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    Ordensstaat Hellquill 
https://static.tvtropes.org/pmwiki/pub/images/eaw_hellquill.jpg
Name: Ordensstaat Hellquill, Hellquill Republic (Harmony), Ost-Griffonian Empire (Reformisten, Riverlands conquered), Principality of Hellquill-Lushi (Prince Gerar)
Ruling Party: Ritterlicher Rat
Ideology: Non-Aligned

  • Egopolis: All Supremacist leaders (save for Prince Gerar) will rename Jezeragrad after themselves (Wingfriedstadt, Edlerstadt, or Wilhelmstadt) and move their capital there after conquering all of the Riverlands.
  • The Empire: If Wingfried, Edler or Prince Gerar conquers all of the Riverlands, they will declare the creation of the Ost-Griffonian Empire.
  • Fantasy Counterpart Culture: Ordensstaat Hellquill is loosely based on the State of the Teutonic Order, a crusader state ruled by a knightly order, formed on the frontier region of the Griffonian Empire (itself loosely based on the Holy Roman Empire) for the purpose of converting the native population, before becoming independent from the empire, while the native Boreas-worshipping ponies themselves are based on the Old Prussians and named Pozniaks, a name clearly referencing the Bosniaks of Bosnia.
  • A Nazi by Any Other Name: The Reformisten, founded by Wingfried von Katerinburg, is a group of radical griffon supremacist knights in Hellquill that desire to subjugate the Riverlands and create living space for griffons.
  • The Order: The Knightly Order of Hellquill, alongside the Order of the Rosewood Spear (in Longsword), were both founded by the Griffonian Empire as crusader states against the Riverponies. During the Empire's decline, both Orders went independent.
  • State Sec: The Sturmgreife is a paramilitary group associated with the Reformisten, who are rabidly fanatic and regularly harass the Hellquillian ponies.
  • Voluntary Vassal: If Hellquill finds itself losing the war against the River Coalition, it can call upon the Griffonian Empire for help in exchange for becoming an Empire vassal again. Note that if Hellquill is Supremacist, the Empire will not accept its plea for help.

Grandmaster Siegfried Trappenfeld

https://static.tvtropes.org/pmwiki/pub/images/eaw_siegfried_trappenfeld.png
Party: Ritterlicher Rat
Ideology: Non-Aligned
In-Game Biography: Click to Show 

  • Old Soldier: Trappenfeld has been fighting as a Hellquillian knight since he was young.
  • Screw This, I'm Outta Here!: Trappenfeld did not renew the oath binding the Order to the Griffonian Empire during the Griffonian revolution in 978, making Hellquill independent. He did however vow to continue his duties to protect the Herzland from the Riverlands.

Urlach ap Cyrod

https://static.tvtropes.org/pmwiki/pub/images/eaw_urlach_ap_cyrod.png
Party: Ritterlicher Rat
Ideology: Non-Aligned
In-Game Biography: Click to Show 

  • Democracy Is Bad: Urlach creates regional councils with limited voting and elections, but he doesn't go further than that because he rejects mob rule.
  • Good Old Ways: Urlach is ultimately a well-meaning knight who is just a little bit too old-fashioned for the times.
  • Internal Reformist: Though not as radical as a reformist as August von Ortelsberg, Urlach is willing to reform the Order so he can unite the country, make peace with the Posniaks, and institute a rule of "Pragmatic Harmonism".
  • Knight in Shining Armor: During a ceremonial duel with his buddy Wilhelm Stackelberg, Urlach reveals his true beliefs in knighthood: a knight's duties is to spare life as much as possible and destroy whatever and whomever threatens it.
  • Make an Example of Them: Urlach publicly trials and executes Sturmgreife leader Edler von Wingenberg by fire to show his knights what happens if they stray from Boreas' path and embraces the mad anti-Equine ramblings of the Sturmgreife.
  • The Purge: After Edler von Wingenberg is executed, Sturmgreife deputy Eisen Silberkrone launches a revolt in the Goldener Flügel Beer Hall and attacks Urlach's appointed moderate Reformisten leader Wilhelm Stackelberg; the revolt gets crushed by the local garrison and police, and Silberkrone and other Sturmgreife leaders are executed for treason.
  • Reasonable Authority Figure: Urlach is willing to work with August and give the Posniaks autonomous rule.
  • "The Reason You Suck" Speech: Urlach delivers a scathing speech to Wingfried after the latter comes back from his "vacation" and gets demoted by Urlach to a lowly soldier and protests that this is "unfair". Urlach, in response, exposes Wingfried as a bad knight with a poor service record who only gets to play politics thanks to being in a noble house, who threw Longsword into chaos, and was a coward who ran away from a duel. He concludes his speech by saying that Wingfried failed his country, his name, his cause, and even himself.
  • Reformed Criminal: Urlach sees that the rank-and-file members of the Reformisten are young knights with lots of energy and devotion, who are dissatisfied at the Order's stagnation and are led astray by Wingfried. Therefore, Urlach punishes Wingfried and appoints the more moderate and controllable Wilhelm Stackelberg as their leader to pull the young knights back on track and integrate them into his rule as upstanding knights.

August von Ortelsberg

https://static.tvtropes.org/pmwiki/pub/images/eaw_august_von_ortelsberg.png
Party: Einheitspakt
Ideology: Harmony
In-Game Biography: Click to Show 

  • Cincinnatus: As he reorganizes Hellquill into a Republic, August voluntarily steps down from his position of Grandmaster and organizes the first elections. He can still immediately get elected back into power, though as a president and not as the Grandmaster.
  • Internal Reformist: August von Ortelsberg aims to end the racial discrimination in Hellquill and reform the Ordensstaat into a democratic Republic.
  • Reluctant Retiree: In the Supremacist Hellquill path, Wingfried forcibly retires August in a Faux Affably Evil meeting where August is shown a fabricated document saying that he wants to retire. Wingfried also tries to put August under house arrest (with a soldier "guarding" him to prevent him from suffering Urlach's "disappearance"), but Carl von Soldau manages to bail out August and send him to a secluded temple to live in isolation. However, he still gets assassinated later.

Wingfried von Katerinburg

https://static.tvtropes.org/pmwiki/pub/images/eaw_wingfried_von_katerinburg_9.png
Party: Reformisten
Ideology: Supremacy
In-Game Biography: Click to Show 

  • Bait-and-Switch: There is actually no Wingfried pro-SG path; if he sides with the SG during the Beakstadt Conference, he will get couped by either Demetrius Kamphaus or Edler von Wingenberg. His pro-SG focuses can't actually be taken and are folded into Edler's tree if Edler coups Wingfried.
  • Les Collaborateurs: If Wingfried adopts the Wehrmacht's plan ("Abwarten und Lehre Doctrine"), then he will create pony collaborator divisions, offering ponies better living conditions in exchange for their service.
  • Dehumanization: Some of the focus descriptions and events show that the Reformisten consider ponies to be no more than rats.
  • Dirty Coward:
    • If Urlach ap Cyrod takes over, he challenges Wingfried to a duel due to Wingfried's continued insults towards Urlach; Wingfried, despite his boasts, doesn't dare to face Urlach, and his appeals for challenging squires gets countered by Urlach who dispatches a giant of a griffon. In the end, Urlach subtly insults Wingfried by calling him an "ill griff", and tells him to go on a "vacation" and shut his beak. When Wingfried comes back from his "vacation" after his entire faction has been purged and puppeted, Wingfried thoroughly denies that he is involved in any insurrection plots and blames everything on Edler.
    • If Wilhelm Stackelberg coups Wingfried, Wingfried will cowardly hide in his closet during Wilhelm's attack.
  • Fantastic Racism: Wingfried is a griffon supremacist that hates ponies with a passion, and wants to launch the Grand Crusade and fully subjugate the Riverponies.
  • Final Solution: The Reformisten deal with the problem of pony minorities in Hellquill by launching a deadly pogrom and asking the survivors to either leave or face death.
  • Glorious Leader: After restructuring the Ordensstaat, Wingfried's title changes from Grandmaster to Führer. In the Wehrmacht path, he can even institute the Führerprinzip.
  • Humiliation Conga: In Non-Aligned Hellquill, Wingfried gets demoted to a lowly soldier and is forced to go through basic recruit training, which he fails pathetically and gets absolutely railed on by a Drill Sergeant Nasty. The drill sergeant's insults ironically says that he is not a bigot and that he disrespects every race equally, an Ironic Echo to Wingfried's own racist boasts.
  • New Era Speech: After fending off Wilhelm Stackelberg's attempted coup, Wingfried makes a bombastic speech in the Hellquill castle and declares the creation of a new Hellquill which shall last a thousand years.
  • Nintendo Hard: Hellquill is a little stronger than some individual countries in the River Coalition, but it stands little chance against the combined might of the River Coalition at the start. Supremacist Hellquill needs a lot of time building up strength before they can reasonably challenge the River Coalition, and many scenarios can even result in a premature war with the River Coalition (e.g. Lake City going Supremacist, giving them an early war goal on Hellquill), guaranteeing the early end of Hellquill.
  • No Historical Figures Were Harmed: Wingfried, leader of the Reformisten, is based on none other than Adolf Hitler, desiring to create an Ost-Griffonian Empire that will last a thousand years.
  • The Plague: Following Edler's advice, Wingfried's scientists will revive an ancient pony-specific plague known as the Purple Plague as a part of his plans to conquer the Riverlands. At the start of the Grand Crusade, Wingfried will unleash the plague on the riverponies by injecting it into live ponies and sending them eastwards, causing massive amounts of deaths and leading to an immediate war with the River Coalition.
  • The Purge:
    • Wingfried purges the conservative old guard after coming to power. Urlach gets an unfortunate "disappearance" during a fishing trip.
    • If Wingfried sides with the Wehrmacht over the Sturmgreife after becoming the Führer, he purges the increasingly unhinged Edler and his Sturmgreife in the Night of the Long Claws.
  • Putting on the Reich: Wingfried's Hellquill goes much deeper into Nazi German references than the Changelings, with their genocidal Lebensraum goals, the State Sec Sturmgreife, their army being called the Wehrmacht, and the supreme leader being called a Führer rathern than a king or a queen.
  • Secret Police: The reformisten's secret police is known as the Geheimdienst.
  • Undignified Death: If Wilhelm coups Wingfried, Wilhelm has his wings broken and throws him out of a window to his death, all the while Wingfried pleads for help like the coward he is.
  • You Monster!: After Wingfried unleashes the Purple Plague, a global news event fires about Hellquill proudly proclaiming that they had brought doom on the ponies. Every sane country reacts with shock and horror at Wingfried's act.

Wilhelm Stackelberg

https://static.tvtropes.org/pmwiki/pub/images/eaw_wilhelm_stackelburg.png


  • Conscription: In his path, Wilhelm enacts mass conscription to quickly prepare Hellquill for war against the Riverlands.
  • The Coup: Wilhelm Stackelberg, believing that Wingfried is leading the Order astray, launches a coup as Wingfried begins to restructure the Ordensstaat away from its roots, which can succeed or fail. If he succeeds, Wingfried and Edler are both killed, and Wilhelm seizes control of Hellquill.
  • Evil Counterpart: Wilhelm is the evil counterpart to Urlach, both being traditionalist knights with old fashioned views. Their difference lies in that Urlach emphasizes the need for knights to protect the innocent, whereas Wilhelm emphasizes the martial quality of knights.
  • Evil Reactionary: Wilhelm is a "Groverist", a griffon dedicated to the original goals of the Knightly Order as founded by Grover II. He has no love for Wingfried's modernism, and instead desires the return of traditional social classes, restore the faith in the Griffon religion that Wingfried sidelined, and bring the war to the ponies just as Grover II intended.
  • Feudal Overlord: Wilhelm restores feudalism with pony serfs after he coups Wingfried, empowering landowners and controlling the entire country through them.
  • A Lighter Shade of Black: Wilhelm wants to conquer the Riverlands and subjugate the ponies like Wingfried does, but he doesn't want to exterminate them, and instead simply enserfs all the ponies. The lives of ponies under Wilhelm after his coup improve by a tiny bit as they are sent to griffon estates instead of concentration camps.
  • The Purge: Wilhelm launches a thorough purge of socialists and Sturmgreife rebels after coming to power.
  • Unperson: Wilhelm, after couping Wingfried and Edler, enacts Damnatio Memoriae on Wingfried and Edler, striking their names from history, burning their corpses and dispersing their ashes, seizing all of their properties, and banishing all members of their houses. It's implied he does this on some other griffons he purged too.

Demetrius Kamphaus

https://static.tvtropes.org/pmwiki/pub/images/eaw_demetrius_kampfhaus.png


  • Cincinnatus: Kamphaus's plans after he destroys the SG is to invite the prince of Lushi (either Elias or Gerar) to Hellquill and crown them as the prince of Hellquill-Lushi, in order to regain some legitimacy and prevent Hellquill from collapsing.
  • Defiant to the End: If Kamphaus fails to hold on and the Communists rise up, he will be trialled as a Reformisten leader. During the trial, he stands firm with his beliefs that his actions were an attempt to save the country and guide it onto glory, that he does not view the court as legitimate and thinks that the court only wants to hear what they want to hear, and that he does not fear their inevitable death sentence.
  • Even Evil Has Standards: Kamphaus normally supports Hellquill's leaders without second questions (including Wingfried's plans to subjugate the Riverlands), but Wingfried caving into the Sturmgreife's insanity is just too much for him, and he will decide to craft a plot that will purge the Sturmgreife (and the SG-favoring Wingfried) from Hellquill.
  • False Flag Operation: Kamphaus's plan to destroy the SG involves assassinating Wingfried with an SG-marked knife, allowing him to blame the SG with treason and purge them.
  • A Lighter Shade of Black: In Wingfried's route, Kamphaus argues that the goal of their Grand Crusade isn't the extermination of ponies, and instead is the creation of a stable and organized society in Eastern Griffonia for griffon settlers. This is in contrast to Edler, who actively argues for extermination. If Kamphaus manages to successfully depose the SG and invite the Lushi prince to Hellquill, then the new Dual Principality will declare a Toleranzedikt, officially declaring the ponies as equals to griffons and protected by the crown.
  • Pragmatic Villainy: In Wingfried's route, Kamphaus argues for more rational and pragmatic plans to conquer the Riverlands, arguing that they must bide their time and build up strength, and that racial extermination is antithetical to Hellquill's plans for glory.

Edler von Wingenberg

https://static.tvtropes.org/pmwiki/pub/images/eaw_edler_wingenburg.png


  • Child Soldiers: Edler creates the Jugenhilfsbrigaden to train young griffons how to fight and kill.
  • Eviler Than Thou: If Wingfried sides with the SG, and Kamphaus's coup fails, Edler will kill Wingfried, declaring him a failure who can't keep his generals in line. He then takes over Hellquill to lead the country towards the genocidal Grand Crusade that he desired.
  • Fake Wizardry: After coming to power, Edler tasks a doctor named Wilhelm Grafschaft to develop technology that can connect him to Ogledd and expunge the pony's vile magical taint. What Grafschaft developed is basically a sensory deprivation tank where Edler can dream up whatever he wants, and a literal wooden box that "cleanses" Pony Magic and infuses Edler with "Eyronic energy" that will give him magical powers.
  • Fascist, but Inefficient: Edler creates a very dysfunctional government due to his erratic behaviors, turning much of the government into Yes Men who work extremely inefficiently out of a need to appease Edler.
  • Final Solution: While Wingfried isn't immediately genocidal, Edler is, and he wants to exterminate the Pony race from Griffonia as soon as possible.
  • Good Scars, Evil Scars: Edler von Wingenberg has two red gashes across the right side of his face.
  • Historical In-Joke: Edler creates the Ahnenerbe after coming to power to search for evidence of Ogledd and debunk Pony achievements.
  • Killed Mid-Sentence: In the Harmonist route, Edler gets killed when the army raids his final hideout in a bastion in Hellquill. In his final moments, he broadcasts a mad rambling of his esoteric beliefs before he is killed by an artillery barrage mid-sentence.
  • Master Race: Edler explicitly champions the belief that Griffons are the master race, and has an entire esoteric belief system to back it up: Griffons used to live in an Utopic plane of existence known as the Ogledd, where they lived alongside gods and had magical abilities. However, ponies, unicorns, and alicorns infiltrated Ogledd and expelled the Griffons from Ogledd, robbing them of their powers.
  • Might Makes Right: Edler thinks that Wingfried deserves death due to his weakness.
  • No Historical Figures Were Harmed:
    • Edler von Wingenberg is the Heinrich Himmler to Wingfried von Katerinburg's Adolf Hitler; the hardline leader of the party's paramilitary and an esoteric believer.
    • His Ogledd Society is an expy of the Thule Society.
    • His magic 'doctor' Wilhelm Grafschaft may be a reference to Wilhelm Reich, an Austrian psychoanalyst who was notorious for his preoccupation with sexuality and belief in 'orgone', an esoteric energy/lifeforce that could be accumulated in boxes similarly to the ones descibed on Edler's route.
  • Poke the Poodle: Aside from genocide and ethnic cleansing, Edler also makes plans to create a monopoly for his SG-affiliated cigarette and mineral water companies.
  • The Purge: Edler will launch a massive purge of the Heer after he coups Wingfried.
  • Secret Police: Under Edler, the Geheimdienst secret police gets upgraded to the Abwehr.
  • Slavery Is a Special Kind of Evil: Edler will force ponies and traitors into slave labor after he kills Wingfried and takes over.
  • Tested on Humans: Edler supports the use of ponies living test subjects. In Wingfried's Bait-and-Switch pro-SG focus tree branch, the pony experiments were for medicine. In Edler's path, the pony experiments are outright intended to harvest the ponies' magic.
  • War Is Glorious: Edler believes that the destiny of Griffons is to wage Totaler Krieg, where the entire society is calibrated to fight and conquer. Edler believes that in war, Griffons will find true enlightenment.

Ernst Fischer

https://static.tvtropes.org/pmwiki/pub/images/eaw_ernst_fischer.png


  • Chummy Commies: Ernst Fischer is the leader of the Hellquillian Communist Party (KPH), and he qualifies as a hero in Supremacist Hellquill, since the Reformisten ruling the country are evil folks that he actively fights against. He is more grey in the other paths however, since both the Non-Aligned and the Harmonist regimes are well-intentioned, and he acts as a minor communist agitator in these paths. This is even mechanically represented by Fischer's Hellquill being one of few communist countries that do not contribute to Kása's Operação Liberdade idea, which is meant to represent Kása taking in refugees from oppressive regimes.
  • Commie Nazis: Downplayed. Fischer believes that the soldiers can form a revolutionary vanguard that can protect the socialist revolution, and his actual rule is a moderately authoritarian vanguard party rule with elements of Socialist Nationalism and socialist militarism. However, his nationalism isn't even remotely close to Nazism, and he is never portrayed as an outright villain (at worst, a grey character).
  • No Historical Figures Were Harmed: Ernst Fischer seems to be partially based on Ernst Niekisch, a German socialist who infused signifiant nationalist elements to his socialism, and an early user of the name "National Bolshevism".
  • The Revolution Will Not Be Vilified: The Communist revolution led by Ernst Fischer and Starry Night is one that deposes the genocidal and totalitarian rule of the Reformisten.
  • Revolving Door Revolution: Ernst Fischer and the communists come to power in a specific way: after Kamphaus deposes Wingfried and the SG, if his plans to crown the Lushi prince and regain legitimacy fails (either because the prince rejected their offer, or because Lushi is communist), then his junta will collapse and the communists will launch a successful revolution.

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    County of Longsword 
https://static.tvtropes.org/pmwiki/pub/images/eaw_longsword.jpg
Flag of the Longsword National Republic 
Flag of the Griffking Empire 
Name:
Reformisten: County of Longsword, Heidenreich's Bandits (Heidenreich)
Order: Rosewood Order
Longsword Liberation Army: Socialist Federative Republic of Vartai (Communist), Vartai Republic (Harmony), Longsword National Republic (Supremacy), Griffking Empire (Golden Morning, Griffonia conquered)


  • Balkanize Me: If Abba Povner conquers the Herzland, the subsequent Morgenclaw Plan will partition Herzland into five regions: the Griffenheim, Bronzehill, and Romau Occupation Authority, and the Northern and Southern Herzland Reconstruction Authority. The Occupation Authorities aim to punish the core of the Empire eternally, while the Reconstruction Authorities are planned to eventually become independent countries free of Herzlander influence.
  • Break Out the Museum Piece: During the Longswordian Civil War, all three sides are short on weapons, and will thus break out old weapons to arm their soldiers. The Supremacist side in particular is so desperate, they will start pulling out the old swords and spears used by their ancestors to arm their soldiers.
  • Chummy Commies: The Communists in Longsword are portrayed very positively, as they aim to overthrow a genocidal Supremacist government and create a country where griffons and ponies are equals.
  • Civil War: Longsword is utterly wrecked by Count Pallas' launch of the "The Longswordian Bloodbath". Communist paritsans under Starry Night and a conspiracy led by Grand Master Konrada Wavewing and General Conrad Silvertalon both intend to depose Pallas and create a better Longsword. Sooner or later, Longsword explodes into a three-way civil war between the Reformisten, the Rosewood Order, and the Longsword Liberation Army.
  • Fantasy Counterpart Culture: The native Longswordian ponies are based on Lithuanians, speaking the Lithuanian language and being ruled by griffon colonists who themselves developed an Ost-Griffonian culture distinct from their cousins in the Herzland, in the same fashion as the Baltic Germans did.
  • Fascist, but Inefficient: The rabid Count Pallas and his Reformisten's attempts to genocide the ponies lead to a huge amount of resistance, and eventually shatter the country into a civil war. Every pre-civil war national focus where they purge the country of traitors results in an event where their actions backfire horribly and weaken themselves in the end.
  • A Nazi by Any Other Name: Influenced by the Reformisten from Hellquill, Count Pallas Dusktalon had decided to implement their griffon supremacist ideology in Longsword, resulting in anti-pony violence.
  • Nintendo Hard: Winning the Civil War as the Reformisten is a grueling challenge. The Reformisten start with 3 divisions, not even enough to cover one of their two fronts, while the Rosewood Order and the Socialists both start with almost double the amount of divisions. Trying to win the civil war is a task of extreme micromanagement.
  • Please Select New City Name: If the Longsword Liberation Army wins the civil war (Communist or Harmonist Longsword), when they take over Hellquill and create the Socialist Federative Republic of Vartai (Communist) or the Vartai Republic (Harmonist), they will rename either Hellquill or Swordsson to Vienybė, or Unity, if they choose the relocate their capital to that city.
  • Reality Ensues: If the Reformisten win the civil war, they will fully ethnically cleanse their country of ponies, because they believed that the ponies caused all of their problems. However, they soon see that the ponies did not cause all of their problems, and all they did is just turn their country into a wasteland. While Count Dusktalon is too fanatical to see any of this, his subordinates are starting to have a crisis of faith.
  • Stupid Evil: The Reformisten are so obsessed with massacring ponies that each of their decisions actively makes their situation worse, yet the actual people in charge are completely clueless about it and are completely shocked that they're abandoned by their "allies" and every other nation around them hates them, to say nothing of the country ripping itself apart in a three-way civil war and all of the economic and social issues that come with their single-mindedness.
  • Would Be Rude to Say "Genocide": The Reformisten's attempts to ethnically cleanse their country of Ponies is sometimes called "The Longswordian Bloodbath", but outsiders call it by a more appropriate name - "The Longswordian Genocide".

Count Pallas Dusktalon

https://static.tvtropes.org/pmwiki/pub/images/eaw_count_pallas_dusktalon.png


  • Aristocrats Are Evil: Count Pallas is a Griffon supremacist that is enacting ethnic cleansing in his county.
  • Asshole Victim: Dusktalon does not get any good endings. He either loses the civil war and most likely gets killed, wins the civil war and gets killed by Rosa Heidenreich, or wins the civil war and gets demoted to a grunt by Wingfried.
  • Bald of Evil: Played with - as a griffon, he's not truly hairless or featherless, but his rather lacking cranial plumage strongly resembles mid-frontal baldness, which helps make him look like an evil middle-aged man, and as the leader of the Longswordian Reformisten, he definitely has the evil part down.
  • The Caligula: Count Pallas is quite unhinged and is dedicated to wiping out the ponies, and doesn't at all care about the state of his country.
  • Fantastic Racism: Count Pallas Dusktalon fully buys into the Reformisten griffon supremacist ideology, and decided to put them into action inside Longsword.
  • General Failure: Count Pallas is available as a Field Marshal early on. He's among the worst generals in the entire game, surpassed only by a select few with particularly awful traits like "blind" and "imbecile".
  • Killed Mid-Sentence: Rosa's goons kills Dusktalon mid-sentence during Rosa's coup.
    "Heidenreich, how dare you interfere in our sacred du-" (Dusktalon is shot and killed)
  • Passed-Over Promotion: Dusktalon desires a promotion from Wingfried for his hard work on winning the civil war and purging Longsword of ponies. If his letter reaches Wingfried, Wingfried demotes him instead, and annexes Longsword.
  • Reassigned to Antarctica: If Dusktalon wins the civil war, and Rosa delivers the letter of Dusktalon's success to Wingfried's Hellquill without second thoughts, Pallas will get demoted and reassigned to a remote outpost (granting 1 ponypower to Hellquill) while Wingfried annexes Longsword, depriving Dusktalon of even a little bit of victory in the end.

Rosa Heidenreich

https://static.tvtropes.org/pmwiki/pub/images/eaw_rosa_heidenreich.png


  • The Coup: She kills Dusktalon and takes over Longsword in her route.
  • King of Thieves: Upon usurping Count Pallas Dusktalon, Rosa turns Longsword into a bandit country existing solely to gather riches for herself.
  • Organ Theft: Rosa's bandits begin an organ theft operation on the poor griffon folks of Longsword to make huge profits on the black market.
  • Slavery Is a Special Kind of Evil: Rosa will enslave a significant portion of the Longswordian population to further expand her riches.
  • The Starscream: Rosa was the second-in-command to Count Pallas Dusktalon and a loyal Reformisten. After winning the civil war and cleansing Longsword of ponies however, Longsword is still a backwards mess, and Rosa will begin to have doubts in the Reformisten's ideas. This can eventually lead to her deciding to usurp the Reformisten and take over the country.
  • Unholy Matrimony: Rosa Heidenreich can fall in love with the bandit king of the Sunstriker Clan, Eriviar Sunstriker, after first meeting him during a raid on the Firtree Villages. Their relationship will improve and can eventually culminate in a wedding between the two.

Hochmeisterin Konrada Wavewing

https://static.tvtropes.org/pmwiki/pub/images/eaw_konrada_wavewing.png

  • Broken Pedestal: Konrada Wavewing was brought up believing that the Rosewood Order is an exemplar of virtue. However, the revelation that the Order kidnapped children like her and turned them into knights made her question her beliefs.
  • Defector from Decadence: The Rosewood Order had historically been allies of the Dusktalon dynasty, but Wavewing decided to form a conspiracy with General Conrad Silvertalon against the Dusktalons when Count Pallas went mad.
  • Good Old Ways: Wavewing will restore traditional knightly rule over the country and return Longsword to its simpler and more virtuous days.
  • Identity Amnesia: Konrada Wavewing was born Cynthia Crowbeak, to a family of musicians in Katerin. When she was young, she got separated from her family during a bandit raid, and her family assumed her to be dead. In truth, the bandits were Rosewood knights, who abducted young Cynthia and raised her into the knight Konrada Wavewing, who forgot her entire past identity after years of intense training under the Order.
  • Internal Reformist: After realizing that the Rosewood Order hadn't always been the perfect order of paragons that she believed in, Konrada decides to reform the Order and her nation to truly uphold virtue. Her ideology in the process goes from Non-Aligned to Harmony.
  • Not So Stoic:
    • During a visit from a troupe of Katerin musicians, a young musician's song suddenly triggers something deep within Wavewing, and a shocked Wavewing breaks her stoicism and leaves the scene. It turns out, the musician was Konrada Wavewing's biological sister Glinda Crowbeak, and the song she played was the song their father played to a young Konrada - then known as Cynthia - to calm her down during her tantrums.
    • Her new bio after she decides to fully reform the Rosewood Order notes that her subjects are now seeing her smiling ocassionally.
  • The Stoic: The Rosewood knights and Wavewing adopted stoicism through their decades of training, and Wavewing's permanent scowl strikes fear into every being in Longsword.

Conrad Silvertalon

https://static.tvtropes.org/pmwiki/pub/images/eaw_conrad_silvertalon.png


  • Bait-and-Switch: The focus "The First Engelberg Government" has the stated effects of turning the country Harmonist and making Solarpluff Engelberg the leader of the country. What actually happens is that Engelberg is assassinated, and Silvertalon is forced to continue leading the country, unlocking another section of his focus tree where he adopts more authoritarian measures.
  • Cincinnatus: Silvertalon intends to gradually transform Longsword into a democratic republic, and if he takes power, he will form a provisional government and eventually hand over the leadership to reformist advisor Solarpluff Engelberg.
  • Defector from Decadence: Originally a devoted member of the Longsword military, the Reformisten's rule and ethnic cleansing against ponies disgusted Conrad Silvertalon. He allied himself with the Rosewood Order under Konrada Wavewing and plots to depose the Count.
  • Emergency Authority: During the transition of power from Silvertalon to Engelberg, Engelberg is assassinated either by a Black Cloak assassin or an assassin hired by corrupt industrialists, throwing the nascent republic into chaos. Silvertalon is forced to declare martial law and continue leading the country and use more assertive measures to pacify the country.
  • Knight in Sour Armor: After Engelberg's assassination, Silvertalon becomes far more cynical and is forced to use more authoritarian measures to pacify the country. Despite this, he still hopes that eventually Longsword will be fully healed and can transition into a proper democracy.

Starry Night

https://static.tvtropes.org/pmwiki/pub/images/eaw_starry_night.png


  • The Bus Came Back: She can be elected to lead socialist Hellquill if Hellquill goes down the Wingfried-Kamphaus-Revolution path.
  • Chummy Commies: Starry Night leads the Communist Partisans in Longsword and desires to create a fair and equal Socialist Republic in Longsword. This is even mechanically represented by Starry Night's Longsword (or Hellquill) being one of few communist countries that do not contribute to Kása's Operação Liberdade idea, which is meant to represent Kása taking in refugees from oppressive regimes.
  • Rebel Leader: Starry Night is the leader of the Communist partisans in Longsword, who oppose the Count and want to depose him.
  • Spirit Advisor: If Golden Morning coups her and kills her, she will come back in a few events as a ghost and communicate with Golden Morning. In these communications, she expresses her disappointment at Golden Morning, while Golden Morning's own conscience causes him to freak out in guilt upon seeing her.

Flawless Justice

https://static.tvtropes.org/pmwiki/pub/images/eaw_flawless_justice.png


  • The Alliance: Harmonist Longsword will seek to join the River Coalition as its main diplomatic focus.
  • Blue Blood: Flawless Justice is a member of the pony nobility in Longsword, tracing their lineage to the pre-Dusktalon Grand Duchy of Longsword led by the pony Grand Duke Žemaitukas.
  • Good Old Ways: Flawless Justice seeks to return Longsword back to its traditional and harmonious past.
  • Teeth-Clenched Teamwork: Flawless Justice really didn't like working with commoners and peasants, but was forced to join the peasant-based Longsword Liberation Army because Count Pallas and the Reformisten were hunting down pony nobles like him.

Golden Morning

https://static.tvtropes.org/pmwiki/pub/images/eaw_golden_morning_0.png
Golden Morning after uniting Griffonia (SPOILERS) 

  • Bittersweet Ending: If Golden Morning manages to realize his ideals and unite all of Griffonia under the Griffking Empire, he will create long-lasting peace on Griffonia, get crowned as the Emperor-Liberator, and roll back all of his totalitarian policies to create a reasonably fair country. However, he had killed millions in the process of creating this peace, caused a population crisis from the forced culture merging, and he admits that he had became just as bad as the Reformisten and regrets his actions.
  • The Coup: If Starry Night doesn't purge Golden Morning's Naujoji Grifonija during the Constitutional Convention, Golden Morning will coup Starry and take over the country.
  • Cult of Personality: Golden Morning creates a Cult of Vadeiva around himself so the Longswordians can attach to his ideals through him.
  • The Emperor: If Golden Morning successfully conquers both the Herzland and the Riverlands, he declares the creation of the Griffking Empire, named after the Griffking River that crosses through both lands. If he manages to weather through the pan-Griffonian invasions on his country in the aftermath, he will be crowned as the Emperor of the Griffking Empire, a Liberator who united all of Griffonia.
  • Heel Realization: Golden Morning's conscience (and Starry's ghost) regularly haunt him in his path to unite Griffonia, but his fanatical dedication to his ideals usually wins out in the end and he continues his plans believing that he is in the right. When he finally achieves his ideals and creates the Griffking Empire however, he looks upon his corpse-strewn utopia, his empty heart, and his lingering respect for Starry Night, and finally admits that he is a villain who utterly twisted Starry's legacy.
  • He Who Fights Monsters: Golden Morning, in his efforts to destroy everything that the Reformisten stood for and unite the Griffons and the Ponies, became just as tyrannical and ruthless as the Reformisten.
  • Interfaith Smoothie: Golden Morning merges the Archonite faith with the Riverlands ponies' pantheon and the Equestrian Alicorn faith, creating a new religion centered on a Goddess named Varėnė-Arcturia. Golden Morning's new faith proclaims that all of these previous religions were actually worshipping the same Gods, and that their original Gods aren't actually divine, and are instead demigods or magical beings either born from Varėnė-Arcturia or blessed by her.
  • Kill the Ones You Love: Golden Morning kills Starry Night during his coup, despite his genuine friendship with and amiration of her.
  • Knight Templar: Golden Morning's sheer dedication to his ideology turns him into a massive tyrant willing to commit any kind of ruthless or immoral act in the name of his ideals, with him justifying all of the deaths he's caused as necessary sacrifices for the utopian ideal.
  • Motive Rant: During his coup, a dying survivor questions Golden Morning's motives for the coup and his murder of Starry.
    Survivor: "Then why did you kill her, you monster?!"
    Golden Morning: "Heroes matter only as far as what they represent - and the hero which she became certainly represented an ideal. What she represented was sweet, but it would leave Ilgakardija merely a shell of the self it could become. A future never realized, a story never told, a path never taken, one which would have led to a righteous utopia. But this utopia needs a prophet, and as long as I live, I will fight to claim it."
    (Golden Morning aims his gun at the dying pony.)
    Golden Morning: "Starry once told me that she believes in destiny. That part of her will always stay with me."
    Golden Morning: "Arcturius will protect me."
  • Nintendo Hard: Golden Morning's path involves the conquest of both the River Coalition and the Griffonian Empire, both of which could crush the tiny nation of Širdis several times over.
  • Please Select New City Name: Golden Morning renames Swordsson to Širdis, or "the Heart", symbolizing the heart of his Griffon-Pony super-empire.
  • Politically Correct Villain: Golden Morning is this trope taken to its nightmarish totalitarian extremes. He wants to create eternal peace and racial equality in Griffonia by forcibly merging the Griffon and Pony societies together.
  • The Purge: Golden Morning mass purges LLA members who resist him after his coup, and during his rule he purges any sociopolitical factions that opposes his radical reforms.
  • Reality Ensues:
    • When Abba Povner comes back to Visaginas to counter-coup him, if he succumbs to his religious impulses and tries to duel Povner, he gets shot by a sniper and Povner easily takes over.
    • Golden Morning's forced hybridization of Ponies and Griffons causes what's implied to be an extreme birth rate crisis, with multiple focuses granting events that each give -5.0% monthly population growth, stacking up to a huge monthly population growth debuff. Notably, this debuff persists even after Golden Morning unites his Griffking Empire and rolls back his totalitarian policies.
  • Religious Bruiser: Golden Morning is a devout Posniak in addition to being a Partisan fighter. When the equally-religious Povner comes back to counter-coup him, he becomes extremely reckless and fancies their duel as a duel between his God Arcturius and Povner's Goddess Varėnė.
  • Totalitarian Utilitarian: Golden Morning uses totalitarian policies to forcibly unite the Pony and Griffon cultures on Griffonia so he can ensure that no more wars will break out between them. Aside from his political totalitarianism, his totalitarian social engineering policies include creating a new language without the words "pony" and "griffon" (replacing them with the equal "creatures"), banning old traditions and enforcing new mandatory hybrid religious practises, creating mandatory inter-species study groups for children, and developing propaganda "purple books" containing his quotes and guidelines on how to properly act in his new super-culture, with young radical "Violet Guards" enforcing these guidelines through intimidation.
  • Tragic Keepsake: After killing Starry, Golden Morning keeps Starry's cigarette pack and often smokes from it, in what's apparently his way of paying respects to Starry.
  • Utopia Justifies the Means: Golden Morning was inspired by the syncretic pony-griffon culture in Longsword, and desires to spread this culture across all of Griffonia and create eternal peace on the continent. To this end, he will attempt to coup Starry Night, force his ideals onto the entire populace through totalitarianism, and launch enormous wars to conquer both the Griffonian Empire and the River Coalition before forcing population exchanges to Ponify the Herzland and Griffonize the Riverlands, so he can unite everyone on Griffonia.
  • Visionary Villain: Golden Morning is an extreme ideologue who will stop at nothing to unite the Herzland and the Riverlands under his vision of a Griffon-Pony super-culture.
  • Well-Intentioned Extremist: Golden Morning desires to end Griffonia's divisions forever, and will stop at nothing to achieve his goals.

Abba Povner

https://static.tvtropes.org/pmwiki/pub/images/eaw_abba_povner.png

  • The Coup: Povner comes to power by counter-couping Golden Morning.
  • Crushing the Populace: After conquering the Herzland, Povner burns down Griffenheim, destroying all factories on the core states of the Griffonian Empire and killing almost a million Griffons as revenge for Griffon killings of ponies.
  • Disappears into Light: After Povner conquers the Herzland and delivers his revenge, he and his fanatical followers all disappear into nothingness, confirming that they were not mortal beings.
  • The Dreaded: Povner is surrounded by many myths, claiming that he is invincible, protected by mystical powers that are nothing like pony magic, and nobody really knows about his past.
  • He Who Fights Monsters: Povner thinks that justice and vengeance comes before honor, and is willing to use methods as ruthless as the ones used by the Reformisten if it means that the faithful can achieve their revenge. During his war of vengeance, Povner can poison the Griffking River with arsenic, leading to large amounts of Griffon civilian deaths and temporarily crippling the Griffonian Empire.
  • Mysterious Past: Starry Night and Povner's official statement on Povner's past is that he was just another rural pony who joined the IIA and rose through the ranks through his skills. However, some of the older guerrillas claim that he appeared out of nowhere one day and was already a military leader with a zealous following.
  • No Historical Figures Were Harmed: Abba Povner is clearly based on Abba Kovner, a Jewish partisan in World War II who later founded Nakam, a group that sought to kill six million Germans as retribution for the Holocaust. Like his real life counterpart, Povner also wants the Griffons to pay for each and every Longswordian faithful that they killed.
  • Our Spirits Are Different: It is implied that Abba Povner is a vengeful spirit dispatched by goddess Varėnė to deliver her vengeance on the Griffons, explaining his deep religious devotion, the many supernatural protections he's receiveing, and his army of fanatical followers that seemingly appear out of nowhere.
  • Religious Bruiser: Abba Povner is deeply devout to Vartai's native goddess Varėnė, to a borderline fundamentalist level.
  • Roaring Rampage of Revenge: Povner desires to utterly destroy the Griffonian Empire so that they will never again rise up and threaten the ponies, and punish the Griffons by extracting a Griffon life for every pony life they took.
  • Warrior Poet: Povner is a poet in addition to being one of the most distinguished generals in the Longsword Liberation Army.

Hans Morgenclaw


  • No Historical Figures Were Harmed: Hans Morgenclaw, the architect of the Morgenclaw Plan in Povner's Longsword, is a stand-in for US Secretary of the Treasury Henry Morgenthau Jr., the architect of the Morgenthau Plan, which involved the thorough deindustrialisation of post-World War II Germany, reducing it into an agrarian society. Not different from its real life counterpart, the Morgenclaw Plan involves a permanent reconstruction authority which will constantly rebuild and destroy industry in the Herzland, so the Herzland will be stuck as an agrarian society and never be able to wage war again.
  • Roaring Rampage of Revenge: Morgenclaw was once a minor noble who experienced a chain of unlucky events that saw his family torn apart during the Republican Revolution, being exiled from Herzland, and getting targeted by Count Pallas and having his new family killed during the Civil War. Losing faith on everything, he decided to join Povner in his quest for revenge against everyone who wronged him in the past.

Central Griffonia

    House Erie/House Eyrie 
https://static.tvtropes.org/pmwiki/pub/images/eaw_house_erie.jpg
House Erie
https://static.tvtropes.org/pmwiki/pub/images/eaw_house_eyrie.jpg
House Eyrie


  • Small Town Rivalry: Erie and Eyrie are hostile rivals of each other, and constantly engage in skirmishes or small-scale wars that end in white peace.
  • Solar and Lunar: House Erie is the Griffon House of Night, while House Eyrie is the Griffon House of Day.

    Kingdom of Griffonstone 
https://static.tvtropes.org/pmwiki/pub/images/eaw_kingdom_of_griffonstone.png
Name: Kingdom of Griffonstone


  • Wretched Hive: Despite being the true homeland of Griffonkind, Griffonstone is one of the poorest places on all of Griffonia. After losing the Idol of Boreas and the death of their last king, Griffonstone broke down completely. The regency council is completely powerless, and no new king is in sight.

    Barony of Rumare 
https://static.tvtropes.org/pmwiki/pub/images/eaw_rumare.png
Name: Barony of Rumare


  • Vestigial Empire: Rumare once ruled a sizeable Kingdom from Erie to the Blackstone Mountains, but now they're a tiny barony on a tiny island.

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Western Griffonia

    Kingdom of Aquileia 
https://static.tvtropes.org/pmwiki/pub/images/eaw_kingdom_of_aquileia.png
Flag of the Aquileian Republic 
Flag of the Griffonian National Republic 
Name: Kingdom of Aquileia, Aquileian Republic (monarchy overthrown)

  • Civil War: Aquileia starts the game in a decentralized state, with Pridea, Rila, Vinovia, and Westkeep represented as independent "autonomous vassal" puppet states of Aquileia proper. When the inevitable Second Revolution happens, the five states declare war on each other, representing a civil war inside the borders of Aquileia. If Aquileia proper went with the revolution route, the four vassals will stay royalist and declare war on the Aquileian Republic. If Aquileia stays royalist, three of the four vassals will collapse into revolution, and declare war on Aquileia.
  • The Purge: If the revolution is successful and the radical branch of the communist PAT wins the election, they will assassinate the members of the moderate branch of the PAT and crack down on their former FJA allies.
  • The Revolution Will Not Be Vilified: The Kingdom of Aquileia is a corrupt and dysfunctional Kingdom rife with poverty and famine. This triggered the first Revolution, which was brutally crushed in a counter-revolution and resulted in a reverse Reign of Terror where revolutionaries and republicans are executed en masse by the kingdom. This did not extinguish the people's desires for revolution, and the people are eager to launch a second revolution.
  • You Cannot Kill an Idea: Even though the First Aquileian Revolution was brutally crushed, the revolutionary ideals stuck with the people hard, and directly leads into the Second Aquileian Revolution. This state of affairs is referenced in the Revolutionary path focus "Ideas Never Die" and the Royalist path focus "To Kill an Idea".

King Moriset Discret

https://static.tvtropes.org/pmwiki/pub/images/eaw_moriset.png


  • Off with His Head!: Fitting with the French basis of the country, if the Second Aquileian Revolution is successful, Théodore Vérany will execute King Moriset Discret with a guillotine, the king's preferred method of execution.

Théodore Vérany

https://static.tvtropes.org/pmwiki/pub/images/eaw_theodore_verany.png


  • Rebel Leader: Théodore is the leader of both the first and the second Aquileian Revolution.

Princess Vivienne Discret

https://static.tvtropes.org/pmwiki/pub/images/eaw_vivian_discret.png


    County of Greifwald 
https://static.tvtropes.org/pmwiki/pub/images/eaw_greifwald.jpg
Name: County of Greifwald, Griffonian Free Territory (Bernier), Imperium of Maar (Ebonwing)


Count Cloudet

https://static.tvtropes.org/pmwiki/pub/images/eaw_cloudet.png


  • Kill and Replace: If the Changelings are defeated, and Greifwald goes non-aligned (keeping Cloudet in charge) and opens up their immigration, a secret decision called "A Change of Pace" will appear. If it is chosen, the Changeling general Trimmel will secretly replace Count Cloudet, and opens up a new focus tree where Trimmel opens up a pipeline to let the defeated Changelings flee into Greifwald.

Nestor Bernier

https://static.tvtropes.org/pmwiki/pub/images/eaw_nestor.png


  • No Historical Figures Were Harmed: Nestor Bernier is a griffon version of Ukrainian anarchist Nestor Makhno. Everything from the name of his army (Revolutionary Insurrectionary Army) to the name of the anarchist territory he creates (Free Territory) is all directly lifted from the Free Territory of Ukraine carved out by Makhno.
  • Rebel Leader: Nestor is the leader of the anarchist revolutionaries in Greifwald, and a head of state in name only. Keeping with his anarchist beliefs, Nestor remains a military leader (a figurehead military leader even) after proclaiming the Free Territory of Greifwald, instead of taking on any political powers.
  • Shout-Out: The motto of the Free Territory of Greifwald is "No Gods, no Kings, only Griffons!"

Prelate Ludwig Ebonwing

https://static.tvtropes.org/pmwiki/pub/images/eaw_prelate_ebonwing.png


  • Foreshadowing: The description for the "The Prelate's Takeover" focus includes a quote of a radio transmission, which says that the decision to work with the prelate was a horrible mistake, and that the Prelate is an enemy to all life, before the transmission is cut short mid-sentence. This foreshadows the fact that Prelate Ebonwing is a Maarite cultist.
  • Go Mad from the Revelation: After Greifwald conquers Adelart under the leadership of Prelate Ebonwing, the Griffon god of death Maar reveals himself before Ebonwing, driving him insane and turning him into a servant of Maar.
  • Human Sacrifice: Prelate Ludwig Ebonwing can come under Maar's influence and become a servant of Maar. He will begin offering griffon sacrifices to Maar in exchange for great powers to expand Maar's Empire.

    City of Flowena 
Name: City of Flowena

  • Land of One City: Flowena won its independence from Aquileia while they were distracted with their own political struggles, establishing themselves as a neutral city.

Chocolat de Rosebrune

https://static.tvtropes.org/pmwiki/pub/images/eaw_chocolat_de_rosebrune.png


  • Clueless Boss: Despite being mayor he has literally no idea about anything other than throwing great parties. This unfortunately doesn't stop him from trying his hand at everything from economics to social engineering.
  • Mayor Pain: Chocolat is a very incompotent mayor.
  • My God, What Have I Done?: To his credit, Chocolat's reaction to his failures is embarrassment at first, then utter horror, and he can be convinced to resign very easily once he's done his damage.
  • Unfit for Greatness: He's the pampered and decadent son of a great man, who gained his position as mayor through Nepotism and has never been seen actually doing any work. It's when he finally realises that he's an embarrassment to his father and honestly tries to live up to his example that it all really goes wrong however, as he has precisely none of the qualities he had.
  • Upper-Class Twit: Very much so. He's possessed of a dangerous combination of utter ignorance and a expectation that his linage means that he should innately be great at leadership.

Nicolas de Charbon

https://static.tvtropes.org/pmwiki/pub/images/eaw_nicolas_de_charbon.png


  • Even Evil Has Loved Ones: Nicolas deeply loves his father, and is devastated by his death from the Wet Plague in Flowena's starting tree. When he finally usurps the Aquileian throne, he thinks of his father and tells him that he has succeeded against all odds and brought their family into a new glorious era.
  • Expy: Of Niccolò Machiavelli. His route quotes The Prince wholescale.
  • The Purge: After assassins kill his ally (and rival), he blames it on the nobility and proceeds to rouse the people to purge them from the city. He proceeds to replace them with loyal supporters.
  • The Usurper: Nicolas' main goal in his path is to conquer the Kingdom of Aquileia, claim their throne, and bring the dying de Charbon family to a new era of glory.

    Haukland 

  • Outlaw Town: Haukland is populated with criminals, outcasts, and mercenaries. Meyer's rule encouraged even more to settle on the islands, as many of them are quite talented people.
  • Pirate: Haukland has a history of raids and piracy, which Meyer continued to uphold. He can launch pirate raids at other coastal countries on Griffonia.

Hermann Meyer

https://static.tvtropes.org/pmwiki/pub/images/eaw_hermann_meyer.png


  • Ace Pilot: Meyer is a talented pilot, and the former head of the Republican air force. Under his rule, the Haukland air force is impressively strong despite the small size of the islands.
  • The Conqueror: Despite his lowly beginnings, he has big plans to expand his fiefdom, aiming to conquer the United Dragon Isles, the Kingdom of Vedina, and the Socialist Republic of Skynavia. Should he successfully conquer these lands, he will be crowned as Meyer the Conqueror, He Who Commands Dragons.
  • Even Evil Has Loved Ones: Though he's a criminal and an eccentric despot, he deeply loves his wife Stella. Stella's unfortunate death due to pneumonia was one of the motivations behind his desire to conquer the Kingdom of Vedina, as he wants to give the country (her homeland) to her. In Meyer's final event, he leaves the crown of Vedina on Stella's grave, seeing her as the true royalty of Vedina instead of him.
  • Screw This, I'm Outta Here!: When the Republican Revolution collapsed, Meyer and co. hopped on a plane and flew to Haukland, wanting a chance to write their own stories.
  • The Usurper: Meyer's endgame involves conquering the Kingdom of Vedina and the Socialist Republic of Skynavia and crown himself the king of Vedina.

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Southern Griffonia

    Commonwealth of New Mareland 
https://static.tvtropes.org/pmwiki/pub/images/eaw_commonwealth_of_new_mareland.png
Name: Commonwealth of New Mareland, Our Nation (Equalist), Marelandia (MARESOC)


  • Allohistorical Allusion:
    • After the collapse of the Griffonian Empire, New Mareland saw its stock market plummet, causing its economy to collapse and creating an era of economic depression.
    • In the "Legacy of the Cockatrice War" focus, it was mentioned that New Mareland fought a humiliating "war" with the local cockatrice population. This is a reference to the memetic Emu War of Australia.
    • As an analogue of Australia, New Mareland starts with the armor technology "Bitty Simple", which is the infamous Bob Semple Tank invented in Australia's neighbor New Zealand.
    • Duke Haygle's BNPL bills (Build Now: Pay Later) are based on Nazi Germany's MEFO bills.
    • If Kingfisher was not elected, he might get assassinated by one of his opponents, mirroring the death of the real Huey Long.
  • Civil War:
    • If MARESOC was not chosen during the First Socialist Conference, MARESOC can go renegade and launch a coup attempt, plunging the country into a civil war. A counterrevolution led by General Candy Garden can also happen in MARESOC-led New Mareland, also plunging the country into a civil war.
    • If New Mareland does not support the Solar Empire when it emerges, devout princess follower General Candy Garden will attempt a coup that can end up causing a civil war.
  • Government in Exile: If New Mareland remains loyalist, they can accept the Equestrian government in exile if Equestria is defeated. They will get some extremely powerful bonuses and a chance to create a massive faction for a chance to take back Equestria.
  • Multiple Endings: New Mareland has one of the largest number of possible country paths in EAW, and goes beyond simply having country paths for individual ideologies, as some of their paths are dependent on other countries going down certain paths.
    • New Mareland can remain as an Equestrian dominion. If Equestria was defeated, they will house the Equestrian Government in Exile, which really is a full path of its own considering the drastic gameplay changes.
    • New Mareland can seek patriation and begin begin new elections, allowing four different non-communist paths: Jet Set's Harmony path, Gladmane's neutral pro-business Non-Aligned path, Kingfisher's populist anti-communist Non-Aligned path, and Duke Haygle's Supremacist path.
    • New Mareland can seek patriation, recognize Stalliongrad, and form Communist Unions. This opens up three different communist paths: Lufty Star's Stalliongradian communism, Blueberry Frost's equalism (further splitting into rational equalism or radical equalism), and MARESOC's "Mareland Socialism".
    • If New Mareland remains a dominion, and the Solar or Lunar Empire forms, secret puppet state paths will be opened up for New Mareland, both of which also have three more branchesnote .
  • New Neo City: One of New Mareland's cities is named New Manehattan, after one of Equestria's largest cities.
  • Puppet State: If New Mareland maintains their ties with Equestria, they can choose (or be forced to) become a Solar Empire or Lunar Empire puppet state when they emerge, opening up new focuses and events.
  • Screw This, I'm Outta Here!: New Mareland is stuck in a deep economic depression following the collapse of the Griffonian Empire, and Equestria isn't doing much to help New Mareland. New Mareland can thus seek patriation and declare independence from Equestria and seek their own future.

Jet Set

https://static.tvtropes.org/pmwiki/pub/images/eaw_jet_set.png


  • Good Old Ways: A traditionalist, Jet Set maintains the harmonic government if he is elected after New Mareland declares its independence.

Gladmane

https://static.tvtropes.org/pmwiki/pub/images/eaw_gladmane.png


  • No Celebrities Were Harmed: Gladmane, a successful businesspony-turned-politician who rose to prominence through his loud and populist rhetoric and adopts pro-business policies, is based on 45th President of the United States, Donald Trump. Gladmane promises to build a wall to keep all the griffons out and have the griffons pay for it.

Kingfisher

https://static.tvtropes.org/pmwiki/pub/images/eaw_kingfisher.png


  • No Historical Figures Were Harmed: Kingfisher, a populist Presidential candidate for New Mareland, is directly based on Huey Long, who was famously portrayed in Kaiserreich: Legacy of the Weltkrieg. His name is based on Long's nickname "The Kingfish", his slogan is "Every Pony A Princess" is taken from Long's "Every Man A King", his "Share Our Wealth" policy is the exact same policy from Long, and his populism and anti-communism are all traits of the real (and Kaiserreich's) Huey Long.
  • Shout-Out: The "President of the Downtrodden" focus description mentions that Kingfisher has a slogan/promise called "It can happen here!" This is a reference to the book It Can't Happen Here, which prominently features a Huey Long expy called Buzz Windrip.

Duke Haygle

https://static.tvtropes.org/pmwiki/pub/images/eaw_duke_haygle.png


  • Cooperation Gambit: Despite being an anti-Griffon pony supremacist, Haygle can make a deal with Beakolini of Wingbardy over their shared Supremacist ideology, allowing New Mareland to join the Karthinian Pact.
  • No Historical Figures Were Harmed: Haygle is directly modeled on famous philosopher Georg Wilhelm Friedrich Hegel.

Lufty Star

https://static.tvtropes.org/pmwiki/pub/images/eaw_lufty_star.png


  • Chummy Commies: Lufty Star is a Stalliongrad-styled communist whose policies are aimed at benefitting the people. She especially stands out when compared to the other two communist options for New Mareland, the radical Equalist Blueberry Frost, and the totalitarian MARESOC.

Blueberry Frost

https://static.tvtropes.org/pmwiki/pub/images/eaw_blueberry_frost.png


  • Bait-and-Switch Tyrant: If Blueberry Frost takes the "Equality within Reason" tree, she can create a surprisingly, well, reasonable version of the "Our Town" policies, creating equal education, schools, working rights and luxuries for all citizens, even letting they keep their cutie marks with no objections. The Total Equality path, on the other hand...
  • Happiness Is Mandatory: In the Total Equality path, the "Smile, Smile, Smile" focus forces all New Marelanders to be happy, and those who don't share the happiness will be "brought into line".
  • Individuality Is Illegal: In the more extreme "Total Equality" path, Blueberry Frost considers any New Marelanders who who believe in individuality to be reactionaries, and sends them into "Equality Camps" where they are reeducated.
  • Jumping Off the Slippery Slope: Going down the extremist "Total Equality" path will see Blueberry Frost's idea of Equality spiral out of control into dystopian insanity.

MARESOC

https://static.tvtropes.org/pmwiki/pub/images/eaw_maresoc.png
Big Sister 


  • Big Brother Is Watching: Fitting the Whole Plot Reference to Nineteen Eighty-Four, extreme surveillance through telescreens is a key part of the MARESOC society, complete with a Big Sister watching over all of the society.
  • The Coup: MARESOC always comes to power through a coup d'etat. They can also attempt a coup in a communist non-MARESOC path, which can plunge the country into a civil war.
  • Dirty Communists: MARESOC is one of the most totalitarian and repressive communist regimes in the entire world.
  • Dystopia: MARESOC's New Mareland, directly based on the original dystopia, Oceania, is just as much of a totalitarian hellscape as Oceania is.
  • Expy: MARESOC is unambiguously and totally based on INGSOC from 1984.
  • Newspeak: In order to prevent heretical thoughts, MARESOC simplifies the language, greatly reducing its vocabulary and removing any nuance or innuendo.
  • The Purge: MARESOC is simply too radical for the other socialist factions in New Mareland to accept. Therefore, MARESOC resorts to forced disappearance to weaken the other socialist factions and grow their own.
  • Renegade Splinter Faction: In a non-MARESOC communist path, MARESOC splits away from the Socialist Alliance when the alliance realizes just how insane MARESOC really is. They proceed to plan for a coup to take power by force.
  • Whole Plot Reference: The New Mareland that MARESOC creates is totally based on Oceania from Nineteen Eighty-Four. The four ministries, Big Sister, thought police, brainwashing, and the "War is Peace" slogans are all a part of MARESOC's New Mareland.

Candy Garden

https://static.tvtropes.org/pmwiki/pub/images/eaw_lordspore.png


  • My Master, Right or Wrong: General Candy Garden is motivated entirely by her loyalty to Princess Celestia, even if Celestia had become Daybreaker. She is a force for Harmony when she is launches a counterrevolution against the nightmarish MARESOC, but is also a force of Autocracy when she launches a coup to establish Solar rule over a New Mareland that rejected Daybreaker.

    Kingdom of Wingbardy 
https://static.tvtropes.org/pmwiki/pub/images/eaw_wingbardy.png
Name: Kingdom of Wingbardy


  • Civil War: The communist Wingbardy path will start a civil war between Beakolini's fascists and communists opposing Beakolini.
  • The Famine: Land mismanagement plunged Wingbardy into a major famine at the start of the game.

Giulio Beakolini

https://static.tvtropes.org/pmwiki/pub/images/portrait_wingbardy_giulio_beakolini.png


  • Historical In-Joke: One of Beakolini's focuses is an infrastructure improvement focus called "Make the Trains Run on Time", referencing the saying that Mussolini made the trains run on time.
  • No Historical Figures Were Harmed: Beakolini is Benito Mussolini with a beak. His Fascist party marches on a decaying monarchy, gets appointed as the Prime Minister by the King, and proceeds to reshape the country into a fascist nation, does away with democracy completely, and starts waging war on bordering nations.
  • President for Life: Beakolini's parliament passes the Agerbo Law (referencing the real life Acerbo Law), allowing the Fascist party to permanently gain a majority and make Beakolini stay as the Prime Minister indefinitely.

    County of Francistria 
https://static.tvtropes.org/pmwiki/pub/images/eaw_county_of_francistria.png
Name: County of Francistria

Francis IX Martlewing

https://static.tvtropes.org/pmwiki/pub/images/eaw_martlewing.png

  • Lord Country: Like all of his predecessors, Giosé Debolino took the name Francis upon becoming Count of Francistria.
  • Unexpected Successor: Francis IX, a third child, was never prepared for his role as Count of Francistria before he was forced to succeed his cousin Francis VIII, who died childless.

    Barony of Arantiga 
https://static.tvtropes.org/pmwiki/pub/images/eaw_arantiga.jpg
Name: Barony of Arantiga


  • Badass Army: While small in size, the Arantiga military is extremely competent, and has an extensive army tree.
  • Commie Nazis: The PCNA (Partito Comunista Nazionale di Arantiga; National Communist Party of Arantiga) led by Ciriaco Mediate is a radical party in Arantiga with an ideology inspired by the Rozenkamp brothers in Feathisia (who are Strasser expies), which advocates for a radical state that is both socialist and nationalist.
  • Resurgent Empire: Even though King Arantigos' Empire is long dead, Dorotheos Featherin, younger brother of Baroness Margareth Featherin, wants to restore the glory of the ancient Empire by reconquering their ancient territories.
  • Vestigial Empire: Many centuries ago, before Grover I created the Griffonian Empire, before Celestia even became the Princess of Equestria, King Arantigos Featherin conquered a massive Empire on Griffonia, stretching from Romau to Midoria. Following his death, the Empire collapsed due to infighting, and the Featherin dynasty was reduced to a small barony by the time of the Griffonian Empire.

Dorotheos Featherin

https://static.tvtropes.org/pmwiki/pub/images/eaw_dorotheos_featherin.png

  • Four-Star Badass: Dorotheos is said to have a brilliant mind and was responsible for reforming the Arantiga military. Fittingly he starts as one of the best field marshals in the game.
  • Military Coup: Dorotheos will attempt a coup in April 1008.
  • Young Conqueror: Dorotheos aspires to be this. Wishing to reconquer the territories his ancestor Arantigos Featherin once held.

    Republic of Asterion 
https://static.tvtropes.org/pmwiki/pub/images/eaw_asterion.jpg


  • Enemy Mine: The Communists and Fascists of Asterion have against all odds formed a coalition, their opposing ideologies united entirely through their mutual rejection of the status quo and desire to reclaim their lost territories. When the coalition beats out the Harmonists, the two sides quickly turn on each other, ending with one side forcing the other out of the country.
  • A Load of Bull: Asterion is the sole Minotaur nation in the world.

    County of Cyanolisia 
https://static.tvtropes.org/pmwiki/pub/images/eaw_cyanolisia.png
Name: County of Cyanolisia


  • Foreign Ruling Class: Cyanolisia's native minotaur population is ruled entirely by the griffon minority, who originally colonised the region when it was still controlled by the Griffonian Empire.
  • A Load of Bull: The majority of Cyanolisia's population consists of minotaurs.
  • The Remnant: They are the only nation in the south still having loyalties to the Griffonian Empire.

Evi Valley

    Blackrock's Bandits 
Name: Blackrock's Bandits, Queendom of Blackhollow (Cyrille)

  • Black Market: In Blackrock's route, the focus tree unlocks black market decisions, which allow the player to hire Mercenary Units or buy equipment and "definitely not slaves" on the black market with gathered loot. The former decisions spawn some strong but temporary divisions inside the country (of which there are four types), while the latter decisions grant useful bonuses to the country.
  • Civil War: Either Count Cyrille Bluecrest's supporters or Reeve Blyeddin's communists can launch a civil war against Blackrock in the "Plot Against Blackrock" route.
  • Wretched Hive: Blackrock and her bandits are running what is formerly the County of Blackhollow, turning it into a lawless wasteland where the peasants are constantly harassed by the bandits.

Blackrock

https://static.tvtropes.org/pmwiki/pub/images/eaw_blackrock.png


  • Card-Carrying Villain: She relishes being theatrical in her displays of villainy, such as igniting a village with a tossed cigarette and commenting how it's "good to be bad".
  • The Cartel: Although (obviously) not Hispanic, if she's successful her bandits eventually evolve into a combination of this and Golden Triangle opium growers, become druglords who essentially function as a government while threatening other countries into ponying up. One of the events has her going straight-up Tony Montana in interior decor.
  • King of Thieves: Blackrock is the leader of all the bandits in Blackhollow. If Blackrock managed to triumph, she will eventually turn her land into a monarchy and herself into an actual Queen.
  • Older Than They Look: The description mentions she was an active combatant in 978, nearly 30 years ago, meaning she's probably at least 50 by the time the mod starts, but hardly looks it.
  • Only Known by Their Nickname: Blackrock is not her real name; her real name is only known by few.
  • Rape, Pillage, and Burn: If Blackrock conquers Prywhen, she will completely plunder her new conquered lands, granting her extra piles of loot while demolishing the provinces, cutting down their ponypower and destroying their infrastructure and factories.

Count Cyrille Bluecrest

https://static.tvtropes.org/pmwiki/pub/images/eaw_bluecrest.png


  • Rightful King Returns: The County of Blackhollow was deposed during a bandit uprising that occurred after a war between Blackhollow and Griffonstone. Cyrille is the last living member of the Bluecrest family, and wants to take down Blackrock and restore the County of Blackhollow.
  • Royals Who Actually Do Something: Countess Cyrille personally commands the rebels against Blackrock to remove Blackrock from power.
  • The Usurper: After restoring the County of Blackhollow, Countess Cyrille can later declare war on the Kingdom of Griffonstone to depose their regency council and make herself the new Queen of Griffonstone.

Reeve Blyeddin

https://static.tvtropes.org/pmwiki/pub/images/eaw_reeve.png


  • Conscription: One of the few gameplay positives that the player gets from choosing Reeve's route is that his "Equal Conscription" focus sets the conscription law to "All Adults Serve" even in peacetime, and his military tree adds another 6% recruitable population, giving Blackhollow some much-needed ponypower.
  • Persecuted Intellectuals: Reeve thinks that knowing too much will incite reactionary thinking, and thus equalizes education through Anti-Intellectualism. The end results are not that pretty: his "Education Equality" and "No Scholars" both reduce research speed by 10%, and his "State Education" focus straight up removes one research slot.
  • Utopia Justifies the Means: Reeve wants to create an equal society modeled on Our Town. To this end, Reeve embarks on a massive social engineering project, which includes some questionable things like redistributing population so that every province has the same population, banning private ownership and higher education, and introducing forced labor and conscription. It is implied that many deaths occur throughout his implementation of equalist policies, as some of his political focuses involve unexplained deductions of ponypower.
  • Well-Intentioned Extremist: A revolutionary inspired the Our Town model of Equalism, Reeve has the good intention of trying to overthrow a bandit warlord and create a society where all Griffons are equal. Unfortunately, Reeve's ideal society is very, very extreme, and some of his social engineering focuses have rather disturbing implications.

    Kingdom of Brodfeld 
https://static.tvtropes.org/pmwiki/pub/images/eaw_brodfeld.png
Name: Kingdom of Brodfeld, Kingdom of Prywhen (Masons)


  • Civil War: Brodfeld begins in a civil war with the Griffon Liberation Army. Though the GLA starts with more territory, Brodfeld holds all key cities.
  • In Medias Res: The Kingdom of Brodfeld starts in the midst of a civil war with the Griffon Liberation Army, which was said to have been going on for years before the start of the game.
  • Irony: Brodfeld is considered the "ricebasket of Griffonia" due to its tremendous grain outputs. However, it was hit by a famine in one year due to a blight, and is currently on the verge of another famine due to the civil war.
  • State Sec: The Kingdom of Brodfeld maintains a military legion called the Legion of Eviliana, or more commonly Golden Guard, a patriotic and religious group fanatically dedicated to King Kloseu and anti-communism.

King Kloseu de Kissau

https://static.tvtropes.org/pmwiki/pub/images/eaw_king_kloseu.png


  • Antagonistic Offspring: King Kloseu's son, Prince Tomado, is ideologically his opposite. Tomado is influenced by liberal ideals and wishes to reform the monarchy, while Kloseu (at least initially) only wants to hold onto power at all costs.
  • Betrayal by Offspring: If Kloseu makes no attempt to reform, his conflict with his son Tomado will eventually culminate in Tomado leading a protest against Kloseu, which Kloseu considers to be an act of betrayal.
  • Character Development: King Kloseu starts off as a desperate monarch with a personal grudge against communism. Depending on the political path chosen, King Kloseu's personality can mellow down into an open-minded constitutional monarch, or his grudges can overtake him and turn him into a sociopathic tyrant wanting to eradicate the world of communists.
  • Every Scar Has a Story: King Kloseu has a scar on his cheek, inflicted during an assassination attempt on him following his assumption of dictatorial powers in the aftermath of the famine. The assassin only managed to scar Kloseu, but killed Kloseu's wife. This sets of Kloseu's true Start of Darkness as he becomes increasingly brutal and fanatical.
  • Freudian Excuse: King Kloseu's extreme hatred of communism and subsequent descent into tyranny is caused by the death of his wife during an assassination attempt on his life, which he blamed on communists.
  • Heel–Face Turn: If his son's "The Reason You Suck" Speech to King Kloseu managed to make Kloseu see his errors and decide to turn things around, he will implement reforms and turn the country into a liberal democracy with a constitutional monarch.
  • Hidden Depths: Several events mention that King Kloseu is an avid fishergriffon.
  • I Have No Son!: If King Kloseu accepts his gambit to take revenge on all of his enemies, he orders his assassins to kill his son Tomado, the leader of a large protest against him. In the aftermath, King Kloseu goes to his wife's grave and apologizes that he had been a bad father that brought their son so low, and makes General Ion Soimescu his successor.
  • Jumping Off the Slippery Slope: King Kloseu was initially a reformist King who considered the aristocracy to be leeches and abolished serfdom after coming to power. This backfired when the nobles took advantage of his lax trade laws to push the peasants out of the market. A blight in one year led to a deadly famine and political turmoil, leading to a series of bad events (during which Kloseu becomes increasingly dictatorial and brutal) that culminates in the civil war. Things only escalate during and after the civil war, and King Kloseu can become a fanatical tyrant willing to kill anyone in order to end communism.
  • Knight Templar: In the Supremacist path, King Kloseu will become so fanatically anti-communist, that he eventually declares a crusade against the red menace, granting war goals on every single communist country on the planet. His reasoning? He wants to save the world from communism.
  • Never My Fault: In the Supremacist path, Kloseu blames all of his problems on his enemies, seeing no problem with any of his own past decisions.
  • Offing the Offspring: In the path where King Kloseu accepts the gambit and doubles down on his tyranny, Kloseu orders his assassins to kill his rebellious son Tomado.
  • The Purge: If King Kloseu accepts the gambit, he puts all of his enemies to death: the protestors protesting against his rule, the aristocracy who leeched on his policies and fueled the protests against him, the communists who are waiting for a fair trial after the civil war, and his own son, who is leading the protest.

Prince Tomado de Kissau

https://static.tvtropes.org/pmwiki/pub/images/eaw_tomado.png


  • Archnemesis Dad: Prince Tomado is antagonized by his father due to their completely opposite beliefs. King Kloseu wants to hold onto power at all costs, while Tomado is more open to reforms.
  • Heel–Face Door-Slam: Despite his reformist leanings, the communist GLA will hunt him down and can execute him if they win the civil war.
  • "The Reason You Suck" Speech: Tomado delivers one to King Kloseu after they win the civil war, during which Tomado criticizes Kloseu's past policies and how they backfired on the nation, pointing how how Kloseu's decisions brought the country where it is today. Kloseu can react by either admitting his failures or rejecting them, branching his storyline either into the constitutional monarchy path or the absolute monarchy path.

Enrico Chivaldori

https://static.tvtropes.org/pmwiki/pub/images/eaw_enrico_chivaldori.png


  • Heroic Bastard: One event during the constitutional monarchy path reveals that Enrico is King Kloseu's bastard son from Wingbardy, and is Tomado's half-brother.
  • Renaissance Man: Enrico is both an excellent politician and a talented violin player.

Ancient Grand Orient of Prywhen

https://static.tvtropes.org/pmwiki/pub/images/eaw_mason2.png
Mason of Twelt, head of state for the Ancient Grand Orient of Prywhen


  • Ambiguously Evil: It is uncertain if the Masons are ultimately a Benevolent Conspiracy or an Evil Conspiracy. On the one hand, they promote democracy and Harmonic values (thus being represented as Harmony in terms of ideology), but on the other hand, they desire total world domination through subterfuge, and convert the commoners to their pseudo-religious ideals. They are also absolutely willing to commit evil acts to further their goals (such as launching a false flag suicide bombing to blame one of their neighbors for a war goal).
  • Ancient Conspiracy: The Masons of Prywhen are actually an extremely secretive and ancient pseudo-religious group with desires to bring in a new world order under their lead. They will create numerous international organizations of an apparently benevolent nature (International Health Organization, League of Nations, etc.) to further their influences.
  • Arc Number: 3, variations of 3 (33333, 33933, etc.) and powers of three (9, 27) appear frequently as stat numbers in their focus tree.
  • Covert Group: The Masonic Lodges are a front to the Ancient Grand Orient of Prywhen, a totally secret religious order completely hidden to all outsiders.
  • Dystopian Edict: After taking power, the Masons strip the citizenship of all non-Masons, forcing everyone to either join a Masonic Lodge or live as a vagrant.
  • False Flag Operation: One of the focuses in the Masons' tree unlocks an event where a suicide bomber detonates a bomb in the capital. The fact that the Masons can blame the bombing on any of their neighbors (granting a war goal) shows that the Masons orchestrated the whole bombing themselves.
  • Fun with Acronyms: The Masons use the National Action to Secure Our Modernization (N.A.S.O.M) project to construct a dam in Brodfeld as a front of their operations. Once the Masons take over, they rename the N.A.S.O.M. project to New Arcane Sanctuary Of Masons.
  • Guide Dang It!: To trigger the events where the Masons send letters with riddles to King Kloseu and begin the path to Masonic Brodfeld, the player must complete the two NASOM dam focuses in the industrial tree without taking any focus in the political tree. Considering that the political tree has far more lucrative rewards and advances the main storyline, it is very easy to miss the trigger for the Mason path.
  • The Illuminati: The Masons of Brodfeld are a parody amalgamation of the conspiracy-theorist version of the Illuminati and the Freemasons.
  • Light Is Not Good: The Masons' pseudo-religion is based around seeking enlightenment, and they even have Harmony as their ideology. Despite this, the Masons commit many oppressive acts and seek total world domination by manipulating other countries.
  • Meaningful Rename: The Masons rename Brodfeld to "Kingdom of Prywhen", reflecting the now sidelined role of the royalties.
  • Only Smart People May Pass: Triggering their path (by doing the NASOM dam focuses before any political focuses) will trigger an event in which King Kloseu receives a cryptic encrypted letter from the Masons, and King Kloseu can either ignore it or make a reply, choosing from one of three options. If Kloseu makes the correct response, more cryptic messages involving decryption and mind puzzles will be sent to Kloseu. If the player (and Kloseu) manages to successfully complete all of them, the Masons will take Kloseu to their secret hideout and give him one last challenge. If he makes it, he's inducted into the Mason Order, and the Masons take over the government. If he fails, the Masons "disappear" him and Prince Tomado takes over.
  • Only the Knowledgable May Pass: Unlike the message puzzles sent to Kloseu, Kloseu's final challenge in the Masons' hideout involves two questions that tests the King's understanding and dedication to the Masonic ideology, and are not logic or cryptography puzzles. These two are extremely difficult to answer correctly on the first try.
  • Puppet King: In the Masonic Brodfeld route, King Kloseu becomes an initiate of the Masonic Order and becomes their puppet, giving the masons full control over the government.
  • Pyramid Power: Their focus tree is shaped like a pyramid, with the top focus having the focus icon of a glowing eye, referencing the eye of providence symbol commonly associated with The Illuminati.
  • Secret Circle of Secrets: The Masonic Lodges of the Kingdom of Brodfeld are actually a secret pseudo-religious organization that is planning to spread their rule across the continent. They communicate entirely through obfuscated codes and only admit those who can decrypt their codes and accept their ideology.
  • Take Over the World: The Masons seek to bring their light across the whole continent. To this end, they create many seemingly benevolent international organizations and offer their aid to other nations, using the chance to infiltrate their governments with Masons. Once the Masons are in place, they will convert the country to Masonic rule, and eventually let Prywhen annex them.
  • Un-person: The Masons forcefully disappear anyone who challenges them or might be a threat to them, and silences the aftermath so the disappeared people are forgotten.
  • Walking Spoiler: Merely mentioning the existence of the organization spoils the fact that there is a hidden route for the Kingdom of Brodfeld.

    Griffon Liberation Army 
https://static.tvtropes.org/pmwiki/pub/images/eaw_gla.png
Name: Griffon Liberation Army, Prywhen Republic (Kingdom of Brodfeld defeated)


  • Magikarp Power: The GLA/Prywhen starts as one of the weakest nations in the game, having a lubriciously weak army, extremely low populations, extremely poor industry and science, huge penalties on just about everything, and potentials for even more political crises that further drag its powers down. However, the GLA can snowball rapidly through strategic conquest, able to gain cores on a significant portion of the Griffonian continent, including the Griffonian Empire itself.
  • Meaningful Rename: After winning the civil war, GLA renames the Kingdom of Brodfeld to Prywhen, which is the original name of the region that the Kingdom of Brodfeld did not adopt; Brodfeld was instead the birthplace of the royal family.

    Principality of Lushi 


  • Medieval Stasis: While the rest of Griffonia has moved forwards in terms of technology and culture, Lushi is still a backwards feudal monarchy.

    Gryphian Host 
https://static.tvtropes.org/pmwiki/pub/images/eaw_gryphian_host.png

    Free Towns of Gryphus 
https://static.tvtropes.org/pmwiki/pub/images/eaw_gryphus.png


  • The Coup:
    • The player's choices in the initial Riaportu Congress debates and other early game events can antagonize or appease the Order of Opinicus or the Gryps-Süd GmbH. If one side is antagonized enough, they will launch a coup, the Order using their Knights and Gryps-Süd using mercenaries. If the player had appeased the other side, their forces can be called upon to put down the coup, keeping the elected council in power.
    • If both sides are appeased, a bunch of anti-status quo local extremists will attempt their own coup, only to be stopped by the combined forces of the Order, the Company, and the governing Council.
  • Civil War:
    • Piss off both the Order and the Company, and they will simultaneously launch a coup on the Council, which quickly breaks down into a civil war between the Order and the Company within Riaportu to decide who will control Gryphus.
    • In the event that the fighting in Riaportu ends with a Dark Horse Victory from the communists, a real civil war will start in Gryphus, between the communists and the remnants of the congress.
  • Dark Horse Victory: The civil war between the Order and the Company can end up so that neither side wins, and both the Order and the Company are weakened. The oppressed Gryphussian workers will then decide to band together, launch an uprising, and defeat both the Order and the Company, turning Gryphus into a communist nation.
  • The Fundamentalist: The Order of Opinicus is fanatically religious. If they come to power, they will create a fundamentalist order-state with state enforced worship of Griffon gods, an Inquisitorial Office that hunts down heretics, a chapterhouse in every town, religious militants, and active cleansing against the natives in the north and the sinners in the cities.
  • Mega-Corp: The Gryphusische Südkontinent-Gesellschaft (Gryphus Southern Continent Company) is a large trade company founded in Sicameon, which received an Imperial charter that granted them full rights to all commerce in the Gryphus sea. An extremely powerful and influential force in Gryphus, They are seen as greedy and ruthless merchants that put profit above all else.
  • One Nation Under Copyright: If antagonized enough, the Gryps-Süd GmbH can launch a coup with mercenaries and replace the government with themselves, creating a fully privately-owned nation. The government is sidelined and puppeted by the company, and the society is increasingly privatized until the entire country becomes one massive economic zone.
  • The Order: The Order of Opinicus is a Knightly Order founded by the Empire to defend their Empire's southern border. They are a bunch of fanatics demanding a crusade on the ponies heathens, and are mad that the Gryphussian government is holding them back.

Edward Piórowski

https://static.tvtropes.org/pmwiki/pub/images/eaw_edward_piorowski.png


  • Chummy Commies: Unlike Aniela, who is a morally grey character with good intentions but awful execution, Piórowski is unambiguously a good communist leader with good intentions and good execution.
  • No Historical Figures Were Harmed: Edward Piórowski is the leader of the trade union Solidarność, and can become the leader of Gryphus after resisting against an authoritarian socialist rule, mirroring Polish statesman Lech Wałęsa.

Aniela Gryfoń

https://static.tvtropes.org/pmwiki/pub/images/eaw_aniela_gryfon.png


  • Allohistorical Allusion: Aniela's Gryphus directly parallels the real life Stalinist Polish People's Republic. Aniela creates the Ministry of Public Security and the Milicja Obywatelska to keep her people loyal. They would only worsen the political repression in Gryphus, and escalate anti-government protests. Edward Piórowski, leader of banned trade union Solidarność, would reappear to lead the protests, and force the government to make talks with Solidarity in a round table talk. The government abdicates under pressure, and Solidarity wins the new elections.
  • Heel Realization: After the situation in Gryphus becomes completely unsustainable under her rule, and protests are overpowering the government, Aniela realizes that she had been doing an awful job at running the country, and resigns.
  • Illegal Religion: Aniela attempts to rapidly transition Gryphus into state atheism. As with everything else she does, it ends up terribly; the heavy-handed efforts to atheize Gryphus turns into straight-up repression against the church and its members, leading to destroyed churches and even some murdered clergygriffs. This causes everyone from the church to collectively resist against Aniela's government.
  • The Peter Principle: Aniela is a capable general and a popular revolutionary, but she has a rather weak grasp of socialist ideals. The Peter Principle thus kicks in full force should she be voted into power; Aniela is not very good at leading a country, and her government is rife with incompetence and overly-ambitious goals, leading to resistance from the people against their policies. She reacts to the resistance with increasing levels of authoritarianism, making the country's management even worse.
  • Reign of Terror: In an attempt to instill revolutionary resolve in the masses, members of her party organize an operation named Operation Rozwiązać, where members of the citizens militia (Milicja Obywatelska) would go around and conduct community activities to harden peoples' spirits. However, the undisciplined militia proceeds to encourage people to riot, and attacks random citizens, burns "reactionary" buildings, and starts Kangaroo Courts that hang thousands to death. Things got so bad, that some Ministry of Public Security members actually tried to save people by commuting death sentences to hard labor.
  • Secret Police: Aniela creates the Ministry of Public Security to suppress anti-government forces. They would launch Operation Sortowanie, an operation during which the country is put into temporary martial law, and MPS agents mass arrest dissenters and protesters and send them off to labor camps.

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