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https://static.tvtropes.org/pmwiki/pub/images/wild_c_a_t_s__earth_27__by_phil_cho_dcylxoj_fullview.jpg
Wild Covert Action Team Names 

To understand the WildC.A.T.s, you need to know about the Kherubim and the Daemonites, two alien species that have been locked in war for ages. On Earth, the Kherubim and Daemonites have been waging war for a thousand years, using their half-breed spawn and agents to engage in cold wars, proxy wars, and shadow conflicts. The Kherubim, and their followers, answer to Lord Emp on Earth; while the Daemonite forces are under the command of Helspont.

Neither Emp or Helspont are typical examples of their species. Kherubim come in all shapes and sizes (as they are actually a coalition of several races with common ancestry) but generally look pretty much human and Daemonites are generally reptilian with four arms (but they can also become incorporeal to possess people and thus take human form).

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Now, the WildCA.T.s are a special strike team built by Lord Emp using his human persona of Jacob Marlowe (a wealthy billionaire and head of the Halo Corporation) to assemble a crack team of operatives able to take down the biggest and baddest of the Daemonite threats as they come up.


In General

  • Amazon Brigade: The Savant Garde is a trio formed by Savant, Miss Fortune and Sheba
  • Corporate-Sponsored Superhero: They've been sponsored by Halo Corporations in the past.
  • Half-Human Hybrid: Warblade, Maul and Voodoo are half-human with alien ancestry. Miss Fortune became artificially one after Savant saved her life with a device with Kheran DNA. Now she has longevity and healing factor but lacks any powers.
  • Human Aliens: With the exception of Grifter, Julie and Sheba, most members are either Kherubims (who are almost identical to humans) or have Kheran ancestry.
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  • Jerk with a Heart of Gold: Most of the team.
  • Ragtag Bunch of Misfits: The Team is led by an inventor who's in reality a High Lord Kherubim, an advanced android who's ironically a luddite, an ex-military soldier turn con-man, a member of the Coda Clan and honorary Amazonian, an artist who's a Half-Human Kherubim hybrid with sharp claws, an exotic dancer with Kherubim and Daemonite ancestry, a cosmonaut with an unfortunate accident, a scrawny scientist who can transform into a massive purple bulk of muscle and brute force, a cyborg who suffered in gunfight with the FBI, a Kherubim Lord who was stranded on Earth thousands of years ago, etc.

Members

     Spartan (Hadrian/Yohn Kohl/Jack Marlowe) 
https://static.tvtropes.org/pmwiki/pub/images/spartan_earth27.jpg
Click for Civilian Look 

A survivor of countless battles, but nearly destroyed by Helspont's machinations, Yon Kohl lives on in an advanced android body and has assumed the identity of being the son of Jacob Marlowe.


  • Ace Pilot: Hadrian is usually the pilot of the MIRV. Though his systems allow him to do this remotely, he prefers to fly the ship from the cockpit with his hands on the wheel and his eyes on the sky.
  • Action Dad: He and Zannah have a son named Nikolas Kamarov.
  • Anything That Moves: His bio states that he's Omnisexual.
  • Artificial Human: As a bio-synthetic humanoid, Spartan has been upgraded several times. Spartan is made from highly advanced Kherubim technology and is possibly one of the most sophisticated machines in the universe.
  • Barrier Warrior: Spartan is capable of generating fields of plasma energy designed to protect himself and others and repel attacks against him. The field can protect him from up to 90 tons of force from both physical attacks and equivalent energy ones as well.
  • Been There, Shaped History: He helped to advert the crisis known as the 'Cuban Missile Crisis'. However, in so doing, Yon Kohl sacrificed himself to protect the lives of thousands of humans. But Lord Emp was not prepared to lose the friend he had spent millennia tracking down and took Yon's corpse to his lab.
  • Body Backup Drive: Spartan can do this, thanks to being an android.
  • Fights Like a Normal: Though he feels as though his biomechanical nature has made him a lesser fighter in terms of technical execution, Hadrian is a truly exceptional hand to hand combatant. Without using his enhanced strength or weapon systems, he is likely to win any engagement with anyone less than a true fighting master. He has bested Zannah in sparring matches before (though she usually does the winning).
  • Flight: Spartan is capable of flight via the generation of an anti-gravity field about his body. His speed range is somewhere at around Mach-1 (750 mph). Although flying at top speed for extended periods of time tend to drain his energy reserves.
  • Energy Absorption: As akin to all Spartan series android's, Yohn Kohl can emit and control vast quantities of bio-plasma energy for offensive and defensive means.
  • Healing Factor: Spartan is also capable of self-repair so he can mend himself after battle as long as he is not too extensively damaged.
  • I Have Many Names: Hadrian has many known as Spartan, John Colt, Hadrian 1, Hadrian 2, Hadrian 3, Hadrian 4, Hadrian 5, Hadrian 6, Hadrian 7, Hadrian 8, Metavac, Goran Vang, Quorl the Deathless.
  • Honest Corporate Executive: Hadrian's the current Vice President of HALO Corporations
  • Immortality: Spartan possesses in essence, assured immortality. If his body is destroyed or in anyway damaged beyond repair, his mind is usually immediately downloaded into another body either at HALO or on the MIRV itself for maximum memory and personality containment.
  • The Leader: Of the WildC.A.T.S., While he has trouble recalling the specific memories of his pre-Earth life, Hadrian still retains his instincts and the knowledge of his thousand successful war campaigns as well as his strategic expertise. Though somewhat impaired by his mechanical brain, Hadrian can still be charismatic and inspirational.
  • Ludd Was Right: Seems ironic for a mechanical man, but Hadrian does not trust technology, especially brand new technology. While he will use it when appropriate, he prefers to keep things simple whenever possible. He would sooner use a landline phone than a smartphone (or the software in his brain) and often delivers messages in person instead of sending an e-mail. Even in combat, he will often forget to utilize his weapon systems relying on his strength and speed; only shifting to make use of his enhanced systems when someone reminds him of the capability, he sees no other options, or his friends are in mortal peril.
  • Logical Weakness: His biomechanical nature does make it easy for Hadrian to integrate into human society, but it does have certain drawbacks not found in other mechanical lifeforms. For instance, Hadrian still needs to eat, drink, sleep, and breathe. Though he can go much longer without these things than a typical human or Kheran, Hadrian's intent to retain his essence de la vie means he usually keeps to the same habitual patterns as humans: eating three meals a day, drinking eight glasses of water per day, sleeping for eight hours, etc.
  • Meaningful Name: Hadrian chose to call himself 'Spartan' as one of his first organic memories he could recall after his first transference was of a time when he lived in Ancient Sparta. It was a happy memory.
  • Multi-Melee Master: A master of warfare, Hadrian can use any weapon he has ever encountered.
  • Nigh-Invulnerability: Hadrian is not 'invulnerable' in the true sense of the word, but he is still fairly tough and difficult to injure. He is easily bulletproof and invulnerable to most conventional street weapons such as a common knife, gun, bullets, etc. Armor-piercing bullets can pierce his biosynthetic flesh as well as powerful assaults from superhumans can easily damage him.
  • Official Couple: Currently dating Adrianna Hanssen/Void.
  • Older Than They Look: Despite he looks on his late thirties, Yohn is immortal for several millenia in Kherubian culture.
  • Omniglot: Before becoming part-robot, Yon Kohl had mastered three hundred languages. He has forgotten some of these, but his new brain has linguistic patterns for all of Earth's languages stored within it. Interestingly, Hadrian's default language is English and he seems to have some trouble speaking Kheran anymore.
  • Psychic Block Defense: Due to his biosynthetic nature, Spartan's mind simply cannot be affected to an optimal degree by telepaths. It doesn't matter how powerful the telepath, his brain waves and mental functions simply do not allow complete integration. Though, his mechanical nature does somewhat open him up to technopaths, but again this integration is limited due to his biomechanical nature and his personal willpower.
  • Red Baron:
    • "Quorl the Deathless" is what Daemonites call him, in particular, it is what Helspont called him after seeing him "die" twice and once personally ending him, only to see him return again. The term is apparently a reference to a reviled mythic figure in Daemonite culture.
    • "Metavac" was the name given to Yon Kohl when he became a Warlord in the Kherubim court which was meant to be an 'elevated' name. Yon never used it himself, preferring to remain 'Yon Kohl'.
  • Really 700 Years Old: Yohn Kohl is Approximately 12,000 Years Ago, As Hadrian he's born on October 30th, 1968 and as Jack Marlowe is born on October 30th, 1988 (on paper)
  • Super Intelligence: Hadrian has a "brain" more powerful than most computers on Earth and is programmed to be able to use any technology he comes across. His body is controlled by a highly advanced silicon-based neurotronic brain. High speed CPU processors functioning at nearly the speed of light, extensive files and combat data. Hadrian can also download data on his combat foes to best determine their weaknesses and defeat them.
  • Super Senses: The body on Kheran gave him enhanced senses that allowed him to scan entire cities for specific humans. X-ray and thermal visions and other abilities that are added on and learned as time progresses.
  • Super Strength: Spartan possesses massive superhuman strength capable of benching 60 tons of weight with seldom difficulty and nearly 70 tons with due effort. After a series of upgrades his strength level had increased by staggering amounts, initially through receiving a new kheran model body he proved capable of pumping 80 tons with minimal effort then 115 tons with exertion.
  • Technopath: Hadrian can interface with information technology to a certain degree, but he often avoids doing so as he feels this accelerates the loss of his personality and identity as he becomes more machine.
  • Weaksauce Weakness: Spartan's body has a weakness to anything that can effect synthetics such as EMP pulses and/or any related superhuman ability.
  • You Are Number 6: The android went by the code designation of Spartan after the name of guards used on Khera, as well as the android technical designation of Hadrian 9.

