Sabers ( A-M | N-Z ) | Archers ( A-M | N-Z ) | Lancers ( A-M | N-Z ) | Riders ( A-M | N-Z ) | Casters ( A-M | N-Z ) | Assassins ( A-M | N-Z ) | Berserkers ( A-M | N-Z ) | Extra ( Rulers | Avengers | Alter Egos ) | Unclassed | Beasts | Chaldea Security Organization | Villains
ID: No. 5
Spiritron Dress ID: No. 3note
Command Cards: QAABB; (A)
Alignment: Chaotic Good
Origin: Rome (1st century)
First appearance: Fate/EXTRA
Background development: Kinoko Nasu
Illustrated by: Arco Wada
Voiced by: Sakura Tange
The fifth ruler of the Roman Empire, vilified throughout history as a tyrant who earned her position through treachery and poison, and ruthlessly suppressed Christianity and the Roman Senate. It is believed the "Book of Revelation" from The Bible was written as a reaction to this situation, although more recent historians have questioned the veracity of many anti-Nero documents as propaganda; such as the famous belief that Nero did nothing but play the lyre during the Great Fire of Rome.
This Nero is a flamboyant, arrogant and utterly self-assured ruler who sincerely loved the world but demanded to be loved in kind, not realising that her love was selfish and could never be reciprocated. Despite lavishing her citizens with gifts and public works (some more ill-considered than others), Nero fell into despair when they did not rise to defend her against a coup d'etat, and committed suicide. As a Servant and polymath, her delusional self-confidence is so absolute that she forced herself into the Saber class (because it is widely considered the "best" Class) and can gain temporary mastery over a wide number of eclectic skills, as represented by her Imperial Privilege skill. Her Noble Phantasm even imitates the effects of a Reality Marble, one of the highest forms of magecraft.
She originally debuted in Fate/EXTRA as one of the three playable Servants. She appears as your main ally in the Second Singularity: Eternal Madness Empire Septem, and later has a minor role in SE.RA.PH where she's replaced by Gawain as one of the major allies.
- Abusive Parents: Nero's mother, Agrippina, is one of these. She forced Nero to drink from a silver cup as a child, which led to Nero's painful migraines and mental instability later in life. If not for Agrippina, Nero could have been a much better emperor. This is why her Migraine skill "upgrades" to Goblet of Wealth.
- Adaptational Curves: Inverted. In Arcade, her bust size is much smaller to the point where it can be considered modest.
- Antiquated Linguistics: Slips into these from time to time, particularly when using her Noble Phantasm.
- Art Evolution: The second Nero Fest came with an update for her sprite and animations, noticeably her dress becoming a lot more billowy, skewing closer to her artwork, and picking up some of the animations she had in Extra, rather than a "generic" Saber set.
- At the Opera Tonight: Invoked by her Noble Phantasm, Aestus Domus Aurea: Golden Theater of the Flamboyant, which summons a red-and-gold bedecked theater while she deals damage to all existing enemies, ignoring defense and reducing their defense for 1 turn.
- Attention Whore: She just wants to be loved by everyone like she loves everyone else.
- BFS: Her sword, Aestus Estus, is taller than her.
- Balance Buff: Her Migraine was buffed to Goblet of Wealth in a Rank-Up Quest. It now provides an NP gauge boost up to 30% at max level, alongside giving her an Arts card buff when fighting on water-side or city field stages. This greatly buffs her viability since she now can get her NP up faster, and if lucky and fighting on the right terrain, her Arts cards become better.
- Bi the Way: Much like her historical counterpart, Nero swings both ways.
- Clap Your Hands If You Believe: How her Imperial Privilege works in canon. Since all roads led to Rome, so did all skills and trades. Thus Nero can gain virtually any skill that's not unique to a particular hero so long as she believes she can. So if she were to say, "I can definitely pilot this airplane because it's not that different from the jet-powered chariot I invented!" then she'd instantly gain the Riding skill that would let her do so. This skill is also why she's summoned in the Saber class, since she believes herself to be an amazing swordswoman and thus deserves to be in the best of classes, and Imperial Privilege skill makes it so. She can even learn skills like Altria's Prana Burst if she wanted to. There are a few limitations on this ability, though: first, there needs to be some basis for her to learn these skills, so she'd be completely lost if you tried to, say, make her cook, since she never had to do so in life and thus has no experience at all. The other limitations are the fact that her short attention span and painful migraines will make her forget what she's learned in time, forcing her to relearn them outside of her swordsmanship, which seems to be the exception to the rule.
- Cleavage Window: Her relative lack of inhibition compared to Altria is shown by this trope.
- Cool Sword: Aestus Estus: The Embryonic Flame. It's easily bigger than both protagonists and her and on fire from her second Ascension onwards.
- Deuteragonist: She's the primary support character for the Septem chapter, which is built around Rome during her time being under attack by the Roman Emperors before her and her efforts to repel them.
- Disability Immunity: She still has her Migraine ability, but because having an ability what would purely have negative effect on the Servant would be awkward, it not only gives her Mental Debuff Resistance when used, but heals her as well.
- Doomed by Canon: She's often pitied by the protagonists during the Second Singularity: Eternal Madness Empire Septem as they meet Nero in her prime well before she succumbs to madness and eventually takes her own life.
- Double Unlock: She can only be summoned after completing the Second Singularity: Eternal Madness Empire Septem.
- Dreaming of Things to Come: While being transported to the final battle at the Grand Time Temple from her office, Nero also experiences standing in a colosseum (the Nero Festival event), in the wastelands of a new land (her appearance in America as Nero Bride), and in a place beyond the stars (her experiences in the Moon Cell).
- Drives Like Crazy: In Septem, despite claiming that she's never helmed a ship before, she somehow manages to make a Roman galleon do a wheelie without any wind to help push it. Imperial Privilege at work, folks!
- Dude Magnet: In Septem, Caesar, Alexander, Romulus, and even her uncle Caligula all show attraction to her and comment on her beauty.
- Expy: She's the first Saber-face to actually feature in a published work.note She looks pretty much identical to Altria, but with a different sword, bigger breasts, and even shorter stature. Personality-wise, she resembles a mix between Altria and Gilgamesh, with the former's compassion and the latter's ego.
- Gender Flip: Of Emperor Nero Claudius, starting the "Saber-face" trend. It's noted that she might be the ancestor of Altria.
- Giant Poofy Sleeves: Super poofy shoulders are probably the least ridiculous part of her outfit.
- Giftedly Bad: She adores the arts and considers herself to be a creative savant on par with Apollo, Greco-Roman god of the arts. Unfortunately, all signs indicate that she was sub-par at best, even before she began to suffer migraines. Her egotism in this field can be best illustrated by the fact that she built a personal theater devoted specifically to her own performances (likely the inspiration for her Noble Phantasm ,Aestus Domus Aurea: Golden Theater of the Flamboyant), and when people started to leave in the middle of her first recital, she ordered the exits sealed.
- In Romulus's interlude, the people of Rome are so used to this that when she decides to put on a spontaneous public performance, an orchestra immediately rushes in to drown her out.
- Guest-Star Party Member: She's the main party support in the game's Second Singularity: Eternal Madness Empire Septem, following Jeanne before her in the First Singularity: Hundred Years' War of the Evil Dragons Orleans.
- Heroic BSoD: She goes through one after encountering her forebear Romulus, whose Charisma is so powerful it made her doubt her capabilities to rule the Empire.
- Historical Hero Upgrade: While Nero's popularity with the people and later vilification by historians do match up with more recent interpretations of the historical figure, both Extra and her profile downplay the more unsavory elements of Roman politics and, more importantly, Nero's suppression of early Christianity. This particularly applies during the Septem singularity, where she is notably more serious and competent than her Extra counterpart and is beloved rather than reviled by her subjects since the singularity takes place before she began suffering from her mental illnesses and hedonism. The Nasuverse's version of Nero was also stated to have contained the Great Fire of Rome to a bare minimum through swift and effective action that "exhausted the bounds of human intellect", compared to her infamous modern interpretation (that has also been disputed by historians) of Nero "fiddling while Rome burned". To compensate, Nero's mother Agrippina is made into even more of a villain than she was in history (which says a lot given how bad she was already), making Nero's actions more a result of her mother forcing her to do things she never wanted to instead of the historical Nero's unstable personality that was present even shortly into his rule.
- Home Field Advantage: Her Noble Phantasm, Aestus Domus Aurea: Golden Theater of the Flamboyant, creates an "Absolute Imperial Zone" akin to a Reality Marble where everything is weighted in Nero's favour and her delusional self-image becomes reality, greatly increasing her combat ability and weakening her opponents. Within this area, she also gains access to new attacks such as Laus Saint Claudius.
- Hot-Blooded: If it's something that she's passionate about, then she will be passionate. Her art, her people's well-being, and her Master are things that usually cause this reaction.
- Idiot Hair: Since she's a Saber-face, she has Altria's trademark curl, but hers is longer. She can be pretty ditzy sometimes.
- Instantly Proven Wrong: In Saber Wars, when she, Emiya and Tamamo-no-Mae seek out the crashed alien spaceship, Emiya worries that the owner of the ship might be hostile and they probably won't be able to communicate with them anyway. Nero dismisses him as being overly pessimistic and confidently declares that whoever the ship's owner is, she'll be able to understand them somehow, as they are definitely a reasonable person who isn't looking for a fight. She's attacked seconds later by a screaming Mysterious Heroine X.
- Kicking Ass in All Her Finery: Unlike Altria, her dress doesn't convert into armor as much, and she remains in her Battle Ballgown all the way to max ascension.
- Kind Hearted Cat Lover: Her final ascension art has her cuddling a lion. Despite her hedonism, she is also a very kind person who wants nothing but the best for her Master and her people.
- Large Ham: This was how her people viewed her acting in her past life. She breaks out the ham occasionally during the War as well.
- Leotard of Power: While at first her outfit looks as though she's giving the audience a perpetual Panty Shot, it's actually a leotard beneath her translucent skirt.
- Matricide: Killed her mother shortly before the events of Septem.
- Misery Trigger: Just talking about the grail gives her a migraine; likely because she associates it with her mother's chalice.
- Ms. Fanservice: Of the "Saber-faces", she has the most obviously titillating appearance (aside from the regular and Alter versions of Lancer Altria).
- Mythology Gag:
- She has My Room comments for Tamamo, Liz, and Altera. Nero refers to Tamamo as her main rival, Bathory as another idol to compete with, and expresses confusion at Altera not being a giant but is glad to see her nonetheless.
- She usually refers to Emiya as "Nameless".
- The Napoleon: At 150cm (4'11"), Nero is the shortest of the "Saber-faces" (barring Jeanne d'Arc Alter Santa Lily), and she dislikes being reminded of that.
- O.O.C. Is Serious Business: She drops her self-praise in the final battle for Boudicca, leading to them forgiving each other for what they've done.
- Overly Long Name: Her full name, Nero Claudius Caesar Augustus Germanicus. Since it's so long, she normally just goes by Nero Claudius.
- Pimped-Out Dress: She apparently designed her dress herself, which is probably why it looks so silly.
- Rasputinian Death: In her third Interlude, Nero reveals that her eventual suicide did not go smoothly. Even after slitting her throat in the desert, she remained alive for three days in feverish delirium before finally dying of exposure. This death is the source of her third skill, Thrice-Setting Sun, which grants her three Auto Revives for five turns.
- Red Baron: "The Whore of Babylon" and "Fifth Roman Emperor" are her most famous titles in history. In the game, her title as the main character is "Emperor of Roses". She calls herself Red Saber occasionally, but she and Caesar are fighting for that title now (with Mordred, surprisingly, not getting involved).
- Red Is Heroic: A Heroic Spirit in a dress that's almost entirely red.
- The Rival: To Tamamo (best seen in Fate/Extella and its backstory), and Bathory as fellow idols.
- Rousing Speech: She has to give several of these to her army to boost their morale in Chapter 2.
- Royals Who Actually Do Something: Takes to the front lines to defend her empire in the Septem singularity.
- School Sport Uniform: This is her alternate costume and it's played up for as much fanservice as possible in her artwork.
- Shameless Fanservice Girl: True to being an Attention Whore, she likes her skimpy outfit as it is.
