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Introduced in Double Dragon
- Voiced in Japanese by: Ryo Horikawa (Double Dragon II, PC Engine version), Hikaru Midorikawa (Neo Geo)Voiced in English by: Michael Donovan (Animated series), Jeff Luke (Neon), Dan Avidan (River City Girls)
- Adaptation Dye-Job: Blond in the arcade games and Neon, brown hair in both the NES and PC Engine games, and black hair in the animated series. Early concept/promotional art for the original game depicts Billy not only as the darker haired brother, but has him wearing the red outfit instead of blue, which implies that he might been originally intended to be the Player 2 character (before the identities of the Lee brothers were fully established).
- Cain and Abel: Abel to Jimmy's Cain in the first NES game. This also occurs in the actual arcade game if both brothers defeat Willy together.
- Color-Coded Multiplayer: Billy is blue (except in the second arcade game, where he wore black).
- The Hero: He is the Player 1 character and Marian's official boyfriend, two facts that combined give him a bit more of protagonism than Jimmy. His role is also bigger than Jimmy's in most adaptations.
- Jack-of-All-Stats: In the Super NES game, where his fighting style focuses more on flexibility.
- Red Oni, Blue Oni: Blue oni in the animated series, red oni in the comicbook and film.
- Shotoclone: In the Neo Geo game.
- Surfer Dude: Speaks this way alongside Jimmy in Neon. Very much so played for laughs.
- Technical Pacifist: Even though he uses his martial arts to beat the ever-living crap out of his enemies, he never uses it to outright take the lives of others according to Double Dragon IV.note
- Voiced in Japanese by: Nobutoshi Hayashi (Double Dragon II, PC Engine version), Kaneto Shiozawa (Neo Geo)
- Adaptation Dye-Job: Brown hair in the arcade games and Neon, blond in the NES and PC Engine games and animated series. Much like Billy, some of the early promotional art depicts Jimmy wearing blue instead of his usual red.
- Adaptational Villainy: In the NES version of the first game and the animated series.
- Cain and Abel: Cain to Billy's Abel in the first NES game. This also occurs in the actual arcade game if both brothers defeat Willy together.
- Color-Coded Multiplayer: Jimmy is red (except in the second arcade game, where he wore white).
- Composite Character: In the first NES game, not only serves as the new final boss, but essentially replaces Jeff (the head-swapped Lee brother boss from the arcade version) as the boss who uses all of the player's moves.
- HeelFace Turn: In #2 of the animated series.
- Mighty Glacier: In the Super NES game, where his style focuses on pure strength.
- Only Mostly Dead: In the Game Gear game, he was supposedly killed by the Dragon Lords for leaving the evil clan. Turns out he was under Demonic Possession of the Black Samurai, who had the Black Warriors Gang kidnap Marian.
- Red Oni, Blue Oni: Red oni in the animated series, a relative blue oni in the comicbook and film.
- Shotoclone: In the Neo Geo game.
- Surfer Dude: Speaks this way alongside Billy in Neon. Very much so played for laughs.
- Technical Pacifist: Just like Billy.
Billy's girlfriend who is a part-time assistant instructor in their martial arts training school, but is kidnapped by the Black Warriors. In Double Dragon II, she is seemingly killed off in the beginning, with her ultimate fate varying depending on the version.
- Action Girl: In the Neo Geo game.
- Adaptation Name Change: Her surname depends on the writer - it's Steele in the Marvel Comics adaptation, Kelly in Revenge of Double Dragonnote , Martin in the cartoon series, and Delario in the live-action film.
- Back from the Dead: In the NES and PC Engine Double Dragon II games, which is the canonical outcome.
- Bound and Gagged as shown here ◊
- Brainwashed and Crazy: In Neon during the first part of the final boss battle.
- Damsel in Distress
- Damsel out of Distress: An interview with Kishimoto revealed there was a cut mode for Advance which had Marian escape using her combat skills in addition to teaming up with Abobo.
- Faux Action Girl: If we are to believe the backstory given in the original game's official soundtrack and some of the console versions, she was formerly an assistant instructor in Billy and Jimmy's old dojo. Seeing how she goes down with only one punch to the gut in the opening of the original game without putting up much a fight, her qualifications for such a job are debatable. Averted by her Neo Geo incarnation, who does have actual fighting skills.
- Groin Attack: Gives Skullmageddon one after the end credits in Neon.
- Informed Ability: The Super Double Dragon manual states that she's a student of Kung Fu, but it never comes into play. In the Neo Geo game where she does utilize her moves, it's vaguely called a "Street Fighting" style.
- Informed Attribute: The Super Double Dragon manual states that she's a narcotics investigator working for the police, but this occupation is never evident outside of character artwork for the Japanese version. The idea of her being a policewoman was only reused for the cartoon series.
- The Power of Love: Uses this in Neon to send the Lee Bros. to another dimension to face Skullmageddon, as well as turning them into Ro-Bros to survive the transition.
- Neutral Female: If playing multiplayer in the arcade version, once both players reach the end, they find Marian in Unwilling Suspension. They then fight over her.
- She's Got Legs: In both the original series and the Neo Geo fighting game.
- Spared by the Adaptation: Marian is revived in the NES and PC Engine adaptation, and stays alive in subsequent games.
- Spell My Name with an "S": Marian's name spelled "Marion" in the NES versions of Double Dragon II and Double Dragon III. The manual for the Master System version of Double Dragon spells it "Mary-Anne" as well.
- Stuffed in the Fridge: The second arcade game begins exactly the same way as the first game... Only instead of being kidnapped, Marian is gunned down to death by Machine Gun Willy. Ouch! Unlike the NES and PC Engine versions, it's implied that she stays dead. Same with the computer versions of Double Dragon II.
- Took a Level in Badass: In the Neo Geo game, where she's not only a selectable fighter, but is one of the higher-tier characters in the roster.
- Unwilling Suspension: In the first game.
- Who Wears Short Shorts?: In the Neo Geo fighting game.
- Voiced in Japanese by: Daisuke Gori (Neo Geo)Voiced in English by: Blu Mankuma (Animated series), Patrick Seitz (River City Girls)
- Adaptational Intelligence: His intelligence goes all over the place depending on the game. In Battletoads & Double Dragon he's completely dense. He's a bit smarter in the Animated Adaptation and the movie. In Neon he has a degree in physics. In River City Ransom: Underground he goes back to shouting in Hulk Speak, but is shown to be somewhat more intelligent than he lets on. Finally, in River City Girls, while he's not the sharpest tool in the shed, he's definitely not Dumb Muscle and correctly guesses that Kunio and Riki weren't actually kidnapped.
- Ambiguously Brown: In many games, Abobo's default skin tone is an unclear shade, such as in the iOS depiction pictured above.
- Amazing Technicolor Population: Several variants of him have fantastic skin tone. Most notably the original game, and its remakes include a green Abobo, later called Mibobo. Double Dragon Advance had Abobos in a rainbow of colors from Blue to Silver!
- Badass Mustache: Abobo's in-game sprite sported a horseshoe mustache in the original game, the arcade game also including a bearded variant. The vs. mode character illustrations for the NES version gave Abobo a clean-shaved look though, giving him an appearance similar to Kratos or Sagat. It finally gets brought back when he appears in the Kunio-kun games mentioned below.
- Bald of Evil: Abobo is almost always bald, or mostly bald with a mohawk.
- Barrier-Busting Blow: Abobo punches through walls.
- Breakout Mook Character: Abobo is one of the four most recognizable, and consistent charactersnote in the series. Abobo has countless cameos in other media such as Rajiv in Super Dodge Ball. A mode featuring Abobo as playable was almost added to Advance before being cut for time! Finally, Abobo is the star of Abobo's Big Adventure, which got the approval of original creator Yoshihisa Kishimoto. He even makes several appearances in River City Ransom: Underground, despite having never been a part of the Kunio-kun canon; and in River City Girls, where he is finally part of said canon.
- Catch Phrase: A real weird word, "Chikky!" seems to be Abobo's Catch Phrase, especially in the the Neo Geo fighting game, and gets carried over in his Spiritual Successor Abubo in Rage of the Dragons.
- Composite Character: To save on memory space, Abobo replaces Jick in nearly every console port of the first game.
- Dumb Muscle: Many adaptations like Battletoads & Double Dragon depict him as quite dense.
- Genius Bruiser: The Animated series depicted as smarter then the other Mooks. In Neon its revealed Abobo has a degree in physics, and is writing his master's thesis.