     Grifter (Cole Cash) 
https://static.tvtropes.org/pmwiki/pub/images/grifter_earth27.jpg
Click for Civilian Look 

A soldier turned con-man, Cole Cash is an expert gunman and infiltrator. He is a trained military commando with minor metahuman abilities. He's the team's "token human".


  • The Ageless: Likely tied to his regenerative ability, Cole does not appear to have aged a day since he was approximately twenty-seven years old.
  • Alliterative Name: Cole Cash
  • Badass Bookworm: Plans the hits, infiltrations and missions and is super capable in a gunfight.
  • Badass Longcoat: His green longcoat is one of the iconic clothes he has during his story, mostly in the Wild Storm era.
  • Cold Sniper: During Team 7 and in various missions of the WildC.A.T.S., Grifter takes this place in the team.
  • Con Man: Above all, Grifter is a con-artist. His gift of gab and silver tongue allow him to get in and out of situations that would be dangerous for any man.
  • Cool Guns: Cole uses VAD PP30s, a pair of semi-automatic particle pulse handguns custom made by Jacob Marlowe for his use only. It fires 44mm explosive pulse packs, and by adjusting the attached Variable Assault Device, Cole can change the potency of the firepower so it may be a simple stun, or an armor-piercing blast.
  • Cool Mask: His famous red mask with white eyes and black marks over them... made with a piece of fabric. Though his mask may look like a simple handkerchief, it is actually made of Oriya-weave and has special flash-filter lenses installed to prevent him from being impaired by strobe-like effects (such as a flashbang grenade).
  • Fights Like a Normal: Despite of having psionic powers, Grifter usually depends of his own marksman skills and his training with the Coda to fight against Daemonites and other enemies and menaces, using his powers only in extreme cases.
  • Cool Uncle: Cole's treatment to Mia Dearden after her parents were killed.
  • Guns Akimbo: Grifter is a trained professional with firearms. Both from experience and training with the military, he has taken on not only armed men but aliens as well.
  • Healing Factor: Cole also has access to a helpful yet extremely unstable ability to heal and recover damaged bodily tissue structure at phenomenal rates. But it's not very reliable despite it's potency, the effectiveness of which varies wildly between uses.
  • Heroic Willpower: Possibly due to his psionic abilities, Cole has an immense willpower. He can resist torture and interrogation, push himself through pain and injury, and could possibly use a Lantern Ring.
  • I Need a Freaking Drink: His reaction when introduced for the first time to the future WildC.A.T.S.
  • Military Superhero: A former Navy SEAL and member of the elite Team 7, Cole is a master of stealth, tactics, strategy, vehicle operation, underwater operations, swimming, knife throwing, firearms, hand-to-hand combat, and demolitions. He also speaks English, Russian, and German. Most people who have seen Cole shoot a gun regard him as the best shot they've ever seen. He may not be the world's best shot, but he is likely on par with the likes of Deadshot.
  • Official Couple: He's dating Lucy Blaze aka Lady Zannah aka Zealot.
  • Pop-Cultured Badass: Cole is a big fan of Games of Thrones.
  • Predator Turned Protector: Cole becomes Mia Dearden's bodyguard hired by Liam Dearden.
  • Psychic Nosebleed: The few times that Cole has tapped into his powers, it put a terrible strain on Cole. This often results in profuse nosebleeds, loss of consciousness, uncontrolled sweating, and heavy breathing. Sustained reliance on these powers can be fatal.
  • Telekinesis: Grifter is eventually shown to develop powerful telekinesis. He can control several complicated machines at once such as wielding six guns simultaneously.
  • Token Human: Grifter despite being a metahuman, he's the only member of the WildCA.T.S that is not an alien or human with alien ancestry
  • Super Reflexes: Grifter possesses superhuman reflexes that allow him to easily catch arrows and freeze bullets with his telekinesis.
  • Stalker with a Crush: Cole is a Lois Lane fanboy and she is apparently on some "list" he has with Zannah.
  • Tattoo as Character Type: Downplayed. Whenever Cole has to tap into his regenerative abilities he loses his three tattoos and has to get them redone. The tattoos are a ribbon over his heart with MIA written on it, a Navy SEAL emblem on his right forearm, and the names of his fallen Team 7 comrades on his left bicep. This may take him weeks to get around to, but the first one he gets redone is the one over his heart.
  • Weaksauce Weakness: The Rush, Though the psionic powers that Cole have managed to suppress are something which Cole wishes to avoid, he has confessed that when he did give in to them, he felt good. Too good. Cole's saving grace was that he had lived a life that taught him that if he was feeling too good, something was wrong and he was immediately distrustful.

     Zealot (Lady Zannah/Lucy Blaze) 
https://static.tvtropes.org/pmwiki/pub/images/zealot_earth_27_9.jpg
Click for Civilian Look 

A member of the Coda clan from Kherubim, Lady Zannah is a masterful swordswoman and pure-blooded Kherubim herself. She lives for a good fight.


  • Acquired Poison Immunity: Her body neutralizes all detrimental contaminants making him immune to all poisons, toxins, venom, viruses, bacteria, diseases, disorders, parasites, allergens, and radiations.
  • Action Mom: She and Hadrian have a son named Nikolas Kamarov. Zannah is also the biological mother of Kenesha/Cordelia Matheson via mating affair with Majestros.
  • The Aloner: Zannah hides her emotions and is prone to abandoning comrades to go into a dangerous situation by herself, particularly if she is afraid her loved ones will be in jeopardy. She does not make friends too easily and tends to grow bored with her lovers over time. She has, at times, confided in others that she feels very lonely, but finds it difficult to open up. It doesn’t mean she has no feeling, she’s definitively afraid of letting herself be vulnerable in any fashion.
  • Amazonian Beauty: Zealot is a well toned muscle and fit woman.
  • Anything That Moves: Her bio states that she's Omnisexual like most Kherans.
  • Badass Longcoat: A red one in her civilian outfit and she equally kicks ass.
  • Badass Teacher: Zannah is also well-versed in a number of matters including but not limited to Occultism, Computer Operation, Criminology, History (Kheran and Human), Interrogation, Intimidation, Linguistics, Medicine, Surveillance, Survival, Tracking, and Weaponsmithing.
  • Barrier Warrior: She has ability to generate protective shields of magic.
  • Been There, Shaped History: Zannah existed during the Ancent Greece and Trojan War, She had a hand to play in the massacre of the Trojans when she helped Odysseus devise the Trojan Horse but she switched sides when she watched the brutal treatment of royal family by the Greeks. Zannah grabbed the young Donna of Troy and made her escape from the doomed city.
  • Combat Pragmatism: She is a warrior. She is tough, violent and ruthless. Millennia of Coda training makes her a deadly foe and forces her to never withdraw from battle. Dedicated to the art of war, she never shows any emotion when ready for a fight. If she gets into a true brutal rage, it takes a sincere plea from her sister or a devoted lover to calm her down.
  • Composite Character: Zealot is mixed with both her original WildC.A.T.S. and The Wild Storm incarnations.
  • Fantastic Racism: Zannah utterly hates Daemonites beyond reason. She is only starting to come to accept Priscilla Kitaen as a true comrade, just because Priscilla has a quarter Daemonite heritage.
  • Healing Factor: She can regenerate damaged or destroyed bodily tissue with far greater speed and efficiency than an ordinary human. She can regenerate from anything, even injured tissue, brain cells (nerves), missing limbs and organs. Gunshot and stab wounds, cuts, and broken bones can perfectly heal in a few minutes.
  • Honorary True Companion: Zannah is offered home & sisterhood by the Amazons of Themyscira, she become a reverd sister and she began to find her place among these women, even founding a branch of Amazonian Coda Warriors.
  • Immortality: As a Kheran with Kherubim ancestry, Zealot possesses virtual immortality. Her race is extremely long lived and she has been on Earth for literally the whole of human civilization and is showing no sign of growing old anytime soon. She is for all intents and purposes biologically immortal.
  • Katanas Are Just Better: Her dual Kheran blades.
  • Lady of Black Magic: A Heroic one. For a thousand years, Zannah was the student of the Amazonian Sorceress Circe. During that time, In that time, Zannah became a powerful enchantress with skills and powers nearly on the scale of her teacher. With her untapped Kherubim psychic potential, she could possibly be trained to be among the most powerful magic users on the planet. Zannah has since sworn off using this magic for some time so her exact abilities remain unknown.
  • Multi-Melee Master: Her skills with weapons mainly focus on the use of bladed weapons such as the Coda Clef blade and the katana blade; as well as the one and two handed sword. She is also an expert marksman, though not on the scale of Grifter. She is skilled in the use of throwing objects, such as daggers and the bladed weapons connected to the back of her armored costume.
  • Nigh-Invulnerability: As a Kheribum her skin, bones, and muscle tissues are denser and super-hard compared to a normal human. A regular bullet will not adequately harm her.
  • Official Couple: She's Dating Cole Cash aka Grifter.
  • Older Than They Look: Despite looking in her late thirties, like the others from Khera, she's got several thousand years on almost everyone else in the team.
  • Physical God: Zealot is Kherubim, and a Kheribum noble meaning all her abilities are enhanced to various degrees, extremely long-lived, and nearly immortal. Her vocal cords are highly developed allowing a far wider range of tones than what is possible for a human being.
  • Pride: Zannah is quite confident in her abilities, even to her detriment. She is arrogant, overconfident and elitist. She won’t line up or side with people she feels are not worthy of her abilities.
  • Really Gets Around: Zannah's past lovers include Achilles, Circe, Andraste of Themyscira, Heracles, Jason, Odysseus, Majestros, Yon Kohl, and Cole Cash... to name a few.
  • Really 700 Years Old: Zannah is approximately 5000 Years Ago
  • Statuesque Stunner: She's 6'0"/183cm tall, which is about the same height as the average Amazon.
  • Super Reflexes: Zealot has a level of agility that is quite literally astonishing. Her agility, balance, flexibility, dexterity, and bodily coordination are enhanced to levels that are beyond the natural physical limits of an Olympic gold medalist, with a quickness far beyond norm. She's capable of feats such as vaulting off of walls, going from flips into a vertical stomp, adjusting her rate and direction when in terminal velocity fall and is essentially, well over Olympic level as far as her ability to flip, dodge, dive, spin and move about.
  • Super Strength: As a Kheran, Zealot is naturally stronger than a normal human, this ability is further compounded by her extreme level of training and abilities as per her status as Coda Majestrix, and level of experience. She is estimated to be able to lift/press up to two tons of weight with effort and in addition to this, knows how to best apply her strength as she once kicked out of a body hold placed on her by the far stronger Maul. Her strength level is on the border of Class II and Class III.
  • This Means War Paint: Zannah marks her face when preparing for battle. By tradition of the Coda, she keeps blood from her last battle in a special compartment in the hilt of her sword and prior to spilling more blood, adorns her face with the blood of her last battle while singing a surprisingly beautiful Kherubim prayer.
  • Trademark Favourite Food: Zannah enjoys chocolate... a lot.

     Lord Emp (Jacob Marlowe) 
https://static.tvtropes.org/pmwiki/pub/images/jacob_marlowe__earth_27__edit_by_roysovitch_dcuvyvj_pre.jpg

While the world at large may know Jacob Marlowe as the diminutive inventor who casts a big shadow, Kherubim know him as High Lord Emp.


  • The Alcoholic: His excuse is that he's trying to strengthen his digestive system.
  • Authority Equals Asskicking: As a Kherubim Lord, he is a rare type of 'Enhanced' Kherubim, with abilities beyond those of the typical one. All Kheribum Lords possess unique and specific powers and seem to be enhanced beyond the norm yet the exact nature of how or why this is the case has yet to be revealed. In Emp's case, most of his powers are suppressed along with the vast majority of his memory. While in the case of his memory, as he is exposed to things his memory gradually returns to him, like someone remembering how to ride a bike after years of not having touched one his powers beyond the normal Kherubim ones, remain mostly dormant and rarely used. He is, however, seemingly staggeringly powerful when these dormant powers are tapped.
  • Composite Character: Jacob's appearance is based on The Wild Storm incarnation while he also retains his original incarnation of the WildC.A.T.S.
  • Desk Jockey: C.E.O. of Halo Corporation and plans the C.A.T.S' missions aside Grifter.
  • Greater-Scope Paragon: He was responsible for waking Superman from his coma after his battle with Doomsday.
  • Honest Corporate Executive: Emp is a skilled administrator and Founder, Chairman & CEO of Halo Corporation.
  • Human Outside, Alien Inside: He looks like a normal dwarf, but his bone structure is very, very wrong.
  • Jerk with a Heart of Gold: Even though he's grouchy and easily irritable, he's really just trying to do the best.
  • Large and in Charge: Inverted - as Jacob Marlowe, Emp is the multi-millionaire financier as well as the team leader. He's also shown to be rather far below average height.
  • Immortality: Like all Kherubim, Emp has virtually an unending lifespan. He has been on the world for the whole of human history and lived likely for centuries if not longer, prior to that on Khera and in the depth's of space. To a non-Kheran, he seems virtually un-aging and unchanging over the centuries.
  • The Napoleon: His height is 3'6".
  • The Strategist: Alongside Cole, he plans the gigs.
  • Super Strength: As a Kherubim, Emp possesses a high degree of strength, he can lift/press 5 tons of weight and push towards 10 tons under extreme duress. The level of it is likely under that of Zealot's yet still far above a human.
  • Techno Wizard: Seeing as he created Halo Corporation and the company's inventions.

     Warblade (Reno Bryce) 
https://static.tvtropes.org/pmwiki/pub/images/warblade_earth_27.jpg
Click for Civilian Look 

Reno is a green-haired artist that had a Kherubim father and human mother. He inherited the ability to transform his hands into infinitely sharp claws, blades, spades, or whatever else he can conjure up.


  • Absurdly Sharp Claws: His Claws.
  • Energy Absorption: Warblade is capable of manipulating his bio-molecular metals in such a way to create a negative zone immediately around him that renders him immune to most sensory capabilities. Essentially, granting him limited stealth aspects that enable him to get through most security systems undetected.
  • Half-Human Hybrid: He's Half-human Kherubim Crossbreed.
  • Healing Factor: Warblade has an incredibly powerful healing factor, he can regenerate parts of his body mere seconds after destruction.
  • Human Mom Nonhuman Dad: His mother is human and his father is a Kherubim.
  • The Needless: His high willpower and refusal to give up, grant him the endurance that he needs to continue to push through. Almost as bad as Zealot.
  • Nigh-Invulnerability: Warblade can fight, and fight, and fight. His Kheribum blood grants him a high resistance to pain and damage, even beyond those of most other cross-breeds. He's taken a sword to the gut and lived through a lengthy fall when he should have very well died. Taken high end energy assaults. Been stabbed repeatedly, lost lots of blood and still kept going. If you want Warblade down only death will stop him.
  • Rapunzel Hair: Even in a ponytail his hair goes all the way to her legs.
  • Sequential Artist: Reno is a skilled artist and he works as the Graphic Designer of Halo Corporation.
  • Wolverine Claws / Swiss Army Weapon: He is essentially a bio-morphic being possessing the ability to assume the properties of a type of biomolecular, high-tensile metal that he can manipulate into objects of various sizes, shapes, and density for a variety of uses. Primarily, as per his namesake, he forms bladed weapons out of his fingers and arms yet is quite capable of forming shields, hammers, and other basic shapes and properties.
  • You Gotta Have Blue Hair: He has deep green hair.

     Voodoo (Priscilla Kitaen) 
https://static.tvtropes.org/pmwiki/pub/images/voodoo_earth_27.jpg
Click for Civilian Look 

Priscilla learned to use her natural beauty and charm to take care of her needs. But the truth of her heritage and the powers she possesses make her of interest to both Kherubim and Daemonite.


  • Bare Your Midriff: Her civilian outfit shows her pierced navel and the rest of her midriff.
  • Bi the Way: She swings both ways.
  • The Empath: She seemingly has slight empathic abilities that generate a magnetic attraction about her that members of the opposite sex can't help but notice her. If she's in a room chances are someone will pick her out or have their eyes drawn to her. She is naturally appealing, this power enhancing her already considerable beauty.
  • Hand Blast: Priscilla is powerful enough to focus her psionic energies into a very painful and direct attack.
  • Half-Human Hybrid: Priscilla was born the descendant of a terran fathered to a Kherubim/Daemonite, making her a hybrid Human with Kheran/Daemonite ancestry.
  • Hooker with a Heart of Gold: She was an exotic dancer before joining the team.
  • Huge Guy, Tiny Girl: The Tiny Girl to Maul's Huge Guy. Although she's actually quite tall herself.
  • Master of Illusion: Voodoo is capable of very minor telepathic illusions, used to briefly distract and deter and opponent. She is powerful enough to effect even the highly developed mind of a Kheribum Lord like Entropy with illusions so believable, they are staggering.
  • Mind Manipulation: Voodoo has the ability to literally seize control over someone's mind, temporarily freezing and mentally controlling them. The less psionically resistant someone is, the easier it is for her to do this obviously. This is still a powerful ability as she was temporarily able to seize control over Spartan at one point during a training exercise.
  • Official Couple: She's dating Jeremy Stone/Maul.
  • Power Tattoo: Her lizard tattoos glows into light blue when she fights as Voodoo.
  • Psychic Powers: Voodoo possess highly advanced telepathic abilities that were limited only by the fact that she had not received any formal training and mainly had naturally developed them. Named, 'The Sight' as most of these powers revolved around her ability to perceive things beyond ones normal sight, they are the focus of her prime abilities. The ones developed due to her status as a Kherubim/Human Crossbreed.
  • Super Zeroes: Voodoo, whose ability to spot people possessed by Daemonites was actually pretty useful, but countered by her lack of the most basic combat skills. Zannah gave her some Coda training to change this.
  • Statuesque Stunner: She's 5'10/178cm tall and just look at her!
  • Stripperiffic: In her casual clothes she only wears a bikini top a short shorts.
  • Tattoo as Character Type: She has the tattoo of a lizard on her shoulder and thigh.
  • Telepathy: Voodoo is a neophyte telepath in that she is quite capable of perceiving the thoughts of others. Be it the thoughts in a crowd, or receiving specific thoughts from individuals. She can read and manipulate the thoughts and emotions of others, and even shut off people's minds. Her powers increase proportionate to physical intimacy, enabling her greater ability to psychically manipulate and read others.

     Void (Adrianna Tereshkova & Nikola Hanssen) 
https://static.tvtropes.org/pmwiki/pub/images/earth_27_holiday_gift_1__void_by_roysovitch_dcuxxbl_pre.jpg
Click for Civilian Look 

A cosmonaut who had an unfortunate encounter with a relic in space has become a being of incredible cosmic power, but at what cost? As her power grows, her personality seems to fade.


  • Clairvoyance: Void possess powerful Clairvoyant abilities that grant her an intuitive awareness of her environment on a cosmic level. She is capable of searching for and monitoring various events happening across the globe and is also slightly empathic as well. She can use her clairvoyant talent to locate others and sense their approximate status and keep track of multiple events happening.
  • Composite Character: Void is mixed with both their hosts Adrianna Tereshkova and Nikola Hanssen.
  • Chrome Champion: As Void.
  • Famous Name Foreigner: Void's real name is Adrianna Tereshkova, just like Valentina Tereshkova, who was a cosmonaut (and the first woman to be sent to space) just like Adrianna before becoming Void.
  • Fusion Dance: Adrianna and Nikola became fused into a single being now known as Void and her civilian identity is Adrianna Hanssen to signify the merger.
  • Ki Attacks: Void is capable of manipulating quantum energy fields and generating vast degrees of energy. Mostly she generates these energies and projects them outward from her in the form of devastating blasts of quantum force of undetermined strength.
  • Official Couple: Currently dating Jack Marlowe/Spartan.
  • Rapunzel Hair: When not in her Void form, her hair reaches all the way to her legs.
  • Telekinesis: Void has fairly powerful telekinetic abilities. Via telekinesis she is capable of flight and able to erect force fields to protect herself and others, able to levitate and temporarily freeze and contain others as well.
  • Teleporters and Transporters: The most noteworthy and obvious of Void's abilities, is her ability to teleport virtually anywhere within a global radius. Accompanied by a loud "VNNNN" sound and the smell of fresh peaches. She can cross hemisphere's with little difficulty. Transport herself and others across thousands of miles with even artificial barriers such as force fields, doing little to stop her coming.

     Maul (Jeremy Stone) 
https://static.tvtropes.org/pmwiki/pub/images/maul_earth_27.jpg
Click for Civilian Look 

A scrawny man of science who spent his youth as a nervous sickly shut-in, Dr. Stone has recently discovered he has the ability to transform into a massive purple bulk of muscle and brute force.


  • The Big Guy: To the C.A.T.S as Maul.
  • Dumb Muscle: Like all members of his race when he increases his size he loses intelligence.
  • Genius Bruiser: Maul is a Nobel Prize-winning scientist who gets dumber as he uses his powers to get larger and stronger.
  • Huge Guy, Tiny Girl: The Huge Guy to Voodoo's Tiny Girl.
  • Hulking Out: Maul has the power to grow in size and strength at the cost of intelligence. If seriously provoked he sometimes forgets himself and grows past the point where he can tell friend from foe.
  • Official Couple: He's dating Priscilla Kitaen/Voodoo.
  • Purple Is Powerful: His Maul form, which takes the appearance of a purple-skinned humanoid who are able to increase or decrease their mass.
  • Spikes of Villainy: Though Maul is not evil per se, but as a half-Titanthrope he haves a large black horns growing from his backs.
  • Super Intelligence: By reducing his mass to the minimum Maul can increase his intellect, he claimed to be able to become as smart as Einstein.
  • Super Strength: Maul's strength fluctuates with his size, while not as strong as Majestic. Maul displayed enough raw strength to match Defile and easily destroy entire buildings.
  • Voluntary Shapeshifting: Through the manipulation of his body mass Maul can take the appearance of an old man.

     Ladytron (Maxine Manchester) 

  • Alliterative Name: Maxine Manchester.
  • Book Dumb: Both a strength and a fault, Maxine Manchester isn't very bright nor is she all that levelheaded an individual, often charging recklessly into distressing situations without pause for thought.
  • Brown Note: Maxine has a powerful sonic cannon housed in her mouth.
  • Cyborg: Maxine Manchester is a cyborg, having suffered critical to fatalistic injuries during a police ambush.
  • Energy Absorption: Maxines bionic frame can channel and cycle varying levels of dynamic energy from most any power source available.
  • Finger Gun: Maxine can emit a low yield heat beam from the tip of her digits, useful for igniting oil fires.
  • Flight: Ladytron can fly through the use of rocket packs which are housed in her back.
  • Gatling Good: Likewise she also possesses wrist mounted blasters on her forearm.
  • The Needless: Manchester's power source is a condensed fusion reactor running on inexhaustible nuclear power. For all intents and purposes, Ladytron's body never tires nor wears down no matter how much she exerts herself.
  • Super Senses: As a Cyborg, Ms. Manchester's auditory functions are peaked well beyond the human norm.
  • Super Speed: Ladytron can run, jump and move faster than most automobiles while on foot.

     The Majestic (Majestros/Jim McArest) 

  • Action Dad: He's the biological father of Kenesha/Cordelia Matheson.
  • Adaptation Name Change: Instead of Mr. Majestic, his hero name is The Majestic.
  • Eye Beams: Majestros can emit bolts of concussive, incinerative or disintegrating force from his optics. Potent enough to pummel asteroids into dust, change the chemical make up of Jupiter through super-heating and outright disintegrate any target he focuses on.
  • Flying Brick: As a Kherubim Lord, His powerset has similarities to Kryptonians.
  • Genius Bruiser: Majestic is of a genius level intellect, able to fashion and utilize incredible works of high advanced technological craftsmanship in a matter of seconds. Having once developed a device that could decouple a daemonite metamorph from the halo building at a molecular level in seconds.
  • Immortality: Like all Kherubim Mr. Majestic is functionally un-aging and long lived. Though he can still die by violence, sickness or other such fatal affliction; he will continue to remain in the prime of his youth.
  • Kryptonite Factor: Shown by Majestic, the Kusar Blades forged by the Kheran craftsmen are capable of rending beings of such high invulnerability levels as Superman and even Majestic himself.
  • The Needless: Majestros can survive unaided in virtually every environment and does not need to eat, sleep or breathe for months to years on end.
  • Nigh-Invulnerability: Majestic's body possesses a high degree of resistance to physical injury. He is nigh invulnerable and can survive bullets, explosions, lasers, nukes and the like without any injury.
  • Super Speed: He once traveled the Milky Way Galaxy in minutes and the universe in less than four months, which puts his speed at several hundred times faster than the speed of light.

     Julie Newberry 
https://static.tvtropes.org/pmwiki/pub/images/julie_newberry.jpg

Savant Garde

     Savant (Kenesha/Cordelia Matheson) 
Click for Civilian Look 
Savant is the daughter of Zealot and Majestic. She was raised as Zealot's sister and for most of her life (thousands of years) was unaware of her parentage.
  • Adventurer Archaeologist: Over the years she eventually began a love of history and became a pioneer in the field of archeology.
  • Anything That Moves: Kenesha, like most of the Kherans, is also Omnisexual.
  • Badass Family: She's the daughter of Zealot and Majestic, and half-sister of Nikolas Kamarov, who is known as Winter.
  • Bag of Holding: T.O.T.E. (Transpatial Object for Teleporting Everything), She's in possession of a mystic bag that seemingly has no bottom. She uses the bag to store many of her treasured finds, which usually she can somehow find and pull out of the bag's opening no matter what size or length the item inside seems to be.
  • Composite Character: Her appearance is based on The Wild Storm reboot series, but her hair color comes from WildStorm.
  • Family Relationship Switcheroo: It was revealed that Zealot, who has looked out for her 'little sister' Savant since she was born, is actually Savant's mother (and that Majestic was her father).
  • Fantastic Racism: Like Zannah she also has extreme prejudice over the Daemonites.
  • Like Mother Unlike Daughter: While Zannah loves fighting and bloodshed, Kanesha always preferred knowledge and learning about magic.
  • Jock Dad, Nerd Son: More like Jock Mom, Nerd Daughter but still present. Zannah is one of the deadliest Kheran warriors in the world, while Kanesha is an archaeologist over a fighter.
  • Photographic Memory: Kenesha has demonstrated the ability to draw blueprints from memory after over a decade, with no flaws.
  • Power Trio: With Mabel and Sheba.
  • Pride: Like her mother/sister she also suffers overconfidence many times.
  • Really Gets Around: Kenesha has been married and widowed multiple times
  • Really 700 Years Old: Kenesha was born approximately 12,500 Years Ago meaning she was born in Prehistory.
  • Super Speed: Her Seven League Boots, which allow Savant to run incredibly fast and teleport herself to various locations.

     Miss Fortune (Mabel Blight) 
https://static.tvtropes.org/pmwiki/pub/images/mabel_blight.jpg
Savant's best friend. With her new found ability to avert death, Mabel went on many adventures with her two alien friends and frequent lovers. Over the years, Mabel made herself more useful by learning to shoot guns, patch up wounds, and fly planes. Today she remains the best friend and sidekick of Kenesha.

  • Ace Pilot: She's a skilled pilot, if a bit of a maverick.
  • Badass Normal: Other than longevity and healing abilities, she doesn't have any powers, only her gadgets and intellect.
  • Bi the Way: Considering she was involved with both Cordelia and Yon, is no surprise she swings both ways.
  • Best Friend: Of Cordelia Matheson/Savant.
  • Composite Character: Mabel is combined with Anna Fortune, a member of JSA All-Stars.
  • Half-Human Hybrid: In order to save her life, Cordelia used a device that infused her body with Kheran DNA, which while it had killed previous test subjects, it healed her completely. Now she has the longevity and healing capabilities of a Kheran.
  • Love Triangle: She was involved in one with Savant and Spartan before they became True Companions.
  • Older Than They Look: She might appear to be in her twenties, but thanks to the modification of her DNA with a Kheran device, she remains youthful since the 19th Century.
  • Parental Substitute: Sees Sheba as a surrogate daughter and apprentice.
  • Power Trio: Withc Cordelia and Sheba.
  • Rapunzel Hair: Her hair seems to reach her waist.
  • Really Gets Around: Mabel has been in a love triangle with Cordelia and Yon, and it's not surprising that she's been married and widowed three times.
  • Sexy Spectacles: Wears glasses that help accentuate her green eyes.

     Sheba 
https://static.tvtropes.org/pmwiki/pub/images/sheba_e_27.jpg
Sheba is an associate of Savant. Roughly 16 years old, her past is shrouded in mystery, as are the origins of her cat-like appearance.
  • Adaptational Superpower Change: Rather than growing in size and strength when nervous, she simply grows in strength when angry.
  • Baleful Polymorph: A mysterious masked witch cursed her into a were-cougar for interrupting a magic ritual.
  • Cat Girl: She's a humanoid feline.
  • Mysterious Past: Her origins are hard to remember for her, and she only knows that she lived in a farm. She doesn't even remember her original name.
  • Power Trio: With Savant and Mabel.
  • Super Speed: Has incredible speed and reflexes.
  • Super Strength: Her strength can grow enough to actually surpass as baseline Kheran like Savant.
  • Unskilled, but Strong: Though untrained, her natural fighting ability was sufficient to allow her to evenly fight two Kherans.

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