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This is a partial character sheet for Danganronpa 2: Goodbye Despair. Visit here for the main character index. Visit here for the female students. Subjectives and audience reactions should go on the YMMV page. For the tropes related to them in Danganronpa 3: The End of Hope's Peak High School, see here.

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    Hajime Hinata 
Hajime Hinata

Ultimate ??? (He's actually a reserve course student)/Ultimate Hope (as Izuru)

https://static.tvtropes.org/pmwiki/pub/images/hajime_hinata.png

"Right now, I'm more focused on what I'm supposed to do."

Voiced by: Minami Takayama (Japanese), Johnny Yong Bosch (English)
Played by: Ryusei Yokohama (Stage)

The Player Character. A young man who has always admired Hope's Peak Academy and finally achieved his dream of attending the school. Unfortunately, he has forgotten his past and the Ultimate talent that he was selected for. Hajime is a decent guy, but his personality is rough around the edges and very skeptical.

The truth is that he has no Ultimate talent, but his obsession with Hope's Peak led him to become the subject of the "Ultimate Hope Project", in which his identity would be completely erased and rebuilt as "Izuru Kamukura", the multi-talented "Ultimate Hope". Unfortunately, Izuru fell under the thrall of Junko Enoshima and triggered "The Worst, Most Despair-Inducing Event In Human History" by his participation in the first "School Life of Mutual Killing", causing the death of the student council. During the final trial he is faced with the dilemma of remaining as "Hajime Hinata" and letting AI Junko win, or reverting back to "Izuru Kamukura". He ultimately chooses the latter, accepting responsibility for his bloodied past and resolving to create a new future for himself and his classmates, but as a result is indicated to retain his old self.


  • Amateur Sleuth: As our protagonist he is certainly one of these, with some help from his fellow classmates.
  • Ambition Is Evil: In the sense that he wanted to get a talent no matter what it took. By agreeing to become Izuru Kamukura he put the events into motion which caused the problems of not just the game, but the entire series by helping give Junko just the trigger she needed to spread her despair.
  • Amnesiac Hero: Can't remember his Ultimate talent. Which is justified because it turns out he doesn't have one. As Hajime Hinata anyways. According to the final trial, the reason behind his lack of memories is because they were destroyed when he became Izuru.
  • Ascended Fanboy: Was a huge fan of Hope's Peak and was ecstatic to become a student there. Though not for the reason he wanted.
  • Back from the Dead/Not Quite Dead: Hajime’s personality was completely suppressed to make way for Izuru. Thanks to Makoto and the Neo World Program, it’s the only reason Hajime ever resurfaced.
  • Battle Aura: After overcoming Izuru's despair, like when Kiyotaka became Kiyondo in the previous game.
  • Be Careful What You Wish For: He wanted to get a talent and be recognized as someone special so badly, well, he did…sadly, it all went straight to hell.
  • Because You Were Nice to Me: On both sides of this. For Hajime, it’s the reason why he’s hesitant to believe Nagito could betray him. As for Mikan and Nagito, it’s because of his persistent kindness, and trying to understand them that they grow strong feelings for him.
  • Big Bad Friend: Technically yes, since Hajime, as Izuru Kamukura, is responsible for nearly everything wrong happening in the game. To make matters worse, because of his actions of wanting to have a talent, he indirectly helped Junko Enoshima bring the world to its end. And before that, besides Junko, he was the other main reason for all the chaos happening in Hope's Peak, the school he adored. To top it all off, as Izuru Kamukura, he killed most of the student council, and because he smuggled AI Junko, most of the friends he made are now in comas.
    • In Danganronpa 3 Side:Despair, we find out that Junko lied about the student council killing game. Izuru actually only killed one of them in self-defense; the rest killed each other while he was watching, except for one girl who was shot by Mukuro. He also didn't actually help Junko destroy the world, and only brought her AI for his own goals. Ultimately, while Izuru's still an antagonist to the group, he's not nearly as bad as led to believe.
  • Big "SHUT UP!": Says this to Makoto during trial six after falling into despair.
  • Break the Cutie: All of the deaths, trials, executions, his missing memories, figuring his out his talent or lack of thereof, and Nagito's sanity slowly slipping away, were already pushing him to the limit bit by bit. Chapter Six and the final trial is what really causes him to call it quits on everything. The result? He's got a Broken Smile, Laughing Mad at the Sadistic Choice, and Dull Eyes of Unhappiness. Poor guy doesn't get a break until Chiaki shows up and helps him to snap out of it and get better.
  • Break Them by Talking: AI Junko does this to him by dropping bombshell after bombshell about who he is and the results of his actions. Not to mention his very existence was at risk of being erased forever and reverting back to Izuru. Luckily he snaps out of it, and even hands it back to her by telling her that they're nothing like her because of the faith and strength to at least try moving on with their lives.
  • Brooding Boy, Gentle Girl: With Chiaki, who begins guiding Hajime as the situations become progressively more tragic.
  • Cannot Spit It Out: It isn't until his very last moments in the game before returning to the real world that Hajime finally brings himself to thank Chiaki for everything she's done for him.
  • The Caretaker: Played for Laughs in Chiaki's spin-off manga, Hajime gets assigned to briefly take care of Nagito when he gets the despair fever. He has to carry Nagito twice and even cook him a meal. He can even be seen wearing an apron and kitchen gloves bringing a very happy Nagito his meal.
  • Catchphrase:
    • "No, that's wrong!" when he points out a contradiction in court, just like Makoto in the original game.
    • To a lesser extent, "I agree with that!" when he agrees with someone else's statement in court.
    • There's also "Allow me to cut through those words!" when he wins a Rebuttal Showdown.
  • Clark Kent Outfit: His chest size is stated to be 36 in, making it the fourth largest among the guys. Chiaki also claims that he's surprisingly muscular after accidentally stumbling into him, while Nekomaru believes he would make an incredible athlete after feeling him up. This is possibly a leftover from Hajime's past as Izuru Kamukura, as he would have naturally had the talents of every single athletic student to have ever walked through Hope Peak Academy. In the Talent Development Plan, his character is an Athletic type, which specializes in physical attacks.
  • Classic Anti Hero: Past!Hajime was this. By the time Chapter 4 through 6 comes around, he begins to shift back into this. Luckily, after coming to terms with everything, he gets better.
  • Chick Magnet: Almost every girl in their Free Time Events shows to be interested in Hajime.
  • Contrasting Sequel Main Character: Compared to Makoto, Hajime is noticeably more cynical and outspoken. While Makoto was non-confrontational, polite (some might say overly so), and docile, Hajime is not afraid to say what's on his mind, to the point where he sometimes forgets to watch his mouth, and is willing to take sides in an argument. Despite not remembering his talent, he treats the other students more like his equals, while at the same time trusting them far less. When Monokuma reveals his game, Hajime almost immediately accepts the idea that anyone around him might be willing to kill to escape. It actually gets much stronger that, namely that while Makoto had a complex over his talent not being as special, he still didn't let it get to his head and ultimately gained a new talent in the end. Hajime turns out to be so insecure about his lack of talent he willingly erased his whole identity just so he could be special. Furthermore, in their respective killing games, Makoto tries to stay calm(ish) and rationalize that everyone else must be scared as well, while Hinata freaks out and won't believe that anyone else is feeling the same way.
  • Covert Pervert: Played for Laughs. In order to see certain Fanservicey Easter Eggs, you need certain items in your inventory. Leading up to these scenes, Hajime can start acting very strangely. In the most blatant instance where he chooses to spy on Mahiru and Hiyoko bathing together, he comments afterwards about how he doesn't know what got into him. In the second most blatant example, he delivers a Rousing Speech to convince Kazuichi to spy on Nekomaru and Akane whom they suspect are doing THAT (It turns out that Nekomaru was just giving Akane a massage).
  • Dead All Along: Zig-Zagged. While Hajime technically still exists, it turns out the Hajime we've being playing as was simply what could be pieced together from his original personality prior to surgery.
  • Death of Personality: He willingly underwent this before the game begins, being so desperate to have a talent and become special that he had his original personality completely suppressed in order to become Izuru Kamukura. The trope is played with a bit since Hajime technically still exists in this game, but the Hinata we've come to know is only what was pieced together from his original personality.
  • Deadpan Snarker: In addition to being a lot more casual compared to our previous protagonist, Hajime seems to enjoy snarking at his classmates in his thoughts among other things.
  • Enemy Within: Izuru Kamukura is his.
  • Et Tu, Brute?: Doesn’t take Nagito’s betrayal well at all. He doesn't take Mikan's Face–Heel Turn well either; if anything, he begs her to just come clean about it during the trial so that he could still believe in her.
  • Even the Guys Want Him: Nagito certainly does. Some of the guys (namely Nidai and Hanamura) also have suspect endings in Island Mode.
  • Evil Costume Switch: Averted. As Izuru, he wears a completely black suit and tie, with only a white dress shirt, but DR3 reveals it's just the usual Reserve Course uniform.
  • Evil Make Over: At some point the process that turned him into Izuru made his normally green eyes turn red and his hair darken to black, which counted as this when he then fell into Despair.
  • Exotic Eye Designs: He has a prohibition symbol design in his eyes. They turn into something resembling a targeting reticle at the climax of the final trial, symbolizing his decision to form his own future.
  • Expressive Hair: His Idiot Hair noticeably wiggles whenever he makes an interjection during the trials, and straightens out completely when he's surprised by Mikan in Chapter 3.
  • Fighting from the Inside: After Junko induces a coma-like state in him, he has to overcome his and Izuru's combined despair in order for him to return to the trial and defeat Junko.
  • Foil: To Ryōko Otonashi. Both begin as an Amnesiac Hero and learn they have an Enemy Within, which makes both Freak Out!. Both have a close friend/Love Interest who makes a promise to protect them, but ends up dying because of their "true" self in some shape. They both suffer from Alternate Identity Amnesia, express resentment towards their "true" selves once they learn about them, and experience a Death of Personality due to memory loss. When their Ultimate Despair self is in control of the body, they have a Evil Make Over and Evil Costume Switch for added measure. When comparing their personalities, Hajime is cynical but very caring towards most of his classmates, while Ryoko is cheery but only cares about Yasuke, no exceptions. Hajime chooses to not kill anyone and stick to his morals, while Ryoko slowly became more unhinged and is completely fine with murdering someone. Finally, Ryoko is completely erased and suppressed by Junko, while Hajime and Izuru make peace and have a Split-Personality Merge.
  • Foreshadowing:
    • The motif in the background for his second intro is the radar-sight of Izuru's Exotic Eye Designs.
    • Hajime periodically notes that he feels isolated from the group. In the prologue, he's still uneasy and trying to figure out what the hell is going on while everyone else has accepted it and most have run off to go swimming; he outright mentions a "feeling of alienation". When he tries to push the issue, everyone else tells him to shut up (with varying degrees of politeness). The truth is that he feels isolated because he really doesn't belong in their ranks — he's not an Ultimate. Their scornful treatment of Hajime may also echo the attitude of Hope's Peak (and its students) towards regular people and their concerns, which is revealed with the story of the Reserve Course.
  • Freak Out!: Doesn't take learning his true identity well.
  • The Generic Guy: He's physically unremarkable for the most part, especially compared to the other students. His Free Time with Sonia has her mention his face is rather indistinguishable.
  • The Heart: Becomes this at the end of the sixth trial to help snap his friends out of their Heroic BSoD, and convince them to activate the forced shutdown. Indirectly, he shows shades of becoming this to the entire cast if one were to take in his interactions with them such as Free Time events or Dangan Island.
  • Heroic BSoD: Upon finding out that he not only caused his classmates' deaths as well as being the reason that The Worst Most Despair-inducing Incident in the History of Mankind started as Izuru Kamukura, the man who was meant to represent the fruits of Hope's Peak Academy's research into talents and "hope", but also that if he pulls the plug on the program as Makoto intends, he will come back as "Izuru Kamukura" instead of "Hajime Hinata".
  • Heroic Self-Deprecation: He was unsatisfied with who he was and agreed to the operation that would turn him into Izuru, another reason why he and Nagito are Not So Different.
  • He’s Back: During the final trial, thanks to some encouragement from Chiaki, he emerges from his Angst Coma in his awakened form with a proud declaration of "NO, THAT'S WRONG!"
  • Heterosexual Life-Partners: With Kazuichi.
  • Hurting Hero: Spends an entire day in bed after the trial of Nagito and Chiaki’s deaths, he states that he could only pray and hope nothing else bad happens to the others, hinting that even he is reaching his limits.
  • I Am Who?: When Junko drops the bombshell on who he currently is in the real world: Izuru Kamukura, HPA's attempt to combine every talent they researched to artificially create a false Ultimate Hope, and the cause of the Most Despair Inducing Event in History.
  • Idiot Hair: His is even pointier than Makoto's.
  • I Just Want to Be Special: Deconstructed. He wanted to feel special and be a part of Hope's Peak Academy no matter what, even if it meant that he'd only be a Reserve Course student... He also underwent an operation to receive an actual talent, but sadly he wasn't aware that he would be erased in the process.
  • I Will Wait for You: He and the other survivors made a vow to wait until all of their comatose friends awaken.
  • Kid with the Leash: Besides trying to understand Nagito after the events of trial one, Hajime has his moments where he'll try to restrain Nagito whether it'd be from Hope speeches, or after Nagito begins to antagonize them. Sometimes it works, but after Chapter Four, he's completely lost his grip on the leash. Bless his heart for trying, but not even being possibly Nagito's Morality Pet will change or even stop Nagito anymore. On a lighter note, in Chiaki's spin-off manga, this is Played for Laughs when Nagito catches the despair fever. Hajime is literally chasing Nagito down to get him to stop causing chaos.
  • Laughing Mad: Has a small one when taking in all of the bombshells Junko has dropped on him.
  • The Lost Lenore: Chiaki's his, as he really took her death hard. The fact that he didn't get a chance to thank her until the very end of Chapter Six doesn't help him to cope with her death. Before he returns to the real world, he makes several references that he'll never forget about her. This was one of the reasons why he was a bit hesitant on doing the force shut-down, as there was a chance he and the other survivors would forget about her existence entirely.
  • Love Martyr: Towards Hope's Peak Academy, and they took advantage of it, thus starting the events of everything in the series.
  • Meaningful Name: A very subtle one. Hajime means 'Beginning' or 'First' but the characters used to write it mean 'To cut'. Hence, Izuru began with a cut to the head and Hajime is the first protagonist in a Danganronpa game to employ the "Cut arguments to pieces" mini-game in the trials, the beginning of a new gameplay mechanic.
  • Morality Pet: A complicated version of this with, but Hajime could be considered Nagito's. On the one hand, it doesn't stop Nagito from treating him terribly upon learning the truth about him being a Reserve Course student and part of the Ultimate Despairs. On the other, he still admits that he has a soft spot for Hajime, and in his final video message states that he should hold back on being too harsh on him. However, Izuru slammed the door to Nagito's attempt at forming a friendship.
  • Mysterious Past: Interestingly, he's shown to have suffered from some sort of extreme apathy and depression even before he entered Hope's Peak academy as a reserve student (i.e. before his transformation into Izuru Kamakura). However, all that can be gleaned about Hinata's background is that he comes from a wealthy family and believed that he needed to enter the Academy to gain some sort of self-confidence.
  • Nice Guy/Jerk with a Heart of Gold: Is a very good mix of this, though more often than not, he's actually nice. Though he does tend to speak his mind out even if his statements come across as a bit rude, and will also snark at his classmates. He's even forgiving to the ones who were the culprits. Towards the end of Chapter 4, he's even nicer than Nagito, though that's more because of Nagito's sudden shift in personality.
  • Nice Job Breaking It, Hero!:
    • Up to Eleven. To say his decision to become Izuru had consequences would be a massive Understatement. All things considered, Hajime is inadvertently responsible for causing the apocalypse.
    • To a somewhat lesser extent, his decision to take Monokuma's bait ends up getting the group trapped inside the funhouse, thus leading to Gundham killing Nekomaru.
  • Ordinary High-School Student: What he ultimately is. However, he agreed to a surgical operation that he believed would give him one talent, and unwillingly ended up with all of them.
  • Only Sane Man: Is very aware that practically everyone around him are special in ways beyond just their talents.
  • O.O.C. Is Serious Business: When he's forced to accuse Chiaki of being Nagito's "murderer" and the traitor in order to save everyone else, you can hear his voice shaking when he makes his typical lines for fingering the suspect, and you can see him with many distressed facial expressions.
  • Out-of-Character Moment: Lampshaded and Played for Laughs in the extra scene you get with the "Man's Nut," during which he is overwhelmed by an urge to see Hiyoko and Mahiru bathing.
    Hajime: ...Wait, huh? Was my... characterization always this way?
  • The Paragon: In many of his Free Time events with others, he teaches his classmates to have more faith in themselves, or to realize what is important to them.
  • Precision F-Strike: He lets one off in an internal monologue after learning that he never had a talent.
    Hajime: My whole life... I've just wanted to feel confident about myself... And I thought getting into Hope's Peak Academy meant I had finally become someone I could be proud of. Not... some fucking backup student...!
  • Properly Paranoid: Of all the students, Hajime is the only one to suspect that something's off about Usami's class trip. Sure enough, his suspicions are confirmed when Monokuma returns...but this turns out to be subverted in that Usami has nothing to do with Monokuma. His return was made possible by Hajime himself, and if the class trip had gone as Usami had planned, everyone would have left together as she said they would as seen in the alternate universe Dangan Island. Though in his defense, he technically didn't have much control over what Izuru Kamukura did.
  • Red Eyes, Take Warning: Played straight in his past, but subverted in his "Awakened" form, where he has come to terms with building a new future for himself.
  • Red Oni, Blue Oni: The red to Chiaki and Nagito's blue, and the blue to Kazuichi's red.
  • Ridiculously Average Guy: Part of Hajime's difficulty with figuring out his talent is how normal he appears to be. Mostly because he doesn't have a talent.
  • Rousing Speech: Hajime manages to talk his despairing friends into joining him in choosing to pursue the future.
  • Secretly Wealthy: It's mentioned that the tuition fees for reserve course students are incredibly high, so the fact that his parents could afford to send him to the school despite this implies that his family is quite well-off.
  • Ship Tease: Some with almost everyone in Free Time events/Dangan Island mode but canonically, gets by far the most with Chiaki. She plays a very critical role in restoring his hope and supports him extensively in every trial (even after her execution), and the thought of forgetting her plays heavily into nearly crippling his will to trigger the forced shutdown of the Neo World Program in Chapter 6. He also gets very flustered when seeing her in a swimsuit in Chapter 2 while barely reacting at all to the sight of Akane, Peko, or Sonia. Nagito and Kazuichi both seem to notice the affinity the two share at varying points.
  • Sole Survivor: Of the Hope's Peak Academy's Reserve Course students: everyone but him committed group suicide.
  • Straight Man: Somewhat. He's usually the one musing about others' bizarre personality quirks.
  • Super Mode: Gains one during the last class trial. After gaining the strength to continue, his hair turns white as he gains the power to shoot down any argument.
  • 10-Minute Retirement: During trial six, Hajime decides to call it quits. He refuses to side with either hope or despair, and gets induced into a Heroic Safe Mode Angst Coma. It isn't until Chiaki steps in and he deals with Izuru through a Battle in the Center of the Mind that he finally snaps out of it and forces himself to wake back up.
  • Tomato in the Mirror: Besides being part of Ultimate Despair group, they take it a step farther by revealing that he has been the main subject of a series of experiments where his personality was repressed completely in order to produce the "Ultimate Hope": Izuru Kamukura. Izuru Kamukura promptly fell to despair when Junko forced him to participate in the very first mutual killing, leading to him killing most of the student council of Hope's Peak Academy as detailed in Danganronpa Zero. This was covered up, then leaked by Junko, starting the Worst Most Despair-inducing Incident in the History of Mankind. Izuru Kamukura was also the one who brought the Enoshima AI in which allowed Monokuma/Junko to repeat the mutual killings that happened in Hope's Peak Academy.
  • Tall, Dark, and Snarky: Well, not that dark, but certainly snarky enough to qualify. Izuru brings him closer to the "Dark" requirement.
  • Teeth-Clenched Teamwork: He's never happy to call on Nagito's help during a trial, but does so out of necessity.
  • Took a Level in Badass: Deconstructed after he becomes Izuru Kamukura. He goes from a student with no exceptional abilities to someone who's the best at literally everything... at the cost of giving up everything that determines his identity.
  • Tragic Mistake: His decision to become Izuru Kamukura led to him playing a very significant role in causing the end of the world, and since it involved the loss of his identity, he's unable to go back on his decision after agreeing to the procedure.
  • Tsundere: A Downplayed platonic example for Nagito - he clearly liked him as a friend and was shaken by his 'betrayal', but in many situations where Nagito was tied up, fell ill or distanced himself from the group, he was clearly concerned about him and went to look for him, all while thinking of things like "why should I care about him" and treating Nagito really dismissively. He justifies it to himself by saying that he didn't want someone dangerous like Nagito out of his sight.
  • Unwitting Instigator of Doom: His decision to become Izuru is what allowed Junko to cause the Worst Most Despair-inducing Incident in the History of Mankind. In short, Hajime's actions caused the plot of the entire franchise.
  • Villain Protagonist: His true identity as Izuru Kamukura means Hajime can be considered responsible for everything horrible that happens in the series. Hajime as the player knows him, however, is very much a hero.
  • "World of Cardboard" Speech: At the end of the final trial of the game, Hajime is finally convinced by Chiaki that Talent nor Hope/Despair shouldn't decide the fate or Hajime and his friends, and that instead, he should be able to make his own path after everything he and the other students have gone through, and the importance of believing in himself and not letting others choose for him. Following this, he wakes up and lays the smackdown on AI Junko, completely derailing her usual "You'll never be able to overcome Despair" Tangent, stating that they won't play her game anymore, and will make a future where they won't lose their memories despite everything she's worked for, which they do.

    Nagito Komaeda 
Nagito Komaeda

Ultimate Lucky Student

https://static.tvtropes.org/pmwiki/pub/images/nagito_komaeda.png

"I just want to believe in hope, you know?"

Voiced by: Megumi Ogata (Japanese), Bryce Papenbrook (English)
Played by: Hiroki Suzuki (Stage)

A rather strange young man who was selected to attend Hope's Peak Academy through some random lottery after getting kidnapped by a serial killer, giving him the title of "Ultimate Lucky Student". He's an affable and easygoing guy, though he tends to be quite self-effacing towards his own "talent", claiming that it's not a real talent at all (at least compared to the other students). However, unlike the previous Ultimate Lucky Student, Makoto Naegi, Nagito actually does have incredible—and reliable—luck, which has worked out to both his advantage and disadvantage throughout his life. He plots a murder in Chapter 1 (which is foiled) and later becomes the victim of Chapter 5 after he masterminds his own "murder".


  • Aborted Declaration of Love: Possibly to Hajime in his fifth Free Time event, based on the fact that in the Japanese version he cuts off his object of "love" from "you" to "the hope sleeping inside your heart" (Japanese sentence structure is object first, therefore preventing this from being more definitive—he says something like "you...r hope inside your heart").
  • Accidental Truth: After Nagito contracts the Despair disease in Chapter 3, he starts spouting Blatant Lies that are mostly non sequiturs. However, most of the things he says can be considered at least partially true. For example, he claims that Byakuya is the traitor working for World Ender and in fact, he is still alive. The Byakuya that got killed in Chapter 1 turns out to be an impostor, and the real Byakuya Togami is perfectly alive, and is working for the Future Foundation that Monokuma refers to as "World Ender". He also claims that Ibuki Mioda is a pair of twins that have been switching places with each other, which means that there are actually 17 people on the island ("The Veronicas... that's the answer!"). In the following class trial, one of the revelations is that the culprit was posing as Ibuki Mioda to trick Hajime into thinking she was still alive.
  • Alas, Poor Villain: Despite his crazy, creepy behavior eventually descending into what looks like full-blown insanity, everyone is horrified by the torturous nature of his death. Although the horror gives way to anger once they realize what he was planning.
  • All-Loving Hero: He claims to love all of his classmates and believes that they can conquer any level of despair. Can be seen as an exaggeration of Makoto's role in the first game. Turns out to be a dark version of this trope, in that he expresses said love and confidence by jump-starting the mutual killing, aiding the first culprit, and generally creeping everyone out. He sheds this behavior near the end of the game, after finding out that the classmates he trusted so much were members of Ultimate Despair (along with Nagito himself).
  • All There in the Manual: Most of Nagito's character motivation and lot of things that were simply hinted at in the game are shown in much greater depth in his manga, which shows the events of the story from his perspective.
  • Ambiguous Disorder: Subverted. He seems to not realize when his lack of tact is hurting someone, makes rather extreme reactions to things in Dangan Island that are remotely dangerous, and his feelings in regards to hope are rather... obsessive. However, in his final free time event, he mentions suffering from frontotemporal dementia (a condition his behavior matches up with), and although the game leaves it open to interpretation whether or not he was lying, side materials confirm his claims.
  • Ambiguously Bi: He's certainly into Hajime, but his relationship with Junko murks up the question of his sexuality. After being brainwashed, he came to both love and hate Junko, but unlike Mikan, his feelings of love for her are never explicitly identified as being of a romantic or sexual nature.
  • Ambiguously Evil: His amoral actions for the sake of hope both aid and exacerbate the students' situation.
  • And Now for Someone Completely Different: In Chapter 4's investigation, you play as him in the course of his investigation of the Strawberry House and going into the Final Dead Room.
  • Anime Hair: Poofs out in a way similar to Yasuhiro's, though considering his Ill Boy status, the color may at least be justified by his unusually stressful life.
  • Anti-Hero: Of the Unscrupulous Hero variety, though his "lacking in moral character of an ideal hero" is more a case of a very twisted moral character with values only he seems to understand.
  • Arc Villain: While Nagito was never the killer during any of the trials, he still could be considered the main antagonist (besides Monokuma) of Chapter 1 and Chapter 5 in the game.
  • Arch-Enemy:
    • In Chapter 0, he views Junko Enoshima as someone he hates and really wants to kill her.
    • This flips on and off with Hajime due to his realization of Hajime's backstory. Sometimes he'll help Hajime and other times he'll impede him or degrade him.
  • Awesomeness by Analysis: He's very good at reading people, especially those with less than noble motives. Throughout the class trials, he manipulates conversations so as to help both sides, and is one of the core investigators and "trial point getters" (along with Hajime and Chiaki).
  • Awful Truth: In Chapter 4, he ends up clearing all of the puzzles scattered throughout the Final Dead Room and completing a game of Russian Roulette with 5/6 chambers loaded just to get a Future Foundation file that reveals the truth of the students' identities as Ultimate Despair, their heinous actions while at school and after, the existence (though not the identity) of The Mole in the group, the truth about the virtual reality they're in, and Hajime's lack of talent. He doesn't take it well.
  • Ax-Crazy: Regardless of how of his views might be interpreted, his construction of a murder as a way to kill everyone but the traitor is probably one of the most nihilistic motives in the series.
  • Badass Bookworm: His cottage reveals that he is quite a reader.
  • Badass Longcoat: Wears a pretty cool knee-length dark green zipper hoodie with a jagged-cut tail. Apparently he thinks it's fashionable.
  • Bad Samaritan: He's the first person Hajime strikes up a camaraderie with, as well as his main and most eager ally in Chapter 1. After that, The Reveal drives a wedge between them that's never quite mended.
  • Bait the Dog: Comes off as a Nice Guy cut from the same cloth as Makoto from the first game and quickly proves to be a capable and helpful friend to Hajime during the initial investigation. Then the first class trial happens and he reveals his much less stable side.
  • Berserk Button:
    • As laid back as he is, he’s not very happy when two ‘hopes’ clash only for them to go to waste, such as Peko’s reason for killing Mahiru and Fuyuhiko’s motive for starting it.
    • He cannot forgive Mikan for killing out of despair.
  • Bishōnen: His face is noticeably much more feminine than other male characters while also being more masculine than Chihiro's.
  • Big Bad: Of case five.
  • Black and White Insanity: He believes that hope is absolute good while anything to do with despair is evil so any action done in the name of hope is acceptable to him, while any actions that seem fueled by despair disgusts him and makes him view the people that do it are lower than dirt.
  • Blessed with Suck: Unlike Makoto, Nagito's talent is basically a curse that only works to his benefit after something bad happens to him first, while the inverse is also applicable. Being told that his brain is slowly rotting came in hand with being accepted into Hope's Peak, where he became the patient of their SHSL Neurologist, and that was before he ever even crossed paths with Junko...
  • Blue and Orange Morality: Underlying all of Nagito's actions is a desire to create and witness the ultimate hope. He would happily kill his friends or drive them against each other or even allow himself to be killed if the despair from such events might give birth to an even stronger hope. His opinions on hope and despair resulted in a rather strange relationship with Junko Enoshima, to say the least.
  • Born Lucky/Born Unlucky: Just like Makoto, Nagito got in via winning a lottery, which gives the talent as a default, hence why he considers it far more lackluster in comparison to the others. In reality, he is that lucky and it's deconstructed rather horribly. While his cycle of luck did allow him to win several lotteries and get into the Academy, it came at some rather severe costs (such as the deaths of his parents and being diagnosed with two terminal diseases) and has made him an unstable Death Seeker.
    • Many of the unique arguments and pieces of evidence he brings to the trial are actually a result of him simply being at the right place at the right time. Not only did he directly and knowingly spur Teruteru to murder in Chapter 1, but he was able to directly observe Mikan as she fell to despair in Chapter 3 and from that, states he already knew she was up to no good before there was even a case to investigate. Further, his discovery of multiple truths behind the Funhouse in Chapter 4 were also a result of having answers simply handed to him after winning a stacked game of Russian Roulette. Nagito essentially had the answer to all but one of the trials he participated in given to him by happenstance.
  • Bound and Gagged: In Chapter 2, following his behavior in the previous chapter minus the "gagged" part, and again in Chapter 5 in his death scene. Interestingly enough, one of the few gifts he dislikes is a gag ball.
  • Break Them by Talking: Disturbingly good at reading others and getting into their heads, as he proves in Chapter 2. When called on this, however, he insists 'trash like him' couldn't possibly influence others.
  • Breakout Character: And possibly a Breakout Villain too. He is a notably popular antagonist, maybe even more so than Junko, with him making an appearance in Ultra Despair Girls and an OVA centering around him with Danganronpa V3: Killing Harmony.
  • Broken Ace: Nagito is among the best homicide investigators in the series, (likely owing to his capacity to think more like a killer than others). Unfortunately, be it by his beliefs or his talents, everyone always leaves him, almost no one really seems to like him, and his very existence has been marred by a maddeningly turbulent sense of luck which has given and taken enough from him that by the start of the game, he's seeking any meaning in his life by whatever sort of hope he can leave behind, at absolutely any cost, even if that turbulence informs a very precarious definition of "hope". With his final Free Time Event revealing that he doesn't have long to live and therefore has nothing to lose...
  • Byronic Hero: One of the loneliest and most morally-complicated characters in the franchise, whose ideals are nearly impossible for more than a select few to define (all of them being people fallen to despair, funnily enough).
  • Call-Back: Interestingly, the events of self-harming leading up to his Rasputinian Death in Chapter 5 mirrors certain deaths in the first game; Sayaka was stabbed, Chihiro was tied up, Sakura was poisoned in a locked room setting, and Mukuro was speared. Given that Nagito knows about the murders during the Killing School Trip, as he tells Hajime in Chapter 4, it's very likely that this was intentional on his part. Eep.
  • Can't Kill You, Still Need You: Hiyoko suggests that his offer to any would-be killers to go to him for help is based on this trope, so that anyone who wants to kill him would see value in keeping him alive. It turns out that Nagito is willing to sacrifice his own life if need be.
  • The Chessmaster: Played with. While he's perfectly capable of manipulating events with gambits and misdirection, ultimately, Nagito is more of a gambler than your regular chessmaster, down to leaving great portions of his plans completely up to luck (e.g. drawing the straws in Chapter 1, or even orchestrating his own death in a way that would be a murder that would look like a suicide, that would look like a murder). In many of the cases, his behavior underscores the Fridge Horror of a morally-ambiguous character having preternatural luck: he'll deliberately take very unscrupulous actions to increase the amount of chaos or random trouble happening, knowing that it'll likely result in things going as he planned.
  • Cold-Blooded Torture /Suicide, Not Murder: Deliberately plays a subversion with both tropes in Chapter 5, in that he sets up the crime scene and self-inflicts most of his wounds in an extremely elaborate way to make it look like they weren't. But he didn't die of injury, he died when he inhaled the poison that he put into one of the fire grenades that the others used to put out the fire at the crime scene. Thus, the incident was a Thanatos Gambit on his part to make one of the other students, more specifically The Mole, to unknowingly kill him. To most people this would still count as Suicide by Cop, but Monokuma has a vested interest in interpreting every death possible as murder and therefore punishable.
  • Concepts Are Cheap: He throws around the word "hope" until it becomes a sick joke.
  • The Corpse Stops Here: Invoked and then immediately defied. At Chapter 3's class trial, the first thing Nagito does is accuse Hajime Hinata of being suspicious because he was the first person to discover the body, and he has nobody to back up his story. He accuses Hajime of committing murders that imitate Monokuma's movie, even though he summoned Hajime to the theater and personally made sure he watched it, during the investigation of the murder. Not only does Nagito already know for certain that Hajime is innocent, he probably knew who the real culprit was the instant he learned there was a murder. It can be inferred that he questions Hajime only because he knows that Hajime will inevitably be doubted at some point, and he didn't want to waste any time on the issue.
    Hajime: "I'm not the killer! I mean, There's no way I'd be able to imitate that movie..."
    Nagito: "...Of course you're not. I already knew that."
    Nagito then explains why Hajime couldn't possibly imitate the movie, even though he was the one who brought it up
  • Consummate Liar: He isn't one ordinarily, but becomes this under the effects of Despair Fever. Ironically, the disease only serves to diminish his lying ability: While he's usually a capable liar, he only does it if he has a plan in mind. Otherwise, he doesn't bother to hide his personality.
  • Cosmic Plaything: How his talent plays out. All of his good luck comes about as a result of catastrophe (getting kidnapped helped him find a winning lottery ticket; losing his parents in a plane crash gained him a massive inheritance). This continued to the point where he wanted to die just to be free of it.
  • Crossdressing Voices: Voiced by Megumi Ogata, who also voiced Makoto Naegi.
  • Cruel and Unusual Death: He inflicts this on himself, all to maximize the chance his plan would succeed.
  • Cynicism Catalyst: The nature of his luck—or how he perceives it working—has provided plenty of these, such as witnessing the deaths of his parents or being diagnosed with a terminal disease. However, somewhat zig-zagged that on top of making him a pessimist, it also led to his obsessive belief in hope.
  • Dark and Troubled Past: Let's just say the "unlucky" aspect of his talent has made his life very hard on him, though how much of what he tells us about it is true is left ambiguous in the game. Side materials have either confirmed or heavily hinted at most of what he mentions, however.
  • Dark Messiah: He is completely devoted to the idea of creating an 'absolute hope' that will make the world wonderful again, and is completely willing to sacrifice himself to achieve it. He is also completely willing to cause the deaths of everyone else just for the sake of an 'absolute hope'.
  • Deadpan Snarker: Not originally, but in Chapter 4, he loses respect for all his classmates after discovering that they were all members of Ultimate Despair, and became rude and dismissive to everyone, especially Hajime.
  • Death Seeker: As revealed in his Dangan Island ending, he wanted to die on the island, seeking release from the cycle of good luck and bad luck that follows him at every step of his life. In the main story, he fulfills this trope by seeking a death that will bring hope to the other students.
  • Deconstruction: Of the entire concept of the Ultimate Lucky Student, as embodied by Makoto from the first game. His status as the "ordinary student" has left him with an inferiority complex, his luck (which just like Makoto includes both good and bad luck but to much greater extremes) has brought him hardship and taken its toll on his psyche, and his concept of hope has become so warped that he thinks spreading despair will make hope grow stronger.
  • Despair Event Horizon: Like everyone else, he was a member of Ultimate Despair, so he had to have crossed it at some point. However, he also arguably crosses it again upon learning that he and all of the Ultimates he's been admiring as "Hopes" were actually "Despairs".
  • Detective Mole: In Chapter 1, Nagito is eager to help Hajime with the investigation, but it soon becomes apparent that he's hiding something. He also seems oddly insistent that none of the students could have committed the crime. Ultimately played with; he isn't the culprit of the case, but he was covering for the real culprit during the trial and is also the one who engineered the whole thing.
  • Determinator: It takes serious balls and staggering amounts of crazy to resort to self-mutilation to serve as the linchpin for a Thanatos Gambit.
  • Deuteragonist: Along with being the first person you meet and serving as both a rival and ally to Hajime, he acts as a sounding board to the investigation and acts as Mr. Exposition. You even get to play as him for one point, investigating an area inaccessible to Hajime.
  • Devil's Advocate: He's more than willing to help a murderer try to get away with it, in order to truly challenge the others and see whose Hope is stronger.
  • Did You Think I Can't Feel?: He endures everyone's constant insults and suspicion with a smile until he learns about everyone's background as the Ultimate Despairs. He then loses all patience and starts snapping at people when they question him. He goes all out and uses a "The Reason You Suck" Speech when Akane Owari gets in the way of Chapter 4's investigation, by claiming that Akane doesn't even care about what happened to Nekomaru Nidai when she tries to stop his body from being dissected, and again, when everyone has to rely on Nagito to solve Chapter 4's murder because only he has the information everyone needs.
  • Dies Wide Open: Notable for being one of the only examples in the series (not counting the anime's version of Chihiro Fujisaki's death, the only other instance is Miu Iruma's death in the third game) since almost every other victim has their eyes shut or obscured in their death pose.
  • Disease Bleach: It's implied his illness is responsible for turning his hair white.
  • Dissonant Serenity: While every other student is freaking out about the killing game in Chapter 1, he seems to view it as some sort of free vacation, and it only gets worse from there, as he commits attempted murder, plays a rigged Russian Roulette, and kills himself in the most painful way imaginable with the attitude of someone lounging in a spa.
  • Early-Bird Cameo: He is mentioned indirectly as the 77th years Lucky Student in one of the sidestories for the first game.
  • Einstein Hair: Off-white, shoulder-length and messy white hair, albeit with some reddish hair at the tips.
  • Et Tu, Brute?: Finding out the people he looked up to are actually the Remnants of Despair, he begins to antagonize them.
  • Everyone Has Standards: Hope obsessed Knight Templar he is, but Teruteru trying to trick Sonia into sucking his dick nets a promise from Nagito that he will stop Teruteru with force if necessary. Though this happens way before the audience knows Nagito's true nature.
  • Evil Albino: White hair. Pale skin. Thoroughly and unabashedly Ax-Crazy and a Knight Templar.
  • Evil Counterpart: Nagito seems a lot like Makoto from the first game initially. However, it soon becomes clear that he's dangerously unstable and willing to do very questionable things in the name of hope.
  • Evil Laugh: A very startling example. Not helped by the fact he really is mentally ill and shares the same voice as our previous protagonist.
  • Exotic Eye Designs: In Chapter 2, his eyes adopt a dartboard pattern as he pinpoints Pekoyama as Kuzuryu's source of hope.
  • Expy:
    • At first seems to be one of Makoto Naegi from the previous game, but subverted in that he is actually a Deconstruction of several aspects of Makoto's character, as Nagito's inferiority complex, flip-flopping "luck" and dedication to the ideal of "hope" renders him far more unstable than Makoto. Word of God confirms that his status as an Evil Counterpart is intentional.
    • Cross-medium, his design, name and personality seems to have more than just a passing resemblance to Kaworu Nagisa. His Image Song even includes one of Kaworu's more famous lines, "I was born to meet you". Although oddly enough, Nagito's Japanese voice actress is the same as that of Kaworu's Love Interest, while Togami is the one who has Kaworu's Japanese voice.
  • False Confession: During the first trial, he has no qualms presenting himself as an increasingly obvious candidate for being the culprit of Byakuya's murder. Helps that he really was planning to cause a murder...
  • Faux Affably Evil: Everyone at first thought of him as a genuine nice guy but during the first class trial, his real personality turns out to be a psychotic teenager who speaks in a polite but frightening manner preaching about giving hopes to everyone by "murdering each other" to escape the island which causes everyone to lose respect and alienate him out of fear he will murder one of them.
  • Foil:
    • To the previous game's protagonist, Makoto. The two have a number of intentional similarities, right down to having the same voice actors in both Japanese and English, a similar fashion sense, essentially the same talent, and little confidence in their worth when compared to the other students. But while Makoto is a pretty straightforward character and a sweet person who inspires people and can befriend even the most abrasive of his classmates, Nagito is morally ambiguous and dangerously insane character who constantly damages the group dynamic and cannot befriend almost any of the other characters. Perhaps the most telling difference is this: Makoto doesn't talk about "hope" a lot, but he really does have a lot of it; in himself, in his classmates, in the idea that life is worth living. Nagito loves to go on and on about "hope" and how wonderful it is, but his violent, cynical actions and private despair make it clear that he has almost no hope in anyone or anything anymore, including the worth of going on living. Nagito is also much taller, by the way.
    • To Celestia Ludenberg. Both are pale-skinned high school students with extraordinary luck, a penchant for manipulating and deceiving others, and they see their classmates as objects instead of people. Once Celestia discovered her luck, she used it to enhance her own life and ruin the lives of other people. She stylizes herself as a Gothic Lolita with the title of Queen of Liars, and she coldly kills her classmates while pursuing her own selfish and decadent goals. On the other hand, Nagito Komaeda's luck has ruined his life because he can't control it, he has a messy appearance, he has an inferiority complex so strong it disturbs the people around him, and he is willing to martyr himself for his own twisted value system because he knows that his own days are numbered. Celestia Ludenberg's murder mystery is severely flawed and overly complicated, and comes across as overcompensating for her dull and uninteresting identity as Taeko Yasuhiro. Her death is relatively unimportant to the overall story. Nagito's murder-suicide is literally an impossible mystery to logically deduce, and by getting Chiaki Nanami and Monomi executed, he kickstarts the finale of the story.
    • In many ways, Nagito can be seen as a Good Counterpart of Junko Enoshima. Junko gives others some hope so that she can crush them with ultimate despair later, since she believes "despair will always win in the end". Conversely, Nagito wish to see the "Ultimate Hope", and to achieve that he seems to find giving others some despair completely justifiable because "Hope will always win in the end". The problem is that the aforementioned "some" despair is only strictly in the eyes of Nagito himself, everyone else is totally freaked out by it. Interestingly, the two share a key physical similarity, that being that their hair is both red/pink at the tips. It's implied that Junko dyes her hair blond and it's implied that Nagito's unnatural white hair is the result of Disease Bleach. This highlights the biggest contrast between the two; Junko puts on constant acts that make it impossible to know what she's truly thinking, while Nagito comes off as someone hiding his true personality, but is really exactly what he appears on the surface.
  • Foreshadowing:
    • When mocking Hajime about his lack of talent in Chapter 4, he mentions a little hint about his future plans when he compares the murders of Class 78th's Killing School Life and the Killing School Trip. He mentions that the murders had similarities and Class 78th's fourth murder was a suicide, which could mean something. This is after he already planned his own death and brought a bomb and poison with him from the Octagon.
    • Just before trial 4 even begins, Nagito talks to Hajime about a mystery novel. This novel was about a schoolgirl who got caught up in a chain of murders. Nagito then states that later on in the story you find out the culprit who was behind said murders was none other than herself. When he asks Hajime what kind of story does he think of that, Hajime has no idea how to response or what exactly Nagito was getting at. By this time, it's possible that Nagito knows that besides Hajime being part of Ultimate Despair, Hajime's current true identity is Izuru Kamukura, the man who turned into a mass murderer during the very first mutual killing game. Which also leaves the unanswered question of what motive he had for starting that conversation to begin with.
    • The second intro (post-Monokuma) gives us a big red flag to signal that Nagito isn't the amiable companion he starts out as. Everyone's backgrounds signal something about their backstory or personality. Nagito's is a white tiled wall...that turns into a bloody mess, with an incomplete but ominous message written on the wall behind him (it looks like "Who are you?" and "I will find you"). The blood spatter even goes over his name plate. Appropriate, given Nagito's well-honed detective skills, enthusiasm for murder, and his own vicious death.
  • Forgotten First Meeting: Indirectly already met Hajime, but Hajime was Izuru Kamukura.
  • The Friend Nobody Likes: Many of the students get creeped out by him and call him insane. This is one of the reasons he was interested in Hajime, because he was the only one who tried to understand him after the first trial, provided you spent free time with him at least once before.
  • The Gadfly: On several occasions, he deliberately trolls Hajime by casting suspicion on him, just to test the others' reactions, despite not being suspicious of Hajime at all.
  • Gambit Roulette: Nagito's plan in Chapter 5 deliberately invokes this - he could not have ensured that the traitor would be the one to strike the killing blow if it weren't for his luck.
  • Go Mad from the Revelation: Discovering the Awful Truth really didn't do his psyche any favors, though it's debatable how much of his subsequent behavior was genuine and how much was part of his plan.
  • Gotta Kill Em All: After he discovers that the students were once members of Ultimate Despair, he plots to kill everyone on the island (except for the mole, who is innocent) so he could "rid the island of despair" and earn the title of Ultimate Hope, though his video at the end seemed to indicate that he felt he would become a cornerstone of hope regardless of which side would survive.
  • The Grim Reaper: The notes from the early drafts of his character designs reveal that Nagito was actually modeled after a Shinigami. It makes sense when you think about it, between his ghostly appearance due to his pale skin and flowing white hair and the fact he wears a long black hoodie. Not to mention his obsession with death and his status as The Dreaded.
  • Hard Work Hardly Works: You either are born with a talent or you don't have any. There's no gray area as far as he's concerned.
  • Hero Antagonist: A massively underemphasized, strangely principled, and even misunderstood version (take that with your preferred amount of salt). Whatever you think of him and his warped value system, his chaotic actions and even his own vicious, self-inflicted death in Chapter 5, had the overarching purpose of creating "hope" by saving an innocent life (in this case a person who works for the ultimate good guys, wouldn't you know?) and outsmarting Monokuma/A.I. Junko. During the last investigation, Hajime and Chiaki actually find many clues and evidence inside Komaeda's cottage that reveal during the class trial that he genuinely wanted to give them a chance.
  • Heroic Sacrifice: Well, not quite heroic but he fully intended to sacrifice himself to kick-start the murders so that the others might be saved.
  • Heroic Self-Deprecation: He describes his good-luck talent as not as special as the talents of the other students. However, this is taken to an extreme: he thinks that he is "trash" compared to the other students and is more than willing to sacrifice himself for their sake, but at the same time, he desires to be appreciated and understood. This instead ends up creeping everyone out.
  • Hidden Depths:
    • He's surprisingly good at cleaning, but he's also implied to be a Lethal Chef.
    • He seems to have a liking for go stones and has a habit of carrying them with him in jars, because the black (dark) and white (light) stones remind him of the battle between hope and despair.
    • One of his hobbies is reading. This is implied in the main story, as Nagito likes to spend his free time in the library and later Hajime and Chiaki find several books inside his cottage. In Island Mode, he explains that reading is possibly the most peaceful way for him to spend time, because he isn't affected by his luck cycle that much while doing it.
    • His Free Time Events reveal that he suffers from behavioral variant frontotemporal dementia, which symptoms may include changes in social and personal behavior, loss of insight into the behaviors of oneself or others, inappropriate social behavior, loss of empathy, mental rigidity, repetitive compulsive behavior, delusions, euphoria or sudden behavior changes. Needless to say, this explains a good deal of Nagito's unethical behavior and emotional instability.
    • In his fifth Free Time Event, he reveals that his true, biggest wish is to be loved by someone at least once in his life, and not to die alone.
  • House Husband: Has the makings of one — he's unusually good at cleaning. Mahiru even points it out before his breakdown during the first trial, saying that he looks like he'd make a good stay-at-home dad.
  • Hypocrite:
    • Confronts Hajime over 'admiring' and being 'obsessed' with Hope's Peak Academy and derides him for his position while Nagito himself constantly obsesses over 'hope' (including Hope's Peak Academy), 'stepladders' and the fact that he is 'trash compared to the Ultimates around him'.
    • Nagito frequently exclaims that his fellow students should use their personal despair as stepping stones for a greater hope (such as Fuyuhiko's grief over Peko's death). When faced with his own great personal despair (that they were all Ultimate Despair), instead of trying to use it to make a greater hope, Nagito crosses the Despair Event Horizon and tries to kill the remaining students sans Chiaki.
  • I Am the Noun: Proclaims this in the manga by his own narration.
    I am "luck".
  • I Just Want to Be Loved: Stated in his free time events that, despite his cheerful front, he has absolutely nobody in his life, everyone having left him due to his self-righteous beliefs (or in the case of his parents end up being killed as a result of his luck) to the point where all he wants is another person's love or at least have someone who will remember him after he dies.
    • He's also implied to push people away due to his talent because of what happened to his parents and his Dangan Island route implying that wasn't an isolated occurrence. His Dangan Island ending provides further support for this, wherein he asks Hajime to be his friend after fifty days and only because he sees the rest of the school trip, along with the realization that true hope was inside him all along, as "bad luck."
  • Ill Boy: In his free time events he reveals he was diagnosed with stage three malignant lymphoma and concurrent frontotemporal dementia before winning the Hope's Peak lottery. It's left ambiguous whether he was really telling the truth, though the Spin-Off manga set from his point of view and the Setting Material Collection both lend support to his claims.
  • Inferiority Superiority Complex: He often calls his talent garbage, at least compared to everyone else's. At the same time, he's very belittling of the "talentless" masses.
  • Insane Troll Logic: His justification for playing Russian Roulette with 5 out of 6 chambers loaded is that he is the Ultimate Lucky Student, so he will survive, by definition. Of course, he survives.
  • Irony: For a Hope Freak, Nagito is consumed by despair. To quote the Danganronpa wiki: "Despite his absolute belief in the concept of ultimate hope, it's heavily implied that he has no hope of his own. He has no family or friends, drifted aimlessly through life before arriving at Hope's Peak Academy, doesn't believe he could ever amount to anything, and any chance he might have at actual happiness would be cancelled out by his cycle of good and bad luck."
    • The fact that he goes on his tangent about how "talent" is something you're born with and can never gain comes after the death of Byakuya, or at least his impostor, someone who would have absolutely laid into Nagito for implying he was just born into something he struggled for.
    • Despite his preaching of how having an Ultimate talent proves your worth and anyone who isn't at Hope's Peak is fundamentally worthless, Hajime, a talentless reserve course student, may be the only student Nagito genuinely cares about as a person (as opposed to the way he views every other student as merely a pawn to create more hope).
  • Jerkass Has a Point: Lunatic he may be, but his deductive reasoning is generally spot on.
  • Kick the Dog: After he discovers the true identities and pasts of his remaining classmates in Chapter 4, he's full of these. Most notably during trial 4, where he doesn't ever stop referencing Hajime's status as a Reserve Course student.
  • Kick the Morality Pet: He doesn't sugar-coat it at all when explaining to Hajime what information he found from beating the Final Dead Room game. If anything, that's when he begins to drop a bit of the Nice Guy attitude. From then on, he continues to antagonize him and the other remaining students. He also kept bringing up Hajime being a Reserve Course student over and over again during the trial, and belittles Hajime on how he usually handles the murder cases and trials. He even tried to summarize trial 4's case because he found Hajime's way of doing it very long. Ouch.
  • Knight Templar: His attempt to "save" Chiaki by making her kill him and have his fellow former members of Ultimate Despair killed by voting for him by making his death appear to be a suicide shows how dangerous his black and white "Hope vs. Despair" mindset made him. However, he hopes that if the former members of Ultimate Despair do win the class trial, that they will use that trial as a way to gain enough hope to overcome their own despair.
  • Lack of Empathy: For all his claims of loving his classmates, Nagito sees them more as symbols of hope instead of actual people, and as such shows no empathy for them. Fuyuhiko being upset at Peko's death, for example, isn't something to sympathize with, but a stepping stone for Fuyuhiko to overcome, and he'll willingly manipulate the others with little concern for how they feel.
  • Laughing Mad: Part of his Villainous Breakdown when his role in the first murder is discovered.
  • Light Is Not Good: His ramblings about hope indicate that he's dangerously obsessed with it. So obsessed that he's willing to kick-start the mutual killing by trying to cause the first murder, just to challenge everyone's hope so that it can become stronger. During the trial it doesn't take long to discover that he's not entirely stable.
  • Lonely Rich Kid: Implied in his free time events. He got a large inheritance, but that came as a result of his parents' deaths.
  • Love Freak: Well, "Hope Freak" technically. Acts like this both when Monokuma reveals the "murder" game, and when Byakuya is murdered, and Nagito swears to prove none of the students is a murderer. He isn't taken seriously either time.
  • Love Makes You Crazy: A purely platonic version of this since he was very motivated to kick-start the mutual killing game out of love he has for the Ultimates to succeed and building their hope to defeat despair. He went as far as to plan a murder, and caused trial one to happen. When Teruteru calls him out for even planning this, Nagito admits to embracing the former.
  • Love Martyr: Doesn’t care that his love and admiration for his classmates are one sided, but is genuinely surprised and a bit hurt that Hajime no longer trusts him. Then subverted when he finds out the truth behind their past and who they are. This even carries over to Dangan Island when he states that he doesn't mind if Hajime yells at him. His expression of the thought of Hajime hating him seems to bring him great discomfort and fear.
  • Loving a Shadow: It's rather clear that his "love" for his classmates isn't for them in particular but for their "Ultimate" talents and the "hope" they represent. He's happy to back any killer's argument to nurture their "hope" but once it's clear they're not going to win he'll toss them aside like garbage. Similarly, once he learns the truth about the rest of the class he attempts to get them all killed and shows complete disdain for Hajime due to knowing he's one of the "talentless".
  • Mad Love: His platonic love for his classmates can fall under this as he express it by using extreme measures to 'help' his classmates' hope become stronger. Regardless of how they may feel about it, he'll continue to want to support them, although...in unhealthy manners.
  • Manipulative Bastard: Played with. Nagito's style of manipulation is nowhere near what's generally considered to be the actions of a manipulative bastard; instead, he tends to plant ideas with the confidence that things will work out how he plans, such as in the first chapter, when he "lets" Teruteru find him taping the knife under the table for the sole purpose of spurring Teruteru into action by giving him the idea of murdering him (Nagito) to save whomever he was planning on hurting at the party. Of course, that goes sour when Byakuya ends up dead instead, but it's not for lack of trying.
    • Also, in Chapter 5 he claims he's going to destroy the entire island unless the Future Foundation "traitor" reveals themselves, and he sends everyone on a wild goose-chase to find and disarm the bombs he's planted. His entire plot is a ruse to keep them distracted while he engineers his own death.
  • Mask of Sanity: Seems like a Nice Guy at first, only to reveal his true madness at the first trial.
  • The McCoy: An extreme version of the trope, he relies on his belief in hope and his talent to get what he wants.
  • Meaningful Name: If you rearrange Nagito Komaeda you get "Naegi Makoto da", or "I am Makoto Naegi". While Nagito and Makoto aren't actually the same person, Nagito is essentially an Evil Counterpart to Makoto. Word of God claims that the anagram was an accident, but it's still comically apt.
  • Milking the Giant Cow: This Sprite.
  • Moral Myopia: Nagito condemned Mikan for killing someone for the sake of despair and said that he can't forgive the crime. However, Nagito himself doesn't see any problem in murdering someone or defending of a criminal, as long as he believes it was done in the name of hope.
  • Moral Sociopathy: Nagito genuinely admires, and claims to love, all of his classmates for their talents and capacity to embody hope... But he doesn't particularly care about any of them as individuals. He isn't truly saddened by their deaths, and even appears to dislike some of them as people, particularly Teruteru and Kazuichi.
  • Motor Mouth: Nothing too bad, but he can speak very fast in certain scenes.
  • Mr. Exposition: Serves as this to Hajime, especially in the prologue.
  • My Death Is Just the Beginning: How he treats his death in Chapter 5. He's got a point.
  • Nerves of Steel: He's very rarely surprised, though that's probably justified after all the horrible and strange shit he's seen and been through. His teeter-totter luck has also given him blind faith in things going his way when he needs them to, and a belief in all his misfortunes being the precursor to good fortune (almost to the point of Bad is Good and Good is Bad).
  • Nightmare Face: Makes one in the first trial, in a Call-Back to the face Junko made just before her execution in the original.
  • No Social Skills: He tries to be polite, but often ends up offending the others without even realizing it half of the time or cracking jokes at very inappropriate times. When called out for being rude, he usually backs off with the good ol' "Just Joking" Justification).
  • Not So Different: Points out to Hajime that they both hold Hope's Peak in extremely high regard, and that he doesn't feel any "special aura of talent" from Hajime like he does from the others. The two are frequently mirrored in official art.
  • Obfuscating Stupidity: One of the smartest members of the cast. However, he deliberately invokes this trope on himself during trials by generally acting ignorant and praising others for noticing clues that trash like him would've never picked up on! This is partially because he prefers to stay on the sidelines until he can decide whether to aid the culprit or the students, and partially because he wants to see the other students' hope shine brighter by letting them take the spotlight.
  • Oddball Doppelgänger: Of Makoto Naegi.
  • Only Friend: He considers Hajime the only person on the island he has any genuine meaningful connection with. Hajime disagrees, or at best considers him difficult in his Free-Time Events.
  • Ordinary High-School Student: In contrast to the other students, since he was only accepted into Hope's Peak as the result of a lottery, rather than because of any sort of extraordinary, practical talent. This still puts him above Hajime when you find out that Hajime doesn't have a talent. Later subverted when it turns out his luck is actually genuine and scarily powerful, while his life has been anything but ordinary thanks to the influence of his luck. It's arguable whether or not he himself is ordinary underneath it all.
  • Parental Neglect: Implied. Him not caring about his parents being crushed by some random meteor might have something to do with one of his comments during the first trial, the implication being that not even his mother ever loved him.
  • Picky Eater: Despite his shaky standing with the group at the start of the second chapter, he refuses the rice Mahiru brought him, saying he prefers toast for breakfast. She was not pleased, to say the least.
  • Please Kill Me If It Satisfies You: After his actions alienate him from his classmates, he cheerfully invites them to kill him if they like, in part because he sees himself as more expendable than the other students. He mentions in his spinoff manga that acting as a stepping stone for hope, even if it means dying, is something of a long-cherished wish of his.
  • Politically Incorrect Hero: "Hero" is a bit of a stretch, but Nagito does, in the end, want to promote hope. However, he's very prejudiced against those who aren't Ultimates, considering normal people mere stepping stones who should kowtow to their superiors. This comes into play once he finds out Hajime is a Reserve Course student, as Nagito becomes very condescending and rude to him.
  • The Pollyanna: A rather twisted and unsettling version of this trope. Though he freely acknowledges when things are going badly, he keeps a positive attitude about it, and tries to inspire others to do the same. Unfortunately, this tends to creep them out more than it inspires them, especially when he's waxing harmonic about how people dying will just make everyone else's hope shine even brighter!
  • Psycho Supporter: He idolizes his other Ultimate classmates and would love nothing more than to see them excel, even at the cost of his own life, which is what leads to him trying to cause the first murder.
  • Pure Is Not Good: Purely devotes himself to promoting "hope", even if it comes at the expense of everything else.
  • Red Herring: Despite sharing a talent and voice actor with the previous game's protagonist, and having a similar name, Nagito is not Makoto, nor does he have any connection to him other than serving as an Evil Counterpart of sorts. Apparently, it was part coincidence and part misdirection on the part of the writers.
  • Red Right Hand: In the real world, he chopped off his left hand and had it surgically replaced with that of Junko Enoshima, supposedly so that he could become one with "Super High-school Level Despair". He's incapable of actually moving this replacement hand, however.
  • Red Oni, Blue Oni: The blue to Hajime's red. In Dangan Island, Nagito's the red to Hajime's blue.
  • The Rival: A weird blend of this and a Stealth Mentor, as while he tends to challenge Hajime's logic the most often, he also frequently drops hints to help him clear any gaps in his thinking. When the latter behavior is pointed out to him, he plays ignorant and acts as though Hajime figured everything out by himself. In the end, all he cares about during the trials is seeing his classmates succeed, and he's willing to play any and every role necessary to assist them in doing so.
  • Russian Roulette: Ends up playing a game with himself in order to solve a puzzle in the Final Dead Room in Chapter 4. Thing is, he doesn't actually know how to play... so he only leaves one chamber empty out of six. He still wins, and as a reward, Monokuma gives him a file full of information about his classmates in addition to the standard reward (access to a secret room with weapons and a hidden passage) that the culprit in that chapter got by playing the game.
  • Significant Anagram: His name is an anagram of "Naegi Makoto da", which translates to "I am Makoto Naegi". This is supposed to hint at his many similarities to Naegi personality and design wise: They both wear a Green Hoodie, are both the Super High School Level Lucky Student of their classes, and both have strong beliefs in Hope and a distaste for Despair.
  • Significant Birth Date: The 28th day of the 4th month. In Japan, the number 4 is considered unlucky because one of its pronunciations (''shi'') is similar to how they would pronounce "death". In China, 8 is considered a lucky number because it is pronounced similar to the word "fortune" (ba or fa); the word is also similar phonetically to the word for a "hundred" (bai), alluding to greater wealth, and the laid down 8 is a symbol of infinity. 28 equates to "double luck", meaning that Nagito's birth month represents his bad luck while his birth day represents the double luck which cancels the aforementioned misfortune.
  • Slasher Smile: He has his moments, like during trial one where he goes Laughing Mad with a sinister smile not unlike what Junko looked like before her execution.
  • The Social Darwinist: Nagito strongly associates hope with talent and talent with worth, believing that the talentless are to serve as "stepping stones" for the Ultimates who are chosen at birth. Interestingly, he considers these things a Necessary Evil, while also having aversion to them; he doesn't seem to have anything personal against the talentless — in fact, the only student he genuinely cares for is a talentless reserve course student.
  • Sole Survivor: Of the tragedy that claimed both his parents. Supplementary materials hint that even before his parents' death, the other people on the plane were already killed (presumably by the hijacker).
  • Start X to Stop X: His whole ideology revolves around this. He is completely devoted to the idea of creating an 'absolute hope' that will make the world wonderful. However to achieve this he is ready to doing the exact opposite of what he trying to fulfill: to spread despair in order to make hope grow stronger.
  • Stepford Smiler: Type A. His last free time event and his Dangan Island ending both hint that despite his cheerful attitude, the cycle of good luck and bad luck he's dealt with his whole life has worn him out so much that he wishes to die during the school trip.
  • Suicide by Cop: What his plan in Chapter 1 is implied to be, a fact confirmed by his spinoff manga.
  • Taking You with Me: His Thanatos Gambit in Chapter 5 would either take down the traitor or everyone else.
  • Tautological Templar: To him, Hope is an absolute good, thus everything used to create it and created by it is an absolute good as well. Including murder.
  • Thanatos Gambit: He's the victim of Chapter 5, and sets up his own murder to draw out and spare the traitor, making it essentially impossible to figure out who killed him or even how he died.
  • There Are Two Kinds of People in the World: He says this at the start of Chapter 2.
    "There are two kinds of people in this world: Those who are born with worth, and everybody else."
  • There Is No Kill Like Overkill: How does Nagito go out? He's tied up, stabbed repeatedly in both legs, has his left arm slashed up, his right hand impaled with a knife, and then impaled through the stomach with a spear and poisoned with highly lethal toxic fumes. Other than the last one, which he tricked someone else into doing, all of these are self-inflicted.
  • Token Evil Teammate: Nagito makes it clear that he will stop at nothing to "make the Hope of the students shine", from manipulation to causing a murder. His many complexes and neuroses, plus the very real degenerative brain disease he's suffering from, have left him both suicidal and homicidal.
  • Too Kinky to Torture: It doesn't compare to his brutal self-mutilation in Chapter 5, but when Akane angrily pins him to the ground and tries to break his neck the morning after the first day of the bomb search, Nagito doesn't even try to put up resistance and calmly encourages her to use the Jack Bauer Interrogation Technique if she wants to make him reveal the location of his " bombs".
    Nagito: ...you can stab my fingers with that fork over there, or scoop my eyes out with that spoon.
  • Took a Level in Jerkass: After seeing everyone's full profiles, his attitude towards them completely shifts, to the point of outright antagonizing them.
  • Tragic Villain: How "villainous" he is, is one of the most hotly debated questions in the fandom, but he's still an antagonist, and it's hard to get more tragic between his double-edged talent, his shockingly poor health, his binary world-view, his raging inferiority complex, and his neurotic desire to become a symbol of "hope" through dying by a bunch of people who couldn't care less about him. And then you discover the post-diagnosis life expectancy of someone with FTD...
  • Trauma Conga Line: Thanks to the constant cycle of bad luck and good luck he's gone through during his life. An example he cites is watching his parents die by being struck by a meteor, only to inherit a vast sum of money from them.
  • Trickster Mentor: An interesting illustration of this trope, in that he as many of the answers to the murder cases before each trial even starts, but doesn't revel in the spotlight of leadership (partly because the others are afraid of him, mostly because of his extremely poor self-image) and just tends to give Hajime scraps of vital information (e.g. Hiyoko's yellow gummies) while denying him a full explanation, but still challenging his reasoning when Hajime is making a mistake.
  • The Unfettered: He often states that there are exactly two things that he believes in absolutely: his own luck, and Hope. This makes him a very dangerous individual.
  • Unluckily Lucky: Perhaps the best description for his variant of luck cycles, or the "luck" talent as a whole.
  • Unperson: Hajime avoids talking or even thinking about him following his death, though his presence is still felt.
  • Unreliable Expositor: Deliberately invokes this on himself by freely admitting he could be lying at any time. It's implied he generally isn't, however, with him freely admitting to the only times he does lie out of necessity. Supplementary materials also confirm several claims he makes in the game.
  • Villainous Breakdown: In Chapter 1, when Hajime shows he's the only one who could've gotten to the table with the knife, he has a Laughing Mad-type outburst complete with spiral eyes. Also has one in Chapter 5, but it's subverted in that we find out it was part of his bluff, which raises questions about the first one...
  • Villainous Crush: Nagito is implied to be love with Hajime, and instead of being portrayed as creepy the way this trope is typically done, this is one of his more humanizing elements. Even when excluding free-time events, instances of this can be seen in Chapter 3, when Nagito regains consciousness in the hospital, he tells Hajime to get lost because he hates seeing him (which Hajime takes at face value despite the Despair Disease making Nagito say nothing but lies), and in Chapter 4, Nagito tells Hajime that he doesn't know why Hajime is constantly 'in his heart'. Despite Hajime's status as Nagito's Morality Pet, however, Nagito still proceeds with his 'eradicate despair' plan in Chapter 5, fully willing to kill Hajime together with himself and the other Despair members if Hajime doesn't turn out to be innocent.
  • Vitriolic Best Buds: Shows shades of it with Hajime later on in their Free Time events.
  • Walking Spoiler: He is one of the many reasons this page has to be spoiler tag free. It comes as a natural result of his characterization for most of the game being starkly different from his initial characterization, and his death being involved with one of the game's major plot twists.
  • Well-Intentioned Extremist: A bit more on the extreme side, but there's no doubt that Nagito sincerely believes that the best way to make everyone's "hope" stronger is to cause despair. After learning the Awful Truth, he becomes even more determined to end despair no matter what it takes.
  • White Hair, Black Heart: It's debatable whether he truly has the black heart, but his morals are definitely questionable.
  • Why Don't You Just Shoot Him?: Invoked in spirit, if not in lethalness, following the first trial. When all is said and done, Nekomaru and Kazuichi knock him out and tie him up hand and foot in the old building for most of the first half of Chapter 2, which was probably the most rational response, all things considered.
  • Wild Card: States several times that he's on the side of hope, and often sides with the culprits as a result, although he sometimes gives up on them for various reasons, such as when evidence against Teruteru piles up.
  • Yandere: A platonic example. He loves his classmates deeply, but it's only platonically (implied to not be the case for Hajime in his Free Time Events and Dangan Island). Still he says he would be okay with murdering and getting killed by them, to the point where his classmates actually fear him.
  • Your Days Are Numbered: Due to his Lymphoma and Dementia, he has between six months and one year left to live.
    • Although he says this while having his memories from two years ago, which means he lived much longer than expected. Because of this, this trope may actually be subverted. Ultimately, it is unknown how much longer Nagito has to live, especially when you take his ridiculous good luck into account.
  • You're Insane!: By the end of the first trial, every other student thinks this of him. Some have even said several variations of the phrase to him by this point. And according to one of his free time events he really is mentally ill, though he points out he could just be lying for sympathy points, other sources imply he really wasn't. Hajime comments on how "insane" his plan is at multiple points in the Climax Inference of Chapter 5.
    Hajime: (describing Nagito wounding himself to make it look like he was tortured) The true madness of his plan began there. He started doing something that no one in their right minds could have done.

    Byakuya Togami 
"Byakuya Togami"

Ultimate Affluent Progeny (Ultimate Impostor)

https://static.tvtropes.org/pmwiki/pub/images/twogami.png

"A person like me has a responsibility to watch over you weaklings."

Voiced by: Akira Ishida (Japanese), Jason Wishnov (English)
Played by: Yosuke Nishi (Stage)

The scion of the wealthy Togami family, and one groomed to become a success since childhood. Byakuya immediately takes the position of leader amongst the group, claiming that he will use his superiority to lead them all to safety. Intelligent, calculating and utterly ruthless, Byakuya is a force to be reckoned with. Also, he really likes food. He attempts to prevent a murder in Chapter 1, and although he manages to foil Nagito, he is accidentally killed by Teruteru (who was gunning for Nagito). Later on, Hajime discovers that he was actually not the real Byakuya, but another student known only by their talent, namely as the Ultimate Impostor: A person without a home, relatives, gender, or even a name who could only live by assuming the guise of another person.


  • 108: The number of siblings, Byakuya included, that competed against each other to become the next head of the Togami family, as stated during one of his Free Time events. Which is one clue that he isn't the real Byakuya since the real one stated during his Free Time events that there were only fifteen siblings competing.
  • Acrofatic: Hajime notes that he moves surprisingly fast for a person of his size. He also had to pull off some incredibly fast moving during the blackout, being on the opposite side of the room from where Nagito hid the knife.
  • Be Yourself: His last Free Time event has him promising to start forging his own identity rather than impersonating others if he makes it off the island.
  • Big Eater: Byakuya seems to have developed an obsession with food since the last game, which might explain his weight problem... but in reality this is a trait particular to the Impostor. In one of his Free Time events, he tells Hajime that he finds comfort in eating fast food, as no matter where he goes it always tastes the same — and implies that it's one of the only consistent things in his life.
  • Blue Blood: As the heir to the Togami family... or not.
  • Character Development: In Chapter 1 of Danganronpa 2, when the game gets switched back to the "murder" format, Byakuya instantly decides to invite everyone to a party on the pretext of strengthening their bonds, when really he's trying to arrange to do away with all the murder weapons and have everyone where he can see them. That he's thinking of the others at all is a stark contrast to his selfish desire to graduate by winning the game in the previous Danganronpa, so it looks like Byakuya's undergone a lot of character development since then... It's subverted, however, as the reason he seems nicer in this game is because it's not really him, but an impostor. No actual character development has taken place after all.
  • Comfort Food: Fast food. Since he is The Drifter, he enjoys the fact that everywhere he goes, he will find the exact same restaurants serving the exact same menu items, and takes comfort in the familiarity.
  • Dark and Troubled Past: He implies that there was a time in the past when he couldn't trust anyone and no one could trust him, which is why he's taking precautions regarding the party. Turns out he was born with no name, no home and no family, and felt like he didn't actually exist, and as such began impersonating "real" people.
  • The Drifter: The Impostor has no real home and makes mention of moving from place to place frequently as a result.
  • Expy: He's kind of a reverse Mukuro Ikusaba. Both Mukuro and "Byakuya" are impostors, both of them seem to have lived rather rough lives, and both of them are among the first characters to be killed in their respective games. However, Mukuro (as the fake Junko) is a seemingly unimportant character that turns out be important after she dies. By contrast, the impostor is a seemingly important character who turns out to be unimportant after he dies.
  • Fat and Proud: He has no insecurities with his weight and even talks down to his skinnier peers and pities them for being so thin.
  • Fat Bastard: Subverted. The Impostor is occasionally somewhat of a jerk, but it is strongly hinted that is just a result of him attempting to stay in-character as Byakuya. Whenever the Impostor's real personality shines through, he tends to be generally nice and polite.
  • Formerly Fit: Subverted, since as it turns out, that's not actually the real Byakuya.
  • Hidden Heart of Gold: It's hinted that the Impostor, very much unlike the actual Byakuya, is a nice and polite person and his occasional stand-offish and arrogant behavior is him trying to stay somewhat in-character as Byakuya. This is especially noticeable and eventually confirmed in his Freetime Events.
  • Horrible Judge of Character: The Impostor grievously overestimates Byakuya's character, assuming that he would step up, take charge, and try to save everyone when his real reaction to the situation would have been to step back and watch the fireworks.
  • I Have This Friend...: In his final Free Time event, he talks about being the Ultimate Impostor this way. Hajime suggests that he's talking about himself, but leaves it up to him to decide whether to tell him.
  • I Just Want to Be You: Part of the reason he is impersonating Byakuya specifically seems to be out of admiration of his achievements.
  • The Leader: A Type II who immediately steps up to take charge after Monokuma takes over.
  • Man in White: Looks familiar, but there's something different about him... must be the suit. Considering the name "Byakuya Togami" translates to "Whitenight Tengods" one could say this new look suits him rather well. It also works as a pretty good metaphor for the character too, since as the Ultimate Impostor, this "Byakuya Togami" persona is just as much an outfit they are wearing as the suit itself is.
  • Massive Numbered Siblings: In the first game Byakuya tells Makoto that he was the youngest of the fifteen children of the Togami family head; here, the Impostor claims that he is one of a 108 half-siblings. The real Byakuya's number is probably more accurate.
  • Master of Disguise: His true talent and the closest thing he has to an "identity".
  • Mock Millionaire: Or multi-billionaire as the case may be, either way he's not Byakuya.
  • Never Given a Name: Neither Hajime nor the audience learns his real name. His final free time event reveals that he doesn't have one at all.
  • Nice Guy: The few times we see the Impostor's real personality shine through he is shown to be very polite and modest. In other words: absolutely nothing like the real Byakuya. Even when he's in-character, he generally acts as nice and as protective towards the other students as he can reasonably justify within Byakuya's persona, doing things like invoking Byakuya's pride and his responsibilities towards "lessers" to look out for others.
  • Not So Different: Compares Fuyuhiko to how he used to act, though if he means himself or the real Byakuya is unclear, and seems very amused by that. Fuyuhiko doesn't appreciate that.
  • Obsessed with Food: When not bragging about his superiority, conversations with him tends to lead to food. The best presents for him are the food options.
  • The Proud Elite: While still acting arrogant, he's very quick to declare that he will ensure everyone's survival, and is equally quick to recognize Hajime's potential and try to recruit him as his assistant.
  • Red Herring: Doubly so. It initially seems that Byakuya will be an important character, and he has insight about what is really occurring on the island. Then he becomes the first murder victim. Then it turns out he wasn't really Byakuya but an impostor...but the reveal is treated as something unimportant. In fact, the impostor is so unimportant that he literally has no identity of his own. In short, he seems like he'll be relevant to the plot, then he gets killed, then he turns out to have never been relevant. And that was probably the point.
  • Sacrificial Lion: Survived the first game, only to become the first to die here. Subverted however, since he is not the real Byakuya, though his death still makes him qualify.
  • Serious Business: During Free Time events, Hajime learns that the "body mass index" and the qualities (or lack thereof) of various kinds of meats is this trope to him.
  • Sudden Sequel Death Syndrome: Surviving the first despair game doesn't mean he'll survive the second... Subverted when it was revealed he was an impostor.
  • Taking the Bullet: Chiaki suggests the possibility that he saw Teruteru moving under the floor with his night scope and actually moved to shield Nagito from him with his own body. Nagito laments the irony of this, as his Spinoff manga chooses to make this theory true there.
  • Tempting Fate: Declares that there will not be a single victim under his watch. Guess who the first victim is?
  • Walking Spoiler: In more ways than one. While the fact that his presence gives away Byakuya surviving isn't massive, given the sheer amount of Late-Arrival Spoiler the franchise is known for, the fact that he is an impostor is only revealed in the Chapter 5 investigation, well after he died.

    Gundham Tanaka 
Gundham Tanaka

Ultimate Breeder

https://static.tvtropes.org/pmwiki/pub/images/gundham_tanaka.png

"You may call me...Gundham Tanaka! Remember it well, for it is the name that will one day rule this world!"

Voiced by: Tomokazu Sugita (Japanese), Chris Tergliafera (English)
Played by: Masahiro Inoue (Stage)

A highly eccentric individual who is rumored to be able to speak to animals. Gundham talks like a cartoon super villain and aspires to use the dark arts to rule the world. He keeps a colony of hamsters, who he has dubbed the "Four Dark Devas of Destruction", under his scarf. He is the culprit of Chapter 4, murdering Nekomaru due to being unwilling to simply give up and die when faced with choosing between committing murder or starving to death as a result of Monokuma's "motive". He is found guilty and executed by Monokuma, trampled to death by a stampede of animals.


  • Animal Stampede: The means of his execution.
  • Antiquated Linguistics: He talks in the manner of a stereotypical "evil-overlord-to-be," which is why it comes as a shock to Hajime when his special skill turns out to be "Animal Breeder."
  • Awesome McCoolname: Yes, his name in the Japanese version is actually Gundam. And Tanaka is an incredibly common surname in Japan, making his name all the more ludicrous. Also, it isn't spelled the way the franchise is; It is spelled with the characters for "Eye" or "Eyeball", "Snake", and "Illusion" or "Dream" to go with his "Evil Overlord" motif.
  • Badass Adorable: Naturally, the Four Dark Devas of Destruction themselves qualify as this for being able to do that alone.
  • Badass Arm-Fold: Does this a lot.
  • Badass Baritone: Has one of the deepest voices among the male cast in both the Japanese and English versions.
  • Badass Boast: His last words include "I shall fill Hell with true hell!"
  • Berserk Button: When he's exposed as the murderer, he doesn't put up much of a defense, but when Nagito suggests that he took Nekomaru from behind with a surprise attack, he is infuriated. He confronted Nekomaru face-to-face and challenged him to an honourable Duel to the Death, giving him the opportunity to decline and flee if he desired, but he accepted.
  • Beware the Silly Ones: You'd be forgiven for thinking his ridiculous overlord persona and exaggerated boasts are completely for show, and he's played as a comic relief character for the most part and ultimately has a good heart, but he puts his proficiency with animals to good use when he successfully kills Mechamaru through using his pet hamsters.
  • Black Magic: He claims to be a practitioner of the dark arts, and that his "Animal Breeder" title is just a front.
  • Blasé Boast: Calls his round of Russian roulette "child's play."
  • Blasphemous Boast: Frequently claims the gods themselves fear his power.
  • Blatant Lies: His self-proclaimed motive for killing Nekomaru. When asked if he intended to sacrifice himself and Nekomaru in order to satisfy the murder requirement for leaving the Fun House, he denies it and attempts to push his Evil Overlord image as normally...before giving a rousing speech about the importance of hope and not giving up on life even in the face of despair. Needless to say, nobody is convinced by his declared motive.
  • Brooding Boy, Gentle Girl: He gradually forms a duo with Sonia, as she is the only other classmate that actually humors his antics, and tries to understand him.
  • Bunny-Ears Lawyer: Specifically, Gundham's "bunny ears" part of this trope is his chuunibyou condition. Since middle school, he has been deluded into thinking he may be above ordinary humans, and yet, he earned his Ultimate Breeder status for a reason.
  • Card-Carrying Villain: He'd certainly like everyone to think he's one, but you don't have to look very hard to see that underneath the hammy Evil Overlord persona he's really a good person. The Ultimate Despair version of him on the other hand was possibly one to rival even Junko.
  • Catchphrase:
    • "That's a nice line" when someone else says something he deems cool.
    • He likes to throw around the word "pandemonium" a lot when describing his motivations.
  • Chuunibyou: He fabricates a bizarre super villain-like persona for himself, treating his collection of pets like evil minions.
  • Clark Kent Outfit: Similarly to Hinata, his chest size is 37 in, the third largest among the males.
  • Cloudcuckoolander: Half the time he seems to be stuck in his own world and not paying as much attention to the events around him as he should. It comes part and parcel with how he's a chuunibyou.
  • Creepy Cool Crosses: There's one on his shirt, though difficult to tell due to his scarf.
  • Deathbringer the Adorable: His hamsters are called the Four Dark Deva Lords of Destruction. They're not completely harmless, though: one of them makes it possible for Gundham to murder Nekomaru by sneaking up and pressing a button to shut Nekomaru off until Gundham can tie him up in a place where a struggle will get him killed. The bandages on Tanaka's arms were also caused by all of the hamsters getting into each other's territories.
  • Department of Redundancy Department: One of his supposed attacks/spells is called "Infinity Unlimited Flame", which he teaches to Hajime as a skill in his final Free Time Event and calls out the name of when instigating a Rebuttal Showdown in Chapter 4.
  • Determinator:
    • In Chapter 1, Gundham refuses to give up on recovering his earring (which he claims is instrumental to the fate of the world), even if it has fallen under the floorboards. Hajime wishes he'd use his determination for something more constructive to the investigation, though. Ultimately, it does prove to be relevant, since if Gundham could find a way under the floorboards, so could the killer...
    • An extremely rare negative example of this trope, since this is his motivation for being the culprit in Chapter 4. Specifically, to provide Chapter 4's "motive", Monokuma trapped all the remaining students in a building, then cut off their food so they'd be in danger of starving unless a murder occurred. Gundham didn't want to just roll over and die and give up...which is why he murders Nekomaru, since he wanted to do whatever he could to move forward. Since Hajime manages to figure out the culprit was him, however, his determination didn't help him.
  • Disproportionate Retribution: He threatens to basically burn Kazuichi alive for annoying him, though it's Played for Laughs since it's clear he's not going to actually follow through.
  • EmPHAsis On The Wrong SylLAble: He has a very strange way of enunciating in the English version.
  • Empathy Pet: His hamsters count as this. When he's smiling with his eyes closed and his arms crossed, his hamsters (if they are part of the sprite) also mimic him. If he's in his thinking sprite, his hamsters also reflect that mood, too.
  • Even Bad Men Love Their Mamas: Gundham isn't evil or even bad, but his sensitivity towards his mother seems a little out of place given his callous Overlord persona. Apparently he used to eat the terrible food she made when he was a kid just to avoid making her cry, and it's strongly implied that it's his mother he's referring to when he talks about an "angel" in his fantasy scenarios.
  • Even Evil Has Standards: While he's more-so pretending to be evil than actually being evil, during trial Four, he admits that he still finds disgust in Nagito’s justification for murdering for the sake of “Hope”. He responds with “murder is simply murder”. He's also just as freaked out as the other students by Peko Pekoyama's Knight Templar philosophy as Sparkling Justice.
  • Evil Laugh: A ridiculously exaggerated one that leaves Hajime speechless.
  • Evil Overlord: Looks, talks, and acts like one, frequently boasting about his dark powers, addressing the others as "mere humans", and treating his hamsters as his loyal minions. It's mostly for show, though, as Gundham isn't actually an evil or even bad person.
  • Face Death with Dignity: He's the fourth culprit, but accepts his fate, even giving the others a Rousing Speech about not giving up. Monokuma drives a stampede of animals towards him, and he takes a moment to place his hamsters out of harm's way, and then is one of the few people in the series who actually has somewhat of a fighting chance against his execution: he draws a huge "magic circle" meant to stop the stampede...but it doesn't work and the animals crush him to death, though he dies with a smile while being carried to heaven by his past pets.
  • For the Evulz: Bragged that he had no reason for killing Nekomaru, citing himself as senselessly cruel and sinister. Evidence, however, suggests his actual purpose was noble.
  • Friend to All Living Things: He loves animals and vice versa. During his first Free Time event, Hajime learns that Gundham even runs his own blog advising others how to properly care for animals (well, according to him it's a blog dedicated to his magical research, and the Glamour spell he applied to it causes Muggles to merely perceive it as a blog about raising animals, but still). In the Ultimate Talent Development Plan in Danganronpa V 3, he bonds with Gonta over this.
  • Going Commando: When the player receives his underwear for clearing his free time events, it's transparent, which may indicate this... though the description claims that his underwear is just invisible to those with "low astral level eyesight."
  • Go Out with a Smile: In a way similar to Sakura Ogami. As he dies, he smiles to his Four Dark Devas of Destruction.
  • Gratuitous English: At times, such as "INFINITY UNLIMITED FLAME!"
  • Half-Human Hybrid: He claims to have been born from a torrid affair between a human and a demon, unwelcome on either side of the family. This may or may not be Gundham-ese for being born out of wedlock.
  • Handwraps of Awesome: He wears these to protect himself from bites and scratches from his hamsters getting into fights over territory. He apparently removes them to make a contract with Hajime, but this doesn't get reflected in his sprites.
  • Hates Being Touched: By human hands at least. At the end of his Free Time Events, he makes an exception for Hajime.
  • Head Pet: Keeps hamsters in his scarf.
  • Heroic Bastard: During chapter 4 and his final free time event, he mentions that he was born of a "torrid affair" between a demon and a human/angel. Since Gundham often filters real events through his fantastical worldview, and he only ever speaks fondly of his mother, this implies he was born out of wedlock.
  • Heroic Sacrifice: It's implied that this is part of the reason he and Nekomaru tried to kill each other. Even if he didn't get away with it, at least the others would get out alive. When he's finally caught, he happily accepts his fate. Hajime and Chiaki ask if this is his motive, and he denies it in his usual manner, although Hajime is unconvinced.
  • Hesitant Sacrifice: Despite committing murder so that the others could survive, Gundham's philosophy of never giving up on life meant he couldn't make it easy for everyone to figure out he did it and get him executed, so he sets up an elaborate murder that would involve him being fast asleep in his room at the actual time of death, and really only got caught because of Fuyuhiko being a Spanner in the Works. That said, during the trial, when he does start to be suspected as the culprit, he doesn't put up much of a fight.
  • Hypocrisy Nod: In the fourth trial, he states a murder, no matter the reason, is still murder. This is all with the knowledge that he himself murdered Nekomaru.
  • I Did What I Had to Do: Downplayed. He accepts his fate, and doesn't try to justify his actions, but has this to say about murdering Nekomaru.
    Gundham: I have betrayed you all... That is the absolute truth... But... even so... Isn't this a better alternative to slowly starving to death here...?
  • I Just Want to Have Friends: Implied in Chapter 2, when Hajime notices he's probably sulking due to his not being invited to go on the beach trip. His free time events make explicit the fact that he has an easier time dealing with animals than people.
  • Inferiority Superiority Complex: Very much so. He was bullied as a child, and copes with it by saying he's better than everybody.
  • Insane Troll Logic: He tries to reason he can hear through soundproof walls because he has his pet hamsters, therefore he has 5 pairs of ears total, which makes his hearing 5x better than a human's. No one buys it.
  • Irony: Despite talking openly about going to Hell before his execution, at the end of it, his body is lifted and carried to Heaven by the angels of animals he presumably cared for in life. Although, Heaven could be seen as a form of Ironic Hell for someone who proudly boasts about being a diabolical villain.
  • Jerk with a Heart of Gold: Despite his...prickly persona and evil overlord shtick, he has a soft spot for animals, and even though he puts up a fight after killing Nekomaru, he challenged him accepting the possible fate of dying as a sacrifice, and the lack of resistance during his trial indicates he still intended to let himself become one.
  • Large Ham: Gundham is relentlessly bombastic. When he's not talking like a super villain, he's yelling out his words. He's called Gundham in the dub for a reason.
  • Lesser of Two Evils: He ultimately decides murder and risking his and his friends' lives is better than EVERYONE definitely dying of starvation.
  • Lethal Chef: Not him, but apparently his mother. He goes so far as to claim her cooking poisoned his entire body, which is why during his Free Time Events, he starts off by telling Hajime to stay away or to not touch him.
  • Loners Are Freaks: There are hints that Gundham is desperately lonely, which is why he seems to live in his own little world and why his best friends are (literally) his pets.
  • Luminescent Blush: Which he tries to hide behind his scarf. Happened a couple times when Sonia takes his Overlord persona seriously, implying he doesn't normally expect people to do that, plus when she coos over his hamsters.
  • Mark of the Supernatural: Gundham has a few noticeable features that fit this trope, such as his mismatched eyes, his black and gray hair, and the scar over his left eye. Of course, these features are most likely not natural - Dangan Island even reveals that the red eye is the result of a colored contact lens while the "scar" is labeled as a tattoo (Though if they mean a "true" tattoo or a "temporary" one is unclear) in the art book - so all of these are really Gundham's attempts to invoke this trope and look like a practitioner of the dark arts.
  • Miles Gloriosus: Seems like he would be this - with all the bravado he displays, he certainly qualifies - but possibly subverted when he becomes the fourth murderer.
  • Mismatched Eyes: Subverted. While his right eye is red, it's the result of a colored contact lens.
  • Morality Pet: A light example. While Gundham isn't truly evil or villainous, his hamsters play this very straight, showing that despite his Overlord persona and his near-complete lack of social skills, he's ultimately a good person.
  • The Nicknamer: While he usually refers to people by their surnames, he'll sometimes call the other students by monikers such as "the pretentious one" (Teruteru), "the substantial one" (Byakuya), or "the thoughtful one" (Chiaki).
    • Ultimate Talent Development Plan shows that Gundham likes to come up with fantastical titles for some of his schoolmates, like "Queen of the Dark" (Sonia), "God's Colossus" (Gonta) and "Clown Prince of Lies" (Kokichi).
  • Noble Demon: Looks and talks like an Evil Overlord, and that's about the extent of how evil he is. His Establishing Character Moment is launching into a histrionic speech... asking if Hajime owns pets.
  • Not Good with People: Which is why he relates to his animals better. In fact, it's highly implied that his overlord persona was solely created in order to scare off people and some of his ramblings may indicate that he might've been victim of betrayal in the past.
  • Not-So-Harmless Villain: Gundham isn't a villain or even a bad guy, but his Large Ham personality was pretty much Played for Laughs during the majority of the story. In Chapter Four he's not only the culprit but sets up a very tricky crimescene and Fuyuhiko being a Spanner in the Works is a major reason that he got caught.
  • Odd Friendship:
    • With Sonia, the foreign European princess.
    • Ultimate Talent Development Plan has him forming a natural connection with entomologist Gonta from their shared interest and talent that deals with animals.
  • O.O.C. Is Serious Business: When his penultimate defense in Chapter 4's trial is refuted, his speech becomes much less eloquent. (After regaining some composure, he resumes his melodramatic antics like nothing happened.)
  • Pet the Dog: Well, obviously, despite him talking like a future evil overlord, he's nice to his hamsters (as you'd expect from a Ultimate "Breeder"). But even as he's being executed for murder in Chapter 4, he takes the trouble to place his hamsters out of harm's way... and when the stampede Monokuma's using to execute him finally tramples him to death, animal angels come down from heaven to retrieve Gundham while his hamsters watch.
  • Poisonous Person: Claims he is this, as a result of his mother's vile cooking over the years.
  • Rousing Speech: Gives one to the other seven surviving members of the group right before his execution, in which he insists that giving up on life (as the others seemed to be doing while locked in the Funhouse) is a blasphemy to life itself, and encourages them to continue to fight to live. It's clear after his execution that the other students have taken his words to heart, especially seeing that Hajime and Akane—both of whom declared, upon going into the trial, that they would never forgive Nekomaru's killer—do, in fact, forgive him, understanding the intent behind his and Nekomaru's sacrifice and resolving along with the rest of the students to keep fighting to survive.
  • Scarf Of Asskicking: Though he's more prone to hide the fact he's blushing when he gets embarrassed than kicking ass.
  • See You in Hell: Right before his execution in the original transcript - To give up on living is nothing but shameful. And with this sacrifice, I, Tanaka Gundam, shall see you all in Hell! In the English translation, he instead announces his intention to "fill hell with true hell!". Though, ironically, after all of that, he ascends to Heaven in his execution.
  • Ship Tease: Gets a fair amount with Sonia throughout the game, with him blushing radiantly whenever she compliments him and his hamsters and referring to her as the "Dark Lady" and her taking interest in both his talent with animals and dark persona. It becomes especially prominent in Chapter 4, with her choosing to explore the Funhouse with him, both defending and praising him during the trial, and being reduced to tears and begging Monokuma to spare him when he's finally found guilty. Unsurprisingly, Kazuichi is blatantly jealous of this.
  • Shout-Out:
    • His first name is a very obvious reference to a certain long-running franchise, though in Japanese it's written in kanji rather than katakana and the English localization writes it as "Gundham" with a silent H. Despite that, the Shout-Out is definitely still intentional, as proven by his execution being named after the first episode of Mobile Suit Gundam ("Gundham Falls to the Earth" and "Gundam Rises Upon the Earth" respectively).
    • Individually, his hamsters are all named after the four biggest-selling Shōnen manga magazines: "Mirage Silver Falcon" Jum-P (Shonen Jump), "Star-destroyer Grey Fox" Sun-D (Shonen Sunday), "Invading Black Dragon" Cham-P (Shonen Champion) and "Steel Red Elephant" Maga-Z (Shonen Magazine). They also borrow from the Ham-Chat language of Hamtaro.
  • Speaks Fluent Animal: He's rumored to be able to do this, since he already has a way with animals.
  • Spell My Name with an "S": Most official sources give his name as Gandamu, probably due to it being written in kanji (眼蛇夢) rather than katakana (ガンダム). In the English localization, it's romanized as "Gundham" (the H is silent) for copyright reasons.
  • Stars Are Souls: At the end of his execution, his hamsters (and Monokuma) look up to a star shining in the sky with his face transposed in front of it.
  • Stunned Silence: One interpretation of why Gundham refuses to speak so often during his trial; Sonia actually has to ask him at one point to respond to Hajime's deductions! (Another possibility is that Gundham wanted to be caught.)
  • Sympathetic Murderer: So much so that he gets taken to heaven at the end of his execution.
  • Tom the Dark Lord: Tanaka is a rather common surname in Japan, which is Lampshaded during the second trial.
  • Trademark Favorite Food: Orange squash marked with the face of the devil (translation: pumpkins).
  • Tragic Villain: Not truly a villain, but he is one of the culprits, having successfully pulled off a premeditated murder of Nekomaru. However, his motivations were strongly implied to be noble, as he and Nekomaru both agreed to engage in a fight to the death (which would doom them both, regardless of who won, thanks to Monokuma's trials and executions, as they were well aware) in order to save the rest of the group from starving to death. After being found out, he calmly accepts his execution, all while giving the rest of the group a Rousing Speech encouraging them to continue to fight to live.
  • Unreliable Expositor: Not necessarily because he often lies but due to everything being filtered through his distinctive way of looking at the world.
  • Verbal Tic: He always uses more eloquent adjectives with strong annunciation, such as "wonderful" or "splendid" when reacting to others.
  • Xanatos Gambit: His trial. If his plan succeeded, Gundham would survive and get to escape and live. If he failed, Gundham would die, but his friends would at least be saved from starvation.

    Kazuichi Soda 
Kazuichi Soda

Ultimate Mechanic

https://static.tvtropes.org/pmwiki/pub/images/kazuichi_soda.png

"At this rate, I'll take anything! A go-cart, RC toys, a baby carriage! Just let me tinker with something!"

Voiced by: Yoshimasa Hosoya (Japanese), Kyle Hebert (English)
Played by: Issei Ishida (Stage)

A mechanical genius with the ability to fix anything. In spite of his scary appearance, Kazuichi is actually rather timid and is prone to freaking out at the drop of a hat. He survives the final trial and returns to the real world with the other survivors.


  • Abhorrent Admirer: A gender-flipped personality based example to Sonia. At first she just tries to completely ignore him and his behavior towards her, but as he keeps getting worse she even is quite disappointed that he's not the culprit of Chapter 4 (and this is before finding out that Gundham, the guy she does like, is the murderer). From that point on, she shows more open hostility towards him.
  • Abusive Parent: His father beat the hell out of him after finding out he was skipping class trips. Oddly, he didn't actually care if Kazuichi skipped his regular classes, and provided no support to deal with his school bullies other than letting him stay home and work in their bike shop.
  • Adorkable: Often when talking about mechanics and Sonia. Can be borderline creepy when he's too clingy to Sonia or talking about messing with Nekomaru's robotic parts.
  • Author Avatar: Word of God states his personality is very similar to series writer Kazutaka Kodaka.
  • Bad Liar: Tends to fall very quickly into Implausible Deniability when he tries, such as when Nekomaru reveals they tied up Nagito or when trying to get invited to the girls' beach party.
  • Break-Up/Make-Up Scenario: In Chapter 4 Kazuichi becomes paranoid that Hajime is a traitor and distances himself, even favoring Nagito over him. Kazuichi later apologizes.
  • Beneath the Mask: Kazuichi tries at times to act more like the image his physical appearance would suggest, with little success. His Free Times eventually reveal it's a deliberate act he's trying to assume in hopes of becoming better liked.
  • Bromantic Foil: The perverted, foolhardy friend to contrast Hajime's mild-mannered maturity.
  • Brutal Honesty: He's not very tactful, and tends to blurt out things.
  • Butt-Monkey: A common target for Monokuma, Hiyoko, and later Sonia, as his tendency to end up the butt of jokes and having horrible things escalate to the point that in Chapter 5, he flat-out gets Blown Across the Room by an explosion. Deconstructed in how badly this affects him: he gets very upset very easily, and in Chapter 4 completely melts down when the stress of Monokuma's latest motive combined with all his latest problems get to be too much.
  • Character Development: Over the course of the game, Kazuichi learns to let go of his old trust issues and believe in his friends, allowing him to work together with the survivors and survive the killing game.
  • Compressed Hair: That wild mane in his official art is normally hidden under a simple black cap.
  • Covert Pervert: In Chapter 2, the girls decide to have a girls-only "beach party", and Kazuichi goes to quite a lot of trouble to figure out a way to get himself and Hajime invited to the party as well since the girls will all be in swimsuits. In Sonia's case he's disappointed, however, because she shows up in a wet suit instead, and a wet suit covers the entire body except the head. He's surprised for like two seconds before deciding he's totally okay with this.
  • Curtains Match the Window: Has bright pink eyes to match his hair. They're prescription contacts.
  • Dark and Troubled Past: Comes from a poor background, and was heavily bullied in middle school. Casually refers to his father beating him for not going on class trips. Someone he thought was a friend was actually exploiting his trust to get good grades. This led to him drastically changing his image to try and fit in better, and he hoped Hope's Peak would give him a fresh start.
  • Delinquent Hair: Partially shaved but growing back, other parts going a bit past his shoulders, a braid opposite the buzz cut side and it all forms an almost shark-like fin... Not that you see it all that much due to the hat. His extravagant pink hair is also a dye-job, adding to the image.
  • The Engineer: Technically he's actually a mechanic, but this trope is essentially his role in the game.
  • Extraverted Nerd: Bright clothes, brash attitude, and seems oblivious to how he comes off. Actually pretty self-aware, at least of how poorly he used to be received, and acts out in ways he thinks will make him friends.
  • Face of a Thug: He might look like a punk, with his narrow eyes and shark's smile, but that doesn't match his personality at all.
  • Fangs Are Evil: As a member of Ultimate Despair, now either a subversion or a toned down version with being creepy or a jerk instead of evil. Possibly invoked if he filed them himself to further mimic his prior bullies.
  • Fashionable Asymmetry: Keeps his sleeves and pant cuffs rolled up at different lengths. Wears a braid over his left ear while the right side looks like it's growing back from being partly shaved, along with a massive 'fin' over the top and growing out long on the other side and back. Even his earrings are like this, since his right one is based on a Philips head screw while his left is based on a slotted screw.
  • Foil: With Gundham as while they both have similar roots (roots they both seem to share with Celeste of the previous game in fact) they have branched out in very different ways, both prone to telling unbelievable lies, and have very opposite interests and talents. While Gundham embraced his oddities and plays them up despite being aware it drives others away and has a a lot of online friends/followers, Kazuichi is trying to suppress his in favor of traits he thinks would make him more liked since his only previous friend left him. Fittingly this reflects both in their main color schemes (Yellow and purple are opposite colors in addition to Kazuichi having a bright and colorful pallet while Gundham's is more subdued) and how Kazuichi ends up clashing with Gundham over Sonia's affections.
  • Freak Out!: Does this a lot after Monokuma shows up.
  • Freaky Fashion, Mild Mind: Though apparently this is a recent development for him to try and be more popular since originally he had normal black hair and glasses instead of his pink hair and matching prescription contacts, which was more in line with his shy and nerdy personality.
  • Friendless Background: Thanks to being a bullied Shrinking Violet growing and he really wants to change that. He did have one friend for a while until that friend used him to cheat on a test, got caught doing so (though Kazuichi willingly took the brunt of the fallout from it), and abandoning him shortly after. While the abandonment may have been a result from the friend feeling too guilty about what happened it still left a pretty big impact on him, since it helped lead to his massive image change.
  • The Glasses Gotta Go: Invoked this on himself as part of his self-makeover.
  • Green-Eyed Monster: Played for Laughs. His massive crush on Sonia leads to him being extremely jealous of the affection she shows Gundham and his hamsters instead.
  • Heroic BSoD: Upon finding out that not only are he and his classmates the remnants of Ultimate Despair, but that if he pulls the plug as Makoto intends for them to do, Hajime Hinata will revert to the much less pleasant Izuru Kamukura.
  • Heterosexual Life-Partners: Latches onto Hajime, calling him his 'Soul Friend'. Includes a brief break-up when he blames Hajime for 'leading them' into Monokuma's trap and turns to Nagito instead. Hilarity Ensues.
  • Hidden Heart of Gold: He was often bullied, and came away with the mistaken assumption that was what it meant to be strong.
  • Hopeless Suitor: For Sonia, who in the game proper has a lot more Ship Tease with Gundham (most often stressed when using Gundham to avoid Kazuichi) and can end up with Hajime if he pursues her in Dangan Island.
  • Hormone-Addled Teenager:
    • In Chapter 2, the girls decide to have a girls-only "beach party", and Kazuichi goes to quite a lot of trouble to figure out a way to get himself and Hajime invited to the party as well since the girls will all be in swimsuits. In Sonia's case he's disappointed, however, because she shows up in a wet suit instead, and a wet suit covers the entire body except the head. He's surprised for like two seconds before deciding he's totally okay with this.
    • Talking to him with the right item at a certain point in Chapter 3 will lead to him deciding to spy on Akane and Nekomaru with Hajime, believing, as a result of a suspiciously worded argument in front of a few others in Fuyuhiko's hospital room, that they're going to do that. That turns out to be... a massage.
    • After Akane loses an argument to Hajime in Chapter 4's trial, she melodramatically suggests that he use her sexually. Kazuichi is vocally in favour of the idea.
  • Hypocritical Humor: He acts like a Sore Loser when playing against Chiaki, and calls her immature for not letting him win.
  • Idiot Ball: One very specific example of having one of these for the sake of the first mystery plot: You see that thing that looks like a spark plug he always has on one of his belt loops? According to the art book it's a mini-light. How much simpler the first case would have been if he remembered to use that during the black-out instead of stumbling in the dark to get to the breaker.
  • I Just Want to Have Friends: Which is why he tried to change himself (Both in appearance and personality) to accomplish this, with mixed results.
  • Inelegant Blubbering: Is driven to tears very, very quickly and easily.
  • Innocently Insensitive: Kazuichi is aware of how poorly he used to be received as he was bullied for being a shy, nerdy kid and is trying to emulate the behavior of his former tormentors, but he doesn't understand that his copied behavior is also not the best way to go about making friends.
  • Jerk with a Heart of Gold: On the jerk side, he's often jealous, harsh when stressed to classmates who don't necessarily deserve it, and somewhat creepy in his affections toward Sonia. On the heart of gold side, he's a nicer person than he seems at first glance, is one of the more empathetic ones when it comes to the deaths of their classmates, and has a few Pet the Dog moments.
  • Lovable Coward: Tends to freak out at the slightest implication of a threat.
  • Loving a Shadow: Sees "Sonia-san" as an utterly perfect Princess Classic, and is continually surprised by other facets of her personality.
  • Malaproper: Misquotes a few sayings, and in one Easter Egg repeatedly uses a phrase that he later admits he doesn't know the meaning of. Often overlaps with Gratuitous English.
  • Meganekko: A former male example since he used to wear glasses and was quite shy. He switched to contacts when he tried to change his image.
  • Mood-Swinger: He's not very good at hiding how he feels. At all.
  • Mr. Fixit: As a very talented mechanic he claims he can fix almost anything, and from what is seen in game he's right.
  • Must Have Caffeine: He can pull an all-nighter working on a project while subsisting mostly on cola. He even spends the last several days of the game without sleep thanks to this.
  • Nice Guy: He's one of the few characters actually interested in talking with Hajime before the prologue ends, and quickly adopts the poor guy as his newfound 'bro'.
  • Nervous Wreck: After Monokuma hijacks the trip, if he's around you can pretty much bet there's gonna be screaming and crying.
  • Not So Different: Like Gundham, he's trying to cope with his past loneliness by changing his image — in his case, trying to transition from Shrinking Violet to overly brash and outgoing.
  • Out of Focus: After establishing himself fairly early on as Hajime's Bromantic Foil, Kazuichi's role starts to diminish around Nekomaru's first Heroic Sacrifice, only coming back in to supply comic relief or when he's needed. Notably, he's the only one of the survivors to have not lost someone close to him. Even his role as Hajime's Straight Man best friend gets slowly supplemented by Fuyuhiko.
  • Pet the Dog: After the fourth chapter's trial, he uses what's left of Mechamaru (who was the victim of that chapter) to make a miniature Mechamaru for Akane.
  • Punny Name: His last name is Soda and he certainly drinks a lot of it.
  • Red Herring: His primary purpose at times. He looks like a dangerous punk: He isn't, and then he seems like a pretty friendly non-threatening guy... Then his jealousy of Gundham and his obsession with Sonia keep getting worse. Clearly this triangle is being played up for something: Nope, Sonia does end up accusing him during Nekomaru's case (which is ironically the one Gundham committed for unrelated reasons) but otherwise nothing comes of it.
  • Rose-Haired Sweetie: Largely subverted. Despite trying his best to invoke the connotations it has by dying his hair pink specifically when changing himself to make people like him more, Kazuichi often fails to live up to the actual sweetness by trying to force the components of it too much. It's telling in that the main times he does seem to really play it straight is when he is pushing himself to try finding ways to help other students (typically by trying to make or fix something) without any prompting, like the game system for Chiaki, the communication set up to deal with the fever outbreak, or Minimaru to help deal with Nekomaru's death (and for Akane in particular by including a feature he only knew about from a special event with her), though his delivery after the fact does tend to bungle those up too.
  • Sacrificial Lamb: Hiyoko teases Kazuichi by calling him a 'background character' who's doomed to suffer an early death. His profile on the official Japanese site even implies the exact same thing. Subverted, because he's not! He doesn't kill anyone and he isn't executed, while Hiyoko herself gets killed in Chapter 3.
  • Sad Clown: He mentions in his final free time a lot of his positivity and more amusing antics are being forced to try and hide how scared he is.
  • Scary Teeth: His teeth are sharp and pointed like a shark's. It's not clear if he sharpened them himself or if he was just born with them.
  • School Bullying Is Harmless: Nope. Many of his issues stem from being severely bullied, and internalizing the idea that acting like a bully was acceptable behavior/made you look 'stronger'.
  • Screams Like a Little Girl: Which he is rather prone to doing, which isn't surprising considering the situation.
  • Shipper on Deck: During the fifth trial, after Chiaki confirms one of Hajime's arguments.
    Kazuichi: Why are you always on Hajime's side...!? Do you like him or something?
    • Also in Chapter 2, when Chiaki first showed up in her Bikini swimsuit, Kazuichi asked Hajime what his thoughts were about her appearance in a way that implied he thought Hajime was attracted to her.
  • Shrinking Violet: In middle school, and something he's been trying to change.
  • Slasher Smile: Likely unintentional, but due to the above efforts to change his image. He is not a culprit however, and ultimately survives the entire ordeal.
  • Spear Counterpart: To the first game's Toko Fukawa. They share many of the same issues with bullying and isolation at their old schools, unsupporting parents, and developing stalkerish behavior towards a high-class blonde classmate that they idolize. Regardless of how said classmate rejects them, they continue to idolize and seek to please them, hoping to finally get their attention and into the relationship they long for. While Toko developed the Split Personality of the Serial Killer Genocide Jack, Kazuichi instead openly adopted the negative behavior of those who mistreated him, mistaking that for strength.
  • Spell My Name with an "S": "Souda" in the Japanese version, "Soda" in the localization.
  • Straight Man: He often plays a tsukkomi-type who accordingly reacts with shock to his classmates' surreal antics or when they start making absurd declarations.
  • Stunned Silence: When Monokuma reveals there are only toy ship parts in the funhouse.
  • Sweet Tooth: To go with a hefty cola addiction, he apparently hates anything that doesn't have sugar in it.
  • Throw the Dog a Bone: Like Yasuhiro Hagakure before him, he overcomes his Butt-Monkey status and leaves the island with his life.
  • Unknown Rival: He latches onto Gundham as a rival simply because Sonia likes him. They proceed to spend quite a bit of the later trials arguing, although the aggression is completely from Kazuichi's side.
  • Villainous Widow's Peak: As an Ultimate Despair member, but subverted by the end of the game.
  • You Gotta Have Blue Hair: Neon Pink. It's dyed, of course.
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    Teruteru Hanamura 
Teruteru Hanamura

Ultimate Cook

https://static.tvtropes.org/pmwiki/pub/images/teruteru_hanamura.png

"On the streets, I'm known as the Ultimate Cook... But, could you guys call me the Ultimate Chef instead? It has more of a...big-city flavor to it, you know?"

Voiced by: Jun Fukuyama (Japanese), Todd Haberkorn (English)
Played by: TEAM Kondo, Shohei Nichogi (Stage)

A master of the culinary arts, who prefers to be called a "Ultimate Chef" because he thinks it sounds more sophisticated. Teruteru has as much passion for romance as he does for his cooking, and spends most of his time on the island chasing skirts. He becomes the culprit of Chapter 1 after he figures out that Nagito is plotting murder and tries to kill him first, accidentally killing Byakuya instead. He is found guilty and executed by being turned into a snack and "deep fried" in a volcano.


  • Absence of Evidence: This is what screws him over in Chapter 1's trial: Mikan trips and makes a fanservice pose while doing it, and he doesn't comment on it despite supposedly being in the room to see it. He of all people should be able to remember that, as Mahiru points out.
  • Adaptational Attractiveness: The manga preforms a downplayed example, as his features are noticeably relaxed, making him appear more normal next to the others.
  • And You Thought It Was a Game: At first, Teruteru refuses to believe that Monokuma's game is real. However, when he finds out that Nagito is planning a murder, he hatches a plot of his own.
  • Anything That Moves: He may be a creep, but he's an equal-opportunity creep: he'll go after the guys with as much gusto as he does with the girls.
  • Bi the Way: When he offers to apply suntan lotion to presumably just the girls, Nekomaru the only one who responds to the offer. Teruteru is briefly taken aback, but then decides it's just fine with him anyway.
    Teruteru: Eh? Rubbing lotion on a muscular man...? [beat] All right, no problem! My tastes are pretty open, you know!
  • Black Bead Eyes: Has these, in contrast to the other characters. They do get bigger if he's acting especially perverse and the only time we can see any of his scalera is when his eyes go wide when he gets mad and starts ranting in court.
  • Call-Back: To the first murder in the original game. In both cases, the victim was not the original target of the murder, and the executions share some similarities in set-up (if not execution, thanks to a Bait-and-Switch).
  • The Chikan: Mentions that he's snuck into women's train cars in drag.
  • Cruel and Unusual Death: His execution involves him being bound to a pole, pelted with missiles containing cooking oil and breadcrumbs by Monokuma, before being dragged off above an active volcano and dropped into it; deep-frying him alive.
  • Early-Bird Cameo: The Ultimate Cook was actually mentioned back in Danganronpa Zero as a worker at the cafeteria Kamishiro meets Ryoko at. This actually leads to a subtle Continuity Nod, as Ryoko mentioned that its rumored the food served had drugs in it. Teruteru's final Free Time has him giving Hajime drugged food.
  • Expy: Of Yuto Kamishiro from Danganronpa Zero, sharing the same basic design concept, as well as their status of relentless perverts and tendency to fake details about themselves. There's even official art of the two standing next to each other in a group shot, eyeing Mikan. Word of God confirms this as intentional, as Teruteru is the series' second attempt at the same archetype (with Kamishiro being considered a failure).
  • Gonk: While his design is sort of cute, the massive contrast it has with the rest of the cast pushes it into this territory, as he's meant to be quite weird looking in-universe.
  • Gratuitous English: Along with Gratuitous French. He even uses gratuitous English during the final Machine Talk Battle; Hinata has to shoot down arguments like "NONSENSE!" to break Teruteru.
  • Hormone-Addled Teenager: Unlike most examples of this trope, however, he gets hormone-addled over pretty much anybody, girl or boy.
  • Ill Girl: Not Teruteru himself, but his mother, who has worked herself to the point of illness and exhaustion to keep the Hanamura restaurant afloat. Teruteru worries that she'll keep overworking herself in his absence. Her fate is currently unknown, though the fact that he was part of Ultimate Despair casts very sinister implications...
  • I Want My Mommy!: He desperately screams for his mother as he is about to be executed.
  • Implausible Deniability: He's the most fervently in denial about the mutual killing game, since he's the most desperate to believe that it's not true.
  • Inelegant Blubbering: His reaction to Hajime managing to figure out that he's the one who murdered Byakuya.
  • Insistent Terminology: He prefers to be called the Ultimate Chef as opposed to the Ultimate Cook, because the former sounds more sophisticated.
  • Last Request: After his motive to get back to his mother is exposed, he begs Monokuma to confirm what happened to her. Monokuma refuses to tell him, instead hurrying Teruteru's execution along as if he never even heard the boy's question.
  • Lovable Sex Maniac: He considers himself one.
    Teruteru: Hoh hoh... I may be a pervert, but I'm the lovable type of pervert that people just can’t bring themselves to hate!
  • Manslaughter Provocation: He tries to claim this because he knew that Nagito was planning murder. However, the other characters immediately point out that he could have told anyone else when he found out, and worked with everyone to neutralize Nagito in a non-lethal manner.
  • Momma's Boy: It's even stated so in his profile. After being revealed as Chapter 1's culprit, he briefly has a flashback that reveals how much he worries about his mother's health, and he screams for her just before Monokuma starts the execution.
  • Murder by Mistake: His intended target was Nagito, but he got Byakuya instead.
  • Non-Standard Character Design: Even more so than Hifumi, Teruteru looks like something from an old cartoon.
  • Nosebleed: A fairly common expression, combined with a minor Art Shift where he gets bigger, determined eyes. Like the rest of the blood in the game, his nosebleeds are pink.
  • Ooh, Me Accent's Slipping: When put on the spot, his voice slips into a "rural" dialect so impenetrable that Monomi needs to translate for him. In the English version, it's an equally impenetrable Cajun accent.
  • Pet the Dog: He's presented as a pervert who keeps hitting on people, and he's Chapter 1's murderer when his plan goes wrong and he ends up stabbing Byakuya instead of Nagito. But just before he's executed, we get treated to a flashback of him worrying over his beloved mother (who, appearance-wise, he strongly resembles). He really seems to love and appreciate her, which makes him more sympathetic when he screams out to her just before Monokuma executes him.
  • Repetitive Name: With the term "Teru", which when repeated means "shining". (like a "Teruteru bozu" weather charm, named for their bald head)
  • Screams Like a Little Girl: When Hajime figures out he's the murderer of Chapter 1.
  • Strong Family Resemblance: We get a flashback of Teruteru with his mother. He looks almost exactly like her, because she happens to be cutely chubby and has an identical facial structure.
  • Supreme Chef: He's a Ultimate Cook. Of course, he prefers to be called a Chef. He prefers to be called a "Chef" because he's trying to pretend he grew up in a sophisticated urban neighborhood, in order to hide the fact that he actually grew up in a rural area.
    • Most telling is the fact that he’s earned his 3 stars by high school. For comparison, celebrity chef Marco Pierre White was the youngest 3-star chef in history at 33.
  • Sympathetic Murderer: Since the person he was really trying to kill was already planning to murder someone else and he only wants to go home to find out if his ill mother is okay.
  • Team Chef: Naturally.
  • The Unintelligible: When he's particularly riled up, his speech becomes impossible to understand for everyone except Monomi.
  • Unwitting Pawn: Turns out his attempt to kill Nagito was what Nagito was banking on. The only reason Byakuya got killed instead was because Byakuya pushed Komaeda out of the way.
  • Villainous Breakdown: As he becomes clearer he was responsible for the first murder, he becomes so agitated his accent starts coming through stronger and stronger, to the point only Monomi can understand him. Lampshaded by Nagito.
  • Vocal Dissonance: In both versions, his deep, sultry and sophisticated voice is contrasted by his goofy appearance and weird personality. This is even referenced in-universe, where Ibuki describes him as "Weird-looking but his voice sounds handsome." Of course, this is justified since he's putting on the voice intentionally and his real voice is something more suitable.
  • What the Hell Is That Accent?: When he gets upset, his accent becomes so thick he's all but unintelligible. It's somewhat easier to understand in the official English localization, though. In the translation, It's an exaggerated Cajun accent, similar to the late chef Justin Wilson (known for having a cooking show on PBS).
  • Wingding Eyes: His eyes are swirling after being coated in whisked egg during his execution.

    Nekomaru Nidai 
Nekomaru Nidai

Ultimate Team Manager

https://static.tvtropes.org/pmwiki/pub/images/nekomaru_nidai.png
Click here to see Mechamaru 

"Listen up. The secret to being healthy is a good appetite, a good night's sleep, and a good shit!"

Voiced by: Hiroki Yasumoto (Japanese), Patrick Seitz (English)
Played by: Kunihiro Kawashima (Stage)

A legendary coach with a knack for taking terrible teams and turning them into champions. Though he looks more like an athlete than a coach, Nekomaru burns with intensity and passion, and has a massive voice to match his massive stature. He is gravely wounded after protecting Akane from an attack by Monokuma, and remade into a cyborg. However, his new metal body does not prevent him from becoming the victim of Chapter 4 when he is killed by Gundham in their death pact.


  • Antiquated Linguistics: In the Japanese version he speaks using an archaic dialect, and like a professor on top of that.
  • Battle Aura: Always has one, including lightning from his eyes. Given his Ultimate title, it might symbolize his passion. Interestingly, when Nekomaru is turned into a cyborg, he stops having a battle aura for every single sprite, he only has it for three sprites (and two of them are subdued compared to before), and no lightning comes from his eyes.
  • Beyond the Impossible: As the Ultimate Team Manager, Nekomaru states its his duty to make his pupils do the impossible. Just as an example, a tennis player he trained managed to win a 36-hour match.
  • Bi the Way: If the player has Hajime get close to Nekomaru, the...suggestive...nature of their relationship becomes increasingly palpable. Nekomaru will eventually start treating Hajime like he does Akane, right down to having Hajime strip naked so that Nekomaru can do "it" to him, afterward proudly proclaiming that Hajime can no longer live without him. At one point if Hajime's free time event with Nekomaru goes sour, Nekomaru, referring to their hanging out as a date, says that Hajime won't be able "win his heart" that way. And what's more upon winning Nekomaru's full affection he will gift a pair of his used underpants to Hajime. If pressed during his Island Mode ending, Nekomaru will confess that he might have genuine romantic feelings for Hajime.
  • Blessed with Suck: For the most part, he really likes being a robot, since he's even stronger and tougher than before and has some cool abilities. However, it robs him of simple human pleasures such as eating... and simple Nekomaru pleasures such as shitting.
  • Blood Knight: Seems to love fighting as much as team managing. He also hints that fighting was his greatest passion before deciding to train others.
  • Calling Your Bathroom Breaks: There's few things he likes as much as taking a good shit, and he will loudly proclaim whenever he needs to do so.
  • Chained by Fashion: Wears a giant chain draped over his shoulders. He uses it to hold his coach whistle.
  • Combo Platter Powers: As "Mechamaru," he has a nearly invulnerable body, enhanced strength, never needs to eat or sleep... and can also produce soda from his eyes.
  • Cruel and Unusual Death: After being released from the wire Gundham Tanaka hung him on the doorknob from, he fell onto the pillar directly below him. This resulted in decapitation, his right arm being disconnected, and his right kneecap being bent in an unrecognisable position, and right ankle disconnecting, all retreating from his original skeletal structure. This would be considered the most visibly gory bereavement in the series if not for him being in his robotic form.
  • Determinator: His will power is immeasurable. Nekomaru actually has a heart condition that could have killed him in his youth, but he has remained strong through dedicated training and sheer force of will.
  • Does This Remind You of Anything?: Due to his lack of context, Nekomaru's description of his massages can easily sound like something else entirely. The effects of his massages and the reactions they garner also add to the confusion.
  • Expy: Of Franky from One Piece. Both are Big, burly men with tendencies to shout at the top of their lungs, while also bursting into Manly Tears at times. The similarities only grow once Nekomaru becomes a cyborg, same as Franky, and also having powers related to cola. To add to it even more, they are voiced by the same English voice actor. A more in game one to Kyotaka Ishimaru from the first game. Like Taka he's the most hot blooded member of the group as well as the loudest and most strict member of the class. Also similarly to Taka, one case ends with him going through an insane transformation only for him to end up as the next victim of the killing right after the transformation.
  • Face Death with Dignity: He gladly enters his sacrifice pact with Gundham, and when checking his cabin in Chapter 6, it's revealed that his final thoughts (after a brief moment of panic) were him mentally telling Gundham to "do it"... and laughing.
  • Gag Penis: It's heavily implied by the conspicuous bulge in his pants in his sprites as a human. Monokuma even almost makes a joke about it while talking about how he died, he was "hung", before Monomi cuts him off.
  • Good Scars, Evil Scars: Has symmetrical scars on both of his eyes.
  • Heroic Sacrifice:
    • Protects Akane without any reason to believe he'd survive being hit by a bazooka shot.
    • And pulls this again when he and Gundham make a mutual sacrifice pact so that the others wouldn't starve to death.
  • Hidden Depths: Aside from Team Managing, Nekomaru is also the self-proclaimed Ultimate Masseur. Furthermore, part of the reason he became a sports manager was to emulate his friend Daisuke, who died before his own team could reach victory.
  • Hollywood Cyborg: Gets turned into one as a result of Taking the Bullet for Akane.
  • Hot-Blooded: So Hot-Blooded that he's constantly shooting lightning from his eyes.
  • Hot Blooded Sideburns: An intense dude with intense sideburns.
  • Ill Boy: His free time events reveal that he was born with a heart condition that kept him out of school for long periods of time.
  • In-Series Nickname: After he gets turned into a robot, Chiaki dubs him "Mecha-Nidai" in the Japanese version, and "Mechamaru" in the English version.
  • Large Ham: He's larger than life in almost every possible way. One of his arguments in a Nonstop Debate is several times the size of all the other text.
  • Love Freak: Well, "Spirit" freak. Teamwork and passion are very important to him.
  • Made of Iron: Once he's turned into a cyborg, he can withstand Monokuma's bazooka. However, this doesn't help him avoid being killed in Chapter 4 by Gundham.
    • It should be noted that he took a bazooka blast from Monokuma in his human form as well, and not only wasn't reduced to Ludicrous Gibs, but managed to hold on long enough to be turned into a cyborg.
  • Manly Tears: He weeps openly for Byakuya's death, and also for a defeated Teruteru.
  • Meaningful Name: "Ni" is Japanese for "two". His stats as listed in his profile include a lot of 2s, and he starts with a 2 in the Gathering stat in Dangan Island. Also, he has two bodies over the course of the main story, one human and one robot, both of which are killed.
  • Mentor Occupational Hazard: Specifically tries to mentor and help Akane, up until his death.
  • No Indoor Voice: To an absurd degree.
  • Not the Fall That Kills You: After Gundham chains him up in the funhouse elevator, he falls three floors and is decapitated when he hits the pillar at the bottom.
  • Pinocchio Syndrome: As a robot, he is bummed out by his inability to do certain things he used to be able to do as a human to the point of denial. For instance, when looking mournfully at a bathroom he can no longer use, he claims to be merely constipated.
  • Potty Emergency/Potty Failure: Played for laughs in Chapter 1 during Byakuya's big party. Nekomaru needs to use the restroom, but cannot because Peko, is already inside, suffering from stomach problems. Then, given his Hot Blooded tendencies, he apparently decides that his inability to "hold it" is something he needs to SHOUUUUUUT ABOOOOOOOUUT!
  • The Power of Friendship: Nekomaru believes understanding his pupils on a personal level is the key to their mutual success.
  • Rated M for Manly: A muscle-bound manly man who isn't afraid to fight, lead or cry.
  • Save Our Team: Nekomaru's specialty, which is why he got the title of Ultimate Team Manager. In his backstory he's frequently taken teams of terrible players and used his superior management skills to take them to national tournaments.
  • Saying Too Much: In Chapter 2, he insists that the traitor is tied up and can't move at the moment, implicating himself as the one who kidnapped and tied up Nagito (who isn't the traitor, though). He then asks Kazuichi what to do, implicating Kazuichi as his accomplice.
  • Ship Tease: He starts "training" Akane as a pet project, and his talents as an Ultimate Masseur lead to a number of highly suspicious conversations between them. When he perishes, both times, Akane is devastated with grief, despite her unwillingness to admit it to anyone, even herself.
  • Shout-Out: Nekomaru's entire character is a shout out to Dragon Ball, or is at least a love letter to fighting based "Shonen" series in general. He loves to train, constantly has a Battle Aura around him, and tends to have some rather long shouts and screams to punctuate his actions. Heck, his Taking the Bullet for Akane, specifically mirrors Piccolo's Heroic Sacrifice to save Gohan.
  • Taking the Bullet: For Akane, once she tries to attack Monokuma in Chapter 3. This causes him to be hospitalized and eventually turned into a cyborg, though this helps avert the trope when he tries it again in Chapter 4.
  • Team Dad: Despite his quirks, can be quite effective at playing this when things get serious.
  • Team Spirit: Confidently states passion and team effort are the key to victory when he manages his teams.
  • Toilet Humor: He often declares that some great life rules to follow are to "EAT WELL, AND SHIT WELL!" with many characters being mystified at why he gets so fired up about his bodily functions. Additionally, around the time the first murder occurs, he desperately has to go to the bathroom, but Peko is occupying it. NintendoCapriSun would be proud (and very much was when he played the game). When he and Hajime briefly team up in Chapter 4, Mechamaru always pauses in front of bathrooms to stare unhappily and also mentions that the inability to poop is one of the few things he regrets about his robotic condition.
  • Training from Hell: Nekomaru's starting work out routine for Hajime would be 10 laps around the island, 20 push-ups and 20 sit-ups... 50 sets of each and followed by a 12 mile swim.
  • We Can Rebuild Him: At one point, upon being severely injured, he's upgraded into a robot. Unfortunately it doesn't help him avoid being murdered in Chapter 4, because the culprit, Gundham, uses one of his hamsters to press a button on Nekomaru to knock him out in order to set up his murder. Kazuichi eventually uses parts of cyborg Nekomaru to build a miniature robot version of him with his voice, to cheer up Akane.
  • What Measure Is a Non-Human?:
    • After Monokuma 'fixes' him, he reacts very poorly whenever the others treat him differently over it. Averted in that what Gundham does to him is still considered murder, even if it was in a death pact to save the others.
    • However, the trope is also used metafictionally. When the other students find Nekomaru's body, not only is his head bashed in and separated from his neck, but one arm has come off at the shoulder and he's lost the lower half of his leg. There is no way they would've been able to show this if he was still a flesh-and-blood human.
  • Would Hit a Girl: When it comes to fighting, he holds nothing back against Akane.
  • Younger Than They Look: Yes, he really is apparently supposed to be around the same age as the others.

    Fuyuhiko Kuzuryu 
Fuyuhiko Kuzuryu

Ultimate Yakuza

https://static.tvtropes.org/pmwiki/pub/images/fuyuhiko_kuzuryu.png

"What's up with that face? You got a problem with me?!"

Voiced by: Daisuke Kishio (Japanese), Derek Stephen Prince (English)
Played by: Taizo Shiina, Ryujiro Izaki (Stage)

The baby-faced successor to the infamous Kuzuryu family, the largest criminal enterprise in Japan. Fuyuhiko's small stature and youthful looks hide a powerful temper and a large chip on his shoulder, and he has no interest in making friends with his classmates. In Chapter 2, he discovers that Mahiru was involved in the cover-up of his sister's murder, and Peko (his loyal hit-woman/bodyguard) kills her on his behalf. However, after Peko is voted guilty he is unable to claim responsibility as the "true culprit" because it would confirm Peko's (incorrect) assumption that she was nothing but a tool to him. He tries to save Peko during her execution and loses an eye for his efforts. Between the loss of his eye and Peko, this humbles him greatly and he goes on to survive the final trial.


  • Abusive Parents: He grew up in a destructive violent home life where he was used to his father's hot-temper and was encouraged to be fine with killing someone you love if it means to get your point across. His parents' fights of attempting to kill each other have also nearly killed him a few times had it not been for Peko stepping in.
  • Anguished Declaration of Love: Towards Peko before her execution, tearfully proclaiming he never wanted a tool, he wanted her.
  • Anti-Hero: Deep down he has a good heart, but keep in mind he is leader of a Yakuza clan.
  • The Atoner: From Chapter 3 onward. In his fourth Free Time event, he resolves to help the group survive and get out so that the deaths he caused will not be meaningless, and resolves to visit a cemetery for Mahiru, as well as his sister and Peko, after he gets out.
  • Awesome Mc Coolname: "Kuzuryu" literally means "nine-headed dragon."
  • Bash Brothers: With Hajime after Peko's death.
  • Berserk Button:
    • Don't bring up his height or how cute he looks if you know what's good for you. He understandably doesn't take Kokichi calling him "Boss Baby"("Kuzuryuu-chan" in the original Japanese) in Danganronpa V 3's Ultimate Talent Development Plan very well.
    • He does not take what happens in Chapter 2 well. Specifically, the implication that his sister may have been killed, and that Mahiru covered up for the murderer. But what really sets him off is when Mahiru chastises him for killing Sato, saying that he had no right to take revenge in that way (despite that fact that "an eye for an eye" is the norm in Fuyuhiko's yakuza family).
  • Blunt "Yes": In the first trial.
    Fuyuhiko: Byakuya, the bastard, was killed in the big hall, wasn't he? In that case, the suspicious ones are those who were there with him.
    Mahiru: Sure, sure. You're just trying to say that you're not the culprit, aren't you?
    Fuyuhiko: Obviously. It's you lot who started this mutual killing business... it's got nothing to do with me...
  • Blush Sticker: To drive his childish-looks home. They make quite the contrast being present on someone with an attitude like Fuyuhiko.
  • Break the Haughty: The aftermath of Chapter 2's trial. He learned his sister is probably dead, which he didn't even remember thanks to having his memories erased, and his revenge plays right into Monokuma's paws, leading to losing Peko and knowing it's completely his fault.
  • Character Development: Starts off angry and distant, but after suffering hardship and realizing his mistakes, he gradually allows his kind heart to shine through.
  • Childhood Friends: With Peko.
  • Cynicism Catalyst: The murder of his sister, and Mahiru covering for the murderer, which leads to him seeking revenge...
  • Dare to Be Badass: Does this to himself in his ending in "Dangan Island", insisting that he won't run from his weakness or from being compared to his sister, and he'll definitely continue the gangster line and reap the earth with his own hands.
  • Does Not Like Spam: The game states that he hates milk. This is because of the notion that milk helps you grow taller, and he was never able to drink it because he is lactose intolerant, combined with the fact that he hates how short he is. Even the very mention of the word milk pisses him off.
  • Eyepatch of Power: He starts wearing an eyepatch following the eye injury he sustained while trying to stop Peko's execution. It's debatable whether it makes him more "badass", though he was the first student in the series to attempt to interfere with an execution in progress.
  • Eye Scream:
    • When Fuyuhiko forces his way through the samurai Peko is fighting during her execution in Chapter 2, Peko ends up slicing him in the eye.
    • It's speculated that, based on the hairstyle and circumstances, the person who transplanted Junko's eye into themselves was Fuyuhiko, since the eye that person replaced is the same one Fuyuhiko lost in the game. This is supported by Danganronpa 3, which shows that he did indeed lose that eye in real life.
  • Face of an Angel, Mind of a Demon: He looks cute, but his title is Ultimate Yakuza for a reason. This becomes subverted over time, however, as he gradually opens up to the group and becomes nicer.
  • Family Values Villain: Fuyuhiko doesn't bat an eye to criminal activities and killings going on in his family's yakuza syndicate, and has personally killed someone at least once in the past (or at least made Peko do it). However, underage drinking, high schoolers sleeping together, and driving without a license is a big no-no.
  • Fedora of Asskicking: Showcased in his official art.
  • Fire-Forged Friends: He's dismissive of everyone at first, but tries to make amends after Chapter 2, and can even become best friends with Hajime through their Free Time events.
  • First-Name Basis: In the Japanese version, he calls Peko by her first name after his relationship with her is revealed, signifying their closeness.
  • Foreshadowing: During the first trial, he steps in and makes an argument when Peko is accused of murder, despite originally having planned on not getting involved, a strong hint towards the revelation of their past.
  • Heel–Face Turn: After Chapter 2's trial he starts opening up more and tries to be more helpful and friendly to the group.
  • Heroic BSoD: Upon finding out that not only are he and his classmates the remnants of Ultimate Despair, but that if he pulls the plug as Makoto intends for them to do, Hajime Hinata will revert to the much less pleasant Izuru Kamukura. Unlike the others, however, this is more due to his conflict over whether he wants to meet Peko again.
  • Heroic Self-Deprecation: He's always had self-esteem issues, and does not believe he deserves the title of Ultimate Yakuza. His self-loathing only gets worse after Peko's death. His Free Time events with Hajime can help him overcome this.
  • Hey, You!: He seemingly goes out of his way not to refer to Peko by name in the first two chapters, as a way of distancing himself from her.
  • Hidden Depths: He actually has strangely strict morals such as objecting to driving without a license, lecturing Hajime about how high school students should act when he finds Mikan sharing his bed, and does not condone underage drinking.
  • Honor Before Reason: Fuyuhiko actually had the opportunity to get away with a murder, but he couldn't go through with it because doing so would mean condemning his innocent classmates and would also suggest Peko is nothing more than a tool to him.
  • I'm Not Here to Make Friends: He is even worse about it than Byakuya was in the first game, to the point that even Byakuya himself (albeit an imposter) scolds him about this.
  • Jerkass: In the first two chapters, he is quite abrasive, casually threatens people with violence and claims to be willing to kill any of the others. He grows out of this.
  • Jerk with a Heart of Gold: Falls squarely into this after Chapter 3. He's still hot-tempered and fairly rude, but he's also willing to cooperate with the others.
  • The Lancer: After Peko's execution, Fuyuhiko becomes completely devoted to trying to help everyone survive on the island and is generally the first to volunteer to help Hajime. He's also notable for being the only character in the series that might have gotten away with being the culprit but refused out of the sake of principle.
  • Lonely Rich Kid: He's the heir to the Kuzuryu clan. His childhood wasn't very happy because his strict parents viewed him as the weakest Yakuza and always put a lot of pressure on him. The only people he was close to were Peko and his young sister, Natsumi. After both of their deaths, he learned to open up to everyone, understanding Peko would want him to be happy.
  • Loner-Turned-Friend: Isolated himself from the group initially, but eventually comes around and becomes one of the group's most loyal and steadfast members.
  • Love Hurts: For Peko, big time. Junko even mocks him over it in the final trial.
  • Men Are Tough: A Deconstructed version of this. Fuyuhiko postures a lot in a bid to prove that he is a worthy successor of the Kuzuryu family. His refusal to show any weakness leads to the events of the murder of Chapter 2 and his Poor Communication Kills with Peko.
  • Mister Big: A junior version.
  • Morton's Fork: At the end of the second trial, it's pointed out that regardless of whether he claims that Peko was his tool, or if she acted alone, he will live and Peko will die.
  • The Napoleon: While Teruteru is even shorter than him, he has no complexes about his lack of height. Fuyuhiko, however, very much does.
  • Not Helping Your Case: In the first trial, when it's pointed out that he was the only one not at the party, making him a likely suspect.
    Fuyujiko: Th-This proves nothing! I'm not the culprit!
    Mahiru: Is that so? Remind me who was it that said he won't "hesitate to kill" any of us?
    Fuyuhiko: Don't screw around with me! I'll fucking kill you!
    Mahiru: See? There he goes again!
  • O.O.C. Is Serious Business: Immediately before his attempt at seppuku, he greets the students in an oddly formal manner. Hajime mentally notes that he doesn't usually say hi to people.
  • Odd Friendship: Strikes up one with Akane, of all people, in Chapter 4, bonding over how they are still alive because others sacrificed themselves.
  • Older Than They Look: He's noted to have a baby-face, and his short stature doesn't do him any favors.
  • Pet the Dog: In Chapter 4, he talks with Akane, who feels guilty over Nekomaru jumping in to save her and ending up as a cyborg, mentioning how Peko protected him in her final moments, and tries to help her work through her guilt.
  • Politically Incorrect Hero: Before Character Development at least. He notable calls Teruteru a "ponce" (often used as a gay slur) and Hiyoko a "midget."
  • Poor Communication Kills: Towards Peko. Peko believes that Fuyuhiko only views her as a tool and because of that was willing to kill Mahiru in his place in a bid to allow him to escape the island. Fuyuhiko deeply cares about her and views her as his equal, but his inability to properly vocalizing it and keeping her at arms length, led to Peko taking matters into her own hands rather than trying to talk him out of his rage.
  • Punctuated! For! Emphasis!: "I. Will. Not. Hesitate. To. Kill. You."
  • Pyrrhic Villainy: Avenges the cover-up of his sister's murder... at the cost of Peko's life.
  • Seppuku: Attempts this while apologizing to his classmates for his previous actions.
  • Sharp-Dressed Man: He's always seen in his professional suit and tie, being heir to the yakuza.
  • Sir Swears-a-Lot: He's quite foul-mouthed, and drops a Cluster F-Bomb from time to time.
  • Spanner in the Works: In the fourth case, his food-deprived self just happens to randomly space out in the lounge after seeing Nekomaru head downstairs. This turns out to be pretty much the only reason Gundham is caught as Nekomaru's killer, since it prevented him from returning to his room and pretending to be asleep, which would have been the perfect alibi for his time-delayed murder method. Instead, Gundham had to pretend he left his room along with everyone else to investigate the ringing alarm clock in the lounge, which exposes him as the killer since his Deluxe Room was soundproof.
  • Spell My Name with an "S": Both the official localization and the original Japanese game spell his name "Kuzuryu", but most fan translations went with "Kuzuryuu".
  • Sweet Tooth: Despite his tough front, Fuyuhiko likes sweets, though this is something of an Unmanly Secret for him. His favorite is fried cookie dough.
  • Taking the Heat: He offers to do this for Peko after she kills Mahiru, and his attempts to deflect suspicion away from Peko, such as facing Hajime in the P.T.A. battle, are done with the goal of preventing her from being convicted.
  • Tiny Schoolboy: The second shortest male, third shortest overall.
  • Took a Level in Kindness: As a result of his Break the Haughty after Peko's death.
  • Tritagonist: Could be considered one, as he arguably has the most character development of the side characters and gradually becomes The Lancer to Hajime. He also always had some sort of notable role each chapter, like being the only one who wasn't involved with the party in Chapter 1, the one ultimately responsible for Chapter 2's class trial, one of the students who volunteered to try keep the Despair Disease in control during Chapter 3, inadvertently thwarted Gundham's chance for a fake alibi in Chapter 4, giving a good amount of arguments in Chapter 5's class trial, almost to the point of filling Nagito's role in prevalence, and being one of the students to escape the simulation at the end of Chapter 6 and the game.
  • Tsundere: A male version towards the rest of the group. It's painfully clear that he wants to be involved in the group activities, but furiously denies it because he has his "hardass mob boss" image to maintain. Chiaki makes this observation about him when asked about the time she saw him walking by the party, and how he responded to her questions by claiming he was just taking a walk.
  • The Unfavorite: Fuyuhiko states that his family preferred for his younger sister Natsumi to inherit leadership of the clan over him, thinking he was too soft for the role. She turned it down due to her respect for him.
  • Unmanly Secret: In his Free Time events, he is embarrassed of his love for sweets because he feels that it damages his hardened yakuza image.
  • Walking Spoiler: A variation. Fuyuhiko's Free Time Events are locked from player access until he's released from the hospital in Chapter 3. As a result, it's difficult to talk about him without giving away the ending of the second trial; namely that he, a suspect for the murder, survives, and his Free Time events are full of spoilers for the outcome of the trial and his resulting Character Development.
  • We Do Not Know Each Other: Tells Peko to act as though they didn't know each other prior to coming to the island.
  • When He Smiles: Rarely ever does so, but when he does, it's adorable.
  • Yakuza: His talent is based on this.
  • Youthful Freckles: Across the bridge of his nose.

Alternative Title(s): Super Dangan Ronpa 2 Male Students

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