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The characters of Fate/Extella: The Umbral Star and its sequel Fate/Extella Link, a Spin-Off subseries to Fate/EXTRA. For their appearances in Fate/EXTRA its sequels, and its spinoffs, please see here.


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    Hakuno Kishinami 
https://static.tvtropes.org/pmwiki/pub/images/hakuno_extella.png
Yourself
First Appearance: Fate/EXTRA
Voiced by: Atsushi Abe (Male), Yui Ishikawa (Female)

The protagonist of Fate/Extra and Fate/Extra CCC. They are the winner of the Moon Cell's Holy Grail War.


  • The Ace: They went from being a rookie in Extra to being a well known and popular master in Extra CCC to becoming the best surviving master in Extella. You know that you are an Ace if Gilgamesh of all servants believes that your the only one who can save Altera and prevent her from turning into Sephyr.
  • Admiring the Abomination: Once Altera becomes Sephyr, they still describe her as beautiful.
  • Ambiguously Gay: Thanks to the game being written for a male Hakuno, female Hakuno comes across like this as in game they only express attraction to women. However the backstory and side material seem to pair her off with Archer.
  • Amnesiac Hero: Not as bad as they were in Extra, but Hakuno's Mind and Soul have lost a portion of their memories following their separation through the Regalia. Their Body has it even worse than their counterparts as they start off with absolutely no memories of their past whatsoever.
  • Audience Surrogate: Fits pretty much all three versions of the trope. The story is told from their perspective and due to suffering a bout of Laser-Guided Amnesia between games, they are often told about the identities of the Servants and the setting as a whole.
  • Big Eater: At one point in Altera's route, Body Hakuno is given what appears to be either a roast chicken or turkey to eat while locked in their cage. The bird is at least as big as they are, but once they've finished eating, there's nothing left of it. Not even the bones.
  • Chick Magnet: Same as before but now instead of just Nero, Tamamo, and Elizabeth, Hakuno's "harem" also now includes Altera and Medusa. This is actually lampshaded a couple of times in-game.
    Nero: How are you so very popular, Praetor...?
  • Colour-Coded for Your Convenience: Each Hakuno has a different color on their outfit. The Original (before splitting into three) and "Mind" Hakuno are red (as seen in the picture), "Soul" Hakuno is blue, and "Body" Hakuno is green.
  • Covert Pervert: In Altera's route there's a Bond Event where the protagonist will "explore" Titan Altera's body.(Due to Titan Altera telling her master she was going into sleep mode) The areas they observe are: her face, her chest and her abdomen, all the while making detailed analyses of them claiming it's for "research purposes". Riiight...
    • It also seems that they like role playing with Tamamo since one of her bonding events involves them pretending they're in high school (complete with Tamamo wearing a schoolgirl outfit).
  • Curtains Match the Window: Both genders of Hakuno have the exact same hair and eye color, but don't have the same shade as each other (female Hakuno's hair and eyes are darker, whereas the male's is lighter).
  • Determinator: Oh YES! Hakuno still manages to outdo even Shirou Emiya in this regard. No matter how hopeless the situation is, Hakuno will not give up. This trait of Hakuno's is the main reason why Gilgamesh respects them, because as he notes once Hakuno has decided on something they won't stop no matter how difficult.
  • Even the Girls Want Her: Female Hakuno still holds the attraction of Servants like Nero, Tamamo, and Elizabeth. And now she even has Altera, as well as Medusa in her sub story.
  • Extreme Doormat: "Soul" Hakuno, the one with Tamamo is mostly this. Without their Mind to do the critical thinking, the Soul trusts Tamamo's motives implicitly and can't be convinced to question her, letting Tamamo run roughshod over their better intentions without even realizing she's doing it. That being said the one thing Soul Hakuno will not do is let her give up just because she sees the situation is hopeless (even bopping her on the head if necessary).
  • Failure Is the Only Option: "Body" Hakuno is destined to die at the end of every route, even should Altera win the war for his sake. In addition, as Elizabeth explains, even if Altera reassembles the regalia (and thus Hakuno's three separate parts) Body Hakuno would still suffer Death of Personality upon merging with the Soul and Mind due to Body's current personality and consciousness only being the result of (as the body themself calls it) a fluke. After becoming aware of this they resolve to make the best of the situation and fight (not to save themselves) but to save Alera from her tragic fate.
  • First-Person Smartass:
    • Once again, it shows up at times. One example from the True route, after Mind and Soul Hakuno are merged after which Tamamo and Nero immediatly start to bicker with each other over who's Hakuno they are. Hakuno's internal response is golden:
      Hakuno: So this is Hell.
    • And again in the sequel.
      Hakuno: Sure. SURE. If we can't trust Elizabeth Bathory, who can we trust?
  • Game-Favored Gender: The game was written with male Hakuno in mind, as the promotional material and backstory was intended for male Hakuno to be the winner of the Moon Cell Holy Grail War.
  • Heroic Sacrifice: "Body" Hakuno, at the end of the Dawn arc, uses the three pieces of the Regalia to send a record of their memories to their past self, at the cost of their life. This single act alerts "Mind" Hakuno to Archimedes's true motives, Altera's circumstances and the coming threat of Velbar, thus giving the Mind and Soul the motivation to reconcile Nero and Tamamo in order to avert disaster. This also sentences the current timelines "Body" Hakuno to deletion by the Moon Cell.
  • Innocently Insensitive: They have their moments, such as asking Titan Altera how she got so big.
  • Joke Character: Either avatar is playable in the hub levels, but they can't dash, they can't attack, and they have pitiful jump height compared to the Servants who fight alongside them.
  • Laser-Guided Amnesia: Suffers a bit at the start of the game. Most notably their first meeting with Altera, Archimedes betrayal, and Hakuno splitting their body into three. The reason for the Mind and Soul's memory is originally blamed on the divison itself, with them only vaguely able to remember a dark shadow attacking them. In actuality, Archimedes himself was the one who was responsible for erasing their memories, ensuring they could not expose him as an enemy. The Bodies Heroic Sacrifice at the end of the Dawn arc gives the current timelines version's of the three Hakuno's those memories back, setting the stage for theGolden Poem arc. The Bodies amnesia on the other hand is simply due to having lost both the mind and soul.
  • Literal Split Personality: There are multiple versions of Hakuno facing off against each other with the aid of their servant. It's because Hakuno had split their being into 3 components with the Regalia after Archimedes lead them to Titan Altera with intent of destroying them: the body, the mind, and the soul. The "mind Hakuno" is Nero's Master, the "soul Hakuno" is Tamamo's Master, and the "body Hakuno" is Attila's Master.
  • Living on Borrowed Time: The three Hakuno, due to being simply fragments of the true self, are in danger of eventually fading away from being "incomplete", and the process accelerates if one of them dies. However, this only seems to apply to the "Mind" and "Body" Hakuno, as "Soul" Hakuno is unaffected by the death of "Body" Hakuno at the end of Tamamo's route and is fully functional even without their "Mind". It's hinted that this is because the "Soul" is the most stable of the three.
  • Meaningful Appearance: Likely representing Hakuno being an all-around "generic protagonist", they fittingly have the most generic hair and eye color combination possible. With the female Hakuno however, it adds to her cute, doe-eyed appearance due to her very large Tareme Eyes.
  • Meaningful Echo: In Altera's route, Altera says she'll never let anyone hurt Hakuno again. When Hakuno makes the decision to send their memories to the past of another timeline, Hakuno says the same thing as a promise to her.
  • Morality Pet: They bring out the better qualities of Nero, Tamamo and Altera, though it's more readily apparent with the latter two.
  • Official Couple: An... Unusual case due to Hakuno being split into three. Because of this, while the 'canon' Hakuno is one with Nero and as such "Mind" Hakuno is one during the story, "Soul" and "Body" Hakuno are also this with Tamamo and Altera, respectively. At the end of the True Route, Nero and Tamamo end up fighting over Hakuno.
  • Opposite-Sex Clone: The female Hakuno that existed in the backstory of Fate/EXTRA was this to the male Hakuno.
  • Parental Substitute: Child Altera will call him/her Father/Mother, respectively.
  • Purely Aesthetic Gender: While the previous two games had there be little to no changes between Male and Female Hakuno's stories, it gets taken much further in this game. In fact, you can even change Hakuno's gender mid-game when not out on a mission, after just having interacted with characters as the opposite gender. In Link it's even required for 100% Completion as some Servant conversations only happen with a male/female Hakuno.
  • Silent Protagonist: Despite talking a surprising amount in cutscenes, Hakuno makes no vocalizations whatsoever, likely to allow the player to project their voice onto them.
  • Split-Personality Merge: The three versions of Hakuno must become one as proof of them winning the war and retrieving the other two factions Regalia. If "Body" Hakuno dies then the other two become non functioning, but can survive the Body's loss by merging together. Tamamo's route reveals that "Soul" Hakuno can survive without either.
  • Suddenly Voiced: After three games of being a silent player character, they now have voiced dialogue in gameplay for Extella Link. Female Hakuno's is voiced for the second time after Fate/Extra Last Encore which aired several months before Extella Link was released.
  • "The Reason You Suck" Speech: While not the first time they take this course of action as in Fate/EXTRA their narration is a minor case of this towards Twice, here in Fate/EXTELLA do they actually give one very awesome and reasonable speech to Archimedes by telling him that they know 'every' single plannote  of his and that they won't tolerate him anymore.
  • Undying Loyalty: Master version. Hakuno in each Story remains staunchly loyal to those in their respective factions and shows respect to each of them even if they end up noting that they might eventually give up on the virtue. Likewise, it can be said that this is why each faction stays strong overall is that each Servant shows this to their respective Master (Nero's Faction to Mind Hakuno, Tamamo's to Soul Hakuno and Altera's to Body Hakuno). As long as each faction's Hakuno doesn't lose hope in each of them, they in return won't give up on following Hakunonote .

Nero Faction

    Nero Claudius Caesar Augustus Germanicus 
https://static.tvtropes.org/pmwiki/pub/images/nero_claudius_fate_extella.png
Swordswoman of Roses
Class: Saber
First Appearance: Fate/EXTRA
Voiced by: Sakura Tange

The Fifth Roman Emperor. She had the reputation of a notorious tyrant whose rule was made up of schemes and poison as she oppressed all religious forces, especially Christians, and the Roman Senate during the period from 50 to 60 AD. One theory has it that the Book of Revelations was written as a reaction against said oppression.

She and "her" Hakuno were the official winners of the Moon Cell Holy Grail War, and is the leader of her faction.


  • Admiring the Abomination: She's rather less interested in Altera being an alien superweapon than in the fact that she's shaped like a beautiful human woman.
  • Affectionate Nickname: Tamamo often refers to her as "little emperor" in the English translation of Extella Link.
  • Attention Whore: Not nearly as bad thanks to Character Development, but she still tends to get annoyed when she's not the center of attention. This is especially the case in regards to the protagonist.
  • Badass Adorable: She's still just as powerful as she was in Fate/EXTRA but she's become much cuter in regards to her personality being much more easy-going. Her almost constant swooning over the protagonist only adds to it.
  • Bathing Beauty: As usual, Nero enjoys bathing. In fact, at least half of her special bond events in both her route and the True route involve her in her bath.
  • BFS: Aestus Estus, the Embryonic Fire, which is taller than her.
  • Born Lucky:
    • While in Extra and Extra CCC stats could be augmented and improved, prior to Grand Order where more Servants had better stat distribution, Nero is one of the first two Saber Class Servants to have a Luck Stat that is above B Rank, being tied with Gawain for having A Rank Luck, which is higher than any other Luck Stat previous Sabers have had. It leads to the below irony since her story's ending is quite depressive and most likely the saddest of the three main heroine endings despite having won the war.
    • Considers herself to be incredibly lucky to have such a powerful Master. One of her dialogue options should you successfully use the right Code Cast to nullify and cancel out the enemy sector's Sector Trap has her cheerfully saying that she considers herself blessed to have such a wonderful and amazing Master like you while giggling in a very cute manner.
  • Boss Subtitles: When she's first fought on a level, she's introduced as "Swordswoman of Roses, Nero Claudius".
  • Cleavage Window: Her default outfit exposes a sizeable portion of her bust.
  • Clingy Jealous Girl:
    • She's not happy at all when the protagonist tells her that they dreamt about seeing Attila right in the middle of when they were having a conversation.
    • She's even less happy during the True Route, as after "Mind" and "Soul" Hakuno merge, she has to share them with Tamamo. Naturally, they fight against eachother in competition to gain Hakuno's full affections for themselves.
  • Comically Missing the Point: She has a habit of this, some examples include getting distracted by "how cute" the protagonist is. Another major case when she is more concerned about Altera losing her body art, rather than her becoming Sephyr.
  • Expy: She's the first "Saberface" character, an unrelated Heroic Spirit with the same face of Artoria Pendragon.
  • Fangirl: Of Iskandar. In the True Route, she basically squees with happiness to meet (and do battle with) him.
  • Fluffy Tamer: Nothing comes of it, but Nero mentions that Archer saw a lion near their territories and she wants it as a pet... or at least it resembled a lion (he mentioned a snakelike tail and a goat growing out of its back). Yes, Nero wants to make what can only be a Chimera, as a pet.
  • Giant Poofy Sleeves: Part of her design to make her look like Artoria in a red dress in order to throw off the player's perceptions.
  • Heartbroken Badass: She is absolutely heartbroken when body Hakuno doesn't recognize her. She also has another case towards the end of her route. Also doubles as Love Hurts.
  • Heroic BSoD:
    • She undergoes a major one once she learns Altera managed to take eighty percent of SE.RA.PH, during the day and a half she and her master were recovering. It takes the protagonist to snap her out of it.
    • Suffers another one when the protagonist begins to die due to the destruction of their "body".
  • Heroic Sacrifice: Performs a variation of this when she's fought as a Final Boss (Gilgamesh) or as one of the last bosses (Altera). Nero knows very well that her opponents are far stronger than her and that even at her own full strength, she most likely will lose the battle. However, she can't let harm come to her own Master so she fights to the end which results with her death.
  • Historical Gender Flip: Of Emperor Nero and the start of the Saberface trend.
  • Identical Stranger: With Artoria (and Jeanne to a less extent). She was designed to resemble Artoria, but unlike Jeanne, this is not a plot point and was merely to make her both familiar and strange to readers of Fate/stay night by having a familiar looking Saber act completely different.
  • Irony: Her base stats as shown in-game have her Luck shown as an impressive A Rank which is also seen above as being quite...lucky. What makes this ironic is that Nero's life before becoming a Heroic Spirit was somewhat hinted on by Hakuno as 'sad and lonely' back in Extra.
  • Large Ham: She's the second female Servant to be this, only when you level her up while fighting or whenever she uses her Noble Phantasm (either Player or Enemy). She's notably the fifth Large Ham in-game after GILGAMESH, Iskandar, Archimedes and Tamamo. Notable in that one of her Level-Up quotes is her going Large Ham by yelling 'LEEVEL UUUUP!', whereas the other two faction leaders are either calm (Altera) or composed and upbeat (Tamamo). Subdued a bit when fighting in her Regalia Mode, she's still a decent Large Ham but she's more composed and cheerful.
    • One of her fighting lines while in her Regalia Mode has her in a very cute voice cry out, "EXTELLAAAAA~", which is a Title Drop Battle Cry.
  • Leotard of Power: While at first her outfit looks as though she's giving the audience a perpetual Panty Shot, it's not actually her panties we're seeing, but a leotard that she wears under her dress.
  • Lightning Bruiser: As a Saber-class Servant, Nero is faster, stronger and more durable than other Servants. However, each Saber has a specialization: Nero's the Fragile Speedster of the Sabers, being fast and hard-hitting, but not as durable as the rest. Specifically, her stats are: Strength (D), Endurance (D), Agility (A), Mana (B), Luck (A) and NP (B).
    • Becomes closer to an actual Lightning Bruiser by upgrading her defense to where she can tank hits with more ease and maybe boosting her offensive power to deal with opposing Servants, even still the enemy needs to effectively hit Nero to even harm her which isn't the easiest task when she has the fastest normal running and dashing speed of her particular class. Otherwise...
    • Nero is the Glass Cannon of her faction going by her stats and fighting style though. She does retain the same equally smooth attack speed that Altera has though which guarantees that enemies who are caught in her blows won't be escaping unless they enter their own Super Mode and Nero's ability to rack up damage at a fast rate while resetting her attacks in the middle of an attack string give her a lot of versatility in close-quarters if she can start up. In general her stats and fighting style show this, she hits very fast and her dashing speed is also very fast but her low Endurance means she can't take too many hits without being healed.
  • Luckily, My Shield Will Protect Me: Her Regalia takes form as a shield.
  • Meaningful Echo: Sometimes when fighting her as a final boss will cause her to make a very sad and realistic confession to Mind Hakuno when she's down to her final few hit points. While it might not seem too much since Tamamo and Altera also say similar things as well randomly, Nero's voice is much more somber and tragic than either of them as she knows that she can't win at all but she can't afford to just surrender. It makes a heartwarming and tearjerking return when she says the same thing before she is killed by Altera and Gilgamesh in their final battle against her in their own final missions, then again it returns but with Mind Hakuno saying this to her in the True Route when they realize that Nero in another timeline had perished for their own safety and that this time, they'll protect her from harm.
    Nero: I'm sorry Praetor... I'm just not strong enough... But I'll protect you with my life...
  • Mental World: Aestus Domus Aurea, a Reality Marble-like Noble Phantasm. Just like in Fate/Grand Order, she only uses the Domus Aurea to launch her Laus Saint Claudius attack.
  • Mythology Gag:
    • Her Bride costume from Fate/EXTRA CCC returns as pre-order DLC. She also can wear her casual red dress from the same game.
    • Nero being a fangirl of Iskandar becomes this when one remembers that Nero's personality is based on a discarded character concept for Iskandar.
    • Her Swimsuit outfit from Link's DLC is actually her Summer Caster self from Grand Order's first ascension.
  • Ms. Fanservice: Considering how many scenes there are of her bathing, not to mention the DLC outfits which seem to get more provocative with each release, this is a given.
  • Older and Wiser: While it can be argued the difference on how much time has passed since Nero's last official appearance prior to Extella, she is a bit more reserved and takes some more consideration in how she wants to act at times instead of simply saying what she wants to do or intends to say. If she does somehow by accident say something that she didn't mean to talk about, she'll stutter while trying to apologize. Some of her dialogue in My Room has her become a bit unhappy or worried depending on how you choose to respond. Her attitude regarding how to act in battle shows that she's not all 'rush in and bash the enemies in the head' as she was in Extra but instead quite intelligent on what should be done. Back in Extra, most of her dialogue with other Servants made it look like she was more important and in a much higher status. Here in Extella, within her faction Nero holds everyone including herself nearly on the same level with the lone exception that Mind Hakuno is effectively their Master and that she's stuck in the position of 'leader', not that she bothers with the last part. Regarding other Servants, unless it's Gilgamesh, Lu Bu or Tamamo, she sees them as her equal or higher in certain positions. She eventually grows out of her negative views towards Tamamo in the True Route while retaining a sense of friendly rivalry towards her.
  • Pint-Sized Powerhouse: She's dwarfed by practically every other character in the game except for Elizabeth and Artoria, but this doesn't stop her from going toe to toe with much larger enemies and defeating them.
  • Playing with Fire: As Aestus Estus was forged in a volcano, her attacks are imbued with fire and her Regalia form adds even more fire.
  • Red Oni, Blue Oni: While advertising and initial appearances might seem like she shares this dynamic with Tamamo, it is actually with Altera that Nero plays this trope, with her being the passionate and aggressive red to Altera's calm and withdrawn blue.
  • The Rival: Nero proclaims several different Servants worthy of being her rival, all in various occupations.
    • Tamamo is her rival in terms of both ruling SE.RA.PH. and for the love of Hakuno.
    • Elizabeth is her rival in terms of singing ability.
    • Altera is her rival in terms of being warriors and Sabers. This is also the rivalry she treats with the most seriousness.
  • Something about a Rose: They pop out during some of her skills and when she activates her Noble Phantasm. They also appear during the opening cutscene, directly contrasting Tamamo's cherry blossoms.
  • Super Mode: The Regalia Form changes her fighting style to a Bare-Fisted Monk.
  • Theme Music Powerup: Her theme from Fate/Extra plays when she uses Laus Saint Claudius. Her remixed variation from Fate/Extra CCC also plays during her final encounter with 'Hero' Altera in the True End route.
  • Unstoppable Rage: Comes very close to having one in a manner during the True End route when she fights Hero Altera for the final time. Having been fed up with seeing Altera mention how she doesn't want to fight at all yet she doesn't do anything to stop herself before repeating the same cycle, Nero in a very frustrated voice calls her opponent out on still not seeing what she's trying to achieve. Nero is actually trying to point out to Altera that she (Altera) is failing to see that she can't even realize her own problems without falling back into her issues all over again, this is what ends up making Nero upset.
  • Vitriolic Best Buds: While she and Tamamo certainly don't like each other, they don't hate each other, either. In both of their routes, there's a fight between them, and the winner in the respective routes let's the loser serve under them instead of killing them. This shows that they at least don't wish any real harm on each other (Though it could also be because they know Hakuno doesn't want either of them dead). In the True route, they join forces and in the epilogue fight their battle for Hakuno's affections by seeing who can make a better meal for them. The cg image during this shows that they're treating it more as a friendly competition than anything else.

    Nameless 
https://static.tvtropes.org/pmwiki/pub/images/emiya_extella.png
Red-Mantled Hero
In Extella Link
Class: Archer
First Appearance: Fate/stay night (as EMIYA)
Voiced by: Jun'ichi Suwabe

A nameless hero, born from a contract between the Moon Cell and a wannabe Hero of Justice. Nero and the others have no idea who he is but they'll accept anyone who's willing to help.

He is Nero's lieutenant.


  • All Your Powers Combined: Within Unlimited Blade Works, he can wield projections of all his teammates' weapons - Nero's Aestus Estus, Gawain's Excalibur Galatine, and Cu Chulainn's Gae Bolg. The only teammate of his that he can't emulate is Li Shuwen, and that's because Li fights unarmed. Also, his Extella Maneuver lets him use a copy of Artoria's own Excalibur outside of Unlimited Blade Works.
  • Big Brother Instinct: Quite minor actually yet he's quite protective around Hakuno and Nero compared to his other comrades. The former is very straightforward as without a Master, no one in their faction will be able to function as a team for a long time. The latter is unusual since Nero is technically older than him but due to her passionate and occasional reckless acts causes her to see Nameless as a big mentor-like figure. This is also played with during his own side story where at one point Nero, who like the other members in their faction including Mind Hakuno can't even remember who he is (as in who his past self is made somewhat worse that he's not from their Extella) starts asking him if he is her "Uncle", "Most Famous Teacher", "Father", etc. All this does is start to confuse him before Nameless eventually says that he was expecting her to say, "Big Brother".
  • Boss Subtitles: When he's first fought on a level, he's introduced as "Red-Mantled Hero, Nameless".
  • Costume Evolution: He got a slight redesign in Extella Link, changing different parts of his costume so that he doesn't look exactly like the original EMIYA with the biggest difference being that he grew out his hair.
  • Deadpan Snarker: It wouldn't be Archer if this didn't apply to him somehow. Nameless is less so than back in Extra and Extra CCC as this time he's more composed and calm while being quite polite and honorable towards others when needed. However his random dialogue while you're fighting with him being your current active Servant can be quite snarky at times and some of his responses to other Servants such as Gilgamesh, Iskandar and Cu are show that he's not finished with this trope yet.
  • Demoted to Extra: Okay, not an extra since he's Nero's lieutenant, but he was still originally one of the main three Servants of Fate/EXTRA alongside Tamamo and Nero, while here Altera takes that spot.
  • Dual Wield: Still using Kanshou and Bakuya.
  • Failure Knight: He laments his failures in his sidestory where he reveals he came from a dead end world alongside Archimedes, where he wielded the regalia and lost against Altera due to seeing her as completely evil, his master left to die while he transitioned to the current worlds the routes and side story take place in..
  • Important Haircut: Inverted. In Extella Link, he lets his hair grow long as a continued sign of his mellowing out and Character Development.
  • Jack of All Stats: The game even tells you as such in his profile. He's not the most powerful, but Archer is VERY versatile, with a stat set-up of Strength (C), Endurance (C), Agility (C), Mana (B), Luck (D) and NP (?). Despite being average in terms of strength, Archer has a decent amount of powerful finishing moves in his attacks that tend to be have a pretty big hit radius around him or hit a rather big area near him allowing him to effectively clear regular enemies and bosses alike with more ease than most of his allies. Overall, Archer is the Jack of All Stats in Nero's faction while being a Lightning Bruiser when taking into account that he lacks weaknesses as he can both fight up close with Kanshou and Bakuya and fight at a distance using his bow.
    • Hrunting has him jump into the air and fire off an explosive sword-arrow that explodes. During this he can only be knocked down by anything that hits airborne targets or by really huge enemies (normally the big sector bosses).
    • Caladbolg has him fire off another explosive projectile that travels straight but has a bigger explosion and unlike most of Archer's finishing extensions, he can't be hurt while the animation is taking place.
    • When in Super Mode, he has the easiest and one of the longest attack combos in the game thanks to using Kanshou and Bakuya to boomerang his enemies in front right back to him if they are still on the ground to make up for his average strength.
  • Late-Arrival Spoiler: If you haven't played the Fate/EXTRA games, figuring out his identity is not a fun time. It's an important part of his character arc that he's completely discarded any past identity and never refers to it at all, but it means newcomers to the timeline have no idea who they're dealing with.
  • Leitmotif: As usual, EMIYA but still going under a different song name, Servant Stay Night (Archer, Nobody Knows Him / The Hero). It's been remixed for this game.
  • The Lancer: He serves as Nero's lieutenant, which means he's her second-in-command and if the player has a Code Cast that allows switching of Servants, it's always Archer during Nero's missions.
  • Mental World: Unlimited Blade Works, which is a genuine Reality Marble that he can deploy against his enemies. Within it, he has easy access to every single melee weapon he's ever seen.
  • Metaphorically True: In his sidestory, he No Sells Ruler's True Name Discernment and explains he's "A placeholder for someone without much of a backstory". While this is strictly truenote , to anyone who knows who he is, that's a damned lienote . On the other hand, his original identity would like it this way.
    Nameless: I'm no hero, I'm just a John Doe.
    Jeanne: 'John Doe'...someone who doesn't exist...
  • Mythology Gag:
    • He can trace Excalibur just like in Fate/Extra CCC. But now he can use it outside of UBW.
    • One of his DLC outfits is Kiritsugu's suit... which means he stole his dad's clothes. And another is his look from Fate/stay night, which his default is actually a very minor change of.
    • His Red Oni, Blue Oni pairing with Cu Chulainn can bring to mind their relationship in Fate/hollow ataraxia.
  • Only Known by Their Nickname: Unlike the rest of the Servants in Extella, Archer continues to be referred to by his class name. As a Heroic Spirit he had always been simply a Hero of Justice. He had a name as a human, but he discarded it after the events of Extra in an effort to let go of the past and move on. Doing so has even given him a boost to his Strength and Luck stats.
  • Properly Paranoid: In his sidestory, he makes it clear right to Archimedes's face that he doesn't trust him. Given the truth of his motives, he's not wrong in the slightest to be.
    • This combined with the sole evidence that Archer doesn't believe and calls out on Archimede's lies shows that Archer has a lot of extensive knowledge on every single Servant in the Moon Cell. He flat out tells Archimedes that there is absolutely no evidence or proof that 'Archimedes' has participated in any Holy Grail War and continues to defend and call the Big Bad out as a Bad Liar. This is actually quite true as those with the regalia have partial to full access to the Moon Cell's database, so Archer isn't even lying at all. Eventually Archimedes gives up since he can't win and tells Archer that he can live in his own 'delusions' of evidence. Archer also somewhat shrugs this off as well as he can't disagree with that statement but at the same time Archimedes is wrong as he has full trust and confidence in his own current Master.
  • Red Oni, Blue Oni: With Cu Chulainn. However, despite his appearance making one think he'd be the aggressive red, he's the more relaxed blue.
  • Secret-Keeper: He picks up on Charlie's deteriorating condition before any of the others do but promises to keep it a secret out of respect for him as a fellow Faker.
  • Spectacular Spinning: His normal aerial attack loop just like Gawain has him spinning like a top before slicing whatever enemy below him is into pieces.
  • Storm of Blades: His usage of Unlimited Blade Works finishes off the enemy team with a massive torrent of blades. He can also create a smaller one as a normal, area-of-effect attack.
  • Super Mode: It has his two swords, Kanshou and Bakuya, in Overedge form.
  • Took a Level in Kindness: Compared to his usual ruthless nature in both the original VN and even in the previous Fate/EXTRA titles, Archer has mellowed out quite a bit. Granted, he hides it well under his usual snarky and seemingly uncaring nature, but in his sidestory he spares several of the enemy Servants he was fighting, most notably Medusa and Jeanne, despite them trying to kill him back, and he doesn't even mock or chide Jeanne's desire to help Altera despite both of them knowing of her origin as a Weapon of Mass Destruction. At the end, he explains that his original timeline ended poorly because he and Hakuno went under the assumption that Altera was an irredeemable monster - meaning that to win this time around, he has to be more merciful.
  • Vitriolic Best Buds: He gets along extremely well with Cu, despite the two constantly throwing insults at each other.
  • You Remind Me of X: To Gawain, Archer reminds him a lot of Agravain.

