries are either full of espionage tactics or (potentially erotic) male/male fantasies, so it's unclear which parts the Avatar was reading.
  • Cultured Badass: The male Avatar isn't just a skilled warrior. He can play the piano, likes poetry, is well-versed in philosophy, and is even said to learn how to sing if he marries Azura.
  • Cutting Off the Branches: If Heirs of Fate and the box-art of both Birthright and Conquest are anything to go by, a Male Avatar canonically sides with Hoshido while the Female Avatar sides with Nohr. Which chooses neither is more ambiguous. Azura as the male's Implied Love Interest, and her becoming Valla's true Queen by marrying him, overall tip it in his favor.
  • Dark Is Not Evil: If the Avatar chooses to side with Nohr, they effectively becomes this trope incarnate: on top of getting the Nohr Noble class, a Nohrian-aligned Avatar's defining quality is their virtually unrivaled compassion. It's even more telling that they joins Nohr to fix it from within as opposed to changing it by force, all fueled by a noble — if somewhat naive — ideal of being an Internal Reformist. Granted, things go Off the Rails for them, but major points for trying anyways.
  • Deadpan Snarker: The Avatar dishes out their fair share of snark throughout the story.
    Azura: Avatar! We have trouble! Nohrian forces are approaching!
    Avatar: Seriously? We haven't even been here five minutes...
  • Deceptive Disciple: In Conquest, the Avatar's plan was always to unmask Garon as the undead monster he was by using Hoshido's throne while superficially appearing to be loyal to Nohr's cause. This disguise is pushed to the limits as the Avatar is forced to fight and kill Hoshidans, and is unable to save Ryoma from Garon nor Takumi from Anankos.
  • Declaration of Protection: Some of the Male Avatar's S-supports have him giving, and often receiving, one to the other character, such as Azura, Kagero, Hinoka, and Sakura.
  • Determinator: The Avatar will not let anything stop them from ending the war. The endgames of two of the three routes involve their sword being broken and them getting mortally wounded, but despite that they still try to get back up and keep fighting.
  • Divine Parentage: While the Avatar's mother is human, their father is not. Anankos was worshiped as a god by the Vallites and has the god-like power to back it up. If his class description is any indication he was even considered a god among dragons. In a sense, this makes the Avatar a demigod/dess. They never learn of this, however.
  • Does Not Like Shoes: For whatever reason, the Avatar opts to go barefoot.
  • Doom Magnet: The Avatar tends to attract a lot of death. To wit: Their adoptive father Sumeragi, their birth mother Mikoto, (potentially) Kaze, Elise, Lilith, and Scarlet all die protecting them in different routes of the game.
  • Dork Knight: Whether it be their above-mentioned Adorkable tendencies, cheerfulness, or naivety, they surely fit the bill. Especially the Male.
  • Dude Magnet: The female Avatar attracts a ton of attention from the male members of the army, with around half a dozen implicitly having crushes on her regardless of who she ends up with.
  • Easily Forgiven:
    • Whether on Birthright or Conquest, whichever royal family the Avatar turned on is surprisingly lax about forgiving them for their actions during the war. This is justified due to the royals seeing the Avatar's compassionate nature up-front and understand their own personal reasons for choosing the opposite side. Furthermore, it isn't as though the people at large have forgiven them, however: at the end of Birthright and Conquest, the losing-side's population has a very negative opinion on the Avatar.
    • Averted in Revelation. Numerous characters on both sides are outright pissed on their decision to Take a Third Option (Sakura and Elise being the exceptions), and need time, persuasion from a third-partynote , or found proof on their own (in the case with Leo) to forgive/trust them.
  • Everything's Better with Spinning: A fair amount of their battle animations involve twirling their sword, somersaulting, and spinning.
  • Famous Last Words:
    "So the end... Forgive me, everyone... I didn't...accomplish anything..."
  • Fatal Flaw: Their kindness and naivete. Throughout each route, a lot of problems are derived from the Avatar being too nice and trusting.
  • Foil:
    • To Azura. The Avatar and Azura lived pretty similar yet opposite lives. Both were kidnapped at a young age and raised in opposite kingdoms. With the Avatar living the life meant for Azura and vise-versa. Azura was also well aware of her capture while the Avatar was oblivious. Since the Avatar was raised away from the world they didn't have to experience people being prejudice towards them. Azura, however was hated in Nohr because she and her mother were seen as replacements for the late Queen Katerina. When Azura was in Hoshido, she was accepted by many people but she was also hated by many and even had people attempt to assassinate her. Since Azura was treated so badly in Nohr, she has a hard time seeing the good in it. Unlike Azura, the Avatar remains unbiased and sees that Nohr has its flaws but realizes there are good things about Nohr. This is shown in their Birthright support chain. In the support Azura is shocked that the Avatar enjoyed their time in Nohr, but despite her views of Nohr she at least tries to understand the Avatar's love for Nohr. The Avatar and Azura's personalities were ultimately shaped by their pasts. For example despite never being allowed outside and being subjected to cruel punishments the Avatar was also shown a lot of love from, Jakob, Felicia, Flora, Gunter, Lilith, and their Nohrian siblings. Considering the love they were shown, and the fact they've always felt they belonged it's no wonder they develop into a sociable, and trusting person. While Azura's past caused her to be more reserved, cynical, and lonely. Even their respective roles in the army mirror each other. The Avatar acts as the heart being approachable and charismatic while Azura acts as the brains who's a bit distant but makes smart decisions. They make an effective team because they cover each other's weaknesses and have a lot of trust in each other. All in all the Avatar and Azura are both kindhearted, are always willing to try and help others in need, and strive for peace.
    • To Kana. The Avatar seems to prefer fighting with Yato over their dragon powers. Kana, however seems to be the opposite and prefers using their dragon powers. For example, the Avatar opts to fight with Yato during story cut-scenes and they do not bring up their dragon powers very often. While Kana brings up their dragon powers and transforms very often in their supports, they're also very fond of their Dragonstone, and are even given the nickname Dragon Spawn by Rhajat and their solo ending. This can be justified by the fact that the Avatar trained the majority of their lives using swords. Yato being a sacred weapon and it being prophesied to help the wielder save the world is probably a major factor as well. In Kana's case they're a small child, being a dragon helps them defend themselves from enemies, and it's pretty easy to see why a child would love being a dragon. In the Heirs of Fates DLC both Kanas end up wielding the Yato but unlike the Avatar who's the protagonist of the main story, they take on the role of being a supporting protagonist to Shigure.
  • For Great Justice: The Avatar greatly believes in the ideal of justice, and their desire to fight for a just cause is one reason why they decide to fight in the war as soon as Chapter 1. This is a source of woe in Conquest since they are fully aware that they will have do some morally questionable things to end the war.
  • Friend to All Living Things: Aside from being unusually charismatic and attracting people to them, the Avatar is also mentioned to have a way with animals. In the first chapter, it's mentioned that the horses are fond of them since they spent so much time in the stables, and Camilla remembers how they once rescued an injured baby bird (which was actually Lilith) and nursed it back to health.
  • From Nobody to Nightmare: At least from the perspective of Anankos in Revelation, since the Avatar's decision to side with neither side in the war ends with them being declared a traitor by both and on the run, with their only supporters being either their butler or maid, depending on their gender, and Azura, a Songstress. But it also means taking refuge in Valla to escape, which allows Azura to freely share with them the true nature of the conflict and Anankos' role in propagating it, something she isn't able to do in the other two routes thanks to the curse, and the Avatar also ends up finding Gunter alive and well there as well, though unaware of his status as a Manchurian Agent under Anankos' control. Finally, it sets them on the path to not only uniting both Nohr and Hoshido against him and invading Valla to free it from his control, but also allows the Yato to reach its most powerful form thanks to combining the powers of the Divine Weapons of both sides into the Omega Yato, turning it into the Seal of Flames, and a weapon that is strong enough to kill Anankos directly.
  • The Gadfly: They often tease others, but it's done in a lighthearted and friendly way. This is a little more prominent with the female Avatar, as she enjoys making Asugi flustered (she finds his reactions cute) and tells Ignatius ghost stories to purposefully scare him.
  • Gameplay and Story Segregation: Despite the Avatar being Weak, but Skilled mentioned below, it's possible to be the opposite instead, with a Strength Boon, Skill Bane
  • Gender-Blender Name: In the localization, if the Avatar is a girl. "Kamui" can be for men or women, but "Corrin" is a strictly-male name. Can be subverted if spell the Avatar's name like "Corrine", derived from the Greek Korrina which means 'Maiden'.
  • Girl in the Tower: Or Boy In the Tower, if male. They've been imprisoned in Nohr castle ever since Garon captured them and are never allowed to stray beyond its walls. The start of the game is the first time they've actually seen the outside world.
  • Girlish Pigtails: One of the many hairstyles you can give the female Avatar through Character Customization.
  • Girly Bruiser: The Female Avatar comes across as this. She's as battle-hardened as her male counterpart, but her female-specific support with characters like Caeldori show that she enjoys girly things like romance novels.
  • Glass Cannon: The Nohr Noble class has high HP, Magic, Strength, Speed, and Resistance growth and max stats, at the cost of Defense, Skill, and Luck.
  • Good Is Not Dumb: As nice and naïve as they are, the Avatar is not stupid. They clearly don't buy Garon's claims that he wasn't trying to kill them with the exploding sword on Conquest, and on Birthright they'll actually list the event as one of the reasons for their defection. In Revelation, they aren't fooled by Anthony's deception, pretend to go along with it and effectively out-gambit him, and later correctly deduce Scarlet's killer based off something only they would know. It also, provided the player sees through it, stops them from falling into an Anankos-possessed Mikoto's trap with the doors during the battle against her in the basement of Castle Gyges.
  • Good Is Not Soft: They're no pushover, either. Before the route split, they stand their ground against Garon and, with their dragon powers, intimidate Hans into talking about his assassination attempt, and afterwards they prove they're willing to resort to threats if it can get the job done — even on the lighter route, Birthright.
  • The Good King: The epilogue of Revelation states that they become a wise ruler after becoming king/queen of Valla.
  • Hair Decorations: An option for customization when crafting a female Avatar's appearance. She can have a hairclip with a cross on it (as shown in her default appearance) as well as others shaped like a bow, a butterfly, or a rose, and some hairstyles come with a hairband.
  • Half-Human Hybrid: They are half dragon and half human. The human half comes from their mother Mikoto, while the dragon half comes from their father Anankos.
  • Happily Adopted: Applies in both Conquest and the third path, as it's noted that the Avatar is close with their adopted siblings in Nohr (partly due to the fact that they don't remember being kidnapped when they were little). Obviously subverted if you choose to side with Hoshido. Given that the Avatar is also not related to his/her Hoshido siblings by blood, this also applies to his/her Hoshido family on both Birthright and the third path.
  • Harmful to Minors: They watched their step-father Sumeragi being murdered as a young child.
  • Hartman Hips: The Female Avatar has a narrow waist and wide hips in her default body built that are her most prominent body features along with her legs, as shown here and here.
  • Hazy Feel Turn: Can be this if the Avatar decides to side with Hoshido, but keep in mind that neither Hoshido nor Nohr are outright evil.
  • The Heart: Evolves into this for Hoshido and Nohr. Played even straighter in the third path, having united all of their siblings (and almost everyone else from the other two paths) under their leadership late in the game.
  • Heartbroken Badass: If the Male Avatar S-supports Azura on Birthright or Conquest, he becomes this after her death. Happily averted in Revelation, though.
  • Hello, [Insert Name Here]: Players are free to name their Avatar however they please.
  • Hero with Bad Publicity: In Revelation. After they refuse to side with either Hoshido or Nohr, both sides denounce them and declare them a traitor.
  • Heroes Want Redheads: If the player goes for one of the redheaded romantic options (Sakura, Hinoka, Selena, and Anna for females; Saizo and Subaki for males; and any of the second-gens except Shigure can be redheads).
  • Heroes Prefer Swords: Their Weapon of Choice is the dark blade Ganglari and later Yato, which in the case of the latter turns out to be Fates' Fire Emblem in Revelation.
  • Heroic Albino: Their default appearance has white hair, pale skin, and red eyes.
  • Heroic BSoD:
    • Lilith's death in Birthright. By this point in the story, the Avatar's already had to turn against and fight their beloved siblings in Nohr, witnessed countless war crimes and atrocities committed by Garon's forces, been forced to wipe out the Ice Tribe and watch their good friend Flora horrifically kill herself, forced to commit genocide (in-self defense) on the Wolfskins due to Iago's manipulations, potentially saw one of their best friends die to save them (provided that you did not A-Rank with Kaze), and was just forced to fight and nearly kill their beloved adoptive sister. Lilith's death clearly sends them over the edge, almost hitting the Despair Event Horizon, and it takes all their mental fortitude to keep going.
    • It still happens in Conquest, as it's heavily implied that the Avatar wasn't even going to try fighting off the Faceless responsible before Xander took care of it.
    • Ryoma's death in Conquest. While Lilith still did die, the Avatar had not had as much personal loss, and isn't as broken. However, watching their older brother commit Heroic Suicide in front of them, to save them, after they'd invaded and destroyed his nation, fills them with such guilt, horror, and sorrow that they barely make it out of the room before collapsing into tears. The way they verbally beat themselves up is a very clear indicator that whatever optimism was left in them is gone, and had Azura not been acting as a Living Emotional Crutch, they likely would have given up.
    • They also get a couple moments of this in Revelation, but not enough to make them nearly cross the Despair Event Horizon. Specifically the deaths of both Izana and Scarlet.
  • Heroic Build: As shown in the Hot Spring scenes, the male Avatar is pretty ripped, and if he walks in on Soleil in there, she will comment that he has "nice abs".
  • Heterosexual Life-Partners: The female Avatar with Azura and the male Avatar with Silas.
    • Alternatively, they can be this with anyone else if they A+ rank with other people (except gay options) and access their class.
  • The High Queen: The Female Avatar will become this at the end of Revelation. Alternatively, she'll become this after marrying Ryoma or Xander on Birthright or Conquest, respectively.
  • Hidden Buxom: The Female Avatar's body is usually completely covered by her armor, but she is shown to have a very mature physique when seen in a swimsuit in Fire Emblem Heroes.
  • Hime Cut: One of the many hairstyles you can give the female Avatar through Character Customization is this triple part style of long hair, even bangs and sidelocks. It is fitting for a Princess of Nohr/Hoshido.
