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Your in-progress guide to the heroes and villains of Crimestrikers.

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The First Five Crimestrikers

The founding team members who appear in the Pilot Episode, "It All Began on Doomsday".

    Diana Mastron
Heroic Crimestrikers Leader

The creator and leader of the Crimestrikers, Diana is a red fox who organized the team in response to the mass escape from the Quarry.

  • Antagonistic Offspring: Considering that her father murdered her mother, it's very understandable.
  • Badass Longcoat: She wears a trenchcoat on the cover of the game book.
  • Brainy Brunette: She leads an elite crimefighting organization, and she has brown hair.
  • Cunning Like a Fox: She's every bit Vance's equal when it comes to plotting and strategizing.
  • Dark and Troubled Past: Combined with Break the Cutie. First, her mother and one of her suitors die, then she learns that they were murdered by her father and her other suitor!
  • Expy: A rich kid who suffers a traumatic parental loss via murder, then becomes a super-competent crimefighter to protect others? Yeah, Diana is influenced by Batman, although the details of her life are a closer match to the Amalgam Universe title Bruce Wayne, Agent of S.H.I.E.L.D.
  • The Face: She's the Crimestrikers' best-known member, and also the group's representative when they need to interact with the media or the general public.
  • Freak Out: How she first reacts after learning the truth about Walter and Vance. Once she recovers, she consciously decides to become a different, stronger person.
  • The Hero: The series' main character, and the only one who appears in all the stories.
  • Important Haircut: She had longer hair when she was still a naive, sheltered young woman. Cutting it was part of her transformation into the crimefighter she is today.
  • It's Personal: Her major enemies are her father and her former fiancee, both of whom murdered people she loved.
  • The Leader: The team was her idea, and she keeps its disparate personalities working together. She's both the Charismatic and the Levelheaded.
  • Mad Libs Catchphrase: Early in her CIPO career, she caught a criminal who was threatening to shoot hostages, then proclaimed "No one's shooting anyone today!". As this incident made her reputation as a crimefighter and underwent Memetic Mutation In-Universe, "No one's (verb)ing anyone today!" has been more or less forced on her as a catchphrase.
  • Missing Mom: The death of her mother Vanessa, as well as the way it happened, led to her joining CIPO and forming the Crimestrikers.
  • The Only One Allowed to Defeat You: At first, she considers herself the only person who can take on Vance and Walter, but she loses this attitude after surrounding herself with the best crimefighters on Creaturia.
  • Took a Level in Badass: Once she was a naive teenager, but the tragedy she's endured (and her desire to prevent such suffering in others) motivated her to join CIPO, toughen up both physically and psychologically, and become one of their best agents.
  • Training from Hell: Standard for all Crimestrikers, but the book specifies that Diana "underwent brutal training".

    Hendrik Alquist
Tough, Relentless Tracker

An arctic fox from rural Norden, Hendrik became a big city cop by accident — a decision that wound up propelling him into the Crimestrikers.

  • Boisterous Bruiser: Most of the Crimestrikers try to engage their enemies peacefully, but Hendrik has no problem mixing it up when the villains attack him.
  • Country Mouse: He hails from a small rural village.
  • Cunning Like a Fox: Not to the same extent as Diana or Vance, but he's good enough at his job to qualify as a Genius Bruiser.
  • Dogged Nice Guy: A variation on the Low-Key Yearning variety. He's in love with Diana (and vice versa), but she doesn't feel ready for a relationship because she's still recovering from the way Vance used her. Hendrik realizes this and is prepared to wait until Diana reaches out to him.
  • Scarily Competent Tracker: His major skill. "He's patient, persistent, and observant enough to pick up on clues most people would miss."
  • Sexy Scandinavian: The Creaturian equivalent.
  • Sherlock Scan: Goes with his tracking skills.
  • Small Town Boredom: He found life in his native village "dull and ordinary", so he went to Mount Skypeak, the nearest big city, for excitement. Be Careful What You Wish For, Hendrik!
  • Welcome to the Big City: Played With as part of his Back Story. Soon after Hendrik arrived in Mount Skypeak, a mugger tried to steal all his stuff. He chased the criminal down, got his possessions back, and took the crook to the police. He then realized that police work could be fun as well as important, so he got on the force — and the rest is history.

    Esperanza Sixtos
Eccentric Genius Inventor

A brilliant, lovably eccentric chinchilla who creates much of the Crimestrikers' futuristic equipment and vehicles.

    Jeff "Top" Ranking
Daring Sky Fighter

The Crimestrikers' skyfighting specialist, this bold, brash bird grew up in a poor neighborhood of Tamessa, the Creaturian equivalent of London.

Dedicated Sea-Surface Emissary

This young Hydreran is not only the Crimestrikers' underwater specialist, but strives to be a role model for peaceful relations between her people and the surface world.


Additional Crimestrikers

These are most of the Sixth Rangers who joined the team after it had been established.

    Nyx Marama
Night Operations Expert

A white-furred bat who works primarily at night, when her skills are most useful. She also helped form the subteam Operation Overnight.

  • Bat Out of Hell: Subverted Trope, because she's a Nice Girl.
  • Bioluminescence Is Cool: Combined with Power Glows. Thanks to experiments conducted on her as a child, she has the power to make her body (or part of it) glow in the dark for up to an hour at a time. She's also learned to use it to create an attack called the Thunderflash, "a momentary blinding glow accompanied by an intense ultra-sonic noise, that can startle, stun and confuse an enemy."
  • Dark and Troubled Past: She was one of several children who were genetically engineered by Roderick Norco in his first attempt to create Super Soldiers, and the only one who grew up healthy with her power intact. (The other survivors either got sick or were Brought Down to Normal.) Like the rest, she spent most of her time as a Human Popsicle. Finally, she broke herself and the others out, helped bring their captors to justice, was Happily Adopted, and decided the best way to use her skills was to join CIPO.
  • Designer Babies: As noted above, she's a product of genetic engineering.
  • Handy Feet: She can use them to pick up objects while she's flying.
  • Meaningful Name: "Nyx" is Greek for "night", and "Marama" is Maori for "light".
  • Sonic Stunner: Her Weapon of Choice, the Sound Sleeper.
  • Stealth Expert: Her primary skill. Includes the ability to fly silently for sneak attacks.

    G.T. Overley
High-Speed Pursuit Specialist

The Crimestrikers' vehicular expert, a blond raccoon who can drive and repair anything on wheels — including her own creation, an enclosed motorcycle-like speed machine called the Rapid Pulse.

    Darian "DX" Xenos
Master of Communications Technology

An autistic mouse who serves as the Crimestrikers' communications expert and all-around techie.

  • Autism: He was diagnosed with it as a child, which relieved both him and his parents since it explained his awkward, withdrawn behavior. He went into the communications field because he reasoned that until he learned to talk with people, at least he could help them talk with each other. He says that he wants to become "Creaturia's first autistic Action Hero."
  • Badass Bookworm: Fighting doesn't come naturally to him, but he's learning. Lampshaded when the book relates a Noodle Incident in which Dolores Dedmond attacks him and he actually beats her.
  • Communications Officer: His primary function on the team is to monitor the field agents and give them whatever info they need.
  • Gadgeteer Genius: His secondary duty is helping Esperanza and the group's other gearheads with the latest equipment. He collaborated with Ranza on the Scanscope and Bio Beacon, among other things.
  • Mission Control: He coordinates the Crimestrikers' communications and doesn't go out in the field quite as often as his teammates.
  • Nice Mice: He's a mouse, he's one of the heroes, and he's surprisingly friendly considering his ongoing social problems.
  • No Social Skills: He started out this way, and he still misses the occasional social cue, but he's steadily improved throughout his life thanks to lots of hard work.
  • Pungeon Master: The book says that he "loves to make his friends groan with his terrible puns."
  • Significant Monogram: DXing is a broadcasting term for making contact (either one-way or two-way) with distant stations.

    Ade Khumalo
Courageous Crime Scene Investigator

A middle-aged lion who's an experienced cop and forensic scientist, Ade is something of a mentor to his younger colleagues.

  • Badass in a Nice Suit: It's more of a rumpled suit, but it's what he usually wears.
  • Cool Old Guy: Technically, he's just on "the wrong side of 40", but the other Crimestrikers draw on his wisdom and experience.
  • Cop and Scientist: A Subverted Trope, because Ade is both a police officer and a forensic scientist.
  • Dark and Troubled Past: When he was growing up, a gang called the Invisible Kings terrorized his neighborhood, singling out his family for beatings and persecution because they refused to be intimidated. He joined the force specifically to bring them down — and for an encore, he helped Ray Hiltebrand destroy Alvar Coffin's version of Outrage.
  • King of Beasts: He's an anthro lion and the respected senior field agent in an elite team of international crimefighters.
  • Meaningful Name: Ade means "crown" or "royal"note , while Khumalo is the name of an ancient South African clannote .
  • Old Cop, Young Cop: He's the (relatively) old cop on a team of younger cops.
  • Talking to Plants: He's a self-described "amateur environmentalist" who always has at least one plant in his office, and yes, he'll occasionally talk to them.
  • Tame His Anger: The abuse young Ade and his family received from the Invisible Kings left him seething with rage, fear and guilt, but kindly adults helped him cope with his negative emotions and channel them constructively. Now, he helps his teammates (especially Diana) when they have similar problems.

    Audrey Claymore
Last of the Frontier Era Crimefighters

A crimefighting coyote from Freeland's Frontier Era (the Creaturian equivalent to The Wild West), Audrey was accidentally transported to The Present Day, where she soon joined the Crimestrikers.

  • Antiquated Linguistics: She uses them occasionally. A Justified Trope due to her being a Fish out of Temporal Water.
  • Arch-Enemy: Notorious Outlaw "Tombstone Tom" Thornfield. Unfortunately for both Audrey and Creaturia in general, the two of them were brought into the present together.
  • Badass in a Nice Suit: As shown in her portrait, one of her outfits features a formal vest and necktie, albeit without the jacket.
  • Ballad of X: She's the subject of "The Ballad of Audrey Claymore", a song about her life.
  • Brainy Brunette: She's an expert crimefighter with dark brown hair.
  • Cool Bike: In the present, she rides a hovercycle called the Prairie Protector.
  • Doesn't Like Guns: But she can use them when she has to.
  • Evil Knockoff: In "Museum of Madness", PARCH creates Killer Robots disguised as statues of Creaturian historical figures, including Audrey Claymore. And yes, the real Audrey winds up fighting her evil robot double.
  • Famed in Story: As one of the best-known heroes of The Frontier Era, Audrey's life has been chronicled and fictionalized many times.
  • Fish out of Temporal Water: The only heroic example in the story.
  • Living Legend: Audrey was already one in her own time, and her presence in the modern world has made her even more famous. She frequently deals with scientists, historians and reporters who want a piece of her.
  • Nice Hat: She often wears a cowboy hat with a sheriff's badge on it.
  • Overt Operative: She's never had a choice but to be one. During The Frontier Era, she was one of the few women in law enforcement; today, she's a Living Legend. She turns her fame to her advantage whenever possible.
  • Parental Abandonment: Both her parents died when she was young.
  • Perpetual Frowner: Understandable, considering that she was lonely and depressed in her own time, and is currently dealing with the loss of everything she's ever known. Which makes the occasions When She Smiles all the more precious.
  • The Sheriff: She served as one in her hometown of Vistella before becoming a federal agent.
  • Soapbox Sadie: A positive example, as she uses her fame to "speak out in an honest, direct manner on the causes she believes in."
  • Stay in the Kitchen: During The Frontier Era, she dealt with this attitude on a regular basis.
  • Those Wily Coyotes: She's an anthro coyote and a cunning crimefighter.
  • Weapon of Choice: In the present, it's the Bolanator, "which launches a giant bola that ensnares villains".

    Beatrix "Trix" Condello
Clever Crook with a Conscience

A rabbit who started out as a burglar, Con Artist and industrial spy until an encounter with the Crimestrikers caused her to rethink her life — and ultimately join the team.

Defiant Dragon Defender

A dragon who Roderick Norco cobbles together from the DNA of the original Creaturian dragons, who were hunted to extinction a thousand years ago. She rebels against her evil creator and chooses to become a Crimestriker.

  • Bare Your Midriff: The only Crimestriker who dresses this way.
  • Because You Were Nice to Me: One of the major reasons she joins the Crimestrikers is because they befriend her, unlike the mean-spirited Dr. Norco.
  • Boisterous Bruiser: She enjoys a good fight, but she doesn't always get one. Some villains find her so intimidating that they surrender the moment they see her!
  • Born as an Adult: How Norco created her.
  • Brainy Brunette: She has dark brown hair and is smarter than she looks.
  • Breath Weapon: Yes, she can breathe fire. However, she will never use this ability on living things, not that the Crimestrikers would ever ask her to.
  • Cool Sword: She wields one in her portrait.
  • Designer Babies: As noted, Norco built her out of dragon DNA retrieved from historical artifacts.
  • Draconic Humanoid/Winged Humanoid: Like all Creaturian dragons.
  • Friend to All Children: Her gentle, compassionate side always emerges when she interacts with "the wee ones".
  • Genetic Memory: She carries the memories of the dragons she was created from, some of which are more pleasant than others.
  • Jerk with a Heart of Gold: For all her aggression, she has a good heart, and she's capable of great kindness. Her teammates encourage her to emphasize the "heart of gold" side of her personality over the "jerk" side.
  • Last of Her Kind: Inverted Trope. She's the only one of her kind, at least for now. However, she might become the first of a new race of dragons, who will be created if the Creaturian Council agrees to it.
  • One Name Only: As usual with Creaturian dragons.
  • Rebellious Spirit: Norco's emotional abuse has left her wary of being controlled or manipulated by either friend or foe. This doesn't help her when she deals with the Creaturian Council, especially when she tries to convince them to make more dragons.
  • Super Soldier: Norco intended her to be the first in a force of dragon warriors who would serve Outrage. It didn't work out for him.
  • Turned Against Their Masters: Norco was surprised when Arcana decided that she would not be used as a tool for evil.
  • Violent Glaswegian: She has the temper and the accent, although her Character Development has her evolving into a Brave Scot.

The Forces of Outrage

    Vance Coffin
Sinister Leader of Outrage

The major villain of Crimestrikers, this red fox is the only surviving child of Outrage's former leader, Alvar Coffin. He was in the process of revitalizing the international crime syndicate until he met his match in Diana, who sent him to the Quarry, but this turned out to be just a temporary setback. Now he's returned with a goal so audacious and world-changing that only his closest associates know the truth...

  • Antagonistic Offspring: One thing he has in common with his Arch-Enemy Diana. Alvar killed a woman Vance had fallen in love with (and framed a rival crime boss for the murder) to maintain his hold over his son. Once Vance learned the truth, it gave him extra motivation for the Patricide that followed.
  • Big Bad: Not only is he the most powerful villain in the series, but he planned the Great Escape from the Quarry that started the plot.
  • The Chessmaster: He always has several plots going on simultaneously, most of which are distractions from what he's really planning.
  • Consummate Liar: Using this skill, along with his charming manner, he fooled pretty much everyone he encountered until Diana learned the truth about him.
  • Cultured Badass: He's well-versed in Creaturian culture and history, and while he rarely gets the chance to fight, he's absolutely vicious in battle.
  • Cunning Like a Fox: Another trait he shares with Diana.
  • Every Scar Has a Story: During their fight at their near-wedding, Diana left Vance with a facial scar. He keeps it to remind himself how dangerous Diana is — and because Dolores Dedmond thinks it's sexy.
  • Evil Genius: He's a highly intelligent strategist who took over an international crime sydicate and made it a bigger threat than ever.
  • Godhood Seeker/Immortality Seeker: His ultimate goal is to turn himself and his trusted allies into nearly immortal pseudo-gods by using a Kill Sat to harvest the Life Energy from most of the population of Creaturia.
  • Manipulative Bastard: He's very skilled in getting the people around him to do what he wants.
  • Marriage of Convenience: The main reason he wanted to marry Diana was to solidify the connection between Outrage and Mastron Technologies. Any feelings he had for her were secondary to his ultimate goal.
  • Murder the Hypotenuse: In the Backstory, Vance and another fox named Blaine Turney both wanted to marry Diana. Vance solved the problem by killing Blaine.
  • Patricide/Sibling Murder: Combined with Kinslaying Is a Special Kind of Evil and Klingon Promotion. Alvar pitted his children against each other to see which one would be most qualified to take control of Outrage. Vance won the competition by killing his siblings and father, although his desire to avenge his murdered girlfriend was another motivation.
  • Sharp-Dressed Man: He's always seen wearing expensive tailored suits.
  • The Sociopath: The book describes him as "a cynical nihilist who believes that civilization is a fraud, morality is a joke and life is an endless struggle for power".
  • Worthy Opponent: How he regards Diana. She outwitted him once, and he's determined never to lose to her again.

    Walter Mastron
Malevolent Mastermind of Outrage

Diana's father is a red fox who was simultaneously the CEO of Mastron Technologies and a secret partner in Vance Coffin's criminal schemes. However, when Diana discovered that he'd murdered his wife Vanessa while Vance murdered Blaine Turney, she put them both in the Quarry. After the Great Escape, Vance made Walter second in command of Outrage.

  • Arch Nemesis Dad: How Diana regards him, predictably enough.
  • Artificial Family Member: One of his future plans is to create clones of Vanessa and Diana which will be more obedient and controllable than the originals.
  • Brain Uploading: If his Immortality Seeker plan fails, he intends to download his mind into a robot body as a last resort.
  • Corrupt Corporate Executive: Even before he became a murderer, he brought Vance into Mastron Technologies — and encouraged Diana to marry him instead of Blaine — to strengthen the ties between his company and Outrage.
  • Cunning Like a Fox: He's very clever when it comes to running a corporation or a crime syndicate. Running a family, not so much.
  • The Dragon: He serves as Vance's trusted advisor, financier, and confidant.
  • Evil Plan: He's the instigator behind Vance's plot to attack Creaturia with the Kill Sat.
  • Freudian Excuse: The book says that Walter is "an insecure neurotic who's haunted by the fear of loss", which motivates him to do terrible things — and ironically causes him to lose both his family and his corporate empire.
  • Godhood Seeker/Immortality Seeker: His Mortality Phobia caused him to pursue these goals before Vance, which is why he spearheaded the project to great the LET (Life Energy Transfer) device.
  • Kill the Poor: A secondary goal of his LET plan, since he regards most Creaturians as "useless eaters" who deserve to die.
  • Like a Son to Me: He's closer to Vance than he ever was to Diana.
  • Make It Look Like an Accident: After the murders of Vanessa and Blaine, he arranged the phony car crash that was intended to hide the real cause of their deaths.
  • Old Money: He inherited Mastron Technologies from his father Marvin, then made it more successful than ever — but when his crimes were exposed, its corporate charter was revoked.
  • Parental Neglect: He's been on both sides of this trope. Neither of his parents were interested in caring for him, and he was a cold, distant father to Diana. Fortunately, Vanessa and the family servants raised her instead of him.

    Dr. Dolores Dedmond
Mad Scientist and Weaponeer

One of Outrage's technical geniuses, a rattlesnake who specializes in creating deadly weapons to use against the Crimestrikers.

  • Alliterative Name: And it's even more alliterative if you include her title.
  • Brainy Brunette: A Mad Scientist with dark brown hair.
  • Bully Hunter: Other kids victimized her as a child, causing her to fight back. Unfortunately, the lesson she learned was that violent Revenge is a lot of fun.
  • Child Prodigy: She created a homemade robot to stop the bullies at the orphanage.
  • Evil Counterpart: To her former friend Esperanza Sixtos. Both of them are brilliant inventors, but Ranza uses her genius for good, while the twisted, amoral Dolores has no problem creating horrific weapons.
  • False Friend: She befriended Esperanza when they were both attending Bonita Harbor Technical Institute, but only as a pretext to steal her research.
  • Jerkass: On top of all her other negative qualities. she's egotistical and hard to get along with.
  • Mad Scientist: Her creations include heavily armed weapons and vehicles as well as H.A.M.R., the first artificially intelligent robot. Se's also working on the LET project.
  • Morally Ambiguous Doctorate: Since she was expelled from Harbortech for her attempt to steal Esperanza's research, her doctorate seems to be a title she gave herself.
  • Orphanage of Fear: She grew up in one where she was attacked by the other kids. When she fought back and came to enjoy the feeling of power that violence gave her, it was her Start of Darkness.
  • Reptiles Are Abhorrent: She's a villainous snake and a generally terrible person.
  • Snake People: As noted, she's a humanoid rattlesnake. Her Venomizer backpack ties into her species by spraying liquid poisons, toxins and corrosives at obstacles, including her enemies.

    Roderick Norco
Vengeful Genetic Genius

Another Outrage scientist, this grumbly goat specializes in manipulating living things through genetic engineering. Basically, he's the group's monster maker.

    Kali Kilbride
Ruthless Crime Queen

A rough collie who had a really rough childhood, Kali (born Moira Kennon) grew up with an abusive criminal mother whom she was forced to kill. She became the "Crime Queen of Creaturia" before winding up in the Quarry, where Vance Coffin invited her to join Outrage and she joined in the great escape.

Other Villains

Villains fought by the Crimestrikers that have little to no affliation with Outrage.

     Emperor Rasavanto
Warlord of the Seas

Formerly a Hydreran politician named Keldem, who took bribes from a crime boss named Marota, until Marota betrayed him and he found himself on the receiving end of an attack from PARCH, an anti-Hydreran terrorist movement that disfigured and nearly killed him. Feeling betrayed by the broken government he served, he faked his death and assumed the identity of Rasavanto to reenter politics and briefly became Hydrera's prime minister, then sought to conquer all of Creaturia to prove Hydrerans the superior species. He was defeated and imprisoned in The Quarry, only to later escape in the massive prison break out, swearing that he will try again to seize Creaturia for all Hydrerans.


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