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ID: No. 201
Command Cards: QAAAB; (A)
Alignment: True Neutral
Origin: Russia (20th Century)
First appearance: Fate/Grand Order
Illustrated by: sime
Voiced by: Yumi Hara
Anastasia Nikolaevna Romanova is the daughter of Tsar Nicholas II, who reigned as the autocratic ruler of Russia during World War One. Due to a number of factors including Nicholas II's feckless handling of the war and the public's distrust of Grigori Rasputin, the Romanova family were overthrown by the Bolshevik faction during Red October and placed under house arrest in the city of Yekaterinberg in Siberia. A year later, the 17-year-old Anastasia was executed in secret along with the rest of her family by Bolshevik troops, and news of their execution was deliberately obscured to minimise political repercussions, as the Romanovas still had many royal allies in Europe.
In this continuity, the Romanova family is a family of Magi, who kept the terrible creature known as Viy as a familiar, to spy and kill on their behalf. Anastasia only fulfilled the requirements to make a contract with Viy in the moments before her death, whereupon he took the guise of her doll and eventually cursed her murderers.
She is the Servant who led the assault on Chaldea in the prologue for Cosmos in the Lostbelt. As the chapter subtitle suggests, she appears in the first Lostbelt as the Servant of Kadoc Zemlupus, one of the Crypters of the Lostbelts.
- Adorkable: Once she's warmed up to her Master, the protagonist's version of Anastasia does things like beg them for Osakabehime's kotatsu, admit to considering them a secret agent, and faux-imperiously demand that they devote themselves to her.
- Alternate Self: The Anastasia whom Kadoc summons in his Lostbelt is treated as a different entity than the one the protagonist can summon. Kadoc's Anastasia has her Saint Graph twisted by the Lostbelt she is summoned in, affecting her memories and personality somewhat in exchange for power. She is even described as being closer in nature to the Yagas (the man-beasts inhabiting her Lostbelt) than a human. Also, like Kingu for Enkidu and Lion King for Lancer Altria, she has different voice lines compared to her playable self. Once the Lostbelt is complete, the protagonist's Anastasia comments about this and apologizes for what "she" did. Reinforced further in the New Year 2019 event, which canonically occurs after the SIN Lostbelt; it appears that she is one of the Servants unsummoned before her Kadoc's version attacked Chaldea when she appears at Enma-tei and hangs out with Marie Antoinette, as it is stated that the Servants that appear there are those that Chaldea re-summoned with their memories intact and had bonded with the Chaldean Master.
- An Ice Person: She controls ice, using it to freeze off rooms and cutting off most escape routes in Chaldea. The snowstorm she brings with her reduces the temperature to -100 degrees Celsius, to say nothing of the winters she can cause in her own Lostbelt.
- And I Must Scream: During Kadoc's dream sequence where he sees her original death at the hands of the Russian soldiers, it's shown that due to her contract with Viy, she was conscious enough to be aware of how they cut her body apart, burned it, and buried it even after they originally killed her.
- Badass Adorable: Died at the age of 17 and summoned as a Servant at that very age. Despite her cold yet dignified outlook, Anastasia is still very adorkable and yet at the same time would freeze and shatter her enemies without mercy.
- Big Fancy Castle: Her second Noble Phantasm, Sumerki Kremlin, is a Fortress Noble Phantasm that lets her summon one of these. Only those she allows to come in can enter, while everyone else must brave the castle's defenses. It's the reason she has EX rank Territory Creation, but it only appears in her profile so far.
- Black Mage: Her skillset is designed to let her dish out lots of damage with her Noble Phantasm and fire it off as quickly as possible, having a Mana Burst-like skill for Arts, Charisma, and an NP battery that fills 50% of her NP gauge.
- Broken Bird: Having lived through and died in the Russian Revolution, Anastasia's original lively disposition has been replaced with a bitter, misanthropic one. While it's possible to earn her trust and make parts of her original persona come through, she keeps up her aloof exterior to Never Be Hurt Again.
- Character Title: The first chapter of Cosmos in the Lostbelt has her name as its subtitle.
- Cool Crown: Her doll has a small imperial hooped crown. In her third ascension sprite, she also gets a Russian style tiara.
- Creepy Doll: Viy is to be bound to the doll she carries around, leading her to tell people to say hi to that doll without realizing how weird this makes her look. She makes another one during Valentine's Day, and gives it to the protagonist with the dual purpose of protecting and pranking them.
- Dark Is Not Evil: Despite being a Living Shadow with terrifying power over ice and cold, Viy doesn't seem openly malevolent. Indeed, it seems completely loyal to Anastasia, who demonstrates perfect control over it as a Servant, and the most malevolent thing it's done both in Anastasia's life and its original story is to avenge the death of its shaman.
- Defrosting Ice Queen: Due to her sheltered upbringing (and lingering resentment and fear over her betrayal and murder), she acts cold and haughty with strangers but cheerful and mischievous among family and friends. Her Lostbelt self warms up to Kadoc and encourages him to stay strong to achieve his desires, and throughout her Bond lines the playable Anastasia goes from telling the protagonist to not even touch her to offering a tea she made herself and becoming very friendly with them. By bond 5 she's outright frantic for them to never leave her because she can't deal with separation anymore.
- Die or Fly: Anastasia always had the potential to contract with Viy throughout her life, but Viy never actually answered her call until the moment she was being executed - a parallel to the literary source, where Viy responds to fear. While this didn't save Anastasia, it avenged her death upon her killers, and allowed her to ascend to the rank of Heroic Spirit as Viy was now bound to her in death.
- Dying Curse: In her original life after her death, Viy took revenge on the soldiers who killed her by torturing their every waking moment with anxiety and fear for the rest of their days.
- Gratuitous English: Had a cameo during the 2018 Summer Event solely to pop up all dressed in a plane going to a hot place and in a very out of character moment, yelled "GODDAMN HOT!!" in English.
- Guardian Entity: A shadowy being whom she refers to as Viy accompanies her and she orders it to attack both for her normal attacks and as part of her Noble Phantasm. She notably gets referred to as a shaman for her contract with a supernatural spirit.
- Hime Cut: One side covers her eye, overall she's pretty much the princess.
- Hopeless Boss Fight: During the Prologue for Cosmos in the Lostbelt, she's treated as a Grand Battle and the only Servants available to you are a Level 90 Da Vinci and Mash, who's only Level 40 as her Demi-Servant abilities have yet to recover and she's running on a Command Seal empowering her. Breaking one of Anastasia's HP bars instantly charges her Noble Phantasm gauge and unleash an attack which reduces everyone's max HP to one and inflicts Curse, instantly killing your team on the next turn. Although when she is fought again in first Lostbelt, she no longer has this attack and behaves like the playable Anastasia instead (See Redemption Demotion below).
- Literary Agent Hypothesis: Addressed by her profile, which explains that, strictly speaking, the Viy bound to Anastasia isn't the same fictional elemental that featured in Nikolai Gogol's fictional story. However, it is most likely the entity that inspired Gogol, and is also likely the same monster that appeared in similar stories of Slavic folklore.
- Living Shadow: Viy appears to be linked in some way to Anastasia's shadow, as it starts out looking like it before it expands into a being with long limbs, pointy earsnote , and shining blue eyes.
- Logical Weakness: When Anastasia appears in the summer event, she's completely sweltering. Which is unfortunate because she wants to enjoy her summer vacation.
- Morality Pet:
- Kadoc has made his Anastasia's wishes his utmost priority. He also deconstructs it, because rather than hold him back, Kadoc's fondness of her makes him more than willing to commit atrocities in her name.
- The playable Ivan also expresses fondness for Anastasia if you have both, seeing her akin to a daughter, though he admits that she probably doesn't like be treated that way.
- Mother Russia Makes You Strong: Her Lostbelt self claims that Antarctica is not nearly as cold as the Lostbelt she hails from and has been shown to be insanely strong compared to Da Vinci.
- Mundane Utility: She has an entire skill dedicated to her ability to use her link to a powerful spiritual being to pull all kinds of pranks.
- Muscles Are Meaningless: Played for laughs during the Holy Samba Night event. While physically weak-looking with E-rank Strength to boot, it doesn't stop her from participating in a wrestling match, and she even lifts Ivan the Terrible on her shoulders and charges at high speed when they use their ultimate move Mammoth Tusk Train. That's right, she lifts up a more than 5-meter tall and more than 2 tons Ivan.
- Mystical White Hair: The kind of platinum-blonde hair that tends to be associated with ice magic.
- One Steve Limit: Invoked. She has the same first name as Ivan the Terrible's wife, which her Lostbelt self uses to her advantage by making him believe she's his wife and thus manipulating him.
- Pimped-Out Cape: Her blue royal cape is trimmed with ermine, and the ermine is decorated with gold studs.
- Pimped-Out Dress: Her white gown has several trimmings, and was cut in very fancy ways.
- Pitiful Worms: Kadoc's Anastasia degraded the Chaldea crew as rats, saying they were powerless things that can do nothing but gnaw and multiply, during her assault in Chaldea.
- Please Don't Leave Me: Essentially what her playable self asks of the protagonist in her 5th Bond line. Begging for them not to let go of her hand, and to stay in her sight; and telling them that she does not want to lose anything else.
- The Prankster: One of the skills she gets from Viy is Shvibzik (her childhood nickname, and the Russian word for "imp") which gives her minor Reality Warper powers that are on par with simple pranks like moving other people's possessions to her hand or creating small cracks for people to trip on. This is also demonstrated in her Valentine event, where she gave a Viy doll to the protagonist which came to life and wrecked the protagonist's room while fighting a nearby Mini-Cu. Not exactly her plan, but she's amused nonetheless.
- Pretty in Mink: Her cape and dress sleeves are trimmed with white ermine, and she later gets an ermine wrap.
- Pretty Princess Powerhouse: She is the Grand Duchess of Russianote and is surprisingly powerful thanks to her family's shamanistic magecraft.
- Proper Lady: Her base personality, despite being 17 years old, starting from the usage of 'watakushi' as her personal pronoun to her mannerisms once she defrosted, such as making tea and being overall polite.
- Redemption Demotion: As a playable Servant, her Noble Phantasm is much weaker than the one she uses in the prologue earlier, as it reduces the enemy's defense and seals their skills instead of lowering their maximum HP to 1 and cursing them. Played with, as it turns out her enemy version faced in the first Lostbelt also behaves similarly to the playable one.
- Rich in Dollars, Poor in Sense: For the protagonist's birthday, she tries to gift them the Romanov family's Fabergé egg (which she also claims is worth more money than the Holy Grail) and is taken aback when the protagonist clearly doesn't know what to do with it.
- Sealed Evil in a Teddy Bear: Viy seems to be usually contained in Anastasia's doll as she also calls it "Viy".
- Silk Hiding Steel: A quiet, lonely princess holding a doll, who has EX Rank Territory Creation, an EX Rank Noble Phantasm, and the sheer destructive power that comes with both.
- The Social Darwinist: Kadoc's Anastasia shares the same "the strong deserve to live and the weak deserve to die" mentality as the rest of the Lostbelt she was summoned in because of the nature of the Lostbelts on Saint Graphs, evidenced by her derisive comments on the surviving Chaldea crew. The protagonist's Anastasia is not like this, thankfully.
- Spoiled Sweet: Having been raised as royalty for her short life, Anastasia can sometimes come off as Innocently Insensitive to the less-privileged, such as attempting to gift the protagonist with a Fabergé egg for their birthday (even calling it "her family's Easter egg"). Despite this, however, she's really sweet when it comes down to it, and her aloof and imperious side comes from the trauma of Red October rather than how she was raised. She even acknowledges that she can unintentionally come off as spoiled, and resolves to keep that side of herself in check."People used to kneel before me. So, I may display inappropriate attitudes as a Servant, but I will do my best."
- Sugar-and-Ice Personality: Her cold and distant attitude tends to crack and show a more playful side the longer you know her.
- Taking the Bullet: Near the end of her Lostbelt's arc, Anastasia protects Kadoc from Billy's gunfire, resulting in her death.
- Tragic Keepsake: Her Bond CE is pictures of her and her sisters, from happier times before they were all killed by soldiers.
- The Usurper: With the help from Kadoc and Rasputin, she overthrows Ivan the Terrible and takes over his position as the Lostbelt Ruler but it's only for a short time after she sacrifices herself to protect Kadoc from Billy's shot.
- Vocal Dissonance: Anastasia is 17 years old and looks very young. Yet her voice is deep enough to pass like she's a more mature lady.
- Winter Royal Lady: As a Servant, she can be described as the Siberian winter contained by a Russian princess.
- Woman in White: The only article of clothing on her that isn't white is her cloak, which she loses upon her first ascension, though she wears it again for the third ascension.
ID: No. 249
Command Cards: QAAAB; (A)
Alignment: True Neutral
Origin: Greece (Greek Mythology)
First appearance: Fate/Grand Order
Illustrated by: Taho
Voiced by: Ryota Suzuki
The Greek god of medicine and Apollo's son, he is famous for his various exploits in the realm of healing and curing to the point he once attempted to revive the dead. He first appears as an antagonist in Lostbelt No.4: Yuga Kshetra.
- Alternate Self: By Narita's own words, Asclepius here is not really meant to be the same Asclepius as one of Watcher's shadows in Fate/strange fake, as the shadows have different personalities and appearances from their Heroic Spirit forms. He simplifies it by saying to think of the situation like the situation with Assassin Jack and Berserker Jack.
- Attack Animal: His main method of attacking is to command an armored spiritual snake to do the fighting for him.
- Back from the Dead: In life he was able to create a medicine which could resurrect both humans and demigods, with him using it to revive Hippolytus and Glaucus. However, the ingredients used for the medicine include the blood of the Gorgon, essence from a pure/virgin goddess like Artemis or Athena and a bunch of other ingredients he doesn't have access to. Because of this, he does not have the ability to truly replicate the medicine as a Servant, with the Noble Phantasm he uses in the game being a cheap imitation of the real resurrection medicine. In gameplay, his NP grants the entire party guts, plus a heal-over-time effect to further capitalize on it.
- Bishōnen: Asclepius turns out to be quite the handsome man underneath that mask.
- Cool Mask: He wears a mask that covers the lower half of his face which looks like a bird's beak or a plague doctor outfit for his first Ascension, while for his second Ascension he wears a small gas mask that also looks like a surgical mask.
- Double Unlock: Can only be summoned after beating Yuga Kshetra.
- Dr. Jerk: He's very snarky and hates patients who don't follow doctor's orders.A patient that replies, a patient that doesnt listen to what the doctor is saying, a patient that makes their own decisions Ah, they make me angry.
- Dressed to Heal: His first and second Ascensions resemble a medieval Plague Doctor and a 20th century surgeon respectively, while his third Ascension makes him look like a modern day doctor.
- Hand-Hiding Sleeves: His sleeves are very long which hides his hands in his first and third ascension.
- I'm Not Pretty: If his third ascension dialogue is to go by.... What? My face isn't that strange, is it? Don't bother with such trivial matters. You better not be coming down with something.
- The Medic: His skillset is primarily built around healing and preventing enemies from doing more damage to the party through his party-wide heals, HP regen, debuff immunity, debuff clears, and Guts.
- Mystical White Hair: He has white hair and is the god of medicine who once revived the dead.
- The Nose Knows: He can tell his father Apollo's presence from Paris with his smell alone.
- Plague Doctor: His first ascension outfit is modeled after one.
- Stone Wall: His job is keeping his teammates alive through extensive healing abilities, debuff clear and immunity, and NP sealing. He also has the second-highest HP of all 3-Star Casters, but his attack is on the low-end as a tradeoff, so he won't be contributing much to the team's damage output aside from increasing their Noble Phantasms' charge rate.
- Serpent of Immortality: Naturally, since he's one of the sources of the imagery to begin with. His weapon of choice is an asklepian with a magitech serpent, and the robe of his third ascension is designed to resemble shedding snakeskin.
- Support Party Member: He joins Andersen as a low-rarity support Caster of surpassing potency, with his kit essentially being a cherry-picked mixture of the best parts of several higher-rarity Servants'. In particular, he has an impressive low cooldown healing and debuff resistance buff, an enemy NP seal and party wide NP generation buff, and a flat NP boost and debuff removal. Essentially, he's a Medea Lily / Merlin hybrid with lower rarity than either.
- Surrounded by Idiots: He can't tolerate patients who disregard his medical advice. Idiot gods are included in his list of things he hate as well because he can't treat their stupidity.
ID: No. 203
Command Cards: QAAAB; (B)
Alignment: Lawful Neutral
Origin: Spain (12th Century)
First appearance: Fate/Apocrypha (as Caster of Black)
Illustrated by: Ototsugu Konoe
Voiced by: Mitsuru Miyamoto
Avicebron, also known as Solomon ibn Gabirol, is a twelfth-century poet and philosopher. He was born in Malaga, Spain, and was the father of an entire thaumaturgical system, Kabbalah, and a starting point of the process leading up to the European Renaissance by bringing Greco-Arabic and Jewish lore and enlightenment to the cultural circles of Europe. He is recognized as a "hero" for his influence on world history and thaumaturgy.
He suffered from many illnesses during his life and spent his days with almost zero contact with other humans. He even purposefully created maid-type golems to take care of the housework in order to maintain his isolation.
He appears in Lostbelt #1: Anastasia as an ally.
- Adaptational Badass: In Apocrypha, he was limited in ability to being only able to make golems. While that wouldn't be so bad considering his skill and ingenuity with them, he could only make golems using incredibly old jewels and parchments that would make creating even a small attack group bankrupt any magus that summons him. He was only able to be used to his full potential because Yggdmillennia had the funds to get his materials, and even then he could only make thirty in a day. On top of that, he couldn't call upon his Noble Phantasm because in life it wasn't finished, meaning it's incomplete as a Servant and he has to build it which is a hassle itself. In the game, he can make golems out of anything and do it instantly (with the downside of their being incredibly low quality and not lasting long), and he even has his Noble Phantasm as since he built it once, it now exists on record as "Complete".
- Admiring the Abomination: In relation to Frankenstein, not to Fran herself, but to her creator: Dr. Victor Frankenstein. Avicebron My Room dialogue has him state that Fran is the closest thing to the original woman, saying her creator sought to create Eve just as Avicebron sought to create Adam. The trope comes into effect when he believes that Victor was a genius, despite his mistreatment of Fran and her sister, Eve.
- Ace Custom: His golems are visually distinct from those encountered in Part 1 and Epic of Remnant.
- Artificial Limbs: Based on his design and character material, it's possible that all of his limbs are artificial: he was murdered by a fellow poet jealous of his talent, who cut off his arms and legs before burying him under a fig tree, and this carried over into his Servant form. Note the metal hip joints. The second pair of arms he gets from his third ascension are also apparently artificial.
- The Atoner: Part of the reason why he decided to become the core of Adam was because beforehand, he did the same to his previous Master, Roche, and Avicebron didn't want to repeat the same mistake that shamed him even throughout the Throne of Heroes.
- Badass Cape: It's actually two capes that hang off of one shoulder each.
- Boke and Tsukkomi Routine: He has been this with the fellow Apocrypha Caster Shakespeare during "Inheritance of Glory" with him as the straight guy who always comments about anything Shakespeare says.
- Boring, but Practical: Considered by many to be an overall good low rarity Caster because he fills a good role as a supportive ally thanks to his first skill's party wide Arts and Buster buff (up to 30%), alongside his third skill making him a decent sacrificial unit to protect the rest of the party alongside other buffs. His party buff also helps him edge out Caster Cu in power since his Arts buff helps his deck be more powerful.
- Chekhov's Gun: When it's brought up, he dismisses the idea of making golems out of snow as too unstable. Naturally he later ends up building one on the fly to solve a dangerous situation.
- Cool Mask: Never seen without it — most likely to hide his skin disease. It gets horns on his third Ascension.
- Ditzy Genius: Avicebron is an absolute genius who invented the thaumaturgic school involving Golems, but lacks the ability to communicate properly with other humans due to his obsession with creating Golems meaning he never got to interact much with other people.
- Double Agent: He pretends to switch over to Kadoc's side to scout the enemy territory, discovering just how powerful Ivan the Terrible is in the process.
- Foil: To the first Singularity-summoned servant we encounter in the game, Cu Chulainn. Like him, he is a 3* Caster with an AOE Noble Phantasm, dependent on the deployment of a massive gigantic familiar (Wicker Man and Adam, respectively). Unlike Cu Chulainn, however (who is by nature a front-line fighter — and thus worked as a Red Mage for most of his active time), Avicebron is no question a Squishy Wizard, whose fighting is pretty dependent on his golems. He shines more when he assists the protagonist with his resources, intelligence and cunning.
- Gameplay and Story Segregation: His Servant stats say he's a Squishy Mage, having an E ranked Endurance, while having a fairly good A rank in Magic, which in most cases for Casters translates to their attack potency. In game however, he has the second highest HP of all the 3* Casters, and has one of the lowest attack stats for the 3* pool.
- Heroic Sacrifice: He sacrifices himself to become the core of "Adam" and gives the protagonist full control over it, trusting them to be able to beat Ivan.
- Lost Technology: Magical example. His golems and the ability to mass produce on the scale he does is something no modern human Magus could ever achieve.
- Make Me Wanna Shout: His Noble Phantasm has him summoning "Adam", who delivers a shout powerful enough to tear the ground up and damage the enemies.
- Multi-Armed and Dangerous: His third Ascension gives him an extra set of arms, presumably prosthetic as they're covered in the same armor as his first pair.
- My Greatest Failure: He considers sacrificing Roche to power up Adam to be the single worst thing he has ever done as it tramples over his own morals, and even if he can't remember it that well, he still considers it an atrocity that will forever wound his Saint Graph.
- My Death Is Just the Beginning: His third Skill, Fig Tree of Tranquillity, grants his allies Invincibility and heals them if he is killed while the delayed buff is active, based on the accounts that the fig tree he was buried under after being murdered bore wonderful fruits, eventually leading people to discover his corpse and thus expose his murder.
- No Social Skills: He prefers working with golems because he's terrible at interacting with people. As a Servant, he does know this is a pretty bad flaw that could be a potential detriment to his Master's success, so he's trying his best to improve.
- Not His Sled: Given his actions during his home series, players are initially wary that he will attempt to do to the Protagonist what he did to Roche to summon his Noble Phantasm. Instead, Avicebron uses himself as the core.
- Plot Tailored to the Party: Him being summoned in the first Lostbelt is one of the best things that happens to Chaldea since as a Caster, his mana consumption won't strain the protagonist and he can establish a Workshop for the protagonist to utilize their already recorded Saint Graphs, his golems are a versatile force unaffected by the harsh cold that can be used for labor or combat which he can instantly summon with his magecraft, his expertise allows him to help Da Vinci with fixing the Shadow Border, and Adam can go toe-to-toe with Ivan's mammoth. It's implied that the World had a hand in nudging the summoning process towards him as it knew that he would be one of the best Servants for the protagonist.
- Religion Is Magic: Kabbalah, which is Hebrew for "Tradition", a school of magic he invented that is still used to this day by a large amount of magi including Touko Aozaki.
- Shorter Means Smarter: A brilliant man to be sure, but without his footwear augmenting his height, he's shorter than Abigail Williams, a Servant who is just a child. Even while wearing them, he's just shy of being 5'3.
- Shoulders of Doom: His cape has spikes jutting outward where his shoulders would be located. They get bigger with every ascension.
- Snowlems: While he usually makes golems out of rocks, earth or any similar material, he can also create golems made of snow, though he is reluctant to do so. However, he once made one and nearly assassinated Anastasia with it if only Kadoc hadn't saved her in time.
- Summon Magic: All his attacks involve summoning golems which perform his combos (if any) for him. His Noble Phantasm summons Adam, his ultimate creation.
- When All You Have Is a Hammer...: His approach to everything is to use his golems, though he's really creative in using them.
Queen of Sheba
ID: No. 194
Command Cards: QAABB; (A)
Alignment: Neutral Good
Origin: East Africa, South-West Arabia (The Bible)
First Appearance: Fate/Grand Order
Background development: Meteo Hoshizora
Illustrated by: Itsuwa Katou
Voiced by: Satomi Sato
In Ethiopia, one of the proposed sites for the Kingdom, there is a magnificent nation-founding myth - the Queen and King Solomon united in marriage and she became mother of the kingdom. This Queen appears in the Book of Kings of the Old Testament and the New Testament from The Bible.
Despite being an indefinite existence much like a mirage, the Queen of Sheba left many folk tales on how she was a peerless beauty not outdone by King Solomons majestic figure. She also left many legends in various places of a physical appearance far removed from humans.
She debuted during the fourth Epic of Remnant, Salem.
- Adaptational Modesty: She wears period-appropriate conservative dress as Tituba in the manga adaptation of Salem, unlike the game where her artwork was the same while brainwashed in that role.
- Becoming the Mask: She has a soft spot for Abigail from her time taking care for her as Tituba, despite it being a role involuntarily thrust upon her by the Pseudo-Singularity's mastermind.
- Blow You Away: Her main method of attacks as a boss, and as a playable Servant she can fire off whirlwinds from the lamp.
- Doppelgänger Attack: One of her moves lets her create a copy of herself that attacks in tandem before disappearing in a puff of smoke.
- Double Unlock: She can only be summoned after completing Salem.
- Fantastic Arousal: By her own admission, her ears are quite sensitive. She very much sounds and looks as though she likes it. A lot. The protagonist later takes advantage of this during the Valentines 2018 event as punishment for playing an unwinnable game with them with a heavy petting session the likes of which she knows she won't be able to stand up from afterwards.
- Foreshadowing: Her appearing in the series has been rather subtly foreshadowed:
- It's revealed that the SHEBA, the machine Chaldea uses to observe specific points in time, was named after her.
- One image from the opening of the game◊, showing a decrepit ruin, is based off of a painting called ''The Visit of the Queen of Sheba to King Solomon''◊. Fittingly, King Solomon also appears in the game.
- Friendly Tickle Torture: Her fourth bond line reveals she's very ticklish. She attributes it to her heritage as part djinn. She also seems very okay with letting the protagonist tickle her as much as they like, though once her true name is revealed she does warn that it's only free for so long.
- Genie in a Bottle: Her weapon is a lamp that can, sure enough, summon little genie-like creatures to do battle with her Noble Phantasm.
- Half-Human Hybrid: Is half-djinn, which gives her a natural resistance to the Demon Pillars's powers and of course those jackal-like ears of hers.
- The High Queen: Played with. She is incredibly beautiful, a skilled ruler, notoriously wise, and respected by all... but also a cheerful, bubbly dork most of the time. Her Charisma has a negative modifier on it, simply because while the charisma is there, it doesn't come naturally and she has to force herself to act like a "real" queen.
- Killer Rabbit: Her three djinni take the form of small, fluffy bunny things, that have the ability to ask "difficult questions (physical)". Those difficult questions turn out to involve putting on knuckle dusters and brutally smacking the opposition.
- King Incognito: She's first introduced as Tituba, the South American slave who was accused of witchcraft during the Salem Witch Trials.
- Kung-Fu Wizard: While she mostly fights from a distance with her lamp, several of her attack animations show her getting in close to pummel the enemy with kicks and boxing glove punches.
- Little Bit Beastly: Has a pair of large and pointed black ears which she originally hid when she was disguised as Tituba in Salem. Concept art◊ shows she also has a black bushy tail.
- Magical Eye: Her Eyes of the Elementals form a Bounded Field for secure and fair negotiation. They're good for product appraisal, and never miss questionable moves from enemies.
- Ms. Fanservice: She's basically wearing a bikini dancer outfit the entire time! She's quite well-endowed, as well.
- Odd Friendship: Both versions of Gilgamesh tolerate her enough to form a business partnership for the latter half of 2018, appearing together in "ServaFes", "Battle in New York", and the Winter 2018 promotional campaign; Gilgamesh's nigh-infinite wealth combined with Sheba's business acumen makes them an economic force not to be reckoned with. However, by the next summer event, Gil broke it off in favor of Gao Changgong.
- Only in It for the Money: Charges basically everyone with something for her services and her Interlude is about her trying to figure out how to invest in Chaldea's resources to make maximum profit. Also gets along very well with the bling-loving Ishtar. According to herself there's only two things she'll put over profit: true bonds that no money can buy, and camels. She thinks camels are super cute. (According to her Material VI profile, it's specifically dromedaries she likes; she doesn't like Batricians.)
- Only Known by Their Nickname: She asks to be referred to as Sheba as she doesn't want to give out her real name. Her Fate/Grand Order Material VI profile states that she only gives her actual name to those who are willing to pay her for it.
- Punny Name: A coincidental example. She's first introduced as "Tituba" before her true identity is revealed. Guess what her most obvious physical attribute is.
- Rapunzel Hair: It's a giant curly mass of grey-purple hair that extends past her waist.
- Red Mage: Two of her skills are a party buff, one to buff attack and one to buff Arts and Buster card. It took her second skill, ensuring her attacks to hit with +100% extra crit damage to fully understand that those buffs are also able to be used by herself just as if not even more effectively. Combined with her Single Target Noble Phantasm backed with a really good NP generation of her cards, she is a decent offensive Caster while maintaining a respectable ability to support Arts and Buster oriented Servant.
- Seers: In her Material VI profile, she has future clairvoyance from her djinn bloodline, but it's not one of her skills or her Noble Phantasm. She dislikes predicting the future of people she knows.
- Shiksa Goddess: Well, Solomon certainly thought so anyway.
- Spontaneous Weapon Creation: Uses the smoke from her lamp to form various weapons, from boxing gloves she pounds the enemy with before shooting them off to a massive hammer.
- Stripperific: Starts off wearing what could be described as a bikini/dancer outfit. She gets a cape with a hood in later Ascensions... but conveniently left open in the front to keep showing off her generous assets.
- Statuesque Stunner: She stands at 173 cm, taller than the stunner Medusa.
- Super Smoke: Most of her attacks have her conjuring smoke out of her lamp and using it to attack directly or form vague weapon shapes to do it as well.
ID: No. 169
Command Cards: QAAAB; (A)
Alignment: Lawful Neutral
Origin: Literature (Arabian Nights)
First Appearance: Fate/Grand Order
Illustrated by: Namaniku ATK
Voiced by: Kikuko Inoue
Scheherazade is one of the main characters of One Thousand and One Nights, a famous collection of Arabian folk tales. The Framing Device of the collection opens with King Shahryar deciding that all women are unfaithful and untrustworthy; in his bitterness, he began to repeatedly marry himself to virgin women only to kill them on the night of consummation so they could never betray him. Scheherazade (the daughter of a vizier) decided to stop these wrongdoings by marrying King Shahryar herself, then distracting him from his murderous intent by spending each night within their bedchambers entrancing him with a story from folklore. Scheherazade would always time her storytelling so that dawn broke just before she finished, forcing King Shahryar to postpone her execution by one day just to see how it ended. This continued for one thousand and one nights until Scheherazade claimed she had no more stories to tell, but by this time, King Shahryar had genuinely fallen in love with her and made Scheherazade his queen; thus with eloquence and patience she had won her life and that of every virgin woman in the kingdom.
As a character from fiction, it is unclear whether this Servant is a manifested embodiment of the concept of "the hero of storytelling", or a real person whose life most closely resembled the story of Scheherazade and thus was summoned by the Throne of Heroes to play that role.
She makes her debut in the Agartha chapter of Epic of Remnant. She is Nitocris' teammate in the second Summer event, "Dead Heat Summer Race / Death Jail Summer Escape," as part of team "Desert Beauty".
- Adaptational Wimp: No more is the famous steel-nerved girl who sacrificed herself appeasing a murderous king's paranoia by her eloquence and patience alone - what remains is this Nervous Wreck of a woman who fears death so much she'd rather ignore humanity's call for help than die once again in the process. She reveals more of her positive qualities as the event goes on, such as her patience, calm calculation, and ultimately her ability to work under pressure, but at her core, she's still been fundamentally broken by her ordeal in life.
- Ain't Too Proud to Beg: She begs for mercy after Wu Zetian's defeat in a very humiliating manner. She has even taught herself multiple different ways to beg for her life which include the Japanese dogeza and one from African tribes which looks a lot like Romulus' pose (opening your mouth and raising both hands high up at an angle).
- "Arabian Nights" Days: Well... yeah. She's from the Trope Maker, not to mention the Trope Namer.
- Arc Villain: For a majority of Agartha's story, she's been working together with Phenex to weaken magic to destroy the Servant summoning system, so she can no longer be summoned as a Servant from the Throne.
- The Atoner: Even as early as the 2nd Summer event, Scheherazade has realized that her being an Arc Villain of Agartha was a wrong thing to do and decided to team up with Nitocris to make amends for the protagonist about Agartha.
- Balance Buff: Her Rank Up Quest gives her NP a buff in damage while also giving the enemy party a 50% debuff resist reduction for 1 time and 3 turns. This synergies with her skillset to make her a better staller and makes her a great support for debuff-oriented strategies. Her NP's increased damage alongside the NP damage buff beforehand makes her damage output decent, and increases by 150% if she's fighting King-trait Servants (Ouch.). She also received an upgrade to her third skill via her Interlude, which grants her entire party the Guts status, sharing Irisviel's niche and making her a much more serviceable support.
- Bedlah Babe: Her stage 1 outfit in a nutshell. Stage 2 is still this, but a bit... less covering.
- Broken Bird: That clever, steel-nerved girl and master manipulator who decided to do the right thing and stop her king's wrongdoing was brave at first... but after one thousand and one nights of being inches from the headsman's axe, she's been irrevocably damaged by the experience. This is why she was vulnerable to Phenix's manipulations to begin with.
- Character Development: At the end of her chapter, she finally sees Phenix's manipulations for what they are, refusing to fuse with it and be used as a mana battery to make its plan go through and abandoning their plot after hearing Fergus's stumbling Kirk Summation. During her Interlude where she reenacts the first Grand Order, she gains a better outlook as a Servant after seeing and greatly respecting Romani Archaman / Solomon's self-sacrifice at the Time Temple. Finally, in the Ōoku Labyrinth event, she joins the group to save everyone from the labyrinth because she hates the idea of losing all the friends she's made at Chaldea just as much as dying.
- Death Seeker: Telling stories every night to stave off her death has given her severe thanatophobia, and she loathes the Servant system as it means she has to experience more than one death, so she agreed to work together with Phenex to destroy it so she can rest in peace.
- Defrosting Ice Queen: She spends most of her lower bond levels afraid that the protagonist might get her killed, so she keeps her distance. At high bond levels, she's realized that the protagonist doesn't want her to die either, so she treats them warmly, and fears death even more because it would separate her from the "good king" who gave her nothing but kindness.
- Dirty Coward: After the player defeats Wu Zetian, she begins begging for mercy and to join you so that she won't have to die. This is an exaggeration because she's manipulating the protagonist by being too pathetic to kill, but her actual motives make it clear that she is terrified of death and will do anything to avoid it. Including wiping herself from existence entirely.
- Disappointed by the Motive: Mash thinks her motive is worse than Goetia's, who was at least a Well-Intentioned Extremist. Scheherazade's actions are just to avoid her own selfish fears.
- Does Not Like Men: Downplayed. She never explicitly states she hates men, but Fergus points out in Agartha that the pseudo-singularity was a product of her Noble Phantasm and she ended up making her "story's setting" a Lady Land where men are subjugated (Columbus, though her intended Villain Protagonist, could have honestly cared less if he was ruling male or female slaves). He posits that subconsciously she equates men with death due to the mad tyrant she feared in life holding her life in his hands for so long, and her own surprise implies even she wasn't aware of this. She doesn't deny it either.
- The Dog Was the Mastermind: She houses the Demon Pillar of the Agartha Pseudo-Singularity, and everyone except Holmes (who verbally deduces this conclusion) is blindsided by this, complete with a shocked Reaction Shot from each person. Indeed, Holmes explained it by simple process of elimination — the party had already defeated every other non-Chaldean-native Servant to finally narrow it down to Scheherazade, and they hadn't even considered her as a possibility over the queens, Columbus, or Megalos.
- Drives Like Crazy: Inverted, as her fear of death makes her incredibly cautious and slow when it comes to driving as seen at the end of the "Dead Heat Summer Race" PV as her car chugs slowly across the racetrack.
- Fallen Hero: In her lifetime, she started out putting her life on the line to try to get her king to stop marrying and murdering women simply because she thought he was being unjust, but, by the end, was simply desperate to stay alive herself. This is why she is summonable in a Grand Order in the first place: while, for the most part, she prioritizes her own survival, there is still a tiny part of her that is willing to risk her life doing the right thing.
- Friend to All Children: She enjoys telling stories to the younger Servants, since they help her remember the simple pleasure of storytelling divorced from the ordeal of survival it became in her lifetime. She's especially fond of Nursery Rhyme, who is, of course, literally composed of children's stories.
- Giant Flyer: The Roc. Where most of her summoned beings come out as cartoony Super-Deformed characters, it instead appears as a gigantic bird big enough to dwarf castles.
- Innocently Insensitive: When she hears of Romani aka Solomon managing to erase himself from the Throne of Heroes, she says that she envies him, which greatly angers the protagonist and hurts Mash deeply. However, it's highly likely she was not told the full story due to getting her information from Phenex. Her Interlude later has her go through the Singularities in Timeless Temple, wanting to understand Romani better and why he did what he did, and sincerely apologizes to the protagonist for what she said in Agartha, as well as gaining a better outlook about herself.
- Magic Staff: Hers has a scroll rolled up on it, as part of her association with stories and tales. Her final ascensions upgrade it to some kind of multi-chambered scroll launcher.
- Man of Kryptonite: Because her legend involved constantly avoiding death at the hands of a tyrant, no one who she views as a "king" or even some form of royalty/aristocracy in general can effectively fight her because her body will instinctively move in the right way to dodge or counter their attacks, and her own attacks gain effectiveness against them. This is why gameplay-wise her Anti-Hero skill and her Noble Phantasm reduce damage from and do more damage to those with the [King] trait (respectively), and why during her final boss fight in Agartha she has the unremovable skill "The Extremity of a Thousand-and-One Nights", which reduces damage from Servants with the [King] trait.
- Master of None: She was this at first. She was often panned by players for her bizarre statline and relatively mediocre skill set on release. She has the second lowest attack of any SSR (with the Caster damage modifier making it even lower than what is shown), but her skills and NP indicated she's supposed to be a damage Servant. Her NP itself has bonus damage against a trait that, while fairly common, isn't too plenty on Assassins and Berserkers. Her other skills do have effects that promote stalling, but in cases like that you'd be better off bringing someone like Tamamo. As a result, she was a little weaker compared to the usual Caster. The buffs from her Rank Up Quest to increase her NP damage and give the enemy party a 50% debuff resist reduction for 1 time and 3 turns were designed to make her a better staller for her skills and those of the party, improving her niche. Her Interlude grants her party-wide Guts, which is a niche only shared by Irisviel and Asclepius, and makes her a much better servant to use in her own way.
- Mental World: Her NP, Alf Layla wa-Layla: One Thousand and One Nights, is a Reality Marble which is defined as her recited story. It allows for the materialization of a story by overwhelming the sense and reality of the world with her narration, summoning the characters, tools, spirits and so forth from One Thousand and One Nights. It also specifically targets kings or those who are close enough to be considered a king by her.
- Mortality Phobia: Constantly fearing for her life each night, while the only thing separating her from the executioner's ax was the whim of a tyrant, has made her a very high-strung thanatophobic, being more afraid of dying than death itself. She has apparently memorized several obscure ways to properly beg for her life across many cultures to facilitate this. During the second summer event, she recites numerous meticulous things she does in Chaldea to avoid death, including checking the street ten times before crossing, cutting her steaks into tiny pieces to avoid choking, and testing said steaks with a personal thermometer to ensure it's been well-cooked to kill off bacteria.
- Ms. Fanservice: As a classic Heroic Seductress who charmed the king with both her body and wit, though it helps that she's also ridiculously curvy. Her materials profile mentions that, in her nightly brushes with death, her only weapons were her stories and her prostitute-like figure, and that, if her master prioritizes her survival, she will freely offer her body to them just as she once did for her king.
- Narrator: The in-universe narrator of the various Arabian folk stories in the Arabian Nights which translates into one of her skills as a Servant.
- Positive Friend Influence: Although their relationship began on mercenary terms in a silly summer event, with Nitocris promising her a magical amulet of safety in exchange for her aid during a race, Scheherazade and Nitocris become good friends over time, and good influences on one another. Scheherazade's judgement of Nitocris as a good king and a fine pharaoh helps her to become less insecure and more confident in herself, while Nitocris's friendship and bravery helps Scheherazade to grow as a person and overcome her despair.
- Punny Name: She chose Laputa as the name of the floating continent she will crash into the earth as it can also mean "La Puta", which is Spanish for "The Whore". A name she feels fits perfectly.
- Rapunzel Hair: It starts out ending at past her waist, but by her third Ascension it extends past her knees with ease.
- Reality Warper: With a power boost from Phenex she is able to use her Noble Phantasm to create the Agartha singularity and modify the various Servants within as she wished.
- Retcon: She reveals in Agartha that due to stories being added to One Thousand and One Nights after her death, any story or myth she reads about can be made manifested by her using her Noble Phantasm. All she needs is a power source so that she can even manifest multiple stories she has read, which she has done in Agartha with Phenex's aid.
- Semantic Superpower: Her Man of Kryptonite defense against any "King" is extremely broad, perhaps extending to anyone she considers a tyrant. During Agartha's story, Astolfo even worries about not being able to damage her since he's a prince of England. On one hand, Astolfo is proven wrong in gameplay since he lacks the King trait, but meanwhile other Servants are labeled Kings in the game if they have officially ruled over anything non-democratically at all — emperors, queens, even Japanese feudal lords (Nobunaga).
- Situational Sword: Her NP does increased damage against those with the "King" trait in-game. Unfortunately for her, while it's a fairly common trait, only thirteen of those Servants are actually Assassins or Berserkers. But when she does face them however, let's just say her damage more than compensates for her low Attack.
- Spared by the Adaptation: It's noted in her profile that some modern interpretations of One Thousand and One Nights have her give birth to three children and teach her husband the virtues of patience, but unfortunately this didn't happen to the Heroic Spirit recorded in the Throne. While she seemingly wasn't ultimately killed, as other materials state that she did ultimately achieve her goal of stopping the sultan's wrongdoing, she was utterly traumatized and broken by the experience.
- Squishy Wizard: While her stories coming to life can have some amazing powers, she herself isn't actually that powerful in combat, to the point that when summoned she honestly questions the choice, and calls herself more suited to a bedroom than a battlefield.
- Stone Wall: She has the highest HP among all Casters, a 20-40% defense boost, a pretty good Guts skill, and post upgrade can guarantee both an NP drain and a full party charm against Male enemies.
- The Storyteller: The most famous of all, with one thousand and one to tell. If she gets a hold of other stories, she could tell those too. She herself notes that she never told some of the stories attributed to her, yet she was able to add them to her repertoire during her singularity.
- The Strategist: Due to her non-combatant status, she works as a strategist in Agartha, giving the person she's working for tactics to utilize against other factions. She also expertly manipulates the entire situation to arrive at the conclusion she wanted, and managed to come within a hair's breadth of victory.
- Stripperiffic: In her stage 1 and 2, she has the standard Bedlah Babe outfit seen in most "Arabian Nights" Days, but once she hits stage 3... well, let's just say it ends up being basically a bikini and jewelry at best.
- Took a Level in Badass: When she was first released, she was greatly panned and dismissed as a terrible servant due to her very low Attack and relatively mediocre skills, but her Rank Up Quest and her Interlude have worked to make her a much more viable servant in gameplay, thanks to her boosted damage potential with her NP, and gaining Irisviel's ability to provide Guts for the whole party. The trope also applies story wise in her Interlude, where she sees the sacrifice of Dr. Romani as Solomon, and as a result comes to greatly respect the protagonist and her own self-worth as a Servant.
- To Unmasque the World: Her plan ultimately is to Colony Drop a fictional Floating Continent into a real city to prove to the masses that Mystics do exist. Doing so would eventually make the Mystic part of the everyday norm, weakening the magecraft of Servant Summoning to the point of non-functionality, meaning that she will never have to be summoned again, and thus never have to risk dying again.
- Summon Magic: Similarly to Nursery Rhyme, she lacks any kind of fighting ability and relies on bringing to life the characters of her thousand and one stories.
- Victoria's Secret Compartment: She stores story scrolls in her cleavage, as seen in her NP animation.
ID: No. 192
Command Cards: QAAAB; (B)
Alignment: Chaotic Neutral
Origin: Aeaea (Classical Mythology)
First Appearance: Fate/Grand Order
Background development: Meteo Hoshizora
Illustrated by: Hidari
Voiced by: Himika Akaneya
The witch of temptation and depravity who presides over love and the moon from the mythology of Homer's epic, the Odyssey. Although she shows a warm welcome to the men visiting her island by entertaining them with a feast, she turned them into lions, wolves, and pigs when bored with them.
The hero Odysseus stopped by Aeaea Island on his way back to his homeland and was offered poisoned wheat porridge by Circe, but she took a liking to him in the end as a result of breaking her magic with the divine protection of Hermes. When Odysseus departed, she advised him on how to avoid hardships on his travels.
Medea's senior as a disciple of the Goddess Hecate, she appears in Salem as an ally.
- Absolute Cleavage: Her clothes have a very obvious opening between her breasts, and it's clear she's not wearing anything under it.
- Artistic License History: Her favourite food, kykeon, is described in-game as an oat porridge. The real kykeon was a ritual drink made of oats, barley or other suspended in wine, drunk to celebrate the end of a fast.
- Baleful Polymorph: Her Noble Phantasm has a unique debuff that turns enemies into helpless pigs.
- Blow You Away: One of her Arts attack animations has her summoning a tornado to engulf her foes.
- Call-Back: The designs on her wings inspired the designs on Medea's cloak when it billows out when she's flying in the original Fate/stay night.
- Femme Fatale: An alluring and beautiful woman who would lure sailors into her palace, only to turn them into pigs once they feasted.
- Fricking Laser Beams: One of her Arts animations has her concentrate her magical power in an array of magical circles at the tip of her staff before firing off a single massive beam surrounded by smaller beams, which stands in contrast to her niece's choice to rain down a barrage of multiple beams from different directions.
- Gratuitous English: Has a strange fondness for the word "piglet", and just keeps using it instead of more expected Japanese equivalents.
- Hates Being Alone: She has significant abandonment issues; in her summon line, she declares she won't let the protagonist (read: her) be lonely any more, in one of her conversation lines she flips from demanding the protagonist just go and leave her behind to pleading that they take her along, and in her Bond Level 4 line, she says she'll do anything so long as the protagonist stays with her.
- Hellhound: Her Extra Attack has her using a chalice to summon the dog-headed tentacles of Scylla to chomp on the foe.
- Historical In-Joke: Her appearance of having "a head of a woman, two legs, and wings" matches the description of a creature which Tituba says that fellow accused Sarah Osborne had in her possession during the historic Salem Witch Trials.
- Instant Runes: Unlike Medea, she forms one large magic circle surrounded by smaller circles at the end of her staff rather than all around her, but the designs are otherwise identical.
- Magic Staff: Wields an ornate one in combat.
- Meaningful Name: It means "bird of prey", and now she has actual hawk wings.
- Multicolored Hair: It starts out just pink, but it gains orange hues as she ascends.
- Nice Shoes: Six-inch platform sandals which she can perch on rather like a bird (get it?), strapped in a Greek style. They get a fair bit of focus in her final ascension.
- No Pronunciation Guide: Although many Anglophones pronounce her name "Seer-sei" or "Sir-see", that actually isn't correct; the Cs are meant to be hard, and the proper Greek pronunciation is "Keer-keh". The pronunciation and spelling of her name in Japanese reflects this.
- Pointy Ears: Assuming the wings didn't give away her nonhuman nature, her ears point out like a Hylian.
- Power Makes Your Hair Grow: In her initial appearance her hair is in a short bob, but in her second ascension it's grown past her waist.
- Sacred Hospitality: Despite being from Ancient Greece, she averts this in her legend, having lured in sailors with promises of food, wine, and sex, only to curse them into becoming pigs for her amusement.
- Shock and Awe: Can emit lightning from her staff.
- Spot the Imposter: She is disguised as Medea at the beginning of the chapter until the incident with Tituba where she has to reveal herself. Sanson is already suspicious towards her before her reveal.
- Technicolor Eyes: The top half of them are pink, but they transition to a sky-blue near the bottom.
- Trauma Button: Her reaction to Odysseus' wife Penelope (as yet unimplemented in FGO) is to lie in a fetal position in a room's corner, mumbling unintelligibly and trembling.
- Vain Sorceress: Strongly implied. She looks a good deal younger than Medea and is very sensitive about her age. There's a certain number of points where teasing her about it is an option and she's desperately trying to get Medea Lily and Asterios to stop calling her "auntie" (even though she really is their aunt). However, she'll put up with it from Asterios in private, just so long as he stops doing it in public.
- Winged Humanoid: Has large black wings that fold against her arms like sleeves. The inside of the wings, however, are covered in magic circles.
- You Gotta Have Blue Hair: Pink, and she throws in some orange for good measure in later ascensions.
ID: No. 80
Command Cards: QAABB; (B)
Alignment: Chaotic Neutral
Origin: England (19th century)
First Appearance: Fate/Grand Order
Background development: Hikaru Sakurai
Illustrated by: I-IV
Voiced by: Tetsu Inada
A mathematician and scientist who aspired to use the power of steam in the name of technological progress. To this end he created two prototype computers, the Difference and Analytical Engines.
He's an antagonist in the London chapter. He's on team "Electric Steam feat. Papa" with Frankenstein and Archer of Shinjuku for the second Summer event, "Dead Heat Summer Race / Death Jail Summer Escape."
- 100% Adoration Rating: He is much beloved by his historical peers and is regarded as a true genius who perished far too soon to realise his full potential. In Chaldea, he is a well-respected intellectual who can be relied upon to deal with technical issues beyond his beloved steam-powered devices.
- Bishōnen: He has the cute nerdy look as a human◊.
- Carry a Big Stick: After his first ascension, he switches out his oddly shaped sword for a mechanical club that's almost the same size as him.
- Cyber Cyclops: He has a single red eye.
- Forced into Evil: According to Frankenstein's Monster, Babbage is not the kind of person who would willingly help create the Demonic Fog and destroy London, leading Mordred to the conclusion that someone must have forced him to do it. As it turns out, that's exactly what's going on. Solomon forced him to help out. After he's defeated, he admits that destroying human history is something that he would never want.
- In-Series Nickname: He calls himself the King of Steam.
- Involuntary Battle to the Death: He decides that he doesn't want to fight the party. A command spell from Zouken forces him to battle you.
- Mad Scientist: Not mad as much as obsessed. His love for the potential of Steam Punk is so great, it not only manifests as a Reality Marble, Dimension of Steam: Glorious World of Fiery Desolation, but even a Personal Skill, Single-Mindedness. Even EMIYA, who has a really similar concept, does not go that far in his love of swords. Though Babbage did eventually admit that today's world of electricity brought about by Tesla isn't half bad either.
- Magic Knight: His deck is the standard Saber deck of QAABB. What's more, he has a self-buff that increases his damage output. While it normally lasts one turn, a later Rank Up Quest makes this last for a more respectable 3 turns, increasing his damage output.
- Magitek: His machinery and steam is powered by his magic.