  • Hurting Hero: During Conquest, the Avatar's supports with Azura reveal them to be this. To elaborate, they have recurring nightmares over the Hoshidans that have died as a result of their choice, and is having a crisis of morality over just how far the ends justify the means, even believing that they're going to Hell for what they've done. This doesn't stop them from pressing on, however.
  • I Am Who?: The Avatar was raised believing themselves to be a prince(ss) of Nohr by blood, not adoption. They're quite surprised to learn the truth.
  • Ignorance Is Bliss: The Avatar's father believed in this, which is why he asked Mikoto and Lilith to never reveal their origins. As a result, Lilith also keeps her identity as the Avatar's sister a secret, since that's also related to that topic.
  • I Have to Go Iron My Dog: Their C-support with Felicia has them escaping the conversation like this.
    Avatar: Oh! Look! A Faceless! I have to go.
  • Implied Love Interest: The Male Avatar and Azura, thanks to their evolving relationship and Ship Tease. She also has a different confession depending on the route, which is unique to her, different support chains with him, which is also unique, and one of the fastest support growth rates in the game with him. However, players are still free to pair up the Avatar with whoever they want through the Support System.
  • Incest Subtext: Played with. All of the Avatar's Nohrian and Hoshidan siblings are extremely devoted to them, and can fall in love with them through the support system. With the Nohr siblings there's a bit of a pass since they're not blood related which is revealed to be the case with the Hoshidan siblings too. However, the Male Avatar's Implied Love Interest is his actual relative, his cousin Azura. They only learn of their family ties towards the end of the Revelation path, and not at all in Conquest or Birthright. Though given Fire Emblem's medieval inspired setting, cousin marriage is likely common. In fact in medieval times cousin marriage was common among royalty, to keep the bloodline pure. This makes sense for the Avatar and Azura as they are both Vallite royalty.
  • Informed Attribute: According to one of Kaze's lines when he first enters their room, the Avatar is apparently great on the piano.
  • Informed Deformity: If Peri is in the Hot Springs with a Female Avatar, she will comment that the latter's body is covered in scars - enough to make her giddy - though this isn't reflected by her character model. Of course, it's possible that they've just faded too much to see outside of very close inspection.
  • In-Series Nickname: Xander often refers to them as "little prince/princess" in the localization. It has shades of being an Affectionate Nickname, but in Birthright it slides into Terms of Endangerment, as he will still call them this with great anger over their choice to side with Hoshido.
  • Innocently Insensitive: The Avatar was raised away from the world, and while kind-hearted, occasionally makes a comment or question that seems normal to them, but insults the other person.
    • Taken to a potentially dark degree in Birthright and Conquest, in which they believe they can resume a family dynamic with whichever family they didn't side with now that the war is over, despite the fact that said family loses half its members and gets their homeland ravaged by the other while the family that was sided with remains whole and happy. Even if they will likely get to that point of forgiveness someday, the family on the receiving end of this isn't likely going to be that receptive of you quite so soon.
  • Interspecies Romance: The Avatar will have this with all their potential love interests due to being half dragon and half human.
  • Irony:
    • In chapter 7 of the Revelation path Azura and the Avatar jump into the Bottomless Canyon to enter Valla. The custscene shows the former is calm while the latter is panicking and flailing their arms. What makes this ironic is the Avatar can turn into a dragon at this point and is able to fly. Somewhat justified if you consider the Avatar just recently got the ability and isn't used to being a dragon quite yet.
    • Not as negative an example as many others, but Corrin him/herself is associated with Water, yet the final form of the Yato in Revelation is a Fire Blade.
  • Kirin: Corrin's dragon form in Fire Emblem Fates appears to be at least partially based on a kirin, having antlers, an ungulate posture, and having knuckles reminiscent of animal hooves.
  • Kissing Cousins: With Azura and/or her children should they marry. Azura's mother, Queen Arete of Nohr, was the older sister of the Avatar's mother, Queen Mikoto of Hoshido. Neither of them are aware of this, and they don't find out until rather late in Revelation. If the Avatar and Azura are still single by this point they can still marry even after finding out their family relation. Given the medieval setting, and Azura being raised in the Japanese inspired Hoshido, being cousins doesn't stop them.
  • Knight in Shining Armor: Starts as this and remains as such on Birthright. In Revelation, they're still mostly this, but have been tempered by wisdom.
  • Knight In Sour Armor: In Conquest they develop some shades of this, though not enough to make them regret their choice or stop them from seeing their mission through to the end.
  • Lady of War: The Female Avatar. In combat she's reserved and cool-headed, uses graceful flips, and her official artwork even has her wielding the Yato in an elegant pose.
  • The Leader: As the protagonist, for whatever side they side with especially in the third path where everyone in the Avatar's party acknowledges them as the leader.
  • Leotard of Power: The Female Avatar as a Nohr Noble has a high cut leotard under her armor and exposed at the thighs. The Hoshido Noble promotion has the same leotard, but the loincloth that comes with it hides it from the front.
  • Lethal Chef: Per the series' tradition with its Player Characters, the Avatar can't cook at all. They manage to burn tea in their supports with Jakob, and are implied to produce food that tastes like steel (they were taught to cook by Gunter, who can't cook either). On the other hand, while they are awful at cooking and making tea, it's revealed that the Female Avatar is a fairly skilled baker in her support conversations with Dwyer.
  • Lightning Bruiser: The Nohr Prince(ss) class has fantastic growths and stat caps with no particular weaknesses, though this can vary depending on the Avatar's asset and flaw.
  • Likes Older Women: If the player chooses to marry them to the middle-aged Reina, Yukimura, Fuga, or Shura or the even older Gunter.
  • Living Emotional Crutch: It's strongly implied that they are this for several characters.
  • Logical Weakness: Being half-dragon, dragon-slaying weapons inflict bonus damage against the Avatar regardless of what class they are. Any children they may have will also be subject to this weakness.
  • Love at First Sight:
    • A possible way to interpret the Male Avatar's relationship with Azura, as they become very close very soon after meeting and have one of the fastest support growths in game.
    • Several S-supports also feature this, notable examples being Silas, Rinkah, Sakura and Camilla.
  • Lovecraftian Superpower: The Avatar can partially transform into their dragon form with Dragon Fang, morphing their limbs into grotesque appendages for offensive purposes.
  • Made of Iron: The Avatar, in several cutscenes, will wind up getting beat and slashed by others, though it doesn't slow them down much.
  • Magic Knight: The Avatar can utilize swords as well as transform into a dragonnote . Once promoted, they can also wield either magical tomes or staves.
  • Magnetic Hero: The Avatar has a great amount of charisma, which draws people to them, and their personal skill makes units who have at least a C-support with them fight better in battle.
  • Making a Splash: The Avatar's dragon form is associated with water. Their dragon form even has puddles of water and water bubbles emerge beneath them during battle. This is due to their father, Anankos, being a water dragon.
  • Mama Bear: Or Papa Wolf if male. Because if you mess with their kids, they will end you.
    Avatar: YOU! You dare touch my child?! I'll soak these fields with your blood!
  • Mark of the Supernatural: Has red eyes with slit pupils with pointed ears, and the default look having white hair leading to them having a supernatural look.
  • May–December Romance: The Avatar is a relatively young adult, and the player can set a female Avatar up to marry Gunter, who is in his twilight years of life. Also, all of the second generation (except Kana) can be romanced by the Avatar, who's old enough to be their parent (and in the female Avatar's case, can be, if she marries their father).
  • Meaningful Name:
    • The default Japanese name, "Kamui", could be read as "powerful." Seeing as how s/he has the combined traits of the Lord, Avatar, and Dragon Transformations from past Fire Emblem games, it is very fitting.
    • Kamui is also the word used for Ainu divinities as well altaic shamans. Not surprising, given that most previous Fire Emblem protagonists were closely connected to the local divinities.
    • Corrin, the default name of the Avatar in the English version, is a variant of the name Quirinus, an epithet of the dual-faced god Janus. Fitting for a Child of Two Worlds such as the Avatar. Additionally, there's many other possible origins of the name Corrin, far too many to list on this page without taking up a very large amount of space.
    • Corrin's name sounds very similar to "Kore", Persephone's old name from Greek Mythology. If you compare Corrin's backstory with Persephone's, they're almost identical. Taken Up to Eleven if we're talking about the female Avatar.
  • Middle Child Syndrome: While the Avatar is the third eldest child out of five in both his or her Hoshidan and Nohrian families, this is strongly inverted by both families, who care deeply for him or her to the point of being willing to go to war over them.
  • Morality Chain: Can be considered one for Ryoma, Takumi, Xander and Leo. On the routes where they oppose the Avatar, the lack of the Avatar in their lives causes their demeanor and attitudes to change drastically for the worse, especially Takumi and Xander.
  • My God, What Have I Done?: Ryoma's suicide in Conquest causes them to have a breakdown where they blame what just happened on their actions up until that point.
  • Mystical White Hair: The Avatar's default hair color is white with a beige-grey tinge, not unlike Robin from Awakening. Like Robin, though, other official artwork varies in depictions, from white to platinum blond, and in an inversion of what happened to Robin, later art has depicted the Fates Avatar as more and more blonde.
  • Near-Death Experience: The final boss in both Birthright and Conquest will severely injure the Avatar, nearly killing them. After receiving encouragement from all their dead loved ones during each route, the Avatar will come back to start the final battle.
  • Nerf: While this Avatar, like Robin, can potentially be (almost) any class, they do not have access to every class at the start. They get a secondary class the player chooses, then one more class from a Partner Seal, and uniquely in the game, can use a Friendship Seal to reclass to the primary class of any character they have an A-support with (or the secondary, if the character's primary is Songstress, Kitsune, or Wolfskin). It's currently unclear if this applies to all A-supports, or just same-sex ones; either way, it's a huge range of classes, provided you have enough Buddy Seals. Incidentally, they can turn into a dragon, one of the few things Robin could never do.
    • Additionally, while their dragon form still functions well as a tank, it's much less powerful offensively than previous dragons; it can't double, reduces their Speed and Skill, runs off their naturally lower Magic stat, and can't attack at range.
  • Neutrality Backlash: In Revelation, the Avatar doesn't want to upset either Hoshido or Nohr by choosing one over the other and intends to unite them. Unfortunately the indecision to side with any kingdom sparks off hostility from both kingdoms, even when they are supposedly warring against each other. It takes the more compassionate members of both sides to convince the others that the Avatar is not their enemy and it snowballs from there.
  • Nice Guy:
    • The Avatar is possibly one of the kindest and most forgiving lords in the franchise, rivaling the likes of Eliwood and Marth. In their supports, the Avatar is almost always helping or playing therapist to other characters in the army, and their general attitude—when they don't feel mischievous—is one of politeness and humility. Xander even tells them they're too nice for their own good—and, to an extent, he's right. Caeldori sums it up well in her S support:
      Caeldori: You always put the needs of others before your own. Even when dangerous, you choose mercy, compassion, and kindness over all else.
    • While all the variations of Corrin are very compassionate, their interpretation in Conquest really takes the cake. They're exceptionally loyal to their Nohrian family, but the same time, goes out of their way to help spare as many enemy combatants as possible, even when doing so causes them tons of stress. What's more is that Nohrrin seems to be the most nuanced and notable example of an All-Loving Hero, specifically choosing to side with Nohr because they refuse to destroy the kingdom over a tyrant that may or may not be subjected to change.
  • Ninja Pirate Zombie Robot: Usually in Fire Emblem games, the Lord, the customizable unit and the unit who can turn into a dragon are all separate characters. In Fates, the Avatar is all three.
  • No Social Skills: The Avatar is a fairly forward individual who sees nothing wrong with behavior others would label "unconventional", such as shouting in a public area. This can be chalked up to their reclusive childhood not giving them the chance to develop normal social skills. Despite this, they still manage to get along with people well enough.
  • Not Blood Siblings: The Avatar is the lovechild of Mikoto and Anankos, and Sumeragi didn't have any children with Mikoto—the Hoshidan royals are all his children with another woman. This is only discovered by S-supporting with any of the Hoshidan siblings—who will either find a letter left by Mikoto stating the truth, or know ahead of time—or by playing Revelation.
  • Oblivious to Love: The male Avatar has around half a dozen ladies that can potentially be crushing on him, but he never notices until they flat-out tell him. Camilla and Rhajat drop some very obvious hints about being into him, Hinoka and Felicia have liked him for some time, and Sakura and Azura are implied to fall for him after meeting him for the first time. His failure to notice is Justified given his isolated upbringing and lack of real social interaction.
  • Only I Can Kill Him: The Yato is the only weapon capable of damaging Anankos, so the Avatar, being its wielder, is the only one who can kill him. Other characters can land the killing blow in the boss battles proper, but the Yato is only weapon that the Dragonskin skill is somewhat weak to.
  • Odango Hair: Not by default, but it's one of the many hairstyles you can give the female Avatar through Character Customization.
  • Off-Model: The official artwork of the female Avatar shows her having two left feet, most likely an overlooked error. The artwork on the official website was later modified to show the correct feet.
  • One-Man Army: Can potentially become this if you've got the time, just like their predecessor Robin.
  • O.O.C. Is Serious Business: Turns openly violent when their child Kana is threatened in their paralogue. It's particularly jarring on the Conquest route, where the Avatar borders on Stupid Good at times.
  • Our Dragons Are Different: Their dragon form takes a lot of cues from the qilin, save for it being associated with water instead of fire.
  • The Paladin:
    • Their promotion on the Hoshido path, Hoshido Noble, gives them a predominantly white attire and also access to staves in addition to their swords and dragonstones. Contrast their more offensively oriented (and predominantly black-colored) Nohr promotion, Nohr Noble.
    • The Hoshido Noble class has a more balanced build than the Nohr Noble, with HP, Strength, and Defense growths being at 15%, and Magic, Skill, Speed, and Luck being at 10%, the worst growth is Resistance at 0%, making it weak toward magical attacks.
  • Partial Transformation: When the Avatar's personal Skill, Dragon Fang, activates, they turn their head into that of their dragon form, turn one of their arms into a spear, and then into a mouth to blast their enemies.
  • Pointy Ears: They have these; which further adds to the fact that they're not quite fully human, being the Half-Human Hybrid child of Mikoto and the dragon god King Anankos.
  • Panty Shot: As a Nohr Princess her cape and asymmetric cloth hide it somewhat, but due to her exposed thighs, parts of the female Avatar's panties are visible.
