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The Four Terrors

Classification: Elemental/Ethereal

Portfolio: Depravity, Misery, Excess, Violence, Evil

Rank: Divine (Tier III/Intermediate)

"We hope we did our father proud!"

The Four Terrors (their group entry here) are the infernal hybrid divine children of Temnobog, the Bogolenya Deer God of Suffering, Evil, and Darkness, and Ispita, the Draconequus Spirit of Temptation. Despite their nature as Evil deities, they are unique in that they are directly related to the "Evil" half of the god who could have sired them. Long before the Four Terrors were born, their paternal grandfather, High King Irminsul, used a divine purification ritual on his then-unborn son to erase his flaws in a well-meaning yet foolish and arrogant attempt to create a god that embodied all that is good in mortal Deerkind. This resulted in the birth of Belyolen and Temnobog, and the twins' bisected existence would have a profound effect on whatever children they would have. When Temnobog decided to settle down with Ispita, then a "good" Draconequus goddess who punished the wicked for giving into temptation, his innate Evil would ensure that the Four Terrors would be born dark and corrupted as him, their remaining good traits and the concepts they embodied twisted irrevocably by their own natures.

Originally, the Four Terrors were part of eight children, called the "Eight Terrors". Like their father, all eight of them practiced "constructive" Evil, testing the heroic strength and will of mortal Deerkind by committing horrific acts of evil. However, when Ispita sided with Discord and betrayed her own principles to become a Fallen goddess, her relationship with Temnobog fell apart, and she drove half of her hybrid children into following the philosophy of "diabolical/careless" Evil. The actions of these four nameless children would cause Temnobog to punish them in accordance to his beliefs - two of them were devoured and sealed away in his stomach for siding with Ispita, while the other two were reduced to immortal playthings for the Four Terrors as punishment for committing unspeakable crimes, their powers and identities stripped away.

The family schism would greatly traumatize each of the Four Terrors, who would briefly fall one by one to the "darker" sides of their Evil domains, and leave behind death, destruction, and suffering in their wake. However, thanks to the efforts of Temnobog, their uncle Belyolen, and other deities of the Bogolenya Deer pantheon, the Four Terrors would gradually recover in their own ways and return to normal. Nowadays, they continue their divine duties as the sowers of Evil and tester of heroes, though their experiences with Ispita have left them with an undying grudge against their Fallen mother, each of them wishing to punish her for what she had done to them and others based on their own portfolios.

The Four Terrors consist of Pokhot, the Damsel of Desire; Phykti, the Baroness of Torment; Bolezn, the Master of Pestilence; and Yarost, the oldest of Temnobog's children and the Prince of Murder. Due to their roles, they are feared yet respected and welcomed by their mortal worshipers among the Erobreseg Deer herds, who live in harsh, unforgiving lands and thus need to be tested in order to stay physically, mentally, and morally strong to oppose Evil. Outside of their roles, the Four Terrors are quite amicable people who are tolerated/treated like family by their fellow Bogolenya deities, including their own great-cousins, Zmluva, Medik, and Mentálne, who understand what they do and hold no ill will for it. And despite their Evil natures, the Four Terrors are fond of Golden Scepter, an antediluvian Alicorn Emperor who met Temnobog during one of his travels across Equus, and treated him kindly. It's because of this that the Four Terrors would closely interact with Golden Scepter's nineteen demi-divine sons years later, just as their own fathers had done.

While it is not known what the birth order is, due to the absence and erasure of their four genuinely evil siblings, Yarost is the oldest son and child, while Phykti is the oldest daughter. Bolezn, meanwhile, is the second-youngest son, and Pokhot is the youngest daughter and child.
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    General 
  • Affably Evil: Justified. Despite being children of the living embodiment of mortal Deerkind's inner Evil, all members of the Four Terrors have good traits that humanize them and make them well-rounded individuals with thoughts, behaviors, and emotions of their own, despite their own inner Evil. This is because their grandfather, High King Irminsul, tried purging his then-unborn son's flaws in a well-meaning yet foolish and arrogant attempt to make him a God of Good, causing his son to split in the womb and be born as Belyolen and Temnobog. As a result, when Temnobog had a family of his own years later, his children's inner Evil would pervert and twist whatever good traits they had. Golden Scepter treating Temnobog and his children kindly during the former's stay in the Bogolenya Deer pantheon would endear the Four Terrors to him, leading to them interacting closely with Golden Scepter's nineteen demi-divine sons years later.
  • Animal Motifs: All of the Terrors' chimeric traits were based on what sins they embodied.
    • Yarost's chimeric traits are based around bloodthirsty and dangerous animals that maim and kill their victims viciously, such as dragons, wolverines, hawks, wolves, sharks, and (ironically) dinosaurs.
    • Phykti's chimeric traits are based around poisonous animals that inflict pain and suffering with their venom, such as snakes, scorpions hooded pitohui birds, salamanders, and poison dart frogs.
    • Bolezn's chimeric traits are based around animals that are treated as gluttonous pests and harbingers of diseases, such as locusts, cockroaches, centipedes, and flies. In addition, he has maggots living in his body.
    • Pokhot's chimeric traits are based around "beautiful" yet deadly predators such as spiders, Arctic foxes, Margay cats, and shrikes.
  • Antagonistic Offspring: Justified. While they're pretty evil themselves, they're constructively Evil deities who seek to test mortals and make them strong enough to oppose Evil. Their mother, Ispita, was once like them but became a Fallen goddess and thus, in her children's eyes, she not only betrayed them as their mother, she also became no different than those who practice "careless" Evil. Both the Terrors and Temnobog now hate her, and their father's standing order for Ispita and other beings like her is essentially "Kill on Sight".
  • Brother–Sister Team: The Four Terrors consist of two brothers and two sisters working together to test heroic mortals by committing horrific acts of evil.
  • Card-Carrying Villain: All of the Four Terrors openly embrace their role as constructive evil, testing the heroic resolve of mortals so they would be strong enough to oppose various evildoers, and don't even hide the fact that they're doing horrible things to maintain the balance of Good and Evil.
  • Dark Is Not Evil: Played with. Much like their father, Temnobog, the Four Terrors exist so they can uphold the Balance of Equus, and test the heroic strength and will of mortals with evil and suffering. Despite their roles, they ultimately mean well, and they drag souls of the wicked into Temnobog's domain (as well as their own domains) so they can be tortured for eternity. That being said, while the Bogolenya deities accept them as family, they are rightfully feared because of their horrific actions.
  • Deal with the Devil: Much like Temnobog, they specialize in this, too, granting boons to those who summon them in exchange for a certain price. And like Temnobog, dealing with the Terrors is a sign of moral weakness that would surely condemn them to eternal punishment in their hell-fiefs after death.
  • Divine Conflict: They are utterly opposed to Ispita and her Draconequus children, who are their half-siblings, both because her betrayal destroyed their family and because she betrayed her own principles as a "constructive" Evil goddess and Fell to follow "careless" Evil that would destroy Equus if left unchecked. In the Terrors' eyes, this made their mother no better than the mortals she used to punish, and constantly work to kill her.
  • The Dreaded: They are feared by mortal Deerkind, second only to Temnobog himself; for reference, the lands they touch and raze remain accursed and forbidden generations later. However, they are also respected, especially by the Erobreseg Deer herds, who understand the necessity of being morally tested and use the Terrors as prime examples of why Good Needs Evil.
  • Embodiment of Vice: Each Terror embodies a pair of sins, due to each being a reflection of mortal failings. In the eyes of Erobreseg Deer herds and Temnoist followers, this is a good thing, as the existence of sin and vice motivates heroic individuals to stay heroic.
    • Pokhot represents Deerkind's lust and pride. Much like how Deerkind would both desire and indulge themselves in things to an unhealthy degree, she strokes the egos of her victims and seduces them into sinful excess.
    • Phykti represents Deerkind's cruelty and despair. Much like how Deerkind would abuse and sabotage their peers out of sheer spite and/or amusement, she constantly devises ways to break her victims so she could get the maximum amount of suffering from them.
    • Bolezn represents Deerkind's gluttony and greed. Much like how Deerkind has the tendency to selfishly hoard and/or consume material and abstract goods, he masterminds catastrophic schemes that lead to the ruin of entire Deer realms so his thirst for sinful souls and wealth would be satisfied.
    • Yarost represents Deerkind's fury and hatred. Much like how Deerkind would destroy things during moments of anger and hold grudges out of pettiness, he is an extremely bloodthirsty deity who desires nothing than to bathe the lands in blood and carnage. Ironically, he tries to restrain himself by being The Stoic outside of work, but it's also related to another aspect of Fury - that of mortal Deer hiding their worst traits with carefully-crafted facades.
  • The Empath: All of the Terrors inherited this power from Temnobog, except they use it to tempt mortal Deerkind into indulging in the sins they each embody - Yarost tries to stoke his victims' inner Fury and Hatred, Bolezn tries to encourage people into becoming hoarders/consumers of material things, while Phykti uses her empathy to try make people as cruel as she is and even make them realize that they secretly do enjoy being cruel. Pokhot uses her empathy to stroke people's egos, inflating them to unhealthy degrees, while making them lust after both material and abstract objects, including herself.
  • Even Evil Can Be Loved: Despite being Evil deities who embody each facet of mortal Deerkind's flawed nature, they're still individuals with thoughts and desires of their own. They love each other, their father, and their relatives dearly, and, as shown with their interactions with Golden Scepter and his sons, this applies to their friends as well.
  • Even Evil Has Loved Ones:
    • Played straight with their adoration of Temnobog, their biological father. They each want to make him proud, and proceed to do so by punishing the wicked and orchestrating catastrophic incidents of Evil so they could weed out genuinely wicked individuals from the genuinely heroic.
    • They also love and respect each other as siblings. While their love is twisted by their innate evil and horrifying by both mortal and divine standards, they actually behave like a loving family.
    • Deconstructed with Ispita and their four lost siblings. It's gradually revealed that the Four Terrors dearly loved their mother and siblings, despite all of them being evil by nature. But after Ispita betrayed her role as a "constructive" Evil goddess and became a Fallen deity, the incident and the resulting schism was noted to have traumatic effects on those children who survived because the betrayal came from one they loved and trusted the most. Notably, Yarost became a psychological wreck for a while after immersing himself in so much fury and hatred in a vain attempt to bury his grief, while Bolezn attempted to keep his grief a secret so he wouldn't incur his family's wrath, but fortunately Temnobog caught him before it got worse. It's even noted in Bolezn's entry that had he not learned what would happen to Equus if "careless" Evil was left unchecked, he would've sided with Ispita and his elder twin sibling in a heartbeat.
  • Even Evil Has Standards: Justified. The Four Terrors practice the philosophy of "constructive" Evil, and because of this, there are certain limits that they adamantly avoid to the point where they even punish their own minions if they cross those limits. The biggest limit everyone avoid is practicing "careless/destructive Evil", since that would lead to not only Equus' destruction, but also itself.
  • Evil Counterpart: Radost's entry reveals that the Four Terrors are this to the Four Comforts, the children of Belyolen. While the Four Terrors embody vices and the 'constructively evil' sides of all concepts, the Four Comforts embody virtues and the 'constructively good' sides of all concepts. And while the Four Terrors tempt mortals into sin and damn those who don't change, the Four Comforts save, protect, and inspire those they can reach. It's justified as both the Comforts and Terrors are children of Belyolen and Temnobog, who are the living halves of High King Bogolenya, who was divided in the womb and killed by High King Irminsul in his attempt to make his son completely benevolent and without flaws.
  • Evil Nephew: Played with. The Four Terrors are Belyolen's nieces and nephews by virtue of their father being Belyolen's younger twin brother and the Bogolenya Deer pantheon's resident God of Evil. But in spite of their evil, the Four Terrors are just as feared and respected as Temnobog himself because of their constructive use of evil, and Belyolen still loves them like family all the same. Their other siblings, on the other hand, are straighter examples, since they were genuinely evil and were punished for their deeds.
  • Evil vs. Evil: Like their father, Temnobog, they oppose those who see evil as "freedom from restraints" since that kind of evil will eventually destroy Equus and possibly the universe. This is also why they hate their Draconequus mother, Ispita, for becoming a Fallen goddess. To them, she became no different than the wicked mortals she used to torment. Their various demon servants, warriors, and Ascended champions also oppose "careless" Evil, and will hunt down anyone who betrays their role as testing forces to participate in it.
  • Four Is Death: They're called the Four Terrors. When Temnobog sends them to a Deer kingdom, it means that said kingdom is utterly irredeemable and must be punished for its people's actions.
  • God of Evil:
    • Subverted with them. Much like Temnobog, their father, the Four Terrors are unapologetic about what they do, yet they see evil and suffering as forces that test heroic mortals, and commit horrific acts to ensure that the mortals are strong enough to oppose evildoers, including them. They don't care if they lose against the heroes or not, so as long as they're doing their job. Outside of work, they're amicable people with good and benevolent traits of their own, even though said traits are irrevocably corrupted and twisted by their inner Evil.
    • Their four other siblings play it straight, however - two sided with their fallen mother, Ispita, and were devoured by Temnobog. The other two committed crimes so heinous that they were stripped of their powers and names, and turned into their family's eternal playthings.
  • Godzilla Threshold: In-Universe, the Four Terrors are regarded as this. In Deer culture, the presence of the Four Terrors in a kingdom is a sign that said kingdom has become utterly irredeemable. While the good people are evacuated by Belyolen and the other Bogolenya gods, Temnobog would send his children, the Four Terrors, to obliterate the fallen kingdom and collect the wicked souls, leaving nothing behind. Because the results of the Four Terrors' actions are so horrific, "Calling the Terrors" is naturally labeled an absolute last resort, and mentioning them is usually enough to make sinful Deer atone for their ways.
  • Graceful Loser: They're totally fine with losing against a hero because like Temnobog, they believe that evil and suffering exist to test good-minded people, so it's all part of the job. Some people believe that this trope actually makes them even more dangerous than the villains they drag to their father's domain.
  • Half-Breed Discrimination: Belyolen knows the Terrors would be ostracized by other deities, especially the Elternteil Deer Pantheon, for being "bastard" hybrids on top of being Evil deities like their father, Temnobog, who's also his brother. This is why he tries to keep his parents and other siblings away from his nieces and nephews so the harmful attitudes wouldn't affect them. In one such incident where it did happen, Irminsul said horrible things about them during a heated argument with Belyolen and Temnobog. Golden Scepter overheard this, and flew into such a rage that he deeply terrified the High King by revealing his true divine form, and giving him a vicious "The Reason You Suck" Speech. Irminsul now avoids visiting the Bogolenya Deer Pantheon out of fear of bumping into Golden Scepter again because of this.
  • Half-Human Hybrid: The Four Terrors are divine Deer-Draconequus hybrids due to their mother, Ispita, being a Fallen divine Draconequus. Because of their mixed heritage on top of being Evil deities that sow evil in the mortal realms, Belyolen makes sure that they are kept away and protected from the Elternteil pantheon, whose members would've surely ostracized and abused them for existing.
  • Intergenerational Friendship: The Four Terrors are Tier III-ranked gods and goddesses of Evil, while Golden Scepter's nineteen sons are all Alicorn demigods, the equivalent of infant deities by divine standards. They would both end up closely interacting with each other after their fathers became good friends, though Golden Scepter's sons initially were weirded out by the Four Terrors' Evil Natures before they slowly warmed up to them
  • Interspecies Friendship: The Four Terrors are divine Deer-Draconequus hybrids who sow Evil for constructive purposes. They are friends of Golden Scepter's nineteen sons, who are Alicorn demigods. They ended up interacting closely together because their fathers befriended each other despite being as different as night and day, with Pokhot being fond of testing the Terran Princes with "games" of temptation. It's mentioned that some of Golden Scepter's sons are weirded out by the Four Terrors due to their Evil natures, but have slowly warmed up to them.
  • In the Blood: Justified. Iriminsul's well-meaning yet foolish and arrogant attempt to turn his then-unborn son into a God of Good by magically purifying him of his inner Evil resulted in the birth of Belyolen and Temnobog. Because of this, whatever children they would have would be affected by their parents' natures - in Temnobog's case, being the living embodiment of mortal Deerkind's worst traits would irrevocably corrupt and twist the Four Terrors' remaining good traits and ruin their potential of what they could've been instead. Pokhot discovering this part of Temnobog's history would both motivate her to create a play based on her and her father's life, and cause her to break down sobbing afterwards, as she was traumatized by the fact that she and her immediate family came to be because their grandfather harmed his unborn son with his incredibly twisted ideas of perfection.
  • Like Father, Unlike Son: Played with. Out of Temnobog's eight children, only the Four Terrors followed his philosophy on evil and suffering as necessary forces to balance out good and happiness. The other four were genuinely evil and were severely punished for it - two were eaten, while the other two were turned into nameless playthings.
  • Mix-and-Match Critters: Being half-Draconequus, all of them are divine Deer with chimeric traits from other animals, with said traits usually referring to their divine portfolios.
  • Noble Demon: Like their father, the Four Terrors follow the philosophy that evil and suffering are necessary to maintain the Balance and counteract good and happiness. So they commit horrific acts of evil that normally would have gotten them wiped off the face of Equus many times over. They're even willing to restrain themselves and/or sabotage their subordinates efforts if they're being too good at being evil, so the heroes will be given a chance to succeed.
  • Odd Friendship: It's mentioned that during one of his adventures across Equus, Golden Scepter would come across the Bogolenya Deer Pantheon and strike a friendly rapport with Temnobog by treating him kindly, which would naturally endear him to the Four Terrors. Golden Scepter's own sons would find extremely odd due to him being a holy and pure god while his friends are a bunch of Evil gods. This trope is partially the reason why Pokhot enjoys playing "games" of temptation with Golden Scepter's sons - in her eyes, she's being friendly to the children of an ancient god who befriended her father despite their differences. It's also rumored In-Universe that the Four Terrors' friendship with Golden Scepter was what led to them helping him create the first Terran Chapterknights.
  • Pay Evil unto Evil: As "constructive" Evil deities, they follow this philosophy just like their father, dishing out punishments towards the wicked and others they have successfully tempted, as giving in to sin leads to eternal damnation unless one successfully resists being tempted.
    • When a group of fanatical and morally puristic divine followers of Poena tried and failed at killing the Terrors in addition to assassinating Temnobog, the Terrors gleefully took part in their father's punishing of them, with Belyolen's full permission.
  • The Problem with Fighting Death: As shown with Night Terror's story, trying to avoid the Terrors is a bad thing to do, with their punishments usually becoming worse for it. This especially applies to Yarost, who hates oath-breakers.
  • Red Baron: Pokhot is the "Damsel of Desire", Phykti is the "Baroness of Torment", Bolezn is the "Master of Pestilence", and Yarost is the "Prince of Murder". Collectively, though, they're known as the "Four Terrors" due to always working together in fours.
  • Secret Test of Character: Much like their father, a lot of the Four Terrors' deeds is to test the heroic strength and will of mortals. Whoever manage to resist their efforts earn their respect, while those who fail are dragged to Temnobog's home to be tortured for eternity. Even fighting the Four Terrors themselves is considered a test in itself, as succeeding in defeating them means that a hero managed to overcome their trials and become strong enough to oppose evil. If the heroes die in the process, the Terrors give them their respect and let their souls go to heaven, instead of dragging them down to hell to be tormented unjustly like other evil gods do. However, if the Terrors discover that they're being too good at being evil, then they're willing to be relenting and even sabotage their subordinates' efforts so the heroes will not end up failing a test that's too hard to complete.
  • Sibling Yin-Yang: Zigzagged.
    • While the Four Terrors could normally be called "evil" due to their horrific actions, they actually exist to test heroic mortals so they'll be strong enough to protect Equus from evildoers, so deep down, they mean well. Their other siblings, however, were either treacherous beings who sided with their fallen mother, Ispita, or they committed crimes so heinous that they were eternally condemned by Temnobog to be the Four Terrors' playthings.
    • On the other hand, the Four Terrors could be contrasts for each other. Pokhot lures in wicked Deer by seducing them and appealing to their baser lusts, allowing her to trap them in excess and hedonism, while her sister Phykti is an open sadist who outright physically and mentally tortures people. Bolezn is the nicest and most modest of the Four Terrors, but he is also a schemer who thinks of ways to bring as many wicked souls as he could to satisfy his own gluttony, while Yarost is an extreme Blood Knight who likes nothing more than to bathe a Deer realm in blood and carnage when not being The Stoic.
  • Soiled City on a Hill: What happens after the Terrors visit a particularly depraved kingdom - the Terrors unleash all the horrors upon wicked Deer for their sins that everything, including the buildings and the surrounding lands, are reduced to nothing but charred spots that remain that way even after several generations. This trope is part of the Terrors' job of punishing the wicked, but it's only if a place has become completely irredeemable that the other Bogolenya deities let them handle it.
  • Token Evil Teammate: Much like their father, Temnobog, the Terrors stand out in the Bogolenya pantheon because they're unapologetically evil and indulge in depravities that would understandably horrify anyone. However, the Terrors are loyal to their father and, by extension, the Bogolenya pantheon, and they use their evil for constructive purposes. The Bogolenya deities also use them as a method to purge the evil from mortal Deerkind and help guide them onto a better path, but what they do is so horrifying that they're treated as an absolute last resort - only unrepentant Deer realms would earn the honor of being visited by the Terrors. However, compared to their four other siblings, who were genuinely evil and treacherous, they're decent people.
  • Tragic Villain:
    • Despite being unapologetically evil deities, the Terrors are still people with their own thoughts and feelings, and can still be hurt emotionally like any other person. Ispita's betrayal and the loss of their four siblings hit them all hard, resulting in them snapping and doing things related to the sins they embody to unhealthy degrees until their family helps them recover.
      • Yarost used his fury to mask the fact that he is actually grieving for the loss of his mother and four lost siblings, and went on an extremely violent rampage where he left behind a trail of destruction and death in both mortal and divine realms. When he was finally confronted and stopped, he proceeded to burn himself out and suffer an emotional breakdown that took a while for him to recover from.
      • Phykti would furiously torture the damned souls in her hell-fief so she could derive satisfaction from their suffering and make herself feel better. This would lead to her ignoring Yarost's emotional problems until he snapped, leading to his rampage. She later felt so guilty over what she had done that when she visited Temnobog, she was so depressed that she lay herself on a couch and didn't want to get up.
      • Bolezn felt saddened over losing his mother and four of his siblings, knowing that they deserved to be punished, yet he couldn't understand why they were punished despite being "evil" themselves. He would keep his feelings on the matter a secret for fear of how his family would react, and presumably, like his surviving siblings, he dealt with this by indulging in his inner evil, consuming everything he could find.
      • Pokhot felt alienated around even her own family because she resembled Ispita the most in terms of personality, causing her to fear that she might be persecuted by proxy. It didn't help that some mortals would compare her to her Fallen mother out of ignorance. She initially tried separating herself from Ispita by completely restraining her darkest urges, but it backfired when her control lapsed and she sneaked off to the mortal realms to participate in a massive orgy, which led to an emotional breakdown once she realized what she had done. And when Yarost and Temnobog brought her back home, she would angrily lash out at her family, accusing them of treating her less like her own person and more as her mother's clone.
    • It's noted in their entries that if their grandfather, Irminsul, had not tried purging his then-unborn son of his inner evil, the Terrors would instead become benevolent deities who embody the positive aspects of their current portfolios. Now, as the children of the divine embodiment of mortal Deerkind's Evil, their portfolios are twisted and corrupted into extremes because of Irminsul's actions. Learning of this even devastates Pokhot to the point where she made a critically-acclaimed yet extremely tragic play, and was later found crying in her dressing room by Belyolen and Temnobog.
  • Undying Loyalty: They're loyal to their father, Temnobog, who they adore, and carry out his will in testing heroic mortals. They're also loyal to each other.
  • Would Hurt a Child: On the receiving end of this when a hotblooded group of Poena's divine allies tried to kill them on their second attempt to assassinate Temnobog. Fortunately, they were stopped. The Terrors would then gleefully join their father in punishing the offenders, with Belyolen's full permission.
  • Villain Respect: All of them respect those heroes who died trying to fight them off, and allow them to claim their rewards in the afterlife.
  • Warrior Prince: Bolezn and Yarost are Temnobog's two loyal surviving sons and powerful deities themselves, and are both known to manifest as villains for the heroes to fight. It's prominent with Yarost, who is a Blood Knight that embodies Deerkind's wrath and hatred, and his epithet is "Prince of Murder". And as the sons of one of the Bogolenya pantheon's co-leaders, their standing in that pantheon is akin to royalty.

