Follow TV Tropes


Characters / DuckTales 2017: McDuck Family Household and Employees

Go To

Main Character Index | Main Characters (Scrooge McDuck | Donald Duck | Huey Duck | Dewey Duck | Louie Duck) | McDuck Family Household and Employees | The McDuck-Duck Extended Family | Citizens of Duckburg | Major Antagonists | The Beagle Boys | F.O.W.L. | Minor Antagonists | Others

    open/close all folders 

McDuck Household Employees

    Bentina Beakley / Agent 22
"And one secretary for an old man who seems to have forgotten that I am not his secretary!"
Voiced By: Toks Olagundoye

Scrooge McDuck's housekeeper, bodyguard, and most definitely not his secretary.

  • Adaptational Badass: In the previous series, Mrs. Beakley did have some action moments, but was still a Damsel in Distress most of the time. Here, she is given a Heroic Build, taught martial arts to her Action Girl granddaughter, and in her introductory short, she's shown to casually suck up a Bedsheet Ghost in her vacuum cleaner, an act that would cause the original Beakley to pass out in fear.
  • Adaptational Curves: In the original series, Mrs. Beakley had a stereotypical granny-like body. In this adaptation, she is given a Heroic Build.
  • Adaptational Nationality: In the 1987 series, she was American. Here, she is given a British accent.
  • Adaptation Personality Change: In the original, Beakley was the epitome of a Granny Classic. Here, while still grandmotherly, she's also more sarcastic and serious, and is given a backstory as a spy.
  • Adult Fear:
    • Finding out that her granddaughter sneaked out of the house to go with Scrooge, and lied to her. She tells Webby that while hanging out with Scrooge is more than fine, to at least be honest with her about it.
    • In "Terror of the Terra-Firmians!", because she was helping Launchpad with his phobia of mole people, she's distracted long enough for Lena to take Webby and Huey down to the subway, and going down the abandoned tracks. Unsurprisingly, she chews out Lena for endangering everyone with her recklessness.
    • In "From the Confidential Casefiles of Agent 22!", Black Heron threatens to shoot Webby in the head if Beakley doesn't give up the bounce formula. Beakley quickly complies in order to save her granddaughter. Before that happens, Beakley yells at Scrooge for bringing Webby along on the rescue mission as Black Heron is a dangerous enemy.
  • Advertised Extra: While she's treated as a major protagonist in the opening and promotional material, her appearances are scattered throughout the series, beating out even Donald for lowest amount total in the show. While he's started appearing a little more in the second season, her episode count is still sparse.
  • All Girls Want Bad Boys: She found the Ghost of Christmas Future appealing for his dark cloak and grim appearance. She still feels this way in the present, as she gives Future a flirty look.
  • Alliterative Name: Bentina Beakley.
  • All Take and No Give: Present but played sympathetically; Mrs. Beakley expects Webby to be 100% honest with her, while keeping her granddaughter in the dark about certain Awful Truths for her own good.
  • Anger Born of Worry: The minute she finds Webby, Lena, and Huey after they went down to the abandoned subway tunnels in "Terror of the Terra-Firmians!", Mrs. Beakley chews them out for going into a dangerous place.
  • Apron Matron: Wears an apron and is the boss of McDuck manor after Scrooge.
  • Badass in Distress: She is an incredibly strong and tough duck, but even she cannot protect herself from a train car falling on her. Lena's magic is the only thing that saves her.
  • Badass Teacher: Webby mentioned Mrs. Beakley taught her about martial arts and to be Crazy-Prepared. Given Webby taking on both Gabby McStabberson in the pilot and Bigtime and Ma Beagle in "Daytrip of Doom", and winning, Beakley was an excellent teacher.
  • Be Careful What You Wish For: She lampshades this in "Daytrip of Doom!". She had told Scrooge to spend more time with his family, but she didn't want them to move in and cause chaos immediately.
  • Berserk Button:
    • Beakley does not appreciate when Scrooge treats her like a secretary.
    • McDuck Manor may belong to Scrooge, but it's her house. Be prepared for her wrath if you mess with it.
  • Borrowed Catchphrase: It takes Beakley about ten seconds of trying to keep the houseboat together for her to unintentionally adopt Donald's catchphrases and mannerisms (i.e.: "What's the big idea?" and "Oh, phooey!")
  • Brief Accent Imitation: Beakley can imitate other people's accents. Being a former secret agent, she was likely trained to do this since her job did require her to go undercover from time to time.
  • Code Name: Agent 22.
  • The Comically Serious: Her voice actress for the series, Toks Olagundoye, described her as having absolutely no sense of humor — "but that's funny, trust me."
  • Composite Character:
    • She's essentially a melding of the original show's Duckworth (British, comically serious, posh, proper, and sarcastic) and Mrs. Beakley (grandmotherly).
    • She also used to share some traits with Gryzlikoff from Darkwing Duck, being a by-the-book agent of S.H.U.S.H.
  • The Conscience: Serves as a voice of caution and love for Scrooge on several occasions. Whether he listens or not of course depends on the day.
  • Cool Old Lady: A grandmother, is an expert martial artist, the Badass Teacher to her Badass Adorable granddaughter, and is The Dreaded.
  • Covert Pervert: The stoic grandmother flirts with the Ghost of Christmas Future and a fondly remembers a few of her missions in a romantic, dreamy kind of way.
  • Crazy-Prepared: A given trait since she trained her granddaughter to be prepared for anything.
  • Cultured Badass:
  • The Cynic: She believes that everyone is out to get something and you shouldn't trust anyone.
  • Dark and Troubled Past: Implied. She was an agent for S.H.U.S.H., which no doubt put her in dangerous situations but her heavy cynicism also indicates that she has had troubles with trusting people.
  • Deadpan Snarker: When you're the Only Sane Woman in a household full of kooky characters, it's expected.
  • Decomposite Character: Her nature as an Expy of Grandma Duck has been expunged, and it is even hinted that the latter may exist within this universe. In addition, despite many of her character traits being shared with the original show's Duckworth, it's shown in "McMystery at McDuck McManor!" that he does exist in this continuity.
  • Divergent Character Evolution: She is Scrooge's housekeeper who's been with him for a number of years. In the original, she was hired to be the triplets' nanny in addition to being the housekeeper.
  • Do Wrong, Right: In "McMystery at McDuck McManor!" she criticizes Webby for bringing a crossbow on their annual survivor skills trip. Webby then retrieves a set of bow and arrows, which Beakley approves of.
  • The Dreaded: When Ma Beagle expects Scrooge to rescue his kidnapped nephews and Webby, Mrs. Beakley's the one she prepares for, describing her as "McDuck's high-falutin' hooligan Beakley".
  • Establishing Character Moment:
    • While her appearance in the pilot episode, "Woo-oo!", is scarce compared to the others, it's enough to get a look at her central character — her first major scene is opening up the door for the triplets after Scrooge closes the door on them and then quietly advising Scrooge to talk to his nephews; these scenes show she's Scrooge's hypercompetent housekeeper. Her second main scene shows her busting into Scrooge's office when it sounds like he's being attacked and when Scrooge treats her like his secretary, she proceeds to throw a pen straight into the wall hard enough to puncture said wall; this shows her impressive strength and skill. Afterwards, Webby mentions Beakley being a "bit overprotective" and during the second half of the pilot, she called her granddaughter 47 times to know where she is; this shows her protectiveness over her grandchild. And when she and Webby reunite, Beakley makes it known that she already knew Webby was lying about her whereabouts in a stern fashion before calmly telling Webby how much she trusts Scrooge and as long as Webby doesn't lie, she can go adventuring with him, and proceeds to pull her into a hug; this shows that she's not easily fooled, the deep trust she has in her boss, and that despite her serious, no-nonsense nature, she's still a caring grandmother.
    • Before the series began Disney posted introduction videos. In Beakley's she vacuums up a ghost that was chasing the kids without breaking a sweat.
  • Everyone Has Standards:
    • While she has every right to be angered by Scrooge's words and actions like with the others in "The Last Crash of the Sunchaser!", she isn't spiteful enough to allow his family to leave him. Helps that she has already cooled off a few days afterwards and is mature enough to know better than to hold a grudge.
    • As much as she disapproves of Della's lax parenting, she gets angry with Louie for his scathing declaration that his mother is just as responsible as him.
  • Exact Words: During "The Last Crash of the Sunchaser!" she tells Scrooge and Dewey to stop running inside the plane. So they walk slowly instead.
    Mrs. Beakley: That is not what I meant and you know it.
  • Expository Hairstyle Change: In the present day, she wears a Prim and Proper Bun fitting for her job as a housekeeper. When she met Scrooge, she sported a bouffant, as a stylistic nod to the 1960s spy series The Avengers (1960s).
  • Fake American: In-Universe, she's capable of faking an American accent, such as when she pretends to be Roxanne Featherly when helping Scrooge with his interview.
  • Foil: To Donald as an overprotective guardian. Donald is a worry-wort, while Mrs. Beakley trained Webby to be "ready for anything". Additionally while Donald doesn't like the idea of his nephews of going on adventures, Mrs. Beakley is perfectly fine with Webby going on adventures with Scrooge as long as she doesn't lie about it, because she knows she'll be safer with Scrooge than anybody else; Donald, on the other hand, does not trust his uncle (and with good reason). Inversely their parenting styles have different effects on their children; Donald may be a worrywart but Huey, Dewey, and Louie are well-adjusted, whereas Mrs. Beakley trained Webby to be "ready for anything" but never let her leave the mansion until the nephews came, meaning she has No Social Skills and has no idea on how to act in a normal setting.
  • Genius Bruiser: She's powerful with a muscular build to match, but also very intelligent and the most levelheaded of the main cast.
  • Good Is Not Soft: Beakley, Webby and Scrooge have no problem using lethal force against Black Heron.
  • Heroic Build: She's notably muscular in contrast to her more grandmotherly appearance in the original series, and the intro shows that she's strong enough to lift up all the triplets and Webby at once with one hand.
  • Hypercompetent Sidekick: She is the only one in Scrooge's extended staff and household (who is alive) who is genuinely capable and good at her job, without the personality disorders that Gyro, Quackfaster and Launchpad have. In their younger years, she used to be more conventionally competent than Scrooge as well, although this is implied to have faded as Scrooge became more experienced.
  • Inexplicably Awesome: As Donald points out, not many housekeepers know electrical engineering and Tae Kwon Do. She does jokingly suggest she's a spy, but Donald's understandably skeptical about how much of a joke that was. It is later on revealed to be true.
  • Interspecies Romance: She quite openly flirts with the Ghost of Christmas Future, a Grim Reaper-like supernatural being with a mammalian skeleton.
  • Jerkass Has a Point:
    • An unwitting point, at least. While Mrs. Beakley's suspicions of Lena cause her to act towards the girl in a way which is not entirely admirable, Lena actually is a bit of a Toxic Friend Influence on Webby and the others and, unbeknownst to them, is in league with one of Scrooge's deadliest enemies in some scheme that doubtless has none of their best interests in mind. Lena doesn't really help her case when she encourages Webby and Huey to explore the abandoned subway tracks, which nearly gets everyone killed. It's also suggested that Mrs. Beakley's unwitting implication that Lena is not "a good kid with a bright future" touches a nerve with Lena because of this, since she knows full well that Beakley has more of a point than she realizes.