  • The Pollyanna: Rain or shine, the Avatar is a perpetual optimist and is rarely in a bad mood. This trait endures throughout Birthright and Revelation (though in the latter, it gets somewhat tempered, due to the dire situation at hand since Anankos was seeking to destroy humanity), but gets utterly crushed in Conquest.
  • Pre-Mortem One-Liner:
    "This ends now!"
    "I won't surrender!"
    "You won't stop me!"
    "For Hoshido!" (Birthright)
    "For Nohr!" (Conquest)
    "I make my own fate!" (Revelation)
  • Protectorate: On their quest, the Avatar will find themselves under the complete protection of their chosen royal family and several other companions.
  • Rapunzel Hair: The female Avatar's default hair reaches to her lower back.
  • Recurring Element: The customizable character / player avatar of the game, in line with Kris and Robin. Unlike the two, "Corrin" doubles as the main Lord, instead of being devoted to Marth or Chrom respectively. This also gives the Avatar traits of both archetypes.
    • Like Robin before them, the Avatar is (by default) a white haired Badass Abnormal Player Character with a unique class, hazy memories, an Implied Love Interest in the blue-haired other protagonist (or protagonists in one case) of their respective games, a child of the opposite sex, and have some sort of connection to the evil dragon god Big Bad (vessel and relative respectively).
    • Personality-wise, the Avatar is similar to main Lords like Marth and Chrom: they admire their older siblings, are both very kind and supportive to their younger sisters (Lissa for Chrom, Elise and Sakura for the Avatar), treat the people they meet like equals, have issues with social situations, are willing to trust and recruit some strange, shady, or even formerly hostile individuals, and are chosen by the divine swords of their worlds. Which can be wielded by their main child, Lucina for Falchion, and both Kanas for Yato as shown in the Heirs of Fate DLC In fact, the they get along swimmingly with Chrom in the Before Awakening DLC, and the Avatar themselves comments on how alike they were. Chrom leaves wishing he could have a friend like them before directly coming across Robin.
  • Red Oni, Blue Oni: Red to Azura's Blue. The Avatar isn't exactly hot-headed, but they do tend to make decisions based off their hearts instead of their heads, as well as being openly emotive.
  • Reincarnation: Maybe, maybe not. The Awakening DLC implies that they are the past life/reincarnation of Robin, and Kana's skinship sessions implies that not only is the Avatar Robin's previous/future life, but also that Kana is the previous/future life of Morgan. However, it could be that these are just Mythology Gags that are directed at the player themselves and not the character.
  • Reincarnation Romance: If the player has Corrin pursue a S-support with Asugi/Gaius, Caeldori/Cordelia or Rhajat/Tharja.
  • Rookie Red Ranger: In Birthright, due to Ryoma going missing early on, the Avatar is looked to as a leader and vanguard in battle despite still being very new to the conflict. Even after Ryoma returns, they remain a key figure with equal authority.
    • In Conquest, the Avatar is placed in direct command of the invasion of Hoshido by King Garon, with even Xander being subordinate to them, because he is impressed by their skill in combat. It's actually because of his Anankos-given directive to make the Avatar suffer as much as possible by forcing them to lead the invasion of the homeland they betrayed, even though as the Avatar themselves point out, they're not really the best choice to be leading the Nohrian army.
  • Royalty Superpower: As a descendant of the First Dragons, and in fact the direct child of Anankos, they are able to use Dragon Vein, which will be inherited by any child they become a parent of.
  • Shared Family Quirks: Orochi states in her support with Ryoma that Mikoto was very fond of sweets just like the Avatar. The Avatar also inherits Anankos's apologetic attitude. Several characters such as Fuga note how the Avatar has the same personalty as their adopted father Sumeragi.
  • She-Fu: This normally-female trope actually applies to both genders. The Avatar might be the most acrobatic lord in the series; their fighting style incorporates many flips, graceful spins, jumping sword strikes, and rolls.
  • Sheltered Aristocrat: The Avatar's naivety after being locked up in a tower turns up every now and then in supports, and is the reason behind their kindness and trustfulness.
  • She's Got Legs: The default Female Avatar has long, toned, and shapely legs due to her acrobatic fighting style.
  • Ship Tease:
    • Male Avatar gets heavily teased with Azura, especially in Chapter 5 where an old lady mistakes her for his girlfriend, she is the one to snap him out of his draconic rage, and they talk about how much they trust and feel comfortable around each other.
    • The drama CD and the Crown of Nibelungen manga both tease the female Avatar with Leo here and there.
  • Sibling Team: The Avatar can form one with any of the Hoshidan royals on the Birthright or Revelation paths, but it's actually subverted, as the Avatar is Not Blood Siblings with them.
  • Significant Double Casting: The Male Avatar shares both of his default voice actors with his father Anankos' human form.
  • Sixth Ranger Traitor: For the Hoshidans, should the Avatar side with Nohr—they reunited with their original family after years of absence, only to turn on them and side with their conquerors.
  • Skilled, but Naïve: The Avatar is well-known to be naïve despite their skill, as Rinkah and several others refer to them as "that sheltered Nohrian prince(ss)".
  • Spin Attack: If using a normal attack, the Avatar will make an Unnecessary Combat Roll before striking with one. If using a skill such as Lethality, then it becomes a diving thrust version.
  • Spock Speak: Mostly played straight for the Male Avatar and subverted for the Female Avatar.
  • Star-Crossed Lovers: If they S-support, then Male Avatar and Azura. He always loses her in the Birthright and Conquest routes, as she turns into water either right in front of him or off-screen. Happily averted in Revelation, however.
    • In Revelation, if the male Avatar S Supports Scarlet, this will happen in a span of two chapters before she's killed by a possessed Gunter.
  • Stepford Smiler: Implied on the Conquest route, especially in their supports with Azura where they fret over their choice. Though this doesn't do anything to deter them from the path they've chosen.
  • Strategy Versus Tactics: Unlike Robin, the Avatar is good with the latter but not the former. While their charisma makes them an excellent leader in skirmishes and the Male Avatar's support with Shiro show he's good at discerning an immediate opponent's strengths and weaknesses, both genders lack the vision to handle large-scale battles. Their supports with Leo in particular showcases this difference, with the Avatar being upset at their inability to command large forces and Leo upset as his inability to command small ones.
  • Strong Family Resemblance: Their default appearance has a strong resemblance to their mother Mikoto, particularly the shape of their eyes, nose and face. An early concept of the Avatar revealed that their default hair was originally going to be black, which they likely inherited from their mother. Through Character Customization they can be given black hair, and a beauty mark to make the resemblance go even further.
    • Give them the right shade of blue and their hair is almost (if not exactly) the same shade as Anankos' human form's hair color. The Female Avatar can even look quite similar to Lilith this way, too. Makes sense, Lilith is, in a sense, the Avatar's sister.
  • Strong and Skilled: At the end of each campaign. The Avatar initially starts off as Weak, but Skilled,but by the final battle of each route they have defeated armies, completed the Rainbow Sages trials, improved their swordsmanship, gained familiarity with their draconic abilities, and gained access to the empowered forms of Yato.
  • Superpowerful Genetics: They have the ability to transform into a dragon, shift parts of their body into dragon like appendages, and have access to Dragon Veins, which allows them to alter certain terrains. However, these powers also come at the cost of a permanent weakness to dragon slaying weapons. All this is inherited from their father, the Dragon God Anankos.
  • Survivor's Guilt: Never outright stated, but it's implied they suffer from this, due to Sumeragi and Mikoto dying to protect them. Their supports with characters like Kaze and Yukimura have them apologizing for surviving Garon's ambush when Sumeragi did not—something they had no control over—they often express doubt over their own worthiness, and they downright panic if they're ever forced to leave allies behind. Depending on the route, they may have to watch even more of their loved ones sacrifice themselves for them, and express a great deal of anguish over that as well.
  • Sweet Tooth: Several of their supports include them handing candy to the other person, implying they love sweets and keep some on them at all times. Jakob also mentions making some for them in his supports with Effie.
  • Sword Plant: Female Avatar's victory pose has her stab her sword into the ground.
  • Textile Work Is Feminine: In the Crown... manga, the Female Avatar is a quite good seamstress.
  • This Is Unforgivable!: Senseless murder and cruelty tend to cause this reaction in them. The earliest manifestation of their dragon powers occurs when Hans throws Gunter off a bridge just for being in the way.
  • Tomboy and Girly Girl: A female avatar is both in Birthright, relatively speaking anyways; she is the Tomboy to Sakura, but the Girly Girl to Hinoka.
  • Traumatic Superpower Awakening: The Avatar's dragon powers first manifest after they see Hans (seemingly) killing Gunter. They later fully transform into a dragon for the first time after seeing Mikoto take a fatal attack.
  • Trying Not to Cry: In late Conquest, when Ryoma kills himself in front of them, they hit a point where they need to walk away and verbally remind themselves that crying now would ruin their facade as Garon's obedient, coldhearted child. It doesn't work, and they shed several chapters' worth of Tears of Remorse.
  • Tyke Bomb:
    • Following their abduction, they were raised to be loyal to Nohr and trained in the art of combat so that they may be of use to Garon. Either way, it fails big time no matter what path is chosen as no matter what, the Avatar's actions bring about his death.
    • If the possessed Gunter's dialogue in Revelation is any indication, his original reason for becoming the Avatar's caretaker was to co-opt Garon's new tool and turn it against him to get revenge for his family's death. However, he became attached to them and abandoned this plan - and yet, ironically, since the Avatar will still end up causing Garon's death regardless of what path they take, Gunter still got what he wanted anyway.
  • Ungrateful Bastard: More or less how a good chunk of Hoshidans view a Nohr-Aligned Avatar for siding with their sworn enemy nation despite being brought back. The deal, logically, isn't that simple.
  • Unstoppable Rage:
    • It doesn't happen often, but when the Avatar gets pissed, they get pissed. Their mindless, grief-driven rampage in Chapter 5 is perhaps the best example of this, followed up by their Paralogue with their child Kana after seeing them attacked.
    • In Conquest, when Iago tells the Avatar about all the things he has done under the king's orders to ruin their life in their pre-fight conversation in Ch 26, the Avatar straight up says they will kill him.
  • Verbal Tic: Chuckles (read: says "haha") at least once in every other conversation.
  • Villain Protagonist: Subverted in Conquest. If the Avatar sides with Nohr, they help invade and conquer Hoshido, but the circumstances eventually give them a chance to stop Garon for good and free Hoshido.
  • Voluntary Shapeshifting: The Avatar has the ability to transform into a deer-like dragon by using a dragonstone that Azura bestows upon them in Chapter 5.
  • Warrior Poet: The Male Avatar takes an interest in poetry in his supports with Mitama, and he's quite eloquent and refined on the philosophy of warfare.
    Male Avatar: [to Selkie] I believe that there is a balance in all things. We are at war, so we cannot hesitate in battle. But at the same time, we cannot allow ourselves to forget that it is people that we are fighting. We cannot indulge our bloodlust more than necessary.
  • Warrior Prince: As a child from the Hoshido royal family and adopted to the Nohr royal family. Their class is Nohr Prince/ss after all.
  • Warrior Therapist: The Avatar is always willing to lend an ear to the troubles of their comrades, and will do whatever they can to help.
  • Weak, but Skilled: While the Avatar is no slouch in battle, and is easily one of the best fighters in the army, they are far from the strongest, finding themselves bested by more powerful opponents like King Garon, Xander on Birthright or Anankos in Revelation in straight-up single combat. Rather, their greatest strengths are their intelligence and analytical ability; their charisma; their determination; the Yato; and their bonds with the many people that are or grow loyal to them, especially the royal siblings. Their fighting style seems to reflect this as well—lots of flips, spins and twists that lack power, but are very fast and hard to dodge. This becomes subverted as they become Strong and Skilled at the end of each campaign. Improving in swordsmanship, their draconic abilities, and gaining access to the empowered forms of the Yato.
  • Weapon of Choice: The Yato, which increases the wielder's speed by 1 when equipped but also decreases defense and resistance by 1 while in its base state. The upgraded versions offer further stat increases by multiples of two - the Noble and Blazing versions from Birthright increase speed and strength by 2 and 4 respectively, while the Grim and Shadow versions in Conquest increase defense and resistance by 2 and 4. However, the Alpha and Omega versions in Revelation are the strongest by far, offering both sets of stat boosts note .
  • We Cannot Go On Without You: If you're playing on Classic Mode, you'll instantly get a Game Over if the Avatar ever gets taken down in battle.
  • "Well Done, Son!" Guy: They very much desire for Garon's approval, to the point they say that it's what they've been striving for their whole life. That said, they aren't willing to compromise their ideals to earn it, and stop trying at all in Birthright and Revelation.
  • What the Hell, Hero?: No matter which kingdom the Avatar sides with, they are branded a traitor by whichever side they forgo. This reaction also happens to a degree (Sakura and Elise being the only ones who aren't angry) if they choose neither in Revelation.
    • In a far more comedic example, they give an offscreen one to Ryoma and Camilla during their A support for trying to drag them into their ridiculous contest to see who was the better sibling to them. We don't actually see it, but from what Camilla and Ryoma say, they were furious.
  • Wide-Eyed Idealist: The Avatar has a rather hopeful, idealistic view of the world. Depending on what route is chosen, it may or may not be broken by what happens next.
    Xander: Mark my words, Avatar... One day an act of kindness may be the death of you.
    Avatar: Perhaps, but if I'm kind, I will die without regrets.
  • Wild Card: For whatever country they choose, the Avatar ultimately changes the tide of the war in their favor.
  • The Wise Prince: What the Avatar eventually becomes on Revelation, balancing their ideals with wisdom.
  • Worf Had the Flu: A possible explanation for the nearly one-sided beating they received from Xander in Chapter 26 of Birthright. By the time they had reached him, the Avatar and their companions had fought Vallites and Stoneborn on a volcanic island, were ambushed by Shura's gang, faced Camilla and her retainers, and had to defeat many members of Hans' elite squad first before defeating both him and finally Iago, on top of traveling a large amount of distance on foot. The scene before the duel showed that the entire army was tired, and the Avatar was facing a fresh and ready to battle to the death Xander, while under a promise from Elise not to kill any of her family, making a straightforward victory completely impossible for the Avatar.
  • Yin-Yang Bomb: The Fire Emblem in Fates is a Chainsaw sword that combines the power of Dark (Nohr) with Light (Hoshido), wielded by the Avatar in the third path. Furthermore, both the Hoshido Noble and Nohr Noble promotion options are available to the Avatar in this path, along with having a much more balanced personalty than their other ones from the previous routes.
  • Zettai Ryouiki: Grade A variant. The armor on both genders' legs goes up to mid-thigh, invoking this imagery even if they don't actually have shoes.

