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The characters from Dream of Gluttony. Due to the nature of the game, spoilers are unmarked.

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The Heroine

    Sissy 
A young woman that gets lost in the woods and reaches Food Town to try and find a train station to take her back home. At first, Sissy sees Food Town as an idyllic paradise filled with quirky but kind residents that live there but in the 2nd playthrough she sees the residents for their true unhinged selves with all the murder that entails and is disgusted by them. It's also revealed she's a cook, who always had to struggle due to lazy employees and angry customers.
  • Action Girl: In the second playthrough's finale.
  • A Good Way to Die: Played in a disturbing light in the first playthrough: her thoughts as she dies being eaten by Chilli indicate nothing more than pride and fulfillment.
  • Becoming the Mask: At the end of the first playthrough, Sissy embraces the identity of Passion Fruit and willingly accepts being killed and eaten by Chili.
  • Berserker Tears: After (seemingly) killing Chilli in the 2nd playthrough.
  • Break the Cutie: Her sanity goes down the drain in both of the playthroughs.
  • Chef of Iron: "Ordinary" variant. She's a cook disheartened by her career thanks to her struggles through it, but fights Chili, a deranged Serial Killer, with nothing other than a knife and wins.
  • Corrupt the Cutie: Sissy can't catch a break.
    • First playthrough (lies that she's a Passion Fruit): Sissy's mind and sanity become one with Food Town's inhabitants, and she sees everything under a rose-tinted lens. That leads up to Sissy endlessly begging Chili for food before becoming a meal for the latter.
    • Second playthrough (just says she's a human): Sissy sees the true hell that Food Town is, but even after being explained they had reasons to build a community to be themselves (although with misanthropy and lack of moral thinking), she can't see Food Town's inhabitants as anything more than monsters. Immediately, she begins to accept society's ways despite being a victim of society.
  • Driven by Envy: In the second playthrough, she feels this way, envying the town residents for running away from their hard lives, and resolves to destroy them.
    "Why can't I do it?! Don't they have any responsibility?! Why does no one understand me?! They all should just be exterminated!"
  • He Who Fights Monsters: A victim of the society that ends up killing a member of a whole community of outcasts, even though said person (Chilli) was the least sympathetic of the bunch anyway.
  • Innocence Lost: Although her age and, by extent, her innocence is unclear (the former unless you check the creator's Tumblr, where it's revealed along with the rest of the cast's age she's actually 25), she clearly has a much more optimistic worldview before the game's events, even if it was stained by her fellow lazy employes and furious, unforgiving customers. Killing Chilli seemingly teaches her that her worries, her sacrifices, her guilt, and her anguish will mean nothing if she puts on a false smile.
  • Meaningful Name:
    • Sissy's name is a slang used to describe someone who's effeminate and a coward (commonly used towards men). She ends up killing Chilli just to discount her rage against Food Town's lifestyle, as in, doing an act worthy of a Dirty Coward.
    • Passion Fruit has a symbolic meaning related to the death of Jesus Christ. In the first playthrough, she embraces her disguised name and eventually dies.
  • O.O.C. Is Serious Business: Sissy behaving differently from her cheerfully optimistic self and wearing an expression with shadowed eyes shows how Food Town is affecting her: in the first playthrough, she's wearing a Slasher Smile because she embraced the idea of being a resident.
  • The Pollyanna: She's very cheerful and optimistic in the 1st playthrough. In the second... not so much.
  • Psychological Projection: In the bonus room of the 2nd playthrough, Cinnamon suggests all the hatred Sissy has towards Food Town is actually her projecting her own issues as a social outcast on them.
  • "The Reason You Suck" Speech: In the second playthrough, she, Driven by Envy, briefly delivers one about Food Town itself, about how it's inhabitants should just adapt to society's rules.
  • Stepford Smiler: Becomes one in the second playthrough thanks to the ideals of society, likely represented by the narration.
  • Unexplained Recovery: Sissy is eaten by Chilli in the 1st playthrough, but The Stinger reveals she's alright.
  • Through the Eyes of Madness: In the first playthrough, Sissy sees Food Town as an idyllic paradise filled with quirky but kind residents that live there. In the second playthrough, she sees the residents as their true unhinged selves with all the murder that entails.

Food Town Residents

    General 
The people of Food Town, who claim to be anthropomorphised food. In truth, they are humans who were cast away from society.
  • Affably Evil: Most of them are very friendly when they think Sissy is a living food like them, acting like normal (if quirky) townspeople. But in the second playthrough, when she tells them she is a human, they turn violent and try to kill her. The contrast between how they treat their fellow foodstuffs and how they treat humans is jarring.
  • Ambiguously Human: For much of the story, it is left ambiguous if the residents are actually living food or just pretending to be. While some of the residents seem to have questionable features like Tomato, whose blood tastes like tomato sauce, and Chili, who has snake-like features such as a tongue, they are all human, and it's implied that this is the result of Sissy's deteriorating mental state.
  • Astonishingly Appropriate Appearance: The Food Town residents leave the impression that they are designed around the food they're based on. For example, Strawberry is noticeable chubby and has gigantic breasts, to evoke the image of a plump strawberry. Justified later on with the Fruits, though, as they're revealed to be hardcore vegans who had plastic surgery to match their food.
  • Big Bad Duumvirate: They collectively serve as the villains in the second playthrough who seek to kill Sissy for trespassing in their village.
  • He Who Fights Monsters: They're outcasts who were rejected by society for different reasons leading to their escape into Food Town. There, they form a society in which they despise those who don't think in the same way they do, going so far as to murder them if they refuse to comply and become a part of their town.
  • Human All Along: They appear and claim to be living food, but are actually humans who became disillusioned with human society.
  • Madden Into Misanthropy: Most of the people living in Food Town are humans who were rejected by society and found in that town a chance to be themselves. That's why all of them are out for Sissy's blood in the playthrough she doesn't mask herself as a fruit.
  • O.O.C. Is Serious Business: Almost everyone acts differently at one point or another from their initial selves, reflecting their true natures.
  • Ragtag Bunch of Misfits: Played for Drama. Food Town's inhabitants decided to isolate themselves in this town due to society's poor treatment of them.

    Dumpling 
A mute boy that communicates through signs he always carries. He has a lot of negative feelings towards Cinnamon because of their personality and the way Cinnamon treated him when they first met. While at first he's nice and helps to guide Sissy around Food Town, in the 2nd playthrough, he won't hesitate to kill her after she outs herself as a human. It's revealed he's in Food Town because he suffered from extreme bullying for being mute when he was little.
  • Beware the Quiet Ones: In his backstory he snapped at the ones who bullied him for being mute. And will not hesitate to kill Sissy in the 2nd playthrough.
  • Bystander Syndrome: He's rather unfazed by all the randomness of the residents of Food Town. Such as Candy eating people or Sissy starting to hallucinate.
  • Cute Mute: At least on the first playthrough.
  • Emotionless Boy: He's rather cold to everything and everyone....aside for his hatred for normal people.
  • Freudian Excuse: Dumpling was bullied for most of his life for being mute, explaining why he resents humans (a.k.a normal people) so much.
  • Friend to All Living Things: According to Word of God, animals like him, and he even leaves some food for them. Plus, he is the town's cat caretaker.
  • Improvised Weapon: He uses his own sign as a weapon to hunt Sissy down.
  • Incompatible Orientation: He's disgusted by Cinnamon's advances on him.
  • The Lancer: In the first playthrough, he is Sissy’s guide and the one who sticks by her throughout her journey.
  • The Silent Bob: Dumpling doesn't speak, using signs and meaningful looks to get his point across.
  • Shout-Out: Word of God confirmed on their Tumblr that Dumpling's Talking with Signs characteristic was inspired by Elizabeth, a character from Gintama.
  • Sympathetic Murderer: Zigzagged. It's implied that Dumpling killed his bullies after being mocked too much but in the second playthrough, he is perfectly willing to murder Sissy who hasn't wronged him other than being a human.
  • Talking with Signs: He uses his signs to communicate. In the second playthrough, it become his Improvised Weapon.
  • Took a Level in Jerkass: When Sissy outs herself as a human in the 2nd playthrough, he drops all cordiality and tries to straight up kill her.
  • Vitriolic Best Buds: With Cinnamon... when he's not trying to flirt with him, that is.
  • White Hair, Black Heart: Played with; Dumpling becomes hostile to Sissy in the 2nd playthrough due to being a normal person, and having personal bad experiences with them.

    Butter 
A cheerful girl that looks younger than she actually is. She's always seen together with Bread and adores eating, despite never gaining weight. While at first she's friendly towards Sissy and admires her for being a cook, in the 2nd playthrough she and Butter lock her in their house after she outs herself as a human, afraid that Sissy will force her to return to civilization. It's revealed she's in Food Town because she had abusive parents that often locked and starved her until Bread saved her.
  • Big Eater: She adores eating and takes a liking to Sissy because of her culinary abilities.
  • Childhood Friend Romance: With Bread.
  • Freudian Excuse Is No Excuse: Downplayed. She was the victim of an abusive household that locked her up and starved her for days. Sissy seems to understand the reason she wants to stay in Food Town, yet calls her out on doing a crime.
  • Genki Girl: In the 1st playthrough.
  • Madness Mantra: In the 2nd playthrough even after the residents find out Sissy is trapped forever in Food Town, she's still freaking out and repeating to herself that she doesn't want to return with her parents.
  • Older Than They Look: According to Sissy, she looks younger than she actually is. The 2nd playthrough implies this is because of malnutrition.
  • Redemption Rejection: Sissy attempts to reach out to her, but her paranoia completely clouds her judgment.
  • Took a Level in Jerkass: While in the 1st playthrough, she is one of the nicest members of the cast, her 2nd playthrough incarnation is noticeably more paranoid and willing to hurt Sissy. All in a desperate attempt to keep her idyllic lifestyle and not return to her abusive parents.
  • Token Mini-Moe: Very short compared to almost all other characters and among the shortest and cutest characters in the whole game.

    Bread 
Butter's boyfriend. He's very calm and level-headed. Unfortunately, as the 2nd playthrough shows, he's overly solicitous of her, to the point of hurting others to ensure that Butter is happy. To the point they lock up Sissy in their house, afraid that she will force Butter to return to civilization. It's revealed he's actually a normal person, but willingly stays in Food Town for Butter's sake.
  • All Take and No Give: His relationship with Butter. He is so devoted to her that he is willing to completely steamroll over other people in order to ensure that Butter is happy.
  • Apologetic Attacker: He apologizes to Sissy before locking her in the 2nd playthrough.
  • Love Makes You Evil: Bread's devotion to Butter leads him to do some pretty terrible things to Sissy in the 2nd playthrough. Fortunately he's too soft-hearted to hurt or kill Sissy.
  • Nice Guy: According to Strawberry and Grape, he's one of the nicest residents and it shows in the 1st playthrough, being friendly and cordial to Sissy and very supportive of Butter. Even after locking up Sissy in the 2nd playthrough, he doesn't hurt her, instead trying to convince her to become a food inhabitant.
  • You Are Worth Hell: It's implied he's a normal person, but chooses to stay in Food Town for Butter's sake.
  • Well-Intentioned Extremist: He wants Butter to be happy, no matter what. And he's more than willing to lock up Sissy forever to achieve this.

    Candy 
A hyperactive girl that's always ranting about how much she loves sweet things. The 2nd playthrough reveals she actually goes so crazy for candy that she kills and eats all the candy-themed residents in Food Town.

    Tomato 
A strange young man whose head is always dripping blood. In the 2nd playthrough, he's more unhinged, prone to hurting himself and will try to kill Sissy as well. It's revealed that he's a masochist that was rejected because of his kinks.
  • Ambiguously Human: For some reason, he bleeds tomato sauce from his head. The 2nd playthrough implies it was blood all along and Sissy only thinks it's tomato sauce due to her dwindling sanity.
  • An Arm and a Leg: According to Word of God, he tried to cut his arm off in the past (thankfully the effort was averted). His parents noticed it and tried to sign him in a mental hospital, but he escaped to Food Town first.
  • Hidden Depths: He wishes he could make a baseball team with the other Food Town inhabitants.
  • The Immodest Orgasm: Just hear the sounds he makes after Sissy throws rocks at him.
  • Offscreen Moment of Awesome: He's the only established inhabitant to visit Chili frequently, in spite of knowing the danger, and he always survives his encounters with her.
  • Perpetual Smiler
  • Too Kinky to Torture: Tomato is described by Milk as an extreme masochist. This is clearly seen when he asks Sissy to throw rocks at him, and in his section of the 2nd playthrough where he shoots himself for his own enjoyment.
  • Took a Level in Jerkass: Will try to kill Sissy if she barges into his house in the 2nd playthrough. It's unknown if it's out of hatred towards normal people or if he was angry that Sissy interrupted his masochistic session.
  • Unusual Euphemism: He's always talking about "playing games" in order to extract tomato sauce. The 2nd playthrough reveals it's actually masochistic sessions where he hurts himself until he draws blood.

    Grape and Strawberry 
Two girls that do nothing but sitting in the sun all day drinking water, as they're fruits. It's revealed they're actually hardcore vegans who went through extensive plastic surgery to look like fruits.
  • Amazing Technicolor Population: Strawberry has pinkish skin while Grape has purple-blue skin. The 2nd playthrough reveals it's the result of expensive plastic surgery.
  • Big Beautiful Woman: Strawberry is noticeable chubby and has gigantic breasts, to evoke the image of a plump strawberry.
  • Bitch in Sheep's Clothing: According to Word of God, Strawberry saw how naive and trusting Sissy was and planned to use her. But upon realizing she was going to encounter Chili, she decided to stay quiet and let Sissy go to her demise.
  • Forgetful Jones: Grape is constantly forgetting things and has to rely on Strawberry to remember what it was.
  • Lazy Bum: They do nothing but sit in the sun all day.
  • Token Good Teammate: They're the only food inhabitants that don't harm Sissy physically or mentally in the second playthrough. It's debatable if they're being nice or just apathetic though.
    • Subverted. According to the author, Strawberry didn't harm Sissy because she knew she was going to encounter Chili anyway. While Grape is apathetic.

    Milk 
A quiet and levelheaded man that lives by himself. The 2nd playthrough reveals he's a scientist that came to Food Town to study the inhabitant's behavior, and to blend in, adopted a food identity and a high status there. He also explains to Sissy that the Food Town is a city composed of social rejects.
  • Because You Were Nice to Me: In the bonus room of the 2nd playthrough, Sissy vows to make all the residents of Food Town suffer one day, but decides to spare Milk, since he was the only one that still treated her well.
  • Bystander Syndrome: Milk only cares about studying the bizarre behavior of the food town residents, and is perfectly willing to let them kill each other if that were the case.
  • Cool Big Bro: He's is full of maturity and has a very high tolerance for others. Most of the food residents and Sissy feel comfortable and safe around him.
  • Mr. Exposition: He tells Sissy about the origins of Food Town and its inhabitants.
  • Only Sane Man: Milk only pretends to be a food but is fully aware he and the others are humans participating in a mass delusion. He's also the only inhabitant of Food Town that doesn't have ulterior motives for Sissy (Strawberry, Cinnamon) or harm Sissy in the second playthrough (Dumpling, Butter, Bread, Tomato, Chilli), as he sympathizes with her plight and offers her a place to rest.
  • Sharp-Dressed Man: Wears a very formal suit.
  • The Stoic
  • Token Good Teammate: Milk is one of the few inhabitants of Food Town that doesn't try to kill Sissy in the second playthrough, as he sympathizes with her plight and offers her a place to rest. He even gives her the town's backstory. He does, however, willingly enable the town to function the way it does without intervening.

    Cinnamon 
A non binary person (who is ok with he/him pronouns) who's always trying to flirt with Dumpling, much to the latter's disgust. While on the 1st playthrough they're friendly towards Sissy, in the 2nd playthrough they won't hesitate to kill her after she outs herself as a human. They're in Food Town because of their fascination with death, which can be seen in the morgue of the back of their home/shop.
  • Abhorrent Admirer: To Dumpling. They regularly flirt with him, but because Dumpling isn't a big fan of Cinnamon's personality, he doesn't like it.
  • Ambiguous Gender: Their design is very androgynous, and they explicitly say they don't care what pronouns people use. Most inhabitants call them male for convenience, but they are indicated to be nonbinary.
  • The Gadfly: Loves pushing Dumpling's buttons, mainly to tease him.
  • Hidden Depths: Quite a few revealed by Word of God. They have an engineering degree and an interest in technology, they take care of the food supplies and are the only one still in contact with normal society, and are actually pretty sly in spite of appearance.
  • Nightmare Fetishist: They were an outcast from society due to their fascination with death, and the back of their house contains a morgue.
  • Operation: Jealousy: According to Word of God, the only reason they were nice to Sissy in the first playthrough was to make Dumpling jealous.
  • Shut Up, Hannibal!: In the bonus room of the 2nd playthrough, when Sissy is ranting about how she's disgusted by the carefree people of Food Town, Cinnamon tells her she's just projecting on them and if she hates Food Town so much, she should just leave.
  • Took a Level in Jerkass: Will try to kill Sissy if she barges into their store in the 2nd playthrough.
  • Vitriolic Best Buds: With Dumpling....when they aren’t trying to flirt with him, that is.

    Chili 
A deranged girl that lives far away in her district and tries to kill everyone that comes across her lair. Nothing is known about her, but Sissy's reaction upon seeing her will change depending on the ending.
  • Ambiguously Human: She has fangs, snake-like eyes, a demon-like tail, and a personality that remains cruel and animalistic no matter the playthrough. Worse, they can't be justified with Sanity Slippage because she retains her physical traits in the second playthrough, where Sissy could see through the town's facade.
  • Animal Eyes: Has red, snake-like eyes, combining with her fangs, tongue, and overall personality.
  • Ax-Crazy: Kills anyone that dares to visit her, even if they plead food from her. The only way to escape from her with your life is to run away or defeat her in combat.
  • The Dreaded: Far and away one of the most feared residents of Food Town. Word of God describes that the residents treat her as "some kind of wild animal that they have to be beware of".
  • Eyepatch of Power: Wears a white one on her left eye and is the most dangerous inhabitant of Food Town.
  • Fearless Fool: According to Umino Aoi, she is uncapable of feeling fear, and would face anyone no matter if they had a weapon or looked dangerous.
  • Final Boss: In the 2nd playthrough. Notable for being the only actual fight in the entire game.
  • I'm a Humanitarian: Chili's district is full of dead bodies from her fellow foods, and when Sissy/Passion Fruits gets close to ask food from her, she eats her instead.
    "Food ssssshouldn't eat... It ssssshould be eaten, don't you know?"
  • Ironic Name: Chili peppers symbolize warmth and friendship in southwestern American tradition. Yet, Chili is the least friendly character of the Food Town bunch, notable for being hostile to Sissy in both playthroughs.
  • Kick the Dog: She kills and eats Sissy/Passion Fruit in the 1st playthrough even though the only thing that she did was plead food for her.
  • Mysterious Past: For now, nobody knows why she's so far (literally and metaphorically) from her fellow "foods", why she eats them, why she behaves in such a nasty way (and if she has a reason or it's purely For the Evulz), why she has a tail, and what caused her to lose one of her eyes. Word of God also confirmed not even the inhabitants of Food Town know when she came there; everyone believes she's been there ever since the beginning.
  • Orcus on His Throne: She just stays on her district of Food Town (the only one lacking everlasting glamour in the first playthrough). Word of God explained it's because she believes she must stop anyone from going to the forest behind her district.
  • Red and Black and Evil All Over: She's a redhead with a black dress, tail, and headband. Curiously, the motif is broken by her white eyepatch.
  • Significant Birth Date: She was born on Halloween.
  • Slasher Smile: She has a permanent toothy grin to go with her snake look.
  • Sssssnake Talk: Chili speaks like this.
  • Token Evil Teammate: Is the only inhabitant of Food Town that'll be violent towards Sissy regardless of what she does and how she acts, and her past is a mystery, which means she has a chance, as small as it can be, to not have a Dark and Troubled Past (or at least one dark enough) to justify how monstrous she is in the present.
  • Unexplained Recovery: Chilli is killed by Sissy in the 2st playthrough, but The Stinger reveals she's alright.
  • Villainous Glutton: She eats anything that dwells on her district.

Other

    The Campfire Quintet 
Kyrie, Gin, Teru, Mitsu and Mamoru are a ragtag bunch of misfits that Sissy meets at the beginning of the game. She asks for directions and Kyrie sends her to Food Town, setting the events of the game.

The quintet are minor characters from Umino Aoi's previous game, Veins. For their first appearance, see there.


  • Ax-Crazy: Downplayed, but the quintet is not the most stable of people, due to being killed and brought back to life many times during Veins. They're also noted by other characters to be creepy and unsettling.
  • Here We Go Again!: In the bonus room of the 1st playthrough Mamoru and Gin complain that they can't leave the forest. It's implied they're aware they're trapped in someone else's dream again like it happened to them in Veins.
  • Emotionless Girl: Gin is very cold and aloof, though she opens up to Kyrie only.
  • Even Evil Has Loved Ones: Kyrie is very callous and manipulative, but the author and Veins show that he dearly loves Gin.
  • Mr. Exposition: Kyrie is the one who explains to Sissy how to reach Food Town, with some snarky comments and foreshadowing about the true nature of the game.
  • The Stoic: Mitsu (unless his dolls are involved) and Gin.

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