    Gawain 
https://static.tvtropes.org/pmwiki/pub/images/gawain_extella.png
Knight of Midheaven
Class: Saber
First Appearance: Fate/EXTRA

One of the Knights of the Round Table from Arthurian legends. One of the longest-serving knights, a devoted knight who served until the conclusion of the king's fight. Possessing the holy sword of the sun, said to be Excalibur's sister-sword, he won fame as a peerless knight who was unmatched during daytime thanks to the blessings of a saint.


  • The Atoner: As revealed in his substory, he's still feeling bad about his failings because of The Battle of Camlann and wants to atone for that. He's also feeling like he failed Leo in Fate/EXTRA and Fate/EXTRA CCC.
  • BFS: His Noble Phantasm turns his Galatine into a 13 km blade.
  • Boss Subtitles: When he's first fought on a level, he's introduced as "Knight of Midheaven, Gawain".
  • Cool Sword: Excalibur Galatine which has a shard of the sun inside.
  • Determinator: The very first actual stage, or one of the earliest stages of the True Route takes place after Tamamo's Faction attacks Nero's Capital during which you would naturally play as one of Tamamo's followers (or as Tamamo herself) and be forced to defeat Gawain to pass the stage. The first message that Archer tells you is to head straight to Gawain as he's in very bad condition after Lu Bu ambushes him out of nowhere (as shown in the introductory scene), even though Gawain survived his health is actually very low and if you don't make it too him in time, results in failing that mission segment. Gawain takes note that Lu Bu only left the field temporarily and will return soon which is followed by Nero herself stating that you must rush to get Gawain's side. Until you reach him, Gawain states that even in his weakened state, he won't surrender until he takes over the enemy sector he's in, even if it costs him his life. What makes this absurd is that Gawain's blessing has expired and that he's down to a sliver of health yet he's refusing to rest, fighting on to give Nero and Mind Hakuno the time to achieve their mission. Of course, once you defeat Medusa who leaves her sector and goes to fight Gawain, Lu Bu shows up in your area just like Gawain mentioned at the start of the mission. Gawain's response? Attack the enemy Servant.
  • Killed Off for Real: Is killed by Altera during the Dawn arc, though in doing so he buys time for Nero to get inside the Zero Dark. He comes back in Extella Link, though.
  • Knight in Shining Armor: Kinda goes without saying, given he's one of the ur-examples in myth.
  • Lightning Bruiser: The Mighty Glacier of the Sabers. Gawain isn't as fast as the others, but he hits harder and is more durable. His stat chart also shows this, Strength (B+), Endurance (B+), Agility (B), Mana (A), Luck (A), NP (A+). He also tends to be the overall tank on his team in stages where you play as Tamamo as he is sent out by Nero to cut down Tamamo, Karna, Medusa and Elizabeth during a certain mission and he's buffed by Numeral of the Saint.
  • The Power of the Sun:
    • Excalibur Galatine has a shard of the sun inside. Its name is a reference to both Excalibur, which certain early French stories had him wielding, and Galatine, the sword he wields in most other stories.
    • When Numeral of the Saint is active, you cannot hurt him on maps with sunlight and can only be hurt when forced into a shadow. This comes into play on Tamamo's Story and some of her fellow Servant allies Side Stories as well, where Gawain is boosted by Numeral of the Saint making him unable to be stunned by anything short of an Extella Maneuver or a Noble Phantasm on top of getting a big reduction to any damage he would normally take. Naturally though, Karna says the best action is to lead him to Lu Bu so the latter can stall the former while you seize all the 'sunlit' fields to weaken the Knight.
  • Spectacular Spinning: Like Nameless, his normal aerial attacks often have him spinning really fast before impaling whatever is below him with his sword. He also provides a minor example with his Noble Phantasm, spinning in a full loop and creating a field of energy before igniting it and blowing up the enemies.
  • Sword Beam: His 13 km sword slash which was first mentioned in Fate/EXTRA material and now appears for the first time in Extella.
  • Super Mode: When in this, Galatine has sunlight flowing through it.

    Cu Chulainn 
https://static.tvtropes.org/pmwiki/pub/images/cu_chulainn_extella.png
Unrivaled Hound of Ulster
Class: Lancer
First Appearance: Fate/stay night
Voiced by: Nobutoshi Canna

The Hound of Culann and a central figure in the Ulster branch of Irish myth.


  • Blood Knight: He's very happy for having the ability to have a full-on war to fight in.
  • Boss Subtitles: When he's first fought on a level, he's introduced as "Unrivaled Hound of Ulster, Cu Chulainn".
  • Brutal Honesty: He verbally rips into Elizabeth about how much he hated her music, to the point she is near tears. Even Nero acknowledges how harsh it was, comparing it to a spear to the heart.
  • Chivalrous Pervert: Same as before, he's good guy but tends to try and flirt with Nero a bit.
  • Fighting Irish: One of the ur-examples. He's a Blood Knight who joined Nero's faction mostly because he felt she'd get him the best fights.
  • Lightning Bruiser: With extra emphasis on lightning. Cu Chulainn hits hard, is the fastest Servant in the game, and is very durable, with a set-up of Strength (B), Endurance (A), Agility (A), Mana (C), Luck (D) and NP (B+). He's also more of the only true Lightning Bruiser than anyone else since he hits all the qualifications with ease and doesn't really suffer from anything as his spear is long enough to start up attacks on dangerous opponents and he can hit fast and hard enough to inflict enough damage to force an opposing Servant into their Super Mode and still apply intense pressure and survive. He naturally has the fastest ground and aerial attacks of all Servants so there isn't much competition for him. note 
  • Mythology Gag:
    • He finally gets to use his true Noble Phantasm, Gae Bolg: the Spear of Striking Death Flight where it splits into numerous barbs to pierce the enemies' heart, just like its original description in Fate/stay night.
    • He also get a beam spear attack, based on the one he uses from the UBW anime second opening.
    • His alternate outfit rewarded for beating his substory is an outfit he was seen wearing in a previous materials book. Also, his default outfit is a basically a Palette Swap of his outfit in Fate/stay night, and one of his DLC outfits is his outfit from Fate/Prototype.
  • Odd Friendship: With Archimedes. The material book stated that despite Cu Chulainn being something of a jock-type to Archimedes’ studious-type, the two have a good relationship. And still wouldn't be surprised if he were to know about the corrupted Archimedes' plans against humanity.
  • One-Man Army: Gets mentioned as such during his final Side Story mission during the cutscene before the battle begins when Archer comments that he (Cu) is the best at fighting armies. Cu gets rather annoyed at such a comment but shrugs it off saying that he's eager to fight the unknown forces. It also shows by how extreme he is as a Lightning Bruiser compared to Nero, Archer, Gawain and Li Shuwen as he is the Lightning Bruiser of his faction.
  • Red Oni, Blue Oni: With Archer. However, despite his appearance making one think he'd be the relaxed blue, he's the more aggressive red.
  • Super-Speed: Several Servants have A-ranked Agility, but Cu Chulainn shows off what that means. He's the downright fastest Servant in the game, being the only one who straight-up flash steps in battle during one of his combos, with only the red trail from Gáe Bolg allowing one to see where he is while ping-ponging between targets.
  • Super Mode: He uses runes to activate this and power himself up.
  • Spectacular Spinning: Expect to see Cu spin Gáe Bolg a lot during his combos.
  • Tron Lines: Still has the same redesign from Fate/Extra.
  • Vitriolic Best Buds: Gets along really well with Nameless, despite the two constantly throwing insults at each other.
  • You Remind Me of X: He admits in his sidestory after defeating Medusa that part of the reason he teamed up with Nero is because Tamamo reminded him too much of Medb.

    Li Shuwen 
https://static.tvtropes.org/pmwiki/pub/images/li_shuwen_extella.png
Beckoning with the Demon Fist
Class: Assassin
First Appearance: Fate/EXTRA
Voiced by: Kunihiko Yasui

A Chinese martial artist whose skill in the art of Bājíquán was so advanced that it was said he could slay any opponent with a single blow. Though he is famed as a Lancer, his Master elected to summon a younger version for compatibility, and for his Servant's ferocity and unquestioning impulse to fight during his youth.


  • All Chinese People Know Kung-Fu: Well in his case its completely justified.
  • Awesomeness Is Volatile: How his Noble Phantasm is rendered in-game. He punches an explosion into existence, then proceeds to slide through a large group of enemies before the explosion happens behind him.
  • Bare-Fisted Monk: He fights totally unarmed.
  • Blood Knight: Loves the thrill of battle and a Worthy Opponent.
  • Boss Subtitles: When he's first fought on a level, he's introduced as "Beckoning with the Demon Fist, Li Shuwen".
  • Brutal Honesty: Often says what's on his mind without regard for tack. This leads to an...interesting encounter with Elizabeth in his side-story where he tells her she's not really much of a Lancer if she only really uses her weapon to sing, which eventually results in him giving her advice on improving. Elizabeth actually takes him seriously and leaves happy.
  • Fragile Speedster: A weird combination with Mighty Glacier. Li Shuwen moves quickly but attacks slowly, leading to his style to basically run past targets while bashing them to bits with his fists. Basically, he uses speed for defense but has slow, powerful attacks. His set-up is Strength (B), Endurance (C), Agility (A), Mana (E), Luck (E) and NP (-).
  • "Get Back Here!" Boss: Unlike most Servants who will remain on the field after they take over a sector, Li Shuwen on specific stages when fighting Nero's Faction will simply vanish after gaining control over one of your sectors and you're forced to either wait or resume filling in your regime matrix until he reappears. However, you can't clear the stage as you must defeat Li Shuwen and fill your regime matrix first in order to actually fight the Stage Boss (Cu Chulainn). While he's more of a mini-boss, this is very annoying as you can complete your regime matrix but Cu won't show up until Li is defeated (this can ruin some Side Missions where it mentions completing a random task within a certain time limit.)
  • Insistent Terminology: Has a tendency to engage in this, not because he has any particular dislike for the other thing something is being mistaken for, but because he's a Consummate Professional who believes in giving his employers accurate, detailed information. For example, he's a professional killer, not a martial artist, so if you want anything other than a fist put through a skull of your choice, you've hired the wrong guy... but he can happily point you in the direction of some excellent martial artists of his acquaintance.
  • Kamehame Hadoken: One of his combos ends with this. Unlike most examples, he doesn't do the iconic pose for the move, but punches the ki blast into existence.
  • Ki Manipulation: He now uses ki attacks to supplement his Bajiquan.
  • Nerf: In his substory, he laments the fact that he's been summoned as an Assassin instead of a Lancer, which according to him, makes him less effective in combat. The fact that he's one of the stronger fighters despite this makes his statement surprising.
  • Signature Laugh: Unlike everyone else, aside from Tamamo, whom when laughing just have "*laugh*" written in text, he has a very distinct cackle. Specifically, it's "ka ka", or if he gets going "kakakakaka". Only once, during his substory, is him laughing written as "ha", but in the audio for that dialogue he still goes "Ha ka ka".
  • Super Mode:
    • As mentioned from the main page, Li Shuwen sports his as either activated normally or passively. Passively it's activated at full duration whenever he finishes certain combination finishers completely without being knocked down or into the air by an enemy. When activated normally, he enters the same pose as when he uses his common Super Mode version but he gains a faint golden outline, he also gains the same golden outline whenever he finishes a combination finisher that passively activates it. What makes this very special is that it can be used constantly and without using up it's entire duration by simply setting up another combo and finishing it before the time expires giving Li essentially a Super Mode that doesn't run out of time unless you let it to.
    • Whenever he finishes certain combination finishers while in his unique Super Mode, his attacks either are imbued with fire or poison. His Kamehame Hadoken is imbued with flames which last for a little bit and his standard combination finisher which ends in punching his enemies before striking the ground and causing lightning to hit them is purple in color and does poison damage for a few seconds and also is his prominent way of resetting his unique Super Mode back to full duration and entering it at the same time.

Tamamo Faction

    Tamamo-no-Mae 
https://static.tvtropes.org/pmwiki/pub/images/tamamo_no_mae_fate_extella.png
"Good Wife and Wise Mother"
Class: Caster
First Appearance: Fate/EXTRA
Voiced by: Chiwa Saitō

An aspect of Sun Goddess Amaterasu, Tamamo was incarnated as a kitsune and became a courtesan in the Heian period of Japan. She's the leader of her faction, showing up one day with her own Hakuno, contesting Nero over rule of the Moon Cell.


  • Anti-Hero: Canonically what type of Heroic Spirit she is. Due to being one of Humanity's Great Evils, she's not a "normal" Heroic Spirit, but an Anti-Heroic Spirit. In-game, she veers between Unscrupulous Hero and Nominal Hero, at least before having some Character Development into a Pragmatic Hero.
    • She's especially this when compared to the other playable servants from Extra and CCC, all of whom are usually also anti-heroes. The fight with Altera and the fact that Velber is coming draws out the better parts of Nero and Gilgamesh, who want to protect the world as it's ruler, while Nameless is barely an anti-hero to begin with. Tamamo lacks those motivations, and has first hand experience with the power of the threat they're facing, which drives the worst of her behavior throughout the game.
    • And she's quite insecure about her status as well, as later revealed during her interaction with others along the story, especially with Hakuno.
  • Archenemy: She really doesn't seem to like Jeanne, likely due to her own nature as an Anti-Hero and Jeanne being a holy maiden of good. She repeatedly refers to her as a "fake maiden" during maps where they encounter each other and comes across as much more spiteful than against nearly any other enemy aside from Corroded Elizabeth.
  • Asian Fox Spirit: She has fox ears and a tail, her personal realm in Extella Link is resplendant with Inari fox statues, and her status as a Heroic Spirit is based around her being mistaken (or not) for a malevolent kitsune. In actuality, she's a divine being who only has a superficial semblance to a nine-tailed fox.
  • The Atoner: Tamamo was once a bloodthirsty and sadistic nine-tailed fox-goddess who sought to bring chaos and destruction to Japan. However, she's ashamed of her dark past and seeks to redeem herself by being a "good wife"... though her evil side is still suppressed deep inside her and sometimes resurfaces.
  • Aw, Look! They Really Do Love Each Other: Her relationship with Nero at the beginning is more like The Rival, after that the two regards each other as Worthy Opponent and Vitriolic Best Buds. However after teaming up against Altera, eventually they became more of a Friendly Rival towards each other and they seemed fine making jokes at each other after that. And they even compete each other with their cooking in friendly competition and even feed each other their foods alongside Hakuno at the center, a stark contrast with their early interaction to each other indeed.
  • Berserk Button: Call her "Old", "Auntie" or anything that seems to suggest she's not young in any way, at your own risk. As she points it out herself: She's still fresh and barely out of her twenties!
    • Trying to forcefully change her viewpoint, challenging her rule or obstructing her goal will also earn her ire, as Archimedes and Elizabeth later finds out and wisely backed off.
    • ..Or threaten, or try to steal Hakuno from her will be the quickest and most effective way to press this. Again, at your own risk.
  • Back-to-Back Badasses: Team up with Nero during the first confrontation with Altera during the True Route, and they even made this pose before the fight! Curb stomp ensues naturally, with Altera on receiving end.
  • Bad Boss: She's not very nice to her female subordinates, Elizabeth and Medusa (which maybe because of their perceived feelings for Hakuno Kishinami and her own tendencies). This can come back and bite her in certain endings. And as the Extella Materials book that comes with the Noble Phantasm/Moon Crux special edition of the game reveals, she's not too nice to Robin Hood, abusing him just as much as Elizabeth. To be fair, both of them are kind of jerk in some degree towards others as well, and Elizabeth is being far too defiant and haughty towards her, making her punishment some form of Laser-Guided Karma for her.
  • Blow You Away: One of her combos makes her create a small tornado to suck up and toss enemies around.
  • Boss Subtitles: When she's first fought on a level, she's introduced as "'Good Wife and Wise Mother',* Tamamo-no-Mae" (complete with Scare Quotes).
  • Call-Back: Her second DLC costume is her CCC costume, the Elegant Gothic Lolita dress.
  • Catchphrase: "Mikooon!"note . Translated as "Heavens me!"
  • Character Development: Tamamo learned her lesson in the first game. In Link, she's much more level-headed, sensible, and proactive, making herself a genuine asset to the cause this time. She also saves her more clingy comments for private bonding conversations this time.
  • Clingy Jealous Girl: While she's nowhere near as yandere as she was in the previous games, Tamamo's still not too happy with the thought of Hakuno being with other people. After "Mind" and "Soul" Hakuno merge in the True Route, she has to share them with Nero and she's less than enthused about it.
    • ...And during her route when she confronts Hakuno after he had a vision of Altera while they are having conversation with each other. Prompting Hakuno to accept whatever kind of fate awaits him...
  • Cute and Psycho: Tamamo's still a little bit crazy. However, she breaks out of it (she refers to it as "Harlot Mode") during her route and the True route.
  • Demoted to Extra: Once her stage in the True route is completed, she joins Saber to help fight Altera's forces, but other than appearing in a few scenes after that, she's relegated to just being a supporting character while Nero gets promoted to being the hero of the story.
  • Deadpan Snarker: Shows moments of this from time to time but most of the time she is more snarky, such as when deriding Elizabeth when she couldn't figure out the function of the Throne Regalia even after such a long time.
    Tamamo: And because you couldn't figure out something so simple easily is the reason why you are still even a maid.
  • Developer's Foresight: Tamamo adopts a different set of mannerisms in Moon Crux, including the Royal "We" and a more regal vocabulary. Accordingly, she has an entire secondary set of canned battle chatter, that only appears if the battle state changes while she's transformed. It's an impressive amount of voicework for something that will only happen for 30 seconds at a time.
  • Death Glare: Very capable of giving this and sometimes combined with a smile , which is very serious considering her usual mannerisms. She usually gives this expression when she is angry, offended or threatening someone.
  • Elemental Powers: As a proper magus Caster, this is to be expected.
  • The Friend Nobody Likes: Aside from Karna, pretty much no one in her faction really likes her or is truly loyal. Elizabeth is kept in line mainly through punishment and in every route eventually turns on her to join Archimedes after getting sick of it. Lu Bu's sidestory reveals he plans on betraying her eventually, but no one aside from Karna realizes this. Medusa is usually loyal, but she admits to Nero in the True Route she would assassinate Tamamo if she decided she couldn't be a good ruler of SE.RA.PH. and in her sidestory eventually betrays and seals her to teach her a lesson in humility (while deciding to romance Hakuno on the side for extra injury). Even Karna is willing to go behind her back at times, as shown in the True Route where he reveals to Nero and Hakuno the location of the Millennial Capital so they can go fight her. Though it's clear that Karna made this decision out of belief that this would surely benefit Tamamo in the future as well.
  • The Gadfly: She really loves mocking Nero to get a rise out of her.
  • Genki Girl: To say she's hyperactive would be downplaying how energetic she is.
  • Green-Eyed Monster: Admits as much to Nero in that she always hated how it was Nero who was Hakuno's original Servant and went with him through the Holy Grail War. Learning that she also had a Regalia just made her even angrier.
  • Groin Attack: Her "Polygamist Castration Fist" which was upgraded into an Area of Effect attack as fit for a musou game. Ouch.
  • Happily Married: She is more or less the protagonist's wife by this point. The protagonist is fine with this, Nero is not.
  • Heel Realization: Has a minor one at seeing Elizabeth, who she's put down throughout her rule, finally steal Nero's Regalia and take its power for herself. Seeing the anti-hero loudly and boastfully proclaim how everything in the Moon Cell now belongs to her, losing herself in the power she now holds, it seems to finally make her realize she's been acting no different in the slightest all this time.
  • Heroic BSoD: Undergoes a big one, once Altera becomes Sephyr. It takes the protagonist(Hakuno) to get her back to her usual self.
  • Heroic Sacrifice: Like Nero, she fights Altera with all her power but in the end she loses and is killed. Her final heartbroken conversation to Soul Hakuno shows that she knew that she couldn't win so easily but that she wanted to spend as much time with them as possible before this moment had arrived.
  • Hidden Heart of Gold: It's later revealed that her domineering and tyrannical side she shows that she refers as "Harlot mode" are in fact mostly just an act. This is because she is trying to enjoy how much time was left before Velber's arrival and thus her 180-degree attitude change towards others.
  • Horrible Judge of Character: Really Tamamo? You think LU BU, of all people, is the epitome of loyalty? (Considering this comes in the same breath as an aside remark about him being able to kill her in one hit even while defending in the past, she might just be padding his ego.)
    • But also subverted during Nero route and in her own route that throughout the route, she show signs of being wary and suspicious of Archimedes true motives, and she is clearly displeased with his presence even at their very first meeting.
    • And again hilariously subverted in her route, True route, and even in Lu Bu own route. Despite him clearly planning to betray her from the start, Lu Bu himself cannot keep his word because of some circumstances, more coincidences, other party intervention or even greater threat looming against S.E.R.A.P.H. And in the end, he didn't even betray or attack her at all despite clearly being able to do so. This ironically makes Tamamo correct about him being "loyal" towards her, because he stayed within her faction until the end.
  • An Ice Person: She specializes in ice magic when in Regalia form, and uses giant iceballs in her Noble Phantasm.
  • Idiosyncratic Cultural Gesture: As part of her battle intro cutscene in Extella Link, Tamamo makes the fox-head hand-sign created by BABYMETAL — which has come to be associated with kitsune in Japanese pop-culture.
  • It's All About Me: It's made clear that, while capable of heroic inclinations, she can be selfish and sometimes places her own desires above others, with exception to Hakuno. Case in point, when Archimedes tells her of the threat of to SE.RA.PH. and how she should prepare to combat it, she more or less blows him off in favor of conquering the lands from Nero, and when he tries to press the point she essentially threatens to attack him if he doesn't stop bothering her. This is before she learns about his traitorous nature, by the way. Nero even calls her out on this at multiple points, and Medusa and Elizabeth both overthrow her in their side stories after having enough of her attitude. She's always had shades of this, but it's much worse here, because not only is she in a position of responsibility, but her Hakuno has no ability to be a moderating influence - without the Mind there to do the critical thinking, the Soul trusts her motives implicitly and can't be convinced to question her, letting Tamamo run roughshod over their better intentions without even realizing she's doing it.
    • Grew out of this along with her Character Development, mostly thanks to Hakuno. And in the end, contend on leaving her position as a ruler behind as long as she can live peacefully with Hakuno.
  • Jerk with a Heart of Gold: Normally, she is this toward others (with the exception of Hakuno and Karna which she treats with full respect for obvious reason). Despite sometimes treating her Sub-servants coldly, it's quite clear that she still cares about the wellbeing of her subordinates, treating them also as a guest of honor for her Millenium Capital with courtesy and respect. In fact when Altera's forces invade her territory and she is steadily losing ground, she allows them freedom of making decisions as what to do, whether to stay loyal towards her or to leave peacefully and safely away from the capital. An act that impress them so much, wins over their loyalty and decision to stay with her, and Karna naturally decides to stick with her until the end and Medusa rightfully changed her view about Tamamo in a good light.
  • Kimono Fanservice: Deliberately invoked. As a legendary courtesan, she's only too happy to pick the skimpiest of kimonos for her husband's delectation.
  • Know When to Fold 'Em: She goes from bitter and smug upon seeing Artoria for the first time to bitter and upset when she loses the fight then desperately begging her opponent to keep her Master alive, even if she herself has to die. In Artoria's second Side Story stage, Tamamo is very upset about losing the fight even when she was using her regalia. Outside of the fact that Artoria had told her prior to the battle that she had no desire to fight, Tamamo admitted that she knew she had no chance of winning against the holder of the 'Sword of the Stars/Excalibur'. Thankfully Artoria tells Tamamo that she had no intention to harm anyone but asks Caster if she knows of Altera before leaving.
  • Kung-Fu Wizard: Despite being a Caster, she fights her opponents using kicks and swipes for her most basic attacks and combo. Apparently, she created this style herself and she called this fighting style "Polygamist Castration Fist". And she is really effective at using it too! (especially against male. Ouch)
  • Large Ham: The hammiest of the three heroines by far (despite Nero's best efforts), whether she's playing the role of a cold-hearted tyrant, a hyper-attentive housewife, a manic Genki Girl, or any one of a half-dozen others. By the end of her route, there is not a single part of SE.RA.PH.'s digital landscape without her pointy toothmarks all over it. Chiwa Saitō was clearly having an absolute blast.
  • Lady of War: Beautiful, and also deadly in a fight. You would be mistaken to think that as a Caster, she would have a hard time against close-ranged fighter, as Nero and Altera found out the hard way that this is not the case...
  • Lady of Black Magic: ...And combined with her skill in martial arts, she uses a plethora of powerful spells mixed with her mastery of elements, which makes her powerful enough to compete against the likes of Saber servant.
  • Leaning on the Fourth Wall: Makes the occasional comment that suggests she's aware of game mechanics, such as alluding to difficulties with the Lu Bu bossfight in previous games. If her enemy is close to completing the regime matrix, she'll complain about the map being all red.
  • Leg Focus: One of the sectors of her stage contains giant statues of her legs.
  • Leitmotif: Her theme from Fate/EXTRA gets a remix using Japanese instruments, emphasizing drums and giving a more forceful tone.
  • Lovable Sex Maniac: She's far less reserved than she was in the previous games with how badly she wants the protagonist. For example, after clearing the first stage (she's talking about the Regalia... we think):
    Tamamo: Now, please go on touching me, Master. Wrap yourself around me some more. Deeper and hotter... As if you're going to melt... Or if you want, you can tie me up with some straw rope. ★
  • Master of Illusion : Using the full power of her Regalia allows her to create Decoy that are so real and can even fool the likes of Altera, at the cost of the entire Regalia itself.
    • ...And Twice how! During the True Route, at the end of Nero vs. Altera confrontation, Tamamo makes a Nero Decoy to allow Nero to escape Altera's Noble Phantasm unscathed. Combining it with her own transformation.
  • Mirror Character:
    • Elizabeth. They're both anti-heroes, are both humorous yet extremely selfish, and show little affection anyone who isn't Hakuno. Best shown when Eliza gets the Regalia and goes off on a tangent about how everything in the Moon Cell belongs to her. Hakuno notes that Tamamo seems to be staring at her as if looking into a mirror.
    • Feels this towards Altera as well, as she understood her motivation and why she is doing what she does and Tamamo acknowledges this. In the end, the feelings are mutual. Probably because of their background and their past, their status as Anti-Hero as well as their current motivation are indeed not so different towards each other. As well as the fact that Tamamo knew her personally as well in distant past.
  • Moment Killer: In the True Route, she's the one who usually ends up killing any charged moment between Hakuno and Nero. And she's doing this on purpose.
  • Ms. Fanservice: Again, deliberately invoked. She sincerely believes that one of her main jobs as a wife is to discover as many of her husband's fetishes as possible and play to them ruthlessly. As of the start of the first game, though, this has taken a darker turn - without Hakuno's moderating influence, she's started to revert back to the tyrannical Femme Fatale who undermined an empire, and her considerable appeal has become yet another way for her to lord over her subjects (which leads, of course, to Hakuno discovering yet another of their fetishes when he/she wakes up).
  • Magic Mirror: Her Noble Phantasm is this in shape and form, being the legendary artifact of Sun Goddess Amaterasu. Naturally, she used it to bludgeon her enemies with and as a medium to cast her spell alongside her talisman.
  • Noble Bigot: Very slightly. Tamamo is noticeably nicer and more charitable with fellow servants from the East, such as Karna and Lu Bu, than she is with Western servants. Presumbably, this is just because she is (more) familiar with their mythology.
  • Noblewoman's Laugh: She does the standard "ohohoho" laugh, and Nero lampshades it at one point mimicking Tamamo to make fun of it.
  • "Not So Different" Remark: Elizabeth tries to invite Tamamo to join with her, trying to invoke this trope towards her. Tamamo completely denies this and gives a complete verbal speech breakdown towards her.
  • O.O.C. Is Serious Business: While the likes of Nero and Altera show their change of attitude and personality quite a lot on a daily basis, Tamamo in general is quite crazy at the bare least. When she does snap out of it and show her softer and more somber attitude, the general atmosphere of the scenario becomes very tragic or quite dark while it lasts. Quite easily shown when she confesses to Soul Hakuno for why she didn't really try to stop Altera before it was too late. Her personality and expression while she apologizes is the first time in a long time where she is shown to be genuinely sad. It's during this where you just want to hug Tamamo to comfort her.
  • Only Sane Man: Playing with. She's quite observant of her surroundings, and able to make astute judgement about other's personalities, her current situation, as well instantly deducing the nature of the Moon Cell and it's goal of picking the Victor of Holy Grail War and it's purpose just from some explanation, and she is able to see through Archimedes lies and deceit more easily than Nero was. But then, she was also keep believing that LU BU of all people, would be loyal towards her.
  • Physical God: She is a manifestation of the Shinto sun goddess Amaterasu. Unlike the other games, this actually becomes a plot point in the True Route: she remembers Sephyr's rampage 14,000 years ago because, since Amaterasu is the Sun in Shinto, she saw the rampage directly. This is what causes her Screw the War, We're Partying stance.
  • Playing with Fire: Her standard elemental attack, seen in her combos, dash heavy, and aerial heavy. Her Noble Phantasm also has her toss suns at the enemy.
  • Poisonous Person: In her Regalia Form, her ice attacks also inflict poison to do more damage.
  • The Reason You Suck:
    • She gives to Altera, calling her naive, and explains on why she lost against her despite her own power and why she understood her motivation for doing the things she does.
    • She also gives a splendid one towards Elizabeth as well when rejecting her invitation. Elizabeth invites Tamamo to join with her because she believes they would get along because of their same beliefs regarding humans in general. Tamamo disagrees, which also sums up about what she thinks of herself and about humans in general and why she thinks they are special:
      Tamamo: I AM an Anti-Hero. I was never meant to be "good". Humans have always feared me, and they've never respected me. You think all humans get along, or all monsters get along? Ohoho. You are so adorable, you know that? You don't understand. You might be an Anti-Hero, but you're still a human too. Monsters attack humans because humans are their favorite. They're tender, and warm, and they come in so many delicious flavors. We don't hate them. What we do hate are INHUMANE monsters, and those we hate from the bottom of our hearts.
  • Retired Monster: While Tamamo doesn't like to talk about her Dark and Troubled Past, her time as a malevolent fox-goddess who tried to bring calamity to Japan still haunts her; and her supressed dark side — which she refers to as her "Harlot Mode" — occasionally resurfaces.
  • Say It with Hearts: Not just with hearts (♥), but stars (★) too.
  • Screw the War, We're Partying: Part of the reason she's acting the way she does is because she knows that Velber is coming and believes there's no way to beat it, so she decided she might as well act out all her fantasies while everyone has time to live. She tearfully admits this to Hakuno in her route and begs for forgiveness for her selfishness once Altera transforms into Sepyhr.
  • Stepford Smiler: Behind her genkiness and her smile lies a wounded soul which she hides really well from others, mainly about her past, her own insecurities as an Anti-Heroic spirit, and her being with Hakuno. Of course she is trying to fix this slowly and surely..but sometimes, you just want to give Tamamo a hug..
    • And she later reveals all of her insecurities to Hakuno in full confession during her lowest moment in her route ,before the final battle with Sephyr. Thankfully in one of the, if not, the most heartwarming moment in the game, she recovers in full force thanks to Hakuno's own confession towards her. Awww!
  • Shock and Awe: Mainly used in cutscenes while blasting Elizabeth, usually performed by simply pointing a finger before a lightning bolt comes down on her.
  • Squishy Wizard: Tamamo is one of the two best group-nuking Servants in the game, but isn't anywhere near as durable as others. She's quite fond of making wisecracks about her 'paper armour'. With her set-up of Strength (E), Endurance (E), Agility (B), Mana (A), Luck (D) and NP (B), thanks to her low Endurance, she's most likely going to wind up as a Glass Cannon with upgrades. Happily said, she becomes one of the hardest mob-hitting Glass Cannon Servants in the entire game and her various attack extensions make up for her relative fragility. In her faction, she's the Glass Cannon on the magical side compared to Medusa's much more physical version.
    • It's funny though since if you defeat Altera on the Tamamo's stage where Karna (as your Sub-Servant) says that doing so is a bad idea, Tamamo becomes gleefully excited that she was able to overpower her opponent despite the fact that she (Tamamo) should have died instead. Karna simply praises his leader for being able to somehow pull off the win.
  • Supernatural Gold Eyes: Her trademark eye colour. Signifying her supernatural origin, as she is the manifestation of Goddess Amaterasu's aspect.
  • Super Mode: Her Regalia form, which gives her two trigrams as extra support in combat.
  • Supreme Chef: Tamamo is REALLY good at cooking, a trait that even Nero herself begrudgingly accept. In fact, her specialty is not just Japanese cuisine, but also Chinese and Indian cuisine as well! Afterall..she is trying to be a good wife and wise mother.
  • Tough Love: She sees her methods of disciplining Elizabeth as necessary to keep her in line, as she notes that despite her change in heart, she's still an Anti-Hero and perfectly capable of falling prey to darker influences to be led astray again. Unfortunately, Tamamo seemingly never bothered to consider that not moderating these punishments and maybe throwing in some genuine praise for Elizabeth now and again would ultimately do the exact same thing.
  • Undying Loyalty: Undoubtedly and arguably the most loyal of Hakuno's servant. She is really willing to do everything to keep him safe and sound, determined to fight her enemies to the last just to make sure Hakuno is safe, even if it cost her life. Her own love and loyalty for Hakuno are what drives most of her motivation. In fact, she is willing to set aside her own jealousy to ask Saber to protect him and keep him safe in her stead during the final battle in the True Route, just because she was busy leading the task of defending the Main Capital from being overrun by Velber's army. That's how much Tamamo wants to keep Hakuno safe and sound. Awww...
  • Vitriolic Best Buds: Her relationship with Nero is ultimately can be described as this. While they may insult each other, attack each other, and argue against each other..they understood each other's worth and it's clear seeing from their interaction that each regards the other as Worthy Opponent. And frankly when the two decided to team up, naturally the two Curb-stomped Altera easily, whereas each of them are having difficulty against her alone by themselves. And in the end, the combined forces of Tamamo's and Nero's own forces put an end towards Velber's invasion attempt of SE.RA.PH and Moon Cell.
  • World's Most Beautiful Woman: Considered as this during her heyday as the legendary courtesan, so beautiful that she served directly under Emperor Toba during Heian period and other leading figure, becoming their most favorite.
  • Worthy Opponent: For Nero and Altera. But especially Nero, and apparently the feelings are quite mutual.
  • You Are in Command Now: Was put in charge of leading the defense of the Capital during and near the end of True Route, while the protagonist and Nero deals with Altera.She succeeds.

    Karna 
https://static.tvtropes.org/pmwiki/pub/images/karna_extella.png
Hero of Charity
Class: Lancer
First Appearance: Fate/Apocrypha (Lancer of Red)
Voiced by: Koji Yusa

The invulnerable Hero of Mahabharata and son of the Sun God Surya. He is Tamamo's lieutenant.


  • BFS: However, Vasavi Shakti is huge, being larger than Karna himself.
  • Blood Knight: More subdued about it than the other examples on this page, but he's overjoyed whenever he meets a Worthy Opponent, and will always cheerfully look forward to fighting them again, even leaving those he has been sent to kill alive to increase the odds of that happening. When he spares Li Shuwen so that the latter can get stronger for a potential rematch, Elizabeth specifically compares it to saving the best part of a meal for last.
  • Boss Subtitles: When he's first fought on a level, he's introduced as "Hero of Charity, Karna".
  • Brutal Honesty: It can't be helped given Karna's past life. During the True Route when everyone in both Nero and Tamamo's Factions discuss on how to save Altera, no one is able to come up with any real effective answers until Karna says something that sounds like a saying, which comes off as "There can't be a sun without the moon" which Merged Hakuno translates as "The shadow can't live without the light". This becomes trivial alongside with what Corroded Elizabeth mentions. To save Altera's life is playing with fate, destroying Sephyr would result with Altera's demise. Corroded Elizabeth comments that Altera's status as a Heroic Spirit doesn't come from her past as Sephyr but by her sword which answers the problem that Karna's help suggests.
  • Curb-Stomp Battle: His substory consists of him defeating everyone in Nero and Altera's armies singlehandedly, including Nero, Altera, Iskandar, and Gilgamesh, before implying he's about to do the same to Sephyr with Vasavi Shakti. His route's world line is still lit up in the end, suggesting that it's one of the timelines in which humanity survives, and thus implying he succeeded.
  • The Dreaded: His very own legend and his overall performance in Fate/Apocrypha where he proved how superior he is to the opposition should be enough to suffice but when Gilgamesh of all people says that you should be wary of fighting him, best to take extra precaution. This is also unique as Gilgamesh himself has very little to fear at all whether it be Servants or humans. Also justified in that like Cu and Elizabeth, Lancers tend to have long spears/lances that have a much better hit radius forcing you to either attack from the air or strike from behind if you can't use an Extella Maneuver to start up an attack.
    Gilgamesh: Be careful Altera, that Servant has a spear that can even kill the gods themselves.
  • Eye Beam: His Brahmastra has turned into this, just like in Fate/EXTRA CCC. Truth in Television, as the Brahmastra could be fired as an arrow from a bow or used through one's glare in the original myth.
    Karna: A true hero kills with a stare!
  • Gameplay and Story Segregation: He can use Vasavi Shakti more than once, as his armor re-materialize afterwards, as opposed to his Apocrypha incarnation.
    • May not be as much of a segregation as we thought, as in CCC he was able to use Vasavi Shakti despite not having his armour, though it left him near-death. This feat isn't a one-off either as he replicated it in Link back to back, using his first strike against Charlemagne's Noble Phantasm and then using it again against Arjuna's. What's noticeable is that he used his Extella animation the first time, but used his CCC animation the second time. Considering such, the different rankings and classification types Vasavi Shakti has between series could be explained. However, him re-materializing his armour during gameplay is still a segregation.
  • Gameplay and Story Integration: That being said, his defenses massively drop after using his Noble Phantasm, as they did in CCC. His design is the same as in that game, thus implying he doesn't have access to his armor at all.
  • Honor Before Reason: This is one of his key traits and is one of the reasons he stays loyal to Tamamo even when she does cruel acts towards others. Being Karna, one doesn't take this as him being too soft as he can easily point out the mistakes that others would try to point out to him if he wishes to speak back.
    • He does show that he has reasons behind his lines of thought to where he's not blind sighted. When Jeanne tells him that by defeating Altera will only release Sephyr and that the 'best' way to deal with the real crisis isn't to challenge Altera, Karna simply responds back by saying that if he did do that then 70% of the Moon Cell and everything/everyone in those places will be destroyed. He then tells her that he made his decision regardless to fight Altera and take on Sephyr without swaying in his mission. Karna isn't lying, even if he didn't know that Archimedes could ruin Jeanne's actual words (she isn't lying either in a way as in the True End route, this is how the combined efforts of both Nero and Tamamo's factions prevented Altera from becoming Sephyr), there is still the possibility that if no action is taken then Altera will destroy much of the Moon Cell due to her main objective due to the Umbral Star's command making Karna's response quite harsh yet reasonable. That said, Karna will only 'resort' to using his true power if every other option he sees fit fails first. He fights yet spares every other Servant from the other factions he encounters and ever so politely talks to them whether it be facing down the likes of Gilgamesh or giving insight to others who are somewhat envious of him like Li Shuwen. When he faces and defeats Altera, only when she makes it clear that she will do anything but spare everything in her path before turning into Sephyr does Karna declare that he will be the one to slay the White Titan for the good of everyone in the world.
  • Hot Wings: He can fly using wings of fire, which can only be materialized with an absurd amount of mana.
  • I Am Not Left-Handed: Averted. As he doesn't have to worry about mana usage, Karna in this game is fighting at his full power, utilizing all of his Noble Phantasms. Played straight in his Side Story, Karna had been holding back his full power so he could use Vasavi Shakti against Sephyr. Given that said Noble Phantasm can only be used once (both once per stage and in lore), he was literally defeating his enemies while making himself weaker so he could end the war in one decisive blow. His ending CG most likely has him using it against Sephyr and winning.
  • The Lancer: And no, we don't mean his class. He serves as Tamamo's lieutenant, which means he's her second-in-command and if the player has a Code Cast that allows switching of Servants, it's always Karna during Tamamo's missions.
  • Lightning Bruiser: While being the slowest of the Lancers, Karna is still incredibly fast, hits like a truck, and is supremely durable. With his Strength (B), Endurance (A), Agility (A), Mana (B), Luck (A+) and NP (A++), Tamamo certainly did hit the jackpot on getting such a powerful Servant on her team.
    • Saying he's a Mighty Glacier is forgetting that while his ability to dash is slower compared to other Lancers, his attacking speed is impressive and Karna boasts impressive power to effectively defeat most enemies regardless of status without much trouble even with average speed. He is also the Lightning Bruiser on his team going by his stats and definitely going by his fighting style. Additionally he has one of the highest overall balanced stats in the gamenote  and it sure does make him one of the strongest Servants in the game itself being able to hit hard no matter what (Gilgamesh himself warns Altera of this during one of her missions when Karna is the boss Servant).
  • Living Lie Detector: Karna physically cannot be deceived and can see through the personality and thoughts of others. He's the only person on Tamamo's faction to know that Lu Bu's not trustworthy, but Tamamo cuts him off every time before he can point it out during her route.
  • Magic Eye: He has one blue eye (his natural color) and one red eye. The red eye is where Brahmastra Kundala fires from.
  • Morality Pet: His Side Story shows that he eventually becomes one to Tamamo when their faction now has to deal with Altera's. Up until this point, only Soul Hakuno kept Tamamo from going crazy and even then it wasn't something easy for them. After their faction survived, Karna steps up to lead their team in their war against Altera's faction which surprises Tamamo greatly. The fact that he's so noble and heroic by default causes Tamamo to insist on joining the war efforts alongside him despite his urging for her to stay behind the lines and give them orders so she can recover. When the deciding factor becomes focusing on Altera, Tamamo still wants to fight alongside Karna but he still tells her to stay back and rest and that he'll end this war for her, which causes her to genuinely thank him for his generous and hard efforts. The fact that Karna never goes against her orders also causes Tamamo to see Karna as an ideal and real friend is incredibly heartwarming.
  • Nerf: In some severe irony, despite the fact that he's at his full power, Karna's abilities are lessened. The best example is Brahmastra being a simple (if high-powered) Eye Beam when normally, it's a Anti-Army/Anti-Country Fantastic Nuke. This is taken even further with his use of Brahmastra Kundala, which is a full-on Anti-Country version that is explicitly stated to have increased power and range compared to his normal version in Fate/Extra CCC, but has a MUCH smaller Area of Effect than regular Brahmastra in practice, again for balance purposes. For reference, compare Brahmastra Kundala to regular Brahmastra. It doesn't help the latter is treated as his main go-to Noble Phantasm. See I Am Not Left-Handed for how he applied this trope to himself in his own story.
  • Nice Guy: Played with. Karna is pitifully nice, and is always polite and courteous to everyone, even in battle... but if he thinks you need to die, you will die. The combination tends to make people a little uncomfortable around him.
  • One-Man Army: Just like in his very own myth where it was said that Karna's skill was unmatched by anyone else, he effortlessly curbstomps everyone in Nero and Altera's army while holding back his power. Proved straight for his whole story where his allies are mostly defending while he's doing all the actual fighting. After her faction barely survives their first encounter with Altera's forces and pull off a win, Karna tells Tamamo that he will end the war for her. He actually performs this feat by single-handily defeating two of the strongest Servants in the Fate series by himself in his final story before giving a heroic speech detailing why he'll end the threat to the universe when no one else can and judging by the serious tone in his voice, Karna was the ultimate victor in the battle against Sephyr. There are two other nice and important factors that make Karna a standout in this game.
    • In his side story (going from his dialogue and not by how you use him), Karna has been holding back on using Vasavi Shakti until his confrontation against Sephyr as he can only use it once. This means that unlike every other Servant who most likely used their Noble Phantasms regularly, Karna had to hinder himself from using his strongest attack which while it would easily take down both opposing factions, would render himself unable to defeat his actual target, the White Titan.
    • His normal Brahmastra normally hits like a nuke and heavily cripples normal enemies if not completely defeating them. Against Sector Bosses and Servants it does enough damage to force enemy Servants to enter their respective Moon Crux/Regalia Forms after two or three successful hits at the very least once he's leveled up well which is faster than most of the cast. He ramps it up further once he's in Moon Crux Mode, where Brahmastra hits so hard and thanks to the continuous hitstun thanks to being in Moon Crux that it can KO opposing Servants much faster than other powerful attacks from other Servants which includes Gate of Babylon Gilgamesh and both of Artoria's normal strongest attack finishers.
  • Playing with Fire: He is able to imbue many of his attacks with fire through his Mana Burst and (Flames) skill, which allows him to cause pillars of fire and arcs of flame to follow his attacks.
  • The Quiet One: Karna is a man of few words, and usually only comments when directly spoken to.
  • Red Eyes, Take Warning: As mentioned above, Karna fires Brahmastra through his red eye.
  • Shock and Awe: He also gets to use Indra's lightning in combat. His standard heavy attack has him bring down lightning around him which acts like a shield that most enemies won't run into, if you continue that attack, said lightning also blasts opponents caught up in it away from him and it also has a chance to inflict the stun status on his enemies preventing them from attacking until the status goes away.
  • Super Mode: This enables "Brahmastra Kundala" and imbue all of his attacks with solar beams.
  • Sweeping Laser Explosion: One of his Active Skills in Link has him use Brahmastra to create a wall of explosions by firing a laser at the ground in front of him.
  • Token Good Teammate: While Medusa's canonical alignment is Chaotic Good, Karna fills the role of this best out of everyone on Tamamo's team. He's the only one truly loyal to her.
  • The Unfettered: As an Oraclised member of Karl's army in Extella Link, Karna is allowed to fully operate without any of the handicaps that typically stymie his performance such as poor Masters, incompetent commanders, inconvenient vows, personal reluctance, and his own charitable nature. Consequently, he is so freakishly brutal and powerful that Arjuna is the only one who has a chance at defeating him. When they finally do clash in two of the game's routes, even with Charlemagne's help, the most Arjuna can do is perform a Mutual Kill with his warped rival.
  • Worthy Opponent: To Arjuna, and vice-versa. Identifies Charlemagne as this as well and spares his life when they meet for the first time, requesting that he stay undefeated until they meet again. In his side story he also identifies Gilgamesh and Li Shuwen as this for their power and skill, respectively.

    Elizabeth Bathory 
https://static.tvtropes.org/pmwiki/pub/images/elizabeth_bathory_extella.png
Bloody Demoness
Class: Lancer
First Appearance: Fate/EXTRA CCC
Voiced by: Rumi Ōkubo

The Countess of Blood from Hungary.


  • All Just a Dream: If the characters acting very oddly worshipping to Elizabeth in her substory didn't tip the player off, after beating Altera it reveals, yes, the substory was just a dream of Elizabeth's. The trophy for completing her substory likely echoes the player's response to it: "I Knew It!"
  • Anti-Hero: What type of Heroic Spirit she is. However, she's much less benign than the other two Anti-Heroic spirits in the game (Tamamo and Medusa), though it is exacerbated by the general treatment everyone gives her.
  • The Atoner: She admits that part of the reason why she stays under Tamamo's rule is because she wants to make up for her past actions against Hakuno and her during CCC. Of course, once Tamamo's treatment goes too far, she finally decides to hell with it and joins up with Archimedes for payback.
  • Boss Subtitles: When you first fight her on a level, she's introduced as "Bloody Demoness, Elizabeth Bathory".
  • BFS: Although not a Noble Phantasm, her spear is absolutely huge.
  • Breath Weapon: As a expected of a dragon, she has a breath attack. In her case, it's sonics, which she uses in her Noble Phantasm.
  • Brown Note: Her Noble Phantasm amplifies her sound-based dragon breath with castle-sized speakers.
  • The Chew Toy: Tamamo blasts Elizabeth with magic whenever she feels that she's getting too uppity, and pretty much no one bats an eye. This comes back to bite them when she gets corrupted by Void Cells and finally has enough of it... but even then, she's the subject of an endless train of amusing misfortune
    • It shows up this in one particular stage where you play as someone in Tamamo's Faction (bar Elizabeth) and every non-Servent enemy in a sector where a Plant shows will primarily target the sector where Elizabeth is located in. Karna even points this out when the battle begins.
  • Chronic Backstabbing Disorder: Her dream is this and no one in it seems to realize that this Lancer is doing it inside her sleep until the achievement award shows up once you finish her Side Story. To wit...she starts off helping Altera's Faction in fighting Tamamo's side, then assists Tamamo and crew fight off Nero's team before allying with Nero's team in defeating Altera and her army. Then it shows her Corroded self on the thrown mocking Tamamo with Archimedes looking on.
  • Clingy Jealous Girl: Gets like this whenever she comes across Tamamo getting too close to Hakuno.
  • Cute and Psycho: She's absolutely adorable, but completely vicious and willing to do whatever it takes to get what she wants.
  • Draconic Humanoid: Still retains her dragon traits due to Innocent Monster, though her profile states it's because the Bathory had dragon blood.
  • Dreadful Musician: Many characters comment on her singing being bad, with only Nero being the one to compliment her (then again, Nero's not the best standard for singing). Strangely, her singing voice is anything but bad.
  • Dude, Where's My Respect?: She's a Servant and member of Tamamo's faction, yet outside of it she's treated like the weak link amongst the group (with practically only Nero taking her somewhat seriously due to their rivalry) and inside of it is either ignored by her fellow Servants or abused comically by Tamamo. Her infection by the Void Cells just gave her the willingness and power to finally go her own way.
  • Fragile Speedster: Elizabeth may be the most fragile of the Lancers, but she's good at clearing out groups of enemies as well as single-targets. With her stats of Strength (C), Endurance (D), Agility (E), Mana (A), Luck (B) and NP (E), her Agility isn't really showing the fact that one of her returning attacks is composed of riding her lance into an enemy and doing great damage before she falls over and briefly brushes off any dust on her. Leans on this for whoever she's aligned with, Elizabeth is the Fragile Speedster whether it be on Tamamo's side or on Altera's and is the most clear-cut Fragile Speedster Servant in the game, having few attacks that can be used defensively with her main strategy being to overwhelm the opposition with her combos and rack up energy for her Extella maneuvers and Moon Crux Mode.
  • Idol Singer: Still her thing... and still not good at it. Tamamo gave her some stages to perform on in their home stage.
  • Image Song: AKOGARE∞TION. Subverted, since it's not bad as her in-story tone deafness implies.
  • Informed Attribute: From what we see of her singing at her concert, it really isn't that bad. When it comes to her Noble Phantasm however...
  • Moment Killer: In Tamamo's route, she often (unintentionally) does this to Tamamo and Hakuno.
  • Mythology Gag: She uses an iron maiden as part of her attacks, just like her older "self", Carmilla.
  • No-Sell: At one point after yet another lightning blast from Tamamo after "Soul" Hakuno keeps Altera, she proclaims that she's trained herself to become completely lightning-proof and that Tamamo should use "a million volts" next time. She quickly backpedals and tells her not to test that, though. Tamamo does it anyways.
  • Only Known by Their Nickname: Always refers to Hakuno as 'Piggy', just like in Fate/EXTRA CCC.
  • The Rival: Nero considers her one due to their similar tastes, just like in Fate/EXTRA CCC.
  • Swiss-Army Weapon: Not only is her lance used for attacking, it also contains a microphone for her singing. Elizabeth actually notes that she uses it for singing more than fighting.
  • Tsundere: Still acts this way toward the pig/squirrel (ie: the player character). The catch, of course, is that her fantasies in her route make it clear that her 'dere' side is even scarier. Even in the morass of Blue-and-Orange Morality that is the Fate franchise, having a serial killer as a romantic prospect is just not a good idea. Though part of this may have been her corruption as she was never this bad before. Before the corruption she is actually quite protective of the protagonist.

    Lu Bu 
https://static.tvtropes.org/pmwiki/pub/images/lu_bu_fengxian_extella.png
Spear Beyond Nature
Class: Berserker
First Appearance: Fate/EXTRA
Voiced by: Kunihiko Yasui

The General of Repetition, and the greatest warrior of the Three Kingdoms.


  • Boring, but Practical: Because of his Mad Enhancement, Lu Bu can't use most of the functions of his Noble Phantasm. This translates to the second-least flashy Noble Phantasm animation in the game, with him turning his halberd into a bow and using the halberds as five arrows, shooting them at the enemy.
  • Boss Subtitles: When he's first fought on a level, he's introduced as "Spear Beyond Nature, Lu Bu".
  • Brought Down to Badass: The Berserker class essentially nerfed his fighting ability tactics-wise, but he can still mop the floor with his opponents via brute force.
  • The Brute: He is this for Tamamo. He boasts the highest Strength and Endurance stats of anyone in their faction and he often serves as your main hope in missions where Gawain and Altera are the actual stage boss (Gawain) or a huge field threat (Altera). In the case of the former, unless you want to fight Gawain who's at full power, only Lu Bu stands a chance of surviving. In the case of the latter, he's the first ally that fights Altera to stall her out while you keep the enemy from completing their Regime Matrix which is in danger of being filled up at the start of the mission. Nameless obviously states that Lu Bu is by far one of the most unpredictable Servants and one of the most dangerous while everyone bar Tamamo know that while Lu Bu is the strongest Servant that can cause pure destruction, he's not the most sane.
  • Can't Kill You, Still Need You: In his side story, the only reason he doesn't end up betraying Tamamo is because he realizes that it would be far better to wait until she conquers everyone rather than just kill her immediately and run everything to the ground.
  • Chronic Backstabbing Disorder: Tamamo thinks he's loyal to her. His substory shows he's anything but, and is simply waiting for the right time to strike. Come on, IT'S LU BU.
  • Defeating the Undefeatable: Despite the game telling you it's a bad idea, you can defeat him even with the power-draining effect of Blood Fort Andromeda active in those levels. Doing so automatically completes the Regime Matrix, and has the general (either Nero or Archer) in awe of your skill.
  • Devil in Plain Sight: Karna is the only member of Tamamo's faction who can tell that Lu Bu's a backstabber, but no one else seems to notice. Elizabeth (while on Tamamo's side) also takes note that Lu Bu is behaving quite different since Berserker is acting unusually quiet instead of roaring whenever it comes down to 'who goes out to the battlefield to attack the enemies'. That said and done, Tamamo dismisses their thoughts and insists that Lu Bu is straightforward loyal to her and wouldn't disobey her commands despite that his translated thoughts show that both Lancers are actually correct on his unusual behavior.
  • Eloquent in My Native Tongue: His route reveals that if he were actually able to express himself past the Mad Enhancement, he'd be surprisingly articulate and even have a faint hint of a sense of humour.
  • Evil Counterpart: To Gawain. Both heavy hitters and both rely on unfair advantages in their main fights (Gawain's Power of the Sun and Medusa's Blood Fort Andromeda), but Gawain is loyal while Lu Bu... isn't. When fighting Gawain, your allies tell you to lead him to Lu Bu, the only one strong enough to hold him off, and even in the True Route, Lu Bu faces off with Gawain when you're fighting Tamamo's forces.
  • Identical Stranger: His substory ending CG reveals that Chen Gong looks like Rani, who was said to look a lot like his wife, Diao Chan.
  • Mighty Glacier: Lu Bu is one of the two downright slowest Servants in the game, but he is also the most durable and hits like a truck. Strength (A+), Endurance (A+), Agility (B+), Mana (C+), Luck (C+) and NP (A), just goes to show how supreme Lu Bu is at effortlessly clearing sectors with just about no problem at all. He's also by far the most durable Servant with those stats and his health limit is also very high making him the Mighty Glacier on his team for a good purpose. It also gives the good impression of his status in his home series.
  • No-Sell: Lu Bu is one of the more impressive Servants in the game who features a pretty interesting feature in the majority of his combo extensions when you're playing as him. Even when he's not in his own Super Mode, during a lot of his extensions in his combos, whenever he executes the uppercut swipe of his halberd during some of said combos, Lu Bu becomes unable to be stunned outside of freeze delays when an opposing Servant enters their Super Mode, attacks while in said Super Mode or unleashes their Noble Phantasm if it isn't interrupted. This is handy as it allows Lu Bu to ignore the hitstun that would regularly knock Servants out of their attacks and continue to raze the battle field without the need to restart his attack.
  • Screaming Warrior: Because of his Mad Enhancement, he can't speak outside of grunts and wordless yelling (which he does a lot of).
  • Shout-Out:
    • His gameplay and role in the story is a homage to Musou games like Dynasty Warriors. Also, on the levels with Blood Fort Andromeda, the player is told not to fight him until taking down Blood Fort Andromeda, or in other words: Do Not Pursue Lu Bu.
    • Additionally, he also gets a Humongous Mecha alternate costume, which makes him similar to how his Musou rival character Honda Tadakatsu is portrayed as a Humongous Mecha in another non-Musou game.
    • The Design of his Humongous Mecha alternate costume resembles that of the Sinanju from Mobile Suit Gundam Unicorn. From the helmet and torso armor design right down to the red color of his armor.
  • The Unintelligible: He still only talks in blackened text boxes, but the game will occasionally provide subtitles (in his substory only) to explain what he's trying to say.
  • Voice Grunting: Literally in his case. The only vocalizations he makes, outside of roaring, are simple grunts.

    Medusa 
https://static.tvtropes.org/pmwiki/pub/images/medusa_extella.png
Female Gorgon
Class: Rider
First Appearance: Fate/stay night
Voiced by: Yuu Asakawa

The youngest of three sisters from the Shapeless Island in Greece. She isn't really a hero, but an anti-hero.


  • Anti-Hero: What type of Heroic Spirit she is, due to being most well-known as a monster in her legend. Definitely either the Pragmatic or Unscrupulous type, though she still comes off as less abrasive and cruel than either Elizabeth or Tamamo due to her quiet and calm nature.
  • Blindfolded Vision: As per usual, Medusa wears a blindfold to prevent her from turning everything she looks at to stone, though given how well she manages to use the rest of her senses to compensate, you wouldn't know she actually is totally blind because of it.
  • Boss Subtitles: When she's first fought on a level, she's introduced as "Female Gorgon, Medusa" (changed to "Gorgon Enchantress" in Link).
  • Chain Pain: One of her attacks lets her summon a host of chains to impale her opponents.
  • Eye Beam: How her Breaker Gorgon is used in this game. It also paralyzes even other Servants if they're caught by it, giving her plenty of time to attack with impunity and start up another combo to use Breaker Gorgon again.
  • Fragile Speedster: Medusa is fast and hits hard, but doesn't have much in the way of defense unless you actually boost it with items. Combined with her Breaker Gorgon to keep them from effectively fighting back, however, she can quickly tear through sector bosses and even other Servants with ease. By nature, she's a physical Glass Cannon both on her side (contrasting Tamamo's magical apsect) and in general sporting very high speed that is only surpassed by Cu and slightly by Nero while tied with Artoria while attacking and having a lot of hard hitting attacks to take advantage of. She also is in a three-way tie for second place for highest Strength of all female Servantsnote . With her Strength (B), Endurance (D), Agility (A), Mana (B), Luck (E) and NP (A+), she's a hit-and-run-type character and she's very effective at performing that task if she's under pressure when facing incredibly powerful bosses. Most of her attacks either stun or launch the enemies and she can easily restart an attack on an opponent by using her ground heavy attack (which she uses her chains to grab her selected victim and toss at another nearby enemy).
  • Kick Chick: Most of her attacks are kicks when not using her weapon.
  • Mix-and-Match Weapon: Her weapon is a hybrid of dagger, nail, and chain whip.
  • Mythology Gag: Her second DLC costume is her third outfit from Fate/Grand Order.
  • Pegasus: She summons and rides it for her Noble Phantasm, Bellerophon.
  • Power Nullifier: Her Blood Fort Andromeda can serve as this function during a stage, sapping the power of enemy Servants and making them weaker. During her stage in Nero's story, she combines this with sending in Lu Bu on the offensive in an attempt to crush Nero and Hakuno.
  • Playboy Bunny: Her first DLC costume. And she wears it very well.
  • The Quiet One: Medusa rarely talks, tending to only speak in cutscenes when spoken to, and keeps her sentences short.
  • She-Fu: While all of the female Servants are quite acrobatic, the fact that Medusa only sometimes uses her weapon means that she's using a much more acrobatic fighting style than the rest.
  • Softspoken Sadist: Medusa's voice is quiet and quite calming, though when she's speaking she's usually talking about killing others.
  • The Starscream: She admits in her side story she only joined Tamamo to restore stability to the Moon Cell. Once that's achieved she gathered allies to seal Tamamo away until she learns her lesson (and until she's properly seduced Hakuno).
  • Statuesque Stunner: The tallest female Servant in the game. Not tallest female character mind you.
  • Taken for Granite: Her Breaker Gorgon finisher inflicts this status on any enemy that survives the move, leaving them immobile for a brief period. This gives her the perfect opportunity to keep attacking and rack up the combo to use it again.
  • Took a Level in Badass: An interesting case in terms of her gameplay implications. Under normal circumstances, Medusa's blindfold is magically sealed, and she cannot remove it and use her Gorgon Breaker Noble Phantasm without the express permission of her Master. Here, however, she can take it off and petrify enemies at her leisure, no permission needed. This makes her as dangerous as it sounds.
  • Tron Lines: Like Cu, these are the most radical parts of her redesign, her dress, boots and armlets all have these now.
  • Xanatos Gambit: During her stage in Nero's story, she forces the heroes into a dilemma; either disable the Blood Fort Andromeda she set up and restore their full strength or face down Lu Bu right away before he becomes a problem. The former requires conquering several separate sectors as quickly as possible, all while Lu Bu is running roughshod through the allied territories by himself and defeating even Cu Chulainn and Li Shuwen with frightening ease (and worse, even if those territories are liberated once he's left, you'll only receive credit for them by defeating him). The latter means facing down Lu Bu at much-reduced strength, and for a first run is a Curb-Stomp Battle even with access to the Regalia Form. Either way, Medusa has the cards unless Nero and Hakuno are fast or strong enough to face either challenge.

Altera Faction

    Altera (Attila the Hun) 
https://static.tvtropes.org/pmwiki/pub/images/altera_fate_extella.png
Maiden of Destruction
Class: Saber
First Appearance: Fate/Grand Order
Voiced by: Mamiko Noto

A great king who established a great empire. A descendant of the Xiongnu (Hunnu), she is a warrior and king of the Hun tribe. A great hero from the 5th Century who controlled a vast territory, spanning from West Asia to Russia, Eastern Europe, Gaul. It can be said that she invited the collapse of the Eastern Roman Empire. With outstanding power of intuition, she stand against all circumstances without abandoning her reason. A proud, rational warrior.

She leads her faction, bent on destroying the Moon Cell and civilizations.


  • A-Cup Angst: Surprisingly. In her route, Li Shuwen compliments her figure (he was talking about her physicality). She mistakes it as him making a jab about her breasts. Either that or its some Muscle Angst. She also becomes pretty scary when the protagonist innocently remarks how flat she was when sliding down her Titan body. Finally Elizabeth learns that it's a very bad idea to mention her being flat.
    Altera: I'm actually self-conscious about that. I'll take care in making you suffer for that comment.
  • Ain't Too Proud to Beg: Does this at least three times, once during her own story and another during Gilgamesh and finally once more during the True Route. The first time is right after Archimedes has revealed to have captured Body Hakuno and refuses to let them free, causing poor Altera to beg him to free her Master, even if it involves giving up her dreams and becoming Sephyr. This also causes Body Hakuno to plead to Altera for her to keep her dreams and fulfill them. Thankfully Gilgamesh shows up and makes short work of the Big Bad and the trap. The second time is during Gilgamesh' final side story mission, this time like in Altera's final mission, there's a time limit once you take control of the first sector. Altera knows that her faction does't have much time left and that they need to hurry, so she literally pleads to Gilgamesh so he can use his Noble Phantasm. Granted that Gilgamesh has several Noble Phantasms, she's most likely begging for him to clear out all the enemies using Enuma Elish, since it's by far the most powerful Noble Phantasm he has. The third time she performs this trope is a huge tearjerker and happens in the True Route, where upon learning the fate of her Master, she tearfully pleads for them to not leave her all alone.
  • Alternate Self: She and the Attila of Fate/Grand Order are different entities, both coming from the weapon that tried to destroy Earth and its Moon. However, in timelines where the Moon Cell doesn't exist, such as the F/GO Attila, the Umbral Star attacks the Earth directly and Sephyr is destroyed by Excalibur and the back-up found years later by the Huns and called Atilla. But in timelines where the Moon Cell does exist, the Moon Cell is attacked first and the data gotten in the attack allows Sephyr to send a copy of herself to invade Earth simultaneously. The copy being destroyed causing enough feedback to the original Sephyr to allow the Moon Cell to trap her in the Zero Dark, while the copy creates a back-up that would eventually become Atilla. The Altera of this game is a "Hero" manifestation as an aspect of the trapped Altera. That being said, Altera gets to see the experiences of Attila after she was found by the Huns, and is in fact influenced by them very greatly.
  • Ambiguously Brown: Much like most depictions of the historical Attila the Hun, she has a vaguely dark skin tone.
  • An Ice Person: She fires a beam of ice that splits into three.
  • Anti-Anti-Christ: Over the course of the story, she gradually breaks free from her Velber programming to fight for humanity. At the end of the Dawn arc, she manages to eject her Hero avatar from her brainwashed Sephyr self, who makes another contract with Hakuno to destroy herself and save the world. Then, during the climax of the Golden Poem arc, Titan Altera saves the entire Moon from the Ark of the Stars' Colony Drop by punching it.
  • Anti-Villain: She may be out to destroy civilization but she takes no pleasure in it. She actually hates doing it but can't defy her programming as Velber-02. She is also fiercely loyal to "Body" Hakuno and will give up her life to destroy her giant counterpart when she becomes Sephyr.
  • Artificial Human: She's revealed to essentially be a homunculus.
  • Attack of the 50-Foot Whatever: Altera can absorb the civilization she destroys to become more powerful and eventually grow in size once she's absorbed enough. Titan Altera retains her size from when she attacked the Moon Cell. Her maximum size is 1024 meters high.
  • Autobots, Rock Out!: She gets an electric guitar-laden version of her theme during her boss fight as Sephyr.
  • Badass Adorable: Her child form is a DLC character in Link and she can easily kick as much ass as she can in her adult form.
  • Beethoven Was an Alien Spy: Altera is an alien weapon that attacked Earth, got killed and the human-sized version of her was then found and raised by the Huns to become Attila the Hun. So in this case it's literally "Attila the Hun Was An Alien Superweapon".
  • Boss Subtitles: When she's first fought on a level, she's introduced as "Maiden of Destruction, Altera".
  • Breast Expansion: When she turns into Sephyr her breasts seem to enlarge by about three cup sizes.
  • Cheerful Child: After being resurrected in the true route, she's reborn as a younger version of herself, who is much more sweet than normal.
  • Clingy Jealous Girl: It can be hard to tell at times, but she's noticeably more guarded when talking to or even discussing Tamamo and especially Nero to "Body" Hakuno.
  • Composite Character: Altera is not only Attila the Hun, but also the Great Fishing God of Sefar from the Tassili desert's cave paintings. It's less obvious in non-Japanese versions, as "Sephyr" is another way of spelling Sefar, but Karna still identifies Altera's titan form as the Great God of Tassili.
  • Cool Sword: Photon Ray, an alien artefact originally wielded by the origin of all Earth's war-gods which spins when she's using charged attacks. It's so cool, in fact, that it's the main thing qualifying her as a Heroic Spirit, and functions as something that's almost but not quite a Soul Jar.
  • Color-Coded Characters: Contrasting Nero's red and Tamamo's blue, Altera's outfit is almost entirely white. Her moniker as one of the Velber's Anti Cells was the White Titan.
  • Damsel in Distress: In Link, she's kidnapped by Karl at the beginning of the first and second routes, which motivates Hakuno's Servants to fight Karl and save her. In the final route, Karna helps her leave of his own volition and rejoins Hakuno after battling him to protect Karl.
  • Didn't See That Coming: Ends up getting this the worst of all the Servants in the game. In each of the Main Stories and some of the Side Stories, Altera fails to predict her opponent's actions where in her own story she manages to avoid this for the most part. In Nero's, she didn't see Nero using her Regalia to block her Noble Phantasm before it actually hit. In Tamamo's, Altera certainly couldn't predict Tamamo from setting up a decoy in her place that both looked and acted like her before she released her Noble Phantasm and then didn't think that the sneaky and pretty clever Servant would be able to strike from the air until after she got struck. In the True End route, Altera certainly didn't see both Nero and Tamamo using their Regalia to form a defensive shield to protect Merged Hakuno from being harmed ahead of time causing her to be stunned as to how her two opponents survived. Later on Altera failed to see Tamamo (who is back at base) set up a copy of Nero before her Noble Phantasm struck then she didn't anticipate Nero using her own Noble Phantasm as a sign that it's still possible to achieve one's own dreams even when all seems lost instead of using it to merely attack her. In her own route, Altera certainly didn't expect Gilgamesh to appear and nuke the whole field with Gate of Babylon or suddenly manage to weaken her by repeating the same attack but with poisoned weapons instead.
  • Early-Bird Cameo: She was created for Fate/Extella but had appeared in Fate/Grand Order, albeit with only a portion of her abilities.
  • Elemental Powers: Several of her combos end with her unleashing an elemental finisher.
  • Emotionless Girl: A borderline case. In battle and interacting with others she's almost robotic, but in private with Hakuno more emotion comes through. Titan Altera, on the other hand, has very well-defined emotions.
  • Even the Girls Want Her: Ignoring the obvious example of Hakuno, both Nero and Gilgamesh have, since they first met her, called Altera beautiful and having a perfect body; the latter compliment being a reference to Altera's Natural Body skill. It should also be noted that while Nero stated that Altera might not be on her level of beauty, Gilgamesh, the one who is usually arrogantly claiming to have the best everything whether it's true or not, unashamedly called Altera's body "unparalleled". He even forgives Altera for insulting him because of her beauty in the same scene.
  • Everything's Better with Rainbows: Has a crown-like ornament made of lights and rainbow styled sword.
  • Family of Choice: In Link, she calls Hakuno "Father" after being reduced to her Altera Larva form. She also calls Karl and Charlie her "brothers" as Karl's obsession with world peace began when he encountered ruins related to the Velber. She feels so responsible for them that she battles Hakuno's Servants in a vain attempt to defend Karl's dream before being defeated and rejoining Hakuno's forces.
  • Gentle Giant: When in her titan form.
  • Good Eyes, Evil Eyes: A variation. "Hero" Altera has Tsurime Eyes, fitting her colder and aggressive personality, whereas Titan Altera has much larger Tareme Eyes, showcasing that one being more forthright with her emotions.
  • The Heavy: She's not the Big Bad of the story, and gradually becomes more and more heroic as things go on, but most of the conflict is instigated when she goes on the warpath.
  • Hero Killer: During Altera's route, she actually kills Tamamo and Nero after defeating them.
  • Historical Gender Flip: Attila is not a barbaric man like in real world history, but an almost robotic girl dedicated solely to destruction. This is because she was found in ruins and raised to become Attila the Hun.
  • Hospital Hottie: In her special bond cutscenes her Titan form, upon researching some data that Velber assimilated, makes herself a hospital uniform to appeal to one of Hakuno's fetishes and does some doctor play with them. Naturally this becomes an unlocked costume that she can use in battle.
  • Kill Sat: The true power of Photon Ray and what she uses as her Noble Phantasm in the game, "Teardrop Photon Ray: Star of Tears, Sword of the War God". Her sword handle functions as a pointer to this attack.
  • Laser Blade: Wields what can only be described as a really colorful sextuple-bladed lightsaber. It is actually the former weapon of the Original War God, which Altera gained by defeating in combat.
  • Leitmotif: An organ-heavy theme worthy of a Final Boss.
  • Lightning Bruiser: The Master of All of the Sabers. Altera has the highest overall stats, and it shows with her being downright better at everything than the rest of them. With her Strength (B), Endurance (A), Agility (A), Mana (B), Luck (A) and NP (A++), she is one of the three Servants with evenly very high stats that are balanced offnote  while being the Lightning Bruiser of her team in all forms evenly compared to Ruler who's somewhat slower on the attacking side and incorporates a more defensive fighting style. Hits quite hard, can take a good number of hits before needing to be healed and moves incredibly fast. Her Super Mode attacks in general unlike the other two faction leaders don't launch the targets into the air most of the time which allows Altera to continuously inflict heavy damage.
    • Taken to the point where nearly all of her stages are the opposite of Nero's (Flame Poem Arc) in terms of difficulty to make things more balanced: Nero's starts up easy and end up as slightly hard (you start out with Archer as your Sub-Servant in Stage 2) while Altera's starts up as slightly hard and becomes quite difficult (you don't get Gilgamesh as your Sub-Servant until Stage 3 at the least).
  • Literal Split Personality: A... very unusual case of this. Titan Altera and Hero Altera are the same being, but drastically different in personality, with the latter being a "projection" of the former.
  • Love at First Sight: It takes until near the end of her route, but its revealed that this is why she doesn't kill Hakuno outright when she first meets them. The reason why it takes her until that point is because she doesn't want to believe it.
  • Marshmallow Hell: Normally she wouldn't be able to do this, due to being flat-chested, but Titan Altera presses the protagonist's entire body against her breasts, which are bigger than the protagonist themselves.
  • Meaningful Echo: At the end of the Dawn arc, she says her "Destroy" catchphrase twice; not as the destroyer of Velber, but as the last fighter against her own Titan form.
    "...I can be stopped. Destroy!"
    "Destroy... I will destroy myself...!"
  • Mystical White Hair: Her platinum-white hair, being almost the exact same shade as Illyasviel von Einzbern's, is a foreshadowing that she is not a real human per se.
  • Mythology Gag: She says her Catchphrase of "Good Civilization, Bad Civilization" during the end of the True route. It's also on her Fun T-Shirt in her casual clothes.
  • Oh, Crap!: See Didn't See That Coming to know her most prominent moments. If by chance you end up pitting Altera against Artoria, Altera's dialogue to the latter is essentially this seeing how she very much remembers Excalibur and fears it with her life. Another subtle one is whenever she realizes that she's about to awaken as Sephyr or in her own route which she gets not too soon after realizing that she'll become Sephyr, she horribly understands why the humans have come to fear her. Archimedes somewhat lampshades this after Altera comes to see why she is feared.
  • Only Known by Their Nickname: Justified by the fact Altera calls everyone not named Archimedes, Jeanne (who she views as a sister), or Artoria (she only references her opponent's sword but doesn't name it), by their titles should you fight her when she's a normal enemy Servant.
  • Playing with Fire: She ignites her sword and performs a backflip into the air, spinning around and dealing damage.
  • Plot-Relevant Age-Up: Deliberately invoked in Extella Link. Young Altera can overdrive her Spirit Core to return to her Full Grown Altera form and personality, both to fight you and in the true route, to join you.
  • Red Eyes, Take Warning: Unlike most Servants who have these because of Divinity ranks (or Mad Enhancement), she lacks either of these attributes, adding to the sense of "wrongness" about her. The fact that they're also the same color as homunculi in the Nasuverse is also a hint at her Artificial Human status.
  • Red Oni, Blue Oni: With both Nero and Tamamo, with her being the calm and withdrawn blue to their passionate and aggressive red.
  • Self-Duplication: Titan Altera used the Moon Cell to create a copy of herself to attack Earth.
  • Semi-Divine: Although she has no divine ancestry, she has this trait because she is known in legend as the Scourge of God.
  • Sleep-Mode Size: In Link she spends most of the game stuck in a child-sized form, and while she can assume her adult form at will it puts a lot of strain on her.
  • Spell My Name With An S: Her Velber Titan form is referred to as "Sephyr" in the English localisation, where in the JP version she was named "Sefar" in reference to "The Great Fishing God of Sefar", since she's one in the same in the game. That being said, both of the spellings are valid way to refer to her, as seen with Prometheus-Hephaestus in Fate/Grand Order.
  • The Spook: Despite the fact that she openly reveals her True Name and the name of her Noble Phantasm, no one is able to figure out what Heroic Spirit she is. This is revealed to due to her being an alien superweapon and therefore not a normal heroic spirit, as well as her not saying the more well-known name she went by on earth: Attila the Hun.
  • The Stoic: Rarely shows emotion in front of others. Even Hakuno. Titan Altera is actually the most emotional and affectionate.
  • Super Mode: When in this, Photon Ray is ablaze with Mars' fire.
  • Superior Successor: Archimedes calls Altera this in comparison to the Titan Altera at the end of her story arc, saying she surpassed the original by getting results and defeating the two Regalia wielders despite being an incomplete being.
  • Suspiciously Specific Denial: During one of her bonding events Titan Altera will say this during an awkward silence between her and the protagonist:
    "I've been in...standby mode. That's part of how I function here in the cavern. So...it's nothing out of the ordinary when I stay silent. Nothing at all to do with me being anxious and wanting to talk, but not knowing what to talk about.
    • She does it again when they're talking about Tamamo and "her" Hakuno, with Altera getting strangely quiet and flustered when noting the bond the two seem to share "and totally not jealous of them in the slightest."
  • Tragic Dream: Especially after seeing Hakuno, she develops desires to live as a human and stop destroying. But she can never do that as she is the emissary of Velber and her very existence is to lead it to destroy civilizations. Fortunately she does manage to be reborn as a Cheerful Child at the end of the Golden Poem arc though.
    • A bit less so than the above but one of the post-Story Bond Events with Titan Altera has her mention to Body Hakuno that the two of them aren't 'realistically' here in the chamber and that they're just dreaming together. This is due to the fact that both of them had already won the war and that one of the other possible scenarios has the chamber absolutely empty with nothing in it.
  • Weapon of Mass Destruction: She was designed and programmed to destroy entire civilizations as a gigantic woman who would wreak havoc to planets.
  • When She Smiles: The rare times when Altera smiles, it's quite sweet. The final smile she has during her route as she's fading away is both adorable, heart-warming and heart-breaking because of her imminent death. Additionally, the one she has after being reborn in Cheerful Child form in the final cutscene of the True route is completely adorable.
  • Worthy Opponent: In all the routes where Altera faces off with Nero, she eventually deems her to be the Servant most worthy of facing her full strength, partially for her strength but also for her passion. Averted with Tamamo, however, who she seems to see as an obstacle at best and an annoyance at worst.
  • You Are Number 6: Velber-02, the second superweapon of the Harvester Star Velber.
  • You Kill It, You Bought It: Her sword originally belonged to a Divine Spirit representing "conflict" who fought to defend the earth. After killing them she took the sword and used it against the planet it tried to defend (which according to the Fate/EXTELLA material book is why Mars/Ares is depicted as being defeated by Athena in Greek mythology).
    • Turns out that Altera most likely defeated and not killed the last owner of Photon Ray if it was Mare/Ares since the attack from Teardrop Photon Ray ends up being the light of authority/wrath of Mars/Ares which Altera manages to redirect using her own power.

    Gilgamesh 
https://static.tvtropes.org/pmwiki/pub/images/gilgamesh_extella.png
Mankind's Oldest Hero
Class: Archer
First Appearance: Fate/stay night
Voiced by: Tomokazu Seki

Hailing from 2600 BC Babylonia, Humanity's Oldest Hero and the King of Heroes. He is Altera's lieutenant.


  • Anti-Air: While every other Servants sports this with their aerial attacks or on certain combination finishers, Gilgamesh applies this with his normal heavy attack as his aerial strikes tend to strike anything directly below him at the end of the chain. It's unique in that heavy attacks normally come in two flavors, either the strike is fast but hits once or it hits several times at the cost of coming out slow. Gilgamesh's standard heavy attack in the form of Gate of Babylon? It comes out surprisingly fast, hits many times and has about no delay frames meaning that you can spam it on just about anything not named enemy Servants (who are smart enough to jump out of the attack once it connects and wait for you to stop before they resume their attacks or if they are reckless, they are in their Super Mode/Regalia Forms which prevents them from being stunned), Sephyr (too big and the only window of opportunity to attack is relatively small) or the bladed Sector Bosses (can't be harmed unless you use an aerial attack, Extella Maneuver, in your own Super Mode/Regalia Form or use your NP since they can't be stunned otherwise and their recovery time from being stunned is the moment your attack-lock ends) since the enemy AI will often prompt them to attack no matter what allowing you to mow down mobs and most sector bosses with ease.
  • Badass Armfold: His default pose while in battle. Unless he's attacking, his arms remain firmly folded against his chest.
  • Badass Cape: His armour includes a red, skirt-like one that emphasises his ancient, regal aesthetic.
  • Badass Fingersnap: How he activates his Super Mode.
  • Badass in Distress: In Extella Link, He's turned into a Mana Battery by Rex Magnus so the latter has a source of mana powerful enough to fuel the many Servants under his control.
  • Beyond the Impossible: True to form, he is able to casually accomplish feats that should be impossible for servants. The biggest example is that the entire reason he is a part of the conflict isn't because the Moon Cell summoned him, he summoned himself.
    • That said he shows why most things that couldn't be achieved can be done by him. Barriers that regalia users show and use are very durable and don't break easily, Archimedes who's the administrator on the Moon Cell normally has much stronger barriers yet one volley of weapons from Gate of Babylon overpowers the shield and destroys it while weakening the Big Bad even more. He also manages to completely toy and trash Artoria in his own Side Story which Artoria is struggling to say that she hasn't offically 'lost' yet even though she already lost just recently to him.
  • Bling of War: His armor is gold-colored, and he fights using his massive treasury of items from across history.
  • Boss Subtitles: When he's first fought on a level, he's introduced as "Mankind's Oldest Hero, Gilgamesh".
  • Chain Pain: He uses Enkidu, a divine chain, to strangle his enemies. He also uses it to hold them in place for his Extella Maneuver.
  • Cool Sword: Ea, the Sword of Rupture, is a truly ancient divine weapon that predates the Earth itself. Many of his treasures from the Gate of Babylon are the prototypes of the various sword Noble Phantasms.
  • The Corruptible: His side story concludes with him starting to become corrupted. Artoria assumes it to be Angra Mainyu, but Gil realizes it's related to the Conceptual Goddess of Vengeance or someone who stole her powers.
  • The Dragon: The lieutenant of Anti-Villain Altera.
  • Dragon with an Agenda: He joined Altera to protect "Body" Hakuno and dissuade them from the path that leads to their death. Though he stands by them and Altera until the end.
  • Dual Wielding: Can use two swords in combat, and does so during his Extella Maneuver.
  • Dynamic Entry: How does Gilgamesh introduce himself to Altera in the first place? Unleashing the Gate of Babylon on her and Jeanne while they were still fighting each other, taking Jeanne out of the fight and replacing her as the main enemy of the stage.
  • Evil Laugh: Lets one off after using his Noble Phantasm. He also will laugh when using his heavy attack at times, as well as using his dash heavy attack (you'll hear this one a lot more).
  • Foreshadowing: In his second Side Story's opening scene, he mentions that Archimedes never sided with humanity in his own legend giving a clue on why he wants to allow Velber to invade both the Moon Cell and the Earth seeing how Velber invades and destroys everything that it comes into contact with which shows why that said Caster doesn't really like humans in general while he has some respect to a few Servants if at all. This being Gilgamesh who knows every known Heroic Spirit's legend back and forth to where he's savvy about things isn't that surprising. However this does start to explain why Archimedes seems to be 'faking' his overall 'fear' in all but the True Ending route whenever he says things are going 'bad' and 'against his calculations'.
  • Hyperspace Arsenal: As usual, Gilgamesh mainly fights by pulling weapons out of his treasury or just launching them.
  • I Am Not Left-Handed: During his sole fight against Altera in her second stage, it was cemented by Body Hakuno that Gilgamesh wasn't even fighting seriously at all and was most likely holding back just about all his power. Yes, the King of Heroes held back so much power to avoid the complete destruction of his opponent and 'former' Master if he even had to go all-out. This implies by Body Hakuno's sheer awe that if Gilgamesh had fought with his full potential they (Altera and Body Hakuno) would have lost the instant the battle began even if Altera fought seriously and unleashed everything she was capable of. It also shows that he's quite brilliant when he understands the power of his opponent by taking 'special' measures to weaken said opponent before the actual battle. Examples being when he decided to see the 'potential' of the Master he knows by first weakening Altera with poison since if Body Hakuno doesn't take action, Altera will lose simply due to the poison's HP draining effect. Later he strikes Archimedes without letting him know by ambushing him with Gate of Babylon just for the fun of it and the tactic worked incredibly well.
    • In the second to final stage of Nero and Tamamo's respective stories (where they fight Altera, Gilgamesh, Iskandar, Jeanne and Corroded Elizabeth) and any other Servant who uses that stage to fight Altera's forces for the final time, Gilgamesh shows that he can attack another sector while being occupied in the sector he is currently fighting in simply by using Gate of Babylon. Goes to show that Gilgamesh as an enemy doesn't always follow the rules of taking over sectors.
    • Bonus points for Gilgamesh in this game actually being able to attack up close without having to rely on Gate of Babylon. While his normal attacks come out a bit slow, they hit hard and are very accurate if you don't mess up on staying focused.
    • Played nearly for laughs, should you let Gilgamesh get defeated only to resurrect him with a Command Seal, he ends up declaring that he's still not even at his full power, even if you used all 3 Command Seals at the same time to boost his power.
  • I Owe You My Life: A indirect example to Altera and the initial reason he gives for joining Altera's faction:After you first fight him, he says that Sephyr spared his father's life during her rampage. Gil's father made a contract with Sephyr that she made the gods swear would never be forgotten, and would one day be repaid. Gilgamesh then decides to aid Altera so he can fulfil his end of the contract, claiming it would dishonour Uruk should he refuse; even if that wasn't the real reason he did it.
  • Jack of All Stats: Like Archer, Gilgamesh is good all-around. He does excel in annihilating groups of enemies however. With a set-up of Strength (B), Endurance (C), Agility (C), Mana (A), Luck (A) and NP (EX), Gilgamesh more of a Jack of All Stats than Archer. However, while Archer's attacks are overall much faster, his are stronger.
  • Jerk with a Heart of Gold: While he's still the colossal dick that everyone knows him as, he has numerous Pet the Dog moments in Altera's route, including the biggest factor of the fact that he joined her solely because of Hakuno.
  • Leitmotif: A remixed version of Cosmic Air.
  • The Lancer: He serves as Altera's lieutenant, which means he's her second-in-command and if the player has a Code Cast that allows switching of Servants, it's always Gilgamesh during Altera's missions. After he joins her at least.
  • Living Battery: In Link, his incredible mana reserves has Karl ambush and capture him to use in the Spirit Core Recreation Factory, which allows Karl to create his army of facsimile Servants.
  • Mr. Fanservice: Has several costumes designed to show off his body, including the requisite swimsuit costume and a costume that has him in his full power mode from Fate/hollow ataraxia.
  • Mythology Gag:
    • It seems this Gilgamesh has taken up Iskandar's offer from Fate/Zero to unite forces and conquer even the stars, considering they're on a team. Additionally, one of the levels they both appear as enemies on has an area that has giant pouring jugs of wine (they're drinking buddies in Zero and Carnival Phantasm).
    • Artoria assumes that Angra Mainyu is behind Gilgamesh's encroaching corruption, but Gil — who had been doused by Avenger's All the World's Evil before to no ill effect — realizes it's something else.
  • No-Sell: Subverted. Gil isn't immune to corruption in the Moon Cell due to everything being digital.
  • Playing with Fire: This is one of the two status conditions that Gilgamesh as an enemy can inflict to you and your allies should he use Gate of Babylon. Sometimes, he can inflict both on you.
  • Poisoned Weapons: During his first battle with Altera he fires several swords that carry a deadly poison, weakening Altera badly and sapping her health. Gilgamesh would have won then and there had "Body" Hakuno not finally chosen that moment to start supporting Altera as a Master and used a Code Cast to cure her. Both as playable and enemy Servant, one of the possible status conditions that his Gate of Babylon can inflict is poison.
  • Red Baron: He's still referred to as King Of Heroes. In fact, he's called that more than his actual name.
  • Red Eyes, Take Warning: He has red irises and Hellish Pupils, both signifying his status as a demigod and how egotistically cruel he can be.
  • "The Reason You Suck" Speech: As usual, Gilgamesh gives one hell of a verbal smackdown to another character. In this case, to the Big Bad at the end of Altera's route.
    Gilgamesh: Your arrogance betrays you, Archimedes. Licking your chops in front of your prey as if you're already at the top of the food chain. Your insignificance amuses me. Or did you think that you had the world right in the palm of your hand? If so, you truly are the greatest. The greatest of fools. *laugh* I cannot stop laughing! Take this as a reward! Receive my treasured swords!
  • Retcon: This particular version of Gilgamesh was stated to be "beyond" a class in CCC. This was the game's justification for simply calling him "Gilgamesh" instead of "Archer", to be able to make him distinct from Nameless, despite the fact he retained the Archer class skills and didn't change up his fighting style at all. In Extella, however, the sheer number of playable Servants made class overlap between them inevitable, so Gilgamesh was changed back to an Archer and the notion of him being beyond a class was quietly dropped.
    • Subverted in Extella Link, where he references the idea that he's beyond a class in one of his My Room lines.
  • Screw This, I'm Outta Here: Ditches the protagonists (while they're still surrounded by Attack Programs) after they save him from Karl's machine, gleefully challenging them to save the day without his assistance as he flies off to lick his wounds.
  • Storm of Blades: His stationary heavy attacks, his counterattack when timed and his aerial heavy attacks have him simply launch weapons from Gate of Babylon. This also is one of his Enemy-Only Heavy Attacks while in his Super Mode. Unlike the Player-Controlled Gilgamesh who uses the actual version at the end a combo, Enemy-Servant Gilgamesh tends to use Gate of Babylon sometimes as a Guard-Breaking Heavy Attack instead of using one of his spears. Said unique Gate of Babylon from Gil also has a huge chance of completely defeating your Servant even at full health unless they are in their Moon Crux/Regalia Mode.
  • Story-Breaker Power: Well it is Gilgamesh, so it's to be expected. Nero, in Gilgamesh' final side-story mission, even comments on how brutally overpowered he is during their battle commenting that even with her Regalia Mode, Gilgamesh is still too strong to overcome. Of course, when Gilgamesh becomes determined to fulfill his mission, there's just about nothing in terms of opposing Servants that can stop him except for maybe Karna (but they never clashed in their missions in Gilgamesh' side story).
  • This Is a Drill: He pulls one that's bigger than him during one of his combos. Also, as all people who have read Fate/stay night should know, Ea resembles a drill more than a sword, since it's older than the concept of the first sword.
  • Undying Loyalty: He remembers Hakuno from their adventures in Fate/EXTRA CCC and therefore serves the Hakuno of the Altera faction loyally. Gilgamesh effectively tells Archimedes this to let the latter know that he has yet to save Altera, somewhat implying that his sudden attack on the Big Bad (in Altera's route) was to save Hakuno not Altera.
    • Falls nearly into a Loophole Abuse since by saving Hakuno, he also saves Altera in a way as most of the time if a Servant loses their Master, then they also fade away.
  • What Happened to the Mouse?: He vanishes at the end of the game alongside Jeanne, with even Hakuno noting that no one knows where he went, though Hakuno highly doubts he's dead. Presumably he went back to the Far Side of the Moon Cell now that peace had arrived and there was nothing to amuse him.
    • Extella Link reveals that he was captured by Karl and made into a Mana Battery, though he survives.
  • World's Best Warrior: The King of Heroes is, of course, a Top Servant, one of the Moon Cell's seven strongest fighters. In addition to the minor detail of being able to blow up planets with Ea, he's an incredibly versatile fighter, able to fight competently with thousands of exotic and devastatingly powerful weapons (when he's not just shooting them out of portals by the hundred).
  • Worthy Opponent: His unique dialogue gives off this impression.
    • Sees Artoria as one in his Side Story amusingly where he remembers both her and Shirou from the 4th and 5th Holy Grail Wars respectfully. He even comments that she can't defeat Altera or the Umbral Star and that she should rely on Hakuno to deal with Altera. However this gets somewhat subverted as in Artoria's Side Story both he and Iskandar don't really remember her actual name and just call her by her title as 'King of the Knights'. In general, if Gilgamesh is a normal enemy Servant, should you currently have Artoria as your active Servant, Gilgamesh describes her as the most brilliant and glorious treasure that has come from the heavens once they start talking to each other.
    • Sees your currently active Servant as this if you don't have access to him on a stage where he's usually playable. Gain enough kills and he'll mention that you're performing greater than he expected of you and he desires for you to stop doing so well. Guess his ego can't handle anyone who is better than him.
    • Subverted in the case of anyone bar Artoria if he's a normal enemy Servant, he simply calls your currently active Servant, 'a blight in my eyes' before calling them 'mongrel' and demanding you to leave his presence. If you're currently using Nero, the two will end up saying that they'll each take out the other (meaning Nero will defeat Gilgamesh while Gilgamesh will defeat Nero). Should you be using Tamamo, he insults her pride and asks why she's here. Tamamo simply responds that she's here to please her 'husband' aka Soul Hakuno.

    Iskandar/Alexander the Great 
https://static.tvtropes.org/pmwiki/pub/images/iskandar_fate_extella.png
Great King of Conquerors
Class: Rider
First Appearance: Fate/Zero
Voiced by: Akio Ōtsuka

The King of Conquerors who ruled over a huge portion of the world in his glory days. For his deeds and power, he was chosen as a Top Servant by the Moon Cell, meant to fight and defeat those who pose a direct threat to the system. However, his encounter with one such threat, Altera, has intrigued him enough to stand by her side.


  • Assist Character: One of his combo attacks has him summon two soldiers from Ionian Hetaroi.
  • Asskicking Leads to Leadership: He's officially a Top Servant, brought forth by the Moon Cell to protect it from major threats. This grants him command of attack programs as readily as the bearers of the Regalia, but he never would have achieved this privilege if he wasn't considered one of the strongest within SE.RA.PH.
  • Badass Cape: An enormous, fur-lined mantle, further magnifying his already-vast physical presence.
  • Boss Subtitles: When he's first fought on a level, he's introduced as "Great King of Conquerors, Iskandar".
  • Car Fu: He's a Rider, so it's only natural that his immense chariot is one of his main weapons, whether he's ramming people with it or doing doughnuts on their faces.
  • Cool Sword: Although not a Noble Phantasm, he has the Sword of Cypriots that he uses to fight in melee.
  • Defeat Means Friendship: Joins Altera after she beats him even though he was holding back.
  • Demoted to Extra: In the sequel, his role as a frequent The Minion Master opponent is taken over by his rival, Darius III. Iskander himself only appears in Extella Link's true route in a single mission before he flies off to watch the climax from afar.
  • Died Standing Up: How he dies on the true route in the cutscene after being defeated by Nero and Hakuno.
  • Killed Off for Real: In the true route, he is the only Servant to actually die.
  • Fiery Redhead: A Boisterous Bruiser Blood Knight with bright red hair? Oh yes.
  • Super-Scream: One of his combos has him yell a shockwave of force at an enemy.
  • Mighty Glacier: One of the two slowest Servants in the game, but makes up for it with being incredibly durable and hitting very hard. With a set-up of Strength (B), Endurance (A), Agility (D), Mana (C), Luck (A+) and NP (A++), he's tied with Karna and Artoria for the highest Luck stat of all Servants. Said speed issues is taken care of by the sheer fact that Iskandar can clear sectors surprisingly fast and when attacking using his chariot, he can travel quite far until the attack ends.
  • Mythology Gag: It seems Gilgamesh has taken up Iskandar's offer from Fate/Zero to unite forces and conquer even the stars, considering they're on a team. Additionally, one of the levels they both appear as enemies on has an area that has giant pouring jugs of wine (they're drinking buddies in Zero and Carnival Phantasm).
  • Not Brainwashed: Nero's and Tamamo's factions all at first believe that Iskandar have been corrupted by the Umbral Star much like Archimedes, since they can see no other reason why a Top Servant meant to protect SE.RA.PH. would fight for someone whose goal is to destroy it, but Iskandar proudly states his loyalty is not to the Umbral Star, but to Altera.
  • Shock and Awe: As Gordius' Wheel is the tribute from King Gordius to Zeus, it's wreathed with lightning. To a lesser extent, as an enemy, some of his attacks can occasionally paralyze you while his guard breaking attack no matter what will most likely paralyze, rending it impossible to do any kind of attack until the effect wears off. This can get very annoying if you are under pressure by him should you be fighting another Servant as well since you don't want to be paralyzed. Should he be in Moon Crux Mode as an enemy, he has a very high chance to paralyze you with most of his attack finishers.
  • Shout-Out: One of his combos makes him shout a shockwave of force at an enemy. If it was any more direct, he'd be yelling out Fus Ro Dah.
  • Spell My Name With An S: Not as bad as Artoria mind you, but there's an issue with his name and if it should be Iskandar, Iskander or Alexander.
  • Weapon Across the Shoulder: Iskandar's default pose when standing in battle. He keeps the Sword of Cypriots resting against his right shoulder.
  • Wolverine Publicity: Word of God is the reason as to why Iskandar is a playable Servant in the game is that he's a fan/developer favorite.
  • Worf Had the Flu: His Side Story has him reveal that he fell easily to Altera because the Moon Cell's environment just feels wrong to him. As someone who conquered much of Earth during his life, Iskandar can't help but feel that the simulation created by the Moon Cell doesn't feel the same, even when it should perfectly simulate Earth's conditions. The gravity feels off to him, and his Cyber Frame isn't a body he's used to, so he can't fight at his best if he wanted to. Iskandar's Side Story has him go on the warpath and conquer lands again, in the hopes of getting used to the Moon Cell and regaining his A game. When he does get used to it, he challenges Altera to another duel - and immediately forces her onto the defensive with his restored strength.
  • World's Best Warrior: A Top Servant of SE.RA.PH, one of its seven ultimate weapons. In addition to being a brilliant general, he's a near-unstoppable physical force on the battlefield.
  • Worthy Opponent: Still sees Gilgamesh as one from back in Fate/Zero but this only applies in his own Side Story. In his second Side Story's Stage ending, he tells Gilgamesh that he'll 'knock' him down from his high place only for Gilgamesh to laugh back that he'll shoot him down the moment he bothers to cross the horizon. Additionally, other Servants such as Nero and Li are completely thrilled to fight against him and Cu kind of respects him for who he is during the ending cutscene in Iskandar's second stage.

    Jeanne D'Arc 
https://static.tvtropes.org/pmwiki/pub/images/jeanne_darc_extella.png
Holy Maiden of Intervention
Class: Ruler
First Appearance: Fate/Apocrypha
Voiced by: Maaya Sakamoto

One of the most famous Catholic Saints in the world, the Maid of Orleans. She led the French in the 100 Years War against England, but ultimately burned at the stake, accused of being a witch. For her deeds and power, she was chosen as a Top Servant by the Moon Cell, meant to fight and defeat those who pose a direct threat to the system. However, her encounter with one such threat, Altera, has intrigued her enough to fight by her side.


  • Apologetic Attacker: It seems she really doesn't want to fight others, what with how she tries to give her opponents options to surrender. Additionally, one of her attack quotes is literally saying "I'm sorry" in Japanese.
  • Archenemy: She tends to clash with Tamamo the most outside of her faction, due to her sensing Tamamo's darker nature and Tamamo angrily gunning for her due to her status as a holy maiden. Within her faction, she clashes with Gilgamesh the most due to his arrogance, who in turn treats her with amusement.
  • Asskicking Leads to Leadership: She's officially a Top Servant, brought forth by the Moon Cell to protect it from major threats. This grants her command of attack programs as readily as the bearers of the Regalia, but she never would have achieved this privilege if she wasn't considered one of the strongest within SE.RA.PH.
  • Awesome, but Impractical: La Pucelle is one of the hardest hitting Noble Phantasms in the game, but it kills Jeanne after using it, requiring the use of a Command Seal or the Install Skill Invictus Spiritus equipped in Link.
  • Badass Preacher: A Catholic Saint that kicks ass in the name of God, and named one of the Moon Cell's protectors.
  • Boss Subtitles: When first fought on a level, she's introduced as "Holy Maiden of Intervention, Jeanne D'Arc".
  • Death Is Cheap: Certain Install Skills allow Jeanne to quickly revive after she dramatically perishes from using her Noble Phantasm. However, the results screen will still count it as her having fallen in battle, reducing the player's overall score.
  • Defeat Means Friendship: Subverted, as while she did team up with Altera after their battle it wasn't because Altera won, but because she wanted to know more about Altera and decided that joining her side was the best way to do that. And technically, Altera didn't defeat her because Gilgamesh arrived and nuked the battlefield with his Gate of Babylon, taking Jeanne out of the fight before fighting Altera himself.
    • Played straight-ish in the sequel. After defeating her Facsimile in the B route, it's discovered that the various Facsimiles were formed from pieces of a now-disintegrated Jeanne. After Tamamo reassembles her, she quickly joins Team Hakuno.
  • Did You Just Flip Off Cthulhu?: One of her defining character traits is her utter determination to speak truth to power, no matter what that power might be, making her perfectly willing to deflate the egos of everyone from a world-killing Eldritch Abomination to the King of Heroes himself.
  • The Dragon: While Gilgamesh may be the official second-in-command of Altera's forces, it is Jeanne who's actually the closest Servant to their leader personably.
  • Dual Wield: She uses La Pucelle (inside its scabbard, even) alongside her standard.
  • The Heart: The most rational and peaceful Servant in Altera's Faction. It should be taken into consideration that she along with Iskandar rarely if at all, kill the enemy Servants and instead normally defeat them and let them live as prisoners unlike Altera (despite her own will making her have some regret and sadness about killing her enemies, namely Nero) and Gilgamesh who would rather remove the enemies (as in ensure that they are gone for good) so they don't cause them any more trouble. It comes down to the core when in Ruler's Side Story ending where Altera's struggling to avoid turning into Sephyr since she doesn't want to harm Jeanne at all and is pleading for Ruler to flee (which Jeanne refuses to do so much to Archimedes' frustration).
  • Identical Stranger: Jeanne has a striking resemblance to Artoria Pendragon, though they're not related to or affiliated with each other.
  • Improbable Weapon User: Yes, she uses a flagpole as her main weapon.
  • Improbable Use of a Weapon: And yes, she uses La Pucelle inside its scabbard to hit people.
  • Gameplay and Story Integration: In Fate/Apocrypha, if Jeanne uses La Pucelle, it will annihilate the enemy at the cost of her life. In gameplay this actually happens but you can bring her back with a Command Seal after doing so. But if you ran out of Command Seals beforehand, you're out of luck.
  • Kick Chick: One of her combos ends with her jumping onto her hands and twisting her legs so fast that it creates a suction force to draw enemies in before she shoots into the air to slam the nearest enemy in the chest with both feet.
  • Killed Off for Real: She's one of the few Servants to die in a Side Story up to date officially and clearly. While Karna's Side Story ending most likely involves him slaying Sephyr. In Gilgamesh's Side Story things more or less resemble the outcome of Altera's battles minus the fact that Gil fights and defeats Artoria much to the former's glee and the latter's bitterness. In Cu's ending, said Blue Lancer has actually killed Jeanne which Cu himself also states once he's able to confirm the results of the battle. Gilgamesh also mentions it when he shows up in the same scenario. Averted in the True Route, where it explicitly states she's only missing, not dead. Played straight in the final route of Link, as she and Gilles form the last line of defense between Hakuno's faction and Karl.
  • Lady of War: Very kind, very beautiful, and chosen as a Top Servant by the Moon Cell for her combat ability. Gilgamesh even calls her a "war goddess" during her sidestory.
  • Light 'em Up: The finale of her Extella Maneuver involves calling down a barrage of golden light rays from her standard.
  • Lightning Bruiser: Jeanne's class, Ruler, is a combination of Lancer and Saber. The Lancer part gives her large, area-clearing attacks, and the Saber gives her incredibly high all-around versatility. And with a stat-spread of Strength (B), Endurance (B), Agility (A), Mana (A), Luck (C) and NP (A++), she sure is one.
    • She has one of the highest Defense values in-game if not the highest of the Servants which is fitting enough given both her Strength and Endurance are B Rank. While her Agility is A Rank, her attacks come out a bit slow which requires timing to avoid having your attacks being intercepted by opposing Servants and sector bosses. This also makes her unique because every other Servant either has equal attack and defense stats or emphasizes attack over defense, Jeanne actually emphasizes defense over offense which might explain why her attacks come out slower than everyone else minus Saber Venus who is still Nero and retains Nero's very fast attacking style despite having C-Rank Strength and B-Rank Endurance and Agility although this could be justified by the fact that Jeanne simply wants to spare her opponents if possible so she's giving them time to rethink their actions before she lands the decisive blow. This makes her an interesting case of being both a Lightning Bruiser on her stat chart and being a semi-Mighty Glacier on how she attacks. See Made of Iron below to describe how much of a tank she is while fighting.
  • Made of Iron: Not only does she fight Altera, but gets blasted by Gilgamesh's Gate of Babylon shortly afterwards and still lives, something Gilgamesh notes with amusement after his own fight with Altera concludes.
  • Morality Pet: Becomes one to Altera in her Side Story, much like how Karna is one to Tamamo in his Side Story. Jeanne is the only Servant who is capable of keeping Altera from going around and killing everything, not to forget that she is the only one who treats Altera as a human who has a will of her own and not a being that is just meant to kill.
  • Mythology Gag:
    • Her second DLC costume is her dog-magical girl costume from TYPE-MOON's 2013 April Fools.
    • Her third DLC costume is the French school uniform of her former human host Laeticia.
  • Nice Girl:
    • Ties with Karna for the downright nicest Servant in the game.
    • She differs a bit from Karna in regards to how she speaks to her opponents in battle. Like each of the Faction Leaders as well as Gilgamesh and Artoria when they are normal enemy Servants in the each of the main story routes, she has unique combat dialogue depending on who is your currently active Servant. In her case, she has dialogue if you're currently using Nero or Tamamo no Mae. When speaking to Nero, she's having a hard time trying to address Nero but manages to give a response that the Emperor would naturally say yes to, Nero tells Jeanne that she accepts her challenge in battle. Takes a complete different take when fighting Tamamo no Mae, she mentions that there's a dangerous threat nearby that must be removed (she's talking about Caster herself), only for Tamamo to further make it more clear that it's herself by saying that she'll kill Ruler. Jeanne seemingly doesn't want to kill anyone, she refuses to do so even if her opponent is a crazy Servant.
  • Not Brainwashed: Nero's and Tamamo's factions all at first believe that Jeanne have been corrupted by the Umbral Star much like Archimedes, since they can see no other reason why a Top Servant meant to protect SE.RA.PH. would fight for someone whose goal is to destroy it, but Jeanne proudly states her loyalty is not to the Umbral Star, but to Altera.
  • Only Friend: She's actually the closest to Altera of all her soldiers, only surpassed by Hakuno. Yes, the Christian Saint is the closest with Attila the Hun. Gilgamesh even refers to them as a pair of "war goddess sisters" during Jeanne's sidestory.
  • Playing with Fire: She now freely use the cleansing flames of La Pucelle... well, mostly.
  • Spectacular Spinning: When Jeanne gets her combos going, she twirls her standard around in ways that would make a baton wielder jealous and only matched by Cu Chulainn. One of her air combos involves her spinning her standard so much she actually floats in mid-air like a helicopter of death.
  • Suicide Attack: La Pucelle will kill her after using it.
  • Sword Beam: Whenever she uses La Pucelle while it's in its scabbard, each swing releases blue bursts of energy that extend beyond the sword's normal range.
  • What Happened to the Mouse?: She vanishes at the end of the game alongside Gilgamesh, with Hakuno noting that no one knows where she went, though Hakuno highly doubts she's dead. They postulate that she might have simply returned to the Moon Cell now that the crisis had passed and her duty as a Top Servant has been fulfilled, if she's not just hiding.
  • The Worf Effect: In the sequel, she was apparently defeated by Karl before the story began, much like Scathach. Unlike Scathach, she wasn't Oraclized. She was torn apart into "blue partciles" and made into the base fot the Facsimile Servants Karl liked deploying.
  • World's Best Warrior: One of the seven Top Servants, the most powerful warriors in SE.RA.PH. She's not as much of an offensive powerhouse as the others, but her defence is unrivalled.

Independent Servants

    Artoria Pendragon 
https://static.tvtropes.org/pmwiki/pub/images/artoria_pendragon_extella.png
King of Knights
Class: Saber
First Appearance: Fate/stay night
Voiced by: Ayako Kawasumi

She is the "Once and Future King" and a legendary hero of Britain, known as the King of Knights. She wielded the sword from the stone, Caliburn, but it was eventually stolen. She later obtained Excalibur and Avalon from the Lady of the Lake.

She fights to stop the conflict between the three factions.


  • Advertised Extra: Despite being everywhere in the promotion and marketing, she never shows up in any of the main story routesnote , and only shows up in four sub stories (Hers, Archer's, Gawain's, and Gilgamesh's). Lampshaded in the Fate/EXTELLA material book, where it outright says she's only here to play a cameo role and has no influence on the main story, thus she has no real reason to be concerned with its proceedings. She actually has a small role in Route B of Fate/Extella Link, finally joining the plot for real.
  • Asskicking Leads to Leadership: Much like Jeanne and Iskandar, it's shown that she's a Top Servant summoned by the Moon Cell to protect it from extremely dire threats. She goes on to defeat every Servant that stands in her way in her sidestory, including a Regalia-wielding Tamamo and a tag-team of Iskandar and Gilgamesh, both of whom are considered some of the strongest Servants in-story. The Fate/EXTELLA material book also states that she has the responsibility of cutting down and killing Altera with Excalibur if she becomes too much to handle, referring to her as the ultimate doomsday device.
  • Badass Adorable: Artoria looks like a scrawny girl in her mid-teens, but she's one of the strongest Saber-class Servants in existence.
  • Battle Ballgown: Even in combat, she wears an elegant blue gown under her armor.
  • Big Eater:
    • Her substory ending CG shows her happily gorging on a meal while a very worried Hakuno with wallet in hand stares at the stack of empty dishes piling up.
    • It's for this reason alone that Archer most likely narrates in her ending that Artoria will show up again to save the Moon Cell from future danger. This is pretty funny though since unless she can summon herself, she won't be able to return to the Moon Cell and Artoria mentions that she loves the place itself. Then again...considering that she simply loved the cooked rice that was made on the Moon Cell and every single extra order of food she wanted had cooked rice involved, it's not hard to believe that she will save everyone and everything on the Moon Cell from harm as long as she gets the food she craves.
  • Blow You Away: Several of her attacks involve unleashing massive blasts of wind to either strike foes farther away or clear the area around her.
  • Boss Subtitles: When she's fought, she's introduced as "King of Knights, Artoria".
  • Combat Stilettos: In her Lapis Lazuli Dress outfit.
  • The Computer Is a Cheating Bastard: Calm down Saber! Artoria has the dubious honor for being the sole Servant who will most likely attempt to use her Noble Phantasm, multiple times in her debut as the final boss of Nameless, Gawain and Gilgamesh' final missions. The faction leaders will use their Noble Phantasm once (Nero and Tamamo) or perhaps twice (Altera due to fighting her twice in the True Route otherwise once like the other two) and the others who use their Noble Phantasms (Gilgamesh, Iskandar and rarely Archimedes) once on occasion. Artoria in Gilgamesh's final mission on Very Hard will try to make repeated use of her Noble Phantasm on you as her HP starts to drop. When her HP gets near 50%, she may end up charging up her Noble Phantasm at least twice in a row if her previous attempt failed. While this does give you, as Gilgamesh the honor of being able to fire off Enuma Elish at least twice if you already used if prior to your battle against Artoria, just one hit of her Noble Phantasm will be able to nearly if not actually defeat you and with just 3 Command Seals available for resurrecting, better hope that you can stop her Noble Phantasm whenever she starts it up. To put it in comparison, she's like the Knights of the Round Table in Fate/Grand Order where they have special boosts to their ability. She starts out normal but eventually becomes like that of Gawain (meaning that she'll start entering Moon Crux Mode a lot when you get her near 60% HP and start to use her Noble Phantasm a bit more, the added Defense Boost in Moon Crux Mode also makes her harder to defeat as she also won't flinch unless you are in Moon Crux Mode) then become exactly like Mordred (Noble Phantasm spam in success if the previous attempt to use it failed).
  • Cool Sword: Excalibur is a divine sword created by the Planet — according to Link from the crystalized core of a star — and bestowed upon Artoria by the Lady of the Lake. Excalibur is the sword that was used by a hero to defeat the first Velber invasion 14,000 years ago, as revealed if you fight Artoria as Altera with her saying "I never want to see that sword again.".
    • Unlike everyone else who has the only has one 'Victory/Complete' pose upon winning/clearing a stage, Artoria has what could be said to have two versions. One of them is with Excalibur still hidden due to Invisible Air but the other is the same pose but with Excalibur's blade revealed. To get the latter, one must use her unique Super Mode (Guard + Triangle at the same time) before the stage results show up. It's hard as to do so, you have to enter said mode while you can still see your health gauge (when characters start talking once you finished a stage but you're still on the field, every single unit who normally would show a health bar (your Servant included) doesn't show it as the stage is now finished.)
  • The Dreaded: A few Servants either fear her based on their brief suggestions to you if you decide to fight her as an Optional Boss or are surprised to see Artoria show up on the Moon Cell. Archer's tone when he tells you to avoid fighting Artoria and stay focused on defeating Ruler (on Nero's route or Free Battle on the required stage) has him break out of his Deadpan Snarker attitude as he knows how powerful Artoria is. Altera on the other hand doesn't really fear Artoria as much as she absolutely hates and fears her holy sword, Excalibur but she has a very strong reason for this. Likewise, Artoria is the only other sole Servant who Archimedes really doesn't want to see at all and doesn't want her to ruin his plans (Archer's final Side Story has Archer point out by intuition that Artoria has already started to ruin his plans the moment she arrived). On the other side, Gilgamesh is completely thrilled at seeing someone who he's known for two previous Holy Grail Wars.
    • Her one story cameo in Extella Link implies that upon her arrival Rex Magnus' forces promptly clear the hell out. The only one who sticks around is Gilles de Rais, and only because he's loony enough to mistake her for Jeanne again.
  • Even the Girls Want Her: In Extella Link, Nero praises Artoria's beauty as being a near-match for her own (high praise coming from a narcissist) and invites her for some private time in her Roman baths. Saber — already livid over Gilles repeating his Thoroughly Mistaken Identity complex from Fate/Zeropolitely declines.
  • Giant Poofy Sleeves: She has these under her armor, befitting medieval British wear.
  • Hero of Another Story: She's the main heroine of Fate/stay night.
  • Inexplicably Identical Individuals: The origin of the "saberface" phenomenon, and two of her near-doubles appear in the games. Extella Link has her make it very clear she's sick of the resultant chaos and stereotyping, lashing out at Gilles for mistaking her for Jeanne a second time and Nero for commenting on their similar appearances.
  • Knight in Shining Armor: She is known as the King of Knights, has a strong sense of honor, and is always chivalrous in combat.
  • Leitmotif: Her usual theme, Sword of Promised Victory, gets a remix for this game.
  • Lady of War: As the King of Britain, Artoria was viewed as a borderline deity of war. As a Servant, she holds herself to the knightly tenets of chivalry.
  • Lightning Bruiser: The Jack of All Stats of the Sabers with a set-up of Strength (B),note  Endurance (B), Agility (B), Mana (A), Luck (A+) and NP (A++). Artoria's the fastest of all of the Sabers in terms of balance, hits hard as Altera, and is slightly less durable than Gawain. She's also slightly faster than Nero when chaining her attacks while hitting somewhat harder than Altera and Gawain, although the last two can take hits better. Interestingly, her stats are one of the three highest overall balanced stats in the gamenote . Her stats also give the impression that by nature, she's meant to clash with Altera at some point.
  • One-Man Army: Well, technically it's a One-Woman Army considering all things done but the point stands. While Archimedes is shown fighting by himself in his own side story, he ends up having Velber soldiers on his side as an enemy. Artoria however both as a playable Servant and as an enemy has no backup. She plowed through Nero's forces and defeated Cu while taking out Medusa as well, then she curbstomps Tamamo's entire faction before defeating Tamamo herself and Lu Bu. It's also somewhat implied by her dialogue in the ending that she has dealt with Archimedes and has in person, spoken to Altera without fighting her. This is after she literally defeated Gilgamesh and Iskandar without help. Tamamo's own words kind of prove how powerful Artoria is, she comments that it's no surprise that anyone who would fight the owner of the Holy Sword would end up losing. This is also subverted in fights where she's your enemy as you can and are at times forced to defeat her.
  • Open Secret: The Secret Character, one of them, anyways, of the game is on the cover, and everywhere in the promotion and marketing.
  • Mythology Gag:
    • Her second DLC costume has her dressed as Mysterious Heroine X.
    • Her substory as her fighting a tag-team of Iskandar and Gilgamesh at the climax, both of whom once mocked her ideas of kingship. And she gets to beat the shit out of them.
    • When Gilgamesh starts to become corrupted, Artoria assumes that Angra Mainyu is responsible — recalling the events of Fate/Zero and Heaven's Feel.
    • In Link, Gilles de Rais mistakes Artoria for Jeanne d'Arc again, infuriating her.
    • One of her alternate costumes in Link is a palette swap of Mordred's tube-top and short-shorts.
  • Shared Family Quirks: While not obvious at first unless one has read Fate/Apocrypha or played Fate/Grand Order, Artoria's method of information-gathering is exactly the same as Mordred's... and by that we mean "beat the crap out of people until they tell her what she wants to know". Like Father, Like Son?
  • Spanner in the Works: In her substory, while she doesn't fight Altera, Archimedes, or Sephyr directly, she does force the conflict between Nero and Tamamo to end early by successfully appealing to Nero and forcibly defeating Tamamo when she refuses to stop, then goes on to weaken Altera's faction by defeating both Iskandar and Gilgamesh. This results in Nero and Tamamo's forces, particularly the former, being in much better shape when Altera attacks, and thus resulting in far fewer casualties as Nero manages to defeat Altera. Her route's world is still lit up in the end, thus implying that through her efforts humanity does in fact survive Velber's coming.
  • Spectacular Spinning: Let's just say her moveset involves a lot of spins.
  • Spell My Name With An S: Her name has been interpreted as Arturia, Altria, or Artoria; with the latter two being the most-commonly used. The Japanese version of the first game uses Altria, while the the English version uses Artoria. During localization of Fate/Grand Order, Word of God stated Altria is the correct translation, though the localization team stuck with Artoria in Extella Link anyway.
  • Super Mode: When activated, she dispels Invisible Air to reveal Excalibur in its full glory.
  • Sword Beam: Excalibur's special ability is to charge and fire an immensely powerful beam of golden light. Some of her attacks when used in a combination end with her firing off blasts from Excalibur briefly. One finishing extension is firing off a single blast in one direction while another has her fire off three beams at the enemies in front of her (one goes straight and the other two going diagonal).
  • Wolverine Publicity: Despite having utterly no relevance to the main plot whatsoever, Artoria is on the cover of the game.
  • World's Best Warrior: She's considered the strongest Saber summonable in the Moon Cell, possessing B-ranked Strength,note  Endurance, and Agility; A-ranked Mana, A+-ranked luck, and an A++-ranked Noble Phantasm. Charlie can't make her budge an inch despite his best efforts and having power comparable to Top Servants. He would rather stand down and try to talk things out than go another round with her.

    Archimedes 
https://static.tvtropes.org/pmwiki/pub/images/archimedes_extellalink.png
Scholar of Syracuse
Class: Caster
First Appearance: Fate/Extella
Voiced by: Kazuyuki Okitsu

Archimedes is a Servant that was charged with the task of guarding SE.RA.PH. He was chosen by the Moon Cell as an administrator based on the merits of his logic and impartiality, skills and unchanging opinions. Because of this task, he cannot participate in the Holy Grail War and while he can fight, he's watching the factions closely to see which one will win domination of the Moon Cell.


  • Alternate Self: The Archimedes from Extella Link is not the same Caster who appeared to offer Nero his aid in the first game. This is lampshaded by Hakuno, who in the narration states that they've never met. This Archimedes also lacks the markings he received from Velber.
  • Angrish: After Elizabeth manages to inadvertently free Titan Altera, his attempt at trying to understand the situation is punctuated by random ranting and raging.
    Archimedes: No equation can predict that thing! Can this...be?! No, it can't... It caaaAAARRRGGGHHH!
  • Badass Bookworm: A scientist that guards the Moon Cell against the forces of Heroic Spirits.
  • Bad Liar: He's both and not this at the same time which is very funny and somewhat odd. He's not wrong in saying that merging the regalia will save the Moon Cell, as it will end the battle between the factions, yet he's not admitting that he wants this to happen so he can then destroy the regalia so he can allow Velber to locate the Earth, which is his main intent. He's also not wrong in mentioning what happened in the Moon Cell's Core as he was also present yet he has no intention of telling anyone that he flat out engineered the whole thing until the original Hakuno used the regalia to split themselves up into their Mind, Soul and Body aspects which he couldn't predict at all, so again he's quite right. He tries to lienote  to Archer in his Side Story ending scene but he knows full well that Archimedes is lying and not taking into account that there is still hope that this timeline can survive and points out that this Altera is still good and she's not yet completely evil.
  • Big Bad: He's the main villain of the first game, having been manipulating the three factions for his own ends.
  • Boomerang Bigot: He hates humans for being motivated more by emotion than logic. When the apparent hypocrisy is pointed out to him, he states that his own imperfections only further prove his point.
  • The Chessmaster: Oh boy, is he ever one. He plays nearly everyone to where he wants them to act they way that will lead to his outcomes, most of the time that is (he fails to predict Gilgamesh and everything said Heroic Spirit does to be simple and honest at most and that's because Gilgamesh summoned himself in this game's setting unlike every other Servant being summoned by the Moon Cell or by Hakuno themselves His Side Story shows a good amount of information on this It shows the events before the game takes place with his third Side Story ending being the beginning of the True Ending route before Mind Hakuno officially wakes up.
    • Takes this to such an absurd level with how his actions could greatly wreck havoc all over. Due to the Moon Cell's database showing signs that each Extella is an alternating timeline to the one taking place, there are over hundreds if not, infinite Extellas out there. Who's to say that Archimedes hasn't been playing your alternate selves and your Servants and everyone else into his own hands. Even more, as long as the quantum time-lock hasn't kicked in, he can travel into the past of another alternate timeline in case his original plan in the timeline he is in fails to entirely work somehow and he can do this freely at will thanks to being the 'Supervisor' of the Moon Grail War taking place in each timeline. Plus considering that the Moon Cell keeps records of what has taken place down on Earth...let's just be thankful that he hasn't been smart enough to use the power of the Moon Cell to find a way to go back through time to before the Earth started to lose signs of life.
  • Cruel Mercy: This wasn't intended by the heroes, as they fully intended to destroy him along with the Ark of the Stars, but his ultimate fate turns out to be this. He survives the Ark's destruction, but because the Quantum Timelock set in and determined the Golden Ending to be an immutable truth across the multiverse, any further attempts to change the past and destroy the Moon Cell will be negated. All he can do is languish in the ruins of the Zero Dark, quietly waiting for the day the Umbral Star returns to the Milky Way on its own... which, considering how the anti-Velber jammer is still going strong, will take a very, very long time.
  • Death Ray: His Noble Phantasm are the mirrors that he used to burn fleets that were going to attack Syracuse.
  • Defrosting Ice Queen: In Link. He comes off as being rather anti-social, since he's focused on making sure nothing causes the Moon Cell to go out of whack. To put it into perspective, he flat out tells Karl he won't interfere with his plans because it won't muck up the Moon Cell's functions. However, as you increase his Bond rank, he starts to warm up to Hakuno to the point of being conflicted between remaining in solitude or help Hakuno.
  • Didn't See That Coming:
    • Despite having been the one to coerce her to his side, he's often taken aback at how Dark/Corroded Elizabeth often manages to intrude on events that end up screwing with his plans, usually through stealing the Regalia and trying to use it for herself. It gets particularly bad when Corroded Elizabeth steps onto the scene for the first time, as not only did he not see her transforming instead of exploding from eating Nero's Regalia coming, but he also didn't see her blasting him into oblivion with her upgraded Noble Phantasm in a rage coming either. He came back, though.
    • He also was completely caught off guard in the Golden Poem arc when he learned the hard way that Hakuno retained his memories from the previous cycles and immediately outs Archimedes as being an agent of Velber. He then blames his own overconfidence in not checking to see if the Mind Hakuno really died during the Dawn arc. He then completely flips out later when the heroines manage to stop Sephyr for good.
  • Energy Weapon: His Noble Phantasm, Katoptron Katopregon, is the famous "Archimedes Death Ray". And unlike the one tested by the Mythbusters, it works. Very much so note .
    • Additionally, a smaller laser is shot out during one of his combos.
  • Evil Cannot Comprehend Good: He hates how illogical and improbable humans are. Viewing their actions as irrational and too stupid to fail, only to be completely shocked at how they win every time.
  • Evil Is Hammy: While appearing to be mostly The Stoic throughout the game, when his allegiance to Velber is made clear, he's far less likely to modulate his voice, gloating and making bold proclamations when he feels everything in his grasp and ranting up a storm when he's pissed. He also tends to deliver this trope just as well as Gilgamesh in battle when he's fighting (mostly whenever he activates his Extella Maneuver and his Noble Phantasm) where his voice is less stoic and calm compared to most other Servants and simply brims with glee.
  • Evil Laugh: Lets off a very hammy cackle after using his noble phantasm. Additionally, during the True Route at the end he lets out an utterly mad one, even listed as *Maniacal Laugh* in the text.
  • Foil: To quite a few characters actually:
    • To Nero: He is dispassionate for the most part, and prides logic over emotions. In contrast Nero is very passionate and believes that emotions can help humans succeed where logic would normally fail them. He also acts like one to a lot of other rational Servants in the game in general. Most of the other Servants still care greatly about life and humanity and strive to protect those dreams at all costs even their own lives while Archimedes already despises humanity and wishes for it to be destroyed.
    • In general he's the opposite of Gilgamesh as he appeared in Extra/CCC and herenote .
    • He's the polar opposite of Karnanote .
    • He contrasts Jeanne's ruling powernote .
    • Differs from Tamamao herself who comes off as nice but is quite rude at timesnote .
    • In terms of being very insightful and having lots of knowledge on events, similar to being different from Karna, he's different than Archernote .
    • As for destructive purposes, he's quite different from Alteranote .
    • In almost every way is the complete opposite of Gawain, especially when it comes to loyaltynote .
    • Finally ends up as a foil to Hakuno overallnote .
  • Irony: His Side Story reveals that he chose to coerce Elizabeth to join him because he felt she was easy to manipulate into aiding him in completing his goal. He is taken aback at how many times she manages inadvertently screw up everything. His final Villainous Breakdown is essentially him failing to understand how she thinks and realizing that he can never predict what she's going to do.
    Archimedes: All should be within the realm of my understanding, the margin of error! That thing... Under what principle does it operate?!
  • Misanthrope Supreme: He looks down on humans as being illogical beings that are quick to give in to emotions. Gilgamesh implies that Archimedes had this belief even before being corrupted by Velber, by stating that even during life Archimedes never sided with humans.
  • Non-Action Big Bad: He never fights the heroes himself in the first two routes, leaving that to his minions (especially Altera and Dark Eliza) and usually Sephyr when all is said and done. The first time he's fought is at the end of Altera's route, where he's so utterly pissed at Altera going off the script and this being the third time victory was nearly in his grasp that he chooses to attack her full-force. He does so again at the beginning of the True Route when Hakuno outs him for who he truly is, leading a clash with Nero.
  • Obviously Evil: While he introduces himself in a manner that makes him seem well-meaning, the fact that he looks like the lovechild of Kiritsugu Emiya and Kirei Kotominenote  tips fans off that he's likely not as benign as he seems.
    • The sequel subverts it. Everyone finds him suspicious as hell, but he's honest about his motives, even when they don't necessarily align with the heroes'.
  • Odd Friendship: With Cu Chulainn. The material book stated that despite Cu Chulainn being something of a jock-type to Archimedes’ studious-type, the two have a good relationship.
  • Red Right Hand: Even when first introduced, his left hand has a strange, purple coloration to it. At first, one might assume it's a glove for some Fashionable Asymmetry but its a hint that he's already been corrupted by Velber from the get-go.
    • Interestingly entirely absent from his design in Extella Link. His left hand is instead covered by a glove that matches the right one, with the opening on the back revealing an entirely normal skin tone.
  • Reluctant Mad Scientist: When he was alive, Archimedes didn't necessarily have plans to create weapons of mass destruction. However, he still ended up creating devices that way surpass any of the other state-of-the-art weapons from his era such as Katoptron Katho Phlegon, resulting in with him having the Aptitude for Slaughter (Tools) skill, a skill that normally only Assassins or Berserkers would have. It is a skill that Archimedes sees as a curse.
  • Squishy Wizard: As a Caster, Archimedes is extremely good at nuking groups, but is relatively fragile with his set-up of Strength (E), Endurance (D), Agility (C), Mana (C), Luck (A) and NP (B). Archimedes' specialty is literally nuking sectors with his Extella Maneuver which hits the entire field incredibly hard.
  • That Man Is Dead: When he appears in Extella Link, the Master's narration very bluntly states they've never met. Since this Archimedes is local to the timeline and doing his intended work, as opposed to the quantum-shifted intruder that was defeated in the previous game.
  • Villainous Breakdown: Suffers numerous spectacular ones starting from Altera's route after Gilgamesh surprise attacks him, culminating in him attacking Altera in a vicious rage. Then there's the True Route, where he totally flips out after the heroes solve their little Sephyr problem for good.
  • Walking Shirtless Scene:
    • His sub story ending has him shirtless, basking in the light.
    • Part of The Reveal involves him going topless to reveal his Velber infection.
  • Walking Spoiler: It's kind of hard to talk about his role in the game without spoiling a lot about him.
  • The Watcher: His role is simply to ensure the Moon Cell continues to function. As long as it does, he doesn't care what goes on in it. His corrupted self is completely at odds with this directive, but he tells Rex Magnus to his face that he won't try and stop his Assimilation Plot as it won't impact overall function.

    True Route Spoiler Character 

Saber Venus

Click Here to see Saber Venus. WARNING!: Slightly NSFW due to the stripperiffic nature of her outfit
Class: Saber
First Appearance: Fate/Extella
Voiced by: Sakura Tange

Nero after getting a power-boost using Altera's Noble Phantasm.


  • Chainmail Bikini: Her outfit can best be described as "metal pasties and thong". Oddly, her arms and legs are very heavily armored.
  • 11th-Hour Superpower: In the true route, Nero uses the power of Altera's Noble Phantasm to become Saber Venus and now wields her sword, Photon Ray.
  • Lightning Bruiser: Again, a Saber. As Nero with Altera's power, she's the most clear-cut Lightning Bruiser of the Sabers, with the caveat that in Free Battle she cannot use Moon Crux Mode or her Noble Phantasm. Strength (C), Endurance (B), Agility (B), Mana (A+), Luck (EX) and NP (EX), WOW, despite being slightly slower than Nero, she's stronger, more durable and has EX-Rank in Luck and for her NP. Guess gaining the power of Venus really does prove the Power of Love is strong.
  • Mechanically Unusual Fighter: Unlike every other character, Saber Venus cannot use Moon Crux Mode or her Noble Phantasm in free battle. Likely because she doesn't need them, as she's the only character whose normal strikes can stagger other Servants even when they're in their Moon Crux/Regalia Mode. Additionally, since getting extra skill slots is achieved by Bond Level, you're limited to one skill for her since she lacks Side Missions to increase her bonds with you this is very weird since she's still Nero deep inside despite her new appearance and Saber Venus in Free Battle still retains just about every single line that Nero herself says.
  • Power Gives You Wings: Well, channeling the power of Venus apparently does.
  • Readings Are Off the Scale: She has an EX Rank for Luck and her Noble Phantasm.
  • Secret Character: A much better example than Artoria. The fact that there's a seventeenth Servant was not known until the game even came out.
  • Stripperiffic: She somehow manages to show off even more skin than Altera. Aside from her heavily armored arms and legs, she's not wearing much more than metal pasties and a low-riding thong.

Fate/Extella Link Servants

    Charlemagne 
https://static.tvtropes.org/pmwiki/pub/images/charlemagne_extella_link.png
Wandering Holy Knight
Class: Saber
First Appearance: Fate/Extella Link
Voiced by: Ryōhei Kimura

The King of the Franks who managed to unite most of Europe in the Middle Age and the leader of his Twelve Paladins. Or rather, the fictional character based on and named after him that appears in the famous French epic poem, The Song of Roland.


  • All Myths Are True: In a subversion of the norm for Fate, Charlie never existed in the Fate/Extra universe. He is a flight of fancy sung about by bards in reverence of the real Karl, as Holy Swords and Phantasmal Beasts didn't exist in Karl's time. As such, he's Karl's "shadow". If someone were to go out of their way to summon Charlemagne, they would summon Karl and not the hero spoken of in the Song of Roland. However, this may also be Double Subverted, as Astolfo and Charlie clearly remember things that happened to the "real" Karl, such as discovering the Velber ruins.
  • All Your Colors Combined: Joyuese Ordre has Charlie summon the weapons of the Twelve Paladins and rises into the air with magic wings before raining down torrents of magical beams of every color of the rainbow onto the battlefield.
  • All Your Powers Combined: He's able to summon the weapons of his paladins, such as Astolfo's Trap of Argalia, for his own use.
  • Animal Motif: Hakuno compares him to a falcon riding a spring breeze, showing up suddenly to save the day with an almost carefree attitude.
  • Backhanded Compliment:
    • He's prone to describing Astolfo with these, much to the latter's annoyance. Charlie means the best, but his wording leaves much to be desired.
      Charlie: Yep, that's our Sir Astolfo, all right. You're always entertaining to watch. You make us laugh, nonstop.
      Astolfo: ...Is that a compliment, or not?
      Charlie: It's a compliment.
    • His description of Astolfo to Robin Hood also gives mixed messages. He's also being completely sincere about all of this.
      Charlie: He flies like lightning, but runs like a newborn kitten! He'll travel to the Moon for a friend, but can't learn a thing! Of all the heroes to have ever walked the Earth, Astolfo is by far the most hilarious! The world's awesomest idiot!
  • Badass Cape: Has one with a high collar that goes halfway down his back.
  • Badass Longcoat: His armor consists of this, in contrast to the more practical-looking armor of other knights like Artoria and Gawain.
  • Beam-O-War: He gets into one with Karna during the final battle of the first route, jumping in front of Vasavi Shakti and holding it back as long as he can with Joyuese Ordre. He loses the war, but manages to survive while Arjuna prepared Pashupata.
  • Beam Spam: His Noble Phantasm launches a multitude of colored beams at his foes.
  • Big Entrance: Charlie actively tries to come up with new and cool ways to enter the battlefield. He has a discussion with Astolfo about this, who suggests he come down from the sky and land on one knee and a fist like a superhero. Charlie initially questions the safety of such a pose, pointing out that he could hurt his hip or stab himself if he's holding his sword. Astolfo shoots back that awesomeness is more important than safety, which convinces Charlie to start jumping off roofs to practice, prompting Astolfo to mutter that he didn't think he'd actually do it.
  • Blow You Away: One of his Active Skills has him blowing away his foes with a powerful tornado and he generates torrents of air as he dashes around and slices his foes to ribbons.
  • Blue Is Heroic: His outfit is primarily characterized by blue, white, and black, as is his primary sword, Joyuese.
  • Buffy Speak: Despite being recognized as an exemplar of chivalry, Charlie is prone to speaking like a modern teenager, constantly describing things as cool or awesome and sometimes using "awesomest" when he's really excited.
  • Cannot Keep a Secret: He can't bear to tell lies if he can help it, quickly blabbing his True Name to Hakuno and the others because he didn't want that weight on his chest. But he can tell lies of omission, not revealing that he and the Rex Magnus represent different aspects of the same person out of fear of alienating his allies. He later comes clean to assure the others of his trustworthiness. He also leaves out the fact that he's slowly dying as the fight goes on, as his Spiritual Core will be damaged beyond repair once Karl is defeated.
    Charlie: And you can call me... Uh-oh, wait a second. We're supposed to hide our True Names, right? Right, of course. I got this. True Names are super important. You can't go around telling everybody. Not even your Master. Right? [stands there and grumbles for several seconds] OK! But you know what? I'm gonna tell you anyway!
  • Can't Live Without You: In both the second and third routes it is revealed that, since Charlemagne is basically Karl's shadow, he will disappear when Karl is defeated. He can prolong his existence, as shown in the second route's ending, but only for about a day or two.
  • Cessation of Existence: He and Karl are recorded as the same Servant within the Moon Cell. Once Charlie vanishes, he can never be summoned again, as a Charlesmagne closer to Karl will be summoned due to the latter's greater influence on the Throne of Heroes.
  • Cloudcuckoolander: Astolfo has described him as a "weird guy" and idiot prior to Charlie's debut in Link, quickly giving away his True Name even though Servants are supposed to hide it, but he was very charismatic despite these flaws. This actually manifests in his skill "Traveling the Path of the King", which makes him stronger when he does something he perceives as "awesome", but weaker if he does something he perceives as lame or boring.
  • Cool Sword: His Noble Phantasm is the sacred sword Joyeuse. Its true power as a Noble Phantasm, Joyeuse Ordre, can only be used by Charlemagne through his Holy Knight Emperor skill, since Joyeuse only appeared in the "Song of Roland", and Charlemagne only existed in legend. Karl has Joyeuse as well, but as he existed in historical fact, he can't use its full power.
  • Crouching Moron, Hidden Badass: Despite being an absolute dork who fanboys over how cool something is and wants to make himself look as cool as possible, he was an excellent king whom all twelve of his paladins admitted was highly capable.
  • Do Not Call Me "Paul": He asks Hakuno to call him "Charlie" or "Chuck" rather than his full title, as he feels it's too heavy of a name for him to bear at the moment. It's also to distance himself from Karl, who Charlie is opposing.
  • Dynamic Entry: He meets Hakuno when the latter uses a Command Spell to call for Nero or Tamamo, appearing in their place while wiping out a crowd of Attack Programs threatening Hakuno and Altera.
  • Et Tu, Brute?: One of the few times he's furious is when he discovers that Astolfo has been Oraclized by the Rex Magnus.
    Charlie: ...Astolfo, I can't believe that you, of all people, have been Oraclized! You Heroic Shit-For-Brains!
  • Expy: In universe he is one of Ruler Karl der Große, as a fictional character based on the real historical one.
  • Famed In-Story: He's recognized as one of the Nine Worthies, a group of nine individuals recognized as exemplars of chivalry, courage, and generalship, which includes the likes of other famous and powerful Servants like King Arthur, Alexander the Great, and Julius Caesar.
  • Family of Choice: In the final route, he calls Altera his sister, as Karl's obsession with achieving world peace through any means necessary began when he discovered ruins related to the Velber.
  • Fashionable Asymmetry: His right arm goes unarmored and instead has red lines running down his sleeve when compared to his gloved left hand.
  • Foreshadowing: He calls himself a "newbie Servant", which catches Hakuno's attention, as Charlemagne is a famous figure of legend who has been around for centuries. It's a hint to the fact that he hasn't been around for long as the shadow of Karl.
  • Genki Guy: He's incredibly earnest and enthusiastic about fighting alongside other Servants, particularly knights of legend like Sir Gawain. He gushes praise on everyone to the point of embarrassing them and constantly tries to look as cool as possible.
  • Go Out with a Smile: In both the second and final routes, Charlie fades away with a big smile on his face. But on the second route, he does this to reassure Hakuno while they're both desperately Trying Not to Cry.
  • Gratuitous French: He sometimes uses French words like "merci" and "au revoir", reflecting how he came from a French tale.
  • The Hero: He's the central character of Fate/Extella Link and the subtitle in the game's tagline, "Joyeuse ordre les deux ailes" refers to his Noble Phantasm.
  • Heroic Sacrifice: As Karl's shadow, Charlie will fade away once the former is defeated and his Spiritual Core is continually more damaged as the story continues. Despite this, Charlie continues to press on as he can't bear to stand on the sidelines when people are getting assimilated and wants his eventual death to mean something.
  • Heroes Prefer Swords: With Joyeuse as his main weapon, Charlie also has twelve Bright Swords that represent his bonds with his twelve paladins, and can use them to attack enemies as well.
  • Hot-Blooded: He's always hyper and enthusiastic, raring to give his all to protect others and meet other Servants he admires.
  • Humble Hero: Despite his competence, power, and charisma, he calls himself unsuited to be a king and dismisses others' attempts to refer to him as the King of the Franks, simply asking them to treat him like any other Servant.
  • Ideal Hero: Strong, kind, honorable, and always fights to defend the weak. He hates to see people get hurt but takes to the battlefield to protect others. Even when other the oraclized Servants are out to take his life, he still tries to find a way to save them from the Rex Magnus' influence. This is because he's literally made of the stuff of dreams: He's Charlemagne as depicted in the Song of Roland, the perfect Knight in Shining Armor, not the pillaging, cold, Control Freak Karl he was in reality.
  • Identical Stranger: Strongly resembles the male protagonist from Fate/Grand Order.
  • Idiot Hero: Zigzagged. His childish enthusiasm and obsession with looking cool can make him come across as this, recklessly jumping off roofs to practice a Three-Point Landing. But he is also a competent king, an experienced field commander, and a highly skilled swordsman.
  • Innocent Blue Eyes: He has bright blue eyes and incredible enthusiasm for fighting alongside other heroes of legend. Hakuno even says that Charlie doesn't flatter others, as his praise is pure and unvarnished like a child's.
  • In-Series Nickname: He's often called "Charlie" for short among his allies.
  • Keeping Secrets Sucks: He quickly blabs his True Name to Hakuno simply because he hated having the weight of that secret on his chest. This is right after telling himself that it was super important to keep it a secret.
    Charlie: Aw yeah, feels great to have that off my chest! Too many secrets weigh you down, you know?
  • Knight Errant: Refers to himself as a "wandering knight" prior to meeting up with Hakuno, Nero, Tamamo, and the others. It's even his Boss Subtitles when he enters the fray.
  • Knight in Shining Armor: Charlie may have taken up some modern terminology and mannerisms in his summoning, he still fits this to a T. He's polite and caring to his friends, crusades to protect the innocent, and holds himself to a code of honor. He even says the only good reason to fight a war is to defend others who can't defend themselves. Ultimately, this is deconstructed by Charlie himself, as his life was full of murder, rape, and pillaging far removed from the chivalry he wanted to live by, but that's what was expected of a knight at the time and of a king to protect his people.
  • The Knights Who Say "Squee!": Literally. While he's excited to meet all kinds of Servants in the Moon Cell, he's especially enamored with other knights of legend like the Knights of the Round Table. He also finds Nameless' mysteriousness cool and admires how resourceful Robin Hood is despite not being Sir Richard of Locksley.
  • Leitmotif: "Knight's Pilgrimage", an energetic, upbeat theme that reflects his enthusiasm and crusade to protect others as a Knight in Shining Armor.
  • Light 'em Up: He possesses the Mana Burst (Light) skill, letting him project his mana in the form of beams of magical light that deal extra damage to those with an evil alignment.
  • Light Is Good: He utilizes light in his attacks and is an earnest, kind-hearted knight.
  • Lightning Bruiser: Charlie's stats are high across the board, having As in every stat aside from his C Rank Endurance and B Rank Agility. Attack Programs are said to melt with every swing of his blade and Hakuno compares his power to a Top Servant's. While he struggles to keep up with Artoria, most of his attacks have him dash around to plow through enemy lines with wide-reaching sweeps and thrusts of his blade and other weapons.
  • Literal Split Personality: Charlie is a unique case in a number of ways. Servants based on historical figures tend to acquire powers based on their heroic legends, and Servants with multiple classes — like Gilgamesh — are usually patterned after different points in their historical/legendary counterpart's lifetime. The Saber-class Charlie, however, is wholly based off the legends and folklore surrounding Charlemagne, and mentions that if summoned normally the Ruler-class Karl der Große would appear instead — or rather, a fusion of them that's mostly Karl der Große.
  • Magical Incantation:
    • Charlie chants one before unleashing Joyuese Ordre.
      Charlie: The holy light that shall never fade, glowing colours of infinite changing form. Carve your legends into this blade to prove my Kingly heroics! Joyeuse Ordre!
    • He also has an alternate incantation when used to finish off the final boss of the last route.
      Charlie: Although I may be an ephemeral fantasy, I will pierce this place with my bonds. Revive the legend! Give this sword my paladins' power! Joyuese Ordre!
  • Magnetic Hero: His Holy Knight Emperor skill gives him tremendous charisma, which he used to unite the Franks under the Holy Roman Empire. He quickly endears himself to Hakuno and the others because of this same skill along with his sheer loyalty and kindness.
  • Mistaken Identity: His Spiritual Core is very similar to the Rex Magnus', to the point that Jeanne immediately turned her flag on him after being freed of the Rex Magnus' influence. But aside from that, the two are dissimilar in appearance, personality, and motivation. This is because they are the same person and have the same Spiritual Core. Charlemagne represents the idealized heroic image of him from the Song of Roland, while Karl is his historical counterpart.
  • Multi-Melee Master: Uses multiple weapons that include a sword, a lance and even a mace. They are actually the weapons belonging to his fellow Paladins.
  • Naïve Newcomer: The events of the game are Charlemagne's first summoning, and while not naive per se, he is very excitable and not familiar with SE.RA.PH or most of the cast.
  • Nice Guy: Charlemagne is almost embarrassingly nice to people he admires or considers his friends and always fights to protect the innocent and helpless. He gushes praise on his allies without a hint of flattery while treating his foes with respect.
  • "Not So Different" Remark: Charlie tells this to Karl in the final route. He reveals that he encountered the same ruins the "real" Karl did and knows of the pains he went through to be the king of the people. He also knows that he wanted to save Altera more than anything. Charlie goes on to say that he knows Karl's true desire: to live like everyone else. To be himself, not mixed with the fantastical Charlemagne. This sends Karl into a Villainous Breakdown.
  • The Pollyanna: Almost nothing manages to get him down. Whether it's facing overwhelming odds, fighting the Servants he admires, or his impending doom after Karl is defeated, Charlie always presses onward with boundless optimism and enthusiasm. Hakuno even compares him to a sick kid with a high fever who comes into school anyways just to preserve his perfect attendance record.
  • Power Gives You Wings: He sprouts blue wings seemingly made of light while utilizing his Noble Phantasm.
  • Power Glows: His sword glows when he's using it for a Sword Beam or when busting out tornadoes to burst through the enemy formation.
  • Red Baron: Calls himself the Knight of Cooperation due to working with his twelve paladins at all times. He's also known as the King of the Franks and the Holy Roman Emperor.
  • Rule of Cool: Enforced with his "Over The Royal Road" skill. A self-admonition skill by nature, it strengthens the user as long as they stick to the attitude of wanting to be a king and weakens them if they act opposite of that. In Charlemagne's case, it means that he grows stronger if he does things he thinks are cool and weakens him when he's doing something lame. This also means he's fixated on doing things he thinks are "cool" in part because he loves it and also to keep his strength up.
  • Secretly Dying: Charlie's body slowly deteriorates every time he crosses swords with Karl since they have the same Spiritual Core. By the final battle, he can only hold on for a couple of days at most and dies soon after the day is won.
  • Shut Up, Hannibal!: Charlie calmly deconstructs Karl's methods for world peace before their clash in the final route.
    Charlie: Peace, happiness, those are righteous causes. You could say you're righteous for trying to fix this whole mess of a world. I mean, who am I compared to you? I'm a fantasy, right? But I still think you've been on the wrong path from the start. Life is a struggle. If you erase that struggle, in a way, you're erasing life. And that's... just not awesome.
  • Sophisticated as Hell: He can speak as poetically as any knight, but will often pepper his dialogue with mannerisms suitable for a modern teenager, declaring that he's ready to kick ass and gushing about how awesome his allies are.
  • Stock Shōnen Hero: He's a Hot-Blooded Nice Guy Naïve Newcomer who wields a sword and fights to protect the helpless and stop the encroaching threat of the Rex Magnus. He also has messy multi-colored hair and is a Lightning Bruiser to boot.
  • Storm of Blades: One of his active skills has him rain his Bright Swords down on an area in front of him.
  • Tactical Withdrawal: Charlie was summoned at the same time as Karl and the latter could have killed him then and there. Instead, Karl let him go as Charlie was too pitiful for him to kill. Charlie takes the chance to flee no matter how uncool it makes him look, as he knows it'll give him the chance to get to Rome and warn Hakuno of Karl before it was too late.
  • Taking the Bullet: In the final battle of the first route, Charlie jumps in front of Vasavi Shakti to cover for Arjuna by intercepting it with Joyuese Ordre. He loses the resulting Beam-O-War, but survives, buying Arjuna enough time to prepare Pashupata for a Mutual Kill with Karna.
  • True Companions: The floating swords behind him represent how his Paladins are always with him. He can also apparently use their weapons, as his character trailer shows him wielding Astolfo's Trap of Argalia.
  • Trying Not to Cry: On the second route, he tries to leave Hakuno on a high note but gets choked up as he begins to fade away. He opts to wear the same big smile he wore when he first met Hakuno while fighting back tears.
  • The Watson: Charlie is unusually fuzzy on the specific details of what it means to be a Servant in the Moon Cell, requiring the others to explain things like Spiritrons and Spiritual Cores to him. This fills in newcomers to the Fate franchise while simplifying some of the notoriously complex terminology of the overarching Nasuverse.
  • Too Many Belts: He has a pointless belt across his chest underneath the band keeping his cape on along with another belt around his left arm. He also has another belt wrapping around his waist and coat and two pairs of belts wrapped around the scabbard of Joyuese.
  • Vitriolic Best Buds: Charlie constantly gives Astolfo Backhanded Compliments while the latter shoots back by calling him "King Dumbass". But Astolfo's loyalty to his king is second only to his Master and Charlemagne holds Astolfo in the highest regard.
    Charlie: Are you all right, Astolfo? Wow, holy shit. How are you not dead already?
    Astolfo: Ha ha ha, is that seriously the first thing you're going to say to me, King Dumbass? Don't make me yell. I'm injured.
  • Wave Motion Sword: Charlemagne's Noble Phantasm has him fire thirteen of these at his opponent at once, with his personal sword, Joyuese, glowing the brightest and firing the biggest beam to reflect his status as the leader of the Twelve Paladins.
  • What's Up, King Dude?: Actively invoked by himself. He dispenses with his title as the King of the Franks and tells others to call him Charlie rather than his full title, Charlemagne, when they try to offer him proper respects.
  • Your Days Are Numbered: His Spiritual Core is slowly deteriorating over the course of the story and he's destined to fade away once Karl is defeated as the "shadow" to Karl's "light".

    Astolfo 
https://static.tvtropes.org/pmwiki/pub/images/astolfo_extella_link.png
Twelfth Paladin of Charlemagne
Class: Rider
First Appearance: Fate/Apocrypha
Voiced by: Rumi Ōkubo

Charlemagne's Twelfth Paladin, a knight who's beautiful beyond compare and also quite the blabbermouth.


  • Adaptational Intelligence: He's notably more serious and analytical than his Fate/Apocrypha counterpart, as he's summoned on the moon where his wits are said to have gone. This culminates in him informing Hakuno of Charlie's deteriorating condition.
  • Ambiguous Situation: Link makes you question just how much of Astolfo is real and how much is fictional. He is based on the stories of the paladins which this game explicitly states are made up, but he also gives exposition about the real Karl's backstory and how he became the antagonist of the game, showing that a real Astolfo did exist.
    • Bit of fridge brilliance here when you remember most of his adventures were of him going solo from the rest of the paladins.
    • According to Karl, the person called "Astolfo" does exist in the Fate series as one of his elite knights, but the real Astolfo was a completely different person in recognition, he never rode a Hippogriff since Phantasmal Species were not around in Karl’s time, nor did he ever dress in woman's clothes since the real Roland never went mad, making Astolfo's situation similar to Charlemagne's relation to Karl, albeit reversed: an existence born from the fantasies of the legends told after the real Astolfo's death. He also refers to them both as his king.
      • Ambiguity arises here, however, in Fate/Apocrypha where the bottle that contained Roland's sanity and was lost on the moon actually existed and was used as the catalyst to summon Astolfo. Furthermore, in Link the supposedly "fake" Astolfo remembers things that actually did happen to the real Karl, and is shown in a flashback accompanying Karl.
    • The situation is further muddied by Karl revealing that the situation between him and Charlemagne likely makes Charlemagne and his Astolfo similar to those of a pruned timeline, suggesting versions of them that were widely different did exist but were erased, with the throne recording them into their main selves.
  • Bizarre Instrument: "La Black Luna: Magic Flute That Calls Panic", one of his Noble Phantasms. When not in use it simply looks like a small horn, but when activated it turns much larger and grows crazy-looking serval pipes.
  • Cloudcuckoolander: In case you haven't seen Fate/Apocrypha, Astolfo definitely is one.
  • Dude Looks Like a Lady: His original legend stated he was very handsome, which combined with his ease in wearing women's clothes and his legend distorting over time causes him to manifest in a boyish look that makes him look like a young woman due to his clothes.
  • Idiot Hero: Described by Charlemagne as both a noble hero and "the world's awesomest idiot," outright calling him a "shit-for-brains" albeit fondly.
  • Lethal Joke Character: Despite his Cloudcuckoolander tendencies, Astolfo is not to be taken lightly. He has a wide variety of attacks for nearly every mission profile, and is unironically one of the best overall characters in the game, apparent stats be damned.
  • Magic Music: His Noble Phantasm "La Black Luna: Magic Flute That Calls Panic" can be used to stun enemies by playing it.
  • Our Gryphons Are Different: Being a Rider-class Servant, one of his Noble Phantasms is a Hippogriff that he rides.
  • Saying Too Much: To the point that it's one of his personal skills, Evaporation of Sanity. He can't be trusted to keep silly things like "True Names" or "Noble Phantasms" a secret and will start blabbing about them given the slightest provocation. The skill also makes him a bit forgetful about important stuff. It's not all bad as it doubles as Instinct in battle, letting him have good insight as to the best course of action.
  • Super-Strength: Has the Monstrous Strength skill, usually reserved for human looking monsters like Medusa or Asterios.
  • Vitriolic Best Buds: He calls Charlie "King Dumbass" and they frequently make jabs at each other. But Astolfo's loyalty to him is second only to his Master and Charlie holds Astolfo in the highest esteem.
    Charlie: Are you all right, Astolfo? Wow, holy shit. How are you not dead already?
    Astolfo: Ha ha ha, is that seriously the first thing you're going to say to me, King Dumbass? Don't make me yell. I'm injured.
  • Wholesome Crossdresser: He only started doing it to cheer up his ally Roland.

    Francis Drake 
https://static.tvtropes.org/pmwiki/pub/images/drake_extella_link.png
Pirate on the Cape of Good Hope
Class: Rider
First Appearance: Fate/EXTRA
Voiced by: Urara Takano

A hedonistic yet legendary female pirate who roamed the British seas, looking for treasures. During the previous Moon Cell Holy Grail War, she was summoned by Shinji Matou.


  • Art Evolution: Her default outfit is different from her outfit in Fate/Extra.
  • The Bus Came Back: Francis Drake is one of two servants who debuted in Fate/Extra, but didn't appear in Fate/Extellanote , the other one being Robin Hood.
  • Cool Boat: In addition to the Golden Hind, for one of her attacks, she summons a boat that she uses to ram enemies with.
  • Eyepatch of Power: In case you didn't know she's a pirate.
  • Good Scars, Evil Scars: Has one across her face.
  • Guns Akimbo: A pair of flintlock pistols that she never has to reload.
  • King Incognito: Possibly, Fate/Extra raised the possibility that she could actually be Queen Elizabeth in disguise, though this idea has never been addressed again.
  • More Dakka: For serval of her attacks, she summons cannons to bombard her opponents.
  • The Musketeer: She fights with a cutlass and two flintlock pistols.
  • Pirate Girl: Francis Drake has been genderflipped as you can clearly see.

    Scáthach 
https://static.tvtropes.org/pmwiki/pub/images/scathach_extella_link.png
Queen of the Shadow Lands
Class: Lancer
First Appearance: Fate/Grand Order
Voiced by: Mamiko Noto

The Witch of Dun Scaith from Celtic Mythology, ruling the Land of Shadows and known as an expert in spear combat as well as being unable to die. She was also a mentor of Cu Chulainn.


  • The Ace: She taught everything that Cú Chulainn knows.
  • Badass Teacher: She's a trainer of heroes and Cu Chulainn's former master.
  • Blood Knight: Thoroughly enjoys combat. Asking her master to find someone capable of killing her isn't suicidal tendencies - she's asking for a challenge.
  • Breakout Character: Having had passing mentions in relation to Cu ever since the original visual novel and Fate/hollow ataraxia, Scathach finally came into her own with Grand Order and has quickly become a large fan favorite thanks to her design, voice actor, and characterization.
  • Elemental Powers: Her trailer shows she can cast both ice and fire Magecraft.
  • Full-Name Ultimatum: Scáthach usually refers to her student as Cu Chulainn, but calls him by his birth name Setanta when she is angry with him.
  • Ironic Hell: Thanks to the Moon Cell's metaphysics, she can finally die... but only as a digital projection, which can be reconstructed time and again.
  • Magic Knight: Despite being classified as Lancer, Scathach shows that she's not called the Witch of Dun Scaith for nothing, since she tosses around some magic in her attacks. Notably, giving her the Imperial Privilege (Caster) install skill boosts more of her active skills than her natural Lancer class.
  • Ms. Fanservice: Very easy on the eyes. As stated in Fate/Grand Order, her proportions are just about perfect and her spandex outflt clings tightly to her figure.
  • Portal Door : Her Noble Phantasm in Extella Link, Gate of Skye: Gate to the Magical Realm Brimming with Death, can be considered as one. Scáthach temporarily summons a massive gate to her Shadowland, and it sucks in all life forms in range. If the target fails to resist it with one's Mana or Luck stat, they're sucked into the gate and are instantly killed. Scáthach can choose specific targets on whether to allow them access or not. Even if resisted, the targets' mana is rapidly drained and they take major damage.
  • Ripple-Effect-Proof Memory: Unlike other Servants, her memories aren't lost between summonings. All this achieves is reminding her she still can't die.
  • Who Wants to Live Forever?: Unlike other Servants, which are reconstructions of a legendary figure, this is the Scathach (or at least a digitized replica of her), who was denied death for her actions and has lived to the present day. She hates it, though not for the usual reasons. It's because she's a Blood Knight and not being able to lose takes all the fun out of it.
  • The Worf Effect: She admits that she lost to the Rex Magnus before being Oraclized, just to show off how unfathomably powerful he is.
  • Worf Had the Flu: As she mentions, even Top Servants in the Moon Cell are merely projections that can decay, which robs her of one of her biggest advantages (the inability to die). Due to her resistance of Karl der Große's Noble Phantasm, it takes a significant amount of her power to retain her sense of self and it was only with her runes that she was able to keep a sliver of her will intact enough to not go all out against the party even if she herself was still excited by the concept of a good fight.

    Robin Hood 
https://static.tvtropes.org/pmwiki/pub/images/robin_hood_extella_link.png
Chivalrous Bandit of Sherwood
Class: Archer
First Appearance: Fate/EXTRA
Voiced by: Kosuke Toriumi

A chivalrous outlaw thief, stealing from the rich and giving to the poor and a master of guerrilla tactics. During the previous Moon Cell Holy Grail War, he was summoned by Dan Blackmore.


  • Arm Cannon: He uses an arm-mounted crossbow as his Noble Phantasm.
  • The Bus Came Back: Robin Hood is one of two servants who debuted in Fate/Extra, but didn't appear in Fate/Extella, the other one being Francis Drake.
  • Combat Pragmatist: He prefers to hide in the shadows and stealthily pick off his foes with poison and traps than face his foes out in the open.
  • Green Thumb: By virtue of his Noble Phantasm, Yew Bow: Bow of Prayer, which grows a massive yew tree to disperse deadly poison across an area.
  • I Fight for the Strongest Side!: The player usually rescues him in the first two routes. In the last one, they don't, so Robin winds up joining Iskander's army to stand a chance at surviving Karl's invasion. Once Iskander's defeated, Robin blithely invites himself to the side of the protagonists.
  • Invisibility Cloak: His green cloak is his other Noble Phantasm, No Face May King/Faceless King. It will camouflage him, including his sound and scent, with his surroundings if he or other people who he lend the cloak throw its hood on. It makes him very good at hiding and fleeing from enemies. In gameplay, using it is an active skill that temporarily makes all his attacks count as a Back Stab and inflict poison.
  • Long-Range Fighter: As the most conventional Archer, his melee-range standard attacks are pretty bad, but his bevy of traps and gadgets give him above-average active skills.
  • Master Poisoner: He is skilled at using poison against the enemies.
  • Not as You Know Them: As he points out to Charlemagne, "Robin Hood" as a legend is an amalgamation of numerous individuals, and this one admits he's actually the spirit of one of the pretenders, not Sir Richard of Locksley's.

    Arjuna 
https://static.tvtropes.org/pmwiki/pub/images/arjuna_extella_link.png
The Rewarded Hero
Class: Archer
First Appearance: Fate/Grand Order

The hero of the Mahabharata, the third of the Pandava brothers, disciple of Krishna, Karna's arch-rival and half-brother. Despite his title 'The Rewarded Hero', Arjuna held a darker secret which made him look less chivalrous than Karna, something that troubled him.


  • The Ace: Described as being so flawless that even Karna could not point any shortcomings out on him.
  • Breakout Character: Having had passing mentions in relation to Karna ever since his first appearance in EXTRA CCC, Arjuna finally came into his own with Grand Order and quickly became a huge fan favorite thanks to his design, voice actor, and characterization.
  • Energy Bow: He manifests his bow from mystical energy and fires bolts of energy as arrows.
  • Hero of Another Story: He's in charge of whatever battles the player doesn't choose.
  • Long-Range Fighter: Rather than use melee attacks, Arjuna fires arrows in all of his combo strings.
  • Mutual Kill: Gets this with Karna in the endings of the first route, as he and Karna use their Noble Phantasms simultaneously in a Beam-O-War, generating a massive singularity that swallows them both.
  • Rain of Arrows: He can rapid-fire arrows from his bow to create a barrage of projectiles.
  • The Rival: To Karna, his half-brother and legendary nemesis.
  • Throw the Dog a Bone: In the initial set of routes, he's given a chance at a fair fight with Karna, allowing Arjuna to make up for the underhanded way he defeated him back when they were both alive, although both of them perish in the clash.
  • World's Best Warrior: He's one of the seven Top Servants considered to be above other Top Servants as the strongest Archer summonable in the Moon Cell.
  • Worthy Opponent: To Karna, and vice-versa.

    Darius III 
https://static.tvtropes.org/pmwiki/pub/images/darius_iii_extella_link.png
Conqueror's Obstructing Storm
Class: Berserker
First Appearance: Fate/Grand Order
Voiced by: Kunihiko Yasui

The king of Persia and rival to Iskandar.


  • The Big Guy: One of the tallest playable characters in either of the games he's appeared in. Being Eleven-feet-fournote  does that.
  • Darker and Edgier: In Grand Order, Darius just boisterously yelled. In this game, Kunihiko Yasui's uses the same roars that he uses for Lu Bu, making him sound deeper and more monstrous. His new character art is also more deranged looking.
  • Dual Wielding: He uses two golden axes as his weapons.
  • Gentle Giant: Outside of battle, he's a rather quiet warrior who retains the kingly dignity of his past life in spite of how Madness Enhancement has largely robbed him of his senses. This is in stark contrast to the gurgling frustration of Lancelot and Lu Bu's snarling treachery.
  • Mighty Glacier: He hits hard but is incredibly sluggish.
  • The Minion Master: Like Iskander, he incorporates summoning a number of his own undead soldiers to bolster his combos.
  • Wreathed in Flames: He can amp his attacks with emerald flames via his Insanity Skill.

    Gilles de Rais 
https://static.tvtropes.org/pmwiki/pub/images/gilles_de_rais_extella_link.png
Eldritch Apostle
Class: Caster
First Appearance: Fate/Zero
Voiced by: Satoshi Tsuruoka

A French nobleman that used to be an ally of Jeanne d'Arc, until her death drove him to insanity and he turned towards the occult and dark magic, becoming an infamous Serial Killer that preyed on children.


  • Ax-Crazy: The injustice of his beloved Jeanne d'Arc's execution and his induction into Lovecraftian occultism drove him insane, as evidenced by him becoming a gleefully sadistic child-murdering serial killer in an attempt to get God to smite him.
  • Battle Aura: Gilles wreathes himself in the black-and-purple haze that Prelati's Spellbook emits.
  • Call-Back: Gilles shrieks "COOL" while attacking — a catch-phrase he picked up from his Master, Ryūnosuke, in Fate/Zero; and his Noble Phantasm summons the Gigantic Horror.
  • Combat Tentacles: The eldritch monsters he summons look like monstrous starfish with Lamprey Mouths, and he can project their cephalopod-like tentacles to attack, as well summon the tentacles of much larger Lovecraftian entities.
  • Eldritch Abomination: While Giles himself is a human-turned-Heroic Spirit, Prelati's Spellbook: Textbook of the Sunken Spiral Castle allows him to summon Horrors — cephalopod-like eldritch monsters from the depths of the Sunken Spiral Castle. His Ultimate summons the aptly-named Gigantic Horror, indicated to be a manifestation of the Evil God of the Abyss — aka Cthulhu.
  • Evil Makes You Monstrous: His profile mentions that it's possible his use of Prelati's Spellbook is turning him into a Deep One-like monster.
  • Gratuitous English: Ryūnosuke would be proud of how often Gilles screams "COOL!" during his attacks.
  • Inept Mage: A knight by trade, Gilles is not very proficient at magic and the only thing his grimoire is really good for is summoning eldritch monsters.
  • Laughing Mad: Gilles cackles gleefully as he summons eldritch monsters to attack his enemies.
  • The Minion Master: Gilles uses his grimoire to summon eldritch monsters to fight for him - and is otherwise an Inept Mage.
  • Not in This for Your Revolution: He still has a massive beef with God, but follows the pious Karl anyway because he's over the moon with the idea of fighting alongside one of the greatest kings that Europe has ever known.
  • One-Winged Angel: His Ultimate has him summon and merge with the Gigantic Horror to devastate the battlefield.
  • Psycho Supporter: Gilles was utterly devoted to Jeanne, and her death turned him into a sadistic child-murdering lunatic.
  • Spin Attack: One of Gilles' attacks has him perch on a Horror while it spins and strikes everything around it with its tentacles.
  • Thoroughly Mistaken Identity: He mistakes both Nero and Artoria for his beloved Jeanne — much to the latter's anger.
  • Tome of Eldritch Lore: His Noble Phantasm, Prelati's Spellbook: Textbook of the Sunken Spiral Castle, is a Lovecraftian grimoire that lets him summon eldritch monsters.

    Lancelot 
https://static.tvtropes.org/pmwiki/pub/images/lancelot_extella_link.png
Berserker of the Black Fog
Class: Berserker
First Appearance: Fate/Zero
Voiced by: Ryōtarō Okiayu

One of the Knights of the Round Table, titled the "Knight of the Lake". Lancelot's affair with Guinivere, Artoria's wife, eventually caused him to betray Camelot and accidentally triggered a chain of events that would culminate into the Battle of Camlann. Lancelot arrived too late to participate, and with Artoria dying he fell into despair and madness.


  • Angrish: Lancelot's only dialogue is groaning, snarling, and screaming "ARTHUR!!!" while his voice is distorted by Power Echoes.
  • Battle Aura: His "For Someone's Glory" Noble Phantasm manifests as a black haze that flares up around him and trails his movements.
  • Black Knight: His Mad Enhancement has turned his mystical armor black and made it look more menacing. It's even his title in several entries in the franchise.
  • BFG: He can pull out his dual machine-guns and M61 Vulcan rotary cannon for ranged attacks.
  • Call-Back: His Noble Phantasms, "For Someone's Glory" and "Knight of Owner", both do things referencing times they were used in Fate/Zero: In the former, one of his transformations is Iskandar; and with the latter, he uses the F-15 fighter jet like he did in his fight against Gilgamesh.
  • Cool Plane: The Knight of Owner-augmented F-15 from Fate/Zero is back, and is used during his Noble Phantasm attack.
  • Cool Sword: His true Noble Phantasm is Arondight: The Unfading Light of the Lake — Excalibur's sister sword. It increases all of Lancelot's parameters by one rank, deals extra damage against Dragon-type enemies, and like Excalibur it can fire a Sword Beam — but Lancelot withholds its true power to turn it into an exploding slash.
  • Ditto Fighter: "For Someone's Glory" lets him temporarily transform into another character and use their moveset.
  • Glamour: He can use "For Someone's Glory" to transform into other Servants. In the original teaser, he turns into Iskander — complete with war horse — and in his personal trailer he turns into Tamamo.
  • Guns Akimbo: Lancelot pulls out a pair of machine guns for one of his attacks.
  • Improvised Weapon: His starting attack uses the midsection of a streetlight as a giant quarterstaff.
  • Instant Expert: His "Knight of Owner" Noble Phantasm and Rank A+ Eternal Arms Mastership skill let him wield anything he recognizes as being a weapon as though he had trained with it his entire life. Examples of this include using the midsection of a streetlight as a quarterstaff, dual-wielding machine guns, and piloting an F-15 fighter jet.
  • Magic Enhancement: "Knight of Owner" converts anything he recognizes as being a weapon into a D-Rank Noble Phantasm, turning it black with jagged red Tron Lines.
  • Master of Disguise: "For Someone's Glory" allows him to take the form of other Servants, which he can use to kidnap Hakuno from under their Servant's noses before disappearing among a crowd of Shadow Servants.
  • Mighty Glacier: Like all other Berserkers in the game, he attacks with sluggish but powerful swings.
  • Power Echoes: His groans and screams are distorted and reverberating.
  • Ret-Canon: After Fate/Grand Order showed off his Saber form's "Arondight - Overload" — a blue pseudo-Sword Beam — Berserker Lancelot was given the attack in Extella Link. In September 2018, FGO's Berserker Lancelot received an update giving him "Arondight - Overload"... a black-and-red version more befitting his corrupted status, while Extella Link still has the original blue version, making it something of The Artifact.
  • Screaming Warrior: His dialogue consists entirely of him groaning, growling, snarling, shouting, roaring, and attempting to say "Arthur" with as much vehemence as possible.
  • Spin Attack: While wielding Arondight, Lancelot can perform a leaping somersault slash reminiscent of Guts'.
  • Sword Beam: Taken from his Saber form in Fate/Grand Order, Lancelot can unleash Arondight's power as an explosive slash called "Arondight - Overload" — though even in his maddened state he withholds its true power.

    Karl der Große 
https://static.tvtropes.org/pmwiki/pub/images/karl_der_groe_extella_link_9.png
The Holy Emperor
Class: Ruler
First Appearance: Fate/Extella Link
Voiced by: Kazuhiko Inoue

The real King of the Franks that managed to unite most of Europe in the Middle Ages.


  • Ace Custom: Subverted with his Great Emperor Privilege Skill. It's functionally identical to Imperial Privilege, but Karl just calls it by a different name.
  • All-Loving Hero: As a young man, he believed that all races and creeds could coexist in harmony. Reality and time were very unkind to this dream.
  • Alternate Self: The Saber Charlemange is only based on the fable version of him from The Song of Roland, whereas this guy is the real deal. Ultimately this trope is reversed, since Charlemagne is the Alternate Self, as revealed by Charlemagne himself in the second and third routes of the game, being more like a shadow born from the light of Karl's legend. The distinction between them is so marked that Karl even compares Charlemagne to a Pruned Timeline incarnation, and the Fate/Grand Order material books reveal Merlin served as The Mentor to Charlemagne, leaving it unclear how much of Charlemagne is an alternate version and how much a fictional counterpart.
  • Ascended Fanboy: Subverted. While he greatly admired Iskander's accomplishments, as Karl is now, he finds the King of Conqueror's revels to be a bit too intense for him.
  • The Assimilator: His ultimate goal is to combine everyone's minds into a single Hive Mind under his control, thus eliminating strife by having everyone live in perfect harmony at the cost of individuality.
  • Authority Equals Asskicking: He's the leader of the Neo Roman Empire and by and far away its most powerful member, taking down Top Servants like Jeanne and Scathach before assimilating them into his army. In the end, it takes a coalition of all of Hakuno's Servants to defeat him.
  • Badass Preacher: He invokes the name of God in his crusade to take over the Moon Cell. Fittingly enough, he's also the first Emperor of the Holy Roman Empire, which was founded to spread Roman Catholicism and defend its followers.
  • BFS: Unlike Charlie's Joyuese, which is a realistically long longsword, Karl's version is a two-handed sword as tall as he is.
  • Big Bad: He is the central antagonist of Link, though he isn't totally evil and is more of a Well-Intentioned Extremist.
  • Blasphemous Boast: Despite his piety, he dishes out one of these in the final battle against Hakuno's faction.
    Karl: Listen and behold! THIS is unity, final, and eternal unity! Let mankind cast away all other cares! Beyond martial power, beyond magic, beyond philosophy, we will go beyond God and become the World!
  • Bling of War: While Charlemagne did not shirk from finery when he was alive, Karl takes it to ludicrous extremes. It's best illustrated when you put his default outfit next to his (relatively) accurate Great Formal Wear costume.
  • Charm Person: Even those who he can't Oraclize by virtue of making them agree with his goals like Drake and Gilles are nonetheless compelled to ally with him due to his sheer sincerity and charisma.
  • Composite Character: Sort of. He is the real, historical Charlemagne, but because the stories of the fictional Charlemagne (i.e., the Saber one) are so famous, they influenced his Heroic Spirit to the extent that he has hazy dream-like "memories" of the fictional one's adventures.
  • Control Freak: He's disgusted with the state of humanity and his so-called "successors" who failed to unify humanity and continually trample upon the poor. To solve this, he's decided to assimilate all of SE.RA.PH into himself so he's in control of everything to prevent strife at the cost of everyone's identities.
  • Cool Sword: Like Saber Charlemagne, he has Joyeuse. Unlike Charlemagne's Joyeuse, Karl's cannot reach its 'true potential' because his version of Joyeuse is deeply rooted in history instead of fiction.
  • Covert Pervert: If normally summoned, he's a bit of "a lech". Once recruited, he entertains the idea of getting a "cyber frame" wife. He also hits on Artoria and Jeanne should he encounter either as enemy Servants in a Sector.
  • Cynicism Catalyst: Chancing upon ruins related to the Monolith galvanised the young Karl to try and save the world, having been granted a vision of the fantastic during his relatively mundane era which made such a deed seem feasible. The years of brutality and compromise that followed caused this idealism to fade.
  • Dub Name Change: His real name in the localization was changed from Karl der Große to Rex Magnus Karl...which is not one of his many historical names. Strangely, the credits list his name as "Karl the Great", a moniker used nowhere else in the game.
  • The Dulcinea Effect: Fitting for a young man in love with the myth of ideal knighthood, he immediately took pity on Altera after learning of her story. While he wasn't blind to her true nature and history, her sincere melancholy and loneliness made Karl want to "save" her even though she was technically long dead by the time he learned of her existence.
  • Family of Choice:
    • He calls Altera his sister, as his obsession with world peace began when he discovered ruins related to the Velber.
    • And then views Hakuno as a child he wish to adopt after reaching the Max Bond level.
  • Gratuitous Latin: His localization name seems entirely invented, based off how his other historical names were some derivation of "Charles the Great". Historically, he was referred to as "Carolus Magnus" in Latin, rather than "Rex Magnus Karl".
  • Half the Man He Used to Be: Instead of exploding all at once like in the first two routes, Carolus Patricius Auctoritas punches its upper torso off of its lower half to continue fighting the protagonists in the last route. While easier to damage in this form, it's also much more liberal in discharging its weapons.
  • Holy Hand Grenade: All of his abilities are this to some degree, but Carolus Patricius Auctoritas: Sanctus, Now the Authority is Replenishing the Earth involves Carolus Patricius Auctoritas blasting a cross-shaped hole to heaven which causes angels to rain down and smite Karl's enemies.
  • Humans Are Bastards: Karl hates how humanity has so many doctrines and definitions of peace and unity, scorning the fact that humans will kill their friends, family, and even themselves.
    Karl: Humans are beasts. Any one of them could kill their neighbors, their family, and even themselves. I can make that never happen.
  • Humongous Mecha: His Noble Phantasm Carolus Patricius Auctoritas summons a church-like robot. It is equipped with cannons and statue-like missiles on each shoulder, and can also shoot a laser beam from its mouth.
  • Individuality Is Illegal: He considers humans to be little more than animals who would kill each other if given the chance. Hence he intends to control everything to save them from themselves. Ultimately, Karl's greatest wish is to live as himself, as the true Karl rooted in reality and not distorted by Charlie's flights of fantasy.
  • Lantern Jaw of Justice: It becomes really prominent when you have him wear his "Hero" DLC costume.
  • Let No Crisis Go to Waste: Unlike the proactively diabolical Archimedes from the first game, Karl was largely summoned by chance, but took full advantage of just where he was summoned.
  • Lighter and Softer: Bar none, he's the most easily sympathetic and least malicious villain in this subset of the franchise. His plan to "save" humanity is a very generous version of assimilation where people retain their individuality, but are subtly restricted from doing harm. Karl is so likeable in spite of his schemes, that Hakuno and Altera end the final route planning to resurrect both Charlemagne and Karl as separate entities to join their plans to repel future incursions by Velber.
  • Lightning Bruiser: Fitting a Ruler servant, Karl moves surprisingly fast in battle, and his attacks have great power and reach.
  • Like a Son to Me: Reaching a Max Bond level with Karl will have him more or less treat Hakuno less like a Master and more like an adopted child of his.
  • Literal Split Personality: He sundered Charlemagne from himself after he was summoned so that he could pursue his greater goals of unity without his counterpart's naivety (and morality) holding him back.
  • Meaningful Name: Karl der Große was Charlemagne's German name, giving nod to the fact that Karl is the real Charlemagne.
  • More than Mind Control: Through his Noble Phantasm Carolus Patricius Dimitte, anyone who sees goodness in his goal, even if they disagree with his methods, is magically compelled to join his side.
  • Nice Job Fixing It, Villain: He and Charlie were summoned at the same time, but the latter was magnitudes weaker than the former. Karl let Charlie run away, reasoning that Charlie was too pitiful to kill. This let Charlie reach Rome and warn them of Karl's threat before it was too late.
  • Offscreen Moment of Awesome: Defeating Gilgamesh for one, but in the final route of the game, he announces that he's already managed to Oraclize everyone on the Moon by the time you've reached him.
  • Ominous Floating Castle: His Noble Phantasm Carolus Patricius lets him summon one.
  • The Power of Love: He is driven by an earnest love for God, Justice, and everyone around him. Due to his being the antagonist of the story, this makes him even more dangerous than if he had been a straightforward villain.
  • Pyrrhic Victory: Although he is famed for his military and political successes, and managed to live to a ripe, old age in spite of the relatively low life expectancy of his time, Karl secretly fumed at how he was unable to bring about true global peace for all peoples as he had originally dreamed as a young man.
  • Red Baron: Until his full name is revealed, he's frequently referred to as the Rex Magnus, Latin for "Great King".
  • Red Eyes, Take Warning: To contrast Charlie's Innocent Blue Eyes, Karl's eyes are an unsettling red to emphasize how dangerous he is.
  • Religious Bruiser: He might be relentless in battle, but is also kind to those who have shown their allegiances to God.
  • Sweeping Laser Explosion: In a variant, Karl der Grobe's Noble Phantasm involves him summoning a Humongous Mecha to fire a sweeping laser from its mouth twice, towards the sky, creating a giant cross-shaped "scar" on the clouds. Then, a giant Pillar of Light drops from they sky cross. When you fight the mecha as a boss, it has a more traditional example as an attack.
  • That Man Is Dead: He answers to neither Charlemagne or his former epithet of "Charles the Great." He is Rex Magnus Karl, the pure distillation of the first Holy Roman Emperor who will accomplish as a Servant what he could not do as a mortal man.
  • Used to Be a Sweet Kid: Astolfo describes how Karl became like a different person after he encountered ruins related to Altera in life.
  • Villain Has a Point: Charlie admits that as cruel as Karl's methods were in life, they were necessary to bring some semblance of order in a world of cold reality beyond the happy fairy tales that Charlie lived in.
    Karl: Answer me, Charles. My accomplishments or your flights of fancy. Which did the world need?
    Charlie: Yours, of course. My life was based on reality, but yeah, it was all a fairy tale.
  • Villains Act, Heroes React: He's absolutely incensed that no one in SE.RA.PH seems to take issue with the Western European Plutocracy's stranglehold of the humans still on Earth. Their rescue (if not their freedom) is one of his primary motivators for his campaign.
  • Wave-Motion Gun: His Noble Phantasm Carolus Patricius Auctoritas can shoot one from its mouth that carves into the clouds and forms a giant cross.
  • Well-Intentioned Extremist: His goal is a utopia of the world under one banner and one people, he just goes to horrible means to get there. To make matters worse, one of his Noble Phantasms is basically a Well-Intentioned Extremist aura, compelling people to accept his means if they agree with his ends.

Villains

    Dark Eliza (Elizabeth Void)/Corroded Elizabeth 
First Appearance: Fate/Extella
Voiced by: Rumi Ōkubo

A corrupted Elizabeth Bathory, thanks to Velber Void Cells.


  • Ambition Is Evil: Is constantly attempting to increase her power to take over and rule everyone else.
  • Boss Subtitles: When fought on a stage, she's introduced as "The Bloody Demoness of the Void, Corroded Elizabeth Bathory".
  • Chronic Backstabbing Disorder: She starts betraying everyone she works with, starting with Tamamo...though considering Tamamo's treatment, it's actually quite understandable.
  • The Corruption: Void Cells corrupting her also play a part in her joining the true villain Archimedes.
  • Didn't Think This Through: Her shortsighted attempts to gain power tend to backfire in some manner. Nero's route had her steal Tamamo's Regalia, only to be rejected by it and have it explode. She learned her lesson in Tamamo's route; however, and specifically states she made adjustments so she would be able to use Nero's Regalia safely...but then her dragon instincts get the better of her and she eats the Regalia, though this still lets her become Corroded Elizabeth.
  • Dragon-in-Chief: To Archimedes. It's not truly a Big Bad Duumvirate since she follows his lead most of the time, but she's the one who fights the heroes the most, does most of the motivation for Titan Altera to keep going on her path, and it's clear she has the power (especially as Corroded Elizabeth) to completely abandon him if she truly wants to, only sticking around because they're both touched by the Void Cells and his plan is going the way it needs to. Even then, she admits she will betray him eventually once she's strong enough.
  • Dragons Are Demonic: As Corroded Elizabeth, her dragon tail changes from a thin and smooth form with pink spots and tips to a much larger and scalier form that's all black...though still with said pink tips.
  • Drunk with Power: After getting her hands on Nero's Regalia and successfully absorbing its power, Elizabeth starts loudly boasting that everything in the Moon Cell now belongs to her without question. Hakuno notes it's not that different from how Tamamo herself often acted when flaunting her own power, something they also note that Tamamo herself seems to realize.
  • The Empress: Her main goal is to become the new ruler of SE.RA.PH. by taking and uniting the Regalia. Despite the fact that her main ally's, Archimedes, goal is to destroy SE.RA.PH. It's not clear if she doesn't know the full details or if she's just content to rule whatever's left after Velber is done with its rampage.
  • Evil Costume Switch: Wears a pink sweater sweater after changing sides in Nero's story...which if anything makes her look less intimidating. Subverted in Tamamo's route, where she wears the sweater during her allegiance to the kitsune, but then switches back to her original battle attire when she makes her betrayal happen, but then Double Subverted when she eats the Regalia and gains Void markings all over her body along with a black dress.
  • Hannibal Lecture: Gives these constantly to Titan Altera, which are meant to keep her focused on her mission to destroy the Moon Cell and get the three Regalia.
  • I Am Not Left-Handed: While she doesn't say it herself, in the Golden Poem Arc after Merged Hakuno and Nero battle Corroded Elizabeth which is right after dealing with Izkandar, Nero is incredibly drained of power and is showing signs of giving in (her character portrait is the same as when she's in a lot of pain) despite being at full power right before the fight started. On the other hand, Corroded Elizabeth appears and acts completely unfazed and unharmed and just heads back to Zero Dark like she was in a dream. Merged Hakuno ends up noting that if Corroded Elizabeth had fought seriously, things for the two of them (Merged Hakuno and Nero) would have ended badly as they could sense a very huge difference in the mana level that Corroded Elizabeth contains just by evaluating their battle and that much power was very dangerous. It also shows sometimes as during the boss fight against her, Corroded Elizabeth for a good amount of the time isn't even trying to fight and would rather float around in the air forcing you to use an aerial heavy attack, an extella maneuver or if you didn't use it yet, your Noble Phantasm on her to just knock her down and even still she intends to stay in the air and will rarely attack back.
  • Make Me Wanna Shout: Her Noble Phantasm has been upgraded in this form, to the point that she completely destroys Archimedes's body and forces him to reconstruct it.
  • Mistreatment-Induced Betrayal: She betrays Tamamo partly for her mistreating her... which would come across a lot more sympathetically if she hadn't deliberately put herself in the hands of an Anti-Hero going bad in order to atone for her crimes in the first place.
  • Morality Chain: Even corrupted, she still has a soft spot for the little piggy/squirrel (i.e. Hakuno), which manages to keep her somewhat grounded especially when compared to Archimedes. At the end of Tamamo's route she states that she hopes Hakuno will eventually find a happy ending and in the True Route she even gives Nero and Hakuno a hint as to how to save Altera from her fate.
  • Not-So-Harmless Villain: Dark Eliza only shows up in cutscenes in Nero's route, and the sequence of events there prevent her from ever building a power base for herself, culminating in being completely rejected by Regalia (at which point the Player Character sasses her out loud), making it look like she's just going through another ineffectual phase. And then you get to the other routes, when she becomes Corroded Eliza, where she actually does gain her a foothold and turns into a serious problem.
  • Paint It Black: Her fingernails and dress are colored black as Corroded Eliza, with her body covered in the dark purple that represents Void corruption.
  • Spanner in the Works: In every route she does something to screw up Archimedes's plan. In Nero's and Tamamo's stories she steals the loser's Regalia and tries to use it herself, only for it to backfire and explode or transform her while making it impossible for Archimedes to go the subtle route in destroying the Moon Cell. In Altera's story her speeches to Titan Altera, while at first doing their job of keeping her in line, eventually lead her to chafe enough under Archimedes to finally stand against him. Finally, in the True Route, if she hadn't tried to absorb Titan Altera's power for herself, Titan Altera would have remained locked in isolation and Archimedes would have won when the Velber ship core crashed into the Moon Cell. She's also the one who gives Hakuno and Nero the hint they need to save Altera, specifically about the Sword of Mars and how it establishes her apart from her identity as Sephyr.
  • Stripperific: Her black "dress" as Corroded Elizabeth is essentially just high heels, stockings, a poofy lower part in frills, one long sleeve, and a bra. Luckily, her Void markings cover most of her more private parts anyways.
  • Superpowered Evil Side: As Corroded Elizabeth, who possesses the power of one of the Regalia in one timeline and in the others the might of the Void Cells corrupting her in full, she's able to handily take down Tamamo and face Nero who possesses two pieces of the Regalia in an even fight without being very winded even counting how Nero was weakened from fighting Iskandar. Though in her case it's just "Superpowered", as her alignment is canonically Chaotic Evil anyway.
  • Super-Power Meltdown: When Dark Eliza first steals the Regalia, pretty much everyone yells at her that she can't control the power and this will be the result. This happens to Tamamo's Regalia in the Flame poem arc, which explodes as a result, but she shocks everyone, besides Archimedes who both put her up to it and gave her the increase in ability needed to handle it, when she succeeds in avoiding this with Nero's Regalia in Tamamo's story. Then it happens again when she stupidly eats it with almost everyone writing her off as a goner, but the release of power actually merges with her body and transforms her into Corroded Elizabeth.
    • It's noted by Archimedes that the regalia exploding happened due to the fact that Elizabeth wasn't authorized to use it (he specifically observed that it was a defence measure to prevent illegal access) though with the modifications that Archimedes gives her in the Orchid World arc she is able to handle the regalia without it exploding in her face but unfortunately eating it ended up having similar consequences
  • Teeth-Clenched Teamwork: She may have come into being because of Archimedes and they're working together to bring Velber back to the solar system and kill everyone, but that doesn't mean that she works blindly for him. She even admits to Titan Altera that she's not his slave.
  • Wide Eyes and Shrunken Irises: After becoming Corroded Eliza, her pupils are nothing but pricks of black in the pale-blue of her irises, giving her a much more deranged look.
  • Wild Card: Hakuno and Nero note that even corrupted, Eliza does what she wants when she wants at her own whim. It's the reason why they were willing to believe her when she told them that the Sword of Mars could potentially save Altera, despite everything on Archimedes and the Umbral Star's end relying on Altera's seemingly unchangeable fate of becoming Sephyr being their back-up. It's hinted that she was only doing this so she could obtain Titan Altera's power more easily, but it still stands that she gave them a better chance at victory than they ever could have otherwise. Archimedes during his final Villainous Breakdown even notes that he can't predict whatever the hell she's going to do.
    • It's even lampshaded in Extella materials that Archimedes' greatest mistake was recruiting and empowering her.

    Velber 

An advanced alien creation that tried to attack the Moon Cell and Earth 14,000 years ago by sending one of their superweapon ships, the White Titan, Altera as their vanguard.


  • Aliens Are Bastards: Velber has been wiping out intelligent civilizations numerous times, each time creating a being based on the last civilization it destroyed. Velber-02, Altera, and her two siblings are such superweapons.
  • Cain and Abel: Described itself in Hakuno's vision as the Moon Cells sibling, even as it seeks to destroy it to absorb all the collected civilization data within.
  • Clipped-Wing Angel: Due to Archimedes calling the core ship, Velber-2, directly as a last ditch effort to consume the Moon Cell after its vanguard is disabled, it is easily destroyed by Saber Venus, screwing up the navigational systems of Velber and making it unable to find the Moon Cell.
  • The Corrupter: It is able to corrupt both sentient and non-sentient life with Void Cells. The latter gets transformed into titanic beasts that ravage civilization while sentient life gets black and orange markings on them and an implicit desire to help Velber.
  • Create Your Own Hero: Ravaging the Earth, humanity, and its heavenly pantheons brought forth the Age of Man which resulted in the creation of a majority of the world's Heroic Spirits, over a dozen of which would come to directly oppose its next attempt at global annihilation.
  • Cutting Off the Branches: Implied to be its true purpose in the opening narration to the Dawn arc. It destroys civilizations to prevent unnecessary timelines from cluttering up and creating a Time Crash.
  • Cyclops: The ruins Charlemagne discovered show a mural of the three Anti-Cells of the Velber vanguard. The largest of them all is a giant, one-eyed, star flower creature.
  • Made of Iron: According to Archimedes in his first Side Story, the Velber Flagships are strong enough to take no damage from anything that can be considered Anti-Fortress Noble Phantasms and possibly these unknown transports for Velber can't take damage from anything weaker than Anti-Fortress attacks as well meaning that to even dent a single flagship requires an attack that's stronger than what's considered Anti-Fortress, which means that said flagships are supremely durable. It took an Anti-Planet Noble Phantasm from Venus to destroy just one flagship as shown in the Golden Poem Arc.
  • Greater-Scope Villain:
    • They never actually show up in the game and are only mentioned, but the consequences of their attempt to destroy the Moon Cell, the earth, and the solar system 14,000 years ago and their impending return is what drives the plot. Even after its core ship is destroyed it doesn't permanently destroy Velber itself, just make it unable to find the Moon Cell for the time being.
    • In addition in Link while it doesn't directly have a role in the plot, Karl discovering the monolith, which is highly implied to be a part of Velber, is what caused Karl to form his motivations to unite humanity.
  • Nice Job Fixing It, Villain: Deconstructed. While Gilgamesh might have been the person who ended the Age of Gods, it was Velber who brought about Gotterdammerung to so many deities and their followers that it actually made Gilgamesh's rebellion (and his very existence) possible.
  • Planet Looters: Depending on the version of Velber, it either has Sefar absorb information of a planet's civilizations and explodes, or it does the same but steals every conceivable resource it has, leaving a world with nothing but lifeless oceans.
  • Sinister Geometry: It is associated with diamond shapes. The markings on those it corroded take this shape as well as the core ship, Velber-02. This is direct contrast to the Moon Cell, which is primarily made up of square geometry.
  • True Final Boss: Not Velber itself but its core ship, Velber-2, is fought as the final boss of the Golden Poem arc.

Alternative Title(s): Fate Extella, Fate Extella Link

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