The protagonist of Fallout Equestria. Littlepip is an intelligent, young unicorn mare who has spent all of her life in Stable 2. After her idol Velvet Remedy mysteriously departs the Stable, Littlepip makes it her mission to follow Velvet out into the dangerous Equestrian Wasteland to bring her home. However, her desire to help others alters her course upon seeing the state of her homeland and she begins a new journey to restore Equestria to its former glory. Littlepip is driven by her need to help others and has a knack for hacking computer systems and lockpicking, but is a self-conscious and uncertain pony. Her Cutie Mark is a Stable-Tec PipBuck.
- Almighty Janitor: Was just a PipBuck technician when she left Stable 2, and ultimately turns out to be a more capable fighter than her station implied.
- Action Girl: It was a slow start but she has grown to be one over time.
- Badass Boast: Delivers a narrated version in Chapter 42. Also adopts a very modest but effective: "Have you met us?"
- Badass Gay: She's one of the most dangerous ponies in the Equestrian Wasteland, and is also a lesbian.
- Berserk Button: Every single kind of injustice, whatever made by raiders, slavers, alicorn, Red Eye, cannibals etc., makes Littlepip get morally outraged and, in more than one occasions, go into "trigger-happy executioner" territory. It tends to bite her very hard later, more precisely in the form of Arbu's massacre.Littlepip: I was in a great rage, and I wanted to punish.
- Buffy Speak: Tends to lapse into this when exasperated.
- Chronic Hero Syndrome: Lampshaded by SteelHooves.SteelHooves: And you are going because? Are you being a heroine? You enjoy risking your life for strangers?
- Covert Pervert:
- To date, she has caught herself checking out Velvet Remedy multiple times, Homage, a statue of Rarity, and Gawd. The last member of that list, it should be noted, is a griffon. Though since she's been caught most of those times, she's not that good at the 'covert' part.
- She also seems to fall into moments like these when she's technically not in control. When in SteelHooves' memory orb, she doesn't seem to mind it when she catches the owner of the memory staring at Applejack's flanks. She is, however, seriously disturbed by the excited male reaction of the memory's original owner.
- Curiosity Is a Crapshoot: She gets into a lot of trouble due to her curiosity. But through this trait she has also gotten to see much of the history that led Equestria to become the way it is. She thought at one point Curiosity might be her virtue... her companions consider it her Vice.
- Deadpan Snarker: If not specifically in words, then at least in her thoughts. Which makes her a First-Person Smartass.
- The Dreaded:
- Some foals name her the "Hellmare" after the massacre of Arbu.
- The Alicorns named Littlepip "The Destroyer" after she killed their Goddess and stopped Red Eye from ascending.Alicorn: We have learned. Siding with those who oppose The Destroyer and her friends leads to failure.
- Dented Iron: While Littlepip repeatedly heals from horrific injuries thanks to chemical and magical means, the cumulative long-term result of those injuries severely shortens her lifespan. Her exposure to Taint, radiation, Pink Cloud, and Broadcasters is especially harmful. This is partly why Littlepip stays connected to the Single Pegasus Project, as the hibernation chamber helps keep her alive and connected to her loved ones for a longer time span than she otherwise would have.
- Empowered Badass Normal: Increasingly so, much to her despair. She started out her journey as a normal unicorn, but exposure to IMP, use of zebra alchemy, and having her PipBuck merge with her leg after being exposed to the Pink Cloud have made her into what she believes is no longer a true pony.
- Fake Ultimate Hero: To an extent. While Littlepip is a genuinely competent heroine, she sometimes gets credit for the deeds of her companions. Littlepip feels very guilty about this, though her friends don't seem to mind.
- Fatal Flaw:
- Gadgeteer Genius: She is very good with computers and other electronic(?) devices. If there's hacking that's needed to be done (or if she's just curious what the computer's been hiding) she's usually the one to crack it, right up until they encounter Enclave terminals; being somehow made out of clouds, she can't interact with them in any meaningful way, so she ultimately defers to Calamity, a pegasus, to deal with those.
- Good People Have Good Sex: With Homage, of course.
- Good Is Not Soft: Definitely, though she also has at least one or two occasions where she slipped right into Pay Evil unto Evil territory, most (in)famously by burning down the cannibal city of Arbu.
- Healing Factor: Gained after repeated exposure to the Goddess' Alicorn making mutagen. She's even capable of regrowing severed limbs.
- The Hero: Despite her belief otherwise.
- Heroic BSoD: Has a minor one when half of her Cutie Mark is burned off.
- Heroic RRoD: The exertion from dropping a boxcar on an alicorn left her unable to use magic for a while.
- Heroic Sacrifice: Subverted. Littlepip saves the world but does not die, but rather is sealed within the Single Pegasus Project to control the weather.
- Heroic Self-Deprecation: Littlepip degrades her talents and deeds despite her heroic nature. Homage often praises her over the radio, much to her embarrassment.
- Hope Bringer: The embodiment of this for many Wastelanders, becoming known as the Lightbringer.
- Hurting Hero: Goes through a lot of pain and misery on her journey to save the world. She carries great guilt over whenever an innocent dies or she makes a mistake. There is also her drug addiction, sexual frustrations, physical illnesses she gains, loss of loved ones, the sheer horror of the Wasteland and the constant feeling of falling into despair takes it toll on Littlepip and she doesn't get out of the story unscathed.
- The Immodest Orgasm: To her embarrassment, made worse because her lover Homage finds this utterly hilarious. And keeps count. Turns out her record with Homage stands at thirty-one. When DJ Pon-3 mentions it on the radio, Littlepip's reaction is hilarious. We have this little gem from Xenith in Chapter 30:Xenith: There are lovers who are quiet and there are ones who are not. You are not one of the quiet ones. You are what my tribe called a whinnier.
- Informed Ability: She's supposedly good at stealth, but that has quite a tendency to fail.
- In-Series Nickname: "Pip" or "The Stable Dweller".
- Indy Ploy: Her plans tend to fall somewhere between this and Batman Gambit. Lampshaded by, of all things, a Hellhound in Chapter 44:Albino: Und you let her make the plans? Un purpose?
- I Lied: A rare heroic example in Chapter 43.
- Legacy Character: Revealed to be a descendant of the Apple family.
- Likes Older Women: Lampshaded in Chapter 40. This also extends to Griffins and Zebras apparently.
- Martyr Without a Cause: Always puts others before her own safety, and can be very reckless, often being scorned by her friends.
- Master of Unlocking: One of her most useful traits is unlocking doors and hacking terminals.
- Meaningful Name: One of the few details about her appearance is that she's kinda short. This trope become twofold later on when it's revealed that she's a descendant of the Apple family.
- Mind over Matter: While all unicorns can do this, Littlepip's telekinesis is much stronger than the norm. She's speculated to be the most powerful telekinetic alive. In exchange, it's the only spell she can use with any competence aside from her later gained hemokinesis.
- Multi-Ranged Master: She carries and uses Lil Macintosh (a revolver), a sniper rifle and a combat shotgun while in the wasteland.
- Not Distracted by the Sexy: A rare case. When Velvet is acting like a Tsundere, trying to avoid her feelings towards Calamity, she attempts to flirt with Littlepip. Enraged at this, Littlepip chews Velvet out for acting like a tease and angry at messing around with her.
- Red Baron: "The Stable Dweller", just like the Fallout 1 protagonist.
- Sir Swears-a-Lot: In regard to colourfulness, if not frequency.
- The Smart Guy: With strong technical skills and an ever growing knowledge of pre-war events.
- Uke: The more submissive one in her relationship with Homage.
- The Unchosen One: Revealed to not be an Element of Harmony but in fact the "Spark" needed to bring them together.
- Walking Armory: She, at one point in the story, had an assault rifle, combat shotgun, sniper rifle, a few grenades, and high-powered revolver, in addition to various noncombat supplies. Though some the weapons have changed over the course of the story the amount has not.
- Weak, but Skilled: As physically weak and small as she is, Littlepip proves rather good at telekinesis, and does much better than expected in combat.
- Well-Intentioned Extremist: She at least ended up having shades of it.
- When All You Have Is a Hammer...:
- While most unicorns have access to many spells, Littlepip can only use the most basic spell: telekinesis. Thankfully, Littlepip is very, very good at it.
- She later gains hemokinesis thanks to the Black Book.
- Would Not Hurt A Child: Normally not mentionable, but is a trait that comes up on a normal basis that both works with and against her. It is a big cause of her being both captured and spared by Red Eye.
- You Kill It, You Bought It: After unintentionally causing Monterey Jack's execution, she gains ownership of his cheese shop.
A popular singer and entertainer in Stable 2, Velvet Remedy is a unicorn who Littlepip has idolized for years. When she leaves Stable 2 to help the ponies of the Equestrian Wasteland, Littlepip follows. Velvet becomes a member of Littlepip's mismatched friends, acting as the medic, trade and diplomatic negotiator. She is a big fan of Fluttershy. Her Cutie Mark is a singing bird.
- Apologetic Attacker: During the finale.
- Appropriated Appellation: "If (Follower of the Apocalypse) is the name ponies want to use for anyone who aspires to the kindness of Fluttershy, then I will own that title. Without reservation.
- Belligerent Sexual Tension: Between Velvet and Calamity in the early episodes.
- Character Development: As she adjusts to life in the wasteland, she progresses through the following.
- Actual Pacifist: Initially. She completely refuses to fight the slavers in the early chapters and is disgusted by Littlepip's willingness to hurt anyone, regardless of that person's morals. Eventually, she decides she doesn't mind taking a shotgun to robots, or turning weapons on Raiders when she finds they have perverted Fluttershy's cottage. Littlepip can't decide how she feels about it.
- Technical Pacifist: She tries not to kill and avoids using guns. Though she had no qualms about shooting robots point-blank with a combat shotgun. Or shooting mutated bats attacking a phoenix, her first act of real aggression.
- Combat Medic: In the later chapters, especially after the return to Stable 2, when she turns her shotgun on murderous Steel Rangers.
- Cooldown Hug: Gives one to Silver Bell.
- Despair Event Horizon: Between learning about Fluttershy's role in the nuclear holocaust and admitting that the destruction of Maripony was the best thing to do despite being mass murder, Velvet Remedy crosses this horizon. She then quits the team, despairing that the Equestria Wasteland and all the ponies in it simply aren't worth saving, although she does return later once she's had time to recuperate and reflect.
- Hero-Worshipper: To Fluttershy. Steelhooves considers the idolization unhealthy, given that it was Fluttershy's megaspell project (initially benevolent in nature) that led to the destruction of Equestria. As one might expect, once Velvet learns this, it leads to her psychological breakdown.
- Idol Singer: Was this for Stable 2, though eventually gets her songs played on DJ Pon-3's radio station for the whole wasteland to hear.
- Jerk with a Heart of Gold: Really on the heart of the gold side. But still a jerkass nonetheless, especially in the early chapters. When particularly stressed, she dips into various shades of bitchiness as a coping mechanism, criticizing the group, but she sticks with them even when they charge into danger.
- The Lancer: She frequently jabs with much of the rest of the team for various (sometimes legitimate) reasons, and serves as a foil to Littlepip's occasional immaturity, brashness, and recklessness. Her pacifistic point of view is usually at odds with the rest of the team's penchant for combat pragmatism, though it's not without merit.
- Legacy Character: A direct descendant of Sweetie Belle. Comes into use when her DNA is needed to access Canterlot's Ministry of Awesome hub.
- Loyal Animal Companion: Pyrelight.
- The Conscience: Frequently calls out her own teammates for their moral transgressions and vice versa if she does the same.
- The Medic: The most skilled in the team, oftentimes lamenting how torn up her companions get.
- Non-Lethal Warfare: Uses an anesthetic spell whenever the team needs to incapacitate rather than kill.
- Opposites Attract: With Calamity.
- Spin-Offspring: Velvet is a direct descendant of Sweetie Belle.
- Stupid Good: Velvet has several traits of this. It lessens as she goes through Character Development, but never really goes away. Is probably a part of her being the Element of Kindness.
- Team Mom: Even Littlepip refers to her bedside manner as being parental in nature, at least where it concerns Littlepip.
- Tough Love: Velvet Remedy knocks Littlepip out and takes her to a drug clinic so she can deal with her Party Time Mint-Als addiction. Littlepip is not pleased with her friend's actions.
A Pegasus living in New Appleloosa, Calamity is the first true companion Littlepip meets in the Wasteland. He is very loyal to her and their later companions, acting as their gunner and uses his vast knowledge of the wasteland to guide his friends. He was exiled from the Enclave, and branded a Dashite like Rainbow Dash and Scootaloo before him, thus his Cutie Mark has been replaced with the Dashite symbol.
- BFG: Has a battle saddle mounted on him to wield all kinds of guns.
- Calling the Old Man Out: Towards the end, although thankfully it doesn't end in bloodshed, and his father seems to relent in the end.
- Deadpan Snarker: Most of the team is to varying degrees, but he's definitely at the forefront.
- Death by Childbirth: His mother, hence his name.
- Dixie Accent: Velvet Remedy often has to correct his grammar, which becomes almost incomprehensible when there's something in his mouth.
- The Driver:
- He knows most of the Wasteland fairly well, and as the only character capable of flight (for most of the story) is the "pilot" for the Sky Bandit, the party's main form of transportation.
- He later uses his piloting skills to commandeer one of the Enclave's Raptor warships.
- The Exile: Cast out of the Enclave as a Dashite.
- The Engineer: Capable of repairing pre-war flying machines, which comes in handy when he repairs/upgrades the Sky Bandit. His original cutie mark (before it got branded off) was a screwdriver and hammer.
- Fire-Forged Friends: With Littlepip and Velvet. Littlepip especially, given the circumstances in which they met and his desire to make amends; she, in turn, considers Calamity to be her closest and best friend.
- Friendly Sniper: To a degree- he's less-than-friendly wherever it concerns threats to the innocent, or his friends.
- Improbable Aiming Skills: At one point, he shoots a grenade. Out of a raider's mouth. While performing a series of aerial somersaults.
- Jade-Colored Glasses: When Littlepip goes on a rage-fueled rampage and wipes out nearly an Arbu's population for engaging in cannibalism, Calamity is shocked, but despite insisting that how she handled it was wrong, he still believes she's a good pony who was severely affected by what she discovered, and that perhaps he's just become too jaded from living in the cruel and unforgiving Wasteland for so long that he's not as appalled at what the victims were guilty of as he should be.
- Kleptomaniac Hero: Scavenging is an essential skill in the wasteland. Calamity takes it a few steps too far. To his credit (and with Velvet Remedy's incredible bartering skills), it means the party is almost never short on cash.
I opened the door, hoping for a stairwell down. And instead found a storeroom. Full of assault carbines, shotguns, ammo and more. Calamity looked like he had died and gone to heaven. I sighed. Take just what we can grab quickly Calamity became a flying rust and orange blur. and that wont slow us Calamity stopped in front of me, every single damned weapon slung about his body and an assault carbine in his mouth. I heard an impressed wow from Reggie.
- He gets flak for it from SteelHooves whenever other Steel Rangers are concerned, though.
- The Smart Guy: He's the team's most accurate shooter and has scores of kills to his name, but he's a better repair pony and has extensive knowledge on arcane weaponry, battle tactics used by the Enclave and general knowledge of the wasteland. Littlepip is intelligent in her own right, but when she's not deferring to SteelHooves, she turns to Calamity for advice.
- Last-Name Basis: He almost exclusively goes by just Calamity.
- Mark of Shame: Dashites get their cutie marks branded off after exile.
- Meaningful Name: As befitting his first name, he's a rather excellent crack shot. As also befitting his last name, his mother died giving birth to him.
- Military Maverick: The reason for his exile.
- More Dakka: Although used to putting down targets one bullet at a time, he's not above suggesting extra firepower for the Sky Bandit, even though the party already has 2 walking arsenals that aren't him.
- Must Make Amends: His initial reason for joining Littlepip, after he accidentally mistook her for a raider attacking a caravan and nearly shot her to death. Their friendship only grows from that point on.
- He eventually second-guesses his shoot-first-ask-questions-after policy after the massacre of Arbu and after helping to eliminate an entire Steel Rangers regiment minus three survivors and starts to wonder if he and the group are no better than the raiders he's sworn to put an end to. It becomes his motivation for finding alternatives to violence, leading to his risky yet ultimately successful plan to convince the Wonderbolts assassins to stand down.
- Nice Hat: Wears a cowboy hat throughout the story, though it is destroyed in later chapters.
- Real Men Wear Pink: Possesses "freaky" sewing knowledge.
- Undying Loyalty: To Littlepip. Appropriately turn out to be the new Element of Loyalty.
- The Unfavorite: Since his mother died in childbirth.
- "Well Done, Son!" Guy: In the past, though he's gotten over it by the time Littlepip meets him.
- Would Hurt a Child: Calamity has no problem with shooting a child dead if he thinks they're as vile and irredeemable as the raiders.
SteelHooves / Applesnack
A surviving Steel Ranger, SteelHooves is a ghoul earth pony who is bound to his Power Armor thanks to being caught in the Pink Cloud released two-hundred years ago. He is a grim person, racially hostile towards zebras, but acts as the muscle of Littlepip's group.
- Anti-Hero: The most morally ambiguous of the team, and he actually hopes Littlepip isn't as messianic as she seems. He is willing to do underhanded things for the greater good, including murder and manipulation.
- The Atoner: For murdering Zecora and ultimately losing Applejack's trust.
- Badass Baritone: His deep voice is frequently noted by Littlepip.
- BFG: Owns a few. SteelHooves in action is pretty much a small artillery unit. At close range
- Big Guy Fatality Syndrome: Unexpectedly decapitated by a Hellhound after Littlepip blows up Maripony.
- Broken Pedestal: Suffered one with Applejack in the backstory following his exile as, as far as he knew, his own lover had unfairly tried and exiled him for murdering Zecora. However, he's managed to admit he was wrong by the time the main story happens.
- Clingy Costume: SteelHooves can't remove his Power Armor because it was fused to his body by Pink Cloud.
- Demolitions Expert: He's shown to be very proficient with missile launchers and grenade machine guns. The only problem is he doesn't really hold back.
- Destructive Saviour: While he can easily kill Alicorns and robots, he also ends up destroying valuable materials and almost kills the other characters during the process. He also kills the Chief of Security of Tenpony Tower, which he covers up quite well.
- The Faceless: We never see his face in the present day.
- Fantastic Racism: He does not like zebras. His interactions with Xenith eventually causes him to warm up to at least her.
- Good Thing You Can Heal: Like all Canterlot ghouls, he can heal himself from any injury outside of decapitation or being blown apart or ripped to bits.
- Mighty Glacier: The most physically powerful of Littlepip's team thanks to his size, strength, and power armor.
- Old Soldier: On the order of being over two hundred years old and is the original Steel Ranger.
- Power Armor: One which he can't remove.
- Surprisingly Sudden Death: It's almost unfair, and it marks the beginning of the roughest part of the party's journey.
- Technically Living Zombie: Under the armor, he's a ghoul.
- Troubled Sympathetic Bigot: Towards Zebras. Understandable, considering he was alive during the war.
- What the Hell, Hero?: Applesnack was responsible for murdering Zecora, believing she was a traitor when she was in truth working for Pinkie Pie and Rainbow Dash among the zebras.
- You Remind Me of X:
- Sees a lot of himself in Littlepip, particularly when it comes to carrying heavy emotional burdens, and accepting blame for their mistakes - Littlepip senses this too and draws strength from that comparison following his death.
- Potentially played literally, as it's possible that Littlepip might be descended from him and Applejack.
- At one point this comparison provides him some measure of peace, since he truly believes that Littlepip has a good heart, yet was upholding an impossible standard. Seeing her falter after the massacre of Arbu, yet recover from her fall reminds him that nopony is perfect and that they're both strong enough to continue despite that.
A female zebra, Xenith is introduced midway through the story as a slave in Fillydelphia. After years of abuse and turned into a gladiator, Xenith finds freedom when she meets Littlepip, becoming a member of her group. She is very sensitive to being touched due to her bad experience as a slave, but is very kind and selfless, providing her skills with zebra alchemy to aid her friends.
- Action Girl: A skilled martial artist, and trained in Fallen Caesar Style combat.
- Action Mom: Though separated and estranged from her daughter, Xenith will still do what it takes to protect her.
- Apologetic Attacker: To Littlepip right before the fight in the Pit.
- Bare-Fisted Monk: Trained in Fallen Caesar fighting style, able to paralyze with a single strike from her hoof. Not even heavily armored Steel Rangers are safe.
- Broken Bird: Her treatment in the pit before becoming a gladiator is better left unsaid.
- Crisis of Faith: When she finally sets eyes on one of the fabled meteorites that sparked so much war, death and suffering throughout the world, Xenith is outraged that it's not supernatural at all and, in fact, is just a dumb rock.
- Freedom from Choice: She has spent all her life as a possession to others. She doesn't know what she would do if she was responsible for her own life. Eventually, Littlepip gets her to open up enough to ask what Xenith would like to do, given a choice—she decides to spend time relaxing by going shopping.
- Genius Bruiser: A highly skilled alchemist, to the point where she's a backup healer with Velvet Remedy.
- Hates Being Touched:
- Will even use a smoke bomb to escape from a loving hug. She'll tolerate it when it's necessary, but eventually she finds a way to keep herself more or less permanently cloaked to avoid putting up with it altogether.
- Taken to a brutal extreme where she's nearly killed by Killing Joke vines.
- Lightning Bruiser: In a story with mostly gun play, she is a highly skilled martial artist. When she can't approach via stealth, she has little problem charging head-on into gunfire without being hit.
- Scary Black Man: Or in her case, scary female zebra.
- Spock Speak: She barely uses contractions in her speech, and sometimes slips into Rhymes on a Dime as a Call-Back to Zecora.
- The Stoic: She catches a lot of flak about this attitude from her daughter, who sees it less as stoicism and more as Xenith being an Extreme Doormat with a case of learned helplessness.
The first friendly person Littlepip meets, Watcher commonly appears to her by taking control of wandering Sprite Bots, offering advice and details about the events of the war.
- Ancient Keeper: Has guarded the Gardens of Equestria for two-hundred years searching for the new Elements of Harmony to power it.
- Berserk Button: He hates both Steel Rangers and the Enclave with a passion, and won't let anyone intrude into his cave without an invitation.
- Break His Heart to Save Him: Done twice. First, when Littlepip finds out that Twilight became an Alicorn in the end, but lies that she died happy. Then, in the finale, In order to force Spike to risk incinerating her and send her to Celestia, Littlepip reveals the truth behind Twilight's death.Littlepip: He hated me. And he hated me for making him hate me.
- Chekhov's Gunman: He kills an Enclave scout with a blast of dragon fire, seemingly disintegrating her. Littlepip later realises only Spike's fire can get her into the Single Pegasus Project's hub, and when she does, she discovers the scout's corpse. The Fridge Brilliance is that Spike's flames are still sending things to Princess Celestia, who is in the hub.
- The Confidant: To Littlepip when she needs someone private to talk to.
- Eye Scream: Loses an eye during the assault on the Single Pegasus Project.
- Future Badass: Spike took quite a few levels since the original series. Which makes sense, given that he's now a huge, gigantic, terrible, enormous, teeth-gnashing, sharp scale-having, horn-wearing, smoke-snoring, could-eat-a-pony-in-one-bite, totally-all-grown-up dragon.
- Our Dragons Are Different: Revealed to be Spike, now the size of an adult dragon.
- Secret Identity: Conceals his true identity and appearance by using the Sprite Bots to observe and communicate with others.
- Slept Through the Apocalypse: He took a nap in the mountains right before the bombs fell. He feels immense guilt over this, especially as the last time he and Twilight spoke it was an argument.
- Trickster Mentor / Guile Hero: Sends Littlepip to search for a book in the library, so she could find and rescue some ponies from raiders.
- The Watcher: Self-explanatory. In the finale, he leaves his cave and kicks all sort of ass.
- Voice with an Internet Connection: Communicates to Littlepip through Sprite Bots, and observes Equestria through a mass surveillance system.
The current holder of the title DJ Pon3, Homage is a unicorn mare who lives in Tenpony Tower. She pretends to be the assistant of DJ Pon3 but speaks every day across the airwaves to bring hope but brutal honesty to the ponies of the wasteland. She is a courageous, passionate and strong-willed pony, becoming Littlepip's girlfriend over the course of the story. Her Cutie Mark is a speakerphone, which she hides to conceal her secret identity.
- Brutal Honesty: As both the DJ and as herself, Homage always tells other characters what they need to hear. No matter how cruel. She becomes the new Element of Honesty.
- Expy: Based on Three Dog.
- The Last DJ: The standard example.
- Legacy Character: The latest in a long line of DJ Pon3's, using voice-altering spells to sound like they were all the same pony.
- Meaningful Name: Her name is an obvious Lampshade to the fact she is based off of the original DJ Pon3.
- Palette Swap: If the art of her is to be believed, she's one of Vinyl Scratch.
- Put on a Bus: A subverted trope, since Homage does not directly participate in the Grand Finale but goes underground to oppose the Enclave.
- Running Gag: Homage teases and embarrasses Littlepip about her heroics and their own private encounters. Often doing it during her broadcasts.
- Seme: She's quite clearly established as the more sexually aggressive one in her and Littlepip's relationship.
- The Tease: Though only to Littlepip. In all honesty though, she only teases because she makes up for it afterward.
- Voice of the Resistance: Becomes this when the Enclave arrives.
- You Gotta Have Blue Hair: Has a blue-coloured mane and tail.
Ditzy Doo is a 200-year old pegasus ghoul who knew the Ministry Mares. Now living in New Appleloosa, Ditzy Doo runs the store "Absolutely Everything" which sells just about everything imaginable. Her tongue was cut out by Slavers, so she uses a small chalkboard to communicate. Despite her hardships and current existence, Ditzy Doo is a very friendly pony, and becomes a close friend to Littlepip. She becomes the adoptive mother of Silver Bell.
- Big Damn Heroes:
- Helps rescue Littlepip after she bombs Maripony.
- Then performs two Sonic Radbooms in the final battles, and turns out to be the new Element of Laughter.
- Crazy-Prepared: There's very little her shop doesn't carry. If she discovers her store is lacking something, she endeavours to correct it. "Absolutely Everything does not have boats. Must Fix."
- Crouching Moron, Hidden Badass: Acts a bit like a Cloudcuckoolander but is tough and willing to take a stand against evil.
- Cute Mute: Her tongue was ripped out, so she speaks via a chalkboard.
- Dark Is Not Evil: She's a decaying ghoul. And probably the nicest pony in the Wasteland.
- Expy: Of Moira Brown from Fallout 3.
- Fish Eyes: Her iconic cross-eyes.
- The Grotesque: Appears as a cross-eyed zombie, but is actually a sweet, gentle, friendly character who wouldn't hurt a fly.
- Guest-Star Party Member: Joins Littlepip's group for a short while during the Enclave's initial invasion.
- I Love Nuclear Power: As a result of soaking up a lot of radiation, Ditzy Doo learns the ability to fire off radiation bursts. Performs two Sonic Radbooms in the space of two weeks. Eat your heart out, Rainbow Dash.
- Mama Bear: To Silver Bell when she adopts her.
- Odd Couple: The mute Ditzy ends up with Lionheart, another pegasus ghoul who can only speak at a shouting level.
- The Pollyanna: Very upbeat and happy even in dark times. As befits the Element of Laughter.
- Shopkeeper: Proprietor of 'Absolutely Everything'.
- The Speechless: Communicates by writing.
- Unstoppable Mailman: She runs a delivery service for her shop, but close enough.
The main antagonist of the story, Red Eye is a cybernetically-enhanced earth pony who is hellbent on making Equestria a better place, albeit through questionable means. He is a charismatic pony, using his words to persuade others to join his cause, and believes while his methods may be wrong, they are necessary.
- Anti-Villain: Legitimately wishes to save Equestria but does it through slavery, conquest and murder, and intends on ruling it as a god to control and guide ponies rather than help them to do better.
- Composite Character: He's based on multiple characters from the Fallout games.
- The Lieutenant (Fallout) - has a cybernetic red eye and acts as the second-in-command to the Goddess, who is herself an Expy of the Master
- John Henry Eden (Fallout 3) - the speeches he delivers are largely lifted from Eden's speeches in the game.
- Ashur (Fallout 3: The Pitt) - his base of operations in Fillydelphia is largely based on the Pitt, and Red Eye, like Ashur, is the charismatic and well-intentioned overlord of a number of horrifically treated slaves.
- The Lone Wanderer (Fallout 3) - Originates from Stable 101, and has a dog companion that may be said to be based off of Dogmeat.
- Cyborg: As is his dog, Winter.
- Electronic Eyes: Red Eye has his name for a reason.
- Evil Counterpart: Littlepip considers Red Eye to be one to her. Especially towards the end of the story when even she admits that they have become very, very similar.
- Family Values Villain: Treats the children in Fillydelphia like they were his own, educating them properly in a renovated hotel with his own beliefs but also trains them to use guns.
- Friend to All Children: He believes they are the future of the Wasteland. He even saves Littlepip's life for not harming one of the children in his city. Instead, she is forced to fight in the Pit.
- Godhood Seeker: His ultimate goal is to do away with the Goddess and take up her office.
- Hobbes Was Right: A firm believer in this, in contrast to Littlepip's belief in the inherent goodness of ponies, and a major reason why he wants to become a God.
- Killed Off for Real: Dies when a hellhound shoots him, knocking him into a vat of chemicals. He survives, but succumbs to his injuries and dies not too long after.
- Necessarily Evil: Fully recognizes that he's a monster, but he doesn't see any other way to rebuild Equestria.
- Red and Black and Evil All Over: Yes, he's a male red and black My Little Pony OC. Well at least he isn't an alicorn. Yet.
- Red Right Hand: Red Eye's red eye.
- The Starscream: To the Goddess.
- Utopia Justifies the Means: Endorses slavery and cruelty for the greater good.
- Well-Intentioned Extremist: Red Eye wants to save the Wasteland and help Equestria rise from the ashes, though his methods leave much to be desired.
Leader and creator of the Unity, a Hive Mind of alicorn ponies which she created by assimilating ponies. The Goddess wishes for all ponies to join her collective, believing it would be a mercy to the sufferings of the Wasteland residents. She operates from Maripony.
- The Assimilator: Will forcefully assimilate ponies and other species into the Unity, transforming them into obedient alicorns.
- Breaking Speech: To Littlepip, suggesting that Littlepip's virtue is Corrupted Kindness.
- Dying as Yourself: Littlepip wonders to herself if exposing The Goddess to her memory of the conversation between Trixie and Twilight managed to reawaken something of Trixie trapped inside The Goddess.
- Expy: Of The Master.
- From Nobody to Nightmare: Begins as an ordinary stage magician turned into powerful Borg Queen wannabe.
- A God Am I: Believes herself to be a goddess.
- Hive Queen: All of the alicorns are linked mentally with the Goddess' mind at the epicentre. The core conscience of Unity consists of Trixie, Twilight Sparkle, and the twins Gestalt and Mosaic.
- Large Ham: Addresses herself as "THE GREAT AND POWERFUL GODDESS!"
- No Indoor Voice: Always shouts her words.
- Pet the Dog: Upon realizing that she is minutes away from being killed by a bomb, her first act is to order all alicorns to flee to safety.
- Psychic Powers: Communicates entirely through telepathy in a loud voice, and is able to control things telekinetically and with blue tendrils.
- Smug Snake: Not nearly as smart as she thinks she is.
- Superpower Lottery: The Goddess' alicorns have three distinct magical powers depending on their colour which match the palettes of the ponies at the core of Unity - blue alicorns can turn invisible, green alicorns are the telepaths that generate the hivemind and can cooperatively cast spells for greater effects, and purple alicorns can teleport.
- Talking the Monster to Death: Subverted. When Littlepip tries to point out, a la Fallout 1's confrontation with the Master, that the alicorn race is doomed to extinction because it's one-gendered and unable to reproduce without relying on converting ponies, the Goddess ignores that point and basically just tells Littlepip to shut the hell up. Fixing this problem is already the Goddess' top priority.
- Villainous Breakdown: Has two: upon hearing the names of Twilight, Mosaic and Gestalt, she briefly loses her Large Ham demeanor, then becomes quiet for several minutes before getting back to herself. Later and more seriously, when she realizes she's been Out-Gambitted by Littlepip and is minutes away from being killed.
- Voice of the Legion: The Goddess' voice is a mixture of many other ponies and mainly the Great and Powerful Trixie.
- Was Once a Man: Was the original test subject for Twilight Sparkle's Alicorn formula but fell into a full vat of the mix, becoming the Goddess.
- Well-Intentioned Extremist: Sees assimilation as a form of mercy, and genuinely believes it's the best way to rebuild Equestria.
Colonel Autumn Leaf
A high-ranking member of the Grand Pegasus Enclave.
- Ain't Too Proud to Beg: Pleads for Littlepip to save him when he is trapped in his armor in a room about to be bombarded by his own troops.
- Colonel Badass
- Cool Airship: His personal flagship, the Thunderhead Overcast.
- Expy: A very faithful one of Colonel Augustus Autumn from Fallout 3.
- Kill It with Fire: His unique star blaster burns its targets to cinders.
- Rousing Speech: Gives one to the Enclave soldiers under his command before the Battle of the Cathedral.
- Small Role, Big Impact: He only directly appears in one chapter, yet he commands the Enclave's invasion of the Wasteland, and is therefore responsible for atrocities like the destruction of Friendship City and Canterlot.
- "Well Done, Son!" Guy: At least, according to Red Eye.
An intelligent unicorn who was student to Princess Celestia and librarian of Ponyville. She served as Ministry Mare of Arcane Sciences. Her most infamous projects are the alicorn experiments.
- Badass Bookworm: But, of course. She wasn't Celestia's student for nothing. She owned a huge library in Tenpony Tower, which contained several books on the black list smuggled to her by Rarity.
- Badass Bureaucrat: As Ministry Mare of Arcane Sciences.
- Barrier Warrior: Invents forcefields strong enough to counter the zebras attacks. The only catch is she is unable to implement them in time before the apocalypse comes.
- Body Surf: After the death of the Goddess, Twilight's conscience leaps to another alicorn, briefly taking over her body so she can help Littlepip and Ditzy Doo escape Maripony. Littlepip takes the brief opportunity to play Pinkie Pie's final message to Twilight before her conscience fades away and the alicorn takes over. However, the alicorn then walks away, possibly affected by the recording.
- Control Freak: Described via memory orbs to be very controlling when it came to the creation of the megaspells and alicorn formula.
- Fate Worse than Death: Twilight's experiment to create alicorns goes horribly right when the balefire bombs cause Trixie, the test subject, to fall into a vat of chemicals and rises as the alicorn Goddess. Wanting to "save" Twilight from dying in a sealed off control room, the Goddess drags the helpless Twilight into the same vat, forcing her to become part of her Hive Mind.
- Fire-Forged Friends: While she cared for her friends deeply, her relationship with Pinkie Pie was strained due to her drug addiction.
- Gone Horribly Right: Her alicorn formula creates alicorns, but not in the way she wanted.
- Mad Scientist: Can count as this regarding some of her projects including her alicorn project.
- Magical Girl: But as a unicorn.
- Magitek: The purpose of the Ministry of Arcane Sciences.
- One-Winged Angel: Briefly appears before Littlepip and Ditzy Doo as an alicorn.
- Posthumous Character
- Teleporters and Transporters: The purple alicorns inherited this power.
A sensible and down to earth pony, Applejack is the Element of Honesty. She goes from running Sweet Apple Acres to becoming head of the Ministry of Wartime Technology, which deals with the technology, weaponry and everyday products during the war. She was the mastermind behind the Steel Rangers and was in a relationship with Applesnack, who would later become Steelhooves.
- Badass Bureaucrat: Able to control much of her huge ministry with a little help from Applesnack, Apple Bloom and her other friends.
- Chronic Hero Syndrome: Watched all of her ministry's activities closely to ensure they were for the good of Equestria.
- Cool Hat: Her trademark cowboy hat.
- Family Business: Runs her ministry with her major family members contributing in some shape or form.
- It Was a Gift: Applejack sends her Little Macintosh gun, named after the late Big Macintosh, to her cousin Braeburn who is implied to have become estranged with her. Littlepip finds the gun years later and it becomes her trademark weapon.
- Obstructive Bureaucrat: The other executives believe she is this, and try to remove her because of her friendship with Zecora - via an assassination.
- Official Couple: With Applesnack.
- Only the Leads Get a Happy Ending / Bittersweet Ending: Applejack is the only one out of the Mane Six who gets a relatively decent ending. Applejack makes it to Stable 2 before the balefire bombs strike Equestria along with Sweetie Belle and a majority of her extended Apple family - but she is forbidden to venture outside to find Applesnack, whose child she is pregnant with, and eventually dies of old age. However, her path to a peaceful end is not without its hardships, namely witnessing an unrepentent Steelhooves kill Zecora, exiles him from her side, and her reputation is tarnished by the Steel Rangers out of greed.
- Posthumous Character
- The Reliable One: Always there for her friends.
- Running Gag: In the memory orb flashbacks, Rainbow Dash and Pinkie pull pranks on Applejack, with Rainbow and a reluctant Fluttershy flirting with Applejack.
- Stubborn Mule: Extremely stubborn and honest.
- Supreme Chef: Worked as a chef in Stable 2.
A fashionista unicorn, Rarity is head of the Ministry of Image, which handles Equestria's propaganda against the zebras. Maintain her role as the Element of Generosity, Rarity is forever giving and continues to keep her friends together as the war progresses.
- Action Fashionista: Unafraid to get down and dirty to defend her friends.
- Cruel and Unusual Death: Rarity protects Fluttershy from the Pink Cloud by shoving her hoof through a hole in a regenerating window, which ends up fusing with her hoof due to the Pink Cloud's effects. She slowly has the life drained out of her as she teleports Fluttershy and Angel Bunny to safety and makes a final message to Twilight regarding the Black Book. Littlepip comes across Rarity's skeleton, still hanging from the window.
- Overlaps with Dying Moment of Awesome: Rarity saves her friends from a magical superweapon with her bare hoof.
- Drama Queen: Usually exaggerated.
- The Empath: Easily able to figure out what is bothering her friends and has at least one emotional conversation with each of her friends during the numerous memory orbs seen in the story.
- Everything's Sparkly with Jewelry: Particularly when said jewelry could reveal zebra stealth cloaks.
- The Fashionista: Continues her occupation of designing through her requests from the other ministries, and helped design the uniforms for the Shadowbolts.
- Graceful Ladies Like Purple: Fiting since her mane and tail are both purple.
- Heroic Sacrifice: Rarity, as befits the Element of Generosity. Twice. First, she has her soul split into forty-three pieces to create the Ministry Mare figurines in a process said to redefine torture, all in an attempt to reunite her friends. Second, she covers a cracked window with her own hoof, exposing herself to a fatal dose of Pink Cloud in exchange for buying enough time to teleport Fluttershy and Angel to safety.
- Lady of War: Rarity does not directly participate in any fights, but runs one of the Ministries, and is able to detain a zebra assassin thanks to her natural talent for detecting the gems used in his invisibility cloak.
- Morality Pet: Mostly for Fluttershy, but the other Mane Six come to her for help.
- Propaganda Machine: The purpose of the Ministry of Image, though Rarity does not seem to enjoy its purpose. The ministry also has to remove media in Equestria which could cause any sympathy with the zebras, but when it comes to libraries, Rarity smuggled certain books to Twilight so she could archive them in the Ministry of Arcane Sciences' buildings.
- Reasonable Authority Figure: The kindest after Fluttershy, also valuing her subordinates and friends.
- Soul Jar: The forty-two figurines she creates all contain slivers of her soul—with the forty-third piece left in her body.
A shy but kind Pegasus, Fluttershy represents the Element of Kindness. She becomes head of the Ministry of Peace, dedicated to keeping the peace in Equestria and trying to end the war by befriending the zebras. Fluttershy invented the megaspells, initially as mass healing spells. Fluttershy's unlimited kindness is her driving force, but it ultimately leads to her undoing.
- A Day in the Limelight: The Afterword chapter is from Fluttershy's point of view.
- Adorkable: One of the reasons why Velvet Remedy loves her.
- And I Must Scream / Fate Worse than Death: Turned into a tree, and positioned where she could watch Equestria become a Crapsack World. She gets better in the Distant Finale.
- Break the Cutie: Aside from Twilight, poor Fluttershy suffers the most in the war. As seen in a memory orb, Fluttershy is openly afraid of going to war and would prefer to just care for her animal friends.
- Butt-Monkey: Depicted in a tragic context in the war.
- The Cutie: Still adorable and innocent even in her elder years.
- Friend to All Living Things: This becomes her undoing.
- Healing Hands: The purpose of the first megaspell.
- Heroic BSoD: Fluttershy has one hell of a breakdown when she realizes the zebras have used the megaspells to turn their balefire bombs into nukes.
- Incorruptible Pure Pureness: While Pinkie becomes a drug addict, and the other Ministry Mares do under-the-table, dark deeds for the greater good, Fluttershy sticks to her morals and vows to always do good. Too bad it leads to Equestria's destruction.
- The Medic: Head of the Ministry of Peace.
- My Greatest Failure: Giving megaspells to the zebras hoping it would stop the war. It instead led to the apocalypse and Rarity's Heroic Sacrifice.
- Nice Job Breaking It, Hero!: Called out by Rainbow Dash on her actions for creating the healing megaspells and then giving some megaspells to the zebras as a peace offering.
- Prone to Tears: Easily frightened, startled, or heartbroken, leading to her Break the Cutie fate in the story.
- Stupid Good / Too Dumb to Live: Fluttershy. When you're talking about handing weapons with the potential to destroy whole cities over to a race that have been fighting fanatically to destroy Equestria and keep hurling themselves at you, and then actually being surprised when they turn on you.
- There was also the incident where she debuted the new mega-healing spell at the end of a prolonged battle where Equestrian forces were the victor, and made it not discriminate between ponies and zebras. It healed every single wounded soldier on the battlefield, causing the fight to start all over again.
- It should be noted that she didn't actually hand them Equestrian equivalents of nukes. This is made clear when you find out what a megaspell actually is: a framework for immensely boosting the power of an ordinary magic effect. Fluttershy would put her healing and shield spells through such a framework, and create healing spells powerful enough to heal entire armies from a simple spell meant to heal scrapes. She would create an invulnerable shield based on a unicorn's weak protection. Fluttershy being Fluttershy, she didn't see anyone choosing to set an offensive spell effect in a framework. In her mind, "if the zebras and ponies weren't able to kill each other, the fighting would stop."
- When Trees Attack: After being turned into a tree, Fluttershy was used as a form of bait by the killing joke plants to lure in unsuspecting victims. And the worst part is that Fluttershy had to watch it happen every time.
The hyperactive, party-loving Element of Laughter, Pinkie Pie was the head of the Ministry of Morale. She became addicted to the drug Party Time Mint-Als, putting a strain on her friendships as she became more and more unstable.
- Attention Deficit... Ooh, Shiny!: As only Pinkie Pie knows.
- Beware the Silly Ones: She was in charge of a giant Big Brother-esque ministry and could easily order someone to be bagged, tagged, interrogated, observed, or have their memories erased or altered.
- Big Brother Is Watching: The Ministry of Morale doubled as a mass surveillance system for every pony in Equestria, keeping an eye out for traitors and zebra sympathisers.
- Break the Cutie: Poor Pinkie takes Twilight's Breaking Lecture about her drug addiction quite hard, but continues to take the Mint-Als, until she meets Littlepip through her boosted Pinkie Sense.
- Bunny-Ears Lawyer: Zany, unstable, and in charge of the police and surveillance.
- Chekhov's Skill: Her Pinkie Sense, boosted by the Party Time Mint-Als.
- Cloudcuckoolander: Hyperactive, crazy, exciteable, but slowly is corrupted by her Ministry and drugs.
- The Ditz / Genius Ditz: Smarter than she looks and acts.
- Driven to Madness: When she is rejected by Twilight.
- Drugs Are Bad: Pinkie becomes addicted to the Party Time Mint-Als, at first using them to boost the power of her Pinkie Sense.
- Drunk with Power: Definitely abuses her power and position, keeping the drug industry in the works to fuel her own addiction and the powers of her Pinkie Sense.
- Expressive Hair: Deflates when she is mad or unhappy.
- Famous Last Words: Pinkie sends a message to Twilight asking for forgiveness and deciding to go to a rehab clinic, asking Twilight to come with her. Pinkie is killed shortly after by a balefire bomb, and her message never reaches Twilight because the facility she is in is also hit. Littlepip recovers the message and plays it to the alicorn Twilight.
- Fling a Light into the Future: High on Mint-Als, Pinkie's own Pinkie Sense picks up Littlepip and communicates with her. Knowing the future is in good hands, Pinkie has Rainbow Dash lock six memory orbs in the Ministry of Awesome so Littlepip can find them two centuries later.
- For Happiness: She manipulated the memories of ponies, erasing, removing, or altering them to make them happier but it usually only made things worse.
- Motor Mouth: Speaks a million words per minute.
- Not Good with Rejection: Has a breakdown when Twilight stops being her friend.
- The Pollyanna: Most of the time, but she admits in a recorded message to Twilight she is terrified of going to a rehab clinic alone.
- Posthumous Character: Littlepip finds Pinkie's corpse in her Manehattan office, in a corner hugging a Twilight Sparkle figurine.
- You Can't Fight Fate: During her talk with Pinkie, Littlepip tries to warn her of Equestria's fate, but Pinkie tells her to keep her secrets forever.
A speedy, competitive pegasus, Rainbow Dash is the Element of Loyalty. She becomes head of the Ministry of Awesome, a seemingly pointless ministry which is used for storage. It is, in fact, a top secret organization used for black ops and state-of-the-art research and development. Rainbow Dash also commanded the Shadowbolts, who were the equivalent of fighter planes. She battles Gilda numerous times in the war.
- 20% More Awesome: Dubbed her ministry as the Ministry of Awesome before even figuring out what to do with it.
- Boisterous Bruiser: A habitual boaster, but has the skills to match it.
- Chekhov's Gunman: Rainbow was curious about Pinkie's mentionings of Littlepip and hid six important memory orbs at Pinkie's request within Canterlot's Ministry of Awesome hub. Rainbow kept the hub's systems on to meet Littlepip. She also screwed over the Enclave's council by preventing them from accessing the Single Pegasus Project.
- Deadpan Snarker: Provides the occasional quip in memory orbs.
- Everything's Better with Rainbows: She is the only pony to perform a Sonic Rainboom twice. Until Ditzy Doo performs two in less than a week.
- The Knights Who Say "Squee!": A diehard fan of the Wonderbolts.
- Leeroy Jenkins: Always the first to charge into battle.
- Left Hanging: Her final fate is never revealed. It was commented on by the author Kkat that in her headcanon, Rainbow would've become a ghost and went around helping ponies as the Mysterious Mare-Do-Well.
- Never Found the Body: She presumably died at somepoint, but no one knows exactly when or how. Her final resting place is never discovered.
- Razor Wings: But not strong enough to destroy the impenetrable cloud curtain the Pegasi form over Equestria.
- Screw You, Elves!: Upon learning the Pegasi ponies plan to abandon the war effort and seal themselves off above the clouds, Rainbow gives them this treatment, followed by Scootaloo and Calamity.
- The Team Wannabe: After the destruction of the Wonderbolts, Rainbow Dash formed the Shadowbolts as a replacement.
The co-ruler of Equestria, Princess Celestia is a benevolent ruler who tries to keep the peace between ponies and zebra but tragedy leads to her abdicating the throne.
- 100% Adoration Rating: Still loved by her subjects two centuries after her apparent death. Many ponies believe she and Luna ascended to a higher plane to watch over Equestria.
- Abdicate the Throne: Abdicates after Littlehorn.
- And I Must Scream: Celestia downloads her soul into the Single Pegasus Project's Crusader Mainframe to help restore Equestria, but is doomed to helplessly watch and listen to the suffering of her little ponies for all eternity, thanks to Rainbow Dash altering the mechanics so the mainframe could not control the SPP.
- Goddess Job: Works as princess and goddess of Equestria.
- The High Queen: Hands this role to Luna.
- Incorruptible Pure Pureness: The Big Good of Equestria, but carries immense guilt for Littlehorn. Turns out she wasn't incorruptible, though. The Black Book easily convinced her to read it, mostly because she was just plain bored.
- It's All My Fault: Blames herself for all that happened in the war.
- Lonely at the Top: Her ultimate fate involves this.
- My Greatest Failure: Aside from imprisoning Luna in the moon, Celestia's greatest failure is the magical academy for her sister. Out of three locations, Celestia chose Crescent Moon Canyon as a joke, but for the Massacre at Little Horn to occur and kick off the war.
- The Power of the Sun: She used to raise it every morning and lower it every night.
- Royals Who Actually Do Something: Ruled Equestria until her abdication.
- Soul Jar: She used the Black Book to attach her soul to the Crusader Maneframe that was supposed to control the Single Pegasus Project. Unfortunately, she realized too late that all the control interfaces had been disconnected, leaving her trapped and unable to do anything but watch.
Princess Celestia's younger sister, Princess Luna became ruler of Equestria following her sister's abdication. She formed a war government and made the Mane Six the heads of the her ministries.
- 0% Approval Rating: Not in Equestria, but in the zebra nation. The zebras believe the stars in the sky are monsters, and when a meteorite fell from the sky, its evil influence turned Luna into Nightmare Moon and became her armour. Horrified that "Nightmare Moon" now ruled Equestria, the zebras saw no choice but to wage war. It is eventually discovered by Xenith that the meteor rock is nothing more than a rock.
- Dark Is Not Evil: Unfortunately, the zebras don't see it the same way.
- The High Queen: After Celestia's departure from the throne.
- Killed Off for Real: Died in her sister's hooves trying to keep the shield around Canterlot up.
- The Sacred Darkness: One of the Ministry of Image's internal memos mentions that all propaganda should use as much color and sunlight to remind ponies of happier times. Rarity's note on the memo points out that since the Princess of the Night is currently in charge, they probably shouldn't lean too hard on the Light Is Good theme.
- Skeletons in the Coat Closet: Whilst in the royal Canterlot castle, Littlepip meets an alicorn named Nightseer who wear Luna's skull like a necklace. Littlepip kills Nightseer and burns Luna's skull as a mark of respect.
Apple Bloom, Scootaloo and Sweetie Belle
The Cutie Mark Crusaders all grown up. Participating in the war effort, the now adult Crusaders founded Stable-Tec Corporation, creating some of Equestria's most prominent technology like the PipBucks, Terminals and Stables. Velvet Remedy is a direct descendant of Sweetie Belle.
- Big Sister Worship: Apple Bloom to Applejack, and Sweetie Belle to Rarity.
- Cool Bike: Scootaloo founded Red Racer, a company which builds scooters and children's wagons.
- Composite Character: Their company, Stable-Tec, effectively combines Vault-Tec and RobCo from vanilla Fallout in terms of the technology they developed, with the exception of RobCo's robotics; instead, the robots seen in the story are credited to other companies usually Equestrian Robotics, which is often called "Robronco" in side stories.
- Desperately Looking for a Purpose in Life: They apparently earned their unseen Cutie Marks prior to or during the war.
- The Exile: Scootaloo is named an exile after her departure from the Pegasi Enclave.
- The Heart: Sweetie Belle, whose singing talents made her quite popular in wartime.
- Hero-Worshipper: Scootaloo continues to worship Rainbow Dash and is branded as the first "Dashite" after she defects from the Pegasi.
- Killed Off for Real: Apple Bloom died in the initial balefire bombing of Fillydelphia and her corpse is found by Littlepip; Scootaloo succumbed to radiation poisoning and died in Rainbow Dash's shack; and Sweetie Belle survived in Stable 2 and presumably died of old age.
- The Leader:
- Apple Bloom is President of Stable-Tec and leader of the trio.
- Sweetie Belle becomes first Overmare of Stable 2.
- Prim and Proper Bun: Apple Bloom's hairstyle.
- Together in Death: Scootaloo hoped she would find Rainbow Dash so they could die together. It didn't happen.
- Tomboy And Girlygirl: Scootaloo and Sweetie Belle, with Apple Bloom being in-between.
- True Companions: They formed Stable-Tec together and use the term "Crusader" in some of their technology.
- What the Hell, Hero?: Bitter at the destruction the Ministries and Luna had brought to Equestria, Scootaloo deliberately made Stable 1 faulty so that the residents could never leave it even after the hazards of the wasteland died out. Whether or not her intended victims included Applejack, Rarity and Rainbow Dash is unknown. Ultimately, this worked out—the greedy nobles got into the Stable and closed the door early, locking themselves inside and all the lower-class ponies out. It's unclear exactly what happened inside, but the Stable door opened relatively quickly after that.
A zebra native to Equestria, Zecora was good friends with the Mane Six prior and during the war. She acted as a mole for Rainbow Dash and Pinkie Pie, pretending to defect to the zebra army to observe them from within.
- Burn the Witch!: Treated like this in Pinkie and Rainbow Dash's staged arrest of Zecora.
Applejack and Apple Bloom's big brother of little words. He participated in the early years of the war, and ultimately took a bullet for Princess Celestia during an attempted assassination.
- Heroic Sacrifice: To save Celestia.
- Large and in Charge: He was a field commander and Steelhooves followed him. His role in the war is explored a lot more in Fallout: Equestria - Project Horizons.
- Taking the Bullet: Took a bullet for Princess Celestia.
A unicorn who was once an Alpha Bitch who tormented the Cutie Mark Crusaders as fillies. In the war, Diamond Tiara worked as secretary and gem inspector at the Shattered Hoof Re-education Facility.
- Alpha Bitch: Seems to have lost it growing up.
- Driven to Suicide: Killed herself to avoid being eaten by the cannibalistic prisoners.
- Jerk with a Heart of Gold: Diamond Tiara refuses to let the prisoners of the facility starve so she lets them out of their cells. Bad mistake.
- Valley Girl: Infamous as a filly for her pompous, acid-tongue, vanity.
- What Kind of Lame Power Is Heart, Anyway?: Diamond Tiara ponders exactly what was the purpose of her tiara Cutie Mark.
A griffin who was an old friend of Rainbow Dash from their days in flight school. Though her role in the war is not focused on, she is hired by the Enclave as a mercenary to kill the renegade Rainbow Dash. Their final fates are Left Hanging.
- Evil Counterpart: To Rainbow Dash.
- Hero Killer: May have been this if she won the fight with Rainbow Dash.
- Last Request: Rainbow and Gilda sing the Junior Speedsters song one last time before they battle.
- Left Hanging: Gilda and Rainbow Dash's fate is left up in the air, though it is implied Rainbow defeated her in their last fight.
- Mix-and-Match Critters: Half bird and half lion.
- We Used to Be Friends: With Rainbow Dash.
A stallion who Littlepip meets shortly after entering the wasteland. She saves him from a bunch of Slavers, only to be robbed by him. They later run into each other at Tenpony Tower where he is arrested when Littlepip points out his crime, and is executed. His death has a huge impact on Littlepip throughout the rest of the story.
- Badass Boast: "I'm not a liar. And I'm not ashamed of what I tried to do. Making sure my children still have a father is more important than some foalish little stranger who doesn't have the good sense not to walk into a slaver camp."
- Driven to Suicide: Monterey willingly confesses to his crime and tells Littlepip before his execution of his wife's death and his own despair.
- Jerk with a Heart of Gold: While he may seem like self-serving jerk, Monterey tries to rob Littlepip to care for his two young children.
- Hypocrite: He deliberately commits Suicide by Cop, simultaneously depriving his children of their father and leaving their fate to a stranger he hates, who relocates them from their home in Tenpony Tower to a camp populated by former mercenaries and raiders.
- Passing the Torch: A particularly cruel version, with Monterey forcing Littlepip to accept responsibility for her actions in the wasteland, and puts the fate of his children and his cheese shop in her hooves. Thankfully, Littlepip arranges for his children to be placed under the care of Gawd in Junction R-7. Thankfully, it's not quite as effective as he expected; Littlepip only finds out about the crueler part of this plan (she would have been responsible for kicking the foals out of "her" shop) after she's already arranged for them to have somewhere else to live.
- Punny Name: Named after a type of cheese.
- Suicide by Cop: He admits to a crime that he knows carries the death penalty, mostly just to teach Littlepip a lesson.
- Thanatos Gambit: By admitting attempted theft and being executed, Monterey forces the fate of his children onto the guilt-stricken Littlepip.
- Ungrateful Bastard:
- Monterey steals from Littlepip immediately after she saves him.
- Also seemed to be scornful that the mare he attempted to rob would become his foals' hero.
Gawdyna "Gawd" Grimfeathers
A griffin who is the leader of Gawd's Talons, a mercenary company made up of fellow griffins. She considers herself to be of high moral standards and dislikes being in the debt of others, paying them back as soon as possible. She becomes an ally to Littlepip, despite being associated with Raiders. She is the mother of Reggie and Kage.
- Batman Gambit: Gawd hires Littlepip to assassinate Deadeyes, but he has also done to same to kill her. Littlepip kills Deadeyes when it is revealed he was responsible for what happened to Silver Bell's family.
- Hero Antagonist: Aids Littlepip's group multiple times after they help take over Shattered Hoof Ridge.
- Noble Bird of Prey: A griffin mercenary with high moral standards and a detest for debt.
- Noble Demon: Though a mercenary and willing to do evil things, Gawd is a very noble and generous griffin. She immediately wishes to pay debts she owes and allows helpless ponies to live under her jurisdiction.
- Outliving One's Offspring: Her son Kage is killed while helping Littlepip get information from the Enclave.
- Retired Badass: Has to become this when she realises she is past her prime and helps found the New Canterlot Republic and Junction Town.
- Running Gag: Other characters often say they are "On a mission from Gawd."
Regina "Reggie" and Kage Grimfeathers
Gawd's children who are both mercenaries. Reggie is a Deadpan Snarker and sports Guns Akimbo, whilst Kage is more kinder and uses knives made from Hellhound claws. They become Sixth Rangers in Littlepip's group.
- Guns Akimbo: Reggie sports some.
A young griffin who is leader of her own mercenary group called Blackwing's Talons.
- Damsel in Distress: Littlepip's group have to rescue her inexperienced group from an Alicorn attack.
- Noble Bird of Prey: Similar standards to Gawd.
- Noble Demon: Similar to Gawd but she does not like leaving debts hanging, worried they may come back to bite her in the butt.
- Reluctant Retiree: Forced to retire from battle when one of her wings is destroyed by the Enclave.
- The Rival: Of sorts of Gawd, but their organizations become one group thanks to Littlepip.
A unicorn living in Tenpony Tower as a medical officer. He is actually a member of the Twilight Society, and has a talent for extracting memories from ponies.
- The Exile: From the Republic after he was revealed to be gay.
- Psychic Surgery: Life Bloom has to perform a dangerous, risky operation on Xenith's skull when she is wounded by Killing Joke.
- Secret Circle of Secrets: Life Bloom is a member of the Twilight Society, a group of secret citizens of Tenpony Tower who guard the technology built by Twilight Sparkle. While at first keeping to themselves, they are convinced by Littlepip to aid in the effort to save the wasteland.
- The Sixth Ranger: Joins Littlepip's group in the later chapters of the story.
- Transferable Memory: Life Bloom is a master of extracting memories.
Also known as Twilight Velvet, Star Sparkle is Twilight's mother. She was transformed into a ghoul and fused with a wheelchair by the Pink Cloud. Shunned by other ghouls for her daughter's involvement in the war, Star Sparkle lives alone, with only memories of her daughter as company including a statuette of her.
- The Exile: Shunned by other ghouls from Stable City for merely being Twilight's mother.
- Failure Knight: Littlepip promises Steelhooves she would remove Star Sparkle from Canterlot after dealing with the Goddess. This promise is ultimately destroyed when Steelhooves is murdered and the Enclave bombs Canterlot.
- Killed Off for Real: At first subverted because she is a ghoul. Later becomes this when the Enclave destroy Canterlot.
- Mama Bear: Towards Twilight.
- Not Quite Dead: She is a ghoul.
Silver Bell / Pinkie Bell
A young filly Littlepip's group meet in the wasteland. She runs the Pinkie Pie Museum and is actually a Stepford Smiler, trying to deal with the traumatic deaths of her family. She is taken in by Ditzy Doo and recovers over time.
- Cheerful Child: Becomes this in Ditzy Doo's care.
- Chekhov's Gun: The undetonated Balefire Bomb in her barn is later used by Red Eye as a threat to blow up the Tenpony Tower.
- Cooldown Hug: Velvet gives Silver Bell one when her past is revealed.
- Creepy Child: She acts exactly like Pinkie Pie when first introduced, in a combo of her normal and psychotic selves. It is revealed she even chopped her own horn off to resemble Pinkie.
- Fangirl: Of Pinkie Pie, and later Ditzy Doo and Littlepip.
- Innocent Bystander: Silver Bell witnessed her parents get tortured and killed by Raiders, and then her older sister Memory went off to find supplies to move to Tenpony Tower, but never came back.
- Museum of the Strange and Unusual: Runs the one-room Pinkie Pie Museum, sporting all kinds of Pinkie Pie-related items including the recipe for the Party Time Mint-Als.
- Stepford Smiler
Lionheart and Mouse
A duo of Guest Star Party Members who are recruited by Homage to help battle the Enclave. Lionheart is a bat-winged ghoul Pegasus pony who once served as Princess Luna's guard. Mouse was once the dragon who guarded the Canterlot treasury, but was transformed into a mouse by an Alicorn. Mouse is also the source of the Pink Cloud.
- Bat Out of Hell: Make that undead bat-horse out of hell.
- Deadly Gas: The Pink Cloud which Mouse breathes. The Pink Cloud has necromantic powers, sucking the life out of victims, killing everything organic and fusing its victims with whatever inorganic object they are need. Mouse uses a protective hamster ball to minimise the spreading of the Pink Cloud.
- The Dreaded: The Enclave refers to Lionheart as "the Demon," for his habit of somehow teleporting inside Enclave ships and killing everyone on board.
- Dynamic Entry: The pair of them are first mentioned when Littlepip saw an Enclave Raptor that Lionheart had commandeered ram itself into another, with Lionheart screaming over the speaker system.Lionheart: FOR CANTERLOT!
- Emergency Transformation: Mouse was turned from a dragon to a mouse by a special spell created by an Alicorn to be less of a hazard.
- Hero of Another Story: Both characters are mentioned in passing and then show up to help fight the Enclave.
- Killer Rabbit: Mouse is one of the most dangerous creatures in the Wasteland since she's still breathing Pink Cloud. She's also nearly indestructible.
- Luke, I Am Your Father: Mouse is the dragon who originally laid the dragon eggs used in the egg-hatching test for Celestia's School for Gifted Unicorns, thereby making her Spikes' mother no matter how much he denies it.
- No Indoor Voice: Lionheart's armour was enchanted by Luna so he always speaks in the royal Canterlot voice.
- Official Couple: Lionheart and Ditzy Doo hook up sometime after the finale.
- Outside Context Magic: The spell that transformed the dragon into a mouse should have left her as nothing but an ordinary mouse. But it interacted with her dragon magic in some strange way, "compressing" her normal Super Toughness to her much smaller size. Now she's Nigh Invulnerable.
Albino Hellhound and Barkin' Saw
A pair of Hellhounds, mutated Diamond Dogs, who live in the Everfree Forest. After Littlepip's group save the Albino from the Wonderbolts, he becomes their ally and recruits the elderly Barkin' Saw to aid in the fight against the Enclave.
- Cyborg: The Albino becomes this when he receives a cybernetic leg.
- Fantastic Racism: The albino distrusted ponies and lived hidden in the forest. After Littlepip and Velvet Remedy save him, he changes his views.
- Handicapped Badass: Despite being deaf, Barkin' Saw is a skilled sniper, and his deafness protects him from the Enclave's mind controlling signals.