    Yarost, the Prince of Murder 

Classification: Elemental/Ethereal

Portfolio: Fury, Hatred, War, Bloodshed, Evil

Rank: Divine (Tier III/Intermediate)

"Spill their blood! Offer me their souls! Blood and souls for Yarost!"

Yarost (his entry here) is the Bogolenya Deer-Draconequus god of Fury, Hatred, War, Bloodshed, and Evil, and the eldest son and child of Temnobog.

Like the rest of the Four Terrors, Yarost is the embodiment of Deerkind's mortal failings, more specifically the sins of wrath and hatred, and it's his role as a Constructively Evil deity to tempt mortals into embracing to these emotions, punishing those who did gave in while acting as an adversary to be challenged by those who did not.

Within his heart burns a fury and boils a bloodlust that ever seeks to drown the lands of the Erobreseg Deer, if not the whole mortal world in blood and war. And once he almost did, when the mother and siblings whom he loved fell and embraced Destructive Evil, leaving him heartbroken as the other Four Terrors and Temnobog was. In fact, his sorrow grew into pure rage and hatred that made him seek and stoke war and conflict on epic scales in his desperation to forget his pain. When he was finally stopped by his father and his other Divine relatives, only then did he break down and begin to recover from his heartbreak.

Since then, Yarost remained a steadfast member of the Four Terrors and his father's cause of Constructive Evil, though his dark time of aimless, despairing fury left a mark on him, making him realize that to fully pursue his self-anointed duty and let his evil nature run without destroying all, he too must learn to rein in his murderous impulses. Though as all knew, even restrained, he is a force of damnation and carnage to be reckoned with, and whenever his hate and rage are unleashed, few things can stand before the Prince of Murder.
  • Animal Motifs: His chimeric traits are based around bloodthirsty and dangerous animals that maim and kill their victims viciously, such as dragons, wolverines, hawks, wolves, sharks, and (ironically) dinosaurs.
  • Antagonistic Offspring: Justified. While he's pretty evil himself, he's a constructively Evil deity who seeks to test mortals and make them strong enough to oppose Evil. His mother, Ispita, was once like them but became a Fallen goddess and thus, in Yarost's eyes, she became no different than those who practice "careless" Evil. He follows without question his father's standing order for Ispita and other beings like her, which is essentially "Kill on Sight".
  • Anthropomorphic Personification: He's a Bogolenya Deer-Draconequus god who embodies Fury, Hatred, War, Bloodshed, and Evil.
  • Ax-Crazy: What he is once his stoicism comes off. His entry notes that when sowing Fury and Hatred among mortal Deer, he openly behaves like a spiteful, bloodthirsty monster that slaughters his victims indiscriminately and revels in the carnage he causes. This is to show people the consequences of fully giving into their anger without proper restraint, though it also caused them to rightly fear him, never knowing if Yarost is more dangerous when he's calm, or when he's outwardly angry.
  • Beware My Stinger Tail: His chimeric tail is that of a clubbed dinosaur tail, which was said by his entry to have been "speculated to have come from a certain ancient species of club-tailed dinosaurs". When swung, his clubbed tail can shatter bones if it lands successfully. His entry also notes that his tail is a huge irony, since dinosaurs in Codex Equus are often associated with peace due to the Sauropodans, but it also speaks of their incredible potential for violence and destruction.
  • Big Brother Instinct: He was noted to be a fiercely protective yet somewhat bossy older brother as a fawn, and would take charge of his younger siblings even if they didn't appreciate it. After losing his mother and four of his siblings, his protectiveness towards his surviving brothers and sisters had increased a little. Notably, when a disdainful deity from the Elternteil pantheon made Bolezn cry by calling him a "walking, talking trash can" among other things, Yarost was so angry that he literally went into a burning rage and pursued said deity, even managing the punch the deity in the face despite being stopped by the Bogolenya pantheon, which reportedly made Temnobog grin. He got away with it because Belyolen, though greatly displeased, admitted that if it was Temnobog who was insulted, he wouldn't hesitate to come to his brother's defense like Yarost did.
    Yarost: (to Belyolen) I would rather be tortured a thousand lifetimes than let my siblings be tormented even for one moment by those bastards who call themselves 'benevolent'.
  • Blood Knight: Justified and exaggerated to horrific extremes; he's the living embodiment of Deerkind's Fury and Hatred, so being bloodthirsty and violent is in his nature. However, this was deconstructed in his youth - Ispita and his four nameless siblings betraying their roles as "constructive" Evil deities to follow "careless" Evil had left such an emotional impact on him that he willingly gave in to his own fury just to bury his grief. However, once Temnobog and his relatives were able to properly restrain him, Yarost's fury ran out, leading to an emotional breakdown that exposed him as a psychological wreck who just wanted his mother and lost siblings back. The trope would eventually be reconstructed as, with help from his family and relatives, Yarost would recover to some degree, except he would save his innate bloodthirstiness for when he's working to sow Evil among the Deer realms and tempt mortal Deer into giving in to their inner fury. Outside of work, however, he keeps his emotions on a tight leash with stoicism so he wouldn't repeat his past atrocities again. He does, however, participate in the carnage that the damned souls in his hell-fief are forced to endure as punishment, to the extreme horror of said souls and the excitement of his demon servants and Ascended champions
  • Bloody Murder: He has some skill with blood magic, and can either use the blood of his victims, or his own blood. In the latter case, he must periodically drink blood in order to replenish his own reserves. He doesn't really use this as often as his fire magic, and only saves it for when his enemies think they've backed him into a corner.
  • Brother–Sister Incest: Implied but unproven with Pokhot, whom Yarost is closest to as siblings and frequently spends time in her domain to 'have fun', which given Pokhot usually involves sex, drugs and other forms of 'taboo' depravity. Given their inherently evil and depraved natures and many instances of incest among gods and royalty throughout the ages, this was not considered too surprising, at least among their own worshipers.
  • Burning with Anger: It's noted by his entry that he turns into a fiery stag whenever he gets fully angry, thanks to his fire magic. His stoicism means this doesn't happen often, however.
  • Cain and Abel: As of late, he has an undying grudge against his Draconequus half-siblings that his mother, Ispita, sired with Discord, especially Zmatek, the King of Confusion, whom Yarost hates for siding with Ispita despite still harboring affection for the Terrors.
  • The Comically Serious: Implied; it's mentioned that his stoicism often makes him the target of Phykti's puns. Apparently she finds his reactions hilarious.
  • Dark and Troubled Past: He was once a hot-tempered yet passionate fawn who deeply loved his mother and younger siblings, until Ispita betrayed her role and principles as an "constructive" Evil goddess by siding with Discord, and participating in "careless" Evil. Four of Yarost's siblings followed suit by either siding with Ispita, or committing extremely heinous crimes, after which Temnobog harshly punished them by eating two and turning the other two into nameless damned shades to be tormented for eternity. Yarost attempted to bury his grief by immersing himself in his own fury and hatred, and either participated in bloody wars and conflicts, or instigated them himself, until his father and relatives confronted him. Temnobog, having seen in his son the same emotions he felt when he became genuinely evil for a time, had Yarost restrained until his rage cooled down. Yarost had an emotional breakdown trying to free himself, exposing himself as a broken individual who cried for his mother and siblings, and it took for a while for him to recover since Mentálne wasn't born yet. Once he was in a better state of mind and saw the destruction he had wrought on the Deer realms, he was so horrified that he started reining in his own emotions with stoicism so he wouldn't repeat his actions again.
  • Embodiment of Vice: Yarost represents Deerkind's Fury and Hatred. Much like how Deerkind would destroy things during moments of fury, he is an extremely bloodthirsty deity who desires nothing than to bathe the lands in blood and carnage. Ironically, he constantly tries to suppress his own darker urges by wearing a stoic facade outside of work, as the last (and only) time he gave in to his fury, he nearly devastated all the Deer realms and possibly the divine planes, too.
  • Emotion Suppression: He constantly represses his emotions so he wouldn't give in to his darker urges - the last time he did, it was out of grief over losing Ispita and four of his siblings, which resulted in both the mortal and divine planes being devastated with destruction and death. He was so horrified that he resolved never to create a similar incident again, resulting in him becoming The Stoic outside of his duties.
  • The Empath: Has inherited this power from Temnobog, who uses it to prolong Suffering. As the embodiment of Fury and Hatred, he uses his empathy to stoke these particular feelings among mortal Deer and tempt them into sin, in order to weed out the wicked/morally weak from those who are genuinely heroic. He can also exude a hateful, furious aura that causes people to get angrier just by standing near him, though he can turn it off if he wants to.
  • Et Tu, Brute?: He really didn't take the betrayal and Fall of both Ispita and four of his siblings very well, so much that he immersed himself in Fury and Hatred, the very emotions he embodied, and carved a path of destruction and death in both the mortal and divine planes in an attempt to forget his grief. Once he recovered and saw what he had done, he became The Stoic so a repeat disaster wouldn't happen again.
  • Freudian Excuse:
    • He always wears a stoic facade outside of work because the last time he gave in to his inner rage, he nearly devastated the Deer realms with bloody wars and fights in a vain attempt to bury his grief over the betrayal of Ispita and his four nameless siblings. After he learned of what he had done, it would be the only time he would act that way again. It's because of this that he has often responded to many evil War deities' attempts to embrace his darker urges with a fist to the face.
    • He hates betrayers and oath-breakers with a passion, as it reminds him too much of Ispita and his four nameless siblings, who betrayed their roles and principles as "constructive" Evil deities to indulge in "careless" Evil. Consequently, his various demon servants and Ascended champions have his explicit permission to hunt down and punish their peers if they do the same thing, especially if Yarost is too busy to do it himself.
  • Genius Bruiser: While a violent seemingly brutish War god, he's very intelligent, and has pulled off many awesome feats in battle because of it. Temnobog even made him the commander of his infernal armies. This is justified in that he learned under Válka, who taught him he knew about war strategies and the like, and his great skills today is a testament of his mentor's lessons.
  • God of Evil: Subverted. Much like Temnobog, his father, he's unapologetic about what he does, yet he sees evil and suffering as forces that test heroic mortals, and commits horrific acts to ensure that the mortals are strong enough to oppose evildoers, including him. He doesn't care if he loses against the heroes or not, so as long as he's doing his job.
  • Graceful Loser: He's totally fine with losing against a hero because like Temnobog, he believes that Evil and Suffering exist to test heroic people, so it's all part of the job. Some people believe that this trope actually makes him even more dangerous than the villains he drags to his father's domain.
  • Half-Human Hybrid: He's half Deer, half Draconequus due to being a product of an unholy union between Temnobog and Ispita.
  • Hell Is War: What his hell-fief, "The Agon", essentially is: an endless maze of battlefields, coliseums, trench-lines and fighting pits filled with death traps and roving demon-warriors, where mortal Deer damned by their wrath and hatred are condemned to forever butcher each other in insensate fury while being butchered in turn. Sometimes Yarost himself joins in the fun and carve his way through the dead, much to the horror of the damned and excitement of his servants and champions.
  • Hidden Depths:
    • Despite his seemingly brutish tastes and personality, he has great appreciation of fine art, especially Pokhot's. The various murals of horrifying violence and carnage that cover his citadel's walls were done by his sister, after Yarost commissioned her to decorate his citadel's walls in the style of ancient Cyclopean art. He was so impressed with the end results that he spent several nights with her in her hell-fief as a reward.
    • Unlike the other Terrors, who go around testing mortals with the evil things they embody because it is in their nature, Yarost's duties in testing mortals with Fury and Hatred hold more weight with the fact that he has personally experienced what it's like to fully give in to his own darker urges, and genuinely wants others to not repeat what he had done by teaching them the dangers of unchecked Fury and Hatred.
    • It's speculated (even by Temnobog himself) that for all his rage and bluster, Yarost still wishes on some level that his family was reunited and whole, working as a constructive Evil force like they used to be.
  • Interplay of Sex and Violence: Yarost gets along the most with his youngest sister Pokhot, the Damsel of Desire, who embodies lust of Deerkind on top of pride. So close, in fact, there are speculation that their relationship goes deeper than mere familial bond. The fact that incest has been common among royalty and divines lends some truth to it.
  • Karma Houdini: Justified. Despite him punching an Elternteil deity in the face for making Bolezn cry and Belyolen and Temnobog arguing about the potential repercussions, they ultimately don't punish Yarost for his actions because he was only trying to defend his brother. Belyolen would admit that he wouldn't hesitate to defend Temnobog if he was insulted, too, though he did warn Yarost to be more careful next time.
  • Lame Pun Reaction: Since he's often the target for Phykti's puns, he understandably reacts negatively... though often in extreme ways.
  • Meaningful Name: His name means 'Fury' and 'Rage' in Russian.
  • Mix-and-Match Critters: His chimeric traits are based on hostile and/or bloodthirsty predators: His left antler is a long, sharp dragon horn; his teeth are that of a shark's; his left front leg is a wolf's leg with wolverine talons; his right hind leg is a dragon's leg; his eyes are that of a hawk's; and his tail is a clubbed reptilian tail, which is speculated to have come from a certain ancient species of club-tailed dinosaurs. The last part is an Irony as dinosaurs are associated with the peacefully neutral Sauropodians, but the fact that Yarost has a clubbed tail speaks of their hidden potential for destruction and violence.
  • Modest Royalty: It's noted in his entry that his bedroom is rather Spartan, having only a trophy wall for his memorable kills, a rack for his personal favorite weapons, a small bookcase, and a simple bed. The rest of his citadel looks more like a dark Cyclopean-inspired palace with walls lavishly painted with beautiful, yet horrifying murals of war, bloodshed, and carnage. Yarost justifies his room's sparseness with the fact that it's much harder to find things he wants if he filled his room with more furnishings, unlike Bolezn's room which is filled to the brim with hoarded treasures.
  • My God, What Have I Done?: The rampage he went on while suffering a breakdown over the breaking of his family horrified even him. Since then, he had kept his emotions and nature much more firmly in check out of fear of losing control again, to the point of becoming The Stoic outside of his duties.
  • Noble Demon: Despite being a Blood Knight incarnate and the embodiment of Deerkind's wrath and hatred, he follows his father's philosophy of Evil and Suffering as constructive forces that maintain the Balance and counteract Good and Contentment. So he commits horrific acts of evil that normally would have gotten him wiped off the face of Equus many times over. He's even willing to restrain himself and/or sabotage his pawns, subordinates, and even himself if they're being too good at being evil, so the heroes will be given a chance to succeed.
  • Not Even Bothering with an Excuse: After he punched an Elternteil deity for making Bolezn cry, Belyolen would confront Yarost on the matter, being highly displeased with his nephew's actions. Yarost would state simply that he would rather "be tortured a thousand lifetimes than let my siblings be tormented even for one moment by those bastards who call themselves 'benevolent'." This caused Belyolen to acknowledge that he wouldn't hesitate to defend Temnobog if a similar situation occurred, so he ultimately let Yarost off scot-free with only a warning to be more careful next time.
  • Not So Different: Temnobog noticed during a fight with a rage-filed Yarost that his son's feelings of hatred, resentment, sorrow, and self-loathing were exactly how he felt when he snapped from the Elternteil Deer Pantheon's emotional abuse and genuinely became evil for a time. This is what motivated him to have Yarost restrained until his rage cooled, because he didn't want to hurt his son while trying to stop him.
  • One-Winged Angel: His ultimate form is an enormous, hulking, bloodthirsty dragon-like monster with black and red scales; rows of teeth literally made of sharp swords; long, spiraling horns; a spiky clubbed tail; two pairs of wings; and spikes made of flames. In this form, Yarost's physical strength and endurance are both enhanced tenfold, and his proficiency with fire magic increases, making him an absolutely devastating powerhouse that could potentially bathe Equus in blood and fire if he chooses to. However, this form is not only taxing, leaving him utterly exhausted when it's used up, but it also makes him sensitive to emotion and thus more prone to acting in unrestrained fury, destroying everything in his path. Yarost doesn't like using his dragon form for this reason, as it would mean a repeat of the destruction and death he had previously caused in his grief, and only saves it for absolutely dire situations.
    Yarost: I would rather fight my enemies in my weakest form first, than go all out and devastate the Deer realms with just a few strikes.
  • Playing with Fire: He is a skilled and powerful fire mage, which is rather appropriate since he embodies Deerkind's Fury and Hatred. Among his capabilities are Fireballs, fire breath, surrounding himself with heat, and summoning pillars of flame. When extremely angry, he covers himself in flames. It's noted by his entry that his fire magic is tied to his emotions, so by constantly repressing them, Yarost can control it better.
  • The Problem with Fighting Death: In one notable incident, Night Terror tried to escape Yarost's grasp by making a secret second deal with Ispita, Yarost's mother, which landed him in the dream world upon death. This infuriated Yarost when he found out, as he hated oath-breakers, and presumably aided Princess Luna and Tenya in confronting him. Once Night Terror was defeated and thrown into the real world, Night Terror discovered that he's not only rendered powerless, but a furious Yarost had been waiting for him the whole time. It's rumored that Night Terror's ultimate fate was being Yarost's plaything, but it's likely that his actual punishment, especially since he broke his first deal by making another one, was far more severe.
  • Red Is Violent: His entry describes him as a red-pelted Deer, whose fur color was rumored to have been colored by the blood of his enemies and victims. He's also the Deer god of Fury, Hatred, and War who sows Evil in the various mortal Deer realms so he could test them.
  • Screw This, I'm Outta Here!:
  • Shout-Out: Some of Yarosts' followers are known to shout certain battle-cries in tribute to their murderous god, which Princess Stitching Times and Emperor Golden Scepter both found strangely familiar...
  • The Stoic: This is how he behaves outside of work. It's justified; in his youth, he fully gave in to his inner fury and hatred in an attempt to bury his grief over losing his mother and four of his siblings to "careless" Evil, and caused lots of deaths and destruction in both the mortal and divine planes. Once he recovered from this and saw what he had done while in a better state of mind, he was so horrified that he keeps his emotions constantly reined in to prevent another incident. It's later deconstructed when Válka pointed out that constant repression of one's emotions is just as bad as overly indulging in their darker urges, which means that Yarost would eventually be doomed with another breakdown that's similar if not worse than the one he had previously. So sometime after Mentálne's birth, Yarost began seeing his grand-cousin so he could receive therapy on his issues regarding Ispita and learn how to handle his emotions better.
  • Super Window Jump: Pokhot's entry reveals that during a stay in his youngest sister's hell-fief, he would jump through one of Pokhot's best stained-glass windows as soon as Phykti, who was also staying, started telling puns. Pokhot got mad at Phykti as a result.
  • Talk to the Fist: Many belligerent and malicious War deities have tried making him embrace his inner rage and darker urges. Having done that once in his grief, he responds with a strong hoof to their faces instead.
  • Tragic Villain: After Ispita's betrayal and the fates of four of his siblings, he used his fury to mask the fact that he is actually grieving for the loss of his mother and four lost siblings, and went on an extremely violent rampage where he left behind a trail of destruction and death in both mortal and divine realms. When he was finally confronted and stopped, he proceeded to burn himself out and suffer an emotional breakdown that took a while for him to recover from. It was after he saw the destruction he had caused that he turned into The Stoic, keeping his emotions on a tight leash at all times to prevent a similar catastrophe from happening again. Temnobog speculates that underneath all his rage and bluster, Yarost wanted his family to be how it was like before - united and working as a force of constructive Evil.
  • Underestimating Badassery: Many people think that, due to being an evil War god who also embodies Deerkind's Fury and Hatred, he would be The Brute similar to Khakiston - all strength and no cunning to go with it. One Elternteil War god made the mistake of thinking himself superior to Yarost and utterly got thrashed for it.
  • Undying Loyalty: He's loyal to his father, Temnobog, who he adores, and carries out his will in testing heroic mortals. He's also loyal to his siblings. This is what makes him hate his Draconequus half-brother, Zmatek, who still loves his half-siblings despite willingly following Ispita; Yarost just sees it as pathetic indecisiveness and demanded that Zmatek "make up [your] damn mind already" during their fight.
  • Used to Be a Sweet Kid: While still evil by nature, it's noted in his entry that he was much more open with his emotions, prone to angry outbursts yet was deeply loving and passionate towards his family. Ispita and his four siblings' betrayal and Fall changed all that.
  • War God: He embodies War like Válka does, though unlike his mentor, who embodies the best aspects of soldiers and warriors, he embodies the absolute worst aspects of them. Ironically, he is also The Stoic, due to having made the mistake of giving into his own darker urges once, and then resolving never to do it again afterwards when outside of work. Many truly belligerent and evil war gods have tried persuading Yarost into embracing said darker urges, and have received a strong hoof to the face instead. Despite being seemingly brutish, Yarost is an excellent fighter who is capable of using all kinds of weapons as well as a talented strategist, and his entry notes that many of his victories came from using his intelligence in tandem with his fighting ability, which resulted in Temnobog making him the supreme commander of his infernal armies.
  • Warrior Prince: Implied; being one of two surviving sons of Temnobog, one of the Bogolenya pantheon's co-rulers, makes him royalty among deities, and he's known to manifest as a villain for the heroes to fight. It's especially prominent with him, since he behaves like a monstrous Blood Knight that embodies Deerkind's wrath and hatred during work, and his epithet is "Prince of Murder", though he keeps his darker urges restrained with stoicism when not working.
  • Villainous Breakdown: When his mother and forgotten siblings became Fallen and the family fell apart, Yarost did not taken it well. He took it so badly in fact he went on a rampage in mortal and divine planes, starting wars, picking fights and massacring anything in sight in a desperate attempt to forget his despair and sorrow. Only when he was stopped by his father and relatives and restrained long enough to cool off did he finally break down completely and began to recover.
  • Villain Respect: While he may not show it openly due to his stoicism, he's delighted whenever mortals resist his attempts to lure them into damnation through their inner fury and spite, and instead channel said emotions for nobler pursuits.
  • Worthy Opponent: He sometimes clashes with the evil Alicorn, Blood Fang, whenever he's visiting the hell-realms, and Blood Fang respects him due to being someone who can give him a genuine challenge. The feeling is presumably mutual.