- Giant Mook: Abobo is significantly larger then the other Mooks, so much so he is the only enemy that cannot be grabbed in the original.
- Good Scars, Evil Scars: In the arcade original, Abobo had a disfiguring scar going from his eye to his forehead.
- Hulk Speak: In Battletoads & Double Dragon, he always refers to himself in third-person.
- MookFace Turn: A cut mode for Advance involved Abobo doing one, and helping Marian escape.
- Nightmare Face: The sprites for Abobo in the NES Double Dragon games give him one of these. They're clearly based on the same character's arcade sprites, but the head is enlarged and the contrast in shading almost makes him look like he's made of rock. In addition, his handlebar mustache looks enough like a severely distorted mouth that some have mistakenly confused it for one.
- Palette Swap: Even in the original, Abobo, outside of Jick, came in multiple skin tones.
- Promoted to Playable: Abobo is playable in the NES VS mode, the Zeebo/iOS ports of the original, the Neo Geo game, and Abobo's Big Adventure. He was also going to be playable along with Marian in Double Dragon Advance, but the feature got cut.
- Real Men Wear Pink: Despite his intimidating appearance, Abobo's hobbies include singing, and dancing according to the Japanese version of the Double Dragon Advance manual.
- Scary Black Man: Depending on the game and the palette being used.
- Throw a Barrel at It: He has the ability to throw oil drums and other large objects in the original arcade version.
- Walking Shirtless Scene: Outside of the rare occasions he wears a tanktop, Abobo's chest is always bared.
- Wrestler in All of Us: In the Neo Geo fighting game, Abobo has wrestling moves. Even in the original, Abobo had some WWE style throws.
- Blinding Bangs: Some designs, such as on the nes, depict his eyes as covered by his hair.
- Bruce Lee Clone: Taimei is a variant as he's based off Jackie Chan.
- Canon Immigrant: At first he was just a character made up for the NES version of the first game, but later appears in the arcade version of II as a stick-wielding fighter. His name was used for the Player 2 version of Chin (shortened to "Taime" due to space limit) in the arcade version of 3.
- Dual Wielding: with the sticks in II
- Elite Mooks: He's noticeably more skilled than Williams and Rowper.
- Expy: His design in the first NES game resembles the Karate Fighter from Mat Mania, a Technos-developed wrestling game.
- Spell My Name with an "S": His name was shortened to "Chintai" in the English manual.
- You Don't Look Like You: Taimei in the arcade version of III is simply a Palette Swap of the short and fat Seimei as opposed to the tall and thin design he usually has.
The leader of the Black Warriors, a biker gang leader whose organization grew in power after the nuclear war. Serves as the final boss in the arcade versions of the first two games, where he shoots Marian to death in the second game. In the NES versions, he's merely a figurehead, being the last opponent fought by Billy before the final battle against Jimmy in the first game and a complete no-show in the second.
- Adapted Out: Absent in the second NES game, despite being the reason why Billy and Jimmy are seeking revenge against the gang in the arcade version, although he does show up in the PC Engine version.
- Big Bad: In the first two arcade games and most remakes of the original.
- Bottomless Magazines: Never runs out of bullets no matter how much full auto fire he sprays everywhere.
- Demoted to Dragon: In the first NES game, he's just the last guy the player fights before the final fight with Jimmy.
- Killed Offscreen: A flunky claims this happened in Double Dragon IV, but time will tell if he was telling the truth.
- Named by the Adaptation: In the Japanese manual for the Famicom version, he's given the last name "Mackey".
- Never Bring a Knife to a Gun Fight: He's the only character in the original games to use a firearm, hence his nickname "Machine Gun Willy".
- Sudden Name Change: To "Roper" in Battletoads & Double Dragon. The manual for the Master System version also switched his name with Jeff's.
- Villainous Widow's Peak: In the first two arcade games.
- Butt-Monkey: Williams is most definitely one of these in Neon: Skullmageddon threathens to dock his pay for the monitors you break in levels 3 and 4 and 2 of his quotes when he kills you are "No dogfood for Williams today!" and "Guess who's sleeping inside tonight?"
- The Goomba: Williams is the most common, and basic enemy.
- Head Swap: Of Rowper in Super Double Dragon
- Home Run Hitter: His weapon of choice in the original game is a baseball bat.
- Precision-Guided Boomerang: Gets one in Super Double Dragon.
- Shout-Out Theme Naming: Named after Jim Kelly's character from Enter the Dragon.
- Those Two Guys: Williams is almost always accompanied by Rowper
- Throw a Barrel at It: He gains this ability in Advance.
- Unholy Matrimony: In the iOS version, Williams and Linda are married.
- Would Hit a Girl: He's the one who punches Marian and carries her off in most versions.
- Adaptation Name Change: Is called Brett in the iOS game.
- The Goomba
- Head Swap: In Super Double Dragon, he and Williams have the same body type.
- Home Run Hitter: He can wield a baseball bat in the arcade version like Williams does, but he loses this ability in the NES version.
- Precision-Guided Boomerang: Wields one in the NES version of Double Dragon II which cannot be taken away from him.
- Shout-Out Theme Naming: Named after John Saxon's character from Enter the Dragon.
- Spell My Name with an "S": His name has also been spelled "Lopar" and "Roper" (the latter being his namesake from Enter The Dragon).
- Those Two Guys: He's almost seen with Williams.
- Throw a Barrel at It: His special ability in the first game.
- Wearing a Flag on Your Head: In Super Double Dragon he wears a headband resembling the Japanese flag.
- Alliterative Name: Battletoads & Double Dragon gives her the full name "Linda Lash", which has occasionally reappeared in other material such as the live-action film and her official artwork for Double Dragon Neon.
- Combat Sadomasochist: In Neon, she tells Billy and Jimmy to get on their knees and lets out ecstatic shouts of "Oh good!" whenever she manages to kill either one of them or is defeated herself.
- Dressed Like a Dominatrix: In Neon and Wanderer of the Dragon. In most other games she has a more athletic/punk appearance instead.
- Epic Flail: Lindas from II use these.
- Whip It Good: Linda's weapon of choice in the original game.
- Shout-Out Theme Naming: Presumably named after Bruce Lee's wife, Linda Lee Cadwell.
- Spell My Name with an "S": Promotional materials for the first game spelled her name as "Rinda."
- Unholy Matrimony: In the iOS version, Williams is her husband.
- Adapted Out: Most of the console versions of the first game leaves him out and simply use Abobo in his place. Even Double Dragon Advance essentially replaces him with an actual mohawked Abobo.
- All There in the Manual: His official name was an obscure fact (due to his omission in console versions), but it was mentioned in print in a review by Famitsu.
- Badass Beard: Jick has an unruly beard as opposed to Abobo's mustache.
- Degraded Boss: Two Jicks show up in the final level of the arcade original.
- Head Swap: Of Abobo, allowing the game designers to save graphic space by having only having to draw his head.
- King Mook: He's essentially tougher version of Abobo
- Law of Chromatic Superiority: The Green Jick who appears at the end of Mission 3
- No Celebrities Were Harmed: His dark skin and hairstyle makes him a dead ringer for Mr. T.
- Adapted Out: Also cut out from most versions of the first game, particularly the NES and Game Boy versions, as his role was served by Chin there.
- Demoted Boss: In the arcade version clones of Jeff appear during the final two stages as elite mooks and they are just as tough as the boss version from Mission 2.
- Elite Mook: In Super Double Dragon, where he is a mook who is tougher than the usual Williams and Rowper variety.
- Head Swap: of the Lee Brothers, giving more variety of moves than the usual mook.
- Palette Swap: Of Billy Lee in Super Double Dragon.
Introduced in Double Dragon II
- Barrier-Busting Blow: Burnov punches through walls.
- Breakout Mook Character: Next to Abobo, he's the most recognized bad guy in the series, so much so that he often appears in remakes of the first game, such as the Advance and iOS versions, despite not being introduced till II.
- Camp Gay: In Advance, and to a greater extent in the iOS version, where he hits on Billy and Jimmy.
- No Celebrities Were Harmed: Subverted. Burnov was originally designed as an Abdullah The Butcher expy that was meant to appear in the wrestling game that became WWF Superstars. When he no longer had any point being in that game (as Abdullah was never officially associated with the WWF), artist Koji Ogata repurposed his sprite for Double Dragon II and gave him a Robocop-inspired mask. The mask has also been compared to the one wore by the Kinnikuman villain Neptuneman, but Ogata has denied any inspiration, claiming that he had never read the manga nor watched an episode of the anime.
- Spell My Name with an "S": The manual for the Neo Geo fighting game spells his name as "Bulnov", differing from the Burnov spelling used in-game.
- Stout Strength: He is one of the most powerful enemies.
- Unexplained Recovery: When you knock off about half his health, he suddenly dissolves into dust, then reassembles himself good as new just a few seconds later.
- Wrestler in All of Us: In the Neo Geo fighting game.
- Shout-Out: Named and modeled after Bolo Yeung, who played Mr. Han's bodyguard in Enter the Dragon, continuing the Shout-Out Theme Naming of Williams, Rowper and Linda.
- Suspiciously Similar Substitute: To Abobo in Double Dragon II. In fact, he's literally Abobo with mop hair (same facial structure in both, the arcade and NES versions), to the point that the Mega Drive version's manual identifies him as such (rather than as "Bolo") on the enemy list.
- Captain Ersatz: Abore is a cross between The Terminator and André the Giant.
- Composite Character: Abore in the second NES game has the same moves as his namesake from the arcade version, but his appearance resembles that of Oharra's, an Abobo head-swap from the arcade version.
- Expy: Abore in the arcade version of II seems to be based on André the Giant from the WWF Superstars arcade game also developed by Technos.
- Glowing Eyes of Doom: In the second arcade game.
- No Celebrities Were Harmed: Abore in the arcade version of II wears a pair of sunglasses with glowing red eyes underneath them that makes him look like a Terminator-clone.
- Sinister Shades: In the arcade and PC Engine version of II
- Terminator Impersonator: He's a Composite Character of various forms of The Ahnold, including having elements of character Schwarzenegger played in Commando and Predator. His most blatant Terminator send-ups are the thick black shades he wears and the red glow that can be seen beneath them.
- Big Bad: He's the main villain and Final Boss of the NES version of Double Dragon 2.
- Canon Foreigner: He never appeared in the original arcade game.
- Evil Counterpart: His Gensatsuken style is said to be the antithesis of the Lee brothers' Sousetsuken style.
- Expy: Willy's bodyguards, the Five Emperors of Gen-Setsu-Ken in Double Dragon Advance.note The Shadow Master from the animated series also serves a similar role.
- Master of Illusion: In his first phase, he uses this to turn invisible and teleport, and it turns out the environment you fight him in is also an illusion.
- My Death Is Only The Beginning: He's one of the few confirmed villain deaths in the series, although he makes a minor reappearance in Double Dragon IV.
- No Name Given: He's unnamed unless you believe he's Raymond from Double Dragon Advance.
Introduced in Double Dragon 3
An elderly fortune teller who guide the Lee brothers in the search for the Rosetta Stones.
- Adaptational Villainy: She was already villain in the original arcade version, but the NES version (particularly the English localization) takes it a step further by having her be responsible for Brett's death.
- Deus ex Machina: Hiruko's death while trying to enter Cleopatra's tomb with only three Sacred Stones in the third NES game.
- Treacherous Advisor: As it turns out Hiruko was manipulating the Double Dragons all along so she could steal Cleopatra's treasure for herself, and rule the world.
- Walking Spoiler
A trio of mixed martial arts masters who appear in the arcade version of Double Dragon 3 consisting of Roney (1P), Sunny (2P) and Jonny (3P).
- Adapted Out: None of the Urquidez Brothers appear in the NES version, aside from an unnamed boss character who resembles one of them. Unlike Chin and Ranzou, he never joins the player's party after being defeated.
- Amazing Technicolor Population: His Palette Swap brother, Jonny has steel grey skin.
- The Big Guy: Towers over every other playable character.
- Color-Coded Multiplayer: Sunny, the 2nd Urquidez Brother, has orange pants instead of the traditional red.
- No Celebrities Were Harmed: Based off Benny "the Jet" Urquidez, an American Karate practitioner.
A trio of portly Tai Chi experts who appear in the arcade version of Double Dragon 3 consisting of Seime (1P), Taime (2P) and Sinme (3P). In the NES version Chin Seimei appears by himself as the boss of the second stage, who seeks to avenge his brother Taimei's defeat in the previous NES games prior to joining the player's party.
- Acrofatic: Despite his weight, he can jump very high.
- Adaptational Villainy: Seimei starts out as a boss in the NES version before joining the player's party. In the arcade version he was strictly a playable character.
- Adapted Out: The other Chin Brothers, Taime and Sinme, are nowhere to be seen in the NES version.
- Color-Coded Multiplayer: In the arcade version at least.
- Defeat Means Friendship/Easily Forgiven: Seimei quickly forgets about the Lee brothers killing his brother in the NES version.
- HeelFace Turn: In the NES version
- Mighty Glacier: In the NES version he can defeat most villains with his basic punch combo, but is the slowest character in the game.
- One Steve Limit: Taime, the 2nd Chin Brother in the arcade version, shares his name with the enemy character Chin Taimei from the previous games. If it's unclear if he's meant to be the same guy or someone who just happens to have the same name, which in any case leads to...
- Related in the Adaptation: ...the NES version ditching the Taime from the arcade version of making Seimei into the younger brother of the Taimei from the previous games.
- Spell My Name with an "S": His name is one letter shorter in the arcade version due to space constraints.
- Stout Strength: He's very fat, but very strong.
- Wolverine Claws: His optional weapon in the NES version.
A trio of Seishin Karate instructors who appear in the arcade version of Double Dragon 3 consisting of Masao (1P), Kunio (2P) and Akira (3P).
- Adapted Out: Not present in the NES version. Instead, Ranzou serves as the Japanese representative of the heroes in the NES version.
- Color-Coded Multiplayer: Masao wears white instead of blue usually reserve to the 1P characters.
- Fragile Speedster: The fastest playable character.
- No Celebrities Were Harmed: Named after Mas Oyama, legendary karateka who created his own style.
- Shout-Out Theme Naming: Kunio, the 2nd Oyama Brother, shares his name with Technos Japan's school delinquent mascot.
The third Lee brother who appears in the arcade version of Double Dragon 3.
- Adapted Out: None of the console ports allowed up to 3 players, so naturally he had to go.
- Artifact Title: With Sonny, the Lee Brothers are now the Triple Dragons.
- The Bus Came Back: Returns in Double Dragon IV after a 27 year absence since his arcade debut.
- Depending on the Artist: While in-game Sonny is a palette swap of Billy and Jimmy, the cabinet art for the U.S. version depicts him wearing a yellow tank top with grey pants.
- Color-Coded Multiplayer: Was introduced so that a third player could play as a Lee brother.
- Flat Character: His relation to Billy and Jimmy is never actually made clear.
- Kamehame Hadoken: His special move in IV is to shoot a Fireball.
- One Steve Limit: He co-exists alongside the similarly-named Urquidez brother Sunny.
- Palette Swap
The first boss. He's actually the brother of Willy, who seeks his brother's defeat in the previous games by leading the Neo Black Warriors against the Lee brothers.
- Theme Naming: Just like the good guys have names that mean "William" and "James", so the villain whose name means "William" has a "James" brother.
A Chinese martial arts who confront the Lee brothers for the first Rosetta Stone in the arcade version.
A ninja master who fights the Lee brothers in Japan for the second of the three Rosetta Stones. In the NES version he joins the player's party after being defeated.
- Fragile Speedster: He's the fastest playable character, but has the least HP out of the four playable characters in the NES version.
A warrior dressed in gladiator gear who fights the player in the fourth stage of the arcade version.
A student of the Lee brothers who is attacked by the Neo Black Warriors.
- Canon Foreigner: The arcade version had no female mooks.
- Delinquent Hair: She is drawn with a mohawk in the Japanese manual, but looks more like a rattail within the game.
- Knife Nut: Throws limitless small daggers. Unlike Gibson's knife, this cannot be picked by the player characters.
- Suspiciously Similar Substitute: To Linda from the first two games.
Introduced in Super Double Dragon
Introduced in the Comic Book
- Badass Normal: While he is incapable of wielding the Dragon Force, Stan is a skilled Kung fu practitioner.
- Daddy Had a Good Reason for Abandoning You: Explains this was the case to Billy and Jimmy as both have admittedly valid reservations about the guy who waltzes into their lives with knowledge of the Dragon Force before going "Im your dad! Excelsior!"
- Luke, I Am Your Father: Reveals himself to be the father of Billy and Jimmy in Issue #4.
- No Celebrities Were Harmed: Is clearly based on Marvel's godfather in Stan Lee, which given the context of the series is outright surreal.
Introduced in the animated series
- Bifurcated Weapon: His scythe can split into a sword and a smaller scythe
- Big Bad: of the animated series and V
- An Ice Person: His body looks like ice, though he doesn't seem to manipulate ice.
- Number Two: Shadow Master's most important lieutenant in the series.
- Bald of Evil: He has no hair on his head and starts off as one of the Shadow Master's cronies.
- Blind and the Beast: Jawbreaker befriends the Samantha (Commissioner Briggs' blind daughter) after kidnapping her under the Shadow Master's orders in "The Sight of Freedom". When Icepick orders him to "eliminate" the girl, Jawbreaker rebels against the Shadow Warriors and rescues her.
Introduced in Double Dragon V
- Distaff Counterpart: To Blade in terms of character designs, since they both wear the generic Shadow Warrior uniform.
Introduced in the movie
Introduced in the Neo Geo game
Introduced in Neon
- Voiced by: Sean Velasco (Neon and River City Girls)
- Bad Boss: It's Played for Laughs here.
- Badass on Paper: There is quite a contrast between his appearance and immense power and his actual demeanor. He looks threatening and completely serious, but is prone to complaining about the competency of his henchmen and loves to make skeleton based puns, significantly decreasing the threatening aura around him.
- Battle Couple: With Marian during the first part of the final boss battle.
- Big Bad: Marian's kidnapper, and leader of the Black Shadow Clan. He fits the part of a Big Bad and a final boss alright.
- The Cameo: He shows up in River City Girls as the shopkeeper of a pawn shop. Hes fairly cordial to the heroines, selling them a quest specific item for $10.
- Dem Bones: A skeletal lich.
- Establishing Character Moment: The first time you meet him, he is sitting on a throne, looking all intimidating... and then he speaks...
- Evil Sorceror: Comes with the territory of being a lich.
- Expy: Arguably one of Skeletor. It's mostly just his voice and skeleton theme.
- Eye Scream: In the Continue screen, he stands in front of a chained Billy, preparing to poke his eyes out with his fingers.
- I'm Your Worst Nightmare: His Boss Subtitles actually read "Your Worst Nightmare".
- Large Ham: Being a Skeletor expy, he is naturally both this and...
- Laughably Evil: Thanks to his high-pitched voice and pun-filled quirks, Skullmageddon proves to be one of the funnier main villains of the series.
- Leaning on the Fourth Wall: Some of his comments. Especially in his villain song, the things he says when you pause the game when fighting him and his comments on how the battle is taking too long.
- Lich: And not just any simple lich, but a super-lich!
- Lightning Bruiser: Built like a brick house, and is able to teleport - or rather, skeleport - to make or close distance however he wants.
- Magic Knight: He can wield a sword with the best of them, and is also proficient at magic.
- Names to Run Away from Really Fast
- Nice Hat: And it doubles as a sharp projectile!
- Ninja Pirate Zombie Robot: Lich gang leader samurai and an actual robot as Giga-Skullmageddon.
- One-Winged Angel: His Giga Skullmageddon form.
- Pungeon Master: He makes enough bone-related puns to give Sans the skeleton a run for his money.Time to make a marrow escape! Bone voyage!
- Skeletons in the Coat Closet: His preferred choice of wardrobe incorporates skulls and bones, loads of them.
- Slouch of Villainy: During his intro.
- Villain Song: He sings the ending credits.
- Weaksauce Weakness: In his main encounter, his hat is a major source of a few of his attacks. This becomes far less of a problem if you smack him with a hair pick, which pins his hat to his skull long enough to get some free hits in.
- We Will Meet Again: At the end of his Villain Song.I'll return one day to antagonize you, Billy and Jimmy!
Introduced in Double Dragon IV
Casey and Shannon
A kunoichi hired by the renegades to defeat the Lee brothers.
- Bare Your Midriff.
- Disc-One Nuke: She can throw shurikens. And in the hands of a player, she can deal with the strongest characters from a safe distance. However, the shurikens are limited (unless you lose a life) and her stamina is below average, see Fragile Speedster below.
- Fragile Speedster: She's the fastest character in the game, but she can't take too many hits (moreso if her opponent is Abobo or Burnov).
- Ms. Fanservice: Have you noted how well-endowed is her sprite? Even for 8-bits?
- Smoke Out.