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Characters / Fatal Fury: King of Fighters

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Fatal Fury: King of Fighters (Terry Bogard | Geese Howard) | Fatal Fury 2 | Fatal Fury 3 | Garou: Mark of the Wolves
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Art of Fighting | The King of Fighters

Characters introduced in the first Fatal Fury title.

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Terry Bogard

Geese Howard

    Andy Bogard
Human Weapon (From KOF XV)

"Get a real taste of the Shiranui style!"

Origin: USA
Fighting Style: Shiranui-ryuu Ninjutsu, Hakkyokuseiken
Voiced by: note 

Younger brother of Terry and a McNinja. He was taught a basic form of Shiranui ninjutsu by Mai's grandfather Hanzo. After hearing of his father Jeff's death at the hands of Geese Howard, he joins forces with Terry and Joe Higashi, and the three enter Geese's King of Fighters tournament. Although Andy fights Geese first, he loses badly, and Terry finishes the villain off... maybe. He's also the apple of Mai's eye, although he rejects her advances.

Andy is most prominently a very honest and well-rounded fighter evocative of a Shotoclone, possessing a fireball, several forward-traversing specials, and a Shoryuken, giving him a little bit of everything to play flexibly in battle.

  • Adaptation Dye-Job: The first anime special gives him blue hair instead of blond.
  • Alternate Company Equivalent: As weird as it may sound nowadays, for a brief while he was SNK's closest equivalent to Street Fighter's Ryu, at least before the first Art of Fighting game came out a year later: Andy is vaguely asian-themed, wears sleeveless white clothing with red accessories, and has the closest moves to Ryu/Ken's repertoire among the initial trio. Keep in mind that Fatal Fury was created by the director of the first Street Fighter game, and that Ryu/Ken's Hurricane Kick (their only move without an obvious counterpart in Fatal Fury) was added in at the last minute to replace the unused "Fire Kick".
  • Always Second Best: To his older brother, Terry. Andy has lost every time they've competed, despite having studied Koppo Ken and Shiranui ninjitsu. By Mark of the Wolves, he's finally made peace with the fact that Terry's skills exceed his own.
  • Always Someone Better: It doesn't get in the way when the rubber meets the road (the duo will always have each other's back) but there is some definite yearning on Andy's part to become the kind of fighter his brother is seen as.
  • Animal Motifs: Invoked in the XIV ending. Joe associates him with a praying mantis (due to Mai's fierceness making her his superior) solely because he wanted Andy to fit in with Joe's own tiger motif as well as Terry's wolf one.
  • Badass in Distress: The reason why Terry and Mai join the party in Sky Stage is that Andy is among the fighters who got caught in the time/space paradox that the group has to fix.
  • Battle Intro: In The King of Fighters XV:
    "A master of Shiranui style ninjutsu. His body is a weapon honed to perfection! Andy Bogard!
    Andy: "Get a taste of the Shiranui style!"
  • Best Friend: Of Joe Higashi. Moreso in the anime adaptations, where they're stated to be sparring partners.
  • The Bus Came Back: After spending his time in the background to see how Hokutomaru has grown in Garou: Mark of the Wolves (and only getting The Cameo in his ending), Andy returns to help his brother in Garou 2.
  • The Cameo: He appears in the background of KOF Stadium in Super Smash Bros. Ultimate, and also has a spirit battle based on him; the stage and music are based on his Fatal Fury 2 appearance.
  • Celibate Hero: Andy's relationship status with Mai varies wildly depending on the incarnation of the character.
    • In the original Fatal Fury canon, Andy's relationship with Mai is strictly platonic, much to her consternation as he's more dedicated to his training rather than pursuing a romantic relationship and has always viewed her as a younger sister.
    • The Fatal Fury OVAs sees the two rather definitively in a romantic relationship.
    • The King of Fighters franchise, which is a loose alternate universe to FF, at first portrays Andy as a Chaste Hero, but he and Mai eventually undergo an official Relationship Upgrade. In fact, their pre-battle interaction in KOFXV sees Mai wager that if she wins then Andy will have to propose to her on the spot. Andy is more alarmed that she would want a proposal right then and there rather than at a proper time.
  • Deadly Lunge: His Zan'ei Ken is him doing a quick slide while elbowing his foe.
  • Disappeared Dad: Like Terry. The boys' father Jeff was murdered by Geese when Andy and Terry were just kids.
  • Diving Kick: In NESTS saga he gets this in form of Gen'ei Shiranui, although it's more of a Diving Knee. It also has a "high" followup and "low" followup.
  • Elemental Motifs: Fire. His clothes often have the iconic red flame pattern, and in many games, several of his super moves empower his specials with red hot ki.
  • Flash Step: Finally gains one in the form of his Chou Shinsoku Zan'ei Ken Neo MAX from KOF XIII.
  • Gameplay and Story Segregation: He suffers an injury in 3 that continues to plague him throughout the Real Bout series, but it doesn't seem to hamper him in actual fights.
  • Hard Work Hardly Works: Despite training extensively in two martial arts forms, Terry still surpasses him through natural talent, resulting from years of surviving on the streets of South Town.
  • Henpecked Husband: Or rather "Henpecked Boyfriend". Mai has Andy by her finger once they become an item in XIV, granted Andy was pushing Mai away in all previous King of Fighters so the girl has her reasons; Joe jokes about Andy being completely whipped.
  • Highly-Visible Ninja: Yes, white is good for camouflage in the winter, but how many times have you seen snow in KOF? No wonder Mai can easily find him... And what need is there for stealth in a fighting tournament anyway? At least alternate palettes are available.
  • Home Stage: Averted in the first game, but he's had a stage dedicated to him in most subsequent titles.
    • 2: Venice, Italy, where the fighters battle atop a gondola.
    • 3: Howard Arena, a Japanese-style gardened area with authentic-looking shrines in the background.
  • Hurricane Kick: "Kuuha Dan" is an arcing kick that can be used to travel across screen and doubles as his secondary anti-air attack. Cho Reppa Dan is the flaming HDM variant.
  • Kamehame Hadoken: "Hisho Ken" is his standard projectile, which travels full screen. Whereas the HDM version requires him use it in close quarters.
  • Ki Manipulation: Like Terry, he's been taught to harness Ki to empower his fighting abelites. He can utilize it for projectiles or enhancing his melee attacks.
  • Leitmotif:
  • McNinja: A highly visible American ninja. Sure, white does work as camouflage especially in snow, but what need is there for stealth in a Fighting Game?
  • Power Trio: With Terry and Joe. The three of them team up to take down Geese in the first Fatal Fury. They'd later form “Team Fatal Fury’’ upon joining the KOF series, and have maintained this team through many installments, only occasionally mixing it up with different team members.
  • Put on a Bus: Andy was absent from the rosters of KOF 2003 and XI. As these were the games that were attempting to tie into Garou: Mark of the Wolves, Andy's absence from Team Fatal Fury was explained as him being busy training his new disciple, Hokutomaru.
  • Red Is Heroic: His outfit is adorned with red flame pattern; his bracers and footwear are red as well. He's often one of the most morally sound characters in the series.
  • Red Oni, Blue Oni: The Blue to Terry's Red. Terry is energetic, friendly, and takes pleasure in brawling with strong opponents. Andy meanwhile is composed, stoic, and approaches his training with a dead-serious attitude.
  • Relationship Upgrade: Is finally together with Mai as of KOFXIV.
  • The Rival:
    • To Terry. He's not the only one, but Terry recognizes Andy as his most legitimate and fiercest rival.
    • In Hokutomaru's ending from Garou, Andy praises his disciple for his growth as a fighter, but then states that their relationship is no longer that of master and student, but that of two rivals.
  • Running Gag: A short-lived one during the NESTS Chronicles; in both KOF '99 and 2001, Mai shows up with a tyke of her own in her arms, which then acknowledges Andy/crawls towards to him while shouting "Papa!" Andy's stricken with a look of pure horror and disbelief, only for Mai to reveal that the baby is just a puppet. Andy then nervously attempts to save face. The meaning behind Andy's reaction, of course, is up to interpretation, but them having slept together isn't out of the question since Andy wouldn't freak out that badly if he didn't think the "kiddo" isn't his's...
  • Ship Tease: With Mai in the anime movie only. The ‘Fatal Fury’ games make it more one-sided. The King of Fighters XIV gives them a Relationship Upgrade and confirms them as an item in the Fatal Fury team ending.
  • Shoryuken: His similarly named "Shoryudan", though it looks more like Kyo's 118 Shiki Orochi, minus the flames.
  • Shoto Clone: His moveset is the closest of the original cast to a traditional Shoto's, having a standard fireball, uppercut, and forward-traversing attack.
  • Spectacular Spinning: His Shoryodan and Kuuha Dan have him spinning as he performs the attack.
  • The Stoic: Andy is very composed overall, contrasting the boisterous attitudes of his brother, his best friend Joe, and his admirer Mai.
  • Talent vs. Training: Andy is a much more serious and focused martial artist than his slacker brother Terry. Despite this, Terry always remains ahead of Andy through raw talent.
  • Technician Versus Performer: Andy has dedicated the better part of his adolescence studying Koppoken and spent his adulthood being taught the ways of Shiranui Ninjutsu under Mai's grandfather. Whereas Terry is largely Taught by Experience, having honed his skills by surviving the crime ridden streets of South Town. Though he did receive formal training from Tung Fu Ru for a brief time. Whenever Andy challenges his brother, Terry's natural talent and experience gives him the clear advantage.
  • This Is a Drill: His Kuuha Dan is him doing a drilling kick while leaping forward. It has a DM version called Chou Reppa Dan where he spins much faster.
  • Will They or Won't They?: His Real Bout 2 ending pokes fun at this as Mai imagines the two of them getting married. Otherwise whether or not Andy will truly reciprocate Mai's feelings is up in the air. As of KOF XIV, the two are now officially in a relationship, and XV seems to imply he just wants to approach the relationship at a slow and steady pace.
  • Would Hit a Girl: In Fatal Fury 2: The New Battle, he uses Ki against Mai during a scuffle. Ironically, this was averted in Real Bout Fatal Fury Special where he states he can't hit babes in his win quotes vs. Mary/EX Mary.

    Joe Higashi
Young Muay Thai Champ (From KOF XV)

"The legend of Joe Higashi begins here!"

Origin: Japan
Fighting Style: Muay Thai
Voiced by: note 

A Japanese nak muay, he is the best friend of both Bogard brothers, and is a constant in nearly every King of Fighters tournament. He is currently dating Billy Kane's sister Lilly, something her overprotective older brother Billy is not happy about, given his connection to the Bogards (that's for the Fatal Fury continuity; in The King of Fighters he possibly remains single, later being chased around by his unnamed loyal fan). Quite possibly the strongest Muay Thai practitioner in the SNK 'verse, much to credit for his many team ending sequences of him winning other fighting tournaments by himself.
Joe is a fighter with a well-rounded kit, able to bounce between defensive play and breakneck offense, his specials all allowing for explosive combos up close.

  • Adaptational Jerkass: He's antagonistic towards King in the KOF series, often by flaunting his Bantam Weight championship belt in front her; knowing she isn't allowed to compete for itnote  because of her gender. And adds insult to injury in KOF XIII by calling her Nak Muay style "fake".
    King: Seems like a good opportunity to ask you something. You say my moves are Muay Thai knock-offs, right? Well, in that case, what's real Muay Thai? Creating a bit of wind with your fists?
    Joe: Ha! My Hurricane Upper came from perfecting the art. Only a true champ can use it! Not that I expect you to understand!
  • All Your Powers Combined: His Climax Super, "Bakuretsu Screw Premium", combines the wind power of Hurrican Upper and the lightning-fast punches of a standard Bakuretsu, resulting in Joe's punches launching a barrage of tornadoes at his opponent.
  • Alone Among the Couples: Has become something of a running gag in Team Fatal Fury endings in the KOF series. While Terry and Andy both have canon love interests (Blue Mary and Mai respectively), Joe is comically left dateless and playing the fifth wheel on their group dates. To add insult to injury, his repeated attempts to score a date with Lilly Kane is always doomed to get blocked by her older brother Billy.
  • Anime Hair: Joe's hair is a bunch of spikes, which have steadily grown taller with each new game.
  • Arrogant Kung-Fu Guy: Loud, boisterous, and loves to project himself as a powerful fighter. He's more arrogant and boastful than Hwa Jai, who's supposed to be the bad Muay Thai user. It helps that Hwa, in XIII, is faking his supposed "badness"; It Makes Sense in Context.
  • Battle Intro: In The King of Fighters XV:
    "The Satan of martial arts himself! His fists are a storm chaser's dream come true! Joe Higashi!"
    Joe: "The legend of Joe Higashi begins here!"
  • The Big Guy:
    • To the Bogard brothers, of course. As you can see, his might can't go wrong hoisting an alligator over his head.
    • In 2 and Special, he can do a frankensteiner.
  • Blow You Away: "Hurricane Upper" is one of his signature specials, resulting in a mini tornado that travels across screen. In later games, it's supplemented by his "Double Hurricane," while the "Exploding Hurricane" is a finisher that has to be manually linked from the final hit of his Tiger Talon HDM.
  • Boisterous Bruiser: While the Bogard brothers are typically reserved, Joe is the good-natured braggart of their group.
  • The Bus Came Back: Joe completely vanished without even any mention or successor in Garou: Mark of the Wolves. However, it turns out that he's just away from the spotlight for some reason. In Garou 2, he returns and reunites with the Bogard brothers in the battle in Second Southtown.
  • Butt-Monkey: Zigzagged.
    • Joe wasn't always loveless, until the anime adaptations characterized him as being unlucky when it came to women. In the game series itself, however, Joe briefly dated Billy Kane's kid sister, Lilly (during the Real Bout saga). But in the King of Fighters series, Billy has prevented Joe from seeing her.
    Joe: Aren't you Lilly's big brother?
    • The trend continues in some of their team endings, such as KOF XIII where Mary and Mai show up to congratulate Terry and Andy hi on their victory. But Joe gets hugged by the loony fan he rescued in the previous game.
  • Calling Your Attacks: While not as memorable as Terry, Joe does still do this with many of his attacks.
    "Hurricane Upper!!"
    "Slash Kick!"
    "Tiger Kick!"
  • The Cameo: He appears in the background of KOF Stadium in Super Smash Bros. Ultimate and has a spirit battle based on him; the stage and music are based on his 'Fatal Fury 2'' appearance.
  • Celibate Hero: Implied and then defied. Out of the three men in his team, he's the only one who never showed any interest in dating and women to favor his training. In XIV, he secretly becomes quite stressed over this in his team's ending, especially when Terry and Andy are both having dates (with Mai and Blue Mary respectively). Before that in his 2003 ending, Joe gets upset that Terry rescued a sexy lady (Tizoc rescued the child) while he winds up rescuing a gay man who begins to have the hots for him, much to Joe's horror.
  • Characterization Marches On:
  • Dash Attack:
    • "Slash Kick" has him rush forward with a leaping kick, often engulfed in flame-like effects.
    • "Ougon no Kakato" has Joe leap forward with an overhead kick.
  • Demoted to Extra: Joe used to be a constant companion of the Bogard brothers, but his role and presence in their group has steadily diminished ever since they joined the KOF roster. In later installments, his spot is usually filled by either Blue Mary or Tizoc, and he doesn't even get a mention in Mark of the Wolves.
  • Flung Clothing: One of his intros has him dispose of a robe.
  • Handwraps of Awesome: He wears kumpur, which are a staple form of hand-protection in Muay Thai. He always wears these in any iteration of the franchise.
  • Home Stage: Averted in the first game, but he's had a stage dedicated to him in most subsequent titles.
    • 2: Chiang Mai, Thailand, amid a small fishing village.
    • 3: National Park, a jungled area that Joe appears to have trained in, complete with a punching bag wearing Geese's robes.
  • Hot-Blooded: He has a clear tendency for talking very loud and has a Screaming Warrior thing going on in the various games he appears in.
  • I Shall Taunt You: Big time, usually by mooning his opponent, or poking out his tongue at them. In King's case, he does it by flaunting his championship belt at her at the start of the match.
  • Jerkass to One: Joe is generally portrayed as a cocky but otherwise nice fellow. Despite this, over in the KOF series Joe displays a consistent one-sided antagonism towards King. His pre-fight interactions always see him trying to get under her skin by saying her Muay Thai is inferior and bragging about being a champion. King, for her part, tends to treat him like a pest more than anything else.
  • Leitmotif: From 2 he has "A New Poem that Southern Thailand Wants to Recite" (try saying that fifty times).
  • Martial Arts Headband: Part of his trademark costume. He always wears a Japanese flag headband.
  • Megaton Punch: He received one as his LDM in KOF 2003.
  • Mooning: His very, very infamous Taunt Button animation. (And his winning portrait in 2001!) Too bad it was suppressed around the start of the NESTS saga.
  • Out of Focus:
    • He's absent during Mark of the Wolves and in King of Fighters XI.
    • His relationship with Lilly Kane, and his beef with Billy because of it, hadn't been addressed in the King of Fighters continuity up until XIV. Before that, in XIII, both Terry and Andy get their women, Mary and Mai, embraced in their arms congratulating them for winning the tournament, the logical course of action would be Lilly appearing to congratulate Joe as well, but no, what happens is Joe being chased by the fan he saved in 2003 (named Okama), which appears to be turning into a Running Gag. XIV has him get a special intro with Billy that does bring back this particular animosity. While Joe does manage to score a date with her (though she sees it more as a friendly get together) in the Fatal Fury ending in XV, Lilly has to back out due to visiting a friend in the hospital. If that wasn't bad enough, she tells Billy about it, setting him on Joe's trail, promptly shows up where Joe is and beats him up for it.
  • No-Holds-Barred Beatdown: His Bakuretsu Hurricane Tiger Kakato is basically him chaining 4 of his specials in quick session.
  • Overshadowed by Awesome: While an impressive fighter in his own right, his skills (and Andy's) pale in comparison to those such as Terry and Rock Howard.
  • Playing with Fire: Joe's signature finish is his "Screw Upper": a standing uppercut that results in a massive flame tornado, but it's stationary unlike his standard hurricane. In later games, he tops it with his Twin Tornado HDM, which spawns two of them at once, one on each side.
  • Power Trio: With Terry and Andy. The three of them team up to take down Geese in the first Fatal Fury. They'd later form “Team Fatal Fury’’ upon joining the KOF series, and have maintained this team through many installments, only occasionally mixing it up with different team members.
  • Pretender Diss: Directed towards King, during their pre-fight dialogue in KoF XIII, when he calls her Nak Muay style "fake" and says he won't lose to her because of it (seen at 2:26-2:37).
  • Rapid-Fire Fisticuffs: Joe's Bakuretsu, aka the "TNT punch". Though it lacks the vacuum effect of Ryo Sakazaki's "Zanretsuken".
  • Shoryuken: "Tiger Kick" is a leaping knee strike, and Joe's primary anti-air.
  • Signature Move: Most of his moves are memorable, but especially his Hurricane Upper and Screw Upper, which have been staples of his kit in most playable appearances.
  • Slide Attack: He has a sliding kick for a command normal.
  • Super Special Move: "Screw Upper" takes his Hurricane Upper and turns it into a massive cyclone, striking well past the top of the screen.
  • Throw the Dog a Bone: Downplayed and defied in KOF XV. After many years of playing the third wheel to Terry and Andy, Joe finally made some headway with Lilly and scores a date with her in his team's ending. Unfortunately, not only does she have to back out at the last moment, she had also told Billy about it and led him to Joe. In The Stinger, Joe clarifies he isn't deterred despite the beating Billy gave him.
  • Tiger Versus Dragon: The Tiger to Hwa Jai's Dragon.
  • Walking Shirtless Scene: Always fights shirtless in all iterations of the game and in The King of Fighters series. A staple for a traditional Muay Thai fighter.

    Duck King

Origin: USA
Fighting Style: Breakdance Martial Arts
Voiced by: note 

A street breakdancer who appears in the first game as one of the competitors. In the second game, he opens a nightclub (alongside King), but still fights every now and then. Notable for keeping a duckling in his mohawk. He's a good friend of the Bogards, and even joined Terry's team in KOF XI

  • Animal Motifs: Ducks; form his name to the duckling he looks after. Even the yellow of his outfit evokes the color of ducklings.
  • Anime Hair: He's easily recognized by his blonde and blue striped mohawk.
  • The Bus Came Back: KOF XI marks his first playable appearance ever since the Real Bout games.
  • Casanova Wannabe: He flirts with many of the female fighters in KOF XI.
    "Sweetheart! Take a gander at this: I devote this dance to you. Quack!"
  • Cool Shades: Duck is never seen without his trademark blue rayban sunglasses.
  • Dance Battler: His fighting style is based entirely on breakdancing, from his idle animations (which usually has him either juking in place, or pop-locking), to his more devasting attacks such as his "Space Cowboy" HDM, where he generates a miniature storm by windmill kicking his opponent.
  • Fun Personified: Duck isn't in it for the money, the KOF Tournament simply gives him a venue to show off his dance moves and promote his club.
  • Go-Karting with Bowser: In the anime adaptations, he's friends with the Bogard brothers and Joe, but he's also shown to be on good terms with Billy Kane. The third film even has a scene where he invites Billy to hang around his new nightclub. Billy accepts the invite and congratulates Duck on the opening.
    Duck King: "Hey, Billy. Long time, no see."
    Billy: (making peace sign) "Nice place you got here, Ducky."
    Duck King: "Thanks, man. It's my grand opening. Why not hang around and check it out?"
    Billy: "Right. I think I will."
  • Head Pet: His pet ducklings ride on his hair.
  • Leitmotif: Duck Duck Dub.
  • Perpetual Smiler: The only time you'll see a frown on his face is when he loses. Though, in later games, he simply shrugs it off.
  • Put on a Bus: His last playable appearance was KOF XI and hasn't had a playable appearance since then.
  • Race Lift: He was clearly white in the first game.
  • Spectacular Spinning: Nearly all his special moves involve spinning of some kind, either rolling attacks ala Blanka, windmills, or twirling.
  • Sunglasses at Night: He almost never takes off his shades. However, you do get a glimpse of his sunglasses partially popping off of his face if his Flying Spin Attack misses and Duck King crashes into the ground on his back. The only time he's seen clearly without his sunglasses is in the Fatal Fury team's ending in KOF XI, where he has a pair of regular glasses on instead.
  • Team Pet: His adorable pet baby duck, P-Chan. She even mimics his moves in battle!
  • Totally Radical: With his line of work, it was inevitable, although Duck surprisingly trips the alarm less often than most.

    Richard Meyer

Origin: Brazil
Fighting Style: Capoeira
Voiced by: note 

A former competitor in Geese Howard's tournament. He is the owner of the Pao Pao Cafe. He entered the tournament to promote the restaurant. Although he lost, the restaurant became immensely popular and became a local hangout for fighters in Southtown. He found an apprentice in Bob Wilson, and opened the Pao Pao Cafe 2, giving Bob the management rights.
He returns as a playable fighter in KOF: Maximum Impact 2, entering the Maximum Impact 2 tournament out of boredom.

  • As Long as It Sounds Foreign: Many Brazilian players have noted that Richard Meyer's theme doesn't sound exactly like Brazilian Capoeira music, but more like a bizarre mix of traditional Brazilian, Arab and even Indian music with even more bizarre Portuguese lyrics and it fit better for a soundtrack from a movie with Arab belly dancers rather than battle music for a Brazilian capoeirista.
  • The Bus Came Back: Maximum Impact 2 is his sole playable appearance to date and only the second time he has even appeared as an opponent. Every other Fatal Fury character save Michael Max have appeared in several other fighting games but Richard has never been seen before or since.
  • The Cameo: Showed up as an unplayable opponentnote  in the first game, relegated to dozens of cameo appearances before appearing, fully playable for the first time ever, in The King Of Fighters Maximum Impact 2.
  • Chef of Iron: He owns the Pao Pao Café, and is often seen tending the bar in the background.
  • Dance Battler: Subverted. While he's the earliest known Capoeira practitioner in fighting games, the limits in technology at the time made his character movements stiff and awkward looking. By the third game, technology had improved enough to allow Bob to more accurately portray the fluidity associated with the style.
  • Demoted to Extra: Keeps making cameos but never returns to the arena (except once, see above). At least once it's said that he realized he was outclassed in combat and decided to focus on his restaurant.

    Michael Max

Origin: USA
Fighting Style: Boxing

An African-American boxer who seeks to test his skills out against many opponents. He competed in the first game, but after losing from within the competition, had decided to retire from mainstream fighting, though he does help train Axel Hawk from time to time.

    Tung Fu Rue

I may be old, but I'll never lose to an inexperienced brat like you!

Origin: China
Fighting Style: Hakkyokuseiken
Voiced by: note 

Master of the legendary fighting art known as Hakkyokuseiken, Tung was the former sensei of Jeff Bogard and Geese Howard who made a vow not to train any more disciples after the latter killed Jeff out of jealousy. He competed in the first King of Fighters tournament held by Geese, but lost. Living his current days in retirement, Tung occasionally enters a competition to keep his body and mind in shape. In KOF XIV, he joins the King of Fighters tournament as part of the China team alongside Shun'ei and Meitenkun.

  • Ascended Extra: In the KOF games. He goes from just cameos in the backgrounds, to a secret character in the PS2 version of The King of Fighters XI, to finally a canonical appearance in XIV. And as a member of the protagonist team, to boot!
  • The Bus Came Back: After being featured as a playable character in Neo Geo Battle Colosseum and a hidden character in the Playstation 2 version of The King of Fighters XI a decade earlier, he finally makes both his big return AND his actual King of Fighters debut.
  • The Cameo:
    • He has appeared in the backgrounds of many KOF stages, and his only playable appearance in the series (XI) is non-canonical as he and several other characters were simply ported over from Neo Geo Battle Coliseum. However...
    • He appears in the background of KOF Stadium in Super Smash Bros. Ultimate.
  • Death by Adaptation: Died in the first anime special, but is still alive in the games as of Real Bout 2.
  • Early-Installment Weirdness: His ability to power up and become a hulking giant was an actual "mode" of sorts in the first Fatal Fury, and every other appearance has him only do so for his super moves.
  • Kamehame Hadoken: His Chou Shou Nami LDM.
  • Ki Manipulation: Most notably, a more liberal use of muscular inner spirit from the first Fatal Fury. There, it was a Temporary Bulk Change. Now, it's more along the lines of being a Battle Aura/Fighting Spirit.
  • Leitmotif: "Four Thousand Years of Chinese History"
  • The Mentor: He looked out for Terry and Andy when they were young and had just lost their father. He's also the one to have taught Terry Hakkyokuseiken. He's also the one who adopted Shun'ei and helped him gain control of his abilities as an Amplified Specter.
  • Old Master: The geezer is 72-freakin'-years-old and he is the master of the fighting art called Hakkyokuseiken. Not only is Tung a prolific martial artist in his old age, he was the one who taught to Jeff Bogard and both briefly mentored both of Jeff's sons.
  • Only Known by Their Nickname: Tung Fu Rue is actually an alias. It also happens to be the namesake of the egg dish listed in his profile, cha-tamago.
  • Rapid-Fire Fisticuffs: As a throw.
  • Shout-Out: Has lots of things in common with Kame Sennin/Master Roshi from Dragon Ball, but his personality is different (especially in that he's not a pervert).
  • Spectacular Spinning: Senpu Ken and Senpu Gou Ken is him spinning himself around like a dervish. Terry's Rising Tackle is actually a variant of these moves.
  • Super Mode: In the first game only, right after losing 1/3 of his life and until losing another third, he would morph into a hulking giant much stronger than his regular self.
  • Temporary Bulk Change: In later games, his ability to become gigantic is used more freely.

    Hwa Jai

Strapped for cash? Bet all your money on me! You'll be rich in no time! Hya ha ha!

Origin: Thailand
Fighting Style: Muay Thai
Voiced by: note 

An arrogant Muay Thai fighter and early rival of Joe, he becomes a more formidable fighter after getting a little tipsy. He was defeated by Joe and became his friend and sparing partner. Now he teams up with Kim Kaphwan and Raiden in KOF XIII, seeing the tournament as a chance to revitalize his career and get another shot at besting Joe.

  • Ascended Extra: He's a guy who hasn't been playable since the very first Fatal Fury (way back in 1991) and shows up in KOF XIII.
  • Alternate Company Equivalent: He became one to Street Fighter: Alpha's Adon, when Capcom retroactively adapted Hwa's unhinged antagonism towards Joe by having Adon be insane and hostile toward Sagat. Adon also developed a similar laugh, and his moves became jaguar themed like Hwa's.
  • Animal Motifs: The cobra, and the Asian dragon. Like the cobra, Hwa Jai's take on Muay Thai has garnered notoriety for being focused on being lethally dangerous to face against, while unlike a lot of martial arts fantasy and ficiton that depicts Asian dragons of being representative of protagonist aspects like mastery over ki and smarter and adaptable internal fighting styles, Hwa Jai adapts in its negative aspects, including striving to arrogantly rise above all others and violently becoming enraged and drunk with power to cruelly rein blows upon those who dare to take his spot. He does however, like how cobras can be "trained" and how Asian dragons have tales of being pacified to not ever take lives again, get better.
  • Ax-Crazy:
    • He's definitely unhinged. Point in case, his Final Dragon Kick Neo MAX, where he drags his opponent into the air with a lunging knee and kicks them, leading to a Black Screen of Death. When the player sees him again, he's howling insanely and wagging his tongue. This is usually in battle only, though. Off stage, he's less deranged than other examples.
    • Even more so when he drinks. Even in his idle animation, you can see him drooling and looking crazier than usual, if it was even possible.
  • Combat Pragmatist: Shades of it, considering that his DM involves kneeing a guy into the air and then breaking their back on said knee.
  • Defeat Means Friendship: After years of antagonism, he finally buried the hatchet with Joe. However, he hasn't given up on trying to defeat him. The difference being that now he's motivated by sportsmanship.
  • Demoted to Extra: Makes cameos around Joe, but never gets to fight again until his ascension to The King of Fighters XIII.
  • Divergent Character Evolution: He was initially a pallet swap of Joe (except bald), but was eventually given his own character sprite and separate moves to further distinguish him from Joe.
  • Drunken Master: Subverted. He's always got a bottle of what looks like booze in hand, but it's actually an herbal brew. That said, he still appears inebriated from it such as being red in the face, and his reflexes take a hit whenever he drinks it.
  • Evil Counterpart: To Joe, in the earlier parts of the series. In the original game, they share nearly the exact same moveset with two exceptions: Hwa doesn't have a projectile, but he has a drunken mode is unique to him.
  • Frothy Mugs of Water: The power drink that Hwa ingests, according to creators, is just a special herbal drink that contains no liquid legal drugs.
  • Heel–Face Turn: For the most part. Hwa's defeat in the first Fatal Fury has him reform and realize the errors of his ways, leading him to be a trainer and sparring partner for Joe. In the King of Fighters series, and in XIII, he's brought into Kim Kaphwan's team along with Big Bear like Choi and Cheng, mistaking them for being evildoers who are still up to no good since 1991, and is shown to play along with the act for getting back into the fighting world.
  • Leitmotif: "King Cobra is Finally Here".
  • Martial Arts Headband: If you want to be technical, it's called a Mongkhon/Mon kon.
  • Moveset Clone: His and Joe's movesets are practically identical, but have radically different functionality.
  • No Celebrities Were Harmed: He is evocative of martial artist and actor Michel Qissi, and his role as the villain Tid Po, from the 1989 Jean Claude Van Damme Muay Thai action movie Kickboxer.
  • Obfuscating Stupidity: Hwa Jai's extreme craziness is only displayed in battle. When off the ring or in conversations, he's less unhinged and can hold his horses to fool Kim off his 'rehabilitation', being savvy enough about Kim's gullibility.
  • The Rival: To Joe Higashi, ever since Joe defeated him for the Bantam Weight championship title. The third anime film finally gives him his long-awaited rematch. But after taking punishing blows form Hwa for over a minute, Joe drops him in the opening round with a single well-placed Tiger Kick.
  • Start of Darkness: When Hwa lost to Joe, he began engaging in a more rigorous training regiment, but said regiment included focusing on having a more brutal and even killer fighting style, and then spurred Hwa to pick lethal to the death fights with street thugs. He won all of his deathmatches, but word soon got out that he was engaging in murdering to become stronger, and this led him to become excommunicated from the martial arts world, and especially from the Muay Thai community. Naturally, this would lead him to being sought out by Geese Howard, and accepting the favor, hearing that Joe was going to participate in the first game's King of Fighters tournament.
  • Super Mode: Activated by drinking from his gourd. In the original game, it would trigger automatically once his health meter dipped below half. Later installments require the player to trigger it themselves, though it requires sufficient super meter to use. Hwa gains huge buffs to his speed and attack power, but he's unable to block until the effect wears off.
  • Wakeup Call Boss: In the first Fatal Fury; Technically, all the fighters are "bosses" since you can't play as them, but the first four are easy, and then Hwa Jai amps up the difficulty tenfold, especially in his "drunken" state where he auto-dodges all of your attacks.
  • Walking Shirtless Scene: Always in his Muay Thai gear which excludes a shirt of any kind.

    Raiden/Big Bear

Click to see Big Bear (FF2


Origin: Australia
Fighting Style: Pro Wrestling
Voiced by: note 

A professional wrestler who appeared in the first Fatal Fury game. Originally he was bribed by Geese Howard into serving him, but after Geese's defeat went straight and narrow, reverting to his kindly Big Bear persona. He doesn't make an appearance in KOF until XII (although he was originally considered to represent England in '94). His Face persona is still Big Bear, but Word of God says that Raiden was chosen over him due to a lack of villains in XII. He eventually leaves Geese's employ to return to his homeland, passing up KOF for many years due to his satisfaction with his Face and Heel personas. While there's a slight misunderstanding about his current allegiance, Raiden decides to join Kim and Hwa Jai, believing that it will help boost his reputation as a fighter.

  • Acrofatic: He can pull off a dropkick despite being a girthy, musclebound giant. He's even more so in his appearance in XII and XIII, where he has an anti-air grab that has him leap into the air like a wildcat, and his Raiden Bomber desperation move has him actually leap impossibly high into the air to crush his opponent underneath him.
  • Alternate Company Equivalent: He's SNK's equivalent of Zangief, from his beard to his massive girth and career as a pro-wrestler. It's probable that Big Bear's name itself may be an allusion to the fact that Zangief is said to have perfected his Spinning Piledriver by practicing it on Grizzly bears.
  • Ascended Extra: After an unexpected appearance in both Capcom vs. SNK and Capcom vs. SNK 2, Raiden crossed over to KOF in The King of Fighters XII (originally, he was to appear in '94, but the original idea for the England Team was axed; in 2003, the dev team thought Tizoc would be a better and more popular choice).
  • Awesome Aussie: The series's sole Australian rep, a massive heel wrestler who can leap across the air with an opponent.
  • Boisterous Bruiser: Obviously, since he's a wrestler and all.
  • Breath Weapon: In some appearances he can spit a green most at his opponent. It's unclear what it is, though it doesn't seem poisonous at least.
  • Composite Character: In Wild Ambition, Raiden sports his trademark mask, but also is decked out in the beard of his Face persona, Big Bear. This would carry over into the CvS games.
  • Cool Mask: As Raiden he wears this.
  • Face–Heel Turn: According to his backstory, he became Raiden after his tag-team partner betrayed him in the ring. He then went to work for Geese as an enforcer. After being bested by Terry & co., Raiden had a change of heart and reverted to his honorable, kindly Big Bear persona.
  • Fat Bastard: Usually as Raiden, though as Big Bear he becomes Big Fun.
  • Fire-Breathing Diner: His original desperation move is a fire breath attack.
  • Heel–Face Revolving Door: Although as of late, this is just his wrestling gimmick. In real life, he'd be a Face.
  • Land Down Under: His character bio says he's from Australia, but he's missing the accent to go with it.
  • Manly Facial Hair: Big Bear grows out his facial hair after his face turn, and remains a powerhouse to go with it.

    Billy Kane
Right Hand of the King (KOF XV)

KOF XIV Design 

FF2/Special Design 

Real Bout/KOF Design 

Bring it on!

Origin: England
Fighting Style: Bojutsu
Voiced by: note 

Geese's loyal right-hand man ever since the first Fatal Fury. A punk from England whose skill with a staff is second to none, he's nonetheless committed to his sister Lilly, and when Geese was killed, returned to England to support her. In the King of Fighters series, his involvement generally pertains to carrying out Geese's requests, such as investigating the Orochi power in the '95 and '97 tournaments, the former of which earned him a beatdown from Iori Yagami, causing a serieswide hatred of the redhead. In the Maximum Impact series, where Geese was killed, he trys to convince Rock to follow in his father's footsteps. In The King of Fighters XIII he returns to his original attire and enters the tournament for the first time not under orders from Geese; this time on a personal "mission" to find and defeat Iori. He returns to his normal duties in XIV and XV as DLC, now fighting alongside Geese for the first time in the series' history.
Billy is a fighter that can strike from afar thanks to his trusty staff. The rest of his kit gears him towards an aggressive rushdown playstyle once he's able to land a few stray hits to disorient his foe.

  • Ambition Is Evil: Averted. Billy serves Geese because he genuinely likes the guy and wants to provide for his sister, not due to any ulterior motives on his part. This is why he hangs up his coat and relocates to the English countryside after Geese's death in the MI series (until, of course, he hears words of a new group leading Southtown).
  • Badasses Wear Bandanas: He's had a bandana in all of his designs, marking him as a skilled fighter.
  • Bald of Evil:: It depends on the game, actually. In the original Fatal Fury games and KOF '95 he has his head shaved bald. In '97, '98 and Maximum Impact, he has let his blond hair grow. And in XIII, he shaves his head bald again. From what can be seen in XIV, it looks like he grows it again.
  • Battle Intro: In The King of Fighters XV:
    "He'll bash out one who gets in the way of his leader! Also known as The Emperor's Right-Hand Man, Billy Kane!"
    Billy: "Bring it on!"
  • Because You Were Nice to Me: One of his main motivations for serving Geese alongside providing for his sister Lilly, due to him picking him up off the streets and him wanting to return the favour.
  • Berserk Button: Four of these. One, don't insult Geese. Two, don't bring up his sister Lilly (and worse if the other person tries to shame him because of her). Three: don't be Iori. Four: don't smoke near him.
  • Big Brother Instinct: To his sister Lilly. Needless to say, he does not approve of Joe and Lilly dating.
  • Bodyguarding a Badass: Justfied. Despite being a much more powerful and skilled fighter than Billy, Geese is still human. He is not immune to attempts on his life such as Mr. Big's one in the Boss Team ending in KOF '96. Had Billy not positioned his staff at the exact moment and time, his boss would have been murdered.
  • Boring, but Practical: His Santsetsukon Chuudan Uchi special attack simply involves a long poke from his staff. Thanks to its ridiculous range and stun properties, it also makes Billy the most broken character in The King of Fighters-i 2012, to the point where he can solo Team Battle Mode and get perfect victories on Ash Crimson.
  • The Cameo: He appears in the background of KOF Stadium in Super Smash Bros. Ultimate.
  • Chain Pain: Swings a sansetsukon that can also be held together as a single rod and set alight with flame.
  • Counter-Attack: in some games he has 2 types of counter specials.
  • Cycle of Hurting: Is vulnerable to this in Fatal Fury 1, as his staff is fragile and will break if you score a knockdown or he throws it at you like a javelin. As long as you stay on him and throw him as soon as he's given another staff, you can chain throw him into match point.
  • The Dragon: Serves as Geese's right-hand and personal bodyguard, including at the KOF Tournament. Anyone who wants a shot at Geese's title has to go through Billy first.
  • Energy Ring Attack: His Chou Kaen Senpuu Kon DM has him do this, twirling his staff first to build up the fire then whipping it forward and thrusting the flame as a rolling flame ring towards his foe.
  • Evil Brit: He's of the British hooligan type, being Geese's top enforcer and a crafty, streetwise fighter.
  • Gratuitous English: Justified given he is an Englishman.
  • Hammerspace: Maybe. In his 2002 HSDM, if Billy is attacked while he doesn't have his staff, he'll pull out a second staff from underneath his jacket.
  • Heel–Face Turn: EX Billy does this in Real Bout Special realizing that without anyone to care for him, he should start clean and change his ways. He even tints his bandana and cane pink. Sadly, many are freaked out by the redeemed and gentle Billy. Mai shoots down the guy's advances without hesitation, although Billy should have been expecting that...
  • Hitbox Dissonance: While his weapon gives him great range (sometimes propelling him into Game-Breaker status), Billy is probably the one character in KOF most notorious for adhering to being on the wrong end of this trope. One great example can be found here.
  • It's Personal: He's had a grudge against Iori since '95, where he and Eiji get beaten down viciously by Iori. The one time he enters a KOF tournament for reasons that don't relate to Geese, it's to try and settle the score with him.
  • Leitmotif:
  • Matchstick Weapon: He can set his staff ablaze to inflict fire damage.
  • Morality Pet: His sister Lilly is one to him. He provides for the both of them through his work and is generally protective of her.
  • My Sister Is Off-Limits: In the King of Fighters series, Billy is the reason Joe's relationship with Lilly has seemingly ground to a halt. It's mainly due to Joe helping the Bogards to oppose his boss, but also because Billy thinks Joe is a playboy.
  • No Celebrities Were Harmed: His outfit in KOF '95 (carried over from the first Fatal Fury game) appears to be modeled after former English pro-wrestler, Dynamite Kid. Later games have Billy resembling Axl Rose.
  • Noble Demon: Despite working for Southtown's most feared crime lord who also acts as its "true ruler", Billy is only in with Geese for having essentially adopted him and Lilly off of the harsh streets of London akin to his surrogate son and daughter and their shared backgrounds as those who have come from skid row out into hard fought (if dubiously attained) riches away from the gutter with immense respect. At worst, and even then, and much unlike Geese's other underlings who are in to get money by making pain out of malice, Billy's only in for the easy money and to pay Geese back for his hospitality and generosity.
  • Noble Top Enforcer: He's a surprisingly decent chap for a crime boss' right-hand man, even being rather... friendly to the Fatal Fury crew he's usually at odds with.
  • Odd Friendship: With Eiji and Blue Mary. The former is more so due to their mutual hatred of Iori, and he's more of Consummate Professional in regards to Mary. He's even something of a Friendly Enemy to Terry and co. nowadays.
  • Oh, Crap!: He'll freak out hard if he wins a match against his boss.
    "G, G, G... Geese. Are you okay? You're not hurt, are you?"
  • Playing with Fire: All of his DM and HDM techs ignite his staff to deal insane amounts of damage. In certain installments, several of his standard specials also set his opponent ablaze when they connect.
  • Precision F-Strike: He screams "Go to hell!" during his Great Windmill DM.
  • Punch-Clock Villain: He's 100% loyal to Geese to the end, and will bust heads on command, but he's not such a bad guy when he's off the clock.
  • Punny Name:
    • Subverted. His last name isn't pronounced "cane" (like the weapon he uses), but "kon" or "kaan".
    • Double subverted: "Kon" in Japanese roughly means "cane."
  • Ring of Fire: His "Salamander" HDM has him rapidly spin his staff to generate a flame ring before he flings it across screen. If done while his opponent is trapped in a corner, the spinning portion juggles them for additional damage.
  • The Rival: Who it applies to varies between the games themselves and the anime adaptations.
    • In the game series, his beef is with Terry because he defeated Billy during the semi-finals of the original game. Doubly so, since Terry went on to defeat Geese and was responsible for his death.note  The animosity carries over into KOF where he teams up with Iori to get back at Terry.
    • The anime changed it by having Andy be the one to defeat Billy. Despite this, their resulting rivalry is downplayed since Billy never gets his chance to settle the score with him. Instead, Andy is challenged by Laurence Blood and Hauer in the second and third films respectively.
  • Shirtless Scene: Except for 2/Special, where he wears a Union Jack tee with the sleeves ripped. In the first game and in the Real Bout series, he wears no shirt under his dungarees or jacket, respectively.
  • Shoryuken: His Kyoushuu Hishou Kon special, with an added attack where he falls down at a range from his initial position.
  • Shout-Out: His original appearance was similar to former British pro wrestler Dynamite Kid. His redesign in the Real Bout series has Billy looking like Axl Rose (only without long hair).
  • Straight Edge Evil: He specifically has a problem with smoking. He wears the sign on the back of his jacket and will knock the block off of anyone who blows smoke in his face. The only exception to this rule would seem to be Geese.
  • Telescoping Staff: His staff can break into segments held together by a chain. Having a staff in a game full of weaponless fighters makes Billy's range his greatest asset.
  • Undying Loyalty: Before anything else, he is loyal to Geese Howard. In MI, he retires to the English countryside after Geese's death... and then he hears of another gang moving into Southtown and heads right back, because only Geese deserves to rule Southtown.
  • Villainous Friendship: He and Geese share a genuine respect and comradery with each other, which explains why Billy continues taking jobs with Geese.
  • Wearing a Flag on Your Head: Wore an Union Jack shirt in his Fatal Fury 2/Special appearance. His bandana in XIV (above) has a Union Jack pattern with a reversed color scheme.
  • The Worf Effect: He gets his ass kicked a lot by up-and-coming villains like Iori.
  • Would Hit a Girl: In the second episode of Another Day, he does not hesitate in fighting Lien Nevile.