    Phykti, the Baroness of Torment 

Classification: Elemental/Ethereal

Portfolio: Cruelty, Despair, Sadism, Evil

Rank: Divine (Tier III/Intermediate)

"In this world, is the source of mortal-kind's suffering governed by some transcendent force of despair? Is there like a hoof of a cruel divine hovering above? Well, at least around these parts, I am the answer to that second question..."

Phykti (her entry here) is Temnobog's eldest daughter, a member of the Four Terrors, and the Bogolenya Deer-Draconequus goddess of Cruelty, Despair, Sadism, and Evil.
  • Animal Motifs: Her chimeric traits are based around poisonous animals that inflict pain and suffering with their venom, such as snakes, scorpions hooded pitohui birds, salamanders, and poison dart frogs.
  • Annoying Younger Sibling: Played with; while she's Temnobog's oldest daughter through Ispita, she's younger than Yarost, Temnobog's oldest son and child overall. That being said, she loves tormenting him with puns because his stoicism makes his reactions funnier, as she had done after she and Yarost took down a rogue Dragon that tried plundering the Erobreseg Deer realms of its riches.
    Yarost: Phykti, how did you eviscerate that rogue Dragon? I must learn it for the future.
    Phykti: I have no I-DEER!
    Yarost: STOOOOOOOOOP - !!!
  • Antagonistic Offspring: Justified. While she's pretty evil herself, she's a constructively Evil deity who seeks to test mortals and make them strong enough to oppose Evil. Her mother, Ispita, was once like them but became a Fallen goddess and thus, in Phykti's eyes, Ispita became no different than those who practice "careless" Evil. She follows without question her father's standing order for Ispita and other beings like her, which is essentially "Kill on Sight".
  • Anthropomorphic Personification: She's a Bogolenya Deer-Draconequus goddess who embodies Cruelty, Despair, Sadism, and Evil.
  • Benevolent Boss: She's highly revered and beloved among her demonic servants and Ascendant champions, because she's always willing to help them and take their emotional needs into account. She even has an office in her home where she serves as a psychologist for those who feel tempted to participate in "careless" Evil or just wants some cheering-up. However, she's still quite feared by the damned souls in her hell-fief, and rightly so, since her task is to punish them for indulging in Cruelty and Despair.
  • Big Brother Instinct: Gender-inverted; when she learned of the abuse that her younger half-sister, Cudnost, suffered at the hands of Ispita as well as her biological family, Phykti vowed to make her Fallen mother's punishment(s) as painful and hellish as Cudnost's life had been, one for every physical and emotional scar that had been inflicted on the Draconequus goddess of Purity.
  • Brother–Sister Team: She and Yarost often work together in fighting enemies of the Bogolenya pantheon, and tormenting the damned souls of the wicked. This is because their divine portfolios are intertwined, as unchecked Fury leads to acts of Cruelty that ultimately result in Despair. She also teams up with Bolezn and Pokhot when not working with Yarost, since acts of Cruelty often spawn from unchecked emotions like Gluttony, Greed, Lust, and Pride.
  • Cool and Unusual Punishment: For some reason, the "day-bed" couch in her office is magically enchanted so that whoever sits or lays down on it for too long will literally turn into a potato. Phykti would discover this by accident, which gave her an idea to warn her followers not to be on her couch for too long by setting a timer.
  • Embodiment of Vice: She represents Deerkind's cruelty and despair. Much like how Deerkind would abuse and sabotage their peers out of sheer spite and/or amusement, she constantly devises ways to break her victims so she could get the maximum amount of suffering from them.
  • The Empath: Like her surviving siblings, she has this power. She mostly uses it to sense developing inclinations for cruelty in mortal Deer, and to try tempting them into indulging in cruelty unless they resist her.
  • Even Evil Has Standards:
  • Evil Laugh: Reports told of an enigmatic doe who winked approvingly at then-Prince Strazha Svetilo for killing his parents and uncle, then cackled as she dragged the souls of King Rovnyy, Queen-Consort Milyala, and Prince Pobeda down to Temnobog's hell-realms.
  • Facial Horror: Her face underneath her masks is covered in multitudes of hideous scars, either from self-infliction or from getting injured in battle. She does have the option to heal them via her divine healing factor, but she chooses to keep her facial scars as victory trophies, and to remind herself that she's alive.
  • Freudian Couch: She has a "day-bed" couch in her personal office so it would make her patients feel relaxed enough to make them be more receptive to opening themselves up to her. This was came about when, after developing depression from guilt and watching Yarost's breakdown, she lay down on a couch while visiting her father, Temnobog, and talking about her issues. By the time she went back to her hell-fief, she felt much better. However, she warns that people who sit on her couch for too long will turn into (literal) couch potatoes.
  • Freudian Excuse:
    • When she was younger, she would often look out for her siblings and subordinates because she wanted to make up for ignoring her family's emotional issues following Ispita's betrayal and the family schism. This would eventually stop when, after Phykti nearly ran herself ragged trying to accommodate Yarost's needs, Yarost confronted his sister, forced her to finally admit her guilt and shame, then forgave her and urged her to "become better".
    • An inversion came when she suffered an emotional depression from the family schism and guilt over ignoring Yarost's issues, and plopped herself down on a couch while visiting her father, Temnobog. As it turned out, lying down made her more receptive to revealing her problems to others, so when she went back to her hell-fief, she felt much better. It would also inspire her to have a couch ready for when her servants and champions are too depressed to do anything and just want to lay down, so they'll be more receptive to talk out their problems with her.
  • The Gadfly: As Phykti embodies Cruelty and Despair, she makes puns so bad that hearing them is akin to being tortured. While she does use it to punish the damned souls of the wicked in her hell-fief and agonize them, she also torments her family with her puns, especially Yarost, as she believes that his stoicism makes his reactions funnier.
  • God of Evil: Subverted. Much like Temnobog, her father, she's unapologetic about what she does, yet she sees evil and suffering as forces that test heroic mortals, and commits horrific acts to ensure that the mortals are strong enough to oppose evildoers, including her. She doesn't care if she loses against the heroes or not, so as long as she's doing her job.
  • Graceful Loser: She's totally fine with losing against a hero because like Temnobog, she believes that Evil and Suffering exist to test heroic people, so it's all part of the job. Some people believe that this trope actually makes him even more dangerous than the villains she drags to her father's domain.
  • Half-Human Hybrid: She's half Deer, half Draconequus due to being a product of an unholy union between Temnobog and Ispita.
  • Making a Splash: She's an excellent water mage, which allows her to run across bodies of waters, make weapons out of water, and create gigantic floods. Because of the infinite potential in water magic, she often combines it with the elemental magics of her siblings', such as making storms with Pokhot's wind magic.
  • Mix-and-Match Critters: Her chimeric traits are based around poisonous animals: She has the tail/stinger of a scorpion, the wings of a hooded pitohui bird, the eyes and fangs of a black mamba snake, the colorful right front leg of a blue poison dart frog, and the left hind leg of a fire salamander.
  • My God, What Have I Done?: She was so hurt by Ispita's betrayal and Fall that she would furiously torture anyone she set her eyes on, including the damned shades in her hell-fief, so she could derive pleasure from her victims' suffering and make herself feel better. This would lead to her ignoring the emotional problems Yarost would face, which eventually led to her older brother snapping and going on an extremely destructive rampage across the divine and mortal planes. She would eventually realize her mistakes when Yarost was stopped and went through an emotional breakdown upon burning out his fury, and felt so depressed about it afterwards that when she visited Temnobog, she just lay herself down on a couch and didn't want to get up.
  • Noble Demon: While she's the cruelest and most sadistic member of her immediate family, often bragging about her wicked accomplishments and torturing herself as much as she does others, her goals in helping mortal Deerkind grow are ultimately altruistic. She's also the kindest and most affectionate of the Terrors - as Despair leads to emotional intimacy and Kindness is sometimes shown through Cruel methods, she's very close to her father and siblings despite their inner Evil, and she's highly revered and beloved as a Benevolent Boss by her demonic servants and champions.
  • Not So Different: In her "The Reason You Suck" Speech to Prince Stækka, she points out that his mistreatment of Hnignun is extremely similar to how Irminsul, his grandfather, abused Temnobog for being born "evil" despite doing nothing to warrant it. To hammer it home, she toys with the idea of Irminsul actually liking Stækka for his fanatical devotion to nature, despite being a self-righteous Absolute Xenophobe who dislikes hybrids like Stækka. This leaves Stækka quite shaken afterwards.
  • OOC Is Serious Business: As the embodiment of Deerkind's Despair, she normally revels in the despair she causes with her sadistic cruelty. The only time she didn't, however, was when she watched Yarost reach the Despair Event Horizon by reducing himself to a sobbing wreck while trying to free himself from Temnobog and Belyolen's chains; it was noted in Yarost's entry that she couldn't bear to look at her older brother in his sorry state, feeling guilty that she didn't catch his inner pain right away.
  • Pungeon Master: Implied in Yarost's entry, and eventually confirmed in her own entry. As the Bogolenya Deer goddess of Cruelty and Despair, she makes puns so bad that it's akin to being tortured, with the damned souls in her hell-fief begging to "make her stop!" Of course, this just motivates her to continue. She also frequently annoys Yarost with puns for her own amusement, as she finds her brother's reactions hilarious. Yarost himself considers puns to be a Fate Worse than Death; when Golden Scepter asked what puns were during his stay in the Bogolenya Deer pantheon, Yarost quickly warns him to leave to "protect" the Alicorn Emperor from Phykti. Yarost also jumped off a cliff after Phykti told him one pun too many (after he explicitly told Phykti what was going to happen if she said one more pun in his presence), with the cliff he jumped off being named "Yarost's Fall".
  • "The Reason You Suck" Speech: She utterly rips into her nephew Stækka for emotionally abusing Hnignun and making his twin sister feel utterly unwanted due to embodying Death, just like how Irminsul abused Temnobog for being born "evil". It was noted that her words, especially her comparisons between him and Irminsul, his great-grandfather, left him quite shaken afterwords.
    Phykti: You did a good job there, Stækka, breaking your sister's self-worth like that. Making her feel like she doesn't have a place in this world or the natural cycle that keeps it going. All because you couldn't stand that your darling Mommy was taken away so suddenly.
    Prince Stækka: Don't you DARE speak of my Mother in that manner!
Phykti: What, you think I'm being cruel? I have lost loved ones, too, Stækka! I lost my... my 'parent' and four of my siblings because my 'parent' decided to act like a brat and become Evil for real! But did I abuse my remaining family for it? NO...! Look, I get losing your Mommy hurt really bad. You and Hnignun didn't deserve that. You needed to grieve as much as your sister did. But that still doesn't give you an excuse to act like a self-righteous flankhole towards every-creature else. Did you know that Hnignun intended to IMPRISON herself for eternity? You made her believe she was utterly worthless and unwanted because of what she embodied. JUST LIKE YOUR GREAT-GRANDFATHER.Prince Stækka: I...! I am NOT like Great-Grandfather! I was trying to do what's RIGHT...!Phykti: And so did he. He tried being a self-righteous flankhole, and he destroyed his own family in the end. Now you're becoming just like him. Helps that you don't look as 'ugly' or 'evil' as your sister or your Papa, doesn't it? I bet Great-Grandfather would like you once he hears of this, and he normally doesn't like any-creature except for himself, his utterly spineless wife, and those who kiss his flanks. Doesn't matter if you're 'evil' or you got those weird and ugly animal parts - as long as you support Life and Growth THAT MUCH, that's what counts for him in the end, right?
Prince Stækka: "..."
Phykti: I may be the goddess of Cruelty and Despair, but... after seeing how you behaved the past several months? Even I wouldn't sink that low... You have a lot to think about, nephew.
  • Secret Test of Character: As a constructively Evil goddess, she doles these out like her father does. Specifically, she appeals to her victims' inner cruelty by encouraging them to break the spirits of their fellow Deer and delight in their suffering. Those who resist her earn her respect and are spared. However, she's willing to make things easier, even sabotaging her own pawns and worshipers, if the heroes she's testing are having a hard time.
  • Sibling Rivalry:
    • She shares a friendly rivalry with her younger brother, Bolezn, and has made it her mission to one-up him with her own plans of torture, despair, and pain. This has influenced their respective demonic servants and champions into having rivalries with each other, creating legends and stories where each side would sow Evil to one-up the other, though never to the point where it'll get out of control and invoke their divine masters' wrath.
    • Pokhot's entry notes that she gets into arguments and debates with Pokhot over the nature of their punishments, and whether exercising calculated restraint would make the punishment hurt more than if there was no restraint at all.
  • Snakes Are Sinister: Played with. Her One-Winged Angel form is that of a multi-armed, Deer-headed cobra snake resembling the Naga peoples of Hind, and she's the Bogolenya Deer goddess of Cruelty and Despair who fights with weapons that focus on pain. But she genuinely wants mortal Deerkind to do well, and despite her malicious domains, she uses them to test and motivate heroes, and is the most benevolent, encouraging, and affectionate member of her immediate family.
  • Tragic Villain: After Ispita's betrayal and the condemnation of four of her siblings, she would furiously torture the damned souls in her hell-fief so she could derive satisfaction from their suffering and make herself feel better. This would lead to her ignoring Yarost's emotional problems until he snapped, leading to his rampage. She later felt so guilty over what she had done that she couldn't bring herself to look at Yarost during his emotional breakdown, and when she visited Temnobog, she was so depressed that she lay herself on a couch in her father's home and didn't want to get up.
  • Undying Loyalty: She's loyal to her father, Temnobog, who she adores, and carries out his will in testing heroic mortals. She's also loyal to her siblings.
  • Villain Respect: Like her siblings and father, she genuinely respects those who resist her temptations as well as the temptations of their own inner evil.
    • After then-Prince Strazha Svetilo confronted and killed his parents and uncle, reports spoke of an enigmatic doe, likely Phykti, winking at him approvingly before she dragged down the souls of his victims off to Temnobog's hell-realms, cackling all the way. Phykti's entry also notes that she's rather proud of Strazha in general, as not only the royal stag refused to indulge in the ruthless cruelty that was so common in his family, but he also became The Good King by applying his harsh yet reasonable methods to his ruling after he and his sister, Vesna, inherited the throne of Bitaniya.

    Bolezn, the Master of Pestilence 

Classification: Elemental/Ethereal

Portfolio: Gluttony, Greed, Pestilence, Famine, Evil

Rank: Divine (Tier III/Intermediate)

"I don't mind if the wicked walk the road to damnation: that means more for me to eat and steal!"

Bolezn (his entry here) is Temnobog's second-youngest son, a member of the Four Terrors, and the Bogolenya Deer-Draconequus god of Gluttony, Greed, Pestilence, Famine, and Evil.

Much like the other Terrors, Bolezn embodies Deerkind's mortal failings, specifically the sins of Gluttony and Greed, and it's his duty to serve as a Constructively Evil deity to tempt mortals into embracing to these emotions, punishing those who did gave in while acting as an adversary to be challenged by those who did not.

According to a few surviving records, Bolezn was originally the youngest in a set of fraternal twins, back when the Four Terrors were eight, but after the family schism, the elder twin's exact name, power, and gender was gradually lost to time. Unlike Yarost, his oldest brother, who attempted to bathe the Deer realms in blood and carnage to forget his grief, Bolezn kept his feelings to himself, not wanting to incur his family's wrath if they learned he was saddened by the loss instead of being angry towards Ispita and his lost siblings' betrayal. Fortunately, Temnobog caught him before it could go far, and helped his surviving son achieve emotional colors by letting him vent.[WIP]
  • Angsty Surviving Twin: Subverted; at first, he was the only Terror who was hurt and saddened by his elder twin's betrayal and condemnation to being slowly digested in Temnobog's stomach, because while he knows his elder twin deserved being punished for doing bad things, he was still at an age where he was unable to comprehend the true scope of his elder twin's actions and Temnobog harshly punished them despite all his children being "evil". Yet he kept his feelings a secret because he didn't want to incur his family's wrath for being sympathetic. Temnobog sensed his son's grief with his empathy, and comforted Bolezn by letting him cry and explaining to him why he had to punish four of his children and what would happen to Equus if the "careless" Evil that they and Ispita supported was allowed to flourish. Thanks to Temnobog, Bolezn now sees his elder twin as "pretty stupid" for siding with Ispita and regards his lost sibling with disappointed anger, even though he still loves them to a degree.
  • Animal Motifs: His chimeric traits are based around animals that are treated as gluttonous pests and harbingers of diseases, such as locusts, cockroaches, centipedes, and flies. In addition, he has maggots living in his body.
  • Antagonistic Offspring: Justified. While he's pretty evil himself, he's a constructively Evil deity who seeks to test mortals and make them strong enough to oppose Evil. His mother, Ispita, was once like them but became a Fallen goddess and thus, in Bolezn's eyes, she became no different than those who practice "careless" Evil. He follows without question his father's standing order for Ispita and other beings like her, which is essentially "Kill on Sight".
  • Anthropomorphic Personification: He's a Bogolenya Deer-Draconequus god who embodies Gluttony, Greed, Pestilence, Famine, and Evil.
  • Beware the Nice Ones: Bolezn, having a similar name to his benevolent uncle, Belyolen, has an inconspicuous and modest temperament compared to his brother and sisters, who are openly evil. Still, he's one of the Four Terrors, and he's capable of committing as much evil as his siblings.
  • Big Eater: As the modern embodiment of Deerkind's Gluttony, he is this. It's mentioned both in the Four Terrors' entry and a snippet that Bolezn has an extremely ravenous appetite, which makes him a divine patron of cannibals since he's infamous for eating even mortal Deer. Unfortunately, his appetite even applies outside of his duties; Mentálne complains to Crystal Prism that she has to hide the cookies her mother, Mier, made because otherwise Bolezn would eat all the cookies and she would never be able to have one.
    Crystal Prism: Uh... sorry for eating all your cookies and pastries and stuff...
    Mentálne: Don't worry, my Mom can always make more. And it looks like you really needed the food. Besides, at least you're not Bolezn.
    Crystal Prism: ...Who?
    Mentálne: One of my cousins. He eats so much that some of us thought he's actually a Giant! I had to hide my goodies in really good places because Bolezn can smell food from a thousand miles away and whenever I want a cookie, they're all gone...
  • Dark Is Not Evil: Played with. While he's undoubtedly the nicest of the Terrors, being a kind and polite kid, he's still Temnobog's agent in sowing Evil across the Deer realms, and gives rise to horrific acts of Gluttony and Greed by tempting mortal Deer to indulge in those specific emotions, while also visiting kingdoms to either devour their food and steal their riches, infect them with his diseases, or both. Ultimately, however, he wants Deerkind to be medically and agriculturally prepared for the disasters he inflicts on them, and is delighted when they succeed.
  • Embodiment of Vice: He represents Deerkind's gluttony and greed. Much like how Deerkind has the tendency to selfishly hoard and/or consume material and abstract goods, he masterminds catastrophic schemes that lead to the ruin of entire Deer realms so his thirst for sinful souls, food, and wealth would be satisfied.
  • The Empath: Has inherited this power from Temnobog, who uses it to prolong Suffering. As the embodiment of Gluttony and Greed, he uses his empathy to stoke these particular feelings among mortal Deer and tempt them into sin, in order to weed out the wicked/morally weak from those who are genuinely heroic.
  • God of Evil: Subverted. Much like Temnobog, his father, Bolezn is unapologetic about what he does, yet he sees evil and suffering as forces that test heroic mortals, and commits horrific acts to ensure that the mortals are strong enough to oppose evildoers, including him. He doesn't care if he loses against the heroes or not, so as long as he's doing his job.
  • Graceful Loser: He's totally fine with losing against a hero because like Temnobog, he believes that Evil and Suffering exist to test heroic people, so it's all part of the job. Some people believe that this trope actually makes him even more dangerous than the villains he drags to his father's domain.
  • Half-Human Hybrid: He's half Deer, half Draconequus due to being a product of an unholy union between Temnobog and Ispita.
  • I'm a Humanitarian: As the embodiment of Gluttony, he has been known to eat mortal Deer, which makes him the divine patron of cannibals, though as a "constructive" Evil deity, he only eats the wicked. Those who get eaten by him are left in constant agony as they serve sustenance for their divine consumer as punishment for Gluttony-related crimes. His various demon servants and Ascended champions can do this, too, and go after anyone who managed to escape being eaten by Bolezn.
  • Life Drinker: He can exude an aura of bottomless Gluttony and Greed to do this, causing nearby plants and animals to die. It's also noted in his entry that he has the power to drain the vitality/life-force of things as a form of self-healing, thus temporarily appearing as a healthy hybrid stag with a strong, full body and no insects or open sores.
  • The Magic Touch: One of his abilities consist of turning his enemies/victims into beautiful statues of gold and gemstones. He can bless mortals with this as well, either to help them carry out his will or teach them a lesson about unchecked Greed - the latter involved a Deer king whose avarice foolishly led to him wishing for the ability to turn things to gold and other treasures so he could finance his budding kingdom. He ended up turning everything into gold, including one of his beloved daughters.
  • Meaningful Appearance:
    • Normally, he looks like an unremarkable stag wearing the tattered cloak of a vagrant. However, once the cloak's off, his true form is a divine Deer/Draconequus hybrid with animal parts coming from pestilence/gluttony-related insects, and his body is emaciated, diseased, and has maggots and other insects living in his rotting flesh. He's a very skilled and intelligent Plaguemaster who creates and spreads deadly plagues/pests so people will be motivated to make medical/agricultural/technological advancements to counter them.
    • However, parts of his body are covered in priceless gems/minerals, and he's been known to sometimes wear priceless jewelry and regalia (which he often jokes that he fished out of the garbage). One of the things he embodies is Greed.
  • Meaningful Name: His name is Russian/Roedinian for "disease".
  • Mix-and-Match Critters: His chimeric traits are based around animals that are regarded as gluttonous pests and harbringers of disease: He has the eyes of a fly, the mandibles of a locust, the giant wings of a cockroach, and extra centipede legs that he uses to walk in tandem with his Deer legs.
  • Nightmare Fuel: In-Universe; while Temnobog explained to him their roles and the differences between constructive and diabolical Evil, he showed Bolezn a holographic image of the results if there was nothing to keep diabolical Evil in check - that of a dead Equus reduced to drifting rocks in space, with no traces of life or hope, and no gods or mortals to help it grow again. Bolezn would admit later that while it helped him understand why Ispita and his lost siblings must be punished, the image would sometimes haunt his dreams years after the fact.
  • Noble Demon: Despite being the embodiment of Deerkind's gluttony and greed, he follows his father's philosophy of Evil and Suffering as constructive forces that maintain the Balance and counteract Good and Contentment. So he commits horrific acts of evil that normally would have gotten him wiped off the face of Equus many times over. He's even willing to restrain himself and/or sabotage his pawns, subordinates, and even himself if they're being too good at being evil, so the heroes will be given a chance to succeed.
  • One-Winged Angel: His ultimate form is a gigantic version of himself made of thousands of plague-related insects and vermin, with some of them made of precious minerals such as gold-plated roaches and sapphire locusts. In this form, his powers increase tenfold, and he's extremely hard to kill, as various parts of him can fly away to avoid enemy strikes. However, he doesn't think that "one-winged angel" is an accurate term to describe his ultimate form, because if he had truly gone "one-winged", he wouldn't be able to fly at all.
  • Pay Evil unto Evil: Bolezn once infiltrated the castle of a Deer Prince while a masquerade party was going on, dressed as a plague victim, which would've been a bad thing to do since the kingdom was being ravaged by a deadly plague outside... that Bolezn himself created to punish said kingdom for their blatant disregard for proper hygiene. He also infected everyone inside the castle and made them die slow, agonizing deaths, also a fitting punishment since the Deer Prince in question, Prince Prospero, arrogantly thought he could use Bolezn's plague to Kill the Poor, while the local nobility and royalty would rather hide out in Prospero's castle than help their infected subjects. Bolezn does admit later he felt kind of bad for crashing Prospero's party since he wanted to join in the festives, but "duty calls, I guess".
  • Secret Test of Character: As a constructively Evil god, he doles these out like his father does. Specifically, he tempts mortal Deer with the desire to consume and/or hoard material and abstract goods. Those who resist him earn his respect and are spared. However, he's willing to make things easier, even sabotaging his own pawns and worshipers, if the heroes he's testing are having a hard time.
  • Sibling Rivalry: Due to his intelligence and constant scheming, he shares a friendly rivalry with his oldest sister, Phykti, who has made it her mission to one-up him with her own plans of torture, despair, and pain.
  • Sinister Scythe: He wields a large divine scythe, called Golod in Roedinian, that has an extremely sharp blade that allows for harvesting large groups of enemies and wicked souls, and works best with wide and elegant yet powerful sweeps. If forced to fight in close quarters, Bolezn can transform it into a pair of sickles that have reduced power, but allow for more greater movement and are still just as sharp.
  • Sympathy for the Devil: In-Universe; Bolezn felt saddened by the estrangement of his mother, Ispita, and the condemnation of four of his siblings, including his elder twin. But he kept his feelings a secret out of fear towards his family's potential reaction should they find out. It wasn't until Temnobog sensed his son's emotional turmoil and comforted him that Bolezn was finally able to grieve.
  • They Look Just Like Everyone Else!: With his cloak on, he looks like a rather unremarkable stag. This is what partially makes him so good at stealth and infiltration.
  • Token Good Teammate: Downplayed. He's the nicest and most polite of the Four Terrors, having an inconspicuous shy, and modest temperament unlike his siblings. That being said, he still participates in sowing Evil across the Deer realms to test heroic mortals so he'll ensure that Good doesn't stagnate.
  • Undying Loyalty: He's loyal to his father, Temnobog, who he adores, and carries out his will in testing heroic mortals. He's also loyal to his siblings.
  • Villain Respect: Like with his siblings and father, those who resist his attempts earn his respect and are spared, though he also gives his respect towards those who impress him through other means.
    • He is delighted whenever people resist giving in to their inner Gluttony and Greed, or if his diseases and vermin lead to medical and agricultural advancements for the sake of being prepared for future disasters.
    • When an Equestrian horror novelist named "Edgar Allan Pony" wrote an In-Universe fictionalized (yet extremely faithful) short story based on Bolezn's interactions with the Deer prince Prospero called Masque of the Red Death, Bolezn loved it so much that he kept it in his personal library to read at his own leisure.
  • Walking Wasteland: As the embodiment of Deerkind's Gluttony and Greed, he can exude an aura of bottomless greed and gluttony that is so potent that it causes all sorts of plants and animals to die in his presence as it sucks the life out of them, though it's noted he can turn it off when he wants to.
  • "Well Done, Son!" Guy: A healthy variant. Bolezn is loyal to Temnobog and loves him deeply, so he masterminds catastrophic schemes and creates deadly plagues to make his dark father proud. Being the embodiment of Deerkind's evils who revels in people doing evil things, Temnobog always feels proud of his son and all of his surviving children.
  • Your Costume Needs Work: He once attended a lavish masquerade party thrown by Deer royalty and nobility while dressed as a plague victim, which enraged the Deer prince Prospero so much that he chased the disguised god around his own castle trying to kill him. However, it was very intentional, since Prospero's kingdom was being ravaged by Bolezn's plague yet arrogantly believed he could use said plague to Kill the Poor, while his royal/noble peers chose to party and indulge instead of helping their infected subjects.

    Pokhot, the Damsel of Desire 

Classification: Elemental/Ethereal

Portfolio: Lust, Pride, Sex, Deception, Evil

Rank: Divine (Tier III/Intermediate)

"They say 'Pride comes before a Fall', and they always fall harder in throes of lust and lies!"

