Shun is one of the two protagonists of Endride. He starts out as an excitable but Ordinary High-School Student with one peculiar passion: crystals. His curiosity leads to an accident one night in his father's office when examining a unique crystal causes him to get sucked into Endora, the world inside the earth. Suddenly dropped off outside Emilio's prison cell, Shun breaks him out unconsciously using his newly acquired Warp Relic and the two begin a tense partnership as Shun tries to find his way back home.
- Adorkable: His geeky moments and absolutely boundless enthusiasm for even the most menial or mundane task make him charming if not cool.
- Foil: He and Emilio could not be more different in terms of optimism versus cynicism, enthusiasm versus disaffectedness, and talkativeness vs. broody reticence. The one thing they both share in spades? Immaturity.
- Genki Guy: Shun is so energetic he manages to get excited about doing laundry simply because it's doing laundry for the revolution. Although he takes heat from Emilio for his constant enthusiasm, his ability to treat anything as exciting and worthwhile is endearing.
- Heroes Prefer Swords: Given that Warp Relics are innate, it's more apt to say swords prefer heroes.
- Insult of Endearment: "Prince Gloomy" for Emilio, which he makes up at a time he's come to be more sympathetic to him.
- Naïve Newcomer: Shun has no knowledge of Endora and relies on Emilio and others to get him through it. It's a running gag for him to severely over- or underestimate Endoran wildlife.*
- Oddly Shaped Sword: His Warp Relic (which he names "Excalibur") is reminiscent of Brotherhood from FFX.*
- Ordinary High-School Student: He gets Trapped in Another World where he has a magical sword and is on the run with a prince, and manages to remain totally ordinary regardless.
- Resigned to the Call: He is quick to adapt to Endora, becomes invested in the other characters' goals, and is having a lot of fun, really, but he's wanted to go back home from the minute he got there, and he's just going along with things until he can get back.
- Shonen Hair: Spikes all over the place to go with his energetic hero status.
Prince Emilio Langheim
The other protagonist of Endride, Emilio is Shun's polar opposite. He first appears attempting to kill his father-figure King Delzaine, an action for which he is imprisoned. When Shun suddenly arrives at his cell, they escape from the castle together although Shun's lack of experience with Endora is quickly revealed. Gloomy and obsessed with revenge for his real father's death, Emilio tries to solicit Shun's help for his plot because of his naivety, using Shun's return home as a bargaining chip.
- An Axe to Grind: His Warp Relic is a poleaxe with an extra spearhead on the butt.
- Bare Your Midriff: Despite that the rest of his costume appears designed for warmth, for some reason there's a midriff window.
- Break the Haughty: Delzaine's death does this to him, as he realizes he can no longer talk out his problems and he grieves over a lost father figure. It doesn't help Delzaine defends him from Ibelda shortly before dying.
- Broken Bird: The betrayal he felt upon hearing rumours that Delzaine killed his father turned Emilio from a sweet kid into a bitter vengeance-obssessed teen with an inability to trust, solidified further by Delzaine's exile of Pascal, taking away his second Parental Substitute. There's a lot of hurt feeling under the cynical, gloomy behaviour.
- Lonely Rich Kid: Self-enforced because of his own moodiness, but also as a result of being the prince and Delzaine sending away people important to him
- Nice to the Waiter: An important part of his characterization is that despite the nasty personality transplant that happened when he became obsessed with revenge, he's still warmly welcomed back by the castle staff who genuinely care about him.
- Peek-a-Bangs: They demonstrate his antisocial personality and add to the Troubled, but Cute aesthetic.
- Requisite Royal Regalia: A prince's gotta have a fur collar.
- Royal Brat: Turns from a sweet kid into one of these, but he's eventually able to break away from it.
- Sheltered Aristocrat: He has no idea what life is like for people outside the palace, and doesn't even carry money because growing up, if he needed something, someone would provide it.
- Socially Awkward Hero: He develops a gloomy and bitter personality when he's young and feels awkward receiving positive attention. Nonetheless, a lot of people, including the castle staff, have affection for him.
- Too Many Belts: His coat has two belts at the waist above the midriff window and the belt on his pants sits just below that, reinforcing the impression of excess beltage.
- Troubled, but Cute: At the start of the series, he is angry, brooding and antisocial, but also a bishonen prince with a much ignored childhood friend in Alicia. Fortunately he gets a lot of Character Development in the second cour that moves him away from this.
- Used to Be a Sweet Kid: Emilio's quite the anti-hero at the start of the series, having thrown aside everything for revenge. It turns out he used to be a pretty happy kid who earnestly admired Delzaine until he overheard that Delzaine killed his real father. Character Development slowly leads him back towards sweetness in the second cour.
A charismatic idealist and all-around badass, Demetrio is the leader of the Ignauts, a revolutionary army seeking to peacefully depose King Delzaine. Despite growing up a nobleman, witnessing the oppression of the Zoozians and the poor firsthand led him to fight for the political rights of the disadvantaged. Level-headed, fair, but not tolerant of foolishness, he agrees to let the protagonists follow the Ignauts around on a trial basis.
- Badass Normal: No special powers and yet he kicks the most ass in one-on-one combat.
- Big Good: While Emilio is the prince and heir to the throne, Demetrio is the acting leader of the Ignauts and all allied forces of good.
- Even the Guys Want Him: He has a tendency to inspire instant Undying Loyalty in everyone regardless of gender with his fighting skills, idealistic rhetoric, and general magnetism. Eljuia expresses interest in him, and it takes all of about ten minutes after their introduction for Shun to start trashing Emilio over not being as awesome as Demetrio is.
- Fingerless Gloves: In case there was a question as to whether he's a badass, his costume is trying to tell you.
- Hat of Authority: He's the only major character seen wearing a hat so naturally he is the leader.
- Hope Bringer: He is one himself, and is also gambling on Emilio's ability to become one over time
- Ideal Hero: Among the Ignauts there seems to be the idea that Demetrio can do no wrong. He's heroic, fair, merciful, talented in a fight but an advocate for non-violent change, and wants to empower the disadvantaged despite coming from the nobility himself. His status as a supporting character is part of what lets him get away with this narratively.
- Instant Chucks: His Weapon of Choice is two hook-like blades fastened on either end of a rope, which he can use to lasso or throw at his opponents. Unrealistic but so very cool.
- Magnetic Hero: He is the master at gathering characters, mostly via kindness, persuasiveness, and generosity. Occasionally through asskicking and a winning smile. He even manages to gather Shun and Emilio, the protagonists with each their own agendas, into his team rather than the other way around.
- Nice Hat: Wears a large hat with a green feather.
- Of Corsets Sexy: He rocks the male version as part of his dashing getup.
- Rebel Leader: He gives up his life as a nobleman to lead the Ignauts out of his deep desire for equality between the two races as well as the poor and the wealthy.
The team's heaviest hitter, Louise is half-Zoozian, half-Endra, and grew up watching the effects of Fantastic Racism firsthand even though her appearance lets her pass as pure Endra. She's energetic, snarky, and capable, but is secretly The Mole for the Truculent. She has a heart of gold under the cynicism, however, that leads to her rejoining the team to earn her atonement.
- Absolute Cleavage: Her shirt is open throughout the bust, with a few fasteners here and there to keep it together.
- The Atoner: Louise, despite initially wanting to leave the Ignauts after her betrayal, chooses to stay and atone for her wrongs by helping the cause.
- Becoming the Mask: Over time she really did start to like the Ignauts and sympathize with their goals which would lead to a future without the discrimination her parents faced, despite being The Mole. She snapped out of it when Emilio showed up and harshly reminded her of reality, but it later leads to her HeelFace Turn.
- BFS: Goes with her status as The Big Guy and bruiser for the team.
- Boobs of Steel: She has the biggest boobs of all the characters in the animé and is a highly competent fighter.
- Broken Bird: Although Louise was always able to pass as Endran, the discrimination and suffering her parents faced for their Maligned Mixed Marriage impacted her very deeply, resulting in her working as The Mole to make money to support them.
- The Cynic: Her half-Zoozian status has given her a lot of reasons to see the worst in humanity.
- Fingerless Gloves: She sports a black pair of fingerless gloves which add to her cool, badass aesthetic.
- Fluffy Fashion Feathers: She wears long fluffy blue and black feather strands that seem to clip onto the back of her outfit and serve only an aesthetic purpose.
- Girly Bruiser: She claims to be relieved when Alicia joins the team, saying she is sick of only hanging around men and wants a girl to talk to.* However, compared with Alicia's Girl Next Door vibe, Louise is frank, energetic and the most physically powerful teammate the Ignauts have, courtesy of her Zoozian heritage.
- Half-Human Hybrid: The daughter of a Zoozian father and Endran mother, she is able to pass as Endran but has the strength of a Zoozian.
- One-Handed Zweihänder: She has the biggest sword in the show and doesn't always need both hands to use it.
- The Mole: She's actually a member of the Truculent and has been feeding information about the Ignauts to Delzaine for some time.
- Zettai Ryouiki: She wears thigh-high boots with a gap between them and her one-piece top.
The beautiful but unlucky seer of the group, Eljuia feels strongly about the Ignauts' cause, but mostly contributes in diplomacy and planning, being of gentle manner and less handy in a fight than most. Calm but accident-prone and a good mediator. Totally a dude.
- Born Unlucky: Constantly escaping death by a hair, although as Louise points out, his survival rate could be seen as lucky. Having zero control over your powers, on the other hand, must downright suck.
- Dude Looks Like a Lady: Rapunzel Hair? Check. Delicate bishonen features? Check. Flowery Hair Decorations? Check. Dressed like a Woman in White? Check. It's not exactly surprising Shun and Emilio didn't catch on at first.
- Fainting Seer: He tends to either faint because of an oncoming vision, or get into an accident, faint, and have a vision in the meanwhile.
- Long-Haired Pretty Boy: Oh, is he ever pretty. Part of why he stands out so much is that most men in the series keep their hair shoulder-length or shorter.
- Luckily, My Shield Will Protect Me: He has no combat skills, but his Warp Relic, a diamond-shaped carpet thing that he can control remotely, is not bad for defense.
- Man in White: The white wardrobe and hair go along with his seer status. His powers are considered unusual even in Endora.
- Mystical White Hair: As above, it symbolizes his unusual magic powers.
- Non-Action Guy: One of the first things we learn about him is that he has no fighting skills. His Warp Relic is a protective cloth barrier, so he can use it to prevent someone landing a blow, but almost always when there's a fight he's standing in the background carefully watching things unfold.
- Psychic Powers: Eljuia's powers are vague but include precognition and some kind of ability to read auras/emotions and sense the presence of beings. These powers are apparently not common in Endora , as Emilio is immediately skeptical and refuses to believe he actually has visions.
- Waif Prophet: Doesn't fight, is slight of build, and has a tendency to faint when he has a vision.
A poor orphan rescued from the streets by Demetrio, Felix is a person of few words, but much loyalty and many knives. He believes in the Ignauts' cause, but more than anything he believes in Demetrio's personal ability to make the world a better place. Despite being taciturn, he's a bit of a Deadpan Snarker and shows his immature side with Mischa, the smaller, quieter, ruder version of him.
- Badass Cape: His white mantle flutters nicely behind him as he slashes at opponents.
- Because You Were Nice to Me: Where his intense loyalty to Demetrio stems from.
- Deadpan Snarker: He doesn't tend to say much, but when he does it's often snarky but unenthusiastic. One of his funnier moments comes when Demetrio and Eljuia show up at the inn and introduce Mischa, who happens to have a mix of their features, he lazily deadpans:
- Knife Nut: He wields a regular knife, but also has two fancy knives with wing motifs as his Warp Relic. They go with his intensity and speed.
- The Quiet One: Felix starts out as the quiet one of the Ignauts, being of few words, a traumatic past, and quick with the knives. He's given a run for his money when the Mischa joins the squad, however, and ends up doing most of his speaking around her as they compete to prove their Undying Loyalty to Demetrio.
- Too Much Alike: His immature rivalry with Mischa is founded on this, although at times it does help them act on the same wavelength.
- Undying Loyalty: He has notably more intense loyalty to Demetrio than the rest of the Ignauts because of how he saved him from the streets.
- Vitriolic Best Buds: With his mini double Mischa. They bicker and compete Like Brother and Sister, but he won't hesitate to take a blow to save her.
The Ignauts' Token Mini-Moe, Mischa is a child assassin who was enslaved, brainwashed and sent to kill Emilio for unknown reasons. She is quickly defeated and recruited by Demetrio when she attacks them in the port town. The definition of a tykebomb and Troubling Unchildlike Behaviour, she develops a strong affinity towards Demetrio for his role in setting her free.
- Emotionless Girl: She was brainwashed not to have emotions in order to turn her into a better killing machine. Even after being set free, she barely displays more emotion than quiet jealousy and mistrust.
- Hair Decorations: She has big purple bows that make her appear cute and youthful.
- Having a Blast: Her Warp Relic is basically remote-controlled piercing grenades.
- Knife Nut: Deadly with a regular old knife, she can even beat Felix in knife-to-knife combat.
- The Quiet One: She out-quiets Felix, avoiding full sentences and preferring only to answer to Demetrio. Ironically, their similar personalities lead her to speaking with Felix the most.
- Slave Collar: She wears one as a sign of her assassin status, having been subject to Superhuman Trafficking. It's unclear whether it has any special power, or whether it's merely symbolic, but when Demetrio cuts it off it forms the start of her journey to live for her own reasons.
- Token Mini-Moe: Shorter, cuter, and younger than all the rest.
- Undying Loyalty: After Demetrio frees her from slavery and says she no longer needs to be an assassin, she becomes scarily loyal to him.
- Vitriolic Best Buds: With Felix. They snip at each other constantly and compete Like Brother and Sister, but when he's injured she goes on a Roaring Rampage of Revenge.
- Tyke-Bomb: Dangerous, brainwashed, and small.
The Leader of the Zoozians, he first appears as a threat when he gives Demetrio a Sadistic Choice over his life or his people's support. It's soon apparent that he's a very honorable guy who simply has good reason to believe Endras don't keep their word. Once Demetrio's proven himself, the two are fast friends and eventually he joins up with the team after the sudden death of Delzaine.
A Plucky Girl who has been friends with Emilio since childhood, she finds Shun and Emilio using Falarion's Warp Relic tracking power and helps them escape to Pascal, only for them to leave her behind. When she regroups with them again, she does her best to keep cheerful and help her friends out although she's increasingly fearful on Emilio's behalf as his need for revenge threatens to consume him.
- The Chick: As sweet as she is, she's not given much to do besides fret about Emilio, and she's one of few named women in the series.
- Childhood Friend: She was always sneaking into the palace to play with Emilio while they were growing up. While she's a great friend to him and always has his back, she starts to realize he's not been so great a friend to her.
- Fingerless Gloves: She wears a unique pair that don't have finger holes but cinch at the wrist and cover down to her knuckles.
- Girl Next Door: She grew up with Emilio and is the nice, wholesome sort, who is always ready to listen. She also has some romantic interest in Emilio, but holds off on pursuing it since she's not sure it's reciprocated.
- Nice Girl: She's very genuinely nice despite being orphaned young and having plenty of Freudian Excuses to act otherwise.
- Plucky Girl: Despite the loss of her parents and the changes in her best friend, she doesn't let life get her down.
- Team Mom: She cops to sometimes feeling like she's mothering Emilio and Shun, who tend to be immature.
- Team Pet: Her Warp Relic, Falarion, which mostly seems like a Small Annoying Dragon until the reveal that her missing father's soul is sealed inside it.
- Who Wears Short Shorts?: Alicia wears short shorts, with just enough of a gap between them and her leggings for a Grade A Zettai Ryouiki.
- Zettai Ryouiki: She wears long boots and leggings that go up to her thighs with a pair of hotpants.
Pascal is an Omnidisciplinary Scientist, and a substitute father figure to Emilio. He's introduced when Emilio, after escaping the palace prison, flees to him for refuge. Despite his disagreement with Delzaine which led to his exile, Pascal disapproves strongly of Emilio's revenge plans once he learns of them. He gets drawn away because of troubles afflicting Endora that require better research access, but his emotional support for Emilio and his scientific acumen remain important to the plot.
- Cool Old Guy: Louise considers him this when he introduces the flamethrower and all his other helpful camping gadgets.
- The Exile: Pascal was heading up the work on Babel, but Gut Feeling told him they shouldn't be trying to move between worlds. When he expressed this to Delzaine and begged him to explain what his motives were, Delzaine exiled him for insubordination. Unfortunately for Delzaine, Pascal purposefully put an error in the Babylon design that took years for anyone to catch and figure out.
- Gadgeteer Genius: A knack for creating both mundane and totally awesome gadgets is one aspect of his extraordinary scientific gift.
- The Mentor: He has shades of this with his role as Emilio's father figure, but in science he is a straight up mentor to Joseph, who was one of his junior researchers before his exile.
- Parental Substitute: He is brought in to teach Emilio alongside his research activities, but quickly becomes a substitute father figure after Emilio comes to hate his former Parental Substitute, Delzaine
- The Professor: He is the main scientist, a mentor to Joseph, and Parental Substitute to Emilio. His inventions (particularly his disguises) sometimes get Played for Laughs, but he is undoubtedly brilliant and studies just about everything.
- Smart People Wear Glasses: His specs look more dignified than Joseph's, but equally mark him out as a scientist.
The youngest of the scientists, he worked under Pascal before the latter was exiled, and has been following up on his research ever since. He is a capable inventor and researcher in his own right, but easily distracted by pursuing knowledge for its own sake with insufficient attention to the social problems occurring around him.
- Gadgeteer Genius: He independently develops gadgets identical in purpose to the ones Pascal does (such as a lamp and a flying vehicle). Although he claims his devices aren't as sophisticated as his mentor's, it's clear he's a genius nonetheless.
- Genki Guy: He is burning with passion and energy towards the pursuit of scientific knowledge
- The Knights Who Say "Squee!": Joseph is talented in his own right, but reuniting with his former mentor who he doubted remembered him, and then his mentor's mentor, brings out the Hero-Worshipper in him.
- Nerd Glasses: Goes along with Smart People Wear Glasses. They aren't cool, but help establish him as a nerdy scientist.
- Quirky Curls: His red afro-esque frizz marks him out as a slightly more comedic, quirky character.
The King of Endora, Emilio's Parental Substitute, and rumoured murderer of the previous king, Alzerm, Delzaine is the Big Bad of the first cour. He's both the object of Emilio's revenge and seemingly completely uncaring of the social injustices that occur in Endora. He spends almost all his screentime obsessively focused on restoring Babel and going to the surface for reasons that are unclear to everyone, only to be killed by a member of his own Quirky Miniboss Squad before anything can be learned. Probably less evil than he looks.
- Archnemesis Dad: To Emilio, although it's entirely one-sided. When Emilio tries to assassinate him he fights back and throws him in the dungeon, but it's clear from the Truculent's orders to bring him back and not hurt him, that Delzaine cares about Emilio's safety.
- Badass Cape: It helps establish his power as a king and warrior.
- Bare Your Midriff: Almost all of his chest is on display, with the odd fastener going across to keep the sides of the shirt together.
- Beard of Evil: His villainy isn't certain, but his beard definitely exists to establish the impression of it.
- Good All Along: He was actually just trying to get back his son from the Surface scientist who abducted him as a replacement for his own, who was stillborn.
- Impossibly Cool Weapon: He has a very unusual and large polearm consisting of two thin poles with a wide space between them connected at the bottom and the top.
- Large and in Charge: Not only is he physically imposing, and reinforces it with his Impractically Fancy Outfit, but he has a commanding presence that makes him seem large and powerful. Addressed by Emilio after his death:Emilio: I was thinking how small this throne is. When Delzaine sat there, it seemed so much larger than that.Demetrio: If no one sits on the throne, it's nothing more than a chair. It's up to whoever sits there to make it what it is.
- Papa Wolf: They've been estranged for a long time and Emilio has tried to kill him twice, including all of two minutes earlier, but when Ibelda shows up and throws Emilio across the room, Delzaine stands between them and tries to fight him off, only to be killed.
- Parental Substitute: He was Emilio's first father figure, whom he immensely idealized up until he heard rumours about Delzaine killing his real father.
- Skirt over Slacks: He doesn't really need the skirt but it matches the lines of his cape, maybe?
- Symbolic Wings: The winglike/hornlike things that clip on to the back of his jacket don't do anything other than make it very clear who's Large and in Charge here.
- Villainous Widow's Peak: His hairline is definitely meant to invoke an image of villainy.
The first member of the Truculent Shun and Emilio encounter, it quickly becomes apparent that Ibelda is strong, fierce, and does not let anything go, ever. Despite being ordered only to capture Emilio, Ibelda quickly decides he will act on his own will and kill Emilio and Shun for having scarred him. Before long he goes completely berserk, killing his own teammates, employer, and impulsively charging into a inter-world transportation device without stopping to see if it was functioning properly. He returns with some eldritch additions.
- Axe-Crazy: Gets increasingly irrational and out for blood as time goes on.
- Blood Knight: While most Truculent are doing it for the money, Ibelda seems more in it for the fight, disobeying Delzaine's orders not to kill.
- Red Eyes, Take Warning: While red irises aren't uncommon around Endora, Ibelda's entirely red eyes are unique to him and an obvious indicator of his moral alignment.
- Evil Is Hammy: It's clear Ibelda thinks the scenery tastes delicious.
- Hair-Trigger Temper: He is quick to take offense, even among his comrades.
- Humanoid Cat: He's based off a lion, with a large mane, sharp teeth, and claws.
- Sinister Scimitar: His long scimitar-like Warp Relic contributes to his threatening image.
- Spanner in the Works: His selfish betrayal of the Truculent and Delzaine messes things up for both the villains and the heroes, sending the story in a new direction in the second cour.
The de facto leader of the Truculent for his cool head and willingness to follow orders, he's set up as a Worthy Opponent for the Ignauts compared to Ibelda's Blood Knight. He's caught by surprise at Babylon when he learns Ibelda has killed the rest of their teammates and then gets stabbed through the chest. He disappears for awhile, but when Ibelda comes back from Babel very wrong, Guidoro swoops in to save the day because he has one mission now, and that's sweet, sweet Revenge.
- Bare Your Midriff: His outfit involves lots of large diamond-shaped cutouts on his torso.
- Blade on a Stick: He has two mid-length blades on short sticks, which he can combine for an awesome double-bladed polearm not unlike Darth Maul's lightsaber.
- Fish Person: He's a blue skinned Zoozian with fins sticking out in various places.
- It's Personal: Ibelda killed their teammates and tried to kill him. It's not something Guidoro's about to let go.
- Not in This for Your Revolution: He wants revenge on Ibelda, who will come for Emilio and Shun sooner or later. That's it.
- The Stoic: He clearly has emotions, but expresses little of them in his countenance, with mostly an air of quiet disapproval.
- Worthy Opponent: Demetrio sees him as having honour despite their different priorities, hence the invitation to join the Ignauts.