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McDuck Household Employees

    Bentina Beakley 
https://static.tvtropes.org/pmwiki/pub/images/beakley_reboot.png
"And one secretary for an old man who seems to have forgotten that I am not his secretary!"
Voiced By: Toks Olagundoye

Scrooge McDuck's housekeeper, and most definitely not his secretary.


  • Adaptational Badass: In the previous series, Mrs. Beakley did have some action moments, but was still a Damsel in Distress most of the time. Here, she is given a Heroic Build, taught martial arts to her Action Girl granddaughter, and in her introductory short, she's shown to casually suck up a Bedsheet Ghost in her vacuum cleaner, an act that would cause the original Beakley to pass out in fear.
  • Adaptational Curves: In the original series, Mrs. Beakley had a stereotypical granny-like body. In this adaptation, she is given a Heroic Build.
  • Adaptational Nationality: In the 1987 series, she was American. Here, she is given a British accent.
  • Adaptation Personality Change: In the original, Beakley was the epitome of a Granny Classic. Here, while still grandmotherly, she's also more sarcastic and serious.
  • Alliterative Name: Bentina Beakley.
  • Apron Matron: Wears an apron and is the boss of McDuck manor after Scrooge.
  • Badass Teacher: Webby mentioned Mrs. Beakley taught her about martial arts and to be Crazy-Prepared. Given Webby taking on both Gabby McStabberson in the pilot and Bigtime and Ma Beagle in "Daytrip of Doom", and winning, Beakley was an excellent teacher.
  • Berserk Button:
    • Beakley does not appreciate when Scrooge treats her like a secretary.
    • McDuck Manor may belong to Scrooge, but it's her house. Be prepared for her wrath if you mess with it.
  • Brawn Hilda: She has the Heroic Build for it, and one of her first acts in the show is to toss a pen into a wall like it was a dagger and embed it halfway into a wall.
  • Code Name: Agent 22.
  • The Comically Serious: Her voice actress for the series, Toks Olagundoye, described her as having absolutely no sense of humor — "but that's funny, trust me."
  • Composite Character:
    • She's essentially a melding of the original show's Duckworth (British, comically serious, posh, proper, and sarcastic) and Mrs. Beakley (grandmotherly).
    • She also used to share some traits with Gryzlikoff from Darkwing Duck, being a by-the-book agent of S.H.U.S.H.
  • The Conscience: Serves as a voice of caution and love for Scrooge on several occasions. Whether he listens or not of course depends on the day.
  • Cool Old Lady: A grandmother, is an expert martial artist, the Badass Teacher to her Badass Adorable granddaughter, and is The Dreaded.
  • Crazy-Prepared: A given trait since she trained her granddaughter to be prepared for anything.
  • Deadpan Snarker: When you're the Only Sane Woman in a household full of kooky characters, it's expected.
  • Decomposite Character: Her nature as an Expy of Grandma Duck has been expunged, and it is even hinted that the latter may exist within this universe. In addition, despite many of her character traits being shared with the original show's Duckworth, it's shown in "McMystery at McDuck McManor!" that he does exist in this continuity.
  • The Dreaded: When Ma Beagle expects Scrooge to rescue his kidnapped nephews and Webby, Mrs. Beakley's the one she prepares for, describing her as "McDuck's high-falutin' hooligan Beakley".
  • Establishing Character Moment: While her appearance in the pilot episode, "Woo-oo!", is scarce compared to the others, it's enough to get a look at her central character — her first major scene is opening up the door for the triplets after Scrooge closes the door on them and then quietly advising Scrooge to talk to his nephews; these scenes show she's Scrooge's hypercompetent housekeeper. Her second main scene shows her busting into Scrooge's office when it sounds like he's being attacked and when Scrooge treats her like his secretary, she proceeds to throw a pen straight into the wall hard enough to puncture said wall; this shows her impressive strength and skill. Afterwards, Webby mentions Beakley being a "bit overprotective" and during the second half of the pilot, she called her granddaughter 47 times to know where she is; this shows her protectiveness over her grandchild. And when she and Webby reunite, Beakley makes it known that she already knew Webby was lying about her whereabouts in a stern fashion before calmly telling Webby how much she trusts Scrooge and as long as Webby doesn't lie, she can go adventuring with him, and proceeds to pull her into a hug; this shows that she's not easily fooled, the deep trust she has in her boss, and that despite her serious, no-nonsense nature, she's still a caring grandmother.
  • Expository Hairstyle Change: In the present day, she wears a Prim and Proper Bun fitting for her job as a housekeeper. When she met Scrooge, she sported a bouffant, as a stylistic nod to the 1960s spy series The Avengers.
  • Fake American: In-Universe, she's capable of faking an American accent, such as when she pretends to be Roxanne Featherly when helping Scrooge with his interview.
  • Foil: To Donald as an overprotective guardian. Donald is a worry-wort, while Mrs. Beakley trained Webby to be "ready for anything". Additionally while Donald doesn't like the idea of his nephews of going on adventures, Mrs. Beakley is perfectly fine with Webby going on adventures with Scrooge as long as she doesn't lie about it, because she knows she'll be safer with Scrooge than anybody else; Donald, on the other hand, does not trust his uncle (and with good reason). Inversely their parenting styles have different effects on their children; Donald may be a worrywart but Huey, Dewey, and Louie are well-adjusted, whereas Mrs. Beakly trained Webby to be "ready for anything" but never let her leave the mansion until the nephews came, meaning she has No Social Skills and has no idea on how to act in a normal setting.
  • Heroic Build: She's notably muscular in contrast to her more grandmotherly appearance in the original series, and the intro shows that she's strong enough to lift up all the triplets and Webby at once with one hand.
  • Hypercompetent Sidekick: She is the only one in Scrooge's extended staff and household (who is alive) who is genuinely capable and good at her job, without the personality disorders that Gyro, Quackfaster, and Launchpad have. in their younger years, she used to be more conventionally competent than Scrooge as well although this is implied to have faded as Scrooge became more experienced.
  • Inexplicably Awesome: As Donald points out, not many housekeepers know electrical engineering and Tae Kwon Do. She does jokingly suggest she's a spy, but Donald's understandably skeptical about how much of a joke that was. It is later on revealed to be true.
  • Jerk with a Heart of Gold: While she's definitely strict and somewhat uptight, no one can deny the good she does for others.
  • Kick Chick: The only Martial Art she's explicitly said to know (via Donald asking her a question), at this point, is the kick-heavy Tae Kwon Do.
  • Last-Name Basis: Except for Webby, the others simply refer to her as "Beakley". Donald and Launchpad call her "Mrs. B".
  • My Beloved Smother: Well, "My Beloved Grand-smother". Webby mentions that Mrs. Beakley can be a "bit overprotective" and while Mrs. Beakley taught Webby how to defend herself, she keeps her granddaughter at McDuck manor to keep her safe. It's downplayed a bit, however, since, at the end of "Woo-oo!", she happily allows Webby to go on adventures with Scrooge as long as Webby is honest about where she's going.
  • Mysterious Past: She casually tells Donald that she's a spy. She then laughs like this is a joke, but it seems to make Donald somewhat nervous. Given it turns out to be true, it raises a question or two about why she's working for Scrooge and has basically confined her granddaughter to the mansion her whole life, while giving her combat training to be "ready for anything". Ma Beagle also calls her a "high-falutin' hooligan"note .
    • There's also the fact on how she got to take care of Webby in the first place and where her children are note . If perhaps something happened to them, it would explain why Mrs. Beakley is a bit smothering with her granddaughter.
  • Never Mess with Granny: Highly competent in martial arts and, given how Ma Beagle prepares for her instead of Scrooge when Bigtime, Burger, and Bouncer kidnap the triplets and Webby, may very well be The Dreaded when it comes to all of Scrooge's enemies.
  • Only Sane Woman: She's against Scrooge spending his days as a recluse, and suggested that he spent some time with his family. When that eventually results in said family members being moved in, she very quickly gets exasperated trying to keep the triplets and Webby in check, and how completely nonchalant Scrooge is about their destructive antics.
    • She's also the only one of Scrooge's employees shown thus far, aside from the board of directors and the late Duckworth, to be genuinely competent (in contrast to Launchpad), AND have no extra quirks, in comparison to Quackfaster (who, while a good archivist, is also a Large Ham that attacked Dewey and Webby with a sword when they broke the Archives' "rules") and Gyro, who's a straight-up Mad Scientist that had pretty much all of his inventions turn evil at some point.
  • Parents as People: While she did a good job of teaching Webby survival skills and prepared her for any kind of danger, her parenting left the girl with no social skills whatsoever and a complete inability to deal with mundane, everyday situations.
  • Photographic Memory: Is able to memorize the formula for Gummiberry Juice within a few seconds of reading it.
  • Prim and Proper Bun: Wears her hair in a bun and is the McDuck mansion's Apron Matron.
  • Purple Is Powerful: True Mrs. Beakley has always been adorned in purple clothes, but here she's got the badassery to back it up.
  • Screw This, I'm Outta Here!: She and Webby leave Scrooge for an extremely long vacation following his lashing out at them in "The Last Crash of the Sunchaser!".
  • Secret Keeper: Given her age, she does, presumably, know exactly what happened to Della Duck.
  • Seen It All: In Beakley's introductory short, her reaction to seeing a ghost menacing the children is to vacuum it up and go back to cleaning the house. When Donald asks Beakley how is she so capable, she states that she was a spy, albeit jokingly. Excepy she wasn't joking. She was literally a spy for SHUSH.
  • Servile Snarker: To Scrooge, as this one line from "Woo-oo!" shows.
    "This is because some children made fun of you, isn't it?"
  • Top-Heavy Guy: A rare female example. She has a Heroic Build but her legs are still fairly short.
  • What the Hell, Hero?: Calls Scrooge out big time in "The Last Crash of the Sunchaser!".

    Launchpad McQuack 
https://static.tvtropes.org/pmwiki/pub/images/launchpad_reboot.png
"Aw, family truly is the greatest adventure of—OH NO THE GROUND!"
Voiced By: Beck Bennett

Scrooge McDuck's driver of all things, usually crashes them at some point.


  • Ace Pilot: A terrible driver (though he will always get you to where you're going), but an excellent pilot. Still working on that landing though...
  • Achievement In Ignorance: His Universal Driver's License seems to be this, as he seems to think driving a submarine is the same as when he "sunk a helicopter in a wave pool once".
  • Adaptational Comic Relief: He was funny in the original show too, but he loses a handful of IQ points in this series to be the source of even more comedy.
  • A Day in the Limelight: He’s the character that gets the most focus in “Beware the B.U.D.D.Y. System!”
  • All-Loving Hero: In his own words, he's everybody's friend.
  • Audience Surrogate: For the adult viewers who grew up with the original Disney Afternoon shows. He gushes about the in-universe Darkwing Duck TV show with the same nostalgia as any real-life person of his age would about the real Darkwing Duck and DuckTales (1987).
  • Barefoot Cartoon Animal: While he did wear shoes for most of the series, “The Missing Links of Moorshire” is the only episode where he is barefoot with a suit.
  • Big Eater: There's a running gag in "The Mummies Of Toth-Ra!" that Launchpad never gets tired of eating burritos. It actually becomes a plot point later.
  • Cannot Tell Fiction from Reality: After seeing a horror movie about mole monsters, he does not realize that the film's plot is entirely fictional, and spends the entirety of "Terror of the Terra-Firmians!" worrying that one of his friends (namely Dewey) is a mole monster in disguise.
  • Captain Crash: It wouldn't be Launchpad without a complete inability to land a plane. He can't even wrap his head around the concept of piloting something without crashing it.
    "This is not the end of Launchpad McQuack! It will be by plane crash, or not at all!"
  • Character Exaggeration: In the original series he was ditzy, but still all-together, brave and competent. Here he's... out there, to the point where Mrs. Beakley angrily calls him a "man child'.
  • Cloudcuckoolander: Par the course for a character like Launchpad. When Scrooge asks if he's good at piloting a submarine, Launchpad replies saying that he crashed a helicopter into a wading pool once.
  • Depending on the Writer: His ditziness and competence vary from episode to episode. In "Terror of the Terra Firmians" he's so ditzy he's almost useless; in "House of the Lucky Gander" he's a Hero of Another Story who had his own badass adventure offscreen.
  • Determinator: Always ready to show off his pilot skills and help out in any way he can, Launchpad never lets small things like rejection, total failure, or even blatant incompetence hinder him from getting the job done, and as stated above he refuses to die in anything other than a plane crash.
  • The Ditz: He seems more dumb than his version in the original show.
  • Driver Faces Passenger: He has a really bad habit of doing this while driving anything, which is part of the reason he's such a Captain Crash.
  • Drives Like Crazy: When he's in a car, watching the road and staying in his own lane are merely suggestions to him. That said, he does seem to have genuine talent at piloting lots of other vehicles.
  • Establishing Character Moment: His first scene includes him driving recklessly as Scrooge's driver while also making polite conversation.
  • Fan Boy: of Darkwing Duck, which is now an in-universe TV show
  • Fearless Fool: The main reason why Scrooge keeps him on. Who else is as crazy and dangerous?
  • Genius Ditz: He's not exactly the brightest of the bunch, but is an Ace Pilot and can even speak Swedish... after a fashion, anyway.
  • Hidden Depths: One of Webby's lies is that she's with a friend's relative that only speaks Swedish. In a venom-induced daze, Launchpad does speak Swedish. His pronunciation is so off that it's little better than gibberish, but it's possible for a native speaker listening very carefully to work out what he's saying.
    • He then demonstrates that he's already the Hero of Another Story in "House of the Lucky Gander" by doing something that results in him winding up with an eyepatch, wearing Armor covered in arrows, and carrying a small baby panda on his back. All we know is it was something to do with an ex-girlfriend, and casually explains it away as "tourist stuff."
  • Idiot Houdini: He's been driving without a license for years, and has received no punishment.
  • Intergenerational Friendship: With the triplets and Webby. He and Dewey seem to be pretty close in particular, as Launchpad refers to the latter as his best friend in "Terror of the Terra-firmians!" and the two hang out together without the other kids in "Beware the B.U.D.D.Y. System!".
  • Kindhearted Simpleton: He's not the brightest of the bunch, but at least he's the nicest.
  • Lantern Jaw of Justice: The bottom half of his duck-bill is shaped like a large, manly chin, and he is a heroic and strong, although quite dumb person.
  • Made of Iron: While he was visibly hurt by being bitten by numerous snakes, he manages to bounce back.
  • Manchild: He's outright called one by Mrs. Beakley. Seeing as how Huey, Dewey, Louie, and Webby come off as more emotionally mature than he to the point that seeing a scary movie convinces him that the film's fictional plot could happen in real life, she's not all that wrong.
  • Morality Pet: To Louie in "The Impossible Summit of Mt. Neverrest". Upon finding out that Launchpad got conned into believing in a fictional disease and buying gear in order to prevent said disease, he declares "No one's allowed to scam my family, but me!" and cons the salesman into publicly admitting that the disease is fake.
  • Nice Guy: He may be a danger on the road, but he wouldn't hurt a fly.
  • Nice Hat: Traded in his flight cap and goggles from the previous series for a standard pilot hat.
  • The One Who Wears Shoes: He wears shows most of the time(along with some of the cast), but goes Barefoot Cartoon Animal in “The Missing Links of Moorshire”.
  • O.O.C. Is Serious Business: If his friends are in genuine danger and he's the only one who can do anything, Launchpad will set his mind to it. Notable examples are in "Beware the B.U.D.D.Y. System!" and "The Last Crash of the Sunchaser!:,
  • Sanity Ball: Briefly grabs it in "The Last Crash of the Sunchaser!", when the others are forgetting the perilous situation they are in due to their intense arguing. Launchpad is the only one who remembers that the plane's about to fall at any moment and tries to remind them, even showing anger when they ignore him.
  • Tomato in the Mirror: Parodied, when a paranoid Launchpad (who, after watching a creepy movie, believes anyone could be a mole monster) is told by Dewey that by his logic, he could be a mole monster. Launchpad agrees with this and decides to improve his "brethren's" reputation above ground.
  • Top-Heavy Guy: Even more so than his original design.
  • Ultimate Job Security: Considering how cheap Scrooge is, and how catastrophically accident prone Launchpad is, it's a mystery as to why Scrooge keeps him around. Not that anyone's complaining.
    • In "Beware the B.U.D.D.Y. System!", he seems to be at risk of losing his job to the driving robot invented by Mark Beaks. In the end he gets to keep his job, with Scrooge saying that he'll never find another driver "as crazy and dangerous" as himself.
  • Undying Loyalty: While it's not emphasized much, Launchpad is very loyal to Scrooge. After the fallout of "The Last Crash of the Sunchaser", he is the only one who doesn't abandon him.
  • Universal Driver's License: Slightly more universal than his original incarnation insofar as he is now Scrooge's limo driver (a job which belonged to Duckworth in the original series) as well as jack-of-all-trades with regard to driving any vehicle Scrooge uses adventuring — though he'll insist that he's really a pilot. Ironically, he didn't even have a driver's license until "Beware the B.U.D.D.Y System!".

    Duckworth 
Voiced By: David Kaye
https://static.tvtropes.org/pmwiki/pub/images/tumblr_inline_p8ezxlpoqp1ri9im2_540_copy.png

Scrooge McDuck's deceased butler.


  • Adaptational Badass: Can swing an ax with no problem and defeated Scrooge's enemies by himself.
  • Back from the Dead: Played With. Duckworth is literally summoned back from the dead, but as a ghost.
  • Blue Is Heroic: He wore blue back when he was alive and, upon coming back as a ghost, his form is a faint blue.
  • Canon Character All Along: That dark skull-faced demon from the opening as well as his debut in "McMystery at McDuck McManor!" was actually Duckworth.
  • Came Back Strong: He's still a stoic butler post being summoned back to the land of the living, but now he has supernatural ghost powers and a demon form.
  • Consummate Professional: As typical for the character. The moment he is summoned as a ghost he is confused at first, but once he realises where he is he immediately returns to duty.
  • Dark Is Not Evil: His butler clothing is black and he has a dark and demonic form as a ghost, but is still a good person nevertheless.
  • Death by Adaptation: He was alive throughout the entire run of the original cartoon series. He's confirmed to have long since passed away by the time this series has started.
  • Distaff Counterpart: The Spear Counterpart to Beakley.
  • Dogfaces: He's a fully-dressed, anthropomorphic dog.
  • Early-Bird Cameo: Makes an appearance in the "30 Things With Louie" short before his proper debut in the series.
  • Friendly Ghost: Upon being brought back to the land of the living by Blackarts Beagle.
  • The Jeeves: As expected of the character. Scrooge describes him as his most faithful servant, and both Ma Beagle and Glomgold speak fondly of him. Even after his return as a ghost, Duckworth unfailingly and correctly anticipates Scrooge's desires and executes them, such as rescuing his master from a party he didn't want, collecting and returning Scrooge's wallet, and turning into his demonic form to warn Huey that when Scrooge says he doesn't want any parties, then there will be no parties.
  • King Koopa Copy: His demon form is a large, top-heavy creature with horns and Glowing Eyes of Doom. He also is the final "foe" the kids fight in "McMystery at McDuck McManor!", who seems to have kidnapped Scrooge.
  • Monster Façade: In his demonic form, he act menacingly towards the children, chasing them to Scrooge's hiding place.
  • Non-Indicative Name: No, he is not a duck, despite his name.
  • O.O.C. Is Serious Business: To emphasize how far from grace Scrooge has fallen after the events of "The Last Crash of the Sunchaser!", Duckworth leaves Scrooge along with Beakley and Webby.
  • Posthumous Character: He passed away before the events of the series, but was brought back as a ghost thanks to Nik Nokturne.
  • The Rival: A Downplayed one to Beakley.
  • The Stoic: Though he can ham it up when needed to, but even in his demon form he's rather restrained emotion-wise.
  • Undying Loyalty: Puns aside, Duckworth had no qualms about being called back to the living world as he got to serve Scrooge again, and his first act upon returning was rescuing his master from Huey's disastrous birthday party. That said even he walks out on Scrooge during "The Last Crash of the Sunchaser".
  • Villain Respect: While Ma Beagle's hatred for Beakly was shown back in Daytrip of Doom, both she and Glomgold have nothing but good things to say about the late Duckworth. Glomgold even notes that Duckworth would've never allowed Scrooge's enemies to get close enough to Scrooge to even potentially harm him.
  • Walking Spoiler: Just look at the amount of spoiler tags.

McDuck Industries Employees

    Bradford Buzzard and the Board of Directors 
https://static.tvtropes.org/pmwiki/pub/images/the_great_dime_chase_2.png
Voiced By: Mark Evan Jackson

Scrooge's Board of Directors that manage his funding.


  • Alliterative Name: Bradford and Bentley Buzzard.
  • All There in the Script: Their names have not been said in-series, but the credits for the pilot and "The Great Dime Chase!" reveal two of their names as "Bentley" (the black-haired, balding one) and "Bradford" (the one with thick eyebrows).
  • Animal Stereotypes: They live off cutting even more of Scrooge's expenses and are generally unpleasant, fitting the Scavengers Are Scum stereotype associated with vultures.
  • Big Ol' Eyebrows: As noted above, Bradford has very thick eyebrows.
  • Canon Foreigner: They were created for this show.
  • The Dividual: All three of them more or less share the same purpose, with Bradford getting the bulk of the lines out of the three.
  • Establishing Character Moment: The pilot introduces them prattling off the divisions of McDuck Industries they're cutting funding from to save money, while Scrooge is bored to death.
  • Jerkass: Stopped Scrooge from finding Della by pulling the plug on the funds to find her. They literally had to drag Scrooge out of the control room.
  • Jerkass Has a Point:
    • In "The Great Dime Chase!", the three want to fire Quackfaster and Gyro, two of the Money Bin's employees. Although given how eccentric and borderline dangerous the two, but especially Gyro, can get, it's not hard to see why they're concerned. They also question if Scrooge truly needs a Money Bin (he has an office in the city that can function just as well as a base for him). This gets turned around on them, however, when Scrooge informs them that if they insist on making him fire Gyro and Quackfaster, he'll make sure they know the Board was responsible so that they will seek revenge.
    • They're also more concerned about staying in the citizenry's good graces than Scrooge. In "Jaw$", the Board sets Scrooge up with an interview for damage control, after one of his adventures results in a beanstalk littering the city. Scrooge hates it, but does see the wisdom of it in the end.
    • While it was still cruel, if they hadn't stopped Scrooge from searching for Della, he would've kept blowing his dough until he reached bankruptcy trying to find her. Such an act also saved even more lives from being lost in the endeavor.
  • Pointy-Haired Boss: All they care about is cutting costs. Not once do they seem remotely interested in finding ways to generate revenue for the company.
  • The Scrooge: Scrooge says he keeps them around because they're even bigger skinflints than he, and are thus the perfect people to manage his budget. He then becomes indignant when they want to cut ''his'' Money Bin budget.
  • Small Role, Big Impact: They cut off Scrooge's hunt to find Della due to it bringing the company close to bankruptcy, which ended up contributing to much of Scrooge's reclusive emotional state, and potentially soured relations with the rest of Scrooge's family even further in the long run.
  • Society Marches On: Just like Mark Beaks, the Board represents modern business practices. The days when an old tycoon like Scrooge could run his business by himself and delegate responsibilities to employees but still have the last word are long gone. Now Scrooge has to share power equally with others who didn't help him found the company, don't share his values and are more concerned with their own pockets, than others.
  • Species Surname: Vultures with the last name "Buzzard" (which, in America, refers to a type of vulture).
  • Stealth Pun: Double pun:
    • A flock of vultures roosting in a tree is called a committee. The Board is a literal committee of vultures.
    • Vulture is a derogatory term for a ruthless businessman who is willing to harm others (typically by firing employees or crushing smaller businesses) for a profit, which matches them as well.
  • Teeth-Clenched Teamwork: They run McDuck Industries with Scrooge but the they really don't get along because of their different priorities. Scrooge prefers to go adventuring and treasure-hunting and sees his business empire as way to finance his expeditions. By contrast the Board are more concerned with the bottom line and are constantly looking for things to cut from the budget. There's also the fact they pulled the plug on Scrooge's efforts to find Della.
  • Ultimate Job Security: They have the dubious distinction of being the only employees that Scrooge has no personal affection for, but as the Board of Directors (and implied to be Scrooge's major and only shareholders) he can't outright fire them, so he spends only as much time as necessary to keep things running.

    Miss Emily Quackfaster 
https://static.tvtropes.org/pmwiki/pub/images/quackfaster_2017.png
Takes her trials very seriously.
Voiced By: Susanne Blakeslee

Scrooge's archivist of all the Clan McDuck family history in the Money Bin. A bit crazy from being alone in a library all the time.


  • Adaptation Personality Change: In the comics, she was Scrooge's harried but overall nice secretary. Here she is an Ax-Crazy archivist who will threaten children seeking knowledge (though she claims she is just testing them or punishing them for trying to break the rules of the "trials", and she may be more loony than evil).
  • Berserk Button: Disrespecting the library rules. She chases Webby and Dewey with a sword.
  • Bunny-Ears Lawyer: Bit of a Cloudcuckoolander with some Ax-Crazy moments, but actually a very good archivist.
  • Hair Decorations: Has a green headband.
  • Informed Attribute: Played for laughs- in her debut in "The Great Dime Chase!", Scrooge mentions that he admires her level-headedness and hard work ethic. Quackfaster spends the entirety of the episode furiously chasing Dewey and Webby while screeching at them, or trying to trick them into doing her job for her.
  • Large Ham: Proclaims that Dewey and Webby must complete THE TRIALS to be worthy of the library.
  • Older Than They Look: She looks like a middle-aged woman, but Scrooge claims she has been working at his library for 50 years, which suggests she's at least around 70 years old.
  • Scary Librarian: Extremely terrifying. If she lets you in, she won't let you out.
  • Screaming Warrior: She lets out a loud scream when drawing her sword on Dewey and Webby. It's probably for the show.
  • Serious Business: She takes her job very seriously, and sees the Library and Archives, not as a boring, dry job but as a private dungeon of which she is the scary monster guarding its contents.
  • Super Reflexes: Able to shelve books as fast as Dewey can throw them at her.
  • Unusually Uninteresting Sight: Her only reaction to a giant robot bursting through the door is a raised eyebrow. Considering she works in the same building as Gyro, it's entirely possible this is a common occurrence.
  • Would Hurt a Child: She is willing to chase after Dewey and Webby with a giant scimitar and it's hard to tell if it was for show. It at the very least terrifies the kids.

    Gyro Gearloose 
https://static.tvtropes.org/pmwiki/pub/images/mv5bywyymde0nwmtzjcxos00nzuwltk0mwetnwfjogu1oge2yzmyxkeyxkfqcgdeqxvyndqxnjcxnq_v1.jpg
"Shut up everyone! I've done something brilliant!"
Voiced By: Jim Rash

Scrooge's personal scientist and inventor who works as his head of R & D at McDuck Industries.


  • Adaptational Jerkass: Gyro in the comics and the 1987 show is a shy but otherwise Nice Guy with some shades of an Absent-Minded Professor. This incarnation of Gyro is an Insufferable Genius and a Mad Scientist. This is actually Character Rerailment to some extent, as some of the earlier Barks comics show a temperamental side to him and Paperinik comics occasionally remark he's a bit of a loon.
  • Adaptation Dye-Job: In the original comics and in DuckTales (1987), he has mop hair which is darker than the rest of his body feathers (red in the cartoons, brown in the comics). In this show, his hair is just as white as the rest of his plumage.
  • A.I. Is a Crapshoot: "Only half of my inventions turn evil. The other half are just wildly misunderstood."
  • Alliterative Name: Gyro Gearloose, though the first G is softer, sounding like a J.
  • Berserk Button: Gyro was fully prepared to tear Fenton limb from limb when he learned the intern posted the tech behind his top-secret inventions on the web for the world to see. Fortunately, Dewey and Scrooge were there to stop Gyro, so he only vehemently fired Fenton.
  • Character Exaggeration:
    • In the comics and original cartoon, Gyro was an eccentric overambitious inventor, but besides some Adorkable qualities, was pretty polite and sane personality wise. This incarnation has No Social Skills whatsoever, bringing forth a bastion of other negative qualities.
    • In the original series, he constantly created machines that eventually turned evil. By the time this series has started, one of the first things the Board of Directors asks after Gyro explains Lil' Bulb's applications is if it'll turn evil, showing that Gyro's already got a history of doing that in this incarnation.
  • Dude, Where's My Respect?: All Gyro wants is for people to appreciate his inventions. Unfortunately their tendency to turn evil and his icy personality hamper those aspirations.
  • Establishing Character Moment: Literally the first thing Gyro does in the series is kick open the door to the room Scrooge, Louie, and the board of directors are in and announce Lil' Bulb's creation.
    Gyro: Shut up everyone! I've done something brilliant!
  • Everyone Has Standards: He absolutely despises Mark Beaks for the latter's tendency to pilfer other people's tech innoventions (including Gyro's) and pass it off as his own work to make himself look like a technical genius. While Gyro can be a bit of a jerk, he'd never steal another inventor's work or claim credit for something that he didn't create himself.
  • Fatherly Scientist: He is one, albeit not in the traditional sense. Lil' Bulb at least sees Gyro as his father, and Gyro, in turn, treats his creations like his children, just not in a nurturing, encouraging way. More of in an "exasperated with his bratty tots" way.
  • Gadgeteer Genius: He's Scrooge's resident mad scientist. Among other inventions, he created a multi-purpose robot named Lil' Bulb, as well as the Gizmoduck armor.
  • Good Is Not Nice: Gyro is far from a nice guy, but he's firmly on the side of good. On his tumblr, Frank Angones even defended him from a fan who thought he might undergo a Face–Heel Turn.
    Angones: "Go"? Seriously, I don't think Gyro is evil. Like his inventions, he is WILDLY misunderstood.
  • Hypocritical Humor: When Mark Beaks presents B.U.D.D.Y. to the public, Gyro asks how does Beaks know it won't turn evil. He then quickly points out that he never thought he'd ask it from anyone.
  • Insufferable Genius: To the point where Scrooge has to remind him how to talk politely to others.
    • In "Who is Gizmoduck?" you can tell how annoyed he is that Fenton and Huey realized Fenton's brain would be a better core-processor for the Gizmoduck armor than the bulb-based one he built.
  • Intergenerational Friendship: Averted. While Gyro in the original cartoon had a very close friendship with the kids, this Gyro treats them with apathy and indifference.
  • Jerkass Has a Point: As cruel as he can be to Fenton, he was right to be angry when the latter put plans for technology that tends to become both sentient and evil on a public internet forum (Beaks steals it and nearly gets people killed), and to test a dangerous mechanical suit filled with weaponry in public (Fenton stops a missile that he himself launched).
  • Jerk with a Heart of Gold: While rather quick to throw around orders, he does have some degree of empathy, letting Fenton keep his job, praising him (albeit in not the most flattering manner), and being a bit more forgiving after previously blowing up at him for putting Bulbtech blueprints on the internet. Plus, he's loyal to Scrooge and is perfectly willing to follow his orders.
  • Laser-Guided Karma: In "Who is Gizmoduck?" where we learn that Scrooge threatened to cut his funding if one more invention goes haywire. Given his snotty attitude, it seems like just deserts.
  • Mad Scientist: A rather literal one, he's both mad and a scientist, and Scrooge affectionately notes he's a lunatic.
  • Manchild: He comes off as a snotty teen — who Scrooge has to remind to be nice to others.
    Gyro: Try to keep up with my mind-numbing genius.
    Scrooge: Gyro, what did we say about interacting with other people?
    Gyro: The cards. (sighs) Fine.
  • Mean Boss: He keeps insulting and belittling Fenton, going as low as setting up his intern's office in one of the bathrooms of his lab.
  • Meaningful Name: "Gearloose" is doubly meaningful. He is an engineer who builds machines with gears, and he clearly has a few gears loose in his brain.
  • Nerd Glasses: He wears a pair that fits his job as a scientist.
  • Nice Hat: His yellow hat.
  • Noodle Incident: When he brings up Lil' Bulb to the board of directors, the first thing they ask after he finishes explaining his practical uses is if this one will gain sentience and turn evil like all his other robots.
  • No Social Skills: He has no idea how to talk politely to people, to the level that he has to use cards to do so.
  • Not Evil, Just Misunderstood: He claims that half of his sentient inventions are this.
  • Pet the Dog: While rather snobbish to most people who he feels don't recognize his genius, he's surprisingly polite to Scrooge, and seems to legitimately care about his robots, quick to defend half of them as "misunderstood".
  • Secret Keeper: He becomes one for Fenton at the end of "Beware the B.U.D.D.Y. System!".
  • Seen It All: Due to his history of out-of-control inventions, he's barely surprised when Lil' Bulb goes power mad. He just sighs and writes him down in a list of "Evil" inventions.
  • Smart People Wear Glasses: A genius scientist who sports a pair of Nerd Glasses.
  • Sour Supporter: Gyro does not approve of Fenton being a Destructive Savior for Duckburg in his armor, only allowing it because Scrooge overrules him.
  • Sugar-and-Ice Personality: He's fairly polite to Scrooge but treats everyone else with disdain. Even his politeness toward Scrooge mainly stems from the fact that Scrooge is his financial backer, rather than any respect.
  • Ultimate Job Security: Scrooge considers Gyro's brilliant mind to be indispensable to the company, and refuses to have him fired. (He is perfectly fine with threatening to slash Gyro's budget if he doesn't show results, however.)

    Lil' Bulb 

Lil' Bulb

https://static.tvtropes.org/pmwiki/pub/images/the_great_dime_chase_6.png
A small multi-purpose robot invented by Gyro Gearloose.
  • Adaptational Jerkass: It was a friendly, helpful assistant to Gyro in the comics and the original show. Here, it shows aggressive behavior towards the Board of Directors (shaking its fist and showing a Throat-Slitting Gesture) even before it goes mad.
  • Adaptation Name Change: Its name was Little Helper in the comics.
  • A.I. Is a Crapshoot: Whenever someone sets off its Berserk Button, it goes crazy. Both Louie and Mark Beaks learned this the hard way.
  • Berserk Button: Being mistreated or insulted will cause it to turn on its master.
  • Burning with Anger: Its head starts glowing red whenever it goes on a rampage.
  • Cloudcuckoolander's Minder: Surprisingly, Lil' Bulb has taken this role for Gyro as of "Who is Gizmoduck?!", reminding the scientist to be mindful of his department's funding and not go overboard with dangerous inventions.
  • Composite Character: While its appearance is the same as in the first cartoon and the original comics, it also has the role of going berserk and forcing an annoyed Gyro to make his next invention rely on human intelligence resulting in "Project Blatherskite," leading to the origin of the Gizmoduck suit, much like what happened with the GICU2 from the original cartoon. It also takes on a similar role to the titular robot of the old episode "Armstrong", as it (in the form of B.U.D.D.Y.) is pitted against Launchpad in a Man Versus Machine race.
  • Evil Virtues: In "Beware the BUDDY System!", Gyro Gearloose treats BUDDY's "precision" and "deadly grace" as evidence that it's actually his familiar Bulb Tech. "deadly grace" can be seen in driving safely through an obstacle course, apparently.
  • Expressive Mask: The filament in its head is shaped like a pair of eyes, and can change shape to express anger or excitement.
  • Hair-Trigger Temper: Even the implication of an insult is enough for it to become homicidal.
  • Mistreatment-Induced Betrayal: It tends to go berserk when mistreated or insulted.
  • With Great Power Comes Great Insanity: It goes "mad with power", as in too much electrical power when fusing with the money-sorting machine.

    Fenton Crackshell-Cabrera / Gizmoduck 
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Gyro's intern, whom Scrooge hires to be Duckburg's protecter in his absence — the superhero Gizmoduck!


  • Adaptational Early Appearance: In the original cartoon, Fenton didn't appear until the second season, over 70 episodes into the show's run, while here he's introduced in the eleventh episode. The third episode alone foreshadows Gizmoduck's eventual appearance in the series, much earlier than his debut in the '87 series.
  • Adaptational Intelligence: While in the original cartoon his only real skill was at counting, from beans to money and bolts, here he's a young scientist working for Gyro.
  • Adaptation Name Change: "Cabrera" is added to his last name since he's Latino this time around.
  • Adaptation Origin Connection: In the original show, he was a literal bean counter before becoming Scrooge's personal accountant and bodyguard as Gizmoduck. Here he's been working for Scrooge for a while as Gyro's subordinate.
  • Adorkable: As shown in his debut appearance, he’s eager to do good in the world and a complete and utter dork when he tries.
  • Affectionate Nickname: His mom calls him "Pollito," Spanish for "Little Chicken."
  • Appropriated Appellation: Lauchpad said that he, "didn't know about all these gizmos" to put on his car for a race. And Fenton also mentioned he likes putting out as many ideas as possible to try and get one to stick. So, when he got the armor, Fenton took on the name Gizmoduck.
  • Brought to You by the Letter "S": The Gizmoduck armor has a red "G" as a Chest Insignia. Word of God claims that it originally stands for "Gearloose", after its inventor. When he gets rebranded as "Waddleduck", Mark Beaks puts a Restraining Bolt with the Waddle logo, a letter W, over it, thus still fitting the trope.
  • Does This Remind You of Anything?: In "Who is Gizmoduck", when Waddle Duck tries to stop a crime by the Beagle Boys, his suit shuts down, with his visor reading "Waddle Directive Failure", similar to RoboCop (1987), where Robocop/Murphy is stopped for attempting to violate the fourth prime directive.
  • Ink-Suit Actor: He's designed to resemble Lin-Manuel as a cartoon duck.
  • Latino Is Brown: He has brown feathers, in contrast to the white-feathered Duck family.
  • Mistreatment-Induced Betrayal: In "Who is Gizmoduck?", after Gyro throws the supersuit away, Crackshell goes to work for Mark Beaks, who re-brands Gizmoduck as Waddle Duck. Crackshell eventually discovers that Beaks has been using Waddle Duck as a shill for Waddle to just do menial tasks, and the suit shuts down when Beaks' new programming prevents him from stopping a real emergency.
  • Momma's Boy: He lives with his mother who keeps nagging him to get a job. One that pays anyways.
  • Motor Mouth: Being played by a famous speed rapper makes it inevitable.
  • One-Wheeled Wonder: The Gizmoduck suit primarily moves around on one wheel in place of legs.
  • Power Armor: The Gizmoduck suit is several times larger than it was in the original show.
  • Race Lift: In the original cartoon he was white (both by ethnicity and by feather color). Here, he's Latino to match his voice actor, and gets brown feathers to emphasize this.
  • Superhero: Fenton is also the superhero Gizmoduck.
  • "Well Done, Son!" Guy: All he wants is Gyro's approval, but he tries too hard to impress him which often makes things worse. He eventually realizes that figuring out who he wants to be and that means doing the right thing, which is more important, to the extent that he outright steals the suit from Gyro when he threatens to destroy it.
  • What the Hell, Hero?: In "Who is Gizmoduck", Huey is disappointed that Gizmoduck has turned into Waddle Duck, who is nothing more than a shill for Mark Beaks' Waddle company, and throws away a note from Huey reading "My Faith in You", indicating that Huey has lost faith and respect for the Gizmosuit becoming a publicity tool for Waddle.
  • Wide-Eyed Idealist: He posts the blueprints for Lil' Bulb online to find a solution for its morality problem. He's too naive to realize that a business tycoon like Mark Beaks could read it and use it for profit.

    "Manny" / The Headless Man-Horse 
A ghost that the triplets release in Scrooge's garage. He later returns as Gyro's intern under the name "Manny".
  • Cool Horse: He temporarily serves as Captain Peghook's mount.
  • Friendly Ghost: After he receives the head of Scrooge's statue, he politely thanks Scrooge for it and leaves. Ten episodes later, he is working for Gyro Gearloose.
  • Headless Horseman: He's a parody of the trope, a horse ghost without a head.
  • Heel–Face Turn: He originally helps Captain Peghook fight the triplets. After Peghook is sent to the afterlife, he politely thanks Scrooge for the statue head he got and leaves.
  • Sapient Steed: He is not anthropomorphized the same way as the ducks, dogs and other Funny Animal characters, as he is naked and has hooves instead of hands. Yet, he is capable of understanding speech, communicating with foot-stomps, answering the phone and having a job.
  • The Voiceless: He can't talk, due to not having a head. Instead, he stomps on the ground to communicate by Morse code.


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