Pokhot (her entry here) is the youngest member of the Terrors, the youngest daughter and child of Temnobog overall, and the Bogolenya Deer-Draconequus goddess of Lust, Pride, Sex, Deception, and Evil.
  • Animal Motifs: Her chimeric traits are based around "beautiful" yet deadly predators such as spiders, Arctic foxes, Margay cats, and shrikes.
  • Antagonistic Offspring: Justified. While she's pretty evil himself, Pokhot is a constructively Evil deity who seeks to test mortals and make them strong enough to oppose Evil in general. Her mother, Ispita, was once like her but became a Fallen goddess and thus, in Pokhot's eyes, she became no different than those who practice "careless" Evil. On a personal level, Pokhot hates Ispita because the latter's horrific actions initially drove her to extremes in trying to make herself different than her mother, only to have her pride broken with the discovery that no matter what she did, she was still indulging in the same Evils she sought to deny out of spite. She follows without question her father's standing order for Ispita and other beings like her, which is essentially "Kill on Sight".
  • Anthropomorphic Personification: She's a Bogolenya Deer-Draconequus goddess who embodies Lust, Pride, Sex, Deception, and Evil. It's noted in her entry that out of her siblings, Pokhot's portfolio resembles Ispita's the most, causing her mother (before her Face–Heel Turn) to favor and spoil her, and causing Pokhot no shortage of grief after Ispita's Fall.
  • Big Brother Instinct: She is an older half-sister of Cudnost, the Draconequus goddess of Virtue, as the latter was "born" from the absence of Good and Virtue encouraged by Ispita's depravity and desire for "careless" Evil. When Pokhot learned of Cudnost's horrific abuse and attempts to break her pride in order to corrupt her, she was enraged, to the point where her own servants and champions believe that she constantly dreams of breaking Ispita's pride herself as punishment for what she had done.
  • Big Brother Worship: She admires Yarost, though due to her Evil nature, it's twisted. As the living embodiment of Lust, she admires Yarost's muscular body, to the point where it's speculated by mortal Deerkind (and strongly believed as truth by Temnoists) that their relationship is incestuous. However, she also admires her brother's strong will and restraint in regards to his handling of his darker urges, since as the divine embodiment of Fury and Hatred, it's very easy for him to slip. Her entry also reveals that much of her closeness to Yarost came from an incident where, after Ispista Fell and broke her family apart, Pokhot tried her hardest in separating herself from mother by resisting her own evil nature, only for her efforts to backfire horribly when she couldn't resist said nature anymore; Yarost would later apologize to his sister for any harm he may have inflicted on her, and assured her that even if she resembles Ispita the most of her siblings, she's still quite different from her mother.
  • Blow You Away: Pokhot has considerable power and command over the wind, which is thematically tied to her domains of Lust and Deception. She can make blades of wind to inflict grievous wounds without revealing where she might attack, boosting her jumps and physical agility with wind (even propelling herself with wind when her wings are injured), and using air to mute her presence, allowing her to sneak in and carry objects/people unnoticed. When angered, she can stir up wind-based storms such as hurricanes, tornadoes, and cyclones. In occasions of brute force, she has been known to suffocate and even crush her opponents with wind. In addition, she can make sound-based illusions by carrying the echoes of her own voice through far distances, disorienting her opponents as well.
  • Close to Home: Her entry notes that she holds a deep grudge against those who break other people's pride, and gives such individuals her most severe punishments upon death. This comes from Pokhot's experiences with Ispita, who became a Fallen goddess and broke her family apart by luring half of her children she had with Temnobog into "careless Evil". Because she resembled Pokhot the most, Pokhot feared being persecuted by proxy by her surviving family and tried resisting her own evil nature to prove she isn't like her mother. Discovering that she became Not So Different to Ispita after all caused her to fall into despair. Pokhot's hatred of pride-breakers is also the reason why she hates her grandfather Irminsul, who abused Temnobog for existing and defiled his unborn son to fulfill his own twisted ideas of perfection. And when she learned of Cudnost's abuse, Pokhot was enraged to the point where her servants and champions believe that she has dreams of breaking Ispita's pride herself as punishment for her horrific actions.
  • Cruel to Be Kind: When she found her older son Touha immersing himself in illusionary fantasies to deal with his grief over killing/damning his wicked father, she tried to intervene so Touha wouldn't fall deep into mad obsession. Touha attacked her to preserve the fantasies he created, which only led to his older/younger siblings moving in to stop and restrain Touha while their mother dispelled the fantasies. While Touha initially hated his mother for denying him of his desires, it also forced him to see the monster his father actually became, allowing him to properly heal and move on.
  • Eaten Alive: One of the many ways Pokhot and her demons/worshipers torment the wicked who gave in to lust, albeit not like how Bolezn does it. The damned are turned into drugs and alcohol and consumed like fixes for their pleasure, then reincarnated so it could be done to them again, and again, and again...
  • Embodiment of Vice: She represents Deerkind's Lust and Pride. Much like how Deerkind would both desire and indulge themselves in things to an unhealthy degree, she strokes the egos of her victims and seduces them into sinful excess. However, it's noted in her entry that both Lust and Pride do have beneficial purposes, as the former encourages people to pursue higher abstract concepts, and the latter drives people to become "better" in anything they pursue, such as art, music, and literature, so they could produce great works. Pokhot herself also believes that Pride is important since having low self-esteem is just as bad as having an inflated ego.
  • Evil Is One Big, Happy Family: Literally. On top of Pokhot's positive relationship with Temnobog and her surviving siblings, it had been suggested many of her own subordinates are also actually her children from her own flings with other many beings.
  • Extra Eyes: She has the eight eyes of a Black Widow spider, whereas her older siblings have two eyes. To some mortals, this doesn't detract from her overall beauty, and only makes her more alluring and mysterious.
  • Freudian Excuse: She hates pride-breakers because when Ispita became a Fallen goddess and destroyed the family she made with Temnobog, Pokhot strove to make herself different from her mother by denying her own Evil nature, both to spite her father and surviving siblings on the false assumption that they saw her as Ispita's "clone", and out of fear that she would be persecuted by proxy for resembling Ispita the most in personality. However, she would fall into despair after finally giving into her Evil nature, and discovering that for all her efforts, she was still indulging in the same vices that she sought to deny, and would only recover after Yarost apologized for emotionally harming her and assured his sister that she is quite different from Ispita than she thought. Because of these experiences, Pokhot tends to hand her severest punishments to those who break other people's pride for abusive/malicious reasons, and she has a long-standing grudge towards Ispita, especially after learning that Ispita had severely abused Cudnost for embodying Virtue and tried breaking the white-furred Draconequus goddess's pride many times.
  • Giant Spider: Her One-Winged Angel form is a Deer-Spider hybrid, consisting of a gigantic Black Widow but with Pokhot's head.
  • God of Evil: Subverted. Much like Temnobog, her father, she's unapologetic about what she does, yet she sees evil and suffering as forces that test heroic mortals, and commits horrific acts to ensure that the mortals are strong enough to oppose evildoers, including her. She doesn't care if he loses against the heroes or not, so as long as she's doing her job.
  • Good Parents: As shown in Prince Stoltur's entry, she is a loving mother to all of her divine and demi-divine children despite her own inner Evil, which is a very stark contrast to her own mother, Ispita, who after her Fall became a rather abusive parent and only sees her children as useful tools in her plans to let "diabolical/careless" Evil overtake the world. Notably, it's because of Pokhot's influence that, after hearing of the various crimes that his incredibly depraved warlord of a father did in life, Stoltur swore never to become as evil or depraved as him in any way.
  • Graceful Loser: She's totally fine with losing against a hero because like Temnobog, she believes that Evil and Suffering exist to test heroic people, so it's all part of the job. Some people believe that this trope actually makes her even more dangerous than the villains she drags to her father's hell-domain.
  • Half-Human Hybrid: She's half Deer, half Draconequus due to being a product of an unholy union between Temnobog and Ispita.
  • Horny Devils: Not just the demons, but many of Pokhot's worshippers and champions behave that way, violating and degrading the damned as punishment for the damned's own violation and degradations of others in life to sate their lust and pride (Though they also do it for their own pleasure). Even outside the seraglios and dungeons, Pokhot's minions roam like packs of predators in the narrow streets of Pokhot's fief, preying upon the damned like rapists and stalkers had done in life, forcing themselves on those they caught until the damned escape or they are bored with them. As far as Pokhot and her minions are concerned, there is little difference between 'work' and 'play'.
  • Human Resources: Some of their victims and damned souls suffers torment under Pokhot and her children/demons by being (painfully) taken apart and processed into raw materials to make their artworks and decorations.
  • I Am Not My Father: Being the divine embodiment of Pride with also a huge grudge against Ispita, Pokhot hates Ispita for betraying her own principles as a "constructive" Evil goddess, and breaking her family apart by tempting four of her older siblings into diabolical Evil. Because she's the most similar to her mother in terms of personality, she began to feel alienated especially around Yarost, who also developed a massive grudge against Ispita, which motivated her to try separating herself from Ispita in every way, including denying her own evil nature even though it hurt to do so. This horribly backfired when she couldn't resist anymore and sneaked off to the mortal realms to indulge in her nature, only to be found suffering an emotional breakdown afterwards. And after she was brought back home by Yarost and Temnobog, she would lash out violently at her family and relatives for supposedly treating her like a clone of Ispita. She would get better after Yarost apologized for any harm he may have inflicted her and assured her that even if she heavily took after Ispita, she's still her own person at heart, but she would still continue to struggle with whatever traces of self-doubt she might have.
  • In a Single Bound: It's noted that she can use her wind magic to boost her own jumps.
  • Mad Artist: Has vibes of this, as when she isn't holding back her innate Evil to make some legitimately impressive and magnificent masterpieces of art, Pokhot's creative works generally depict unspeakable horror and depravity. Many of her children and minions are the same, and they often use the damned shades they torment as raw materials to that end.
  • Make Some Noise: She can disorient her opponents with sound-based illusions by using her wind magic to carry the echoes of her own voice everywhere, even through far distances.
  • Mama Bear: Though an evil goddess, she deeply loves each and every one of her children. Having her children threatened and/or harmed in some way will bring out the worst in her.
    • Pokhot was furious when she learned through one of her elder sons, Prince Touha, that her other son, Prince Lenost, was bullied for being 'lazy' and not actively spreading 'constructive Evil' like they are. After chewing out her children for their hypocrisy, Pokhot let her bullied son Pay Evil unto Evil however he saw fit, which led to Lenost hitting his tormentors with a spell that made them so lethargic and apathetic, they couldn't even enjoy the carnal depravities they loved.
    • During her time as a Sex Slave for a tyrannical cabal of Pony Sorcerous Overlords, Pokhot was forced to watch as the sorcerers, especially the Knowledgeable Sorcerer, abused and exploited her identical twin sons, Varázsló and Cselszövő, for their talents in magic and deceptive scheming, respectively. The only things she could do without blowing her cover is heal her sons' wounds from magical accidents and keep them from becoming as depraved as their abusers. The last straw was when the Knowledgeable Sorcerer threw the twins into the 'Well of Eternity' so he could learn its secrets without compromising himself. Though Varázsló and Cselszövő survived, they came back as insane, eldritch gods. That was when Pokhot snapped, shed her mortal form, and unleashed her maternal rage on the cabal of sorcerers. The other Terrors and the rest of her infernal family would shortly join once the Bogolenya Deer Pantheon located her.
    • At one point, Pokhot married an Alvslog Deer King and had many children with him, their eldest daughter being then-Princess Krásná Tradice. Unfortunately, the Deer King was a traditionalist, xenophobic, and puristic bigot who, while a loving husband/father, was emotionally abusive. He imparted toxic lessons onto Krásná and her siblings, and when one of Krásná's younger brothers accidentally outed himself as a Deer-Draconequus hybrid, he murdered his own son without hesitation. This angered Pokhot, who was growing increasingly displeased with her lover's stubborn refusal to change, and manipulated things so the Deer King would slowly become a maddened stag whose depravities would catch the attention of the Elternteil Deer Pantheon. While the Deer King was killed and damned for eternity, Pokhot secretly fled the Alvslog Deer Realms with her surviving children and moved to the more tolerant Erobreseg Deer Realms.
  • Meaningful Name:
    • Her name is Russian for "lust", and she embodies Deerkind's lust.
    • Her main weapons, a divine war fan named Strast and a scepter-sword named Gordost, mean "desire" and "pride" in Russian, respectively.
  • Mix-and-Match Critters: Her chimeric traits are based around beautiful yet deadly predators: She has the right front leg of a Margay cat, the eight eyes and four extra legs of a Black Widow spider, the wings of a Northern Shrike, and the left hind leg of an Arctic fox.
  • Multi-Armed and Dangerous: Much like Bolezn, she has extra limbs, though in her case she has the legs of a Black Widow spider. Her One-Winged Angel form also takes the form of a Black Widow spider with the head of a doe. She's also one of the Four Terrors and Temnobog's youngest child, and an "constructive" Evil goddess who encourages the indulging of Lust and Pride in order to weed out the wicked and morally weak among mortal Deerkind.
  • Noble Demon: Despite being the embodiment of Deerkind's Lust and Pride, she follows her father's philosophy of Evil and Suffering as constructive forces that maintain the Balance and counteract Good and Contentment. So she commits horrific acts of evil that normally would have gotten her wiped off the face of Equus many times over. She's even willing to restrain himself and/or sabotage her pawns, subordinates, and even herself if they're being too good at being evil, so the heroes will be given a chance to succeed.
  • A Party, Also Known as an Orgy: Indulges in this a LOT. With her worshipers, with the damned, with her own family...
  • Really Gets Around: As the divine embodiment of Lust and the youngest daughter of Ispita the Temptress via Temnobog, Pokhot is this to truly spectacular levels. She is implied to sleep with her own brother Yarost (which their mortal worshipers strongly believe to be true), and many of her own subordinates are likely her own demi-divine/fully-divine children. However, unlike Ispita, who is an abusive parent and only treats her children as useful tools in her own plans, it's also implied that Pokhot genuinely loves all her divine/demi-divine children and treats them well.
  • Reality Subtext: An In-Universe example. When she heard of her father and uncle's terrible history with her grandfather, Irminsul, and by extension, the Elternteil Deer pantheon, she would go into seclusion for a while. She came out with a play that's about a tragic young doe whose attempts to stay compassionate and help people would ultimately fail due to overwhelming prejudice against her for being the daughter of a vile criminal, as well as any evil traits she may have inherited from her father. The play also implied that her father himself is the ultimate consequences of sapientkind's hubris in trying to get rid of Evil itself. While the play was critically-acclaimed, Belyolen and Temnobog quickly caught on to the similarities between what happened in real life and in Pokhot's play. True to form, they would find Pokhot sobbing in her dressing room after the play was over, traumatized by the knowledge that she and her siblings' future potential and inner goodness were ruined by Irminsul because of his twisted ideas of "perfection".
  • Red Baron: Among the Erobreseg Deer Herds she is the The "Mother/Queen/King/Father/Prince of Lusts". Among the Alvslog Deer Herds, she is "The Defiler/Corrupter" and "The Whore Spider".
  • Secret Test of Character: As a constructively Evil goddess, she doles these out like her father does. Specifically, she tempts mortal Deer by stroking their egos and seducing them into sinful excess. Those who resist her earn her respect and are spared. However, she's willing to make things easier, even sabotaging her own pawns and worshipers, if the heroes she's testing are having a hard time.
    • It's mentioned in her entry that Pokhot enjoys playing "games" of temptation with Golden Scepter's Semi-Divine sons whenever they visit the Bogolenya pantheon, by convincing them to lust after the darker sides of what they embody. This is because they're often worshiped as bastions of virtue in the Terran Empire, and because their divine father, Emperor Golden Scepter, is good friends with Temnobog, her father, so testing Golden Scepter's sons is just Pokhot's way of being friendly. One incident had her tempt Prince Crimson Star, the blind Alicorn demigod of Psionics, History, and Knowledge, into his old ways of studying forbidden knowledge to satiate his thirst for knowledge and to find a way to restore his sight. He shortly impressed her by rejecting her offers after realizing the heavy prices, and ended up walking away with genuine words of praise and a tome containing information on ancient and lost civilizations.
  • Seers: Her gigantic Deer-Spider hybrid form grants her limited precognitive abilities, which references the spider being a symbol of destiny and mysticism. This allows Pokhot to predict the outcomes of certain actions. But she prefers not to use it because 1) being able to predict anything will make her fights boring, and 2) because she prides herself in her individuality, she hates ruining the future potential of heroes and champions before they had the chance to properly grow into it, making her no different from the pride-breakers she loathes with a passion like her Fallen mother, Ispita, and her puristic grandfather, High King Irminsul.
  • Undying Loyalty: She's loyal to her father, Temnobog, who she adores, and carries out his will in testing heroic mortals. She's also loyal to her siblings.
  • The Vamp: As the Damsel of Desire, she serves as Temnobog's chief temptress, seducing people with suspect morality into wickedness. She acts like this so she could weed out the wicked among Deerkind, as those who resist her temptations are spared.
  • Villainous Incest: Her entry, as well as Yarost's entry, suggests she admired her brother to the point of sleeping with him; this was neither confirmed nor denied, but it's strongly believed to be the case In-Universe among many Temnobog Cultists. Pokhot's entry also suggests she doesn't limit herself to Yarost and indulges this with her own extended family of demigod and godly children. Her behavior largely stems from being the embodiment of Lust, which she inherited from her mother, Ispita, though unlike her, who only sees her own children as useful tools in her plans to grant the "Darkest Wish", Pokhot genuinely loves all of her children regardless of who she sired them with.
  • Wretched Hive: Pokhot's fief in her father's domain is essentially this. On the surface it appears to be a prosperous, advanced and cultured Saddle Arabian-themed empire. Beneath the veneer however the whole fief is appropriately a massive den of decadence, corruption and iniquity, where Pokhot, her children, and her minions/worshippers are the 'upper class' who indulges in endless depravity and debauchery upon the 'lower class' damned shades, treating the latter as little more than their slaves, cattle and toys to feed their ravenous lust and pride as the damned's punishment for their own sins of lust and pride.
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Deti Uzhasov

The Four Terrors themselves are not alone in their love and depravity. The Deti Uzhasov, children of the Four Terrors, were born from their relationships with mortals, other deities, and even among themselves. Each of them would inherit aspects of their parents' depraved and evil personalities/philosophy, which in turn greatly affected their own characters and divine domains, for good or ill.
    General 
  • Abusive Parents:
    • Some parents of the Deti Uzhasov were outright abusive to them growing up, in addition to being wicked in general. While a few redeemed themselves, others were damned for eternity upon death for their behavior. This has led to the children the Four Terrors sired with them carrying psychological issues that took them a long time to heal from, especially since Mentálne was not born yet when they were young.
    • Subverted with the Deti Uzhasov themselves. As shown with Prince Stækka and Princess Hnignun's raising of their daughter, Duchess Vyléčit, the Deti Uzhasov are loving parents to their own children despite their inner evil and depravity.
  • Bastard Bastard: Many of the Deti Uzhasov had been sired with different people, both divine and mortal, making them half-siblings. Pokhot's family is the most prominent due to her embodying Lust, resulting in scores of divine and demi-divine. It's subverted as while said children are Evil by nature and are rightly feared by mortals for the things they do, they practice "constructive" Evil and serve as testers of mortals so they could make them strong enough to oppose Evil.
  • Brother–Sister Incest: Being Evil deities, many of the Deti Uzhasov have slept with their own siblings, whether they're male or female. Of course, they're also willing to sleep with the Four Terrors themselves (as well as grandfather Temnobog). Many children on Temnobog's side of the family are born from these trysts.
  • Dark and Troubled Past: Because of their inner evil, the Four Terrors often find themselves attracted to amoral, villainous, and/or depraved characters. This means that in some instances, the Deti Uzhasov end up suffering in some way, usually through Abusive Parents, which gives them lots of psychological baggage that takes a long time for them to recover.
  • Depraved Bisexual: Zigzagged. Many of Pokhot's children are Evil deities and, depending on their gender, have entered same-sex relationships with both males and females. While they are depraved and hedonistic by nature, they're Noble Demons who practice the philosophy of "constructive" Evil, and often act the way they do to punish the damned shades in their hell-fief for crimes related to Pride and Lust. That being said, outside of work, many of them are generally good and affectionate lovers who treat their partners well.
  • Emotion Eater: Being children of the Four Terrors and grandchildren of Temnobog, many members of the Deti Uzhasov can empower themselves based on how much sin, evil, and vice is in a given area, becoming stronger than they normally would be as a result.
  • Even Evil Can Be Loved: Despite their evil and depraved natures, the Deti Uzhasov can be just as loving and affectionate as their noble relatives/peers and vice-versa, and are capable of holding long-standing relationships with heroic individuals. Knechten and Stoltur are just two examples, with the former dating a mortal female abolitionist (albeit under a secret identity to keep her from discovering his true nature as a god of Slavery), and the latter being Happily Married to Blue Suede Heartstrings/Prince Caerulus Melodia Equestria, the Alicorn god of Music and Humility.
  • Even Evil Has Loved Ones: Aside from each other, the Deti Uzhasov are affectionate towards their parents, their infernal relatives, and their infernal grandfather, Temnobog. Their love also applies to Belyolen and his family despite their opposing natures as 'good' deities, as Good Needs Evil and the nobility of Belyolen's family tempers their evil nature. And because all of them are descended from a God of Evil, they're inherently depraved and lustful, and incest is very common among them.
  • Evil Nephew: Played with. All of the Deti Uzhasov are Belyolen's grandnieces and grandnephews by virtue of being grandchildren of Temnobog, Belyolen's younger identical twin brother and the Bogolenya Deer Pantheon's ruling God of Evil. But despite their evil, the Four Terrors' children are Noble Demons just like their parents and grandfather, and they practice 'constructive Evil' to ensure the survival of mortal/divine sapientkind. Belyolen also loves his nieces and nephews and treats them all like family the same way he does with Temnobog.
  • Evil vs. Evil: Like their parents and grandfather, the Deti Uzhasov are utterly opposed to practitioners of "careless" Evil, as it will rage out of control like a wildfire that will destroy everything, including itself, if left to its own devices. Because of this, they are bitter enemies of Hydianites and worshipers of Fallen deities like Ispita, who is their divine grandmother.
  • Evil Versus Oblivion: As constructively Evil deities and demi-deities, the Deti Uzhasov are utterly opposed to followers of "careless" Evil, as their unrestrained depravities would cause the destruction of Good and unnecessary suffering for the sake of Evil and eventually destroy not only Equus, but the surrounding universe and eventually itself.
  • God of Evil: Zigzagged. Like the Four Terrors themselves, many of the Deti Uzhasov are Noble Demons, but are also unapologitically depraved and evil. However, some like Queen Krásná Tradice and Prince Lenost are more moderate in their evil than their infernal siblings/relatives. And then there's how some of them like Stækka are born with domains like Life and Fertility, which are 'good' in concept but can be used to commit evil when pursued to unfettered extremes.
  • Half-Human Hybrid: The majority of the Deti Uzhasov are Deer-Draconequui by virtue of being grandchildren of Ispita, a Fallen Draconequus goddess. However, some parents of said children themselves are non-Deer due to the Four Terrors' lustful tendencies, especially Pokhot.
  • Hypocrite: Some of the Deti Uzhasov from Pokhot's family who bullied Lenost for not working as hard as them also 'worked' by participating in carnal depravities, thus actually making them Not So Different. Pokhot would furiously chew them out for this, and as punishment, she gave Lenost her blessing to punish his bullying siblings as he saw fit. He did just that by cursing them to be so lethargic and apathetic that they couldn't work or enjoy even the smallest pleasures.
  • Ironic Hell: Much like their parents, the Four Terrors, many of them (especially the older members) own and rule over hell-fiefs that are designed to punish damned shades for certain wicked actions that they did in life. For example, Prince Lenost's hell-fief punishes damned shades who indulged in sloth and avoidance, Princes Cselszövő and Varázsló's shared hell-fief punishes damned shades who abused magic for their own ends and ruined innocents with unfettered scheming, etc...
  • Laser-Guided Karma: Some of the Deti Uzhasov who bullied/mistreated their brother Lenost for being 'lazy' would receive a furious "The Reason You Suck" Speech from their mother, Pokhot, who also let Lenost punish them for their actions and hypocrisy. Lenost proceeded to cast a spell on them, leaving the afflicted so lethargic and apathetic that they couldn't muster up the energy to enjoy the carnal depravities they loved. This humiliated Lenost's siblings and forced them to see the error of their actions, and they apologized for Lenost, only for their brother to nurse a grudge against them for a long time. Even after forgiving them thanks to Moon Ray Vaughoof's help, Lenost made it very clear that he will punish them should they decide to bully him again.
  • Meaningful Name: Their group name translates to "children of the terrors" in Russian, literally referring to their status as children (and grandchildren) of the Four Terrors.
  • Necessarily Evil: Like their parents and grandfather, the Deti Uzhasov follow "constructive" Evil, which has them sowing Evil across the mortal planes so they could weed out the wicked and motivate/test heroes into becoming strong enough to oppose Evil. They see it as their duty to uphold the Balance of Good and Evil that preserves Equus, and those who follow "diabolical/careless" Evil must be destroyed.
  • Pay Evil unto Evil: Many of the things the Deti Uzhasov do to the damned shades in their parents and grandfather's hell-realms are rightly horrifying by mortal standards. However, as constructively Evil deities, what they do is necessary so they could provide warnings to mortals in regards to what happens when they fall into sin, and the damned shades themselves are almost always unrepentant people who deserved their punishments.
  • The Peeping Tom: According to one of the Codexverse writers, it's common for the Deti Uzhasov of Pokhot's line to magically spy on their own family members whenever they participate in carnal, hedonistic depravities. This is shown with Prince Touha, who in one incident used his Lust-based 'observation' spells to spy on his younger brother Prince Stoltur having consensual, tender, and sweet missionary sex with his husband, Prince Caerulus Melodia Equestria.
  • Rape Is a Special Kind of Evil: One of the crimes that the Deti Uzhasov of Pokhot's line covers. Pokhot's entry notes that gangs and packs consisting of her demonic servants and champions often act like rapists and stalkers seeking to violate the damned shades in her hell-fief, echoing how the damned shades themselves did the same to innocent people in life. Pokhot's children would also join in and use the damned shades to satisfy their own lusts and pleasures at their victims' expense.
  • Really Gets Around: Many of the Deti Uzhasov from Pokhot's line are often as lustful as her, due to their mother embodying Lust and Sex. And like her, they see little difference between work and play. They are also not above sleeping with even their own brothers and sisters. While this mostly applies to Pokhot's family, the children of the other Terrors have also proven to be lustful themselves, to varying degrees.
  • Royals Who Actually Do Something: Many of the Deti Uzhasov are Princes and Princesses by virtue of their parents and grandparent(s) being divine royalty. And as "constructive" Evil deities, they serve as divine testers of mortal heroes and champions, while opposing/punishing those who follow "diabolical/careless" Evil.
  • Warrior Prince: Many male members of the Deti Uzhasov hold the title of 'Prince', with the title being more common among Pokhot's sons by virtue of being the children of an infernal 'Empress'. They are powerful and competent gods and warriors in their own right when they're not helping their parents punish the damned shades in their hell-fiefs.

Pokhot's Children (and Grandchildren)

    Prince Cselszövő, the Schemer of Fate 

Classification: Elemental/Ethereal/Ascendant(?)

Portfolio: Scheming, Deception, Fate, Hope

Rank: Divine (Tier III/Intermediate)


Prince Cselszövő is the Bogolenya Alicorn-Deer Draconequus god of Scheming, Deception, Fate, and Hope, and is the older identical twin brother of Prince Varázsló.

    Prince Lenost, the Sleepy Prince 
See his folder entry here.

    Prince Perfect Tone 
See his folder entry here.
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    Prince Stoltur Skjöldur, the Shield of Perfection 
See his folder entry here.

    Prince Touha, the Prince of Lust 
See his folder entry here.

    Prince Varázsló, the Sorcerer of Knowledge 

Classification: Elemental/Ethereal/Ascendant(?)

Portfolio: Magic, Knowledge, Fate, Hope

Rank: Divine (Tier III/Intermediate)

"We are all players in the grand scheme of things, whether we like it or not. But in the end, even the smallest action will create giant ripples in the cosmic pool that is the universe at large."

Prince Varázsló (his entry here) is the Bogolenya Alicorn-Deer Draconequus god of Magic, Knowledge, Fate, and Hope, and is the younger identical twin brother of Prince Cselszövő.
  • Abled in the Adaptation: Kairos Fateweaver was rendered flightless, wizened, insane, mutated (with his head split in two) and blind to the present after Tzeentch threw him into the Well of Eternity to gain all knowledge of the future. In contrast, Varázsló, though blind (self-inflicted) and somewhat insane, was transformed into an Eldritch Abomination during his time in the Well of Eternity yet did not become completely insane because of his Heroic Willpower. Varázsló also has some skill in physical combat, unlike Kairos who is pretty useless in a direct fight due to his condition.
  • Almighty Idiot: Subverted. Despite being thrown alongside his brother into the Well of Eternity and gained knowledge of things that no one should ever know, he and Cselszövő kept themselves from breaking completely with sheer willpower by the time they reemerged from it. The fact that he's somewhat insane is a testament to the strength of his will.
  • Always Identical Twins: He and his older brother Cselszövő are identical twins, but that isn't apparent at first because they each embody different domains and bear diferent chimeric animal traits pertaining to their natures. Varázsló has stated that identical twins can still look different from each other under the right environmental circumstances.
  • Anthropomorphic Personification: He's a Bogolenya Alicorn-Deer Draconequus god who embodies Magic, Knowledge, Fate, and Hope.
  • Best Served Cold: After spending some time recovering from psychological trauma inflicted by both his childhood abuse and his time in the Well of Eternity, he finally gets his chance for revenge when Pokhot transfers the now-powerless damned shade of the Knowledgeable Sorcerer to his and his brother's shared hell-fief, on whom he proceeds to inflict every horrible fate imaginable.
  • Blind Seer: Justified. After surviving being thrown into the Well of Eternity, and finding himself constantly assailed by maddening psychic visions on top of PTSD-fueled nightmares, he took out all of his eyes (one of his chimeric traits is a spider's eight eyes) in hopes the visions would stop. They didn't, as being blind increased his visions. This is what partially influenced him to experiment with alternate timelines and dimensions so he could understand his own existence and find ways to improve his own life. And as a god of Fate, he has extremely powerful precognitive sight and can manipulate fate at will, to the point where he can perceive even alternate realties born from all possible choices a person can make. Unfortunately, his disability makes him literally and figuratively to the present, so anyone who can defy fate itself in some way can throw him off.
  • Blow You Away: One branch of magic granted by his Magic domain is air magic.
  • Brother–Sister Incest: It's implied that he and his brother, Cselszövő, have an incestuous relationship, which is standard in a family of infernal, depraved deities. One incident had a group of Erobreseg Hydianite cultists making the mistake of summoning Varázsló while he was spending a very intimate moment with Cselszövő. In their true forms.
    Erobreseg Hydianites: AAAAAIIIIIIEEEEEEEE - !!!
  • Brown Note: Justified. Spending time in the Well of Eternity aged both him and his brother so unnaturally (by divine standards, at least) that they turned into Eldritch Abominations. As a result, his mere presence can inflict insanity on anyone who aren't older deities, and his eyes are holes filled with dark space that cause people to feel an existential dread when looked into. As a result, people have to wear 'Perception Filter' glasses for their own protection whenever he's in his true form.
  • Cloudcuckoolander: Justified. Being thrown into the Well of Eternity alongside his brother, as well as being irreversibly transformed from the sheer power and knowledge it held, made him Go Mad from the Revelation (and isolation, presumably). Because of his insanity, he perceives things differently from even fellow deities, and goes into odd, philosophical tangents at random. He's also easily distracted, and his psychic visions make it difficult for him to discern the difference between them and reality; it's common for people in his shared hell-fief to hear him muttering and/or screaming prophecies frequently. The fact that he's now somewhat mad is a testament to his strong will. Mentálne's birth finally gives him the opportunity to overcome, or at least regulate, his worst eccentricities, flaws, and impulses.
  • Combat Clairvoyance: His precognitive sight allows him to predict when to avoid attacks and when to strike. Unlike Kairos Fateweaver, though, he actually has some skill in physical combat.
  • Curb-Stomp Battle:
    • Due to spending some time in the Well of Eternity, Varázsló was rendered so powerful and all-knowing that he could easily trounce much of the Bogolenya Deer Pantheon in a fight. This proved to be detrimental to his infernal family when they got concerned with his clandestine dimensional/chronal research, but couldn't confront him directly.
    • Shortly after, Varázsló himself would be easily subdued by Golden Scepter, who was brought in at Belyolen's behest, by virtue of being vastly older and powerful than even him. This also allowed Golden Scepter to utterly destroy Varázsló's dimensional/chronal research with little trouble in order to snap him out of his obsession with future possibilities.
  • Creepy Twins: With his older brother, Prince Cselszövő. They're identical twins (though that's not apparent at first glance due to various traits that differentiate them), but they're also eldritch gods who were driven insane by their horrible childhood and sadistic, depraved individuals who have no problem with abusing others for their sorcerous pursuits or personal amusement. Granted, much of their victims are the damned shades living in their shared hell-fief, but it still makes their behavior no less horrifying.
  • Dark and Troubled Past: He and his older brother, Prince Cselszövő, had an extremely terrible childhood. Their birth father, known only as 'The Knowledgeable Sorcerer' (or not, if the theory of Phykti fathering the twins is true), was an extremely abusive Sorcerous Overlord who forced them to acquire and practice more magical power and knowledge, among other things. When he found an eldritch plane called 'The Well of Eternity', he threw Varázsló and his brother into it so he could learn the Well's secrets without compromising himself. They both later came back powerful and all-knowing, at the cost of being turned into eldritch gods and rendered insane from their experiences. Even after being taken to safety, Varázsló was so tormented that he once ripped all his eyes out just to make his precognitive visions stop (which only worsened the problem), and later conducted experiments involving alternate timelines/dimensions so he could find worlds where he and Cselszövő lived better lives and learn how to improve his own situation from them. This brought Varázsló into conflict with his family, who were concerned he was going down a dark path, but because he was too powerful for them to fight directly, Belyolen brought in Golden Scepter, who overpowered and destroyed all of Varázsló's research. Varázsló was left a despondent, sobbing wreck, and though things turned up once Golden Scepter introduced him to Dr. Endless Dreams, it took a long time for him to recover in part because Mentálne wasn't born yet.
  • Deity of Human Origin: Maybe. It's unknown whether he and his brother were demigods or full-blooded divines, but they were aged unnaturally to the point of becoming "Titan"-ranked deities after they were thrown into the Well of Eternity and coming out of it alive.
  • Dishing Out Dirt: One branch of magic granted by his Magic domain is air magic.
  • Eldritch Abomination: Being thrown into the Well of Eternity and spending an unknown time in there before reemerging aged him and his brother unnaturally, to the point of becoming incredibly eldritch. In Varázsló's case, his true form vaguely resembles an Alicorn-Deer-Draconequus hybrid whose body and chimeric traits constantly distort and shift to show bits of what he had been and what he could’ve been, along with everything in-between. His butterfly wings are mirrors that show multiple future visions of the person(s) looking into them, like a crowd staring at a single person from the otherside of a window. His mane and tail frequently break into sparkling orbs that show moving images of various futures and realities, both good and bad. And because he's blind, all of his eyes in his true form are holes that, when looked into, will reveal the dark expanse of space, filling the looker(s) with an existential dread. Anyone who is not an older deity has to wear 'Perception Filter' glasses to protect themselves from insanity when interacting with him while he's in his true form.
  • Eldritch Location:
    • The hell-fief he shares with his brother Cselszövő, is essentially described as being "extreme weird". Physics and conventional logic are thrown out the window, and the environment constantly changes to add new angles and dimensions that shouldn't exist, which comes with the consequences of the place becoming more or less dangerous depending on the twin rulers' whims. The palace they live in is no better - rooms come and go, and some sections are actually bigger than their appearances suggest, going on forever in a few occasions. Some Bogolenya Deer gods and goddesses have reported getting lost in the palace, but fortunately for them, it doesn't last. Damned shades, however, get it much, much worse.
    • He and Cselszövő themselves once ended up in one as children. After the Knowledgeable Sorcerer discovered the Well of Eternity, an eldritch plane/dimension that (supposedly) holds all knowledge of the universe, he threw the twins inside so he can discover the Well's secrets without compromising himself. This led to Varázsló and his brother being irreversibly changed by the time they reemerged, powerful and all-knowing yet driven insane by their physical and psychological transformation.
  • The Empath: Being a skilled user of Psionic magic automatically gives him empathic abilities. His Hope domain also gives him empathy to sense and encourage hope in others.
  • Evil Counterpart: Implied. He serves as a constructive foil to Prince Crimson Star, as they're both Knowledge (demi-)deities with powerful magics/psionics at their command. However, he represents the unfettered pursuit of knowledge and magic.
  • Expy: Subverted. While he's based on Tzeentch, he's more based on Tzeentch's magical and knowledgeable aspects. His backstory of getting thrown into a magical plane/dimension called 'The Well of Eternity' by a depraved knowledge seeker, and coming back from it alive and all-knowing yet insane, was inspired by the story of Kairos Fateweaver, another Warhammer 40,000 character.
  • Extra Eyes: Because he's part Draconequus through Pokhot (and Phykti if true), he has the eight eyes of a spider. However, he blinded himself in all eyes in a fit of madness when he wouldn't stop receiving psychic visions. This resulted in his eyes becoming holes that show the dark expanse of space when looked at, filling the looker(s) with an existential dread.
  • Eyes Always Shut: Justified; because he's blind, his eyes are always closed. This only applies to his default forms, though - in his true form, his eyes are holes full of space that make people feel an existential dread when looked into.
  • For Want of a Nail: In-Universe; many of Varázsló's experiments involved examining alternate timelines/dimensions where his and his brother's lives became much happier based on different choices that were taken. Unfortunately, his obsession with future possibilities nearly led him down a dark path, and his concerned family was forced to call in Golden Scepter when he proved too damn powerful for anyone to stop. Golden Scepter subduing him and destroying crucial research information left Varázsló a despondent, broken wreck, but also forced him to acknowledge he can still take charge of his own life/future in spite of what happened to him, especially after Golden Scepter introduced him to Dr. Endless Dreams.
  • Freudian Excuse:
    • Varázsló's insanity and other eccentricities stem from the fact that when he was younger, he and his brother were thrown into 'The Well of Eternity' by an extremely abusive Sorcerous Overlord, who coveted the plane/dimension's secrets but didn't want to risk himself. His time in the Well granted him so much knowledge and power that it broke his mind, as well as left him extremely traumatized overall; the only reason why he isn't a gibbering mess is because of his Heroic Willpower. Fortunately for all, Mentálne's birth finally presented the opportunity for him to heal his fractured mind, or at least regulate his eccentricities.
    • Varázsló initially treated his infernal family coldly (save for his twin brother) because of a horrible childhood full of abuse, scheming, and being thrown into an Eldritch Location that made him learn things that no sapient being should ever learn. And by his own admission, Varázsló resented his mother, Pokhot, for not protecting him and his brother more when they needed it. It's ultimately deconstructed; while his reasons are understandable, it still doesn't excuse how Varázsló had been mistreating his family by emotionally distancing himself from them, and blaming them for things that were out of their control. Golden Scepter intervening on his family's behalf forced Varázsló to have a much-needed Jerkass Realization, leading to him trying to reconcile with his family and open up to them about his problems more.
    • For a time, Varázsló became obsessed with future possibilities because, during his time in the Well of Eternity, he gained the ability to perceive alternate dimensions/timelines. This led to him conducting clandestine experiments where he tried looking for alternate worlds where he and his brother lived happier lives, solely for the purpose of understanding his current situation and learning how to improve his own life. It's deconstructed as Varázsló's obsession nearly led him down a dark path, and by obsessing over fate, he was unconsciously emulating the Knowledgeable Sorcerer, who horribly abused him and his brother as children in his quest for knowledge. Golden Scepter destroying his research on his family's behalf and introducing him to Dr. Endless Dreams afterwards forced him to realize that he still has a choice to break free from the Knowledgeable Sorcerer's abuse and take control of his own life/future, regardless of the misfortunes he suffered.
  • Ghostly Gape: Because he blinded himself in all eyes in a futile attempt to stop receiving psychic visions, his true eldritch form now has holes for eyes that, when looked into, show the dark expanse of space and fill the looker(s) with an existential dread.
  • Go Mad from the Isolation: Implied to be a factor in his and his brother's insanity. After being thrown into the Well of Eternity, they stayed in there for an unknown amount of time, presumably with just each other for company, before managing to escape, irreversibly changed physical and mentally from their experiences. Others who went before them had died upon entering the place.
  • Go Mad from the Revelation: He Used to Be a Sweet Kid who was passionate about learning, but being thrown into the Well of Eternity aged him unnaturally and left him somewhat insane from the sheer amounts of knowledge and magic he and his brother absorbed into themselves. Now it's common for him to be heard screaming/muttering prophecies and going on odd, philosophical tangents at random, among other things.
  • Harmful to Minors: When he and Cselszövő were young, they were horribly abused by the Knowledgeable Sorcerer, who may or may not have been their biological father. This culminated in both of them being thrown into the Well of Eternity so the Knowledgeable Sorcerer could study its secrets without compromising himself. By the time they came out alive, they became divine Eldritch Abominations who are extremely powerful and all-knowing, yet their experiences drove them mad. According to Varázsló, he and his brother were a few years older than Crystal Prism/Page Wheel when it happened.
  • Has Two Mommies: It's heaviliy speculated In-Universe that he and Cselszövő are twin sons of Pokhot and Phykti, who disguised herself as a Pony sorcerer named 'The Cruel Sorcerer'. Many clues point to this being the case, such as the Cruel Sorcerer's kindness to Pokhot during the latter's time as a Sex Slave, being feared for his unabashed cruelty and sadism, and disappearing shortly before Phykti and the other Terrors showed up to carry out a 'Calling of the Terrors' sanction. Both Varázsló and his brother Cselszövő also work with Phykti in weaving deceptive prophecies and tormenting the damned shades in their hell-fiefs, as their domains can be used for cruelty. However, the fact that Varázsló and Cselszövő are Alicorn-Deer Draconequus hybrids muddles the theory a bit.
  • Heroic Willpower: Despite being thrown into a magical plane/dimension that (supposedly) holds all the secrets and knowledge of the universe, he and his brother not only managed to survive, but also reemerge from it as eldritch deities with most of their sanity intact. For context, many magic users of various professions have tried entering the Well of Eternity over the course of history, but very few have survived.
  • Homosexual Reproduction: It's heavily speculated In-Universe that he and Cselszövő were born when Phykti, under the guise of 'The Cruel Sorcerer', slept with Pokhot while the latter was disguised as a Sex Slave for a tyrannical ruling cabal of sorcerers. This would make Phykti both their mother and father if true, but the fact that the twins were born Alicorn-Deer Draconequui muddles the theory a bit.
  • Hypocrite: He believes that fate is a concept that can be defied or even broken, and encourages people to do so. He also has been known to play pranks on fate-obsessed individuals by making someone Immune to Fate and siccing said person on them. Yet he also has no qualms of binding others to malicious fates that always occur no matter what they do. It's justified; his main job involves punishing the wicked for messing with fate and/or binding others to malicious prophecies themselves, so acting like Because Destiny Says So is part of his job description.
  • Immune to Fate: As a god of Fate, he can break fates by 'denying' them. This by virtue makes him immune to fate in general. He can also magically make someone, usually a hero, immune to fate, which grants them protection from certain events. It's one of his favorite ways of playing pranks on malicious individuals/groups that are utterly obsessed with fate and prophecy (or wield powers related to them).
  • Insufferable Genius: One of his flaws is that, owing to him being a divine academic, he can be insufferably arrogant and opinionated at times. Though this is regulated by the presence of his more noble relatives and friends.
  • Laser-Guided Amnesia: Invoked. As a god of Knowledge, he can inflict this on others by editing their mental information. Unlike many Knowledge deities, who are decidedly benevolent, he has no qualms of doing this.
  • Living Battery: According to his demonic servants and champions, mages and sorcerers with particularly powerful magic are used as 'living batteries' to power various technologies in his hell-fief. This might be connected to how amoral/wicked magic users use both non-sapient and sapient creatures as fodder for their own experiments.
  • Lobotomy: Invoked. As a god of Knowledge, he can essentially lobotomize people by scrambling their minds and/or mental processes, inflicting Laser-Guided Amnesia, or making them forget even how to walk or talk. His great power as a deity allows him to do this on a wider scale. Unlike many Knowledge deities, who are decidedly benevolent, he has no qualms of doing this.
  • Mad God: After being thrown into the 'Well of Eternity' by the Knowledgeable Sorcerer, he is now somewhat insane. His vast knowledge makes him perceive differently than even fellow divines, which makes him easily distracted and prone to going on odd, philosophical tangents at random. His psychic visions make it hard for him to separate them from reality, and it's very common for peopel to hear him muttering or screaming prophecies frequently. Being forced to bear a large portion of knowledge and magic of the universe also made him incredibly serious and stoic. What keeps him from becoming completely is his strong will, which is likely how he survived being in the Well of Eternity for an unknown time. Fortunately, both Kúzelník and Golden Scepter have been helping him control his powers, and Mentálne is helping him overcome (or at least control) his worst flaws and impulses.
  • Mad Oracle: After being thrown into the Well of Eternity and coming back an eldritch god, he now mutters and/or screams any prophecy he receives to the point where it became a common occurrence in his shared hell-fief. This is because, while in the Well of Eternity, he absorbed so much knowledge and power that he was driven insane. The fact that he's not completely insane is a testament to the strength of his Heroic Willpower.
  • Magic Hair: The navy-blue mane and tail of his default forms resemble a dark, rippling galaxy with twinkling stars. In his true form, his mane and tail frequently break into sparkling orbs that show moving images of various futures and realities, both good and bad.
  • Magic Staff: His staff, Sorsszövő, allows him to channel and control his great magical power to finer degrees, as well as bend reality itself on even larger scales. It also serves as his guiding stick, since he's blind.
  • The Magnificent: Known as "the Sorcerer of Knowledge", due to being a god of Knowledge as well as an extremely powerful and intelligent sorcerer who holds knowledge of all that could be, all that had been, and everything in-between.
  • Making a Splash: One branch of magic granted by his Magic domain is water magic.
  • Meaningful Name:
  • Not So Above It All: Unlike his scheming twin brother, Cselszövő, he's usually stoic and serious because of the burden his vast power and knowledge presents, and at times he can be insufferably arrogant and opinionated. However, he is a bit of a prankster himself, with one of his favorite pranks being making a hero Immune to Fate and then siccing them on villains obsessed with fate and prophecy.
  • Not So Different: At one point, he became so consumed by grief that he started obsessing over future possibilities and alternate timelines/dimensions, while treating his family (save for his twin brother) coldly based on his assumption that they don't understand his troubles. This made him dangerously close to becoming not so different from the Knowledgeable Sorcerer who abused him and his brother as children, and would have damned him later on had Golden Scepter not personally intervened on Belyolen's behest. He eventually acknowledges this after meeting Dr. Endless Dreams and learning of what she and her adoptive children, the Elder Quintumvirate, went through, which leads to him realizing how badly he treated his family and patching things up with them.
  • Pay Evil unto Evil: Sometime after receiving a hell-fief that he now shares with Cselszövő, Varázsló has a damned shade transferred to his hell-fief by Pokhot for him to torment. That damned shade is none other than the Knowledgeable Sorcerer, who was rendered completely powerless by Pokhot upon death. Despite the Knowledgeable Sorcerer's pleas for mercy, Varázsló proceeds to pay him back for all the years of pain and grief he and his brother endured as children and beyond because of him, such as turning the Knowledgeable Sorcerer into an unwilling thrall to use in his sorcerous pursuits at his own pleasure.
    Prince Varázsló: Hello, you pathetic, magic-less swine.
    The Knowledgeable Sorcerer: Oh no...!
    Prince Varázsló: Remember me? The foal you worked like a dog and then threw into the Well of Eternity alongside his brother?
    The Knowledgeable Sorcerer: No no no no no no!
    Prince Varázsló: You cannot escape. Not like how I did. You will pay for your crimes, you good-for-nothing.
    The Knowledgeable Sorcerer: Please! Please don't hurt me! I-I'll do anything!
    Prince Varázsló: I know you will. In fact... you will do everything my brother and I tell you to. Forever.
  • Playing with Fire: One branch of magic granted by his Magic domain is fire magic.
  • Psychic Powers: While his Magic domain grants him accessibility to multiple different branches of magic, he has a strong inclination towards psionic magic in general. He's also a strong precognitive, largely due to embodying Fate.
  • Screw Destiny: Thanks to the positive influence of Dr. Endless Dreams and the Elder Quintumvirate, he developed the belief that fate itself can be defied or even broken. Notably, one of his favorite pranks involves making someone Immune to Fate and siccing them on villains who are obsessed with fate/prophecy. That being said, he has no problem with binding others to malicious prophecies himself... though that's because his job is punishing wicked souls who did the same thing in life.
  • Set Right What Once Went Wrong: Implied to be a reason why he tried researching alternate timelines and worlds. By finding and studying worlds where he and his twin brother lived different yet happier lives, Varázsló could perhaps find a way to understand his existence and improve his own life. It's deconstructed as by tampering with dimensions and timelines, Varázsló became increasingly Not So Different from the Knowledgeable Sorcerer, who abused him and his brother and was responsible for physical/psychological transformation in the first place. When his experiments caught the attention of his family, Belyolen had to bring in Golden Scepter, knowing his friend had the power to subdue his wayward nephew and prevent him from going down a dark path. Golden Scepter succeeds, and though Varázsló was deeply affected from losing his work, he eventually accepts he could still take control of his life regardless of the bad hoof he was dealt, especially after he was introduced to Dr. Endless Dreams and the Elder Quintumvirate.
  • Sex Slave: His entry notes he has no qualms about magically enslaving others to his will and forcing them to perform degrading tasks, such as pleasuring him when he wants to satisfy his lusts. However, he only does this to punish those damned shades who did the same thing to others in life, and ironically, both he and his brother were born to one (albeit a goddess disguised as a sex slave at the time).
  • Silver Has Mystic Powers: Subverted. He usually wears silver barding along with scholarly robes, but the barding itself isn't magical. However, he is, owing to him being a god of Magic and a sorcerer powerful enough to rival his great-uncle, Kúzelník, himself a prodigious god of Sorcery.
  • Slavery Is a Special Kind of Evil: Some of his punishments for the damned involve the enslavement of others, usually wicked sorcerers and other magic users, for doing the same thing in life. Damned shades are turned into unwilling thralls and forced to serve as either oft-abused and/or sacrificed assistants, test subjects for extremely horrific magical experiments, lowly janitors who struggle to look after his extremely vast libraries (including cleaning up any messes left behind), or Sex Slaves to pleasure him whenever he wants to satisfy his lusts. Being turned into a Living Battery to power various magical technologies is not unheard of, especially for the damned shades of particularly powerful sorcerers. Varázsló, being a god of Fate, also has no problem with enslaving damned shades to fate itself, as shown with his punishments of being doomed to suffer horrible fates no matter what they do.
  • Sorcerous Overlord: He is a Prince and an extremely powerful god of Magic who co-rules his hell-fief alongside his older brother, Cselszövő. And like many of his infernal family members, he's a sadistic and depraved individual who sees nothing wrong with enslaving others to use for his sorcerous pursuits, inflicting existential dread on them, and making them suffer various horrible fates that are certainly worse than death. However, as a 'constructive Evil' god, he only directs this behavior towards the damned shades in his hell-fief.
  • The Stoic: Justified. Being thrown into the Well of Eternity and forced to bear the knowledge and magic of the universe (or at least a huge part of it) has left him incredibly serious and stoic. Despite this, he has a penchant for pranks, especially when they involve screwing over villains who are obsessed with fate and prophecy.
  • Telepathy: Being a skilled user of Psionic magic automatically gives him telepathic abilities. His Hope domain also gives him telepathy to sense and encourage hope in others.
  • Troll: Cultura outright calls him this. One of his favorite pranks involves screwing over villains who are obssessed with fate and prophecy, usually by making a hero Immune to Fate so they can't be bound to any fate or prophecy.
  • Unhappy Medium: For him, being a powerful Seer with unlimited knowledge just plain sucked. His precognitive sight was so strong that he could even perceive alternate timelines and dimensions, making it hard for him to discern between them and reality. At one point, he ripped out all of his eight eyes just to make his visions stop... only for them to increase now that he's a Blind Seer. This in part influenced him to conduct clandestine dimensional/chronal experiments so he could learn how to improve his own life based on observations he made of alternate worlds where he and his brother lived much happier lives. But after Golden Scepter intervened on his family's behalf, he gradually learned to live with his power, especially since both Golden Scepter and his great-uncle, Kúzelník, are helping him control it.
  • Villainous Breakdown: After he is subdued by Golden Scepter, who destroys all of his dimensional/chronal research with his psionic might, Varázsló desperately tries salvaging what he could. He gets a glimmer of hope when he finds a piece of leftover paper... only to discover that it's burnt to the point where he can't read it anymore. Varázsló then sits in the ashes of his work and is breaks down sobbing, upon which a sympathetic Golden Scepter puts a solemn hoof on his shoulder.
  • You Can't Fight Fate: Invoked. As a god of Fate, he has the power to bind people to certain fates, which he uses to punish those who tried shaping the fates of others for lofty goals, no matter how well-intentioned they are. They're put in illusionary worlds where their actions will either lead to their impending fate being hastened, worsened than it originaly was, or the occurence of a completely different yet horrible fate in place of the original one.
  • You Gotta Have Blue Hair: He has a navy-blue mane and tail.

    Princess Cardinal Wing, the Princess of Pleasure 

Classification: Ethereal/Ascendant

Portfolio: Love, Art, Pleasure

Rank: Divine (Tier II/Lesser; formerly a demigoddess)


Princess Cardinal Wing is the hybrid Bogolenya Griffon-Deer Draconequus goddess of Love, Art, and Pleasure, and is one of Pokhot's many daughters.

    Princess Iron Crown, the Cold-Hearted Tyrant 

Classification: Ethereal/Ascendant

Portfolio: Royalty, Government, Power

Rank: Divine (Tier II/Lesser; formerly a demigoddess)


Princess Iron Crown is the hybrid Bogolenya Alicorn-Deer Draconequus goddess of Royalty, Government, and Power, and is one of Pokhot's many daughters.

    Princess Tudás, the Lady of Secrets 

Classification: Ascendant

Portfolio: Curiosity, Knowledge, Secrets

Rank: Divine (Tier II/Lesser; formerly a demigoddess)


Princess Tudás is the Bogolenya Alicorn-Deer Draconequus goddess of Curiosity, Knowledge, and Secrets, and is a daughter of Prince Varázsló and his older twin brother, Prince Cselszövő.

    Queen Krásná Tradice, the Dutiful Queen 

Classification: Ascendant/Ethereal

Portfolio: Tradition, Sovereignty, Order, Prophecy

Rank: Divine (Tier III/Intermediate; formerly a demigoddess)

"It's no use following traditions when all it does is lead you to ruin in the end."