- Shut Up, Hannibal!: She does not take kindly to Alexander's Armor-Piercing Question about the reason she started her war with the United Empire and goes on a tirade about it. Subverted somewhat in that she questions if he was right or not after their battle.Nero: Unnecessary... Did you call this fight unnecessary? How dare you. I won't forgive you. It doesn't matter if you're my resurrected kin... or a wise ruler from the past... Or a brave general from an ancient era... or even if you're a legendary king yourself... The only one suitable to be emperor is none other than Nero Claudius! Loved by the people, allowed to love them, wanted by them... There is only one! The one and only ruler! A shining star like so! Arrogant to carry all the burdens like so! Even if all the Gods of Rome descend and tell her to surrender to the United Empire, she'll never back down! How can I back down! Such is my life to believe in this philosophy, such is my fate! I won't back down, I will rule and I will prosper gloriously. I am, without a doubt, Rome itself!
- Smarter Than You Look: Nero is cheery, bouncy, easily distracted, and prone to grandiose displays of hamminess and hedonism. She can also be keenly perceptive when she wants to be and was a well-loved and effective ruler until her inevitable fall, with her actions to greatly limit the damage of the Great Fire of Rome being praised even by her critics for "exhausting the bounds of human intellect".
- Something About a Rose: They pop out during some of her skills and when she activates her Noble Phantasm.
- Square Race, Round Class:
- Square Character, more like, but still there. She's using her Imperial Privilege to force herself into this best and most glamorous of classes, and she can manage to hold her own, but the lore has suggested for some time that it's not really the class she'd actually be best at. She finally gives Caster a shot during the second Summer event, "Dead Heat Summer Race," and she immediately starts exhibiting skills she never has as a Saber, even with Imperial Privilege, most prominently a skill that has some kind of Beast relation.
- Side materials and lore have also suggested for a while that Nero knows Saber isn't best for her, but there's a purpose to her round classing beyond even vanity - her best classes actually bring her closer to her relationship with Beast VI, as Revelation seems to have been written, in part, about her and she'd be the Mother Harlot, Whore of Babylon when VI manifests. Rider should be her strongest class (it's what her legends are most associated with), but it's also the class where her Beast relation is strongest, so she assiduously avoids it. She's willing to go Caster for the protagonist, but that's as far as she'll go for now.
- Stone Wall: She's very tanky with two heal skills and a three use guts ability. For a time, she was very popular for single Servant runs because of how much abuse she can take, and she's still popular for people who need a trooper who won't die.
- Stripperiffic: Her outfit does cover most of her, but it has a Cleavage Window, butt-window, and part of her skirt is transparent, showing her Leotard of Power.
- Strong Family Resemblance: Caligula has commented on how she's the spitting image of her mother Agrippina.
- Theme Music Power-Up: Her theme from Fate/EXTRA, "Everything is in Her Hands", plays when she invokes her Noble Phantasm, Aestus Domus Aurea.
- Thunderbolt Iron: She mentions that her Aestus Estus was crafted from meteorite iron, when comparing it to Mysterious Heroine X's "star sword".
- Weak, but Skilled: She doesn't really fit into the Saber class well and essentially is using Imperial Privilege to make her fit as much as can be done. This means she isn't all that strong, but thanks to Imperial Privilege, she doesn't need to be, as it allows her to match the abilities and skill needed to fight like a proper Saber would.
- Wholesome Crossdresser: While referring to Altria in passing, she remarks that in life she would also crossdress. However, this wasn't done in order to hide her gender, but rather because she simply liked it more and felt that gender was largely irrelevant.
- Wistful Amnesia: Because she was actually alive during the time period the protagonists meet her, she's told that she'll forget her adventures fighting with them against Servants after they fix the singularity. When they meet her again after Chapter 2 in Marie's interlude, she has vague memories of meeting the protagonist and Shielder somewhere and has the feeling that she had met them not long ago.
- Wolverine Publicity: Nero has become the face of the EXTRA series, something Tamamo's taken fault several times in this game with since she's been pushed aside in everything EXTRA-related in favor of Nero.
- Yandere: Towards the whole of Rome. Nero loved her people, but her mental decline led to her expressing that love through destructive, oppressive actions until the populace finally turned on her."Nero only knew how to love one way. To demand, give, and burn away... Violently."
ID: No. 90
Command Cards: QAABB; (A)
Alignment: Chaotic Bride
Origin: Rome (1st century)
First appearance: Fate/EXTRA CCC (alternate costume)
Background development: Kinoko Nasu
Illustrated by: Arco Wada
Voiced by: Sakura Tange
A different form of the Emperor of Roses. Due to a rebellion in AD 69 that forced her to flee Rome and commit suicide, Nero died without ever meeting her one true love. This pure-white form represents an innocent dream that was lost in the last moments of her life; a Nero who was never summoned within the Holy Grail War of a certain parallel world, and is still searching for her fated spouse.
This form first appeared as an alternative outfit for Nero in Fate/EXTRA CCC. She made her Fate/Grand Order debut in the "Chocolate Lady's Commotion" banner, and acts as an ally in the Fifth Singularity: North American Myth War E Pluribus Unum. This version in particular receives a swimsuit version in the second Summer event, "Dead Heat Summer Race / Death Jail Summer Escape".
- Absolute Cleavage: See that zipper in the middle of her chest? She can unzip it, of course.
- Art Evolution: The Fate/EXTRA CCC collaboration pre-event gave her new animations, which also increased her NP bar growth.
- At the Opera Tonight: She can still invoke her Aestus Domus Aurea for Fax Caelestis.
- Balance Buff: Her Stars in Heaven skill was buffed via Rank Up Quest to now give an additional flat NP boost. At max rank it provides 30% NP meter, making her already great skill even better.
- BFS: Still wields Aestus Estus, the black and white-colored version.
- Chained by Fashion: Nero adorns her fancy wedding dress with... shackles on her wrists and ankles with a padlocked chain around her neck like a collar. They gradually vanish as she ascends, except for the one around her neck...for some reason.
- Cool Crown: A laurel wreath, just like any proper Roman Emperor.
- Demonic Possession: During her second interlude she recognizes the name and demonic source of power of a dragon that attacks you. She blinks and asks how she knew this information and then comments that she has episodes like that. Hinting at her connection to "Mother Harlot".
- Freeze-Frame Bonus: Using a Buster-Arts-Quick Brave Chain had her spell "LOVE" with her sword slashes before her animation update.
- Idiot Hair: She still has the classic Saberface ahoge.
- Insane Troll Logic: She decides that she should be part of the group that's going to assassinate Medb because not only has she been on both sides of an assassination and her Imperial Privilege will let her imitate an Assassin for a short while, but more importantly Rama and her use the same personal pronoun and if they're in the same party, it'll throw their karma out of whack. Sadly this joke doesn't translate well, so she just states she and Rama are "too similar" in the English release without actually explaining why.
- Jack-of-All-Stats: Her skills can be used to buff anyone in her party, including herself, while she also has a respectable attack stat. As a result, she can effectively play the part of both a support and a damage-dealing Servant. On the other hand, two of her skills have very long cooldowns and all of her skills can only be used on a single Servant at a time, making her less helpful as a main support than someone like Waver who can buff the entire party. In addition, her lack of emphasis on damage output means that she will lose out in raw numbers in comparison to someone like Raikou unless she uses all of her buffs on herself. Nero Bride's ability to fill either of these roles as the battle progresses still makes her a top pick in Arts teams, especially when paired with Tamamo-no-Mae or the aforementioned Waver.
- Kicking Ass in All Her Finery: She fights on the front lines with a sword like her original version, but she does it while wearing a luxurious wedding dress.
- Leotard of Power: Her later stages.
- Misery Trigger: Just talking about the grail gives her a migraine; likely because she associates it with her mother's chalice.
- Multiple-Choice Past: From her background profile, Bride is a "what-if" version of Nero if she never participated in the Moon Cell Holy Grail War instead of simply Nero in a new outfit. While she clearly knows both Robin Hood and Elisabeth in America, it can be easily explained as the three having already met each other beforehand, and Elisabeth and Robin having no reason to think that the Nero that appeared in America is an alternative version of the Nero they know due to the two having the same personality, so they assumed that she was their Nero.
- Pimped-Out Dress: It's somehow even more ridiculous then her normal outfit.
- The Power of Love:
- Love seems to have made her stronger. Compared to her red counterpart, her Strength and Endurance stats increased to B and C respectively.
- She gets the skill, Love to the People which heals her allies and increases their defense.
- Something About a Rose: She's still the Emperor of Roses, with white rose petals blowing in as she uses her Noble Phantasm and spurting from the wound she inflicts on her opponents with her Noble Phantasm until her visual update.
- Stripperiffic: Her Stage 3 outfit is a corset and cape, and her Stage 4 exposes her backside.
- Theme Music Power-Up: Like her original counterpart, her theme (with a different arrangement) plays when she uses her Noble Phantasm, Fax Caelestis.
- Thunderbolt Iron: Her second interlude has her reforging her meteorite-iron sword. She admits it doesn't have a legend associated with her but she reminisces that "Simon" referred to meteorites as "tears of the stars" and "fragments of hope that even the stars themselves could not know."
- Trailers Always Lie: She appears in the Fate/EXTRA CCC collaboration event trailer clashing with BB, indicating an important role for her but she never appears in the actual event story.
- What If?: This Nero had a much different version of history and then never met Hakuno, so she became attached to the protagonist instead.
- White Mage: In comparison to the self-buffing and survivability oriented regular Nero, Bride can cast buffs on any party member, and her Aestus Estus emits light instead of the usual Flaming Sword. She still has an offensively oriented Noble Phantasm, but it's now single-target and inflicts multiple Standard Status Effects as opposed to the original defense-ignoring party-wide attack.
- Woman in White: She wears a wedding dress and her Aestus Estus is now white where it was once red.
- You Shall Not Pass!: In America, she pulls this on Cu Alter within her NP in order to buy Robin Hood time to escape.
- Zipperiffic: It become less so as she ascends, but it's still there.
ID: No. 68
Command Cards: QQABB; (Q)
Alignment: True Neutral
Origin: Japan (19th century)
First appearance: Koha-Ace (as "Sakura Saber")
Background development: Keikenchi
Illustrated by: Takashi Takeuchi
Voiced by: Aoi Yuuki
Captain of the First Unit of The Shinsengumi, a public order organization that was mostly active in Kyoto during the twilight of the Edo Period, and considered the cream of the crop even amongst this select group of master swordsmen.
She normally wears her traditional Japanese outfit to conceal her conspicuous original clothes. She has a cold side, but she's also a cheerful girl who is fond of children. Although she's a genius swordsman, she has low endurance and magic resistance.
She is first introduced as part of a joke in that Takashi Takeuchi was supposed to introduce a new Servant in Koha-Ace, but instead drew another version of Saber. She debuted in the GUDAGUDA Honnoji event as one of its main characters and is featured again in all subsequent GUDAGUDA events. She also has a cameo in the second Summer event to hang out with one of its stars, her friend Oda Nobunaga as a Berserker.
- Adorkable: Her normal quotes are usually in dead serious tone, but when particularly happy, she drops her seriousness and starts exclaiming happily about her great victory in Third-Person Person and her body being healthy for the time... which is completely undone with her Incurable Cough of Death. Either way, it's adorable.Okita: Okita-san's great victory! (Okita-san daishouri!) Yep, my body's all fine! I can keep going— COUGH!?
- Badass Adorable: She's a scarily strong swordsman, but she's also quite cheerful and friendly, and has plenty of endearing Adorkable moments.
- Badass Longcoat: Her Coat of Oaths Noble Phantasm (i.e. the iconic haori of The Shinsengumi), which she wears in later Ascensions.
- Badass Normal: Considering most Sabers (except her, Caesar, and Gilles) normally carry a Wave Motion Sword or something similar, it makes them this by comparison.
- Beware the Nice Ones: Okita is friendly, peppy, and adores children. She was also an infamously successful manslayer during the Bakumatsu era in the brief periods she was able to remain in combat. Best exemplified by one of her quotes at the start of battle.Okita: In battle, there is no good or evil... only killing.
- Breakout Character: Just like Nobunaga, she was popular enough that the developers of FGO promised (jokingly) to add her after they had reached the number of pre-registrations required for them to be in the game... then their event actually rolled around and was one of the early turning points for the game undergoing huge improvements, which cemented fan love for her even more.
- Butt-Monkey: She's treated like a gag character who tries to be happy only to be interrupted by her Incurable Cough of Death. She's constantly denied of having a swimsuit variant (something that she's also aware of) until the 4th Summer event, and she's a character whose kit have stayed constant, not receiving any strengthening or interlude. Additionally, when Okita Alter came to the scene, Okita can't help but get jealous that Okita Alter is healthier and has bigger boobs.
- Clingy Jealous Girl: She is less than thrilled when Okita Alter starts to cling to the protagonist.
- Contralto of Danger: When she's fighting seriously, her tone of voice becomes much lower, to the point that she sounds like a completely different character who happens to also be voiced by Aoi Yuuki.
- Cool Sword: In a twist, she's the only one of the Saber-face servants to carry a normal, non-magic (though well-made) sword,note a fact that gets lampshaded in her profile."Um... I don't shoot beams."
- Critical Hit Class: Okita is a self-sufficient Critical Star generator and user. Her Quick-based deck with high hit counts on her Quick cards let her generate as many Stars as a typical Assassin, which she can then absorb easily with Weak Constitution and then buff her critical damage by up to 40% with Mind's Eye (Fake).
- Dangerously Short Skirt: Her original kimono is very short, as seen above in her final artwork.
- The Ditz: Shows shades of this at times. Notably, she only wears her beloved haori in her final ascension because she just remembered where she put it.
- She also fails to notice that Hijikata Toshizou is a Berserker until it is explicitly pointed out to her, despite how obvious it is that he isn't exactly rational in this incarnation.
- Does Not Like Shoes: Her in-game sprites have her wear sandals, but in official artwork she is almost always depicted barefoot, with only the bottom of her leggings covering part of her soles. Sometimes even in snow.
- Expy: She is a Saber-face, making her one of Altria's many expies. It's an intentional spoof on how she doesn't really have anything to do with Altria and inexplicably has her face anyway.
- Failed a Spot Check: She failed to notice that Hijikata was a Berserker for the entire Meiji Revival event, simply assuming that he must be an Archer or Saber.
- Fighting Clown: In-lore, Okita's stats outside of Agility are laughable for the so-called "strongest class" and she can be crippled by her Weak Constitution skill. She's even referred to as a "failure" along with Nobunaga during the GUDAGUDA Honnouji Event, and a good chunk of her time on-screen is just coughing up blood. In-gameplay, she's considered one of the most powerful Sabers you can summon due to her heavy-hitting Noble Phantasm, high attack stat, and a simple but strong skillset designed for critting hard and often.
- Flash Step: She has the skill Shukuchi, which allows her to do this. She incorporates it into all her attacks within Fate/Grand Order.
- Fourth-Wall Observer: A shared trait with her friend Nobu, but she's not nearly as wall-breaking. Still, during "Dead Heat Summer Race," she's annoyed that the GUDAGUDA title card is thrown up at the start of Nobu's Team Formation cutscene ("This isn't that kinda event!"), she shows off her ability to change outfits and Ascension forms "to show off the difference between a 5* like me and welfare Servants," and later she's in the audience at the start of the race muttering about a Summer Okita that she expects will come out next year (which doesn't happen).
- Fragile Speedster: Her A+ Rank Speed and Shukuchi skill means that she's nearly impossible to pin down. But her E Rank Endurance means that it'll only take one good hit to take her out of commission.
- Friend to All Children: Her fondness for children is mentioned in one of her bond lines. This is actually accurate as Okita in real life was also mentioned to be fond of kids.
- Fun Personified: She's a gag character from a gag manga, built from the ground up so Type-Moon could make fun of itself. Not only is she a completely unnecessary genderflip, she also looks like Altria for no apparent reason except that Takeuchi likes to draw her. Despite being a Saber, her stats are also rock bottom. Further, even when she tries to get serious, her Weak Constitution skill kicks in and makes her start coughing up blood. It won't kill her, but it's also incurable because it's become part of her legend. While this makes her completely unusable in the mostly serious story, she does feature in two gag events and even gets a serious moment in the latter when she has to confront her former commander to bring the Meiji Revival pseudo-singularity to a close because even in death he still can't stop fighting the revolution.
- Gameplay and Story Segregation:
- In-lore, she's pretty much a joke because of her terrible health and general mundanity compared to some of the semi-divine overpowered freaks that make up the ranks of Heroic Spirits. In-game, her "Weak Constitution" (read: tuberculosis) is a powerful star absorption skill and her Eye of the Mind allows her to crit harder. Coupled with her high star generation and NP gain, she was for a time the best Saber in the game before Power Creep caught up to her - and "caught up to her" means she went from being the best Saber to merely "very good but not compatible with all the best supports"note .
- Conversely, Okita is considered in-lore to be a natural enemy of Nobunaga, as she doesn't have the Divinity or Mystery that Nobu is advantageous against and can dodge her muskets very easily with Shukuchi. However, in-game, this is reversed due to class affinity, as well as the fact Okita's Riding passive means she's vulnerable to the Anti-Riding effect of Nobu's NP (something she wouldn't have to worry about in-story because of her general Fragile Speedster fighting style). Material books show that Okita is fully aware of this game-mechanic-induced reversal and is distraught over it.
- Okita has poor parameters, including a C-rank in strength which is very average for a Servant. However, in FGO, Okita has one of the highest attack stats in the game. In fact, she's actually third place among the Sabers for overall attack power, with Altera being second and Arthur and Sigurd tied for first place.
- Gender Flip: Not exactly a surprise for the Saber class at this point. Okita, however, is something of a unique case compared to her fellows: even in historial records of the period, the real Okita was noted as being very good-looking (and his tuberculosis probably "helped" him with the standards of beauty of the time, and Okita dying in his early twenties also helps contribute to popular perception) and as a result, many works of popular fiction depict him as beautiful in a feminine way, portray him with actresses or have even outright gender-flipped him prior to this. F/GO's Okita is similar to Xuanzang in this regard.
- Guns vs. Swords: Discussed in a one-sided conversation with Nobu in Solomon's Temple, as the pair fight Demon Pillars. Okita demonstrates her swordsmanship and then promptly starts coughing blood again.
- Handicapped Badass: Her Weak Constitution has given her terrible stats and a chance of simply collapsing in the middle of a fight and rendering her helpless. But she's still a Servant and a nearly unrivalled swordswoman who can pierce through virtually anything with her greatest technique.
- Hidden Buxom: She's bit more stacked than you might think under that kimono, as shown by her swimsuit version. Material art shows that this is because she uses a Sarashi. And her Alter Ego reveals that she still has plenty of room to grow.
- Hypocritical Humor: In one of her new My Room lines, she earnestly welcomes Musashi as a fellow swordswoman... only to do a double take when she realises the implications of what she said."Eh? Musashi-san was a woman?!"
- I Can Still Fight!: Played for Laughs. Anytime she claims she's healthy and having a great victory, she'll claim this... only to have an Incurable Cough of Death soon after. Also played more tragically as these words are also one of her defeat quotes, reflecting how she desperately wanted to fight alongside the other Shinsengumi in life rather than remain bedridden due to illness.
- Idiot Hero: Okita is bright, cheery, skilled... and kind of slow in the head. There's a lot of her lines in My Room where she assumes certain things... only to stop a bit, say "Eh?" (almost often enough to be a Catchphrase) and then realizes that things aren't as she assumes or missing out some details. As befitting as someone from a gag manga.(Entrance) "Shinsengumi's first unit's captain, Okita Souji arrives. Are you my Master? ... Eh? Haori? ... It seems to have gone somewhere..."(About the Holy Grail) "My sickness can be healed!? YAY! ... Eh? 'Skills obtained as a Heroic Spirit don't heal?' Didn't you say my wishes would come true!? Waaah!"(Meeting Kojirou) "An unavoidable magic blade... Indeed, I, too, have a great deal of interest in his sword techniques. I would like to request instruction, but... Eh? Start by slaying a swallow? Hahhh... A swallow... You mean, THOSE swallows?"(Meeting Musashi) "You're that famous Niten Ichi-ryū Miyamoto Musashi-san, right!? As another female swordsman, please take care of me! ... Eh? Musashi-san was a woman!?"(Meeting Hijikata) "Oh, Hijikata-san. So Hijikata-san came here too! Eventually, Saitou-san and Nagakura-san too... Eh? "That's enough"? Once again, you're not being honest..."(Meeting Chacha) "So you were Nobu's niece. Oh, Your face do look the- ... Eh? "So you're the always-feeble Saber-with-shit-stats"? Who the heck told you such things?! Eh? Nobu did? Then, I'll slice her!"
- Instantly Proven Wrong: Anytime she exclaims her body's fine, Incurable Cough of Death will follow.
- Ill Girl: Her skill, Weak Constitution, is a weakness struck by the nature of frail health. In her case, it is the result of tuberculosis illness in her lifetime. In gameplay this is a buff and contributes to her status as one of the best Servants in-game.
- Incurable Cough of Death: She often coughs up blood when talking, usually after loudly declaring that she's healthy at the moment.
- Instant Expert: She's a born warrior, possessing absurd natural talent at swordfighting (notably possessing an A-rank Eye of the Mind (False) skill, meaning she reads her opponent's movements to an insane degree through pure instinct rather than the decades of battle experience the True version requires) but low actual experience, as her health didn't let her use her skill as much as she wanted. She's even referred to as a "genius among the genius swordsmen of the Shinsengumi".
- Katanas Are Just Better: Wields Konjiki Kiyomitsunote in combat. After activating her Coat of Oaths (which is reflected by her 3rd Ascension) it gets swapped out for the Kiku-Ichimonji Norimune, a famed katana that she is popularly believed to have wielded in life.
- Last-Name Basis: She's always referred to by her last name "Okita" when she's not called "Sakura Saber".
- Let's Get Dangerous!:
- Outside of battle, Okita is cheerful and ditzy, speaking in a high-pitched voice. During battle, she speaks in a much lower tone of voice and talks like a stoic, battle-hardened fighter. She only sometimes drops this side of her after the battle's ended.
- In the middle of the GUDAGUDA Honnouji event storyline, she temporarily drops her comic act when pushed into a corner, declaring her True Name and activating her Coat of Oaths, jumping twenty levels as a Support Servant for that one battle.
- Medium Awareness: She breaks the fourth wall multiple times. Mash has no idea what she's saying.
- Master Swordsman: Par for the course given her class, but Okita was referred to as a "genius among genius swordsmen" who was nearly unparalleled on the battlefield during her time. Unlike the other katana wielders in the game, Okita specializes in the use of her own version of Hirazuki, a sword-style focused on thrusting that was developed by her commander, Hijikata Toshizo.
- Nice Shoes: She wears Western-design boots in her Stage 1 sprite. She swaps them for more traditional sandals when she begins taking up her Shinsengumi uniform.note
- Odd Friendship: With Hijikata. Okita is an eccentric Ill Girl and Friend to All Children. Hijikata is a dour Colonel Badass and Torture Technician. Okita is chaste, friendly and cheerful. Hijikata is not.
- Power Creep: Was considered the single best Saber in the game at the time of her release, but as the metagame shifted more towards Buster-oriented Servants with the release of Merlin, she has gone from being on top to being merely "pretty good." However, she rose back to her top tier position with the release of Scathach-Skadi, who revived the Quick metagame back from the dead.
- The Power of Friendship: Her second Noble Phantasm, Flag of Sincerity, is effectively a small-scale Ionioi Hetaroi, summoning the captains of the Shinsengumi to fight alongside her once more due to their shared bonds of camraderie. However, their appearances and personalities are shaped by Okita's perception of them. Thus, Hijikata Toshizo will appear as a wicked man, while Kondou Isami is a far more trustworthy man. In addition, due to the limits of being summoned by a Servant, none of them have their Personal Skills or their Noble Phantasms. They can only be active for a short time due to having the equivalent rank of E- Independent Action, and the Shinsengumi technically don't have to respond to Okita's call. Luckily for her, she was very popular amongst her fellows, meaning that many will respond to her summons to fight alongside her.
- Red Baron: Before her identity is revealed, she calls herself Sakura Saber. She was also known as the "genius among the genius swordsmen of the Shinsengumi".
- Sarashi: Material work reveals that she wears this to cover her chest beneath her Kimono. Not in place of underwear, though; she just wears regular panties with a front tie(if you're wondering, they're black).
- Set Right What Once Went Wrong: Her wish for the Grail is "to fight to the bitter end" alongside her comrades rather than end up bedridden again.note
- She's Got Legs: Her black leggings and short kimono show off her toned legs nicely, the best example of which is her Final Ascension art.