- Mecha-Mooks: Helter Skelters, smaller, autonomous versions of his own mech. Since Babbage himself is already a Cyber Cyclops, they instead have no visible eyes at all. Interestingly, as they are only club-wielding robots rather than a scientist summoning a mech through his Reality Marble, the game classifies them as Saber rather than Caster.
- Mental World: Actually, his armor (and steam surrounding him) is a part of his Reality Marble.
- Mini-Mecha: A mech that's slightly larger than a human due to the hat/helmet part of his head.
- One-Letter Name: He used B as a codename to keep his identity a secret from Mordred and co.
- One-Man Army: In a literal sense. Not only is he, like all Servants, this relative to ordinary humans, but his Reality Marble allows him to spawn immense numbers of his robotic minions.
- Parental Substitute: He was a father figure to his disciple, the First Programmer Ada Lovelace, because her father Lord Byron was emotionally distant and abusive. The reason why Babbage balks against harming Fran is because both Lovelace and Fran are similar in that regard.
- Pet the Dog: In the London singularity, he's revealed to have been a colleague of Victor Frankenstein and it's heavily implied that he was one of the only people in the world to treat Frankenstein's Monster kindly. He's fully willing to back down after speaking to her and when Zouken's command spell forces him to fight, he yells at Fran to run away.
- Squishy Wizard: The series's ultimate aversion. He's a Caster with B++ Strength and Endurance, which means his mech can in the right conditions overpower just about anyone in melee.note Even in Grand Order's gameplay, he's more of a Stone Wall, turning into a Mighty Glacier with his second skill. He was also the first Caster to break the trend of having a QAAAB command deck, instead opting for the "Saber deck" of QAABB, a spread which for Casters is still mostly restricted to the Magic Knight type.
- Steam Punk: Loves it. His mech belches more and more steam with ascensions, and his Noble Phantasm is Dimension of Steam. His wish is to create a world that utilizes it to its full potential.
- Toku: His interlude is this inside his reality marble, with him as the hero. GO, STEAM KING BABBAGE AND SAVE THE DAY!
- Transforming Mecha: To participate in the "Dead Heat Summer Race", Archer of Shinjuku modified Babbage into being able to transform into a vehicle for Fran to drive and hypnotized him to forget about his tampering until the time came to reveal it.
- Was Once a Man: He's essentially fused with his Noble Phantasm. He's never seen outside his mechanical armor because without it he has no body.
ID: No. 258
Command Cards: QAAAB; (A)
Alignment: Chaotic Good
Origin: China (2nd century)
First Appearance: Fate/Extellanote
Illustrated by: Wada Arco
Voiced by: Mitsuaki Madono
Chen Gong was a brilliant man looking for a hero that would bring peace during the Three Kingdoms era. At first, he was interested in Cao Cao, but was appalled at his willingness to betray the world rather than having it betray him. He eventually was drawn to Lu Bu and became his strategist, through hard and good times, until Lu Bu's final battle at Xiapi, where Chen Gong was captured and executed together with his lord by the aforementioned Cao Cao.
He debuted in Lostbelt #3, appearing along with Red Hare to help Chaldea. In the 4th Anniversary Event, he was promoted into a 2-Star Caster.
- Action Bomb: His Extra Attack has him summoning Lu Bu to attack the enemy, then uses his magic to make him explode, dealing more damage. His NP's true nature is also this, sacrificing one of his allies as the "bomb" while disguising it as a powerful arrow shot; it's even described as "Stella with another person's life" in his profile.
- Bad Boss: His favourite strategy when dealing with large armies is strengthening your best man with magic so that they can take out the strongest target and then letting the magic blow them up and take other soldiers with them, leaving only a small amount of soldiers to skirmish. This is reflected by having his NP kill one of his allies after use (either the first party member in the row or the second one if he's first in the line).
- Blood Knight: In a variant, he loves battles because he likes using his cunning and strategic mind to the fullest. Though in one of his My Room lines, he would occasionally cross swords with footsoldiers whenever he feels like it.
- Difficult, but Awesome: Chen Gongs skills are... not exactly straightforward. Not only can his first skill really screw up a team member who is not prepared to be marked for attacks, but his Noble Phantasm can outright kill a servant who is at full health! The demerit will always kill the one at the most front, if he's in that position then it will be the one behind him. Using him requires good planning, including which servants to pair up with him (Thanks to his third skills situational effect, which only works on Berserkers, a class that is also inherently Difficult but Awesome) and deciding the appropriate moments to fire his Noble Phantasm. Used well however, and he provides a very versatile support that can give a powerful, team-wide defense buff similar to the one given by fellow Three Kingdoms strategists Zhuge Liang and Sima Yi, a taunt effect that can combo very well with servants with evasion and invincibility on their kit and a Noble Phantasm that can deal incredible team-wide damage and sacrifice servants who are either on their last legs, or supports who have given out all buffs and are now sitting ducks on the team, replacing them with another support from the backline and/or those with effect-on-death skills or Craft Essences, including Guts - the latter can potentially make him sacrifice the same servant at least twice to allow him use his NP more often.
- Identical Stranger: They were not kidding when they said Rani VIII reminds Lu Bu of him: they're basically workable Gender Flipped, Age Lifted versions of each other.
- Kung-Fu Wizard: Downplayed. Chen is not exactly a close-quarters mage like Babbage or a sword-slinging one like Merlin, but he does show some proficiency with melee attacks in his quick animation, where he slashes the enemy skillfully with a pair of short swords. Otherwise he prefers to stay back and let his summons and arrows do the work. His profile mentions that he used to be an expert with a bow but a mere bow cannot overtake a kingdom so he threw it aside and focused on studying tactics and strategies. In the gameplay, he has above-average hp for his class, and his second skill can give him a fairly good damage reduction, but having only 2 stars and a lack of other defensive measures keep him from being a true tanky caster.
- Make It Look Like an Accident: His Noble Phantasm looks like he is using a bow to fire off an explosive arrow that just ends up taking down one of his allies in the explosion. What he is really doing is implanting one of his allies with Magic Circuits to temporarily power them up while also turning them into an Action Bomb and him using an illusionary technique to camouflage the scene to make it look like the enemies blows up due of his archery skills to not demoralise his allies.
- Making a Splash: One of his arts attacks has him summon a Tidal Wave to engulf his enemies.
- Necessary Evil: For him, at least, this is how his sacrifices work as a whole. The ally who dies after the use of his Noble Phantasm? A sad, but necessary death to achieve victory. One of the reasons he fires the arrow from his bow to mask the true nature of his Noble Phantasm is that he knows not everyone will approve of his methods, so he tries to hide it as a accidental death instead of the pseudo living-battery that those under its effects are transformed into.
- Nice Hat: A fancy, black and gold one, fiting of a brilliant strategist such as him.
- Not the Intended Use: As mentioned under Difficult, but Awesome, Chen Gong's skillset and Noble Phantasm can cover a really wide scope of usage, to the point that this is all but inevitable to occur when using him to his fullest potential. The most glaring example of this trope, however, is the usage of level 1 Chen Gong with Kaleidoscope. By filling Chen Gong's Noble Phantasm gauge(with battery skills from Mystic Code or servants such as Zhuge Liang, or simply having Max Limit Break Kaleidoscope) and casting Scapegoat on himself, player can stack damage boosting skills from 2 support, switch one for Chen Gong in the backline, sacrifice one of the support, force the enemy to attack level 1 Chen Gong, likely killing him off in one attack which would forcibly end the turn, and then allows you to send out 2 new support into the field essentially allowing a quick usage of 4 separate support servant to boost one damage dealer to insane heights. This can further be extended by using on-death Craft Essence on the sacrificed support. In general, unit death manipulation, and taunts are the major source of non-intended usage of servants in this game and those are exactly what Chen Gong's skillset are filled with.
- Playing with Fire: One of his Arts attacks creates a blast of fire at the target's location.
- Rain of Arrows: One of his Arts attacks has him command off-screen archers to fire multiple arrows towards his target.
- Red Mage: His Personal Skills are mostly Support-based, with effects such as a targettable Taunt, a party-wide defensive buff, and a Buster buff with extra effects if used on Berserkers. But at the same time, his Noble Phantasm is an Area-Of-Effect attack with damage modifiers on par with Arash's suicidal Noble Phantasm.
- Siege Engines: His Buster attacks involves the use of a catapult and a battering ram.
- Straight Man: Primarily with Red Hare as Chen Gong has to keep Red Hare's spurts of wacky behavior in check.
- The Strategist: It was his job back when he was still alive, after all. He not only was a strategist for Lu Bu in the traditional sense, but he also helped in keeping his betrayal-hungry desires in check.
- Team Killer: His NP, Double-pronged Formation, results in him sacrificing another Servant on your team. Yes, not even someone immune to Instant Death (such as King Hassan) is immune to the NP's effect. Additionally, if his NP is not available, he also has the Scapegoat skill (inflict Taunt to an ally), formerly only available on Assassin Emiya (Kiritsugu).
- Undying Loyalty: Ironically for someone who has an entire Noble Phantasm dedicated to screwing up his own allies, Chen Gong was completely loyal to Lu Bu until the bitter end. The only reason he betrayed Cao Cao was his increased disgust with his actions and it wasnt so much of a betrayal as it was him changing sides.
ID: No. 38
Command Cards: QAAAB; (B)
Alignment: Lawful Neutral
Origin: Ireland (Celtic Mythology, Ulster Cycle)
First appearance: Fate/stay night (as Lancer)
Background development: Hikaru Sakurai
Illustrated by: Mata
Voiced by: Nobutoshi Canna (Japanese), Tony Oliver (-First Order- anime) (English)
A hero from the Ulster Cycle of Celtic mythology, Ulsters greatest warrior, and one of the Red Branch Knights. While he is best known for being the champion that wielded the demonic spear he received from Scathach, the Witch of Dún Scáith, she also trained him in Norse magics. Hence, he is said to have also been an adept of rune magic.
He appears as the only ally in Fuyuki, both in game and the First Order anime and is the reward Servant of this chapter.
- '80s Hair: Unlike his Lancer incarnation, he doesn't keep his hair in a wolfs tail, which really shows off his impressive mullet in his second ascension onwards.
- Adaptational Badass: In game he certainly isn't a weak Servant by many means but he lacks raw power compared to other Servants in the Caster class, and is seen by many as being not worth using compared to fellow lower star rank Casters Medea and Andersen. In the First Order adaptation however, his skills and power are much more noticeable, and he is able to almost completely solo the corrupted Servants without much trouble. Case in point he defeats Archer on his own, defeated both Assassin and Rider off-screen, and more or less has the fight against both Lancer and Saber handled with some help from Mash.
- Alternate Universe: Appears as Caster in the game's Fuyuki segment, replacing Medea as the Caster of the events of Fate/stay night.
- Artistic License Linguistics: Cú Chulainn's script of choice was changed from the Irish ogham (which he used in the original Ulster Cycle) to the Armamen runes of German mysticism, presumably because the latter are more recognizable and just look cooler.
- This is explained in-universe as Scáthach determining that since Irish runes take more time to take effect, Norse runes would be more useful to a frontline fighter like him.
- Balance Buff:
- His NP recieved a buff that increased his Buster performance by 20% for three turns on top of increasing the damage of it. This fixes the issue he had where his one Buster card would hit weakly, so now when he does an NP chain, he can throw in an Arts card and end with a Buster card to do better damage.
- Rune Magic was buffed into Primordial Rune, which added a flat NP gain to it, that maxes at 30% at max level. This helps buffs his usage since it makes him very good at generating his NP, and when given a Craft Essence that gives him starting NP, he can throw an NP out right away.
- Blatant Lies: In one of his My Room lines, the protagonist asks him to teach them rune magic. After a long unenthusiastic pause, he claims that he'll teach them "Later. Yeah, later."
- Body Double: If the First Order anime is any indication, he can summon part of his Wicker Man Noble Phantasm and fashion it into the form of a wooden double that he trade places with. It's how he traps and defeats the corrupted EMIYA.
- Chivalrous Pervert:
- In the anime adaptation, he compliments Mash for her courage in fighting the corrupted Lancer Medusa while simultaneously spending a bit too long with a hand on her shoulder and stating flat-out she has a nice body.
- In the game, he accuses the shadow Assassin of staring at Mash's behind, then remarks that it's a nice view. The player has the option of reacting to this with "Yep. He's a pervert."
- Combat Pragmatist: In First Order, he's not afraid to play dirty when fighting the other corrupted Servants. He traps Medusa Alter with surprise backup from Mash before setting her on fire, neutralizes the threat of EMIYA's Broken Phantasms by using what he knows about him already to set up a copy of Scathach's Gate of Skye beforehand, uses a stone he pilfered from Olga to blind EMIYA before using a Body Double with his Wicker Man Noble Phantasm to defeat him, and finishes off Saber Alter while she's charging a second Excalibur Morgan to finish the heroes with the full form of said Noble Phantasm. He also tells the heroes to not go looking for the corrupted Berserker since he's not protecting the Grail and he won't attack unless they go out their way to find him.
- Crutch Character: Downplayed, since like other old Servants he's had some generous Balance Buffs over time to keep up with Powercreep, and is on par with others with sufficient investment. However, as the very first Servant gifted to players as a quest reward, he is a well-known crutch who is often discarded as soon as another 3* Caster is summoned. As a story-locked Servant, it's difficult to upgrade his Noble Phantasm past NP1; some of his direct competition, such as Paracelsus and Charles Babbage (fellow AoE 3* Casters) can max their NP power from simple Friend Point Summons. While the latter two Servants get midlevel upgrades to their skillsets via Interludes, Cu's upgrades are locked behind Rank Up Quests, which require a fully ascended Servant. Without his Rank Up Quests, he respectively lacks Paracelsus' convenience for farming and Babbage's sheer power. He also has to contend with Medea, who is incredibly easy to use, and has a very good kit for a 3 star Caster, to the point where she is considered a mainstay by players.
- Double Unlock: He can only be summoned from the story gacha after completing Fuyuki.
- Druid: As a Caster, he takes on the role of a druid, a Celtic mage specializing in nature magic. He explains in his interlude that due to him using Norse runes instead of Celtic magic, he isn't a proper druid, but his Noble Phantasm, Wicker Man, qualifies him as one.
- Fantastic Nuke: One of his two Noble Phantasms, Ochd Deug Odin: Great God Carved Seal, which is only mentioned in the first game material book. He activates it by invoking all 18 of his primal runes at the same time to release a massive Anti-Fortress level magic attack.
- Geometric Magic: He uses Rune Magic, just like his Lancer counterpart.
- Golem: What his Noble Phantasm, Wicker Man: Cage of Scorching, Consuming Flames basically boils down to.
- Green Thumb: As sage of the forest, he employs wood in his attacks, including the giant Wicker Man.
- Guest-Star Party Member: During the Fuyuki City segment of the game.
- Half-Human Hybrid: The offspring of Deichtine (the mortal younger sister of King Conchobar mac Nessa) and the Sun God Lugh.
- In the Hood: In his first stage.
- Instant Runes: The nature of his magic. In First Order, he even chides Medusa Alter for thinking all she would have to do to beat him was keep in close and attack before he could cast, right before launching a fire blast almost instantly in her face and her with almost no time to dodge due to her own closeness.
- Magic Staff: His Weapon of Choice which he uses like his spear if forced to engage in melee.
- Meaningful Rename: In penance for killing Culann's old hound, Sétanta changed his name to Cú Chulainn until a replacement hound could be raised (though he never changed it back).
- Mighty Glacier: With sufficient investment, he's a bulky Caster who does good AoE Noble Phantasm damage, but much of his power is tied to his NP, especially the slew of secondary effects (three turns of a 20% Buster buff and three turns of a scaling defense debuff against enemies based on Overcharge, maxing at 30%). He's difficult to kill with his trademark hit-based Evasion coupled with a self-heal and debuff resistance and removal, but until the first NP fires he's practically firing blanks, even with his critical damage buff (keeping in mind he has no absorption or generation) and a 30% NP Charge at higher levels.
- Mythology Gag:
- One of his death quotes states he misses his spear.
- In the First Order anime, he asks Fujimaru to summon him as a Lancer for the next time they meet.
- Also in the anime, his infamously poor luck stat as Lancer has apparently turned around completely. Completely unburdened by a scheming Master like Kirei, he is not only the only Servant to escape being corrupted by Saber Alter, but he also killed Rider and Assassin. His first meeting with the protagonists is saving their lives and proving instrumental in killing Lancer, too. In the climactic battle, he outwits and defeats Archer and Saber Alter.
- No Pronunciation Guide: "Cú Chulainn" is properly pronounced as "Coo Kullan" or "Coo Hullan", depending where in Ireland you are. Repeat after me.
- Offscreen Moment of Awesome: In the First Order animation, he's already defeated the corrupted Assassin and Rider by the time the heroes show up.
- Playing with Fire: His main form of attack is shooting fireballs with his ansuz rune, his staff is sometimes alight with fire and Wicker Man is used to engulf enemies in a huge column of fire.
- Rapunzel Hair: It reaches his hips.
- Red Baron: Prince of Light, also the Hound of Culann. Also doubles as Exactly What It Says on the Tin and A Dog Named "Dog" as Cú Chulainn is literally Gaelic for "Culann's Hound".
- Red Eyes, Take Warning: With him, it's showing his divinity.
- Semi-Divine: He's a Demigod.
- Shirtless Scene: He has one in the anime adaptation after losing his robe and shirt during his fight with the corrupted EMIYA.
- Shoulders of Doom: By Stage 3 and 4, he also integrates the metal pauldrons he wears as a Lancer—somewhat offsetting his quite-feminine Caster outfit.
- Sink-or-Swim Mentor: He helps Mash master her Noble Phantasm by throwing Wicker Men at her to see if she can survive or not. In the anime, Olga Marie and Fujimaru stop him, so he simply tells her she'll figure it out on instinct once she ends up in life-threatening danger like when facing down Saber Alter's Excalibur Morgan.
- Square Race, Round Class: Well, a Square Character in this case. Cu's aggressive, battle hungry attitude makes him a perfect candidate for a frontline knight class like Lancer as he loves engaging in melee, which is generally something a Caster would want to avoid in most situations due to their low physical stats. Because of this disparity, he doesn't like being summoned as a Caster, despite being a dangerously effective one.
- Squishy Wizard: Subverted. He's got a D rank in endurance and an E rank in strength, which is pretty much par for the course when it comes to the Caster class. However, he can use his runes to temporarily boost any of his parameters all the way up to A rank if he needs to.
- Superheroes Wear Capes: While by no means a "superhero" in this continuity, by his Stage 3 and 4 ascensions he integrates one on his Caster's robe. It kind of makes him look quite more masculine too.
- Throw the Dog a Bone: In contrast with his role in Fate/Stay Night, First Order has him fight without anything holding him back, and it's a whole new story: before the main characters arrive, he avoided the corruption and already defeated the corrupted Rider Darius and Hassan of the Cursed Arm, saves Mash from Lancer Medusa and with her help defeats her, then took down EMIYA in a one-on-one fight and used his Noble Phantasm, Wicker Man to land the finishing blow on Saber Alter.
- You Gotta Have Blue Hair: He has dark blue hair.
ID: No. 111
Command Cards: QAAAB; (A)
Alignment: Chaotic Good
Origin: Germany (Original creation)
First appearance: Fate/Zero (as "Irisviel von Einzbern")
Background development: Hikaru Sakurai
Illustrated by: Sima Udon
Voiced by: Sayaka Ohara
This homunculus created as host of the Holy Grail. She split off from the Greater Grail and became a Servant to protect Emiya Kiritsugu, a lone Guardian and her husband during her mortal life, who is cursed by fate to be a Servant. Unlike the Fuyuki Holy Grail tainted by Angra Mainyu, she is instead deeply colored by her mortal life as Irisviel von Einzbern, wife of Kiritsugu and mother to Illyasviel. Her love, bonded with the Holy Grail, allows the temporary granting of her sincere and pure wish. This is not a function of hers as a wish-granting device, but merely her very nature sublimated into a Noble Phantasm.
She appeared as a Master in Fate/Accel Zero Order part 1 and a Servant in part 2.
- Absolute Cleavage: Her clothes are incredibly revealing in both card artwork and portrait since she's facing towards the player, exposing much of her body. Her in-game sprite retains her bra and isn't as exposing since she's facing towards the side.
- Bare Your Midriff: Her dress exposes her bellybutton... and a lot more.
- Crippling Overspecialization: She serves the same role as Medea Lily, but with worse heals, NP gain, and inability to remove debuffs meaning if you have both you'd generally want Medea. However, there is one niche she has that no one else can really fill: Her NP has a party guts effect attached to it, which makes her useful for certain challenge quests, which often carry annoying gimmicks.
- Dub Name Change: Her Saint Graph's name for the English server is Irisviel (Holy Grail).
- Ghost Memory: She remembers the events of Fate/Zero, and acts as if she lived through them, despite coming from the very divergent what-if timeline of "Accel Zero Order". This seems to be a feature of her unique existence as a Grail conduit plugged into the Root who then was turned into a Servant.
- In-Series Nickname: "Iri".
- For Want of a Nail: Her existence in this in "Fate/Accel Zero Order". In this singularity, the Einzberns mastered their art of Homunculi a generation early. Thus they didn't need a protector for Irisviel (Kiritsugu), who suffered the final result of his ideal without her to save him, and the Einzberns didn't need her to have a child (Illya).
- The Medic: Her gameplay role is heavily oriented towards healing with her skills and her NP, which gives the party HP regen and Guts. It does kind of require that her teammates should take the hits, as her base stats aren't fully durable.
- Mystical White Hair: One of several visual signs that she's a Einzbern homunculus.
- Mythology Gag:
- She mentions Kiritsugu and Illya several times in My Room. She also calls out to either member of her family when she's killed.
- If you have either EMIYA, she mentions them being incredibly familiar but also detects an unpleasant feeling surrounding them.
- Her biggest dislike are priests who like incredibly spicy food, always look stone-faced, and use Bajiquan.
- Physical God: She possesses Goddess Divine Core rank C, as while she is not a genuine deity she is an existence close to one.
- The Power of Love: Her Noble Phantasm Song of the Grail and Personal Skill Resolute Devotion run on this. She's also the source of Assassin EMIYA's Affection of the Grail skill.
- Shipper on Deck: After learning cooking and baking from Boudica, Tamamo Cat, Shiki, Raikou and EMIYA, she made a Valentine's chocolate cake for the protagonist which he/she can share with Mash. The cake has little figures of Kiritsugu and Illya as decoration, so it's obvious that she doesn't harbor any romantic feelings towards her Master.
- Spared by the Adaptation: The event basically Set Right What Once Went Wrong. Instead of dying, Irisviel leaves to Chaldea with the group.
- Storm of Blades: Her Arts attack has her create wireframe swords which fly at the enemy, just like the ones her daughter made in the Unlimited Blade Works anime.
- Stripperiffic: Her final Ascension card art.
- Support Party Member: She's one of the better healers in the game, as her skillset is all about keeping your party alive by providing heals. Her Noble Phantasm also provides all party members with a Guts buff which automatically revives them when they die.
- This Looks Like a Job for Aquaman: Her party wide Guts is incredibly useful against bosses that have Herd-Hitting Attack Noble Phantasms that can bypass Invulnerability or Evade. Because of this, she's one of the few servants that can completely trivialize fights such as Nerofest Arash and Nerofest Leonardo Da Vinci challenge quests where they have Noble Phantasms that can bypass Invulnerability (especially for the former where the player will need to survive his Noble Phantasm five times).
- She's also proven to be useful against First Hassan during the Nerofest event, who is considered to be one of the hardest boss fights in Fate/Grand Order history since the player needs to stall him out for several turns in order for him to use up his defense buff stacks and many of his Instant Death effects are amplified (even his own normal attacks), hence bypassing any Invulnerability and Evade defenses when his instant death effect triggers. Irisviel is considered to be the incredibly useful, as not only she has the class advantage against First Hassan, but if she is placed as the leader slot in your party (since the first servant in front of the player's party will be debuffed with a 1 hit taunt), she can easily tank out multiple Noble Phantasms from First Hassan while he consumes his Defense buff stacks (although the player may need to switch out one of their frontline Servants with a single-target offensive Caster such as Illya or Sanzang, to finish First Hassan off).
ID: No. 61
Command Cards: QAAAB; (B)
Alignment: Chaotic Evil
Origin: Hungary (17th century)
First appearance: Fate/EXTRA CCC (as Lancer)
Background development: Kinoko Nasu
Illustrated by: Arco Wada
Voiced by: Rumi Ookubo
Elisabeth Báthory found a Holy Grail one day and made a wish on it. This wish gave her a new class, costume, and Halloween attributes. She's also traded in her spear for a fork as her main weapon.
She is the instigator of the first Halloween event, "The Adventure of Singing Pumpkin Castle," and is the first free Servant from an event. She appears again in the second Halloween event.
- Alternate Self: She's explicitly another version of Elisabeth... who shows up with the original, jointly ruling their castle, at the beginning of the second Halloween event until they merge to create her Brave form.Elisabeth (Lancer): "By the way... Why are there two of us?"
Elisabeth (Caster): "Well, it doesn't really matter. If you ask me, by splitting into two, our idol coefficient's gone up several thousand times. Even my idol frenemy got a bride costume so... That's right! If there are two of her, there should be two of me!"
- Breaking the Fourth Wall: With her Valentine's Day gift (Pumpkin Maiden) cutscene:Elisabeth: "Even if there are more affordable and better 4* Servants in the future, no cheating, okay?
- Breath Weapon: Just like her Lancer counterpart, her NP "Halloween Báthory Erzsébet" uses her sound-based dragon breath, amplified by castle-sized speakers.
- Cute Little Fangs: Being cute, mischievous, and some kind of demon-dragon-witch-vampire thing, of course she's got tiny little fangs!
- Cute Witch: She's a witch in a tutu.
- Did They or Didn't They?: Her birthday quote is somewhat suggestive with the protagonist, mentioning that they're older and she might have to "get even wilder" just for today, whatever that means.
- Friendly Rivalry: She explicitly confirms that her rivalry with Nero is on a friendly basis at the start of "Super☆Ghouls 'n Pumpkins."
- Inept Mage: It's true she's capable of using magic but her profile claimed that she herself does not understand its reasoning at all.
- Lethal Chef: As usual for Liz. Her profile describe Pumpkin Pie she made as a poison.
- Lovable Alpha Bitch: She's notably friendlier compared to her other versions, deciding to treat you as her Master and not an idol manager.
- Master of None: Gameplay-wise, this is her biggest weakness. She tries to cover as much areas as possible with her skills, namely having a crit generation paired with a self heal, a Mana Burst that inflicts Burn, and a Guts skill mixed with a flat gain of eight crit stars. While nice on paper, this makes her very gimmicky because her deck is a Arts deck with one Quick and one Buster card, making her all over the place. Her main strength is her being one of a small number of AOE Buster Casters, but even then Caster Cu can be used for similar results, but with a skill set that fits him better, and the later released Avicebron fills a better roll than she can.
- Playing with Fire: Her "Prana Burst: Pumpkin" can burn the enemies.
- The Theme Park Version: Invoked. She doesn't care about the Celtic traditions of the holiday or anything like that, she just wants the fancy fireworks and food for her party.
- Tutu Fancy: It looks a lot like ribbon candy.
- Unskilled, but Strong: Normally summoned as Lancer or Berserker, Elisabeth can be summoned as Caster due to possessing excess magical energy that allow her to perform offensive magic even without having learned any magecraft in particular.
- A Wizard Did It: The Holy Grail allowed her to be in the Caster class and also gave her all the things she needed for the Halloween party.
ID: No. 104
Command Cards: QAABB; (A)
Alignment: Neutral Good
Origin: America (19th century)
Background development: Yuuichiro Higashide
Illustrated by: Sakamoto Mineji
Voiced by: Hisao Egawa
Geronimo was a prominent leader and medicine man from the Chiricahua Apache tribe. Ever since the panicked Mexican soldiers shouted "Jeronimo!" (St. Jerome, a saint who was widely known for having fought like a lion) while referring to him, he became more known as Geronimo. It was probably in the battle right before the third surrender that his reputation was highest. His forces outnumbered by the enemy, Geronimo assassinated their commander all by himself.
He's an ally in the America chapter and its free Servant, as well as an major ally in the 2nd Anniversary event, "All the Statesmen." He also appears in the Moonlight/Lostroom OVA.
- Audience Surrogate: He tends to speak what most players think when seeing the other Servants' antics.
- Beware the Nice Ones: Usually highly friendly and polite, but when he gets pissed off, he gets REALLY pissed off. His bloody rampage against the United States made his legend.
- Composite Character: The real Geronimo is known more for his guerilla war against Mexico and the United States than any religious shamanism, which is more apparent in another famous Native American Sitting Bull.
- Determinator: He fights against overwhelming odds without the slightest hesitation. In America, he faces off against Arjuna without backing down, despite the obvious power difference.
- Does Not Like Shoes: He always goes barefoot, as expected from a native American. His Valentine scene, however, reveals that he is capable of making moccasins, which are handmade leather shoes. While they are not comfortable, he does note that going barefoot is tough and that having a foot injury would be fatal. As a Servant, this danger doesn't apply to him, but he teaches the protagonist how to make moccasins just in case they end up in a situation where they would need shoes.
- Heroic Build: He's pretty buff for a caster and is a heroic individual.
- Irony: For a man whose homeland and people were ravaged by Americans, he is remarkably accepting and proud of modern America and being an American to a degree, happy to restore America to how it is in the present day when thrust into singularities in the past. For example, during the "All the Statesmen" event, he agrees with Edison to call "hamburg steak" as "Salisbury steak" since they're in the States and it's the American name.Geronimo: "Indeed. Even if it is unremarkable, being prideful of one's own culture is important."
Edison: "H-hm. Coming from you, and with a straight face, I couldn't help but laugh aloud..."
- Knife Nut: His main weapon and the weapon he is probably most famous of using, as even when he lost his spear and ran out of arrows, he kept on attacking Mexican soldiers with his knife until he was covered in his own blood and that of his foes, fuelled by his deep-rooted hatred.
- La Résistance: Leads one of those in the American chapter. Not allied to Edison or the Celt side, Geronimo believes Servants should not be taking over a country and instead leave it grow by itself.
- Magic Knight: His stats make him slightly beefier than most other Casters, and his Bloodied Demon personal skill increases his combat prowess. His profile even states his martial skill is "improper" for a Caster.
- Magical Native American: His Servant incarnation focuses a lot on his shaman heritage, hence the Caster class.
- Master of None: To a ridiculous degree. His three skills each boost a different card (hilariously, also boosting his only Quick card), and his Noble Phantasm Tsago-Degi Naleya: Creator of The Earth and Its People does damage, debuffs AND heals your team. The idea behind his kit seemed to be to create a Caster who would be able to be a backup should any offensive or support Caster be taken down, but pretty much all the Casters of similar rarity are better than him.
- Occult Blue Eyes: Has blue eyes, representing his shaman heritage that allowed him to be summoned as a Caster.
- Only Sane Man: In the Riyo manga crossover, the protagonist and Mash are constantly breaking the fourth wall and acting like their manga counterparts while Edison is being Edison. Geronimo, meanwhile, is very worried about how everyone else is suddenly acting insane.
- Only Known by Their Nickname: His real name is only alluded in his profile and he doesn't bother mentioning his True Name since it doesn't have that much weight to it and simply uses his more popular name.
- The Power of the Sun: His Noble Phantasm. He summons the coyote who, in a certain Apache tale, stole the sun's tobacco, causing the sun to run after him. The NP both deals damage by massive light and heat, and protects and reinforces Geronimo's allies through the coyote guardian spirit.
- Renaissance Man: His profile suggests he could be summoned in four different classes: Archer, Lancer, Assassin, and of course Caster.
- Supporting Leader: Twice he acts as the group leader when the heroes go Let's Split Up, Gang. While it's not explicitly said, people tend to trust him with the leadership because he's capable in many aspects, not to mention being a native in America so he has the terrain advantage.
- This Is Gonna Suck: In America when he realizes that he and Billy are about to go up against Arjuna and they have no chance of victory.
- The Worf Effect: He unleashes Tsago-Degi Naleya agains Arjuna in America while they're inside Nero Bride's NP, which means Arjuna should be at least somewhat weakened due to being an enemy. Arjuna still stops it just by firing his own normal arrows against it, with no need to use his own NP.
- Worth It: Several people comment on his trying to restore the proper history, which doesn't exactly end well for his people. Geronimo's response is this trope, that he doesn't want to dishonor the sacrifices made by his comrades, even if they were defeated in the end.
ID: No. 145
Spiritron Dress ID: No. 10note
Command Cards: QAAAB; (A)
Alignment: Lawful Good
Origin: Iraq (The Epic of Gilgamesh)
First appearance: Fate/stay night (as Archer)
Illustrated by: Ginka
Voiced by: Tomokazu Seki
Live actor: Haruki Kiyama
The supreme wise king who returned from the journey of immortality. In legends, he has been described as the one who saw everything. At times ruthless, at times approving of human nature. Unlike his Archer incarnation, a hero personifying raging power, this incarnation of Gilgamesh is a great king of Uruk who strictly leads the masses. Because he is much more cautious than when acting as the King of Heroes, his reluctance in combat has drastically increased.
He debuted in the Seventh Singularity: Absolute Demonic Front Babylonia as the main ally. He also appears in the Moonlight/Lostroom OVA and naturally has a starring role in the TV animated adaptation of the Babylonia chapter.
- 100% Adoration Rating: The people of Uruk love their king and are able to be optimistic even in the face of impending danger as a result. Even his Noble Phantasm is "just" him commanding his people to rain down arrows on the enemies. Even when they're given full knowledge that they will inevitably fall to Tiamat and that Uruk was doomed from the start, Gilgamesh's citizens continue to fight to the last man out of pride in their homeland and loyalty to their king.
- Aloof Ally: According to Nasu's blog, Gilgamesh and Merlin aren't allies per se, but that having the same ability (Claivoyance) makes them colleagues at the same workplace who already know each other and be frank towards each other from the moment they meet.
- An Axe to Grind: Even though he's in the magic focused class, he's also carrying around a battleaxe and can use it in melee if he wishes to.
- Benevolent Boss: To his subjects, showing concern and compassion to his soldiers and their families as they fight to defend Uruk. He even gives many weapons and treasures from the Gate of Babylon to them in order to help them against the monster hordes of the gods. A good example of this is when Ishtar drops in and attacks during your first meeting with him. His soldiers all panic and flee, and not once does he threaten them or berate them for doing so (considering who Ishtar is, the soldiers couldn't do anything anyway), only leaving a snarky comment towards one of the remaining soldiers about how he could use the chance to finally meet Ishtar in person, with said soldier rightfully declining and leaving.
- Berserk Button: He despises it when people willingly do something, yet complain about having to do it. Part of why he gets angry at Ereshkigal right before the boss fight against her is that, she willingly took up the role as the Goddess of the Underworld, but her reason to join the Goddess Alliance was to get out of the Underworld after years of ruling it. It would be one thing if she was forced to do so, but she made her choice to do so.
- Big Good: His role as the main ally in the Seventh Singularity: Absolute Demonic Front Babylonia is basically this. He stays for the most part of story in Uruk to give orders to you and his subordinates, and he rarely has the opportunity to travel with you, but he's more than happy to do so when it comes.
- Bishōnen: His pretty boy looks combined with his new outfit (and harem pants) even earned him the nickname Gilbride in Japan.
- Born Winner: Even if he's less of an egotistical jerk about it, he's still the King of Heroes with all the treasures of the world at his disposal.
- Breakout Character: Having first featured in Fate/stay night as an antagonist with a rather minor role in two of the routes, Gilgamesh has since appeared as a major antagonist in Fate/Zero, as one of the four playable Servants in Fate/EXTRA CCC and as one of the Servants in Fate/strange fake, as well as other minor features. He's also the main character of the Seventh Singularity: Absolute Demonic Front Babylonia.
- Came Back Strong: He gets killed in battle towards the end of the Seventh Singularity... but his dying act was to summon himself as a Heroic Spirit, using his own body as a catalyst. He appears in his full Archer might, his access to the Gate of Babylon no longer inhibited, and with no intention of holding back anything to save what is left of his kingdom.
- Character Development: His profile notes that this iteration of Gilgamesh comes from after his adventures, making his wiser and more mature than the Archer version, who comes from during them. He still is arrogant, but his arrogance is nowhere near prominent as his Archer version.
- Clairvoyance: Gilgamesh possesses the Noble Phantasm Sha Nagba Imuru, which lets him see into the future and always know the most optimal move to make. Unlike his Archer version, Caster Gil's tempered pride allows him to actually pay heed to his visions and uses them to help govern his kingdom.
- Critical Hit Class: What differs him from Tamamo-no-Mae is that Gilgamesh is capable of increasing the party's Star Drop Rate by up to 100%, making him the optimal support for Arts teams that focus on Critical Hits. While he doesn't buff Critical Strength, the ability to buff the party's Star Drop Rate is enough to significantly increase the amount of Critical Stars an Arts Servant with self-built Critical Strength buffs can ask for (which include Lancelot Saber, Shiki Assassin, Li Lancer, Hokusai Saber, Kagetora, etc.).
- Death by Irony: His Archer version is infamous in the Fate franchise for holding back his immense power to toy with his opponents, and then paying the price for it; in all the routes of Fate/stay night he's been killed because he didn't put in enough effort. Midway through the Babylon singularity, Caster Gilgamesh ends up overworking himself governing Uruk and commanding a three-front war to the point that he literally dies from stress and overexertion - in other words, he was killed for putting in too much effort. He gets better, fortunately, since the metaphysics of the Underworld allow Fujimaru to fetch his soul and revive him one time.
- Death Is Cheap: As shown in Ibaraki's Interlude, him dying in the Seventh Singularity: Absolute Demonic Front Babylonia doesn't mean much since he can quite literally walk out of Kur so that he can look over his kingdom.
- Discard and Draw:
- Within the story, Gilgamesh re-specced himself as a Caster because he knew that Uruk's crisis was one that not even he could solve on his own. Thus, he purposefully sealed away most of the Gate of Babylon and re-specced himself as a magus in order to be able to summon a crew of Servants to help back him up.
- The summoned version, however, claims that he's simply in the Caster vessel to ward off boredom (and to make fun of Solomon, the current owner of the Grand Caster vessel). However, when first summoned he claims he's in that form in response to Uruk's crisis, so he might not be entirely truthful.
- Foil: Despite both being Arts supporters, Gilgamesh and Tamamo work very differently from each other. Gilgamesh's three skills are heavily orientated to increase the team's offensive performance and only his Noble Phantasm, a damaging Area-of-Effect one in fact, is capable of increasing the party's DEF. Tamamo's support is more orientated on defense, as she has ability to drain the enemy's gauge (while also boosting the party's NP Strength), heals her allies and she can increase her own DEF to stay alive long enough for the rest of the fight. Gilgamesh is more suited in short battles, while Tamamo is very good in long battles.
- Foreshadowing: The idea that Gilgamesh could be summoned as a Caster was first introduced in the Fate/Ace Royal card game included in ninth volume of Type-Moon Ace magazine series in Japan.
- The Good King: Is treated as this by his subjects in Babylonia. It's telling that Uruk is thriving and all of his citizens are happy and utterly loyal to him despite pressure from incoming refugees from other cities and warding over thousands of demonic beasts a day for the past six months.
- Hyper Space Arsenal: While he is capable of Instant Runes spells using his "spellbook" (it's a tablet, they didn't have books back then), his main method of attack is, as usual, to summon a bunch of stuff from the Gate of Babylon. Though this time he mainly uses multiple wands and magic staves (which shoot ancient Uruk magic) rather than just shoot swords at everything.
- Instant Runes: These appear around his tablet whenever he attacks. Presumably, said runes are what control the wands and staves he uses from the Gate of Babylon (and why his Archer version can't shoot spells from them the way Caster can).
- It Amused Me: According to him, he didn't decide to become The Good King of Uruk out of any kind of obligation or sense of duty, he did it because he found it entertaining.
- Jerk with a Heart of Gold: He's still as sharp-tongued and prideful as ever, but he clearly cares for his kingdom. He won't become the best friend of anyone who just asks, laughing at the protagonist despite knowing of their accomplishments and telling them to prove themselves as beneficial for Uruk to get his help, but to those he trusts he shows a more relaxed and amiable side. Throughout the singularity, it's made clear that his abrasiveness is mostly because of the stress of commanding a three-front war that he and his kingdom are badly losing.
- Lawful Good: His in-universe alignment. His character development since Enkidu's death has shifted him from his Archer incarnation's Chaotic Good. He is now a genuinely caring and responsible king.
- Leitmotif: The game's remix of his Fate/stay night's theme "Golden King" plays nearly everytime he makes an appearance.
- Magic Knight: Gameplay-wise, this is where he is justifiably classified. While it may take a while for him to build NP, his skills guarantee that he will do so anyway (since they increase attack, star generation and the power of Arts cards—and these buffs are party-wide). Couple this with the AOE multiple hit of Melammu Diĝir and you're basically enjoying an Arts-version of EMIYA's Unlimited Blade Works/Atalante's Phoebus Catastrophe, which could be used by any Arts-based and support Servants to crit/build their own Noble Phantasms. Amongst all Arts-based Servants, this Gilgamesh is hands down the best attacker/support combo. Put him in a team with a main boss killernote and a healernote , and you'll be spamming NP and stars like nobody's business.
- Not So Different: During his Interlude, Gilgamesh claims that Chaldea is being held back by Dr. Romani and da Vinci should be in charge instead. She proves him wrong by listing out all the workaholic traits Romani shares with him.
- Older and Wiser: This Gilgamesh is the version of him after losing Enkidu, failed at his quest for immortality herbs, and settling down as the wise God-King of Uruk. And it shows, Uruk citizens are really capable, content, and happy with his rule. In his first meeting with the heroes, he is shown making several tactically smart choices with his army (such as sending out patrols lead by people familiar to the area, in addition to using it as a chance for the person familiar with the area to see his home), he even listens to the heroes despite not agreeing with them.
- Only a Flesh Wound: Subverted in a Black Comedy moment in Babylonia when Tiamat blows a hole through his chest, where he laughs off the protagonist's concern by stating it is only a mortal wound.
- The Power of Friendship: If anything, his Noble Phantasm Melammu Diĝir: The King's Signal is implied to run on this—and is the biggest indicator of how this version of Gilgamesh is different from his Archer version. As a king, he relies less on how awesome/powerful he individually is, and is more trusting and enabling of his subjects—much like how Iskandar's Ionioi Hetairoi worked.
- Rain of Arrows: His new Noble Phantasm summons both the mighty walls of Babylon and their defenders wielding his ballistae to rain death upon his foes. That's right, the guy has a Rain of Arrows when he's NOT an Archer.
- Reasonable Authority Figure: Albeit his initial dismissal of the Chaldean Alliance because he deems them insignificant, he at least allows them a chance to prove themselves worthy of his acknowledgment, and sends Siduri to serve as their aide.
- Red Baron: The Wise King and still the King of Heroes.
- Red Mage: Gilgamesh's skills all benefit his team and he has an offensive AoE Noble Phantasm that also buffs the party's DEF, making him a hybrid of a supporter and damage dealer, not unlike Helena Blavatsky.
- Reformed, but Not Tamed: He's Older and Wiser than his Archer counterpart, and it shows in his much better rule, but he has the same arrogant temperament (though thankfully no longer to the point of being a tyrant).
- Sarcasm Failure: The only time he's rendered speechless in Babylonia is when Ishtar admits that she can't bring out Gugalanna to use against Tiamat because she somehow managed to lose him. Even he wasn't expecting that level of carelessness from her. Once he gets over his shock though, he blows his top.
- Seer: Has EX-ranked Clairvoyance just like Solomon and Merlin, allowing him to see the past and future. It also makes him a candidate for Grand Caster just like them.
- Shameless Fanservice Guy: As far as Gilgamesh is concerned, he's doing the world a favor by walking around half-naked. His Ascension lines imply that he likes to strip in front of the protagonist because he's amused by their reaction. His half-naked appearance even reminds Elisabeth Báthory the infamous "AUO Castoff" scene in Fate/Extra CCC.It's easier to move now. What are you looking at? So entranced by the sight of the king's body that you lost your very soul?Well, let's see where this goes... No, I'm not asking your opinion. Just pay close attention.
- Summon Magic: He summons eight ally Servants: Merlin, Amakusa Shirou, Ibaraki Douji, Tomoe Gozen, Fuuma Kotarou, Leonidas, Ushiwakamaru, and Benkei in the Seventh Singularity: Absolute Demonic Front Babylonia to help him defend Uruk. However, only half of them remained by the time Chaldea arrives.
- Took a Level in Kindness: This version is a downright saint compared to his self-absorbed Archer version. Instead of a tyrant who presides over his kingdom with a combination of inhuman charisma and overwhelming firepower, Caster Gil is The Good King who commands a 100% Adoration Rating. He's a Benevolent Boss who supports all of soldiers with treasures from the Gate of Babylon to fight off the impending invasion of demonic beasts, offers them time off, and works himself half-to-death to keep Uruk well defended.
- Triumphant Reprise: His Leitmotif is a more imperious but less anxious version of "The Golden King" from Fate/stay night - showing his shift in temperament between classes, from a whimsical tyrant to a proper ruler.
- Tsundere: The very first thing he does upon being summoned is to suspiciously insist that he didn't decide to become your Servant because he likes you or anything. During Valentine's Day, he even has Da Vinci deliver his return gift in his place because he's too proud to do it himself.
- Unreliable Expositor: During Christmas 2017 he's the protagonist's source of information on the relationships between Ereshkigal, Nergal, Ishtar and Dumuzid, but while nothing he says is untrue, he leaves some things out presumably due to ignorance of the gods in question. Notably, Dumuzid and Nergal are not as big of dicks as he makes them seem.
- Unskilled, but Strong: He's no mage, despite his Class. He might have been one of the greatest in history if he'd bothered to learn it, but instead he only qualifies because he happens to possess exceptionally high Clairvoyance and magic items beyond counting, allowing him to get the same results. However, despite his lack of ability as an actual mage, he possesses so much energy that he's able to singlehandedly power the defenses of Uruk and summoned eight Servants on his own to defend Uruk, though several died before the player character arrived and one ran away to become a bandit. His parameters reflect this, as his Item Construction is at A but has "False" appended to it - because while he knows nothing about crafting items, he can just pull something out from the Gate of Babylon to get the same result.
- Visual Pun: His "Establishment" costume (from Summer 2018) changes his stone tablet into... a golden modern tablet.
- Walking Shirtless Scene: Ishtar even dubs him "Oh Shirtless King of Uruk".
- Years Too Early: He applies this stock phrase to the simple act of resting in his My Room Conversations.Gilgamesh: "You're one hundred years early to be resting. Don't bore me, mongrel."
ID: No. 32
Command Cards: QAAAB; (B)
Alignment: Chaotic Evil
Origin: France (15th century)
First appearance: Fate/Zero
Background development: Yuuichiro Higashide & Gen Urobuchi
Illustrated by: Azusa
Voiced by: Satoshi Tsuruoka
A nobleman and former comrade-of-arms of Jeanne d'Arc, whose death brought great disillusionment into the once-virtuous man, who returned to his territory changed for the worse as a serial killer.
He is an antagonist and instigator of the Orleans chapter while serving under the Dragon Witch. He is a minor antagonist in Accel Zero Order.
- Adaptational Attractiveness: In a way. Not counting his younger, better-looking Saber version, Gilles isn't quite as grotesque as he was in his home series.
- Attack of the 50-Foot Whatever: His Noble Phantasm, Prelati's Spellbook: Text of the Spiraled Sunken Capital, summons a Lovecraftian sea demon.
- Character Development: Played with. His madness from Fate/Zero is largely absent, but his hatred of humanity and France remains.
- Double Unlock: He can only be summoned from the story gacha after completing the Orleans singularity.
- Dragon-in-Chief: Jeanne Alter's right-hand man but Jeanne Alter mostly defers to him in terms of what to do during the Singularity. And he's the one responsible for her very existence and the Singularity in the first through his wish on the Holy Grail.
- Gonk: Look at him as a Saber. Now look at him here.
- Greater-Scope Villain: A weird case for the France singularity. He's the one that created Jeanne Alter with a Grail, but he's perfectly content following her as The Dragon.
- Mythology Gag: When he's encountered in the Prison Tower event, he declares that he'll offer up the ultimate COOL to God, referencing his partnership with Ryunosuke in Fate/Zero.
- Nonindicative Name: He's most famous as the folk villain "Bluebeard", but is completely clean shaven. Perhaps it was added to make him even more villainous?
- Parental Substitute: The Da Vinci event shows with the fake Gilles made by Jeanne Alter that the feelings of Gilles towards Jeanne were those of a father. Even with her plan for a harem, his role is as the doting father who she views as annoying as she got older.
- Pet the Dog:
- When he and Fou are separated from the protagonists during the Phantom's Interlude, he instinctively considers sacrificing Fou to demons before deciding to just help him reunite with the rest of the group.
- In the Prison Tower event, after he's beaten in the Tower he appears to the protagonist back in Chaldea and wishes them luck in conquering the challenges ahead of them.
- Post-Final Boss: In Orleans after Jeanne Alter's defeat. He's not as powerful or dangerous as she is even with the Grail's strength backing him and his battle is mostly meant to wrap up the final threads of the chapter's plot.
- Rage Against the Heavens: His demon summoning and various atrocities were meant to prove that God wasn't real, or else Gilles would surely have been punished for them. He never really connected that theory and the fact that he was ultimately executed for said atrocities.
- Roaring Rampage of Revenge: The France chapter is basically his attempt to punish the nation for getting her killed. Strangely, he's in his right (if villainous) mind for all of it.
- Seven Deadly Sins: He's chosen to embody the sin of sloth during the Prison Tower event. When the protagonist questions how exactly he represents sloth, Dantès justifies it as Gilles having allowed himself to give up all hope and faith after Jeanne's death.
- Strange Minds Think Alike: One of his Personal Skills, Mental Pollution, means he cannot understand or be understood by anyone without the same level of distorted mentality.
- Tome of Eldritch Lore: Gilles wields Prelati's Spellbook: Text of the Sunken Spiraled City, aka the R'lyeh Text — a copy of the Necronomicon that lets him summon eldritch monsters from another dimension.
- Villainous Friendship:
- As can be seen from his Bond CE, he and Prelati are genuinely fond of each other's personalities, though Prelati's motivation is also laced with It Amused Me.
- One of Abigail Williams' remarks states that he is being "very kind" to her, either as a ruse so that he can attempt to murder her or genuinely due to their shared Lovecraftian abilities.
- When All You Have Is a Hammer...: Lorewise, his only ability is summoning demons. He gets a lot of mileage out of it.
- You Remind Me of X: When encountering the Saber-faces (or rather, in his case, Jeanne-faces) he can't help but compare them to his beloved idol. He does appreciate Altria a lot for her resemblance to Jeanne; Nero, on the other hand, he really doesn't like due to the wildly different personality.
- Your Approval Fills Me with Shame:
- After their battle, Jeanne forgives him for his crimes and looks forward to one day fighting alongside him as allies once more should fate permit it. Gilles smiles at her benevolence and fades away ashamed of being so undeserving of it, albeit peacefully.
- Later inverted at the Château d'If, where he's honored that Dantès would consider him to be the worst that humanity is capable of becoming.
ID: No. 33
Command Cards: QAAAB; (A)
Alignment: True Neutral
Origin: Denmark (19th century)
First appearance: Fate/EXTRA CCC
Background development: Kinoko Nasu
Illustrated by: Arco Wada
Voiced by: Takehito Koyasu
An eminent writer of children's literature. Despite his renown, the real Andersen was anything but a cheerful man — if anything, he hated his own life, thus the version of him the player summons is obviously a manifestation of his desire to return to his happier childhood.
He debuted in Fate/EXTRA CCC as Kiara's Servant. In this game, he appears in the London chapter and briefly in Shinjuku as an ally.
- The Alcoholic: His birthday quote sells it. Truth in Television, he died of liver cancer in real life (but a back injury didn't help matters).[uncharacteristically cheerful] Happy Birthday! Now treat me to some alcohol.
- Aroused by Their Voice: When meeting him in Londinium, all of the characters note that he has a really cool voice.Mordred: You kind of... have a real nice voice. Is your voice changing right now?Andersen: Yeah, I've always wanted to be in theaters. [realizes what he's saying] So embarrassing. Nothing's more embarrassing than a life where you couldn't achieve what you want. Well, we'll put talk of my beautiful voice aside. I'll be talking your ears off from here anyways.
- Attention Deficit... Ooh, Shiny!: He gets distracted while trying to uncover vital information about the villains and starts perusing the Mages Association library. The rest of the heroes aren't happy, considering they were pulling a Hold the Line for him. The fans, on the other hand, were pleasantly surprised when it's revealed later that he found the original purpose of the Heroic Spirit summoning system.
- Balance Buff: The Rank-Up Campaign X trades his Innocent Monster D for The Little Mermaid's Love EX, which not only removes the Defense Demerit, but he also generates more Critical Stars with it (5 to 15), and he can also charge up an ally's NP Gauge by 5 to 10% for three turns.
- Because You Were Nice to Me: His opinion of the protagonist changes as they bring him refreshments and give him time to rest in between assignments on top of being a respectable person overall, which sharply contrasts his relationship with Sesshouin Kiara, who more or less just needed him to ascend her to the level of a True Demon.Andersen: Hmm... you give me tea when I'm thirsty and let me rest when I'm fatigued? Could it be that you're actually a first-rate Master?
- Body Horror: Thanks to the Innocent Monster skill he has no control over his physical form. Being a famous author has inflicted this upon him. Underneath his clothes are a merman's scales, frostbite, burns, and sharp pains that cut his throat when he speaks.
- Brilliant, but Lazy: Although he's a brilliant writer who composes manuscripts at superhuman speeds, the rigors of fighting in the Singularities have left him with incredible deadlines that he doesn't want to be stuck with unless he has to, leading him to frequently complain about the workload of being a Servant in his dialogue.Andersen: [at the start of battle] It's time to work? Fine, I want another vacation.
- Brutal Honesty: His Rank-A Human Observation skill makes him understand the flaws of others and leads him to make assumptions about the person. He then rudely states their flaws and errors. Although pessimistic, he does this because he understands that person, not out of malice.Andersen: If you haven't noticed, I don't like people. Don't expect any actual advice from me.
- Celibate Hero: He never married, though according to a rumor he was attracted to someone and was just too proud to confess his feelings.
- Covered in Scars: Though it's not apparent thanks to his clothing, Andersen bears all the wounds of all his more tragic characters thanks to the popular assumption that they were based on his own personal misery and hangups.
- Critical Hit Class: Two of his skills, Human Observation and Innocent Monster/The Little Mermaid's Love, are meant specifically for critical-hit based team compositions, as the former increases critical damage while the later generates critical stars per turn.
- Crippling Overspecialization: His magic rank is EX, but all his other stats are ranked E.
- A Day in the Limelight: He, along with Shakespeare, have increased plot relevance during Epic of Remnant.
- Deadpan Snarker: Out of all the Servants, he might very well be the biggest of all. Almost every line out of his mouth contains some sort of snark at the expense of someone else. In London, his constant habit of this gets on Mordred's nerves, and several times Mash has to outright shield Andersen from getting stabbed by her.
- Deconstruction: It seems to be his hobby.
- Defrosting Ice King: He's abrasive as ever at first, rarely, if ever holding his tongue. However, as his Bond Level increases and he realizes that the protagonist is genuinely trying their best to befriend him and make him comfortable, he comes to consider them a first-rate Master and even offers to write a story about them. He also mentions that he wouldn't mind writing this story as a silly action-adventure novel for young boys, a genre that goes against his usual pessimism.Andersen: Shall I write a story about you? It's going to be a tale for young boys anyways... but ever so often an immature adventure story doesn't seem that bad.
- Did You Just Flip Off Cthulhu?: He, without any irony, insults Solomon during his lecture on the Grand Servants. It earns him a death of being sliced up and then blasted.
- Foil: With Shakespeare in regards to their differing literary opinions and their treatment of the protagonist: Hans is like a loyal Sour Supporter while Shakespeare is essentially Affably Evil and only along for the joyride. Lampshaded by Da Vinci herself at the end of Shinjuku:Da Vinci: Incidentally, Hans Christian Andersen is nothing like [Shakespeare's behavior]. He's not in love with his own work. Instead, he uses his work to express how he wishes the world was. You can see that in the affection he shows toward [the protagonist]. Shakespeare may think highly of you, but only because he thinks you'll inspire new stories.
- Da Vinci brings up Andersen in Shinjuku in the midst of the protagonist climbing Barrel Tower, fighting off hordes of mooks, and nearing the end of the pseudo-singularity, making her comment a bit out-of-place. Unless, of course, Andersen himself shows up at the end.
- During "GUDAGUDA Honnoji", upon his defeat he mentions he wouldn't want to be around, just in case he meets a weird nun or some such... guess who appears during Epic of Remnant but Sesshouin Kiara herself?
- Hand-Hiding Sleeves: In his third-stage art, the labcoat he inexplicably starts wearing covers his hand on one side, while he wears it in the style of a Coat Cape on the other. By his fourth stage, he's just rolled the sleeve up.
- Height Angst: Is bothered by the unique nature of the his summoning and the fact that he won't get any taller.Andersen: [after leveling up] My height is not changing at all, though.
- Heroic Self-Deprecation: He's well aware of his abysmal stats and relatively limited usefulness when compared to magi from the Age of Gods and heroes with actual combat experience.Andersen: [upon summoning] I'm Andersen, a third-rate Servant. Feel free to throw me away on the corner of your nearest bookshelf.
- Hikikomori: Despises field work unless absolutely necessary due to his status as a Squishy Wizard.Andersen: [upon being defeated] This is why... I firmly oppose field work...
- Irony: Andersen considers The Little Mermaid to be his worst work, yet it is incredibly popular among his readers, especially by women and children. The Little Mermaid is also Kiara's and Mash's favorite fairytale he wrote, the latter even asking him to write a sequel. The Rank-Up Campaign X even replaces his Innocent Monster skill for The Little Mermaid's Love, implying that The Little Mermaid overshadows all of Andersen's other works, making it somewhat of his signature fairytale.
- Jack-of-All-Trades: His healing Noble Phantasm that provides attack and defensive buffs, combined with two skills that help critical-based team compositions, makes him pretty versatile in many team compositions that need either a healer or a Support Party Member.
- Jerk with a Heart of Gold: While he calls his Master any number of insults (such as a fool or a demon) and considers the idea of finding true love "a shitty dream" (likely reflecting his his real-life love troubles), he's ultimately quite happy with his current position and even offers to do extra work in his dialogue options (albeit somewhat sarcastically). In London, despite he and Mordred butting heads constantly, in the end he still sacrifices most of his strength to save her from being blasted and erased by Solomon's attack.
- Knight In Sour Armor: Anderson can be a snarky jerk, but he still can't give up on his hopes for a better world.
- Last-Name Basis: The game's interface and the characters generally refer to him by his last name.
- Leaning on the Fourth Wall: While other Servants allude to it, Andersen outright states that an event has started.Andersen: An event has started, time to work like a dog.
- Lethal Joke Character: He is only a 2* Servant, and a Caster to boot (he even refers to himself as a third-rate Servant in his summon quote). Despite this, his NP provides defense, attack, and HP regeneation and is very spammable. Along with the fact that it's easy to upgrade, he's very viable to use as part of a support team. Further powering him up is the Rank-Up Campaign he received on February 2019, where his Innocent Monster D skill transforms to The Little Mermaid's Love EX, which takes away the defense down demerit, improves its star generation AND grants teammates 10% NP boost for three turns.
- The Medic: His gameplay leans in this position.
- Mr. Exposition: His main role in the London arc.
- No-Paper Future: He's quite fond of the future's technology. He swaps out his quill pen and book from his second ascension for a tablet computer, a set of headphones, and a bunch of holographic displays for his third ascension and beyond.Andersen: [after his third ascension] Stop pushing work onto me. Let me play a bit more!
- Not Quite Dead: The only Servant to not immediately die after an attack by Solomon in London, and even more impressively it was one aimed not at him, but Mordred, who he flat-out admits is much stronger than him. That said, it leaves him greatly weakened afterwards, and he's unable to stop Solomon from erasing him with his next shot.
- Older Than He Looks: Like in CCC he's been summoned in the form of a child once again despite being an older gentleman.
- Purely Aesthetic Glasses: He starts suddenly wearing glasses for his stage two costume despite the fact that a Servant's senses are at least ten times sharper than the best of humans. It's hinted that he wears them more for personal aesthetics than any actual use, like how some people wear glasses to make themselves look more mature.
- Reality Warper: His Noble Phantasm Märchen Meines Lebens (A Story Just For You) can be used to make one into their ideal self, but they must also incite lust in Andersen. His lust as an author for Character Development within the story, to be precise.
- Simple, yet Awesome: He's considered to be the cheaper alternative to popular higher rarity support servants like Waver and Merlin. His wide variety of buffs and healing provides a lot of versatility, even for critical based teams, and since he's a 2* Servant he's easily obtainable from the Friend Point gacha and his Noble Phantasm is relatively easy to max out. He also costs a lot less to include in a party than his SSR counterparts.
- Squishy Wizard: As a 2* Servant, he doesn't have a lot of health and his Endurance rank is a paltry E. His Innocent Monster skill worsens this, as it provides critical stars at the cost of lowering Andersen's defense. The Rank-Up from the 10th Rank-Up Campaign however trades his Innocent Monster for The Little Mermaid's Love, removing the Demerit.
- Support Party Member: Considered the "Waver of bronze Servants" due to his excellent support skillset and cheap party cost. He continues to be viable even in high-difficulty content.
- This Is Gonna Suck: His (justified) reaction to enemy Noble Phantasms or other powerful attacks.Andersen: [rushed and panicking] I saw this coming three seconds before the deadline!
- Those Two Guys: He and Shakespeare often serve as the writer duo to comment on the story and/or despair their own progress at writing.
- Verbal Tic: Tends to refer to events and objectives in terms of "deadlines" and calls his relationship with his Master "that of a writer and publisher".
- Vocal Dissonance: Despite his young appearance, he has a voice of an older gentleman. This represents his childish mind capable of the fairy tales he wrote, but that he was still an adult.
- Writers Suck: He often points out that as a writer, he's naturally a lazy, useless jerk who loves to procrastinate and sees others' suffering as inspiration for his stories. From a gameplay perspective, though, he doesn't suck at all.
- You Gotta Have Blue Hair: Of a light blue shade.
ID: No. 100
Command Cards: QAAAB; (A)
Alignment: Chaotic Good
Origin: Russia (19th century)
Background development: Hikaru Sakurai
Illustrated by: Matsuryuu
Voiced by: Hisako Kanemoto
Married to an aristocrat at a young age, Helena Blavatsky was not content to rest on her riches, instead escaping to the world of magi. She devoted her life to proving the existence of Lemuria, a mythical continent and is said to have gained knowledge through contact with ascended beings called Mahatmas. She determined the forerunners who already reached the Root were higher level beings, referring to them as Mahatmas and the Spiritual Hierarchy. It is possible that neither Lemuria nor the Mahatmas existed, and she was simply gifted with her own unique interpretation of the world.
She's an antagonist and then later on an ally in the America chapter. She also plays a supporting role in the Prisma Illya crossover event, a role during the Agartha chapter, and is one of the main participants in the second Summer event, turning into an Archer for it (but initially appearing as her usual Caster self).
- Beleaguered Assistant: She supports Edison but it's because Edison is her friend and she believes he is the only one who can save the American people from the Celt army. She also thinks his megalomania is destructive and unnatural. Several times she deliberately sabotages Edison's plan, as seen from how easily Geronimo infiltrates the palace prison to free the heroes despite having Karna as their jailer.
- Blithe Spirit: Her view is heretical by Clock Tower standard. She refuses to search for the Root like most mages, instead going on a spiritual journey on what she determined to be the road to Lemuria. From what she says in her dialogue, it seems the Clock Tower attempted to give her the Sealing Designation because her view is too unorthodox and she's generally successful with it.
- Bunny-Ears Lawyer: A seemingly eccentric and mad occult theorist, but also one of the few people who made contact with the Root (maybe) and not being sublimed into her Origin which puts her shoulder to shoulder with Jeanne. Her line of work has her straddle the line between ancient and modern magecraft, making her proficient in both or at least have some knowledge on their application. There's no magic she doesn't know, even the Church's Sacraments, but the Mage Association had her labelled as a heretic because of her love for Lemuria. Many doubt her skills because she's so impossibly Jack-of-All-Trades but again and again she proves them wrong.
- Chekhov M.I.A.: When Agartha shows up as a pseudo-singularity in EoR, she along with several Servants mysteriously disappear before the protagonist gets there. Da Vinci isn't quite sure whether Blavatsky was forcibly summoned or secretly rayshifted there herself, since that was part of her obsession with the occult. The party then tries to find her along with the others. As part of establishing Columbus' true character, a flashback reveals that she was attacked by him since he thought she would be too clever to be tricked by him. She then shows up in person for the finale, providing the transport for all non-Chaldea people away from the collapsing Laputa and gives Chaldea the Holy Grail Phenex was using.
- Cloudcuckoolander: She's a little nutty, if we're being honest. But never doubt her sincerity of spirit.
- Cloudcuckoolander's Minder: Edison's right-hand woman, and generally way more reasonable than him.
- Curtains Match the Window: She's got purple hair and purple eyes to match. This is, naturally, a deviation from history, as the living Blavatsky had blue eyes and dark brown hair.
- Dangerously Short Skirt: It does become more covered by a gigantic coat that she gets on her third Ascension.
- Don't Call Me "Sir": While she has no problem with people calling her Blavatsky (her husband's name), she doesn't really like being called Madame as she's not exactly wife material because she ran away just after getting married.
- Flying Saucer: Her Noble Phantasm Sanat Kumara: Venusian God, Lord of the Flames summons one. Sanat Kumara being, in theosophical belief, a Precursor from Venus who came to Earth as the rightful lord of humanity. Since the Sanat Kumara that she's chasing after is unknown, what she summons is a literal UFO. At the end of Agartha, she shows up on it, having used a Holy Grail to power her UFO and ends up flying civilians off Laputa and to safety.
- Foreign Culture Fetish: She likes India so much that she claims it as the hometown of her soul. Her entire study is based on India's spirituality. Truth in Television, as the real Blavatsky was very much enamored with India and its spiritual beliefs.
- Gameplay and Story Integration: Blavatsky and her friend Thomas Edison are a decent pair of supports to bring together, thematically. They both give passive Star Generation every turn, they both have infamously long cooldowns on their primary Skills, and Edison's Concept Improvement has a fantastic target in Blavatsky, whose suite of Noble Phantasm debuffs are greatly amplified by Overcharge (at base Overcharge, she debuffs DEF, Critical Chance, and Debuff Resist by 10% each, and each of these effects scale linearly up to 50% at max Overcharge). The America Singularity features this pair with Karna, who is a decent third Servant thanks to his third skill boosting critical damage and his first skill further decreasing debuff resistance.
- She is stated to be familiar with all forms of magecraft - a Jack-of-All-Trades, if you will. In-game, while less powerful than a dedicated support Servant would be, she is perfectly capable of giving strong and relevant support no matter what kind of team setup you have, while simultaneously dishing out respectable damage.
- The Heart: Her presence allows Edison and Tesla to actually work together.
- Hero Antagonist: During the America chapter, much like Karna and Edison she's not a villain and are opposing the actual antagonists, the Celts, but they end up fighting the protagonists at certain points.
- Hidden Depths: She's got some, partially due to having full command of all her memories and experiences from life. The biggest one is that she can be more sensitive than she first appears - while she can take most things in cheerful stride (and even only ever gets slightly annoyed with the constant bickering of Edison & Tesla), she cares a lot more about people believing she's at least trying to tell the truth about things. You can doubt the facts themselves on your way to enlightenment, sure, but doubting her sincerity, doubting that's she's honestly trying to tell the truth as she sees it, can really set her off because of the unceasing criticism - almost more like emotional abuse - she suffered for her beliefs in life. And while she still has some trouble tolerating it from even people who are hostile to her ideas to start with (like what happens with Waver in her interlude), when people she loves and cares about - like her Master - doubt her, that's when it really hurts.
- Historical Beauty Upgrade: Oh yes. Whatever debate there may be about a "hero upgrade" (below), F/GO definitely gave her a beauty upgrade for 21st-century standards of beauty. In real life, Blavatsky was a somewhat overweight, husky woman for most of her life (which is part of why people doubted the stories of all her travels); F/GO depicts her as a cute, petite, thin teenager with exotically-colored eyes and hair (which is also brushed arrow-straight instead of being curly and "unruly", as one biographer put it). "Dead Heat Summer Race" even asserts that this is her "true", preferred appearance, and her older appearance was simply a magical glamour of sorts to deflect suspicion from the masses.
- Historical Hero Upgrade: A bit. While she did inspire many people (and there's even a strong case for her helping to inspire the movement for Indian statehood), she was, of course, heavily criticized during her life and suspected of being a charlatan, and more seriously, some of her writings and comments were interpreted posthumously as being anti-Semitic, which even led to a certain (infamous) level of Nazi interest in Theosophy. F/GO leaves the anti-Semitism completely unaddressed, and presents Blavatsky exclusively as a cute, endearing oddball of significant intelligence and insight. The criticism and suspicion of charlatanism she suffered is part of her character, but it's presented as being her Trauma Button and more or less solely seen as society abusing someone for being different.
- I Choose to Stay: At the end of the Prisma Illya crossover, she chooses to take the place of the First Lady as the master of the Reality Marble, intending to make it a safe haven for magical girls.
- Last-Name Basis: Zigzagged. Most of the time, she's referred to by her last name "Blavatsky" by other characters or by the interface itself. However, there are some scenes where the interface refers to her by her given name "Helena", most notably her Interlude.
- Maybe Magic, Maybe Mundane: The game itself seems unsure if her ability to hear voices from the Root is real and caused by mutant magic circuits, or if she's just kinda nutty. Parts of Agartha and "Dead Heat", like the abilities of her Sanat Kumara in Agartha and her ability to spontaneously class change at will during "Dead Heat", suggest that at the very least, she's plugged into something.
- Nice Hat: A very stylish cap in her second and third ascensions. In story she's rarely seen without it, only really losing it for her Archer version.
- Non-Action Guy: Not her, but the little robot that accompanies her isn't much use in combat.
- Not Quite Dead: In Agartha, after being attacked by Columbus and dumped in the river, she hid underground to recover from her wounds.
- Older Than They Look: In a Servant-y sense. Her intro in "Dead Heat Summer Race" explains that she looks the way she does because that's how she looked at her prime - that is, the end of her life. One of the tricks she was able to pull off with her unique magecraft was to basically control her aging and appearance - in public, she had to appear to age normally (as history records), but in private, she always preferred the youthful form you see now. And since her "prime" was most of her life, even up to the end of it, pretty much any summoned version of her is going to have full command of all the experiences and knowledge of her life.
- Red Mage: She's considered to be a bargain bin Waver as she has strong supportive potential with her NP charge for the entire party, a skill that generate Critical Stars, and buffing Quick, Arts, and Buster card effectiveness and a Noble Phantasm that debuffs and damages all enemies.
- The Rival: She sees the SPR as a whole as her rival because of their campaign that claimed her as a fraud. But she especially has a low opinion on Lewis Carroll who she calls by his real name.(to Nursery Rhyme) "Eh? Nursery Rhyme? For the children, right? I can't believe the works of that bastard Dodgson are this popular..."
- Robot Buddy: She's always accompanied by a floating robot based off Henry Olcott, the other founder of the Theosophical Society.
- She's Got Legs: Her final ascension art prominently shows her delicate naked legs.
- Spell Book: She uses multiple floating books in combat as Attack Drones to cast her spells from.
- Starter Mon: As of July 3rd, 2019note , Blavatsky has now become one of the 14 4* Starter Servants in addition to Mash. She and fellow Starter newcomer Nursery are the two 4* Casters among the 14.
- Support Party Member: She's an excellent support, having a team wide NP charge, providing crit stars, and a buff for each type of attack.
- Team Mom: While she's got her own eccentricities, she's also very intelligent and insightful, and often takes a Straight Man role in groups she finds herself in, being among the first to deduce solutions to problems. She's also fine with being called motherly or even grandmotherly despite the protagonist trying to be polite and saying she's like a big sister. After all, even if she doesn't look it, she's actually an old woman.
- Trauma Button: She gets extremely upset when people accuse her of being a fraud or imply they doubt her sincerity due to accusations of being a charlatan in life. Holmes seemingly presses it on purpose at the beginning of "Dead Heat Summer Race" in regards to her claiming she's actually an old woman, despite her appearance. He implies that the protagonist thinks she's lying and she starts crying, causing Tesla and Edison to put aside their differences and cheer her up.
- True Companions: With Edison and Tesla. They might fair drive her up the wall with their constant bickering, but she really does care about both of them and wants them to get along (and it helps that Edison, in particular, always supported her in life and even gifted her a phonograph when she moved to India); Edison and Tesla, for their part, also care deeply for Blavatsky and if she's ever in any kind of true distress, be it physical or emotional, they will drop everything, including their own grudge, to help her.
- You Are Better Than You Think You Are: Gives Edison a speech to this effect when he despairs fighting against the 28 Demon Pillars and starts regretting all the mistakes he's made in America. It's enough that it lets him get back into the fight and save Elisabeth.
- You Gotta Have Blue Hair: Her light purple hair is one of those bits that's rather less Truth in Television.
ID: No. 136
Spiritron Dress ID: No. 16note
Command Cards: QAAAB; (B)
Alignment: Neutral Good
Origin: Original creation
First appearance: Fate/stay night (Illya) / Fate/kaleid liner PRISMA☆ILLYA (Illya's Magical Ruby form) / Fate/hollow ataraxia (Kaleido Ruby)
Background development: Hiroshi Hiroyama
Illustrated by: Hiroshi Hiroyama
Voiced by: Mai Kadowaki (Illyasviel) / Naoko Takano (Kaleido Ruby)
Ruby: Ruby is here, too! Let's go have some cute fun, Grand Master!
A rather ordinary girl who goes to the elementary branch of Homurahara Academy. She may have silver hair, red eyes, an aristocratic sounding name, parents who are always away on mysterious business, two maids in her ordinary house, and a brother of no blood relation
but shes a completely ordinary fifth grader.
On an evening like any other, Illya was trying to relax in the bath when a magical stick attacked her out of the night sky. She was seduced by the squirming, chatty, maximally suspicious stick, leading to the explosive birth of Kaleid Liner Prisma☆Illya!! Of course, she keeps it a secret from her classmates! That night, she met her destiny.
An alternate version of Fate/stay night's Illya, she debuted as your ally in the Prisma Illya crossover and as a limited Servant.
- All-Loving Hero: She has unlimited kindness and compassion, which is lampshaded by mini-Jason himself during the Prisma Illya event when she was compared to Medea Lily.
- Alternate Self: She is the incarnation of Illya from Fate/kaleid liner PRISMA☆ILLYA, summoned as a Heroic Spirit. And it gets doubly Alternate as the event Illya is fully human and was sent home at the end of the Prisma Illya event with Miyu and Chloe. Despite this, a version of Chloe arrives in Chaldea at the same time and says that the ritual used to send them home also created a dual self of her that can act as a Servant. The same origin is likely for Illya.
- Art Evolution: She got an animation update during the rerun of the Prisma Codes event. Notably, her Buster attack now features her Including the Berserker Class Card from her home series to swing Heracles's axe-sword.
- Awesome, but Impractical: Among Casters, she has the second most powerful single-target Noble Phantasm after Shuten Douji (Halloween) at NP1, and has the strongest NP at higher NP levels, but her NP gain is pretty weak and she lacks a self charge skill, even with her 3% refill at the end of every turn. Her most common competitor, Sanzang, deals less damage on a single attack but has no demerits on her NP and can either spam it with her 80% NP charge skill or make better use of a variety of CEs with less risk to herself thanks to said NP charge skill, such as Black Holy Grail. And thanks to Shuten (Halloween), even if all you want is a single fire and forget nuke, there are better, cheaper and free alternatives since she's is an event welfare Servant (assuming you're willing to or have grinded through Götterdämmerung to meet the requirements to play Shuten's event when it comes around).
- Balance Buff: She got an NP upgrade to commemorate the Prisma Illya movie, increasing her damage and Buster buff values. She now has critical star and NP generation buffs after usage, though it still carries the attack and defense debuff.
- BFS: What Heracles's axe-sword appears when Illya uses it.
- Black Mage: Her support abilities are minimal outside of her targetable heal/debuff immunity/Guts skill and are mainly meant to be used on herself (Buster buff, self-invincibility, NP gain increase, and even the targetable heal works best on herself since the debuff immunity can cancel out the demerits of her NP) and her NP is designed as a single-target Buster that's incredibly powerful for a Caster.
- Bottomless Magazines: A variant. Her Unlimited Prana Supply passive skill fills her NP gauge by 3% at the end of every turn in a manner similar to an Avenger.
- Canon Immigrant: Her appearance in this game marks her first official appearance in a non-Prisma Illya work, hence her being listed as a newcomer to the Fate franchise in one of the challenge quests of "Super☆Ghouls 'n Pumpkins".
- Covert Pervert: Ruby based off some of her lines (and the fact she has a collection of sleeping Illya photos), though Illya has her moments (especially when her "switch" is turned on).
- Cuteness Proximity: She can't contain herself the first time she sees Fou."I want to pet it! I HAVE TO PET IT."
- Dangerous Forbidden Technique: Her NP is the Zwei form's Quintett Feuer. The form is dangerous because she's forcing the spell to recognize her muscular, nervous, vascular, and lymphatic tissue as false magic circuits to let the prana from two Kaleidosticks run through. In game terms, she suffers a debuff to ATK and DEF for 3 turns after using her NP, although it can be prevented with her third skill.
- Evil Costume Switch: Invoked with her "Testament Form" Spiritron Dress available during the Prisma Illya crossover event rerun, which changes her attire to black, purple and dark red.
- Expy: Her magical stick, Magical Ruby, is based on Kohaku in personality and voice. And keeping a shady garden to grow poisonous Amber Herbs.
- Fusion Dance: Ruby and Sapphire become one in the Zwei Form.
- Gameplay and Story Integration: She's pretty much stuck in being a Caster and maximizing her Zwei form, preventing her from changing class based on her canonical Card Installs—which would be too cumbersome to implement in-game. During the Prisma Illya crossover, Illya mentions she can't Install like usual and has to rely on her normal abilities.
- Improbable Use of a Weapon: One of her attack has her just throw Magical Ruby at the enemy, which then flies around it, flailing with its head.
- Lovable Coward: She's kind of a coward. Her first actions when facing something dangerous is to run. Very fast.
- Magical Girl: Well duh.
- Master of None: Her skills are only so-so, her support abilities are minimal and her NP gain is fairly low. Her niche was supposed to be that she's the strongest single target Caster in the game. However, she only narrowly edges out Snzang in sustained damage while lacking her support skills and NP spam and her NP carries a demerit that can admittedly be preemptively countered by her third skill, but there's only a 70% of it working in the first place. Offensive-based Casters are also rarely in demand in the first place given that they have low base ATK that takes an additional 10% penalty due to their Class (unless if one is facing an Assassin boss and even so, facing Assassin bosses is a rarity). As a result, Illya isn't really good for much in terms of gameplay when the most similar Servant is both easier to get and as good or better in every way (like the fore-mentioned Sanzang). That being said, this can be subverted, as she isn't entirely useless that would put her in Tier-Induced Scrappy since single target Casters that specialize in nuking Assassin bosses are incredibly rarenote . In fact, her incredibly selfish kit and her good survivability makes her viable as a solo Servant with the right setup.
- Meta Guy:
Illya: "We did it! It's a big win!"
- Ruby's aware of some in-game terms and mechanics like material farming.
Ruby: "Well then, let's harvest the losers for materials."
Illya: "C-can we not do such scary things?"
- Ruby notes in one of her lines that Kuro might be more useful in gameplay than Illya. The latter's hurt by that remark.
- Mythology Gag:
- Calling someone "Master" reminds her of a certain red person that called herself that too. If you have Irisviel (Dress of Heaven), she'll mention hearing her mother's voice, but a lot classier than she's used to (Prisma's Iri being a goddamn weirdo compared to the Zero-based Dress of Heaven). She also comments on EMIYA (Archer), since he's stalking her.
- She's wearing the summer version of her Homurahara Elementary School uniform for her first stage. Her second ascension is her Magical Girl outfit based directly from the anime adaptation of Prisma Illya. And her third ascension is the Zwei form, which she also transforms into as part of her NP animation.
- Her third skill in Ruby's "suspicious potion" that was used in the 2wei Beach Episode, which gives the target random buffs.
- Two of the event currencies are Mahou Shoujo Musashi DVDs (Illya's favorite show) and the expensive pudding that Kuro treated her with in the 2wei arc. The third is a plushie of Lion-go from Carnival Phantasm, which also appears in the one episode of the 2wei herz anime.
- During the crossover event, she recognizes Medea (Lily) as the very same Caster Card she defeated before, albeit younger.
- Nice Girl: Unlike Fate/stay night's Illya, she's sweet and very kind.
- Ordinary High-School Student: The fact that she's an ordinary elementary school student in Prisma Illya universe despite having an unusual appearance and an aristocratic name is lampshaded in her profile.
- Power Floats: Overlaps with flight, since she is fully capable of this in the manga and anime as well.
- Power Gives You Wings: Her third ascension and NP animation turn her into her Zwei Form, which has energy wings.
- Power Makes Your Hair Grow: With each stage, her hair grows longer and longer.
- Retractable Weapon: Ruby can grow and retract a blade on her head for Illya to use in attacks. On a lesser note, she can also retract her stick handle when not in use, along with turning into a camera to take photos and recordings(usually of Illya).
- Stealth Insult: After you completed all the missions of the event, Ruby congratulates you for such dedication, you must've been doing them while eating in bed. Illya notes that compliment was a bit dodgy.
- Super Mode: The Zwei form, which she uses for her Noble Phantasm. After her third ascension, this transformation is permanent.
- Talking Weapon: Ruby talks, flies, and generally likes to screw around with everyone around her.
- Visual Pun: She has a rare sprite where she's turned on (visible in Chloe's Interlude, for example) — her eyes have hearts instead of normal pupils and she has a physical switch on her chest that's flicked to the "on" position.
- Willing Channeler: During the Prisma Illya event, with Ruby's help, Illya allows herself to host the echo of Mila, the first corrupted magical girl and the First Lady's best friend in order to talk the First Lady down. During this time, the only real difference is that her eyes turn a ghostly blue.
ID: No. 127
Command Cards: QAAAB; (A)
Alignment: Chaotic Good
Origin: Italy (15th century)
Illustrated by: Shimokoshi
Voiced by: Maaya Sakamoto (Japanese), Erika Harlacher (Fate/Grand Order VR) (English)
Live actor: Ririka
Leonardo da Vinci was an Italian polymath whose genius, perhaps more than that of any other figure, epitomised the Renaissance humanist ideal. While they historically lived in the body of a handsome man, da Vinci said that the Mona Lisa represents the ideal of beauty that they pursued throughout life. Thus after becoming a Servant, da Vinci "redesigned" their body into its current form; for true genius transcends common understandings of appearance, gender and age.
Da Vinci was the third Servant successfully summoned by Chaldea during the development of the FATE Summoning System. After being convinced to stay and aid Chaldea by Romani Archaman, da Vinci circumvented the summoning time limit by creating a puppet body to inhabit and "contracting" with it as their "Master". Thereafter, da Vinci became a mainstay of Chaldea, providing technical, magical and moral support during the Grand Order and beyond.
Da Vinci was first the focus of their own event ("Da Vinci and the Seven Counterfeit Heroic Spirits") and a major ally on the field during Camelot, before making a full playable debut for the game's 1st anniversary.
- Alternate Self: The playable da Vinci is a separate entity from the da Vinci in Chaldea. Technically, the playable one is a copy of da Vinci freshly summoned from the Throne of Heroes and has a proper Master unlike the Chaldea da Vinci who only works with the protagonist without contract. This is shown by their card backgrounds as well. The NPC Da Vinci has her workshop in Chaldea behind her, while the playable one's is shown above.
- Ambiguously Gay: During "Super☆Ghouls 'n Pumpkins," there's a challenge fight where you can only use Servants that are seemingly Da Vinci's type. Notably, they're all men apart from Ushiwakamaru. It's slightly ambiguous though in that this isn't explicitly stated, only implied.
- Ambiguous Gender Identity: She doesn't seem to care whether people use male or female pronouns to refer to her. For Valentine's Day, she can both give chocolates (along with the girls) and receive chocolates (like the guys). When she's given chocolates, she mentions that she's "long since discarded the concept of gender" and gets a bit cagey about whether she even had a gender in the first place (which would make her non-binary). In any case, she prefers to be addressed as "Da Vinci-chan".Da Vinci:Or rather, my gender is Mona Lisa, but let's leave that aside.
- Armor-Piercing Attack: Her Noble Phantasm ignores defense debuffs, and she has a skill that also pierces invincibility, letting her attack her enemies with impunity.
- Art Imitates Art: Design wise, her overall appearance bears a striking resemblance to the Mona Lisa. See Gender Bender for why.
- Artificial Human: She made a duplicate puppet of herself which she pretends is her Master to remain in the present at Chaldea. Her profile compares this to a certain doll maker.
- Attack Reflector: Her Noble Phantasm was originally this, where it would analyses an opponent's Noble Phantasm and temporarily recreate it in order to perfectly counter and reflect attacks. However most of her resources are used to manage Chaldea, so she only has the offensive version of this attack in-game.
- Awesomeness by Analysis: Since she's a genius, she has a quasi-Spidey-sense for danger. In the Camelot chapter, you will learn to fear her freaked-out face — it's generally the first sign of an incoming boss battle.
- Black Mage: Her skillset contains an NP damage buff to improve her damage output, and a 50% NP battery to let her use her NP as quickly as possible.
- Blasphemous Boast: In "Dead Heat Summer Race" she makes a comment while judging the racers' vehicles effectively saying that God Himself would be impressed by her work.
- Body Backup Drive: She has a younger form of herself stored within the Shadow Border, and it finally comes into play once Kotomine kills her adult body. She retains all memories from her "adult" form as well, but Death of Personality for the original still applies and her younger form is treated as essentially a new person.
- Brainy Brunette: Being Leonardo da Vinci and all.
- ...But He Sounds Handsome: As the 'Masqueraded Count' she immediately praises the hell out of her own creation, claiming that whoever this mysteeerious inventor was, they must be one of the most brilliant and charitable geniuses ever.
- Cleavage Window: Averted. Her blouse has a gap between the collar and neckline, but it really only reveals a tiny glimpse of collarbones.
- Clock Punk: Most of the stuff she has lying in the background of her shop, as well as some sort of gauntlet she has on her arm.
- Connected All Along: She doesn't comment on it in-game but the fourth material book reveals she knew Zouken when she was alive.
- Covert Pervert: She thinks she's one, but everyone in Chaldea knows otherwise. During the Seven Counterfeit Heroic Spirits event her reaction to the fake Alexander is an urge to draw him naked. She gets so fired up she finds an even stronger urge to strip naked herself. Before even that she almost calls herself a pervert before stopping herself and coyly remarking she almost let her true personality out for a moment.
- Crazy-Prepared: She prepared a spare body in advance after Salai appeared before her in her second interlude in case she gets killed under any circumstances.
- Fantastic Nuke: Her NP, Uomo Universale: Renaissance Man, where she launches a ball of energy to the opponents and then detonates it, creating a gigantic explosion of energy
- The Friend Nobody Likes: Played for Laughs in " 7Counterfeit Heroic Spirits". After discovering counterfeits of her Mona Lisa, she raises the emergency alarm to summon Chaldea's Servants to help her. Alongside the protagonists, the only Servant who shows up is EMIYA, and that's only because he was already hanging out with the protagonist and Mash at the time. When Da Vinci asks where everybody is, EMIYA and Dr. Roman explain that none of the other Servants felt like coming when they realized it was Da Vinci who summoned them because that's just how unpopular she is.
- Friendly Address Privileges: Upon being summoned, she asks to be called Da Vinci-chan. At the beginning of Part 2, she likewise tells Gordolf that he can call her either Da Vinci-chan or just Caster, but he proceeds to address her as Leonardo-kun anyway, demonstrating what a pain in the ass he is.
- Gender Bender: Unlike the many Servants who were thought to be male but are actually female, Leonardo da Vinci really was a man in this universe. However, he was summoned as a representation of the ideal beauty of Mona Lisa that he had pursued during his life. He takes it in stride, enjoying it since he had always sought it; this ease with which he takes this initially disturbs Mash and Dr. Roman. To put it short, da Vinci is a man in a woman's body. So for Valentine's Day, da Vinci gives and receives chocolates with the protagonist. In her second Interlude, she does briefly consider making her backup body male but decides to go with another female body.
- Guest-Star Party Member: She is one of your supports in the "Da Vinci and the Seven Fake Heroic Spirits" event's story quests. The same happens again in Camelot. She was playable but not yet summonable until the 1st year anniversary when she was released as a limited Servant.
- Hand Blast: She shoots fire or ice from her mechanical hand.
- Has a Type: She seems to like handsome, heroic men, much like Brynhildr. However, she's slightly less picky and is willing to include the likes of Edmond Dantes as well.
- Heroic Sacrifice: She decides to give the party time to escape by turning the car she had made into a bomb, which she guides into the enemy, taking them out with her. Lancelot managed to save her from the blast and took her to his secret refuge camp, where she helped to improve conditions until she reunited with the heroes. She then does it again during the Arc 2 Prologue when she stays behind to delay Kotomine from catching up to Mash and the protagonist. This time, the sacrifice seems to stick.
- Hikkikomori: Leonardo would rather stay all day long in the workshop, and use an exercise bike rather than actually go outside. Though rather than just laziness, it seems to be a deliberate attempt at controlling her effort to keep her body in line with the golden ratio.
- If It's You, It's Okay: Implied, as Da Vinci is attracted to Ushiwakamaru.
- Impaled with Extreme Prejudice: Kotomine runs her through with his hand from behind during Arc 2's Prologue.
- Incoming Ham: She likes to make a dramatic entrance whenever possible, with some "here I am, the universal genius!"-type line, and then comments on how well her audience reacted. In one scene, she even waits outside the room eavesdropping so she can come in at the opportune moment.
- Innocent Fanservice Girl: While something of a pervert, there's at least one thing she does without really thinking about it. Namely, after bathing, she walks around naked because she essentially considers herself male and doesn't see why anyone would care about a naked man walking around. She may not be as innocent as she lets on however, as she does just barely catch herself as she calls herself a pervert during Da Vinci and the Seven Counterfeit Heroic Spirits.
- Insufferable Genius: Da Vinci is a bonafide genius and is very proud of this fact. She also really likes to remind people of how smart she is, which earns quite a bit of eye-rolling from the protagonist and Roman. However, unlike many examples of this trope, she's kind, caring, and socially adept... but no less full of herself.
- When Sherlock Holmes turns up at Chaldea, she comments on how she's just realized how insufferable she must be. Not that she seems remorseful, she's just annoyed to be on the receiving end of it!
- Killed Off for Real: Mortally wounded by Kotomine impaling her through the heart from behind, she stays behind to pin Kotomine and give the survivors of Chaldea time to escape before fading away. While she left behind a clone body with all of her memories, the original Da Vinci we know is gone for good.
- Ludicrous Precision: The glasses she wear for Noble Phantasm are capable of this, as she uses them to instantly calculate a formula for how powerful her magical attack needs to be destroy her target; exactly how powerful, not too much or too little. She would also be able to use them to analyse an opponent's attacks and Noble Phantasms in order to recreate them temporarily to perfectly counter and reflect them.
- Magic Staff: Hers is topped with a Saint Quartz, the in-game currency. She uses it as a weapon in battle by either whacking enemies with it or shooting lasers. It's also designed to analyze mana.
- Mr. Exposition: When Dr. Roman's cut off from them in the sandstorm in Camelot, she has to pick up the slack and provide what knowledge she has to the protagonist. She later picks up this role full-time after Dr. Roman's death and her existence as a Servant allows her to fill them in on details they wouldn't be able to get from others.
- Oh, Crap!: While she generally takes everything in stride, she shows visible fear when the protagonists spot Tristan and Gawain in Camelot.
- Paper-Thin Disguise: During the "Dead Heat Summer Race," she shows up in the third leg of the race as a beauty judge on the contestants' vehicles. She wears an elaborate mask that hides her face completely, but barely hides her identity otherwise (directly referencing her interference when she returns back to Chaldea but stopping short of admitting it, and wearing the exact same clothing as usual). While most aren't fooled by Ishtar's blatant hiring/bribing of da Vinci for the race, Sanzang is completely fooled and guesses Aggy, King David, and even Ozymandias as the "Count"'s identity, much to Nitocris' exasperation.
- Perpetual Smiler: Since her appearance is based on the Mona Lisa, most of her expressions are variations on a slight, mysterious smile. When she's embarrassed she smiles while blushing, and even when she's sad she just smiles in a sad, wistful way rather than frowning. The smile only slips if she's annoyed or shouting. In Camelot, she explains that she's actually doing it on purpose. In her view, the Mona Lisa should always have a smile that represents beauty. Even when dying, she bids the protagonist farewell with a melancholic smile.
- Power Fist: Her left hand is covered in a giant gauntlet that contains multiple ranged weapons (including a flamethrower), can be rocket-punched, and at full power turns into The Big O's signature giant piston-powered fist.
- Proud Beauty: Her My Room line for what she likes sums it up:I like me. I like my appearance. It's beautiful. I made it to be beautiful, so it's only natural. Hehe.
- Renaissance Man: Though Leon Battista Alberti coined and lived the term first, Da Vinci is bar none the most famous. His profile even states that despite what conventional history would tell you, it was only natural that he had been a talented magus. He excelled at every other field, why not magic?
- Rocket Punch: She fires her mechanical gauntlet at enemies for her Buster attack.
- Sailor Fuku: Since the artbook states that the Mona Lisa's clothes reminded her character designer of a sailor uniform. If you squint, the neckline and drapery of the Mona Lisa almost looks like the collar of a Sailor Fuku, so the resemblance got exaggerated by adding a miniskirt.
- Screw the Rules, I'm Doing What's Right!: In a parenthetical aside at the beginning of Agartha, she notes that she'd prefer to allow Astolfo and Chevalier d'Eon to accompany the protagonist as trustworthy escorts even as they were smuggled into the pseudo-singularity, but decides not to explicitly condone bending the rules while Mash was around and lecturing about proper channels to Astolfo and Meunière. This shouldn't be too surprising considering her canonical Chaotic Good alignment.
- Secret Keeper: She was the only member of Chaldea before the final singularity who knew that Dr. Roman was Solomon, and this was part of his trump card against Goetia. She was not the only Servant to know though, as David figured it out with ease.
- Sensei-chan: Mentioned in her profile; even as a Servant, she sees her Master as a pupil, but "there is an intimacy that is more along the lines of 'a teacher whose age is close to that of her students.'" Accordingly, even though she plays Mr. Exposition, she likes causing shenanigans. She also prefers the "-chan" honorific.
- Sensing You Are Outmatched: She's instantly able to tell just how ludicrously powerful the Knights of the Round Table blessed by the Lion King are in the sixth singularity and warns the protagonist not to engage them.
- Shameless Fanservice Girl: According to the artbook, she wouldn't have any qualms about strolling around naked, allegedly because she's not entirely aware of her young female body. This raises some questions about the implication that she thinks a guy strolling around naked wouldn't be unusual.
- Shopkeeper: She serves as this in-game.
- Smart People Wear Glasses: Hey, have you ever noticed that half of all spectacle-wearing Servants are Casters? That is because they're the smartest class! And Da Vinci is the smartest of them all, as she'd be the first to tell you! The fact she rarely wears them except to use her Noble Phantasm notwithstanding.
- Specs of Awesome: She puts on glasses when deploying her Noble Phantasm. They're a tool to help her analyze the enemy and to check how much power she should use on them before activating it.
- Take That!: Mocks the United States for believing that she hid codes in her paintings, a clear nod to the ridiculous conspiracy theories abounding on the internet and Dan Brown's The Da Vinci Code.Da Vinci: [referring to the United States] Hahaha. To me it's just the place that said I put codes in my paintings. When would I have time to do something like that when I'm painting? Even if I did, I'd only do it to spite my client.
- Tempting Fate: After the player finishes the last main quest of the "7 Counterfeit Heroic Spirits" event, EMIYA offers to train her to be ready for the front lines, but Da Vinci objects, saying that unless "something dire" happens, she won't go to the front lines. Take a wild guess what happens at the start of the Sixth Singularity, Camelot.
- You Are in Command Now: By the end of Part 1 of the story and after Dr. Roman's sacrifice and Chaldea's return to a restored Earth, she's been taking charge in restoring the facility back to normal.
- Zettai Ryouiki: Apart from the short skirt, she's quite covered up. Her fourth ascension emphasizes the skirt-and-thigh-highs look, since the angle is about level with her knees.
ID: No. 130
Command Cards: QAAAB; (A)
Alignment: Lawful Good
Origin: France (18th century)
First appearance: Fate/Grand Order (as Rider)
Illustrated by: Ginka
Voiced by: Risa Taneda
Marie Antoinette, now in a swimsuit. Nothing has changed with her and she carries on being a glittering queen-consort on the beach with her usual entourage protecting her from harm.
An alternate version of Marie who debuted for the "Chaldea Summer Memory / Heat Odyssey" event.
- Friend to All Living Things: Outside of the inexplicable head crab, she's the most competent of the summer crew at fishing, but keeps releasing the fish because she feels bad for them, and is beloved by the island's boar population.
- Head Pet: It seems Marie can't get around without at least something on her head. She's not wearing a hat in her first ascension, so instead she has... a crab. And apparently has no idea how it got there.
- I Know Madden Kombat: She attacks using beach volleyball moves.
- Improbable Weapon User: A volleyball. A magical volleyball, but a volleyball nonetheless.
- Nice Hat: Naturally. Gets increasingly fancier sun hats with higher ascensions.
- Pimped-Out Dress: Her Noble Phantasm, Crystal Ballet, materializes a spectacular one, that's way too long for her, sea-themed, made of crystal, and is topped by a gigantic version of her usual, already huge hat. The thing looks more like a Jellicent than anything and seemingly damages enemies and empowers allies just by virtue of being that impossibly shiny.
- Stone Wall: Like her Rider version, Marie is able to render herself invincible for three attacks with her Princess of Loveliness skill and heal herself for three turns with her Sunflower's Brilliance skill. Her Noble Phantasm is AOE and doesn't deal a lot of damage and her Caster-class multiplier hurts her damage output further, but she's hard to remove from the field.
- Support Party Member: Her skillset is designed to be crit support for Arts teams. Her Beach Flower skill acts as a Charisma boost for her entire party along with a bonus to crit star generation for males. Her Sunflower's Brilliance skill provides free critical stars for three turns while healing Marie herself. Finally, her Noble Phantasm boosts the critical damage of all allies by a minimum of 20% and to a maximum of 40% based on Overcharge while reducing enemy critical hit chance.
- Tomboy and Girly Girl: The girly girl to Jeanne's tomboy in their doujin circle during the Summer 2018 event.
- True Blue Femininity: Her third ascension gives her a blue swimsuit with a blue ribbon on her hat.
- Walking Swimsuit Scene: Even after the event, this version of her will still be running around in a swimsuit. Unlike the other swimsuit Servants, she does have a sundress.
ID: No. 31
Command Cards: QAAAB; (A)
Alignment: Neutral Evil
Origin: Georgia (Classical Mythology)
First appearance: Fate/stay night
Background development: Kinoko Nasu
Illustrated by: Nekotawawa
Voiced by: Atsuko Tanaka
The daughter of King Aeetes, possessor of the Golden Fleece, she was taught magecraft by the moon goddess Hecate. Separated from her homeland by the hero Jason, at the end of a long wandering, she was burdened with the stigma of treachery, the result of her bitterness stemming from Jason abandoning her after the end of their quest for the Golden Fleece.
She appears briefly in the GudaGuda Honnouji event and again in GudaGuda Meiji Revival.
- Anti-Magic: Her Noble Phantasm, Rule Breaker. It can nullify every magical contract, including Master-Servant binding. In-game, it also nullifies any buffs that the target might have.
- The Archmage: Described as a magus "infinitely close to Magicians" without actually using True Magic, she is nevertheless able to use incredibly powerful spells approaching True Magic in power with ease thanks to her tutelage under Hecate and High-Speed Divine Words. As a result, in an all-out battle of magecraft no modern magi should be able to match her, not even Magicians like Zelretch and Aoko Aozaki. Dr. Roman also claims her to be one of the five greatest magi to have ever existed. Given that he was the so-called King of Magic as Solomon, this says a lot about her.
- Art Evolution: As part of the 8 Million Downloads Campaign, her sprite and animations were updated, with Medea now floating in the air at all times.
- Awesome, but Impractical: Rule Breaker. You have a Noble Phantasm that can nullify any and all contracts, but it's a dagger, meaning she has to get close to her opponent to use it when she has the physical defense of a wet paper bag...
- Beam Spam: In fights she simply spams instant A-ranked spells to obliterate her foes.
- Because You Were Nice to Me: As seen with her relationship with her Masters in Fate/stay night, Medea can be a treacherous Servant if treated poorly, living up to her title as the "Witch of Betrayal". However, treat her well, as Kuzuki and the protagonist do, and she becomes an incredibly loyal and loving Servant who would gladly lay down her life for her Master.
- Boring, but Practical: In-game, using her as a Caster with her NP, Rule Breaker (an Arts card), as it deals heavy damage to a single target, removes whatever buffs the opponent might have, and recharges her Noble Phantasm gauge. Combine this with the significant amount of Arts cards available to the Caster class and her ability to recharge between 80% and 150% of her Noble Phantasm gauge with High-Speed Divine Words. Now combine that with the fact that many late game bosses are heavily reliant on heavy self-buffing, and, well, this is the reason she is considered one of the best *3 Servants. It also helps that her ATK is on the higher end of most 3* servants, which helps her deal a bit more damage.
- Broken Bird: Her life as a mortal has left her fairly twisted. People cursed her as a witch who would go so far as to kill her own brother to get what she wants. But that's not why she's half killing townspeople — she never did that in life.
- Cool Big Sis: If summoned by the protagonist, she'll eventually treat her Master as a younger sibling.
- Curtains Match the Window: Her hair and eyes share the same icy blue colour.
- Defrosting Ice Queen: If her stage cards are anything to go by, she looks happier in each one. It reaches a head in her third stage, where her staff and choice of dress make her look somewhat like Medea Lily. Dialogue-wise, she starts out with her traditional witch persona, bragging about how superior she is to the protagonist as a magus. Soon afterward, she's surprised at how the protagonist tries to keep her out of unnecessary danger and never says mean things to her. After that, she's showing outright concern for the protagonist, telling them to slow down and saying that she will be ready to support them when needed. She then admits that the protagonist acts much like her younger brother, before finally declaring that since she really can't act like the Witch of Betrayal around them due to their sheer niceness, she'll be their witch instead.
- Deliberate Values Dissonance: Like Medusa, she's regarded as a Christmas Cake at best by her fellow Ancient Greek Servants since the ideal female body type of their era is more in line with the one her aunt Circe has; lithe, short, and ambiguously young-looking.
- Enemy Summoner: After her animation update, she summons the Dragon Teeth Warriors for certain attacks.
- Flight: One of her spells and a central part of her skill in running away.
- Frickin' Laser Beams: Her specialty in her original appearance via her spell Machia Hecatia Graea (better known as Rain of Light). It appears as her Extra attack after her visual rework.
- Gameplay and Story Segregation:
- On top of what was noted in general at the top of the page, Rule Breaker gets this in F/GO. In her various other appearances, it's a big deal that Rule Breaker is a dagger and so she needs to get into close melee range for her to use it, which is difficult for her, to say the least. Because the actual combat engine doesn't really do much with position or distance, though, and because of the way her first skill and card spread work, in F/GO she's going to be getting into melee and stabbing dudes constantly, and she isn't in any more danger than she otherwise would be. Her visual rework remedies this somewhat, showing that she paralyzes her foe with a spell before stabbing them (which unfortunately doesn't apply the actual Stun status effect).
- As noted under The Archmage, she's considered one of the five greatest Magi to ever live. Despite this, her stats and rarity are lower compared to many other Casters, and while she is useful, other Servants of higher rarity are more powerful gameplay wise then she is.
- Grumpy Bear: Still resentful of her time with the Argonauts, she really doesn't like being around so many "heroes" in Chaldea and only participates in Events and Interludes with extreme reluctance.
- Healing Factor: When in dire straits, Medea can focus her magical energy to rapidly heal her wounds, allowing her to survive being hit with the spatial warping effects of Archer's Caladbolg II and even a casual barrage from the Gate of Babylon. In-game, this manifests in her Argon Coin skill, which allows her to heal a significant portion of her health on a relatively short cooldown.
- Hot Witch: Without her hood, she is a beautiful spellcaster. Seeing as how she's Medea, the beautiful sorceress from Greek myth, this makes complete sense.
- I Hate Past Me: If you have both her and the regular Medea, Medea Lily mentions that Medea's angrily staring at her in My Room.
- I Let You Win: One of her defeat quotes claims this.
- An Ice Person: Following her animation update, one of her possible Arts card attacks has her conjure a huge chunk of ice and drop it on her targets head.
- In the Hood: For her first stage artwork.
- Instant Runes: She can make 'em, easy. Her High-Speed Divine Words skill means her spells take effect immediately and no magus can replicate it as the language of the gods is lost in the present day.
- Lady of Black Magic: Beautiful and merciless, she creates skeletal-like golems and has a thing for torturing people though her magic.
- Magic Staff: Her's was given by Hecate, though she only uses it with her stage 3 outfit. It's also the subject of her Max Bond CE.
- Mythology Gag:
- She warns you against Medusa, citing her as a monster.
- She can't stand Heracles because of the sweltering heat of his musclebound body.
- She still wants to bully and dress up Altria like how she wanted to in the UBW route of Fate/stay night. Mordred, though, comes across as a real disappointment because while she looks so perfect at first glance, but then her personality shows up, which is just no fun for her at all.
- When talking about your likes, she makes a reference to model building, possibly alluding to her hobby of making Altria dolls and dresses in Carnival Phantasm.
- Her updated attack animations are based on several actions she does in the original VN; she summons the dragon teeth warrior for Quick attacks and uses several kinds of magic for her Art attacks.
- Her revised Extra Attack is her ultimate attack from Fate/unlimited codes, Machia Hecatia Graea.
- Necessary Drawback: Her kit is designed to spam her Noble Phantasm, which is offset with her low Noble Phantasm damage.
- Non-Indicative Name: Her Argon Coin is not a coin, especially not a coin made of argon unlike what its name suggests. It is the coat of the Golden Fleece.
- Not So Above It All:
- In her Interlude, it turns out she still wants to be like the princess of her youth, even creating her own personal miniature fantasyland full of Jasons to fill out her wishes and a doll of her younger self as the princess to be pampered by the Jason dolls. After they get out of the fantasyland, she threatens you to never tell anyone or else.
- The way she uses Argon Coin to heal herself is by admiring the fleece. By a related quote the skill description has, it sounds like she is suffering from Cuteness Proximity."Fluffy! The healing of the spirit has surpassed the body!"
- Occult Blue Eyes: Her eyes are the same bluish-indigo as her hair on top of being one of the greatest magi to ever walk the Earth.
- Older Is Better: She can toss out spells that can take years of worth of mana from a genius modern magus like Tohsaka Rin to counter with a single word due to being a magus from Ancient Greece who studied under Circe, who is sometimes considered a goddess of magic, herself.
- Otaku: She takes the protagonist into a kind of pocket dimension filled with animate dolls. At first they're a sort of stress relief bunch where you blow up ugly monster Jasons, but then dolls representing her other hobbies begin showing up, much to her embarrassment. She also wants to dress up Saber Altria.
- Playing with Fire: Following her animation update, one of her possible Arts card attacks has her blast her target with a huge stream of fire.
- Pointy Ears: She has noticeably pointed ears for some unexplained reason.
- Power Floats: Her updated sprite permanently floats in the air.
- Red Baron: Witch of Betrayal. Alternatively Magus From the Age of the Gods.
- Simple, yet Awesome: She doesn't offer something flashy when compared to other higher rarity Casters. However, she's considered to be one of the best budget Casters to get when it comes to dealing with Assassin bosses due to her ability to spam attack her Noble Phantasm, her strong synergy with her kit, and the buff removal that comes with it. Considering how hard it is to obtain a Caster designed to nuke Assassin bosses, this ought to say something.note
- Soft-Spoken Sadist: She's eloquent for sure and an all-around nice Servant to have if you can get along with her, but it doesn't stop her from asking how she can make her foes suffer and fall into despair.
- Space Master: Her Atlas spell locks down space around the target, preventing them from moving unless they have sufficient magic resistance to nullify it or if outside intervention (or a carefully timed attack) interrupts it.
- Spam Attack: Her kit is mostly designed as this, as she's designed to spam her Noble Phantasm like a madwoman thanks to her good NP generation, an Arts setup with an Arts Noble Phantasm, and a skill that instant charges her Noble Phantasm gauge. To offset the spamability, her Noble Phantasm damage is very low, as a single target NP with the potency of an AoE NP. Under the right setup, she can actually spam her Noble Phantasm up to three times in a row.
- Squishy Wizard: Oh so much. For all her magical prowess, she cannot handle a physical smackdown.
- Teleport Spam: Her Trowa spell allows her to perform long-distance teleportation with ease, an ability approaching the level of True Magic.
- Vancian Magic: While she can mostly avoid this thanks to being a true sorcerer from the age of the gods, she does have to verbally invoke her strongest spells. It's just that the language she uses to incant them (which is rendered in Ancient Greek) makes it take nowhere near as long as it would for a modern day magi to do so, performing complex rituals with a single word when a modern magus would need several teams chanting for several minutes to replicate what she does.
- You Gotta Have Blue Hair: Light blue specifically.
- You Remind Me of X: The protagonist reminds her of her little brother. He was a nice kid, but um... that's probably a little awkward for her. Let's hope things go better this time.
ID: No. 67
Command Cards: QAAAB; (A)
Alignment: Lawful Good
Origin: Georgia (Classical Mythology)
First appearance: Fate/stay night material book
Background development: Yuuichiro Higashide
Illustrated by: Hirokazu Koyama
Voiced by: Ai Nonaka
A version of the dreaded witch Medea, summoned when she was still the innocent Princess of Colchis. Before her fateful encounter with Jason, Medea was a sweet kid taught by the moon goddess Hecate on the ways of magecraft. She mostly cannot use offensive magecraft, but excels in healing-type magecraft.
She was on the Argo, with Jason, Atalante, and Heracles. She appears as a major antagonist in Okeanos.
- Abnormal Ammo: Her Extra attack after her animation update has her drop a giant plate of pink pancakes onto the enemy. Pancakes that bear a suspicious resemblance to Haagenti...
- All-Loving Hero: According to Mash during the 2nd Interlude, she gives unconditional love to those she loves, which sadly someone like Jason and Aphrodite would use as an advantage over her and would lead a tragic Break the Cutie moment. This is lampshaded by mini-Jason during the Prisma Illya event where he compares her to Illya.
- Animation Bump: For the fourth anniversary, her animations are revamped to have more unique magical effects.
- Ascended Extra: Originally just a Magical Girl design for Medea from the Fate/side side material 4 pamphlet. Like Saber Lily, her design was refitted to be a younger version of Medea and receives more prominence than her older counterpart in the game, becoming a central character of chapter 3.
- Assist Character: She's one of the three Servants to appear in Jason's animations, serving as the damage dealer for his Arts cards.
- Belated Backstory: She was just a version of Medea as a Magical Girl before Grand Order gave her the backstory of being the younger version of Medea who hasn't been betrayed by Jason yet.
- Brainwashed and Crazy: Thanks to Aphrodite's love curse forcing her to be completely devoted to Jason. She wouldn't be nearly as crazy as she is or an antagonist if it weren't for that. Or Solomon's mind control.
- Crippling Overspecialization: She does only two things: healing and debuff cleanse/resistance — she offers no hard defensive tools, and her attacks are weak with only above-average star generation (for a Caster) to compensate. That being said, she's probably the best Servant in the game when it comes to on-demand, massive heals. Some of her competition includes well-rounded support Casters (Merlin, Hans Christian Andersen) who provide healing as part of their package and Irisviel, who is a toned down, free version who trades healing power and NP gain for defensive stability and party-wide Guts.
- Curtains Match the Window: Her hair and eyes share the same icy blue color.
- Cute Clumsy Girl: She is portrayed like this as a playable servant, especially in her second Interlude when she accidentally summons a regular demon instead of a Demon God Pillar by sprinkling "Allez-Cuisine" into the summoning incantation.
- Dissonant Serenity: She acts utterly detached from everything during the Okeanos chapter because her being summoned in a Servant container has given her full knowledge of her legend and has made her uncaring of what happens to the world.
- Double Unlock: She can only be summoned from the story gacha after completing Okeanos.
- Exact Words: She said that Jason would be invincible after using the Ark. You can't be harmed if you don't exist.
- Fashionable Asymmetry: She has a teal and purple gloves and stockings on opposite sides of one another — right purple glove and teal stocking, left teal glove and purple stocking.
- Final Boss: Of the Okeanos arc alongside Forneus.
- Future Me Scares Me: One of her My Room lines has her mention that her older counterpart is glaring at her. She doesn't know who it is, but she's unnerved.
- Healing Shiv: In gameplay, her Pain Breaker is represented by lifting her staff and magic-ing a wave of healing. But in her first Interlude, to the shock of the Chaldea staff who briefly forget her Noble Phantasm's properties, she stabs Jeanne with a dagger instead while yelling Pain Breaker to revive her.
- If I Can't Have You...: After learning that she will not be with Jason in the end of Okeanos, she uses him as a vessel for one of the Ars Goetia to destroy the world with.
- Innocent Blue Eyes: Contrasting her other appearance.
- Irony: The older Medea acts evil but is too inherently decent to do anything really bad. Medea Lily is a big ball of sweetness but is actively trying to destroy the world in the main story. Then again, she wasn't acting like herself anyways.
- Last Request: In Okeanos before she fades away, she tells the protagonist that in order to beat the mage greater than her, they need to collect shining stars, so many that they'd shine through even turbulent storms and light up the night sky.
- Magic Staff: The Pain Breaker. Unlike Medea, she uses it for all 3 stages. She's also using it for its' proper function, the older Medea can't use it for healing.
- Master Poisoner: Due to specialising in medicine (along with being a future witch), she's rather knowledgeable of poisons. She even has a skill that grants her Poison immunity, and one of her updated attack animations has her stir her staff in the ground like a cauldron to cause an eruption of dark, purple poison on the enemy.
- The Medic: She specializes in healing. Her NP, Pain Breaker, heals all allies and removes all debuffs. Her second skill is a slightly weaker heal and removes poison. Her third skill further increases the healing received of one party member for a turn.
- Mundane Utility: During her second interlude she uses one of the Demon Pillars, Haagenti to create infinite pancakes.
- Nice Girl: Subverted in Okeanos. In contrast to her older self, she's sweet, kind, and friendly towards everyone. However, she also happens to be very distrusting towards others and her kind personality can be disturbing due to her being affected by Aphrodite's love curse and being possessed by Solomon. Played straight as a summoned Servant, where she's sickeningly sweet and even manages to mediate a dispute between Gilgamesh and Iskander (Da Vinci theorizes that her aura of happiness and her offer of pancakes defused most of the fighting). Her distrust of people, noted in her Profile, is hidden, and Mash describes her as giving unconditional love to those she loves in her second Interlude.
- Omnicidal Maniac: Due to learning that Jason will never be hers in the end of the Okeanos Singularity.
- Otaku: A figurine-type. During the Prisma Illya crossover event, she no longer has hope to continue existing, but she does have something to dedicate herself to. And that is the creation of 287,000 plastic models at a rate of 3 a day. She seems especially fond of models from Greek history. If Mini Jason is anything like the real thing, then that's something they have in common.
- Pointy Ears: Also has pointy ears, for the same unexplained reason.
- Say It with Hearts: All over her dialogue in her first Interlude to emphasize her sweetness.
- Spoiled Sweet: The Princess of Colchis is sweet and caring to a naive extreme. The serious side of this is addressed in Okeanos, but the playable version never faces a Break the Cutie moment (and Mash resolves to never let it happen). At the end of the second Interlude, Dr. Roman even admits he admires Jason "for changing such an airhead into such a tough, realistic woman".
- Stepford Smiler: She seems much more friendly and sweet than her older form, but it's noted that she actually distrusts people just as much and is simply making a conscious, concerted effort to put faith in people when she actually has none. Her sweetness can also be disturbing to some both due to intensity and something being a little off about it.
- Stone Wall: She's on the high end of HP for a 4* Servant (higher than even some 5* Servants), but has the second-lowest ATK for all 4* Servants, beating only Altria Lily with her Early Installment Weirdness stats for a "welfare" Servant. Her gameplay encourages stalling teams even though her skillset lacks true defensive skills. Since her heals are AoE, she'll profit from the massive healing incidentally, easily recovering half of her sizeable HP pool without even using her third skill on herself.
- Support Party Member: She's an excellent healer as she can remove debuffs, heal party members, and has a buff to increase the healing a Servant receives for a turn.
- This Looks Like a Job for Aquaman: Her Crippling Overspecialization of healing and debuff cleansing/resistance means she shines in plenty of challenging fights that focus on a combination of difficult-to-avoid damage (bosses that purge your own buffs, for example), a constant fight with unavoidable chip damage, and debuff spam.
- One of the challenge quests that premiered in the second Nero Fest is against an entire army of Hassans — 36 total Assassin mobs with three Servant bosses. Each generic Assassin mob casts a three-turn debuff upon dying, and players are encouraged to keep killing them to avoid their quick 3-turn Noble Phantasm gauge. Not only does Medea Lily have class advantage, she would also be able to periodically purge these debuffs and keep the party healed up in a long fight.
- In the SE.RA.PH event, Medea Lily is one of the stars against the (optional) extremely difficult form of Beast III/R, the Devilish Bodhisattva, whose Noble Phantasm purges party buffs before inflicting damage, meaning teams without healing will be inevitably ground to dust. She also decreases the party's debuff resistance every turn to enable an onslaught of nasty single target debuffs, such as a Charm — clearly, Medea Lily spamming her Noble Phantasm neuters most of the danger of the fight. Medea Lily's kit matches up against this boss so well that players have even been able to solo this boss with Medea.
- Trademark Favorite Food: Pancakes, as a result of being summoned in present times. Both her interludes focus on the food and how she thinks they can solve most problems.
- Used to Be a Sweet Kid: Apparently based around this concept. In-story, she's something of a double subversion, seeming like a psychotic Bitch in Sheep's Clothing and no less of a Woman Scorned than she would become - except she's not only still suffering from Aphrodite's love curse, but she's also being mind-controlled by Solomon. However, it's noted that she's actually just as distrusting of people as her older self and there's also something inherently disturbing about her sweetness. According to Mini Jason from the Prisma Illya crossover event, her personality before Aphrodite's curse used to be like Illya's!
- White Mage: All her skills are based around either healing or getting off her NP so she can heal the party with it. This is entirely appropriate since at this point in her life Medea knew very little offensive magic. Her older form has the opposite problem in that while she still knows healing magic, she can't actually use it thanks to her legend as a witch.
- You Gotta Have Blue Hair: Has light blue hair.
- Zettai Ryouiki: Wears Grade A thigh-high boots.
ID: No. 35
Command Cards: QAAAB; (B)
Alignment: Chaotic Evil
Origin: Germany (Faust)
First Appearance: Fate/Grand Order
Background development: Yuuichiro Higashide
Illustrated by: Shimokoshi
Voiced by: Takehito Koyasu
A demon of temptation who wagered with God as to whether or not a certain bored doctor named Faust would fall into depravity. Mephistopheles nearly succeeded into tempting Faust to eternal damnation but for the last-minute rescue of a loved one. Of course, this Mephistopheles is different from his literary counterpart, being instead a homunculus created by the alchemist Georg Faust who served him until he betrayed him.
He appears as an antagonist in the London chapter and as both the main villain and a major ally in Garden of Order. He also has a small cameo in Salem as "Mothman", explaining the nature of gods and man as well the nature of gods without man. During the Lostroom/Moonlight OVA, he fights alongside EMIYA (Alter).
- Adaptational Villainy: He's so gleefully vile and treacherous that he makes Goethe's already aggressively evil version that he's based off of look like a Noble Demon in comparison.
- Adaptational Wimp: As a homunculus, he has excellent Magic Circuits, but he has nowhere near the amount of mystical power an actual demon would have in this setting.
- Advertised Extra: In a manner similar to Darius III, he's touted as the game's iconic Caster in the anime opening, but actually has little to do in the storyline proper aside from killing Victor Frankenstein in London, after which he fights the party and Mordred cuts him down. He does get a better chance to shine in events, however.
- Affectionate Nickname: The protagonist and Mash sometimes refer to him as Mephy.
- Agent Peacock: Garish clothing, effeminate mannerisms, high heels...
- Ambiguous Gender: Mephistoteles' profile follows his gender with a question mark. Given his status as a Homunculus, he might not have a gender as such.
- Arc Villain: He's both this and your main ally in Garden of Order's main quest. Its complicated.
- Artificial Human: Though he claims to be a demon, he is actually a Homunculus created by Faust.
- Ax-Crazy: It is made abundantly clear that he as much of a danger to his master as he is to his enemies.
- Because You Were Nice to Me: According to supplementary materials, the only way to ensure his loyalty is to keep treating him well while surviving his inevitable betrayals. He will then follow orders willingly, mostly out of amusement at his Master's stubbornness.
- Blessed with Suck: Amusingly, while he has a higher ranking in Innocent Monster than some other characters — notably, Hans Christian Andersen has only Rank D while his is Rank B — it has the same positive effects as Andersen's skill, but with a 4% higher defense debuff demerit. Guess his Innocent Monster manifested negatively, unlike every other character where higher ranks in Innocent Monster have various positive effects instead of a demerit.
- Big Bad Wannabe: In "Garden of Order," he's revealed to be this in the "post-game". Edmond Dantes was the one who summoned the apartment and its ghosts; Mephisto simply took advantage of the incident to lure and trap Servants while also empowering the ghosts.
- Big Creepy-Crawlies: His Noble Phantasm, Ticking Bomb: The Bomb Which Dozes Off, summons a mechanical, exploding centipede.
- Breaking the Fourth Wall: He notes during the GudaGuda Event that he's had a rate-up for the gacha for a promotional event twice and promises to be in the rate-up for the Christmas event gacha. It didn't happen.
- Contrasting Sequel Protagonist: As the initial main promoted Caster of the game, Mephistopheles differed from his predecessors in three distinct ways. By being more physical in combat, utilizing machines with his Noble Phantasm, and being unabashedly and honestly evil in the wickedness he perpetrates.
- A Day in the Limelight: Become your guide of sort in the Garden of Order event. Well, his "Good side" at least. The Evil one betrays you. He's surprised that you're surprised at an Evil-aligned Servant betraying you.
- Distaff Counterpart: Parodied during "Garden of Order" where Shiki initially believes that Mephistopheles is Mash's brother since they have similar hair and eye colours.
- Evil Cannot Comprehend Good: From the wholly evil two-thirds of Mephisto in "Garden of Order." Just before the final battle, he expresses utter bafflement as to why the protagonist actively chose to help Ryougi purify the building and save the servants, since the Irregular Singularity has nothing to do with Solomon's plot and could have been safely ignored. The protagonist stating that they did it because they wanted to help Ryougi and the trapped Servants only further confuses him.
- Evil Counterpart: To every other homunculus in the franchise as he lacks their naivety, subservience, and desire to be more human.
- Evil Laugh: As per usual for his voice actor.
- Explosive Leash: How he likes to use his Noble Phantasm by inserting bombs into someone and then making his victims dance to his vicious whims.
- Flaming Devil: He's a very campy devil.
- Foreshadowing: The archetypal Deal with the Devil devil in the Nasuverse was actually a construct created by the mage. This turns out to be the same case for the Demon Pillars as well.
- Fur and Loathing: He mentions that his cape is made out of 100% devil fur during the Garden of Order event.
- Graceful Loser: After his team is defeated during the penultimate chapter of the GudaGuda event, he's the one who hands the Singularity's Holy Grail to the protagonists without a fuss. He cannot, however, resist the urge to pretend that it's a bomb as he vanishes.
- Gradual Grinder: Mephisto's other niche besides his Clown's Laughter's very situational Buff Block is being able to apply two separate sources of Curse damage via this same skill and his Noble Phantasm. His skill scales up to 1000 Curse damage for five turns, while his Noble Phantasm applies 500 Curse damage for three turns, increasing by 500 per level of overcharge. Pairing Mephisto with other Servants, such as Edmond Dantes' increased Curse damage, could lead to decent damage against certain challenge quests.
- He Cleans Up Nicely: His "Heroic Spirit Formal Dress" Craft Essence image◊ for the 2nd Anniversary Memorial Quest presents him in a more gentlemanly light as opposed to the madman we're used to seeing.
- Horned Humanoid: Averted. The above mentioned Craft Essence image that has him in formal dress reveals they're actually a part of his hat.
- It's What I Do: He's giddy at the thought of getting to betray his master. Why? Because he's a self-proclaimed devil. Betraying people and being all around evil is what devils do.
- Jerk with a Heart of Gold: Parodied during "Garden of Order" where it's revealed that there's some good in him. Said goodness takes up only 1/3 of his being and even when separated from his two evil thirds, he's still a vicious, self-centered trickster.
- Large Ham: He doesn't understand the concept of an inside voice.
- Magic Knight: A borderline example, at least in comparison to other Casters, as he primarily fights with a melee weapon and is one of the strongest Caster in the series where physical stats are concerned. Not that he's a slouch when it comes to the magic department.
- Nice Hat: His hat is just as flashy as the rest of his outfit.
- Not Completely Useless: He's considered to be one of the worst 3* offensive Casters due to his non-synergistic kit and has an Innocent Monster skill that is worse than Hans Christian Andersen. That being said, he also a unique third skill, Clown's Laughter, that applies Buff Block status 3 times. While it sounds useless in paper, it's actually one of the few skills that is useful against the final boss in the first storyline, as it can completely negate the boss's wombo-combo first turn of wiping off your entire frontline as evident in this video.
- Shear Menace: Wields a pair of huge scissors as weapons, which eventually evolve to look like a pair of large mandibles.
- Talkative Loon: Likes to ramble. One of his death quotes is one of the longest in-game as he prattles about himself dying.
- Terror Hero: In Billy the Kid's Interlude, Mephisto is summoned as a surprisingly wholly-heroic member of the The Magnificent Seven Samurai Servant squad that Billy assembles to defend a town from an army of Celtic warriors. Mephisto admits that he doesn't really have much in way of defense, so he assails and terrifies the enemy army with bombs. It works so well that he even scares the civilians and slows down their evacuation.
- Time Bomb: His Noble Phantasm, TickTock Bomb. This is what killed Dr. Victor Frankenstein in London, as his body was found torn apart by explosives.
- Token Evil Teammate: The only outright villain among Billy's team of seven assembled Servants during the latter's Interlude. Surprisingly, he stays loyal to the bitter end and even leaves behind a post-mortem congratulatory "bomb" in the event Billy and the Protagonist succeeded.
- Turned Against Their Masters: Despite Faust being affectionate towards him, in the end he still betrayed and killed his master.
- Villainous Harlequin: For a given value of villainous, given that he is controlled by the player. As an antagonist in London, he is definitely this.
- You Gotta Have Blue Hair: With his pink hair he fits right in with all the other homunculi, given that they also have unnatural hair color.
ID: No. 150
Spiritron Dress ID: No. 24note
Command Cards: QAAAB; (A)
Alignment: Lawful Good
Origin: England (Arthurian Mythology)
First appearance: Garden of Avalon
Illustrated by: Taiki
Voiced by: Takahiro Sakurai
Merlin is the Court Magus of King Arthur who guided her in her journey to become Britain's ideal king. He was imprisoned in Avalon after an incident with a witch. He can not interfere with any kind of event, so he has been observing the world through his familiar. This Merlin comes from the timeline when "King Arthur" is a woman.
He makes cameos in America and Camelot, is an ally for Babylonia and was first released as a limited-time Servant for the final Singularity.
- Above Good and Evil: All of his actions are done for humanity's happy end with little care for who is used or manipulated in the process, his decisions considered to be neither good or evil and with no emotion whatsoever towards the people themselves. It goes to the point where he would even consider himself the one sinless person in the entire world.
- Adaptational Attractiveness: Merlin's appearance has varied throughout history, but he's most often depicted as an elderly man with a Wizard Beard. In this game, he's an outright Bishōnen. However, his appearance is not far off from his description in the Prose Merlin, from which this incarnation derives most of his character and backstory from.
- Aloof Ally: He's this towards Gilgamesh due to their power Clairvoyance and already knowing of each other's existence. Not allies or friends, but can work towards the same goal from the moment one summons the other, such as stopping Goetia.
- Animal Motifs: His pale coloring and fluffy pink earrings give him a resemblance to a leucistic axolotl◊ (they're especially popular as pets in Japan). Axolotls can regrow limbs and naturally retain their adolescent form for their whole lives, which mirrors Merlin's immortality and eternal youthfulness.
- Animation Bump: He gets one in the 4th Summer event coinciding with his new Spiritron Dress, adding unique variations such as Fou kicking him in the head while sitting down during his buff animation.
- The Archmage: He's Merlin, so it's sort of expected. He is a powerful magus despite living during the Age of Man when Mystery is already weakened. It's later established that he qualifies as a Grand Caster.
- Ascended Extra: He was only obliquely quoted in flashbacks from the original VN (and didn't even appear on-camera), his role was expanded somewhat in Garden of Avalon as the novel's narrator, he's a major player in the events of Grand Order, and has even made a notable cameo in Fate/Apocrypha since.
- Big Damn Heroes: In America, he prevents Cu Alter from killing Mash by casually appearing between the two when he's about to strike her. His reappearance in Babylonia is also very important to work against Tiamat's Chaos Tide.
- Bishōnen: Extremely pleasing on the eyes.
- Breaking the Fourth Wall: In his message that he had Ana give to the protagonist during the final battle, he informs them that he's eager to reunite with them via the gacha.
- Brilliant, but Lazy: He has top class clairvoyancenote , can bend space and time to manifest himself as a Servant anywhere he wants and is almost completely unkillable. However, he's simultaneously a goofball whose millennia-long confinement in Avalon has turned him into a NEET, leading him to spend the majority of his time in Uruk goofing off as well as spend the entire main story catfishing Dr. Roman for shits and giggles. He tends not to use his magic in direct battles because he dislikes the long incantations, instead preferring to rely on Excalibur's power, and even then he finds swinging it around to be a bit too much exercise for his tastes.
- Butt-Monkey: He's constantly talked down to by Ana and even Dr. Roman, and is regularly attacked by Fou. Even in the meta sense, many of the missions he is available in as a support, including his first, are filled with Riders, and more challenging missions include mechanics so that Casters, or even Merlin specifically are prioritized targets.
- Complete Immortality: Because of the mechanics of Avalon, he literally cannot die until the end of the world. The explanation for his Independent Manifestation even notes there is no possible future where he dies. That being said, it's noted later in the Babylonia singularity, that had Tiamat succeeded, she would have the chance to target Avalon because she technically destroyed the world, meaning that Merlin was at serious risk of being killed at that point. Even before that, Gorgon threatening to petrify him noticeably gets an Oh, Crap! out of him right after he bragged about how even if she killed his current container it wouldn't affect him in Avalon, since it technically wouldn't kill him if she didn't shatter his statue afterwards.
- The Constant: He's able to interact with characters throughout history after his imprisonment, helping Bedivere for his final journey, saving Mash in America, providing power for Chaldea, releasing Fou into the world after being inspired by Altria's final moments, randomly manifests as a Servant when he feels like it, and messing with Dr. Roman on the internet.
- Cool Old Guy: He doesn't look his age, but he's genuinely helpful, if somewhat eccentric, so you'll consider him as such as long as you're not on the receiving end of his trolling.
- Cool Sword: He nonchalantly attacks enemies with Altria's Excalibur.
- Despair Event Horizon: Willingly allowed himself to be locked away in Avalon when he realised he could never truly relate to humans in spite of his decades of trying. His profile implies interferring with Altria's life and knowing how it would end was the final straw before he withdrew to Avalon.
- Dirty Old Man: As the son of an incubus, it's a given. One particular standout incident was the certain "alteration" to Altria that resulted in Mordred's birth.
- Dream Spying: He's able to temporarily exit his imprisonment in Avalon while taking a nap by letting his powers take him to the America singularity. He uses this to screw around with Altria as seen in her Lancer version's interlude.
- Dream Walker: He can walk into the mind of anyone who's asleep and mess with them however he wants, though to his chagrin in Lancer Altria's interlude, you're only half asleep, meaning the protagonist would still remember this when he wakes up and could report it instead of dismissing it as part of a dream.
- Early Installment Character-Design Difference: His first actual physical appearance happened way back in Deen's adaptation of Fate/stay night. His appearance there was very generic with a grey hooded robe and a wooden staff. A sharp contrast to his bright white robe, white hair, and elaborate staff.
- Emotion Eater: As part incubus, he powers up from emotions around him.
- Everyone Has Standards: Merlin's a Sociopathic Hero, but even he feels bad for sending Bedivere after the Lion King since he knew the pain it would bring him.
- Expy: His profile in Fate/Grand Order Material IV summarizes his role as, "Like Gandalf, except hot" and even calls him the Middle Earth Prettyboy.
- Fertile Feet: Flowers grow below his feet wherever he walks. He uses that to his advantage by walking across Tiamat's Chaos Tide and effectively neutralize it by having his flowers grow all over it.
- Fling a Light into the Future: At the end of Garden of Avalon he sends a Cath Palug out into the world. Late into Grand Order it's revealed that the Cath Palug was Fou, who would go on to revive Mash after she dies.
- The Friend Nobody Likes: Pretty much everyone seems to hate him besides the protagonist and Mash. Fou in particular constantly attacks him while Ana gives death threats on a regular basis. That being said, they do value his skills.
- Gameplay and Story Integration: Lorewise, Merlin is considered to be one of the most powerful Casters in existence that he actually qualify to be a Grand Caster. The gameplay also reflects this by having Merlin being one of the most powerful Support Party Member in this game as well.
- Genius Ditz: One of the most powerful mages to ever exist and also rather spacey and immature.
- G.I.R.L.: Magi☆Mari, the cute Virtual Idol who Dr. Roman frequently consults on her website, is actually just Merlin screwing around with him from Avalon for kicks.
- Guest-Star Party Member: Like da Vinci, he made his playable debut as a guest character who wasn't at the time currently available in the gacha.
- Half-Human Hybrid: Merlin is the son of the Queen of Wales and an Incubus. He actually has a passive skill called Mixed Blood EX which fills his NP gauge every turn by 5%.
- Hidden Depths: For all of his irritating attitude, he was also one of Altria's closest advisers up to the point of his departure, and was also the one who taught her swordsmanship. Given that she is one of the most famous sword wielders in history, this says a lot.
- Horny Devils: Merlin is half incubus, which is more than a little apparent in his abilities and behavior.
- Humans Are Special: They might be a bit wasteful and unpredictable, but he believes humanity will leave behind a beautiful history worth remembering and will always protect them.
- I Am a Monster: As a half incubus half human hybrid he's come to accept doesn't have a proper ego and can't really relate to humans.Merlin: I'm no more than a monster pretending to be human.
- I Shall Return: Before going back to his prison by waking up from his nap, he tells the protagonist that they'll meet in a slightly different future.
- In the Hood: His appearance in Chapter 5, which serves as his initial appearance as a playable Servant.
- Intrigued by Humanity: He finds humanity deeply fascinating and tries to defend them despite knowing that he can't truly belong to them.
- Lack of Empathy: Though he loves humanity on an abstract level, the combination of nigh-omniscience and incubus blood renders him incapable of really understanding and empathizing with people as individuals.
- Long-Haired Pretty Boy: It is a bit difficult to see, but his hair goes down to his ankles.
- Loophole Abuse: He has to resort to these in order to get out of his otherwise eternal imprisonment.
- Technically he isn't imprisoned in Avalon during 2655 B.C., since it's a time before he was born and therefore not living, which is what allows him to be summoned by Gilgamesh.
- The version you summon from the gacha is actually just him choosing to manifest as a Caster in Chaldea, since he's still imprisoned in Avalon.
- Lovable Sex Maniac: His incubus blood causes him to look for lovers. He's said to sleep with the prostitutes of Uruk daily during the Bablyonia chapter.
- Love Freak: Downplayed. He finds great beauty in love, and is referred to as "full of love." He still holds love in a high regard, even when it proved to be his undoing.
- Magic Knight: Not only can Merlin use his magic, he can also wield Excalibur. It's because using magic is tiring and he often bit his tongue when chanting. Now, using a holy sword is easier, no? This image also brings Gandalf to mind, and is reflected in his in-story parameters through a respectable B-rank Strength.
- Magic Staff: Uses one.
- The Mentor:
- To King Arthur. Some of his actions in guiding Altria are detailed in the light novel he debuted in. Made slightly awkward in the present day, given that centuries later he's still struggling with a fairly strong attraction to her as a mentor.
- The material books reveal he would later serve as one to King Charlemagne. This is commented upon by Bradamante in one of her lines.
- Mystical White Hair: A huge mane of flowing white hair and one of the most powerful magi to have ever lived.
- Nerf: Playable Merlin's NP has the NPC version's instant heal removed, presumably it was too strong. It's explained in the story that the NPC Merlin support from Babylonia is stronger because the Age of Gods gave him a power boost and so the version you get is weaker as he doesn't have that boost. He's still possibly the best Servant in the game.
- Noodle Incident: Kay implies during their final talk in Garden of Avalon that Merlin's womanizing helped facilitate the loss of Caliburn though the wizard claims it was a necessary casualty for the attainment of Excalibur.
- Older Than They Look: He's supposed to be middle-aged (not counting the fact that he's been in Avalon since the medieval era), but he doesn't look much older than his early twenties at the most.
- Old Shame: An In-Universe example. After seeing the kind of king Altria became, Merlin more or less realized he had failed as a teacher, due to her becoming emotionally distant and not being able to live as a normal human. This ended up hurting their relationship, hence why he seems almost ashamed to talk to her if you have both of them.
- The Prankster: The three things he likes in My Room conversations are humans, pranks, and women, because "they're so much fun when I tease them." He even pulls a prank in Bradamante's My Room line where he suddenly speaks out of nowhere while Bradamante is fangirling over him, shocking her. This happens regardless of if the player has Merlin or not.
- Power Creep: The best example of this when it comes to Support Party Member servants. Because of all the buffs that he provides such as critical star generation, healing, and NP gauge charging, this caused Buster-based team compositions to be highly favored over Quick-based team compositions, since Buster-based team compositions with Merlin can finish up a lot of difficult boss fights better than Quick-based team compositions.
- Pro-Human Transhuman: His incubus blood, immortality, and clairvoyance all contribute to him developing a perspective that can't really be called human. Despite this, Merlin continues to be nothing but supportive of the human race. Even if he knows the human race is a tapestry that will eventually end, he wants to make sure it's a beautiful tapestry.
- Really 700 Years Old: Roughly a millennium and a half of age.
- Red Baron: Magus of Flowers.
- Seer: Due to his powerful Clairvoyance - "the Eyes Which See Through the World." He can only see the present, however. This qualifies him to be a Grand Caster.
- Sealed Good in a Can: He was locked in a tower in Avalon by the Lady of the Lake way back during Arthurian times, and he's still there and alive in the present. Because he isn't dead, he can only be summoned by Loophole Abuse.
- Sexy Mentor: Being half-incubus and all. Character materials even call him Bishounen Gandalf and note that he had a tendency to fluster Altria.
- Shapeshifter: He can shift into other forms.
- Sitcom Archnemesis: To Kay during Altria's earliest adventures.
- Sociopathic Hero: As a half-incubus with an Omniscient Morality License, Merlin can only see people as a source of sustenance or amusement. So while he wants to protect and foster humanity, his reasons are entirely selfish and he feels little to no guilt over screwing with people in pursuit of them.
- Support Party Member: The premier support unit. His skills are entirely team-focused and his NP deals no damage, but he's still quite likely the best Servant in the game, especially if you have a strong Buster-based Servant with Class advantage against whatever you're fighting at the moment. Doubly so if they're crit-based, given his ability to generate stars every turn and the immense 100% critical damage bonus on his third skill. Case in point. But that doesn't mean he can't put out the damage himself if he decides to ever use the buffs to attack others.
- Telepathy: Bradamante's lines suggest this is a power of his, as he's able to reach out into her mind and talk to her.
- Title Drop: His NP, Garden of Avalon, is named after the light novel he first appeared in.
- You Don't Look Like You: He actually made his first on screen appearance in the first Fate/stay night anime. However, his appearance was that of a generic mage wearing a grey outfit with his face being obscured by a hood.
- Wave Motion Sword: Freely uses Excalibur's beam functions against his foes.
ID: No. 236
Command Cards: QAAAB; (A)
Alignment: Lawful Good
Origin: Original creation
First appearance: Fate/kaleid liner PRISMA☆ILLYA
Illustrated by: Hiroshi Hiroyama
Voiced by: Kaori Nazuka (Miyu) Yumi Kakazu (Sapphire)
Sapphire: I'm named the Stick Magical Sapphire. ......I hope my older sister hasn't troubled you?
A close friend of Illyasviel von Einzbern of a certain parallel universe, she wields the power of Kaleido Sapphire. She first appears in the Prisma Illya crossover event and became playable with its rerun.
- Alternate Self: Like Chloe and Illya, Servant Miyu is likely a copy created by First Lady, born of the original Miyu's curiosity of what being a Servant is like.
- Blade on a Stick: She uses Lancer Card Include to use Gáe Bolg for her Quick animations.
- Blue Is Heroic: Sapphire is blue, resulting in Miyu's blue-purple outfit. Likewise, all of her attacks besides Gáe Bolg are blue coloured; the only exception being her sword attacks when she reaches her third Ascension, where the sword is coated in pink/purple energy instead.
- Cast from Hit Points: Her Noble Phantasm is essentially a weaker version of Merlin's Garden of Avalon, but with the caveat that it costs her 3,000 HP to use each time.
- Damsel in Distress: Spends the Prisma Illya crossover being held captive by the First Lady, and the goal of Illya is to rescue her.
- Death from Above: Her second Arts attack animation has her drop down from above with a mana sword in hand.
- Divergent Character Evolution: Due to how similar she is to Illya, here she is designed to be different from Illya. Whereas Illya is mostly a solo player with a focus on Buster damage, Miyu is a team focused Arts Caster, with her strength being in able to support her allies. This means she has GREAT synergy in a frontline team with Chloe and Illya.
- Gameplay and Story Integration: She lacks the Territory Creation and Item Construction skills possessed by most Casters, which ties into how she was never formally trained as a magus. She instead has Magic Resistance and Unlimited Mana Supply, the latter being a nod to how she supplied her brother with an endless supply of mana to survive the Holy Grail War as her world's equivalent of the Holy Grail.
- Heroes Prefer Swords: She frequently uses Sapphire's sword function to attack her foes, even coating the blade in magical energy to increase its length and damage. By her third Ascension, the initial blade is long enough that she doesn't need to use extra energy to increase the length.
- Living MacGuffin: She's being drained of her magical energy during the events of "Prisma Codes". She's also known as the Child of God for her ability to grant wishes as her world's equivalent of the Holy Grail.
- Magic Wand: Kaleidostick Sapphire.
- Magical Girl: Just like Illya, after all.
- Master of None: While Miyu isn't outright bad, she tries to be a blend of a solo offensive Arts Caster with her first skill that buffs her Arts performance and gives crit damage bonus alongside her second skill giving herself Guts, and a support Caster at the same time with third skill and Noble Phantasm. The result is that she really only works well when fighting with pure offensive Servants who lack team buffs because her Noble Phantasm allows her to help charge meter while giving crit stars. If you put her onto any normal Arts team, she pales in comparison to many other options available because they focus better on one side of her playstyle; Caster Gilgamesh generally outperforms her support-wise thanks to being focused on team-wide buffs with the only thing Miyu has over him is a healing buff, while Sieg outperforms her offensively because his Limit Break playstyle allows him to spam his NP quickly and easily. She's also greatly overshadowed by Merlin, who despite a higher rarity, is a better version of her for the most part.
- Mythology Gag: The people she mentions in My Room are all people who are important to her in her home series:
- The borderline Yuri relationship she has with Illya continues in FGO, with her requesting that Illya and her be housed together within Chaldea.
- Her complicated relationship with Chloe is also mentioned, with Miyu stating that she sees her as a Rival (when it comes to Illya's affection).
- She is shocked to see Irisviel, and is confused as to why she acts so differently/seriously in Chaldea.
- Though their relationship could not be defined as close by any stretch of the word, she still recognises Kiritsugu as the man who adopted her, and is mildly surprised and happy to see him, commenting on seeing a nostalgic face.
- Funnily, she has absolutely no idea that EMIYA (Archer) is actually an alternate version of her beloved brother, and merely sees him as a strange person that looks like Chloe who often stares at her. On EMIYA's side, he is intrigued and happy to meet the girl who completely changed his alternate self's life and ideals (and to whom he lent his power in order to rescue).
- Her appearance and profile in FGO all openly reference Oath Under Snow, where her backstory was revealed. This ranges from her third ascension being her original appearance as a member of the Sakatsuki family, to the mere fact that she mentions that she has an older brother.
- Promoted to Playable: She became a playable Servant in the Prisma Illya event rerun.
- Red Oni, Blue Oni: The Blue to Illya's Red, which is commented upon in the event itself after she's rescued. This even reflects in their respective gameplay options, with Illya being focused on dealing intense NP damage, whilst Miyu is designed to supporting the party whilst still being able to deal critical arts Damage. Their 4th Ascension art is similarly contrasting, With Illya in Summer beachwear and Miyu in Winter clothes.
- Revisiting the Roots: Her third ascension costume is a variant of her original Sakatsuki Child of God ceremonial dress. Even her eye color has reverted to what it was before she wished to be Shirou's biological sister. In fact, the name of her Saint Graph changes from "Miyu Edelfelt" to "Sakatsuki Miyu" with her third ascension!
- Support Party Member: Zigzagged. Two of her skills are solely focused on increasing her own damage output and survivability, but her third skill and Noble Phantasm are designed to support allies with additional NP gain, crit stars, heals, and buff success rate.
- Sword Beam: Uses these in her first Quick and third Arts attack animations. In the former she fires a barrage of small beams before going in with Gáe Bolg, while in the latter she fires one large beam.
- Talking Weapon: Like her sister, Sapphire talks, flies, and generally likes to screw around with everyone around her.
- Technicolor Eyes: Her original eye color was red, as seen in her Third Ascension art. They changed to the mundane amber-brown after she wished to become her brother's biological sister.
- Wave Motion Gun: She makes extensive use of giant lasers in her Buster and Extra attack animations.
- What Is This Feeling?: When asked about something they dislike, Miyu realises she's never actually felt hatred before. However, when Sapphire gives the scenario of the Protagonist doing something with Illya, she immediately deadpans that she hates it.
ID: No. 237
Command Cards: QQAAB; (A)
Alignment: Neutral Good
Origin: Japan (11th Century)
First appearance: Fate/Grand Order
Illustrated by: Raita Honjou
Voiced by: Ai Kayano
One of Japan's most known book authors and a noblewoman from the Heian era. She penned the story that would be credited as the first written and modern novel, The Tale of Genji.
She makes her first appearance in the 2019 Valentine event.
- Adorkable: When she was first encountered, Murasaki seemed like a very elegant, no-nonsense lady... a facade that quickly crumbles into a blubbering, clumsy mess because she made a mistake that became the basis of the Valentine 2019 event. Even in battle, she tends to accidentally end up playing the Cute Clumsy Girl trope accompanied with quotes like "Awawa~"
- Art Attacker: She writes her Noble Phantasm and some of her attacks into existence with her writing brush.
- Ascended Extra: She was first mentioned offhandedly by Tristan during the CCC event, and then she became a new Servant with a brand new design.
- Author Appeal: In the movie she's helping make in the "A Study in the Dubious Meiho-sou" event; she's playing a woman who married the man who raised her. Because of course she does.
- Black and White Beauty: Her general aesthetic in her first two ascensions.
- Black Mage: Two of her skills are designed to help her dish out high damage with her Noble Phantasm, with an enemy wide Defense debuff and bonus damage against Demonic enemies, and an enemy NP seal plus an NP damage buff, though she does dip slightly into Red Mage with her third skill which provides a damage cut, debuff immunity, and buff removal resistance to the party. Having the second highest Attack stat out of all Casters (11,374) also certainly helps her damage potential.
- Bookworm: According to her profile. She loves reading, and is curious about poems and stories from outside her native time and place, spending all her free time absorbed in them. She even constructed her own library underground, where she serves as manager, proprietor and librarian. She also has deep respect for Servants who were writers, including Caesar for his Commentarii de Bello Gallico, and asks them if they would like to donate books to her library.
- Combat Hand Fan: In her later forms, she attacks with hand fans by throwing or slashing enemies with them
- Cute Clumsy Girl: Has this element when doing a long range Quick attack. All of a sudden, books get dropped on her hands and she stumbles around, eventually getting the books dropped and bumped to the enemy, and apologizes for it.
- Dull Eyes of Unhappiness: Her eyes lack any reflection, which, paired with her habitually stoic expression, give her a gloomy aura. This is a reflection of the real life Murasaki Shikibu; her personal letters reveal she struggled with depression and her life was plagued with sorrows and hardships.
- Exhausted Eye Bags: Has them in her first form, but loses them as she ascends.
- Geometric Magic: Most of her spells are activated via drawing a pentagram in the story.
- Hidden Buxom: Inverted. Her earlier forms quite emphasize her large bust but in her third Ascension form, her multilayered kimono completely hides her figure.
- Historical Badass Upgrade: This version of her was acquaintances with Abe no Seimei, who taught her onmyōdō, which is how she knows various spells to use against enemies.
- Hot Librarian: She runs the library and very much shows she was designed by Raita. She's also a pretty good match for the strict definition of the trope, being nerdy, sexy, and adorkable, and having Odango Hair, a Victorian-era dress, and glasses.
- Impossible Hourglass Figure: Much like Raikou before her, Murasaki's bust is enormous and her waist is tiny.
- Improbable Weapon User: She uses a feather duster in one of her attacks.
- Kimono Is Traditional: Seemingly averted in her first two ascensions, since she wears a rather anachronistic Victorian era-style dress, but played straight in her third ascension where she wears a full Heian era-style kimono, fitting for both the time period she lived in and her status as an author.
- Little Black Dress: Her black dress likely references that she was widowed at a relatively young age.
- Magic Librarian: Has Witchcraft (Poem) at D+, and she manages her own library. One of her abilities as a Servant is to convert information and ebooks into paper books, effectively allowing her to create her magic library as she wishes.
- Meganekko: In her second Ascension, adding to her aesthetic as a literati.
- No-Paper Future: She's dismayed to learn that physical books are slowly being replaced by digital copies in the modern day.Murasaki: As they'd say nowadays, I'm charmed by books themselves. Digital books? That's no good. Paper books are number one. No matter what they say, I'd say the presence of the time of scrolls and booklets is pronounced.
- Odango Hair: In her first two ascensions, she has part of her hair done up in two small buns that look somewhat like rabbit ears, similar to those worn by Chibi-Usa.
- Of Corsets Sexy: Her outfit in her first two ascensions looks more like a sexy version of a Victorian Era dress than the kimono one would expect.
- Parasol of Prettiness: In her first ascension, she carries a parasol that matches her dress.
- Pimped-Out Dress: Her first two ascensions feature one that gets replaced with a pimped out kimono for her third.
- Power Dyes Your Hair: Her hair color changes from brown to a dark purple similar to Raikou's in her third ascension.
- Power Makes Your Hair Grow: Much like Jeanne Alter, Murasaki's hair grows significantly at her 3rd Ascension, going from knee-length to trailing several feet behind her in her game sprite.
- Rapunzel Hair: Appropriately enough for a woman from the Heian Period, Murasaki's hair starts out super long and seems to get longer with every ascension until her third, where it seems to drag on the floor behind her.
- Situational Sword: Her Noble Phantasm deals 150% increased damage at minimum against Demonic enemies. Combined with her first skill that also boosts damage against Demonic enemies, and she can really bring the pain.
- Too Important to Walk: In her third Ascension form, she rides on a hovering Japanese style cloud-like platform.
- Workaholic: She became so engrossed in writing "The Tale of Genji" that entire days or even seasons would pass by without her noticing. But for her, it was more because it was enjoyable rather than a chore. In "A Study in the Meihou Manor", she explicitly has to drug herself in order to fall asleep and stop working.Murasaki: I began composing a story after losing my husband at a young age. That's "The Tale of Genji". ── Yes, right. There was also the fact of composing stories. It was so much fun that the days passed in the blink of an eye while I made my brush run. To the point that rather than days, I forgot even about the passing of seasons. Seriously, those were fun days.