Follow TV Tropes


Characters / Dragon Quest VII

Go To

Thanks to its Time Traveling world-fixing plot, Dragon Quest VII boasts Loads and Loads of Characters.

Due to having two separate translations, names from both are used; with the PlayStation names listed first and the 3DS names second.

    open/close all folders 

    The Heroes 

Hero / Arus / Auster

A mild-mannered fisherman's son who lives in the tiny village of Fishbel. Despite being quiet and a bit withdrawn, he's managed to make friends with the daughter of the richest family in town and the prince of Estard. (Then again, it may be partly because he generally doesn't bother arguing...) Since his father doesn't think he's ready to join him on his fishing trips just yet, he likes to spend his free time exploring the Ancient Fane/Shrine of Mysteries. Of course, after uncovering a few of the Fane's secrets, he quickly finds a much larger goal to work towards: restoring the world.

  • Batman Can Breathe in Space: The mark on his arm is what allows the party to enter and traverse the Sunken Shrine without drowning.
  • Canon Name: The 3DS Remake names him Auster. Before that, the Warriors of Eden manga named him Arus.
  • Celibate Hero: Despite the below he doesn't show a particular romantic interest like Kiefer.
  • Changeling Fantasy: The mechanics of which are a real Mind Screw, involving Time Travel, Voluntary Shapeshifting, and transportation from one womb to another while in the middle of gestating.
  • Chick Magnet: It's heavily implied through both party chat and throughout the game that Maribel has feelings for the Hero. Queen Michaela/Euphonia of Mardra/Hubble also falls in love with the Hero throughout the story, even attempting to make her own marriage proposal to him at the end of the game. There's also Aria/Aishe who he gets some teasing with (the novels even explore it more). At the story's end, the Hero has also gained the admiration of several female NPCs.
  • The Chosen One: Destined to open the Shrine of Mysteries and restore the world to its proper state. A fortune teller at the beginning even tells him this.
  • Chronic Hero Syndrome: Justified by the fact that they must Set Right What Once Went Wrong to restore the world, but still commented on by his friends. Mainly Maribel.
  • Combat Medic: Prior to being able to change vocations, he learns healing magic naturally (Up to Mid Heal) and some support spells.
  • Extreme Doormat: Party chat constantly shows Maribel speaking harshly to him. He takes it.
  • Foreshadowing: Suddenly being able to read ancient script while working with the Roamers and the mark on his arm being similar to Lala's mark of the Terra Spirit foreshadow both his heritage as Sharkeye's son and having the mark of the Aqua Spirit.
  • Hello, [Insert Name Here]: While the rest of the party (and the bag) can be renamed later, the Hero is the only one you're prompted to name at the start.
  • Heroic Mime: Treated as him simply being The Quiet One, while his friends merrily chatter away.
  • Jack-of-All-Stats: Has nice, balanced stats that make him well-suited for pretty much any job you stick him in.
  • Knighting: Sir Mervyn's joining of the party fundamentally changes Auster's own status, even if only informally — as far as Sir Mervyn's concerned, as long as the quest continues, Auster is his lord and master.
  • Oblivious to Love: As noted above he's not particularly good at taking hints. This is especially evident with Maribel and Michaela/Euphonia.
  • Parental Abandonment: Refreshingly averted for a Role-Playing Game. Not only are both his parents alive, but they are loving and supportive of the Hero.
  • Warrior Prince: As the true son of Sharkeye and Anais, he inherits his mother's royal line.

Prince Kiefer

The troublesome heir of Estard, who keeps shirking his responsibilities to go flirt with girls or explore forbidden ruins (a result of his childhood experiences adventuring on another world in Dragon Quest Monsters: Caravan Heart). Needless to say, he and his dad don't see eye to eye. He finds life as a prince far too boring, and so he leaps at the chance for some real adventure and excitement. Ultimately, he winds up finding a more permanent way to escape his princely duties...

  • Boisterous Bruiser
  • Chivalrous Pervert: A shameless flirt, but beyond that...
  • The Chosen One: Played with. He believes he's the chosen one at the start of the adventure but soon realizes his calling his elsewhere. His descendant, however...
  • Crutch Character: Though a powerful fighter in his own right, unlike Hero and Maribel, he never learns any magic naturally, and permanently leaves before you reach the Shrine of Dharma.
  • Decoy Protagonist: Much of the marketing, cover art, and earlygame all give off the impression that Kiefer is a permanent party member. Turns out this is a big fat lie, Kiefer leaves roughly a third or so of the way into the game, making him a long term Guest-Star Party Member. Instead it's his implied descendant Aira/Aishe that becomes a permanent party member.
  • Desperately Looking for a Purpose in Life: Kiefer lives in an idyllic kingdom with no monsters or anything dangerous, and not even other places to go, so naturally he wants a life of adventure. When he chooses to stay in the past, it's partially because he knows he has found his purpose.
  • Hero of Another Story: In his youth, Keifer starred in Dragon Quest Monsters: Caravan Heart (a GBA release that never made it to western shores except via fan translation).
  • I Choose to Stay: In the past, with a beautiful girl. He gives the party a letter to his father, explaining why he chose to do so. Later on, the player can find what is implied to be Kiefer and Layla's tomb in a place of honor in the present... except it's actually the grave of Aishe's parents. Psyche!
  • Jumped at the Call: He's so excited by the prospect of adventure, that after your first actual fight (against mere slimes, no less), he goes into a hysterical laughing fit from the adrenaline rush.
  • Lantern Jaw of Justice
  • Magically Inept Fighter: He never learns any spells, although he does gain a flaming sword technique and the ability to double the attack in his next turn.
  • Mighty Glacier: He's most likely to go last, but he hits hard and has high HP.
  • Official Couple: With Layla
  • Older and Wiser: He's the same age, but he's gone on adventures before in a spinoff game.
  • Rebel Prince: He'd much rather be adventuring than sitting in the castle and getting ready to inherit the throne.
  • Royals Who Actually Do Something: While not The Chosen One, he's primarily responsible for getting the adventure started by working to solve the riddle of the Mysterious Shrine and continues to aid in restoring the world.
  • So Long, and Thanks for All the Gear: Averted. Before he leaves, he tosses you a bag with all the equipment he was carrying.
  • Stranger in a Familiar Land: Thanks to his previous travels, Kiefer finds the everyday to-do of royal life far too boring. There aren't even any monsters to fight!

Maribel Mayde

The only daughter of Amitt, the richest man in Fishbel, and a completely Spoiled Brat. While she's friends with the hero, she also treats him as her personal servant, and doesn't respect Kiefer at all. She clearly considers herself to be the smartest of their team and never hesitates to remind everyone of that. Still, despite all her complaining, she does stick by her friends through thick and thin.

  • Action Girl: Yearns for adventure and practically forces her way into the party when the opportunity arises. Almost averted after her first actual experience against monsters, but she stays with the party anyway.
  • Bare Your Midriff: Some of her vocation outfits in the remake include this.
  • Black Magician Girl: Learns a few spells naturally, long before you ever reach the Shrine of Dharma, and naturally leans toward Squishy Wizard.
  • Can't Catch Up: For a many a player, Maribel can become this. Some try to get her out of this; others know of her temporarily leaving ahead of time, and purposefully ditch her. Regardless, all of her stats end up lower than anyone's save MP, Intelligence, and Style.
    • Fixed in the 3DS version: She gains a lot more Speed (To the point where she can actually go ahead of Ruff/Gabo, despite him riding a wolf) and learns Bang, allowing her to crowd-wipe enemies. She also levels up a lot faster than the other characters.
  • Character Development: Perhaps the most in this game. At the start of the game Maribel complains about getting dragged along into an adventure and getting attacked by monsters. She quickly grows into it though, and even by the middle of the game is very vocal about solving whatever problem is plaguing the island they are on. Much later on, she runs to take care of her dad and loses her Rich Bitch mentality, and by then she's happily jumping into action.
  • Childhood Friend Romance: She has feelings toward the hero. It's unknown if he returns them.
    • In the manga, she also had some feelings for Prince Kiefer. However in the game, she's only has a platonic friendship with him.
  • Clingy Jealous Girl: Oh boy is she this towards the hero.
  • Fiery Redhead: She out-fires the rest of the party combined.
  • Jerk with a Heart of Gold: She is quite mean-spirited for most part but shows her kind side at times. For instance, she gives flower seeds to Maeve to plant around her brother's grave.
  • Never My Fault: No matter what happens, she's quick to blame somebody else. A good example is her getting furious with the hero and Kiefer for dragging her into danger (while ignoring how she forced them to take her along.)
  • Ninja Run: Her overworld sprint in the remake, fittingly considering her new status as a Fragile Speedster.
  • Only Sane Girl: Considers herself to be this, especially if the hero says the wrong things to her.
  • Operation: Jealousy: Uses this around the hero, unfortunately he's clueless and some guys like Orca can't take the hint she's not really interested in them.
  • Playing with Fire: She learns the Frizz and Bang spells naturally.
  • Proper Lady: She can adopt the role if she feels she needs to, such as if her father were to take ill.
  • Rebellious Princess: Unlike Kiefer, she isn't actually royalty; however, her father is the richest man in town, and she disobeys him at every turn, causing him no end of grief.
  • Rich Bitch: At first. She gets better.
  • So Long, and Thanks for All the Gear: In the original, she has to leave the group for a time, she takes everything she was wearing and holding with her. Hopefully, she wasn't holding a key item...
  • Squishy Wizard: Her HP and Defense need several seed boosts to keep her alive against tougher foes.
  • Tagalong Kid -> The Drag-Along: Spends the earliest part of the game complaining about the boys trying to leave her behind while exploring the ruins, then switches her tune once they wind up literally transported into real danger.
  • Tsundere: Type A who's pretty short on the dere-dere and relies heavily on constant insults.
  • Whip It Good: Like many of the series' ladies, she uses whips.

Gabo / Ruff

A strange, wild-haired boy that the heroes find chained up in Orph. After being freed, he runs off to track down the monster responsible for Orph's problems, and joins the team afterwards. Actually one of the last surviving White Wolves, he was found severely injured and was taken in by a concerned farmer, who kept him locked in the barn so he wouldn't run away before he healed. When the whole town was hit with a spell that changed people into animals and vice versa, he turned human and is perfectly content with staying that way.

  • Canis Major: In the 3DS version he rides one (his adoptive mother no less). The wolf even gets outfits for certain jobs, like Shepard and Paladin.
  • Cheerful Child: Not quite a Keet, though he sometimes veers towards that.
  • Cursed with Awesome: How he views being turned into a human, though he has trouble communicating this at first, due to the transformation not being complete.
  • Humanity Ensues: Unlike the other residents of L'arc, he doesn't change back once the spell wears off, as the Hacrobat decided to make the spell permanent in his case.
  • Lightning Bruiser: However, he starts as a Glass Cannon and has to grow into this.
  • Noble Wolf: He was a Nice Guy even as a wolf.
  • Obsessed with Food: Half his comments are towards food. His 3DS face portrait is of him eating.
  • Pintsized Powerhouse: He's the smallest party member and one of the stronger attackers by default. Taken even further in the remake where he's smaller than NPC children and riding a wolf barely puts him at the eye level of his teammates.
  • Raised by Wolves: Justified in that he is a wolf, though he was raised by a different type of wolf than his normal species.
  • Wild Child: When you are raised by wolves and are one yourself a sense of wildness is to be expected.

Melvin / Sir Mervyn

A legendary hero who fought alongside God against the Demon Lord. Shortly before the final battle, however, God chose to seal him away so that he could be reawakened if Evil ever returned to the world. Eventually, the party learns of this legend and decides to help revive him; upon learning of the world's current state, he quickly joins the team. Don't underestimate him because of his age; his skills are legendary for good reason.

  • Badass Grandpa: Many people are disappointed to see the legendary hero is an old man, but quickly find out he has the skills to back up his claims of heroism.
  • The Chosen One: The greatest hero in the Almighty's army and personally chosen by Him to fight against the Demon Lord once again should the need arise.
    • It Sucks to Be the Chosen One: Witnessed many of his friends and comrades falling against the Demon Lord, then before the final battle, was snatched up and sealed away by God himself to ensure somebody'd be able to fight if Evil resurfaced. When he's finally unsealed, all his other friends are long dead.
  • Fling a Light into the Future: Which was done against his will. The 3DS remake makes it clear that he's has come to understand the decision.
  • Fish out of Temporal Water: Not as severe as one might expect, though.
  • Magic Knight: Focuses on the magical side more, however.
  • My Greatest Failure:
    • Being the sole survivor of the Alimighty's forces and being unable to help the Almighty fight the Demon Lord, being sealed away instead.
    • He also laments being unable to directly save Nottagen the third time (as Chibi/Wiggles is the hero that time).
  • Sealed Good in a Can: By the Big Good himself.
  • Spell My Name with an "S": In the 3DS remake only.
  • Ye Olde Butcherede Englishe: In the 3DS remake, he speaks like this.

Aira / Aishe

The latest dancer of the Deja tribe; however, she chafes under the restrictions placed on her. Sure, she has an important role to play, but why should that force her to sit around patiently waiting for her time to come? She's got far more important things she wants to do with her life right now, like adventuring around the world and becoming a great fighter! She's also the descendant of Kiefer as a result of him choosing to stay with the Deja tribe.

  • Action Girl: Like Maribel.
  • Battle Bikini: Not a practical outfit for combat.
  • Bare Your Midriff: She wears a bikini, so yes, she does.
  • Boobs of Steel: She's tall, busty, and hits like a truck!
  • Boisterous Bruiser: Played straight in casual situations and battle. She'll behave formally when the situation requires.
  • The Chosen One: Her destiny causes some tension since she doesn't like the idea of her 'destiny' being the only thing that matters. She does, however, perform the dance to revive the Almighty.
  • Cool Big Sis: To Princess Leesa / Lisette.
  • Dark and Troubled Past: Hinted at, although never fully explored.
  • Dance Battler: Starts out with the Dancer class mastered.
  • Déjà Vu: Upon visiting Estard castle, she states that she'd never been there in her life, but got the strong feeling of "home" from it.
  • Gameplay and Story Integration: Joins the party with the Dancer job maxed out.
  • Generation Xerox: She takes after her ancestor, Kiefer.
  • Hot Gypsy Woman: She hails from a gypsy-like tribe, is revered as a master Dancer, and is downright gorgeous. Maribel is probably jealous.
  • Jack-of-All-Stats: She has a mailable stat line that can make her usable in a variety of roles.
  • Jumped at the Call/Refusal of the Call: She hates how everyone acts like her destiny is supposed to be the sum total of her existence, so she immediately latches onto the party as a way to escape that.
  • Lightning Bruiser: She's a fast party member and has the strength to back it up.
  • Rebellious Princess: Played with. She's willing to fulfill her destiny, but isn't going to just sit around and do nothing else while waiting for it to happen.
  • Screw Destiny: Or, to be more precise, screw the idea that her destiny bars her from doing anything else with her life. She doesn't mind performing the ceremony to revive God when the time comes.
  • She's Got Legs: Evident in her default outfit, but even more so in her Martial Artist outfit wherein she wears a Qipao.
  • Shipper on Deck: In Party Chat, she likes to tease the Hero over both Maribel and Michaela/Euphonia's apparent crushes on him.
  • Showgirl Skirt: In her default outfit.
  • Stripperific: Her default outfit and many of her Vocation outfits included.

    Individual Islands 

Estard and Fishbel / Pilchard Bay

Borkano / Pollock

Borkano has a reputation as the best fisherman in Fishbel, and he's expecting his only child to follow in his footsteps someday. Not too soon, though, mind you. No, that boy's still got a ways to go before he's ready to join his father on a trip. Well-respected not just for his talent, but for being a hard worker; he's earned that reputation through constant effort, and by proving to be a good leader time and time again.

  • Disappeared Dad: Disappears when things start going to hell during the second half/disc, but eventually makes it back home.
  • Heroic Build: He's easily the most muscular human character in the game, likely from his years as a fisherman.
  • Family Theme Naming: With his brother Pike and his wife Pearl
  • Parental Obliviousness: Subverted; he and the other parents find out what their kids are up to pretty quickly. Borkano takes the news best out of the whole lot.
  • Rated M for Manly: A manly man with an incredibly muscular physique and a thick beard.
  • Reasonable Authority Figure: The hero doesn't even have to try to convince him to allow him on his journey of world restoration.
  • Sibling Yin-Yang: Others constantly marvel at how different he and his brother are... and wonder what happened with Hondara.

Mollie / Pearl

Borkano's wife, and the hero's mother. While kind and caring, she dislikes her husband's shiftless brother, and worries about him being a bad influence on her son. Does her best to ensure her family is safe, healthy, and well-cared for.

  • He'll Be Back: In-Universe, she insists this after Borkano's ship is lost at sea. She's right.
  • Only Sane Woman: When Pollock brings up the idea of paying off Pike's debts for him, she is adamantly against the idea, knowing he won't learn his lesson and only end up back in debt.
  • Parental Obliviousness: Subverted; she isn't happy, but goes along with her son's wishes, regularly warning him to be careful.
  • Through His Stomach: Her cooking is regularly complimented, and it's implied this was part of their courtship.

Hondara / Pike

The hero's useless slacker of an uncle, and a complete mooch who sees nothing wrong with abusing his brother's hospitality. Fancies himself a ladies' man, and is always looking for that one big score that willll pull him out of the hole, preferably without him having to put much effort into it. However, any money he manages to get his hands on is promptly pissed away at the bar, sending him deeper and deeper into debt.

  • The Alcoholic: Spends most of his time and money at the bar, and his house is absolutely filled with liquor bottles.
  • Brilliant, but Lazy: How Hondara views himself, and how he tries to present himself to others, with little success.
  • Chekhov's Boomerang: Factors into a few different plot arcs; in fact, one of the items he provides you with early on turns out to be a boomerang itself.
  • Con Man: His primary source of income.
  • Sibling Yin-Yang: The complete opposite of his diligent, hard-working brother.
  • The Slacker: How others see him.

Amitt / Mayor Mayde

The richest man in Fishbel, and Maribel's doting father. Has several foods named after him, such as AmitSnacks, and is recognized as a great merchant. Also close friends with Borkano, who heads up his fishing fleet. While he spoils Maribel rotten, he also ends up arguing with her a lot because he doesn't think a young lady should ever put herself at risk doing things like sailing or traveling. Maribel constantly blows off his concerns and does whatever she pleases, to his constant dismay.

  • Foreshadowing: He mentions several times how he's worrying himself sick over Maribel's antics.
  • Knight Templar Parent: Tries to be one; Maribel never listens.
  • Stay in the Kitchen: The main source of conflict between him and his daughter. He wants her to stay safe at home; she wants to travel and do whatever she darn well pleases.

King Burns / King Donald

The current ruler of Estard, and Kiefer's long-suffering father. Views his son as nothing more than an Upper-Class Twit and is constantly trying to curtail his exploits. This overbearing style of parenting is sometimes reflected in how he rules the country, something that his retainers do their best to contain. (Ironically, they seem to have far more success at this than he ever does keeping Kiefer in line, which just adds more fuel to the fire.)

Princess Leesa / Princess Lissette

Kiefer's younger sister, who acts as a bit of a peacekeeper between her rebellious brother and short-tempered father. Leesa deeply admires her big brother, and is always eager to hear more tales of his exploits even while gently reminding him that he should be kinder to their father.

The Servant of a Higher Power

A new character exclusive to the 3DS remake. He is a strange, fairy-like creature that has resided within the Shrine of Mysteries for centuries, waiting for "The Chosen One". He helps the party manage the Shrine's various pillars while also providing hints and clues as to where to find tablet shards.

  • Anti-Frustration Features: He pretty much is one. One of the main criticisms of the original game was how much of a Guide Dang It! finding certain shards was. Thanks to his guidance, however, finding the shards is now much easier.

Rexwood / Ballymolloy

Matilda / Maeve

A warrior who offers the disoriented heroes advice and guides them to Rexwood. Does her best to ensure that those who have passed on are honored. Also the younger sister of Rex, who never forgave the townsfolk for abandoning her brother when he needed them most. The monsters took advantage of this, corrupting and transforming her into their leader.

  • And Then John Was a Zombie: She is the leader of the monsters.
  • Barrier Maiden: A nasty example, as the only way to save the kidnapped villagers is to kill her — otherwise they'll remain trapped forever.
  • Chainmail Bikini: Her outfit is practically identical to the female warrior from Dragon Quest III.
  • Dem Bones: Her true form is a skeleton knight
  • Due to the Dead
  • Elemental Punch: In battle, she attacks with Lightning Slash and Dragon Slash.
  • Foregone Victory: Refuses to fight during your boss battle, merely standing before you and occasionally defending, never attacking.
  • Guest-Star Party Member: Only for a very short while after arriving in Ballymolloy.
  • Not a Game: Finds Kiefer's excitement about fighting monsters somewhat distasteful. What happens to her drives this point home for the trio, as well.
  • Suicide by Cop: Refuses to fight during her boss battle, knowing that her life is what keeps the town's curse active
  • Tragic Keepsake: A wooden doll that her brother carved for her before his death. She later passes it on to the heroes.
  • Tragic Monster: And how.

Rex / Molloy

The namesake for the village of Rexwood. Twenty years ago, when the monsters first appeared, he ventured to their lair and fought them alone, leading to his eventual, courageous death. However, he was only fighting alone because his intended backup chickened out and refused to follow and assist them as they had promised to; he met his demise waiting for help that would never arrive.

Hank / Hanlon

A citizen turned makeshift warrior by necessity, Hank was recently gravely injured while defending the village. Despite this, he remains determined to defeat the leader of the monsters and save their kidnapped loved ones at any cost.

  • Guest-Star Party Member: Is massively more powerful then the party, but moves ponderously, taking a break every other turn.
  • Shoot the Dog: Is willing to deliver the final blow to the monstrous Matilda in order to save his town, despite his own feelings on the matter.


Hank's young son. Though only a small child, he does his best to care for his wounded father. Looks up to Matilda.

  • Creepy Child: He's a little excited by the thought of his dad bringing him monster's entrails as proof of his victory.
  • Tragic Keepsake: Before leaving, you pass on Matilda's wooden doll to him.
  • Wise Beyond Their Years: Had to grow up fast thanks to the monster attack nearly killing his father and driving them into hiding.

Engow / Emberdale

Pamela / Palmela

The Fortune Teller of Engow. A former priestess, she found her calling as a Seer with stunningly accurate predictions. But accuracy means little when nobody wants to hear whatever bad news you might be trying to pass on... like a vision of the upcoming festival turning into A Fête Worse Than Death.

The Elder of Engow / Gaffer

The village elder. Regards Pamela as an old, powerless medicine woman who's merely stirring up trouble, and responds to her warnings that the Festival of Flame will end in fire and death by volcanic eruption. Just as stubborn and hardheaded as Pamela, minus any visions to justify his made-up mind.

  • Attack of the Town Festival
  • Suit with Vested Interests: Wants to hold the festival in spite of the danger.
    • Somewhat more justified than most examples of this trope, in that the Festival is not a mere tourist attraction or celebration, but an attempt to appease the Father of the Flame and thereby avert disaster.
  • Too Dumb to Live: "Everyone will DIE at the end of the festival!" "Let's hold it tonight!"

Dialac / Regenstein

Clayman / Klemens

A swordsman who grew up in Dialac, and served as their lifeline by regularly traveling to other towns for supplies. But once, while he was away, a mysterious Gray Rain came and turned everyone else to stone...

  • Bilingual Bonus: His name in German still translates to "clayman".
  • Doomed Hometown
  • I Let Gwen Stacy Die: Though he didn't cause the Gray Rain, he spent his whole life searching for a cure, only to find when he returned that the weather had worn their statues down too much for it to work. In hindsight, he could have saved them by moving them to shelter first before leaving, but in his grief, that didn't occur to him.
  • Sole Survivor
  • Survivor Guilt: Blames himself for leaving shortly before the Gray Rain, and freely admits wishing that he could have shared their tragic fate.

Millie / Helga

The most beautiful girl in all of Dialac, and Clayman's beloved. Tragically, she turned into his lost love after being turned to stone by the gray rain.

Liam / Ralf

The town drunk who is skeptical that the town is able to summon rain.

Joseph / Felix

Before the Gray Rain, Joseph was an inquisitive and curious youngster who loved playing pranks and was very interested in Dialac's history. After that, however...


An old man from the present day who wanted to live where Dialac once stood. Upon finding that nothing remained of the original village, he decides to found a new village there, and recruits the hero and his friends to spread word-of-mouth and send travelers his way.

  • Adapted Out: Because the town building side quest has changed, Sim was replaced with Carey in the 3DS remake.
  • Egopolis: When trying to decide upon a name for the fledgling town, he suggests three variations on the hero's name plus a townish word, like Heroburg.
  • Grumpy Old Man: Regardless of what form you build your township up into, Sim finds some fault with it, filling his journal with complaints. Even if you kick out residents and switch things up to access a different final town, he remains unsatisfied.
  • Shout-Out: His name.


A young woman who wanted to create a Haven for repentant monsters, building it on the ruins of Regenstein. She invites the player to be on the look out for monsters in human form to send to her.

  • Gender Flip: Is the 3DS remake's equivalent to Sim. She's nicer then he is.
  • Plucky Girl: Is always cheerful in her efforts to build her monster Haven.

Falrish / Frobisher

Captain Trad / Captain Thaddeus Goodwinding

Head of the forces of Falrod / Faraday, and leading a losing war of attrition against the MechSoldiers / automata. He knows that the eccentric and reclusive Zebbot may be their last hope of survival, but is rather doubtful about their chances of working with him.

  • Blade Lock: After getting into the MechSoldiers hideout, he spends the entire dungeon doing this with one such mech.
  • Guest-Star Party Member: While he follows you around, he doesn't much do much fighting.

Zebbot / Autonymus Goodwinding

An antisocial inventor who claims to sympathize more with machines than his own countrymen. Lives alone in his isolated laboratory tinkering with scraps of machinery.

  • Freudian Excuse: He never forgave his lost love Eri for dying in a tragic accident, and became obsessed with machines out of the belief that a robot would never up and die on him.
  • Jerkass/Jerkass Woobie

Eri / E.L.L.I.E.

A malfunctioning MechSoldier / automaton who catches Zebbot's eye and becomes his pet project of sorts.

Verdham / Greenthumb Gardens

Linda / Lavender

A young woman saddled with her parents' massive debt after their deaths. Borlock agrees to forgive the debt if she accepts an Arranged Marriage with his son; while she accepts this, she actually pines after her real beloved: Pepe/Carraway. She eventually drives Pepe out of town with her demands that he fight for her; though she marries Iwan/Dill, she eventually abandons him and their son to search for Pepe, only to decide she can't face him, and spends the rest of her life as a nun secretly watching over him from her covenant.

  • Arranged Marriage: With Iwan.
  • Holding Out for a Hero: Deconstructed, as this is her Fatal Flaw: Instead of trying to solve her problems herself, she expects to be 'rescued' from them. She agrees to marry Borlock's son to erase her family's debt, but doesn't want to fulfill this commitment — she wants Pepe to 'save' her and run away together, escaping her responsibilities. She makes no effort to fix matters on her own, pressuring Pepe to make all the difficult decisions.
  • Missing Mom: After ditching her son and husband.
  • My God, What Have I Done?: Laments this after driving Pepe to leave town when she accuses him of being too cowardly to fight for her love. She was trying to provoke him into acting, but underestimated his desire to keep everyone happy.
  • Together in Death: Pepe is buried alongside her in the present.

Pepe / Carraway

One of Borlock's gardeners, along with his father and brother. Pepe loves Linda dearly, so much that he would risk his life for her... yet at the same time, he fears what sort of retribution might fall upon his family if he interfered with her engagement to Iwan. He eventually leaves town rather than be forced to choose between his family's future and his beloved, and establishes his own herb garden. He remained a bachelor for the rest of his life, though he does adopt a daughter.

  • Did Not Get the Girl: By his own choice, though it broke his heart.
  • Extreme Doormat
  • I Want My Beloved to Be Happy
  • Moral Dilemma: Should he get together with Linda, breaking the engagement and her deal with Borlock, leaving her parents' debt to be dealt with, and putting his family's livelihood at risk? Or should he stay silent and watch his beloved marry another man, spending the rest of his life working for them and walking on eggshells to keep a suspicious Iwan from accusing him of a secret affair with his wife?
  • Replacement Goldfish: Hinted at with Linda, the orphan he adopted, though he treats her as his own daughter.
  • Shoot the Dog: Future!Pepe, while heartbroken about Linda, convinces and consoles himself that at least Linda is living a happy life with Iwan. Then you find out she had moved to the convent above his place and died so close to him without him realizing it, and decide to tell him and show him Linda's grave. This reopens the wound for him and makes him realize how much he loved Linda, but now filled him with regret due not only for not running away with her when he had the chance but also for not realizing she was so physically close that whole time before she died. When Maribel of all people doesn't make her typical bratty remarks but instead points out that you just reopened old wounds and didn't help matters at all, and for once is right about her comments, you know you've screwed up big time.
  • Take a Third Option: Deconstructed: Rather than choose between his lover and his family, he leaves town. He thinks this is for the best but nobody is happy with it and nobody benefits from it, himself included. All it does is cement everyone's unhappiness for years to come, and ends up sowing the seeds for the town's eventual collapse.
  • Together in Death: Is buried alongside Linda in the present. The fact that this remains unchanged even after taking Pepe to Linda's grave in the past suggests that this is how he made peace with the affair.

Iwan / Dill

The only child of the richest family in Verdham, and a complete Upper-Class Twit. Honestly loves Linda, and is suspicious and jealous of her relationship with Pepe. While he marries Linda, he can't keep her with him, and fritters away the family fortune before finally ending up as the lowly servant of the new richest man in town.

  • Arranged Marriage: With Linda.
  • Green-Eyed Monster: Towards Pepe. While not entirely without reason, he's keen to shunt all the blame for the situation onto his perceived rival.
  • It's All About Me
  • Pet the Dog: When future!Kaya is caught in the act of poisoning her husband, future!Iwan actually stops her from digging herself into a deeper hole and admits his part in it, despite no one suspecting him of being involved, and leaves the town with Kaya. Even the protagonists are impressed.
  • Upper-Class Twit: Much to his father's dismay.

Kaya / Cayenne

A maid working for Borlock. Deeply in love with Iwan, and so encourages Linda and Pepe's relationship in hopes of stopping the arranged marriage from going through. When this doesn't work, she watches Iwan squander his inheritance and end up serving another man, whom she then marries with a cruel vengeance in mind...


The richest man in town, and Iwan's father. Extremely proud of his impressive garden, rather less so of his son. Still, he wants what's best for him, and hopes that marrying Linda will help along Iwan's development into a more mature, worthier heir. It doesn't work.

The Deja Tribe / The Roamers

Layla / Lala

The latest in a line of tribal dancers who lead the Deja Tribe, Layla bears a birthmark that proves she holds the Terra Spirit within her body. A great destiny and a vast responsibility rests on the shoulders of her and her bloodline; however, she never asked for this burden, and it weighs heavily upon her...

  • Blessed with Suck: How she views the Terra Spirit, as it doesn't give her any particular powers or abilities beyond the possibility that she might be the one who will perform the ritual to resurrect God. A vast responsibility, causing others to expect great things from her and push her beyond her limits.
  • The Chosen One
  • Love at First Sight
  • Official Couple: With Kiefer.

Jann / Florin

The tribe's Tula/Torban player, and Layla's lover. His music has the power to repel monsters, enabling the Dejan to roam the land with little fear. Very protective of Layla, to the point of being somewhat controlling. Does not like Kiefer.

  • The Atoner: Becomes one after revealing how he deceived his tribe, hid the mark, and attempted the ceremony to revive God despite it not being the right time simply because he wanted to be free to marry Layla.
  • Blessed with Suck: At some point after his birth, a divine mark like Layla's appeared on his chest... meaning that he can never marry her, for the tribe would not allow it.
  • But Now I Must Go: Leaves the Deja Tribe after the ceremony fails.
  • Chekhov's Boomerang: The importance of his Tula playing, and the powers it possesses.
  • Clingy Jealous Guy
  • Green-Eyed Monster: Immediately becomes jealous of Kiefer because unlike him, Kiefer can carry on a relationship with Layla without having to worry about his secret being uncovered.
  • Guest-Star Party Member: Doesn't do anything in battle and just follows you around, despite several mentions of his ability to repel monsters- Hand Waved by him saying the ability does not work in the cave. The most he does is to read certain stone tablets.
    • He actually helps you out when you face Gracos in battle, in both versions.
  • Jerkass: Primarily towards Kiefer.
  • Musical Assassin: He attacks by playing his torban.
  • Pet the Dog: Party chat in the 3DS version has his conversations with the team be very amicable and polite.
  • Yank the Dog's Chain: For him it's the failure of the ceremony, meaning the freedom to marry Lala he pined for during his time with the party will never be his.

Baretta / Rosa

Layla's mother, wife of the current chief (Rom Baro in the 3DS version), and more reasonable than her practical joke loving husband. Keeps the tribe running, and is more in tune with her daughter's thoughts and feelings than Layla realizes.

Datz / Boldo

The current guardian of the Deja Tribe, and a boisterous and friendly man.

Dharma Shrine / Alltrades Abbey

Neris / Nava

A gentle, beautiful young woman with an unfortunate illness. Made all the more unfortunate by how she and her brother were imprisoned by monsters, along with so many others. Despite their dire situation, Neris does her best to support her loved ones and keep whatever peace they can manage. Winds up Brainwashed and Crazy after having her soul shattered, but recovers. However, it's implied that this ordeal put too much strain on her body, shortening her lifespan even more.

  • Brainwashed and Crazy: After having her soul stolen, she's given a SoulSword and turned into a possessed Dark Action Girl.
  • Damsel in Distress: A somewhat unusual variant, in that she becomes a Damsel in Distress by having her soul sucked into a SoulSword... which the monsters then give to her and have her slaughter others with. Meaning that to save this Damsel, you have to beat the tar out of her first.
  • Dark Action Girl
  • Hair of Gold, Heart of Gold: Sweet, gentle Ill Girl with golden hair.
  • Hoist by Her Own Petard: Saved from her soul-shattered state by the heroes beating her until she drops the SoulSword — which just happens to have her own soul inside of it — and then being stabbed with it, allowing it to return to her body.
  • An Ice Person: When you fight her, she uses IceBolt, SnowStorm, and IceSlash.
  • Ill Girl
  • Silk Hiding Steel: Complete with that unmistakable steel will.

Zaji / Zev

Neris' overprotective young brother.

Kasim / Eustace

A guard of Dharma Shrine, and a bit of a trickster. Also interested in Neris, much to Zaji's dismay.

  • Guest-Star Party Member
  • What the Hell, Hero?: Gets called out by Maribel when he disarms the SoulSword-wielding Zaji and stabs him with it. Subverted, however, when that actually saves Zaji's life by returning his soul to his body.

Flower / Fingers

A thief who's good at obtaining pretty much anything you can ask for... for a price. Wants to reform and become one of the shrine's guards; after his first attempt went awry due to circumstances beyond his control, he befriended Kasim in hopes of getting his help.

Suifu / Strom

The self-proclaimed leader of the penal colony, and holds onto that power by regularly kicking the ass of new arrivals and anyone who might cause trouble.

Inopp and Gonz / Rashers and Stripes

Two powerful monsters charged with guarding the penal colony and keeping any of their captives from escaping. Take a lot of cruel pride in their handiwork.

  • Hopeless Boss Fight: First time around.
  • Powers as Programs: Have grown incredibly strong by siphoning energy off of the powers stolen from their victims. High Priest Fosse puts a stop to this long enough for you to slay them.
  • Those Two Bad Guys: It's implied that they were assigned to guard priestess Jacqueline and they were serving directly under the Cardinal Sin.

High Priest Fosse / High Priestess Jacqueline

The priestess of Dharma Shrine, who was captured and sealed away by the monsters when they took over. Despite her youth and the desperateness of the current situation, she is actually very powerful.

  • Child Mage
  • Guest-Star Party Member: Fourth and final party member during the Alltrades Abbey quest.
  • Holy Hand Grenade
  • An Ice Person: In battle, she attacks with the Crackle / SnowStorm spell.
  • It's All My Fault: Blames herself for not being strong enough to stop the monsters.
  • Punny Name: In the 3DS translation; it's a feminine version of the one used in Dragon Quest IX and the remake of Dragon Quest VI: "Jacq of Alltrades".
  • The Red Mage: She uses both attack and healing magic in battle, just like the traditional Sages of the series. In the 3DS version, the Sage's class outfit appears to be designed after Jacqueline's.
  • This Is Unforgivable!: Her reaction upon witnessing firsthand what the monsters do for those who 'earn their freedom' by shattering enough souls in the arena.

Antoria / Cardinal Sin

Head of the monsters plaguing Dharma Shrine, and has been twisting the temple to his own ends.

Mezar / La Bravoure

Nicola / Honoré

A devoted dreamer who longs to meet the "Great Hero" sealed away by God. However, he made a promise to his late father that he would never leave Mezar, for his father feared that his idealistic son would be easy prey for monsters. Wanting to keep that vow, Nicola thus keeps an eye out for worthy travelers to entrust his greatest treasure to: a Flying Carpet.

Sir Laysalot

A warrior claiming to be the reborn warrior of legend who fought with the Almighty against the Demon King...

Dune / Al-Balad

Hadeed / Hadid

One of the few remaining free men of Dune, as the rest were captured by monsters and forced to work on the Sphinx/Likeness of the Great Evil. Believes the Queen betrayed her country in exchange for her own life. Brusque and cold, though clearly not without reason, and gradually warms up to the heroes.

Zarathustra / Khalid

Hadeed's elderly father, and chief of the small village of those left behind by the monsters' raids. Unlike his son, he has faith in the Queen and believes her motives are pure.

  • Death by Despair: Suffers this after seeing the fossilized skull, believing it to be proof that the Tyrannos are extinct.

Queen Fedel / Queen Fertiti

The queen of Dune. Her attempt to have a Sphinx/Likeness of the Great Spirit built attracted monsters to their land, which then overtook the project and converted it to a statue of the Demon Lord. When they demanded a girl to be sacrificed, the Queen went instead... but did she then strike a deal with the monsters to enslave her people in exchange for sparing her life?

  • Dirty Coward: Subverted, she was never planning to betray her people.
  • Nice Job Breaking It, Heroine: The Sphinx was meant to ward off monsters. Instead, it attracted the attention of evil forces long before it was completed, and led to their kingdom being targeted and usurped.
  • The Quisling: Subverted.
  • Senseless Sacrifice: How she views her deal with the monsters, as she did so in hopes of protecting her people through her sacrifice, only to find that the monsters didn't honor their side of the bargain.
  • The Woman Wearing the Queenly Mask

Lord Seto / Setesh the Punisher

The monster currently ruling Dune. Is overseeing the conversion of the Sphinx into the Evil Statue/Likeness of the Great Evil, a monument to his master the Demon Lord.

  • The Brute: He typically attacks with hard-hitting physical attacks from his mace. However, he only targets one party member at a time, making healing easier.

Queen Nephtys / Queen Neferta

The present-day Queen of Dune. Only communicates with others through her assistants.


The present-day Elder's youngest son, and the younger brother of the Three Very Stupid Brothers. Standoffish, but honorable and competent.

Krage / Grondal

Mayor of Krage / Grondal

The elderly leader of a town full of whackos claiming to be the Demon Lord. As the Only Sane Man, he nevertheless seems resigned to his fate, gloomily urging travelers to leave before they fall prey to the same insanity.

  • Badass Normal: Arguable, but considering how long he resisted giving in to the poisoned water, and was the only one who didn't resist you saving him...
  • His Code Name Was Marty Stu: The account his family passes down of the event greatly exaggerates his role in saving the town. The 3DS translation, at least, points the finger at the current mayor for doing this and not the original or any of the mayors between them.
  • Only Sane Man
  • Unrequited Love: Towards the guardian of the Sacred Tree, at least in the PSX version. It doesn't really show up on 3DS.

The Girl of the Sacred Tree / Roots of Ygg

A girl who lives by the Sacred Tree of Krage, acting as its guardian.

  • Does Not Like Shoes: She's always barefoot.
  • It's All My Fault: Blames herself for Krage's problems, as she distrusted the villagers and spread rumors about the tree to get them to leave it alone. The Tree's HolyDew can purify water, so they could have used it to cure the well when it was poisoned, if only they weren't afraid of the rumors....

Litorud / El Ciclo

Baloch / Senor Pomposa

An eccentric designer; the town of Litorud is filled with his inventions, buildings, and artwork, including their famous clock tower. His most recent creation is a bridge to the north, which is set to have its grand opening tomorrow. Despite his fame, however, Baloch is equally infamous for being difficult to work with.

Aimy / Antonia

A rather klutzy maid working at Litorud Inn, driving the innkeeper to distraction with her frequent accidents. Has a tendency to start each morning off by tumbling down the stairs. Admires Baloch and his work, and is planning to attend the bridge's unveiling tomorrow.

  • Cute Clumsy Girl: Actually a mild subversion. She seems the type, but the main reason she keeps falling down the stairs every morning is actually due to the "Groundhog Day" Loop going on in Litorud.
  • Hidden Depths: It turns out she's Pomposa's daughter and has inherited much of his genius, as she completes his greatest work after his death.

Doctor Creyney / Salvador

The town doctor, and Baloch's only close friend and confidant. Keeps a careful watch over Aimy, mindful of the extra care she needs. Also due to his promise to Emily, Aimy's late mother, and to Baloch, her distant father.

Avon / Hardlypool, Huzu / Spilton-on-Sea, and Hamelia / Wetlock

The Traveling Bard / Old Man Riffer

A mysterious traveling musician who wanders from town to town, playing breathtakingly beautiful music. Though everyone who hears his song begs him to remain, he never settles down, moving on to the next village. He's actually Jann/Florin, now an old man and using his Tula/Torban playing abilities to atone for his actions during his youth.

  • The Atoner: Still atoning for what he did the last time you met him.
  • But Now I Must Go: Insists on leaving after ensuring everyone in town has heard his song at least once. And pulls this again once the threat has been dealt with.
  • Fling a Light into the Future: Eventually, he stopped to take on a student to pass on his techniques and songs. That student passed on their ability over and over until it eventually culminated in Johann/Crispin.
  • Good All Along: Though he at first appears to be a villain (as he's luring people to his tower with his singing, similar to the Fighting Batboon manipulating the citizens of Grondal among others), it turns out he was taking people to his tower to protect them from Gracos.
  • Guest-Star Party Member: Fights alongside you for the Gracos fight.
  • Older and Wiser

Probina / Providence

Ordeux / Abraham

The elderly leader of Probina. A kind and reasonable man, he has provided shelter for an amnesiac priest, who was found with a mysterious Goddess Statue. The warlike kingdom of Raguraz / Ruckers has learned of the statue's mystical powers and has been trying to seize it for themselves, leaving them in a bad situation... yet he still does his best to protect all of his people, the priest included.

Razuel / Caleb

Ordeux's son. Unlike his father, he is quick to anger and highly impulsive.

  • Nice Job Breaking It, Hero!: Breaks the Goddess Statue just to spite Raguraz, only to learn that the invading forces were monsters in disguise, seeking to destroy the statue themselves.

The Priest of Probina / Providence

A compassionate priest who arrived in Probina three years ago, washed up on the shore in bloody robes and clutching the Goddess Statue. Though he has no memory of how he came to be there, he has still managed to settle down and continue his work as a priest... until the King of Raguraz arrives, at least.

Loomin / Nottagen

Sieble / Buddy

A lonely fellow with somewhat exotic tastes in pets. Has a habit of adopting monsters and doting on them like children.

Mardra / Hubble

The King of Raguraz / Ruckers

Ruler of a broken kingdom. Once a barbaric country focused on expanding their own domain at any cost, they defeated the neighboring kingdom of Mardra ten years ago, only to be wiped out themselves about one year before your arrival, thanks to Mardra's powerful young ruler. Their army was completely wiped out, yet the king was left alive, gradually piecing together what remains of his country.

  • Kick the Son of a Bitch: The SOB being kicked. It's hard to feel sorry for him after all he's done, or what he allowed to happen.

King Zeppel / Hybris

The young ruler of Mardra, who took over for his parents recently and has taken their country on a very magic-oriented bent. His decisions have made Mardra strong, but at what cost...?

High Priest Dino / Father Martyn

King Zeppel's childhood friend, who worries incessantly about the rumors that his liege is pursuing to revive the Ultimate Magic/the Incantation.

  • Taking the Fireball: Steps in and takes a powerful spell cast at Mikwa, nearly dying in the process.


Zeppel and Dino's other childhood friend. Died during the Raguraz invasion when the Captain of the Ragurazian Army flung her off a cliff. She was only eight years old.

Mikwa / Midge

A sweet little girl practicing to become a mage so that she can eventually enter the Magic Research Institute/the Grand Conjuratorium and make her family rich. Her parents are somewhat divided on whether or not this is a good idea.

Princess Michaela / Queen Euphonia

The present-day ruler of Mardra. Well beloved by her people, she has a sizable fanclub. Can be a bit impulsive at times, and has a bit of a short temper.

Johann / Crispin

The most skilled musician found in present-day Mardra. Unfortunately, he's aware of his talent, and tends to slack off rather than keep working to better himself.

Gorges / Aeolus Vale

Pendragon / Praetor

Head of the Lefa tribe, though a bit dim-witted. Practically worships the BlissRock, a golden rock which has blessed Gorges with never-ending wind, and is desperate to keep it safe from the monsters invading their Fane.

  • Dirty Coward
  • Inadequate Inheritor: How his mother sees him. And how he sees Firia, due to her condition.
  • Luke, I Am Your Father: Firia is his biological daughter. However, since she was born without wings, he decided to pass her off as adopted instead, afraid of being judged for siring a wingless child.
  • Too Dumb to Live: Especially when he tries to stop Grandma Pendragon from telling Firia she's Lefan because he doesn't want her to blow his cover... even though Firia needs to know this so she can help you pass a door only Lefans can open and save Gorges after the wind dies and leaves all the other Lefans stranded.

Grandma Pendragon

Pendragon's elderly mother, who disapproves of her son's methods and his over-reliance on the BlissRock.

  • Calling the Old Man Out: Does this to her son on Firia's behalf following the reveal of her true heritage.
  • Cool Old Lady
  • Inadequate Inheritor: How she views her son, much to her displeasure.
  • When I Was Your Age...: "We didn't rely on the BlissRock giving us perfect wind conditions all the time! We cared for the Fane, not some stupid rock!" Given what happens, she has a point. Focusing on the BlissRock rather than purifying the Fane causes the wind to stop entirely, and since everyone was so used to the wind supporting them, they promptly fell over, unable to move at all.

Firia / Fidelia

An orphan who was taken in by Pendragon, despite being merely human and not having wings. Because of this, the other residents tend to look down upon her, and she's bullied by the other kids in town, including her younger sister, who treats her like a servant rather than a sibling.

Labres / Vogograd


As the head of the tiny town of Labres, he has struggled to rally his people as their homes and surroundings are enveloped by a strange, oppressively thick fog. The fact that the fog has brought many horrible monsters with it has not helped; neither have the recent deaths... and now, to top it all off, a monster wearing the robes of the recently deceased priest has holed up in the church! Clearly they have to act, but how best to handle this situation...?

Lucas / Luka

The recently orphaned son of the town's lumberjack, who traveled to Mount Tor/Mount Gora with his wife and the local priest to try and stop the fog at its source. His most precious possession is a blessed statue which has been passed down in his family for generations. Regarded by the other citizens as a pitiful figure, he nevertheless has had difficulty getting anyone to listen to his belief that the monster in the church isn't actually evil.

Monster in Priest's Clothing

A hideous beast wearing the robes of a dead man, it has terrorized Labres by coming into town and holing up in the church. Strangely, it has yet to attack anyone, but almost everyone fears that it's only a matter of time before it strikes...

Botok / Gasputin

A devoted follower of the Demon Lord who has taken up residence on Mount Tor, overseeing a ritual that creates an evil fog.

  • Batman Gambit: His plan: Make a deal with the Priest of Labres to spare the village if the priest lets himself be transformed, swearing that no harm will come to Labres so long as he lives as a monster. Then send the hideous priest back to Labres and wait for the citizens to lynch him, effectively negating his sacrifice by ending the priest's life with their own hands.
  • Manipulative Bastard

Lief / Lev

A present-day descendant of Lucas, whose family has been shunned for their insistence on relating an unpopular version of the town's legendary history. Mainly, the real version of events, rather than the heavily censored version that tries to paint the townsfolk as the heroes rather than the villains.

Sazamu / Sasha

Ringleader of the children's gang of present-day Labres, he's followed his family's example by shunning and taunting Lief for his unpopular version of the town's history. However, he and the other kids change their tune after digging up the original Monolith, and decide to pass on the truth from now on despite their parents' resistance.

Coastal / Buccanham


A legendary pirate who was, along with his ship and crew, imprisoned in ice by Orgodemir's servants. The Hero turns out to be his descendant.

Anise / Anaϊs

The lovely wife of Sharkeye. When he set out to try and confront the Demon Lord, she stayed behind in Coastal with their unborn child.

The King of Coastal

A close friend of the great Sharkeye, he and his country have paid for their defiance with a terrible curse: Any newly born children will transform into a monster once the moon is full, and disappear to parts unknown. Obviously, he wants to find a way to break the curse. Unfortunately, he has a very poor relationship with the local halflings, who refuse to help them.

The Grand Halfling / Foreman

The solemn and stubborn elder of the halflings, he nurses an old grudge against the king, but may be convinced to set it aside for the good of the land...

Queen Shukrina / Queen Bea

The late Queen of Coastal, and the source of the grudge between the King and the Grand Halfling. She was the Grand Halfling's daughter, but defied him to marry the King.

    The Demon King
Click to see his monstrous form 


This game's Demon Lord. Long ago, he murdered God and sealed every continent except Estard into pocket dimensions. After the party frees every continent in the world, they travel to Orgodemir's lair to defeat him once and for all. However, once they succeed, he claims with his dying breath that while his body may be destroyed, his spirit will always live on...

  • As Long as There is Evil: "Even if my body is destroyed, my soul will live on forever!"
  • Big Bad: Of the overarching plot.
  • Bishōnen Line: Zigzagged. He starts with and prefers his Bishounen form out of vanity, only becoming a monster when necessary. The second time you fight him, he starts in dragon form and then, apparently in an attempt to bluff you, assumes his dandy form... which he clings desperately to even as he starts losing the fight.
  • Body Horror: During the final boss fight, he jumps from dragon to dandy forms, and then insists on maintaining the dandy form despite the losing battle. The result is that the third phase of his fight depicts him decaying back into his dragon form, and his fourth phase is again the dragon form melting with the death throes of decay. His body is so unstable he can barely hold himself together, with his right arm stripped down to the bone.
  • Clipped-Wing Angel: His attempts to cling to his bishounen form even as the final battle wears on reduces him to Body Horror.
  • Disc-One Final Boss And Final Boss.
  • Evil Is Sexy: His humanoid form, at least, according to him anyway.invoked
  • Eyes Do Not Belong There: The brain on his final form turns out to hide an extra eye, which is shown when he uses Magic Burst.
  • God Is Evil: His Plan B. He takes on the appearance of God who is revived by the Deja Tribe in the present and seemingly promises to bring about a new golden age for humanity. This is actually just a charade so that he could seal up the islands all over again while secretly getting the support of humanity at the same time. It takes the party freeing the Four Elemental Spirits to expose him once and for all.
  • Greater-Scope Villain: Each island/continent has a Big Bad in charge of sealing/destroying it. He's the one who orchestrated every one.
  • Irony: So obsessed with beauty that he clings to his handsome dandy guise, even when Combat Breakdown reduces him to some hideous thing.
  • One-Winged Angel: A very bizarre example. He actually despises his true monstrous self, so he desperately clings to his fop form; in his stubbornness and vanity, his attempts to cling to his fop form in the middle of combat, resulting in a hideous Combat Breakdown on his part.
  • Punched Across the Room: One of his most powerful attacks in the final battle.
  • Satan: The first Dragon Quest villain to be a direct parallel to him, instead of simply a Card-Carrying Evil Overlord.
  • Third Eye: Both of his forms have this.
  • This Cannot Be!: He's outright incredulous that a group of humans manage to defeat him the second time around, and wonders if the party is actually God in disguise.
  • Villainous Breakdown: In the final battle, once he's in his final form, he's lost his smugness and is well and truly pissed.
  • Your Princess Is in Another Castle!: He wasn't kidding when he said his spirit will return.

     God / The Almighty

God / The Almighty

A long time ago God died trying to protect the world he created from Orgodemir's wrath, just barely saving enough of it to give humans a chance to survive. In present day the Roamers are looking for a way to revive him.

  • Bonus Boss: Found alive and well in a post-game bonus dungeon, and he is really difficult to beat in a fight.
  • The Chessmaster: Even if he did not directly control all the actions in game, God certainly deserves credit for setting up enough chess pieces to give humanity a chance to save itself.
  • God: Rather unusual for a JRPG, this God is a straight up capitol-G Abrahamic God.
  • The Gods Must Be Lazy: It ends up he survived his fight with Orgodemir, but decided that humanity didn't need him anymore and could take care of themselves. While he's right, given how many people suffered at Orgodemir's hands it comes off as avoiding responsibility.

Example of: