The benevolent rulers who ask for your help to protect their people from the Big Bad. They most often heard of your reputation and hire you, providing things for you at the start and hugely rewarding you at the end. Sometimes, they just let you travel through their domain and provide major help or critical info or McGuffin. Note that to be mentioned here, they must have some influence over the plot.
The lord of the city-state of Fang, Baron Sukumvit inherited the throne from his father, snubbing his brother Lord Carnuss in the process. At the time, Fang was simply a sleepy little fishing town, until Sukumvit created the Deathtrap Dungeon, a deadly and mysterious maze beneath the town, and issued a challenge - 10.000 gold pieces for any man who can successfully complete the dungeon. Anyone who entered forfeited their lives. Only twice has the dungeon been beaten, once by a passing adventurer, and second, by a slave belonging to his hated brother.
- Anti-Villain: Sukumvit is definitely amoral and opportunistic, but he doesn't seem to be particularly tyrannical, and his Dungeon revitalized the town of Fang.
- Authority Equals Asskicking: He is old, and a respected and imposing ruler that can prove formidable if need be.
- Badass Armfold: He is represented folding his arms under his Hand-Hiding Sleeves, giving him an air of quiet and poised authority.
- Badass Beard: While we will never know how badass he is, there is no denying that he looks impressive sporting it.
- Badass Longrobe: An imposing and dignified ruler merits an equally impressive robe.
- Batman Gambit: At the end of Trial of Champions, he quickly notices that you hate Lord Carnuss even more than he does, and adds to grant your wish as a second reward. As he correctly guessed, you wish nothing more than killing Carnuss, leading to the Final Battle.
- Blue Blood: The scion and heir of a powerful and influential noble family.
- Bread and Circuses: The purpose of his Trial of Champions is to provide entertainment in his city and most of Allansia. And it works, as people come from every corner of Allansia and even from the other continents to try their luck and assist to the show.
- Cain and Abel: His brother Lord Carnuss hates him and tried to assassinate him, leading to Sukumvit exiling him. Sukumvit finally has him killed by granting the winner of Trial Of Champions any wish he wants, correctly guessing that what the character wants is revenge again Carnuss.
- Cool Crown: Like every member of royalty.
- Evil Old Folks: Calling him "evil" is a stretch, but he looks quite old, and he can be ruthless.
- Feudal Overlord: Fang being a city-state, he has supreme authority over it.
- Foolish Sibling, Responsible Sibling: He is a pragmatic and concerned Reasonable Authority Figure,in stark contrast to his vile, petty Smug Snake of a brother.
- Good Is Not Nice: While neutral, he is ultimately a good ruler. Yet, he is ruthless and a Sore Loser.
- Good Is Not Soft: Once again, more neutral than good, and certainly not someone to be triffled with.
- Hand-Hiding Sleeves: As seen in the picture.
- The Heavy: Without his Trial of Champions, there would be no story in both gamebooks.
- Reasonable Authority Figure: Fang thrives under his rule.
- Out-Gambitted: He came on top of his brother's gambit in their youth, as the assassins Carnuss sent after him were in fact spies he planted to keep an eye on him.
- He does this again in Trial of Champions, as you was Made a Slave by Lord Carnuss and sent to win the titular Trial for him to pocket the reward, he offers to grant your wish, correctly guessing that you want to kill Carnuss.
- Sibling Yin-Yang: While ruthless and willing to have the first winner of his Trial of Champions assassinated, Sukumvit is a True Neutral Reasonable Authority Figure, who made Chiang Mai thrive and cares about his subjects. Carnuss on the other hand redefines Stupid Evil, Evil Is Petty and Revenge Before Reason.
- Heck, Sukumvit was mature enough to swallow his pride and take the first win as a challenge to make his labyrinth even more Unwinnable by Design, and takes profit of the situation to cut his losses when you win this one in turn. As for Carnuss, he simply cannot let go of a grudge and is far too petty and overconfident for his own good, which naturally and satisfyingly comes to bite him in the rear.
- Sore Loser: He sent assassins after the first winner of the Trial of Champion. In vain...
- True Neutral: He does what is good for him and for his city-state. While he did try to kill the first winner of his trial, and rewarded further the second for he had something to gain, he did reward them.
- The Unfought: Since he never serves as an actual antagonist, you never fight him.
- Unwinnable by Design: The raison d'etre of his labyrinth. Only an exceptionally powerful and clever adventurer could stand a chance. Will you be the one?
- Villainous Friendship: For a certain view of "villain", but he is good friends with Lord Varek Azzur, one of the most reviled villains of the franchise.
The noble and highly respected king of the dwarf village of Stonebridge, nearing the very dangerous Darkwood Forest, proud owner of a uber powerful war-hammer, and good friend of the Great Mage Gereth Yaztromo. He might be very old, but he still rules his kingdom and gives all he has got to make it thrive. In The Forest of Doom, his war-hammer is stolen and his kingdom is threatened by hill trolls, but you bring it back and the trolls are soundly defeated. He makes some cameos in other books.
- 100% Adoration Rating: Gillibran is widely beloved by his subjects. Bigleg, for instance, was more worried about retrieving the war-hammer than about his own imminent death.
- An Axe to Grind: He is represented with an axe as a Clarecraft figurine. It is implied that he fights with an axe when not wielding his war-hammer.
- Authority Equals Asskicking: Despite his age, Gillibran is implied to be one of the most powerful warriors of his people, thanks in no small part to his war-hammer.
- Awesome Mc Coolname: Gillibran Ironhelm. Enough said.
- Badass Beard: He sports a huge one, worn in Braids of Barbarism, and is a powerful leader and warrior.
- Badass Family: Gillibran is the descendant of one of the most famous Dwarf Kings: Nadarul Kazorian of Redweed.
- Badass Normal: No fancy powers and still a great warrior in a world where Magic Knights can be found pretty much at every corner.
- Badass Mustache: Worn in Braids of Barbarism, what else?
- Braids of Barbarism: His most striking feature.
- The Cameo: He appears at the end of Eye of the Dragon.
- Celebrating the Heroes: When you bring him his precious war-hammer at the end of The Forest of Doom, he wastes no time in giving you priceless treasures, and lets you stay in Stonebridge for as long as you want.
- Cool Crown: Gillibran is described wearing one in his first appearance.
- Cool Old Guy: A Reasonable Authority Figure he is above all, but Gillibran is a jolly good fellow who enjoys a good party and is pretty friendly and approachable all together.
- Drop the Hammer: Gillibran is famous for his magic war-hammer.
- Elves vs. Dwarves: Completely averted, the elves and dwarves of Darkwood Forest are in excellent terms, if not frequent contact. The Stonebridge dwarves have problems with evil dwarves of the nearby village of Mirewater, and the hill trolls. Elves on the other hand are in permanent conflict with the main dark elven kingdom of Tiranduìl Keltas.
- Empowered Badass Normal: Undeniably badass on his own, but wielding an Infinity+1 Hammer sure helps...
- Frontline General: Leading his people against the hill trolls with his war-hammer in hand.
- The Good King: Gillibran is wise and benevolent, and really wants his subjects to thrive. He deeply mourned the loss of Bigleg, and was worried out of his mind by the loss of his hammer and the trolls' attacks.
- Heroic BSoD: You find him in the middle of one in The Forest of Doom, of which he immediately snaps out when he sees his war-hammer.
- Infinity +1 Sword: Did we mention the Hammer? It is a weapon so powerful that wielding it alone is enough to ensure the dwarves' victory against the surrounding hill troll tribes. It is the only thing that can smash the Dragon Statues in the sequel.
- Interspecies Friendship: Gillibran is pretty chummy with Gereth Yaztromo.
- King Bob the Nth: Gillibran the Third.
- Miniature Senior Citizen: Even more so being a dwarf.
- Modest Royalty: There is no doubt that he is the king upon seeing him, but fancy clothing and the like are not his thing.
- Old Soldier: Don't let his great age fool you, he is still fully willing and fully able to lead his people to war, and fight in the front-line.
- Only the Chosen May Wield: It is implied that only Gillibran can use the war-hammer's power to its full potential. It must be in his hand for the dwarves to defeat the trolls.
- Our Dwarves Are All the Same: Dwarves of Titan are less gruff, rough, greedy and susceptible than in most Fantasy fictions, being friendly jolly-good fellows. Other than that. Beard? Check. Love for beer? Check. Skilled ingeneers and blacksmiths? Check. Wield axes and hammers? Check and checkmate. Gillibran of course is no exception.
- Reasonable Authority Figure: If you're friendly to the dwarves, he welcomes you. If you did a great favour to his people, he rewards you. No question asked.
- Royals Who Actually Do Something: Gillibran protects his people and fights for their sake in every battle.
The benevolent Margrave ruling the city state of Neubourg in Khul, and an Old Friend of yours, to whom you decide to pay a visit.
The Old World
The late count of Mortvania, a noble, wise and fair ruler beloved by everyone, who was murdered by his wretched younger brother Reiner, who would then become a Vampire Monarch and a loathsome Evil Overlord, making the live of everyone a living nightmare. But Siegfried might be dead, he returned as a ghost, being the only benevolent undead to haunt the Haunted Castle, waiting for a hero brave enough to end his torments and free his beloved domain from his brother's tyranny.
- 100% Adoration Rating: Siegfried was a fair, generous and wise ruler, beloved by everyone. Now, people are still willing to praise him, but a storm breaks out when they do.
- Badass Normal: He had no special power but was a fearsome warrior.
- Blue Blood: Siegfried comes from an old and very noble line.
- Empowered Badass Normal: His sword, chainmail and shield are magic, and all very powerful.
- Cool Sword: Siegfried wielded the powerful magic sword Nightstar, especially deadly against undeads, which is the best weapon you could use against Reiner.
- Ghostly Goals: He wants someone to destroy his vile brother to avenge his death, and especially to purge the castle of his brother's monsters, to make his county as peaceful as it was during his reign.
- The Good King: The Good Count moreso, but still fondly remembered and praised by all.
- Hunk: Tall, strong, muscled and very handsome, Siegfried was very easy on the eyes.
- Knight In Shining Armour: He totally looks the part, clad in gleaming magical chainmail, and was a very noble ruler.
- Reasonable Authority Figure: This and more.
- Royals Who Actually Do Something: Downplayed as he was not king, but a Feudal Overlord, still pretty much absolute authority in his domain. He was a powerful knight able to hack any threats to his subjects to bits.