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Characters / Final Fantasy XIV - Seasonal Events

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As the story has advanced beyond the point of hiding plot twists, there are unmarked spoilers below, you have been warned.


    Crossover Events 
These characters are not native to Hydaelyn; they are interdimensional travelers that wound up in Eorzea one way or another.

Claire "Lightning" Farron

Race: Human/l'Cie

A l'Cie that was warped to Eorzea for unknown reasons.


  • But Now I Must Go: She was eventually carried away by an unseen force to face the events to come in her own realm with a rekindled sense of determination thanks to the adventurer.
  • Empowered Badass Normal: She started off as a normal Cocoonite human, pissed off a fal'Cie, and got branded a l'Cie. After her brand was removed, she ended up in Valhalla and was further empowered by the Goddess Etro.
  • Mix-and-Match Weapon: Wields her signature weapon from XIII, the Blazefire Saber; a hybrid weapon that can shift between a rifle and a sword.
  • Rage Against the Heavens: After the last quest of the event, she admits to the adventurer that she's perfectly willing to raise a few hells against whatever god sent her to Eorzea, if his goals conflict with her protecting what's dear to her. Bhunivelze was apparently listening, because she immediately gets dragged off to Nova Chrysalia.
  • Random Events Plot: The Lightning Strikes event has a markedly less continuous story than later crossovers. Lightning finds herself in Eorzea with no clear objective, and mostly finds herself just fighting whatever threatens people and wandering the city-states in the meantime; the associated quests range from Level 12 to 45, meaning a player who's newly started as the event begins might end up encountering her all throughout the Main Scenario.
  • Still Wearing The Old Colours: She shows up in her peacetime Guardian Corps fatigues and wielding her Blazefire Saber.

Shantotto

Race: Tarutaru
Discipline: Black Mage

A mysterious Black Mage that came from another realm, who built a puppet to have Eorzea overwhelmed.


  • Golem: She built a giant golem replica of herself for the purpose of conquering Eorzea in her name. The Golem however went haywire and was eventually felled, shrunk, and made tame.
  • Lady of Black Magic: Ancient magic she will cast, and it may just be your last.
  • Make My Monster Grow: She grows the golem to an enormous size in order to attain her prize.
  • Noblewoman's Laugh: It wouldn't be Shantotto true without this and her Rhymes on a Dime too.
  • Rhymes on a Dime: As is to be expected, her vernacular is rhyming perfected.

Iroha

Race: Hume
Discipline: FFXI Samurai
A woman that appears to hail from the Far East, but is actually from the same realm as Shantotto. She is trying to regain her memories and master a powerful technique, Amatsu Kyori.
  • Amnesiac Hero: She was warped to Eorzea with no memory of anything besides her master and her mission to master Amatsu Kyori.
  • Fake Memories: The few things she does remember about Vana'Diel involve heroic battles and feats that she believes she accomplished, though it turns out to have been her master's.
  • Naginatas Are Feminine: She is a FFXI Samurai who wields a naginata, using this game's Lancer animations.
  • That Was Not a Dream: She initially believes that her time spent in Eorzea is a dream until after a few failed attempts to wake up.
  • Trapped in Another World: Unlike Lightning and Shantotto, who were was able to return to their own worlds, Iroha seems unable to return to Vana'diel. Her original timeline being erased by her and her master's actions might have something to do with it.
  • What Happened to the Mouse?: Despite remaining trapped in Eorzea, Iroha has yet to reappear since the event, even with the introduction of the Samurai class, which many people thought would be a natural place to reintroduce her. She also did not appear in The Four Lords storyline, despite it being centered around a character that she had a strong connection with in Final Fantasy XI.
  • You Remind Me of X: She often tells the player that you remind her of her master, who, for those who did not play FFXI, turns out to be the player character of that game... so it's entirely possible that you, the player, are her master.

Nohi

Race: Raen Au Ra
Discipline: Goldsmith
A Meandering Executive and friend of the Wandering Minstrel. He traveled to Eorzea with strange beings called Yo-kai. Taken in by the Gold Saucer, he asked Godbert to create various weapons themed around his Companions
  • Author Avatar: He's the Final Fantasy XIV player character of Akihiro Hino, CEO of Level-5 and his name is an anagram too.
  • Game-Breaker: In-Universe: He participates in Lord of Verminion matches and from the testimony of his opponent, utterly Curbstomped him and his team of expensive minions (and ending his winning streak)
  • Original Generation: He is not from Yo-Kai Watch, but is here to explain what the actual crossover characters are doing in Eorzea.

Whisper

Race: Yo-Kai
Nohi's traveling companion. A ghost-like being with a habit for letting his mouth run.
  • Foreshadowing: More of a real life case, but Whisper notes that before his capture in the Black Shroud he spotted several Moogles and mistook them for other Yo-Kai. As part of the cross-promotion, Moogles were actually added to Yo-Kai Watch 3 as a type of Yo-Kai.
  • Motor Mouth
  • Hero with Bad Publicity: When he was exploring the Black Shroud the seers of Gridania mistook him for a malicious spirit and sealed him away before he could anger the nature spirits.

Rathalos

Race: Flying Wyvern
Epithet: King of the Skies
A fearsome monster from a distant land. Sightings of this unusual dragon have been made in the Azim Steppe.
  • Anti-Regeneration: Halfway through the fight, you'll be inflicted with the "Scalebound" status, which prevents recovering HP in any way except with the ten Mega Potions you get at the start of the fight. Once those run out, your healing's gone.
  • Breath Weapon: He can breathe fire. If you don't hide behind the Garula's corpse in time after he's knocked over, it's a Total Party Kill.
  • Gameplay and Story Integration: Coming from a non-magical world, Rathalos doesn't use aether in his attacks like most Trial bosses. Appropriately, his attacks don't come with AOE markers, requiring the player to figure out his body telegraphs in order to know what attack is coming when.
  • Guest Fighter: The mascot monster of Monster Hunter serves as an eight man Trial battle.
  • Harder Than Hard: The Extreme version of the trial against Rathalos borrows a few elements from his home series: your party is cut down to four players, healing is still restricted to use of a special item after a certain point, and the duty resets if the party collectively suffers three KOs.
  • Knockback: Much like in his home series, several of his attacks send you flying and tumbling away from it. He can also cause a unique Stun effect that causes birds to swirl around your head.
  • Mêlée à Trois: The adds summoned during the fight are equally hostile to Rathalos as they are to the party. Unfortunately for them, aside from Garula, they're as outmatched as you'd think a bunch of livestock would be against a dragon and several adventurers.
  • Normal Fish in a Tiny Pond: Inverted, to mirror Behemoth playing the trope straight in Monster Hunter: World. Rathalos comes from a completely non-magical world, where he's a very dangerous creature. On Hydaelyn, he's certainly not a pushover, but he's a very mundane threat compared to primals and magitek. The Warrior of Light and their allies face him not as a huge realm-saving endeavour, but as a Hunt mark under slightly different circumstances than usual.
  • Our Dragons Are Different: Rathalos is a flying wyvern class monster not born from the dragon broods.
  • Roar Before Beating: In the trailer for the crossover event, Rathalos can be heard crying out before divebombing a Dzo. In the actual fight, he opens the fight with a roar that inflicts damage.
  • Subsystem Damage: You can target and cut off the Rathalos' tail to weaken him, just like his home series. Prior to Endwalker, the tail could only be broken without the visual severance.

Noctis Lucis Caelum

Race: Human
Epithet: The Chosen King
The prince of the kingdom of Lucis, from the distant world of Eos. He and his car, the Regalia, have somehow appeared in Eorzea...
  • Arc Welding: Noctis mentions Y'jhimei during his stay in Gridania, confirming that his visit to Hydaelyn takes place during or after the "Adventurer from Another World" quest in XV.
  • Camping Episode: In reference to his home game, where he and his party camp out, his crossover event includes a scene where he camps with the Warrior of Light. Here, Noct and the Warrior chat about what drives them and about what their goals are.
  • Chekhov's Gun: He starts browsing the shops in Gridania after the second quest, expressing an interest in Eorzean wares. At the climax of the fight with the Messenger Garuda, he performs a full-blown Armiger combo with a star globe, a greatsword, martial arts, and a bow before finishing with his Engine Blade.
  • Cool Car: The Regalia, a memento from his late father. The bad news is, no one in Eorzea has even heard of a car, much less has any spare parts for it. The good news is, Garland Ironworks is up to the challenge, and manages to fix it free of charge. During the event, you can also purchase this car from an Ironworks vendor in the Gold Saucer for two hundred thousand MGP, which is a four-seat mount. It's far cheaper than the Blackjack from Final Fantasy VI which is also a four-seater but costs four million MGP.
  • Combination Attack: During the battle with the Messenger Garuda, Noct and the Warrior of Light can perform a link-strike by hitting her with Warp Strikes in rapid succession.
  • Dark Is Not Evil: He dresses in black and has raven hair, but is very personable and friendly.
  • Fish out of Temporal Water: Zigzagged. There's no such thing as cars or cameras in Eorzea, at least not to the common public. So the Warrior of Light can promptly be stumped when Noctis asks to take a photo with them. That said, this kind of tech does exist, but just for the Garlean Empire, and on a military/industrial scale instead of a civilian one.
  • Multi-Melee Master: Almost overlapping with Instant Expert, Noctis has access to a wide variety of weapons in a Hyperspace Arsenal. He mostly sticks to his Engine Blade during the crossover, but at the tail end of the fight with the Messenger Garuda, he uses an Armiger combo that includes the Astrologian's Gravity, the Dark Knight's Plunge, the Monk's Tornado Kick, and the Bard's Repelling Shot before finishing with a warp-strike.
  • Super-Empowering: Before facing the Messenger Garuda, Noctis bestows the ability to use Warpstrike onto the Warrior of Light, as Noctis can instill the Power of Kings into his allies to help him fight. Using this Weaponized Teleportation ability is required to avoid some of Garuda's attacks in the following battle.
  • Warrior Prince: As the prince of Lucis, he has an array of magical powers at his disposal, and is handy with a sword.
  • Weaponized Teleportation: His Signature Attack is the Warpstrike, an attack that allows him to strike distant foes by throwing his sword at the enemy and teleporting to it.
  • Year Inside, Hour Outside: Noctis spends several days in Eorzea with the Warrior of Light, but reappears in Eos moments after he vanished on the XV side of the crossover as though he'd just woken up from a dream.
  • You Remind Me of X: During the camping scene, Noctis will ask the Warrior of Light why they do what they do. Depending on their answer, he'll muse that the Warrior reminds him of one of his friends — either Gladiolus, Ignis, or Prompto.

"Garuda"

Race: Messenger
Epithet: Messenger of the Winds
A divine entity from a long lost civilization on Eos who pledged her aid to the Chosen King after helping him save his world from an otherworldly threat. She looks much like the primal Garuda, and yet she is not.
  • Blow You Away: She's a powerful Astral-like being from Eos' ancient history with impeccable command over the winds, slaying the primal Garuda with a single attack on the XV side of the crossover (albeit after Noctis and friends had already worn her down). The Messenger of the Wind's attacks cover enormous swathes of the Howling Eye, forcing Noctis and the Warrior to use Warpstrike to get out of the way.
  • Defeat Equals Friendship: She battles Noctis to determine if he's worthy of calling up on her aid in battle. He defeats her with the help of the Warrior of Light, allowing Garuda to acknowledge his strength and summon her when needed.
  • Friendly Enemy: The boss fight against her is but a test to affirm that Noctis is worthy of her aid.
  • Gone Horribly Wrong: Because some of the MTs attacked the Ixal after being pulled into Eorzea, they attempted to summon the primal Garuda for protection. But Noctis's presence in the world called to the Messenger, summoning her instead of the Lady of the Vortex.
  • Leitmotif: "Apocalypsis Noctis", the Astral boss theme of FFXV, plays during her battle.
  • No Name Given: Although it isn't brought up within the crossover itself, Garuda is a servant of the Astrals from ancient times whose real name has been lost to history. After arriving to dispatch of the Lady of the Vortex following the Ixal's accidental invasion of Eos, she takes the primal Garuda's name as her own.
  • You Will Not Evade Me: One of her most powerful attacks is "Mistral Gaol", which creates a vacuum that draws her foes into range. The only way to avoid it is to Warpstrike to a pillar near the edge of the arena.

The Beans

Race: Bean
A collective of diminutive, unintelligble bean-shaped creatures with an obsession with healthy competition. Despite not being able to communicate directly, Godbert Manderville nonetheless respects their tenacity and has built Blunderville Square in the Gold Saucer as a gesture of friendship.
  • Mythology Gag: The Pink Bean minion's description comments on a rumor that "underneath its rotund exterior is a skeleton that looks like a nightmarish amalgam of man and bird", referencing an official Tweet with art of a Fall Guy Bean's horrific skeletal structure.
  • Ridiculously Cute Critter: Stubby bean-shaped people with cute, beady eyes who communicate in high-pitched mumbling. Just don't look too much into their interior biology.
  • The Unintelligible: The Beans can only communicate in gestures and muffled mumbling. While nobody's quite sure what they're trying to say, they seem to appreciate Godbert's construction of Blunderville.
  • Units Not to Scale: The above Tweet also confirms that the average Fall Guy is canonically six feet tall. In Final Fantasy XIV, they've been shrunk down to about six inches to better serve as player minions.

