The main character of the saga. Kyle started as an Imperial soldier before finding out that the Empire was behind the death of his father, after which he defected and became a mercenary serving the Rebellion and later the New Republic against the Empire, especially when it came to tasks of infiltration and sabotage, as his inside knowledge of the layout of Imperial ships and bases gave him an advantage. In the second title, Kyle became a Jedi and was charged with the task of defending the legendary Valley of the Jedi on Rusaan. He appears as a NPC during the events of Jedi Academy.
- Ancestral Weapon: His trusty Bryar pistol, which was a gift from his father.
- Ax-Crazy: On the Dark Side route of Dark Forces II, he can quickly gain Dark Side points by randomly slaughtering innocent civilians in Nar Shaddaa and Barons Hed.
- Badass Normal: In the first title, he managed to stop the Dark Troopers project without Force powers. And this is when he wasn't punching out a Kell Dragon◊. Though one can argue that the Force does enhance people subconsciously, so he might have simply been unwittingly channeling the Force.
- Badass Teacher: In Academy.
- Bad Powers, Good People: He can use Dark Side powers like Grip and Force Lightning, but is still on the side of good.
- Breakout Character: One of the few video game characters to appear in the main Legends expanded universe and easily one of the most prominent of them.
- Combat Pragmatist: Being a Jedi doesn't stop him from carrying blasters, disruptor rifles and thermal detonators along with his lightsaber. Not to mention that he makes use of both Light and Dark Side powers.
- The Chosen One: He, Jan, and as of Jedi Outcast, Luke, are the only people who know the location of the Valley of the Jedi.
- Dark Is Not Evil: In spite of being on the light side, he has no qualms about using dark side powers, though he did fall once.
- Deadpan Snarker: Characters, situations, tropes... very little is safe from his snarking.
- Decoy Protagonist: In Mysteries Of The Sith, he's playable in the first four levels. After that, the game switches over to Mara Jade.
- Embarrassing Nickname: He was called "Rimmer" during his time in the Imperial Academy in Soldier for the Empire since he was born in the Outer Rim.
- The Emperor: In the Dark Side ending for Jedi Knight, he uses the power of the Valley of the Jedi to conquer the galaxy.
- Empowered Badass Normal: He was already a highly skilled former Imperial soldier turned mercenary. Notably in the first game, he punches a kell dragon to death. And then he gets Force powers in the second game.
- Escort Mission: In some areas of Academy. Rather than guiding him to the next spot, you have to walk to the next objective while he calmly chops up every enemy in his path when he isn't dropping them into deep pits or using Force Lightning on Hazard Troopers.
- Evil Costume Switch In the Dark Side ending of Dark Forces 2, he switches to a black cloak and gloves after becoming Emperor.
- Evil Overlord: In the Dark Side ending of Dark Forces 2.
- FaceHeel Turn:
- In the Dark Side route of Dark Forces 2, he becomes an Evil Overlord.
- In Mysteries of the Sith, he falls to the Dark Side and has to be brought back by Mara.
- Final Boss: In the Dark Side ending of Academy and in Mysteries of the Sith, although in the latter you must unequip your lightsaber.
- Good Old Fisticuffs: He even uses it during the dark-side ending boss fight with him in Academy.
- The Gunslinger: Before becoming a Jedi, he mainly used guns.
- Hero Antagonist: In the dark side route of Jedi Academy, he is as heroic as he's ever (canonically) been, and he's the Final Boss opposing a power-mad Jaden.
- Heroic Self-Deprecation: He seems to have somewhat of a problem with low self esteem. After Dark Forces 2 he cut himself off from the force, worried that he would not be able to resist the temptation of the Dark Side. At the end of Jedi Outcast he outright calls himself a failure as a Jedi.
- Hired Guns: He never really commits to the Rebel Alliance officially, preferring to work for them as a mercenary. In the manual for the first game, correspondence between Mon Mothma and Jan Ors shows Mon's concerns for Kyle's status as a mercenary.
- Hopeless Boss Fight:
- The first time he's fought in Mysteries of the Sith, he's a straight example; you have to Sheathe Your Sword to win.
- The second time in Jedi Academy is an example in-story; the best even power-mad dark side Jaden can do is slow him long enough to be able to run away.
- I Can Rule Alone: In the Dark Side route of Dark Forces 2, he rejects Jerec in order to conquer the galaxy for himself.
- Iconic Item: Not his lightsaber, lots of people have those. Rather his Briar pistol, a weapon used by literally no-one else in the Star Wars universe.
- Ink-Suit Actor: His model in Dark Forces 2 is designed to match his voice/FMV actor, Jason Court. His later appearances in Jedi Outcast and Jedi Academy have him resemble a slightly older Court.
- Instant Expert: Can deflect blaster bolts with a lightsaber as soon as he gets his hands on it, and masters the Force over a short enough period of time that he can defeat a gauntlet of Dark Jedi over an incredibly short span of time. He goes through this again in Outcast, though that part is justified in that he'd already used the Force extensively before cutting himself off from it, and he reestablishes that connection by using the power of the Valley of the Jedi. Deconstructed in that he can (depending on the player) potentially fall to the Dark Side in Jedi Knight, actually does so during Mysteries Of The Sith, and only takes up his lightsaber and Force powers in Jedi Outcast out of vengeance.
- Jumping Off the Slippery Slope: If he goes down the dark side route in Jedi Knight, he suddenly goes from being overwhelmed with shock to utterly cold and kills Jan immediately for no real reason other than it's what Jerec told him to do, despite not siding with him anyway.
- Kick the Dog: At the alignment lock in Dark Forces 2, if he falls to the Dark Side he murders Jan in cold blood.
- Laser Blade: Started out with Qu Rahn's green lightsaber in Jedi Knight, then a yellow one (courtesy of Yun) which somehow changes to orange for Mysteries of the Sith, and finally a blue one he built himself in Outcast and Academy.
- Leaning on the Fourth Wall: Kyle is in the habit of pointing out how unusual some of the things that happen to him are that only really make sense because he's a video game character.
- Limited Wardrobe: Seven years pass between Jedi Knight and Jedi Academy, and he's still wearing the same shirt and leather guards. He does wear an entirely black outfit in Mysteries Of The Sith and there are several alternate multiplayer skins for him in Jedi Knight.
- Made of Iron:
- Kyle survived being impaled by a lightsaber through the chest (and then having an infection get a hold of that wound) during the Legacy of the Force saga.
- In an cutscene after an early level in Jedi Knight, he gets shot by a TIE Fighter. It doesn't leave much of a mark on him.
- Magic Knight: Like all Jedi. Unlike most Jedi, however, he uses both light and dark side powers.
- Mage Marksman: Combines Force powers, swordsmanship, and good old fashioned gunplay.
- Master Swordsman: To the point he holds the title Jedi Battlemaster. Most obvious in Jedi Academy when Jaden fights alongside him.
- The Musketeer: After becoming a Jedi, he continued using guns as necessary; excluding his later students, he's one of the only post-Empire Jedi in the entire series to do this.
- My God, What Have I Done?: After killing Maw in anger.
- Nice Job Breaking It, Hero: In Outcast, he returns to the Valley of the Jedi in order to regain his powers to fight Desann. By doing so, he allowed Desann to follow him, reach the Valley and use the Force Nexus to power him up and create the Reborn.
- One-Man Army: The amount of enemies he hacks, blasts, and punches his way through over the course of the series is quite immense. Compared to the Rogue One crew's ordeal and Heroic Sacrifice in that film, Kyle steals the Death Star plans alone in about five minutes during the first mission of the first game.
- Puzzle Boss: Trying to defeat him in combat at the end of Mysteries of the Sith is pretty hopeless. However a hieroglyph on the wall of the boss room of a woman kneeling with her lightsaber deactivated on the ground in front of her provides a hint on how to win...
- The Red Mage: Can use powers from both sides of the Force. He's also skilled with a blaster, and continues to use them even as a Jedi.
- Roaring Rampage of Revenge: When Desann and Tavion apparently kill Jan, he goes straight to the Valley of the Jedi to reconnect with the Force just as Desann planned and then slaughters his way through a couple hundred thugs, stormtroopers, and Reborn to get his revenge.
- Secret-Keeper: After Dark Forces II, he and Jan are the only two living people in the galaxy who know the location of Ruusan and the Valley of the Jedi. After Jan supposedly dies and Kyle goes to avenge her death early in Jedi Outcast, he gives Luke the planet's coordinates just in case.
- Sheathe Your Sword: In Mysteries of the Sith, this is how you beat him. Even the corrupted Kyle cannot bring himself to murder a defenseless Mara in cold blood.
- Superpowered Evil Side:
- During the events in Mysteries of the Sith, he falls victim to the Dark Force Nexus in the Temple on Dromund Kaas.
- In the Dark Side route in Jedi Knight, he takes the power of the Valley of the Jedi for himself to become the new Emperor.
- Took a Level in Badass: He spends the first game and the first three levels of the second as an ordinary mercenary, if an extremely skilled one. Then he gets his claws on Rahn's old lightsaber and starts learning the ways of the Force, and he becomes unstoppable.
- Tragic Keepsake:
- His first lightsaber is inherited from his deceased father Morgan, which was given to him from Rahn. His second lightsaber is taken from Yun after the latter sacrifices himself to save Kyle.
- The holomessage from his father just before he went to the academy, since it was their last contact before Morgan's death. In the dark side ending for Jedi Knight, he crushes it under his boot.
- His Bryar pistol was apparently inherited from his father as well, a rifle cut down into a pistol and given as a going-away gift before he left for the academy.
- Weapon of Choice: His lightsaber and Bryar blaster pistol.
A space pilot and partner of Kyle Katarn. She helped him in many situations. She's the only other person who knows the location of the Valley of The Jedi.
- Action Girl: Handy with a blaster, and makes a good dogfigter.
- Artificial Limbs: Her right hand is apparently a prosthetic.
- Big Damn Heroes: Her first appearance in Jedi Knight consists of her saving Kyle.
- Demoted to Extra: She doesn't appear in person in Academy, only providing air support from her ship in one mission.
- Disney Death: Desann pretends to murder her in order to provoke Kyle into returning to the Valley of the Jedi in Jedi Outcast.
- Distressed Damsel: Pretty much Once per Episode with her:
- In Dark Forces, the Empire captures her and Kyle has to bust her out.
- In Jedi Knight she's captured by Jerec and kept as a hostage.
- In Jedi Outcast, Desann fakes her death to draw Kyle out and keeps her hostage.
- Goggles Do Nothing: She's generally depicted as wearing a pair of goggles on top of her head, though in her Big Damn Heroes moment in Jedi Knight, she's actually wearing them at first.
- Ink-Suit Actor: Like Kyle, she keeps her appearance (based on Angela Harry) from Jedi Knight into the later games.
- The Lancer: To Kyle.
- Mission Control: She gives Kyle his mission briefings in the first game. She also provides air support and transport.
- Official Couple: With Kyle, at least as of Jedi Knight II. Star Wars Tales shows them still together and talking about having kids during the Yuuzhan Vong war, although she repeatedly refuses his marriage proposals due to feeling that doing it because of the stress and threat of war is a bad reason.
- Secret-Keeper: Like Kyle, as of the end of Dark Forces II, she's one of only two people in the galaxy who knows how to find Ruusan. The Big Bad of Jedi Knight II makes use of this, kidnapping her to interrogate her on its location, while also faking her death in the hopes Kyle might unintentionally lead them there himself.
- You Have Outlived Your Usefulness: If you choose the Dark Side in Jedi Knight, Kyle kills her when he finds out that she's been captured.
Kyle's student and the main character of Jedi Academy, Jaden is a youth full of talent from Coruscant who managed to build a lightsaber by himself. He's sent to Luke's Jedi Academy on Yavin in order to learn the ways of the Force. Players can choose different races and genders for Jaden, but canonically, he's a male human with a purple (later green) standard lightsaber. Jaden has since stared in two EU novels, Crosscurrent and Riptide, set nearly 30 years after the game.
- The Atoner: Following his actions during the Battle of Centerpoint, in which he ordered a deck be spaced to quickly clear his strike team a path even though there were civilians inside. He takes a leave of absence from the Jedi Order to sort everything out.
- Badass Adorable: A young kid who hacks and blasts his way through countless Sith cultists, Imperial fanatics, an ancient Sith Lord and bests Kyle Katarn in a lightsaber duel in the Dark Side ending.
- Bad Powers, Good People: Like Kyle, he can learn both Light Side and Dark Side powers. However, Luke and Kyle will warn you if you focus only on Dark Side powers. In Crosscurrent and Riptide it's mentioned that he worries in particular about how easily he calls upon Force Lightning when under stress.
- Child Prodigy: Believe it or not, Jaden is canonically a teenager at the time of Jedi Academy, yet builds two lightsabers, defeats a Sith cult, the Imperial remnant and makes years of progress in his fighting and Force prowess in a few weeks.
- Combat Pragmatist: Just like his master, Jaden does things his way. When wielding a dual-bladed lightsaber, Jaden can even kick his adversaries while fighting.
- Deadpan Snarker: Not as much as Kyle, but he does have his moments.
- Double Weapon: After his mission on Vjun, he can build a double-bladed lightsaber.
- Dual Wielding: He can learn this fighting style after Vjun.
- Evil Is Hammy: If he falls to the Dark Side, he becomes extremely over-the-top.
- FaceHeel Turn: If the player decides to kill Rosh, Jaden turns to the Dark Side.
- Featureless Protagonist: You can choose six different models (male and female human, male Kel-Dor, male Rodian, female Twi-lek and female Zabrak).
- Fingore: He loses three fingers in a lightsaber duel during Crosscurrent.
- Good Powers, Bad People: He can take Light Side powers yet pull a FaceHeel Turn and become an aspiring galactic conqueror.
- Green-Skinned Space Babe: If you choose Twi'lek.
- I Can Rule Alone: In the Dark Side route, he rejects Tavion in order to conquer the galaxy for himself.
- I Should Have Done This Years Ago: On the Dark Side route, he declares that he should have killed Alora on Hoth. He proceeds to correct his previous mistake and destroy her.
- Jumping Off the Slippery Slope: In the Dark Side ending. After killing Rosh out of anger, Jaden goes about cutting up Jedi and Sith alike, and collapses part of a temple on his master.
- Laser Blade: A customizable one at that! In canon, Jaden's first lightsaber had a purple blade, and his second one has a green blade.
- Ms. Fanservice: Female Jaden, particularly as a Twi'lek.
- The Musketeer: Like Kyle, he always at least takes his lightsaber and a DL-44 blaster pistol with him on missions, along with using various other guns he procures during them.
- The Red Mage: Like his mentor, he can freely choose powers from both sides of the Force.
- Younger Than They Look: Would you believe this guy is thirteen years old during the events of Jedi Academy?
A Jedi knight killed by Jerec. His spirit guides Kyle during his journey to the Valley of the Jedi.
- Black Dude Dies First: Dies in the intro cutscene, but returns as a Force Ghost to mentor Kyle.
- Cool Old Guy: He's mockingly derided by Jerec as an "old man" before he takes Yun's lightsaber and takes on all seven of the Dark Jedi at once, chopping Maw in half in the process. It's only when Jerec hits him with Force Destruction that he's taken down and even at that, he has to follow it up with a lightsaber slash.
- Do Not Go Gentle: Despite his low chances of survival, he fought back all seven dark Jedi at once and even bisected Maw in a single blow.
- Knight Templar: He absolutely loathes traitors to the Light, and has no faith in any Dark Jedi redeeming themselves. A visit to Yoda and a dying vision of Anakin Skywalker sorted this out, to the point where he is able to guide Yun to redemption.
- Mentor Archetype: To Kyle, albeit posthumously. Expanded universe materials reveal he is also this to Yun.
- Morality Pet: He leads Yun to perform a HeelFace Turn.
- Mr. Exposition: Before each boss fight, he describes Kyle's opponent.
- Off with His Head!: Jerec's finishing blow hits him right in the neck, although Gory Discretion Shot comes into play.
- Old Master: He's an old Jedi, skilled with his blade and strong with the Force who guides Kyle on the younger man's journey.
- Sacrificial Lion: Killed by Jerec in the first cutscene of the game.
- Screw This, I'm Outta Here!: If you fall to the Dark Side, he abandons you.
- Spirit Advisor: To Kyle.
- What the Hell, Hero?: He stops helping you if you choose the Dark Side.
Kyle's father, an old man sensitive to the Force and a leader of the Rebellion. He was slain by Jerec about one year before the events of A New Hope. His ghost later appears to both Luke and Kyle. He knew the location of the Valley of the Jedi and made a map built inside the stone roof of his lab.
- Accidental Murder: He swore off the Force after accidentally killing a bully.
- Ascended Extra: He plays a bigger role in the novels rather than the game.
- Cool Old Guy
- Family-Unfriendly Death: Jerec chopped his head off, and Maw later mounted it on a spike.
- Ink-Suit Actor: In Jedi Outcast, where he got an in-game model based on Jacob Witkin (he only ever appeared in FMV in Dark Forces II).
- My God, What Have I Done?: He gave up using Force Powers in his youth when he accidentally killed a bully.
- Off with His Head!: Decapitated in the books, courtesy of Jerec.
- Posthumous Character: Already dead before Jedi Knight, but the novels does show how he died.
- Spirit Advisor: He appears to Kyle in Jedi Knight II when he arrives at the Valley of the Jedi, trying to warn him about what will happen if he gives in to his feelings of anger and revenge
An Imperial officer and Kyle's roommate during their days at the Imperial Academy. He only appeared in the Soldier for the Empire novel.
- HeelFace Turn: Like Kyle, he eventually joined the Rebellion. He even helped Kyle acquire the Death Star plans.
- Token Religious Teammate: A spiritual man who is a member of the B'omarr Order in secret.
- What Happened to the Mouse?: It's never told if the Empire believed his story about being attacked by Kyle instead of helping him.
Dark Trooper Project
The paranoid imperial scientist working on the Dark Trooper project, in order to create invincible warriors for the Empire.
- Absurdly Spacious Sewer: Where his lab is located, which spans an entire level, featuring large rooms and twisting passages.
- Evil Genius: A weapons maker in the Dark Trooper Project; the Repeater Rifle was one of his designs meant for the dark troopers before they went with something bigger.
- Mad Scientist: Not so much in the science itself though. His weapons are pretty sensible and practical. But for reasons best known to himself he lives alone with droids and monsters in a sewer.
- Modest Royalty: Moffs are effectively Imperial nobility. Rebus dresses in dirty wifebeater and lives in a sewer.
- Properly Paranoid: Based in a sewer planet with plenty of droids, mercenaries and dianogas. It doesn't stop Kyle.
- Slouch of Villainy: You'll find him sitting on his seat.
The Big Bad of the first game and the man behind the Dark Trooper project. He fights Kyle on his ship using the Phase III Dark Trooper armor.
- Authority Equals Asskicking: Thanks to the Phase III Dark Trooper armor, he's the strongest enemy in the original game.
- BFG: Like the Phase II Dark Troopers, he carries a Dark Trooper Assault Cannon, the biggest gun in the game.
- Big Bad: Of the first game.
- Blood Knight: One of the few officers who rejected the idea of the Death Star, as he believes they should fight the Rebels to the last man while seeing the use of a super laser as cowardly. He also expresses excitement when challenging Kyle to single combat.
- Comic-Book Fantasy Casting: In the Star Wars card game Mohc suddenly looks awfully similar◊ to Michael Caine.
- Evil Genius: He did come up with the idea of the Dark Trooper Project.
- Final Boss: Of the original game.
- General Ripper: Prides himself in creating a robotic army created to wipe out any Rebel force it comes across.
- Homing Projectile: In addition to the standard Dark Trooper BFG rifle, Mohc's Phase III armor also has a backpack that launches a swarm of homing rockets at you.
- Power Armor: The Phase III Dark Trooper armor.
- Starter Villain: Retroactively has become this to the whole series. He's tougher than he looks but compared to the many Dark Side force users to follow he's nothing special.
- Worthy Opponent: Declares Kyle to be this before his boss fight.
Seven Dark Jedi
The youngest member of the Dark Jedi, an Epicanthix with a yellow lightsaber. Is fought by Kyle in Jerec's Palace at Barons Hed, but is spared. If you choose the light side path he makes a HeelFace Turn, performs a Heroic Sacrifice and gives his lightsaber to Kyle.
- Ambition Is Evil: He's pretty ambitious on his own.
- Even Evil Has Loved O Nes: has bad dreams about his mother and sister, and cares about Sariss.
- Evil Cannot Comprehend Good: He's extremely puzzled when Kyle spares him after their fight.
- Good Powers, Bad People: Can use Persuasion and Blind.
- HeelFace Turn: If you choose the Light Side.
- Heroic Sacrifice: Get sliced by Sariss when he saves a weaponless Kyle, and gives him his own lightsaber.
- Human Aliens: He's actually an Epicanthix, an alien species with resistance to telepathy.
- Love Makes You Evil: He was seduced by Sariss into killing his father and joining the Dark Jedi.
- Recurring Boss: On the Dark Side route, instead of fighting Sariss, you correct your previous mistake and kill him.
- Took a Level in Badass: If you fall to the Dark Side, a beefed-up Yun fights you in Sariss' place.
- Warm-Up Boss: The first boss, and takes easily the least hits to beat.
Picaroon C. "Pic" Boodle
A modified Kowakian monkey-lizard who became sensitive to the Force. He's a tiny Jedi warrior who's always seen with Gorc. He and his "brother" attack Kyle on the Suulon's Star when he tries to recover 8t88's head. Wields an orange lightsaber.
- Dual Boss: He is fought alongside Gorc.
- Even Evil Has Loved Ones: Cares deeply for his "brother", and didn't take it well that Kyle killed him.
- Lightning Bruiser: He's fast, as you'd expect for his size, and hits hard while taking more abuse than Yun.
- Odd Couple: He and Gorc are also known as the Sith Brothers despite being of different species.
- Pint-Sized Powerhouse: Being the size of a monkey doesn't make him any less of a threat.
- Unwitting Test Subject: According to source books he and Gorc were altered by both the sith sorcerer Cronal and Project Chubar from X-Wing Series.
- Venturous Smuggler: The empire first found him acting as the pet/co-pilot of a smuggler, Az-Iban.
- Villainous Valor: He really cares about Gorc, considers him his "little brother" and always tries to protect him.
A modified Gamorrean who became sensitive to the Force. He's a huge warrior who fights with Pic. Wields a gargantuan orange lightsaber.
- BFS: Called a lightclub.
- Boom, Headshot!: How Kyle disposed of him in the books.
- The Brute: He is the largest of the Dark Jedi.
- Character as Himself: Credited as this since Gorc has no lines.
- Dual Boss: He is fought alongside Pic.
- Dumb Muscle: Pic is the brains of the outfit, Gorc is the muscle.
- Et Tu, Brute?: He was sold to Empire to enslaveby his own brother out of self-preservation.
- Hidden Depths: he's a highly skilled blacksmith who made his own armor.
- Laser Blade: His orange lightsaber, which is sometimes described as a lightclub instead.
- The Speechless: He never speaks in game. He speaks in the books though.
- Unwitting Test Subject: According to source books he and Pic were altered by both the sith sorcerer Cronal and Project Chubar from X-Wing Series
One of the vilest Dark Jedi, was cut in half by Rahn but managed to survive. He uses the Dark Force to float in the air and fights with a blood red lightsaber. He fights Kyle on Russaan and gets killed, almost pushing Kyle towards the Dark Side.
- Evil Laugh: He does this to goad Kyle into killing him.
- Eviler Than Thou: Albeit mainly as the result of a Retcon. The prequel trilogy establishes red lightsabers as linked to the worst of the dark side, and the corruption of the users (something which hadn't been established at the time of the Dark Forces games and novellas). Maw is the only one of Jerec's six followers to have a red lightsaber (albeit one with an orange tint to it); even Sariss's is blue. This, combined with his general personality, establish him as the vilest one of the group, and the most in tune with the Dark Side.
- "Get Back Here!" Boss: After taking a couple of hits, he flees across his boss stage. He does this twice.
- Half the Man He Used to Be: Courtesy of Rahn.
- Kill Him Already!: He taunts Kyle into killing him and is successful.
- Power Floats: He flies around, implied to be powered by his own hatred.
- The Power of Hate: He manages to survive getting sliced in half through nothing but sheer hatred.
- Roaring Rampage of Revenge: Ends up on the receiving end of one from Kyle when he tells him about Morgan's death.
- Turns Red: He becomes far more aggressive at the third stage of his boss fight, since he has nowhere left to run.
- Would You Like to Hear How They Died?: Uses this as his means of enticing Kyle to kill him.
Jerec's right hand woman, a cold temptress who serves her master with uncanny devotion. Has a blue lightsaber. She sides with Kyle in the Dark Side ending.
- Abusive Parents: Her father was an Imperial Warlord named Cronal who was also a member of the Prophets of the Dark Side. He was also a truly evil man, a fanatical nihilist who felt that Sariss' existence was a shocking offense to his beliefs. You can imagine how her childhood might have been like, what with the whole being raised in the dark side of the Force and all. That, and all the rape, of course.
- Ascended Extra: Retconned in 2005 to be a background character in A New Hope. One of the Star Wars RPG books even includes a picture of her in her robes from the first movie, wielding her lightsaber. One of the few characters to appear in another video game series due to the movie footage being used in Rogue Squadron II or III.
- Dark Action Girl: She was a formidable opponent in combat and was deemed the most skilled lightsaber duellist among the Dark Jedi, including Jerec.
- Deadly Gaze: She has the ability to use the ultimate Dark Side ability, Deadly Sight, on Kyle.
- The Dragon: To Jerec. And then to Kyle in the Dark Side ending.
- The Dreaded: Old Republic-era Jedi are trained never to feel fear. Keep that in mind when Rahn himself admits she terrifies him.
- Femme Fatale: How she was able to bring Yun into Jerec's group by using his infatuation for her.
- Fortune Teller: Sariss once worked with the governor of Tatooine around the same time the Death Star was completed, posing as a fortune teller to cover for her true job. She even called herself "Prophetess" during this time.
- Master Swordswoman: a talented tase combatant.
- My God, What Have I Done?: In the books she's stunned and shocked about killing Yun and confused about what happened.
- The Perfectionist: According to Rahn, anyway.
- Rape as Backstory: According to her backstory, Sariss was repeatedly abused by the Prophets of the Dark Side because her father allowed them to engage in "carnal relations" with her. Her father even participated. Quite often.
- The Unfought: In the Dark Side route, she is never fought and eventually joins you as your Dragon.
- Villainous Incest: With her father, though she was not a willing participant.
Bocas "Boc" Eca
A perverse Twi'lek Jedi serving Jerec. An insane warrior who fights with a large purple lightsaber (actually two held together). He's killed by Kyle in the Valley of the Jedi.
- Ax-Crazy: He's totally bonkers. He laughs and fights like a lunatic.
- Co-Dragons: With Sariss.
- Dissonant Serenity: In between laughing like a madman, he taunts Kyle with eerily calm lines.
- Dual Wielding: Has two purple lightsabers, but only for special occasions.
- The Hyena: He does not stop laughing, even in his death throes.
- Kick the Dog: Smashes Kyle's lightsaber with a rock while Kyle was too weak to stop him.
- Large Ham: He makes Jerec look and sound subtle.
- Laughing Mad: Disturbingly, his last few breaths before dying were laughs too.
- Lightning Bruiser: His fighting style involves jumping around a lot.
- Missed the Call: He could have been a Jedi, but the Jedi Watchman of his planet died the year he was born and he missed out on his opportunity. By the time he was discovered, it was too late.
- Power Born of Madness: He's capable of casting top-tier dark side powers, despite, or because of being balla-balla.
- Psychopathic Manchild: He's the least mature, and one of the most vicious of the group.
- Punny Name: "Bocas Seca" means "Dry Mouth" in Spanish.
- Refused by the Call: In his backstory, he fell under the Jedi's radar due to the Jedi Watchman of his planet getting killed the year he was born. By the time he was discovered by the Jedi, he was too old to be trained, and he became embittered at getting screwed out of what he saw as his destiny.
The leader of the Dark Jedi is a Miraluka Jedi with great power and ambition. He seeks for the location of the Valley of the Jedi in order to absorb its power and become an almighty being capable of eradicating star systems with a whisper.
- Backstab Backfire: Trying to attack Kyle after he offered him mercy was a just plain stupid thing to do.
- Bad Boss: Is willing to crash a entire freighter full of Imperials just to get rid of Kyle.
- Bald of Evil: He's in his 50's or 60's and has lost most of his hair by this point.
- Big Bad: Of Jedi Knight: Dark Forces II.
- Blind Seer: Being a Miraluka he's blind, but can sense people and items with the Force.
- Blind Weaponmaster: Not only does he "see" with the Force, he is the leader and most powerful of the Dark Jedi Kyle faces.
- Evil Is Angular: In Galaxy of Fear he's described as being very thin, but apparently he bulks up in time to face Kyle.
- Evil Is Hammy: The only time he has any restraint is a scene where he doesn't talk.
- Evil Is Not a Toy: Let Spore loose on a Star Destroyer only to find that it didn't follow his directions at all. Fortunately for him, Jerec could protect himself from assimilation with the Force, but he lost a lot of resources to Spore.
- Evil Overlord: He intends to become the next Emperor.
- Facial Markings: He has some thin lines on his face. This is not a trait of his species so they are presumably tatoos.
- Final Boss: Kyle's final trial in Dark Forces II is a Duel to the Death with Jerec.
- For the Evulz: He has Qu Rahn's fellow prisoners killed in front of him when they won't talk even though he's easily capable of simply using the Force to take the information from Rahn without having to bother with that.
- Godhood Seeker: His final objective. He plans to absorb the powers of fallen Jedi that are stored in the Valley of the Jedi to make him a god. If Kyle takes too long to defeat him during his boss battle, he'll succeed, leading to a Non-Standard Game Over.
- Informed Ability: Rahn states that one of his abilities is to be able to overshadow one's connection to the Force. This is not implemented in his boss fight.
- Kill Him Already!: Attempted on Kyle, who simply gave him back his lightsaber and struck him down with a counterattack.
- Large Ham: He's very dramatic in the cutscenes.
- Laser-Guided Karma: He wanted the power of the Valley and ended up being part of it.
- Puzzle Boss: In a sense. Kyle has to periodically press two stone switches in order to stop a pair of statues from moving to the centre of the valley. If they both converge on the source, it's an instant Non-Standard Game Over.
- Shock and Awe: Uses Force Lightning with reckless abbadon.
Former Jedi under Luke, is a powerful Chistori who turned to the Dark Side. He despises the weak, and plans to eradicate the Jedi once and for all.
- Bad Boss: Implied to be prone to You Have Failed Me moments quite often. Kyle even tells Tavion to pray he finds Desann before Desann finds her.
- Big Bad: Was this in Outcast.
- BFS: His lightsaber is appropriate to his own size, but since he is about 7 feet tall that makes it much bigger than Kyle or Luke's.
- Bond Villain Stupidity: Subverted; his Not Worth Killing sparing of Kyle seems like a textbook case of this, though he actually does need him alive to lead him to the Valley of the Jedi, and while provoking Kyle into becoming a Jedi again does come back to bite him, he doesn't do anything to help Kyle beat him.
- Combat Pragmatist: At one point near the end of the game, Kyle witnesses Desann and Luke fighting in the base of Cairn: rather than prolonging the duel or trying to finish Luke off, Desann disengages as soon as he can and drops a whole ceiling between the two of them before making a run for the Doomgiver.
- Curb-Stomp Battle: Delivers one to Kyle on Artus Prime.
- Dark and Troubled Past: Because of his unusual Force powers, he was mistreated and bullied as a child.
- Evil Cannot Comprehend Good: When Kyle offer him redemption, he simply refuses and calls him weak.
- Evil Is Bigger: Desann is at least One Head Taller taller than other characters, though apparently this is a trait of his species rather than him personally.
- Evil Sounds Deep: Has the deepest voice among Kyle's other adversaries.
- Freudian Excuse: He was bullied for his powers as a child, leading him to become obsessed with power.
- Hopeless Boss Fight: The first encounter with him.
- Jerkass: When he was a Jedi at the academy.
- Master of Illusion: Possibly; the lead-up to the final boss fight with him has Kyle distracted and led into traps by illusions, though whether it is Desann deliberately doing this or just an effect of the temple is unclear.
- Nice Job Fixing It, Villain: In hindsight, it wasn't such a good idea to falsely execute Jan, since Kyle became stronger than ever after visiting the Valley of the Jedi.
- Not Worth Killing: This is the reason he gives for not killing Kyle after the Curb-Stomp Battle, though actually it's because he needs Kyle to lead him to the Valley of the Jedi.
- Oh, Crap!: A non-verbal one when he realizes that Kyle wasn't lying about the destruction of the Doombringer.
- Redemption Rejection: Kyle, in true Jedi fashion, offers Desann a chance to rejoin the Jedi. Desann, in typical Sith fashion, calls him a weak fool and attacks.
- Reptiles Are Abhorrent: Desann is a towering brute with a T-rex-like head and has a strength-obsessed mentality which makes him really unpleasant.
- Rush Boss: He hits fast and hard with his unique lightsaber style, but he doesn't have much more health than typical Reborn (he's got a little over twice as much health as a Shadowtrooper). The fight with him usually ends up with someone dead within 30 seconds.
- Savage Spiked Weapons: The lower tip of his lightsaber resembles a morningstar, and while he doesn't use it as such, he still has a very brutal Might Makes Right philosophy.
- Self-Serving Memory: Has a small case of this during his his Evil Gloating before the final battle with him. We know he's the one who ran away immediately after killing his sparring partner before Luke and the teachers could intervene and counsel him, so it's pretty rich of Desann to say that Jedi "scorned" him.
- SNK Boss: Uses a unique lightsaber style that does as much damage as the Strong Style while retaining the Medium style's speed, meaning his attacks are as fast a regular swing but can kill you in two to three swings. His Force powers are similarly broken. Tellingly, the final bosses of Jedi Academy, while still very powerful, are at least relatively fair in terms of sticking to the established combat rules.
- The Social Darwinist: So much that he murdered his sparring partner in the Academy for being too weak.
- Villainous Breakdown: Has one when he realizes that his plan has failed and that most of his Reborn were stopped, though he recovers from that pretty quickly. It's really Kyle offering him redemption that sends him into a murderous rage.
- We Can Rule Together: Makes this offer to Kyle at one point. Kyle counters by offering him redemption.
- Woobie, Destroyer of Worlds: He grew up on a very benighted backwoods world that knew nothing about the Force and thus thought his force powers were evil and treated him like shit. Despite Luke and the other Jedi "adopting" him and trying to teach him to be a Jedi as well, he couldn't let go of his anger and eventually turned to the Dark Side.
- Worthy Opponent: Sees Luke and later Kyle as this.
A Dark Jedi serving Desann as his right hand woman. She's defeated by Kyle on Bespin and forced to escape. She reappears in Academy as the new Big Bad.
- Ain't Too Proud to Beg: Pleads for her life when Kyle defeats her.
- Berserk Button: When Jaden retorts that he heard from Kyle that she begged for mercy when defeated, Tavion reacts with a sudden, rage-filled shut up.
- Contractual Boss Immunity: Actually averted in Jedi Academy when she's using the scepter's beam attack, as she can't deflect regular attacks with her lightsaber or force powers while using the beam.
- Cool Sword: No, not her lightsaber: in the Light Side ending she's possessed by Marka Ragnos, and reveals that she can draw a metal longsword from the bottom of the scepter and wrap it in dark red energy.
- Dark Action Girl: She's a very skilled swordswoman and dark side user, though some of her behaviour is ruined by the fact that she's a coward at heart.
- Defiant to the End: In the Dark Side ending of Jedi Academy.Tavion: I will... not cower as I did before Katarn.
- Demonic Possession: She's eventually possessed by Ragnos' ghost on the Light Side route of Jedi Academy.
- Dirty Coward: She begs Kyle to let her go when she's defeated and openly admits that she's "not brave enough to die". By Academy she's gotten over this, either sacrificing herself to resurrect Marka Ragnos in the Light Side ending, or stoically accepting her death at Jaden's hands in the Dark Side ending.
- The Dragon: To Desann, as his personal pupil. She's not very loyal, however.
- Dragon Ascendant: In Jedi Academy. That said she seems uncomfortable with the role and is looking to become The Dragon once again to Marka Ragnos.
- Dual Wielding: A lightsaber and the Scepter of Ragnos during her boss fight in Jedi Academy.
- Facial Markings: To add to her savage-like looks, Tavion has her entire upper face covered in black paint. In Academy the markings are now two smaller reverse-triangle shaped marks over her eyes.
- Energy Weapon: During her boss fight she can unleash a deadly beam from the Scepter's tip and swipe it across the room. While powerful, she's also left vulnerable to attacks and force powers when using it.
- Kick the Dog: Halfway through Academy, she uses Jaden's own lightsaber to destroy the ceiling of the room the heroes are, which both destroys the saber and almost kill everyone, though Kyle saves Jaden and himself.
- Mirror Boss: In the first game, while she does use a unique lightsaber style and her overall skill level is greater than even the Shadowtroopers, her boss fight is still a relatively "fair" lightsaber duel, whereas the fight against Desann is a massive example of The Computer Is a Cheating Bastard.
- She-Fu: In the first game, her unique lightsaber style has somewhat more emphasis on flips and spins compared to normal, being a hybrid of the regular fast and normal lightsaber styles.
- Smug Snake: Her fight with Kyle has her taunt him and tell him Desann's entire plan before the fight begins, though she's quick to beg when she loses.
- Stripperific: Her attire looks more like a bathing suit in Outcast. Academy has her wearing leather pants with a bra that has sleeves and a collar.
- Took a Level in Badass: In Jedi Academy she is far more formidable, being able to actually overpower Kyle, albeit with a sneak attack.
- Ungrateful Bitch: When she reappears in Jedi Academy the first thing she says to Kyle is "You should have killed me when you had the chance, Katarn. Your pathetic Jedi mercy is a weakness that will cost you your life." Rich coming from someone who sounded on the verge of tears when at Kyle's mercy.
Admiral Galak Fyyar
Officer of the Remnants and ally of Desann. He's an evil genius working for the Dark Jedi. He sends his men mining for Force Crystals and Cortosis (a metal resistant to lightsabers). He eventually faces Kyle on his spaceship, the Doomgiver, but is bested.
- Barrier Warrior: He can use a barrier shield to protect himself.
- Evil Genius: He created the Shadowtrooper's cortosis armor, as well as an impressive suit of power armor for his own use. He even refers to himself as a genius in a very Wile E Coyote manner.
- Evil Gloating: He gets so wrapped-up in his speech that Kyle eventually just destroys the shield generator he was guarding while he's distracted.Fyyar: Worlds will tremble, stars will shudder
Kyle: [throws his lightsabre into the shield generator] Your shields will fall.
- Evil Sounds Deep: Has a very deep voice that gives Desann's a run for the money.
- Expy: In many respects, he's similar to Rom Mohc of Dark Forces.
- Large Ham: When he meets Kyle, he goes on to give his New Era speech. However this left an opening for Kyle to destroy the shield generator.
- Power Armor: His battlesuit. Includes a very large barrier shield, a repeater cannon, a lightning beam, and a big claw for punching Jedi.
- Smug Snake: He's not nearly as good as he thinks he is. Also, despite Desann clearly outranking him, he has some serious delusions about becoming "Ruler of a new Galactic Empire" himself.
- Would You Like to Hear How They Died?: Downplayed. He didn't kill Jan, but he did repeatedly subject her to torture while she was his prisoner, and he taunts Kyle with this during their confrontation, telling him that she whimpered his name quite a few times during his interrogations of her.
A Rodian gangster from Nar Shaddaa. He supplied Desann with thugs, who took over Bespin, for money.
- Authority Equals Asskicking: Subverted, compared to the Remnant enemies. The fact that you're manning the Lady Luck's cannons against him doesn't help.
- The Brute: Provided some of his goons to help smuggle in cortosis to Bespin, and tried to stop Kyle and Lando from leaving Nar Shadaa with a turret.
- Fat Bastard: The only portly character in the game. Kyle even commented on how someone so big was able to slip away so quickly.
- Only in It for the Money: Spells this out when Kyle asks him why he's involved with the Remnant.Kyle: What's a respectable gangster like you doing mixed up with a Remnant slime like Desann?
Reelo: Making money, of course! Yah-hah-hah-hah-hah!
Disciples of Ragnos
An ancient and now mummified Sith Lord worshipped in the present day by the Disciples of Ragnos.
- Beard of Evil: Or it might just be a flesh protrusion since he's a member of the Sith species.
- Canon Immigrant: The only Dark Forces villain not to be created for the series, originating in the Old Republic comics.
- Cool Sword: Possibly to underline his status as an Ancient Evil, he doesn't own a lightsaber, but rather a normal, metal longsword concealed in the handle of his scepter, which he then coats in Dark Side energy to make it stand a chance against lightsabers.
- Demonic Possession: Pulls it off on Tavion.
- Final Boss: Only on the Light Side route.
- Greater-Scope Villain: The Cult's ploy in Academy was to resurrect him.
- Horned Humanoid: Has noticeably big, devilishly horns on his head and even his scepter features a horned tip.
- Humanoid Abomination: In the Light Side path, Tavion resurrects him as a Dark Side Force Ghost capable of possessing bodies and channeling the Dark Side through them.
- Kneel Before Zod: When Jaden challenges him, he vows "You will knee before me, Jedi!"
- No Cure for Evil: Averted; in his boss fight Ragnos has the unique ability to heal a large portion of his health and turn briefly invincible. However, he can only do this 4 times, and there are conveniently 4 stockpiles of health and shields located around the final boss room. In contrast, the Light Side boss has the regular Force Heal and can only heal small amounts of his health, but can do so infinitely.
- Possession Burnout: After he's expelled from Tavion's body, all that's left of Tavion is a burnt out husk.
- This Cannot Be!: When Jaden cuts Possessed!Tavion down and destroys the scepter, Marka Ragnos' ghost express rage and disbelief at this turn of events and swears revenge as he's dragged back into his tomb.
A red-skinned Twi'lek Sith serving Tavion as her new apprentice.
- The Corrupter: At the alignment lock, she goads Jaden towards murdering Rosh in cold blood and embracing the Dark Side.
- The Dragon: To Tavion. Unlike the previous game, she's definitively more loyal to her mistress than she was to Desann.
- Dual Wielding: One of the "many things" Tavion teaches her between her two boss fights apparently includes how to use two lightsabers at once. She's also the only enemy in the game using the dual-wielding lightsaber style who can throw both of her sabers at you at once.
- Good Colors, Evil Colors: She's an evil Twi'lek and her skin is dark red. You can invoke a contrast by making Jaden a blue-skinned Twi'lek instead.
- Green-Skinned Space Babe: Well, Red Skinned in her case.
- I Shall Taunt You: She spent the entire second part of Taspir level mocking Jaden as he makes his way across the facility, unleashing Reborns in his way.
- Lightning Bruiser: Tavion trained her well, as she's almost as much as a threat as her; especially in her second boss fight.
- Ninja: Her first feat onscreen is infiltrating Luke's chambers and stealing valuable information.
- Redemption Rejection: Invoked, when she mocks Jaden on Tapsir for his unjedi-like rage, Jaden tries to talk her out of staying with Tavion and Ragnos' cultists, but she just laughs at his offer.
- Recurring Boss: Is fought twice in the game, once at the end of Act I as the first proper boss fight, and again at the end of the Act III as the Climax Boss before the final series of levels. In the second fight she uses considerably stronger Force powers as well as duel-wielding lightsabers.
- Sensible Heroes, Skimpy Villains: Inverted, while playable Twi'leks tend to have more fanservicey clothing and is possible to give Female!Jaden midriff-baring clothes, Alora is always wearing a full body baggy dark grey suit.
- Smug Super: She's extremely arrogant and condescending, dismissing Jaden's progress and his attitude as a Jedi at every opportunity. Ends up regretting this when Jaden bests her on Taspir.
- Wake-Up Call Boss: She's the first enemy lightsaber and Force user you fight in Academy with a proper full moveset; all previous lightsaber-wielding enemies you'd previously faced were just basic Cultists with simpler lightsaber moves and minimum Force ability.
- You Have Failed Me: Cuts Rosh's arm off when Jaden spares him.
Dasariah and Vil Kothos
Two high ranking members of the Disciples of Ragnos.
- The Brute: Subverted, while they may look tall, muscular under the robes and imposing, they're just there to support Rosh with their Force powers and will react with Force Powers alone if attacked.
- Early-Bird Cameo: They appear at the beginning of the game, escorting Tavion as she's draining the Dark Side Energy from the temple of Yavin.
- Flat Character: They have no character traits distinct from any other follower of Tavion beyond appearing in cutscenes. They don;t even get named in the game.
- Degraded Boss: On Jedi difficulty and above, you can run into Reborn Masters from Taspir III onwards who look identical to the Kothos Brothers but are much more formidable, wielding a wide array of Force Powers (including Light Side powers such as Heal and Protect) and actually using lightsabers (with the one-handed one being similar to Desann's one in design).
- In the Hood: They both wear distinctive, hood-like headgears which include metal skullcaps.
- Squishy Wizard: Despite their build, they don't even carry lightsabers and just use Force Powers when needed.
- Wolfpack Boss: They fight alongside Rosh on Vjun. Though they mostly just hang back and heal the boss, and only counterattack with Force powers if you attempt to lightsaber them.
- Zero-Effort Boss: Downplayed, as the boss battle isn't over until you deal with Rosh, but if you have high enough level of Absorb, then they're basically unable to harm you.
A droid appearing in Jedi Knight as a ruthless dealer of information and knowledge. He's hired by Kyle Katarn to learn the truth about his father and is later hired by Jerec in order to find out the location for the Valley of the Jedi. He gets decapitated by Pic and Gorc when he asks for his reward.
- An Arm and a Leg: Kyle was able to retrieve his stolen disk by shooting 88's arm clean off. He get's a replacement arm though.
- Dirty Coward: Every time Kyle gets anyway close to him, he flees. Kyle only manages to catch up with him after he's been deactivated.
- Fantastic Racism: He hates humans and delights himself in being served by "organic creatures" just like people are usually served by droids.
- Knowledge Broker: "When someone desires information, they come to me."
- Off with His Head!: Which is later used by Kyle to see the map to Ruusan.
- Rewarded as a Traitor Deserves: Pic and Gorc do this to him after he outlives his usefulness.
- Right-Hand Attack Dog: In the novel of the game he's followed by a huge, wolf-like monster called Grendel.
- Shout-Out: Pronounce his name, and you get 8088. The 8088 was an early Intel microprocessor.
- Smug Snake
Ka'pa' the Hutt
A Hutt crimelord who decided to cooperate with the New Republic in order to avoid trouble. He helps Mara Jade in her quest in Mysteries of the Sith after she helps him against his rival Takara.
- Dirty Coward: Send Mara Jade to retrieve some stolen equipment on his behalf so he wouldn't do it. Also refusing to let Jade in first claiming letting a Jedi in is what killed Jabba.
- HeelFace Turn: He decided to support the New Republic in order to avoid troubles with the Jedi. Then again, Mara Jade blackmailed him.
One of the students of the Jedi Academy and rookie member who trains with Jaden. Later, he falls to the Dark Side and can be redeemed (Light Side) or killed (Dark Side).
- An Arm and a Leg: On the Light Side route, Alora lops his arm off.
- Character Development: When he's first introduced he's a social but annoying braggart. After his defeat while on the Dark Side on Djunn and his return on Tapsir he acknowledges his faults to Jaden and, if he lives, does actually seem to have learnt a lot from his mistakes.
- Died in Your Arms Tonight: On the Dark Side route, Jaden stabs him with his lightsaber and he dies in Kyle's arms.
- Dirty Coward: Kyle flat-out states he mainly joined Tavion out of fear, and even he admits so when confronted on Tapsir.
- FaceHeel Turn: Tavion seduces him to the Dark Side.
- Flunky Boss: He fights alongside a pair of Reborn Twins that heal him when necessary.
- Hate Sink: For his annoying voice, whiny nature, Dirty Coward tendencies and transparently telegraphed fall to the Dark Side. The fact the game makes you spare him in order to stay on the Light Side is considered by many to be a test worthy of a true Jedi Knight.
- HeelFace Turn: He quickly realizes that the Dark Side isn't all it's cracked up to be and repents.
- Mage Marksman: During the first level, he wields a blaster pistol and has some rudimentary Force abilities.
- Mirror Boss: When you fight him, he basically uses a similar level of lightsaber skills and Force powers as you yourself have access to at that point in the game. He's tougher than the Reborn Warriors, but not as tough as the Reborn Masters.
- My God, What Have I Done?: When encountered on Tapsir he's genuinely glad to see Jaden and admits he's been a spineless idiot for falling to the Dark Side.
- Puzzle Boss: While he's an entirely average opponent, Rosh can't be beaten as long as the Kothos Twins are around to heal him whenever he gets low on health.
- Redemption Equals Death: On the Dark Side route, Jaden murders him, and Kyle pronounces him a Jedi Knight as he dies in his arms.
- The Rival: He is your classmate and has an unhealthy fixation with proving himself better than you.
- Rival Turned Evil: Fear of Tavion and jealousy of Jaden lead him to the Dark Side.
- You Have Failed Me: If you spare him, Alora will cut his arm off.
- Walking Spoiler: Due to his FaceHeel Turn and role in the game's alignment lock.
A Remnant warden on Dosuun that has captured Jaden. Has a hobby of offering prisoners a chance to escape as he hunts them down.
- Authority Equals Asskicking: He's not as tough as Mohc or Fyyar were (due to not having Powered Armor), but is still a bit tougher than regular Mooks (it takes over a couple dozen blaster shots to kill him) and is armed with a very powerful BFG.
- BFG: He uses a Concussion Rifle for his twisted game. Very sporting.
- Contractual Boss Immunity: Force Push and Force Pull don't work properly on him, likely because being able to launch him off his perch would break the scripting in his boss fight.
- Fat Bastard: It's clear that he's a bit too big for his uniform.
- Glass Cannon: He's not really that much tougher than a normal Mook, but wields a very powerful Concussion Rifle.
- Hunting the Most Dangerous Game: His past-time has him hunting down prisoners he lets out.
- Skippable Boss: Because of the game's mission structure, you only need to do 4 out of the 5 missions in each Act to advance the plot. As a result, you can completely skip the mission involving him if you want, though you lose out on the Force upgrade you get for completing each mission.
- Wardens Are Evil: Lets his prisoners escape so that he can hunt them down with his Concussion Rifle.
- Ace Pilot: Downplayed. Hes flown his fathers freighters for three years and makes a game effort to outrun the TIE fighters but its not enough to escape and he suspects it wont be almost as soon as the chase starts. He also misses several shots he takes at the dark jedi skimmer with the ships weapons.
- Adaptational Dye-Job: Duno is a redhead in the videogame and a blonde in the book and audio drama.
- Alliterative Name: Duno Dree
- Ascended Extra: He appears for a few seconds in a cutscene of the video game but is a bigger character in the novellas and audio drama.
- Cannot Spit It Out: He has a crush on a fellow member of their team but never had the guts to tell her before she was killed by Maw.
- Defiant Captive: He refuses to provide Jerec any information even when threatened with death.
- Do Not Go Gentle: According to the audio drama he breaks out a gun and is prepared to go down fighting a boarding party after Jerec catches the ship, but this is rendered moot when the dark jedi pumps it full of knockout gas to take them alive.
- Not What I Signed Up For: He apparently joined the rebellion after the death of the Emperor, and admits to himself that he'd expected the danger to be over when he volunteered to pilot Rahn, and had just imagined a nice low-key adventure to tell his children about. Nonetheless, he doesn't wallow in self-pity, doing what he can to try and get them away from Jerec, and remaining loyal to Rahn and the rebellion in the face of Jerec's executioners even after Rahn gives him permission to talk to save his life if he wants to.
- Really 17 Years Old: He's seventeen but claimed he was twenty to join the Rebel Alliance.
- Spared by the Adaptation: He's executed by the Empire after being captured in the video game and book, but not the audio drama.
- Ascended Extra: Hes one of several interchangeable swoop riders in the game but gets a little characterization in the novella and audio drama.
- The Starscream: Hes second in command of the gang until he shoots his boss in the confusion of a firefight to take over.
- Undying Loyalty: To Maw, and according to supplementary materials, to ASharad Hett in the past, even leaving Tatooine trying to find and continue serving him.
Characters from the tie-in novellas and audio dramas
- And This Is for...: He stabs at another Imperial probe drodi while screaming that is for his wife and daughter Even as he goes down with it.
- Cassandra Truth: He runs across an Imperial Probe Droid and warns the other settlers, many of whom dont believe him.
- Crouching Moron, Hidden Badass: He takes charge of the survivors of the E Mpires arrival with impressive speed and ability.
- Drowning My Sorrows: Hes a heavy drinker due to his traumas.
- Wasteland Elder: After Fort Nowhere is discovered and nearly wiped out by Imperial remnants, the survivors fall under the leadership of Griff, a gray-haired, alcoholic farmer who lives out in the desert and unsuccessfully tried to warn them about what was coming after encountering an Imperial probe droid. Taking up the job gives him some good Character Development.
- Demoted to Extra: Lasko is far less prominent in the audio drama, which omits his confrontation with the Dark Jedi.
- Manly Facial Hair: A mustached man who yells for the crowd to attack the arriving Imperials and is among the first to be onboard with helping Kyle get to the Vally of the Jedi due to a sense of hope he inspires.
- Put on a Bus: He and the other surviving settlers besides Griff all go their separate ways from Kyle as he heads to the Valley of the Jedi.
- Screw This, I'm Outta Here!: After nearly being force-choked by Sariss, he gathers his family and flees into the Badlands after Griff.
- You Killed My Father: He hates the Empire for the death of his wife.
- Girlish Pigtails: Shes a pig-tailed, teenaged pilot.
- Mercy Lead: When word gets out that Kyle is meeting with Rebels and hes being targeted, Nathan sends Kyle a message, hoping that either things are being taken out of context and it will let him explain them, or that Kyle will use it to get out of there.
- Functional Addict: He has stains on his finger that come from a drug but is considered the brightest of 8t88s thugs.
- Adapted Out: Portia doesn't appear in the audio drama, where Kyle and Jen kill the second scout trooper moments after killing his partner.
- Eternally Pearly-White Teeth: She's described as having dark skin and shining white teeth.
- Friendly Sniper: She's a confident and approachable marksman.
- Put on a Bus: Along with Lasko and the other settlers.
- Right-Hand Attack Dog: Serves this function to 8t88.
- Blind Jump: He rediscovered Ruusan when he came out of hyperspace after a blind jump that he was forced to take to avoid being blown into atoms by an Imperial patrol vessel.
- Late to the Tragedy: Hes off on a smuggling run and wont be back for a month when Jerec arrives and attacks Fort Nowhere.
- Lovable Rogue: A smuggling Captain who is willing to shelter refugees from the Empire.
- Adaptational Personality Change: In the novella, Peeno is consistently professional and alert to the possibility of Jerec's forces attacking Fort Nowhere. In the audio drama, she's convinced that nothing will happen. She's also more of a Benevolent Boss, letting a subordinate end his shift early and handling his duties.
- Death by Adaptation: Peeno's fate is unknown in the novella, but in the audio drama, she and Dinko are killed while trying to arm a missile.
- Properly Paranoid: After the Imperials make a supposedly peaceful visit to find out what the colonists know, Peeno is left feeling suspicious that they'll come back in greater force, which they do.
- Sleeping with the Boss: She's rumored to be Jergs mistress.
- Uncertain Doom: In the book, shes last seen coordinating the defense of Fort Nowhere and isn't mentioned as being among the survivors.
- Battle Trophy: Slyder takes trophies from his bounties: a bank robbers satchel, an assassin droids arm etc.
- Even Bad Men Love Their Mamas: Slyder has arranged for his trophies to be sent to his mother in the event of his death.
- Functional Addict: He's a heavy drug user, but a very keen-minded bounty hunter.
- Nice to the Waiter: He's decently respectful to the reprogrammed porter droid he use as a spy and partner.
- Only in It for the Money: He dislikes Imperials but due to their deep pockets often does business with them.
- Professional Butt-Kisser: Considering how his job involves getting people to place bounties for him to claim, he's gotten to be good at this, even towards those he despises.Slyder: "Greetings, Excellency. Stories of your wisdom, generosity, and strength are more numerous than the stars."
- Taking You with Me: After the Donars' accidentally trigger rebel protocol droid A-Cee's motion sensor, triggering a time bomb, Slyder furiously begins gunning down any Imperial in sight to lash out as the bomb counts down.
- Teeth-Clenched Teamwork: He really dislikes the Imperials he ends up chasing Kyle and Jan with and finds himself wishing there were bounties on their heads.
- False Flag Operation: He and his men disguise as rebels while killing settlers.
- A Father to His Men: He's a dedicated leader who is familiar with his men and concerned about their safety.
- Karma Houdini: Brazack abets a brutal False Flag Operation and then unconcernedly departs the story.
- Mook Lieutenant: A literal lieutenant who commands forces gunning down rebels.
- Rank Up: He was an ordinary stormtrooper who go a field promotion because his officers were killed in battle.
- Do Wrong, Right: He's opposed to painting rebel insignias on their vehicles, not due to discomfort with blaming the enemy for their killings, but because he thinks it's ridiculous to imagine that the Rebels could ever capture their ships.
- Karma Houdini: Like his subordinates Brazack and Vester, Noda suffers no known comeuppance for his role in the war crime-heavy subjugation of Sulon.
- Dumb Muscle: Hes not very bright, as shown when he tries to help his boss put on a new arm.
- Defiant to the End: His last words are declaring Jerec well get nothing from him.
An eleven-man Imperial patrol (an officer, six stormtroopers, two scout troopers and two crewmen for their repolsurlift vehicle) that encounters Kyle, Jan and the Fort Nowhere survivors while hunting and killing Bouncers (Ruusan's native species) for sport.
- Evil Poacher: Aagon encourages killing the local aliens as a way of recreation.
- I Just Shot Marvin in the Face: Leeno shoots Forley while trying to save him form an attacking Bouncer.
- Frontline General: While Aagon is just a junior officer, he does go right at the front as he leads his stormtroopers pursuing their ambushers.
- Kill It with Fire: The first scout biker goes up in flames when a shot from Jan makes his bike explode.
- Made of Iron: The second scout trooper takes seven shots to the torso (although not all of them penetrate his armor) before going down.
- Oh, Crap!: The last thing Aagon thinks is how bright Kyles lightsaber is.
- Tempting Fate: Stormtrooper RW957 has his throat slit by Jan just as he's congratulating himself on being positioned at the back of the advance, wheres he's likely to avoid any ambush (hed never considered attack for the rear).
- Uncertain Doom: It's unclear if Leeno (last seen being pinned down by the Bouncers) or the five stormtroopers besides RW957 were killed or taken prisoner in the engagement, although the former is implied.
- Villainous Friendship: Forley, the helmsman of the skimmer is a good friend with a scout trooper who is killed early on in the fight, wanting to avenge him, and also seems to work well with Leeono, his gunner.
- You Are in Command Now: Forley briefly finds himself in this position after losing contact with Aagon (although there's no one left for him to command but Leeno). While Forley is noted as being ok at battle tactics, like how to concentrate fire, he isn't prepared for command and is confused and worried about what to do, feeling that they should probably run but being hesitant to abandon comrades who might be alive. The few seconds it takes him to ponder this prove fateful and let the Bouncers swarm him.
- Native Guide: Briefly serves as this to Kyle and Jan.
- Screw the Rules, I'm Doing What's Right!: He's facing charges for mutiny after punching out his captain (who was panicking and trying to retreat) in order to wait for soldiers who need extraction. They succeeded, but more members of his ship died than soldiers they saved and he's facing Court Martial before Kyle and Jan offer his career and his honor a second shot if hell take them to Ruusan.
- Grenade Launcher: His weapon of choice.
- Authority in Name Only: Implied. He spends most of his time at the bar, and Jerg and Peeno seem to run things. Griff calls him "That fat guy who thinks he's mayor."
- Corrupt Politician: Zigzagged. He's the mayor of a smugglers port town but isn't indicated to be dishonest in running it. He does show interest in finding and exploiting the treasure in the valley though.
- Off with His Head!: Sariss decapitates him.
- Nothing Exciting Ever Happens Here: He seems bored in his job of asking who goes there.
- Nice Guy: He says hi to Griff and tells him his wife is worried about how long he's been gone.
- What Happened to the Mouse?: Its unknown if he chose to stay at Fort Nowhere after Griff's warning or (assuming he did) whether he escaped the Imperial attack.