    • Her separate teardowns of Scrooge and the triplets are hard but speak the truth. For Scrooge, he has once again let his pride get in the way of his family and the boys have let their hurt over Della's disappearance blind them to the fact that Scrooge lost a loved one too.
    • Sour Supporter or not, Beakley was correct in how Della's lax parenting would ultimately be a detriment to raising her sons.
  • Jerkass Realization: She is very hard on Lena throughout "Terror of the Terra-firmians!" since she believes Lena's a bad influence on the kids until this exchange when she realizes that Lena doesn't seem to have anybody looking out for her.
    Mrs. Beakley: They're good kids with bright futures!
    Lena: So what does that make me?
    Mrs. Beakley: [taken aback realizes the implications of what she just said] ... I don't know.
  • Jerk with a Heart of Gold: While she's definitely strict and somewhat uptight, no one can deny the good she does for others.
  • Kick Chick: The only Martial Art she's explicitly said to know (via Donald asking her a question), at this point, is the kick-heavy Tae Kwon Do.
  • Last-Name Basis: Except for Webby, the others simply refer to her as "Beakley". Donald, Della & Launchpad call her "Mrs. B".
  • Like an Old Married Couple: She and Scrooge get in a fair number of arguments, some quite animated, but they've been close friends for decades.
  • Mama Bear:
    • She is one for the nephews and her Webby. In the theme song, she pulls them all up single-handedly to protect them from Scrooge's gallery.
    • For all her contentions with Lena in "Terror of the Terra-firmians!", Mrs. Beakley protects her when Launchpad accidentally starts up the old subway car and endangers them.
    • In "The Last Crash of the Sunchaser", she's not happy at all when Scrooge lashes out at Webby and tells her she's not family.
  • My Beloved Smother: Well, "My Beloved Grand-smother". Webby mentions that Mrs. Beakley can be a "bit overprotective" and while Mrs. Beakley taught Webby how to defend herself, she keeps her granddaughter at McDuck manor to keep her safe. It's downplayed a bit, however, since, at the end of "Woo-oo!", she happily allows Webby to go on adventures with Scrooge as long as Webby is honest about where she's going.
  • Mysterious Past:
    • She casually tells Donald that she's a spy. She then laughs like this is a joke, but it seems to make Donald somewhat nervous. Given it turns out to be true, it raises a question or two about why she's working for Scrooge and has basically confined her granddaughter to the mansion her whole life, while giving her combat training to be "ready for anything". Ma Beagle also calls her a "high-falutin' hooligan"note .
    • There's also the fact on how she got to take care of Webby in the first place and where her children are note . If perhaps something happened to them, it would explain why Mrs. Beakley is a bit smothering with her granddaughter.
    • Upon her return Della is surprised to see Beakley as the housekeeper. That season's Christmas Episode showed that Beakley had been employed by Scrooge at least a few decades beforehand and definitely knew Donald and Della prior to Della's disappearance. Della also refers to her as Agent 22, hinting that she was aware of Beakley's spy past while Donald wasn't. All of this makes it unclear when she left SHUSH and began working for Scrooge and exactly in what capacitynote .
  • Never Mess with Granny: Highly competent in martial arts and, given how Ma Beagle prepares for her instead of Scrooge when Bigtime, Burger, and Bouncer kidnap the triplets and Webby, may very well be The Dreaded when it comes to all of Scrooge's enemies.
  • Not So Above It All: After spending the day watching Darkwing Duck with Launchpad, she becomes just as obsessed with the show as he is. She even goes so far as to dress in the character's costume and make a fan film.
  • Not So Stoic: She is normally the most calm and steely person in the show, keeping a steady head when even Scrooge panics. That said there have also been some times when Beakley’s unflappable nature was compromised:
    • Her temper exploded when Scrooge brought Webby on a spy mission and later when Scrooge lashes out at Webby. She loses her cool again after the Lost Harp of Harvana keeps pointing out she's fibbing to her granddaughter.
    • When Donald takes charge in the first season finale, Beakley spends much of the episode in confused awe of his sudden bravery.
    • She was completely flustered when Webby accidentally implied she doesn’t have many friends.
    • After seeing Della’s destructive attempts at cooking, all Beakley could do was stare in utter shock at the mess left behind.
    • She gasps in shock with everyone else at Louie when he coldly points out Della was just as irresponsible as him, before becoming furious at the remark.
    • She is just as horrified as the rest of the family when Quack Pack's stage audience reveal themselves to be humans.
  • Old Friend: She and Scrooge were SHUSH spies back in the day, now she's working as his housekeeper. As such she can get away with a lot of snarking.
  • Only Sane Woman:
    • She's against Scrooge spending his days as a recluse, and suggested that he spent some time with his family. When that eventually results in said family members being moved in, she very quickly gets exasperated trying to keep the triplets and Webby in check, and how completely nonchalant Scrooge is about their destructive antics.
    • She's also the only one of Scrooge's employees shown thus far to be genuinely competent (unlike Launchpad and Manny) AND have no extra quirks (unlike Large Ham Quackfaster, Mad Scientist Gyro, and Genius Ditz Fenton) AND not be actively undermining him (unlike the Board of Directors).
  • Parental Hypocrisy: Expects Webby to be fully honest with her but is still keeping unknown secrets from her granddaughter.
  • Parents as People: While she did a good job of teaching Webby survival skills and prepared her for any kind of danger, her parenting left the girl with no social skills whatsoever and a complete inability to deal with mundane, everyday situations.
  • Photographic Memory: Memorized the formula for Gummiberry Juice within a few seconds of reading it, and remembered it in perfect detail decades later. Black Heron insinuates the ability to do this is standard S.H.U.S.H. training.
  • Prim and Proper Bun: Wears her hair in a bun and is the McDuck mansion's Apron Matron.
  • Properly Paranoid: In "Terror of the Terra-Firmians!" she is very suspicious and untrusting of Lena, and just knows she's up to no good. She's not wrong; even without the Magica plot and Lena being The Mole, Lena does endanger Webby and the nephews with her actions.
  • Purple Is Powerful: True Mrs. Beakley has always been adorned in purple clothes, but here she's got the badassery to back it up.
  • Reasonable Authority Figure:
    • Mrs. Beakley is an overprotective grandparent. She tells Webby, however, that the latter is safe with Scrooge McDuck, and just not to lie to her about it.
    • While Beakley (rightly) doesn't trust Lena and plans on putting the kibosh on her visiting Webby, she spends a lot of the time trying very hard to understand her, and even protects her in the subway when Launchpad gets the train moving out of control. Beakley eventually relents after Lena saves her life, and even lets her come to the mansion for pancakes.
  • "The Reason You Suck" Speech:
    • After the triplets learn what became of their mother, Mrs. Beakley decides to use her vacation skills after bluntly giving Scrooge, who lashed out at them and bluntly told Webby she's not family, a piece of her mind:
      Mrs. Beakley: Well, you've successfully pushed your family and everyone who ever cared about you away, again. I hope you're happy.
    • She gives one to the nephews as well, in the following episode. Pointing out that no matter how they were, Scrooge was hurt as well, and they shouldn't not forgive him at one point.
      Mrs. Beakley: Oh, I don't want to remind you of that horrid man who lost your mother all those years ago, even if it was an accident that tore him up for ten years, propelling him into a desperate search attempt that left him broken and nearly bankrupt. But I understand, you're upset because you lost one family member, which was terrible and painful, so you decided you should go ahead and lose another. Brilliant, makes perfect rational sense. Yes, distance yourself even further from his life and forsake family altogether. That will definitely fix it. Perhaps it's worth considering that the reason Scrooge closed himself off was because the loss of Della was the hardest thing he'd ever faced, harder than any adventure! It's not that he didn't care, it's that he cared about family more than anything in the world, and perhaps he still does. But I'm just the housekeeper, what do I know?
  • Retired Badass: Used to be spy, she's now Scrooge's housekeeper.
  • Right for the Wrong Reasons: She wants to keep Lena away from Webby and the nephews, stating that "these are good kids, with good futures." She's right that Lena is a threat to the McDuck family. But Beakley is concerned about Lena's generic rebellious nature, and knows nothing of Lena assisting Magica DeSpell with her plans against the McDuck family.
  • Screw This, I'm Outta Here!:
    • She and Webby leave Scrooge for an extremely long vacation following his lashing out at them in "The Last Crash of the Sunchaser!". Subverted in that she calmed down after few days.
    • She bails out on game night when her partner Launchpad mysteriously disappears (he got shrunk by accident), not wanting to put up with Scrooge's over-competitiveness.
  • Secret Keeper: She's one of the few people who know what happened to Della, and an even smaller group that knows what Scrooge went through trying to find her.
  • Seen It All: In Beakley's introductory short, her reaction to seeing a ghost menacing the children is to vacuum it up and go back to cleaning the house. When Donald asks Beakley how is she so capable, she states that she was a spy, albeit jokingly. Except she wasn't joking. She was literally a spy for SHUSH.
  • Servile Snarker: To Scrooge, as this one line from "Woo-oo!" shows.
    "This is because some children made fun of you, isn't it?"
  • She Knows Too Much: Magica wants Lena to eliminate Beakley because she's suspicious of her origins, and poses a real threat to her agenda. Luckily, Lena doesn't go through with it.
  • Smart People Wear Glasses: An intelligent woman who wears square-shaped glasses.
  • Sour Supporter: When Della gets back to Earth, Mrs. Beakley is the only one not jubilant at her return believing she's too immature to be a mom and not a good influence on the kids. Scrooge points out that Della needs time to adjust, but even he's forced to admit that Della's still as reckless as she was ten years ago. "Timephoon!" greatly focuses on this, with Beakley warning Della not to be too easy on her kids or else they would not learn from their mistakes. Eventually, Della takes Beakley's advice to heart just in time to punish Louie for his shenanigans, which Beakley commends her for.
  • Strong and Skilled: A highly competent martial artist thanks to her years as an agent.
  • Taking the Bullet: In "Terror of the Terra-Firmians!" she gets knocked out protecting Lena from the impact of the subway crash. It's implied that Lena saves her for this reason.
  • Tempting Fate: In the Season 1 finale, Donald tasks her with protecting his houseboat while he runs into the fray. Beakley remarks that it couldn't be that hard if Donald could keep it together. She's soon besieged by shadow demons and the boat burns down again.
  • This Is Gonna Suck: Has this reaction when Scrooge declares game night.
  • Top-Heavy Guy: A rare female example. She has a Heroic Build but her legs are still fairly short.
  • Underestimating Badassery: Downplayed as she typically mean's no ill-will, but Beakley has a habit underestimating Donald due to his typical desposition. Though she always ends up pleasantly surprised when Donald does rise to the occassion showcased in both the Season 1 Premiere and Finale.
  • The Un Twist: She really is a spy, to the surprise of nobody.
  • What the Hell, Hero?:
    • She explodes at Scrooge for getting Webby involved in Heron's revenge mission.
    • Calls Scrooge out big time in "The Last Crash of the Sunchaser!".
    • She calls the Ducks out for their attitude towards Scrooge in "The Shadow War".
    • She attempts to scold Louie for his remark at Della in "Timephoon!", but Della stops her, since she does see his point.
      Mrs. Beakley: See here, young man—!

    Launchpad McQuack
"Aw, family truly is the greatest adventure of—OH NO THE GROUND!"
Voiced By: Beck Bennett

Scrooge McDuck's driver of all things, usually crashes them at some point.

  • Ace Pilot: A terrible driver (though he will always get you to where you're going), but an excellent pilot. Still working on that landing though...
  • Achievement In Ignorance:
    • His Universal Driver's License seems to be this, as he seems to think driving a submarine is the same as when he "sunk a helicopter in a wave pool once".
    • He is rendered completely delirious by snake venom during "Woo-oo!" In this state, he defeats one of Glomgold's henchmen just by stumbling about blindly. He also apparently speaks approximate Swedish in this state.
    • He takes the full brunt of a blast from Black Heron and Steelbeak's supercharged stupidity ray that would have wiped out everyone in Duckburg's intelligence. While his own intelligence was greatly boosted at the time, it is strongly implied that Launchpad was originally so stupid that taking a blast that big head on would merely return his intelligence to its "normal" level.
  • Adaptational Comic Relief: He was funny in the original show too, but he loses a handful of IQ points in this series to be the source of even more comedy.
  • All-Loving Hero: In his own words, he's everybody's friend.
  • Amazon Chaser: A lot of his past partners seem to fit this bill. At the end of season 2 he's immediately smitten by Penumbra and asks her out for coffee after complimenting her crash. He's also not at all deterred when she calmly states that she could easily crush him and he only asks if that means "yes".
  • Ambiguously Bi: When show runner Frank Angones discussed Launchpad's numerous past romances, he very specifically used gender-neutral words and pronouns. Becomes less ambiguous when Launchpad lists a clone of himself among his past paramoursnote .
  • Ambiguously Jewish: In "Last Christmas" he's seen wearing a holiday sweater with a Menorah on it, but it's never established whether he's Jewish or simply acquired a sweater for the wrong holiday.
  • Amicable Exes: He parted on good terms with both Ziyi and Oceanica. Word of God suggests he's like this with all of his exes. Eventually, after some awkwardness following their bad first/only date, he becomes this with Penumbra as well.
  • Anything That Moves: Aside from girlfriends of various different species, his past paramours also include a clone of himself, a sapient cloud, and a were-duck whose concept artist described as being non-binary.
  • And You Thought It Was a Game: Thinks the events of "Double-O-Duck In You Only Crash Twice!" were all part of the augmented-reality spy video game he and Dewey were playing. He quickly realizes it's real after his intelligence is boosted, but seems to revert to thinking it was a game after returning to normal.
  • Audience Surrogate: For the adult viewers who grew up with the original Disney Afternoon shows. He gushes about the in-universe Darkwing Duck TV show with the same nostalgia as any real-life person of his age would about the real Darkwing Duck and DuckTales (1987).
    • His driver's license also lists his date of birth as September 18, 1987, the day the original DuckTales (1987) premiered, making him 30 years at the time of of the current show's premiere, roughly in the same age bracket as its Periphery Demographic.
  • Bad "Bad Acting": In "The Secret(s) of Castle McDuck!" he does such a bad job of impersonating Donald even during the anger fit that it's surprising Scrooge's parents were actually fooled.
  • Barefoot Cartoon Animal: While he did wear shoes for most of the series, "The Missing Links of Moorshire" is the only episode where he is barefoot with a suit.
  • Big Eater: There's a running gag in "The Mummies Of Toth-Ra!" that Launchpad never gets tired of eating burritos. It actually becomes a plot point later.
  • Bizarre Taste in Food: He likes sheep's bladder and buttermilk.
  • Blind Mistake: In "The Impossible Summit of Mt. Neverrest!", with his goggles fogged up, Launchpad has no idea that he's slid down the mountain and is wandering through a hot spring spa, thinking all the time that he's suffering the effects of "Ice Fever".
  • Born Lucky: He crashes every vehicle he mans but somehow makes it out of every single crash unscathed and can fix most vehicle problems simply by hitting it.
  • Borrowed Catchphrase: In "Beware the B.U.D.D.Y. System!" Launchpad says "Let's get dangerous!", Darkwing Duck’s famous catchphrase, during the climactic car chase.
  • Catchphrase: Huh, never crashed a [insert any vehicle] before.
  • Cannot Tell Fiction from Reality: After seeing a horror movie about mole monsters, he does not realize that the film's plot is entirely fictional, and spends the entirety of "Terror of the Terra-Firmians!" worrying that one of his friends (namely Dewey) is a mole monster in disguise.
  • Captain Crash: It wouldn't be Launchpad without a complete inability to land a plane. He can't even wrap his head around the concept of piloting something without crashing it.
    "This is not the end of Launchpad McQuack! It will be by plane crash, or not at all!"
    • Notably his comicial ability to crash without consequence is retained and the main thing seperating him from Della who's other wise a far superior pilot that can do crazy stunts and land fine as well as properly repair the plane. However when they crash it's played with all seriousness of possible injury or death as well as damage to the plane. When Launchpad takes over he manages crash straight into a cave without damage to the plane or injury much to Della's confusion and they're able to just fly right out. Della crashing the Sunchaser in the finale meanwhile shakes everyone up and the plane is wrecked, stranding them there
    • Also separating him from Della: despite his crashes his crazy stunts have never made Scrooge sick.
    • So far he's only managed to land without crashing exactly once: in Valhalla, of all places. Later in the episode, he actually uses "Captain Crash" for his wrestling moniker, despite it being the only episode where he doesn't crash.
  • Character Exaggeration: In the original series he was ditzy, but still all-together, brave and competent. Here he's... out there, to the point where Mrs. Beakley angrily calls him a "man child".
  • Chick Magnet: Just like his original character, Launchpad seems to be a hit with the ladies. He has two ex-lovers that we know of so far, and one of them is a mermaid. Word of God suggests he had many more significant others. "The Dangerous Chemistry of Gandra Dee!" confirms this.
  • Cloudcuckoolander: Par the course for a character like Launchpad. When Scrooge asks if he's good at piloting a submarine, Launchpad replies saying that he crashed a helicopter into a wading pool once.
  • The Cuckoolander Was Right: When rebuilding the Sunchaser/Cloudslayer, Della is aggravated to find Lauchpad uses chewing gum to repair an air filter (among other things) and redoes the repairs herself. It turns out the plane is so old that repairing it properly creates a lot of black smoke that hinders the pilot from flying. Lauchpad's repairs might not be pretty, but they keep everything working.
  • A Day in the Limelight: He's the character that gets the most focus in "Beware the B.U.D.D.Y. System!"
  • Depending on the Writer: His ditziness and competence vary from episode to episode. In "Terror of the Terra Firmians" he's so ditzy he's almost useless; in "House of the Lucky Gander" and "The Depths of Cousin Fethry" he's a Hero of Another Story who had his own badass adventure helping his ex-girlfriends offscreen.
  • Determinator: Always ready to show off his pilot skills and help out in any way he can, Launchpad never lets small things like rejection, total failure, or even blatant incompetence hinder him from getting the job done, and as stated above he refuses to die in anything other than a plane crash.
  • Didn't Think This Through: In "Beware the B.U.D.D.Y. System!" he executes a half-baked scheme, as usual. This time, he's so proud of himself for getting a driver's license that he forwards it straight to Scrooge's mail. It's a miracle that Scrooge took it in stride that his chauffeur is allowed to drive by law only just now.
  • The Ditz: He seems more dumb than his version in the original show. Although Word of God denies him being stupid and insists he's Pure Good.
  • Does Not Compute: The words "Not crash" leave Launchpad at a loss every time.
  • Driver Faces Passenger: He has a really bad habit of doing this while driving anything, which is part of the reason he's such a Captain Crash.
  • Drives Like Crazy: When he's in a car, watching the road and staying in his own lane are merely suggestions to him. That said, he does seem to have genuine talent at piloting lots of other vehicles.
  • Establishing Character Moment: His first scene includes him driving recklessly as Scrooge's driver while also making polite conversation.
  • Explain, Explain... Oh, Crap!: In "The Living Mummies of Toth-Ra!" Scrooge's inspirational speech to the servants of Toth-Ra is interrupted by Launchpad eating a burrito. Launchpad explains that he "didn't want my belly to grumble and interrupt your big speech... like I am right now."
  • Fainting: Faints numerous times when he meets Jim Starling in person. According to Dewey and Jim, he always does this.
  • Fan Boy: Of Darkwing Duck, which is now an in-universe TV show until "The Duck Knight Returns!".
  • Fearless Fool: The main reason why Scrooge keeps him on. Who else is as crazy and dangerous?
  • "Flowers for Algernon" Syndrome: "Double-O-Duck In You Only Crash Twice!" sees him gain increased intelligence from Black Heron's ray. He loses it in the end, forced to take an intelligence-decreasing blast to prevent all of Duckburg from being engulfed in it.
  • Future Badass: In "Timephoon!", he became one when he got sent into the future and came back rugged, claiming to have seen the end of the world.
  • Genius Ditz: He's not exactly the brightest of the bunch, but is an Ace Pilot and can even speak Swedish... after a fashion, anyway. He also demonstrates a detailed knowledge of Darkwing Duck, which Dewey observes is the one topic Launchpad knows a lot about.
  • Hero of Another Story: A Running Gag of sorts; in both "The House of the Lucky Gander!" and "The Depths of Cousin Ferthy" he doesn't stay with the family, but instead goes to find his ex-girlfriend Ziyi in Macaw and Oceannica in the Pacific Ocean, respectively. By the end of the first episode, he returns in armor with many arrows sticking out of him, an Eye Patch Of Power and a panda cub clinging to his back, whereas in the second he is wearing what seems to be armor of an underwater civilization.
  • Hidden Depths:
    • One of Webby's lies is that she's with a friend's relative that only speaks Swedish. In a venom-induced daze, Launchpad does speak Swedish. His pronunciation is so off that it's little better than gibberish, but it's possible for a native speaker listening very carefully to work out what he's saying.
    • He then demonstrates that he's already the Hero of Another Story in "House of the Lucky Gander" by doing something that results in him winding up with an eyepatch, wearing Armor covered in arrows, and carrying a small baby panda on his back. All we know is it was something to do with an ex-girlfriend, and casually explains it away as "tourist stuff." Ditto in "The Depths of Cousin Fethry", except it was "Ocean stuff".
    • "The Rumble for Ragnarok" reveals he's a Professional Wrestling fan and knows all the plot and character conventions of the sport.
    • He's a massive fan of the old Darkwing Duck TV show, to the point where it's stated "Launchpad knows a lot about this one thing" and he's so passionate that even Mrs. Beakley briefly gets caught up in it.
  • Idiot Houdini: He's been driving without a license for years, and has received no punishment.
  • Immortality: Louie wonders if he has this in the first episode of season 2, given how he always survives his crashes.
  • Incompatible Orientation: He's immediately smitten with Penumbra, who unfortunately turns out to not be interested in "Earth males." Word of God confirmed she meant she was a lesbian.
  • Incorruptible Pure Pureness: Word of God describes him as pure, which isn't hard to believe given how incredibly nice and innocent he is.
  • Innocently Insensitive: He is worried he is this when he makes a disparaging comment about robots, thinking Fenton is actually a robot.
  • Intergenerational Friendship: With the triplets and Webby. He and Dewey seem to be pretty close in particular, as Launchpad refers to the latter as his best friend in "Terror of the Terra-firmians!" and the two hang out together without the other kids in "Beware the B.U.D.D.Y. System!".
  • Interspecies Romance: With Oceanica, a mer-duck. He also dated a sapient cloud of energy at some point. And now he finds a new love interest in Penumbra, a Moonlander.
  • It's Like I Always Say: In "The Spear of Selene!":
    Launchpad: I always say, better safe than..... whatever the opposite of safe is. [Pause] Yeah, I do say that.
    Scrooge: When have you ever said that?
  • Kindhearted Simpleton: He's not the brightest of the bunch, but at least he's the nicest.
  • Lantern Jaw of Justice: The bottom half of his duck-bill is shaped like a large, manly chin, and he is a heroic and strong, although quite dumb person.
  • Late to the Punchline: When Louie angrily points out that his time-travelling shenanigans are no different than Della stealing the Spear of Selene, it takes a few seconds longer for Launchpad to figure it out than everyone else.
  • Let's Get Dangerous!:
    • In "The Shadow War", as he prepares to fight the shadows, he presses his Darkwing Duck bobblehead to hear the "Let's get dangerous" catchphrase for motivation. Then when Magica's shadows immobilize his plane, he starts singing the Darkwing Duck theme song while getting out of the plane to punch them.
    • He gets to say this line again in "The Duck Knight Returns!", only this time with the real Darkwing Duck i.e. Drake Mallard.
  • Lethal Chef: Webby and Launchpad try to make a special dinner for the boys and Donald, in an attempt to get them to reconcile with Scrooge. Their attempts are so bad that Beakley, a much better cook, steps in to help.
  • Lethal Klutz: Especially in Season 3, some of Launchpad's actions are considered rather dangerous that he shouldn't be left alone, especially with a child. For instance, he outright jumped out of a car he was driving in "They Put a Moonlander on the Earth!" with several passengers in there, and in "The Trickening!", he outright attempted to murder multiple children and monsters just because he thought Halloween was a curse.
  • Literal-Minded: Launchpad thinks a man-child is a kind of creature. He also confuses the sport cricket with the insect.
  • Made of Iron: While he was visibly hurt by being bitten by numerous snakes (venomous rattlesnakes at that), he manages to bounce back. In season 2, Louie even wonders if he has straight up Immortality.
  • Manchild: He's outright called one by Mrs. Beakley. Seeing as how Huey, Dewey, Louie, and Webby come off as more emotionally mature than he to the point that seeing a scary movie convinces him that the film's fictional plot could happen in real life, she's not all that wrong.
  • Morality Pet: To Louie in "The Impossible Summit of Mt. Neverrest". Upon finding out that Launchpad got conned into believing in a fictional disease and buying gear in order to prevent said disease, he declares "No one's allowed to scam my family, but me!" and cons the salesman into publicly admitting that the disease is fake.
  • My Significance Sense Is Tingling: In "Jaw$!", before the nephews even ask for his help, Launchpad bursts into the room, saying, "My best friend Dewey is in trouble! I can feel it..."
  • Negated Moment of Awesome: He attempts to fly his plane to a Magica-infested Scrooge McDuck's money bin, trying to crash into it, only for her shadows to slap it away multiple times. Downplayed in that he then fights them with his bare hands when they grab his plane.
  • Never Got to Say Goodbye: Ziyi, Launchpad's old girlfriend in Macaw, apparently disappeared in the course of Launchpad's adventures. At the end of "The House of the Lucky Gander!", Launchpad mutters wistfully:
    Launchpad: "Goodbye, Ziyi, wherever you are."
  • Nice Guy: He may be a danger on the road, but he wouldn't hurt a fly.
  • Nice Hat: Traded in his flight cap and goggles from the previous series for a standard pilot hat.
  • The One Who Wears Shoes: He wears shows most of the time(along with some of the cast), but goes Barefoot Cartoon Animal in "The Missing Links of Moorshire".
  • OOC Is Serious Business: If his friends are in genuine danger and he's the only one who can do anything, Launchpad will set his mind to it. Notable examples are in "Beware the B.U.D.D.Y. System!", "The Last Crash of the Sunchaser!", and "The Golden Armory of Cornelius Coot!". In "The Duck Knight Returns!", he shields Boorswan from a maddened Jim Starling, despite the latter being his idol and thinking that the former is ruining Darkwing Duck.
  • Papa Wolf: He swears a Quint-style vengeance upon the shark in "Jaw$!", after learning that Dewey got eaten.
  • Paper-Thin Disguise: In "The Secret(s) of Castle McDuck!" Scrooge dresses up Launchpad as Donald Duck. Fergus and Downy are not buying it. Until he pretends to throw an anger fit at which point they become convinced he is the real Donald.
  • Promoted Fanboy: Inverted Trope; he went from Darkwing Duck's sidekick to a fan of the in-universe TV show. But then he teams up with the real Darkwing Duck in "The Duck Knight Returns!".
  • Really Gets Around: He's had a really active dating life. His past relationships included a mermaid, a ninja, a were-duck, a Viking shield-maiden, a sapient cloud of energy and a clone of himself.
    • Even when trapped in the Quack Pack sitcom, one of the planned plots for Launchpad is him having three dates in one night.
  • Required Secondary Powers: A requirement of being able to crash anything and still continue, Launchpad is an expert mechanic, and can fix nearly anything he breaks.
  • Sanity Ball: Briefly grabs it in "The Last Crash of the Sunchaser!", when the others are forgetting the perilous situation they are in due to their intense arguing. Launchpad is the only one who remembers that the plane's about to fall at any moment and tries to remind them, even showing anger when they ignore him.
  • Skewed Priorities: In "The Last Crash of the Sunchaser!" as the others try to talk Dewey out of climbing the wing of the plane, Launchpad just wants to know if he should put the Darkwing Duck VHS tape on pause until he gets back.
  • Suddenly Bilingual: In "Woo-oo!" when Webby lies that her friend's Swedish-speaking uncle just arrived to get Mrs. Beakley off the phone, Launchpad (high on snake venom) falls next to her, grabs the phone, and starts spouting Swedish dialog.
  • Suspiciously Specific Denial: In "The Shadow War!" he gives out one when he goes to check up on Scrooge. Launchpad being, well, Launchpad, it doesn't quite come out right and naturally Scrooge sees right through it.
    Launchpad: Howdy Mr McDee! I'm not here to check on you on account of everyone moving out because the boys blame you for launching their mom to space and orphaning them. I'm here to take you out for ice cream! Mmmm! Sounds good right? Family crisis... I mean... Ice creaaaam!
    Scrooge: Go away.
  • Thinking Out Loud: In "Terror of the Terra-Firmians!" he does this without realizing it, which causes him to believe Dewey is reading his mind.
  • This Looks Like a Job for Aquaman: Invoked when Launchpad tries to give a Rousing Speech when production of the Darkwing Duck film is interrupted by Jim Starling's attack, Scrooge musing that he's never seen Launchpad this eloquent about anything and Dewey observing that Launchpad knows a lot about Darkwing Duck.
  • Tomato in the Mirror: Parodied, when a paranoid Launchpad (who, after watching a creepy movie, believes anyone could be a mole monster) is told by Dewey that by his logic, he could be a mole monster. Launchpad agrees with this and decides to improve his "brethren's" reputation above ground. Hilariously? According to Word of God, he MIGHT still believe this.
  • Top-Heavy Guy: Even more so than his original design.
  • Ultimate Job Security:
    • Considering how cheap Scrooge is, and how catastrophically accident prone Launchpad is, it's a mystery as to why Scrooge keeps him around. In "Beware the B.U.D.D.Y. System!", it's revealed that Scrooge keeps him on because he'll never find another driver "as crazy and dangerous" as himself.
    • Della, meanwhile, is incensed at the idea that Scrooge "replaced" her with Launchpad during her time on the moon. She's also shown to be able to land the Sunchaser(/Cloudslayer) without crashing it (instead doing stunts that make Scrooge nauseous), suggesting Launchpad could be out of a job in the near future, or just restricted to driving.
  • Undying Loyalty: While it's not emphasized much, Launchpad is very loyal to Scrooge. After the fallout of "The Last Crash of the Sunchaser", he is the only one who doesn't abandon him. He even stops by the manor to check up on Scrooge in the following episode.
  • Universal Driver's License: Slightly more universal than his original incarnation insofar as he is now Scrooge's limo driver (a job which belonged to Duckworth in the original series) as well as jack-of-all-trades with regard to driving any vehicle Scrooge uses adventuring — though he'll insist that he's really a pilot. Ironically, he didn't even have a driver's license until "Beware the B.U.D.D.Y System!". He also doesn't have a pilot's license according to Word of God.
  • What the Hell, Hero?: Although it's subtle, in "The Last Crash of the Sunchaser" you can catch Launchpad giving off this vibe a few times as he seems visibly angry at all the infighting happening when they're all on the verge of dying if and when the plane teeters off the rock formation.
  • "Where? Where?": After Beakley calls him a man-child, he thinks it's some kind of monster.

Voiced By: David Kaye
"Good evening, young sirs."
As a ghost 

Scrooge McDuck's deceased butler.

  • Adaptational Badass: Can swing an ax with no problem and defeated Scrooge's enemies by himself.
  • Back from the Dead: Played With. Duckworth is literally summoned back from the dead, but as a ghost.
  • Berserk Button: Interrupting his vacation. He will turn into his demonic form until you give him an explanation.
  • Blue Is Heroic: He wore blue back when he was alive and, upon coming back as a ghost, his form is a faint blue.
  • Came Back Strong: He's still a stoic butler post being summoned back to the land of the living, but now he has supernatural ghost powers and a demon form.
  • Canon Character All Along: That dark skull-faced demon from the opening as well as his debut in "McMystery at McDuck McManor!" was actually Duckworth.
  • Consummate Professional: As typical for the character. The moment he is summoned as a ghost he is confused at first, but once he realizes where he is he immediately returns to duty.
  • Dark Is Not Evil: His butler clothing is black and he has a dark and demonic form as a ghost, but is still a good person nevertheless. Then again Moonvasion! heavily implies he went to hell after he died, suggesting he's evil.
  • Death by Adaptation: He was alive throughout the entire run of the original cartoon series. He's confirmed to have long since passed away by the time this series has started.
  • Deus Exit Machina: After the events of "The Last Crash of the Sunchaser!" he is seen leaving the mansion, which means his overpowered Ghost Butler abilities aren't there to help the main cast in the Season Finale in the battle against Magica. That said, "GlomTales!" shows he doesn't really stand a chance against Magica (powerless or not) due to her ghost-banishing amulet.
  • Distaff Counterpart: The Spear Counterpart to Beakley.
  • Dogfaces: He's a fully-dressed, anthropomorphic dog.
  • Early-Bird Cameo: Makes an appearance in the "30 Things With Louie" short before his proper debut in the series.
  • Even the Dog Is Ashamed: A literal, anthropomorphic example. In "The Last Crash of the Sunchaser!", he walks out on Scrooge along with Webby and Beakley after learning of Scrooge's actions.
  • Friendly Ghost: Upon being brought back to the land of the living by Blackarts Beagle.
  • Get Out!: Says exactly this towards Glomgold's Legion of Doom, right before being taken out by Magica.
  • Ghost Butler: A literal example being the one who moves things around and turns off the lights after he comes back in "McMystery at McDuck McManor!".
  • Hero Antagonist: As it turns out in "McMystery at McDuck McManor!", Duckworth sealed the party away from Scrooge and took him out of the mansion to relax. Huey realizes he wouldn't have done anything were it not for him setting up the party to begin with.
  • Hidden Depths: You'd never tell by looking at him, but several people — including Scrooge and even Ma Beagle — state that he threw the best parties back in the day. The Christmas party in the past seen in "The Last Christmas" was likely one of his, and probably the present-day one too.
  • I Need to Go Iron My Dog: When Scrooge announces game night, Duckworth claims he's needs to deal with "spooky things" to get out of it, much to Beakley's anger.
  • The Jeeves: As expected of the character. Scrooge describes him as his most faithful servant, and both Ma Beagle and Glomgold speak fondly of him. Even after his return as a ghost, Duckworth unfailingly and correctly anticipates Scrooge's desires and executes them, such as rescuing his master from a party he didn't want, collecting and returning Scrooge's wallet, and turning into his demonic form to warn Huey that when Scrooge says he doesn't want any parties, then there will be no parties.
  • King Koopa Copy: His demon form is a large, top-heavy creature with horns and Glowing Eyes of Doom. He also is the final "foe" the kids fight in "McMystery at McDuck McManor!", who seems to have kidnapped Scrooge.
  • The Load: Played with. He can certainly fight off Scrooge's enemies if needed, and he did so effectively in life and death. But he's weak against magical threats and his British Stuffiness makes instigating a fight his last resort. Essentially, he has the ability to use his ghost powers but isn't entirely equipped to use them.
    Duckworth: We could sternly ask them to leave.
    Lena: Buddy, you are a waste of magic.
  • Monster Façade: In his demonic form, he act menacingly towards the children, chasing them to Scrooge's hiding place.
  • Non-Indicative Name: No, he is not a duck, despite his name.
  • OOC Is Serious Business: To emphasize how far from grace Scrooge has fallen after the events of "The Last Crash of the Sunchaser!", Duckworth leaves Scrooge along with Beakley and Webby.
  • Posthumous Character: He passed away before the events of the series, but was brought back as a ghost thanks to Nik Nokturne.
  • The Rival: A Downplayed one to Beakley.
  • Screw This, I'm Out of Here!:
    • At the end of "The Last Crash of the Sunchaser!", even he is appalled at Scrooge and decides to leave the mansion too.
    • Also, he wants nothing to do with Game Night and goes to hide elsewhere in the mansion.
    • When their attempt to defeat the Moonlanders fail, he decides to go back to the afterlife and prepare his companions' places there.
  • The Stoic: Though he can ham it up when needed to, but even in his demon form he's rather restrained emotion-wise.
  • Sure, Let's Go with That: His reaction when Scrooge assumes his axe was actually harmless. It really wasn't.
  • This Is Gonna Suck: Has this reaction when Scrooge declares game night.
  • Undying Loyalty: Puns aside, Duckworth had no qualms about being called back to the living world as he got to serve Scrooge again, and his first act upon returning was rescuing his master from Huey's disastrous birthday party. That said even he walks out on Scrooge during "The Last Crash of the Sunchaser!", and he doesn't come back until "The Most Dangerous Game... Night!" after everything has settled down. However, "Moonvasion!" suggests he is quick to bailing on Scrooge when it seems all hope is lost.
  • Villain Respect: While Ma Beagle's hatred for Beakley was shown back in Daytrip of Doom, both she and Glomgold have nothing but good things to say about the late Duckworth. Glomgold even notes that Duckworth would've never allowed Scrooge's enemies to get close enough to Scrooge to even potentially harm him.
  • Walking Spoiler: Just look at the amount of spoiler tags.
  • What the Hell, Hero?: Even he is disillusioned with Scrooge's actions in "The Last Crash of the Sunchaser!", and proceeds to leave the manor with Beakley and Webby.
  • What Happened to the Mouse?: Like Beakley, he decides to use some of his vacation days before the first season finale. Unlike Beakley, it's not shown where he went. He returns in the season 2 premiere.
  • The Worf Effect: After being established he can take out most of Scrooge's enemies with ease, he gets swiftly defeated by Magica with a ghost-banishing amulet in "GlomTales".


McDuck Enterprises Employees

    Miss Emily Quackfaster
Takes her trials very seriously.
Voiced By: Susanne Blakeslee

Scrooge's archivist of all the Clan McDuck family history in the Money Bin. A bit crazy from being alone in a library all the time.

  • Adaptation Personality Change: In the comics, Quackfaster was Scrooge's harried but overall nice secretary. Here she is an Ax-Crazy archivist who will threaten children seeking knowledge (though she claims she is just testing them or punishing them for trying to break the rules of the "trials", and she may be more loony than evil). Scrooge's librarian Miss De Wak, who also seems to have contributed to this Quackfaster, was somewhat crazier but only to the extent that she loathed noise of any sort.
  • Ax-Crazy: Once she starts using the sword. Louie even called her nuts at one point.
  • Berserk Button: Disrespecting the library rules. She chases Webby and Dewey with a sword.
  • Bunny-Ears Lawyer: Bit of a Cloudcuckoolander with some Ax-Crazy moments, but actually a very good archivist.
  • Composite Character: Though she has the name of Miss Quackfaster, Scrooge's librarian was a very similar-looking character, Miss De Wak, in a Carl Barks story printed by Four Color Comics #1055.
  • Good Is Not Nice: At her core, she's a faithful employee to Scrooge but she is unfriendly at best and unhinged at worst, being willing to chase Dewey and Webby with a scimitar for speaking ill of the archives.
  • Informed Attribute: Played for laughs- in her debut in "The Great Dime Chase!", Scrooge mentions that he admires her level-headedness and hard work ethic. Quackfaster spends the entirety of the episode furiously chasing Dewey and Webby while screeching at them, or trying to trick them into doing her job for her.
  • Large Ham: Proclaims that Dewey and Webby must complete THE TRIALS to be worthy of the library.
  • New Job as the Plot Demands: Holds down multiple jobs to save for a cushy retirement. This includes Scrooge's archivist, librarian at Duckburg public library, and Tour Guide/Barkeeper at Fort Duckburg.
  • Older Than They Look: She looks like a middle-aged woman, but Scrooge claims she has been working at his library for 50 years, which suggests she's at least around 70 years old.
  • Scary Librarian: Extremely terrifying. If she lets you in, she won't let you out.
  • Screaming Warrior: She lets out a loud scream when drawing her sword on Dewey and Webby. It's probably for the show.
  • Serious Business: She takes her job very seriously, and sees the Library and Archives, not as a boring, dry job but as a private dungeon of which she is the scary monster guarding its contents.
  • Super Reflexes: Able to shelve books as fast as Dewey can throw them at her.
  • Unusually Uninteresting Sight: Her only reaction to a giant robot bursting through the door is a raised eyebrow. Considering she works in the same building as Gyro, it's entirely possible this is a common occurrence.
  • Would Hurt a Child: She is willing to chase after Dewey and Webby with a giant scimitar and it's hard to tell if it was for show. It at the very least terrifies the kids.

    Dr. Gyro Gearloose
"Shut up, everyone! I've done something brilliant!"
Voiced By: Jim Rash

Scrooge's personal scientist and inventor who works as his head of R & D at McDuck Industries.

  • Adaptational Jerkass: Gyro in the comics and the 1987 show is a shy but otherwise Nice Guy with some shades of an Absent-Minded Professor. This incarnation of Gyro is an Insufferable Genius and a Mad Scientist. This is Revisiting the Roots to some extent, as some of the earlier Barks comics show a temperamental side to him and Paperinik comics occasionally remark he's a bit of a loon. It's later revealed that he actually used to be much closer to his 1987 and comic counterparts in both personality and appearance before B.O.Y.D., a robot that he had a fatherly bond with, apparently turned evil and wrecked havoc. Having to live with the fallout of the incident is implied to be what caused him to become the abrasive individual he is in the present. After finding out that B.O.Y.D. was turned evil against his will by his mentor, Dr. Akita, he becomes nicer.
  • Adaptation Dye-Job: In the original comics and in DuckTales (1987), he has mop hair which is darker than the rest of his body feathers (red in the cartoons, brown in most comics, yellow in the Italian comics). In this show, his hair is just as white as the rest of his plumage.
  • A.I. Is a Crapshoot: "Only half of my inventions turn evil. The other half are just wildly misunderstood."
  • Alliterative Name: Gyro Gearloose, though the first G is softer, sounding like a J.
  • Ambiguous Clone Ending: The original Gyro might be dead. He and his clone army kinda lost track of who was who at some point.
  • Badass Bookworm: While he prefers inventing new tech in his lab to physical activity, "The Shadow War!" shows that he has no problem with taking on a dark sorceress and her minions with a laser gun if necessary.
  • Bad Boss: He treats those under his command (especially Fenton) very poorly. In "The Shadow War!", he tells them that he'll fire the one who takes down the least shadows. "Astro B.O.Y.D.!" implies that the reason he treats Fenton this way is because he sees his younger self in him and hates it.
  • Been There, Shaped History: While trapped in the past, he helped play a part in a young Scrooge's heist of the Rockerduck Nugget, exposing Rockerduck as a swindler to Sheriff Marshall and giving Scrooge, Goldie, and the sheriff the tech needed to pull it off. Hilariously, Scrooge himself never figured out who he was until he comes back in a time machine in the present day.
    Gyro: WHAT YEAR IS IT?!
  • Berserk Button: Gyro was fully prepared to tear Fenton limb from limb when he learned the intern posted the tech behind his top-secret inventions on the web for the world to see. Fortunately, Dewey and Scrooge were there to stop Gyro, so he only vehemently fired Fenton.
  • Bizarre Taste in Food: His oxy-chew gums all have black licorice flavor, which apparently he considers "the best flavor".
  • Butt-Monkey: If it's not Donald or Glomgold having misfortune come to them, you can bet it will be Gyro.
  • Character Exaggeration:
    • In the comics and original cartoon, Gyro was an eccentric, overambitious inventor, but besides some Adorkable qualities, was pretty polite and sane personality-wise. This incarnation has No Social Skills whatsoever, bringing forth a bastion of other negative qualities.
    • In the original series, he constantly created machines that eventually turned evil. By the time this series has started, one of the first things the Board of Directors asks after Gyro explains Lil' Bulb's applications is if it'll turn evil, showing that Gyro's already got a history of doing that in this incarnation.
  • Cynicism Catalyst: "Astro B.O.Y.D.!" reveals that he used to be as optimistic and kind as his counterpart in the previous series, but B.O.Y.D. (whom he doted on) apparently turning evil and living with the fallout from that made him as cynical and bitter as he is now. At the end he recovers some of his idealism when it's revealed it was his mentor, Dr. Akita, who reprogrammed B.O.Y.D. to do evil, that his first great invention was indeed genuinely "wildly misunderstood."
  • Ditzy Genius: Season Two shows that he is perfectly capable of creating inventions that won't turn evil or go haywire — notably these inventions aren't robotic or have an AI: a shrink ray, gum that allows you to breathe in space, and a gold powered engine to run the Spear of Selene. He also invented a working Time Machine (even though it did gain sentience and turned evil). And he even apparently fixed the last one... though it has OTHER issues.
  • Dude, Where's My Respect?: All Gyro wants is for people to appreciate his inventions. Unfortunately their tendency to turn evil and his icy personality hamper those aspirations.
  • Establishing Character Moment: Literally the first thing Gyro does in the series is kick open the door to the room Scrooge, Louie, and the board of directors are in and announce Lil' Bulb's creation.
    Gyro: Shut up, everyone! I've done something brilliant!
  • Everyone Has Standards: He absolutely despises Mark Beaks for the latter's tendency to pilfer other people's tech innoventions (including Gyro's) and pass it off as his own work to make himself look like a technical genius. While Gyro can be a bit of a jerk, he'd never steal another inventor's work or claim credit for something that he didn't create himself.
  • Failure Is the Only Option: Gyro has been trying to make a robot with AI that won't turn evil or betray its masters for decades. It never works. The whole point of making the Gizmoduck armor is that it won't turn evil since it needs a person to control it.
  • Fatherly Scientist: He is one, albeit not in the traditional sense. Lil' Bulb at least sees Gyro as his father, and Gyro, in turn, treats his creations like his children, just not in a nurturing, encouraging way. More of in an "exasperated with his bratty tots" way. He was a more kindly father figure to his first robot, 2BO, a.k.a. B.O.Y.D., whose turn to villainy was a major Cynicism Catalyst for him.
  • Gadgeteer Genius: He's Scrooge's resident mad scientist. Among other inventions, he created a multi-purpose robot named Lil' Bulb, as well as the Gizmoduck armor.
  • Good Is Not Nice: Gyro is far from a nice guy, but he's firmly on the side of good. On his tumblr, Frank Angones even defended him from a fan who thought he might undergo a Face–Heel Turn.
    Angones: "Go"? Seriously, I don't think Gyro is evil. Like his inventions, he is WILDLY misunderstood.
  • Hey, You!: Gyro many times calls Fenton "Intern".
  • Hypocritical Humor: When Mark Beaks presents B.U.D.D.Y. to the public, Gyro asks Beaks how he knows it won't turn evil. He then has a moment of introspection where he realizes he's never said those words aloud before.
  • Ink-Suit Actor: Gyro's character design in this series takes a number of cues from his voice actor Jim Rash, including some of his facial features and the Nerd Glasses he wears.
  • Insufferable Genius:
    • Gyro believes himself to be Surrounded by Idiots. He's only ever really polite to Scrooge, and that's because Scrooge is the one writing his paychecks. It gets to the point where Scrooge has to remind Gyro how to talk politely to others. Even then, Gyro has to read off pre-written cards to avoid insulting anyone.
    • In "Who is Gizmoduck?!" Gyro is supremely annoyed that Fenton and Huey realized Fenton's brain would be a better core-processor for the Gizmoduck armor than the bulb-based one he built.
  • Intergenerational Friendship: Averted. While Gyro in the original cartoon had a very close friendship with the kids, this Gyro treats them with apathy and indifference.
  • Jerk with a Heart of Gold: While rather quick to throw around orders, he does have some degree of empathy, letting Fenton keep his job, praising him (albeit in not the most flattering manner), and being a bit more forgiving after previously blowing up at him for putting Bulbtech blueprints on the internet. Plus, he's loyal to Scrooge and is perfectly willing to follow his orders and help rescue him from danger.
  • Laser-Guided Karma: In "Who is Gizmoduck?!" where we learn that Scrooge threatened to cut his funding if one more invention goes haywire. Given his snotty attitude, it seems like just desserts.
  • Mad Scientist: A rather literal one, he's both mad and a scientist, and Scrooge affectionately notes he's a lunatic.
  • Manchild: He comes off as a snotty teen — who Scrooge has to remind to be nice to others.
    Gyro: Try to keep up with my mind-numbing genius.
    Scrooge: Gyro, what did we say about interacting with other people?
    Gyro: The cards. [sighs] Fine.
  • Me's a Crowd: Creates an army of clones of himself to help fight off the Moonlander invasion at the end of Season 2, and then somehow forgets whether or not he's the original Gyro. Several of the clones perish during the battle, leading to the very real possibility that the Gyro we met at the start of the show is in fact dead now.
  • Mean Boss: He keeps insulting and belittling Fenton, going as low as setting up his intern's office in one of the bathrooms of his lab.
  • Meaningful Name: "Gearloose" is doubly meaningful. He is an engineer who builds machines with gears, and he clearly has a few gears loose in his brain.
  • Moral Myopia: He treats those under his employ very poorly, giving them zero respect or care. But during "The Shadow War!", he is genuinely hurt when Scrooge, his own boss, claims he sees him as only a "work acquaintance", rather than as a friend. He gets better over time with his employees, in particular realizing his hatred of Fenton is because Fenton reminds him so much of how he used to be.
  • My Greatest Failure: He sees the first robot he built, 2BO (a.k.a B.O.Y.D.), as this after 2BO turned evil.
  • Nerd Glasses: He wears a pair that fits his job as a scientist.
  • Nice Hat: His yellow hat, which he apparently had for quite a long time.
  • The Nicknamer: By season 2, Gyro has abandoned all efforts at learning the kids' names and refers to them exclusively by outfit color. Amusingly, his behavior towards them is also much *warmer* in this season.
  • Noodle Incident: When he brings up Lil' Bulb to the board of directors, the first thing they ask after he finishes explaining his practical uses is if this one will gain sentience and turn evil like all his other robots.
  • No Social Skills: He has no idea how to talk politely to people, to the level that he has to use cards to do so.
  • Not Evil, Just Misunderstood: He claims that half of his sentient inventions are this. Word of God says that it also applies to him.
  • Not Me This Time: In "The Shadow War!" he is quick to point out that he didn't cause the shadow uprising. Apparently, his shadow control ray is still in the works.
  • Not So Different: He started out as an idealistic intern working for a morally myopic scientist just like Fenton. The only difference is that Gyro's mentor was actually outright evil (though Gyro didn't know it at the time).
  • Oh, Crap!: He lets out a frantic Rapid-Fire "No!" upon realizing Mark Beaks not only didn't actually create any precautions against the Lil' Bulb robot turning evil, but called it a "dumb robot" right in front of it.
  • Papa Wolf: Being a Fatherly Scientist he equates Fenton tinkering with the Gizmoduck armor with someone roughhousing with one of his "darlings" and is appropriately incensed. Hell when he discovered that his mentor Dr. Akita was behind what happened to B.O.Y.D he seemed about ready to beat him within an inch of his life.
  • Persona Non Grata: A police officer tries to arrest him on sight when he's spotted in Tokyolk. It's because of his involvement in B.O.Y.D.'s rampage in the past.
  • Pet the Dog:
    • While rather snobbish to most people who he feels don't recognize his genius, he's surprisingly polite to Scrooge, and seems to legitimately care about his robots, quick to defend half of them as "misunderstood".
    • When Fenton's experiment to use his fentonium paddleball to quickly charge Lil' Bulb is successful, Gyro is impressed and gives him an approving smile.
  • Pride: Thinks very highly of himself, and tends to react badly to anyone who doesn't treat him with the respect he thinks he deserves.
  • Reed Richards Is Useless: The guy could be very rich if he sold but one of his inventions, one of which is a stick of gum that lets a person survive completely unaided in a vacuum and lasts ten years (while also retaining its flavor). While he definitely does want to be recognized as a genius, Gyro appears to consider inventing for inventing's sake to be a greater achievement than money. Also he relies on Scrooge for funding and thus Scrooge and the company make a big share of the profits.
  • Secret Keeper: He becomes one for Fenton at the end of "Beware the B.U.D.D.Y. System!".
  • Seen It All: Due to his history of out-of-control inventions, he's barely surprised when Lil' Bulb goes power mad. He just sighs and writes him down in a list of "Evil" inventions.
  • Sitcom Arch-Nemesis: To Della Duck of all people. In the operating manual for the Spear of Selene, he makes a point of saying - "Building the ship is so easy! Even Della could do it!" This sends her into a Donald - like temper tantrum.
  • Smart People Wear Glasses: A genius scientist who sports a pair of Nerd Glasses.
  • Sour Supporter: Gyro does not approve of Fenton being a Destructive Savior for Duckburg in his armor, only allowing it because Scrooge overrules him.
  • Sugar-and-Ice Personality: He's fairly polite to Scrooge but treats everyone else with disdain. Even his politeness toward Scrooge mainly stems from the fact that Scrooge is his financial backer, rather than any respect (although he is disappointed that Scrooge tells Magica he is a "work acquaintance" instead of a "close friend"). In season 2 we see he can be more friendly in other situations, such as when he's discussing/showing off his inventions and discoveries to Huey and Louie and trying to get them onboard with going on an adventure.
  • Suspiciously Specific Denial: A bad habit of Gyro's. Whenever he is somewhere or has been doing something he shouldn't, he will deny it with a needlessly elaborate description.
  • They Called Me Mad!: Scrooge has to occasionally suggest to him that he might want to save his rants about how he'll show them, he'll show them all, for when he's not around the people in charge of his employment.
  • Took a Level in Kindness:
    • Shows signs of this in the season two premiere. He's much less abrasive towards Huey and Louie and enthusiastically shows them his new invention, albeit while still being an Insufferable Genius.
    • He also becomes much nicer after B.O.Y.D., the first robot he built that turned evil, was actually programmed to be evil by his Evil Mentor, Dr. Akita, and they manage to turn B.O.Y.D. back to his original programming. He even promotes Fenton to a full-time employee. He does claim that letting people hug him is only for that day though.
  • Ultimate Job Security: Scrooge considers Gyro's brilliant mind to be indispensable to the company, and refuses to have him fired. (He is perfectly fine with threatening to slash Gyro's budget if he doesn't show results, however.)
  • Unstoppable Rage: According to Suspenders of Disbelief, Gyro's "nerd rage" is how he's been able to do things like shake a vending machine in "The Great Dime Chase!" and require both Dewey and Scrooge to keep him from unleashing a No-Holds-Barred Beatdown on Fenton in "Beware the B.U.D.D.Y. System!" despite an earlier statement that he isn't physically strong.

    Lil' Bulb 

Lil' Bulb
A small multi-purpose robot invented by Gyro Gearloose.
  • Adaptational Jerkass: It was a friendly, helpful assistant to Gyro in the comics and the original show. Here, it shows aggressive behavior towards the Board of Directors (shaking its fist and showing a Throat-Slitting Gesture) even before it goes mad.
  • Adaptation Name Change: Its name was Little Helper in the comics.
  • A.I. Is a Crapshoot: Whenever someone sets off its Berserk Button, it goes crazy. Both Louie and Mark Beaks learned this the hard way. So far the only people it actually seems to genuinely like are Fenton Crackshell-Cabrera and Manny the Headless Man-Horse.
  • Angry Fist-Shake: He does this after one of the members of Scrooge's board of directors insults Gyro's inventions.
    Mr. Buzzard: What's it doing?
    Gyro: (sarcastic) Waving. It likes you.
  • Berserk Button: Being mistreated or insulted will cause it to turn on its master.
  • Blue Is Heroic: When Fenton installs it in Gyro's ray gun and properly tunes its power output, it turns blue for the first time instead of red and helps Fenton and Manny fend off Magica's shadows. It turns blue again in "The Dangerous Chemistry of Gandra Dee!" when Fenton uses his fentonium paddleball to charge it.
  • Burning with Anger: Its head starts glowing red whenever it goes on a rampage.
    • Taken further in "Astro B.O.Y.D" where it gets so angry at Gyro that it shorts out.
  • Cloudcuckoolander's Minder: Surprisingly, Lil' Bulb has taken this role for Gyro as of "Who is Gizmoduck?!", reminding the scientist to be mindful of his department's funding and not go overboard with dangerous inventions.
  • Composite Character: While its appearance is the same as in the first cartoon and the original comics, it also has the role of going berserk and forcing an annoyed Gyro to make his next invention rely on human intelligence resulting in "Project Blatherskite," leading to the origin of the Gizmoduck suit, much like what happened with the GICU2 from the original cartoon. It also takes on a similar role to the titular robot of the old episode "Armstrong", as it (in the form of B.U.D.D.Y.) is pitted against Launchpad in a Man Versus Machine race.
  • Evil Virtues: In "Beware the B.U.D.D.Y. System!", Gyro Gearloose treats B.U.D.D.Y.'s "precision" and "deadly grace" as evidence that it's actually his familiar Bulb Tech. The "deadly grace" can be seen in driving safely through an obstacle course, apparently.
    • Loyalty: Lil Bulb is loyal to Gyro, and often Fenton and Manny. Easy ways to upset it are by going after them, especially Gyro.
  • Expressive Mask: The filament in its head is shaped like a pair of eyes, and can change shape to express anger or excitement.
  • Good Colors, Evil Colors: It glows red when going berserk, and blue when Fenton attaches it to the ray gun fighting Magica's shadows.
  • Hair-Trigger Temper: Even the implication of an insult is enough for it to become homicidal.
  • "It" Is Dehumanizing: While averted for Lil Bulb itself, it becomes so offended on B.O.Y.D's behalf when the robot boy is repeated called "it" by Gyro that it shorts out.
  • Let's Get Dangerous!: In "The Shadow War" he strikes a heroic pose when Fenton upgrades his wattage with a laser gun, and proceeds to obliterate the shadows.
    • When Gyro is about to lose a nerd fight with the evil Dr. Akita on a floating disk, Lil Bulb slips out of his shirt and shoves the evildoer away from his creator and off the disc.
  • Mistreatment-Induced Betrayal: It tends to go berserk when mistreated or insulted.
  • Properly Paranoid: While it usually only gets angry at someone if it feels it's being insulted, it seems to take an instant dislike to Scrooge's board of directors for seemingly no reason. It turns out to be well-founded when they're revealed to be the head of F.O.W.L.
  • The Speechless: It is not capable of any form of speech, communicating only with hand gestures and poses. However, B.U.D.D.Y. can speak, and so can "Bulby", the communication interface of the Gizmoduck suit, and both machines use a Bulb as the core of their software.
  • With Great Power Comes Great Insanity: It goes "mad with power", as in too much electrical power when fusing with the money-sorting machine. The same thing happens to Beaks' knock-off Lil' Bulb as the core of the B.U.D.D.Y. System. So far only Fenton has been able to bring Lil' Bulb up to "full power" without it going crazy, which is signified by a blue light instead of the usual red.

    Dr. Fenton Crackshell-Cabrera / Gizmoduck
"Operating passcode: Blathering Blatherskite!"

" I am not your amigo. I'm not a mascot or an intern or a fancy tool! I. Am. Gizmoduuuuuuck!"

Gyro's former intern promoted to doctor, whom Scrooge hires to be Duckburg's protecter in his absence — the superhero Gizmoduck!

  • Adaptational Early Appearance: In the original cartoon, Fenton didn't appear until the second season, over 70 episodes into the show's run, while here he's introduced in the eleventh episode - and if it hadn't been scrapped for time, he would have shown up even earlier by appearing in the pilot. The third episode alone foreshadows Gizmoduck's eventual appearance in the series, much earlier than his debut in the '87 series.
  • Adaptational Intelligence: While in the original cartoon his only real skill was at counting, from beans to money and bolts, here he's a young scientist working for Gyro.
  • Adaptational Job Change: From an accountant in the 1987 series to an intern under Gyro.
  • Adaptation Name Change: "Cabrera" is added to his last name since he's Latino this time around.
  • Adaptation Origin Connection: In the original show, he was a literal bean counter before becoming Scrooge's personal accountant and bodyguard as Gizmoduck. Here he's been working for Scrooge for a while as Gyro's subordinate.
  • Adapted Out: He doesn't have the booming "superhero" voice when in his Gizmoduck persona, unlike the original.
  • Added Alliterative Appeal: Some parts of the Gizmosuit have alliterative names based on their position, including the "Pectoral Parachute", the "Gluteal Grapple" and the "Midriff Missiles".
  • Affectionate Nickname: His mom calls him "Pollito," Spanish for "Little Chicken", which is still used in some countries to describe a duckling.
  • Appropriated Appellation: Launchpad said that he, "didn't know about all these gizmos" to put on his car for a race. And Fenton also mentioned he likes putting out as many ideas as possible to try and get one to stick. So, when he got the armor, Fenton took on the name Gizmoduck.
  • Badass Normal: Even without the armor, he manages to hold his own against a horde of Magica's shadow creatures. He also defeats Mega Beaks by simply combining the powers of one of his inventions and Gandra's.
  • Bandage Mummy: He ends up in a full-body cast after his Heroic Sacrifice in "Who Is Gizmoduck?!".
  • Basement-Dweller: Fenton still lives with his mother, who often complains about his lack of a "real" job. By the end of "Who Is Gizmoduck?!", his job is now a paid position, though he still lives with her for now.
  • Big Damn Heroes: He pulls this in order to save Manny and Li'l Bulb from Magica's shadow army.
  • Broken Pedestal: Huey loses his faith in Gizmoduck after the superhero sells out to Waddle. His faith ends up restored by the end of "Who is Gizmoduck?!".
  • Brought to You by the Letter "S": The Gizmoduck armor has a red "G" as a Chest Insignia. Word of God claims that it originally stands for "Gearloose", after its inventor. When he gets rebranded as "Waddleduck", Mark Beaks puts a Restraining Bolt with the Waddle logo, a letter W, over it, thus still fitting the trope.
  • By The Power Of Gray Skull!: The only way for the Gizmo suit to be activated is for Fenton to shout the password "blathering blatherskite".
  • Catchphrase: "Illumination!" when he makes a discovery or has an idea. Also, "blathering blatherskite", which serves the combined function of being the activation password for the Gizmoduck suit, a heroic Battle Cry and a kids TV friendly exclamation during one of Fenton's Oh, Crap! moments.
  • Destructive Savior: Gizmoduck's attempt to interfere with the bank robbery in "Who is Gizmoduck?!" ends up causing more damage than it prevents.
  • Didn't Think This Through: Since Gyro hit a wall trying to keep his inventions from turning on him, Fenton thought the best thing to do was post the tech on online forums and use the internet as a think tank. Making the schematics public not only allowed a rival company to copy it, but enrages Gyro into firing him on the spot.
  • Disney Death: In "Who is Gizmoduck?!" everyone assumes that Gizmoduck died saving the city from the exploding processors. Fenton manages to crawl onto the docks in normal clothes, before falling unconscious from his injuries.
  • Earn Your Happy Ending: At the end of "Who is Gizmoduck?!" Fenton is no longer Gyro's unpaid intern as Scrooge makes him an official employee with paychecks.
    • At the end of "Astro B.O.Y.D." he's promoted yet again, from intern to full employee "Doctor Crackshell-Cabrera."
  • Easily Detachable Robot Parts: The Gizmoduck suit is made up entierly of these. Each part is apparently controlled by a different syllable of the suit's activation phrase, "Blathering Blatherskite!" For example, "Astro B.O.Y.D." reveals that the right gauntlet of the suit is activated by "Bla".
  • Generation Xerox: His ancestor, Sheriff Marshall Cabrera, not only looks and sounds exactly like him, but also has a similar Adorkable personality and strong sense of justice, and ends up wearing a technologically advanced armor while fighting a villain.
  • Genius Sweet Tooth: His Trademark Favourite Food is glazed doughnuts.
  • Gratuitous Spanish: Since this incarnation is Latino, he will throw Spanish words and phrases around.
  • Hates My Secret Identity: His mother is none too fond of Gizmoduck and the havoc he causes for her and her fellow police officers. She changes her mind when she finds out Fenton is Gizmoduck and he actually is trying to be a hero (...and Scrooge actually paying him to be Gizmoduck helps a lot, too).
  • Hero with Bad Publicity: Gizmoduck's initial work creates a bad impression due to suit malfunctions, especially with the press going after this. He does a little better when rebranded as Waddleduck, assisting only those who ask for help with the app and getting lots of bad reviews from those he did help. Subverted by "The Dangerous Chemistry of Gandra Dee!" where he has become an acclaimed superhero.
  • Heroic Lineage: According to Frank Angones on Tumblr, Fenton's mother's family, the Cabreras, are a line of police officers and his father's family, the Crackshells, are a line of wacky inventors, so being a cybernetic superhero is a logical blend of the two.
  • Heroic Sacrifice: In "Who is Gizmoduck?!" he takes the suit's core out into the ocean away from Duckburg before it explodes. Fortunately, he survives the blast.
  • How Do I Shot Web?: Since Fenton's only put on the armor once before "Who is Gizmoduck?!", he's still adjusting to how everything works.
  • Ink-Suit Actor: He's designed to resemble Lin-Manuel as a cartoon duck.
  • Innocently Insensitive:
    • In "Moonvasion!", he introduces himself to Darkwing Duck and asks what his name is no less than five seconds after Darkwing announced his name to the entire room.
    • In "Astro B.O.Y.D.!", while he's nicer to B.O.Y.D. than Gyro and Tezuka are, he still doesn't pay attention to what he actually wants, instead automatically assuming he wants to be a superhero like him.
  • Latino Is Brown: He has brown feathers, in contrast to the white-feathered Duck family.
  • Let's Get Dangerous!: In "The Shadow War" he proves that he doesn't need the Gizmoduck suit to be a legitimate threat to the shadows. Happens again in "The Dangerous Chemistry of Gandra Dee!" where he manages to defeat Mega Beaks after the Gizmosuit goes out of commission.
  • Load-Bearing Hero: He activates the Gizmosuit just in time to stop a falling wall from crushing Huey and Mamá Cabrera in "Who is Gizmoduck?!"
  • Mistreatment-Induced Betrayal: In "Who is Gizmoduck?!", after Gyro throws the supersuit away, Crackshell goes to work for Mark Beaks, who re-brands Gizmoduck as Waddle Duck. Crackshell eventually discovers that Beaks has been using Waddle Duck as a shill for Waddle to just do menial tasks, and the suit shuts down when Beaks' new programming prevents him from stopping a real emergency.
  • Momma's Boy: He lives with his mother who keeps nagging him to get a job. One that pays anyways.
  • Multi-Ethnic Name: His first name and one of his last names are English, and his second last name is Spanish.
  • Motor Mouth: Being played by a famous speed rapper makes it inevitable.
  • Nice Job Breaking It, Hero!:
    • In stopping the bank robbery in "Who is Gizmoduck?!", Gizmoduck ends up destroying the bank and setting all the money on fire. Later, he saves Mark Beaks from a missile that he accidentally launched.
    • In "The Shadow War" he sees his shadow appearing and attempts to summon the suit. His shadow shoves him out of the way and wears it instead. Oops.
  • One-Wheeled Wonder: The Gizmoduck suit primarily moves around on one wheel in place of legs.
  • Open Secret: The only person who knows Fenton and doesn't know he's Gizmoduck is Drake Mallard. Fenton even Lampshades that is him being Gizmoduck has become this.
    Gandra: You whaaat...? You're... Gizmoduck?
    Fenton: You know I am, who doesn't?.
  • Power Armor: The Gizmoduck suit is several times larger than it was in the original show.
  • Promotion to Opening Titles: He now appears in the intro as of the second season in place of Lil' Bulb, with a laser feature in his Gizmoduck suit accidentally going off during the "race cars, lasers, aeroplanes" lyric.
  • Race Lift: In the original cartoon he was white (both by ethnicity and by feather color). Here, he's Latino to match his voice actor, and gets brown feathers to emphasize this.
  • Secret Identity Apathy: Pretty much everyone in his life knows he's Gizmoduck and no one really cares.
  • Secret Identity Vocal Shift: His voice changes in the Gizmoduck suit, sounding more strict with a lower pitch.
  • Shout-Out:
    • In "Who is Gizmoduck?!", when Waddle Duck tries to stop a crime by the Beagle Boys, his suit shuts down, with his visor reading "Waddle Directive Failure", similar to RoboCop (1987), where RoboCop/Murphy is stopped for attempting to violate the fourth prime directive.
    • At the end of the episode Fenton is forced to pilot the Gizmoduck armor a safe distance away from Duckburg out to sea before it explodes and somehow survives (though not unscathed), just like Bruce Wayne did with Bane and Talia's nuke at the end of The Dark Knight Rises.
  • Superhero: Fenton is also the superhero Gizmoduck.
  • Swiss Army Weapon: The Gizmoduck armor could give Inspector Gadget a run for his money.
  • Trademark Favorite Food: Glazed Doughnuts. To the point he invented a spray that makes anything taste like them. When asked what if somebody doesn't like glazed doughnuts, he asked what kind of monster would do that.
  • Unusual Euphemism: "Blathering blatherskite" starts out as an exclamation he uses when he's excited, surprised or upset, before it becomes his heroic catchphrase and the codeword that activates his Gizmosuit.
  • Was It All a Lie?: He asks Gandra if their date had all been a charade upon finding out she was a spy for Mark Beaks.
  • "Well Done, Son!" Guy: All he wants is Gyro's approval, but he tries too hard to impress him which often makes things worse. He eventually realizes that figuring out who he wants to be and that means doing the right thing, which is more important, to the extent that he outright steals the suit from Gyro when he threatens to destroy it.
    • Accomplished as of Astro Boyd wherein Doctor Gearloose realizes his mistreatment of Fenton is Not So Different from Dr. Akita's mistreatment of him and promotes him from intern to Doctor. Fenton is overjoyed... but notes that's not how doctorates work.
  • What the Hell, Hero?: In "Who is Gizmoduck?!", Huey is disappointed that Gizmoduck has turned into Waddle Duck, who is nothing more than a shill for Mark Beaks' Waddle company, and throws away a note from Huey reading "My Faith in You", indicating that Huey has lost faith and respect for the Gizmosuit becoming a publicity tool for Waddle.
  • Wide-Eyed Idealist: He posts the blueprints for Lil' Bulb online to find a solution for its morality problem. He's too naive to realize that a business tycoon like Mark Beaks could read it and use it for profit.

    "Manny" / The Headless Man-Horse

A ghost that the triplets release in Scrooge's garage. He later returns as Gyro's intern under the name "Manny".

  • Cool Horse: He temporarily serves as Captain Peghook's mount in the pilot episode. In the Season 1 finale, Fenton rides him in a similar way.
  • Even the Dog Is Ashamed: In his case, Even the Horse is Ashamed.
    • In "The 87 Cent Solution!", he sides with everyone else who believes that Scrooge has gone crazy from illness and puts on a sickness mask like them, which prompts an Et Tu, Brute? remark from Scrooge.
    • In "Moonvasion!", he face-hoofs at Glomgold who is being chased by one of his sharks.
  • Friendly Ghost: After he receives the head of Scrooge's statue, he politely thanks Scrooge for it and leaves. Ten episodes later, he is working for Gyro Gearloose.
  • Headless Horseman: He's a parody of the trope, a horse ghost without a head.
  • Heel–Face Turn: He originally helps Captain Peghook fight the triplets. After Peghook is sent to the afterlife, he politely thanks Scrooge for the statue head he got and leaves, later turning up as one of Gyro's interns.
  • Our Ghosts Are Different: He has a physical, non-ethereal body, but no head, wearing the head of Scrooge's statue instead.
  • Sapient Steed: He is not anthropomorphized the same way as the ducks, dogs and other Funny Animal characters, as he is naked and has hooves instead of hands. Yet, he is capable of understanding speech, communicating with foot-stomps, answering the phone and having a job. Although he stands upright most of the time, he can be a steed or pull-horse should the need arise.
  • Shaped Like Itself: During its introduction, Webby notes that "headless man-horse" is fairly self-explanatory.
  • The Voiceless: He can't talk, due to not having a head. Instead, he stomps on the ground to communicate by Morse code.


How well does it match the trope?

Example of:


Media sources: