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    Equestria 

Equestria

https://static.tvtropes.org/pmwiki/pub/images/eaw_equestria.png


  • Balkanize Me: In the Lunar Civil War path, Equestria can break in seven nations.
  • Civil War:
    • Conflict over the batponies can break down Equestria into a civil war between the government led by Princess Celestia and the Lunar Empire led by Nightmare Moon. The civil war can escalate through the secession of the Vanhoover Commune, Las Pegasus, and the Confederation of Southern States, and the breakup of Southeastern Equestria jungle region into an isolated secondary civil war (War in the South) between the Celestial State, the Disciples of Nightmare Moon, the Baltimare Republic, and the Aztlan Free State.
    • If Celestia turns into Daybreaker in peacetime, Harmonists will band together under either Princess Luna or the Republicans and start a civil war to stop Celestia.
  • Evil vs. Evil: It is entirely possible for both Luna and Celestia to turn to the path of evil. This changes the Equestrian civil war into a clash of the tyrants between Daybreaker and Nightmare Moon.
  • La Résistance: After the Changelings conquer Equestria, an event can fire where Equestrian-loyalist zebra Zecora begins an anti-Changeling resistance in the Everfree Forest.
  • Police State: Equestria can be placed under martial law when the Changelings invade, or even have all-out militarized law, with total control of the press by the government and no freedom of speech. And that is before Celestia turns into Daybreaker.

Princess Celestia

https://static.tvtropes.org/pmwiki/pub/images/eaw_celestia.png


  • Adaptational Personality Change: Celestia may be played as a more ruthless ruler, especially as the war overwhelms her ability to protect her ponies. Should she fall far enough, she will transform into Daybreaker.
  • Ignored Epiphany: At the very last moment before Celestia becomes Daybreaker, you have a final chance to dial back the extremism some notches. However, if an invisible Karma Meter is low enough, you won't even be given that privilege, and Celestia will turn into Daybreaker no matter your choice.
  • Slowly Slipping Into Evil: Warfare can force Celestia to gradually take more and more drastic measures to protect her country, which also takes a toll on herself, measured by the "Toll of War" decision. As her conditions worsens, and her actions become more and more radical, she can eventually break and become the evil empress Daybreaker.

Princess Luna

https://static.tvtropes.org/pmwiki/pub/images/eaw_luna.png


  • La Résistance: If Celestia becomes Daybreaker in peacetime, Luna will lead the Harmonists to rebel against the Solar Empire.

    Crystal Empire 

Crystal Empire

https://static.tvtropes.org/pmwiki/pub/images/eaw_crystal_empire.png


  • Civil War: The return of King Sombra plunges the country into a civil war between the government and Sombra's supporters.

King Sombra

https://static.tvtropes.org/pmwiki/pub/images/eaw_sombra.png


  • Ambition Is Evil: King Sombra desires to reclaim the past territories of the Crystal Empire, and fully control all those under him, even if it means enslaving them.
  • Card-Carrying Villain: Numerous focus descriptions (almost all of which are presented as quotes from Sombra himself) show that King Sombra is fully aware of his villainous infamy, and takes great pride in it.
  • Tyrant Takes the Helm: After returning from his banishment, King Sombra enslaves his population through mind control and makes plans for aggressive expansion to reclaim his glory.
  • Unholy Matrimony: King Sombra can offer an alliance and eventual marriage with Queen Chrysalis or Nightmare Moon. Or he can just declare war on them because he wants to be the only king in the end.

Twilight Sparkle


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    Stalliongrad 

Stalliongrad

https://static.tvtropes.org/pmwiki/pub/images/eaw_stalliongrad.png


  • Commie Land: Stalliongrad is a communist state in a former Equestrian province, which had a revolution due to food shortages and broke away from Equestria. Stalliongrad is currently under Equestrian sanctions and is attempting to collectivize its economy, which is causing further food troubles.
  • Please Select New City Name: If Equestria conquers Stalliongrad, they can rename the city to suppress its communist history. The names available are Solargrad, Colitsyn, or Trottersburg. If the Lunar Empire conquers Stalliongrad, they can rename it Lunargrad or Coltitsyn.

Altidiya Revoltsova

https://static.tvtropes.org/pmwiki/pub/images/eaw_altidiya_revoltsova.png


  • Dirty Commies: Altidiya is perhaps too eager to hold onto power, as she refuses to step down from her General Secretary position in the path where Vasiliy prevails, and in the path where she prevails, she is willing to seize the Supreme Soviet building militarily to make sure that she stays in power.
  • Nice Job Breaking It, Hero!: As noted below, Altidiya cannot hold onto power for long due to her health. As a result killing her political opponents only ends up placing Dark Wing in charge, who's personality to say the least is deeply unstable.
  • The Purge: In the political path where Altidiya prevails, Altidiya seizes the Supreme Soviet building by force and forces Vasiliy's faction into exile.
  • Your Days Are Numbered: Altidiya is not well, and despite her attempts to hold onto power she is soon forced to retire from her position for the sake of her health.

Vasiliy Pantsushenko

https://static.tvtropes.org/pmwiki/pub/images/eaw_vasiliy_pantsushenko.png


  • Chummy Commies: Vasiliy is a strong believer in a non-despotic form of communism and the peaceful spread of communism. He does not like the fact that other party members are ignoring the ideals of communism to stay in power.
  • Enemy Mine: Vasiliy is a more moderate candidate for the General Secretary, and can come to the aid of Equestria during the Changeling War due to their aligned pony interests.
  • The Purge: A rare positive example; in one of the political paths, when Altidiya refuses to step down from her position despite Vasiliy having earned the support of the party to become the new General Secretary, Vasiliy uses the rules set in the party codex to kick Altidiya and her faction from the party.

Sinister Serov

https://static.tvtropes.org/pmwiki/pub/images/eaw_sinister_serov.png


  • Colour-Coded for Your Convenience: Should he be chosen for General Secretary, Stalliongrad's color on the map will turn to a darker hue of red.
  • Ironic Name: "Sinister" means "left", but his policies largely abandon Stalliongrad's left-wing ideals and drag it significantly towards the economic right by instating limited capitalist markets.
  • Please Select New City Name: Sinister can rename Koznan to Sinistergrad.
  • Warhawk: Sinister desires to actively the revolution into Stalliongrad's neighbors. He will not collaborate with Equestria and his tree gives easy war goals on Stalliongrad's neighbors.

