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This is the character page for all of the twisted but entertaining cast of Drakengard 3. For other pages in the Drakengard franchise, start here. For just characters in the first two installments, go here. Nier pages are thataway.

The game has been out for several years, so all spoilers will be unmarked, for both the game and its franchise.


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Intoners

    General Tropes 

Intoners in General:

  • Achilles' Heel: Dragon magic, or a weapon forged of dragonbone, is the only certain way to kill them.
  • All There in the Manual: The main game doesn't really dwell on their personalities or their lives. Novellas posted on the official site flesh them out a little. There's also downloadable stories and Utahime Five, a prequel manga series that shows One and her sisters' journey to becoming the new rulers. Finally, there's Drakengard 3 story side novel, which is the Canon Ending (Branch E) that directly leads to the events of Drakengard 1.
  • All Women Are Lustful: This stems from the fact they were born from Zero, who was sold into prostitution when she was alive.
  • And Man Grew Proud: They created the safety and national unity that future versions of the setting are defined by not having. They destroyed it, too.
  • Artificial Human: The legend they teach is that they were goddesses sent to liberate the people. They were actually created from the flower when Zero tried to gouge it from her eye years before the start of the game.
  • Asshole Victim: As soon as you find out the less savory aspects of their personalities, you suddenly find yourselves rooting for Zero as she kills Three, Four, and Five.
  • Battle Aura: Flower petals erupt from them whenever they successfully pull off a combo or enter Intoner Mode. At first glance, one might think these are Cherry Blossoms, but they're actually from the "flower" that all of the Intoners are infected with.
  • Big Sister Worship: Two, Three, Four, and Five all respect and look up to both Zero and One for different reasons. Zero because she is the eldest and most powerful and because of the Fake Memories the Flower gave them. One because she is the most rational and has generally made it her task to protect her sisters. One, however, has no respect for Zero whatsoever.
  • Black-and-Gray Morality: Really, all of the Intoners have a dark side that makes it really hard to root for any of them when the chips are down. The only Intoner that anyone can really cheer on is Zero, who ends up right in the end, but is still incredibly callous, violent, and temperamental. One is cool and calm, and seeks to protect the world from Zero, but her pride keeps her from accepting Zero even when she accepts the truth (even planning to die herself), and gives into her incestuous feelings towards Brother One. Four loves her sisters and puts up a front of being dutiful and pure, but is in truth a neurotic Jerkass with an inferiority complex who vents her frustration on innocent nonhumans under the guise of bringing them to justice. Three is so obsessed with dolls that she turned living people into dolls. Five is the epitome of greed, to the point where she raped a child to satisfy her lust. Two is just about the only one who's honest, compassionate and truly in love with her disciple... and her kindness always destroys her utterly in the end.
  • Boss Banter: All of Zero's younger sisters just love to have a nice chat with big sis.
  • Brown Note: The song of the Intoners has the unfortunate side-effect of inducing insanity in mortals, especially if they can no longer hear it.
  • Cloning Blues: Zero calls them her "copies", as the flower based them on her when it spawned them. Their appearances are based off of women that Zero met, including a nun she murdered (Five) and a freedom fighter who was sentenced to death alongside her (One).
  • Climax Boss: Each battle against an Intoner, but One's in particular stands out.
  • Color-Coded Characters: Zero is pink, One is red, Two is blue, Three is purple, Four is green, and Five is yellow. It can sometimes be hard to distinguish between what belongs to One and Zero because their colors match so closely.
  • Dark Action Girl: All of them are very capable physical combatants, with Zero being the strongest.
  • Fake Memories: Four repeatedly tries to persuade Zero to become the kind sister she used to be when they were children. Zero keeps repeating none of this ever happened, because all their memories are fabrications of the flower. In their novellas, Five and Three also mention memories of parents they never had (Zero is their "mother").
  • Good People Have Good Sex: Five regularly raped Dito to the point of physical exhaustion every night, and was constantly forcing some new fetish onto him. Four enforces a Chastity Couple relationship with Decadus, which helps feed Four's Holier Than Thou attitude and Decadus's masochism. Three lost interest in having sex with Octa, in favor of her obsession with creating her "dolls". Two and Cent genuinly love each other and did indeed have good sex before Two crossed the Despair Event Horizon during the events of her prologue episode. One doesn't have a disciple of her own, but created a male clone of herself and eventually had sex with him, reluctantly. With Zero, it could go either way. The one time she and the disciples talk about their sex life together, Zero says that Octa is lacking in technique and Decadus's nonstop masochism is getting exhausting.
  • Hidden Depths: The trope is played with. At first, it's obvious that Zero's a vicious megalomaniac and the Intoner sisters are in the right... then as you play through the story, you realize that's only what it seems. Zero's attempting an elaborate ploy to destroy the parasitic flower that she knows will infect/destroy the world, while the others (with the exceptions of Two and One) are wielding its power to satiate their own twisted desires, which incidentally makes all their subjects slaves to the flower as well.
  • It's the Only Way to Be Sure: They have the resilience of cockroaches. Five is dealt several fatal wounds, has her face smashed beyond recognition...and she still gets up to kill her attacker.
  • Limp and Livid: When activating their Intoner powers.
  • Literal Split Personality: In the novelization Story Side, Zero theorizes that each Intoner is a facet of herself given physical form. Five is her appreciation for material things, Four the Madonna–Whore Complex she developed in childhood, Three her insanity, Two the dreams she had of a happier life, and One is her need to rationalize the unjust world she lives in. This is why they're so psychologically fragile; they're literally not meant to exist as separate beings.
  • Lust: One explains in her DLC that Intoners are by nature promiscuous, so one reason they each keep a Disciple is to serve their sexual needs. However, Three has since lost interest and Four has suppressed hers after learning of Decadus's masochistic tendencies. The reason Intoners are lustful is due to Zero living as a prostitute before she was affected by the Flower.
  • Magical Eyes:
    • In the official guide, each Intoner has one in their eyes matching the mark on their Disciples' foreheads, except for Zero and One, who don't have Disciples of their own.
    • In route A, Three uses this ability to make Octa submit to activate the effect of her song after he betrays her.
  • Magic Music:
    • Two, Three, Four, and Five conjure a shield using their song to protect One from Michael's fire in the prologue.
    • Intoner powers are activated by singing, although only Five sings to summon her daemon. Four screams, Three laughs maniacally, Two vocalizes tonelessly, and One does not need even that.
  • Mind Virus: Each one has a copy of the flower inside them, which slowly eats away at their minds in order to bloom.
  • More Than Mind Control: The reason why their soldiers' brainwashing isn't really apparent before The Reveal. The setting's inhabitants really needed saviors, so when five women with mystical powers showed up and promised they would free everyone- and made good on that promise- nobody noticed how much their minds had changed from the way they were before. It only becomes more noticeable as the world begins to fall apart, and the Flowers power grows.
  • Musical Assassin: They all possess the power of the song, though it manifests in different ways.
  • Numerical Theme Naming: All but Zero have a Roman numeral corresponding to their names tattooed on their forehead.
  • One-Winged Angel: Their final form — after the Flower has completely consumed them — is a Grotesquerie Queen.
  • One-Woman Wail: When tapping into their Intoner powers, they begin to sing along with the background music as a Power Up Motif of sorts.
  • Paradox Person: They were created by the Flower to destroy the world, but, being unaware of this, they try to save it and unite it.
  • Power Glows: In their Intoner Mode, which makes them ridiculously strong.
  • Seven Deadly Sins: While all the Intoners are basically Lust, each of them has their own deadly sins. Zero is Wrath, One is Pride, Two is Gluttony, Three is Sloth, Four is Envy, and Five is Greed.
  • Sorting Algorithm of Evil: Justified. Each Intoner holds a powerful amount of magic, so killing one means that while Zero gets some of their power, the rest is distributed to the remaining ones as well, making each one more powerful than the last. This is why Zero goes in order from Five to One, as One is naturally the most powerful, so by the time she does make it to One, Zero has enough power to even the odds.
  • Summon Magic: One of the effects of their song powers is the ability to summon angels, though they usually need the help of a Disciple. However, as shown by Three, they don't necessarily need the Disciple's consent.
  • Super Mode: The Intoner Mode, which activates by "singing" (not always actually singing), which makes them very powerful in the battle. It seems to be powered by the blood of enemies slain in combat. If you activate Intoner Mode while fighting an Intoner, she will do the same.
  • True Final Boss: You fight the Flower, which has all of them sing at once against Mikhail, in the finale.
  • Wolverine Claws: Their attacks have effects like this once they've tapped into Intoner Mode.

    Zero 

Zero

https://static.tvtropes.org/pmwiki/pub/images/drakengard_zero_4339.png
"Savage? I think you mean Intoner."
Voiced by: Tara Platt (EN), Maaya Uchida (JP)

The eldest and most powerful of the Intoner sisters, who has a mysterious flower growing from her eye. Zero is now on a killing spree and relentlessly hunting her sisters. Zero has no tolerance for anything complicated and is very short-tempered.


  • Abusive Parents: She had one in her mother (who herself had Abusive Parents), but Zero doesn't resent her for it.
  • Action Girl: The strongest of all the series protagonists, wielding incredible magical and physical power. Both Nowe and Caim relied on their dragons to destroy most of the armies that attacked them, and while both were capable of killing hordes of the enemies without much problem, they both relied primarily on their dragons to do the work. Zero does so by herself with more than a little borrowed power from the Eldritch Abomination sprouting out of her eye.
  • Anti-Hero: Given the brutality with which she kills her enemies, the sheer amount of soldiers who fight because they think she is the bad guy, as well as her abusive relationship with Mikhail, anything short of a world-ending Eldritch Abomination would make her look like the bad guy in this game... until we see the Hidden Depths of her opponents. As well as Zero's true reason for killing her sisters.
  • The Anti-Nihilist: She sees no value in life. Dying a meaningful death however, that she can get behind.
  • Apocalypse Maiden: According to One, because of the flower in Zero's right eye. One is right, but she doesn't have any room to talk and neither do the rest of the Intoners.
  • Artificial Limbs: Her left arm is cut off during the prologue by One's dragon Gabriel, so she appears with a prosthetic one the following year. She could regenerate her arm, but chooses not to as a personal reminder of her failure.
  • Badass Cape: Her standard outfit has her wearing one.
  • Badass Normal: Before she was empowered by the Flower, bounty posters referred to her as "the witch with eyes of rose", presumably because nobody believed it was possible to murder so many people without using magic.
  • Bad Boss: She regularly stabs Mikhail for petty reasons, including disobedience or accidentally hurting her feelings.
  • Beauty Is Never Tarnished: Presumably Flower regenerations also heal the effects of being malnourished and beaten for most of your childhood.
  • Berserk Button: While Zero gets annoyed at pretty much everything, she especially, really does not like platform jumping, or going to the desert. The longer she deals with them, the more angry she gets.
  • Big Bad: In the eyes of her sisters and the world. Though she's far from being a Big Good, her actions are intended to save the world from certain doom she knows is coming.
  • Big Eater: According to Mikhail at least, and judging from what she eats, it certainly holds true. If the Disciples are to be believed, she certainly isn't picky either, apparently going so far as to eat raw meat off the ground.
  • Blade on a Stick: One of her weapons that can be picked in combat.
  • Blessed with Suck: As an Intoner, Zero has been imbued with a significant upgrade in strength and magical power, as well as having the ability to regenerate her whole body if she's been grievously wounded all of it thanks to The Flower, which is slowly transforming her into a Grotesquerie Queen. If she lets it, and by extension herself, live, it will consume the world.
  • Blood Knight: Each Intoner has an aspect of themselves that increases constantly. In Zero's case, it's her bloodlust. As a result, she is a brutal and vicious warrior who doesn't care who she kills and, while not taking some sexual pleasure in it like Dito and seeming irritated with the waves of enemies, seems to have some enjoyment in fighting with one example of her briefly but noticeably smirking when challenging Octa to a fight once she finds out he’s a Disciple of Three’s.
    All of you. Women, children, the elderly... it doesn't matter. If you stand in my way, you're gonna die. If that's what you want, then get in line!
  • Brutal Honesty: She never lies, except when taunting someone who does or to keep a specific secret of vast importance.
  • Bullying a Dragon: She is the object of it. Mortal soldiers just keep lining up to kill her, although they know she's practically a goddess and she's slaughtered everyone who tried before. The brainwashing probably has something to do with this.
  • Cain and Abel: Her goal is to kill her sisters so that she can be the only Goddess/Intoner in the world. Zero herself intends to die once she has killed all of her sisters.
  • Dark and Troubled Past: While there's some ambiguity as to whether or not she was always messed up, her past made it so much worse for her and everyone associated with her.
  • Dead All Along: She reveals that she died at the end of her mini-novel, only to be reanimated by the flower in her eye. Despite the resurrection, she doesn't view herself as alive — only a corpse animated against her own will, and the plot of the game if her efforts to rectify this discrepancy.
  • Deadpan Snarker: Especially with anything related to her sisters.
  • Death Is the Only Option: Zero believes that the only way to get rid of the Flower is for all the Intoners, including herself, to die. She attempted to destroy the Flower in herself, but that made it much worse, so it's understandable she's not interested in looking for another way.
  • Death Seeker: She intends to die after she has completed her quest against her sisters in order to destroy the flower for good.
  • Dramatic Irony: When she first saw the (Grotesquerie) Flower, she thought it was beautiful. She didn't know just how much trouble it was going to cause her.
  • The Dreaded: She is feared by those who face her, with many actively screaming in terror.
  • Earn Your Happy Ending: It took about two lifetimes before Zero found someone who loved her, but then she died content.
  • Even Evil Has Standards:
    • Even she finds herself sickened by Dito's sadism.
    • She was a thief and murderess before becoming an Intoner, but knowing the Intoners will destroy the world makes her determined to kill them.
  • Establishing Character Moment: Nothing quite introduces your Sociopathic Hero character like having their first act be killing the narrator.
  • Ethereal White Dress: What little she wears is white and gauzy- Zero doesn't care for things like laundry or prudishness. The colour is also significant for non-Fanservice reasons: when all the colors on the visible light spectrum are combined, they result in white. When all the Intoners are combined, the result is Zero. This is likely why the Grotesquerie Queen they spawn is coloured a pure, ghostly white.
  • Evil Counterpart: To One, the most level-headed and authoritative Intoner and the only one who also dresses in white.
  • Expy:
    • She's essentially Kainé in terms of appearance and demeanor. She even has Kainé's outfit as a DLC.
    • Strangely enough, the placement of her scars (missing right eye and left arm, the latter replaced with a mechanical prosthetic) is identical to Guts' deformities.
  • The Extremist Was Right: She's unpleasant and vicious, but she's right to kill her sisters and she plans to die herself too. As a result, she places herself firmly in the Anti-Hero camp rather than a Villain Protagonist.
  • Eye Scream: She has a flower blooming in her right eye socket. Yes, it itches.
  • Fingerless Gloves: In the prologue and the artwork of the Drakengard series' 10th anniversary box.
  • Flower Motif: Her eye flower wasn't there in her original design, but then the designer decided to put it in her right eye.
  • Freudian Excuse: Everything she does can be traced back to some event in her past life. When Indigo betrayed her, Zero learned that people couldn't be trusted. When she was hauled back to the brothel after an escape attempt, she learned to Leave No Witnesses. When bandits attacked her, she learned to kill people for what she wanted instead of risking carrying money around. And so on. Let no-one say Zero doesn't learn from experience.
  • Freudian Excuse Is No Excuse: She doesn't expect or request anyone's forgiveness.
  • Gameplay and Story Segregation: Despite her in-universe Resurrective Immortality, if you die in combat, you get a Game Over.
  • Glass Cannon: She has low defense compared to her sisters. Ranged enemies are thus the biggest threat to her.
  • Good Thing You Can Heal: The flower in her right eye grants her the ability to heal nearly any injury. Her limbs are routinely severed or ripped off, with fatal injuries leading to her bloodily erupting from the flower in her eye with a brand new body. But the Flower itself is definitely not a good thing.
  • Go Out with a Smile: Near the end of Branch D, she gives a beautiful one to Mikhail before she lets the Flower consume her.
  • Groundhog Peggy Sue: Accord calls her a "singularity", meaning that the timelines split and go different ways because of her. Zero is somewhat aware of this, but not enough to know how to fix it on her own.
  • Hair-Trigger Temper: Pretty much anything can piss her off.
  • Heavy Sleeper: According to the novels.
  • Heroes Prefer Swords: She's a villainous one, but her default weapon is still the sword.
  • I Cannot Self-Terminate: Because she's being kept alive by the flower, it's impossible for her to kill herself. This is why she decided to work with Michael, because she knew she needed someone to kill her to prevent the flower from destroying the world. When she tried to do so in the past, it caused her sisters to be born from the flower.
  • I Didn't Tell You Because You'd Be Unhappy: Michael knew that Zero wanted him to kill her after they'd carried out her plan. Mikhail does not.
  • Idiot Hero: Well, Incredibly Impatient Hero. Fully half of the difficulties and misdirections she encounters could have been avoided if she had the patience to plan out her assaults against her sisters at all beyond, "Find and kill them."
  • I Lied: She tricks Four into believing she's reverted back to being a loving sister, but then stabs Four after she learns about Three and Two's whereabouts.
  • Incurable Cough of Death: In her backstory, she caught a disease while living with another criminal. She took the initiative and killed him before he tried to off her, and then wandered the world until her symptoms caught up with her and the feudal lord managed to capture her. In the final stages, she even vomited blood.
  • In the Back: Where she got stabbed by One's brother, in ending A.
  • Jerkass: She's intensely abrasive, mean and violent, in part as a coping mechanism, in part for her own amusement and in part due to the intense rage towards everything standing in her way. In her own words, the main reason she rarely calls Mikhail by his name is "Because I'm a jerk, mostly."
  • Jerkass Has a Point: She's too harsh on Mikhail, but there are several points in the game where his stupidity would've killed Zero, if she weren't immortal.
  • Jerk with a Heart of Gold: Despite her Blood Knight tendencies, she sincerely cares for Michael/Mikhail.
  • Lady Swears-a-Lot: She'll swear up a storm at the slightest annoyance, which given her incredibly short temper, means she's always swearing.
  • Lightning Bruiser: Quick and agile, but tears though her enemies.
  • Made Out to Be a Jerkass: In branch A, most of the exposition on Zero comes from people she's trying to kill. They're incorrect about a lot of things, unbeknownst to themselves, but Zero plays up their image of her to intimidate them.
  • Mama Bear: While she herself would never admit it, her relationship with Mikhail is very similar to that of a mother and her son. She's rude and a bit abusive, but she cares for him enough that it keeps her sane.
  • Mercy Kill:
    • Whether she admits it or not, this is the result of her quest to kill her sisters. She might do so brutally and painfully, but if they aren't utterly destroyed, their powers will consume them and the world will end.
    (about Two) "Give her to me. I'll end her suffering."
    • Similarly, by killing the soldiers loyal to the Intoners, she frees them from the Intoners' song-based compulsion. Which prevents them from going insane and wreaking destruction when the song's spell is broken.
  • Meta Guy: She wants the game to be over just as much as you do, and probably for the same reasons.
    "The last thing I need is some stupid fetch quest."
  • Multi-Melee Master: Capable of wielding a wide variety of weapons, from swords to chakrams to polearms and gauntlets.
  • My Hero, Zero: For a very, very loose definition of the word "hero".
  • Never Given a Name: Her mother never named her, though the other prostitutes called her "Rose."
  • Nice Job Breaking It, Hero!: Her original attempt to destroy the flower resulted in the creation of her sisters, who will eventually be consumed by its power if not stopped.
  • Nothing Personal: In her past life, Zero neither judged anybody or accepted anybody else's judgment. She thought everyone was just out for themselves, like she was. It was only on her deathbed that she let herself feel angry at her abusive mother.
  • No Place for Me There: Zero's ultimate goal. She wants to remove the Intoners and the Flowers powers before they destroy the world. To do so, she has to kill her sisters to reclaim their powers, at which point Mikhail can kill her for real and stop the Flower from causing more problems.
  • Not So Different: To One. Despite being polar-opposites in personality, they both want all the Intoners dead, and both understand how dangerous the Flower is. The only difference being, coincidentally, from their names. (Zero wants none of the Intoners alive, One wants to be the only one left alive.)
  • One-Handed Zweihänder: Wields even her larger swords one-handed with no effort at all.
  • One-Man Army: Wouldn't be a true Drakengard game if she wasn't. She's probably the best example in the series, since she uses Mikhail less than other protagonists.
    Soldier: All units, stand your ground!
    Zero: UWAAAAH! GET OUT!
    Soldier: Zero broke in! Stop her!
    Zero: GET LOST!
    Soldier: Hiiiii!
  • The Paragon Always Rebels: Subverted. In a world that loves Intoners and lavishes worship on them, Zero is the "demon" Intoner trying to destroy everything they built...Or at least, so the human grunts say. Their information is false.
  • Parrot Exposition: A pet peeve of hers, even before she met Mikhail.
  • Past Experience Nightmare: Even a year after the prologue, Zero screams in her sleep for Michael not to leave her. These dreams haunt her for a good portion of the game.
  • Person of Mass Destruction: She goes around each nation slaying hundreds of soldiers, and she also has a dragon assisting her.
  • Pet the Dog: Just before the last verse in Branch A, she informs the Disciples that she no longer needs them and they'll die once Intoner magic ceases to exist; to prevent that from happening, she returns them to their true forms.
    • Zero offers Cent, who obviously loved his Intoner, the option of dying alongside her instead of being assimilated into Zero's harem.
  • Psychological Projection: Her constant yelling of Why Won't You Die? at enemies takes on a new light with The Reveal that she herself is suicidal.
  • The Power of Hate: Zero's real superpower is being so completely, insanely spiteful towards everything that exists that the gods themselves chose her to spearhead the apocalypse. (Of course, then they had to deal with the fact that she hated them, too.)
  • Rasputinian Death:
    • It took several days of exposure for her to die, even though she had been whipped, and was in the final stages of a fatal and paralysing plague.
    • Her death in the finale is just as impressive; not even her being scorched into flakes by dragonfire convinces Accord that she's truly dead.
  • Really Gets Around: She ends up collecting her sisters' Disciples and makes them her own personal harem.
    Zero: I KILL my sisters. I TAKE their men.
  • Red Eyes, Take Warning: Officially, Zero's eyes are supposed to be pink as shown in illustrations, where it's clear she has pink eyes. In the game's cinematics, however, they look red.
  • Red Oni, Blue Oni: Red to One's blue.
  • Resurrective Immortality: She is able to shed her old skin and regenerate a new body thanks to the flower in her eye if she sustains a crippling or life-threatening injury. One states that the flower will keep her alive regardless of what she wants. Hence why Zero recruits Michael, as a dragon's power is needed to kill an Intoner.
  • Rings of Death: Notably, her chakrams.
  • Roaring Rampage of Revenge: The entire game could be seen as Zero on a perpetual angry rampage across the world. In endings A and C, where Mikhail is killed, Zero goes absolutely berserk against his killer.
  • Rousseau Was Right: She never forgot that she was a scumbag, but every attempt she made to care about others ended with her betrayal.
    "Suppose I do spare you. You're certain to hold this against me. You'll come for me one day."
    "I would never—"
    "Never let it go, right? I just butchered your mother right in front of you." And unlike mine, this one must have been a good mother, considering she had thrust herself in harm's way to protect her daughters. "Anyway, I'd apologize for this, but that would only serve to make myself feel better, and I'm not that deluded."
  • Sanity Slippage: Ending C. With Mikhail dead, there's no one left to kill her and she's reduced to a laughing mess that can't stop vomiting. Accord's record states that her mental state has deteriorated so much that even after the completion of her goal, Zero is unfit to resolve the issue of the flower.
  • Say My Name:
    • "MIKHAIIIIILL!"
    • "OOOOOOONE!"
  • Serial Killer: Obviously Zero is one in the game due to the sheer volume of men she kills, but even prior to becoming an Intoner, Zero devolved mentally to the point that she wandered around killing anyone who got in her way when she wanted something, regardless of age or gender, to point where she lost count of how many she killed. At one point she slaughtered an entire family to the man, only to realize that by that point she had pointlessly killed the entire family on reflex with no justification.
  • Sex Slave: She was sold into prostitution from a young age.
  • She-Fu: How she fights when unarmed.
  • Sibling Yin-Yang: Zero is violent, easily irritable, and a troublemaker, in stark contrast to One, who is stoic and driven strongly by a desire to maintain order. All of her siblings contrast her in various ways.
  • Silence Is Golden: After a lifetime of nothing but fighting and struggle, Zero thinks that just being able to rest would be wonderful. Hence the title of her Image Song, "This Silence Is Mine".
  • Spin Attack: Her last attack to the Cathedral City soldiers in the prologue FMV, one of her moves when using a sword, and when she uses chakrams.
  • Stress Vomit: When Mikhail dies, bringing an end to the last thing that can kill Zero in ending C, she staggers off puking her guts out the whole way.
  • Stripperiffic: Wears rather revealing clothing and even has Kainé's outfit as DLC. Averted with the other DLC outfits.
  • Tsundere: Towards Mikhail. She's snappish and cruel most of the time, but when he is in danger, she goes into Mama Bear mode.
  • Undying Loyalty: To Mikhail. It's one of the few redeeming points she has.
  • Used to Be a Sweet Kid: Averted; she was an indiscriminate murderer long before the Flower got ahold of her.
  • Valkyries: Zero evokes the imagery of one: a graceful, prenaturally-strong lady warrior who rides a winged white steed and claims the most worthy fighters for herself.
  • Villain Protagonist: Very bloodthirsty and cruel, not to mention her quest to kill her sisters. At least, that's how it seems. Much like Caim, however, she'd be this trope in any other universe.
  • White Hair, Black Heart: Her ambition is to kill all the Intoners. Everyone thinks this is a bad idea. Until it's revealed that the world would end if the Intoners lived, including herself. She still thinks nothing of killing enemies that are already running away in fear.
  • White Shirt of Death: White shows her enemies' blood and establishes her as a badass.
  • With Great Power Comes Great Insanity: Accord's record states that with every Intoner she kills, the Flower's power redistributes to the remaining sisters. In Ending C, with only her left combined with the grief of losing Mikhail, the power destroys her mental stability.
  • Worthy Opponent: Despite Zero's personality, she surprisingly acknowledges One's strength in Branch D, warning Mikhail not to underestimate her.
  • Wrath: More or less embodies it. She's bad-tempered, callous, brutal and kills with no remorse or hesitation.
  • You Monster!: Shockingly in Branch E (Drakengard 3 Story Side Novel), she says this to One for being able to summon up to THREE Daemons/Angels and still able to keep her sanity.

    One 

One

https://static.tvtropes.org/pmwiki/pub/images/drakengard_one_2935.png
"You comprehend nothing! You destroy the peace we created! You kill your own flesh and blood! And then... you think... You think you can save the world!? "
Voiced By: Lauren Landa (EN), Rie Tanaka (JP)

The second eldest of the Intoners. She is intelligent, serious, and has a strong sense of order — Zero's polar opposite. It is due to her intelligence that she came to question how the Intoners came into existence and why they possess such godly powers. She decided to overthrow the despotic rulers of the world who had oppressed the people and create a new, peaceful world while ruling in their place. She leads the Intoners, save for Zero, who went rogue. Her senses are extremely sharp and grow sharper as time passes, and she prefers to isolate herself.


  • Always Some One Better: Two believes One to be this, as her intellect allows her to do things her other sisters can do with greater ease, such as cooking. One doesn't view herself as such.
  • Badass Bookworm: She easily possesses the most magical power among the sisters (barring perhaps Zero), to the point she doesn't even need a Disciple or even to sing to summon daemons. But One prefers the quiet of her cathedral while reading a book. This is because her advanced senses magnify the smell and sound of everything around her, so she dislikes large crowds. In Branch D, when One does "sing", not only does she break out of a hold and destroy a daemon with pure magical power, she forces Accord to perform a Heroic Sacrifice to defend Zero.
  • Badass Long Robe: Wears one in her final confrontation with Zero in Branch A.
  • Bad Guys Do the Dirty Work: The reason why she needs Zero. One loves her sisters too much to kill them, even as they drive the world to ruin. Instead, she plans to wait while Zero hunts them down and swoop in at the end to play hero.
  • Barrier Maiden: She's the Intoner that struggles to prevent Zero's attempt to kill the other Intoners through her position in the Cathedral City, the soldiers under her command, and her dragon, Gabriel.
  • Big Good: According to her, her purpose for fighting Zero. In reality, it's... more complicated.
  • Big Sister Worship: Subverted, One is the only one of Zero's sisters who has no respect for her in any way. To further show this, with the Japanese voices, her younger sisters call her "Zero-Onee-sama", which is a respectful way to address your older sister. However, One only calls her "Zero", which is informal and normally very disrespectful.
  • Black-and-White Insanity: Her rant after Gabriel dies has shades of this. Killing your family is Bad, so Zero is bad...regardless of how gleefully those sisters were torturing people.
  • Cain and Abel: She's the sister of the five who takes Zero's homicidal rampage the hardest, and usually her last opponent. It turns out this is because One knows the truth about the Intoners as well as Zero's intentions.
  • Chronic Hero Syndrome: She really cares about the world more than anything else. She hates Zero for killing people, including her own sisters, for no reason but to be the only Intoner in the world because she thinks Zero is taking an easy way out.
  • Condescending Compassion: She loves humans, but she doesn't think they can rule themselves.
  • Creepy Cool Crosses: One on her collar and one on her weapon.
  • Death Seeker: Both her memoirs and Brother One's novel make it clear she intends to die even should she defeat Zero, believing Intoner power is too dangerous even in her hands.
  • Dropped a Bridge on Him: Route B has her unceremoniously Impaled with Extreme Prejudice by a crazy Two off-screen. This is the only route where she does not play an important role.
  • Dangerous Forbidden Technique: In the climax of Utahime Five, One forges a pact with Gabriella to prevent her beastification. One ends up aging backwards, into her appearance in the main game, as compensation for using this magic.
  • Dramatic Irony: She mocks the idea that Zero could ever be a hero, which is funny because future events amply show that anyone can save the world. A crazed sadist. A dumbass kid who doesn't know anything. An automaton. Anyone.
  • Expy: She bears a heavy resemblance to Child Manah, to the point that she even wears an similar outfit with white instead of red in the 1st trailer. She also uses Golem minions, much like Seere. It turns out that Manah and Seere are actually One's great-grandchildren.
  • Final Boss: She's Zero's last opponent in each Branch. Except in Branch B, which has Two as the Final Boss instead. In Branch D, the Flower comes after One's fight.
  • God of Evil: Unintentional on her part. Ending A reveals that she, Gabriella and Gabriel are the gods of the Cult of the Watchers from the original Drakengard, which was founded by her brother to honor them.
  • Good Counterpart: To Zero, who is chaotic, bad-tempered, and, like One, also dresses in white.
  • Hero Antagonist: In the eyes of the world, One is a hero who brought peace, trying to prevent Zero murdering her sisters.
    One: What do you want from us, Zero?
    Zero: What do you think? There's only enough room in this world for one Intoner.
    One: And you'd kill your own sisters for that, right?
    Zero: That's kind of what I'm doing, One.
    One: ...Traitor.
  • Hero Protagonist: One is the main protagonist of the side manga Utahime Five.
  • Heroes Prefer Swords: In the Utahime Five manga, where she is the main protagonist.
  • High Priestess: An example geared toward the good side. One has no ulterior motives in leading the cathedral, only the well-being of the people.
  • Impaled with Extreme Prejudice: By Two in route B.
  • Improbable Weapon User: A giant chakram attached to a chain.
  • Irrational Hatred: Although Zero has done a lot of genuinely hateful things, One's insistence that Zero is to blame for the flower makes no sense (because she was 'dead when it sprouted) and leads One to kill one of the dragons needed to save the world.
  • I Just Want to Have Friends: She is terribly lonely, especially after she sends her sisters away so they can better rule the continent. No one else can understand the burden of being an Intoner, though Gabriella tries.
  • Lightning Bruiser
  • Lonely at the Top: She's too self-possessed to need a Disciple, so Zero didn't make her one. She didn't anticipate (or care?) that One would want a companion.
  • Mercy Kill: Although she never does it directly. In a sense, One's letting Zero kill her other sisters, since she knows Intoners are cursed and that her sisters have lost their sanity to the point she believes they are beyond saving. If Zero wasn't around, One would have likely killed them herself, despite how much she cared for them.
  • Multi-Melee Master: Although not to Zero's level, in the Utahime Five manga she is capable of fighting with swords, spears, and even unarmed.
  • Not So Above It All: Concerning her sexual urges and relationship with her twin brother. In the prologue, she flatly refused male One's innocent suggestion to help her with it (as it is a Disciple's duty and he was the closest thing to one for her). But in his novel, and a flashback in Shi ni Itaru Aka manga, she did resort to having sex with him.
  • Only Sane Woman: Comparatively speaking, One's pretty balanced by Drakengard standards. Among her sisters, she is the only one intellectually fit to lead them, since they tend to focus more on their personal desires than ruling. She genuinely cares for all of them with the exception of Zero. She's also the only Intoner with the willpower to avoid going insane, even as the Flower's influence focuses on her. Normally Intoners need a Disciple to assist in summoning Daemons. However, One is able to summon three Daemons without help from a Disciple and still maintains her stability.
  • Precision F-Strike: She speaks with far more sophistication than the crass and bad-tempered Zero, and usually maintains an even tone. Which makes her howling "This is what you fucking get!" in rage in Branch C after Mikhail and Gabriel kill each other hit all the harder.
  • Pride: Compared to her sisters' sins, One is more subtle, but when confronting Zero tends to let her pride guide her actions.
  • Red Eyes, Take Warning: Played with — despite having the most traditionally evil set of eyes amongst her sisters, she is the most moral and, barring perhaps Two, the easiest of them to get along with.
  • Red Oni, Blue Oni: Blue to Zero's red.
  • Rings of Death/Killer Yoyo: Her chakram.
  • Say My Name: "ZEROOOOOOOO...!"
  • Start X to Stop X: Her plan to destroy the Flower involved increasing its spawn by making another Intoner.
  • Sibling Yin-Yang: Serious and intellectual, in contrast with her violent, sarcastic and trouble-making sister Zero.
  • Shorter Means Smarter: One is the shortest of the Intoners and by far the most intelligent. Subverted temporarily as she ends up having the most mature body of the Intoners for a period of time in Utahime Five.
  • Squishy Wizard: Her weapon has long range, but is unwieldy. She also has the strongest Intoner mode, even stronger than Zero's. Activate Intoner mode while fighting her and she will retaliate with a vengeance.
  • Strong Family Resemblance: To Seere and Manah, especially the latter, as they are great-grandchildren of her male clone.
  • Super Senses: Each Intoner has an aspect of themselves that increases constantly. In One's case, it's her senses. It has gotten to the point that she dislikes crowds for their noise, so she stays in the Cathedral reading books.
  • Supreme Chef: Despite Two's obsession with cooking, it is revealed in Two's novella that One is the best chef of the sisters. When Two asked her why she was so good, One just responded that "Anyone can cook, even a child".
  • The Heavy: If it wasn't for One protecting her younger sisters, Zero would have killed them long before the events of the game, which she defends them in the prologue of as well. It was also One who overthrew the previous rulers and portioned out their lands to her sisters, giving each of them their own armies that Zero has to fight through just to reach them.
  • I Hate You, Vampire Dad: She never forgives Zero for not loving her.
  • There Can Only Be One: Subverted. Her weapon DLC says "I am the first. And as my name suggests, I should have been the only." but the end of her weapon, memoirs, and Brother One's novel reveals she actually thinks otherwise and plans to kill herself.
  • Tomato Surprise: She eventually learned that she and her sisters were created by Zero, and that the Flower will corrupt them.
  • Too Clever by Half: One is very smart, to the point she believes you can apply the basics and master anything with a little thought. The problem is that "a little thought" for One is rather more than an average, non-god-queen person can give.
  • Tragic Hero: Branches where One manages to defeat Zero cut off abruptly, the implication being that One didn't manage to erase the flower afterwards. This is why Accord only helps Zero.
  • True Companions: She truly viewed Gabriella as a friend and the feeling was mutual. To the point Gabriella became Gabriel just to help her.
  • Underestimating Badassery: Her plan to commit suicide (and thereby destroy the Flower) involves her being stabbed...once. The Flower can full-tilt resurrect its hosts, so it's unlikely this would have worked.
  • Used to Be a Sweet Kid: One was once a cheerful and happy individual who smiled and fought to protect people. Gabriella laments how she no longer shows such joy anymore.
  • Utopia Justifies the Means: To the end of her life, she resents Zero for destroying the "peace" the Intoners brought, which was really more like "a Lotus-Eater Machine which everyone is so brainwashed they will happily ignore whatever atrocities their rulers commit".
  • Villainous Breakdown: Has one in every Branch she fights Zero, but the most dramatic is in Route C. She summons Gabriel, to fight Mikhail, even though she needs Gabriel to destroy Zero. Mikhail and Gabriel perform a Mutual Kill, and One and Zero then spend the final battle cursing each other, since neither can now accomplish their goal.
  • We Have Reserves: She sent men in plate armor out to fight Zero. And if their dialogue is any indication, she didn't tell them it was a suicide mission.
  • Well-Intentioned Extremist: In order to preserve the world's current peace, One is willing to do whatever it takes.
  • When She Smiles: According to Two in her DLC chapter, One looks very adorable on the rare occasions she smiles.
  • Younger Than They Look: The official guide states that her age is about 14 to 15 years old, but she's the second eldest of the sisters. Given that she was only created two years ago from Zero's unsuccessful attempt at destroying the flower, she's technically only two years old.

    Two 

Two

https://static.tvtropes.org/pmwiki/pub/images/two_drakengard_6130.png
"Oh, Cent. You're so strong... You've got power AND beauty... You're just perfect!"
Voiced By: Kate Higgins (EN), Chiwa Saito (JP)

The ruler of the Land of Sands and the third Intoner. Her bright and cheerful personality allows her to befriend anyone, and she sets the tone for the Intoners. She is in love with Cent and openly displays her affection for him regardless of the settings or situation, much to the annoyance of those around her.


  • Anti-Villain: Two is the only sister (barring One) who does not have a hidden darker side or cruel and sadistic hobby. It makes her fate in the story more tragic; she isn't a villain by choice, but the Flower corrupts her to be either violently insane, catatonic, or consumed by its power and twisted for its purposes.
  • Angst? What Angst?: In the prologue, she does not take Zero's attempt to kill the Intoners seriously.
  • Bad Powers, Good People: Taken to a tragic level with Two. She's undoubtedly the most sweet-natured of her sisters, but even her good-intentioned magic has horrific results.
  • BFS: That thing looks bigger than she does!
  • Big Creepy-Crawlies: Her second Daemon, Raphael, is a giant, poisonous tarantula-like creature.
  • Big Sister Worship: In her DLC chapter, Two states that she goes along with One's ideas just because she wants to see One smile.
  • Bulletproof Fashion Plate: In accordance with the Rule of Cool, her long trailing scarf is never stained with anything but blood, and only then in high-tension scenes.
  • Break the Cutie: Near-explicitly stated at the end of her DLC Chapter, which is likely the cause for her catatonic or crazed state in the later part of the main game. She was forced to Mercy Kill the orphans she took in because her own song powers mutated them into a monster.
  • Broken Bird: Spends almost all of her screentime in a state of catatonic depression. It's only in her DLC chapter where we get to see what her normal personality is like.
  • Comically Missing the Point: A mild example in her novella. One tasked Two with ruling over the Land of Sands and protecting the shrine. Two decided the best way to accomplish the latter was to... move into the shrine, make it her house, and spruce it up, you know? She made the ceremonial room into a kitchen, moves a bunch of "old books and scrolls" out of what is now her bedroom, and adds cute flowered wallpaper to the walls.
  • Cosmic Plaything: The world hates Two. Because she isn't powerful enough to withstand the power of the song, she is reduced to a catatonic state in route A, while she goes completely insane in route B. She is the first to succumb to the flower in route C (something that only happens in route D to the rest). And in route D, it actually kills her offscreen.
    • It gets even worse than that. Her DLC chapter has her suffer the full brunt of the song's true, warped nature.
  • Despair Event Horizon: Realizing that the orphans that she took in under her care were transformed into monsters as a result of hearing her song and having to kill each of them one by one during her DLC chapter causes her to completely lose herself to despair, to the point where she's basically a vegetable by the time the game begins.
  • Does Not Know Her Own Strength: Each Intoner has an aspect of themselves that increases constantly. In Two, it's her strength, which causes her to pull doors off their hinges accidentally.
    • This applies to her Song Magic as well, which she cannot control. Cent didn't know the strength of her magic when he used it, either. It doesn't end well.
  • Dying as Yourself: She has a single moment of clarity during her possession in branch C, where she calls Cent's name. He assures her he's right there for her before they both die.
  • Friend to All Children: She goes out to play with the orphans she adopted when she's not busy cooking, ruling or spending time with Cent. They adore her and she loves them.
  • Foreshadowing: Twice, in her DLC chapter. The obvious one is when she admits she's so happy she's scared her happiness will overflow and she'll lose it all. The end of the chapter has exactly that happening to her in one painful swipe. The second is a little more subtle: she reacts with heartbroken horror at the idea of Cent dying or leaving her, and while she doesn't finish her sentence before Cent reassures her he'll always be with her, it sounds like she was about to say she'd be lost without him, at best. The two branches where she completely loses it (B and C, respectively) are the two branches in which Cent isn't at her side the entire time before she dies.
  • Genki Girl: Extremely cheerful and upbeat, even as Zero fights her. Due to the events of her DLC chapter, she's never quite there again in the main game.
  • Glowing Eyes of Doom: In branch C, where Zero and Cent have to defeat her.
  • 100% Adoration Rating: Cent says that all her subjects adore her and even the soldiers are volunteers in the army to protect her. But since none of them can keep up with her, she ends up exterminating most monsters herself to keep them from danger.
  • The Lad-ette: Loves food, fighting and Cent. She gets along happily with the soldiers of her army, even eating with them.
  • Mighty Glacier: With her large sword, her combo is slow, but she dishes heavy damage with just a few slices.
  • My God, What Have I Done?: The realization of what her magic does to people (turning them insane or into monsters) shatters her mind into catatonia.
  • Not Herself: When you first see Two in the prologue, she's extremely peppy and casual about fighting Zero. Every appearance afterwards is usually the first sign in a route that something extremely wrong is going on.
  • Outside-Genre Foe: She is so completely alien to everything the Drakengard universe represents that she doesn't even exist in it. She is just someone's dream of what a good person would be like, a dream that the Flower made flesh. Thematically, she represents Zero's temptation to abandon her quest and try living a peaceful life. When Zero kills Two, she symbolically accepts the fact that she must abandon her morals to defeat the Flower; otherwise, fighting its minions would break her like it broke Two.
  • Parental Substitute: What she wanted to be to the orphans her and Cent took care of, in part because she knew what it's like to not have parents.
  • Person of Mass Destruction: In branch C only, where she giggles about killing everybody before battle.
  • Protectorate: Although she's note  a heaven-sent savior who regularly punches cerberuses into mince, she radiates a sort of innocence that makes people worry about her safety anyway.
  • Say My Name: Cruelly, cruelly inverted. The voices of the children that make up the Homunculus still call out for Two, which breaks her into a sobbing mess.
  • Supreme Chef: Two is a master chef able to turn monster flesh into edible food. She learned how to cook all kinds of ingredients to please her sisters when she was young. Though she admits One is better than her.
  • Taking You with Me: Her possessed self in branch C allows all the Disciples to stab her in order to gather them close to her and then unleash an explosion that kills them all.
  • Theme Naming: Two Cent(s).
  • Tights Under Shorts
  • Tomboy
  • Together in Death: One interpretation of her being Mercy Killed. In life, she always felt incomplete, because she was a part of Zero and because the nature of her world meant she couldn't be happy in it for long. By returning to the one who dreamed her, she was finally complete.
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    Three 

Three

https://static.tvtropes.org/pmwiki/pub/images/three_drakengard_541.png
"I like dolls, but I also like scissors. I love everything about them: the snick-snick as they cut, the crunch you feel in your hand. I have so much fun when I cut my hair that I end up forgetting to eat."
Voiced By: Mela Lee (EN), Mamiko Noto (JP)

The fourth of the sister Intoners, she rules over the Land of Forests and has a fan-following amongst some of the soldiers under her command. Lazy and apathetic, she hardly cares for things that don't pique her interest, but becomes completely obsessed with anything that does. She seems non-violent, stubbornly uninterested in Zero's battle with her sisters.


  • Asexual: Unlike just about everybody else, she doesn't really care much about sex, which fits her "Sloth" theme.
  • Big Sister Worship: Towards Zero, even admitting she believes hate is the strongest emotion. Normally she doesn't show it. When under the influence of the Flower, she acts much more cheerfully towards Zero, saying that she summoned a powerful dragon to impress Zero and be just like her.
  • Brilliant, but Lazy: Ambiguous. While she's extremely languid, she's unmotivated in general, showing little brilliance unless it involves her dolls and dollmaking.
    • Until Branch D, where she summons the Wyrm Ezrael as a powerful Daemon Dragon.
    • Played straight in the DLC chapters. When talking about the creatures she's made, she goes into intense, fascinated detail.
  • Born in the Wrong Century: She's talking about optic nerves and brain implants while the rest of the continent is horse-and-buggy. If she would only confine herself to AI robots instead of co-opting human brains, she probably really could make the best soldiers in the world.
  • Creepy Monotone: She's always speaking in a bored, disinterested tone.
  • Curtains Match the Window: The only character whose hair and eye colour are both unrealistic and completely animesque. Sets her apart as the strangest sister.
  • Dual Wielding: Two scissors, which she uses to cut her rapid-growing hair and for combat.
    • There are a pair of swords attached to each side of her leg armor, but she never so much as reaches for them.
  • The Doll Episode: Her boss fights, novel, and DLC focus around her love of dolls. Whether it's making them or creating monsters that she has the same amount of love for. Her main daemon is the doll angels Armisael.
  • Dude Magnet: The men in the Land of Forests were smitten with her. At least most were initially. Some became crazy enough that they willingly gave themselves to her to become her monster soldier experiments. Such as the first Cyclops.
  • Expy: She bears resemblance to Oichi from Sengoku Basara, sharing not only the same voice actress, but also a similar appearance and lethargic personality. Visually, she's one of Homura Akemi of Puella Magi Madoka Magica.
  • Femme Fatale: She seduces a Mook to assess his suitability for an experiment.
  • For Science!: Her experiments plumbs horrifying depths for the sake of satisfying her curiosity. Not only does she combine humans with beasts, but kills loved ones in front of her subjects so that the end result is fueled by hatred and anger.
  • Giant Flyer: Her second Daemon, the ancient dragon Ezrael. It's hard to notice at first, but when you see Three riding it, you can tell it's huge.
  • Glass Cannon: In the DLC, when she fights. Her scissors' reach is short and her normal attacks are slow, which leave her open to counterattacks. However, her charge attacks are extremely powerful.
  • Glowing Eyes: Her left eye glows when she forces Octa to submit.
  • Gratuitous Spanish: She uses Spanish similes and names especially.
    [about the indiscriminate anger of Quejo and Lokmur] "They perceived all objects they saw as fluttering red capes." note .
  • Improbable Weapon User: Two pairs of enormous scissors. The Weapon Stories classify them as short swords.
  • Insanity Immunity: The only sister who can use the flower's power and not go completely mad in branch D. Zero hypothesizes it's because she was already pretty messed up to begin with.
  • Intelligence Equals Isolation: No one around Three had any answers for her curiosity, so she retreated into experiments with Human Resources.
    Having conversations with the dolls is very fun. The dolls pay close attention to my stories. The dolls never complain. They don’t say things like, “What does that mean?” or “I don’t know what you’re saying”.
  • Laughing Mad: Two and Five sing when summoning angels. Four gives a cry of fear, and One doesn't even need to sing in any form. Three? She gives a hellish, resounding cackle that makes her look even crazier when she summons Armisael.
  • Living Doll Collector: Her daemon, Armisael, are molded from living soldiers.
  • Limp and Livid: How she normally stands. She doesn't really like being awake.
  • Lonely Doll Girl: She has an obsession with tending to her dolls and molding them to look as baby-like as possible.
  • Mad Scientist: She creates various beasts to serve her sisters. Unfortunately, her joy in creating them and her interest in humanity leads her to do highly unethical things.
  • Motor Mouth: When she talks about her creations, she goes into great detail about the logistics and speaks twice as fast as a normal person.
  • OOC Is Serious Business: She likes to talk as esoterically as possible, so her blunt admission that "Zero...I screwed up..." is fittingly part of her last words.
  • Peek-a-Bangs: In her concept art, her sprite artwork in the game, and the Intoner artwork. Without her hairclip, she has Blinding Bangs that cover her whole face.
  • Playing with Syringes: One of her hobbies. Her DLC revolves around destroying the creatures she created as a result.
  • The Power of Hate: In her DLC, she comes to believe that hatred is the most powerful human emotion and thus makes a point to emotionally torture her test subjects so that they become fueled by hatred, which makes them stronger.
  • Punch-Clock Villain: She has no interest in the conflict with Zero. All she wants is to satiate her whims and sleep.
  • Psychopathic Manchild: Her childlike curiosity about humanity takes a dark turn when she starts using live humans to create "perfect" soldiers. She slaughtered and mutilated both humans and monsters for her experiments without any remorse, and she once murdered a man in front of his wife and daughter to use their hatred in creating the two High Gigas she considered her masterpieces. Supposedly, she has done this countless times.
  • Rapunzel Hair: Each Intoner has an aspect of themselves that increases constantly. In Three's case, it's the length of her hair, which grows more swiftly than normal. She carries her scissors so that she can always cut her hair when she needs to.
  • Runs with Scissors: Literally. She's also obsessed with cutting hair.
  • Sibling Yin-Yang: Contrasting the upbeat, energetic, and outgoing Two, Three is lethargic, unenthusiastic, and reclusive.
  • Signature Laugh: In Japanese. While the hiragana used for it in the subtitles is more often pronounced 'fu', she uses a hard 'h' instead (the alternative reading for said hiragana is 'hu'), making it much more unsettling and abnormal.
  • Sloth: She doesn't care what happens to the world as long as she can continue making dolls. Utahime Five also reveals that she gets tired easily and sleeps a lot.
  • Start of Darkness: Three's obsession with dolls started with the Lord's castle they invaded in Utahime Five. There she collected a doll made from human skin.
  • Sugary Malice: She softly tells Octa that he must be "confused", to think that his free will matters at all. Cue brainwashing.
  • Sword Beam: She has this ability, to compensate for her scissors' short range. It's rather useful, penetrating through all enemies in a straight line.
  • Talkative Loon: Besides obsessing over dolls, she has a thing for throwing around riddles and poetry when going through her stages, many of which have no meaning. Zero isn't pleased with them.
    Three: A caged bird cannot be free, even if it flees the cage.
    Three: A bird without freedom has no place in the skies.
    Zero: You never did make any damn sense, Three.
    Three: Perhaps restraint is a source of happiness unto itself.
    Zero: Would you just shut up and die already?
    Three: Uhu, uhuhuhuhuhuhu...!
  • Tsundere: She claims to not care at all that Octa betrayed her, and even yawns theatrically during their conversation about it. Which sort of begs the question why she keeps talking about it, insisting that he left her for his own shallow reasons and brainwashing him when he disagrees.
  • Unkempt Beauty: In the novella, Four says Three has the most beautiful face and silkiest hair out of the sisters, but feels it's wasted on someone who sleeps constantly and cuts her hair so haphazardly.

    Four 

Four

https://static.tvtropes.org/pmwiki/pub/images/four_drakengard_6077.png
"Zero, please! Snap out of this! Where's the kind, gentle Zero I once knew?"
Voiced By: Cristina Valenzuela (EN), Ayana Taketatsu (JP)

The fifth Intoner sister and ruler of the Land of Mountains. At first, she comes across as the most reasonable and noble Intoner of the five; however, she actually suffers from a crippling inferiority complex and detests the strengths of her sisters. To cope with this, she represses her true feelings and puts on an act of saintliness designed to give her the moral high ground. As part of this, she vehemently denies her own sexual desires and has vowed to remain a virgin.


  • A-Cup Angst: According to the guidebook, she's flatter than One, even.
  • Bare-Fisted Monk: Because her nails are always growing, she uses fist-fighting to maintain them at a manageable length.
  • Big Sister Worship: Much of her character is framed in how obsessed she is with her beloved sisters, especially Zero due to her Fake Memories from the Flower. However, deep down, she resents them and holds them in contempt despite considering herself no better.
  • Bitch in Sheep's Clothing: Her Intoner Memories prove this. To be precise, it's a condensed rant of why she hates everything, from her sisters to God to even herself, "the biggest bitch of all," in the instant before Zero's sword pierces her brain.
  • Blood Knight: Her DLC shows that for all of her supposed innocence, she revels in slaughtering her enemies, claiming it's necessary and just.
  • Brainy Brunette
  • Coat Cape
  • Compensating for Something: Zero suggests as much during the fight against her in Branch A, which instantly gets a reaction out of Four.
    Four: "You can never defeat me, sister!"
    Zero: "Really? You saying you don't have ANY weaknesses?"
    Four: "Oh, all of us have weaknesses. But I will never reveal mine. That's because I can keep myself calm... unlike you."
    Zero: "We'll see about that, you little prude."
    Four: "Wha?!"
    Zero: "Tell me, are you saving yourself? Or do you just stink down there?"
    Four, crying: "Stop! Stop it! Don't say that! Don't say such things!"
  • Cool Big Sis: Certainly tries to act like it.
  • Covert Pervert: Unlike most other Intoners, Four suppresses her sex drive, leaving her something of a psychological mess. Zero is aware of it, which is why she's distrustful of Four's seemingly sweet nature.
  • Deadly Hug: How Zero kills her in Route A.
  • Envy: And green as can be to go with it. See Inferiority Superiority Complex below.
  • The Fake Cutie: Tries very hard to cultivate an image for herself as a gentle, virtuous, almost saintlike figure, but is actually smug, egotistical and simply acting the part of an All-Loving Hero in order to reaffirm to herself that she is "better" than her sisters.
  • Fantastic Racism: In her DLC, she doesn't consider elves people, and as such believes that killing them doesn't count as manslaughter.
  • Femme Fatalons: Each Intoner has an aspect of themselves that increases constantly. In Four, it's the length of her nails. She uses hand-to-hand combat to wear them down to manageable.
  • Fragile Speedster: Her playstyle in the DLC. Her weapon is quite fast. However, she is defenseless during her combos and can be attacked by enemies she isn't fighting.
  • Goggles Do Nothing: They do keep her coat attached at the neck, though.
  • Green-Eyed Monster: And she's got the green eyes to go with it.
  • Hypocrite: In the opening of her DLC, she chews out Decadus for obliquely referring to hostile soldiers as "trash". At the end of it, she's gleefully slaughtering non-combatants with no ethical qualms because she's decided they don't count as people — or to put it another way, that they're trash.
  • I Just Want to Have Friends: Her mini-novel shows that while the only sister that doesn't reduce her to a shrieking mess is One, she still misses them all very much.
  • "I Know You're in There Somewhere" Fight: Four is certain there's something wrong with Zero and tries to convince her to return to her old kind self. It seems to work eventually, but Zero just pretended niceness in order to get information from Four. Once she succeeds, she drops the ruse and brutally slaughters her younger sister.
  • Inferiority Superiority Complex: Up to Eleven. Four is so envious of her sisters that she decides to repress her lust (keep in mind that Intoners are so well-known to be lustful that their bodyguards double as sexual consorts) and remain a virgin just so she can feel superior to them, because...
  • Jerkass: In spite of her image as a saintly, pure, noble maiden, Four is the most thoroughly unpleasant of the six Intoners, carrying an air of thinly veiled superiority and disdain toward anyone who doesn’t meet her impossibly high standards which is virtually every living person around her. She constantly chastises Decadus for even displaying any sexual urges toward her, denying him any pleasure as an Intoner bonded with her Disciple.
  • Kick Chick: In combat, she does a lot of spinning kicks in combination with her claw attacks.
  • Laughing Mad: In Route D, after the flower erodes her sanity.
  • Nature Abhors a Virgin: Nope; Four maintains her "purity" all the way to the end, no matter which end it is.
  • Never My Fault: She is quick to find fault in her sisters, and to find ways of justifying her killings. In her DLC, Gabriella calls her out and Four quickly shifts the blame on One.
  • Not So Different: Several characters note that her self-denial is a weird reflection of Decadus and his masochism. As long as she suppresses her desire, she can feel the pleasure of superiority — but it means everything she talks or thinks about ultimately becomes about that.
  • Pet the Dog: Three's descent into Mad Artistry is the only thing Four ever takes responsibility for.
  • Proper Tights with a Skirt
  • Sanity Slippage: During the course of her story, she grows increasingly unhinged, topping it off with killing elves that are running for their lives with psychopathic glee, much to Gabriella's disgust.
    • In Route D, the flower has eaten away at her mind, sending her off the deep end.
  • Sibling Yin-Yang: Most prominently with Five, who embodies everything the insecure and uptight Four despises: a slovenly, shameless woman.
  • Suspiciously Specific Denial: Uses it all over the place in her DLC campaign, but one of the most egregious early on is:
    Four: We did not come here just to fight and kill for no apparent reason.
  • Skyward Scream: When she realizes that Zero will not stop until she kills her, Four sings (screams) in fear, forming a fortress that Zero has to fight.
  • Smiting Evil Feels Good: During her slaughter of the elves, she seems to take a bit too much delight in it.
  • Team Mom: She views herself as the heart of the five sisters, confronting Zero. Since Zero is still the eldest sister, Four refuses to fight her and begs her to stop. It comes with a flipside; Four also holds several negative maternal traits such as passive-aggression, self-righteousness, condescension, and neurotic fussiness.
  • Tsundere: Especially in her DLC, where she thinks about taking some jewels after telling Decadus she wouldn't, denying she wants them just because they're pretty.
    • Yandere: Her obsession with the other sisters has her alternating between wanting them dead and wanting their adoration and praise.
  • Voice of the Legion: After she gets corrupted by the Flower.

    Five 

Five

https://static.tvtropes.org/pmwiki/pub/images/drakengard_five_9064.png
"Please touch my breasts, it's good for their growth."
Voiced by: Megan Hollingshead (EN), Shizuka Ito (JP)

The youngest Intoner and ruler of the Land of Seas. Extremely confident and greedy, she desires all that she sees, but quickly loses interest once she gets it. She purposefully uses risqué language during conversations and loves alluding to her nightly escapades. Her seemingly endless greed goes so far as to lust after her sister, Zero.


  • Abhorrent Admirer: To Dito. She's very fond of him, and he despises her and would like nothing more than to disembowel her.
  • Absolute Cleavage: Flaunt it if you got it, after all. And Five knows she does probably a bit too well.
  • Asshole Victim: After finding out what she put Dito through, her gruesome death is, in hindsight, rather less surprising.
  • Attention Deficit... Ooh, Shiny!: Once she has something, she's bored of it, and she'll move on to wanting something else immediately.
  • Beauty Mark
  • Blade on a Stick: Taken quite literally, she wields her BFS like a spear, and it's treated as one by the Weapon Stories.
  • Big Breast Pride: Each Intoner has an aspect of themselves that increases constantly. In Five, it's the size of her breasts, and goodness, does she boast. She almost never shuts up about it and teases Four on this matter.
    Five: My best feature is my breasts, of course. So round and perky... you can touch them if you want, you know.
  • Big Sister Worship: Apparently some of her philosophy is based on her observation of Two. In Branch D, it turns out that Five genuinely adored Zero, perhaps more than the other Intoners.
  • Black Eyes of Crazy/Red Eyes, Take Warning: When she gets revived in Branch D. Black sclera and pupils, red irises.
  • Boobs of Steel: Due to her weapon of choice, she's more of a Mighty Glacier in combat compared to her sisters.
  • Came Back Wrong: The Flower tries to resurrect her in Branch D, but it doesn't work properly, twisting her into an undead creature. However, Dito loves the new her so much that he returns to her side.
  • Combat Sadomasochist: As befits someone always seeking the furthest extremes of sensation, the noises she makes when hit in combat are sometimes... concerning.
  • Creepy Cool Crosses: Her sword-spear looks like one enormous cross.
  • Dumb Blond: She's not stupid, but is the least intelligent of the Intoners, completely blind to Dito's true nature and opinion of her. Also...
    Five: Tell me... have my other sisters already had the pleasure?
    Zero: Nope, you're the first one on the list.
    Five: Oh? You really came to me first? How flattering!
    Zero: I figured I'd start with the stupidest and work my way down.
  • Extreme Omnivore: Her DLC Episode starts with her dragging Dito on an adventure in search of new delicacies, and it ends with her using Gabriella to hunt down a Giant Enemy Crab. Dito and Gabriella note that the crab is actually rotting and is even bug-infested, but Five insists that it only makes it more delectable.
  • Greed: She loves sex, meals, and clothes. She wants everything — including Zero, her sister — and is never satisfied when she could have more.
  • The Hedonist: Interested in everything until she actually acquires it.
  • Heel–Face Door-Slam: After conquering the Land of Seas, she indulged her every desire to the point where her own gluttony started to bore her, and instead turned her interests to art and philosophy in hopes of becoming a better ruler. Then Zero showed up.
  • Lethal Chef: A literal example. She often adds poisonous ingredients into her cooking just because she likes the bright colors.
  • Our Zombies Are Different: Her second Daemon, Galgaliel, is an undead army.
  • Pet the Dog: Her Intoner Memories indicate that not only was she trying to study up on being a proper ruler, but that she was attempting to order food for poor children.
  • Red and Black and Evil All Over: Her undead form has the gold accents of her outfit reddened with blood.
  • Sympathy for the Devil: Her Boss Banter in Route D has Cent, Octa, and even Zero to an extent, pitying her as she suffers, neither truly alive nor dead.
  • Skyward Scream: After being stabbed multiple times by Zero, she still has enough strength to stand and rip Zero's sword from her body. She starts sing/screaming before she's sliced in two by Dito behind her.
  • Stripperiffic: The most noticeable of all the Intoners, who are beautiful young women in fine clothes, because she never stops drawing attention to her beauty and lust.
  • Unwanted Revival: The Flower resurrected her against her will and is attempting to eat at her mind. Obviously it's not a pleasant sensation.
  • Who Wears Short Shorts?: Calling them shorts would be a stretch, honestly. It's essentially golden underwear.
  • Yellow Eyes of Sneakiness: Befitting her status as a greedy person.
  • Younger Than They Look: She's the youngest, but she looks the eldest.
    • While she's the last of the Intoners to be born from the Flower and the youngest in that sense, the woman that the Flower based her appearance on was the oldest of the five.

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Disciples

    Disciples 

Disciples in General:

  • Artificial Human: They were all created from doves.
  • Assist Character: None of them are ever playable, but they each are capable of assisting Zero in combat once recruited by her.
  • Battle Couple: They each exist to serve as a bodyguard, companion and sexual outlet for their respective Intoner. To what degree they actually fulfill the "couple" half of the trope varies, however.
  • Battle Harem: They become a somewhat rare male version of this across the story. As Zero kills her sisters, their Disciples pledge their loyalty to her, and various comments from all four after their recruitment confirm that she sleeps with each of them. Played with somewhat in that their loyalty to Zero is completely circumstantial at best, and some quickly betray her for their own benefit when the situation arises.
  • Bodyguarding a Badass: While all of them are much, much stronger than the average soldiers, the Intoners are all much, much stronger than them.
  • Closer to Earth: While they're each very eccentric, they're all much more grounded and stable than their Intoners are, even Dito.
  • The Dragon: All disciples serve Intoners as bodyguards, consorts, and as amplifiers of their magic.
  • Empowered Badass Normal: Their magical power is limited to assisting their respective Intoner with channeling their angel summons. Outside of this, they are merely incredibly strong humans.
  • Heel–Face Turn: All of them end up on Zero's side, whether willingly or otherwise. In alternate branches, they end up defecting relatively early.
  • Lady and Knight: The intended relationship between a Disciple and their Intoner. In execution, however, only Cent and Two perfectly fulfill this position.
  • Summon Magic: They can summon angels through the powers of the Intoner. If they do this without an Intoner, they turn back into birds.
  • Unequal Pairing: They're more immune to Song brainwashing than the average human, but if their partnered Intoner forces them to obey a specific order, they have to. They don't get a choice.
  • Undying Loyalty: Played With. Their supposed to be eternally loyal to their Intoners, but while some of them are like Cent and Decadus, they aren't so loyal as to try stopping Zero after she kills their Intonter. Both Octa and Dito willingly join Zero in fact. Once they do join, they usually have little regrets. The only one who is truly loyal without fail to their Intoner is Cent, but that depends on the route. Zero ensures they aren't so mercenary about their service to her.
  • Younger Than They Look: Despite ranging in appearance from teen-looking Dito to elderly-looking Octa, all of them are the same age: less than 2 years old as humans, as they were created from birds after Zero's incident.
  • Wistful Amnesia: In ending D, their dove-selves reunite at some point, forming a flock that swoops down to investigate Zero's Sword Plant.

    Cent 

Cent

https://static.tvtropes.org/pmwiki/pub/images/drakengard_cent_4544.png
"It's pretty simple, really. All I do is put my nose to the grindstone and follow orders."
Voiced by: Liam O'Brien (EN), Ryotaro Okiayu (JP)

The Disciple of Two. A narcissistic disciple who fights with twin swords. Though he possesses supreme confidence, he’s actually quite dumb. Every bit of trivia he reveals is wrong, and his mistaken information constantly annoys his companions.


  • Berserk Button: He has no problem fooling around and calling himself an idiot while Zero is trash-talking, but insulting Two causes him to switch to his serious voice and pisses him off.
  • Big Ego, Hidden Depths: The pompous, obnoxious idiot is actually completely and utterly broken inside, filled with self-loathing, and only continues to live for the sake of upholding a promise he made to the woman he loves.
  • Bishōnen: The most conventionally handsome of the disciples.
  • Broken Ace: Cent is cool, strong, capable, and is the only disciple in a completely stable and loving relationship with his intoner, who he is extremely devoted to. All in all this makes him come off as the perfect boyfriend, especially when compared to the other disciples. Unfortunately, all of his attempts at ensuring that Two lives a happy life by hiding the true nature of her song from her end up backfiring horribly on him and result in her becoming a catatonic vegetable. By the beginning of the game proper, he seems to have taken to living on as a crude parody of who he once was as a means of coping with his despair and disgust with the world and himself.
  • Casanova Wannabe: Zero and Accord are much less receptive to his playboy routine than Two is. That said, it's clear from the getgo that he only has eyes for Two- any flirting he does with other women is just for show.
  • Despair Event Horizon: Crossed it after realizing that his attempts at sheltering Two from the reality of her powers ended up doing more harm to her than good, and that he utterly failed her as a disciple. While he maintains a strong exterior for her sake, he admits that he feels nothing but disgust with himself and the world when called out on it by Dito.
  • The Dog Bites Back: In Route B, he kills Dito. In Route D, he holds off Phanuel (Dito's angel) and shuts down Dito's perception of him. Dito is so nasty and so often singles Cent out for cruelty that it's hard to blame him.
  • Dragon-in-Chief: Compared to the other disciples, Cent takes a more proactive role when dealing with threats to Two.
  • Dual Wielding: Uses two short swords that look similar to Nowe's.
  • Face–Heel Turn: In Branch B, his memories of Two have been repressed by Accord as part of her experiments. Unfortunately, his Undying Loyalty to Two means that he is still haunted by her imprint, and when reunited, he immediately jumps ship.
  • Finger Gun: Makes these often when spoken to at camp.
  • The Gadfly: Especially towards Dito.
  • Good Scars, Evil Scars: Has a cross-shaped stitch-wound down and across his torso, surrounded by a scar or a large tattoo.
  • Go Out with a Smile: In Branch D, he's happy to accept the consequences of summoning an Angel without the Intoner's song, because he can be with Two again.
  • Heroic Sacrifice: In Branch D, he summons his Angel to hold off Dito's. This results in him being turned back to his original form.
  • Hero Killer: In Ending B, he flat-out kills Dito and Octa, and his actions end up killing Mikhail, which forces Zero to sacrifice herself to revive Mikhail.
  • Interspecies Romance: He's a man who is really a dove, and he's bonded to Two, a woman who is really a flower petal.
  • Hidden Depths: Two's catatonia hurt Cent deeply, to the point he considered Mercy Killing her. He keeps the one request she asked of him (to live) to the furthest extremes, because it's the one task he knows he can't fail the way he failed everything else he did for her.
  • Know-Nothing Know-It-All: He has a habit of spouting off random trivia that he makes up on the spot.
  • Large Ham: His generic speaking animation even consists of an endless barrage of flamboyant poses.
  • Laser-Guided Amnesia: In two of the routes, Accord attempts to erase his memories of Two.
  • Living Emotional Crutch: To Two after the events of her prologue. Without him, she is consumed by her song, leading up to what happens in Routes B and C.
  • Love Hurts: Especially when you love an Intoner, your well-intentioned attempts to protect her and her beloved orphans backfires and breaks her mind, and you've promised to never die before her. In Branch A, this is especially obvious after Two's death, where he tells Zero he doesn't care who he follows as long as it's an Intoner. After all, he's just a big idiot. Right?
  • Mercy Kill: Branch C. He kills Two, who has been possessed by the flower, because he feels responsible.
  • Mr. Fanservice: Muscular, handsome, young, and athletic, he's the most traditionally attractive of the four Disciples.
  • Narcissist: To allow the man to speak for himself:
    Cent: Hm? Oh, you wanna know more about me? Well, I'm exactly as I seem! A fine, beautiful example of a man. I find my good looks often turn off the little people, but what can you do?
  • No Good Deed Goes Unpunished: In Two's DLC scenario, it's revealed that he infused Two's soldiers with her song powers to make them stronger, and also used it to heal the orphaned children's wounds. His reasoning was that Two wouldn't have to worry and they'd be able to protect her. It backfires spectacularly when the power drives the soldiers insane and turns the children into a monster blob called Homunculus that Two is forced to deliver a Mercy Kill, which shatters her psyche and renders her catatonic, as seen in the main storyline.
  • Obfuscating Stupidity: Cent plays the part of an idiot who thinks he's smart — but there are moments where it seems his exaggerated faux-brilliance is an act covering a genuinely insightful personality. In Two's Prologue, he quickly figures out that his use of Two's song is responsible for turning the soldiers into monsters; his reluctance to admit it is a combination of denial and his attempts to be strong for Two's sake. After Two falls into madness, he embraces ignorance (and projects the image thereof) in order to dull the pain of his failure.
  • The Promise: To Two. He swears never to "die on her", and that he'll always be with her. For the most part, he keeps his promise. He never dies before Two; he either dies alongside Two or after her death. As for the other part about never leaving her, Laser-Guided Amnesia makes what he wants to do something of a moot point... but he's always at Two's side when she meets her end.
  • Sickeningly Sweethearts: With Two. He says he'll never forget her in their short story, and indeed, even when Accord tries to wipe his memories so he'll join Zero, he never truly forgot that he loved Two.
  • Single-Target Sexuality: To the point where he can't even flirt with Accord without abruptly trying to get her to makeover herself to look more like Two.
  • Smug Snake: How he acts during the times you first encounter him in Route A. But the facade cracks when Zero keeps going and sees for herself the state that Two is in.
  • Stepford Smiler: Type A. The epilogue of Two's DLC states that he was just as broken as Two in the end, and Dito knows that he hates the world for how cruel and messed up it is. Dito outright calls him out for putting on his usual Obfuscating Stupidity as a means of coping with how much he's grown to hate the world during their battle with each other in route D, which Cent openly admits is true.
  • Tall, Dark, and Handsome: A tall young man with dark hair, a slim, muscular physique and a handsome face.
  • Undying Loyalty: His loyalty to Two surpasses all other allegiances he forms.
  • Walking Shirtless Scene: He does wear a jacket, but his chest is exposed.

    Octa 

Octa

https://static.tvtropes.org/pmwiki/pub/images/drakengard_octa_8608.png
"Only the peerless is worth it. Only the matchless is worth existing. Only the peerless..."
Voiced by: Todd Haberkorn (EN), Chafurin (JP)

The Disciple of Three. An old-looking disciple who fights with special ring weapons, known as chakrams. Despite his appearance, he has a whimsical air about him and boasts a seemingly insatiable sexual desire. It is said that his pride and joy is the longest of all the disciples and he's fine so long as there's a hole nearby.


  • All Love Is Unrequited: Believe it or not, Octa in the DLC Verses is hinted to genuinely love Three. Unfortunately, she only loves her creations, which is his personal reason for leaving her to join Zero.
  • Bigger Is Better in Bed: Apparently has the largest member of any of the disciples, a fact he is not hesitant to remind people of. Zero disagrees, however.
  • Cloudcuckoolander's Minder: He seems to have served this role to Three, trying to make sure that she's taking care of herself properly. Unfortunately, not even he could control her dark obsession with humanity.
  • Cool Old Guy: As far from cool as one can possibly be, but he's undoubtedly the nicest of all of the Disciples aside from Decadus.
  • Defector from Decadence: He eagerly defects to Zero at the first available opportunity, claiming that Three could no longer satisfy his libido. The truth is that Three had been losing interest in him for some time despite his adoration. The tipping point was when he discovered that Three had tortured humans to create the ultimate monster, making him realise that there was nothing he could do or say to save her soul.
  • Dirty Old Man: To say that he's obsessed with sex is a bit of an understatement.
  • Everyone Has Standards: As loyal and loving as he is towards Three, he couldn't take seeing her horrifying experiments on top of her just not caring for him.
  • Extreme Omnisexual: Basically anything that has a hole is fair game to him. One of the novellas reveals that he's gone as far as shoving a fairy in his ass, and when he reads about black holes (yes, the outer space kind), he expresses a desire to have sex with one. Which is both creepy and hilarious. He may have been exaggerating, but he only felt real joy (read: love) with Three, who's apathetic about sex.
  • Femme Fatalons: Has very sharp, long, painted fingernails.
  • Foil: To Three. While she's an Asexual Mad Scientist with little interest in human life, Octa is a Dirty Old Man who is nonetheless extremely kindhearted and empathetic.
  • Gag Penis: He loves to go on about his legendary member with various euphemisms.
  • Gonk: The most unusual-looking of the Disciples, not helped by his bulbous nose, his bulging eyes, and his facial tattoos.
  • Heel–Face Turn: He decides to join Zero when she infiltrates the forest because he finds that Three has gone too far.
  • Hidden Depths: Quirks aside, he wishes to understand the nature of Intoners and is quite knowledgeable of their influence on humanity. He also grows concerned about the Flower in Route D when it causes Zero more pain and disrupts the order of the world.
  • Hurricane of Euphemisms: Octa never stops talking about sex and related organs. He also never drops any of the words "sex", "penis", "vagina" or the cruder terms. He is thus a bottomless well of bizarre euphemisms and metaphors that range from obvious to poetic and baffling. It's always clear what he's talking about simply because it's the only thing he talks about.
  • Lovable Sex Maniac: In spite of his intense pervertedness, Octa is actually one of the most reasonable and kindhearted individuals in the entire game.
  • Miniature Senior Citizens: Although he gets around it by wearing stilt shoes.
  • Nice Guy: While his extreme pervertedness can quickly become obnoxious, Octa is otherwise a kind and loving person.
  • Old Retainer: Fulfills this role almost exactly towards Three, though he rather unusually mixes it with the traits of a Lovable Sex Maniac.
  • Rings of Death: He uses a set of Chakrams as his weapons.
  • My Greatest Failure: He tried to fulfil Three's boundless curiosity for humans, as he wanted her to find joy in and learn about them, relieving her apathy and helping her rule wisely. But he failed to teach her true compassion, and she saw humans merely as objects and tools to manipulate into her desired playthings. By the time he realized what Three had become, it was too late.
  • Parental Substitute: Towards Three. When he's not trying to bed her, he takes something of a fatherly role towards her, taking care of her and trying to give her guidance.
  • Younger Than They Look: He claims to be 22 years old and says his youthful appearance was distorted as a result of his sexual activities. Whether he's telling the truth or just messing with the other Disciples (and thus like them in nature) is left ambiguous.

    Decadus 

Decadus

https://static.tvtropes.org/pmwiki/pub/images/drakengard_decad_2854.png
"Hard! It hurts!"
Voiced by: Cam Clarke (EN), Kazuhiko Inoue (JP)

The Disciple of Four. A well-muscled disciple who fights with his fists. He is well-mannered and a perfect gentleman around women and appears to be the most normal of the disciples. However, he is an extreme masochist who perceives any torment or adversity as a reward. He's tried to conceal his masochistic tendencies, but everyone is well aware of his true colors.


  • Aren't You Going to Ravish Me?: His novel shows that he practically tripped over himself to be "punished" by Four at any opportunity.
  • Badass Normal: Easily Zero's most badass Disciple. In Route B, he helps Zero fight the crazed Two and delivers a mortal wound to her.
  • Badass Longcoat: He has a nice brown coat.
  • Bondage Is Bad: Subverted. While his submissive kink is a tad unhealthy in how far he takes it, he's without a doubt one of the nicest characters in a game that's starved for kindness.
  • Black Comedy Rape:
    Decadus: "Please, kill me as well."
    Zero: "I kill my sisters. I TAKE their men. Go clean up. Front AND rear. We meet tonight."
    Decadus: "Front... AND rear?"
  • Combat Sadomasochist: Explicitly states he prefers using his own body to fight so he can really feel the blows.
  • Covert Pervert: He has a bad habit of getting his mind stuck in the gutter, despite otherwise being the most focused Disciple.
  • Cruel Mercy: After Four's death, he begs Zero to kill him. Instead, she decides to take him as a servant.
  • Cultured Badass: He's quite knowledgeable and wise.
  • Everyone Has Standards: He's actually freaked out when Zero reattaches her arm.
  • Everybody Knew Already: His kink. While he doesn't outright say it, nobody's unaware.
  • Good Old Fisticuffs: Has a shield and a sword, but prefers the use of his fists.
  • Hair of Gold, Heart of Gold: He's actually a pretty nice guy and good individual, just a bit too obsessed with submission.
  • Heel–Face Turn: He is forced to join Zero after Four's death.
  • Huge Guy, Tiny Girl: With Four.
  • Hunk: He's a huge blond man, muscular with a deep voice and handsome face. What not to love?
  • Nice Guy: Polite and kindly, Decadus is easily the nicest of the Disciples, just as long as his kink isn't brought up. Heck, he's nice even if his kink is brought up. It's just... weird.
  • Only Sane Man: His hidden masochist side notwithstanding, he is by far the most mature and rational character in the game.
  • Power Fist: Covers his right hand.
  • Sweet Tooth: According to the dialogue in a Lost Verse Mission, he likes simple food that's really sweetened up with sugar and the like.
  • Team Dad: Takes a very fatherly attitude to the party, and always shows concern for them when they seem down.
  • Too Kinky to Torture: His kink is being tortured, and everything Four does to him gives him pleasure, especially when she expresses disgust with him. He originally joined her after she asked him if he would be willing to die for her, something he considered extremely arousing.

    Dito 

Dito

https://static.tvtropes.org/pmwiki/pub/images/drakengard_dito_8915.png
"Hey there, don’t get too excited!"
Voiced by: Yuri Lowenthal (EN), Mitsuki Saiga (JP)

The Disciple of Five. A spear-wielding Disciple who can only find beauty in reprehensible things (and vice-versa). As such, he feels weary of the world and longs for a place where his unique viewpoint can truly belong. He vents this frustration by taking joy in senseless violence and death, and through his sardonic wit.


  • Affectionate Nickname: Calls Zero "Z".
  • Anime Hair
  • Ax-Crazy: He's even worse than Zero in this regard. Zero at least does not feel as much... enthusiasm as Dito.
  • Bishōnen: And the idea of being anything else scares him.
    Dito: All this hiking is gonna to turn me into a muscle-bound freak. I'm not into the buff, macho look. Kinda creeps me out.
  • Blade on a Stick: He uses what is described as a "Chinese spear".
  • Blood Knight: Even more than Zero. Disturbingly, he doesn't take pleasure in skill or even in victory; instead, he just loves screams of agony and the sight and smell of blood.
  • Conditioned to Accept Horror: His own "relationship" with his Intoner is so shitty that he has difficulty understanding that other Disciples aren't necessarily in the same boat.
    [about Cent] What’s the point of acting like you’re in love?
  • Deadpan Snarker: Zero always crushes him in Snark-to-Snark Combat, usually by threatening him with death, but he has his moments.
  • Even Evil Has Standards: Sadistic as he is, even he thinks Five shouldn't have tortured a villager just to find out if their homeland had any famous delicacies.
  • Expy: Aspects of his design are reminiscent of Nowe, right down to the lion emblem representing General Oror. That's where the similarities end, however...
  • Foreshadowing: In his novel, he found Five "rotten and disgusting" on the inside despite her surface beauty, wishing that he could turn her inside-out. When she becomes undead in Route D, he's absolutely enamored with her and turns on Zero.
  • Heel–Face Turn: Stabs Five in the back the first chance he gets to join Zero.
  • I Love the Dead: He falls in love with the twisted, undead Five in Branch D, now that she's everything that he's ever wanted.
  • The Lancer: While all of the other Disciples follow Zero more or less only because the have to, Dito jumped at the chance to abandon Five for her, and is overall the most supportive of her Roaring Rampage of Revenge.
  • Loves the Sound of Screaming: Admits so. He enjoys the sounds of people dying in pain.
  • In Love with Your Carnage: The reason he sticks with Zero is because he loves the slaughter that ensues in her wake.
  • Nightmare Fetishist: In Branch D, as the world is falling apart, Dito is having the time of his life amidst the slaughter, decay, and madness. He even falls for Five once he sees that she Came Back Wrong.
  • Older Than They Look: Despite his youthful appearance, he claims to be 22 years old.
  • Rape as Backstory: He was forced to service Five sexually, being treated as little more than a sex toy. Given his narration of the situation in the novella, this probably isn't the sole cause of his sadistic and sociopathic demeanor, but it does make him bitter and resentful towards Five.
  • Sadist: Dito enjoys watching people be in pain or being hurt. At one point, he even says that he'll sleep well after smelling the burnt corpses in battle.
  • Sarcastic Devotee: Dito likes to snark at Zero and the other Disciples. He's not very respectful of Zero, although he's quick to backtrack as soon as Zero starts threatening him. Which is often. He's also the most likely to complain about the current situation.
  • The Sociopath: Loves mindless slaughter above all else.
  • The Tease: Often makes suggestive remarks towards Zero, although she's rarely receptive to them. In all other instances, she gets angry at him for speaking to her like an equal and he immediately relents.
  • Tiny Guy, Huge Girl: With Five, then Zero. Barring Octa without his stilts (which can be excused by his old age), Dito is the shortest member of the cast.
  • Token Evil Teammate: While the other Disciples are decent people with some peculiar kinks, Dito is a sadistic little creep who insults everyone he meets.
  • Token Mini-Moe: Downplayed somewhat, but still there. He's petite and has a boyish face, but he looks closer to a teenager than he does a child.

Others

    Michael/Mikhail 

Michael/Mikhail

https://static.tvtropes.org/pmwiki/pub/images/drakengard_mikhail_4385.png
Voiced by: Cindy Robinson (EN), Nao Tōyama (JP) (Mikhail), Paul St. Peter (EN), Shinnosuke Ikehata (JP) (Michael)

Michael is Zero's dragon partner, known as the strongest dragon. Proud and intelligent, he has saved Zero countless times with his strength. He gets killed in the beginning of the game but is reincarnated as the childlike Mikhail. Mikhail, unlike other dragons in the series, is an idealistic pacifist who believes that anyone can understand one another as long as they are willing to talk to one another.


  • The Ace: As Michael, he was known as the strongest dragon, and Zero can't help but boast about him when she can.
  • And Now for Someone Completely Different: The player controls Mikhail (as opposed to Zero riding on him as is the case in all of the previous flying segments) during the final battle of route D.
  • Always Someone Better: This is how Mikhail views Michael, mainly because Zero can't stop praising Michael while trash-talking Mikhail. In an unusual subversion, though, Mikhail does not let this stop him, it simply motivates him.
  • Asskicking Equals Authority: Michael agreed to ally with Zero once she proved her worthiness by defeating various monsters. Her last test was to defeat Michael himself.
  • Badass Adorable: Despite being a giant dragon capable of tearing through armies, Mikhail has the voice and personality of a child.
  • Berserk Button: The nicest person in town the cast — except about wyverns. He totally hates wyverns. They're inferior dragon rip-offs!
  • Blood Knight: As Michael, he enjoyed the thrill of battle more than anything else — even his dreams are full of battle. Ironic in that Mikhail, the reincarnated Michael, is a pacifist.
  • Bond Creatures: Pacts haven't been invented yet, but whatever connection Mikhail and Zero have before allows him to feel when "[her] heart is crying".
  • Break the Cutie: This game isn't particularly kind to Mikhail. Zero hides the fact that Mikhail must be the one to kill her to avoid this issue. It doesn't work.
    • Raising Zero's level in her Prologue DLC unlocks a number of diary entries by Mikhail from after the conclusion of Branch D. It's a sobering log of how Mikhail slowly becomes more jaded over time as he watches the rise and fall of civilization over multiple millennia. Yet despite living until (what is implied to be) the actual end of the Earth's lifespan, Mikhail manages to fight off despair by drawing strength from his memories of Zero.
  • Cheerful Child: Even while he is being bossed around by Zero, he remains optimistic and cheerful while looking for food.
  • Coming-of-Age Story: Of the sort that involves him killing his mother-figure.
    Zero: You've grown strong...Mikhail.
  • The Ditz: As Mikhail, he's fairly dim-witted and immature and is slow to catch on to insults.
  • Does Not Know His Own Strength: At one point he offers to blow up a barricade for Zero. He destroys the barricade all right... along with the nearby bridge Zero is standing on.
  • Endearingly Dorky: Mikhail's a huge, imposing dragon with the voice and personality of an earnest little boy.
  • Expy: Similar to how Zero is one of Kainé, Mikhail is very similar to Emil of the same game in that they are monstrous beings who are nonetheless innocent and kindhearted individuals.
  • Foil: To both Angelus and Legna. Namely, Mikhail is a Technical Pacifist who loves humans whereas Angelus believes Humans Are Bastards and is all too willing to kill them. In the case of Legna, Mikhail is young and friendly and energetic while Legna is older, more cynical, and somewhat apathetic.
  • Gold and White Are Divine: White scales and gold horns. It's probably not a coincidence that his mistress is a pawn of the gods.
  • Hollywood Tone-Deaf: Has a habit of singing loudly and badly using invented songs that make no sense.
    Zero: There better not be a third verse.
    Mikhail: Ehhhh?
    Zero: Sing again, and I'll kill you.
  • Horror Hunger: Dragons eat Intoners.
  • Innocently Insensitive: Due to his childlike mentality, Mikhail sometimes says tactless things.
    Zero: Why are you breathing so hard, dummy?
    Mikhail: Because you are heavy!
  • Kill the Cutie: In all of the endings except for B and D.
  • Meaningful Echo: Early in the game, Mikhail asks why Zero calls him Big Dummy and not Mikhail, to which Zero responds that Mikhail must "earn his name". In Route D, just before the Final Boss, Zero tells Mikhail he's grown stronger, to which a sobbing Mikhail calls Zero "You big dummy!"
  • Meaningful Name: Named after the archangel Michael, the right hand of God. The name is derived from the question "Who is like God?" in Hebrew.
  • Mercy Kill: In Ending D to Zero, to seal away the Goddesses.
  • Mutual Kill: To Gabriel, in Branch C. Zero and One don't take it particularly well.
  • My Master, Right or Wrong: While he might not agree with Zero or her goals, Mikhail is completely dedicated to her and will kill at her command.
  • Nice Dragon: One of the few characters with any compassion.
  • Our Dragons Are Different: Even by Drakengard standards and as a dragon, Mikhail is unique, both in attitude and role.
  • Out-of-Character Moment: During the battle with Three, Mikhail starts feeling a bit odd. After the battle, he eats Three and goes on a mini rampage, much to Zero's shock.
  • One-Hit Kill: How Mikhail kills the Grotesquerie Queen. He circles around her, methodically parrying every note she sends out, and when her magic is exhausted he hits her center with a breath.
  • Reincarnation: Of Michael from the prologue. Dragons are stated to have the ability to reincarnate after they die at the cost of their original personality.
  • Remember the New Guy?: Has a past with Angelus and Legna that has yet to be explored.
  • Sole Survivor: The only character left alive by the end of route D.
  • Taking You with Me: Sacrifices his own life in a last-ditch attempt to defeat Gabriel in ending A. It doesn't quite bring the other dragon down, but his attack weakened Gabriel enough that Zero manages to finish the job.
  • Technical Pacifist: In extremely stark contrast to the other dragons in the series. He still has little problem burning opposing armies to bits at Zero's command.
  • Tender Tears: Cries when he realizes he has to kill Zero in the Ending D Route.
  • Too Good for This Sinful Earth: Almost all of the endings have Mikhail killed. B has him possessed by the Flower, and D has him as the only surviving character.
  • Verbal Tic: Both Michael and Mikhail have their own separate verbal tics. Michael sometimes mistakenly says a word that sounds similar to the word he meant to say.note  Mikhail sometimes repeats a fragment of the sentence he just said.
  • Vocal Dissonance: Dragons in the series usually have the voice of grumpy elders, but Mikhail has the voice of a young boy. This is due to the fact that he is approximately one year old.
  • Watch Out For That Mountain: Is so busy looking for meat in the novels that he ends up crashing headfirst into a cliffside.
  • "Well Done, Son!" Guy: Mikhail craves the approval and praise of Zero. Unfortunately, he never gets any until the end of Route D, just before Zero's transformation into a Grotesquerie Queen. Mikhail must destroy Zero and the flower to prevent The End of the World as We Know It.
  • Wide-Eyed Idealist: In contrast to Zero, Mikhail doesn't like the idea of Zero killing her sisters and believes that they should try talking it out.
  • Younger Than They Look: He may be big, but he's only a year old — a child by the standards of dragons.

    Gabriel/Gabriella 

Gabriel/Gabriella

https://static.tvtropes.org/pmwiki/pub/images/45502a3df62a9d4e10147618bf235f07.jpg
Voiced by: Mona Marshall (EN), Riki Kitazawa (JP)

The dragon of One, who has been turned into a Daemon Dragon by the events of the game. Gabriella first meets One in the prequel manga, Utahime Five, and after various events ends up in a "Pact" with One.


  • Actor Allusion: She's voiced by Angelus's voice actress in the English dub.
  • Deadpan Snarker: Most likely the snarkiest dragon in the series.
  • The Dragon: To One.
  • Foil: To Mikhail. While Mikhail is innocent, naive, and looks up to Zero, Gabriella is cynical, snarky, and critical of the Intoners.
  • Gut Feeling: Gabriella is stated to have a strong one, which allowed her to perceive Three as a crude child and Four as "empty". As it turns out, she wasn't far off the mark for either.
  • Gender Bender: Used to be Gabriella until she transformed into a Daemon Dragon for One's sake.
  • Leaning on the Fourth Wall: This gem:
    Gabriella': What's with this Round One crap? Who designed this, anyway? It looks terrible! I bet it was some stupid man with nothing else on his mind besides eating, sleeping, and screwing.
  • Meaningful Name: Named after the archangel Gabriel, the left hand of God and the angel of death.
  • My Master, Right or Wrong: When working for the other Intoners under One's orders, Gabriella clearly doesn't think highly of them, but is forced to put up with their bullshit.
  • Only Sane Dragon: As is traditional for Drakengard dragons, Gabriella is the most rational and clear-minded character in the DLC stories. About half of her dialogue in the DLC can be summed up as "What the FUCK is wrong with you all?"
  • Our Dragons Are Different
  • Snarky Nonhuman Sidekick: To the rest of the Intoners.
  • Tsundere: As Gabriella, although she would never openly admit it, she does genuinely care about One to the point that she's willing to look past her strange habits and assist her in creating a peaceful world. She was at first irritated by Male One's childishness, but by the end of the DLC chapter, grows to care deeply for him along with One.
  • What the Hell, Hero?: In Four's DLC, Gabriella is sickened by Four's brutality masked behind her zeal for "justice".
  • With Great Power Comes Great Insanity:
    • Gabriella sacrificed her mind to become a more powerful Daemon Dragon for One so that she could better stand up against Michael.
    • In Utahime Five, she used her "wish" to defeat Barthas, but loses her mind and becomes nothing more than a beast.

    Accord 

Accord

https://static.tvtropes.org/pmwiki/pub/images/accord_pic.png
Voiced by: Eden Riegel (EN), Ami Koshimizu (JP)
Played by: Kyousuke Suga (YoRHa Stage play 1.3a)

A mysterious girl who functions as the game's shopkeeper and sidequest giver. She pops up at various points in the story. She seems to know a lot about what's going on.


  • Alien Non-Interference Clause: She's explicitly forbidden from interfering with events, aside from subtly nudging Zero and the Disciples towards alternate branches. She breaks this rule in Branch D, where she holds down One for Zero.
  • All Girls Want Bad Boys: Or bad girls, in this case. She thinks Zero- who she has watched kill countless people- is hot.
  • Black Comedy Rape: Her groping of Zero is played for laughs, which is weird because none of the other sexual assaults in the story are.
  • Breaking the Fourth Wall: "Thank you for playing!"
  • Expendable Clone: She is one of many "Recorder" robots who are assigned to chronicle history from the past and all the way to the future.
  • First-Person Peripheral Narrator
  • The Ghost: In Nier: Automata, where she makes no physical appearances but runs the Resistance weapon store just like she runs the ones found in Drakengard 3. Though she has shopkeepers acting as help. Word of God confirmed in the YoRHa Boys Stage Play that Accord was at "The Kingdom of Night" during the events of Automata.
    • The Nier remake also adds a journal entry from Yonah stating that she once visited Nier's village.
  • Heroic Sacrifice: Sacrifices herself in Route D so Zero can stab through One and finish the route properly.
  • Meganekko
  • Mysterious Watcher: She randomly drops in at the end or beginning of every route to make some cryptic comment. It is revealed she's giving reports concerning the recording of Zero's journeys.
  • Mythology Gag: She carries around a pile of notes that contain early designs from Drakengard, Drakengard 2 and Nier. They are records of the timelines and parallel worlds she has recorded so far.
  • Nice Job Breaking It, Hero!: In the B and C Routes, she wipes Cent's memories of Two to investigate more divergences in the timeline. However, the abandoned Two becomes more unstable without him, leading to the unpleasant nature of both routes.
  • Not So Stoic: Passionately yells while subduing One and telling Zero to finish her off during the end of route D.
  • Ridiculously Human Robot: Accord is an android, robots designed to look like humans and she emotes like a human. According to Yoko Taro, Accord was created by humans in the Kingdom of Night during the war with the aliens.
  • Silly Walk: Her normal gait consists of her holding her arms outstretched to either side, rubbing her thighs together and pushing her legs out to the side with every step. It not only looks very odd, but it's also incredibly slow. It's a hint to her identity as a robot.
  • The Stoic: While not quite emotionless, she maintains a controlled and serene calm at all times.
  • Super Speed: She's fast enough that Zero has a hard time catching up to her. In Branch D, she uses this, her suitcase and Super Strength to knock One down and hold her in place for Zero to finish her off.

    The Flower (spoiler warning) 
https://static.tvtropes.org/pmwiki/pub/images/flower_2.jpg

A parasitical Eldritch Abomination that is the source of all Song Magic. It takes the form of a flower and was created by Jerkass Gods to destroy the world.


  • Arc Welding: It (or its masters) is what corrupted Furiae in the first game, and the entropy that dragons have fought throughout time immemorial. It's final form after absorbing the power of all six Intoners resembles the queen-beast in appearance. Whether the flower's fully-evolved form has any relation to the queen-beast remains unconfirmed.
  • Botanical Abomination: It doesn't look like much, but it allows her to regenerate from lethal injuries by sprouting a whole new body in a brutal, bloody fashion. It's also what spawned the other Intoners who Zero is trying to kill, helped make Drakengard's Crapsack World even worse through its song's corrupting influence, and is the nascent form of a Grotesquerie Queen that will destroy the world unless stopped. In the final battle, the Flower grows to gargantuan size and sprouts colossal facimiles of the Intoners to defend itself from Mikhail's counter-song.
  • The Bad Guy Wins: Through a strange case of the Butterfly Effect and lots of Mind Screw, Nier inexplicably dooms humanity to extinction by killing his Gestalt self to save his daughter, thereby making the Flower victorious in its attempts to wipe out humanity, although in another world.
  • Evil Cannot Comprehend Good: For a given value of 'good'. The Flower chose Zero as its host because it thought she hated humanity as much as it did. But Zero's hatred was never for humans, but the Crapsack World that encouraged them to do terrible things to each other.
  • Evil Is Not a Toy: Only very strong-willed people can use the Flower's magic without losing themselves to it. This is why Zero created Disciples to emotionally support the Intoners, and also why it's not good for an Intoner to get too attached to anyone. If a loved one dies, an Intoner's self-control often dies with them.
  • Greater-Scope Villain: It's the cause of everything bad that happened in the Drakengard and, to an extent, the Nier universe as this is where the Grotesques and its Queen, the Cult of the Watchersnote  and the White Chlorination Syndrome originated. And technically it was able to destroy humanity, albeit in another world.
  • Jackass Genie: Theoretically, it has the power to do anything, but in practice, it cannot be used to do anything good. It's just a big monkey's paw: using it to "heal" will warp the subjects into healthy, murderous monsters, and using it to "strengthen" will enhance their power by erasing their sanity. Unfortunately, most of the Flower's creations don't know how dangerous their magic is.
  • Justified Extra Lives: The flower revives Zero whenever she's grievously injured and can even protect her from poison. It's one reason why Zero needs to find a dragon to kill her, as the flower has the ability to multiply if it senses hostility from its host.
  • Omnicidal Maniac: The Flower was created by the Gods as their original bid to retake control of the world and destroy humanity.
  • Petal Power: Is actually the source of Zero's magic, and it allows her to produce petals whenever she attacks.
  • Pragmatic Villainy: It makes everyone under its influence happy and complacent and placid. So placid, in fact, that when the Flower fully blooms into a Grotesquerie Queen, nobody will be willing or able to fight it off.
  • Reality Warper: There is really nothing that Song Magic cannot do. Telekinesis, brainwashing, shielding... Its only limitation is how many people it's divided between.

    Male One 

Male One

https://static.tvtropes.org/pmwiki/pub/images/rsz_male_one_1983.jpg
Voiced by: Steve Staley (EN), Yuuichi Iguchi (JP)

  • And I Must Scream: Even after being decapitated by Nero, he still appears to be alive, if decomposing.
  • Artificial Limbs: As with Zero, his left arm is artificial.
  • Ascended Extra: Appears in a single scene in Drakengard 3, but goes on to serve as One's Assist Character throughout her DLC chapter and as the main protagonist of Shi ni Itaru Aka.
  • Becoming the Mask: At the end of Route A, he decides he'll become the new One.
  • Blood Magic: Absorbs the blood of his slain foes to power himself up.
  • Despair Event Horizon: Upon learning that his body is the source of the Red-Eye Disease, he asks Nero to kill him. Unfortunately, Nero betrays him by not using a dragon weapon and he survives as a decapitated head.
  • Dude Looks Like a Lady: So much so that Furiae got a little surprise when she was patching him up.
  • Expy: Shares the original One's resemblance to his great-grandchildren Manah and Seere. His robes become completely red with One and Zero's blood in Ending A, turning him into the spitting image of Manah when she was the Watchers' high priestess.
  • Extreme Doormat: He follows One's lead in all things, and is happy to do so.
  • Failure Hero: He founded the Cult of the Watchers and when it was corrupted, he attempted to destroy it but failed after becoming patient zero of the Red-Eye disease broke his spirit.
  • I Am a Monster: Responds with this when Caim questions his inhuman strength and song powers against the Red-Eye soldiers.
  • Laughing Mad: In the first ending of Drakengard 3. He spins around as he giggles madly — not coincidentally performing a perfect impression of Priestess Manah of the original game.
  • Manchild: His supplementary novel, set after Ending A, shows he had a rather innocent mindset, having never seen the world before.
  • My Greatest Failure: The manga reveals he inadvertently caused the downfall of the kingdom of Caerleon, Caim's home country.
    • It is implied in-game, and confirmed in the manga, that he was the founder of the Cult of the Watchers. He is desperately trying to correct his error in the manga.
  • Neck Lift: Does this to Nero when he starts running his mouth a bit too much.
  • Not So Different: He realizes this is the case between him and Caim and their sisters.
  • Older Than They Look: He's been around for at least 45 years, if not more, and doesn't look like he has aged a day beyond 20. The timeline in the 10th anniversary box puts him at around a hundred.
  • The One Guy: Due to being an Opposite-Sex Clone of One, he is the only male Intoner. In truth, he is not an Intoner as much as he is a Disciple with Intoner-like powers.
  • Offing the Offspring: After his exile from the Cult of the Watchers, his descendants lead the cult. He's been attempting to wipe out every single one ever since.
  • Opposite-Sex Clone: Of One as a final failsafe in the event that she died.
  • Shoot the Shaggy Dog: His body is revealed to be the source of Red-Eye Disease; all of the people and villages he saved ultimately become infected. He asks for a Mercy Kill from Nero, but he betrays him by not using a dragon weapon, leaving him as a sentient head while the world around him died by the Red-Eye disease.
  • Signature Headgear: In One's DLC, you can distinguish him from her by his headband, which resembles a pair of horns. They are otherwise identical.
  • The Stoic
  • Summon Magic: A completely undesired form. Whenever he uses his Song, he summons the Black Dragon, who he can't control.
  • Twincest: He was fulfilling One's sexual needs, whom he considers an elder sister. At first, he didn't really understand why One considered the activity immoral.
  • Unscrupulous Hero: Slaughters an entire town in order to try and get rid of the Red Eye Plague and the Cult of the Watchers.
  • Walking Spoiler: Sort of; his existence and connection to One was the reason her novel was released last after the game's release.
  • Whatever Happened to the Mouse?: Doesn't appear in any route aside from Route A.
  • Would Hurt a Child: Has no qualms with slaughtering his descendants, no matter how young, in order to wipe out the Cult.

Drag-On Dragoon Shi ni Itaru Aka (Drakengard: Fatal Crimson)

    Nero 

Nero

https://static.tvtropes.org/pmwiki/pub/images/rsz_1nero_drakengard_8967.png
“You know what? I hate men who can't stop yapping.”

An elf that hangs around with Male One. Expert archer. Loud, cocky, and sadistic. He enjoys the suffering of humans and longs for their genocide.


    Gaap 

Gaap

King of Caerleon and Caim's father.


     Spoiler Character 

False One

https://static.tvtropes.org/pmwiki/pub/images/onesissnia_7639.png
Click here to see  Nero's sister's true appearance.

The Intoner One, who has mysteriously revived after her death at the hands of Zero, and is able to control the Red Eyes. She's actually Nero's sister who took their village elder's brand (tattoo-like markings on the body that initiate magic) for her own purposes.


  • Out-of-Character Alert: Her invitation to Male One to take over the world with her makes him realise that she's not the real One.
  • Summon Magic: Sort of. She requires Male One to summon Legna, but she exercises some control over the dragon. She can't actually summon Legna because she's not really an Intoner.
  • White Mage: She's able to heal people of some horrifying injuries. She's actually just casting illusions, healing no one.
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