Clive Rosfield

https://static.tvtropes.org/pmwiki/pub/images/clive_rosfield_ff14.png

Once the prince and First Shield of the now fallen Duchy of Rosaria, Clive is found unconscious and confused at the bottom of the Burning Wall in Eastern Thanalan. He travels with the Warrior of Light and the Wandering Minstrel in hopes of reclaiming his lost memories and returning to where he needs to be.


  • Amnesiac Hero: Clive arrives in Eorzea without any of his memories besides his name and his ability to fight. Although it's initially thought that he was suffering some kind of physical or magical ailment, Kan-E reveals that Clive's lack of memories is likely due to his own mind refusing to face the truth of some deep trauma from his past.
  • Birds of a Feather: The Wandering Minstrel refers to Clive and the Warrior of Light as "twin stars", one shining a burning crimson and the other a purest white. Although their time together is brief, Clive trusts the Warrior to aid him in his Battle in the Center of the Mind and they both have a great deal of experience as warriors who have battled eikons.
  • Heroes Love Dogs: Clive's closest companion is his wolf, Torgal, whom he raised from a pup. Torgal appears at the end of the event to guide Clive home to Valisthea after Clive reclaims his lost memories.
  • Late-Arrival Spoiler: The reveal during the Battle in the Center of the Mind is that Clive is the second Dominant of Fire, and thus the one responsible for killing his brother Joshua at the Phoenix Gate assault. This reveal is a major twist in his home game.
  • Master Swordsman: Clive was once the First Shield of Rosaria destined to defend his brother Joshua, the Dominant of Fire, from all who would threaten him. Clive still remembers how to fight even after losing most of his other memories, deftly dodging most of Ifrit's attacks and responding in kind during his Battle in the Center of the Mind.
  • Playing with Fire: He's able to use fire-based powers because he's the Shield blessed by the Dominant of Fire, the Phoenix. Also, because he's the second Dominant of Fire, Ifrit.
  • Trauma-Induced Amnesia: Kan-E-Sanna checks Clive for any physical or magical ailments that could be causing his lack of memories. After finding none, she diagnoses him as having repressed his own memories due to some horrific trauma he experienced in the past.
  • You Will Not Evade Me: The dodge mechanic from his home game is used against the Infernal Shadow. Occasionally, there will be attacks that neither he nor the Warrior of Light can avoid conventionally. Instead, you have to dodge at exactly the right moment to avoid getting hit. Doing so will also give you access to a dash that counters with a blade of light. There's also an "Infernal Flames" move which does the same thing without needing to dodge first, except with the wing of Phoenix instead of a blade of light.

    Heavensturn 
These characters are related to Eorzea's version of the New Year events.

The Bugyo

Race: Eastern Hyur
Ambassadors from Hingashi sent to Eorzea to foster cultural understanding between the two regions.

Ryu Bugyo

Race: Eastern Hyur
The Ambassador for the 2023/2024 Heavensturn event, she attempts to foster cultural understanding via a chocobo chick in a dragon costume.
  • Lost in Translation: In-Universe, this is the problem she is dealing with - she is showing off a chocobo chick in a dragon costume, which is really adorable. However, she keeps referring to it as a "ryu", which absolutely baffles Eorzeans as they have no idea what a "ryu" is.

    Saint Valentione's Day 
Valentione's Day is a time of celebration when Eorzeans honor the life of Countess Arabell de Valentione: a high lady of Ishgard, who struck out against her life of cosseted detachment, and risked all in pursuit of a pure and all-consuming love. In the years after the countess' passing, a tradition became established among the Ishgardian populace: every year at this time would they strive to emulate her passion and her bravery, by plucking up their own courage and bestowing a token of love upon the object of their affections. These characters are related to Eorzea's equivalent of Valentine's Day.

Lady Lisette de Valentione

Race: Wildwood Elezen
Lady Lisette is a direct descendant of Countess Arabelle de Valentione, and her very image, both in beauty and in spirit. Whether it is by her tireless exhortations or simply by her captivating presence, there is none who stokes the fires of passion in Eorzean hearts more than she.
  • The Artifact: The crest of the Ishgardian House Valentione, first shown during the 2011 event, features a heart symbol and an armored knight flanked by two sexily clad women with weapons: A hyur with a spear on the left and a miqo'te with a sword on the right. In Legacy, Coerthas was a lot more diverse and all base races were shown living there, including a few miqo'te, but since A Realm Reborn almost every other race than elezen or hyur have completely disappeared. The crest later shows up again in the 2024 event and still prominently features a miqo'te despite none of them living there since.
  • Clingy Jealous Girl: In the 2024 festivities, Lisette is outraged and horrified to see her fiance Hortefense seemingly cavorting with another woman in the midst of the Valentione's Day festivities. She eventually works up the courage to confront them with the encouragement of her friends, only to find that her anxiety and anger was for nothing, as the woman had been asking Hortefense how to better emulate Lisette's pursuit of love. Although Lisette is horribly embarrassed, Hortefense believes that Lisette's spirit and righteous anger make her even more attractive, as though the Fury herself had descended before him.
  • Hair-Trigger Temper: Can get really angry when people are uncooperative.
  • Love Freak: As expected.
  • Nepotism: She was accused of being biased towards choosing her sister for 2020 Valentione emmisary. She really did not try to hide that she wants her to win but ultimately left the decision to the player so as to be impartial.]
  • Oblivious to Love: Despite her passions to spread love in Eorzea, she herself is completely blind to the advances of her most loyal follower Hortefense. This changed in the 2016 event when an astrologian read their love destiny and saw they would be perfect soulmates.
  • Passing the Torch: In the 2023 event, Lisette is convinced to let Astrid run the festivities to give Lisette time to enjoy the holiday with Hortefense. From then on, Lisette declares that the role of emissary is Astrid's now.
  • Sophisticated as Hell: She sounds very different when angry.
    I said quit your godsdamn squabbling and get over here before I kick your worthless arses from here to Coerthas!
  • Valentine's Day Episode: The quests she is involved in serve as this.

Astrid de Valentione

Race: Wildwood Elezen
Lisette's sister and emissary in training.
  • Bifauxnen: Contrasting with her sister's pseudo-maid uniform, she dresses in a very sharp suit. Valentione's 2023 brings this under discussion with fellow emissary trainee Emilie, where she swaps out her usual suit with the more feminine Valentione Emissary's Dress to emulate her older sister. She was clearly unhappy with the image change, taking encouragement from the Warrior of Light to present herself the way she wants to be and wear the suit she's more comfortable with.
  • Office Romance: Her suggestion to the client in the 2020 event comes off as this as she thinks he has a higher chance of romance if he talks to clients he's familiar with.

    Little Ladies' Day 
Little Ladies' Day is the one day a year Eorzeans celebrate the young maidens that bring such joy to all reaches of the realm. This most wonderous of celebrations can be traced back three centuries past, to a time when the Thorne Dynasty still reigned in Ul'dah. Princess Edvya, being the plucky young girl she was, grew disenchanted with palace life and decided one day to see what the other side of the castle walls had to offer. Finding the opportunity to do so by exchanging garb with a miller girl, she slipped off into the town in search of an adventure. It didn't take long for the inhabitants of the palace to realize she had gone missing and upon learning of her disappearance, her father—Sultan Baldric Thorne—was stricken with panic. Summoning his entire guard, he ordered they find and return his precious daughter before any harm befell her—even if it meant tearing the city apart.

...And thus the city was torn apart, with the miller's house bearing the brunt of this terrible assault. The poor man whose daughter aided the princess' flight could do naught more than watch as they ripped his house to pieces and pelted his family with threats of imprisonment and worse. To the good fortune of all, the princess was soon found just outside the palace walls and once she was safely returned to him did the sultan realize the grave mistake he made. Ashamed and wishing to make amends, not only did he order that his finest craftsmen rebuild the miller's house from the ground up; he offered to make recompense by personally serving as seneschal to the miller girl for a day.

The smallfolk were deeply moved by this unforseen display of humility and seeing that, Sultan Baldric—in a vow to never forget the lesson he learned that day—declared that each year he would serve as seneschal to a common girl who was to be chosen by the townsfolk by lot. Even in his death, the tradition continued, living one as the Thorne Dynasty gave way to the House of Ul. In time, it spread to the other nations, where it grew in popularity and came to be the Little Ladies' Day festival that we all know and love today. These characters are related to Eorzea's counterpart of the Japanese Holiday of Girl's Day.

Princess Edvya Thorne

A past princess of Ul'Dah's Thorne Dynasty who disguised herself as a peasant to see the world beyond her palace and seek adventure.
  • Prince and Pauper: She disguises herself as a miller's daughter to see the world outside the palace, with the miller's daughter taking her place. They got found out however and Edvya's father, Sultan Bardic Thorne, desperately sent his army to look for her and destroyed the miller's house in his search.
  • Posthumous Character: As a historical character of a bygone era this is a given. Her spirit had possessed a mammet made in her likeness.

Nanapasi

Race: Dunesfolk Lalafell

One of two key characters in 2015's Little Ladies' Day event. He is attempting to recreate decorations from the Thorne Dynasty for his daughter Ninimo.


  • Parents as People: Nanapasi loves and wants to dote upon his daughter Ninimo, but his work as a dollmaker keeps him away from her. His taking her to celebrate Little Ladies' Day is meant to be a way of compensating for this, but his preconcieved notions of what a lady should be doing gets in the way of him seeing what Ninimo actually wants to do. He's acutely aware of this because of Ninimo's unhappiness and begs the Warrior of Light's aid in helping him reconnect with her.

Ninimo

Race: Dunesfolk Lalafell

Nanapasi's daughter and the other central character of 2015's Little Ladies' Day event.

The Songbirds

A trio of preteen Idol Singers formed for the Little Ladies' Day festival, consisting of Ulala, Masha Mhakaracca and Narumi. The group's road to stardom has been a little rocky. They are the characters that 2016 and 2017's events centers around.
  • Color-Coded Characters: The Songbirds have a primary color motif. Masha is Blue, Ulala is Red, and Narumi is Yellow.
  • Idol Singer: All three of them formed an idol group for the year's festival.
  • Limited Wardrobe: Averted. All three girls will get more costumes the more popular they are.
  • Mythology Gag: They performed Siren Song, a song that was also performed a trio of songsresses from 1.0.

Ulala

Race: Dunesfolk Lalafell
A Dunesfolk Lalafell in the Songbirds. Claims to have a lot of charm and wants to be the best songstress in the realm.

Masha Mhakaracca

Race: Keeper of the Moon Miqo'te
A Keeper of the Moon Miqo'te in the Songbirds. She is very good at dancing.
  • One Degree of Separation: Masha's surname and dialogue implies her to be the sister of Hildibrand's assistant Nashu, who the player might be familiar with from doing the Hildibrand quests. Her dialogue in the 2016 event backs this as she mentions her sister running off with a wealthy man's son in Ul'dah. She seemingly has a very low opinion of Hildibrand because of this.

Narumi

Race: Raen Au Ra
A Raen Au Ra in the Songbirds. She is the daughter and apprentice of a traveling merchant from the Far East and thus is only in Ul'Dah for a little while.
  • Big Eater: Narumi says she has quite a large appetite.
  • Fantasy-Forbidding Father: Her father didn't want her to become an entertainer and took a while before letting her join the songbirds.
  • Shrinking Violet: Narumi is very shy offstage, which is why she wanted to be in the Songbirds.

Lonesome Girl

A young, nameless girl who came to Ul'dah to take part in the festivities and enjoy the Songbirds' concert. The player finds her looking for her missing jewelry that was given to her by her father.


  • Dead All Along: The man she tasks the player with entrusting her jewelry to reveals that she is his long dead aunt who was kidnapped during a past Little Ladies Day years ago back when he was an infant.
  • No Name Given: Even after learning her identity, we never get her name.

Marabel

An aspiring fashion designer looking to compete in a fashion show being held on Little Ladies' Day, she enlists the Warrior of Light's aid in designing and later modeling her work before all of Ul'dah.


  • Small Name, Big Ego: She introduces herself as one of Eshtaime Aesthetic's finest accessory artisans... before quickly admitting that she's still under an apprenticeship. But she has the desire and work ethic to make it happen along with the best model imaginable in the Warrior of Light.
  • Tears of Joy: Her response to winning the fashion show is to burst into sobs of joy.
  • Unexplained Accent: She speaks with a certain accent not like that of a typical Ul'dahn. It more closely resembles that of fictional fashion designers like Edna Mode. This is most noticeable by her continued use of "dahling" instead of "darling". No explanation is given for this.

Aldithya Thorne

https://static.tvtropes.org/pmwiki/pub/images/aldithya_ffxiv.png

The sickly heiress to House Thorne, whose ancestor Edvya inspired the Little Ladies' Day festivities. She is proud of her family's storied traditions and seeks to spread the joy of the event, but her poor health and her family's protectiveness stifle her attempts to participate, forcing her to slip away from her guardians.


  • Delicate and Sickly: According to the royal seneschal, Aldithya was born with a frail constitution and has always been sickly. Her family and servants are always worried about her collapsing or being kidnapped because of her illness. When you encounter her during the 2023 festivities, she's resting alone on a seat in the Gold Court, as she fears she'll faint if she so much as stands up. This is why she needs the Warrior of Light's help in solving the mystery behind her ancestor's fan.
  • Famous Ancestor: She is a direct descendant of Edvya, whose act of rebelliousness led to the events that would give rise to the Little Ladies' Day celebrations.
  • Generation Xerox: Flashbacks show that Aldithya is the spitting image of her late mother Claudia and bears the same passion for the Little Ladies' Day festivities. They also possess the same frail constitution, which is why her father Fortin tries to hide the dance from Aldithya, lest she collapse from overexertion as Claudia did and threaten her already poor health.
  • Innocent Flower Girl: Downplayed. In an effort to participate in the 2019 Little Ladies' Day festivities, Aldithya grew daisies in her family's garden to be made into flower crowns. Her health significantly, but temporarily, improves in the process, leading her to slip away and distribute them before her health worsens again. While Aldithya's motives fit the pureness of the trope, she's far more firm and confident in her endeavors than most examples.
  • Locked Out of the Loop: During the 2023 festivities, she discovers an antique fan designed after the one used by Edvya. Aldithya enlists your aid in discovering its origins when her father, the head of House Thorne, proves oddly silent. You learn that Aldithya's fan once belonged to her mother and was crafted specifically for performing the Little Ladies' Dance. Both the historian and the Mythril Eye reporter she consults are confused that Aldithya is unaware of this, while her father insists he knows nothing about it. This leaves Aldithya baffled as to why her parents haven't passed down their family's traditional dance to her. This is because the last time Claudia performed the dance, she nearly collapsed from overexertion, potentially accelerating her demise. Fortin hides the dance from Aldithya in an effort to avoid a case of History Repeats.
  • Missing Mom: Her mother Claudia possessed the same sickly constitution that Aldithya now has and passed away when Aldithya was little.

    Hatching-tide 
A fledgling festival, Hatching-tide was born of a prophetic dream visited upon a Gridanian maiden named Jihli Aliapoh. In her dream, the Twelve Archons of old appeared, those heroes who saved the realm from the destruction of the Sixth Umbral Calamity. Descending from the heavens atop beautifully decorated eggs, they said to Jihli, "Arise, young Dreamer, and make ready the vessels for our return." And so she did— painstakingly painting and gilding eggs to match those from her vision. Word of the prophecy spread, and Jihli attracted helpers to assist in her toils. After the Calamity, the festival grew further, as townsfolk and adventurers flocked to celebrate the Archons of yore, who many believe had some hand in delivering the realm once again. These characters are related to Eorzea's version of Easter.

Jihli Aliapoh

https://static.tvtropes.org/pmwiki/pub/images/jihli.jpg
Race: Keeper of the Moon Miqo'te

A recurring character who appears around Hatching-Tide, a recently created festival that she claims was granted to her by the Twelve Archons of the Sixth Astral Era.

Nonotta

https://static.tvtropes.org/pmwiki/pub/images/nonotta_ffxiv.png
Race: Dunesfolk Lalafell
Jhili's right-hand woman.
  • Pungeon Master: She seems to have caught the egg pun habit from Jihli.

Motte

Race: Midlander Hyur
One of Jhili's Dreamers.

Hamlyn

https://static.tvtropes.org/pmwiki/pub/images/ffxiv_hamlyn.png
Race: Highlander Hyur

A self-described connoisseur and passionate aficionado of the tonberries of legend. He comes to the 2023 Hatching-tide festivities to spread his love for the tonberry far and wide, citing their perfectly round heads as a perfect fit for the egg-based activities.


  • Crazy-Prepared: He just so happens to have a means of providing electrical insulation to his tonberry costumes when the Sylphs start pranking the festivities to vent their frustration over the dissolution of their boar fighting rings.
  • Creepy Good: The Warrior of Light's journal entries have them creeped out by the sheer zeal Hamlyn takes in putting them into a tonberry costume and pawing it off of them. Not to mention his Vader Breath from being in his costume constantly. Despite this, he's nothing but helpful throughout the event.
  • The Faceless: He's never seen without his costume on, leaving it ambiguous what race he is. Under the hood in the game files, he's a Highlander Hyur, but there's no way for the players to know this unless aside from his stature and name.
  • Goofy Suit: Hamlyn is constantly wearing a tonberry costume he wove himself. According to the Warrior of Light's journal, the costumes are cumbersome and sweaty to wear as part of a festival, much less running around scaring Sylphs while dodging lightning bolts and retrieving eggs.
  • Otaku: He's utterly obssessed with tonberries, breathing heavily both from wearing his silly mascot suit constantly and from sheer excitement at being able to gush about his favorite creatures. He apparently sowed every single tonberry costume he distributes by hand in varying sizes to acommodate every playable race in the game.
  • Vader Breath: Hamlyn often ends his sentences with heavy breathing, both from exertion from wearing his costume all day and sheer excitement from being able to share his love of the tonberry with all of Gridania. Everyone around him finds it creepy, but he's helpful and nice enough that they don't bother him about it.

    The Make it Rain Campaign 
A yearly promotional campaign for the Manderville Gold Saucer which sees the venue offering new events, unique rewards, and higher bounties of MGP for its attractions. It also tends to attract its own fair share of oddities and unique goings-on each year.

This event is the one holiday that isn't an analogue of a real-world holiday. It exists on a practical, meta level to fill what would otherwise be the large gap between Hatching-Tide (Easter) and Moonfire (high summer).

Roland

Race: Midlander Hyur
An employee of the Gold Saucer, who wanted the Warrior of Light to test out new ideas for events
  • The Man Behind the Man: For the murderer. Except it wasn't an actual murder, but a hoax. Roland's idea for the new attraction is a murder mystery, with everyone but the Warrior of Light in on the ruse. Goncquard was even given a powerful sleeping agent to fake his death.

Ollier

Race: Midlander Hyur
An employee for the Gold Saucer, he and the Player Character are tasked with investigating a murder

Goncquard

Race: Wildwood Elezen
A frequent customer of the Gold Saucer who was poisoned to death.
  • Does This Remind You of Anything?: Someone in Thanalan winds up getting poisoned to death only for it to turn out that he was just in a state or torpor. Sounds a little familiar does it. The difference is that the Player Character is not framed for this.
  • Faking the Dead: He wasn't actually dead, but he was given an powerful sedative.

Z'napha

Race: Keeper of the Moon Miqo'te
One of three suspects for the murder of Goncquard. She is the waitress that served his food.

Lyell

Race: Midlander Hyur
One of three suspects of Goncquard's murder.

Flaurie

Race: Wildwood Elezen
Goncquard's wife, an one of three suspects of his murder.

Kokomui

Race: Dunesfolk Lalafell
A Lalafell who often saw Gonquard gamble. He claims that Gonquard is far luckier than he is.
  • Mistaken for Murderer: Played With. He is the one who administered the poison that killed the victim. This trope comes into effect when you do not piece together all the evidence and assume that his motive was out of envy, which in turn gets him arrested by the Brass Blades. The real mastermind simply hired him to do the deed. Also, the victim wasn't really dead to begin with.

Nanaphon Sasaphon

Race: Dunesfolk Lalafell
A sabotender-loving Lalafell who adores the mascot of the Gold Saucer. But after six of his auditions are met with rejection, Nanaphon is ready to toss in the towel until a chance encounter with the Warrior of Light and Godbert Manderville.
  • Ascended Fanboy: At the end of his debut event, Nanaphon finally achieves his dream of becoming Senor Sabotender.
  • Method Acting: In-Universe. Encyclopedia Eorzea III reveals that Nanaphon continued his training to be a better Senor Sabotender even after landing the role. This has gotten him in quite a bit of trouble, as he admits to being riddled with needles after trying to hug a wild cactuar and once collapsed after trying to live like sabotender by drinking nothing but water.
  • You Have GOT to Be Kidding Me!: Should you express surprise that Senor Sabotender isn't a real sabotender, Nanaphon will show alarm and ask if you're joking around.

    Moonfire Faire 
The Moonfire Faire is a summer celebration held together in large part thanks to the efforts of adventurers. It all began some years past when the Adventurers' Guild marshaled its forces to fight off the advances of the Bombards. Since then, the faire has been held every summer, even if the Bombards do not appear. It is a way for the guild to broaden its influence and appeal. These characters are related to Eorzea's Summer Festivals.

Haermaga

https://static.tvtropes.org/pmwiki/pub/images/ffxiv_haermaga.jpg
Race: Sea Wolf Roegadyn

A veteran adventurer and the Chairman of the Moonfire Faire. He's an everpresent fixture of the festivities, always trying to come up with new ways to help people enjoy the Faire while keeping attendees safe.


The Go Go Posing Rangers

Race: Sea Wolf Roegadyn, Wildwood Elezen and Midlander Hyur
Discipline: Pugilist, Marauder and Rouge
A trio of warriors hired to defend against the Bombard King... who have a few kinks to work out with their teamwork.
  • Affectionate Parody: These three are Spoofs of the Super Sentai/Power Rangers series.
  • Color-Coded Characters: Their armor seems to be colored like the Grand Companies, with a Red, Yellow and Black member. The explosions in their introduction however have a Blue one instead of Black with a more traditional primary color motif.
  • Determinator: All three are very determined to stop the Bombard King, and very dedicated to their training.
  • The Promise: According to the Yellow Ranger, the Red Ranger made a promise to a little boy and his imaginary cat who wished for a masked man to vanquish the voidsent. A Promise that all three Rangers wish to keep. The Yellow Ranger, in particular, seems to have this as his motivation for being stronger.
  • Rookie Red Ranger: Their leader feels like he's unfit for the job of Red Ranger. The first repeatable quest has him training against burning dummies.
  • Secret Identity: Naturally they have secret identities. Something the Red Ranger lampshades, by making a point of not fighting for personal glory. With that said, they are prone to nearly revealing the identities several times. At the end of the quests, the Black and Yellow Rangers come clean and reveal themselves to be two of the people organizing the Faire, with the Red Ranger revealing his true identity as Haermaga after the Bombard King is defeated.
  • Sentai: They are a group of armored warriors with poses, a combination attack and even an intro with explosions.
  • Signature Move: They, of course, have a Combination Attack, the Firefall Battle Formation. Yet they are unable to consistently pull it off, until the Bombard King comes.
  • "Super Sentai" Stance: They aren't called the Posing Rangers for nothing. The players can even use these poses themselves, complete with mirrored versions.
  • Trademark Favorite Food: The Black Ranger has an affinity for Shaved Ice. Due to being a reminder of the Red Ranger helping her escaping her life as a worker in Ul'dah.

The Bombard King

A Voidsent that arrived 5 years ago and generated a massive heat wave that caused the Cascadiers to create the Moonfire Faire to enlist Adventurers to aid them.
  • Big Bad: Of the Moonfire Faire quests, particularly 2016's.
  • Heel–Face Turn: In 2020, a Kobold-constructed Bombard is used to fight off the Supershark.

The Supershark

A bipedal shark monster that's been terrorizing patrons of the Moonfire Faire.
  • Big Bad: Of 2020's Moonfire Faire event.
  • The Bus Came Back: It makes its return for the 2023 event.
  • Fire/Water Juxtaposition: The Supershark's water-based attacks vs. the Bombard's fire-based explosions.
  • Making a Splash: Unsurprisingly, a shark uses Water-elemental attacks.
  • Monster Is a Mommy: After driving off the Supershark, the captain of the Endeavor appears with a baby shark that apparently jumped onto his ship while he was out fishing. The Moonfire Faire organizers brush the idea that the two are related off as a concidence.
  • The Unfought: The Adventurers do not fight the Supershark directly, instead dancing to give power to a Bombard to fight on their behalf. Justified, as it's believed that if the Adventurers were to fight the shark directly, it would get a taste for human blood.

Lyonell

https://static.tvtropes.org/pmwiki/pub/images/lyonell_unmasked.png
Race: Midlander Hyur
Epithet: The Sunshine Savior
A young, eager adventurer who volunteered for the role of Sunshine Savior at Haermaga's behest during the 2023 festivities. But he trembles under the pressure of prying eyes, leading him to don the gaudy outfit Haermaga had prepared several Faires ago to keep his nerves under control.
  • Affectionate Parody: Where the Posing Rangers are a parody of Super Sentai/Power Rangers, Lyonell and the Sunshine Savior is that of Kamen Rider. Despite this, the devs leaned heavier on Power Rangers while hyping up the event and the costume, which makes sense as the Phoenix Riser Suit has major cues from the Zenkaiser suit from Kikai Sentai Zenkaiger.
  • Allegorical Character: He is clearly intended to be a representation of players who are too afraid to socialize and push themselves after a bad experience with a judgmental party. He's an adventurer who's eager to help and learn but terrified of being judged by others, hiding away and working alone because of his social anxiety. But once he's able to step up to the challenge and overcome this anxiety, he's adored by the attendees of the Moonfire Faire and proves himself brave, capable, and inspiring all at once.
  • Animal-Themed Superbeing: While his official title is that of the Sunshine Savior, his costume is designed after a Phoenix rising from the ashes the way Eorzea did following the Seventh Umbral Calamity. The outfit, acquirable by players, is officially called the Phoenix Riser Suit. This ties into Lyonell's fiery punches and kicks while in the costume, as well as him rising from the ashes by getting over his trauma over being judged thanks to the encouragement of the Warrior and the crowd he's protecting.
  • Diving Kick: In true Toku fashion, Lyonell finishes off the Supershark with a Rider-style kick that ends with the target exploding.
  • Performance Anxiety: Lyonell is kind and eager-to-help, but the thought of others' prying eyes on him sends him into a panic, leading him to tremble and mutter apologies at all sorts of imagined offenses. He normally hides his face in a helmet to deal with this, but the sweltering heat of Costa del Sol in the middle of summer forced him to remove it. But he's able to get his nerves under control once he dons Haermaga's costume. This is because he once had a disastrous assignment that ended in the loss of his reputation among his friends and clients. This was so traumatizing that he became terrified of meeting the gaze of others out of fear of being judged like that again. At the end of the event, the Warrior's encouragement along with the cheers of the crowd restores his confidence in himself and he beats up a Supershark with nothing but his bare hands.
  • Security Blanket: Lyonell suffers from Performance Anxiety, breaking down into trembling and constant apologizing whenever his face is able to be seen. He normally wears a helmet to deal with this, but Costa del Sol is too hot in the summer to wear one. Luckily, Haermaga's costume features a helmet with an opaque one-way visor, which helps Lyonell get his nerves under control.

    The Rising 
An annual event taking place right after the Moonfire Faire, the Rising is a celebration of Eorzea's rise following the Seventh Umbral Calamity, and a memorial to those lost in the wake of the realm-changing disaster. As part of the celebration, fireworks are launched after sunset, illuminating the night sky in dazzling colors. These characters are related to the annual celebration of the launch of Final Fantasy XIV: A Realm Reborn.

Wandering Minstrel

See Final Fantasy XIV - Allies

Naoki Yoshida

Race: Human
A man hailing from a plane of existence far beyond Hydaelyn, who offers thanks to the Adventurers he meets for their deeds of heroism in Eorzea. His likeness is exactly like that of a certain wandering minstrel...
  • Author Avatar: This is very literally Yoshi-P, the main director and producer of Final Fantasy XIV, Breaking the Fourth Wall to speak in this role to the player and player character. He also serves as representative of the game's development team in general.
  • Breaking the Fourth Wall: It doesn't get much more broken than the lead of the FFXIV development team coming into the game!
  • Descended Creator: Even moreso than the Wandering Minstrel: he literally greets Adventurers from far beyond Eorzea to thank them.
  • Thanking the Viewer: He'll always thank the players for playing the game and supporting him every year.
  • Unlimited Wardrobe: Starting with Heavensward, he dresses himself based on the current expansion's promoted job.
  • Vagueness Is Coming: While speaking to the Warrior of Light, he usually makes statements that might sound strange, but have to do with an upcoming patch or expansion.

Kipih Jakkya

Race: Keeper of the Moon Miqo'te
A reporter for the newspaper The Raven who appeared for for Lightning and Noctis's crossover event.
  • Mythology Gag: She has said that she ran around asking people questions moments before the gradual fall of Dalamud. This was based after a Game Master role-playing as Kipih asking random players in-game questions about the incoming calamity.
  • Non-Standard Character Design: Despite being a Keeper of the Moon, she has Seeker of the Sun eyes.
  • Promoted to Parent: Nhagi'a mentions that she was responsible for caring for him when he was no more than ten after their parents died. She continued working as a reporter even while taking care of his needs.

Nhagi'a Jakkya

https://static.tvtropes.org/pmwiki/pub/images/nhagia_jakkya.png
Race: Keeper of the Moon Miqo'te
Discipline: Pugilist
Kipih's younger brother and a newly-registered adventurer, first appearing in The Rising 2022.
  • Ascended Fanboy: When he was young, Kipih's work as a reporter would bring him all sorts of stories of adventurer's fighting monsters, routing bandits, and helping those in need. These stories inspired Nhagi to become an adventurer to emulate the heroic adventurers he'd grown up admiring.
  • Audience Surrogate: Of new players around the world, excited, but uncertain where to get started.
  • Big Brother Worship: Nhagi holds his sister Kipih in high regard and seeks her approval by proving he can make it as an adventurer on his own. He's stunned when she scolds him for his I Work Alone mindset. Kipih discusses this herself to the Warrior while reflecting on Nhagi's behavior.
    Kipih: If he could just focus on what actually matters... Instead, he obsesses about gaining my approval and compares himself to others... [sighs]
  • Call-Back:
    • He was only mentioned in passing by his sister Kipih, who at the time left her job to evacuate the impending Seventh Umbral Calamity. He was eventually given an appearance and name.
    • To players who started in U'dah, his introduction is a recreation of the first time you enter the city.
  • I Work Alone: In the 2023 Rising event, he comes to the conclusion that any adventurer worth their salt must be able to get the job done alone, refusing to join or lead a party. This nearly gets him killed when he's thoroughly outnumbered by bandits from the Quiveron Manse. Kipih lambastes him for this and tells him to quit being an adventurer if he's going to keep this mindset up. He later explains that he works alone to prove himself because he felt he was a burden to her when she had to care for him growing up.
  • Naïve Newcomer: He's new to the business, needing guidance from the Warrior of Light to get started with his new lifestyle. While he's bright, kind, and brave, he's lacking in experience and has some skewed ideas of what it means to be an adventurer.
  • Sweet Tooth: He's a fan of the Quicksand's crumpets, which are springy and "drowning in butter and honey".

    All Saint's Wake 
Legend has it that, once a year, the Twelve honor the saints by hosting a lavish feast in the heavens. While the saints are away, however, the realm is bereft of their divine protection, and creatures of darkness come out in droves. Fearing for their lives, the people took to shutting themselves inside their homes. Those who had no choice but to venture outside disguised themselves as fiends, in hopes that they would go unnoticed by the real ones. But with so many adventurers in Eorzea to keep people safe when the saints cannot, the people of Eorzea feel no reason to be afraid and have since turned All Saint's Wake into a fun celebration. These characters are related to Eorzea's version of Halloween.

The Continental Circus

A troupe of circus actors that seems to have an air of the supernatural. They're Imps wanting to usher in the Night of Devilry and are capable of using illusions, glamours and shapeshifitng.

  • Halloween Episode: Any quest involving them are guaranteed to be this.
  • Haunted House: 2016's events has them redecorate Haukke Manor into something called the Haunted Manor (though Haukke was already haunted by voidsent beforehand), using magics that can erode the visitor's sanity.
  • Hell on Earth: The Imps' ultimate goal every year is to trigger the Night of Devilry, opening a stable portal to the Void so that a legion of voidsent can invade and ravage Eorzea.
  • Missing Child: They once transformed children into voidsent, without the parents knowledge. The parents in turn are worried sick about them and think they had vanished without a trace.
  • Most Definitely Not a Villain: The Continental Circus isn't very good at hiding their true villainous intentions. The Adventurer's Guild is aware of their true nature, and always sends a representative to investigate any wrongdoings.
  • Pumpkin Person: The leader of the troupe, Impresario, is an Elezen who always wears an orange jack-o-lantern mask.
  • Shapeshifting: They can change the form of others into those of monsters, world leaders and other entities.
  • Slave to PR: When the Circus' plans inevitably fail each year, they have to keep the festivities going because to do otherwise would bring the Adventurer's Guild on top of them, and they know it.
  • Unwitting Pawn: In the 2014 All Saints' Wake, the Circus is tricked time and again by the Pumpkin-Headed Apparition to create genuine fun and good will for the people of Eorzea under the impression that the spells and tricks would lead to their ultimate goal.

The Pumpkin-Headed Apparition (The Great Gourd)

Race: Voidsent
A mysterious figure that offers to help the Adventurer's Guild in undoing the Continental Circus' machinations.

  • All-Powerful Bystander: The 2019 event reveals that she was the person who created the circus in the first place, but intended it to bring voidsent and mortals together in celebration rather than bring about the Night of Devilry.
  • The Atoner: The coven perpetuating the Great Gourd are descendants of Mhach, trying to protect the realm from voidsent to atone for the pain and suffering their ancestors caused in the War of the Magi.
  • Creepy Good: The Apparition looks the part of a witch with a pumpkin for a head, and can often be cryptic, but is adamant that the Continental Circus should be thwarted and that All Saint's Wake should be a time to be celebrated. Revelations from late in Heavensward imply this person was a great leader of the Thirteenth and is one of the few to have kept their rationality after their transformation into voidsent.
  • Dark Is Not Evil: She's a voidsent, but her goal is to spread joy across Eorzea.
  • Good is Not Nice: She keeps her fellow voidsent reined in during the festivities, and she's perfectly willing to make examples out of any who go against her. In the 2023 event, she turns a number of rogue voidsent into pumpkins and makes them spend the rest of the festival as immobile decorations.
  • Legacy Character: The 2022 event reveals the Great Gourd is a title passed along a coven of voidmages throughout history. Though this is implied to be a lie she tells to hide her voidsent nature.
  • Pumpkin Person: As the name suggest, the Apparition has a pumpkin head. A white jack-o-lantern in this case.
  • Spanner in the Works: Every year the Apparition plays its part to undermine the Continental Circus and ensure a safe and fun All Saints' Wake.
  • Verbal Backspace: In the 2023 event, the Apparition has Papa Gruff working with her to make a safe and fun All Saint's Wake, assuring the Warrior of Light that she has since shackled — or rather, politely reasoned with him to no longer work evils.

Papa Gruff

Race: Voidsent
Epithet: The Scarlet Snout

The Continental Circus has been absent from Eorzea for a few years now. In their place, however, rumors of a man with a spectacular red nose have been spreading around, inviting people to a lovely feast in his home with his wife and son, Mama Gruff and Little Gruff.


  • Boxed Crook: After wreaking havoc in past events, Gruff reappears in the 2023 event but under the Great Gourd's command this time. She has him magically bound to only "tickle" not scar the people he's frightening, preventing him from causing harm as he did in celebrations prior.
  • Even Evil Has Loved Ones: Despite wanting to bring literal hell to Eorzea, he does have a wife and loves her dearly.
  • Good Feels Good: When the Warrior of Light helps him follow the Great Gourd's command to frighten people without hurting them, he find himself treated to thanks. He finds the sensation foreign, but pleasant.
  • Hell on Earth: Gruff and his family are all working towards the Night of Devilry to help voidsent invade the Source.
  • Last-Second Word Swap: Seeing the Great Gourd appear to turn a malicious voidsent into a pumpkin, Papa Gruff stammers out how dread—er, how pleasant it is to see her.
  • Monster Clown: A voidsent disguised as a hyur in full clownish garb out to steal souls for the Night of Devilry.
  • Trademark Favorite Food: Pumpkin Cookies, which you exploit to turn the tables on him for on All Saint's Wake 2022. They're his motivation for continuing to act under supervision in the 2023 event, on the pretense he gets more of them.
  • Your Soul Is Mine!: Those invited to Gruff's home have their souls torn from their bodies and subjected to terror until they're primed for a ritual to open a stable portal into the void.

    Starlight Celebration 
The Starlight Celebration can be traced back to ancient Ishgard. Long ago, a terrible battle claimed countless lives, leaving thousands of children orphaned in the harsh cold weather of Coerthas. Unable to bear their suffering, Ishgardian knights would offer these children board and lodging within their barracks. Of course, this was expressly forbidden, but the knights devised a plan to sneak them in, disguising the children in jackets of their scarlet uniforms. Owing to their generosity, the children survived the winter and lived to pay forward the kindness they had received. The former orphans would adorn themselves in scarlet uniforms, delivering gifts to children on the coldest week of the year. Thus, the Starlight Celebration was born.

Over the years, the celebration has undergone gradual changes. The snowy-bearded captain of the kind-hearted knights has become known as the "Saint of Nymeia" and children believe that he delivers their hopes and prayers directly to the goddess Herself. Similarly, his red-jacketed knights have become the "saint's little helpers." They are particularly beloved by the younglings, for it is their role to bring gifts to every child who sends a prayer to the Spinner. These characters are related to Eorzea's equivalent of Christmas.

The Saint of Nymeia

The leader of a band of Ishgardian Knights that brought in orphans and gave them succor, giving their jackets to keep them warm. Clad in crimson and with a snowy beard, his methods have led to the Starlight Celebration.
  • Christmas Episode: If you read something about his deeds, chances are you're doing a quest about the Starlight Celebration
  • Paper-Thin Disguise: Since 2015's festival, Godbert has donned the Saint's costume as part of the celebration. He also got his wife and the Guildmasters from the craftsmen guilds to disguise themselves as the Saint's Little Helpers.
  • Posthumous Character: He is mentioned only in reference to a tale about the founding of the holiday.

Baelfaled

Race: Sea Wolf Roegadyn

For 2015's Starlight Celebration, The Adventurer's Guild wanted to revive a tradition involving The Starlight Bell. Baelfaled is the one in charge of fixing the bell for this purpose, but for some reason the bell isn't providing the traditional melody.

Hervey

Race: Highlander Hyur
Discipline: Goldsmith

A Goldsmith that is helping Baelfaled with the bell.


  • True Meaning of Christmas: With the help of Julyan (disguised as the Saint's Little Helper), He realizes this is the problem with the bell. The Adventurer's Guild was using the event to build prestige and thus lost sight of the meaning of the Starlight Celebration, and were going overboard with the preparations. He then told Baelfaled of this while the Adventurers ensured the melody was as faithful as possible.

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