    Azura (Aqua)
Click here to see Azura in Fire Emblem Heroes 

"It's just that when I lived in Nohr, the servants were cruel to me. I expected it. Then, I came to Hoshido. I love the royal family, but still, some people despise me. What if it's my destiny to be hated? I fear my life will always be in danger."

An enigmatic songstress and dancer who joins the Avatar on their journey regardless of what route is taken. Azura reveals herself to be a princess of Nohr, but was raised in Hoshido, mirroring the Avatar's situation. While wise and mature beyond her years, she is also very blunt and proves to be an invaluable companion and advisor on the Avatar's quest. In addition to wielding lances, as a Songstress, Azura is able to support the army with her songs, allowing a unit to move once again after completing an action. Sleeps restlessly. Her birthday is March 3rd.

Class: Songstress
Voiced by: Lynn (In-game, Japanese), Renka (Singing voice, Japanese), Rena Strober (English)

  • Abdicate the Throne: She has greater claim to the Vallite throne than the Avatar, being the true princess rather than the child of a usurper, but passes it over to them. Unless the Male Avatar marries her, in which case he gains the throne by marriage and they rule together.
  • Adoption Diss: One of the many verbal abuses she was subjected to by Garon's concubines, and they even told the Nohrian siblings to not associate with her as a result, despite them actually desiring to meet her.
  • All of the Other Reindeer: Has been rejected and ostracized by her peers in Nohr and Hoshido alike, the former because they didn't like her and her mother "replacing" the late and very popular Queen Katerina, the latter because they didn't trust her because she was a princess of Nohr.
  • Ancestral Weapon: In her supports with Shigure, she reveals that her pendant is this, as it was given to her by her mother.
  • Awesome Moment of Crowning: At the end of the third path, she crowns the Avatar as king/queen of Valla, and becomes their adviser. If she is married to the Male Avatar, this trope naturally applies to her as well, with Azura becoming his queen.
  • Badass Adorable: She can hold her own in combat and has powerful Magic Music, but is quite cute and sweet, especially once she lets her guard down. She even has a rather adorable, girlish giggle that she sometimes does when she levels up.
  • Battle Couple: Can form one with other units, including the Avatar.
  • Berserk Button: Calling her singing bad (at least she says that it pisses her off).
  • Big Eater: Surprisingly, she comes off as this in one of her supports with Xander. Upon being invited to a strategy meeting, she was less focused on giving her input and more on stuffing her face. Xander promising her food is even how he convinces her to go to another one.
  • Birds of a Feather:
    • In Revelation, she bonds with the Avatar over their similar backgrounds, and she and the male have somewhat similar personalities; they are both somewhat awkward socially and tend to be serious.
    • Also with Jakob, since both hold Undying Loyalty to the Avatar and she's one of the few non-Avatar people he feels comfortable with.
  • Blade on a Stick: Specializes in lances.
  • Blessed with Suck/Cursed with Awesome: She can do many amazing and useful things with her songs, from revitalizing allies to weakening enemies to purging evil. Unfortunately, this ability is very painful, steadily drains her life, and will outright kill her if she's not careful. She herself regards it as a "curse".
  • Book-Ends: The Avatar first meets her by a lake. Their final scene together, and the second-to-last final scene in the game, has them talking by a lake.
  • Broken Bird: She was frequently bullied while she lived in Nohr, and was never fully accepted by those outside the royal family while she grew up Hoshido. This led to her acting stoic and aloof towards anybody she wasn't close with, as she has difficulty trusting people and fears being rejected.
  • Brutal Honesty: Azura doesn't let something like societal niceness stop her from telling someone what she thinks of them.
  • Call-Back: If the Avatar has achieved S-Support with her, one of her lines during the face-rubbing portion of MyCastle is this to Awakening, specifically, Chrom's assertion that he and Robin are "two halves of a greater whole".
    Azura: I've never trusted in a friend more than you. You and I are two parts of a whole. During hard times, during cruel times, if we're together, I'm sure we can overcome it all.
  • Cast from Hit Points: Her pendant allows her to imbue her songs with regenerative magic, but it drains her energy in doing so. If she uses her powers too often in too short a time, it drains her completely, and she dies, which happens at the end of Birthright (onscreen) and Conquest (offscreen), but not in Revelation.
  • Child of Two Worlds: Just like how the Avatar is a Hoshidan prince/princess raised in Nohr as a mix of political hostage and adoptive family member, Azura is a Nohrian princess who has spent her life in Hoshido in similar circumstances. As a bonus of sorts, the Queen of Hoshido turns out to be both the Avatar's birth mother and Azura's maternal aunt.
  • The Comically Serious:
    • Her Supports with Keaton involve him trying (and failing) to get her to show emotion. When he tricks her into holding a frog by having her shut her eyes, she refuses to freak out about and continues to be stoic.
      Azura: *stonefaced* I'm holding a frog.
    • She also gets a bit of this in her C Support with Kaden. He comments on how impressive her serious expressions look... all while she's resisting the urge to reach out and pet him.
  • Compassionate Critic: Despite her Brutal Honesty she is never cruel, and tries to help those she criticizes overcome a flaw or problem by pointing it out to them.
  • The Confidant: She's the only one the Avatar will confide in about their inner turmoil and depression on the Conquest path.
  • Cool Big Sis: Sakura views her as one, as seen in their supports. Elise quickly becomes attached to her and starts to see her as this in their supports as well.
  • Cuteness Proximity: Her stoic expression breaks whenever she sees something cute.
  • Dance Battler: While she's more of a singer than a dancer, she does dance, and she can use lances. In battle, nearly all of her animations involve some flashy spinning and twirling.
  • Dead Person Conversation: The Avatar has one with her at the end of Birthright and Conquest.
  • Deadpan Snarker: Despite what her delicate appearance suggests, Azura's quite sassy.
  • Depending on the Artist: Her bust size varies wildly. In her portrait it looks small (if not flat), in cutscenes and her official art it looks average, and in the various artwork for Fire Emblem 0 (Cipher) TCG it can be anything in-between or larger. Even Yusuke Kozaki, the man who designed her, can't make up his mind.
  • Deuteragonist: Her importance to the story is second only to the Avatar. She joins them on all three paths no matter what, while her powers, knowledge, and background are extremely vital plot points.
  • Disappears into Light: Rather, she turns into water at the end of Birthright. Also seemed to be implied in Conquest, where she apparently dies offscreen after Takumi is killed. In her supports with Shigure, she reveals that this is due to her pendant, the source of her powers, which will eventually kill her if used too often.
  • Distress Ball: Azura is capable of protecting herself, but she finds herself needing to be saved on more than one occasion. It's justified, as enemies know her powers are a Spanner in the Works and want to take her out before she can use them.
  • Does Not Like Shoes: Much like the Fire Emblem dancers of old, Azura wears nothing on her feet save for her anklet.
  • Dress-Coded for Your Convenience: She has two dresses; one white, one black. She wears the white one by default, only switching to the black one on the Nohr route for a cutscene.
  • Elegant Classical Musician: She's a very talented singer, very elegant in her demeanor, and many of her supports allude to her music.
  • Empowering Lake Lady: A mysterious female to another character (whether male or female) that she empowers with a Dragonstone, the knowledge of Valla, and "refreshes" allies. Her epitaph is even a Shout-Out to the Trope Namer.
  • Fashionable Asymmetry: Her tights only cover her right leg. Her gown also leaves the right side of her hip exposed. Her support with Saizo implies her legging is covering a nasty scar.
  • Fragile Speedster: Her Defense and HP growths are the absolute worst in the game, but she boasts the highest Speed and Skill growths, and her Strength is exceptionally high, too.
  • Friendless Background: While she did have loved ones in the form of her mother and the Hoshidan royal family, she has always been a social outcast in both Hoshido and Nohr. The Avatar is the first friend she's ever actually had.
  • Gameplay and Story Segregation: She's repeatedly shown throughout the story to be engaging in combat in ways that, due to her absolutely atrocious Defense and HP growths, would be outright suicidal no matter what you decide to reclass her into. For instance, in Conquest Chapter 17 she apparently takes out an entire group of Hoshidan troops singlehandedly offscreen without breaking a sweat, in Conquest Chapter 21 she jumps to protect the Avatar from a Faceless attack, an action which shortly after gets the much more durable Lilith killed instantly when she attempts it, and in Chapter 24 of Birthright she fights alongside the Avatar and Ryoma and keeps up with them while they fight a bunch of Heroes and Generals.
  • Girls Are Really Scared of Horror Movies: Inverted; she actually loves scary stories, as shown in her support with Sakura.
  • Go Out with a Smile: At the end of Birthright. Despite clearly being in pain as she turns into water, she dies with a Tearful Smile on her face. Also something of an inversion, as her last request is for Corrin to smile for her one last time.
  • Going Native: She's quite comfortable with her life in Hoshido despite not being fully accepted there, and she finds its people to be wholly good-natured, much like Sakura. It goes into gameplay as well; she starts off with a Bronze Naginata, a Hoshidan weapon, her main reclassing option is the Hoshido-only Sky Knight, the poison marshes in Birthright chapter 18 harm her like other Hoshidan units, and her son, who himself starts off as a Sky Knight, has a Hoshidan-sounding name: Shigure.
  • Gold and White Are Divine: Azura's main color palette is white and gold, even her reclass option (Sky Knight) and either of its promotions share this color scheme. Additionally, she has Heavenly Blue as accenting in her outfit, just to drive the point further.
  • Heroic Sacrifice: After constantly overusing her powers to assist the Avatar, Azura finally dies when she burns up all her life force to weaken the final bosses of Birthright and Conquest enough for the Avatar to kill them.
  • Heterosexual Life-Partners: With the female Avatar.
  • Hidden Depths: She's more scarred by the bullying from Garon's concubines than she lets on, and is The Stoic because she's afraid of opening up to people only to get rejected or teased. When she does open up, she proves to have quite the mischievous side, such as Trolling Sakura by scaring her with ghost stories.
  • The High Queen: Will become this with the Male Avatar, Ryoma, or Xander if she marries any of them in Revelation.
  • I Just Want to Be Loved: Despite trying to act tough and aloof, she's really a sad, lonely girl who's terrified of being hurt and desperately wants true affection from another.
  • "I Know You're in There Somewhere" Fight: Although it's not really a fight. She confronts the Avatar alone after they first shift into their dragon form, trying to get them to snap out of it, and gets pinned to the ground and strangled. The whole time, she refuses to raise her weapon, and keeps pleading with them to remember who they are.
  • Implied Love Interest: In each route's storyline, her evolving relationship and Ship Tease with the Male Avatar makes her this for him. She also has a different confession depending on the route, which is unique to her, different support chains with him, which is also unique, and one of the fastest support growth rates in the game with him. Also, in Revelation, by marrying the Male Avatar, she will become the rightful Queen of Valla. However, players are still free to pair her up with whoever they want through the Support System.
  • Incest Subtext: Played with. She can potentially romance her male siblings, though she's not actually related to either, having been adopted by both families. However, she is blood related to her Implied Love Interest, the Male Avatar, being his cousin. Given Fire Emblem's medieval inspired setting, cousin marriage is likely common. In fact in medieval times cousin marriage was common among royalty, to keep the bloodline pure. This makes sense for Azura and the Avatar as they are both Vallite royalty.
  • Innocently Insensitive: Like the Avatar, Azura sometimes tends to insult others without meaning to, though via bluntness rather than naiveté. A good example is in her supports with Elise, where she unintentionally hurts her feelings by comparing her to Sakura.
  • Kissing Cousins: With the Male Avatar, should they marry—her mother, Queen Arete of Nohr, was the older sister of his mother, Queen Mikoto of Hoshido. Neither of them are aware of this, and they don't find out until rather late in Revelation. If Azura and the Avatar are still single by this point she can still marry him even after finding out their family relation. Given the medieval setting, and Azura being raised in the Japanese inspired Hoshido, being cousins doesn't stop her.
  • Knight In Sour Armor: Azura is rather more cynical and world-weary than the Avatar, but she shares their conviction in trying to make the world a better place.
  • Lady of War: Azura has a calm and graceful bearing, and moves with fluid spins and twirls in battle while wielding a lance.
  • Last Request: As she's turning to water in the end of Birthright, she asks the Avatar to smile for her one last time.
  • Leitmotif: "The Water Maiden", a serene melody that plays when the Avatar first meets her and in some other scenes centered around her later on.
  • Like Brother and Sister: Discussed in her S-support with Ryoma, who couldn't see her this way because of his feelings for her.
  • Like Father, Like Son: She's said to take after her mother, Queen Arete, in terms of beauty, grace and singing ability. They're both also willing to give up their lives for the greater good.
  • Living Emotional Crutch: On Conquest, the Avatar comes to rely heavily on her for reassurance and emotional support.
  • Lonely Rich Kid: She's a princess who has never had a single friend in her life, before the Avatar, and is desperately lonely for it.
  • Love at First Sight: Her confession on the third route has her telling the Male Avatar that she feels as though she's always loved him, implying this.
  • Love Confession:
    Birthright: I...I love you too. Please forgive me for my many faults...and promise to stay with me forever.
    Conquest: I finally know what true happiness is. No matter what happens, dear love...I will always be with you.
    Revelation: I somehow feel that I've always loved you... Together we will save this world. Please, never let me go...
  • Magical Barefooter: She does not wear any shoes and useses water magic.
  • Magic Music: Azura is the only unit with the Songstress class, which has the ability to allow another unit to move once more during the turn using their songs.
  • Making a Splash: Wields power over water, including using it during her dancing scenes with Garon, with both her names referencing it in some form (Water is usually blue or Azure, Aqua is another name for Water), and has long, flowing blue hair. This is due to her Pendant, which also drains her life force.
  • Meaningful Name:
    • "Azura" is derived from "azure", a shade of blue associated with the sky. This hints at her connection to the kingdom of Valla, which is a Floating Continent.
    • Her Japanese name, Aqua, is an obvious reference to her connection to water.
  • Messy Hair: Azura's hair is normally neat and tidy, but she has the worst bedhead out of the army.
  • Missing Mom: If she gets married, Azura will become this to her son Shigure and his sibling at the end of Birthright and Conquest.
    • Is also on the receiving end of this herself, as her mother Arete died in a Heroic Sacrifice and, in Revelation must be killed off again.
  • Misunderstood Loner with a Heart of Gold: Due to her naturally introverted nature, people often mistake her as suspicious or scary, when she's one of the kindest people in the army.
  • Ms. Fanservice: A very downplayed example, especially compared to other dancers in the franchise, but she still shows a leg and (part of) her belly on a fairly form-fitting outfit, in addition to being very beautiful.
  • Mysterious Waif: Deconstructed. She considers her powers nothing but a curse, and her solemn exterior drives people away rather than drawing them to her. The two factors combined make it even harder for her to bond with or trust people, which in the end leads to her Heroic Sacrifice in two of the three routes. Her solo ending even states many were unsure if she even existed, while her married ending "upgrades" her to being a historical mystery.note 
  • Naginatas Are Feminine: Presumably the reason she joins you with one instead of a sword like the dancers of old.
  • Nerves of Steel: Her reaction to being pinned to the ground and choked by the Avatar in their dragon form is to stare up at them calmly and beseech them to come to their senses. This is far from the only time she keeps a cool head under pressure, as seen in several other of her supports, such as Saizo's and Silas's. This is even the case gameplay-wise, as she has a solid 50% strength growth.
  • Nice Girl: Azura's generally a calm, kind soul, who does her best to guide and help others, even if she sometimes comes off as harsh.
  • Not So Above It All: Trolls Sakura when the latter doesn't want to hear a horror story in their support. Azura even smirks a little doing so.
  • Not So Different: She and Niles are almost opposites, but end up bonding thanks to their difficulties relating to other people.
  • Not So Stoic: Though most of the time she's pretty stoic, she openly loves singing and dancing, and squees in proximity to cute things. She also has a playful side, which usually comes out when she's with someone she trusts (like Sakura, who saw her as a Cool Big Sis), and is just as affectionate to a Male Avatar if she's his Love Interest as everyone else.
    • She also expresses more emotion when it's a particularly strong one. During the Revelation route, for example, she breaks down crying after being forced to Mercy Kill her mother.
  • Not the Intended Use: Her unusually high strength growth was meant for Azura to defend herself if she ends up within enemy range, but some of the more experienced players who aren't interested in her sing ability change her into a physical class to abuse this.
  • One-Song Bard: Azura is a Songstress, but she only ever really sings one song, "Lost in Thoughts All Alone". This is justified in-story by it being a versatile Magic Music, which she can use to achieve different magical effects, focused on buffing allies and debuffing enemies. Thus, Azura simply doesn't ever need to learn any other songs.
  • Panty Shot: Her dress has a slit in it that reveals asymmetric tights, which, in some angles, appears to look like panties.
  • Paper-Thin Disguise: In Conquest, for her attempt to assassinate Garon without being seen, Azura wears a black Palette Swap of her normal outfit with a semi transparent veil. Ends up being subverted, as while this likely wouldn't fool anyone up close, Garon, Leo and Avatar (the only ones she would need to hide her identity from) are all shown being fairly far away from where she does her performance, making it hard to make out the features of her face (especially with the veil), and probably even her outfit. She also sings a verse from her song that not even the Avatar has heard before while somewhat disguising her voice, making the connection even more unclear. When throwing in some reasonable doubt due to a lack of a known motive, and the Hoshidan forces' bad timing inadvertently taking the blame, and it starts to make sense how she was able to pull it off.
  • Perpetual Frowner: Due to her stoicism, though she does smile when she's with someone she feels particularly close to.
  • Please Kill Me If It Satisfies You: Offers this to the Avatar after their Traumatic Superpower Awakening in Chapter 5, as an elaborate attempt to get them to come to their senses.
    Azura: it as yourself.
  • Pre-Mortem One-Liner
    "My heart is singing!"
    "Time for your final bow!"
    "It's over!"
    "Let us begin!
  • The Promise: Makes one with the Avatar during Chapter 20 of Birthright, that they'll both survive the war and enjoy a life in a world of peace. She is unable to keep it. Her Conquest support with them also has her promising to always stay with them and support them, even if doing so condemns them both.
  • Rapunzel Hair: Her blue locks reach her ankles, with even her young incarnation in Fire Emblem Heroes reaching there.
  • Recurring Element: She falls into the same archetype as Deirdre and Ninian, being a pale-haired Mysterious Waif whose heritage/powers are central to the plot, is the Implied Love Interestnote  of the male lord, and has an unknownst-to-them relation to a major characternote . As the unit who "refreshes" allies she can both dance and sing, and can fight to boot.
  • Red Oni, Blue Oni: Blue to the Avatar's Red. She's the more cool-headed and reserved of the two.
  • Replacement Goldfish: Views herself as one for the Avatar's Hoshidan family. Her supports with her adopted siblings Ryoma and Hinoka have her telling them they don't have to pretend to love her anymore now that their real sibling is back, and she apologizes to the Avatar in their Hoshidan supports for "stealing" their birthright from them. Ryoma and Hinoka tell her their familial love for her was never faked, and the Avatar assures her that they don't blame her at all.
  • Rescue Romance: She's on both ends of the trope:
    • She attempts this with Hinata, who was fooled into buying vegetables from a Nohrian spy. It doesn't go as planned, but she does manage to chase said spy off in their B support, and in their A rank Hinata's learned his lesson about only buying from honest shopkeepers.
    • She's quite more successful with Saizo, as he is grievously injured while helping her and she returns the favor by dressing his wounds and helping him get to safety. This also totally changes their dynamics, since up until then he really didn't trust her and when she ripped her clothes to stop the bleeding, he got to see a very ugly scar from her past.
    • She's on the receiving end in the supports with Subaki, who chases away a bunch of people who wanted her dead and turn out to be racist Hoshidans who hate her for her heritage.
    • Is on the giving and receiving end of this for the Male Avatar on Conquest; they reunite when he rescues her from the Hoshidan soldiers out to kill her, and in their support chain she in turn jumps in and protects him from Hoshidan assassins.
    • As she is speaking with Silas about the Avatar, she realizes that an evil spirit is about to attack him and exorcises it it swiftly. Like in Saizo's case, up until then Silas was skeptical about her loyalties, but from that talk onwards he trusts her far more.
    • In Birthright, she can strike this with Takumi since she uses her powers to defuse the More Than Mind Control that has been inflicted on him.
    • In a roundabout way, she might score this with Xander and/or Ryoma in Revelation, since she uses her singing to stop them from what would've otherwise been a Duel to the Death between the two.
  • Royalty Superpower: As a descendant of the First Dragons, she is able to use Dragon Vein, which will be inherited by any child mothered by her.
  • Shared Family Quirks: The Child Scramble DLC shows that all her potential children, sans Soleil, inherited her talent for singing.
  • She's Got Legs: Her pose in her official art shows off her long and slender legs.
  • Ship Tease: Heavily with the Male Avatar, especially in Chapter 5 where an old lady mistakes her for his girlfriend, she is the one to snap him out of his draconic rage, and they talk about how much they trust and feel comfortable around each other.
  • Silk Hiding Steel: She's reserved, beautiful, and graceful, with a spine of steel and a lot of courage underneath.
  • Spirit Advisor: Serves as one for the kids, especially her son Shigure, in the Heirs of Fate DLC.
  • Star-Crossed Lovers: She and anyone she gets an S-Rank with can become this. Whomever she marries will always lose her in the Birthright and Conquest routes, as she either turns into water or disappears offscreen after the defeat of the final boss. And if she marries Kaze in Birthright, that can potentially go wrong if you don't have him reach A-Rank with the Avatar. Happily averted in Revelation, however.
  • Stepford Smiler: Her dialogue in Chapter 7 of Revelation indicates this.
    Azura: I was trapped—no matter how much I missed my parents... I had to bottle it all up inside.
  • The Stoic: Azura is very reserved, very rarely displaying her emotions openly. It's even the point of her supports with Keaton, who's a little freaked out by her perpetual stoicism. It turns out she acts like this because she's afraid of opening up to people.
  • Sugar-and-Ice Personality: At first glance she seems rather cold and unsocial. In truth, she's very kind, but has trouble expressing her emotions due to her fear of rejection. When she warms up to someone or is with someone she is close to, she expresses her feelings more easily, and can even be rather teasing.
  • Supernatural Gold Eyes: Azura has bright yellow eyes and magic powers. Her mother, Arete, and Lilith also have these, hinting at their connection to Valla.
  • Support Party Member: Due to her poor defenses and the Songstress class maxing out at C rank for lances, Azura's greatest asset will be her singing and vast array of supportive skills.
  • That Makes Me Feel Angry: In her supports with Keaton, he tries to make her show more emotion. First, he makes her hold a frog, expecting her to freak out like any other girl he'd done this to. She claims to be disgusted, while keeping a blank face. He then decides to anger her by bashing her singing skills. Again, she shows no change in expression, despite claiming to be "absolutely livid".
  • The Three Faces of Eve: Azura is the calm, wise "wife." Her fellow Nohr princesses, Camilla and Elise, are the "seductress" and "child," respectively.
  • Together in Death: Can be this with Kaze in Birthright if they get married and Kaze does not have an A support with the Avatar.
  • Undying Loyalty: To the Avatar. However, while she joins the group right away in Birthright and Revelation (the latter consisting of just the Avatar, Azura herself, and either Jakob or Felicia), she doesn't join in the Nohr route until Chapter 9. This can be chalked up to her biased view against Nohr, making her hesitant.
  • Warrior Princess: Like the female Avatar, Azura can certainly hold her own in battle.
  • Warrior Therapist: Several of her supports have her giving sharp but kind advice to people who are in dire need of it, like Laslow (so he can get over his Stage Fright) or Odin (to help him with his fear of heights).
  • Weapon of Choice: Official artwork and Warriors give her the Blessed Lance.
  • What If the Baby Is Like Me?: Her conversation with Kana in the Child Festival Scramble DLC, if she's her mother, shows that she's afraid of Kana ending up as cold and reclusive as her.
  • White Magic: Her Magic Music falls under this category; it's assorted uses in gameplay involve debuffing enemies and refreshing, buffing, or healing allies, while in the plot it serves to sooth angry minds and is effective at purging evil and corruption, such as in Garon. It originated from the Avatar's father, the god-king Anankos, and its cost? Her own life.
  • The Wise Prince: A female example of a mostly-male trope. She's melancholy, compassionate, wise, and not afraid to step onto the battlefield.
  • Woman in White: Her pure white Iconic Outfit is associated with Hoshido, where she was raised. In Conquest she very briefly dons a black variant, a color associated with Nohr.
  • You Gotta Have Blue Hair: She has long light blue hair, indicating her relevance to the plot like in most Fire Emblem games. Her mother has the same tone, as well as Lilith and Anankos' human form.
  • Your Days Are Numbered: Due to her overuse of her powers, Azura only has a short while left to live, and it gets shorter with each song. On Birthright, she outright dies; on Conquest, she disappears to spare everyone the sight. Subverted on the third route: because she doesn't have to purge Takumi or Garon, she doesn't expend as much energy, and gets to live.


Neutral Characters

    Jakob (Joker)
Click here to see Jakob in Fire Emblem Heroes 

"Indeed, I am. Lord/Lady Avatar gave me a home when nobody else would. I will happily serve him/her until my dying day."

A butler who personally serves the Avatar, and an ally no matter what. From household chores to combat, he can do it all, but he doesn’t show an ounce of friendliness towards anyone besides the Avatar. His class allows usage of staves and kunai, like Maids. Ironically not a morning person despite his job. His birthday is December 3rd.

Class: Butler
Voiced by: Junichi Suwabe (Japanese), Ben Diskin (English)

  • Abusive Parents:
    • As revealed in a few of Jakob's supports, his parents were nobles who straight-up abandoned him at the Nohr castle to be a servant.
    • His relationship with his son Dwyer is often misconstrued as this as well, however, it's mostly because Jakob is being... well Jakob (at most, he's guilty of sending him and his potential brothers to the Deeprealms, just like the other well-intentioned but severely time-limited parents). In their conversation in Dwyer's Paralogue, Jakob is very sharp in expressing that he's disappointed in Dwyer, and his dialogue implies that Dwyer disappointing him is a very common topic between them. The support chain between the two of them shows that Jakob is competitive and strict, however, Dwyer also acts quite rude to his father, and Jakob admits defeat every time they compete in household chores (though he doesn't always say this so that Dwyer hears him).
  • Back-to-Back Badasses: In Chapter 7 of Conquest, Jakob backs up the Female Avatar when she is vastly outnumbered by Faceless.
  • Battle Butler: His starting class and profession.
  • Battle Couple: Can marry the Female Avatar, Azura, and any of the females on both sides (except Reina and Scarlet from Hoshido, and Flora on the Nohr side).
  • Because You Were Nice to Me: He explains to Azura that the Avatar was kind to him when nobody else was, during his early days as a butler. That's why he's so devoted to them.
  • Big Damn Heroes: When a Female Avatar is facing a group of Faceless all on her own, he shows up to save her.
  • Birds of a Feather:
    • His supports with Hana have them realizing, with some surprise, that they're more similar than they thought, in that they both desire to protect their liege above all else.
    • Similarly, both he and Azura have an Undying Loyalty towards the Avatar and that helps them bond and get along. In fact, Azura is one of the few non-Avatar people Jakob is constantly polite to.
  • Bishōnen: An archetypical one, with slender, feminine looks, long hair, and a pleasant voice (helped by his British accent in the dub).
  • Bodyguard Crush: Can develop this towards the Female Avatar through supports.
  • Combat Medic: As a butler, he can fight with knives and heal with staves.
  • Dark and Troubled Past: His supports reveal that he was mistreated and abused by his parents for as long as he can remember before they ultimately abandoned him to become a servant in Windmire purely so they could be rid of him. And even then, he was still constantly belittled and mistreated by the rest of the palace staff until the Avatar came into his life, which is why he's both devoutly loyal to them and why he's so anti-social to everyone else. In his supports with Mozu and Azura, he outright says that the Avatar was the only person in his life up to that point who ever treated him with kindness.
  • Deadpan Snarker: Some of his supports involve some blunt sarcasm left and right, especially with Peri.
  • Defrosting Ice Queen: King in his case, but in pretty much all his supports, he starts out cold and mocking towards the other person, but by the A-support it's clear he cares about them. Particularly noticeable if he reaches an S-support.
  • Disc-One Nuke: If Jakob is your first servant, he can be changed to the Paladin or Great Knight class and be an excellent tank early on.
  • Fainting: In two support chains. His A-rank with the Avatar of either gender has him faint from them praising him. The other time is in his S Support with Azura, after she reciprocates his feelings.
  • Foil:
    • To Felicia; she's friendly, but clumsy. He's cold, but skilled.
    • Also to Silas. Both are loyal childhood friends to the Avatar, but while Silas is very open-hearted and willing to help anyone, Jakob actively makes himself exclusive to the Avatar's care. Their supports focus on this difference.
    • But mostly, to Frederick. Both extremely loyal to their respective Lords, and both being heavily distrustful of everybody else. Also, Jakob has natural access to the Great Knight class. Their special convo in the Before Awakening map has them bond around this, in their usual manner.
  • Follow in My Footsteps: He raised his son to be a Battle Butler just like him.
  • Haughty Help: Jakob is Corrin's personal butler and attendant, and serves them with the utmost care and is unfailingly polite to them, even when things are rough. However, he's snobbish and rude to everyone else and strikes up conversations with others, even Corrin's close friends, just to mock them.
  • Heavy Sleeper: Not quite to the same extent as Dwyer or Mitama, but he admits in his free time quote that he likes taking naps.
  • Hidden Heart of Gold: If anyone so much as implies Jakob is actually a nice guy deep down, he will belligerently deny it and try to prove them wrong.
  • Hyper-Competent Sidekick: The Avatar wants for nothing with Jakob - he's good at chores, cooking, holds vast knowledge on almost any subject, and is highly skilled in combat. According to his supports with Azura, this wasn't always the case; his parents were Nohr nobles who turned him over to the royal family, so at first he didn't know how to do most things, and it was only thanks to the Avatar that he stayed in service.
  • I Am Very British: Speaks with a very formal Received Pronunciation accent in the English dub.
  • Jerk with a Heart of Gold: Is callous to sometimes-hilarious extents towards almost anyone who isn't the Avatar, who he loyally and enthusiastically serves. Hilariously, he's also this way towards his own son.
  • Knife Nut: As a butler, he can fight with knives.
  • Laser-Guided Karma: Experiences this if paired with Setsuna. He will express annoyance at having to rescue Setsuna from pits and traps. Their "A" support starts with him stuck in a pit.
  • Last Guy Wins: If playing on the Birthright route with a male Avatar, he is the last generally eligible bachelor to join the party and thus qualifies for all of the women (except Felicia from a story standpoint).
  • Lightning Bruiser: If you immediately reclass him into Paladin, there's pretty much nothing stopping him from bulldozing a large portion of the game. This isn't the case where the Male Avatar is picked, however.
  • Love Confession:
    I love you...I was always afraid to say it, but from now on I will tell you every single day. I love you.
  • No Social Skills: Is rude and dismissive to almost everyone. The very few exceptions include the Avatar, Azura, Hinoka, Sakura, Nyx, and Mozu.
  • Not a Morning Person: His bio notes that he hates mornings the most out of everyone in the army.
  • Opposites Attract: In his S-support with Felicia.
  • Pre-Mortem One-Liner:
    "I'm afraid this will be messy!"
    "Time to take out the trash!"
    "You are about to be served!"
    "You are excused!"
  • The Promise: If he gets an S-support with Oboro, he makes her personally promise that she will never oppose the Avatar so he won't have to kill her over having to choose between the two persons he loves the most. In addition, if he gets an S-support with Camilla, he makes her promise that, if she ever has to choose between saving him and saving the Avatar, she will save the Avatar.
  • Parental Abandonment: In his supports with both Azura and Mozu, he reveals that he was turned over to the royal family as a child, and he never saw his Blue Blood parents again. He even tells Azura that he cannot remember what his parents looked like.
  • The Reliable One: Jakob proves himself to be a great asset to the Avatar in innumerable departments from combat, to household chores, to advising. He even knows every inch of the Nohr kingdom in case the Avatar should ever need directions.
  • Static Role, Exchangeable Character: With a male player character, Felicia takes on the role of primary assistant, but he ends up joining later.
  • Stiff Upper Lip: One of his voice clips has him say this trope word for word. Since he was given a British accent in the localization, it fits.
  • Sugar-and-Ice Personality: He's attentive and kind towards the Avatar, but very rude and abrasive towards almost everyone else. This even extends to Dwyer, who is Jakob's son.
  • Supreme Chef: The food he cooks in My Castle gives very large stat boosts (Boosted stats +1; random stat +2) to whoever eats it. Another of the many contrasts between him and Felicia. He is in the same class (Exquisite) as Peri, Percy, and Anna.
  • Tough Love: His manner of raising Dwyer appears to be something along these lines. It appears to have worked very well when it came to Dwyer's butlering ability, but not so much his combat skills.
  • Training from Hell:
    • Both he and Felicia got their fighting competence by training under Gunter.
    • From his supports with Dwyer, he also seems to put his son through a version of this.
  • True Companions: If the Avatar is ever in peril, Jakob will be there to aid them. His personal skill specifically serves to protect the Avatar, and no matter what path is taken, Jakob will never be an enemy.
  • Tsundere: A mild type A. Most of the time when he does something nice, his words are along the lines of "it's not for you" or "I have nothing better to do anyway".
  • Undying Loyalty: Like Felicia, he'll follow the Avatar if they choose Hoshido, or even if they abandon both sides in Revelation. Jakob's devotion is so strong that he, against his better judgement, aids Takumi in very dangerous archery practice just because refusing might disappoint the Avatar. His unpaired ending states that while he received many job offers, he turned them all down in favor of remaining by the Avatar's side.
  • Weak, but Skilled: Jakob is technically a promoted unit, but his base stats and experience gains are like that of a level 1 base class. As a result, his lack of promotion gains combined with his subpar growth rates mean he'll likely fall off in the long run, and even before then his offense is average at best. However, being a pre-promote who levels like a total rookie, he has a much easier time learning the most advanced of advanced skills before the rest of your team can even promote.
    • However, he can prove to be a very competent Great Knight if reclassed during the mid-game and you save up an Arms Scroll.
  • Worthy Opponent: Finds one in Frederick in the Before Awakening DLC, considering each other equals in regards to serving their lords and getting a few tips from him as well.

Click here to see Felicia in Fire Emblem Heroes 

"I don't want to be a good warrior anyway! We have plenty of soldiers already. I want to be a good maid. I want to be able to mend clothes and make food and wash dishes and the like. Have you seen camp lately? We need that more than we need extra muscle."

A maid who personally cares for the Avatar. A hard-worker who puts on a brave face, but also clumsy and prone to making mistakes. An ally regardless of the Avatar’s chosen course, though she shows up sooner if the Male Avatar is selected. As a Maid, she can heal with staves, or attack with daggers, kunai, and shuriken hidden in the back of her heels. Very destructive. Her birthday is February 19th.

Class: Maid
Voiced by: Nozomi Sasaki (Japanese), Connor Kelly-Eiding (English)

  • Back-to-Back Badasses: In Chapter 7 of Conquest, Felicia backs up the Male Avatar when he is vastly outnumbered by Faceless.
  • Badass Adorable: Tiny, sweet, clumsy outside of combat, and a deadly fighter thanks to Gunter's training.
  • Battle Butler: Outright admits she's a better fighter than domestic servant. This comes in handy when Peri tries to murder her in their A Support.
  • Battle Couple: Can marry a Male Avatar, Jakob, Silas, Kaze, and any of the males on both sides (except Yukimura, Fuga, and Izana from Hoshido, and Shura and Gunter on the Nohr side).
  • Beware the Silly Ones: She might be clumsy, but she's also pretty deadly in combat thanks to Gunter's training.
  • Big Damn Heroes: When the Male Avatar is facing a group of Faceless all on his own, she shows up to save him.
  • Brilliant, but Lazy: Felicia deconstructs this since she's highly talented in fighting, but never gets any better at it because she doesn't want to develop that talent, due to her hating fighting.
  • Break the Cutie: Having to fight her older twin sister and watch her commit suicide by fire in the Hoshido route, resulting in her having a Heroic BSoD.
  • Bodyguard Crush: Her supports reveal that she's been crushing on the Avatar a long time, too, so it overlaps into First Love as well.
  • Bunny-Ears Lawyer: She is a total klutz and a Lethal Chef, but what she lacks in skills as a maid, she makes up for as a combatant.
  • Cain and Abel: Becomes the latter to Flora, should the Avatar side with Hoshido. It doesn't end well. This also briefly happens in the other 2 routes, Conquest and Revelation, where she ends up having to fight her sister with the Male Avatar, but unlike Birthright, it ends well.
  • Catchphrase: She always vocalizes her surprise or distress in a peculiar fashion.
    "Whoa, whoa, whoa!" ("Hawawawawa!" in Japanese)
  • Combat Medic: As a maid, she can fight with knives and heal with staves.
  • Crouching Moron, Hidden Badass: While she's clumsy at domestic tasks, she's also a skilled warrior trained to protect the Avatar.
  • Crutch Character: Downplayed but present. Her ability to debuff with knives is absolutely necessary early on for harder difficulty playthroughs, especially in Conquest where units that can use knives are more scarce.
  • Custom Uniform: Her outfit has a blue gem instead of a red one, and it's the only one of its kind even compared to her sister Flora.
  • Cute Clumsy Girl: A graceful person she is not. She's a classic example of a cute and hard-working but clumsy maid.
    • Her solo ending mentions her time on the battlefield helped her overcome her clumsiness. But she still would break a dish every now and then for old times' sake.
  • The Cutie: One of the most open-hearted and friendly characters among the Avatar's allies, which makes her easy to like despite her shortcomings as a maid.
  • Does Not Like Spam: She claims to be allergic to milk should the player have a dairy tile in their castle. Not that this stops her from eating dishes made with milk in the Mess Hall, though.
  • Expy: Of Sumia in Awakening. Even though they're surprisingly competent fighters, they're very clumsy outside of battle and sometimes pretty sensitive to criticism.
  • First Girl Wins: If the Male Avatar marries her, due to being the first female unit recruited. Overlaps into First Love as well.
  • First-Name Basis: Near the end of their support line, Felicia will begin referring to the Avatar without honorifics.
  • Foil:
    • To Jakob; she's social but clumsy, and he's cold but skilled. Naturally, they can get hitched.
    • Also to her twin Flora, as she's the better fighter but Flora's the better maid. Felicia also stays with the Avatar, no matter what, while Flora's sense of duty to her father and the Ice Tribe compels her to leave the Avatar's side.
    • One to Kaze as well, being the younger twin of two siblings who join the Avatar regardless of the route chosen, but Kaze remains thoughtful and calm while Felicia is more open and excitable.
  • Foolish Sibling, Responsible Sibling: The Foolish to Flora's Responsible, being the clumsier, less competent maid.
  • Gameplay and Story Segregation: Felicia is supposed to be a more capable fighter than Flora. Flora's growths and bases (compared to if Felicia is recruited) are actually higher, as Felicia has stats more appropriate to a level one character despite being a promoted class. However, this may be the case as Felicia was stated to be a natural prodigy with weapons, whereas Flora had to work at it.
  • Gilded Cage: She's not just a domestic servant. She and Flora were actually kidnapped away from the village of the Ice tribe to be held hostage to prevent them from starting a violent insurrection. Felicia herself appears unaware of this, however; when Niles confronts her about it, she denies that she is a hostage. In Felicia's boss dialogue with Flora in the Nohr path, it's implied that Kilma and Flora deliberately kept Felicia in the dark.
  • Heroic BSoD: Watching her sister, Flora, burn herself to death in the Birthright route saddens Felicia for a while. She does come to terms with it eventually though.
  • An Ice Person: Like her father and twin, she can use ice powers to some degree. Also, all of her attacks passively produce an icy effect, though it has no effect on combat.
  • Innocent Blue Eyes: Sweet, kind, and packing very large blue eyes. Also doubles as Icy Blue Eyes because of the aforementioned Ice powers she has.
  • Innocently Insensitive: Mostly played for laughs but her ignorance of the situation ends up unintentionally deeply wounding her sister Flora in Birthright.
  • Insecure Love Interest: Shows shades of this in her S-rank support with high-ranking characters, such as the male Avatar and Leo, with some of her comments being along the lines of "I Can't Believe a Guy Like You Would Notice Me".
  • Irony:
    • Despite being much better at fighting, most of her supports show Felicia would rather improve on her maid skills and finds that to be more important since there are enough good fighters around anyway. If she raises it to S-rank, in her paired ending she decides to stop being a maid and instead becomes a military commander. Adding to that, it's during the war that she deems maid duties as more important, and only after the war that she decides she should be a commander.
    • Felicia hails from the Ice Tribe and generally is associated with the cold, yet her most reliable weapon in her base class is the Flame Shuriken.
  • Kindhearted Cat Lover: Her supports with Kaden involve them bonding over taking care of an injured kitty.
  • The Klutz: She's infamously careless and makes lots of mistakes, often dropping dishes and spilling tea.
  • Knife Nut: Since she's a Maid, she can fight with knives.
  • Last Girl Wins: If playing on the Birthright route with a female Avatar, she is the last generally eligible bachelorette to join the party and thus qualifies for all of the men (except Jakob and Silas from a story standpoint).
  • Lethal Chef: Her clumsiness extends to cooking, often getting ingredients wrong or burning food. While working in the mess hall, Felicia's cooking skills are among the absolute worst. Her meals give a tiny boost to Magic and Strength, but actually minuses 1 point from all other stats that would have been increased, and can even inflict negative stats. In Fire Emblem Heroes, Lukas is one of the few people who actually likes Felicia's cooking.
  • Love Confession:
    I'm so glad I didn't mess this up. I love you...
  • Major Injury Underreaction: Her defeat quote on a Non-Lethal K.O. has her remarking that she probably shouldn't be able to see her bone poking out like that. Though when you consider her healing abilities and lack of dexterity, this probably isn't her first compound fracture.
  • Meido: Her profession. Coupled with the Maid's combat abilities, Felicia effectively functions as a Ninja Maid.
  • Modern Major General: Felicia is a good healer and a highly capable warrior (and is even implied to have a decent grasp of tactics), but is absolutely awful at pretty much everything to do with being a maid... which is unfortunate, because that's her chosen occupation (and she hates fighting). In her ending, she eventually gives up on being a maid and goes on to become a celebrated general.
  • Mutual Envy: While Felicia is jealous of Flora for being a superior maid than her, Flora is jealous of Felicia's superior fighting skills.
  • Nice Girl: Despite being such a klutz, she's very friendly, especially compared to Jakob.
  • Ninja Maid: Is a lousy maid, but skilled with hidden weapons such as daggers and shuriken.
  • Opposites Attract: In her S-support with Jakob.
  • Plucky Girl: Many characters note that despite constantly embarrassing herself, Felicia never stays down for long.
  • The Pollyanna: Despite her many slip-ups and going through many tragic events in the story, Felicia remains her kind, cheerful self.
  • Pre-Mortem One-Liner
    "I won't mess this up!"
    "You're just a stain!"
    "I'm gonna break you!"
    "Here goes nothing!"
  • Reluctant Warrior: As her supports seem to indicate, Felicia absolutely hates fighting despite being really good at it.
  • Rose-Haired Sweetie: A very sweet, kind-hearted girl with salmon pink hair.
  • Shared Family Quirks: As it turns out, despite mostly being Polar Opposite Twins (please excuse the pun), Flora and Felicia both turn out to be Insecure Love Interests in their S Support with the Avatar, with both getting incredibly flustered and having essentially a moment of "I Can't Believe a Guy Like You Would Notice Me" in their respective S Supports.
  • Shrinking Violet: As stated in her supports with Laslow, she's rather shy around strangers. Laslow attempts to help her get over it by teaching her to flirt with other men.
  • Sibling Team: Can be this with Flora on the Conquest and Revelation paths.
  • Squishy Wizard: Her growths put an emphasis on Magic and Resistance, making her an excellent healer but her low Strength growth hurts her potential as an attacker (though you can fix that by giving her a Flame Shuriken).
  • Static Role, Exchangeable Character: With a female player character, Jakob takes on the role of primary assistant, but she ends up joining later.
  • Stronger Sibling: Ever since their childhood, Felicia was naturally more adept with weapons than Flora.
  • Support Party Member: As a Maid she has unimpressive damage output, but she can use staves to heal other characters and inflict debuffs on enemies with knives or shuriken. Her personal ability, Devoted Partner, also gives extra buffs to the Avatar if they are Paired Up with her as the supporter.
  • Training from Hell: Both she and Jakob got their fighting competence by training under Gunter.
  • True Companions: If the Avatar is ever in peril, Felicia will be there to aid them. Her personal skill specifically serves to support the Avatar, and no matter what path is taken, Felicia will never be an enemy.
  • Tsundere: Type B. While typically sweet, she can get feisty if she feels like she's being talked down to, particularly in her supports with Subaki, Saizo, and Takumi.
  • Undying Loyalty: She will follow the Avatar even if they choose Hoshido, or even if they abandon both sides in Revelation. Her unpaired ending states that she remained the Avatar's maid for the rest of her life.
  • The Unfettered: When it comes to protecting the Avatar, Felicia does not hesitate even against her own sister and fellow tribe members, determined to defend her master to the last.
  • Weak, but Skilled: Felicia is technically a promoted unit, but her base stats and experience gains are like that of a level 1 base class. As a result, her lack of promotion gains combined with her subpar growth rates mean she'll likely fall off in the long run, and she's not going to be doing much damage unless she picks up a tome or a flame shuriken. However, being a pre-promote who levels like a total rookie, she has a much easier time learning the most advanced of advanced skills before the rest of your team can even promote.
  • Weapon of Choice: While Felicia's Plate is not a personal weapon in Fates, it's unique to her in Heroes.
  • You Gotta Have Blue Hair: Salmon pink, apparently. Her map sprite has pink hair, at least.

    Kaze (Suzukaze)
Click here to see Kaze in Fire Emblem Heroes 

"I come from a long line of ninja that have always served the Hoshidan royalty... I was trained from an early age. If anyone should have understood, it was me. For such incompetence, I should have paid with my life. There's no way I can ever heal the suffering I've caused you and your birth family. I should not even be allowed to speak with you... I am so sorry, Lord/Lady Avatar."

Comes from a long line of ninjas that has served the Hoshido for generations, but unlike most in his clan, he doesn't feel strong loyalty to a particular master. The polar opposite of his older twin brother Saizo; he’s polite, calm, and has quite a composed personality. He'll join the Avatar in both campaigns. Everyone in the army likes him. His birthday is October 2nd.

Class: Ninja (default), Master Ninja (Heirs of Fate 6 DLC)
Voiced by: Daisuke Ono (Japanese), David Stanbra (English, Fire Emblem Fates), Xander Mobus (English, Fire Emblem Heroes)

  • Animal Motif: It's never played completely straight but a few of his supports notably involve mice with both Orochi and Rinkah referring to themselves as mice when talking to him while his supports with Oboro are about a mouse hunt.
  • Battle Couple: Can marry the Female Avatar, Azura, and any of the females on both sides (except Reina and Scarlet from Hoshido, and Flora on the Nohr side).
  • Bishōnen: Kaze's facial features are soft and pretty, which contributes to his popularity among women. His artwork in Fire Emblem Heroes plays this up significantly.
  • Blue Oni: The blue to Saizo's red. Kaze is extremely relaxed and overall a Nice Guy, while Saizo is stern and can easily be angered.
  • Bodyguard Crush: Can develop one on the Female Avatar if S-Support is reached.
  • But for Me, It Was Tuesday: In their A support, Camilla thanks him for saving some of her subordinates from an ambush. Kaze has no idea what she's talking about; Camilla reasons that such a thing must be unremarkable for a man like Kaze.
  • Cain and Abel: Will possibly become this with Saizo if you side with Nohr.
  • Clueless Chick Magnet:
    • In his C Support with the Avatar, Kaze mentions that random women tend to approach him to talk or give him gifts, and he can't understand why. The Avatar has to tell him that it's because they find him attractive. If he marries the Avatar, he'll find that his son, Kana, has inherited this trait, with random girls giving him tons of gifts and food at the Hoshidan Festival.
    • In his supports with Nyx, his casual speech is so alluring she accuses him of flirting with her.
  • Foil:
    • Serves as one to Felicia, also being a younger twin sibling who's opposite of the older, and joins the Avatar regardless of the route chosen, but Kaze is level-headed and competent while Felicia is excitable and klutzy.
    • Also serves as one to Silas. Both Kaze and Silas will join the Avatar in all three scenarios, even if it means defecting to the other country. Both pledge Undying Loyalty to the Avatar due to a childhood connection: in Silas' case, a warm friendship, but in Kaze's case, it was guilt for not having prevented their kidnapping. Kaze joins the Avatar's party before the route split, and remains in the party if they side with Hoshido, but he won't join until chapter 11 is cleared in Conquest— however, the map has a 'Defeat the Boss' objective and it's entirely possible (though difficult) not to fight him, he'll still join because he overhears the Avatar expressing their desire for peace. Silas, on the other hand, is recruited after the route split in both Conquest's and Birthright's chapter 7, alongside the youngest princess and her retainers. He'll come to reinforce you on Conquest, but is trying to take you back to Nohr and must be defeated in Birthright. At chapter's end, though, he instantly agrees to defect for the Avatar's sake. They're both friendly nice guys who spend their Supports trying to help their comrades, and are considered trustworthy friends by nearly everyone, even if they are the turncoat on that route— but Silas is subject to more open hostility from the Hoshidans, while the Nohrians Kaze supports with are rarely wary of him and respect his reputation and skills.
  • Fragile Speedster: Kaze has a very high Speed growth, and good Skill and Resistance, but he has average Strength and poor Luck and Defense.
  • The Gadfly: If he's not around someone he regards as a superior, then he can be rather lighthearted and teasing while pretending to be completely serious. He's able to beat Orochi at her own game in their supports, teases Rinkah over sweets and plays along while she (very poorly) lies to his face, and pokes fun at Nyx over her love of romance novels.
  • Glad-to-Be-Alive Sex: Implied in Birthright. Normally, when two units gain an S-rank support, a Paralogue will immediately open up allowing the player to recruit their child. In Birthright, however, Midori's paralogue will remain closed until after Chapter 15 if Kaze has an S-rank support before then. The same does not hold true for a Kaze-fathered Shigure or Kana, however. However, it's easily averted if he's not married by that point.
  • Gratuitous Ninja: If playing Conquest.
  • Heroic Sacrifice: If the Avatar does not achieve at least an A support by Chapter 15 of Birthright, then as the two dangle over a cliff, he tosses them to Hinoka and safety before falling to his death.
  • Heroic Self-Deprecation: He's still kicking himself for being unable to stop Sumeragi's death and the Avatar's kidnapping, even though he was far too young to have possibly done anything. It's also implied he's a bit insecure about the fact that, unlike his brother, he doesn't directly serve any royal, which is part of the reason why he becomes so loyal to the Avatar.
  • Hoist by His Own Petard: A very, very strange variant. In his S-support with with Orochi, Kaze proposes to her after they've continually had games of her trying to catch him. Orochi stops, asks to see the ring and ends up putting the ring on him. She even name-drops the trope after doing so.
  • I Am Not Pretty: He doesn't consider himself attractive, which contributes to his inability to understand why ladies like him.
  • Informed Attractiveness: More than a few characters will comment that Kaze is very easy on the eyes and is quite popular with the ladies. Which he is, but so are most if not nearly all of the recruitable characters.
  • Irony: Several previous members of the Abel archetype were Chivalrous Perverts. Kaze is instead a Clueless Chick Magnet.
  • I Owe You My Life: His decision to side with the Avatar is partially influenced by them sparing his life.
  • It's All My Fault: Kaze blames himself for the Avatar being kidnapped, since he was present and couldn't do anything to stop it.
  • Locked Out of the Loop: Kaze is unaware that his and Saizo's father, the former Saizo, had been murdered by Kotaro from Mokushu. He only knows that their dad had died in the line of duty, and when he does find out the truth, he feels horrible because this means his twin brother had carried an enormous amount of pain and anger on his own for years.
  • Loophole Abuse: Since he has no one master among the Hoshidan royalty, he can pledge his services to the Avatar since they are still a Prince/ss of Hoshido regardless of the route choice.
  • Love Confession:
    My liege… my love… I adore you with all my being. I promise to treasure you forever… and to keep you in my heart, always.
  • Mage Killer: He's a great anti-magic unit due to his good Resistance growth and weapon triangle advantage against mages.
  • Married to the Job: The reason he's uninterested in romantic entanglements; he'd rather focus on his duties. Averted if the player has him achieve an S-rank with someone, however.
  • Meaningful Name: "Suzukaze" means "cool breeze" and is the name of a Japanese destroyer from the Imperial Japanese Navy. "Kaze" directly translates to "wind," and he is somewhat famous for his amazing speed amongst Nohrians, i.e. "swift as the wind."
  • My Greatest Failure: The Avatar's kidnapping is this for him, and he considers himself an Unwitting Instigator of Doom for not having been able to do something. This is despite the fact that he would have been a kid himself at the time, and really couldn't be held responsible.
  • Mundane Made Awesome: His potato peeling skills are so fast Mozu is left astounded. When he peels at his fastest speed he even begins shouting.
  • Nice Guy: Kaze is a calm, kind, and polite ninja.
  • Not So Above It All: Midori mentions she saw Kaze get into a disagreement with his brother once about the proper application of an herb. Their argument escalated to the point where they got into a fistfight.
  • Oblivious to Love: See Clueless Chick Magnet above. Ultimately averted once he reaches a S-Support.
  • One-Hit Kill: Can learn Lethality if promoted to Master Ninja.
  • Polar Opposite Twins: With his older brother. They form a Red Oni, Blue Oni pair. Gameplay wise, one always joins you, the other only joins you on a specific path. Kaze is the former.
  • Pre-Mortem One-Liner
    "The pain will pass!"
    "It ends here!"
    "I'll make this quick!"
    "You leave me no choice!"
  • Recurring Element: The green knight to Saizo's red. Only this time they're ninjas instead of horse riders. And unlike the major part of these characters, Kaze can be killed through a Heroic Sacrifice in the Hoshido route — unless the Avatar has at least an A support with him.
  • Red Oni, Blue Oni: The blue to Saizo's red, with Kagero as their mediator. Their epitaphs allude to this as the Easygoing, Angry, and Traditional Ninjas respectively.
  • Security Blanket: A mild example, but he mentions in the Ghostly Gold DLC that he has a favorite pillow that makes it easier for him to fall asleep.
  • Sensitive Guy and Manly Man: Kaze is the Sensitive Guy to Saizo's Manly Man.
  • Shout-Out: While him and Saizo's colors are obviously fulfilling the archetype of the cavalier duo (except this time as ninjas), it couldn't have been a coincidence that they're twin brothers and Kaze, the younger one, is green.
  • Sibling Team: Can be this with Saizo on the Birthright and Revelation paths.
  • Sibling Yin-Yang: He's easygoing and polite, while Saizo is gruff and strict.
  • Star-Crossed Lovers: Potentially on Birthright with any woman he marries, sans the Female Avatar. If he doesn't have an A-support with the Avatar, Kaze can die via Heroic Sacrifice leaving his wife widowed and without a child, unless he marries Azura, and even that situation is just going ensure that Shigure is an orphan by the end.
  • Stealth Hi/Bye: All Hoshidan ninja are stealthy, but Kaze is so silent he often scares people because he forgets to announce his presence first, and often leaves abruptly to the annoyance of others.
  • Undying Loyalty: To the Avatar. Kaze will join on all three paths, even if it means turning his back on Hoshido. Should they reach A support, Kaze will swear absolute loyalty to the Avatar alone, and the Avatar dubs him their official retainer.
  • Unwitting Instigator of Doom: Kaze believes that him not reporting some odd behaviors he noticed in Garon's entourage is among the causes behind Sumeragi's murder and the Avatar's kidnapping.
  • Wax On, Wax Off: Part of Kaze's ninja training was doing mundane chores that contribute towards refining his martial arts. As a result, he's very skilled at things like painting fences, polishing armor and cooking.
  • Wind Is Green: "Kaze" means "wind" in Japanese, and his hair is green.
  • You Gotta Have Blue Hair: In this case, he has Green Hair.
  • You Lose at Zero Trust: In Birthright, if he doesn't have an A support with the Avatar by chapter 15, he bites it.

    Silas (Cyrus)
Click here to see Silas in Fire Emblem Heroes 

"It makes me happy to reunite with a childhood friend likes this."

A silver-haired cavalier from Nohr who will join you regardless of your alliance. He's a good friend of the Avatar's from their childhood, but the Avatar completely forgot about him due to how young they were when they were separated. He is a perfect knight, with a strong sense of honor and chivalry. Worst "bedhead" in the army. His birthday is November 1st.

Class: Cavalier (default), Paladin (Heirs of Fate 6 DLC)
Voiced by: Shou Okumura (Japanese), Antony Del Rio (English)

  • Agent Scully: His support with Orochi shows that he's rather skeptical about the legitimacy of fortune-telling.
  • Anti-Villain: In both Birthright and Revelation, he shows up as a reluctant enemy to the Avatar. In Birthright he tries to get them to return to Nohr so he doesn't have to kill them, while in Revelation he's willing to go through with (but clearly isn't happy about it).
  • Armor-Piercing Attack: Can get Luna if promoted to Great Knight, which has a chance to let him ignore half of the opponent's Defense.
  • Battle Couple: Can marry the Female Avatar, Azura, and any of the females on both sides (except Scarlet and Reina from Hoshido, and Flora on the Nohr side).
  • Belligerent Sexual Tension: His Supports with Hana give off this vibe, with them getting into a fight about who fell in love with the other first after they confess their feelings.
  • Best Friend: He claims to be this even though the Avatar doesn't even remember who he is. They can get their memories of their friendship back if you support them, though.
  • Best Friends-in-Law: Can become this with the Avatar, if he marries Sakura, Hinoka, Elise, or Camilla even if none of them are actually blood relatives. Azura definitely counts though. Or if the Avatar, or their child, marries his daughter Sophie.
  • Birds of a Feather:
    • He and either Effie or Hana are both very devoted to their lord, who also happens to be their best friend, and their goals revolve around self-improvement for the sake of protecting them.
    • He and Mozu have similarly kind and humble personalities.
  • Big Damn Heroes: How he joins you in Conquest: he and Elise show up to save your skin from an onslaught of Faceless.
  • Blood Brothers: Becomes one with Ryoma in their A-support.
  • Blue Blood: In his B Support with Charlotte, he mentions that he's actually from a family of Nohrian nobility.
  • Brutal Honesty: Silas wants to help people better themselves, but he can be pretty tactless when delivering his criticism. His remarks about the various activities Kagero is doing in their Supports come across as vindictive (such as his comments about her art being "monstrous"), while his C Support with Hana has him technically insult her battle prowess by saying she was underwhelming and that Sakura deserves a better retainer.
  • Childhood Friends: He's known the Avatar since they were kids, and they would often play together when they were younger.
  • Childhood Friend Romance: Should he and a Female Avatar gain an S-support. Surprisingly, he can become this to Camilla in the localization, as they reveal in their A-Support that they had feelings for each other when they were younger.
  • Chronic Hero Syndrome: Silas has a strong sense of chivalry, always attentive to the needs and distress of others, and cannot help but involve himself in the problems of others once he becomes aware of them.
  • Damage Reduction: Can get Aegis if promoted to Paladin, or Armored Blow if promoted to Great Knight.
  • Declaration of Protection: His only ambition is to protect the people he cares about, especially the Avatar.
  • Defeat Means Friendship: Downplayed since you are already friends, but in Birthright and Revelation you have to beat the snot out of him before he joins your party.
  • Forgotten Childhood Friend: Got kicked out of the castle many years ago, and the Avatar initially can't remember him. A-ranking their support reveals that the Avatar was conditioned by their retainers and servants to forget Silas existed, in order to stop them from crying in his absence.
  • Foil:
    • To Jakob. Both are loyal childhood friends to the Avatar, but while Silas is very open-hearted and willing to help anyone, Jakob actively makes himself exclusive to the Avatar's care. Their supports focus on this difference.
    • Also serves as one to Kaze. Both Kaze and Silas will join the Avatar in all three scenarios, even if it means deserting and defecting to the other country. Both pledge Undying Loyalty to the Avatar due to a childhood connection— in Silas' case, a warm friendship, but in Kaze's case, it was guilt for not having prevented their kidnapping. Silas joins the Avatar immediately after the route split in Conquest and Birthright, alongside the youngest princess and her retainers— if playing Birthright, you'll already have gotten Kaze before then, but if playing Conquest, he'll join 4 chapters later. In Revelations, however, Kaze joins alongside Hoshido's youngest princess and her retainers, while you'll get Silas in chapter 14, alongside Nohr's youngest princess and her retainers. Silas' and Kaze's support chains trend along similar themes, with both of them attempting to help their various comrades with their problems and acting as a straight man to their comedic foibles, though Kaze's assistance tends to be immediately appreciated because he's rather lowkey about it, while Silas' is often resented at first, because he's more direct and critical, though it always is coming from a good place. Compare their supports with Felicia— Kaze follows her around and helps her with her chores so discreetly that she doesn't always notice him, and it takes a couple conversations before he admits that he's doing so by the Avatar's request, while Silas bluntly tells her that people suspect her cooking of making the Avatar sick and to be more careful. Interestingly, in their mutual support chain, since they can't both be the helpful agony aunt straight man, Kaze ends up having his seriousness and helpfulness taken up to comedic foible levels because Silas saves his life from a Faceless and he's attempting to repay the debt, while Silas plays the straight man who has to sit through Kaze's many, many attempts to help him with things he doesn't need help with, until Kaze gets the chance to save his life in return, and Silas begins wondering how he can repay him... though, in the end, they decide they just want to hang out together without worrying about repaying favors and helping each other.
  • Friendless Background: Before he met the Avatar, Silas had no friends and was rather antisocial. His parents set up a playdate hoping to change this, and it worked.
  • Grow Old with Me: In his S-Support with Charlotte.
  • Hazy Feel Turn: Defects to Hoshido after being defeated in chapter 7 of Birthright, and chapter 14 of Revelation.
  • Heroic Resolve: His personal skill makes him stronger should the Avatar be at half health or less.
  • Honor Before Reason: Claims that his oath as a knight means more to him than anything else, even his own life. The reason he's okay with defecting is because he took that oath for the Avatar's sake, so not defecting would actually have broken it more. His supports with Oboro also mention him going out of his way to save enemy civilians, and his supports with Hinoka reveal he lets enemies who surrender flee.
  • Humble Hero: Despite being coming from a Blue Blood background, his friendship towards the Avatar is the only thing he holds value to. He is also willing to protect anyone and does not ask for anything in return.
  • I Owe You My Life: His devotion to the Avatar is partially fueled by how they saved him from being executed in the past.
  • Innocently Insensitive: Silas can occasionally be insulting without intending to come across as such—for example, he doesn't realize how much his criticism of Kagero's artwork hurts her feelings.
  • Interface Spoiler: He still has his personal skill as an enemy in Birthright and Revelation, making it obvious that he will be recruited. His personal skill only activates if the Avatar is his ally.
  • Jack-of-All-Stats: Has good bases and growths all around save for Magic and Resistance, which he wouldn't need as much in the physical classes he has access to. His growths as a Cavalier and Mercenary encourages this, and if raised well he can end up a Lightning Bruiser.
  • Lonely Rich Kid: A few of his supports imply he was this as a child, as he had no friends until he met the Avatar, hence his Undying Loyalty to them. He also didn't have any siblings, which is partly why he was envious of the Avatar's relationship with Camilla and why, when Elise asks what he would like as a reward for running an errand for her, he asks if she could be his little sister for a day.
  • Love at First Sight: Zig-Zagged with the Female Avatar. He acknowledges the absurdity of the concept, which is why it takes until S-rank for him to accept that it was the case for him with her, and even then with embarrassment.
  • Love Confession:
    I've always cherished you as my best friend, but now you're so much more. I love you, and I'm honored to be your partner in this life. I promise to never leave you again.
    • Hilariously, in his English A-support with Camilla he accidentally gives one to her and she responds she felt the same way at one point. Naturally, they can have a proper Relationship Upgrade if one wishes.
  • Mighty Glacier: Starts out like this in Revelation.
  • Nice Guy: Brutal Honesty aside, Silas is a genuinely upstanding and humble guy who constantly tries to help out others, often going out of his way to do so.
  • Only Sane Man: As one of the most normal characters in the game, Silas is naturally this in almost all of his supports.
  • Pre-Mortem One-Liner
    "I will protect my friends!"
    "Stand down!"
    "Fall so that others may live!"
    "I'll make this quick!"
  • The Reliable One: The rest of the army seems to view him as this, considering how willing they are to open up about very personal issues to him or ask for his help in matters.
  • Rescue Romance: Can have this with Azura, who saves him from an unknown monster who snuck into his tent while he slept during their B support.
  • Second Love: His localized A Support with Camilla reveals that they both had feelings for each other when they were younger, but they never entered a relationship and decide during their conversation that it's probably better that way. Anybody he marries before or after that conversation will be his second major love.
  • Took a Level in Kindness: A mild example, but his supports with Ryoma imply that Silas was less outgoing and friendly as a child. Corrin helped him change that.
  • Trickster Mentor: His supports with Rinkah revolve around him using a game of Predator — the Nohrian equivalent of Tag — to get her to talk to and open up around the others in the army.
    Rinkah: Well... I talked to the troops and got them to tell me where you ran off to. Then they all helped me... look for you... Oh no... Don't tell me you were trying to get me to talk to people the whole time.
    Silas: Guilty as charged. I figured it would work, since you'd do anything to win.
  • Undying Loyalty: He's utterly devoted to the Avatar above all else. He spent years working his way into the Nohrian army to become a knight in order to be reunited with them, and is perfectly willing to betray his country just to stick by their side.
  • Your Favorite: Each time he is recruited, he brings with him the Avatar's supposedly favorite food from their childhood.

     Mozu (Mozume)

"Y-yes. I'm fine. I just had a dream about my hometown. Before the Faceless came. I saw them all. I talked to them. My family, my friends, all the townspeople. Then I woke up. And it's like they were taken from me a second time... WHY?! Why did it have to happen to them? What did any of them DO?!"

A Hoshidan villager; a farmer’s daughter who’s good at farming. Has a heavy accent and a unique way of speaking. Although she’s meek, often hesitant and lacks confidence, she always works her hardest so she’s useful for everyone and always does things as best as she can. Mozu is one of the units who can join the player in all 3 routes. The best at survival. Her birthday is October 6th.

Class: Villager
Voiced by: Juri Kimura (Japanese), Karen Strassman (English)

  • Absurdly Youthful Mother: Mozu is probably around Hana and Sakura's age, but fully S-supportable as well.
  • Action Survivor: She was just an ordinary farm girl when her village was massacred by Faceless, but managed to survive long enough for the Avatar and his group to save her. Her survival skills are even considered a defining trait for her in her roster description.
  • Archer Archetype: One of her promotion options gives her bows, and her default reclass option actually is Archer. In fact, many players recommend promoting her into the Sniper class because of her high skill and speed growths as well as the class's naturally high skill/speed cap. Particularly in Conquest, where a cross-classed Mozu is the primary offensive bow user until people start promoting.
  • Badass Adorable:
    • She happens to be as cute as a button, yet she's capable of defending herself.
    • In her B-Support with the Avatar she tells the story of how she managed to kill a boar and a bear on two separate occasions by herself, the former using solely a knife.
    • In her B-Support with Ryoma she reveals that she's actually capable of keeping up with him while sparring despite her relative inexperience in combat and Ryoma's training and natural competence with a blade.
  • Battle Couple: Can be this with the Male Avatar, and any of the males on both sides (Except for Izana and Yukimura of Hoshido, Gunter of Nohr, and Shura).
  • Birds of a Feather: Her Supports with Keaton are based around the fact that both are country-folk. The same goes for Silas due to their similar personalities.
  • Blade on a Stick: Uses naginatas and lances in her default Villager class class, but unlike Donnel in vanilla Awakening, she can keep using them if she promotes into a class capable of using them.
  • Book Dumb: While she has a lot of practical knowledge, especially about wilderness survival and farming, she doesn't have much in the way of formal education. Her supports with Nyx and Corrin have her working on changing this.
  • Break the Cutie: The destruction of her hometown and the loss of her mom was this for her.
  • Brutal Honesty: Despite her outwardly meek appearance, Mozu actually possesses a hidden sharp tongue and is not afraid to speak her mind, even to those of a higher status than her. This is especially shown in her supports with Takumi, in which Mozu is unusually passive-aggressive when he accidentally tramples over her garden. When Takumi offers to make up for it, Mozu outright tells him he'd be a lousy farmer.
  • Character Development: When the player first comes across her, she starts out as a cowardly young girl who has low self-confidence. However, supports with her shows that she's willing to become a more self-confident girl who is willing to fight alongside her comrades. This is quite evident with her supports with Jakob and Silas. This apparently reflects on her nature as a unit.
  • Cowardly Lion: Considering that she's an ordinary villager, Mozu is understandably afraid of combat. Her battle animations as a Villager actually show her trembling in fear before attacking her enemy and breathing a sigh of relief if she wins.
  • Curtains Match the Window: Mozu's eyes and hair are the exact same shade of brown.
  • Doomed Hometown: The reason why she joins the Avatar's army. In her C support with Jakob, she's still reeling from the trauma and a bit prone to Tender Tears for it. Her endings reveal that she eventually decides to return to the village to rebuild it.
  • Flower in Her Hair: Two white roses.
  • Foil: With many characters in both Hoshido and Nohr:
    • To Oboro. Oboro is an urban Fashionista who actively cares for her appearance, meanwhile Country Mouse Mozu neither cares for nor has much confidence in her appearance.
    • She and Keaton both come from the country, but he does his best to downplay and outright deny it while she's proud of it. In their Supports, she constantly ribs him about it, much to his consternation.
    • She and Jakob suffered tragedies where they lost someone close. Whereas Mozu still holds emotional attachment to everyone killed in her Doomed Hometown, Jakob never held any emotional attachment to his own hometown nor his parents due to being abandoned. Furthermore, Mozu is a kindhearted young girl who shows concern for everyone, while Jakob is a cold Tsundere that only shows concern to the Avatar.
    • She and Silas both have kind-hearted and humble personalities, but whereas Silas is a trained soldier and Blue Blood, Mozu grew up as a simple villager who still struggles with combat.
  • Fragile Speedster: Has very high skill, speed, and luck growths, but her defensive stats are very low. Depending on her support classes and the general luck of your draws, however, she will become either a Glass Cannon or a Lightning Bruiser. Her stat growths are close to the highest in the game, allowing her to transition into most classes in the game with very few shortcomings.
  • Geo Effects: Her personal skill Forager makes it so she recovers 20% of her HP when standing on Mountain, Forest, Field, or Wasteland terrain.
  • Gender Swap: Her personality, class, speech patterns, and appearance make her more or less an expy to Donnel from Fire Emblem Awakening.
  • Heroic Self-Deprecation:
    • Seems to be a bit insecure, as her initial reply to Jakob's marriage proposal in their S support can be summed up in "But I'm Not Pretty!".
    • Her Supports with Oboro also have her doing this in response to the attention she gets upon changing her wardrobe.
    • Her first reaction when the Avatar comments on her physical strength in their C-Support is to immediately downplay it.
    • Her S-Supports with Ryoma and Takumi have her thinking that they'd never work out due to differences in social class.
  • Hidden Depths: Despite her unassuming and timid nature, she's a skilled hunter and has killed large animals like boars and bears on her own with only a knife.
  • Humble Hero: She has shown little to no interest in appearance or luxuries, as evident with her supports with Oboro. She also doesn't ask anything in return as evident with her A support with Niles, as she was surprised that Niles is willing to go through great lengths to get her jade pendant back for her despite the fact that Niles was acting mean towards her in the previous support conversation. The only thing she holds value to is her happy memories from her Doomed Hometown and being part of the new family with the Avatar, and nothing else.
  • Kansai Regional Accent: She speaks in this accent in the Japanese version, probably to accentuate her Naïve Newcomer and Country Mouse traits.
  • Knife Nut: She's a great hunter. As a testament to this, she often bags her game using only a knife, even large animals like bears.
    • Gameplay and Story Segregation: If she's married to anyone other than Jakob, Kaze, Saizo, or a male Avatar with Troubador, Ninja, or Apothecary as his selected alternate class, she'll never be able to use knives (barring a certain DLC item). She has no such problem with the other four nonmagical weapon types.
  • Love Confession:
    You've opened up a whole new world to me! Let's explore it together.
  • Luminescent Blush: It goes all the way to her ears.
  • Magikarp Power: Like most "villager" classes, she starts out weak, but becomes one of your best late game units. Even more so in the Nohr route where she's one of the few characters that can access bows by either promotion to Merchant, or reclassing to Sniper where she takes full advantage of her speed and skill growth.note 
  • Meaningful Name: "Mozu" is Japanese for shrike, and much like a shrike's hunting patterns, her default method of attack is spearing her enemies.
  • Muscles Are Meaningless: Despite her slight build, she can easily carry around a huge basket of vegetables that the Avatar couldn't even move with in their C-Support.
  • Nice Girl: Very kind and helpful towards others. This trope is actually one of the reasons why Saizo is quite soft on her.
  • The Nose Knows: Tells Keaton she can tell he's from the country based on how he smells.
  • Plucky Girl: She has her ups and downs, specially after being the Sole Survivor of her village, but she ultimately keeps going on.
  • Pre-Mortem One-Liner:
    "You reap what you sow!"
    "You smell like a goat!"
    "You're a bad apple!"
    "I can do this!"
  • Prone to Tears: She's prone to crying relatively easily, especially when reminded about her Doomed Hometown.
  • She Cleans Up Nicely: Mozu's Supports with Oboro reveal that with the right outfit and some makeup she can easily attract guys.
  • Shrinking Violet: She starts off rather shy, though she gets better as her support chains go on.
  • Sole Survivor: Of her village, which was ransacked by the Faceless monsters.
  • Stronger Than They Look: Despite looking small and thin, she is actually fairly strong thanks to her rural upbringing. She can easily lift something like a huge basket of vegetables.
  • Supreme Chef: She's known to be a very good cook, and gameplay wise, if you make her the chef in the mess hall, the stuff she cooks boost all of your characters' stats (+1 for all stats, additional +1 for random stat) for the next battle. She is in the same cooking category (Delicious) as Mitama, Caeldori, Dwyer, and Flora. In-story, one of her mess hall quotes mentions she was pretty well known in her village even beforehand for her cooking skill.
  • Survivor's Guilt: In her B Support with Niles, she alludes to feeling guilty about being the only person who survived out of her entire village.
  • Team Chef: Is more or less in charge of food acquisition for the army, and a lot of her Supports have to do with either collecting produce or cooking.
  • Tender Tears: Despite wishing to build up more self-confidence, she is still traumatized from the destruction of her village and loss of everyone she knew and prone to cry easily. This is quite evident with her supports with Jakob.
  • Through His Stomach: A lot of Mozu's Supports have people mention that part of their attraction to her besides her resolve is that they love her cooking.
  • Tragic Keepsake: She tells Niles in their supports that the only actual memento she has from her hometown is a jade jewel that once was its treasure... but she lost it to other bandits. If the player pursues more support talks between the two, Niles has quite the Pet the Dog moment by getting the jewel back for her.
  • Youthful Freckles: Like with Scarlet, they aren't easy to see, but they're there.

    Shura (Ashura)

"It was. It was a beautiful, mountainous land, lush with greenery. And our people...they were so joyous—so cheerful. The laughter never truly ceased. In truth, it may not have been too different from other small countries... Nostalgia could easily have clouded my judgment in such matters. But for me it will always be an earthly paradise... one that must be restored at all costs."

The leader of a Nohrian band of thieves. He was born in Hoshido and lived in the now-ruined Duchy of Kohga, and if his life is spared, he can join the Avatar's cause in all paths. Originally a ninja who served the royal family, he disguised himself as a common crook to keep low. Has an aloof attitude, but is kind at heart. The best at long-distance swimming. His birthday is December 21st.

Class: Adventurer
Voiced by: Madoka Shiga (Japanese), David Stanbra (English)

  • Ambiguously Bi: Not only does he become extremely loyal towards the Avatar if spared (which only gets stronger in their supports), he'll also make comments like how their eyes are beautiful during his kinship sessions, no matter what the Avatar's gender is.
  • An Axe to Grind: Can change into the Berserker or Hero class.
  • And This Is for...: He can deliver one of these to Kotaro if allowed to fight him in Conquest Chapter 17.
  • The Archer: Uses bows in his default class.
  • The Atoner: When spared in either route. He wishes to rebuild his hometown of Kohga, and is not too happy about his past actions.
  • Battle Couple: Only with the Female Avatar, though.
  • Combat Medic: Uses bows and staves.
  • Dub Name Change: From Ashura to Shura, possibly because his original name was pronounced similarly to Azura's English name.
  • Earn Your Happy Ending: If he survives to the end of any of the campaigns his endings states he succeeds in rebuilding Kohga with the help of Hoshido... and additionally, if he stays unmarried, he becomes its elected ruler.
  • Face Death with Dignity: If the player chooses to execute him in Conquest.
  • Former Regime Personnel: After the fall of Kohga he was known for taking up paid jobs in addition to being a thief. Jobs such as helping to kidnap Azura.
  • Freudian Excuse: Being forced to live as a common bandit didn't do him too good for his honor after his hometown was felled.
  • Heroic Self-Deprecation: His self-image is noticeably poor after everything he's been though and often makes jabs at himself.
  • Hidden Heart of Gold: He tries to drive away the female Avatar from spending time with him, as he worries that it would be bad for her reputation to be in the company of a thief.
  • It's Personal: With Kotaro of Mokushu for his hand in the fall of Kohga.
  • Jerk with a Heart of Gold: He's somewhat rude, impatient, and grumpy, but despite fate throwing him under the bus he's got a kind heart deep down.
  • Last Guy Wins: He's the last man encountered in the story in Birthright, and thus has a claim to this if he romances the female Avatar.
  • Love Confession:
    This dream was built to last. No matter where the future takes us...
  • Lucky Seven: He can learn this skill, which grants +20 Hit rate and Avoid for the first seven Turns.
  • Master of Unlocking: Starts out with the Locktouch skill.
  • Meaningful Name: The Shura were malevolent deities who participated in many wars. He attempted to start one by helping Hoshido abduct Azura for Revenge against Mokushu, and is very unhappy for such an action.
  • Ninja: Fittingly as a Kohga citizen, he can reclass back to a Master Ninja or Mechanist.
  • Palette Swap: His Adventurer outfit has green accents as opposed to the uniform blue.
  • Pre-Mortem One-Liner:
    "Get out of my way!"
    "No one beats me!"
    "Now you've done it!"
    "It's your time to die!"
  • Skunk Stripe: Mostly white with a tuft of black in the middle. A Kana fathered by him will inherit white hair.
  • Sole Survivor: He's all that's left of Kohga.
  • Theme Song Reveal: Uses the playable Hoshidan boss theme when fought, which is your first clue that he's more than the Nohrian bandit he seems.
  • Undying Loyalty: If spared in any route, he'll develop a deep loyalty and trust towards the Avatar.
  • You Can't Go Home Again: In his supports with the Avatar, he constantly mentions his desire to rebuild Kohga.

"Oh, ancient gods... What's up?"

Ruler of the Principality of Izumo. A descendant of the First Dragons with the power to predict the future. He has an unexpectedly cheerful and joking personality in contrast to his beautiful and divine appearance. Appears as an NPC in all three routes, but can also be recruited in Birthright and Conquest as a Secret Character. Speaks the most languages. His birthday is December 29th.

Class: Onmyoji
Voiced by: Koichi Tochika (Japanese), Liam O'Brien (English)

  • Affectionate Nickname: If he's Kana's father, he likes to refer to him as "Squishbubble."
  • Apologetic Attacker: Played with; one of the things he says after killing an enemy is a singsong, "Oops, sorry." He also apologizes sometimes in the Japanese version, but sounds much more sincere and even shocked (speaking in a somewhat unsteady voice).
  • Battle Couple: Can be this with the Female Avatar on the Hoshido and Nohr paths, but not on the Revelation route.
  • Bishōnen: He possesses a divine and elegant beauty that contrasts heavily with his laid back party-loving personality.
  • Brick Joke: Izana's mention of him winning the "Best Hair" contests comes back in his solo ending.
  • Bunny-Ears Lawyer: He's a head of state, yet acts in an extremely casual manner and seems to be more concerned with pleasure and other trivial things (like his hair). He's implied to still be competent at his job, and even has the ability to communicate with the gods.
  • Cast from Hit Points: He can commune with some pretty old gods, but they always demand something personal of him. In Revelation, the message he gets is that the Avatar's cause is legitimate and that Takumi needs to trust him. He then dies soon after saying it.
  • Character Exaggeration: While he's relaxed and happy-go-lucky in the Japanese version, the localization plays up these traits substantially, to the point of rewriting a lot of his dialogue and his solo character ending to be more comedic than the original.
  • Cloudcuckoolander: In the North American version, he talks and acts like a party-obsessed sorority girl and hardly seems to care about the war at all.
  • Combat Medic: As an Onmyoji, he can use staves as well as tomes.
  • Cunning Linguist: Said to be the best with languages in the army.
  • Dropped a Bridge on Him: He is killed off in Revelation shortly after his first appearance.
  • Facial Markings: A red one on his forehead, and smaller ones under his eyes.
  • Heroic Sacrifice: Sacrifices his life in order to convince Takumi to trust the Avatar in Revelation.
  • Keet: Is very cheerful and energetic, but no one wouldn't know it just by looking at him.
  • Last Guy Wins: He's the last man to appear in the story join the party in Conquest, so he qualifies if he romances the female Avatar.
  • Last Request: While his Plotline Death seems random, he makes use of it well by convincing Takumi to join the Avatar. He goes as far as threatening Takumi to haunt him if he doesn't comply.
  • Long-Haired Pretty Boy: He has long, gorgeous white locks, adding to his beautiful appearance. He even wins "Best Hair in Izumo" six years in a row.
  • Love Confession:
    We were destined to be together. I'm not even making that up...
  • Mystical White Hair: Is shown communicating with various gods, and has very pretty white hair.
  • Omniglot: Izana is said to speak the most languages out of everyone in the army.
  • Pre-Mortem One-Liner
    "Prepare to be judged!"
    "I'm predicting this!"
    "This is the best part!"
    "And now...I rage!"
  • Red Mage: As an Onmyoji, he can attack with tomes/scrolls or heal with staves.
  • Reasonable Authority Figure: Rules over Izumo pretty well, and is more than happy to lend his aid in the Avatar's time of need.
  • Secret Character: In Birthright and Conquest, he is recruited only if you level up the Hot Spring to level 3.
  • Stepford Smiler: Played for Laughs. If he does not marry the Female Avatar, his solo ending will say that he tried to throw parties and take vacations, but always felt hollow inside due to the war causing him to never win another "Best Hair in Izumo" contest.

     Fuga (Fuuga)
"You've shown some fortitude. Now show me that you're worthy of my attention!"

The chieftain of Hoshido’s Wind Tribe, and a good friend of the late King Sumeragi. He possesses a majesty unique to a veteran hero and his entire body exudes the presence of a stalwart warrior. He uses his opponent’s strength to determine their character and ability. In addition, he is Hayato's adoptive father. He is the most loved by children. Can be recruited solely in the Revelation route. His birthday is January 8th.

Class: Master of Arms
Voiced by: Hiroshi Matsumoto (Japanese), Imari Williams (English)

  • Battle Couple: Can be this with the Female Avatar on the Revelation path.
  • Bald of Awesome: Has no hair on his head (save for his eyebrows) and can kick quite the ass.
  • Blow You Away: His attacks have a windy effect to them, though it has no effect gameplay-wise.
  • Cool Old Guy: A male avatar considers him this in their support in Revelation
  • Friend to All Children: He has a fatherly side and children like him a lot.
  • Gameplay and Story Segregation: Downplayed, but his named weapon is a club rather than a katana, and in Birthright, he has a boss-only weapon that is an Axe/Club, indicating his preference for Axes/Clubs. That being said, the Master of Arms class is more proficient with swords (A Rank Max) than axes (B Rank Max)
  • Heroic Build: Fuga is ripped and his constant shirtlessness will remind you of this fact.
  • Heterosexual Life-Partners: Fuga considers King Sumeragi his best friend, fondly recalling all the adventures they had together.
  • Intergenerational Friendship: Should they reach A support, he and the Avatar. Fuga even reminisces their friendship reminds him of a younger Sumeragi.
  • Last Guy Wins: He is the last guy to join the party in Revelation (and the last character to be made playable overall), meaning he has a claim to this status if he romances the female Avatar.
  • Love Confession:
    You are a remarkable human being. Let us be joined forever.
  • Love Triangle: Was involved in one of these in his past. The other two persons in it would become Hayato's parents, and then they were murdered by Faceless. Fuga took their orphaned child in and raised him as his own son.
  • Meaningful Name: Fuga's name may come from the Japanese Fūga (風牙), meaning "wind fang".
  • Mentor Archetype: Towards Hayato, and bit towards the Avatar, pushing them forward on their path of peace in Revelation.
  • Mistaken for Murderer:
    • In Revelation, Fuga is very angry at the Avatar and Co. since he believes they killed some of his clansmen.
    • A similar situation happens in Birthright, although Fuga is more reasonable about it there.
  • Multi-Melee Master: As a Master of Arms, he can use swords, axes, lances, and the equivalents thereof. (Ex. Clubs, naginata, etc.)
  • Old Soldier: Deconstructed in that Fuga has devoted so much of his life to fighting that he questions if he spent his life well, wishing he had enjoyed life and started a family like Sumeragi. He wonders if he's so old he should retire, but the Avatar encourages him his wisdom is needed for their cause to be successful.
  • Parental Substitute: To Hayato. Near the end of their supports he also shows some fatherly qualities towards the Avatar.
  • Pre-Mortem One-Liner:
    "We end this now!"
    "You are not worthy!"
    "Prepare for oblivion..."
    "Any regrets?"
  • Right Makes Might: Fuga's philosophy is that innocence can be proven through one's conviction in battle. Basically, a sure way of knowing one has good intentions is beating Fuga in a fight.
  • Secret Character: In Revelation, he can recruited by leveling up the Hot Spring to level 3.
  • Walking Shirtless Scene: As shown in his sprite. Also doubles as a Custom Uniform of sorts, as the regular Master of Arms uniform has a top.
  • Worthy Opponent: To get through the chapters that involve Fuga's appearances, the group must rise up to his challenges and then win the fights and tests he subjects them to. Once this is done, he regards the Avatar and Co. as this trope and lets them pass through the lands of the Wind Tribe... and in Revelation, he even joins the group itself.


Example of: