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A list of characters from the Death Parade anime series and its short precursor, Death Billiards.

Some unmarked spoilers follow.


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     Tropes associated with all the staff 
  • Artificial Human: Arbiters (and most likely all staff) are created, and not born; they can neither live nor die, as that would make them too human. However, they're designed to look like humans, most likely to make the arbitrage process go by more smoothly. They are also capable of eating, drinking, and even getting drunk, and it seems that they require sleep as well. It's likely that other than being "unable to experience death," their bodies function just like a regular humans. The last-episode Wham Line reveals that they're made from souls that were cast into the void.
  • Color-Coded Characters: Usually represented by their eye and/or hair colors in most promotional art. Decim: White or Yellow; Black Haired Woman: Blue; Nona: Purple; Oculus: Pink; Ginti: Red; Clavis: Green; Mayu: Orange.
  • Don't Fear the Reaper: Most of them are rather pleasant individuals to deal with, though their mindsets are quite alien to a human.
  • Exotic Eye Designs:
    • The arbiters each have cross-shaped symbols around their pupils. These crosses turn when they receive the memories of newcomers too.
    • As for the non-arbiters, Castra, who works in classification, has an X-shaped symbol around her eyes; and Oculus has black eyes with glowing Hellish Pupils and claims he is "the closest man to God."
  • Lack of Empathy: Interestingly, it doesn't serve to make them seem evil at all in most cases. They just can't understand the random ways in which human behavior is expressed, so their judgments can be skewed by taking behaviors at face value rather than looking deeper into emotions or reasoning. This was a very deliberate choice by their creator.
  • Laser-Guided Amnesia: After a time, any memories the arbiters gained from past guests vanish - otherwise the arbiter would be weighed down by the sheer number of them.
  • Light Is Not Good: In contrast with the black-haired woman, their color schemes are mostly bright, bubbly, and fun. They're not necessarily "evil," but they typically don't seem to hold humans in a high regard and can be very cruel towards them. The entire idea of coercing them to stake their lives in an arbitrary Secret Test of Character isn't exactly pleasant to begin with.
  • Limited Wardrobe: They're never seen in anything but their work uniforms. The black-haired woman's closet contains a handful of the exact same blazer, and it can be assumed that everyone else is the same, also.
  • Loophole Abuse: The rules for each game can essentially be whatever they want. They have no qualms about manipulating which game is to be chosen if it will help the guests uncover memories more, as seen in Billiards. They're pretty vague when they give the rules, and they don't specify that the rules they stated are pretty much the only rules to the game. This means people are free to cheat, steal from, threaten, or abuse their opponent unless the bartender specifically says not to.
  • Magical Eyes: They are able to "see" choice memories of others through transference; this causes their eyes to jolt around and helps them to make their judgement.
  • Numerical Theme Naming: The bars that the arbiters work in are named after the Latin representation of their floor number, while the arbiters themselves get their names from a part of their Latin floor number.
    • Decim and Quin both got their names from Quindecim, which is situated on the 15th floor.
    • Ginti works in Viginti, which is the Latin number 20.
    • Even Nona, who doesn't actually work in a bar, gets her name from her Latin floor number: Nonaginta (90).
  • Perky Goth: Due to the art style of the show, most characters look like they're straight out of a goth rock band - particularly Castra, the black-haired woman, Clavis, and Decim. However, other than Decim, they're all fairly chipper characters.
  • Psychopomp: What arbiters are in a nutshell, as their job is to judge and send dead humans to the afterlife. The problem is they suck at the "judging" part.
  • Theme Naming: With the one exception of Memine the cat, any non-human characters who aren't named numerically can still have their names traced back to a Latin word (e.g., Clavis, Castra, and Oculus).
  • Unusually Uninteresting Sight: The people who come into the bars mention nothing about Decim's odd hair coloring or strange eye pattern, although Takashi did seem to notice them at least. In episode eight, one of the guests directly references Decim's white hair, but doesn't point it out as being unusual. He even talks about how emotionless his eyes are, yet says nothing about the cross pattern. This is likely a Justified Trope, as the characters involved tend to have more pertinent matters at hand.
  • You Gotta Have Blue Hair: Most of them have unusual hair and/or eye coloring, which helps them stand out from humans.
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     Decim 
https://static.tvtropes.org/pmwiki/pub/images/4646f2aef39faf573f6d77d271c652de.jpg
"Welcome to Quindecim."
Voiced by: Tomoaki Maeno (JP), Alex Organ (EN)

A mysterious, emotionless man who works as an arbiter on the fifteenth floor. Speaks in a very detached tone, and doesn't like bringing personal feelings into his work. He's professional and respectful towards guests. In his free time, he likes making mannequins, and makes world-class cocktails.


  • Apologizes a Lot: So much so that "I'm terribly sorry" could potentially be considered his Catchphrase at this point.
  • Armor-Piercing Question: Receives this from his assistant, and the results aren't pretty. It seems her accusation is what begins to awaken the emotions that Nona has implanted in him.
  • Artificial Human: In Death Billiards, Decim claims to have no experience in being alive. Further confirmation doesn't appear until late in the series. In episode 7, both Oculus and Nona call arbiters "dummies who can neither live or die." While the other arbiters fit under this too, it's most notable with him as Nona has had human emotions implanted within him.
  • The Bartender: One of his only strong points is that he makes great drinks.
  • Collector of the Strange: His hobby is building mannequins, which are scattered all about Quindecim. At the very least, he doesn't seem oblivious to the nightmare fuel factor, and uses it to his advantage so he can intimidate guests into playing the games. The mannequins are actually the bodies of the previous guests which usually are thrown away after the judgement. Decim however keeps the "bodies" of some of his previous guests so that they are remembered in some way.
  • The Comically Serious: While he can crack a "joke", most of the humor he's involved in revolves around other characters overreacting to things in his presence and him remaining stone-faced and diligent.
  • Cooldown Hug: Gives these to the more stressed out guests, whether they want it or not. The imposition of his hug is actually lampshaded by his assistant later on, who says he simply foisted it upon the guests and there was no real meaning behind it.
    • He gets one from his assistant after he breaks down in episode 12.
  • Deadpan Snarker: He has such a rested poker face that he actually has to explain when he's joking.
  • Death Glare:
    • Shoots one at the young man in Billiards. Life's not fair, indeed.
    • He gives an even more menacing one to Ginti when the latter threatens him.
  • Defrosting Ice Queen: It's a pretty slow thaw, but as the series progresses he becomes a bit warmer, particularly towards his assistant, and he treats the guest in episode ten with respectful honesty. By the finale, he begins to greet his guests with a warm smile.
  • Dissonant Serenity: He always remains calm and composed, no matter what situation he's placed in.
  • Dramatic Deadpan: He speaks in a low and monotone, yet ominous voice. The drama is especially apparent when he's saying something triggering towards his guests, such as reminding a woman who suffered years of abuse about how "unfair" life can be.
  • Dull Surprise: Because he's so stiff, his shock is rarely shown as anything other than his one eye opening wide. When things are really serious, his jaw falls slack.
  • Evil Cannot Comprehend Good: He has a hard time understanding complex good deeds - such as why someone would lie for the sake of someone else - and seems shocked in episode three when the two characters fall in love despite a major hurdle. He's not necessarily evil, but he does lack empathy and isn't exactly "good" either.
  • I Did What I Had to Do: Whenever the black-haired woman questions him about his dubious strategies to shake up the games, he essentially tells her it's his pride and duty as an arbiter to make the games stressful enough to uncover the memories needed to make a proper judgment. While he doesn't express any guilt over it, it's clear that something's amiss.
  • Improbable Weapon User:
    • Uses what appear to be puppet strings to restrain some guests. They appear to come from nowhere and interestingly enough, don't cut through skin, averting the usual trope.
    • Unlike Ginti, he doesn't move around too much when he fights, instead relying on furniture to cause bodily harm or his strings to suspend his opponents. It helps that his strings can appear en-mass from unusual angles, taking opponents by surprise even when they're expecting said strings.
  • Irony: Despite having human emotions, he's the closest thing the show has to an emotionless character.
  • Kick the Morality Pet: In the last episode, his test for Chiyuki is pretty much the same as Ginti's test for Mayu - sacrifice someone else's life in exchange for yours. He shows her an illusion of her mother crying over her shrine and causes Chiyuki to break down crying and apologizing.
  • Marionette Master: With his strings, he can control marionettes that he makes himself, among other things.
  • Manly Tears: His character development culminates in him breaking down and sobbing over all the grief he's caused Chiyuki.
  • Multicolored Hair: His roots are a medium gray, but his hair is pure white.
  • Mystical White Hair: Has white hair which is fitting given his situation and personality.
  • Kick the Dog: Seems to go with the territory of being an arbiter. He does this to Misaki in episode 4, triggering her memories of domestic abuse. That said, he has his Pet the Dog moments.
  • Nice Job Breaking It, Hero!: He's so detached from humanity that he's unable to discern complexities like lying to protect someone you love. This causes trouble when he realizes he may have passed unsuitable judgement, causing someone with trust issues to be reincarnated and a remorseful woman to be sent into the void. His boss chastises him for this.
  • Not So Different: A Knight Templar Vigilante Serial-Killer Killer says this to Decim. Decim doesn't even acknowledge him, but Chiyuki is a bit taken aback by the statement and later, agrees with the man, which eventually pains Decim.
  • Not So Stoic: Played with. He has shown brief shock or annoyance at moments but he's still so stoic that it's unsettling to see him in the few times he really loses his composure. Specifically:
    • Whenever he misjudges a situation or one of his 'guests' directs their anger at him.
    • He appears to be losing his cool when Ginti knocks out his assistant and picks a fight with him.
    • In episode nine when the black-haired woman calls him out on his bullshit, all he can do is clutch his chest as he trembles and stutters, unable to deny her words. The episode ends with him completely silent and slack-jawed. What's worse for Decim is this episode seems to create parallels between him and a Knight Templar Serial Killer.
    • In episode twelve he breaks down into tears and falls to his knees after seeing Chiyuki have her own breakdown as she's indecisive over whether to (supposedly) bring herself back life at a cost of another life or not. Later before she leaves, he manages to give her a genuine smile.
  • O.O.C. Is Serious Business:
    • Much ado is made about Decim taking on Ginti in a fight after the latter knocks out his assistant and attacks him. Even Ginti himself seems shocked, and Nona points out that Decim usually never gives him the time of day.
    • It seems to be a defining trait of his, considering he was injected with human emotion and is actively attempting to not only learn about people but to remember them past the usual amnesia arbiters suffer. It's enough that Nona is actively attempting to do... something with it.
  • Peek-a-Bangs: Bangs that hide his right eye and are of the supernatural and solitary type. They add more mystery to his character. He's not hiding anything under there, they're simply used for symbolic purposes.
  • People Puppets:
    • Is able to do this with strings, although it's used for restraining or moving individuals rather than outright controlling them. He's not limited to using it on people either.
    • Episode 7 reveals, in a bizarre inversion of sorts, that the reason he has all the mannequins about the place is to remember in some way the people who he saw as having lived full lives. The trope is shoved right back into a literal meaning when you learn that said mannequins are the containers of the previous guests - he's taking puppet bodies and stringing them up... like puppets.
  • Perpetual Frowner: Lips are always downturned, regardless of how he may be feeling. Thanks to Chiyuki, he now greets his guests with a genuine smile.
  • Pet the Dog:
    • He's usually a bit too aloof towards his guests, however when someone breaks down around him, he's wont to give them a hug and praise for doing what they could in life rather than to rub it in.
    • In episode 3, Decim allows Shigeru and Mai to have a final date before giving them his judgement.
  • Pre Ass Kicking One Liner: He's the last you'd expect to make one, but he does this to Ginti in irritation. Subverted, as Nona intervenes before things get too serious.
    "Do you truly wish to keep this up?"
  • Real Men Cook: It's implied that he's always the one who gathers, prepares, and cooks food for him and the black-haired woman, to the point that he seems fairly surprised when she offers to do it for once. He also makes amazing cocktails.
  • Red Oni, Blue Oni:
    • Blue to his assistant's red, once they get accustomed to one another. He's emotionless and collected while she has her hot-headed moments and can be quite expressive.
    • He seems to share this duality with Ginti as well, with him being calm and The Stoic while Ginti is more aggressive and Hot-Blooded.
  • Sharp-Dressed Man: Justified considering his job, however, he seems to be the only one dressed properly and formally. Ginti's outfit is the same but it's ill-fitting and sloppy, with undone buttons and no bow tie, and Nona's outfit is more customized than theirs.
  • Ship Tease: With his assistant. It becomes increasingly obvious as the series progresses that he has very strong feelings for her, particularly in the penultimate episode. Her feelings towards him aren't as clear, but once he opens up to her she seems to warm up to him and even offers to make him food for once. They part during the finale with Chiyuki being sent for reincarnation but later we can see that a smilling Chiyuki dummy is sitting next to him, with Chavvot and Jimmy dolls in her hands.
  • The Stoic: He's unflinching and robotic, and doesn't seem to feel any emotion other than apathy and rarely, shock. But he can crack a joke!
  • Super-Stoic Shopkeeper: Especially in Billiards. Though even in the series, he responds to people groveling, spitting, begging for their lives, and grabbing onto him with nothing but cold apathy.
  • Supporting Protagonist: While he does develop quite a bit throughout the show, his main role is to guide his assistant through her judgment. He's the main character, yet not quite the focus of the Myth Arc.
  • Tears of Remorse: In the final episode, he sheds these as he continuously apologizes to Chiyuki for putting her through so many trials and causing her to have a breakdown over realizing how much grief she's caused her mother.
  • Tin Man: He never really shows any emotion on his face, but is prone to balling his hand into a fist at his side. Arbiters cannot feel emotions, but he has had human emotions implanted into him. He doesn't appear to be aware of this, however, and it's possible he's trying his best to be The Stoic due to his pride as an arbiter.
  • Tranquil Fury: In stark contrast to Ginti's animosity, the most expressive Decim gets during their fight is giving him a simple Death Glare while still speaking with exactly the same tone and being otherwise as stoic as usual.
  • The Unsmile: When asked to smile in Episode 12, he gives a really weird and forced one that doesn't impress his assistant. Then he gives a better right after and now his customers are greeted with a smile - his and dummy Chiyuki.
  • What Is This Thing You Call "Love"?: Seems completely unable to understand complex human emotions or concepts. He realizes that love exists, he just can't comprehend the behaviors of those who are in love and thus overlooks emotional intricacies, leading him to make mistakes. The black-haired woman calls him out on this in episode nine, essentially saying he has no right to pass judgment on humans when he doesn't even understand them.
  • When She Smiles: Gender-inverted, Episode 12 shows he has a lovely smile when he genuinely gives one, as Chiyuki finds out before she's reincarnated.

    Black Haired Woman 
https://static.tvtropes.org/pmwiki/pub/images/b74efcdfe8111656d4208e5bd7b28bd6.jpg
"Call it a hunch."
Voiced by: Asami Seto (JP), Jamie Marchi (EN)

A nameless amnesiac woman who works as Decim's assistant. She's strong minded and always says what she's thinking, but little else is known about her when we first meet her.


  • Aloof Dark-Haired Girl: In Billiards moreso than the series. She stands at 5'7" (with heels) and is easily irritated, but doesn't seem phased at all by all the turmoil surrounding her.
  • Amnesiac Hero: Episode 2 shows her first arriving at Quindecim while having no idea who she is and what's happened to her. Episode 5 reveals she's a human who actually first arrived beforehand to be judged, except she knew she was dead. Decim thus erased her memories and has since then made her work with the gang so he has more time to judge her.
  • Armor-Piercing Question: Believing Decim has gone too far in his attempts at judging the guests, she finally gives him one of these in episode nine, picking apart the cruelty of the entire premise of the show and finally causing him to break:
    "It's not just grief. There are as many emotions as there are people. The fragility of someone who lets their anger get the best of them... the strength to be able to overcome fear because of love... you can't comprehend anything about them. So how can you possibly pass judgment on them?"
  • Audience Surrogate: She serves as one, and it's through Nona's tutorial to her that we learn what actually happened in episode one. After episode two, she drops this role and begins to blossom as her own character.
  • Bare Your Midriff: Wears a crop top and a low-rising mini-skirt to accentuate her petite frame.
  • Broken Bird: She became this after her numb reaction to a career-ending injury caused her to reevaluate herself, her life, and the people around her. Nothing could get through to her, and her self-loathing and cynicism eventually drove her to suicide.
  • Comically Serious: She shows this in episode 6 when everyone is energetically clapping to Harada's show, she and Decim calmly and slowly clap instead.
  • Cool Down Hug:
    • In desperation, she attempts to give one to Shimada in episode nine, when he's offered one final chance to take revenge on the person who watched his sister suffer. It doesn't work.
    • In Episode 12 she gives one to Decim after they break down into tears, and the two hug each other while they cry.
  • Cry Cute: Played straight in episode ten, after learning her name she cries and gives Decim a sweet, nervous smile. Averted in the episode prior, however, where she was in a moment of such despair that it really put quite a strain on her face.
  • Cynicism Catalyst: One that happened in her past. Busting up her knee and being unable to skate again did quite a number on her, turning her into a downplayed Straw Nihilist and causing her to believe that she was insignificant and a bad person, and that humans were all strangers who could never have any hope of understanding one another. It got bad enough that it drove her to taking her own life, in part because she wasn't able to understand why she felt that way in the first place.
  • Dark Is Not Evil: She's clad in all black, has reddish eyes, dark hair with a suspect white streak, and thick bangs. Her appearance almost makes her look villainous. Yet despite that, she's the most optimistic character thus far, and is very grounded and empathetic, especially compared to the bright looking arbiters.
  • Dead All Along: Episode five reveals that she's a human who was sent to Quindecim after she died. She finally realizes it in Episode 7 but she doesn't talk to Decim about it for a while.
  • Deadpan Snarker: She has her snark moments, though they're more deadpan in Billiards than the TV series.
  • Despair Event Horizon: She fell into a deep depression after a serious knee injury took away her chances of ever ice skating again. Even though she was surrounded by people who cared for her, she was completely numb to the news and grew to hate herself for being so despondent. Believing that the ones who surrounded her were like strangers, and that people could never hope to understand one another, she eventually took her own life.
  • Dramatic Irony: While the audience is made aware of her situation by the fifth episode, it takes her a while before realizing that she's just like the guests at Quindecim - a dead human. The irony is played up here because she's been assisting in their judgments, as well. After the realization, she becomes a bit more proactive in the judgments, requesting that she be sent the memories of the guests in episode 8.
  • Driven to Suicide: Episode eleven reveals that this was the cause of her death. Chiyuki was a professional ice skater but due to a serious knee injury, she was told she can never skate again. She fell into depression and eventually killed herself after a Despair Event Horizon made her believe she was "nothing," and realize that no one could hope to understand one another.
  • Eerie Pale-Skinned Brunette: Fitting for an amnesiac with a mysterious past. Her design stands out from the rest of the cast in that it's dark and unnerving, rather than fun and colorful. Interestingly, it still manages to stand out from the regular looking humans that visit Quindecim as well, putting her somewhere in the middle.
  • Failures on Ice: An example that's actually played for drama - a career-ending knee injury was a Cynicism Catalyst that eventually led to her taking her own life.
  • Facepalm: She's especially prone to these when Decim is being...well, Decim.
  • Foil: Episode nine firmly cements her as Decim's foil - she spends about half the episode calling him out on his callousness and trying to get him to understand why what he's doing is wrong. What started out as a Red Oni, Blue Oni dichotomy eventually developed into this after she believes him to have crossed a line.
  • Friend to All Children: She's generally aloof to most customers, but is noticeably kinder to the child shown in episode five. This was likely an Invoked Trope, as the child is simply Ginti in disguise, and it's possible he took that form to bring her close enough to him so he can put her out for a bit.
  • Happy Flashback: Her ice skating sequence in the eleventh episode helps her to recall these: she seemed to have a good relationship with her parents and was always surrounded by friends, and she had a promising future in her hobby as well. Until an injury made her unable to ever enjoy ice skating again, and the flashback turns sour really fast.
  • The Heart: Episode 9 cements her as the kindest and most empathetic of the cast, particularly when she pleads with Shimada not to damn himself to the Void because if he's reincarnated, he may be able to see his sister again someday.
  • Hime Cut: Long hair, even bangs, and such. It suits her more in the series than it did in Billiards since she seems more innocent, dignified, and elegant here.
  • Hot-Blooded: Once she begins getting accustomed to the system, her personality begins to shine as this despite her appearance. Downplayed, for the most part, since the show is fairly mature.
  • Instant Sedation: Decim slips something in her drink that makes her go out like a light the second she takes a sip.
  • Laser-Guided Amnesia: Episode five reveals that Decim had her memories erased and brought her into Quindecim to extend her judgement. Ginti seems surprised that the amnesia hadn't lifted by that point, though it starts to change in episode 7.
  • Locked Out of the Loop:
    • In the short film, Decim doesn't answer any of her questions, and she's not allowed to know which player went where. This is mostly averted in the series, where she's told almost everything she needs to know about the games and arbiters, but any questions about her identity are left unanswered. Whenever Decim answers any of her questions, she seems genuinely surprised.
    • Episode five pushes this a bit further by revealing her Laser-Guided Amnesia and the fact that everyone knows that she's a human who died some time ago, except for her.
  • Meaningful Name: Her real name - Chiyuki - is written with the kanji for "knowing" and "happiness." In the last episode, just as Decim is sending her off, he remembers her rare smiles throughout the series and for the first time is able to genuinely smile himself.
  • Ms. Fanservice: When asked to describe her, the first thing her voice actress says is that she's a "beautiful woman with sex appeal." The show itself lacks Male Gaze so this is generally averted in the series proper, but played up in promotional material.
  • Mysterious Past: Has no idea who or what she is, and no one seems to want to tell her, either. Episode five reveals that she was a human who remembered she was dead and thus could not be prompted into playing one of Decim's games, so he had her memories erased and is keeping her as his assistant to extend her judgement.
  • Naïve Newcomer: Fits this role in the series. She's intuitive, but Nona seems to think she's overly optimistic. By episode three, Decim observes that she's getting more accustomed to the job, and her more relaxed personality is a teller.
  • Name Amnesia: The character credited as "Black Haired Woman" wakes up with total amnesia. Nona walks up and introduces herself. The woman says she can't remember her name, but Nona flatly says she doesn't have one. She eventually remembers her name is Chiyuki.
  • Perky Goth: She may appear stoic and emotionless but she is actually quite expressive and is the most optimistic in the cast. Inverted after her figure skating injury when she was still alive, where she dressed normally despite being deeply cynical and gloomy, and eventually killing herself.
  • Perpetual Frowner: In Billiards she only frowns. She's a bit more expressive in the TV series.
  • Purple Is the New Black: She's described as a "black haired woman" in official references, but her hair has a deep tint of red-violet to it.
  • Raven Hair, Ivory Skin: In the series proper, she is created to be an attractive young woman who Decim has grown an interest to and is protective of. Her lack of focus in Billiards, however, made her seem more of the eerie and aloof type.
  • Red Eyes, Take Warning: Played straight in Billiards, since her identity is a mystery and she has a fairly eerie presence. Averted in the series however, as she's shown to be one of the nicest characters.
  • Recurring Dreams: Episode 5 reveals that she's been having these about the book called "Chavvot". This appears to have something to do with her past.
  • Red Oni, Blue Oni: Red to Decim's blue, starting mainly from the third episode, signified by their character designs. She has her hot-headed moments and can be quite expressive, while Decim is mostly stoic and calm.
  • Scars Are Forever: Played with. Her body is a dummy like other guests. After she regains her memories through ice-skating, she falls and her body is damaged in two particular places: her right knee, where she sustained a severe injury when she was alive, and her right wrist, which she slit to commit suicide.
  • Secret Test of Character:
    • Unbeknownst to her, she was sent to Quindecim when she died but could not be coerced into playing any games because she could remember she had died. Decim then had her memory erased and had her judgement trial extended, and that's the reason she became his assistant.
    • She gets a proper one in the final episode: after bringing her back to her old house and showing her how her mum is devastated after her death, Decim tells her there is a way to return back to life and erase all memories of her death: if Chiyuki will agree to kill one random person in exchange. She is almost willing to agree until she realizes that whoever may die because of her wish, there will be someone mourning their death as much as her mother is mourning Chiyuki's death. She declines the offer, breaks down... and it turns out the whole scenery was just an illusion made to test her.
  • She's Got Legs: Taken advantage of in lots of promo art, as seen a particular one of her sitting on the table with her legs given the most focus. The eleventh episode gives her a skating sequence that is absolutely full of leg focus, though it's justified.
  • Skunk Stripe: Has a white strand of hair in her black bangs. It seems that she still had hair like this as a small child.
  • Sugar-and-Ice Personality: Though not quite so much as Decim, she's pretty distant towards the guests, especially when explaining the rules. She's only shown concern to a couple guests, one of them being a child. She's a considerably warmer person when it's just her and Decim, as even around Nona she was pretty guarded and distant.
  • The Stoic: Only in Billiards, where she seems almost as cold as Decim, and the only time she emotes is out of frustration when the jellyfish tank gets shattered.
  • Tears of Joy: A couple times - this is one of the things that makes Decim so curious about her. Most notably, she sheds these after she sees Decim smile for the first time, before he sees her off to be reincarnated.
  • Tears of Remorse: Seeing the grief she's caused her mother after she killed herself, she falls to her knees and sheds these while continuously apologizing.
  • Technicolor Eyes: It wouldn't be unusual considering the setting, but her eyes have always been red even as a living human, despite all the other humans in the show looking perfectly normal. They even seem to glow with an eerie purple during her more emotional moments.
  • Token Human: Is revealed to be a human and appears to be the only one in the main cast, something Ginti is not particularly fond of.
  • What the Hell, Hero?: Absolutely slams Decim with two of these speeches in the ninth episode, finally eliciting a genuine emotional response from him for the first time.
  • What You Are in the Dark: Her judgment culminates into this, with Decim telling her that if she pushes the button on the device that creates extreme conditions, she will be able to return to life in exchange for another's. She won't know the person and no one will know what she's done - not even her - as her memories of Quindecim will be erased. She gets close to pressing it, until her memories of the past guests at the bar make her realize that she'll cause someone pain, which she can't bear. She refuses to press it despite Decim's prodding, but seeing her mother crying while clutching the new Chavvot dolls she made causes her to break down and beg for Decim to press it instead.
  • You Know the One: She's called "Black Haired Woman" so that the team can more easily identify her without actually giving her a name.

    Nona 
https://static.tvtropes.org/pmwiki/pub/images/1e295e23de9d2553b41e17d37b5f7666.jpg
"You'll soon get used to it."
Voiced by: Rumi Ookubo (JP), Jad Saxton (EN)

A young-looking girl who has high seniority among the towers and is Decim and Ginti's boss. She manages Nonaginta (90F) and takes her job seriously, but generally acts rather childishly otherwise.


  • Ain't Too Proud to Beg: A minor version; Nona's more likely to try and bribe and beg Castra to divert specific guests to Decim rather than simply pulling rank or blackmail. Castra recognises it as a sign that Nona doesn't have a lot of time for whatever she's planning.
  • Beautiful Dreamer: Oculus says she's even cute while she sleeps, much to her chagrin.
  • Bunny-Ears Lawyer: She tends to act childish, but she has seniority over most of the characters and takes her job quite seriously.
  • The Chessmaster: She shows some elements of this, and she knows that there isn't a lot of time to get her game done. Rather fitting, considering she's a manager.
  • Hair Decorations: Has a jeweled ornament tying her hair into a thick braid, adding to her childish, feminine appearance.
  • Mr. Exposition: Her entire role in her intro episode is to explain everything about the arbiters, Quindecim, and the games they play with guests to the black-haired woman. Justified, given that the latter is a Naïve Newcomer with no understanding of the situation she's been placed in.
  • Older Than They Look: She's been alive at least 82 years, yet looks like a young college student.
  • Pint-Sized Powerhouse: She's able to incapacitate a very muscular man more than twice her size. Likely justified, seeing as she's "lived" at least 82 years and has more experience than him, and is capable of using some sort of magic.
  • Purple Is Powerful: Her eyes are light purple, and she resides on the highest floor, giving her seniority over many other characters.
  • Secret Keeper: An unusual variety in that she doesn't act like the Black Haired Woman are secrets, and thus doesn't draw undue attention to the things she's trying to keep secret. Even when Ginti learns about the Black Haired Woman, Nona doesn't try to cover it up, leaving Ginti curious but mostly confused without any focus on her.
  • Sugar-and-Ice Personality: She's generally witty, fun, and amiable, if a little morbid. However, she has a stiff, cold, and no-nonsense side to her that comes out when speaking to and disciplining the staff, and she's not particularly kind to them when they don't meet her standards.
  • Token Mini-Moe: Played with. She's one of the oldest members in the cast despite looking like a teenager, and certainly doesn't act like one either.

    Clavis 
https://static.tvtropes.org/pmwiki/pub/images/d0edc5461e0d866da7b5f57ebf6b0ac1.png
Voiced by: Kouki Uchiyama (JP), Zach Bolton (EN)

A young man who acts as the elevator operator and mainly attends to Nona. He's a friendly and laid-back guy but little else is known about him.


    Ginti 
https://static.tvtropes.org/pmwiki/pub/images/02dff35c124577a277594ce62354ed8b.jpg
Voiced by: Yoshimasa Hosoya (JP), Robert McCollum (EN)

The arbiter and bartender of the 20th floor, Viginti. He's very rough and impatient to both his guests and fellow workers, especially to Decim whom he doesn't particularly like.


  • A Day in the Limelight: Episode six is all about him and the way he conducts himself as an arbiter. It's...pretty terrifying, especially when compared to how Decim works.
  • Ambiguously Brown: Is noticeably darker than most of the cast and has no particular race as he isn't human.
  • Astonishingly Appropriate Appearance: Zigzagged. His behavior is pretty much what you'd expect out of someone who looks the way he does... yet his powers are water-based despite having red and yellow as his color scheme and a hairstyle that resembles fire, and he's extremely quick and agile for someone his size.
  • Berserk Button: Ginti can't stand it when people touch the human-shaped figures he keeps on display in Viginti. In episode 12, it's revealed that the dolls are actually his mementos of the humans he wishes to remember, expressed when he polishes the newly made doll of Mayu.
  • Butt-Monkey: Nona and Clavis seem to really enjoy picking on him.
  • Combat Parkour: Surprisingly able to pull off some more complicated parkour moves despite his size, and this seems to be his only manner of defense against Decim.
  • Dark-Skinned Redhead: A non-heroic example, though otherwise his Hot-Blooded personality fits this trope pretty well.
  • Establishing Character Moment: Within the first ten minutes of his screen time, he puts the black-haired woman to sleep, mocks and attacks Decim, calls him an idiot about three times, and implies that humans are inferior to arbiters, firmly cementing him as a Hot-Blooded, Fiery Redhead with superiority issues and a strong distaste for Decim's methods and behavior.
  • Fantastic Racism: He hates humans and seems to have something of a superiority complex.
  • Fiery Redhead: Bonus points for having a hairstyle that actually resembles a flame. However, his fieriness comes out more as aggression and heated anger than it does passion.
  • Hot-Blooded: He's aggressive and antagonizing, and seems to have quite the temper.
  • Ignore The Fanservice: Mayu freaks out when he sees her panties, but he says he couldn't care less.
  • Jerkass: Compared to how Decim handles the players complaints, Ginti shows more irritation and apathy. He also really seems to enjoy putting pressure on the humans he judges. And manipulating people into doing things such as going to the void by themselves.
  • Jerk with a Heart of Gold: The final episode has a blink-and-miss-it shot of the Kokeshi dolls, and one of the more recent additions is Mayu, showing a Pet the Dog moment.
  • Lightning Bruiser: He's fast and strong, but lacks any of the defenses Decim's own abilities grant him.
  • Made of Iron: Gets smashed through the jellyfish aquarium and gets back up instantly, without even a scratch. This is possibly due to him being an arbiter, and thus not allowed to die.
  • Manipulative Bastard : He lies to Mayu that there is a chance of bringing back Harada's soul if there is a soul to be exchanged for his. Mayu believes and is cast into the void.
  • Making a Splash: He seems to have some unusual ability to use water as a weapon and a shape-shifting tool, but like Decim's strings, his power is pretty mysterious and not explained.
  • No Sense of Humor: Or fun really; it's difficult to find something that doesn't irritate him outside of his cat Memine. What puts a smile on his face is... decidedly not comedic.
  • Perpetual Frowner: Unlike Decim's default dourness, Ginti sports a constant glower that is only ever replaced when he's having fun (usually at the expense of others) or under a disguise.
  • Pre Ass Kicking One Liner: Tries to give a few of these to Decim when he's fighting him, but it's subverted each time.
  • Red Oni, Blue Oni:
    • The red to Decim's blue. Ginti is more aggressive and Hot-Blooded, Decim is calm and The Stoic.
    • He seems to share this dynamic with Mayu after she comes to reside in Viginti. He's aggressive and and easily irritated, while Mayu is more laid-back and doesn't let much bother her.
  • Right-Hand Cat: Has one named Memine, which seems to be the only living thing Ginti treats respectfully.
  • Sadist: Towards humans. He's quick to interfere with the gameplay and gives a couple of slasher smiles when doing so, enjoying their plight and claiming that they have no worth outside of entertaining him with their stupidity. .
  • Secret Test of Character: One way to interpret his rather cruel trickery of Mayu. He leads Mayu on to believe there was still a way to save Harada's soul, despite already previously banishing him to the void. At first he offers to have her exchange an stranger's soul for his, but when she was reluctant, asks her point blank why she is so dedicated to him. Mayu responds that her life would have no meaning without Harada which leads Ginti to send her to the void as well.
  • Shirtless Scene: He rips off his shirt in the OP (but his suspenders remain intact).
  • Slasher Smile: Sports several nasty smiles in Episode 6 when he's screwing with the humans he's judging.
  • Straw Nihilist: He tells Decim in Episode 10 that human lives and their judgments have no meaning, as humans live only to die.
  • Voluntary Shapeshifting: One of his abilities, as seen in Episode 5 where he transforms back from a young boy and reveals himself.
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    Memine 
https://static.tvtropes.org/pmwiki/pub/images/ab463df8c614eeb88721fd600c1a7cde.jpg

Ginti's cat, and assistant during the games hosted at the Viginti. It's unknown if Memine is an arbiter, a feline equivalent, or just a random cat inherent to the bar. She's quite a bit smarter than the average cat however.


    Oculus 
https://static.tvtropes.org/pmwiki/pub/images/71c397b7b74ac565daa59b5cd92df76a.png
Voiced by: Tessho Genda (JP), Jeremy Schwartz (EN)

An older man who is said to be the closest to god, and created the current system. He enjoys playing billiards with Nona despite having a large losing record, and tends to act extremely childishly.


  • A God Am I: He considers himself the closest thing to God in the series. By the end of episode 10, he's starting to back that claim up.
  • Badass Beard: Well, as badass as pink lotus buds can get. It also serves a somewhat practical purpose as well, as Clavis finds out... and then forgets.
  • Bunny-Ears Lawyer: He seems obsessed with trying to beat Nona at billiards, wears the most casual outfit of the cast, and his hair is a flower, but he's said to be the closest to god.
  • Flower Motifs: While they show up all over the show, he has lotus details in his hair and beard, and considering he created the current system their prevalence throughout the bars is likely due to his influence.
  • Hellish Pupils: He's a pretty suspicious guy, and based on Nona's behavior towards him, he's not one to be trusted. The neon green, cat-like pupils surrounded by black irises are a good teller.
  • Improbable Hairstyle: It's a freaking lotus. The man gets bonus points for having an improbable beard style, as well. It gets rather more creepy by episode 10.
  • Locked Out of the Loop: Whatever Nona's planning is something she very much doesn't want Oculus to find out about, but he has his suspicions. He catches on in episode 10, though he's not aware of everything. Notably, Clavis does not volunteer the information Oculus got...
  • The Man Behind the Man: His dialogue with Nona in episode 12 heavily implies that he's as much of a "dummy existence" as the other arbiters are, and that he takes direction from an otherwise-unheard of greater power.
  • Multicolored Hair: It's pink with yellow highlights, and is styled to look like a lotus flower is blooming from the back of his head.
  • Touch Telepathy: Oculus uses his beard to extract the memories from Clavis in episode 10. He later uses it again on Nona in episode 12, but she dodges it with well placed acrobatics.

    Castra 
https://static.tvtropes.org/pmwiki/pub/images/ccadcd97ab808904afc27fad0699cde9.png
Voiced by: Ryoka Yuzuki (JP), Morgan Garrett (EN)

An organization clerk who measures coefficients of the dead and classifies them in various fields to determine their bar destination. Her alternate title is Queen Of The Dead.


  • Ambiguously Brown: Is noticeably darker than most of the cast and has no particular race since she isn't human.
  • Dark-Skinned Blond: Has dark skin and light green/blonde hair.
  • Skeletons in the Coat Closet: Wears a skull helmet.
  • Sweet Tooth: Really likes her candy and is always seen with a lollipop. It's implied that Nona bribes her by supplying her with sweets from the living world.
  • Unusual User Interface: The control screen that she uses boxes of color in a stained-glass formation, without any overt indicator of what bar various guests go to, and yet she directs them with precision. The skull she wears may have something to do with it.
  • Vapor Wear: Is very clearly not wearing a bra under her shirt. At the very least, her large breasts do appear to sag somewhat appropriately.

    Mayu Arita 
https://static.tvtropes.org/pmwiki/pub/images/42cfb2bd64351c63cb93c33cc7bedc71.png
Voiced by: Atsumi Tanezaki (JP), Leah Clark (EN)

A young woman who is sent to Ginti to be judged.


  • At Least I Admit It: She openly admits that she's devoted her life to a pop idol and that that's her choice, so she doesn't care that anyone else might think her life had no meaning or purpose behind it.
  • Bring My Brown Pants: She wets herself after falling from a great height, which isn't helped by her being denied a bathroom break during the game. Her outcry to this is what makes Ginti provide her a kimono to change into.
  • Chewing the Scenery: Her reaction shots, poses, voice, and overall demeanor in episode six is stock full of so many out of place anime tropes that she completely steals the spotlight from the other characters in episode six.
  • Comedic Underwear Exposure: Like everything else in her intro episode, her relentless panty shots end up being played for laughs, especially when subtlety is literally thrown with the wind.
  • Comical Overreacting: Her intro episode is full of this, with over-the-top anime reactions like heart-shaped eyes, excessive gasping, and dramatic body poses at the mere sight of her favorite idol.
  • Cry Cute: While her tears were mostly played for laughs in previous episodes, episode 11 gives us very sincere, sad, and sweet tears as she is cast into the void with Harada.
  • Fangirl: Of the idol boyband C.H.A., especially the dancer Harada. She goes to their concerts, sends fan-letters, knows their songs and dances by heart and her room is full of their posters.
  • Genki Girl: A cute girl that is full of energy, much to Ginti's chagrin.
  • Girls Love Stuffed Animals: She actually wears a teddy bear in her bun!
  • Hair Decorations: Wears a scrunchie on her wrist, and her stuffed bear serves as a more bizarre decoration in her bun.
  • Go Out with a Smile: Does this when she sacrifices herself for Harada's sake and intentionally falls into a pit of spikes... which turn out to be inflated balloons that catch her easily, so it's subverted.
  • Heroic Sacrifice: Zigzagged. She tries to do this for Harada, but she's already dead, so it doesn't matter. However, neither of them realize she's dead, so it matters to the both of them. The "sacrifice" doesn't cause her any pain, anyway, as it was all a ruse done for Ginti's sick entertainment. And whether she sacrifices herself out of kindness and affection for Harada or simply to save face, so he doesn't see her wet herself is debatable.
  • Hot-Blooded: Is prone to getting fired up, though it's less angry and more enthusiastic.
  • Kimono Fanservice: In episode 6 after the test, Mayu wears one that shocks both Harada and Ginti since she's wearing much less make-up and doesn't look as gaudy.
  • Ms. Fanservice: A pretty girl that wears a really short skirt with her uniform, seen naked in her bathroom and also gives viewers many upskirt shots in her Episode 6 appearance (though it can't be helped since she's playing Twister and there's wind blowing it up at one point when Ginti makes the game more... interesting).
  • Panty Shot: There's a blink-and-you-miss-it frame in the OP that just slightly reveals her pink underwear. Then episode 6 rolls around and all attempts at subtlety are thrown out the window during a game of Twister - many poses clearly reveal her underwear, and a sharp gust of wind causes her skirt to blow upwards, completely revealing them for a good minute or two.
  • Red Oni, Blue Oni: With Ginti. Despite being a Hot-Blooded Genki Girl herself, she has an extremely laid-back attitude compared to Ginti's constant aggression, and doesn't seem to let anything really get to her. It seems her more passionate side mainly comes out around the object of her affection.
  • School Uniforms Are the New Black: She is sent to Viginti in her school uniform so they're the only clothes she's seen in most of the time.
  • Shameless Fanservice Girl: Played with. She's completely okay with Harada seeing her panties because she has a crush on him, but yells at Ginti to look away when her skirt blows upwards.
  • She Cleans Up Nicely: Looks quite nice and different after removing her makeup and changing into a kimono. So much that Ginti doesn't even recognize her and Harada, who previously didn't consider her that cute, is pleased and says that she's his type.
  • Together in Death: She and Harada are both sent to the void together.
  • Uncanny Valley Makeup: Wears a few too many layers of make-up which makes her look too gaudy for Harada's taste.
  • Undignified Death:
    • In Episode 6 it's shown she died by slipping in the shower and hitting her head... because she was too busy jumping around and fangirling over her favorite boy band.
    • Her fall to her "death" isn't particularly dignified either, considering she has a bit of an accident come the landing on an inflated balloon-spike.
  • You Are Worth Hell: Condemns herself to the void so she can be with Harada.

    Quin 
https://static.tvtropes.org/pmwiki/pub/images/4ad0f8f2abb36b71c0e78447d9dbb3bb.png
Voiced by: Ryoko Shiraishi (JP), Anastasia Munoz (EN)

The previous barrister of Quindecim, Quin now works in the memory bureau. When she's not slaving away at looking through memories, she likes to drink.


  • Be Careful What You Wish For: She was initially ecstatic that she would be getting Decim as a replacement for her job and be moving to a new job, as she felt she wasn't a good arbiter. The stresses of the memory bureau swiftly changed her mind on her new position.
  • Cute Little Fangs: Though it's only apparent when she opens her mouth.
  • Eyepatch of Power: Wears an eyepatch after she starts working in the memory bureau as it helps her study the memories she looks through. It makes her look impressive, but she doesn't enjoy her new job.
  • Hard-Drinking Party Girl: She seems to really love alcoholic drinks. Lucky for her, she works in a place with easy access to them. It's implied she took this position up after she switched to the memory bureau, however.
  • Labcoat of Science and Medicine: All memory bureau staff wear one despite their job being stationary.
  • Lady Drunk: She goes into a drunk slumber during her visit to Nona, and was the one who filled Quindecim with the various alcohols Decim works with.
  • Motor Mouth: She was quite talkative as an arbiter, at least to fellow arbiters, much to Ginti's annoyance. Nona's not particularly fond of it, either. However, she seems a lot more subdued after she starts working in the memory bureau, likely because of how draining it is.
  • Perpetual Smiler: In flashbacks when she was still an arbiter, she's shown to be a very enthusiastic grinner whenever she wasn't actually working. Nowadays she's still fairly similar, but her eyes are always baggy and her smile gives her more of a dazed look.
  • Sugar-and-Ice Personality: Though it was only shown briefly, she seems to have had this attitude while an arbiter; the humans she judged would get a stoic, calm personality, while arbiters she knows in her off time get a far warmer and exuberant treatment. Come the present, she seems to have lost the exuberant part to the strains of the memory bureau.

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