The playable cast of Filly Fantasy VI.
WARNING - only spoilers concerning story elements exclusive to the hack are marked; spoilers inherent to the base game are not.
Twilight Sparkle ("Twily")
- Original counterpart: Terra
A unicorn enslaved by the Empire to use as a weapon, she is freed and taken to shelter at Canterlot, where she begins to uncover her past. She has abnormally powerful magic that seems to connect her to the Espers somehow.
- Half-Pony Hybrid: Her mother was an Esper while her father was a normal pony. This is the reason her Ascend skill transforms her into an alicorn, her unicorn form can't handle the raw power of her Esper side without inducing the transformation.
- The Hero: Hand in hand with the show's treatment of her; while the game has a large ensemble cast, Twilight is the central character of the group.
- Laser-Guided Amnesia: Her enslavement by Sombra results in her not having many of her memories for the first third of the game.
- Legacy Character: It's a plot point. Her mother is the G1 Twilight.
- Magic Staff: Her ultimate weapon, the Twilicane.
- Power Gives You Wings: Her Ascend skill transforms her into an alicorn.
- Pure Energy: She learns Ultima at a high level and it's also taught by her exclusive weapon. Her Desperation Attack is a blast of pure magic that strikes all enemies.
- Shock and Awe: Her main spells are Thunder spells.
- Original counterpart: Locke
A former guard for the Crystal Empire, he left them and joined Canterlot to fight against Sombra's tyranny.
- The Artifact: His Mug skill doesn't fit his character, but Stealing is an important part of Final Fantasy gameplay so somepony has to do it.
- Blade on a Stick: His ultimate weapon, the Crystal Lance.
- Bodyguard Crush: Retains shades of it towards Cadance, giving the relationship between their counterparts. Lampshaded by Sweetie Belle, who snarks she's losing track of who his love interest is supposed to be.
- Failure Knight: He blames himself for the death of Sunset Shimmer and the near-conquest of Fillydelphia that resulted.
- Hopeless Suitor: Harbors a crush on Twilight, but she doesn't even notice and nothing comes of it.
- Multi-Ranged Master: He inherits Edgar's Tools command as "Weapons," letting him attack enemies with special weapons.
- My Country, Right or Wrong: Of the "if wrong to be put right" type. He's still loyal to the Crystal Empire, which is why he's fighting to free it from Sombra.
- Nerf: Compared to Edgar's Tools, Flash's Weapons have lower power. The exception is the Drill, but it was moved to the World of Ruin and so loses its Disc-One Nuke status.
- The One Guy: The sole male in a playable cast of females.
Princess Celestia ("Tia")
- Original counterpart: Edgar
The Princess of the Sun who has so far avoided war with Sombra, but Discord's attack motivates her to finally fight back.
- Adaptational Badass: Edgar was a Badass Normal; Celestia can freely cast magic.
- Blow You Away: She learns some Wind spells.
- Guile Hero: She publicly remained neutral, but secretly formed the Mane Force with Luna and Zecora to fight Sombra through them. Then there's when she talks one of Sombra's soldiers into confessing they plan to betray the party.Luna: I can't believe you managed to weaponize love and tolerance...
Tia: You don't give me enough credit, Luna! Who else if not me?
- Magic Staff: Her ultimate weapon, the Helios Staff.
- Magikarp Power: In the early game she struggles to stand out against Cadance and Twilight, as their Runic and Ascend skills outclass Summon at a time where the few Espers the party has are too costly to use more than once or twice per battle. In the late game, though, she gains more utility due to her ability to call the end game Espers any time she wants, ridding them of the Too Awesome to Use problem they suffer from.
- My Greatest Failure: She admits to Luna that she regrets not taking more direct action against Sombra in the early days of the war, instead yielding to the council to avoid war while Luna advocated fighting back.
- Neutral No Longer: When Discord torches Canterlot, the charade that Celestia was on neutral terms with Sombra dissolves.
- Playing with Fire: Her main spells are Fire spells, and her ultimate weapon is enchanted with Flare.
- Sibling Yin-Yang: With Luna. Celestia's stats and abilities gear her towards magic, while Luna's are more physically inclined.
- Summon Magic: Her special Summon skill lets her summon her equipped Esper as many times as she likes.
- Original counterpart: Sabin
The Princess of the Moon, she vacated her throne some time ago to fight Sombra free of Canterlot's obstructive bureaucrats.
- Abdicate the Throne: Stepped down from her position to form the Mane Force and fight Sombra.
- Colony Drop: Her Desperation Attack Meteorite summons a large meteor to strike enemies.
- Discard and Draw: All her Alicorn skills are physical where Sabin's higher-level Blitzes were magical, which due to the game's damage formulas makes them overall weaker. On the other hand her defensive skills are much improved so she has more utility than Sabin.
- Dude, Where's My Respect?: Scootaloo and Sweetie Belle both mouth off to her, Scootaloo because Luna objects to her fighting and Sweetie Belle because she doesn't realize who Luna is.
- Holy Hand Grenade: Her Moonbolt is Holy-elemental, and her ultimate weapon is enchanted with the Holy spell. In the 2.0 releases she trades in her Air Blade skill for Moonsickle, which is also Holy.
- Magic A Is Magic A: Averted; Luna's Alicorn magic manifests differently from Celestia and Cadance (read: she has the Blitz/Alicorn skill to their Magic skill).
- Magic Staff: Her ultimate weapon, the Selene Staff.
- No Indoor Voice: She's still got the Royal Canterlot Voice, though she only busts it out with angry or excited.
- Screw the Rules, I'm Doing What's Right!: When Canterlot's nobles opposed going to war with Sombra, Luna fled the kingdom to fight on her own terms.
- Shout-Out: In the 2.0 release, her Blitz inputs are cheat codes from old school console games.
- Sibling Yin-Yang: With Celestia. Celestia's stats and abilities gear her towards magic, while Luna's are more physically inclined.
- Supernatural Martial Arts: Luna's Alicorn attacks have animations that are decisively magical but others are clearly physical strikes, and the offensive ones use Vigor for their damage calculation while the support ones use Magic.
Princess Cadance ("Cadie")
- Original counterpart: Celes
The Princess of Love and former ruler of the Crystal Empire, she refused to support Sombra's takeover and was imprisoned before being rescued by Flash.
- Adaptational Badass: Celes needed a sword equipped to use Runic; Cadance does not.
- An Ice Person: Her offensive spells are Blizzard spells.
- Anti-Magic: Retains Celes' Runic skill.
- Continuity Nod: She makes a few references to formerly being a pegasus, and her stats line up with the pegasi characters, referring to the novel "Twilight Sparkle and the Crystal Heart Spell" where she explained she was a pegasus before she became an alicorn.
- Despair Event Horizon: Hits it hard in the World of Ruin if Hope dies; with her gone, Cadance thinks all of her loved ones are dead, and she attempts suicide.
- Healing Shiv: Her Crystal Sword heals her attack target and randomly casts Reraise on them.
- Heroes Prefer Swords: Her ultimate weapon is the Crystal Sword.
- Holy Hand Grenade: Picks up the Holy spell at a high level.
- Now, Let Me Carry You: After Flash repeatedly rescues and protects her, Cadance defends him and the rest of the party from Discord in the Crystal Manufactury.
- Original counterpart: Shadow
Travelling the world caring for animals, Fluttershy is afraid of battle and reluctant to fight, but can be persuaded to when called upon.
- The Beastmaster: She has a small army of animals that follow her around and can help her fight in battle.
- Cowardly Lion: Very afraid of battle and constantly runs when the danger is too much for her. But when her friends really need her aboard the Floating Continent, she stands up to Discord to protect them.
- Disappeared Dad: Her dreams reveal her father was trying to train her to be a better flyer as a filly, but was fatally injured during a training exercise. Fluttershy, unable to fly well enough to reach help in time, couldn't save him.
- Distracted by the Sexy: Ponies wherever she goes are in awe of her beauty.
- Guest-Star Party Member: Throughout the World of Balance, as she's too afraid of fighting to stick around for long.
- Knife Nut: Her ultimate weapon is the Butterfly Dagger.
- Time Stands Still: Her Butterfly Dagger can inflict Stop on enemies.
- Took a Level in Badass: Self-invoked in the World of Ruin; she went to the Coliseum to train to be stronger so she could fight Discord.
- Original counterpart: Cyan
The local farmer headed off to Fort Appleloosa to defend the region against Sombra's conquest, and later joins the party to help fight him at a larger scale.
- Badass Normal: Just like Cyan, and most earth ponies, she has no magical talent but is a master swordsmare.
- Balance Buff: Her SwdTech charges way faster than Cyan's did, and they've gotten a damage buff too.
- Counter-Attack: Her katanas all have this effect built in to them as equipment in the 1.0 release.
- Didn't Think This Through: Writes fake letters to Apple Bloom telling her how she's rebuilding Appleloosa with their family. Apple Bloom tells the party she knows the truth because other travelers she met told it to her.
- Even the Girls Want Her: Gets hit on by a mare in Appleloosa.
- Katanas Are Just Better: Her unique weapons, up to and including her ultimate weapon, the Fujisaken.
- My Greatest Failure: The loss of Fort Appleloosa and Granny Smith and Big Mac hits her hard.
- No More Lies: In her letters to Apple Bloom she initially lies about the fate of Appleloosa, but eventually comes clean.
- Shout-Out: Her ultimate katana is named for the town of Fujisaki, where the Fuji Apple is grown, combined with the Japanese word "ken" (sword).
- Survivor Guilt: The loss of Appleloosa is one she takes very heavily.
- Worth Living For: Trapped in her nightmares over her grief for the loss of her family, she finds the strength to break through it when she remembers Apple Bloom.
- Unskilled, but Strong: As with Cyan, Applejack's magical stats are pitiful. However, her powerful SwdTech attacks combined with her ultimate weapon giving her a 50% Vigor boost make her a physical powerhouse.
- Original counterpart: Gau
An orphaned pegasus who went to the Prancing Plains to train to fight in the war against Sombra.
- Awesome by Analysis: Living among the monsters of the Prancing Plains and studying them gave her the ability to copy their attacks.
- The Berserker: Averted; unlike Gau, Scootaloo's Emulate skill only lasts one turn at a time, so she never enters a berserk status like Gau did.
- Child Soldiers: She's the youngest party member for a long time before Sweetie Belle joins. Luna calls her out on this, as a foal has no place in a war.
- Discard and Draw: On the one hand, a lot of Gau's best Rages were nerfed or removed for this game. On the other hand, Scootaloo can freely change up her Emulates each turn, so she has more versatility in prolonged battles.
- Gameplay and Story Integration: As a consequence of her not having a normal Fight command, Scootaloo is the only pegasus party member unable to use Dive, reflecting her inability to fly.
- Hope Spot: In the World of Ruin, Luna realizes the crazy stallion living north of the Prancing Plains is her father. Fans of the original game know how this ends up going...
- Knife Nut: Her ultimate weapon, the Crusader Dirk.
- Jumped at the Call: She went to the Prancing Plains to train for the war on her own, eager to help the heroes defend Equestria.
- Power Copying: Like Gau, she can learn the attacks of enemies she fights on the Prancing Plains.
- Took a Level in Badass: She headed off to the Prancing Plains to train so she could fight Sombra.
Rainbow Dash ("Dashie")
- Original counterpart: Setzer
The world-famous flyer now commands an airship, but has stayed out of the war so far.
- The Artifact: Setzer's Slot skill doesn't really have much to do with Rainbow.
- Blade on a Stick: Her ultimate weapon, the Typhoon Pike.
- Blow You Away: The Typhoon Pike randomly casts Cyclone on enemies. Her Desperation Attack Wind Blade also deals Wind damage.
- Confusion Fu: Her Slots skill executes random attacks based on the results.
- "Could Have Avoided This!" Plot: The entire opera subquest is to get Rainbow Dash to help the party. She immediately lampshades that they're friends; they could have just asked her.
- Despair Event Horizon: The loss of her airship completely demoralizes her, leading to...
- Drowning My Sorrows: The party finds her chugging cider in Fillydelphia in the World of Ruin.
- Kill Sat: Replacing Bahamut's Megaflare from Setzer's Slots, Rainbow's ultimate Slot attack is the Orbital Friendship Cannon, striking all enemies with rainbow-colored energy blasts.
- Last of Her Kind: With the rest of the Wonderbolts dead, Rainbow is the last one left alive.
- Super Speed: Has the highest innate Speed stat of any party member.
- Survivor Guilt: She was the lone Wonderbolt that stayed behind when the rest of them flew to engage Sombra's air forces. They never came back."For a long time I blamed myself. I should have been there with them..."
- War Is Hell: Rainbow wants no part in the war at first because she's experienced so much loss from it.
- Original counterpart: Mog
The infamous mirror pool worked its magic on her, and Pinkie now lives in the mines of Neighshe with a small army of clones of herself.
- The Berserker: Averted; unlike Mog's Dances, Pinkie's Parties don't cause her to become uncontrollable, and only last one turn each.
- Big Damn Heroes: Comes out with her clones to help Flash defend Twilight from the Neighshe guards.
- Confusion Fu: Her Party skill lets her perform random attacks.
- Crazy-Prepared: The various healing foodstuffs and other equipment found inside of containers around the world were put there by Pinkie, "in case of emergency."
- Death Dealer: Several of her exclusive weapons involve card throws.
- Elemental Powers: Her eight Party skillsets are themed after a particular element.
- Flechette Storm: In version 1.0, her Party Cannon has her throw four volleys of darts at enemies.
- Leaning on the Fourth Wall: Would it be Pinkie Pie without at least one fourth wall joke?"I wanted to join at the start of the game, but the hacker didn't know how to do that!"
- Magic Knight: Her Party attacks remain magical, but her equipment draw leans her to a physical build. Reflecting this, her exclusive Trick weapons boost her Magic, while the Claws that earth ponies can use otherwise boost Vigor.
- Me's a Crowd: Thanks to the mirror portal, there's almost a dozen Pinkies running around.
- Plucky Girl: Self-declared."No matter how sad the world gets, I'll always be there to cheer ponies up!"
- Theme Naming: Her copies all have names that start with "P" and end with an "y." Pronky, Peppy, Pranky, Punky...
- Original counterpart: Strago
Ponyville's local seamstress moved to Rainbow Falls some time ago. She's revealed as a descendant of the Espers, able to use a special type of magic.
- Arch-Enemy: To the Diamond Dogs, particularly Rover.
- Aw, Look! They Really Do Love Each Other: As much as she and Sweetie Belle get on each other's nerves, in the end they're still sisters.Rarity: You're a rude little brat! Don't ever change!
Sweetie: You neither!
- Balance Buff: Several of Strago's less useful Lores were swapped out for something better, giving Rarity attacks like Moonbeam, Comet, and Missile, for more offensive versatility.
- Elemental Powers: The 2.0 release gives her more Lores so that she has one for each element save for Poison.
- Gameplay and Story Integration: Unlike Strago and Rarity in the original Pony Fantasy VI, the attack she uses to fight the flames is one of her starting Lores.
- Gemstone Assault: Her ultimate Lore, Gem Flash, blasts enemies with magical light refracted from gemstones. Her Desperation Attack has her chuck gemstones at enemies.
- Glasses Pull: Always dons her designing glasses when casting Magic.
- Heroes Prefer Swords: Her ultimate weapon, the Scale Saber.
- Power Copying: Like Strago, she learns new magic attacks by seeing them used by enemies.
- Screw the Rules, I'm Doing What's Right!: When Sweetie Belle is trapped in a burning house, Rarity kicks secrecy aside and uses her Esper magic on the flames in full view of Twilight and Flash.
- Silk Hiding Steel: As an NPC notes, she may look delicate and beautiful, but she has great magical power in her and is just as heroic as any other party member.
- Took a Level in Badass: By the time the party recruits her, she's learned to tap into her Esper magic to manifest unique spells.
Sweetie Belle ("Belle")
- Original counterpart: Relm
Rarity's little sister who knows no fear, even when she should. Like Rarity she's descended from Espers, but her full potential hasn't awakened yet.
- The Artifact: Sweetie Belle never had much shown interest in art, but retains Relm's Sketch ability and affinity for drawing.
- Balance Buff: Relm's Sketch ability calculated damage using enemy stats. Sweetie Belle's uses her own, making her Sketched attacks much stronger. Her brushes also all innately raise the success rate of Sketch.
- The Beastmaster: Her Esper magic manifests as the ability to empathize with and influence animals.
- Bratty Half-Pint: Much like Relm, she tends to be lippy towards many other characters.
- Brown Note: Her Requiem Desperation Attack has a chance to inflict Instant Death on enemies.
- Fearless Fool: She shows no fear in standing up to the Mane-iac or Princess Luna, mostly because she's too naive to recognize the danger of doing so.
- The Pen Is Mightier: Her unique weapons are paintbrushes, including her ultimate weapon, the Crusader Brush.
- Original counterpart: Umaro
Pinkie Pie's big sister who lives with her and her clones in the mines of Neighshe. In the 2.0 release she is no longer playable.
- Balance Buff: The original Umaro was infamously considered mostly useless due to being The Berserker; Maud is fully controllable and equippable, and can even learn magic.
- Berserk Button: When the party takes the Magicite from her rock carving, she gets so angry she attacks them. She apologizes after, explaining she's just very protective about her rocks.
- Companion Cube: Her pet rock, Boulder. In the 2.0 she gives him to the party as a relic; it gives earth ponies the X-Fight ability.
- Demoted to Extra: In the 2.0 release she's switched out for Apple Bloom and is no longer playable.
- Dishing Out Dirt: Her Boulder ability damages enemies by throwing rocks at them. Defied though in that it doesn't deal Earth damage.
- Magically Inept Fighter: She has the lowest MP and Magic of the cast. She makes up for it with the best Strength, Stamina, and HP.
- One-Hit KO: Her Adamant Claw inherits the Zantetsuken's ability to slice up enemies when attacking.
- The Stoic: Helped by Umaro not talking much in the original game. Maud at least forms complete sentences, but is still very quiet.
- Super Strength: She casually smashes her way through a wall to escape Discord's Tower.
- Unskilled, but Strong: She has pitiful magic stats, but has the best physical stats in the game and retains Umaro's tendency to randomly throw herself and allies at enemies for extra damage. Even her special ability is basically a physical attack on all enemies, crushing them with massive power.
- Wolverine Claws: Her ultimate weapon, the Adamant Claw.
- Original counterpart: Lola and Umaro
Applejack's little sister that's moved to Baltimare. In the 2.0 release, she replaces Maud as the 14th playable character.
- Awful Truth: Applejack can't bring herself to tell Apple Bloom what happened at Appleloosa. She already knows, though.
- Demoted to Extra: In the original hack Apple Bloom was a party member, and in the show she's a main character. Here, she's an NPC. Averted in the 2.0 release where she returns to playable.
- Katanas Are Just Better: Like Applejack, she can equip katanas, but lacks the skill with them to use SwdTech skills.
- Mythology Gag: Her ability is Steal, a reference to her role and ability in the original Pony Fantasy VI. She can equip the Twittermite Zapper to change Steal to Weapons, her other ability in Pony Fantasy VI where it was called Tools.
- Video Game Stealing: She has the Steal ability.
- Wolverine Claws: Her ultimate weapon, the Crusader Claw.
- Worth Living For: She's Applejack's reason to live when everything else has fallen apart.
- Original counterpart: Siegfried, Lone Wolf, and Gogo
A traveling magician, Trixie is eventually recruited by the party after the Mane-iac defeats her at the Coliseum.
- Artifact of Doom: In 1.0 she spends much of her time seeking the Alicorn Amulet.
- Ascended Extra: Gogo, Lone Wolf, and Siegfried's roles are merged to give Trixie a recurring role earlier in the game before joining the party later on.
- Badass Boast: To escape Discord's Tower, she has to copy Cadance's movements to push a series of buttons. Her response to the order? "Anything Cadie can do, Trixie can do better!"
- Badass Cape: Her Star Cloak is acquired as a unique armor for her.
- Balance Buff: Gogo was a Jack-of-All-Stats Master of None, compounded by the inability to equip Espers for stat bonuses, both to make up for his versatility in battle. Trixie has a more conventional stat loadout and can equip Espers, though she can't learn her own magic from them. This makes her a far more useful character, able to freely have her stats and abilities built to fit whatever role the player needs. Even with the 2.0 release removing Esper stat bonuses, Trixie still has higher base stats than Gogo.
- HeelFace Turn: A minor antagonist at first, she later joins the party.
- Light 'em Up: Her Desperation Attack is Lightshow, summoning beams of light to blast enemies and dispel their status buffs.
- Magic Wand: Her ultimate weapon is directly named as such.
- Master of None: Just like Gogo she can equip almost any combination of skills, but lacks the stats to make proper use of them.
- Stuff Blowing Up: Her Fireworks spell manifests as explosions of pink light.
- Third-Person Person: True to form, she speaks about herself this way.
- Original counterpart: Banon and Duncan
The zebra alchemist is the interim leader of the Mane Force with Celestia publically having nothing to do with them.
- Composite Character: Combines the roles of Banon and Duncan into one.
- Demoted to Extra: While in the original game Banon wasn't exactly prominent, he was the leader of the Returners and effectively the Big Good for the first part of the game. In this hack it's more firmly established that Celestia and Luna are the leaders of the Mane Force with Zecora helping, giving her less influence on the story.
- Guest-Star Party Member: She doesn't join permanently, but joins for the Lete River and Neighshe.
- Healing Hands: Her Alchemy skill restores the party's HP.
- Mind Rape: While she does escape the Empire and turns up alive in the World of Ruin, her exposure to their magic has affected her mind, making it difficult for her to rhyme anymore.
- Rhymes on a Dime: Almost always talks in rhyme.
- Spared by the Adaptation: As she combines Banon and Duncan's roles, she survives into the World of Ruin where Banon (apparently) did not.
- Wolverine Claws: Her weapon is a Steel Claw.
- Original counterpart: Impressario
The conductor of the opera.
- Drama Queen: Is horrified at the thought of the opera not going forward while Equestria is fighting a war.
- Hypocritical Humor: Snaps for Cadance to "stop being such a drama queen" about Chrysalis while in the middle of panicking over the opera.
- Skewed Priorities: The party is trying to stop Chrysalis from impersonating Cadance and also wants to go to the southern continent to infiltrate the Crystal Empire. Octavia is more concerned with making sure the opera goes well.
- Original counterpart: Gungho
Rarity's Hopeless Suitor.
- Heel Realization: Has a downplayed one when he realizes he doesn't deserve Rarity.
- Hopeless Suitor: He's in love with Rarity but she wants no part of it.
- Took a Level in Kindness: He's far nicer than he ever was in the canon.
- Original counterpart: Rachel
Flash Sentry's girlfriend, she was on an expedition with him to sabotage Sombra's armies, but was injured and lost her memory. Their failure resulted in Fillydelphia's attack, and Sunset died in the siege. Flash searches the world for a way to revive her.
- Animal Motifs: The Phoenix, as usual.
- In Name Only: Aside from her relationship with Flash, she doesn't have much in common with the Sunset Shimmer of the Equestria Girls series.
- Legacy Character: It's a plot point. Flash hopes that the Esper Sunshimmer may be able to revive Sunset due to being similar to her.
- The Lost Lenore: For Flash Sentry.
- Posthumous Character: She died before the game began.
- Original counterpart: Kappa
Twilight Sparkle's faithful dragon assistant. Aside from Spike himself, the status ailment "Dragon" turns ponies into Spike, the only way they can properly use the exclusive Dragon equipment.
- Demoted to Extra: Outside of tutorials, he only appears as the Ghost in Zozo/Griffonstone that tells the party how to use Espers.
- Guest-Star Party Member: For a given value of "party member." Spike serves as the controlled character when the player chooses the three scenarios early in the game, and a party member can be transformed into him via the Dragon spell.
- Magically Inept Fighter: A party member suited up in Spike's Dragon equipment is nigh impossible to hurt and has a powerful weapon, but can't use magic or special abilities.
- Magic Staff: The Dragon equipment's weapon is the Bloodstone scepter.
- Mr. Exposition: He pops up to give the player tutorials on gameplay.
- Playing with Fire: The Bloodstone scepter randomly casts Firaga and is fire-elemental.
The Espers/The Crystal Ponies
An ancient subspecies of ponies, among them earth ponies and pegasi could cast magic the same as unicorns. They fled to another world after the Crystal War, but legends about them continue to circulate.
- Appropriated Appellation: The legends called them "crystal ponies" because of the way they crystallize into Magicite upon death. They don't mind though and decided to go with it.
- Art Shift: Their sprites utilize a different art style than normal. Because the rest of the cast is from G4, and they aren't.
- Composite Character: Combine story elements of the Espers, the Crystal Ponies, the ancient pony tribes, and the G1 ponies.
- Continuity Cameo: They're almost all based on G1 ponies, with the exception of the G4 Star Swirl and G3 Sunshimmer.
- Fantastic Racism: Their treatment has shades of this. They were hunted by Sombra and feared by normal ponies, they went into hiding concealing their true abilities to fit in among normal ponies that may not accept them, and they're historically a minority group.
- One Steve Limit: Averted. The G1 Twilight keeps her original name in a game that also features Twilight Sparkle. Additionally, the G1 Spike also keeps his name.
- Powered by a Forsaken Child: Sombra's engine of conquest is powered by draining Espers of their magic.
- Precursors: To the normal ponies that inhabit Equestria now.
- The Reveal: The game treats the Espers as the Crystal Ponies in terms of show lore and doesn't give much information on them beyond that. So it won't be until you start getting Magicite pieces and see their names and what they look like that a player will realize what the Espers really are: G1 ponies.
- Original counterpart: Emperor Gestahl
The former Evil Overlord of the Crystal Empire was banished to the spirit world 1000 years ago. Now he's back and taken command of the Crystal Empire to conquer Equestria.
- Adaptation Expansion: While Gestahl spent much of the base game in the background, Sombra is more proactivate in his plots, with The Reveal that he staged Twilight's "escape" from the Empire as part of a Xanatos Gambit. He also is given a direct influence in the backstory of the Espers, replaces the unknown mage that dueled Odin in the Ancient Castle story, and three minor bosses in the World of Balance (Vargas, Dadaluma, and Number 128) are merged into Gilda, who is explicitly tracking the party for Sombra. This overall makes Sombra a more prominent presence than Gestahl was despite still not being on-screen much.
- Big Bad: The major villain of the first half of the game.
- Bonus Boss: Inspecting his portrait in the art gallery once you beat the Founders in Discord's Tower allows you to fight him.
- Disney Villain Death: Discord boots him off the Floating Continent to his doom.
- The Dreaded: The Espers fear and hate him, and Equestria is starting to follow suit as Sombra's army keeps marching.
- The Emperor: In practice if not name, since he's the ruler of the Crystal Empire.
- Evil Is Not a Toy: His attempts to control Discord and the Espers results in his death.
- Karmic Death: He built his engine of conquest on the corpses of Espers; he's killed by the Founders, the ancient tribal leaders of the Espers.
- Know When to Fold 'Em: Word of God is that Sombra abandoned the Crystal Empire to seek personal power because he recognized that, with Cadance, Shining Armor, and Radiant Hope all in the Empire and opposing him, he had no hope of maintaining his position much longer.
- Red and Black and Evil All Over: Retains his dark grey and black color scheme with a red cloak and horn.
- Manipulative Bastard: He manipulates Hope, Shining Armor, Discord, and the party into helping him in various ways.
- Not Quite Dead: His spirit returns as the Bonus Boss at the end of the game.
- Royals Who Actually Do Something: A flashback in the Ancient Castle shows him personally dueling Steamer when his rank-and-file troops fail to defeat him.
- Taken for Granite: His preferred way to deal with enemies is to petrify them. He previously killed Steamer and Princess Amore this way, and reversed Discord's petrification. He later tries to petrify Discord again, but it fails due to the Founders.
- Villainous Breakdown: Has one when his attempts to petrify Discord again fail, and he starts shouting in frustration.
- Xanatos Speed Chess: He reveals during the banquet that Twilight's escape was staged; he recognized her as the baby he saw during his invasion of the Esper world years ago, and sent her to Neighshe to see the Esper as a ploy to clue the Mane Force in on her origins. This resulted in a chain of events that allowed him to enter the Sealed Gate and find the Founders. Too bad for him he didn't get rid of Discord when he had the chance...
- You Have Outlived Your Usefulness: Tries to pull this on Discord on the Floating Continent. It doesn't take.
- Original counterpart: Kefka
The spirit of chaos was petrified following his last battle with the heroines, but Sombra freed him in exchange for fealty. However, Discord hates being second banana and is itching for a chance to turn on Sombra.
- Adaptational Villainy: Being that he's cast in the role of Kefka, one of Final Fantasy's most malicious and cruel villains, Discord is far worse in this hack than he ever was in the canon. Every horrible atrocity that Kefka committed, Discord commits here.
- Adaptational Wimp: He's far from the Reality Warper he is in the show, being subservient to King Sombra and being beaten by the party at Neighshe. Subverted at the end of the game when he's back to Physical God status. An NPC gives a Hand Wave that Sombra had trouble undoing Discord's petrification and he came out from it weakened, but is starting to slowly regain the full scope of his powers, helped along by draining Espers of their magic for himself.
- A God Am I: With the power of the Founders he lords over the World of Ruin with his greatly increased magic.
- All Your Powers Combined: He can use the signature moves of the Founders; Hurricane, Gaia's Wrath, and Quasar.
- Art Shift: His boss battle sprite is a blocky 8-bit sprite based on a Hub promo for the show.
- Big Bad: For the second half of the game.
- Chaos Is Evil: Unlike the canon, here Discord is a manic fiend who reveals in causing chaos.
- Climax Boss: For the first half of the game with the siege of Neighshe, intentionally designed to be the toughest opponent in the game up to that point.
- For the Evulz: He creates chaos and destruction because it's fun.
- Kick the Dog: Before he murders Shining Armor, he takes on the guise of King Sombra to mock Shining Armor for aiding Sombra over Cadance, betraying his wife to her mortal enemy.
- Mirror Boss: In a sick, thematic sense. Kefka's Tower of the Gods in the final battle is redesigned to resemble deformed, maniacal versions of Celestia, Luna (including Nightmare Moon), Cadance, Twilight, and Spike.
- Mythology Gag: His final boss sprite is himself as Kefka's god form, mimicking Kefka's pose, wearing an identical robe, and having more pronounced wings to look like Kefka's.
- The Starscream: This is not a spoiler. He eventually betrays Sombra to rule over the world on his own.
- Straw Nihilist: Points to the many wars in Equestria's history that were waged between ponies as proof that "friendship" never lasts, and eventually everything will return to chaos.
- Taken for Granite: Was petrified by the Elements of Harmony and freed by Sombra. Sombra tries to send him back, but doesn't realize Discord is protected by the Founders.
- Your Soul is Mine!: He can use the Chaos Soul attack to inflict the Discorded status on party members.
- Original counterpart: Cid
Sombra's lover, who researched Espers to find a way to bring him back to life. Sombra later used her research to build the Crystal Manufactury.
- Canon Foreigner: Insomuch as the comics are Broad Strokes canon to the show.
- Heel Realization: The discovery of what was really being done to the Espers in the Crystal Manufactury spurs her into one.
- Love Makes You Evil: It was her love for Sombra that led to her research on Espers, and eventually caused the events of the game.
- My God, What Have I Done?: Minus the "my god," this is her word-for-word reaction when she sees what her research has been used for.
- Redemption Equals Death: If Cadance fails to nurse her back to health, Hope will die having exhausted all her energy on reviving Cadance from her coma in atonement for helping Sombra.
Shining Armor ("Shiny")
- Original counterpart: General Leo
Cadance's husband and co-ruler of the Crystal Empire, he supported Sombra's takeover and currently leads the imperial army.
- Anti-Villain: Technically an antagonist, but he's only on Sombra's side to try and protect the Crystal Empire from him in his own ways.
- Disappeared Dad: While it's a bit glossed over, this happened to him in the backstory; Night Light went to the Esper World to find the Esper that ended up being Twilight's mother, leaving the young Shining Armor behind. An NPC in 2.0 mentions he was taken in by the innkeeper for a time.
- I Did What I Had to Do: Rationalizes siding with Sombra as necessary to better protect the Empire from him from within.
- Killed Off for Real: Just like General Leo, Shining is slain defying Discord.
- Redemption Equals Death: When he's finally had enough with Sombra and Discord and tries to fight back, Discord kills him.
- Original counterpart: Vargas, Dadaluma, Number 128
A rogue griffon who joined up with Sombra's forces upon deciding they're going to win the war.
- Adaptational Villainy: Even at her worst, Gilda was just a Jerkass. Here she's fighting on Sombra's side.
- Ascended Extra: Combines the roles of three minor bosses from the original game into one, giving her a recurring role in the first part of the game.
- Blow You Away: Her signature attack is Wind Slash. Robo Gilda upgrades to Twister and Cyclone.
- Empowered Badass Normal: Infusions of Esper magic have given her the ability to use magic.
- Expy: Her third fight is based on the CPU from Final Fantasy IV, where one node attacks the party with lasers while the other heals and buffs Gilda. Unlike the CPU, though, Gilda herself still attacks.
- Know When to Fold 'Em: In the first two fights she runs when she recognizes she's outmatched.
- I Fight for the Strongest Side: Her given reason for allying with Sombra over the heroes.
- Rule of Three: She finally dies the third time you face her.
- Shock and Awe: In her third battle she picks up Thunder and Mega Volt. Robo Gilda has Wave Cannon and Thundaga.
- Took a Level in Badass: Each time you fight her she gets tougher and smarter. For the second fight she brings in two griffons to support her and uses healing items and defensive magic when weak; the third fight, she has even stronger supporters and better magic.
- Totally Radical: Retains her slang-filled speech patterns.
- Wake-Up Call Boss: The first battle against her will be a rude awakening for players who haven't noticed the hack's Difficulty Spike yet. You will once Gilda lets loose Wind Slash to deal upwards of 80 damage to the entire party.
- We Can Rebuild Him: "Robo Gilda" returns as a boss in Discord's Tower, but its ambiguous if it's somehow a mechanized and revived Gilda, or just a robot based on her.
Derpy, Dinky, and Button Mash
- Original counterpart: Air Force
Derpy, her daughter, and Button Mash, have taken command of the Imperial Air Force in a "Muffin-2" biplane armed with magitek weaponry. Don't ask why they're here or why they're helping Sombra and Discord.
- Beam Spam: Derpy and Dinky fire various laser attacks.
- Big-Lipped Alligator Moment: Invoked and Played for Laughs; the sudden appearance of the trio as the leaders of the Air Force is fully intended to be random and silly.
- Mythology Gag: Their biplane is named "Muffin-2" after Derpy's plane in Slice of Life was christened "Muffin-1" by the fandom.
- No Name Given: While it's obvious who's in the pilot seat, the enemy sprite is named "Muffin-2" and the pony herself is not named in-game.
- Stuff Blowing Up: Button fires various missiles and rockets.
- Trademark Favorite Food: Muffins; Derpy throws out magic-absorbing muffins, and drops a Muffin when defeated.
- Wave-Motion Gun: Derpy's strongest attack is Wave Cannon, a massive party-wide blast of lightning-elemental energy.
- Wrong Context Magic: Derpy somehow has special Muffins that can absorb magical energy.
Ursa Minor and Ursa Major
- Original counterpart: Ultima Weapon and Ultima Buster
Beasts made from starlight and magical energy, the Ursa Minor is a servant of Sombra and guards the path to the Founders on the Floating Continent. The Ursa Major appears as an optional boss in Discord's Tower.
- Adaptational Wimp: Played with. Thanks to sprite limitations they're nowhere near the gigantic behemoths they are in the canon. However, they're still packing some of the best magical attacks in the game and are very difficult bosses.
- Climax Boss: The Ursa Minor is the last boss of the World of Balance before Discord unleashes the Founders on it. Word of God said the Ursa Minor, due to its status as this trope, should be much more difficult than the other bosses fought before, and accordingly it was almost designed to be That One Boss.
- Colony Drop: The Ursa Major can use Meteor.
- Elemental Powers: They both have at least one attack for every element in the game.
- Playing with Fire: While it has a wide assortment of elemental attacks, the Ursa Minor is particularly fond of Flare and has Flare Star as its strongest attack.
- Star Power: They're said to have been born by infusing starlight with raw magical energy.
- Original counterpart: Guardian
An ancient beast said to be impervious to harm, it guards Sombra's palace and later serves as a guardian of the path in Discord's Tower. It can channel the spirits of fallen imperial allies to copy their battle tactics.
- All Your Powers Combined: Combines the attacks of numerous imperial enemies from the World of Balance. It cycles through the ProtoTroop, Gilda, Muffin-2, and eventually the Ursa Minor.
- Barrier Change Boss: When it contacts the ProtoTroop, it uses Wall Change.
- Blow You Away: Contacting Gilda's spirit lets it use Wind attacks.
- Dishing Out Dirt: On its own, Crunch uses Earth attacks.
- Implacable Man: Any fight with it prior to Discord's Tower has it completely immune to damage.
- Life Drain: Can use Drainga thanks to ProtoTroop's power.
- Playing with Fire: Contacting the Ursa Minor's spirit lets it use Flare and Flare Star.
- Shock and Awe: Contacting Derpy's spirit lets it use Lightning abilities.
- Original counterpart: The Warring Triad
The ancient leaders of the pony tribes: Commander Hurricane, Princess Platinum, and Chancellor Puddinghead. They were said to be the strongest Espers ever seen, but were frozen solid and hidden from the world by their aides. Their fighting when they were frozen created a nexus of chaos magic between them that would go wild if the three were moved out of their careful alignment.
- Authority Equals Asskicking: The ancient leaders of the Espers were the strongest of their kind.
- Blade on a Stick: Hurricane's weapon, Stormherald, is a spear.
- Character Name Limits: A 10-character limit to enemy names means the earth pony leader is named "Pudinghead" in battle.
- Climax Boss: They're the final challenge before the party can face Discord at the end of the game.
- Infinity +1 Sword: They each drop the ultimate weapon for one of the three pony types, even stronger than the character-specific weapons found earlier in the game.
- Magic Staff: Platinum's weapon, Starcracker, is a staff.
- Magma Man: Puddinghead's thing is Earth and Fire attacks, including Land Slide, Stun Stone, Quake, and Dark Firaga. His signature move Gaia's Wrath, while non-elemental, takes the form of a bright red Quake spell.
- No-Sell: When weak, Hurricane starts using Aeroshield to negate elemental magic.
- One-Hit KO: Puddinghead has Blaster to inflict this. He also has Stun Stone which inflicts Stop, causing Blaster to have a 100% hit rate on the target.
- Secret Art: They each have signature attacks. Hurricane has Aeroshield and Hurricane, Puddinghead has Stun Stone and Gaia's Wrath, and Platinum has Moondust, Quasar, and Soul Void.
- Star Power: Platinum's theme are space and Holy-themed spells like Moonbeam, Moondust, Comet, and Quasar.
- Time Stands Still: Puddinghead's Stun Stone inflicts Stop.
- Weather Manipulation: Hurricane's schtick, with attacks including Dark Thundaga, Dark Blizzaga, Cyclone, Acid Rain, and Sonic Boom. Then there's his signature move, Hurricane.
- Wolverine Claws: Puddinghead's weapon, Earthbreaker, is a pair of hoof-mounted claws.
- Your Soul is Mine!: Platinum uses Soul Void (read: Overcast/Cloudy Heaven) to give this thematic idea, driving the party members into chaos.
- Original counterpart: Ultros, Siegfried
Somehow the comic book archenemy of the Power Ponies is here, causing trouble for the party.
- Blow You Away: The Hairdryer of Doom specializes in wind attacks.
- Combat Tentacles: She fights using her hair to strike in this manner.
- Composite Character: She takes over Siegfried's role as the guardian of the Coliseum's best gear, while the Hairdryer of Doom replaces Chupon at the opponent for subpar wagers.
- Doomy Dooms of Doom: The Hairdryer of Doom.
- Giant Space Flea from Nowhere: As Flash Sentry lampshades at one point, she really has no place in this game, considering canonically she's just a comic book character. As with the original Ultros, too, she tends to pop up to cause trouble randomly. There's a slight implication though that she came from the magic comic book seen in "Power Ponies."
- Infinity +1 Sword: Putting up the Comic Book has her fight the party, wagering Faustbane, an alicorn-exclusive sword that is their equivalent of the Founder weapons in power.
- Pungeon Master: You'd better believe she brings her share of hair puns.
- Secret Weapon: In the third battle she brings out the Hairdryer of Doom, her substitute for Chupon.
- Took a Level in Badass: By the time the party reaches the Coliseum, she's the place's designated top contender, using rare and powerful equipment to give herself an edge.
The Tantabus and the Shadowbolts
- Original counterpart: Wrexsoul and the Dream Stooges
Nightmarish entities that plague ponies full of grief and pain. They attack Applejack in Fort Appleloosa.
- Adaptation Origin Connection: Inverted, here the Tantabus and the Shadowbolts have no connection to Luna or Nightmare Moon.
- Arc Villain: For Applejack's character quest in the World of Ruin.
- Ascended Extra: The Shadowbolts are all named here; Restless, Dusk, and Shade.
- Fire, Ice, Lightning: The Shadowbolts each specialize in one of these elements.
- Light Is Not Good: The Tantabus uses Holy attacks.
- Your Worst Nightmare: The Tantabus traps ponies in nightmares born of their deepest fears, and feeds off their pain from experiencing them.
The Diamond Dogs
- Original counterpart: The Crimson Robbers and Hidon
A group of gem-hoarding hounds that cause trouble around the world. In the World of Ruin they've staked out a lair in the caves north of Rainbow Falls Village.
- Arc Villain: For Rarity's character quest in the World of Ruin.
- Blade on a Stick: Rover's bodyguards wield spears as their weapons.
- Composite Character: The Crimson Robbers are changed to members of the group, while Hidon is replaced by Rover as their leader, and generic enemies in Ebot's Rock are changed to canine enemies.
- Dishing Out Dirt: Several of them, including Rover, can use Earth attacks.
- Gemstone Assault: Rover uses Gem Flash, Rarity's ultimate Lore that she can only learn from him.
- Taken for Granite: Several of them can petrify the party.
- Original counterpart: Maria and Deathgaze
The changeling queen has taken to impersonating Cadance to star in the opera. After Discord comes to power she abandons the opera to terrorize the world without fear.
- Composite Character: Takes on the roles of both Maria (Celes' opera counterpart) and Deathgaze (flying boss in the World of Ruin).
- The Danza: In-universe, Chrysalis plays the role of herself in the opera.
- Famous Last Words: Calls out for Shining Armor as she dies.
- Hazy Feel Turn: Sure, she's impersonating Cadance to star in cheesy romantic plays, but at least she's not hurting anypony. Subverted in the World of Ruin.
- Ladykiller in Love: It's heavily implied she's fallen in love with Shining Armor following the events of "A Canterlot Wedding."
- Life Drain: Changelings can't use normal healing magic, which is why Chrysalis uses Drain and Drainga.
- Twin Switch: Cadance takes over Chrysalis' role to play her part in the opera.
- Villain Protagonist: The Show Within a Show opera is about a war between Canterlot and the changelings, with Chrysalis and Shining Armor as the heroes.
- Original counterpart: Phunbaba
An ancient demon sealed in Tartarus, he was unleashed on the world when Discord ripped it to shreds.
The Eight Wraths
- Original counterpart: The Eight Dragons
Eight ancient evils that plagued the world a thousand years ago. Six heroes from the Crystal Empire opposed them but were defeated and sealed away. Eventually, the Wraths themselves were sealed too, but when Discord took power, he released them to prey on the world again.
- Adaptational Badass: Over their MLP counterparts, they wield terribly destructive magic. Over their VI counterparts, they're universally far stronger than the Eight Dragons.
- An Ice Person: King Charlatan uses Ice attacks.
- Attack Reflector: Porcina can inflict targets with Reflect, both to disrupt healing and set them up for NulReflect to cripple them with status ailments.
- Blob Monster: The Smooze, naturally.
- Blow You Away: Queen Bumble uses Wind attacks.
- Casting a Shadow: Grogar's element is Darkness.
- Charged Attack: Grogar will channel magic for a turn before unleashing his strongest attack, Dark Flare.
- Continuity Cameo: They're all G1 villains.
- Dishing Out Dirt: Porcina fights with Earth attacks.
- Elemental Powers: Each of them embodies one of the game's eight elements. The exception is Grogar; while the eighth element in the game's hierarchy is Holy, Grogar's element is Darkness, which is represented by necromancy and "dark" versions of other spells.
- Fire, Ice, Lightning: Grogar has Dark Firaga, Dark Blizzaga, and Dark Thundaga as his main offense.
- For Doom the Bell Tolls: Directly invoked with Grogar's Deathknell special attack, which inflicts Instant Death.
- Harmless Freezing: Charlatan uses N. Cross and Freezing Dust to constantly freeze the party.
- Infinity +1 Sword: They all drop one for a certain character.
- Making a Splash: Squirk attacks with Water.
- Mana Drain: Erebus uses Raspga to drain the party's MP and can use the normal Rasp as a counterattack.
- Mechanically Unusual Fighter: Many of them have a particular quirk to their fight.
- Erebus relies more on damaging your MP than HP, attacking with Rasp and Raspga constantly. But since you fight him in the Cultist Tower, getting low on MP is a big problem.
- Porcina will open the fight by casting Reflectga on the party. This isn't a major problem for her since all of her attacks ignore reflect, whereas the player will find their Cure spells reflected. Then Porcina hits the party with NulReflect, inflicting status ailments on anyone under Reflect status.
- The Smooze has a perfect 255 Defense, making any physical attack that doesn't ignore defense nigh-useless against it.
- Lavan has Auto-Runic and will absorb and nullify most spells cast by the party. Lavan himself gets around Runic by only using attacks that can't be absorbed.
- Grogar doesn't stick to one elemental affinity like the rest, instead relying on Fire, Ice, Lightning spells, a One-Hit KO, and his ultimate spell Dark Flare is non-elemental.
- While the Smooze has plenty of damaging attacks too, mostly his thing is lots and lots of status ailments to cripple your party's ability to function.
- Mythology Gag
- Lavan's Auto-Runic is a reference to the original Lavan's plan to absorb magic to become stronger.
- Grogar can use Evil Noise and Deathknell in reference to his magical bell around his neck.
- The Smooze's "Smooze Ooze" confuses a party member by latching some of its gunk onto them; the original Smooze made ponies mean on contact.
- Charlatan likes freezing the party solid, just like he wanted to do in the cartoon.
- Porcina is fond of the Reflect status; her original counterpart was vain and obsessed with her reflection.
- In a reference to the original Final Fantasy VI, Squirk's map sprite is the same as Ultros', just recolored.
- Musical Assassin: Porcina has several musical attacks that inflict statuses, namely Evil Noise, Lullaby, and Dragonsong.
- Playing with Fire: Lavan attacks with Fire.
- Poisonous Person: Smooze attacks with Poison and other status ailments.
- Sealed Badass in a Can: They collectively bind the power of the ultimate Magicite, Legacy.
- Shock and Awe: Erebus uses Lightning.
- Wrong Genre Savvy: They turn the player into this: they were designed to be distinct in battle strategum from the Eight Dragons of the original game and much stronger as well, so a player that faces one of them expecting to run into an Anti-Climax Boss will be in for a surprise.
- Erebus does not obey the Tower of Fanatics rule that only Magic can be used; he has plenty of other Lightning attacks, many of which ignore Reflect. Not to mention he takes the place of the Holy Dragon, so planning to fight that type of boss won't help much.
- All of them have some manner of damaging attack that doesn't conform to their core elemental affinity, so there's no way to fully shutdown their offense with elemental equipment. And on that note, special mention to Porcina; Float won't do much against her because most of her Earth attacks ignore Float.
A squid-wizard that somehow manifests in Fort Appleloosa after completing Applejack's nightmare.
- The Archmage: He has the strongest spells in the game, including Firaga, Blizzaga, Thundaga, Flood, Cyclone, Quake, Scourge, Graviga, and Meteor.
- Berserk Button: If your party has a member inflicted with Dragon, he sees "Sir Spike" among you and unleashes his strongest attack, Meteor.
- Elemental Powers: Save for Holy he's packing the top-tier offensive attacks for every element in the game.
- Piñata Enemy: He gives 20 AP when beaten, enough to master most spells instantly, and any spell after five rounds.
- Squishy Wizard: Averted; his defenses are a near-perfect 250 each, making him very resistant to anything that doesn't ignore defense outright.
The three sirens Adagio, Aria, and Sonata, manifest from a mirror in Canterlot after raising the Thunderbolt in the World of Ruin.
- Casting a Shadow: Adagio has the "Dark" variants of Firaga, Blizzaga, and Thundaga.
- Color-Coded Characters: Yellow for Adagio, purple for Aria, blue for Sonata.
- Life Drain: All of them can use Drainga.
- Musical Assassin: They have a lot of song-themed attacks, including their individual counterattacks.
- Piñata Enemy: They each reward 20,000 experience; that's a total of 15,000 each for beating all three of them with a full party. This makes them good for Level Grinding if you can master beating them quickly.
- Power Trio: Adagio attacks you, Aria inflicts status ailments on you, and Sonata heals and buffs the trio.
Sombra's spirit reforms in the World of Ruin, using a portrait of him in Trottingham's art gallery as a focus to center his spirit around. After defeating the Founders, inspecting Sombra's portrait causes him to attack.
- All Your Powers Combined: He can use the signature moves of the Founders; Hurricane, Gaia's Wrath, and Quasar.
- Bragging Rights Reward: The Dark Cloak he drops is obscenely good: 100/100 Def and M.Def, +50 Evade and M.Block, +7 all stats, absorbs all elemental damage, negates all negative status ailments, grants +50% HP and MP, and even teaches Ultima at a rate of x10. But if your party is strong enough to beat him in the first place, you probably won't need it anymore.
- Damage-Sponge Boss: He has a total of 300,000 HP over five revivals of 60,000 each.
- Elemental Powers: He has all of them — Dark Firaga, Dark Blizzaga, Dark Thundaga, Cyclone, Quake, Flood, Plague, and Almagest.
- HP to 1: He's got Fallen One to sap the party's HP to 1.
- Taking You with Me: When killed, he casts Ultima in a final attempt to wipe out the party.
- Why Am I Ticking?: When he reaches his final phase of 60,000 HP, he casts Soul Void to inflict Doom on the party and begin a countdown to their fall into chaos.