open/close all folders
Appears in Multiple Divinity Games
The Marked One / The Divine / Lucian
Lucian the Divine, in Divinity II
The main protagonist of Divine Divinity
, marked as a candidate for the next Divine One. Their class, name, and gender in the first game is chosen by the player, but in later games is canonically a male paladin named Lucian
- The Atoner: He professes to regret the thousands of people he's killed in his wars against the Black Ring, Seven, and Voidwoken in Original Sin 2. The fact that, in the Seal the Veil ending, the first thing he does is give the elves new lands and vast looted riches to allow them to rise to prosperity again does indicate that this sentiment is at least partly genuine.
- Badass Boast: In Divine Divinity, plenty of dialogue options invoke this (although there's often a more diplomatic option).
- Notably, the only response to hearing Quentus Normaond's trick.
Quentus Normaond: In this form I could lure careless travellers to my cave and dine on their flesh!
Player: A devious plan, demon, but for one fatal error: you have lured me to your cave. Now you shall die.
- Big Bad Ensemble: One of the main antagonists of Original Sin II along with Braccus Rex and the God King. He's not as active as them, with Dallis acting his heavy, but his actions set the stage for the plot and his followers are recurring enemies for most of the game.
- Characterization Marches On: By Larian's own admission, continuity between the games is fairly loose, and no one is more affected than Lucian. In Dragon Knight Saga, Lucian is characterized as a fairly straight Big Good whose only real mistake was messing up raising Damian, and when you briefly meet him he's very affable to the Dragon Knight despite the whole resurrecting Ygerna thing. By contrast, Original Sin 2 depicts Lucian as lying and betraying his closest followers, acquiescing to the assassination of his own son, and committing genocide.
- Dark Messiah: Original Sin 2 has him lie, betray his closest followers with little to no remorse, and casually commit genocide.
- Faking the Dead: Pretends to be dead in Original Sin 2.
- Final Boss: For the vanilla campaign in 2 and in the evil path of Original Sin 2. He's also a penultimate boss in all but one of the other endings of Original Sin 2.
- Heel Realization: In Original Sin 2 should you fight him, just before he dies, he makes a plea that the heroes be better than him and avoid his mistakes. Of course, knowing what we know about Lucian, this could be a Wounded Gazelle Gambit to get the heroes to pity him and come to his aid (which you can do).
- Karma Houdini: Since the only ending of Original Sin 2 that keeps the timeline intact depicts all Source being removed from Rivellon so that the God King can be pushed back into the Void, this means that Lucian gets away with everything he did. Then again, the Divinity series has always played it fast and loose with continuity, and we don't know which ending the follow up game Divinity: Fallen Heroes uses, and it very well could be one of the endings in which Lucian is killed (specifically, the ending in which Source is shared with all of Rivellon, but wars break out as a result).
- Kick the Dog: Aside from being a laughably poor parent to Damian (which ended up directly causing the Black Ring War and the subsequent fallout seen in Dragon Knight Saga), he also deliberately had his own Elven allies gassed by Deathfog just to take out several Black Ring operatives. Even worse, he fully expected the man he sent to deliver the bomb to die in the fog as well, and didn't care.
- Messianic Archetype: 'The Divine' isn't an empty title, people of Rivellon literally worship him as a living god. Original Sin 2 reveals he's actually as Dark Messiah at best.
- Nice Job Breaking It, Hero!: It was Lucian's use of Deathfog against the Black Ring that gave the God King his first and only real foothold back into Rivellon. Had he not done this, the Voidwoken would not have appeared, and millions of Source users wouldn't have needed to die to fix the veil.
- His sparing Damian on more than one occasion is another round of this. A confrontation between Damian and Lucian when his adoptive son was older led to Damian being exiled to an alternate realm (setting up Beyond Divinity and Dragon Knight Saga) and Lucian stepping up his persecution of the Black Ring (leading to Original Sin 2).
- Not So Different: With Ifan. They both come to roughly the same conclusion about their respective divines, and believe they can do a better job. Where they differ is that Ifan believes that No Man Should Have This Power, and that the Void should be sealed by sharing source rather than taking it (which is Lucian's grand plan). Which of them is right falls down to player opinion. Worth noting is that neither of their plans lead to lasting peace.
- Rogue Protagonist: Moreso in Original Sin II, wherein Lucian is actually a full-fledged villain...
- The Sociopath: Maybe. Given he hardly reacts to Ifan, one of his most trusted soldiers and friends, calling him out for all his monstrous actions including tricking Ifan into committing genocide on his adoptive people, and if you refuse to submit to him, he tries to kill you, wording it as having you make a Heroic Sacrifice by force (which, of course, wouldn't make it a Heroic Sacrifice), it's not hard to read him as an uncaring sociopath acting purely on logic. Then again, he also makes a plea to you to use your divinity for good and avoid his mistakes in the event you opt to fight him and defeat him, though this could be a Wounded Gazelle Gambit.
- Sealed Good in a Can: Damian is keeping him imprisoned in Dragon Knight Saga. You break him out in the end of the expansion.
- Villain with Good Publicity: Is basically seen as the messiah.
- Walking Spoiler: Lucian is the closest thing the Divinity universe has to a lead character, and his actions set in motion much of the plot for Dragon Knight Saga and Original Sin 2.
- Well-Intentioned Extremist: In his eyes, every terrible thing he did in Original Sin 2 was necessary to defeat greater threats. He admits that he's done a lot of evil, but is also adamant that he'd do it all over again.
Zandalor's appearance in Divinity II: Ego Draconis
The wizard of the Council of Seven in Divine Divinity
. Appears throughout the Divinity
series, usually as an adviser.
- Goofy Print Underwear: Blue boxers with gold stars that match his wizard robe. They can also speak, and mock you constantly if you wear them in Divinity: Original Sin.
- Promoted to Playable: He's playable in Divinity: Original Sin 2 Definitive Edition's revamped arena mode.
- Really 700 Years Old: Most wizards have supernaturally long life spans, which is how he's able to appear in games that take place centuries apart without looking completely decrepit.
- Too Dumb to Live: In his younger Original Sin days, he seduced both soulbound sisters Icara and Leandra and then dumped Leandra for Icara, leading to Leandra's Start of Darkness. He then cheated on Icara with Leandra after deciding he missed her. This got him ambushed and fatally stabbed by Councilor Jake on Leandra's orders. Fortunately for him, he doesn't quite die, getting healed just in the nick of time by Icara, who kills Councilor Jake in a rage and uses his life energy to heal Zandalor. Most of the plot of Original Sin would not have happened if not for him.
- Wizard Classic: Although he has different outfits in some games, his Divinity II depiction is this trope completely.
Arhu's human and cat forms, as seen in Divinity: Original Sin
An enchanted cat who assists Zandalor.
- Absent-Minded Professor: Highly talented and skilled magic user and inventor...but he's a bit off.
- Big Good: Shares this role with ZixZax and The Weaver of Time in Original Sin, and is the Keeper of Lucian's tomb in Original Sin 2.
- Bestiality Is Depraved: Subverted, as he was just a normal cat before he met Braccus and Cassandra. Expect him to hit on every female cat he comes across.
- Buffoonish Tomcat: It can be a little difficult to take him seriously at times.
- The Cameo: At the very end of the last cutscene in Divinity II: Flames of Vengeance, the camera pans out to show a white cat looking out of a window towards Aleroth.
- Casanova Wannabe: He hits on a lot of female cats, none of which ever reciprocate.
- Cats Are Magic: Well, this cat certainly is, though not naturally.
- Cat Ninja: Uses his cat form to spy on the Immaculates, and give the Source Hunters useful information in Original Sin.
- Celibate Eccentric Genius
- Cutting Off the Branches: In Original Sin, one of the endgame choices involves choosing whether to kill him or a powerful Demoness in order to gain a magical heart. Given his presence in later games, it's safe to say that the Source Hunters canonically chose the Demoness. The same happens in Original Sin 2.
- Dirty Old Man: Considering he's been around since Braccus was in his prime, he is a lot older than the felines he hits on.
- Ditzy Genius
- Gadgeteer Genius
- Genius Bruiser: Highly intelligent, and is definitely no slouch in combat.
- Lightning Bruiser: If you attempt to fight him in Original Sin, you'll find that he hits really hard, really fast, and can attack you a lot in any one of his turns.
- Lovable Sex Maniac: His attempts to get with other cats comes off more quirky and endearing rather than creepy.
- Morality Chain: Deconstructed in his complex relationship with Cassandra.
- Promoted to Playable: He's playable in Divinity: Original Sin 2 Definitive Edition's revamped arena mode.
- Really 700 Years Old: Much like other wizards in the Divinity universe, Arhu can't die of old age, and he's been around since Braccus was in his prime, so he's at bare minimum 3000 years.
- Right-Hand Cat: To ZixZax in Original Sin.
- Talking Animal: Was originally just a cat, that became capable of talking and other great feats due to enchantments.
- The Dreaded: The magisters really didn't want to risk drawing his attention in Original Sin 2.
- Uplifted Animal: Thanks to Braccus and Cassandra.
- Weekend Inventor
- The Worf Effect: He gets captured and horribly tortured by Linder Kemm offscreen before you arrive in Arx, requiring you to (attempt) to save him despite being a powerful wizard. Justified in that Kemm seemed like a generally upstanding defender of Arx that Arhu trusted, especially once the voidwoken began to invade. Unfortunately, Kemm was secretly working for the voidwoken's king all along, and thus was able to catch Arhu off guard.
ZixZax the Almost-Wise
ZixZax's appearance in Divinity: Original Sin
A time-travelling imp chronicling all of history.
- Fantastic Anthropologist: Despite being a regular (though divinely empowered) Imp himself, his character invokes this trope.
- Meaningful Name: In Divinity II, he's given the title of Almost-Wise. He explains that this is because he knows just about everything due to his travels... except how to get out of Rivellon under his own power. He used the teleporter pyramids to do that, and Lucian took them back with him in Divine Divinity.
- Spell My Name with an "S": In Divine Divinity and Divinity II, his name is spelled ZixZax. In Divinity: Original Sin it's Zixzax.
- Trapped in the Past: Well, for a given value of 'past' since ZixZax doesn't seem to have the same relationship with time as everyone else. In Divinity II, he reveals that he was using Lucian's teleporter pyramids to break reality and exit Rivellon's universe; since Lucian never gave them back to him, he's been stranded on Rivellon.
- The Watcher: A decidedly less serious version of this trope. He chronicles all of history. Depending on the game, he either resides outside the universe or is stuck in Rivellon.
- You No Take Candle: Varies wildly from game to game. He speaks however the imps speak in whatever game he's currently in; Divine Divinity plays this trope straight (as well as inserting random nonsense syllables), Divinity II makes him talk like Yoda, and Divinity: Original Sin (set before the first game) has him using perfect diction.
- Although considering he's studied every time period, he may just adapt his speech to match whatever the people of Rivellon expect imps to sound like at any given time.
The knight that wields the sword Brightblade. Sent to request the aid of Aleroth's healers to help cure a plague, he ends up stranded there due to orc attacks until reinforcements can come. Appears again in Divinity II
, disillusioned after great losses.
- Death Seeker: During Divinity II. He stands on a bridge and challenges all who cross it to a duel, and his eventual goal is to die in combat. The player can fulfill this goal or refuse to fight him.
- Named Weapon: His sword is called 'Brightblade'. According to the wizard who gave him the sword, he would understand its meaning in time. As of Divine Divinity he doesn't get it, and it's not clear whether or not he understands it by Divinity II.
- Sole Survivor: He's the only one of his unit to make it through the Orc-infested forest to Aleroth.
A necromancer whose body is within catacombs under Aleroth, waiting to be revived by his minions. His mortal self appears in Original Sin
, which takes place in Rivellon's distant past.
- Death by Irony: Twice. In life he was a doctor and healer who was lured into necromancy by Leandra with the promise he could resurrect his dead wife Malia. When he succeeded at the task Leandra had given him, resurrecting Braccus Rex, Braccus cursed him with a slow wasting condition that ordinary medicine couldn't heal. The only person who could cure it was Leandra, who either didn't know he'd succeeded or left him there to die. The bitterest irony is that a Resurrection scroll he could have used to resurrect his wife sits on a table only a few meters away from where he dies. He would go down in history, not as a doctor, but as a great necromancer who was eventually resurrected himself, only to find the process indescribably painful and demand a Mercy Kill, a fate he would have unknowingly inflicted on his wife had he gotten what he wanted anyway. Poor bastard.
- Didn't Think This Through: Did not realize how much pain is involved in being revived from death, and asks The Marked One to Mercy Kill him and his minions immediately after his resurrection.
- Original Sin reveals that in life, he was an Immaculate agent tasked with both overseeing his apprentice's experiments and as working to resurrect Braccus Rex for his knowledge on Soul Forges. Not only does his apprentice double cross him, but Braccus "rewards" him for raising him by killing him.
The Seven Gods of the Divinity universe. Responsible for elevating The Marked One into The Divine One, and play a prominent role in Original Sin 2
by choosing and advising the Godwoken.
The god of Humans, and the most powerful god.
The god of Dwarves, who lived among them.
- The Maker: Of Dwarves. He had a closer relationship with his species than the others.
The god of Elves, and a poet.
The goddess of Lizards, wanting to command a proud warrior race.
The god of Orcs, who was renowned for his brutality, and enslaved his own creations for centuries before leaving Rivellon.
- The Maker: Of Orcs. Who he then enslaved for centuries.
The goddess of mirth and laughter, who created the Imps.
- The Maker: Of Imps. She wanted a people who were clever and entertaining.
A solitary goddess, whose dalliance with a wizard led to the creation of demi-gods, motivating her to become the patron of wizards. Also a somewhat informal deity to the undead in Original Sin 2
- The Maker: Subverted. She never created a completely new species, instead becoming a goddess to people who already existed; first the wizards, then the undead.
The Council of Seven
The chief healer of Aleroth, possessed by Thelyron until the Marked One helps him. He is later chosen to be in the Council of Seven.
A lizardman healer, later chosen to be in the Council of Seven.
The elven ambassador from Teneb Tiriel, later chosen to be in the Council of Seven.
A dwarven ambassador chosen to be in the Council of Seven.
- We Hardly Knew Ye: Eolus has no scenes before the Council of Seven quests and is only involved in his own recruitment quest at the very beginning.
The orc chosen to be the representative of his race in the Council of Seven.
- Sole Survivor: He and Zandalor are the only members left after the Black Ring attack the Council.
- Token Heroic Orc: The sole orc in the game that disagrees with his race's violent tendencies, leading to him needing to be rescued from imprisonment before joining the Council.
- Somewhat averted; it's not that he disagrees with the violent tendencies of the Orcs, he just discovered that they were being manipulated by the Black Ring and wants the Orcs to fight for themselves instead of a shadowy conspiracy.
An imp that works for the Black Ring, but is later chosen for the Council of Seven.
- HeelFace Turn: Some time between working for the Black Ring and being chosen for the Council, he decided the Black Ring was too dangerous and left. Their attempts to kill him led him to hide in a pocket dimension until the hero finds him.
The Black Ring
Duke Janus Ferol / The Demon of Lies
The young ruler of the human kingdom, who claims to be the next Divine One. Was completely taken over by the fragment of the Lord of Chaos' soul in the Sword of Lies.
- A Child Shall Lead Them: Janus is in his pre-teens and is the new duke, replacing his father who died of a heart attack.
- Armchair General: The Ducal Army sees him as this. Unsurprising considering he's really just trying to create as much chaos as possible.
- Enfant Terrible: His entourage and several people comment how depraved and cruel Janus is since he ascended to the throne. For good reasons: The Demon of Lies has taken over his body.
- Likes Older Women: Janus has a girlfriend named Lela who is 3-4 years older than him while he's only 13 years old
- Meaningful Name: Janus is the name of an ancient Roman god, usually depicted as having two faces. This is a clue that Janus is no longer himself and has become something worse.
- Royal Brat: He certainly acts like one, and he's the current Duke. Later subverted as he's actually the Demon of Lies masquerading as Janus.
- Spoiled Brat: He comes off as one, and is referred to as such in the hero's journal. It's hard to say for sure considering the Demon of Lies possessed him when he was a child; no one really knows what he would've actually been like.
Elona / Iona
Duke Janus' adviser, who is actually a hag working for the Black Ring.
A sorceress of the Black Ring.
A sorcerer of the Black Ring.
A sorceress of the Black Ring.
A sorcerer of the Black Ring.
A zombie that really disliked his wife Esmerelda. Originally buried in Aleroth, though he can later attempt to kidnap a lady named Elora outside of the village. Similarly-named characters appear in Divinity II
and Divinity: Original Sin
- Berserk Button: Do not place flowers on his wife's grave. This will anger him and cause him rise from the dead to attack you.
- Hopeless Boss Fight: The player can fight him pretty much at the beginning of Divine Divinity, though likely lose because their stats will simply be too low to take him on seriously yet.
- Recurring Boss: Appears in Divine Divinity and Divinity II as a Boss character.
- He also appears multiple times in the first game. He can be found in the Aleroth graveyard, in a cellar hidden under his abandoned house, and kidnapping a woman in a graveyard south of Aleroth.
An assassin sent after Richard.
- Evil Gloating: He's actually caught up to Richard a few times now, but every time he's been busy enough gloating that Richard's managed to escape.
- Highly Visible Ninja: Part of why Richard's been able to evade him. While he's an excellent tracker, he wears Assassin's Guild equipment which makes him stick out like a sore thumb among the peasants in the Farmlands.
The assassin that killed the previous Duke.
A man researching how to cure the Grey Death plague, though the truth is that he's the one behind it, tainting the well in the poor district with toxins gained from the Black Ring (and meant for the Ducal Army)
- Genre Blindness: A letter from the Black Ring to Dr. Elrath calls him out for using the plague on the poor rather than the Ducal Army. The end of the letter advises him to get his act together and destroy this letter. The doctor kept the letter intact and you can loot it to incriminate him.
- Kill the Poor: His disdain for them took precedence over actually going through with the Black Ring's plans.
- The Unfought: Is apprehended for his crimes without The Marked One fighting him directly.
- Villain with Good Publicity: Dr. Elrath is highly respected by everyone in the dukedom. It comes to a shock to all when you reveal the truth about him being the cause of the plague.
A vampire and drudanae
dealer, planning to eventually buy a boat ride out of Verdistis.
- Early-Bird Cameo: He first appears in Aleroth as George's drudanae dealer. Although the player can reasonably deduce he murdered George, he doesn't reappear until Verdistis.
- Living with the Villain: The wine seller, Pierce, has no idea Tutamun used his cellar for a hideout.
- Serial Killer: He's behind all the disappearances and drained corpses in Verdistis.
Victorio, Melora, and Pedro
A trio of trained killers that supply Tingalf with ill-gotten gains.
Rak'Sheen and Goranathol
A Dragon Rider of house Hamunabi, and his mount. His sect of lizardmen ousted Imps from their castle, and they now protect the Dragonheart gem within.
A Thunder Lizard, and Rak'Sheen's subordinate.
A former submarine builder, now cursed into the form of a giant crustacean by an artifact from the sunken city of Atlantos.
- Baleful Polymorph: He used to be a human before touching a cursed artifact.
- Giant Enemy Crab: His current form is a bloodthirsty sea creature.
- Optional Boss: He's only encountered if the player completes a sidequest that involves following a series of clues.
Lord of Chaos
An evil god, sealed away by the League of Seven. The goal of the modern-day Black Ring is to bring him back.
- Chaos Is Evil: The Lord of Chaos, is the creator of demons, and responsible for a lot of bad things that happened in the universe. Overall, he's the series' resident God of Evil.
- Expy: Of The Lords of Chaos from The Elric Saga, and/or Chaos Gods from Warhammer.
- God of Evil: Him being "an evil god" is his only known accomplishment.
- Greater-Scope Villain: Of the series overall, except for Dragon Commander, and both Original Sin games. And even in Original Sin 2, he may still count, as it's the measures Lucian was driven to to fight his forces — The Black Ring — that allowed the Voidwoken to enter Rivellon.
The arch magus leader of the Legion of the Damned, gifted the Sword of Lies by the Lord of Chaos.
The League of Seven
The founders of the modern-day Council of Seven.
- Heroic Sacrifice: They all gave their lives to complete a ritual that banished the Lord of Chaos.
A warmage, the founder of the League/Council of Seven, and the main protagonist of "The Prophecy" (a backstory PDF that came with the game).
Duke Dylan Ferol
Ruben's distant cousin, the leader of the human realm in Rivellon, and the first human representative of the League of Seven.
The first Elven representative of the League of Seven
The first Dwarven representative of the League of Seven
The first Lizard representative of the League of Seven
The first Imp representative of the League of Seven
The first Orc representative of the League of Seven.
Ruben Ferol's apprentice, who struck the final blow to Ulthring, and later sealed the Sword of Lies (and himself) under Stormfist Castle to protect others from its corrupting influence.
Duke Morreck Ferol
A distant cousin of Dylan Ferol's, the new ruler after Dylan's death, and an old friend of Ralph's.
Chief Archivist of the Black Circle, and last living member of the Legion of the Damned.
The dwarf that first explored the area where Stormfist Castle now lies.
The first Elven King who came to Rivellon.
The healer from Aleroth that rescues The Marked One at the game's onset.
An elf healer in Aleroth, and Mardaneus' friend.
A dwarf healer in Aleroth.
- Hates Everyone Equally: He throws a lot of human-based insults at the player. When asked if he has a problem with humans or just hates everyone, he says it's the latter.
A dwarf merchant in Aleroth. Is addicted to drudanae
, and ends up being murdered by his vampiric dealer when he can't pay for it and threatens to blackmail him
- Mugging the Monster: His plan to get out of debt after spending all his money on drudanae is to blackmail his dealer, knowing that they are secretly a vampire. Said dealer decides it'd be easier if the secret died with George.
An orc seeking the magic axe Slasher.
A bodyguard cursed to serve the statue of a client he failed to protect, even after his natural death.
A knight of Stormfist Castle, on the run from an assassin after investigating the previous Duke's death.
- Highly Conspicuous Uniform: As a Ducal knight, he wears a full suit of golden plate armor with a blue and gold cape. Unlike Crawler, he's aware of how visible this makes him and hides in a barn.
Hugh & Elli Dellamaere
A married farmer couple. Hugh used to be a tailor for Verdistis nobility, but left for the country after a client became too clingy.
- Wholesome Crossdresser: Hugh apparently wears feminine clothing when he's not working on the farm. It's unclear if it's actually crossdressing, however; Hugh says it's an Elven tunic.
The leader of the human army.
- Frontline General: During your first meeting with her, Orcs swarm the barracks, and she heads outside to fight them with everyone else. Soldiers of the Ducal Army sometimes mention that they respect Alix more than Duke Janus since she's fought alongside them.
A member of the human army fighting against the Orcs.
- Old Soldier: Alix refers to him as an experienced veteran, and his gray beard shows his age.
Head of the Town Watch, with suspicions about the previous Duke's death.
The mayor of Glenborus, a dwarven village. Brother of Kelp, king of the Dwarven Halls. A heavy drinker, even compared to other dwarves. Was tricked by the Black Ring into giving them the Axe of Stone, helping instigate a war with the elves.
- The Alcoholic: The vice that everyone knows him for. Just a few drinks is all it takes to get him to divulge his secrets.
- Cain and Abel: He made plans with the Black Ring to get rid of his brother and become king of the Dwarves, even if it means making war with the Elves.
- Laser-Guided Karma: Get thrown in the very prison cell he used to falsely imprison an innocent elf.
- Skewed Priorities: After you got him thrown in jail for trying to start a war and take his brother's crown by force, his one and only concern is the lack of booze.
- The Usurper: Not content of being mayor of a village, he allied with the Black Ring to overthrow his bother, the king.
A pig farmer.
Thorgrim the Death
A stonemason, specializing in headstones for graves.
Grod the Dung-lugger
The fertilizer specialist.
A wood elf of the Larkwing family, imprisoned after being framed for the theft of Glenborus' treasured Axe of Stone.
A merchant with ties to the Assassin's Guild.
Dante's personal secretary.
A banker, and Dante's rival.
The man in charge of the City Watch.
The Merchant's Guild guild master.
The secretary of the Merchant's Guild, and an embezzler.
The archivist for the Merchants' Guild, who's also the guild master of the Assassin's Guild.
Tavern owner, and head of the Thieves' Guild
A thief in the Thieves' Guild that owns a set of magic lockpicks.
A master lockpicker, and member of the Thieves' Guild.
A merchant that sells goods stolen from travelers
Owner of a tavern and brothel.
A summoner, and associate of Penumbra.
A femme fatale that gets on the wrong side of the Thieves Guild. Is mentioned in Divinity II
, as the grandmother of the assassin Antumbra, and the first to have begun hunting Buad the alchemist.
- Bondage Is Bad: If you rescued her and ask for a special treatment at the brothel, she'll welcome you in a room with her BDSM memorabilia. The scene fades to black and when you're back outside, you loses most of your vitality points.
- Optional Sexual Encounter: If the player rescues her from the Guild, she offers her services at the local brothel.
A man that owes a monetary debt to Sir Patrick.
The king of the Halls.
A dwarf that went mad after witnessing horrors in Dol Pyrden, one of the various tunnels below the Dwarven Halls.
- Ultimate Blacksmith: If your bring him the proper parts, he will forge the Dragon armor, potentially the strongest armor in the game.
Dark Forest / Teneb Tiriel
The guild master of the Warrior's Guild.
Elean / Eleanessa
An elf from the village of Fiu Nimble, always the opposite gender of The Marked One. The focus of a parodic Romance Sidequest
- Dating What Daddy Hates: If you impress her/him enough, s/he's willing to start a romantic relationship with you much to the disapproval of her/his father Anorion who hates humans.
- Official Couple: An amulet in Divinity 2 has flavor text implying it to be the one Lucian gave to the (canonical) Eleanessa.
The father of Elean/essa.
- Fantastic Racism: Anorion is racist against all non-elves and isn't subtle about it. When you prevents a war between Elves and Dwarves, he grudgingly thanks you. His attitude toward you never improves however: it always remain at -10 (hostile).
Janus' girlfriend and a former chambermaid of Lady Anastasia.
Janus' mother, and wife of the previous duke. Banished from Stormfist Castle's interior, but still lives within its outer walls.
The head of the old Duke's bodyguard, forcibly retired by Duke Janus.
Lord of the Dragons.
Another Marked One, waiting for Zandalor at the Dwarven Bread Inn.
- We Hardly Knew Ye: Less so than Joris, but he only gets a few lines before the player leaves to look for Zandalor. The next time you see him he's killed by a dragon rider.
A third Marked One, who was captured by Stormfist's guards while he and Zandalor were checking to see if the Sword of Lies had been released.
- We Hardly Knew Ye: Perishes in an event shortly before the player reunites with Zandalor.
A dwarven messenger.
The elven head of the Archer's Guild
Sir Dante's estranged son, living in the poor district and sick from the Gray Death.
"El Gammon" / Carlo
A con artist selling supposedly magic artifacts.