Dark Wing

https://static.tvtropes.org/pmwiki/pub/images/eaw_dark_wing.png


  • Commie Nazis: In the Greater Equestrian Union route, Dark Wing declares the creation of a new "National Communism" ideology that is effectively fascism with a red paint. It is even categorized as fascism in-game.
  • Conscription: Dark Wing conscripts a massive portion of the Greater Equestrian Union population to fuel his conquests.
  • The Coup: Should Dark Wing decide to have Vasiliy and Serov assassinated, this will backfire, and Nestor Lunin will try to launch a coup.
  • Cult of Personality: Dark Wing as Supreme Leader of Greater Equestrian Union creates a cult of personality so extremely powerful, the focus for it calls it a fandom for Dark Wing. Dark Wing even starts his own TV show called "The Dark Wing Show" that is directed, produced, written, and stars himself.
  • Dirty Commies:
    • Dark Wing can resort to some dirty tactics to secure the position of General Secretary, such as a false flag arson attack on the Supreme Soviet building and assassinating other major party members that might threaten his position. He is also questionably loyal to the communist ideology, being totally willing to bow down to Equestria.
    • And in his Greater Equestrian Union route, he becomes a totalitarian dictator that centralizes all power to himself, and declares a radical "National Communism" ideology (which is categorized as fascist) and begins to actively conquer other nations.
  • Lethal Joke Character: In the majority of games where Dark Wing is elected General Secretary of Stalliongrad, all he will do is turn the country into an Equestrian protectorate which is later annexed. In the secret route, on the other hand...
  • Let's Get Dangerous!: Named after the Trope Namer. This trope is invoked and quoted word-for-word in the route where he declares war against Equestria.
  • I Surrender, Suckers: He turns Stalliongrad into an Equestrian puppet, restoring Celestia's authority over the region and ending the revolution. In the Greater Equestrian Union route, he then secedes and declares war on Equestria when the time is right.
  • It's All About Me: In the Greater Equestrian Union route, Dark Wing becomes an immensely powerful dictator and declares the state to be an extension of himself. He refers to the state as "his body" and uses other biological metaphors to refer to his subjects.
  • Number Two: Dark Wing is Altidiya's number two. In the path where Altidiya holds onto power, Dark Wing automatically succeeds Altidiya after she retires due to illness. In the election path where Altidiya's faction was not purged (Compromise path), Dark Wing's campaign platform is built around him being a true successor to Altidia's ideals.
  • The Purge: Dark Wing can decide to use his agents to assassinate Vasiliy Pantsushenko and Sinister Serov so nobody can ever challenge him.
  • The Quisling: Turns Stalliongrad into an Equestrian puppet if elected, abandoning communism for harmony and ending the revolution. Subverted in the secret route.
  • Tyrant Takes the Helm: While Dark Wing's tenure as General Secretary initially follows the path of Equestrian collaboration, in the path where Dark Wing assassinates his opponents and seizes absolute power, Vasiliy will dissolve the Politburo and the Supreme Soviet, and declare himself the Supreme Leader of the Greater Equestrian Union. Dark Wing becomes a total dictator and turns on Equestria, preparing for an all-out war to seize all of Equus for himself.
  • Voluntary Vassal: Dark Wing voluntarily approaches Equestria to reintegrate Stalliongrad into Equestria as an autonomous puppet state called the Stalliongrad Autonomy. If things stay this way for a long time, Equestria will get to straight up annex Stalliongrad back.
  • Walking Spoiler: Dark Wing has a mildly spoilery path where he cooperates with Equestria and eventually turns Stalliongrad into an Equestrian puppet. However, he also has a totally secret path that turns the situation upside-down, and is not even remotely hinted in the focus tree.

    Changeling Lands 

Changeling Lands

https://static.tvtropes.org/pmwiki/pub/images/eaw_changeling_lands.png


  • A Nazi by Any Other Name: Subverted. While they do put on the reich and wage a massive war of conquest, they don't have the racial supremacist ideology that defined Nazism, unlike the Reformisten on Griffonia who are more clear-cut example of Nazis by another name.
  • Big Bad: The Changeling Lands are the primary force of aggression on Equus, and generate significant world tension through their invasion of Equestria.
  • Civil War: An early focus allows the Harmony supporters led by Thorax to start a civil war inside the Changeling Hives.
  • Evil Tower of Ominousness: The focus icon for Vesalipolis (the Changelings' capital) prominently features the North Korean Ryugyong Hotel. The tower is Queen Chrysalis' personal residence and the center of the Changelings' government. Essentially a counterpart to the Nazi Volksahlle, it is constructed via a series of decisions, granting bonuses upon its completion.
  • Putting on the Reich: Unlike the show, the Changelings in the industrialized setting of Equestria at War have clear Nazi German influences. The Changelings here speak German, wear German uniforms, and use German armament.

Queen Chrysalis

https://static.tvtropes.org/pmwiki/pub/images/eaw_chrysalis.png


  • Revenge: Queen Chrysalis is itching for taking revenge on her first defeat, and show the world the might of the Changelings.
  • Sore Loser: After her first attempted takeover of Canterlot by replacing Princess Cadance ended in failure (the events from the show), Queen Chrysalis only became more hateful, and refocused her efforts onto uniting the Changeling hives and building an unstoppable army to conquer Equestria.

Thorax

https://static.tvtropes.org/pmwiki/pub/images/eaw_thorax.png


  • Big Good: Normally, Thorax will seek to join Equestria's alliance, but if the Lunar Empire has been established he can instead take the initiative to form an alliance to protect harmony in northern Equus, reigning over the most powerful harmonist country left on Equus (especially if the Changeling-Olenian Commonwealth has been established, though that potentially allows Velvet to take the lead).
  • Interspecies Romance: Thorax can marry Velvet of Olenia if she becomes queen or wage war on Olenia to instate her as queen if she hasn't become queen, and establish a personal union between the Changeling Lands and Olenia, eventually forming a more permanent union similar to the Polish-Lithuanian Commonwealth and getting cores on the entirety of the deer lands.
  • Token Good Teammate: Thorax is a Harmony-supporting Changeling, and is the leader of the Harmony supporters in the Changeling Lands.

