Follow TV Tropes


Characters / Final Fantasy Recurring Summons

Go To

This page deals with recurring monsters that can be called upon for help from the Final Fantasy series.

    open/close all folders 

An ancient war machine imbued with Holy power to protect mannote  by meting out its "Divine Judgment".
  • Arch-Enemy: To Odin in Final Fantasy XI.
  • Beam Spam: One of two ways his "Divine Judgment" is depicted (the other being a Wave Motion Gun).
  • Big Fancy Castle: Usually depicted as a mecha that is shaped like one.
  • Big Good: In a few games.
  • Final Boss: In of the Treasures of Aht Urhgan expansion in Final Fantasy XI, Final Fantasy XIV in his eponymous raid series, and in Bahamut Lagoon as a dragon.
  • Frickin' Laser Beams: Alexander's light-based attacks are typically shown to be from the turret of the summon's parapets. Games switch between whether this is an overwhelming series of blasts, one giant blast from a laser cannon, or both.
  • Foil: Ark/Cruise Chaser from IX was created to serve as this to Alexander. Both are incredibly powerful mechanical based summons. Alexander is a massive fortress with limited mobility while Ark is a transforming airship with high mobility. Alexander is heavily tied to the Holy element while Ark is tied to the Dark element.
  • Genius Loci: He's generally depicted as a city-sized summon, and several of his incarnations (most famously, Final Fantasy IX) are used as a residence. While he's not one of the more talkative summons in any appearance, he's just as conscious in all of his appearances.
  • Guardian Entity: Described as one to all mankind in some games.
  • Good Wings, Evil Wings: A few games give him a massive set of angelic wings.
  • Holy Hand Grenade: It's usually of the Holy element, when that element appears in a game.
  • Humongous Mecha: Is always one of the larger summons, taken to the most extreme degree in IX, Type 0, and XIV, where he's the size of a castle and takes more than one person to summon and in World of Final Fantasy where he's big enough to serve as a bridge that spans a massive desert between two countries. In all of these he's a story-line summon only, and can't be used in battle. In XIV, he's so massive that 3 entire raid series take place within it's body.
  • Light 'em Up: There are several Holy elemental summons across the series like Maduin and Ultima, but Alexander is more recurring and famous.
  • Pride: In games where he can talk, he's very boastful, calling himself the Hallowed King and demanding worship from all before him. He can, however, back up those boasts.
  • Red Baron: The Creator in XIV
  • Shoulder Cannon: VIII's incarnation.
  • Time Master: His Final Fantasy XIV incarnation is capable of reversing, freezing, and traveling back and forth through time.
  • Took a Level in Badass:
    • In his first few appearances he was just another summon. Then IX made him the ultimate Eidolon capable of taking out Bahamut, and he's since been regarded alongside Odin and Bahamut as one of the most powerful summons.
    • His appearance in Type 0 is also worthy of mention. He belongs to a special category of summons that take multiple people and a lot of time and preparation to summon successfully ( And the one time it is summoned it kills all of them from the strain, including a l'Cie), but once he does appear, he wipes out the entire enemy military in the spaces of about 10 seconds.
  • Wave Motion Gun: Particularly in his first appearance, his Divine Judgment was simply one powerful blast from a cannon.

The lord of all dragons who will only grant his allegiance to those who best him in battle. He reduces enemies down to ash and beyond with his trademark "Mega Flare".
  • Authority Equals Asskicking: As noted under Red Baron below, he's usually known as some sort of king or god of monsters. Hes also typicly one of the most powerful summons in most games he shows up in, usually right up there alongside Alexander.
  • Authority in Name Only: Despite often being called a king, he's typically never seen in any kind of position where he has any kind of authority, the title seeming to indicate his power more than anything else.
  • Ax-Crazy: In Brave Exvius. His desire for battle trumped all alliances, and during the war between Aldore and Hess he ended up attacking all sides indiscriminately in his search for worthy opponents.
  • Big Good: Whenever he isn't neutral, he's a very powerful benevolent force. This is especially seen in Final Fantasy X. Any of his acts of evil were either for the greater good or due to being controlled by a villain. XIV, however, completely averts this, as Bahamut causes an enormous calamity out of pure spite. And even then, everyone only thinks it's spite at first. As the player and a few others find out, it's actually still an attempt at finding justice... but Bahamut just isn't discriminating between his long-dead captors and other sentients after being forcibly imprisoned and tortured for millennia. The expansion reveals that that isn't even the real Bahamut, but a copy of him summoned as a primal to avenge the real one.
  • Breath Weapon: He usually fires his Mega Flare out of his mouth.
  • The Cameo: Appears as a monster in Super Mario RPG, except with an extra t in his name and Cool Shades.
  • Characterization Marches On: His debut in the original game just had him granting the class changenote , but moved into the role he was known for when summons were introduced in III
  • Defeat Equals Friendship: Typically needs to be defeated before he can used.
  • Fantastic Nuke: Mega Flare, along with its stronger variants Giga Flare and Tera Flare, often depicts a massive explosion, which starting in the 3D games tended to involve explosions similar to a nuclear bomb, or even bigger, large enough to be seen from space.
  • I Have Many Names: Title variant, he is also known as The Hallowed Father, the First Sire, Dragon King, God of Eidolons, Conqueror of the Skies, the Dreadwyrm. Final Fantasy IV and Dissidia Final Fantasy almost invoke the first trope by name when describing him.
  • Kill All Humans:
    • As part of his deal with Selh'teus, he and his army will kill all of the Enlightened Races, thus preventing the Keeper of Apocalypse which would be born from them from awakening and stop the resurrection of Twilight God Promathia.
    • His Eorzean incarnation was trapped inside an artificial moon for thousands of years before the end of FFXIV 1.0, and went on a devastating rampage when he was released, effectively terraforming parts of the land through the damage he caused.
  • Kill Sat: In FFVII as Bahamut ZERO, he's a living example of this as he fires a huge beam from space.
  • Non-Elemental: His attacks are this in all but his earliest appearances.
  • Noodle Incident: How he ended up inside Deathgaze's mouth is up to interpretation.
  • Our Dragons Are Different: To the point he can no longer be considered a dragon anymore.
  • Physical God: Often described as divine. Looking at the sheer amounts of destruction he can cause in e.g. VII, IX, and XIV, one can imagine why.
  • Pure Energy: Though Mega Flare began with a fire-elemental appearance, it was always Non-Elemental and has gradually evolved into just a blast of blue energy.
  • Red Baron: Has various titles throughout the series. Examples include "King of Dragons" to "Dreadwyrm".
  • Sequel Escalation: Initially, Mega Flare was Bahamut's ultimate attack and was one of the worst things a party could endure outside the final boss's attacks. Then came Giga Flare, Tera Flare, and Exa Flare. These days, Mega Flare is still Bahamut's signature move and very powerful, but there are far worse things he can do to you.
  • Turtle Island: A kind of variation, Bahamut in Final Fantasy V was a dragon-shaped peninsula that transformed to his more familiar appearance after he took off to the sky.
  • Wave Motion Gun: It generally attacks by firing one from its mouth.
  • Younger Than They Look: Strongest storyline Aeon, this badass giant dragon, which not even Yuna has the guts to dote on like many of her other Aeons, was no older than a young boy whose voice hasn't even cracked yet.

Sometimes translated as Carbunkl or Carbunkle, is a recurring Summon whose iconic appearance is easily recognized due to the gigantic Ruby that appears on its forehead from which it derives its name.
  • Ambiguous Gender: It is never outright stated whether Carbuncle is male or female in any of the games. Though in Final Fantasy XI the player could get the distinct impression of a masculine nature to the creature.
  • Attack Reflector: His primary power in the majority of Final Fantasy games is to cast Reflect on the entire party.
  • Badass Adorable: Aside from the various Chocobo Summons, he is easily the most Kawaisa of all the Summons in the series.
  • Beware the Nice Ones: In more recent editions, he is fully capable of dishing out a beating on the scale of any of the other summons, and in Final Fantasy XI he was the only summon who could be kept active 100% of the time with only one or two pieces of gear invested.
  • Everything's Better with Rainbows: Especially notable in Final Fantasy XI where the Summoner has to go on a quest with a ruby to collect the essence of all the elements in the world so that they can summon Carbuncle, who is their first Summon. But it also appears in other Final Fantasy games, such as Final Fantasy XIV, where there are actually different color Carbuncles depending on the type of role that the Carbuncle is to be fulfilling for the person summoning it.
  • Fantastic Foxes: Though there is some disagreement as to exactly what animal Carbuncle is supposed to be, it bears some resemblance to certain versions of the Kitsune of Japanese Mythology. Except unlike the Kitsune who have 9 tails, Carbuncle usually only has 2 tails.
  • Kamehame Hadoken: some of his more powerful attacks in Final Fantasy XI.
  • Killer Rabbit: if anyone were to compare the image of this thing jumping out of a hole in the ground to cast Reflect on the party in Final Fantasy VIII to the Level 80 Super Boss in Final Fantasy XI, and not come to this conclusion, they should seriously re-evaluate the meaning of the words.
  • Physical God: Though not technically the strongest summon in existence, in Final Fantasy XI, he does preside over a battlefield that proves quite challenging when compared to the other Summons' Battlefields. Especially prior to the level cap increase that brought the level cap to 80 since the Carbuncle in that fight was level 80.
  • Ridiculously Cute Critter: seriously, just look at her smile. And yes, that is Final Fantasy XIII's incarnation of Carbuncle.
  • Unfortunate Names: Be careful when searching for pictures of "Carbuncle" over the internet, lest you be greeted with Body Horror instead of a cute teal canine.note 
  • You Gotta Have Blue Hair: His primary form is that of a blue-furred (or green-furred, depending on the game) fox or squirrel or something. What can be said...

One of the two iconic races of the series, they're usually used as mounted steeds but are not to be underestimated in battle, where they use "Chocobo Kick" and "Choco Meteor" to great effect.
  • Series Mascot: Chocobos are a mainstay of the series, and have appeared in every game since they first appeared in II.
  • Summon Bigger Fish: Chocobo summon has a small chance of summoning the Fat Chocobo, which is larger than most Mooks.

A giant winged demon that appears in the image of Satan, he is the Gravity summon that drains the energy of enemies with "Dark Messenger".
  • Battle in the Center of the Mind: His battles apparently occur inside people's dreams. His Final Fantasy VIII incarnation dissolves the screen no matter where you decide to fight him and changes the battlefield into a pink-purple Amazing Technicolor Battlefield.
  • Big Red Devil: His usual form.
  • Bragging Rights Reward: In Final Fantasy VI, you find his magicite after beating Kaiser Dragon, but by that time you've done everything in the game except the Soul Shrine.
  • Casting a Shadow
  • Dark Is Not Evil: Leans more to Knight Templar or Well-Intentioned Extremist than outright evil. Doesn't stop people from misunderstanding him because he is still rather manipulative in his actions.
  • Dark World: His Dynamis, the alternate world of dreams that spans across Vana'diel he created to evacuate her people from mass murder of Bahamut and Promathia's suicidal crusade.
  • Dream Weaver: Which puts him in Well-Intentioned Extremist territory because it doesn't end well.
  • Fixed Damage Attack: As a result of this, due to Gravity's traits in the series. When used as a GF summon in FFVIII, his attacks are based on percentage of max HP instead of current, making him more useful. At max level, he does 9999 damage.
  • Gravity Master: He usually does gravity based damage.
  • Our Genies Are Different: In Final Fantasy VIII, he appeared from inside an Aladdin-esque lamp with warning written in bold. What makes him different from standard genies is that he looks more like Satan than anything else.
  • Weaksauce Weakness: Isn't it ironic that he's weak against gravity spells?
    • You can fight him early on in Final Fantasy VIII. If you fight him then, and possibly even as you fight him later since he gets stronger with every step you've taken in the game, he's that one boss... except you can blind him, which means it's impossible for him to hit you physically. Sure, he can still hit you with the powerful Gravija, but Gravity is a percentage based attack, meaning it gets weaker the less Hit Points you have, to the point where you have one HP left and he'll just be doing 0 damage. This gives you a perfect opportunity to draw all the gravity spells you want.

An avian creature that attacks using the power of the wind. In the single-player entries, Garuda is either male or genderless, and usually serves as either an unimportant boss or a regular enemy. The MMO entries, on the other hand, make use of a female incarnation as a major storyline boss and a summon.

A flaming beast with a fiery mane and long horns, it burns enemies with its signature "Inferno", also called "Hellfire".

A giant sea serpent that commands the ocean, he drowns enemies using "Tsunami" or "Tidal Wave".
  • Making a Splash: The most common of the water-elemental summons.
  • Red Baron: "Lord of All Waters", "Lord of the Whorl", "The Tidemother."
  • Stock Ness Monster: Generally depicted as a truly massive sea serpent, although some versions (such as in IV) are capable of shapeshifting.
  • Womb Level: His intestines are a dungeon in Final Fantasy II.
  • Worthy Opponent: In Final Fantasy XI, he was an ordinary sea monster before his last fight against an old sea dog, Veydal. As Leviathan and Veydal struck each other, Veydal's cowardly first mate tried to claim the victory as his own. Leviathan swam from across the ocean before dying on a beach, Veydal's sword planted in his skull as a proof of his bravery and heroic deed. This also carries on to other Final Fantasy games as well; Leviathan generally is very respectful to the people who had defeated him fair and square.

A knight riding a horse and armed with a blue sword, he can slay enemies with a single slash using "Zantetsuken".

An ancient wizard armed with a magic staff. Those who arouse his ire will be struck down by his "Judgment Bolt".

The alluring Ice Queen, she freezes enemies solid with "Diamond Dust".
  • An Ice Person: She's the ice summon.
  • Cute Monster Girl: She's usually one of the most human-looking summons.
  • Gender-Blender Name: Named after a male god from Hindu mythology.
  • Lady of Black Magic: Shiva herself generally qualifies as the cool Ice Queen dressed in revealing outfits and dealing ice damage to enemies.
  • Logical Weakness: Like Ifrit's weakness to ice, she's weak against fire.
  • Ms. Fanservice: Almost always wears very skimpy outfits.
  • Punny Name: The ice-elemental summon, with a name that sounds like "shiver".
  • Red Baron: "Lady of Frost."
  • Stripperific: There's usually little more than ribbons concealing her chest and pelvis. Sometimes she dispenses with even that and simply covers herself up with growths of ice. Tactics Advance and A2 are the exceptions, wherein she wears full body armor.
  • The Tease: In Dissidia, with Firion of all people.
  • Tsundere: Though her personality is never explored in depth, Dissidia describes her as standoffish and prone to anger, but very loyal to even novice summoners.
  • Undying Loyalty: The backstory behind her ascension in Final Fantasy XI involved a lot of betrayal from her family and friends except for the select few that literally froze to death alongside her.
  • You Gotta Have Blue Hair: To go with the rest of her appearance.

A gigas clad in a loincloth and bearing power over the earth, he rips apart fissures to bury enemies in with "Gaia's Wrath".
  • Bald of Awesome: For some reason, tends to be depicted with a receding hairline.
  • Because You Were Nice to Me: Vana'diel always has that Fantastic Racism feel on him, making Titan's story a Tear Jerker on its own. Titan was a Beastman, a collective of races that were viewed as Always Chaotic Evil by the Enlightened Races, even though Titan's race was a peaceful race of nature-loving giants. When he was captured and would be executed by a village of woodcutters, a girl that was treating his wounds tried to support his injured leg. He didn't want to crush the girl under his weight, so he kept his body straight before finally he Died Standing Up.
  • Dishing Out Dirt: His attack usually goes Earth damage to the enemy.


How well does it match the trope?

Example of:


Media sources: