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Characters / Dragon Quest Heroes II: Twin Kings And The Prophecy's End

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This is the character sheet for Dragon Quest Heroes II: Twin Kings and the Prophecy's End. Due to Dub Name Change for the localization, all characters will be referred to by their localized names, with the original Japanese name following after, and then their localized and then Japanese voice actors.

Beware of unmarked spoilers!

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    Main Characters 

Lazarel (Razael)

  • The Ace: Top in his class at the academy and, by utilizing vocations, can equip almost every weapon in the game.
  • Catchphrase: A fully-shouted, "All riiiiiiight!"
  • Dual Wielding: His default weapon set and what he wields in all cutscenes is a pair of twin swords.
  • Hot-Blooded: His first solution is to charge head-long into whatever battle is in front of him.
  • Red Oni, Blue Oni: The red to Teresa's blue.

Teresa (Teresia)

  • The Ace: Is just as good with a sword as Lazarel and can also equip almost every weapon in the game by utilizing different vocations.
  • Only Sane Woman: She's constantly the voice of reason between Lazarel and Cesar.
  • Red Oni, Blue Oni: The blue to Lazarel's red.
  • Slipknot Ponytail: Her hair comes undone when entering High Tension.

Desdemona (Ornaze)

  • An Axe to Grind: An axe that's taller than she is!
  • The Atoner: She is a direct descendant of Fractos and has been working and training her entire life to remove the stain of his legacy from her family name.
  • Chainmail Bikini: Closer to a breastplate and a chain skirt over a pair of briefs, but close enough.
  • Lady of War: Has trained and lived as a knight all her life.
  • Mark of Shame: Desdemona bears the mark of Fractos on her right arm as punishment for her ancestor's wickedness, which she usually hides with an armband but is exposed when Fractos reveals himself. After Fractos is killed, the mark vanishes.
  • Running Gag: She always gets a good laugh when seeing Lazarel and Cesar bicker with Teresa stepping in to separate them.
  • Screw the Rules, I'm Doing What's Right!: She never once puts her loyalty to the King of Accordia over her duties as a knight to protect the people. A To Be Lawful or Good decision never even enters her mind when she has to turn against her King because she'd already made that decision long ago.

Cesar (Ceser)

  • BFS: He wields an enormous two-handed broadsword.
  • Hero Antagonist: Cesar just wants to avenge his father's murder, and was manipulated by the Big Bad into thinking Harba was responsible. Once that's cleared up, he eagerly joins the party to make amends.
  • Hot-Blooded: He's just as wild as Lazarel but manages to not show it.
  • Laughing Mad: Comes off as this in his boss fight once his health is reduced enough. Interestingly, his laughter is considerably more quiet and subdued in comparison to most examples of this trope.
  • Magic Knight: Many of his attacks embue his sword with fire, lightning, or ice.
  • My God, What Have I Done?: His reaction upon learning the King of Harba had a solid alibi and is innocent of his father's murder.
  • Tranquil Fury: How he expresses his anger. It doesn't stop him from jumping to conclusions though.

    Legacy Characters 

Pre-existing Characters who did not appear in the first game.

Torneko Taloon

  • Acrofatic: He's a heavyset man carrying a huge pack of merchandise on his back but can easily keep pace with a sprinting party.
  • Oireland: The English dub gives him a thick Irish accent.


Ruff (Gabo)

  • Big Eater: Like in his original title, he's almost always thinking about food or where he can get his next meal.
  • Pint-Sized Powerhouse: The smallest playable character in the game and utterly devastating with his claws.

Carver (Hassan)

  • Good Old Fisticuffs: And he's strong enough to knock down a tree with one punch!
  • Huge Guy, Tiny Girl: He's often seen in this vein with Maribel- who he grows close with as a big brother figure- or Alena- a fellow pugilist who loves a good fight as much as he does.

Meena (Minea)

  • Death Dealer: Her Death card ability will either damage or inflict instant death on marked enemies.

Angelo (Kikul)

  • Bishounen: Even more so than in Dragon Quest VIII!
  • The Casanova: Flirts with every woman he comes across, just like in his original appearance.

Ragnar McRyan

  • Call-Back: Ragnar's Coup de Grace has him tag-teaming with Healix, echoing his own partnership with Healie in Dragon Quest IV.
  • Version-Exclusive Content: Only playable in the Nintendo Switch version.

     Returning Characters 

Characters who appeared both in the first game and in this one.


  • Mythology Gag: Per his characterization in Dragon Quest Monsters, he tells the party that monsters get along with him pretty easily when he and Carver first meet them.


  • Stripperiffic: As per usual with her. Notably it gets lampshaded when she wears her dancer outfit to Mt. Neverest and complains about the cold. Interestingly, Carver and Desdemona, neither of whom are wearing much themselves, have no such complaints.

Jessica Albert

  • An Ice Person: Her spells all come from the Crackle line of magic.
  • Tsundere: Type B. The only one who gets on her bad side is Angelo with his flirtatious antics, but she does recognize his more noble actions.
  • Whip It Good: Her choice of weapon once again.

Kiryl (Clift)

Tsarevna Alena

Patty (Ludia)


  • Quest Giver: He provides trials for the heroes to pass in order to prove their worth in handling the powers given to them.

Empyrea (Ramia)

  • Big Damn Hero: She is the one who saves the party from the crumbling Pinnacle of Peace after Fractos's lightning spell left them all unconscious. The only clue given at the time is the player character finds her distinct purple feather.

     Supporting Characters 

Healix (Homirion)

Voiced by: Rie Kugimiya (JP), Harry Collett (EN)

A Healslime who befriended Lazarel and has since traveled with him.
  • Big Damn Heroes: Healix is given the Great Leveller spell to wipe out the barrier blocking the way to the King of Accordia's throne room, and the party must protect him until he's built up enough strength to cast it. It comes into play again in the Black Manse, this time with the added power of the party's monster allies to help him shatter the barrier blocking access to Fractos's throne room.
  • Cowardly Lion: As opposed to the previous game's Healix, he isn't as afraid to get into the fray, but he'll still panic when he's not in character. Though he leaves most of the fighting to the party, Healix will heal HP and occasionally make an attack with his tentacles.
  • Drill Sergeant Nasty: According to Lazarel, Healix acts in imitation of a tough drill sergeant he once served under.
  • Exposition Fairy: He's the one who gives you tutorials.
  • Name's the Same: He shares the same name with the Healslime from the first Dragon Quest Heroes, but is a different character.
  • Nice Hat: Healix is always seen wearing an army beret.
  • Pungeon Master: He's always inserting some goo/slime-related pun in every sentence.
  • Running Gag: Healix will often act amazed by something, then quickly get into character and order the party into battle.
  • Verbal Tic: He occasionally ends his sentence with a slurping sound.

The King of Harba

The ruler of a peaceful seaside kingdom.
  • Frame-Up: The King of Harba is initially framed for the murder of the King of Dunisia, which sets the events of the entire game into motion.
  • Heroic Sacrifice: Goes down casting a spell to drop a mountainside on the approaching Drakulard in exchange for his life.

Field Marshall Donk

Dunisia's trusted army commander, a giant Troll.
  • All Trolls Are Different: He's a troll, albeit one wearing a helmet. Despite acting very much like what you'd expect a troll to act like, he's a shrewd commander, and good enough that Cesar never once doubts his competence.
  • Big Damn Heroes: He shows up with several other monsters to aid Healix in dispelling the barrier at the Black Manse.
  • Heel–Face Turn: He is Cesar's second-in-command on the battlefield and, like Cesar, starts off as an enemy. Come the Battle of the Great Divide, the party is fighting alongside his unit.
  • Hidden Depths: He doesn't have a good grasp of human language but, according to Cesar, he is an excellent commander.


The self-proclaimed protector of the Wildwood.
  • Big Damn Heroes: He shows up with several other monsters to aid Healix in dispelling the barrier at the Black Manse.
  • Forest Ranger: Of a sort. He protects the weaker, peaceful monsters in the Wildwood.
  • Mythology Gag: He's not the first hackasaurus that Terry has befriended.
  • No Name Given: He's just known as "Hackasaurus".
  • You No Take Candle: He doesn't have a very good grasp on human speech.

The Queen of Ingenia

A powerful sorceress who rules a kingdom of magic wielders.
  • Buxom Is Better: She has a chest to rival Jessica's.
  • Heel–Face Turn: She initially comes off as a stereotypical evil queen when first encountered but, after the party defeats Maya, she reveals that, like Cesar, she was manipulated by the Big Bad.
  • Ms. Fanservice: A very beautiful sorceress whose dress accentuates her ample bosom.
  • Obviously Evil: She's a beautiful, haughty sorceress with nearly white skin and hair coupled with blue make up, uses magic and her dress includes a High Collar of Doom and Absolute Cleavage, but she's actually good, if misguided, and proves to be a Reasonable Authority Figure when the heroes explain themselves.
  • Playing with Fire: She's seen casting massive fire balls at the party.
  • Properly Paranoid: Assumes the heroes are part of a hostile coalition aiming for her head. She's wrong, though she's right so suspect something odd going on.
  • Rapunzel Hair: Even with her hairstyle, the cropped-up hair reaches to her hips.
  • Too Important to Walk: If she's touching the ground, she'll be either standing or sitting on her throne, and she levitates above the party during the battle.
  • The Unfought: Seems ready to start a fight with the party after Maya's defeat, but Desdemona arrival interrupts her.
  • Vain Sorceress: Very beautiful, quite haughty, dabbles in magic.
  • White Hair, Black Heart: Seems to be this at first, Cesar certainly thinks so.

Major Domo and Major Arcana

Twin Mandrakes who serve the Queen of Ingenia.
  • Big Damn Heroes: They show up with several other monsters to aid Healix in dispelling the barrier at the Black Manse.
  • Snake Talk: Frequently speaks with long S sounds.

The King of Kadavra

The ruler of the monster kingdom of Kadava.

The King of Klor

The ruler of the monster kingdom of Klor.

The King of Al-Kazaam

The ruler of the monster kingdom of Al-Kazaam.

The King of Accordia

The ruler of all the land.
  • Big Good: Considered this due to being the biggest Reasonable Authority Figure and the only monarch with his head on straight as chaos engulfs the land. Subverted when he's seemingly revealed as the Big Bad, then double subverted when it's revealed he was being manipulated by Fractos, the true Big Bad.
  • Dual Boss: Shares a lifebar with his twin.
  • Expecting Someone Taller: For the High King, he's rather diminutive. This does not prevent him from kicking your ass.
  • The Fatalist: What ultimately leads to Fractos manipulating him.
  • Long-Lost Relative: He has a twin brother that no one knew about, and he and said brother declare themselves the twins of the prophecy. Of course, the reason no one knew about him is because it's actually Fractos in disguise.
  • The High King: The Supreme Sovereign of the Seven Realms.
  • Humans Are Bastards: He sees the wars that go on throughout the game as evidence of this, with a little nudging from Fractos.
  • Wake-Up Call Boss: He and his twin are a lot harder than the bosses you've faced up to this point. Aside from abusing teleport spam, they have a wide variety of different attacks that hit for a very high amount of damage. On top of that they share a lifebar, so you can't simply focus on one and defeat him to have an easier time with the other.
  • Walking Spoiler: Not him, per se, but a lot of things about him are secret till the latter part of the game.
  • You Have Outlived Your Usefulness: He's killed by his brother (a.k.a. Fractos) after the party defeats the two.



The wicked mastermind responsible for all the world's wars, both past and present.
  • Big Bad: Was sealed away 1,000 years ago by his twin brother Unos and has returned to complete his world takeover.
  • The Chessmaster: Plays the Seven Realms against each other to weaken their ranks and trigger what the King of Accordia believes to be the fulfillment of the prophecy.
  • Evil Laugh: He does this a lot.
  • Impersonating the Evil Twin: He's first seen disguised as the King of Accordia's twin brother.
  • Prophecy Twist: Intentionally creates one to manipulate the King of Accordia into going along with his plans.

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