    Kingdom of Olenia 

Kingdom of Olenia


  • Civil War: Going down the communist or the harmonist path will most likely trigger a civil war against Johan's government. Equestria can also sponsor a harmonist coup in Olenia, triggering a civil war themselves, and so can Thorax' Changeling Lands.
  • David vs. Goliath: The Changelings will always invade Olenia, sooner or later. They are superior to Olenia in all respects, and standing up to them as Olenia is a task of making a good defense plan early and micromanaging it well.
  • Sacrificial Lion: While Olenia isn't that strong, it is not a minor nation. The Changeling invasion of Olenia (which usually results in a Curb-Stomp Battle) will serve as the prelude to their invasion of Equestria, demonstrating that the Changelings are dead serious about conquest.

King Johan 'Djavulen'

https://static.tvtropes.org/pmwiki/pub/images/eaw_king_johan.png


  • Corrupt Politician: After getting into power through backdoor deals with the Olenian oligarchy, corruption had run rampant under the rule of Johan as bribery becomes the new norm in Olenian politics.
  • Meaningful Name: "Djävulen" is Swedish for "The Devil".
  • The Usurper: Johan, the illegitimate son of King Aldar II, usurped the throne from the rightful ruler Velvet after Aldar II died under mysterious circumstances.
  • Voluntary Vassal: Johan's path is the only path allowed to take the "Approach Chrysalis" diplomatic focus, which lets Olenia voluntarily submit to the Changelings in exchange for peace and maintaining most of their independence.

    Nova Griffonia 

Nova Griffonia


  • Tyrant Takes the Helm: There are several different tyrants that can take the helm of Nova Griffonia. First Marshal Erwin Highhill can take over in a coup and become a military dictator, then he can potentially get replaced by either Griffon supremacist Reyhard Ironclaw or ruthless industrialist Skeiron Goldfeather.

Erwin Highhill

https://static.tvtropes.org/pmwiki/pub/images/eaw_highhill.png


  • Ambition Is Evil: Highhill is a very power-hungry griffon. His bio says that others suspected that he assassinated Governor Teafeather so he can take power in the aftermath. If his leadership continues unchallenged, he will eventually crown himself Emperor.
  • Kick the Son of a Bitch: Highhill kills a lot of good people in his rise to power. Reyhard Ironclaw is not one of them, and Highhill's contempt for the griffon's racist, fascist intentions is made pretty clear.
  • Kicked Upstairs: Originally a general in the Griffonian Empire, Highhill routinely ignored orders from the high command due to his ego, endlessly complaining that he was being ignored. He was offered a "promotion" to the supreme commander of the Nova Griffonian military, which he accepted eagerly, not realizing that Nova Griffonia is a craphole.
  • Military Coup: Highhill attempts a coup on the Provisional Government following the assassination of Governor Teafeather. The coup can either succeed or fail.
  • Reassigned to Antarctica: As part of Highhill's "promotion", he was reassigned from the Griffonian Empire to Nova Griffonia, thus getting him out of the hair of the rest of the Empire's high command.
  • Secret Police: Highhill establishes a secret police called the Owls to keep watch on his subjects.

Skeiron Goldfeather

https://static.tvtropes.org/pmwiki/pub/images/eaw_skeiron_goldfeather.png


  • Arms Dealer: Skeiron runs Talon Gunworks Inc., which has a monopoly on firearm sales in Nova Griffonia.
  • Corrupt Corporate Executive: Skeiron privatizes all governmental functions like healthcare, military, and education, and completely deregulates all corporate laws allowing the companies to run rampant and endlessly exploit the nation. He even allows unethical experimentation and privatized nuclear weapons just so he can profit as much as possible.
  • Greed: Skeiron is motivated purely by greed. He was so greedy that he was exiled from Skyfall for crossing a line, a city already notorious for having lots of greedy merchants.
  • One Nation Under Copyright: Skeiron's "party" is actually his company Talon Gunworks. After he comes to power, he allows the corporations of Nova Griffonia to completely take over the country and run it to the ground.
  • Privately Owned Society: Skeiron is a stereotypical anarcho-capitalist; he reduces governmental control on the society but replaces it with corporations. Skeiron privatizes Nova Griffonia's healthcare, education system, military, and even nuclear weapons.
  • Private Military Contractors: Skeiron's tree allows the player to enact Private Military contract decisions, sending volunteer divisions to other countries in exchange for civilian factories.
  • Tradesnark™: After Skeiron comes to power, Nova Griffonia's name gets a trademark, just to show how much power corporations now have in Nova Griffonia.
  • Tyrant Takes the Helm: After coming to power, Goldfeather turns Nova Griffonia into a capitalist dystopia, where workers are functionally enslaved by large corporations and business ethics are completely thrown out of the window in the name of profit.

Reyhard Ironclaw

https://static.tvtropes.org/pmwiki/pub/images/eaw_ironclaw.png


  • The Coup: Immediately following the civil war, Reyhard Ironclaw and his Falcon paramilitaries can seize the Nova Griffonian capital and arrest Erwin Highhill, putting Ironclaw in charge of the whole colony.
  • Master Race: Reyhard Ironclaw is a Griffon supremacist of the highest caliber, and looks down on all non-Griffon races, being totally willing to conquer and enslave them to serve Griffons.
  • Penal Colony: After establishing a widespread system of labor camps for political criminals, Ironclaw conquers Haukland to use the islands as death camps where the undesirables work themselves to death.
  • Slavery Is a Special Kind of Evil: Ironclaw enslaves non-Griffon populations to force them to serve the Griffons of Nova Griffonia.
  • Tyrant Takes the Helm: While Erwin Highhill isn't exactly the most noble Griffon, his non-racist pragmatism almost makes him look like a Reasonable Authority Figure in contrast to Ironclaw. Ironclaw is a massive griffon supremacist that actively conquers and enslaves non-Griffons and forces his political opponents to work themselves to death in labor camps.

    Griffon Frontier 

Griffon Frontier


  • Cannibal Clan: A bunch of cannibal clans have somehow settled in the Griffon Frontier, which really messes up anyone's attempts to govern the Frontier.
  • Luck-Based Mission: The Griffon Frontier's success as an independent country is entirely dependent on whether Nova Griffonia gives them aid when they beg for it. If Nova Griffonia sends aid, the Frontier will inevitably progress towards getting annexed by Nova Griffonia. It's only by not getting funding and instead having to work out their problems on their own that the Frontier can persist as an independent county and pursue their future on their own terms.
  • Press X to Die: If the Griffon Frontier gets their funding from Nova Griffonia, the tiny "Griffonian Funding" side of the tree will open up, which will let Governor Muck clean up the frontier and eventually apply for statehood. Completing the final focus in this tree will result in Nova Griffonia annexing Griffon Frontier, ending the game for the Frontier player. Therefore, the only way to actually do anything meaningful as Griffon Frontier is if Nova Griffonia does not give them their money, opening up the much larger "Up a Creek Without a Paddle" side of the tree, which thankfully happens far more often.
  • The Wild West: Griffon Frontier is a mountainous region to the West of Nova Griffonia that Nova Griffonia claimed but struggled to rule. After the Empire began to decline, they shipped their dissidents and exiles to Nova Griffonia, which then fled to the Frontier. The Frontier by the time the game begins is a lawless place, with emboldened bandits, conspiring revolutionaries, a bunch of cannibals for some reason, and a powerless governor.

Virgil

https://static.tvtropes.org/pmwiki/pub/images/eaw_virgil.png


  • Egopolis: If Virgil seizes power, he renames Griffon Frontier to Virgilia.
  • Enemy Mine: Virgil wants to take on Nova Griffonia and rule all Griffonian territories on Equus, so he works with Heinrich Redtail, a communist revolutionary who also wants to defeat Nova Griffonia.
  • King of Thieves: Virgil is the leader of one of the biggest bandit gangs in the Frontier, and has ambitions to take over all of Nova Griffonia for himself and crown himself Imperator.

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Equestrian Civil War

Lunar Empire

    Lunar Empire 

Lunar Empire

https://static.tvtropes.org/pmwiki/pub/images/eaw_lunar_empire.png


  • Lunacy: Nightmare Moon's Lunar Empire calls upon the power of the night and the oppressed batponies, her forces having general bonuses to night combat. Luna also provides similar powers when serving as a Field Marshal.

Nightmare Moon

https://static.tvtropes.org/pmwiki/pub/images/eaw_nightmare_moon.png


  • A God Am I: In the "Reign of Terror" branch, Nightmare Moon can declare herself the sole goddess of the Lunar Empire.
  • Reign of Terror: The "Reign of Terror" side of the post-Civil War political tree has Nightmare Moon beginning a reign of terror to reimpose order on the nation by force.
  • Unperson: The event fired by the "One Sister, One God, One Nation!" focus in the "Reign of Terror" branch has Nightmare Moon stamp out any evidence of Celestia's thousand-year rule, abolish sayings such as "Sweet Celestia!" and declares that Nightmare Moon never had a sister.
  • Well-Intentioned Extremist: The "Forgiveness" side of the post-Civil War political tree has Nightmare Moon holding on to her original motivations, working to stand against the injustices of the world and protect the oppressed. She will work to reconcile the ponies and batponies, heal the wounds of the civil war, and grant forgiveness and new freedoms to the people. The final focus in this tree even gives her +30 to Harmonist Diplomacy, as she rules as a Benevolent Overlord.

Secessionists

    Vanhoover Commune 

Vanhoover Commune


  • David vs. Goliath: Vanhoover starts off as a tiny breakaway state with 5 divisions and very limited industry. It's a pushover compared to their much bigger neighbors like the Changelings, Equestria, or the Lunar Empire. Fortunately, Vanhoover can complete focuses or border wars that allow it to expand into Western Equestrian regions, giving them a better chance at eventually challenging Equestria.
  • Luck-Based Mission: The possibility of Vanhoover expansion is dependent upon the Lunar Empire losing the civil war, as they always attempt to annex Vanhoover after winning the civil war.
  • Stone Wall: Vanhoover has decisions that grant it high-level forts for its borders. They are very important for Vanhoover as they cannot easily fight an offensive war, and must fight a war of attrition against their opponents.

    Confederation of Southern States 

Confederation of Southern States


  • Deep South: The Confederation is made up of Southern secessionist ponies from the Equestrian region of Appleloosa, and harbor all the stereotypes of the American south.
  • False Flag Operation: The Confederation can stage a explosion of the CSS Mane in Tropical waters to bring support among the population for a eventual invasion of Puerto Caballo.
  • Press X to Die: If the royalist Equestrian Sun Party wins the first election, one side of their opened up political focus tree lets them get instantly annexed back by Equestria, ending the game for the Confederation player. Fortunately, there is an alternative path where they are not instantly annexed back, and are instead puppeted.

Rockfeller

https://static.tvtropes.org/pmwiki/pub/images/eaw_rockfeller.png


  • Corrupt Corporate Executive: Rockfeller is the owner of the General Petroleum Company, and had amassed a strong network of associates in the Southern society through graft and bribery.
  • Corrupt Politician: As the leader of either the Confederacy or Las Pegasus, Rockfeller has no problems with bribes, sweet talks, and backroom deals to keep his powerbase strong.
  • The Coup: Rockfeller can take direct control over the Confederation if the Coltlumbia party is elected to power and his powers are not restricted. With his extensive connections, he runs a slander campaign against current Coltlumbia party leader J. D. Neighvis and forces him to resign, making Rockfeller the new leader of the Coltlumbia party.
  • No Historical Figures Were Harmed: Rockfeller shares his name (off by one letter), job, poor birth, and penchant for capitalism with American oil magnate John D. Rockefeller. The company General Petroleum's name is also a variation on Rockefeller's Standard Oil.
  • Pragmatic Villainy: Despite being fascist, Rockfeller is not motivated by some supremacist ideology. He just wants to make as much money as possible. When he leads the failing state of Las Pegasus, he feeds the starving citizens, rebuilds the damaged city, and can even make deals with Celestia, all to secure a city that can maximize its profits.
  • Rags to Riches: Rockfeller was born to a poor shoemaking family, and wandered into the desert to die due to how poor he was. He got lucky and found an oil well in the desert, laying the foundations for his massive oil empire.

    Las Pegasus 

Las Pegasus

https://static.tvtropes.org/pmwiki/pub/images/eaw_las_pegasus.png


  • The Famine: Las Pegasus' secession brings with it a major food crisis, which will worsen over time and force all political paths to take focuses and decisions to manage it until it is mitigated. Except for Mr. Horse, who removes the food crisis instantly via one focus where he opens his food vaults.
  • Multiple Endings: Las Pegasus has a massive amount of political paths, rivaling the likes of New Mareland and Feathisia.
    • If the Harmonists win out the initial chaos, Las Pegasus ends up getting annexed back by Equestria.
    • If mayor Rokenhar outwits his opponents, he will soon die of terminal illness (which has a lot of flavor varieties depending on the focuses done during his last year of life), and pass the office down to his assistant Sugarquill.
    • If the socialists win, they can either go with Starry Plough's syndicalist commune, or Sugar Sprinkle's social democracy (which is actually Harmonist in terms of gameplay classification). The player's decisions in the Trade Union Congress events will also decide which branches of the economy tree, army tree, and diplomacy tree will the player go down. Syndicalist foreign policy is proactive and takes the fight to their enemies, while Social Democrat foreign policy is defensive, and in Sugar Sprinkle's case, will also have Las Pegasus begin partial (or full) reintegration with Equestria.
    • If the fascists win, Pine Chest has three options for a new fascist mayor:
      • Himself, opening up a political tree where he prepares to topple Equestria due to perceiving Celestia as a crypto-communist.
      • Southern oil baron Rockfeller, who can annex the Confederation, get annexed by the Confederation, or choose a country to ally, either the Confederation, Equestria, Lunar Empire, or the Changelings. Or he can remain independent.
      • HorseCo CEO Trotbert Horse, who dismantles the PCA (Mr. Horse is actually Non-Aligned) and turns Las Pegasus into a city ruled by Technocracy, before waging a massive war to take over all of Equestria and declare a technocratic Equestrian successor state, and then go on to annex the Changelings and Stalliongrad.
  • Press X to Die: If the Trade Union takes over, and Sugar Sprinkle's Social Democrats become the new leader with Social Democrat foreign policy, and Equestria accepts their reintegration proposal, the player can choose to go down "The Path of Integration", where Las Pegasus is annexed back by Equestria, ending the game for the Las Pegasus player.
  • Set a Mook to Kill a Mook: In the midst of the post-secession political chaos, Mayor Rokenhar plans to have the Communists, Fascists, and the Monarchists in Las Pegasus fight each other to death, while he comes out on top. In gameplay terms, if the player wants to go down Rokenhar's path, the player has to manage the early-game party popularities through focuses and events, so that the Non-Aligned party becomes the most popular party, allowing the player to take the "Checkmate" focus to secure Rokenhar's rule and begin the proper focus tree.

Mayor Rokenhar

https://static.tvtropes.org/pmwiki/pub/images/eaw_rokenhar.png


  • Apparently Powerless Puppetmaster: Rokenhar initially appears to be a powerless mayor who declared Las Pegasus' secession due to demands from the corporate elites of the city. However, in the chaos that followed, Rokenhar can proceed to play all the different factions in the city against each other, weakening all of them until he comes out on top.
  • Modular Epilogue: The event where Mayor Rokenhar dies is a dynamic one. Each of the five paragraphs corresponds to one branch in Mayor Rokenhar's temporary tree ("Reinforcing the House of Cards"), those being military reform, industrial reform, legal reform, leadership succession, and family matters. Each paragraph has three options depending on how far did the player go in that branch of the focus tree. Since there is not enough time to do all the focuses to the very end, the ending will always be slightly imperfect.
  • Obfuscating Stupidity: Rokenhar appears to be a powerless puppet, but he is actually a fairly competent politician able to play his enemies against each other, and the player can make his efforts succeed.
  • There's No Place Like Home: One branch in his temporary tree deals with having Mayor Rokenhar go home and see his family one last time before his terminal illness takes him. This branch does not grant any bonuses to the country, but gives a happier ending to Mayor Rokenhar, who would otherwise die without meeting his family. If he did go to see his family, then they will come to see him one last time when Rokenhar is on his deathbed.
  • Your Days Are Numbered: After securing his rule of Las Pegasus, Mayor Rokenhar's body has taken a toll due to the stress. One day, he collapses, and the doctors would diagnose him with a terminal illness that will kill him in one year. This puts a time limit on the things he can do, and the focus tree forces that; there are 15 focuses in his tree that can only be done if he is alive, each taking 20 days. Adding the dozens of days taken to get to that point in the focus tree, the player cannot do all 15 focuses, and must choose which ones to do. Two of the 15 focuses are also required to ensure succession, as Las Pegasus would otherwise collapse into anarchy upon Rokenhar's death, resulting in a game over as the city is annexed.

Grand Mayor Sugarquill

https://static.tvtropes.org/pmwiki/pub/images/sugarquill.png


  • Girl Friday: Sugarquill is the hardworking and honest advisor to Mayor Rokenhar, helping the Mayor to secure the city in the Mayor's path.

Starry Plough

https://static.tvtropes.org/pmwiki/pub/images/starry_plough.png


  • Antagonist in Mourning: While not a villain, Starry Plough, a Trade Union leader, has very good reasons to antagonize Mayor Rokenhar. However, if Mayor Rokenhar takes the industrial focuses in his temporary tree to the end, reconciling with the Trade Unions, then Starry Plough will come to meet Mayor Rokenhar on his deathbed, and give him a red rose pin, respecting the Mayor's pro-worker reforms.

Sugar Sprinkle

https://static.tvtropes.org/pmwiki/pub/images/sugar_sprinkle.png


  • Full-Circle Revolution: While not evil or oppressive, Sugar Sprinkle's social democratic policies return Las Pegasus to a pro-Equestrian Harmonist position, just like the royalist monarchists that the workers' revolution expelled earlier.

Pine Chest

https://static.tvtropes.org/pmwiki/pub/images/eaw_pine_chest.png


  • General Ripper: Pine Chest hates communism like nobody else. His father's office was firebombed by a Wingbardian communist during his time in Wingbardy. This left him with a burning hatred of communism so strong, he believed that Celestia was a crypto-communist when she did not went to war over Stalliongrad's secession. In his focus tree, he eventually gets an annex war goal on Equestria itself to remove what he sees as the arch-socialist, Celestia.
  • No Historical Figures Were Harmed: His name appears to be a play on the name of infamous Chilean anticommunist dictator Augusto Pinochet.
  • Military Coup: If the fascists in Las Pegasus have a high popularity by the end of the initial Las Pegasus tree, Pine Chest and his Patriotic Citizen Army will launch a coup on Mayor Rokenhar to install their own anti-communist rule.

Mr. Horse

https://static.tvtropes.org/pmwiki/pub/images/eaw_mr_horse.png


  • Democracy Is Bad: Mr. Horse thinks that democracies are inefficient and impede progress, and that they must be replaced by his technocratic rule.
  • Emperor Scientist: Mr. Horse is a technocrat, and he rules Las Pegasus with scientists to maximize societal efficiency and technological progress.
  • Expy: Mr. Horse is based on none other than Mr. House from Fallout: New Vegas.
  • Take Over the World: Mr. Horse's ambitions are far beyond any other leader in Las Pegasus. Mr. Horse's tree grants annex war goals on Buffalo Chiefdom, Confederation of Southern States, all four nations in the War in the South, Equestria and Lunar Empire, AND the Changelings and Stalliongrad. If he succeeds, he will create a true successor state to Equestria based on the ideology of Technocracy, granting cores on 174 provinces in one focus.
  • Totalitarian Utilitarian: Mr. Horse wants to spread his anti-democratic technocratic rule across all of Equestria so that it can progress and prosper to its maximum potential.
  • Walking Spoiler: Mr. Horse's tree is vastly different from any other Las Pegasus tree, and the path taken to get him posits his tree as somewhat of a twist ending.
  • Withholding the Cure: A variation; it is suggested that Mr. Horse had a hand in orchestrating the food supply shortages in Las Pegasus, since his food vaults have enough food to instantly end the famine regardless of its severity. This means that Las Pegasus had always had enough food all along, it's just that Mr. Horse refused to reveal them until it's his time.

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War in the South

    Disciples of the Night 

Disciples of the Night


  • The Remnant: If the Lunar Empire proper was defeated during the civil war, the Disciples will accept their remnants and continue the fight.

    Celestial State 

Celestial State


  • Defector from Decadence: If Equestria turns into the Solar Empire during the civil war, Daring Do will want to have the Celestial State withdraw from the civil war and declare neutrality so they don't have to fight with the despotic Empress Daybreaker, and uphold True Harmony values.

    Aztlan Free State 

Aztlan Free State


  • The Federation: After winning the War in the South, Doctor Caballeron proclaims the creation of the Aztlan Federation, a federation that would unite the diverse people of Aztlan.

Doctor Caballeron

https://static.tvtropes.org/pmwiki/pub/images/eaw_caballeron.png


  • Adaptational Heroism: A generally villainous character in the shows, Doctor Caballeron is actually a good guy in Equestria at War. He makes a Heel–Face Turn, abandons his original goals of profit, and works to create a free and united Aztlan Federation, which is one of the best endings for the War in the South, as everyone in the South are treated as equals in the Federation.
  • Bait-and-Switch Tyrant: Doctor Caballeron, given his somewhat shady background of funding his studies by selling relics, initially appears to be a bad guy who founded the Aztlan Free State to protect his profit opportunities while claiming to defend the natives. However, he really truly wants to defend the natives of the jungle, and the country he ultimately creates is a beacon of hope in a sea of chaos.
  • Heel–Face Turn: Doctor Caballeron originally founded the Aztlan Free State in the name of profit, but eventually shifted his goal to truly defend the natives and their culture. After the War in the South ends, he proclaims a Federation to unite the diverse people of Aztlan, works closely with the natives to respect and celebrate their culture, and grants clemency to the leftists and thestrals, creating a truly united, peaceful, and free South.

    Baltimare Republic 

Baltimare Republic


  • Anarchy Is Chaos: Inverted - The anarchist CAN path offers more stability than any other political path, while the slightly more statist TER path offers less stability, the explicitly statist PON path gives small stability penalties, and the totalitarian IU path offers large stability penalties and a civil war.
  • Black and Gray Morality: The CAN, TER, and PON are all well-meaning, but each is ultimately highly flawed in their dealings with the thestrals and/or natives. And then there's the IU, which kills hundreds of thousands to quell rebellion, causes a fanatical uprising in response to their actions, and has no regard for individual liberties as the black morality to the CAN, TER, and PON's shades of gray.
  • Fantastic Racism: Towards the native jungle ponies and towards the thestrals, though to what extent depends on what route Baltimare takes in the government tree.
    • In the CAN route, in the absence of legal protections, many ponies declare open season on thestrals, who are widely despised as monarchists due to many of them supporting Luna. However, the CAN is the only route that can reach a full accommodation with the natives.
    • The TER route avoids wholesale slaughter, but legally discriminates against both thestrals and the natives, making thestrals legally second-class citizens and confining those natives who haven't assimilated to reservations.
    • The PON can reach an agreement with the thestrals and resolve tensions with them peacefully, but seeks to "educate" the natives, who the PON explicitly see as "savages", with the aim of annihilating their culture.
    • The IU gleefully carries out mass slaughter against both natives and thestrals and anyone else that is seen as a threat to Lavender Berry's rule.
  • Foreshadowing: In Jorge Orellana's 1048, the nominally socialist totalitarian country ruling Equestria is called "The State". Should Berry take over SESR and somehow conquer Equestria, the Equestrian successor state he declares is also called "The State".
  • Historical In-Joke:
    • Cricket Chafer's South-Eastern Socialist Republic has an economic focus called "Maize, the Miracle Crop", where Chafer vastly expands corn farming operations. This is a reference to Nikita Khrushchev's extensive and memetic corn farming projects, as Chafer is based on Khrushchev.
    • Baltimare's final wartime focus, "To The Barricades!", is a translation of the title of the famous Spanish anarchist song "A las Barricadas", strongly associated with the CNT-FAI.
  • Improvised Weapon: The anarchist and syndicalist military focuses describe building destroyers, cruisers, and fighter planes by converting fishing ships, merchant vessels, and mail planes.
  • No Historical Figures Were Harmed:
    • The anarcho-syndicalist faction of the Popular Front (the sole legal party in Baltimare), CAN-TER, is based on famous Spanish anarcho-syndicalist organization CNT-FAI.
    • The competing Marksist PON faction of the Popular Front is based on the POUM, a Spanish Marxist organization which took part in the Spanish Civil War much like the CNT-FAI.
    • During the War in the South, a Griffon writer named Jorge Orellana from Sicameon arrives in Baltimare to assist in the war as a militia general, and leaves after the war finishes, writing either Homage to Baltimare (a personal account about the war and the revolutionary society created by CAN-TER) or 1048 (a dystopian book where Equestria is controlled by a nominally socialist totalitarian country named "The State") based on his experiences during the War in the South (and whether the libertarian socialists or the state socialists are more popular). Orellana is based on George Orwell, who participated in the Spanish Civil War as a militia, and the war influenced his views significantly. The two in-universe books are based on Orwell's Homage to Catalonia and Nineteen Eighty-Four respectively, the latter in-universe book even getting him sued by the New Mareland MARESOC party for slander.
    • Anarchist minister Nesty Mango is clearly named for famous anarchist Nestor Makhno.
  • Secret Police: Lavender Berry proposes the creation of the Military Investigation Service (MIS), a secret service consisting of members from his party that would investigate suspected traitors and apprehend enemy spies. If Berry becomes the new leader of SESR, he will empower the MIS and give them more power to root out dissenters.
  • Sliding Scale of Libertarianism and Authoritarianism: Baltimare's civil war tree has them rapidly making societal decisions that favor either the libertarian or authoritarian socialists to take their place on the scale, which is then codified if/when they win the Southeastern Civil War and hold elections. The outcome, from most libertarian to most authoritarian, can be the CAN's complete anarchy, the TER's decentralized syndicalist democracy, the PON's centralized Marksist democracy, or the IU's totalitarian dictatorship.

Confederation of Communes

https://static.tvtropes.org/pmwiki/pub/images/completeanarchy.jpg

While not a character in the conventional sense, the Confederation of Communes, the collective decision-making body of the South-East, is the "leader" in the anarchist route, as nopony holds authority over any other.


  • Awesome, but Impractical: The CAN can get a large bonus to jungle warfare, which is one of the hardest terrains to fight on, but by the time the focus can be taken, most of the world's jungle is already part of the Free South-East. Unless you plan on invading Asterion or setting up defensive lines behind your borders, there aren't many chances to actually use the benefit.
  • Bomb-Throwing Anarchists: The anarchist of CAN are quite radical, and in the path where they come to power, they will launch an anarchist revolution during the first SESR elections, burning ballot papers and vandalizing government buildings, until all government institutions are overthrown, creating the anarchist Free South-East.
  • Everyone Is Armed: The CAN supports universal possession of firearms so every last pony can be part of the militia and defend the South-East in times of need. This large militia allows the CAN to match the Extensive Conscription law while only ever having the Volunteer Only recruitment law.
  • Free-Range Children: In the CAN route, compulsory education is abolished in favor of encouraging foals to actively seek out learning on their own. This turns out to actually work out pretty well.
  • Keystone Army: Simultaneously Exploited and Defied when they root out the Lunar Resistance in jungle warfare after the Disciples have been defeated.
    • Exploited in that the anarchist militias know full well that the Lunar Resistance has a rigid hierarchy and that by taking out a few leaders, the Resistance can be thrown into disarray. Not long after Stars Whirl is killed, the Resistance essentially ceases to exist.
    • Defied in that the anarchist forces themselves have no hierarchy and when the Lunar Resistance tries to break them by taking out leaders, they completely fail as there is no hierarchy to disrupt.
  • We Have Reserves: Double Subverted by an anarchist-exclusive branch of the military tree. On the face of it, the route gives a signficant 4% boost to conscription, but the anarchists can only ever have the "Volunteer Only" or "Disarmed Nation" conscription law, so the bonus puts them barely ahead of "Extensive Conscription". However, elsewhere, the anarchists can pick up as much as a 45% boost to recruitable population factor from ministers and ideas, which is multiplier on their overall population pool and their route encourages taking the Mass Assualt doctrine tree, which can give another 5% recruitable population. With Mass Assault, the route bonuses, and the other recruitable population factor bonuses, they can have 15.225% of their population as available ponypower, which is a level of conscription that normally requires significant industrial penalties.

Golden Delicious

https://static.tvtropes.org/pmwiki/pub/images/eaw_golden_delicious.png


  • Boom Town: Golden Delicious and the TER can engage in rapid, large-scale industrialization of the South-East, turning two rural region level states into dense urban areas with four times as many base building slots and four more into regular urban areas with three times the base building slots. Since this increases the states' base building slots, it is also affected by industry tech unlike the bonus building slots most such focuses give.
  • Chummy Commies: Golden Delicious, leader of TER, wants to create a democratic syndicalist Southeast Equestria.

Cricket Chafer

https://static.tvtropes.org/pmwiki/pub/images/eaw_chafer.png


  • Chummy Commies: Cricket Chafer desires to create a centralized communist state with a moderate level of democracy, with possibilities of opening up the democracy to non-socialist parties appease some conservative parts of the country, and his tree does more overall to combat racism than the other three, though it's still imperfect, especially towards the native jungle ponies.
  • Illegal Religion: If the PON takes power, they outlaw all religion.
  • No Historical Figures Were Harmed: Elements of Cricket Chafer are based on Soviet premier Nikita Khrushchev. This includes his portrait, which is based on a famous picture of Khrushchev holding an ear of corn, a crop Chafer shares Khrushchev's affinity for.
  • Pig Man: A variation; a few events remark that Chafer kinda looks like a pig, thus making him a... pig pony?
  • Please Select New City Name: As part of the "Cultural Revolution" focus, Chafer and the PON will rename the cities of Baltimare, Stableside, Tenochtitlan, and Mareida to Baltigrad, Konyushevo, Caramelgrad, and Kobylaida, respecitvely.

Lavender Berry

https://static.tvtropes.org/pmwiki/pub/images/eaw_l_barry.png


  • Asshole Victim: Should Berry lose the war with Ahuizotl, Ahuizotl will ritualistically murder Berry on a Tenochititlan temple and carve out his heart. The jungle ponies all cheer at the sight of the gruesome death of tyrant Berry.
  • Be Careful What You Say: The description of the final focus in Berry's political tree, "Glory to the South-East", proclaims the South-East State to be the most stable, the most prosperous, and the most powerful country that is invincible and indestructible. The description is phrased as if the focus will let the South-East State go to war with Equestria and Lunar Empire. Instead, the focus spawns the Children of Ahuizotl and plunges the South-East State into a civil war.
  • Chronic Backstabbing Disorder: Berry began as a police officer who was secretly a member of the IU, and betrayed his fellow officers when the Baltimare uprising began. In the path where he takes power, he betrays Golden Delicious and Cricket Chafer, assassinating one and forcing the other to retire, seizing power in what is effectively a coup against his former comrades.
  • Dirty Commies: Berry is a totalitarian socialist, and seizes power by assassinating Golden Delicious and forcing Cricket Chafer to retire, before making himself the "temporary" leader of the country, assume emergency powers, and purge the country of dissenters.
  • Fluffy the Terrible: The only thing remotely scary about the name "Lavender Berry" is that it sounds similar to "Lavrentiy Beria", but Lavender Berry is among the most evil beings in the mod, with a reign of terror that reduces the country's population by a sixth and shuts down any personal freedoms and inspires a the in-universe equivalent of Nineteen Eighty-Four. This stands in contrast to how many other evil characters have suitably intimidating names like "Rosa Maledicta" or "Sinister Serov".
  • Good Scars, Evil Scars: Berry has a large scar across his left eye, and he is one of the most tyrannical rulers in the game.
  • Kill It with Fire: Berry deals with the resistance hiding in the jungles with fire bombs and flamethrowers, causing countless civilian casualties in the process.
  • No Historical Figures Were Harmed: Elements of Lavender Berry are based on Soviet secret police chief Lavrentiy Beria.
  • The Purge: Lavender Berry kills over a million assorted dissidents, thestrals, natives, other assorted "undesirables", and ponies who were just in the wrong place at the wrong time in the span of a single year.note  Given that the population of the South-East is just shy of seven million, Berry kills somewhere around 1 in 6 ponies in his Pol Pot-rivaling campaigns.
  • Pyro Maniac: Implied, with the oddly eager focus names for burning the resistance in the jungles ("Burn The Jungles", "I Said Burn Them!").
  • Shout-Out: The South-East State created by Berry references Arstotzka in Papers, Please, as they both are totalitarian socialist states, have similar flags, and their slogan "Glory to the South-East" is directly based on "Glory to Arstotzka" in Papers, Please. One of Berry's focus is even named "Papers, Please", which is about creating limited immigration and strict border controls.
  • Tyrant Takes the Helm: The South-Eastern Socialist Republic before Berry takes over is a democratic socialist country. After he takes over, Berry locks down the country and turns it into a totalitarian dystopia.
  • Unwitting Instigator of Doom: Berry's tyranny causes all the different rebels to gather under Ahuizotl, giving Ahuizotl a chance to rise up and create his fundamentalist Aztlan Empire, which is in all aspects far worse than Berry's totalitarian South-East State.
  • Video Game Cruelty Punishment: Going down Berry's political tree will spawn The Children of Ahuizotl in the middle of the South-East State and plunge the South-East State into a very difficult civil war.

    Spoiler Country 

The Children of Ahuizotl


  • A Lighter Shade of Black: Subverted. This nation starts out as an uprising against Lavender Berry's tyrannical regime, but once they take power they retaliate by committing their own massacres and launching an invasion of Equestria.
  • Evil vs. Evil: Ahuizotl is a vicious leader who creates a horrific Aztlan Empire built on fundamentalist traditional worship, involving massive amounts of pony sacrifice (with innocent civilians) and ruthless executions of suspected heretics by fire. His first enemy is Lavender Berry, a totalitarian tyrant who created a dystopia himself.
  • The Fundamentalist: Ahuizotl's Empire is built upon fundamentalist traditional jungle worship, and is extremely eager to commit pony sacrifices.
  • Human Sacrifice: Ahuizotl has access to pony sacrifice decisions, granting bonuses in exchange for big cuts in regional ponypower. One of his first focuses, "Purify Baltimare", starts a massive human sacrifice event in Baltimare, killing 200,000 ponies to "purify" the city.
  • Proud Warrior Race: The faithful native jungle warriors forms the bulk of Ahuizotl's army and support. They are extremely eager to fight and kill for Ahuizotl, and show no mercy to their enemies. This also means that they are extremely eager to commit pony sacrifices.
  • Walking Spoiler: The Children of Ahuizotl are never teased anywhere else in the game. They spawn under a very specific, very rare set of circumstances, as a twist ending to Berry's South-East State political tree.

Ahuizotl

https://static.tvtropes.org/pmwiki/pub/images/eaw_ahuizotl.png


  • Adaptational Villainy: Going from a children's cartoon show to a Darker and Edgier war game, Ahuizotl became much more violent and insane in the process.
  • A God Am I: After creating his Aztlan Empire, Ahuizotl can eventually declare war on Equestria and the Lunar Empire to destroy what he sees as false gods. After conquering all of Equestria, Ahuizotl declares himself to be the one and only God of Sun and Moon.
  • Eviler Than Thou: Lavender Berry is an evil dictator who murders hundreds of thousands dissidents with fire bombs. Ahuizotl kills Berry and proclaims a fundamentalist Aztlan Empire built upon pony sacrifice on a massive scale, and desires to topple Equestria and Lunar Empire to make himself the only god.
  • Kick the Son of a Bitch: Ahuizotl gruesomely murders the tyrant Lavender Berry to signal the start of the Aztlan Empire.

Solar Empire

    Solar Empire 

Solar Empire

https://static.tvtropes.org/pmwiki/pub/images/eaw_solar_empire.png


  • Final Solution: In the God Empress route, the Solar Empire will declare that there is only one solution to the thestrals, and that is to "purify them with holy fire". What follows is a massive "cleansing" of the entire nation, where the imperial inquisition hunts down every single thestral and "do what must be done".
  • Power of the Sun: Celestia draws upon the power of the sun and turns into Daybreaker to protect Equestria, turning Equestria into the Solar Empire. Daybreaker's very existence dramatically boosts heat attrition for other nations
  • Shout-Out: Some parts of the "God-Empress" tree reference Warhammer 40,000, with idea descriptions like "It is better to die for the Empress than to live for yourself" and "Suffer not the heretic to live" referencing quotes from Warhammer.

Daybreaker

https://static.tvtropes.org/pmwiki/pub/images/eaw_daybreaker.png


  • A God Am I: As "God Empress", Daybreaker fully embraces her incredible power and demands to be worshipped as a goddess.
  • Belief Makes You Stupid: The "God Empress" path, which demands her subjects worship her as a literal goddess, comes with a 10% penalty to research speed, which no other path includes.
  • Eleventh Hour Super Power: Daybreaker as a Field Marshal is grants extremely powerful bonuses that can easily turn the tide of a losing war. However, she only lasts a limited time before becoming unavailable, meaning that the player must make the best of the limited time she is available as a superpowered field marshal.
  • God Empress: The focus tree path of the same name has Daybreaker fully believing in her godhood, demanding worship from her subjects.
  • My Beloved Smother: In the "Empress Mother" path, Daybreaker acts as an overbearing mother to all of her little ponies, who must be protected from harm, disciplined when they go astray, and always under Daybreaker's watchful eye, regardless of if they want it or not.
  • Superpowered Evil Side: Daybreaker herself is a terrifying, burning field marshal, with the special trait "Supernova" that grants extremely powerful bonuses.
  • Well-Intentioned Extremist: The "Empress Protector" path has Daybreaker act as an ultimately well-meaning Empress desiring the protection of all of her subjects, no matter the cost.

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