- Shown Their Work: Although exaggerated in its effectiveness here, Okita's sword technique and the name of her greatest technique are all based on actual evidence.
- Simple, yet Awesome: She has a very simple skillset as one of the first event-only SSR ever released * but she still holds up thanks to intrinsically good base stats and effects. She has the honor of being one of the very few Servants to not receive any Balance Buffs since release (as of the 4th Anniversary of the game), keeping her skillset plain.
- Simultaneous Blade Spam: Mumyou Sandan-zukinote has the same "three strikes at the same time" properties as Sasaki Kojiro's Tsubame Gaeshi. However, her version focuses on attacking a single point, causing reality to collapse in on itself at that point. This is a case of Shown Their Work, in that Okita actually developed the technique by modifying The Shinsengumi's Hira-zukinote signature attack invented by Hijikata Toshizo.
- Third-Person Person: When feeling particularly happy or proud she discards her usual watashi and starts calling herself "Okita-san".Okita: It's Okita-san's great victory! Yes, my body is fine! I can still fight- cough
- Too Long; Didn't Dub: In the North American localization, the names of Okita's "Shukuchi" skill and her Noble Phantasm "Mumyou Sandanzuki" are not translated.
- Throw the Dog a Bone: After complaining about not having a Swimsuit variant during the 2nd Summer Event and the GUDAGUDA Final Honnouji event, she finally gets her wish in the 4th Summer Event (Even moreso, her voice actress channeled her character during the 4th Anniversary live stream event just to complain about it, since the event was held when Okita hasn't been revealed as part of the second batch of the Summer Servant).
- Vitriolic Best Buds: She and Nobunaga are always bickering but they're actually good friends. In GUDAGUDA Meiji Revival, they don't want to fight each other despite being on opposite sides and Hijikata has to pressure her into fighting the Oda Clan.
- Weak, but Skilled: In-story. Despite her terrible stats outside of Speed (an excellent A+) and weak constitution, Okita is a "genius among genius swordsmen" who is so ridiculously good with a sword that her signature technique collapses causality at the tip of her blade, allowing her to pierce through virtually anything and destroy things beyond the material level, which more than makes up for her relative low Strength rating. Then there's the fact that she also has a high rank in Shukuchi, allowing her to Flash Step into range to utilize her killing move and quickly dodge most attacks.
- What Is This Thing You Call "Love"?: One of her bond lines has her wondering why she feels so strange around the protagonist, due to never having that feeling towards anyone else in her life.
- Yamato Nadeshiko: A subversion, since she appears calm and focused at first but wears her heart on her sleeve and can quickly turn into a cheerful girl depending on her mood.
- Zettai Ryouiki: In all ascensions except her first, she wears black leggings that go up past her knees.
ID: No. 101
Command Cards: QAABB; (B)
Alignment: Lawful Good
Origin: India (Ramayana)
First appearance: Fate/Grand Order
Background development: Yuuichiro Higashide
Illustrated by: Rin Kususaga
Voiced by: Miyuki Sawashiro
The incarnation of the god Vishnu and hero of a great Indian epic, setting out to save his consort Sita from the fearsome demon Ravana. This version is the manifestation of Rama's wish to return to his youth, long before a blunder cost him any semblance of joy with Sita due to a curse.
He debuted as an ally in the Fifth Singularity: North American Myth War E Pluribus Unum, and again in Lostbelt No. 4: Yuga Kshetra. He also appears in the Moonlight/Lostroom OVA, where he was a brief antagonist who wanted to have all of Humanity be in a caste system that decided their role at birth.
- Amazing Technicolor Population: Surprisingly averted, considering Rama is almost always depicted with blue skin in illustrations.
- Animation Bump: Gets one with the release of Yuga Kshetra that allows him to show off his full arsenal of weaponry.
- Badass Adorable: Is summoned in his early teens, making him physically younger looking than most other Servants. He can still stalemate Karna in a fight.
- Critical Hit Class: He's considered one of the best SR Sabers because despite his overly specialized Noble Phantasm, his first skill increases his star absorption by 500% and double his critical damage. Making it even better is that the cooldown is only four turns at max level.
- Demon Slaying: His Noble Phantasm, the Brahmastra, is made for it, and it commands "absolute power" when facing demons. This makes him ideal against oni such as Ibaraki-douji.
- Determinator: After getting a lethal hit from Cu Chulainn (Alter), he pushes on through the American chapter in order to save Sita. Once he finally saves her from Alcatraz does he finally lose strength and prepare to die. Sita instead gives up her own life to save him.
- Difficult, but Awesome: Rama, as far as Sabers go, is one of the harder Servants to invest in because he has a very specific role in combat as an Critical Hit Class with a somewhat poor ability to generate critical stars for himself naturally, and can easily seem overshadowed by other 4* Sabers like Gawain, and Lancelot. With a bit of work and team setting up, Rama can absolutely devastate enemy Servants, and take advantage of a good Noble Phantasm to deal some of the best damage available.
- Dude Looks Like a Lady: Looks very feminine (including some very impressive hips) and has an equally feminine voice.
- Fiery Redhead: A bit cheeky for someone who goes by titles such as the "Lord of Virtue".
- Growing Up Sucks: He prefers his youth self because that era is his prime, where he went demon-slaying, glory-seeking, and princess-saving as a way to show his love to his wife Sita, and wasn't a Slave to PR who exiled his faithful spouse because his people were vindictive.
- Hartman Hips: A very weird example and perhaps one of the only male examples of this trope ever. Rama has a rather noticeable pair of child-bearing◊ hips◊, probably due to being one of multiple avatars of the same god, one of which is a woman.
- Heroic Willpower: He's explicitly only able to survive Gae Bolg's curse on his heart for so long due to his sheer willpower.
- I Am Not Left-Handed: Summoned without his full power, but even so he's still an equal to Karna, assuming he isn't bothered by injuries. Saber isn't even his best class, but he's still one of the top examples seen so far.
- Lookalike Lovers: Him and Sita. It does kind of make sense, as they are somewhat related (Rama being an avatar of Vishnu and Sita of Lakshmi, who is both Vishnu's wife and part of his soul). Sita even says that they are both Rama.
- Master of All: In F/GO Material III, it's explained that his second NP is his arsenal of weapons. He can use his spear and bow-like Noble Phantasms even as a Saber, making him like all three of the Three Knight Classes in one. Given that he's already on par with Karna as a Saber, this makes him both very deadly and versatile.
- My Greatest Failure: How he sees what he did to Sita when he choose his people over her.
- Oh, Crap!: His reaction during his interlude when Vishnu, dissapointed for his lack of use of his other Noble Phantasm Vishnu Buhja, decides to take it away and also his Brahmastra.
- Red Baron: Refers to himself as the "Rightful King of Heaven and Earth" in his My Room lines.
- Rule of Three: During his interlude, Vishnu threatens with taking away his Noble Phantasms, but then changes his mind and decides to make him complete three trials. This rule is half of how he deduces that Sita offering to be together and she telling him that Lord Vishnu managed to lift the curse that keeps them apart is a lie. He had yet to pass the third trial that Vishnu spoke about.
- Shock and Awe: His animation update gave his attacks powerful electric effects.
- Situational Sword: His Noble Phantasm deals increased damage to enemies with the Demon trait. While very few Servants have that trait, it's a very common one on opponents that end up becoming mini-bosses or Elite Mooks.
- Star-Crossed Lovers: A curse prevents Rama and Sita from reuniting. When he finally finds her in the America chapter, he collapses from his wounds and she ends up giving her life to save him. Which is why whenever he gets summoned for a Holy Grail War, he prefers to be a Saber so Sita who can be an Archer has a chance at meeting him again.
- Though apparently not even being summoned in separate Classes would help as, only one of them can be summoned as "Rama" per normal Holy Grail War. Singularities are strange enough affairs that they can be summoned at the same time, but something will cause it so they never meet regardless.
- Throwing Your Sword Always Works: As part of his Noble Phantasm, where he spins it so much it basically turns into a glowing Kienzan. It's supposed to be an arrow, but Rama made it into a sword when summoned as Saber more or less only because he thinks it's cool. Maybe an allusion to Vishnu's own weapon of choice, which is basically a giant circular saw blade.
- Trademark Favorite Food: Bananas; he can be seen chewing on one during his updated skill animation. It's both a reference to the Ramayana (as the Monkey King Hanuman is one of his greatest allies), and this game (as his Valentines return gift and because his anti-demon NP makes him eat oni — such as Ibaraki-douji — for breakfast).
- Willfully Weak: He's stronger as an Archer, but because Sita also qualifies for that class he always tries to be summoned as a Saber instead in case she shows up. Despite this weakening, his Saber incarnation can fight Karna to a standstill in America.
- The Worf Effect: He's noted to be strong enough to stalemate Karna, but the very first scene in America has him getting the shit kicked out of him by Cú Alter and struck with Gáe Bolg's curse to the heart to set the stakes for the inevitable battle with the Berserker.
ID: No. 91
Spiritron Dress ID: No. 25note , No. 26note & No. 27note
Command Cards: QAABB; (A)
Alignment: Unaligned Neutral
Origin: Original creation
First appearance: Kara no Kyoukai (Paradox Spiral)
Background development: Kinoko Nasu
Illustrated by: Takashi Takeuchi
Voiced by: Maaya Sakamoto
The true form of Ryougi Shiki and the embodiment of the Spiral of Origin. She has a completely different personality from the Shiki who wears a leather jacket over a kimono. If Ryougi Shiki is a girl named "Shiki", this individual is a woman named "Ryougi Shiki". Since she is not something that can come out in this world, she continues to sleep within Shiki from her birth until her death. "Shiki" cannot perceive "Ryougi Shiki", and "Ryougi Shiki" also cannot take the place of "Shiki".
Despite being listless, she is gentle. An invincible elder sister who knows everything, yet doesn't say anything meaningful and enjoying meaningless talk. She is an exceedingly feminine character, but her being is like a little girl. So her Master won't feel saddened when they wake up from the dream and disappear from her side, she - who is nothing more than an illusion - will not leave behind any meaningful memories.
She debuted in Garden of Order as a momentary ally and was the event's limited Servant.
- Art Evolution: Garden of Order -revival- came with a slight update to her animations.
- Anthropomorphic Personification: The Kara no Kyoukai light novels and Word of God state Shiki's body has a connection deep to the Akasha, the Spiral of Origin and the source of everything in the Nasuverse, so deep that she can even be considered a physical manifestation of it.
- Balance Buff: Her NP was buffed via a Rank-Up Quest in honor of the Arcade crossover with Kara no Kyoukai. The buff now gives her a team-wide 10% NP refund, which greatly helps her usefulness as if she uses her NP on a Arts chain, she can, with some minor CE help, regain most of her NP back so she can use it again. This helps her to be a strong AOE Arts NP spammer that very few Sabers can actually accomplish. The damage of her NP has also significantly improved.
- Blue and Orange Morality: Being an entity from The Root; her priorities and definitions are skewed to match. Her only declared motivations are having fun as a Servant and making sure Assassin Shiki is relatively okay.
- Composite Character: This version of Shiki is her third personality from Kara no Kyoukai's epilogue, but her class is taken from regular Shiki's fight with Souren Araya in the fifth movie. Also doubles as a Mythology Gag to her appearance in Melty Blood.
- Contralto of Danger: Inverted - despite being a far stronger side of Shiki, she has a notably higher cadence to her voice than her Assassin counterpart.
- Cool Big Sis: Acts like an "invincible elder sister" to the protagonist, leading to the Fan Nickname of "Void-oneesan".
- Curtains Match the Window: Her eyes are the same brown color as her hair, unless her Mystic Eyes are active.
- Death Glare: The Mystic Eyes of Death Perception are active at all times in her third stage.
- Does Not Like Shoes: At her first sprite, and many of her official artworks.
- Early-Bird Cameo: This version of Shiki was the very first character in the game to possess the Independent Manifestation skill... which was later revealed to be a signature skill of the Beast class.
- Glowing Eyes of Doom: The Mystic Eyes of Death Perception. At her final ascension, they're active all times.
- Good Counterpart: Retroactively, to the Beasts. Shiki possesses the Independent Manifestation skill, and is a manifestation of Alaya, which is the collective unconscious of humanity and steers mankind away from extinction. While the Beasts seek to undermine and destroy the Human Order, Alaya seeks to preserve it. That said... Shiki is an oddball, if one who is trying to help you achieve your goals rather than stonewall you.
- Idiot Hair: In regular Grand Order, she only gets it at her Third Ascension, but in Arcade she has it present at all Ascensions, even her second one where almost all her hair is tied up in a bun.
- Katanas Are Just Better: She wields the Kanesada Kuji, so her Class is Saber. The sword is an ancient katana that's so sharp, it can cut magical barriers just by drawing it from the scabbard.
- Kicking Ass in All Her Finery: Even more than her Assassin counterpart, as her kimono gets more and more elaborate as the ascensions go by.
- Kimono Is Traditional: Being a more feminine Ryougi Shiki, she wears various more refined kimonos through Ascensions compared to her Assassin self, who sticks to her plain blue kimono.
- Lady of War: She's more distinctly feminine and far more graceful than Assassin Shiki, a fact that pisses off Fujino Asagami to no end.
- Late-Arrival Spoiler: Her identity and powers are a major plot point in Kara no Kyoukai.
- Mythology Gag:
- Her second ascension outfit is Shiki's kimono from TYPE-MOON's 10th Anniversary Event (that Shiki also wears in the eighth movie).
- She notes that Assassin Shiki still cannot see her, just like in the movies.
- Her Noble Phantasm animation is based off one of her moves from Melty Blood, in particular, Shiki's Last Arc.
- In My Room, she remarks that Fujino seems livelier.
- Her alternate skins from Summer 2019 event which features her with bunny ears are a nod to Shiki's Decapitating Bunny back in 2013 Type-Moon April Fool's.
- The Omniscient: Explicitly described as such on her profile, since the Root simply provides her with infomation whenever she wants to know about something.
- One-Hit Kill: Her Noble Phantasm Mukushiki: Kara no Kyoukai can instantly kill opponents. This can be combined with her first skill that reduces opponents' Instant Death resistance. And of course, she still has the Mystic Eyes of Death Perception.
- Power Dyes Your Hair: A minor case. Her hair is brownish black compared to her "normal" self's greenish black, and it's not merely lighting difference in their Saint Graph artworks.
- Theme Music Power-Up: M24 from Paradox Spiral, which played when normal Shiki fought Souren Araya with the Kanesada Kuji.
- Rapunzel Hair: Her final ascension.
- Stone Wall: She has high HP and her Ying Yang skill heals her for up to 5000 HP over a 4-turn cooldown in exchange for only 10% of her NP gauge, with no requirement that you even have that 10% charge. However, she has low attack, mediocre NP gain and no particularly valuable skills like instant NP charge or the ability to hand out heavy crits. As a result, she struggles to find a niche beyond trying to wave clear with instant death effects, which usually doesn't work on Servants or minibosses.
- Story-Breaker Power: As the physical manifestation of Akasha, she's very close to omnipotence. She could probably solve the plot of the entire game if she felt like it with only the Beasts themselves giving her serious competition. Being what she is though, she's got a serious case of Blue and Orange Morality going on, so it's safe to say that she'll never feel like helping out beyond being a Servant. The Garden of Order eventually has her admitting that she would probably lose against a true "Beast of Alaya".
- Useless Useful Spell: Like her Assassin version, Shiki's Instant-Kill ability will only reliably work on mooks, dealing only mediocre damage otherwise.
- Willfully Weak: She pretty much could do anything she wants to; like turn Assassin Shiki (and Archer Fujino) into a dream and then call them as Servants. Blue and Orange Morality means it's literally impossible to get her to "want" to do anything.
- Yamato Nadeshiko: Beautiful, demure, soft-spoken, and wears beautiful kimonos.
ID: No. 6
Spiritron Dress ID: No. 22note
Command Cards: QAABB; (B)
Alignment: Chaotic Good
Origin: Germany (Nibelungenlied)
First appearance: Fate/Apocrypha (as "Saber of Black")
Background development: Yuuichiro Higashide and Kinoko Nasu
Illustrated by: Ototsugu Konoe
Voiced by: Junichi Suwabe
A Germanic hero who wields the sword Balmung and has the strength of a thousand men. He's famous for slaying the evil dragon Fafnir. Although he's quiet, he's a passionate and protective man who puts himself in harm's way to protect his allies. When he was alive, he bathed in and drank Dragonkind blood in order to become invulnerable.
He appears as an ally in the First Singularity: Hundred Years' War of the Evil Dragons Orleans.
- Achilles' Heel: A tiny spot of his back is his weakness. The curse that comes from his legend makes it unable for him to cover his back.
- Animation Bump: He received a revamp of his battle sprites and animations in pre-event campaign for Fate/Apocrypha collaboration event. His revamped animations are more in line with his appearance in the animated adaptation of Fate/Apocrypha.
- Awesomeness-Induced Amnesia: He admits in his first interlude that by all rights, he should have been outmatched by Fafnir in his legend and that he doesn't actually remember how he managed to win. Whatever he did in the fight was apparently so awesome that Siegfried just blanked out and didn't snap out of it until after Fafnir was already dead.
- Badass Cape: One that gets replaced by dragon wings.
- Badass in Distress: When you first find him in Orleans, he's already been attacked by Jeanne Alter's group and given multiple curses because he was getting in their way. Without Martha's help he would have been killed outright. As a result, several chapters have to pass before he's healed by a combination of Georgios and Jeanne and can finally take to the field so that you can choose to not use him because he kinda sucks.
- Balance Buff: His first Rank Up Quest adds a Mana Burst-like Buster buff to his Dragon Slayer skill to increase its utility while his second gives him a buff to his NP damage and a new NP gain buff granted to him upon using Balmung, which when combined with his Bond 10 CE and Golden Rule skill means he can feasibly spam Balmung frequently with the right set-up. These buffs have allowed him to better fulfill his niche as the best dragon-killer in the game and the bane of any Servant with the Dragon trait, and become serviceable as a generic AoE Saber NP spammer even without facing a dragon.
- Beware the Quiet Ones: Not a big talker and (lorewise at least) an incredibly powerful Servant.
- BFS: Balmung is almost as tall as him.
- Biseinen: For a young adult, Siegfried is notably good on the eyes, which is one of the things that attracted Brynhild's attention.
- Blood Bath: In his original myth, Siegfried became invulnerable after bathing in the blood of a dragon, save for a spot on his back where a leaf stuck to him.
- Butt-Monkey: Because of how players treated him as useless after the game's launch, Siegfried has become the butt of many jokes in several events.
- Catchphrase: "I'm sorry." He says this a lot to the point that players associate it with his disappointing stats and skills. Or when he is summoned in the place of other gold Sabers.
- Composite Character: While most of his backstory is exclusively based on Nibelungenlied, details such as him killing the dragon Fafnir and gaining Das Rheingold from it are from The Ring of the Nibelung, as the dragon Siegfried killed had no name in Nibelungenlied, nor did it mention that the dragon had any treasures.
- Crippling Overspecialization: While his stat distribution is what you'd expect for a tank, but he has no taunt or defense-buffing skill outside of against dragon-type enemies. His actual skills and Noble Phantasm paint him as a specialist in fighting dragon-type enemies. Unfortunately, almost all of those are Riders, and even with his later buffs Assassins will usually have the edge on him thanks to the class triangle and better base attack whenever Siegfried's Dragon Slayer skill was inactive. However, his fans tend to cheer on the rare occasions that Lancer type dragons appear, such as in Camelot or the Prisma Ilya event, because he's suddenly slightly more useful than a less specialized Saber like Rama or Lancelot. Also downplayed after his two Rank Up Quests, which finally buffs his dragon-skewed NP towards a generic Buster AoE — a very common niche for Sabers, but at least he keeps up with the competition with middling damage even against non-dragons (at launch, he couldn't even clear a wave of non-dragon Lancer-class Daily Quest enemies).
- Decomposite Character: He is the German counterpart of the Norse Sigurd, with the two of them originating from different versions of the same Germanic myth. They are otherwise separate, unrelated people, but are similar enough that Brynhild mistakes Siegfried for Sigurd and wants to kill him.
- Didn't Think This Through: In order to help avoid all-out war between his wife Kriemhild and Brunnhilde, the queen of Iceland, Siegfried decided to die to hopefully end the fight since he was the cause of it all, and had his friend Hagen kill him. While it did prevent the fight between Kriemhild and Brunnhilde, his death led to a different tragedy where Kriemhild went after both Hagen and her brother, blaming them for Siegfried's death. During Siegfried's second interlude, Hagen calls him out on killing himself without considering how heartbroken everyone who loved him would be after he was gone, something Siegfried doesn't argue against.
- Dragon Hoard: His non-combat Noble Phantasm (which is also his personal Bond Level 10 Craft Essence), Das Rheingold, is the treasure of the Nibelung Siegfried got his Golden Rule skill from. A mountain of gold that was said to be so large, his great-grandson was still filthy rich even in old age, it was a reward Siegfried got from slaying Fafnir. Though there's no connection between Fafnir and the treasure other than that, because of the corruption of the legend, the treasure becomes a direct catalyst to summon Fafnir. Also, because simply summoning Siegfried should summon the Noble Phantasm also, Fafnir will always be summoned along with Siegfried. According to Siegfried after getting the animation update, Das Rheingold came into the possession of the Einzbern family and he hopes that the curse tied to it won't affect them. Given the Einzberns' actions and what has happened to them, it's too late for that.
- The Dragonslayer: One of the most famous ones. He killed the dragon Fafnir in legend, has a skill literally named Dragonslayer that increases his attack and defense against enemies with the Dragon trait, and his NP Balmung deals bonus damage against enemies with the Dragon trait as well.
- Early Installment Weirdness: As a launch Servant, Siegfried was given the weird treatment of having his third skill being available to him from the start, resulting that he's the only Servant who has access to all three of his skills after achieving his first Ascension.
- Extreme Doormat: When he was alive, he pretty much did anything people asked him to do. He's just really bad at turning down requests. According to him, the only reason he even fought Fafnir in the first place was because he was asked to. A flashback in Apocrypha shows that during his death, he really desired to be a "Hero of Justice" - still the same in heroics, but acting under his own ideals and desires. Tragically, he only realized this as his Suicide by Cop had just been completed.
- Gold Makes Everything Shiny: His sword takes on a golden color when directly exposed to sunlight.
- Good Thing You Can Heal: His Disengage Skill removes his debuffs while healing him.
- Hair of Gold, Heart of Gold: According to materials released, Siegfried's hair is actually platinum blond, not white, and he's a kind, loyal person.
- Half-Human Hybrid: His later stage cards have him take on draconic features, as a result of his other Noble Phantasm, Armor of Fafnir: Blood of Evil Dragon Armor.
- Happily Married: Hagen's dialogue in his second interlude suggests that he was this with Kriemhild. According to Hagen, She was left so heartbroken by Siegfried's death that she went after everyone she believed to be responsible.
- Heroic Self-Deprecation: He has horrible self-esteem, with him saying that he is only good for slaying dragons. That is because all that he can think of is that everything he ultimately did was create tragedy, with his death to prevent one tragedy only bringing forth a much greater one.
- Horned Humanoid: Starting the Third Ascension, he gains these, a result of his encounter with Fafnir.
- Implausible Fencing Powers: His swordsmanship "has long surpassed mankind" and is the primary reason besides his invincible body that he can stand up to Karna.
- Instant Awesome: Just Add Dragons!: He gained incredible power after bathing in Fafnir's blood, including his signature Armor of Fafnir Noble Phantasm. It's why he has the Dragon Trait without having any Dragon Ancestry.
- Invisibility Cloak: His profile mentions that he gained one during his adventures in life, but he doesn't have access to it as a Servant.
- Literal Change of Heart: Back when he was human, after he awoke from his battle with Fafnir, he had Fafnir's heart in his chest. This would become important in regards to Sieg.
- Master of None: Tragically, in gameplay he was considered the Gilles of gold Sabers due to a rather confusing build of low attack yet high HP and skills that don't let him take advantage of that, including a situational skill whose main effect only works on dragons (which really only consistently appear in the Orléans chapter and in parts of Babylonia). His later Rank Up Quests work to maximize his dragon-slaying niche while adding extra utility for general purposes (Mana Burst effect added to his Dragon Slayer skill, increased NP damage while adding an NP gain buff to increase spammable capability), but that low attack still hampers him for general use compared to even Fergus, a lower-rarity competitor for a Saber with an AoE NP.
- Mystical White Hair: It's platinum blond, but it gives this impression given his power in-story.
- Mythology Gag: The final battle of his Rank Up Quest is against Karna, as the two of them always wanted a rematch in Apocrypha.
- Nigh Invulnerable: Story-wise, Siegfried's Armor of Fafnir is supposed to render nearly all attacks useless, requiring an A-Rank attack to even leave a scratch on him with the exception of the single weak spot on his back. He's still tough in gameplay, but nowhere near as durable as his lore would indicate. His Nero Fest boss version on the other hand...
- Oblivious to Love: A variant; he never realized just how much his friends and wife loved him and how they would be affected by his self-planned death, something that Hagen calls him out on in his second Interlude and Siegfried doesn't deny.
- Out-of-Character Alert: The fake Siegfried created by Jeanne Alter enters the scene ranting at length about how apologizing too much is very impolite and only cheapens the apology, causing the main character to freak out. When this is what happens in the beginning, the alert should have rung:I'm sorry that we have to fight... NOT!!
- Overrated and Underleveled: In an interview about the game, the creators admitted that they spent half the Orleans chapter hyping up his dragon-slaying abilities before having him finally freed of a curse that kept him from fighting. The idea was then that you'd use him to go and make use of his Dragonslayer skill and Balmung, which does bonus damage to dragons. Unfortunately, not only are his stats and skills completely at odds, but players had already realized that the best way to deal with dragons is by exploiting the class triangle like any other enemy. As a result, the meme of Sasaki Kojiro being the dragonslaying savior of France was born and eventually embraced by the writers themselves.
- The Paranoiac: All of his bond lines involve his back. Due to his legend, his back is always exposed, leaving him afraid of being stabbed In the Back by anyone, including The Protagonist. From bond level 3 onwards, Fujimaru has earned enough trust that Siegfried asks them to watch his back. And with his fifth bond line, Siegfried tells Fujimaru that he probably won't begrudge them for it and that he has never had as much faith in anyone else as them.
- Situational Sword: Balmung deals increased damage against dragons, and his Dragon Slayer skill can further increase said damage. Unfortunately, dragons and wyverns are generally Riders, meaning you're better off bringing an Assassin. During an interview, the game designers admitted that they hadn't realized people would do this because Orleans was supposed to be his moment to shine, but people preferred using Kojirou. That said, Siegfried does exceptionally well against Lancer-class Servants with the Dragon trait, of whom a number are bosses (i.e. Elisabeth Bathory, Lancer Alter Altria, and the Lion King). The Dragon-slaying issue can also be remedied by pairing Siegfried with St. Georgios, whose Noble Phantasm applies the Dragon Trait, allowing Siegfried's Dragon Slayer skill and the Overcharge effect of Balmung to do great amounts of damage, and his later buffs make such a strategy much more viable. But again, making the most of Siegfried comes at the cost of utilizing other Servants who can potentially do his job better with less effort. That said, the multiplicative multipliers of the above set up can do absolutely ridiculous amounts of damage if one maxes Siegfried's Dragon Slayer skill and Noble Phantasm and provide additional support through powerful buffs, which can potentially one-shot bosses. Even notoriously tricky Puzzle Bosses can be felled easily with the right party members and Craft Essences to bolster Sieg's Noble Phantasm. Case in point.
- Sky Face: His brief appearance in the second Halloween event involves him suddenly appearing in the sky and sending Elizabeth's group all the way back to the starting area at Vlad's command. Why he's a face in the sky and how he sends the party back to the starting area is never explained.
- Spell Blade: After his animation updates, he now charges and wreathes Balmung with blue-green energy for several attacks.
- Starter Mon: In addition to Mash, Siegfried is one of the ten (later 14) available 4* Servants that can be summoned from the Starter Summon. Among the ten, Siegfried and d'Eon are the two 4* Sabers. In JP as of July 3rd, 2019, d'Eon is replaced by Suzuka Gozen while Siegfried and everyone else of the original ten are still available as Starter Servants.
- Stone Wall: He has the stats of one, having the highest HP of any 4* Servant in the entire game and even exceeding a number of five-stars, while having very low attack... which is weird, because outside of Disengage, his skill-set is geared more toward an aggressive playstyle. It can make more sense with his Bond CE equipped (which increase NP gain for all allies as long as he's on the field and thus making his survival more important), but outside of that, it just makes him not very good.
- Sword Beam: His Noble Phantasm, Balmung: Phantasmal Greatsword, Felling of the Sky Demon functions as one, firing off a wave of blue-green energy. After his animation updates, he can also fire off smaller ones from his sword.
- Undying Loyalty: He shows concern over his Master's state and vows to always protect them.
- Walking Shirtless Scene: A large amount of his upper body is exposed, showing the glowing mark of Fafnir.
- Warrior Prince: He became a prince of the Burgundian kingdom after marrying Kriemhild. Strangely, in the Nibelungenlied, he's first the crown prince of Xanten, although this is never acknowledged or even addressed in any of his appearances, leaving it ambiguous as to whether or not he was a prince prior to marrying Kriemhild in the Fate universe.
- Worthy Opponent: In his updated lines, he still sees Karna as this and desires their long-awaited rematch, although he's willing to wait until he settles things with "someone else" first (all but stated to be Arjuna).
- You Remind Me of X: Despite belonging to the wrong version of the myth (the Germanic Nibelungenlied as opposed to her Norse The Saga of the Volsungs and the other Germanic The Ring of the Nibelung), the poor guy is just behind Sigurd on Brynhild's to-kill list because he reminds her a little bit too much of him. As of "Oniland", this also extends to the Valkyries, who are jealous at Sigurd and think that Siegfried is a bit too similar to him, especially when he's sitting together in a teacup ride with Brynhild.
ID: No. 213
Command Cards: QAABB; (B)
Alignment: Neutral Good
Origin: Scandinavia (Norse Mythology, The Saga of the Volsungs, The Ring of the Nibelung)
First appearance: Fate/Prototype: Fragments of Sky Silver
Background development: Hikaru Sakurai and Yuuichiro Higashide
Illustrated by: Shirow Miwa
Voiced by: Kenjiro Tsuda
The hero of The Saga of the Volsungs and The Ring of the Nibelung of Norse Mythology. Sigurd is the hero who made his fame by slaying the dragon Fafnir, and later saved Brynhild from Odin's ring of fire, becoming her husband. Unfortunately, through a complicated matter, he ended up having to cheat against their marriage, causing Brynhild to snap and kill him, then commit suicide. His tale would eventually be adapted by Germany, where he became the basis of Siegfried.
He and his sword were first mentioned in Fate/stay Night as Gilgamesh says Gram was one of the swords modelled after one of his swords, Merodach, Gram itself being the model for Cailburn, and mentioned again by his former lover Brynhild in Fate/Prototype: Fragments of Sky Silver and Fate/Grand Order, before making his official debut in Lostbelt No. 2: Götterdämmerung, as the Servant of Ophelia Phamrsolone, one of the Crypters of the Lostbelts, before things took an unexpected turn for the worse.
- The Ace: Ophelia claims Sigurd is "the strongest Knight", and he is definitely one of the most powerful Saber-class Servants capable of being summoned. To put his skills into perspective; while Mash in her current state is weaker then her in part one of the story arc, she's still a very strong Demi-Servant, and was strong enough to block an attack from Ivan the Terrible in Lostbelt No. 1: Anastasia. Her fight with Sigurd is a complete thrashing that requires Holmes to jump in and save her, and it ends with him being easily beaten with no issue.
- Adorkable: Subsequent bond lines with Sigurd will show that he is a massive nerd.
- Anachronism Stew: As pointed out a few times in his profile, he really shouldn't have glasses due to what time period he probably originates from. It's explained as being magical in nature. His armor also more closely resembles modern military combat gear than medieval plate mail on top of having mecha-like gauntlets by his Third Ascension.
- Blood Knight: While generally a calm person, several of his lines show him to be competitive about things like his sword skills and the power of his demonic blade, and eager to test them against some of your other Servants, especially if they wield holy swords.
- Born Unlucky: Sigurd has unusually low luck for a Saber, having a paltry E-Rank, reflecting his tragic end at Brynhildr's hands.
- Critical Hit Class: His first skill increases critical strength for three attacks, with the buff lasting for three turns. His third skill can also increase a character's critical star drop rate for a turn. Sigurd can buff himself with the third skill to get critical stars, which he can then use in the succeeding turn for massive damage.
- Consummate Professional: Sigurd is very uptight, swearing loyalty to his Master and addressing them very formally. He responds to commands with "Understood." and starts speaking with "Reporting." For his first Bond Level dialogue, he starts out by saying that he has no tasks to complete and apologizes to his Master for troubling them. He then says if there's anything they need him to do, they only need to ask.
- Cool Sword: Gram, the Demonic Sword of the Sun and the supposed equal of Excalibur. Sigurd can divide it up into at least four throwing daggers and a double-bladed BFS; all of which he could punch into his foes, return to his hand at will, and are capable of Sword Beam functions of different outputs, with the BFS being an Anti-Fortress Wave Motion Sword. It's also the single most-damaging Noble Phantasm in the game when skills and multipliers aren't included.
- Crippling Overspecialization: Averted compared to Siegfried pre-Rank Up Quests. While he has the same anti-dragon build as Siegfried even as a Saber, he boasts sky high attack and a great crit damage skill rather than even more anti-dragon buffs.
- Declaration of Protection: Sigurd to Brynhild in the Drama CD, which is more of an amendment than a declaration."Forget it. Its an amendment. One that would be better if I had told you that I had fallen in love with you. Your figure as you were frolicking with the songbirds in the sunlight filtering through the trees, is as expected, all too exquisite. My heart took shape. My body which has never been suddenly hit no matter the enemy we faced, and which possesses natural offensive and defensive motions, shouldnt have known about the rough timing of my trance and yet, I truly lost myself in that moment. I understand now that it can shake our very selves, to the extent of wishing and wanting for this space and time called now to tear itself apart. Even if you were to lose your body, or have your soul spirited away to the depths of Hel, I will most certainly reclaim you by defeating the female giant of Hel itself. Brynhild."
- Decomposite Character: He is the Norse counterpart of the German Siegfried, with the two of them originating from different versions of the same Germanic myth. They are otherwise separate, unrelated people but are similar enough that Brynhild mistakes Siegfried for Sigurd and wants to kill him.
- Demonic Possession: At the moment of Ophelia's summoning, Sigurd's body and Saint Graph were taken over by Surtr due to his karmic bond with Ophelia as part of his plan to release himself from Odin's seal in Götterdammerung. While Ophelia managed to stop Surtr destroying Sigurd's Saint Graph himself, Surtr managed to trick Chaldea into destroying it for him, and only Scáthach-Skadi's intervention allowed him to stay materialized long enough to assist them in the battle against Surtr.
- Divergent Character Evolution: Sigurd also has an Anti-Dragon trait, like Siegfried, but his only activates upon his Noble Phantasm's Overcharge. If you have a brave chain, or any other attack from him, after his Noble Phantasm then those hits won't have the trait. This is unlike Siegfried's version, which in addition to being the Overcharge effect of his NP can also be skill-activated and lasts for three turns for further usage. Furthermore, he has a skill that buffs his critical attack strength for three attacks, with the buff lasting for three turns.
- Double Weapon: The primary blade of Gram is essentially a sword similar to a medieval version of Darth Maul's double-bladed lightsaber, although one of its blades is much shorter than the other. In the third ascension, part of the two blades conjoin together to protect the handle as well.
- Dual Wield: Not unlike an Assassin, Sigurd sometimes wields his daggers this way.
- Early-Bird Cameo: His glasses to be more precise. Ever wondered why Brynhild's Valentine 2016 gift to you is a pair of chocolate glasses? Now you know.
- Gameplay and Story Integration:
- Sigurd's claims that his idea of showing his love to Brynhild is by surviving her murder attempts can be shown in his gameplay. First, he has a skill that grants him Guts, so if Brynhild kills him, he just comes back to life. Second, he's a Saber, which resists Brynhild's class of Lancer, so he can survive her attacks better.
- He and Brynhild also have perfect synergy when both of them are on the field. Besides both of them having Buster Noble Phantasms, Sigurd can generate a lot of stars with his third skill, and Brynhild can then use her third skill on him to let him absorb said stars easily, letting him crit like a truck.
- Goggles Do Something Unusual: His glasses are the crystallization of the wisdom he gained from eating Fafnir's heart and thus a Magic Tool. It can be used by others, but it would lead to information overload and cause severe headaches. He makes a pair of glasses for his Master on Valentine's Day, enchanted with primeval runes to reduce eye fatigue, ward off dust and pollen, be fully functional sunglasses, and increase concentration while studying.
- Icy Blue Eyes: They add to his intimidating appearance.
- Knife Nut: Gram consists of a BFS and several short swords that Sigurd uses as daggers. Though Sigurd can levitate them mid-air and launch them without any action on his part, he prefers to punch them as projectiles.
- Knight in Shining Armor: Brynhild described him as a true hero that was at once fearless, generous, prideful and honorable. He also refuses to serve anyone who espouses evil.
- Lightning Bruiser: He's ludicrously strong, tough and fast, as he quickly establishes while possessed by Surtr; He's able to pick up and throw the Shadow Border like an oversized toy and easily defeats Holmes, who is by all accounts a martial arts master, in a matter of seconds.
- Love Hurts: He is destined to always die by Brynhild's hand, knowing from experience that it will only end in tragedy.
- Magic Knight: Sigurd learned how to use Primordial Runes from Brynhild, giving him a B-Rank in his Primordial Rune (Warrior) skill. He knows enough that he also qualifies for Caster.
- Malevolent Masked Man: He wears a black mask in his first two Ascensions and first appears in Götterdämmerung as an antagonist wearing said mask.
- Master Swordsman: His swordsmanship is described as being as frosty as his exterior. Each blow is cold and calculating while hammering away at his foes' defenses with heavy, lethal strikes. Even Mash, who defeated Lancelot, the greatest among the Knights of the Round Table, one-on-one in Camelot, finds herself overwhelmed and on the defensive against him when he's just using one of his shortswords.
- Meaningful Name: Two examples, Sigurd's name is Norse for "Victorious Guardian" highlighting his heroic nature, and the Bölverk part of Gram's full release means "One who causes Disaster", referencing both that Odin is Sigurd's ancestor, and that Gram is a demonic sword that brought both glory and ruin into Sigurd's life.
- Multi-Melee Master: His reforging of Gram has him use one big chunk of the original sword as a BFS, along with several smaller shards which he uses as both short swords and throwing daggers. Though rather than throwing them normally or with his mind, he punches and kicks his weapons at people.
- Mundane Utility: Primeval runes are spells from the Age of Gods whose power dwarfs the spells of modern-day magi. Sufficiently powerful spells like Brynhildr's Brynhild Komedia can qualify as Noble Phantasms powerful enough to wipe out cities. Sigurd uses them to make magic glasses for his Master that double as sunglasses, keep allergens at bay, and improve concentration. They're also tough enough to use as work goggles and keep demonic beasts from clawing one's eyes out.
- Mythology Gag: He's clothed in black and has spikes, reminiscent of Siegfried's own gear, but is distinct enough to make him stand on his own. He also has Siegfried's extra attack bonus against dragons.
- Nerd Glasses: Brynhild's Valentine's gift reveals that he apparently wears something called "the glass of wisdom", which actually just look like a pair of black-rimmed glasses, if her chocolate recreation of them can be trusted. He puts them on in his second Ascension.
- Nice Guy: Sigurd is very kind to his Master and offers to do anything they ask of him.
- Only the Chosen May Wield: The sword Gram is one of the sources of the idea that the sword selects the king, though not the earliest legend containing that idea.
- Power Glows: Gram is always surrounded by an aura of light. It starts out as a malicious red, but by his third Ascension it turns into a more serene blue.
- The Power of Love: Sigurd recognizes that Brynhild's way of showing her love to him is attempting to kill him. He has his own way to show his love: surviving every attempt. That certainly takes power.
- Red Baron: He's known as the "King of Warriors" unparalleled by any other in his era in terms of his swordsmanship and use of runes.
- Red Eyes, Take Warning: The antagonistic version who appears in Lostbelt No. 2: Götterdämmerung has red eyes, due to his possession by Surtr.
- Reforged Blade: His sword, Gram, was shattered by Odin's Gungnir when Sigurd received it. He reforged it into its current appearance during his adventures, which explains why it doesn't look like the Caliburn-like weapon it was originally depicted as.
- Square Race, Round Class: Despite being a Saber, his fighting style is unorthodox for a class meant for swordsmen. He splits his sword into daggers and either throws them or quickly slashes the enemy with them, which is more fitting for an Assassin than a Saber. He also doesn't use a Sword Beam (though in-lore it's not so much he can't as he just thinks punching the sword at the target is more effective) nor a special sword technique.
- Swiss Army Weapon: Sigurd's Gram consists of a BFS and a multitude of daggers, which Sigurd can use in a lot of ways.
- Throwing Your Sword Always Works: Or rather, punching your sword and daggers to turn them into projectiles always works.
- Undying Loyalty: Swears this to the protagonist upon reaching Bond Level 5.Sigurd: Master, I do not have much to offer. Even if I gave you everything, it wouldn't be enough to repay this great debt of gratitude. In that case, there is nothing left to give, but my life. By offering that, I pledge my utmost loyalty to you.
- Unsound Effect: He says "Stare..." while staring at his Master in his Valentine's Day dialogue.
- Wave Motion Sword: Sigurd is supposed to use Gram's Sword Beam the same way Altria and Siegfried use their respective swords. But he feels that punching it into his opponent first is far more effective.
- Weapon of X-Slaying: Thanks to slaying a dragon in his legend, Gram is imbued with anti-dragon properties, which is reflected in-game by the anti-dragon properties of his Noble Phantasm.
- You Don't Look Like You: Not Sigurd himself, but his sword Gram. In Fate/stay night, Gram looks like a less-ornate version of Caliburn in design. Gram here has zero similarities to how it looked back then. Then again, when first shown, it was in Gilgamesh's possession. The original myth has Sigurd reforging Gram after it broke in battle, possibly explaining the radical redesign.
- You Remind Me of X: Brynhild seems to use him as a model of what it means to be a hero and many heroes and heroines remind her of him. She outright mistakes them sometimes. This isn't a good thing for anyone involved. The other Valkyries' dialogue indicate that these are all Valhalla candidates.
ID: No. 165
Command Cards: QAABB; (B)
Alignment: Neutral Evil
Origin: Japanese Mythologynote
First appearance: Fate/EXTRA CCC Foxtail
Illustrated by: Takenoko Seijin
Voiced by: Nao Touyama
A dancing princess who made her stronghold on Mount Suzuka in the Heian era, working to defeat oni with Sakanoue no Tamuramaro. Her resplendent beauty and strength was worshiped by both celestial maidens and demons. Her true identity is the beloved daughter of the Fourth Heavenly Demon King sent from the heavens. Suzuka Gozen had an order to turn Japan into a demonic country when she descended, but satisfied herself by just throwing the land of humans into confusion. After many adventures and an end of a tragic love, she was defeated by her lover, Sakanoue no Tamuramaro.
She's an antagonist in SE.RA.PH. She also appears in the Moonlight/Lostroom OVA.
- Acronym Confusion: During Hokusai's Trial Quest, she claims BB's name to be "Blizzard Blossom" after she rains cherry blossoms. BB denies it however.Suzuka Gozen: BB is "Blizzard Blossom"! That acronym's mystery is now solved!
- Arch-Enemy: She is Tamamo's (self-proclaimed) bitter rival.
- Ascended Extra: Her design for CCC was unfinished and discarded, then later picked up and included as one of the antagonists of the Fate/EXTRA CCC Foxtail manga, and is now a playable character in this game. She even got her animation debut before several other EXTRA Servants!
- Bare Your Midriff: In her third Ascension art.
- Beneath the Mask: Under her well-maintained imitation of a high school girl is the princess of a demon king, but only Shuten and Tamamo Cat have managed to piss off Suzuka enough to let the mask slip momentarily.
- Blood Knight: She really does love combat, to the point that when she's summoned into SE.RA.PH, she's ecstatic about fighting 127 other Servants in a battle royale.
- Breaking the Fourth Wall: Her first profile entry is a narration about her history when she interrupts it midway.Narration: ...Truly, she is the heavenly princess of tragic love. In search of ultimate beauty, she concluded that the latest and greatest look was...Suzuka: High school girl style, duh! A shrine maiden was a good option too, but like, nothing says "love" like a high school girl!Narration: ...Um, young lady? Are you SURE that's what you want?
- Cool Sword: Three different demonic katanas, each one of them containing her Noble Phantasm: Daitsuren (Daishintou), Shotsuren (Blessing of Wisdom) and Kenmyoren (Sanzen Daisen Sekai).
- Critical Hit Class: Her playstyle centers around this. Her first skill buffs her Buster cards and critical star rate. Her third skill increases her NP gauge per turn for five turns and also gives her an NP attack buff. Her NP also gives her a critical damage buff and as it's an AoE attack, it will generate a ton of critical stars. Done correctly, every attack she does should be critical after using her NP which in turn fuels her NP gauge to activate her NP to generate more stars for her to use.
- A Day in the Limelight: She is your main ally Servant during Katsushika Hokusai's Trial Quest.
- Does Not Like Shoes: Goes barefoot for her third and final Ascensions.
- Dual Wielding: Triple wielding. Though she typically only holds Kenmyoren and uses the other two as flying swords.
- Going Commando: She doesn't have underwear beneath that thin kimono. Back in Foxtail this started a strange friendship with her fellow commando Rani.
- Good with Numbers: She doesn't explain why, but her calculation speed is on par with the Moon Cell, an actual supercomputer. BB is momentarily shocked at this revelation since even she can't keep up with the rapidly expanding amount of Demon Pillars.
- HeelFace Turn: In the Pseudo-Singularity: SE.RA.PH., she joins the heroes after being defeated by them, albeit not immediately.
- Hidden Depths: Has some, particularly concerning Masters. While she may appear to just be battle-hungry and silly, she is intensely loyal to Masters who summon her, and will always do what she can for them. Once she finally joins the team in the SE.RA.PH chapter, she's very loyal and brave, and when she discovers that her previous Master, who had begged her for salvation, was virtually dead even when she was summoned and was really dead once Emiya Alter found them, she is so thoroughly disgusted & enraged that she drops her JK shtick entirely to focus on obliterating Emiya and his boss alongside the team.
- I Have the High Ground: She stands on a toriinote during her Noble Phantasm.
- Irony: At her final Ascension, she claimed her "JK Power" has been maxed, but by that point she already dropped her JK shtick and reverted to her prime form as a Heroic Spirit appearance-wise.
- Joshikousei: Her costume is basically a school uniform, she even has a school bag! Tamamo mocks her outfit and demeanour as a high school student in the manga. She takes it in stride, and is rather proud of her "JK power", in fact, in the manga her first skill is named "JK Power" as opposed to this game's "Supernatural Power".
- Just Friends: Her goal, in her own words, is to find a totally cool boyfriend. This someone is not the main character, or indeed anyone in Chaldea. Interestingly, in Foxtail she considers Sakanoue-no-Tamuramaro (her husband in mythology) as a former boyfriend. Her materials state that if she does not fall in love with her Master; she's supposed to plot against them; however she has been nothing but friendly and supportive.
- Katanas Are Just Better: She attacks with three katanas via telekinesis. One of her Noble Phantasms, "Blessing of Wisdom" is her third skill in gameplay.
- Kimono Fanservice: Her third and final Ascensions have her wearing a kimono more revealing than Tamamo's. And she doesn't even bother with shoes or stockings, unlike her rival!
- Lady of War: Her JK conceit aside; she is a well-known Japanese legend for this. "Gozen" is in fact the equivalent title of "Lady"; making her "Lady Suzuka."
- Last-Name Basis: Her materials reveal that she tends to call other people by their last names, like how she did in CCC Foxtail.
- Lethal Chef: According to Beni-Enma, she's just flat-out not good at cooking, only being able to handle simple food. That being said, she encourages Suzuka, saying that her work does have good flavor and sufficient nutrition; and to her, that's what's most important about food... and that she needs to find a husband.
- Little Bit Beastly: She has fox ears. She is not a kitsune; she used minor shapeshifting to change her image to compete with Tamamo no Mae.
- Love Redeems: A famous one. She originally came to Japan with the goal of helping the oni overthrow the human government, only to fall in love with Sakanoue no Tamuramaro, the hero who came to thwart them. They ended up getting married. As a result, she deeply and sincerely believes in the goodness of love.
- Magical Eye: She possesses a Mystic Eye which can charm any men, functions similar to Diarmuid Ua Duibhne's Love Spot towards women.
- Mind over Matter: One usage of her skill "JK Power" is for telekinetic abilities. However, its rank went down in F/GO and renamed into "Supernatural Power" and her telekinesis became limited to her own belongings only.
- Only One Name: She's just known as "Suzuka". "Gozen" is a title that roughly means "lady".
- Overly Long Name: The full name of her Noble Phantasm is "Sword of Transcendent Wisdom and Knowledge Daishintou, Love Blast, Heavenly Demon Rain", rivalling Tamamo's in length. In the game it's shortened to Tenkiame: Heavenly Demon Rain.
- Platonic Life-Partners: How she seems to view her relationship with the protagonist, calling themselves a perfect combination but still far from love. She doesn't mind falling for protagonist though and she even occasionally teasingly flirts with them.
- Power Makes Your Hair Grow: Her final Ascension has longer hair than her previous forms.
- Pretty Princess Powerhouse: The beautiful daughter of the King of the Fourth Heaven, an expert dancer, and skilled in both swordsmanship and magic.
- Readings Are Off the Scale: Her NP parameter is EX-ranked. This is because of her third & true NP, Sanzen Daisen Sekai, which is her main katana, which functions similar to the Moon Cell in that it can create and contain worlds.
- The Rival: She's Tamamo-no-Mae's rival, a kitsune who has a different view of love than she does. This also extends to Tamamo Cat.
- Semi-Divine: She possesses A-rank Divinity.
- Shapeshifter: Her ears and tail are not completely natural. Rather, they're the result of her attempting to copy Tamamo's appearance because she thinks animal ears might win her Moe points with her Master. In her home manga, she is first shown without them.
- Starter Mon: As of July 3rd, 2019note , Suzuka has now become one of the 14 4* Starter Servants in addition to Mash. Suzuka notably replaces d'Eon as one of the two 4* Sabers (the other being Siegfried).
- Stepping-Stone Sword: Her Extra Attack involves using her flying swords as stepping stones for a jumping attack.
- Storm of Blades: Her NP bombards enemies with a rain of blades, taking a clear page from Gilgamesh's Gate of Babylon and Archer EMIYA's Unlimited Blade Works.
- Valley Girl: The Japanese equivalent. She speaks in a typical "teenage girl" dialect. Expect her to say "like" a lot and mention cringe, downvoting, and other modern internet jargon in the English version.
- Willfully Weak: She doesn't seem to like using her third Noble Phantasm, which has abilities along the lines of what the Moon Cell can do. Her only comment is that it's not suited for a JK like her.
ID: No. 187
Command Cards: QAABB; (A)
Alignment: Lawful Neutral
Origin: Japan (16th century)
First appearance: Fate/Grand Order
Illustrated by: Shouichi Furumi
Voiced by: Kazuhiro Yamaji
One of the strongest swordsmen of the Yagyu clan and the retainer and top advisor of Tokugawa Ieyasu and his sucessors Hidetada and Iemitsu, and father of Yagyu Jubei.
He appears in Pseudo-Singularity III: Seven Duels of Swordmasters Shimosa as the living man himself, and plays... a significant role.
- Bare-Handed Blade Block: Was so good at this that it's one of his Personal Skills.
- Bling of War: As shown in Stage 3, he begins to wear a stylish yoroi (traditional samurai armor), as befits a high-level daimyo retained by the Tokugawa family itself. That said, it's definitely less flashy (compared to that of many other samurai throughout the centuries) and looks very utilitarian—as befits his sword-school's aesthetic.
- Blood Knight: Originally averted, as he freely admits he never enjoyed the art of the sword and only mastered it as a tool of killing and thus didn't bother to learn or incorporate any flashy techniques into his fighting style to reflect this. However, his battle with Musashi awakened the long-buried desire, to the point he was willing to betray everything he ever stood for to get the chance to face her again and finish their duel.Yagyu: I believed that, in the end, the way of the sword is the way of killing, no matter how you dress it up. That there was no special meaning to be found in it...and thus, no value to be sought in life. But I was wrong. It was only at this age, after dueling [Musashi], that I realized the truth. The mystique of the duel. The feeling of life and death intertwining in a single moment. The time when your mind and your opponent's mind occupy the same space. And I realized...the way of the sword is actually quite fun.
- Consummate Professional: In Shimousa, as he's explaining why he fell into becoming Saber of Emperio, he admits all his life he viewed his swordsmanship as simply a tool of killing and never found joy in the art itself, and so he refined it to an art of slaying as quickly as possible. It was only when he faced Musashi in a duel did he truly come to understand and enjoy the thrill of the clash of blades.
- Cool Old Guy: He looks considerably older than a lot of the servants, but he is still an incredibly powerful swordsman who can go toe to toe with the other Sabers through sheer skill alone.
- Death Glare: He has such an intense ki around him that him just staring at the Protagonist paralyzes them for a moment, and even Kotarou got chills on his back.
- Detect Evil: In his My Room dialogue, if you have Christopher Columbus, he'll refer to him as a fiend the same way he referred to Gilles de Rais and Kiara Sesshouin, despite Columbus being usually the guy who hides his darker nature with positive attitude.
- Early-Bird Cameo: Appears in a flashback in Musashi's trial quest several months before he would make his proper debut, having fought Musashi in a duel that forces her to retreat due to underestimating him. It is, in fact, the exact same Munenori who the whole crew later encounters in Shimosa.
- Embarrassing Nickname: As a child, he was called "Ryuutan" after one Kanji in his first name and surname.
- Even Evil Has Standards: As Saber Empireo, despite joining them and be complicit in their genocide against those whom he served, Caster Limbo and his unapologetically evil and sadistic personality disgusts him that he killed him on the spot when the Caster wanted to ambush Musashi after his official defeat.
- Fights Like a Normal: Munenori has all the common stat up privileges of being a Saber, but compared to other Sabers, he doesn't have anything like Mana Burst, a Holy Sword, Mystic Eyes, or supernatural techniques to swing things in his favor. For him, it's nothing but pure swordsmanship and a bit of guile to know where to strike, much like any other mundane swordsmen.
- Foil: Gameplay-wise, he serves as one to the other Arts-based Saber here, Lancelot du Lac. While Lancelot's design allows him to hit as hard and fast as possible (with one Critical Hit after another), using his multiple sword swings (as befits the sword-style of most knights), Munenori's HP build and skill set focuses more on survivability, debuffing/deceiving enemies and select key hits from his katana (as traditional kenjutsu tends to do).
- Fragile Speedster: His Endurance is E, while his Strength is at a decent B. However, he's also the fastest Servant so far, with a staggering A++ in Agility (albeit, which he can only fully display while using his quick draw. However, he can reduce one enemy's ATK by a whopping 100% in-gameplay, which means he actually is quite tanky.
- Genius Bruiser: While he's known primarily for his phenomenal swordsmanship, Tokugawa also trusted Yagyu deeply for his incredible political and tactical insight as a "demon of rationality", raising his otherwise unremarkable clan to one of the most esteemed in Japan by plotting to have his students teach influential daimyo. In a more sympathetic example, Yagyu once desperately tried to prevent Itakura Shigemasa, a feudal lord and ally to Tokugawa Iemitsu, from leaving on a punitive expedition, knowing that it would end in Shigemasa's death. Sure enough, it happened.
- Historical Badass Upgrade: Sure, he's still one of the most famous swordsmen to ever grace Japan, but as a Servant he's doubly badass, to the point that even Musashi, who can bend fate itself with her Empyrean Eye, is wary of fighting him.
- Historical Beauty Update: Averted as his artwork is quite realistic: it is not too far off from the traditional wooden statue of him in the Yagyu family◊ temple in present-day Nara.
- Historical Villain Upgrade: Since the Shimousa Sub-Singularity is based on the Makai Tensho novels and Musashi is supposed to be a stand-in for Mitsuyoshi there, Munenori in that Singularity had to play the villain, proven with how he was the Token Human of the Heroic Spirit Swordmasters and yet was actually the Mole in Charge against the Shogunate he was supposed to serve, including being complicit in the genocide with the help of the villains, all for a selfish desire to have a fine duel with Musashi, though compared to the usual vilifying of Munenori in other medias, this is rather tame, since he also showed genuine pride and honor as a swordsman, some standards when it comes to being a villain, and the reason he ended up that way was because Musashi provoked him into battle during their first encounter in her Trial Quest, which triggered his desire for the duel. Averted for the normal Munenori that joined Chaldea, who had a more heroic role in the Tokugawa Kaiten Labyrinth event and an all around a Cool Old Guy.
- Iaijutsu Practitioner: His Buster attacks have him rush at his foe with a quick draw if he's far away or stepping back to do the same if he's up close. For that matter, his own Noble Phantasm is basically one well-timed, refined draw.
- In the Hood: He wears a purple cloak as Saber Empireo to hide his identity for most of the chapter.
- Katanas Are Just Better: As one of the finest swordsmen in Japan's history, he naturally wields a katana. While its name is not known, his skill with it allows him to clash with other, powerful Servants and their Noble Phantasms.
- Lamarck Was Right: Both of his sons became legendary swordsmen in their own right.
- Leitmotif: "His Excellency", a simple but imposing tune with Japanese instrumentation representing how he is the highest authority in Shimosa the protagonists run into. It has a Triumphant Reprise in "Tokugawa's Labyrinth" when he obtains the anti-Tokugawa blade to wield against Kama/Mara.
- Let's Fight Like Gentlemen: During the last bouts of his battle in Shimosa, Munenori gains huge damage reduction against normal attacks but he will hand out an NP Gain buff to the active party, so the party can still have a chance to strike at him in his weak spot. The party may have overly decreased NP gain from attack, but if Munenori attacks them, they gain more NP, even more so if it's the last Servant standing.
- Lightning Bruiser: Compared to Saber Lancelot, Munenori trades in critical damage in exchange for having an evasion skill as well as a hefty Attack debuff against the enemy, while still having powerful damage output with his Noble Phantasm and Arts cards.
- Lonely at the Top: His reputation as peerless in kenjutsu was very accurate. He had complete and overwhelming advantage over Musashi in their short bout in her Trial Quest. However, since this was the first mildly challenge duel he had in years, he was willing to even be complicit in genocide for a chance to challenge her again in Shimousa no Kuni.
- Master Swordsman: He's called a "Sword Saint" by Musashi, the most famous swords(wo)man in Japan, who flees rather than face him in combat. Given Musashi's prowess, this says a lot about him. There was even a story where he cut down seven men in an instant to protect the shogun. Tokugawa Iemitsu also called Yagyu "Peerless in Swordsmanship" after his death. He even invented an entirely new sword-style, the Yagyu Shinkageryu, from the "outdated" Shinkageryu style.
- Non-Standard Character Design: He stands out with his very realistic and minimalistic design, looking more like an NPC than a playable Servant.
- Old Master: One of the most prominent figures and leaders of a real-life kenjutsu school that is still active to this day.
- Old Retainer: He's clearly getting on in the years compared to most other Sabers, but he can throw down with the best of them.
- Red Baron: In addition to "Saber Empireo", he was also known as "The Lion Who Bore No Fangs" and "Peerless in Swordsmanship".
- Samurai: Probably the single straightest example in the series.
- Simple, yet Awesome: As it was in history, Yagyu's fighting style doesn't have Musashi's maverick flair or acrobatics, but it is terribly effective in its simplicity. He uses simple overhead swings, diagonal cuts, straight thrusts, and quick draws, but his sheer mastery of these moves is enough to make Musashi think twice about taking him on in a fight. Even his Noble Phantasm is nothing more than a simple Single-Stroke Battle performed with such skill that it's virtually a surefire kill, a far cry from the reality-defying techniques of his fellow samurai counterparts. In addition, unlike most Sabers, Munenori lacks a Sword Beam, but his swordsmanship alone is enough to carry the day.
- Single-Stroke Battle: His Noble Phantasm has him take out his katana to do just one cut at the enemy. However, it's such a swift cut that it's nigh-on impossible to react to.
- Status-Buff Dispel: His gimmick as Saber Empireo when dueling Musashi is that every attack he does has a chance of removing all buffs.
- Worthy Opponent: Though he never fought or met Musashi, he was aware of his existence and subsequently became interested in the possibility of fighting the female Musashi in Shimosa despite her not being the Musashi of his world.Munenori: Although I have no concerns with the tall tales of such things as being the greatest swordsman under heaven... you must be cut. No matter what, I must cut you down.