Queen Krásná Tradice (her entry here) is the Bogolenya Deer-Draconequus goddess of Tradition, Sovereignty, Order, and Prophecy, and is one of Pokhot's older daughters.
  • Animal Gender-Bender: One of her chimeric traits is a peacock's fanning tail, which is associated with royalty. However, the peacock's fanning tail is exclusive to males of the species. Her lion's mane is also a trait exclusive to male lions.
  • Animal Motifs: Her chimeric animal traits are based on animals that are associated with royalty and strength, such as lions, eagles (though a harpy eagle in her case), bears, peacocks, and badgers. Fittingly, she was born a demi-divine Princess in a now-fallen Alvslog Deer kingdom, before she moved on and became a full-blooded divine Queen of her own hell-fief; ironically, her former Alvslog subjects expected her to become a Queen due to being born a Seer, but she fulfilled said expectations in a completely different way.
  • Anthropomorphic Personification: She's a Bogolenya Deer-Draconequus goddess who embodies Tradition, Sovereignty, Order, and Prophecy.
  • Appeal to Tradition: Deconstructed and played for drama. She had the sheer misfortune of being born and growing up in an Alvslog Deer kingdom at its worst, and the xenophobic, puristic, traditional, and reactionary attitudes have hurt both herself and her family personally. While her father, the Deer King, eventually died a Karmic Death thanks to Pokhot and her family moved to a more tolerant environment, she continued clinging to the toxic beliefs of her homeland because that's what she was taught. Unfortunately, her bigotry drove a wedge between her and her relatives in the Bogolenya Deer Pantheon, eventually influencing her to run away just to find some justification to her existence. It wasn't until she met Blue Suede Heartstrings during one of her travels that she rethinks her beliefs and chooses to focus on punishing those who became obsessed with enforcing traditions and order to unfettered degrees so more innocents wouldn't suffer like she did.
  • Badass Cape: As Queen of her hell-fief, she wears a blue druidic cloak with golden patterns and leaves sewn in. She's also a goddess with strong Reality Warper abilities, a powerful Seer and druidess, and is a skilled archer and fighter.
  • Be Careful What You Wish For: Invoked and played straight.
    • Played Straight: She approved of Blue Suede Heartstrings' friendship with her younger half-brother, Prince Stoltur Skjöldur, and even foresaw them becoming a couple later on, though she respected Blue Suede enough not to go full-on Shipper on Deck like her more eager family members. Her vision eventually comes true when Blue Suede marries Stoltur and adopts her after making a full psychological recovery... though their relationship is made complicated and awkward by the fact that Stoltur is technically her 'father' now. To Blue Suede's credit, though, he initially didn't want to adopt her because of that fact, but did it anyway because he felt she deserved better after growing up with an abusive, xenophobic, and traditionalist father.
    • Invoked: Part of her punishments revolve around giving stubborn reactionaries exactly what they wanted: A return to the 'good old days' as they're actually portrayed, with all the flaws and malicious aspects of the very civilizations and historical periods that reactionaries often romanticize, complete with toxic, harmful traditions that they fanatically upheld in life. One of her favorite punishments regarding wicked, reactionary Deer is to place them in illusionary worlds depicting cruel, dystopian parodies of proto-Alvslog Deer civilizations that lived In Harmony with Nature in the First Age. Though by her own admission, she had to do quite a bit of research to get it right.
  • Because You Were Nice to Me: While she loves all her family members, she's pretty close to Blue Suede Heartstrings. During her time as a runaway, Blue Suede helped her with her bigotry-related issues and encouraged her to protect innocent people from toxic traditions, which later led to her Ascending to godhood after years of punishing the wicked. While their relationship hit a rough spot when she obeyed Blue Suede's wish to not reveal his problems to his friends/family, contributing to his near-Fall, she made amends by paying him back for his earlier kindness - namely, being part of the group who psychically entered Blue Suede's mind to save him from 'The Colonel', and helping him psychologically heal once Blue Suede wakes up from his Angst Coma. This later leads to her being adopted by Blue Suede, now Prince Caerulus Melodia Equestria, finally giving her a loving and tolerant father-figure... though Caerulus' marriage to her half-brother, Prince Stoltur, makes their relationship complicated and awkward. She does stay in touch with Caerulus and his family after opting to stay in the Bogolenya Deer Pantheon during the exodus to Equestria.
  • Blade on a Stick: Her main weapon is noted to be a royal spear with an ornate design. She's also skilled in archery by tradition, which she uses in conjunction to her spear.
  • Blessed with Suck: Invoked as a perversion to the Alvslog Deer Herds' cultural reverence of prophets and Seers. Having precognitive powers might seem good on paper, but it soon gets extremely hard to discern a true vision from mere hallucinations without a filter. To punish those who abused their precognitive sight to either give people false hopes or do horrible things to secure a good future, Krásná grants the damned shades unfiltered psychic visions that drive them mad. Either a future ironically manifests thanks to their actions, or whatever future they tried to avoid happens anyway.
  • Blue Is Heroic: Subverted. She has a peacock-blue pelt, and she wears dark-blue royal Alvslog Deer robes and a blue druid's cloak with golden patterns. She is by nature an evil and depraved goddess who is seen as a rigid, cruel, and dystopian tyrant by the damned shades in her hell-fief. However, her traditional upbringing has made her more moderate and controlled in her evil, making her a Token Good Teammate and White Sheep of her family by conventional standards. She was also influenced positively by those who are both associated with blue and genuinely heroic, such as Blue Suede Heartstrings/Prince Caerulus Melodia Equestria, who would later become her adoptive father.
  • Bow and Sword, in Accord: Her main weapon is a royal spear with an ornate design, but by tradition, she is also a skilled archer who uses enchanted arrows to inflict elemental damage.
  • Close to Home:
    • She loathes child abusers, especially of the familial variety. Krásná grew up with a loving yet emotionally abusive, bigoted, and puristic father who imparted many harmful teachings onto her and her siblings, and gradually grew worse under the influence of Krásná's mother, Pokhot. He also advocated for the persecution of non-Deer and hybrids, which led to one of Krásná's younger brothers being ruthlessly executed after he accidentally revealed himself to be a hybrid. Her father was so monstrous that even after he died and Pokhot moved her children to a more tolerant environment, Krásná took a long time to overcome the bigotry she grew up with because they're all she had. When punishing the wicked, she saves her worst punishments for child abusers, which are so horrible that the Erobreseg Deer Herds avoid talking about them to stay her wrath.
    • She also hates stubborn reactionaries and traditionalists. Krásná had the sheer misfortune of growing up in one of the nastier Alvslog Deer kingdoms, which promoted Undying Loyalty to tradition and antiquity to the point of staunchly opposing anything that 'threatened' the natural order of things. The Alvslog Deer Herds' intolerant attitudes poisoned her mind, driving a wedge between her and her more tolerant relatives for a time, and directly led to the death of one of Krásná's brothers when he accidentally revealed himself to be a Deer-Draconequus hybrid, which got him killed by their father on the spot. Blue Suede Heartstrings encouraged Krásná to step up and oppose harmful traditions so people like her brother wouldn't die senselessly, making her rethink her bigotry and motivating her to punish the damned shades of those who behaved similarly to the Alvslog Deer Herds.
  • Compelling Voice: As a goddess of Sovereignty, she has a 'compelling voice'. She can shout booming orders that compel her listeners to obey them, terrify her enemies into submission, and force her subjects to be more orderly.
  • Dark and Troubled Past: She had the sheer misfortune of being born in an Alvslog Deer kingdom whose King, her birth father, was an extremely puristic, xenophobic, and prideful individual that punished even the slightest hints of evil and corruption. His toxic beliefs and emotional abuse made Krásná increasingly fearful of acting against him even when it counted, and when one of her younger biological brothers after he accidentally revealed his hybrid heritage, he quickly executed the young Prince regardless of anything he did. Even after the Deer King died a Karmic Death at the hooves of the Elternteil Deer Pantheon thanks to the manipulations of an enraged Pokhot, Krásná's abuse and trauma still lingered to the point where she became a Troubled Sympathetic Bigot, suffering things like a poor self-image and Extreme Doormat tendencies yet still clinging to her society's traditions because that is what she was taught.
  • Distinction Without a Difference: She sees her interactions with the wicked as her giving them advice on the best course of action, but really it's little different from tempting them into darker, more depraved paths. Her traditionalist fawnhood upbringing might have something to do with it.
  • Even Evil Can Be Loved: Justified. She's a constructively Evil goddess and the Queen of her own hell-fief, but in her demi-divine youth, she was a Broken Bird who was emotionally abused by her father, an Alvslog Deer King, who gave her bigoted, toxicz, and puristic teachings. She was also heavily traumatized by the loss of her brother who was killed by said father for being a hybrid. Yet even after moving to a more tolerant environment, she continued clinging to her fawnhood teachings because she was conditioned to support them. Then she runs away and meets Blue Suede Heartstrings, who treats her with unconditional kindness and encourages her to oppose harmful traditions so more innocent people wouldn't be abused or killed like her brother was. From there, she continues to receive emotional support from various benevolent deities who are sympathetic to her past and genuinely want to help her get better, which influences her to reconsider her bigoted views and devote herself to higher causes instead of clinging to tradition like her father did.
  • Even Evil Has Loved Ones: Despite being a constructively Evil goddess who punishes the wicked and 'persuades the morally weak into taking the best course of action', she has various people in her life she loves dearly.
    • She's a Cool Big Sis to her younger full-blooded siblings growing up and this extended to her infernal half-siblings and relatives once she got over her self-loathing and bigotry. She's also a loving mother to all her children. However, she is sometimes frustrated with her infernal family's depraved hedonism and impulses, to the point where she established a rule for them that they can't have sex in their hell-fief unless they do it with someone they genuinely love and away from prying eyes.
    • She loves the nobler, virtuous side of her family as well. Belyolen in particular was able to connect with her during her emotional lows because as a son of High King Irminsul, he understood what it's like to grow up with harmful, toxic teachings, which are what kept him from speaking up against his family's abuse of Temnobog for years in his youth.
    • One of her biggest influences in her life is Blue Suede Heartstrings, now Prince Caerulus Melodia Equestria. When Blue Suede encountered her while she was going through a personal dark period, he treated her with unconditional kindness and encouraged her to protect innocents from harmful, toxic traditions. He also helped her reunite with Pokhot, who was hysterical over her daughter running away. This motivated Krásná to rethink her past bigotry and devote herself to becoming a punisher of the wicked like the rest of her infernal family, and she would later pay Blue Suede back during his own Darkest Hour by helping him defeat 'The Colonel' and staying by his side while he recovers. After becoming a Prince and joining the Equestrian Pantheon, Blue Suede decides to adopt her to give her a loving father-figure, though it's hilariously made somewhat complicated and awkward by the fact that Krásná's younger half-brother, Prince Stoltur, is now Blue Suede's husband.
    • She's also close friends with Moon Ray Vaughoof, a member of the Trimortidae. Much like Krásná, Moon Ray also grew up with an abusive father and thus understood what it's like to come out trauamtized for it. For her part, Krásná is horrified when she learns what Moon Ray's father, Sunny Mane Vaughoof, did to him as a colt. It's noted that they have 'hit it off' because of their shared pain.
  • Evil Reactionary: Due to growing up in an Alvslog Deer kingdom and seen/experienced the worst aspects of her society's obsessive traditionalism and stubborn, reactionary mindsets, she hates reactionaries in general with a passion. Her hell-fief, which is modeled after a typical Alvslog Deer kingdom, was designed to be a nightmarish dystopia reflecting all the evils of the 'good old days' that were often looked upon fondly, all so the reactionaries could choke on it upon death and damnation. Ironically, she was one herself in her youth due to clinging to her deceased father's bigoted teachings despite the sheer trauma they inflicted on her, which drove a wedge between her and her family. It wasn't until she meets Blue Suede Heartstrings during her time as a globe-trotter that she rethinks her views and chooses to do something productive instead, such as punishing reactionaries.
  • Extreme Doormat: Justified. Because Alvslog Deer society is patriarchal, she was taught to be submissive and deferential to her elders, and slavishly devoted to tradition. It's deconstructed as that way of thinking is extremely toxic and made her a "complete pushover" who is reluctant to speak up and/or directly intervene when it counted. Her passive behavior has led to tragedies in her life, such as the death of her younger brother who was killed by her father for accidentally outing himself as a hybrid, and Blue Suede Heartstrings' near-fall when she obeyed his request not to tell anyone about his problems. It also nearly made her the victim of a No-Holds-Barred Beatdown when an enraged Princess Tough Love attempted to make her "face the consequences", though Prince Crystal Clear shielded her. She eventually learns to grow out of it after being encouraged to stand up for herself by various people in her life, and is currently seeking therapy with Mentálne and Amour-De-Soi to rebuild her self-esteem.
  • Freudian Excuse: Deconstructed, as many behaviors she developed because of her upbringing turned out to be holding her back.
    • Because the Alvslog Deer Herds are extremely intolerant towards non-Deer and hybrids, Krásná came to believe that she's extremely ugly due to being born a hybrid, despite being incredibly beautiful even in her true form. This led to her suffering from low self-esteem, which took her a long time to recover from even after moving into a more racially tolerant environment like the Erobreseg Deer Realms. Even Blue Suede Heartstrings telling her that she is beautiful caused her to break down crying. She is trying to resolve this by attending therapy sessions with Mentálne and Amour-De-Soi, who are both helping her develop a better self-image.
    • Because she was taught to emulate the ideal traits of Alvslog femininity, she became submissive, obedient, and loyal to her people and elders, even despite her better judgment. Her reluctance to speak up led to a few tragedies in her life, such as the death of one of her younger hybrid brothers and the near-fall of her friend, Blue Suede Heartstrings, with the latter case happening because she followed Blue Suede's wish not to tell anyone about his problems. Fortunately, various people in her life, such as Blue Suede himself and her great-uncle, Belyolen, have been encouraging her to defy tradition if it's genuinely unjust, causing her to develop a more proactive stance.
    • Because she was given many harmful teachings by her deceased father, who was an emotionally abusive, puristic, and xenophobic bigot in life, she became almost as bad as her fellow Alvslog Deer, clashing with her Bogolenya family/relatives over differing views on a lot of things and hurting everyone around her with her insensitive, bigoted remarks. However, during a period of globe-trotting, she met Blue Suede Heartstrings, who convinced her to oppose things that encouraged toxic mindsets like hers. She took his advice to heart, and devoted her experiences to punishing fanatically traditional and reactionary bigots so no one will suffer her hardships again.
  • God Save Us from the Queen!: The damned shades who are sent to her for punishment see her as a rigid and uncompromising tyrant who robs them of the capability of choice and free will. However, she's seen as The High Queen by her children, siblings, and demonic servants/champions. Ironically, her Alvslog people wanted her to become a Queen of her own kingdom, and she fulfilled it in a completely different direction than they expected.
  • Gold-Colored Superiority: She has a lion's mane made of golden Sovereignty energy, she wears divine golden armor with an elaborate design, and her royal Alvslog druidic cloak is dark blue with golden patterns. She's the ruling Queen of her hell-fief, which she designed to punish abusive, tyrannical rulers, stubborn, tradition-obsessed reactionaries, and prophets who used their future sight for amoral/villainous means.
  • Half-Breed Angst: Because of the Alvslog Deer Herds' extremely intolerant views on hybrids, she grew up hiding and hating herself for her hybrid heritage, especially after one of his younger brothers was killed by their emotionally abusive father when he accidentally outed himself as a hybrid. She believed that her hybrid nature made her 'ugly' compared to pure Deer, which ironically made her almost as racist as her dead father. Eventually, she ran away from the Bogolenya Deer Pantheon in part because of this. Blue Suede Heartstrings finds her and helps her with some of her issues, which goes a long way in her making an effort in overcoming her ingrained bigotry and protecting innocents from people like her father once she reunites with her family.
  • Half-Human Hybrid: She's a Deer-Draconequus goddess by virtue of her mother, Pokhot, siring her with a mortal Alvslog Deer King. Unfortuantely, her father being a reactionary, puristic, and emotionally abusive xenophobe left her with numerous psychological issues (including Half-Breed Angst) long after his death, especially after one of her younger brothers was killed on the spot by virtue of being a hybrid once he accidentally outed himself as one. It took her a long time to recover from most of her issues due to how deeply ingrained her mindset was.
  • Happily Adopted: She would be adopted by Blue Suede Heartstrings after he made a full psychological recovery and joined the Equestrian Pantheon as 'Prince Caerulus Melodia Equestria', which not even she objected to since her birth father was an abusive and hypocritical bigot. But what makes their relationship somewhat awkward is that one of her younger half-brothers, Stoltur Skjöldur, is now Caerulus' husband, which by her own admission she finds a little weird. To Caerulus' credit, he acknowledged this and initially didn't want to adopt Krásná because of it, but did it anyway because she deserved a much better father-figure in her life.
  • The Hedonist: Subverted. While she's evil like many of her infernal family members, her traditionalist upbringing made her more moderate and controlled about it. She tolerates her infernal family's sexual forays, but she feels uncomfortable with them doing it wantonly, and has made a rule stating that anyone wanting to have sex in her hell-fief must do it away from prying eyes and with a partner they truly love.
  • The High Queen: One expectation foisted upon her as a fawn was becoming the Queen of her own Alvslog realm/kingdom, on account of her developing the highly-prized Seer powers. She eventually does become Queen, but of her own hell-fief for the damned, a complete opposite direction of what her former Alvslog herds wanted her to be. While she's still seen as this by her own children, siblings, and demonic servants/champions in the Bogolenya Deer Pantheon, the damned shades who are sent to her for punishment see her as a rigid and uncompromising tyrant who robs them of the capability of choice and free will.
  • I Am Not Pretty: Due to Alvslog society hating and persectuting Deer hybrids for their very existence, as well as losing one of her younger brothers to her xenophobic father, she came to believe that she was 'ugly' for being born a Deer-Draconequus. This took a toll on her self-esteem and influenced her decision to run away from home after her family moved to the Bogolenya Deer Pantheon. When she met a traveling Blue Suede Heartstrings and saw his true Alicorn form, she wept at how handsome he looked compared to her. However, Blue Suede was quick to assure her that she, too, is beautiful upon seeing her true hybrid form and comforted her during her upset. Both Mentálne and Amour-De-Soi are currently helping her restore her self-esteem in regards to this.
  • Insistent Terminology: In regards to her interactions with wicked Deer:
    Queen Krásná Tradice: I do not 'tempt' the wicked. That would imply something of lesser character. I merely persuade and give them advice on the best course of action.
  • Ironic Hell: Invoked. Like her mother and many of her immediate family and other infernal relatives, she designed her hell-fief to punish those who committed crimes that relate to her domains of Tradition, Sovereignty, Order, and Prophecy.
    • Those who were obsessed with upholding traditions (especially toxic ones) will be victimized by cruel parodies of those traditions. Any attempts to change them to improve their own lives will be met with severe punishment, much like how they themselves punished innocents for doing the same thing. Alternatively, the damned shades would be put in illusionary worlds that bring out all the horribly malicious aspects of the 'good old days'; one of Krásná's favorite punishments for reactionary, nature-obsessed Deer is to place them in a time period where the world was dominated by pre-Alvslog civilizations... but with all their flaws present and none of their good traits. By Krásná's admission, she had to do quite a bit of research for that.
    • Those who were absolute 'Control Freaks' would be either turned into statues as an utter perversion of absolute order through inorganic stillness, or subjected to strict routines that deprived them of their free will and punished them for even slight deviations. Similarly, those who used their sovereignty and political power to become controlling, abusive tyrants will be either reduced to the lowest dregs of society, forced to serve the whims of Krásná's family and subordinates, or placed in illusionary worlds where, no matter what they do, they are subjected to horrible fates, such as having their power, thrones, and identities usurped by more benevolent rulers or having their entire homes burnt to the ground by enemies and/or oppressed subjects.
    • Those who used their prophetic abilities to give people false hopes, or commit atrocities in the name of obtaining the best future possible, would be granted the ability to see as many futures as possible... at the cost of being reduced to broken, gibbering wrecks. Because they can predict the future with perfect clarity and accuracy, it becomes difficult to discern which visions are correct, or which ones are real or mere hallucinations. Any attempts to change the future will have one future ironically occurring or result in another future they're trying to avoid happening to them anyway.
  • Ironic Name: Krásná means "beautiful" in Czech, and like her mother, she's beautiful in both her default Deer form and true Deer-Draconequus form. However, because she grew up in an Alvslog kingdom that persecuted Deer hybrids, she believed that I Am Not Pretty for being born a hybrid and hid her true form with glamours so people wouldn't antagonize her for it. Fortunately, there are many people who don't see her as 'ugly' and are quite willing to tell her the opposite, with Mentálne and Amour-De-Soi working on helping her rebuild her self-esteem.
  • King of Beasts: One of her chimeric traits is the eyes and golden mane of a lion. She's the ruling Queen of her own hell-fief, and while she's regarded as The High Queen by her family, the damned shades see her as a rigid, uncompromising tyrant who robs them of their free will and forces them to live in a dystopian nightmare. Ironically, when she was younger, she was expected to become a Queen of her own kingdom/realm after developing precognitive powers, which is a highly prized trait in an Alvslog ruler. She fulfilled said expectations, but in a completely opposite way of what they wanted.
  • Magic Hair: Due to her divine 'age', her lion's mane is made of rippling golden Sovereignty energy.
  • The Magnificent: Known as "the Dutiful Queen", due to her dutiful personality and being a goddess of concepts like Tradition and Order.
  • Maker of Monsters: It's believed In-Universe that she was responsible for creating the Glory Hounds due to having similar chimeric appearances and traits. When Jade Shell asked her about it during an interview, she was left quite stunned and confused, with Blue Suede/Caerulus' medical Glory Hound Sunny being equally confused and Caerulus himself finding it pretty hilarious.
    Queen Krásná Tradice: "I... what?"
  • Massive Numbered Siblings: Exaggerated. She has lots of younger brothers and sisters from her biological Alvslog family, but later on she would gain even more upon moving to the Bogolenya Deer Pantheon, where it's revealed that she has hundreds, if not thousands of half-siblings thanks to Pokhot sleeping around. After being adopted by Blue Suede Heartstrings/Caerulus Melodia Equestria, she discovered that she has even more siblings, aunts, and uncles by virtue of her adoptive father also sleeping around (though not as much as Pokhot) and being connected to the Trimortidae, by itself an extremely large family. Discovering all this immediately led to her Fainting.
  • Meaningful Name: Her name translates to "beautiful tradition" in Czech. Ironically, she grew up in an Alvslog Deer kingdom that was so obsessed with tradition that she suffered for it as a fawn, and grew to hate and punish obsessive traditionalism years later.
  • Mix-and-Match Critters: Being part-Draconequus through Pokhot, she has chimeric traits of animals that are associated with royalty and strength, such as the branch-like antlers of a divine Deer, the eyes and mane of a lion, the wings of a harpy eagle, the fanning tail of a peacock, the left hind leg of a bear, and the right front leg of a badger.
  • My Greatest Failure: For her, it's her inability to step in and protect one of her younger brothers from being killed by their xenophobic, puristic father after he accidentally revealed himself to be a Deer-Draconequus hybrid. Although Pokhot avenged her brother for her, she is haunted by the incident because she wanted to protect her brother, but duty to her kingdom and increasing fear of her xenophobic, puristic, and emotionally abusive father prevented her from acting. What worsened this was the Alvslog Deer Herds' extremely intolerant views on race and hybrids, preventing her from properly grieving her brother's death for years. Fortunately, Cloudy Brush of the Trimortidae would help her open up with her feelings and let her cry.
  • Nostalgia Filter: Deconstructed and defied. She has no delusions that the Alvslog Deer Herds' nature-based societies are "better" than the progressive ones the other mortal Deer Herds have developed over time, because in her youth, she grew up in an Alvslog Deer kingdom that was at its worst and suffered personally for it. Even after moving into a more tolerant environment, she continued clinging to her society's traditions because that's all she knew, until she met people who sympathized with her and encouraged her to overcome her bigotry. Much of her punishments in her hell-fief revolve around giving traditionalists and reactionaries exactly what they wanted, being put in cruel parodies of the civilizations and past time periods that they fondly look back upon.
  • Oh My Gods!: She mutters "By the Father of All Deerkind..." in horror when she learns that Moon Ray Vaughoof gained a nasty-looking permanent head scar courtesy of his drunkard father. She then proceeds to mentally chastise herself for it.
  • Omniscient Morality License:
    • Deconstructed. In a perversion of the Alvslog Deer Herds'cultural reverence of prophets and Seers (especially Alvslog royalty who are born with foresight), Krásná punishes damned shades who abused their powers and station in life by giving them unfiltered psychic visions, turning them into gibbering wrecks that are unable to distinquish true visions from hallucinations. Any attempts to change the future will either have one future ironically occuring, or whatever they're trying to avoid happening anyway. This especially reflects how High King Irminsul selfishly tried purifying his unborn son of his inner evil in-utero to create a 'perfect' and flawless god, thus fulfilling his vision of a great Deer King leading mortal Deerkind into a Golden Age, but ended up killing/mutilating his son instead.
    • Invoked with other benevolent prophetic deities like Moon Ray Vaughoof and Prince Shamrock, the latter whom shares Krásná's domain of Prophecy. Krásná has been 'persuading' them to use their foresight to change fate however they saw fit as part of a Secret Test of Character for them. They have refused.
  • Reality Warper:
    • As a goddess of Order, she has powers similar to Discord's, but can magically make things 'ordered' according to her whims rather than chaotic. A few of her capabilities include making all buildings and other forms of architecture look the same, eliminating anything that can potentially make people inclined to do chaotic, criminal things, and creating illusionary worlds that are cruel, dystopian parodies of past civilizations and historical periods that are often fondly looked upon. She mostly uses the last power to punish those who obsess over the past.
    • To a lesser extent, her domain of Tradition grants this power. She can create literally any tradition known to sapientkind, enforce them, and punish those who fail to follow her traditions.
  • Really Gets Around: Implied. As par the course of being one of Pokhot's daughters, she has slept with many lovers over the centuries and sired children with them.
  • Screw the Rules, I Make Them!: Justified. One of her domains is Tradition, which gives the power to create her own traditions and enforce them, while creating punishments for those who fail to follow said traditions. In a twist, she uses these powers to punish those who become utterly obsessed with upholding tradtions to the point of harming innocents without reason, much like the tradition-obsessed Alvslog Deer societies she grew up in as a fawn.
  • Shown Their Work: In-Universe. One of her favorite punishments is to put reactionary Deer in illusionary worlds with cruel, dystopian parodies of proto-Alvslog Deer civilizations that lived In Harmony with Nature. By her own admission, she had to do quite a bit of research in order to ensure her punishment's historical accuracy.
  • Super Empowering: As a goddess of Order, she can sense how much order is in any given area and empower herself and/or her allies based on that.
  • Supernatural Fear Inducer: With her Sovereignty-based Compelling Voice ability, she can use her voice to terrify her enemies into submission.
  • Taken for Granite: Like many deities of Order, such as King Issun/Despotic Destiny, she could turn victims into stone or otherwise inorganic statues by touch, a perversion of absolute order through inorganic stillness. Each of these petrified victims could be animated via magic as a Living Statue that serves her will, unable to disobey thanks to being stripped of their own will.
  • Token Good Teammate: Downplayed. While she's a constructively Evil deity like many of her infernal family members, her traditional upbringing as an Alvslog Princess keeps her from being unapologetically evil and left her feeling uncomfortable with some of the depravities her family participates in. She doesn't like the idea of anyone sleeping around solely for pleasure, and has made a rule that anyone wanting to have sex in her hell-fief are only allowed to if they do it with someone they truly love and away from prying eyes. She's also merciful enough to send genuinely repentant souls to the Purgatory-Realms governed by her cousin, Princess Vykup. That being said, she won't hesitate to inflict horrifying punishments on the damned such as robbing of them of their free will (literally in some cases) or driving them mad with unfiltered prophetic visions.
  • Troubled Sympathetic Bigot: She's explicitly classified as such by Cultura, due to her upbringing in one of the nastier Alvslog Deer kingdoms that were obsessively traditionalist, xenophobic and puristic. Despite the trauma she suffered in her fawnhood, she still clung to the traditioins of her homeland because they're all she had, and initially had difficulty getting along with her relatives in the Bogolenya Deer Pantheon because of her reluctance to be tolerant and open-minded as them. Her inability to fit in a more tolerant society led to her running away and becoming a globe-trotter just to find some justification to her existence. To her credit, she would eventually acknowledge the harm of her bigotry thanks to the kindness of non-Deer like Blue Suede Heartstrings and work hard to change her views, while her family was understanding of her on account of her ultimately being a product of her restrictive and abusive environment.
  • True Blue Femininity: She's a peacock-blue Deer-Draconequus goddess whose attire as Queen of her hell-fief consists of blue royal Alvslog Deer robes and a druidic cloak with golden patterns. She's also traditionally feminine by Alvslog standards, though initially like many Alvslog females, she was submissive deferential to her elders and slavishly loyal to her people's societal and cultural traditions. It's thanks to the emotional support from everyone who genuinely loved her that she's working on overcoming her bigoted upbringing so she could oppose the harmful traditions that poisoned her.
  • Unable to Cry: She feels horribly guilty for not preventing her emotionally abusive father from executing one of her younger brothers. But because Alvslog society frowns upon and even persecutes Deer hybrids, she had to hide her feelings in accordance to tradition, in part leaving her very messed up later on. Cloudy Brush of the Trimortidae would help her finally achieve emotional closure by letting her cry as long as she wants.
    Cloudy Brush: Emotions are not something that can be easily controlled or 'switched off' when it's convenient. Like air, they all need proper ventilation. And there is no bad time to grieve, whether a death of a loved one or a serious wrong that was inflicted upon you. You really need it, so cry for as long as you want.
  • You Are Better Than You Think You Are: When she starts crying over how beautiful Blue Suede's true Alicorn form is compared to her true Deer-Draconequus appearance (despite Alicorns also being chimeric deities by nature), Blue Suede assures her that she's beautiful and tells her not to listen to bigots who dictate how she should look. Due to her upbringing, she finds it to be such an Armor-Piercing Response that she continues crying, so Blue Suede hugs her and does his best to comfort her.
    Blue Suede Heartstrings: Yer beautiful, Krásná. Yer beautiful an' ya always have been.
    Queen Krásná Tradice: But- But I'm not...
    Blue Suede Heartstrings: Shhh. Don't let 'em bigots tell ya how you should look or anythin'. They’re all wrong. They're only looking fer excuses ta control yer life an' wear ya down.

Bolezn's Children (and Grandchildren)

    Duchess Vyléčit, the Mad Doctor 
See her folder entry here.

    Prince Chamtivá Daň, the Keeper of Laws and Debts 

Classification: Ethereal/Ascendant

Portfolio: Greed, Debt, Law

Rank: Divine (Tier III/Intermediate; formerly a demigod)

"All debts MUST be repaid. And woe to any-creature who thinks they can weasel out of their debts and evade me."

Prince Chamtivá Daň (his entry here) is the Bogolenya Deer-Draconequus god of Greed, Debt, and Law, and is Bolezn's oldest son.
  • Anthropomorphic Personification: He's a Bogolenya Deer-Draconequus god who embodies Greed, Debt, and Law.
  • Brother–Sister Incest: While not as lustful by the standards of his infernal family, he has been noted to have courted his own brothers and sisters in addition to his cousins and multiple unrelated lovers.
  • Dark Is Evil: Subverted. He's described as having a black pelt (with parts of him made of gold and resplendent gemstones), he has the gills and tail of a black koi fish, and his royal attire consists of Roedinian-style furs and cloaks. However, while he's 'evil' like his family and infernal relatives, he serves 'constructive Evil' and acts more like a Noble Demon who punishes the wicked in the afterlife rather than tempting the guilty in the mortal planes.
  • Kissing Cousins: He has courted his own cousins from families of the other Terrors in addition to his brothers and sisters, and his multiple unrelated lovers.
  • The Magnificent: Known as "the Keeper of Laws and Debts".
  • Meaningful Name: His name means "Greedy Tax" in Czech, which is appropriate for a god who embodies Greed and Debt, and is Bolezn's oldest son.
  • Mix-and-Match Critters: Like his siblings and cousins, he is a Deer-Draconequus. In his case, his chimeric animal traits (ironically) relate to wealth and good fortune - he has the tusks of a wild boar, the aquatic gills and tail of a black koi fish, the elytra carapace and wings of an Asian ladybird beetle, the front left paw of a dog, and the right hind leg of an elephant.
  • Really Gets Around: While not as lustful as the rest of his infernal family (especially those of Pokhot's lineage), he himself has had many lovers over the centuries, and has even courted his brothers, sisters, and cousins at various points in his life.
  • Redeeming Replacement: His entry notes he is one for Kolektor, his uncle. Unlike Kolektor, who was once 'constructively Evil' but sided with Ispita for selfish gain after she became evil, Chamtivá is more diligent, businesslike, and thorough in performing his job as a divine debt collector, and tries his hardest to rein in his own darker urges. He even treats Kolektor with disdain, seeing him as equally accountable for his crimes as are the wicked shades Kolektor stole from Temnobog's Hell-Realms, and has vowed to bring him back for punishment.
  • You're Not My Father: A variant; he emphatically disowns Kolektor as his uncle after hearing how the latter became a Fallen deity out of greed and stole many wicked souls from Temnobog's Hell-Realms for Ispita's use.
    Prince Chamtivá Daň: That coward Kolektor is no uncle of mine. He let his own greed overtake him, and he broke the laws Grandfather set for him by stealing much of our family's property for that Whore Serpent. As Kolektor's replacement, I will make sure that he is dragged back to Grandfather's Hell-Realms, kicking and screaming, and duly punished for his crimes.

    Prince Stækka, the Master of Growth 

Classification: Elemental/Ascendant

Portfolio: Life, Wealth, Growth, Fertility

Rank: Divine (Tier III/Intermediate; formerly a Demigod)

"Without Death, there would be no space for Life to exist. Without Decay and Sickness, there would be no resources that would allow Life to grow properly."

Prince Stækka (his entry here) is the Bogolenya Deer-Draconequus god of Life, Wealth, Growth, and Fertility, and is one of Bolezn's oldest sons.
  • The Almighty Dollar: As a god of Wealth, he has powers similar to Bolezn's like transmuting objects into treasures, transforming his foes into precious minerals, and generating wealth from thin air. He an summon storms of sharpened paper money to shred his enemies alive, or avalanches of gems and other treasures to crush/bury his enemies, something often done as punishment for those damned shades who sought wealth to unfettered extremes. He also becomes stronger the wealthier he is; his hell-fief is full of treasure hoards, so he makes sure to hide them in places that aren't easily accessible.
  • Always Identical Twins: Subverted; he and Hnignun are fraternal twins, so they look nothing alike.
  • Animal Motifs: In contrast to his sister Hnignun, his chimeric traits are based on animals that pertain to Life and Growth, such as bumblebees, monarch butterflies, ants, and adder snakes.
  • Anthropomorphic Personification: He's a Bogolenya Deer-Draconequus god who embodies Life, Wealth, Growth and Fertility.
  • Big Brother Bully: Deconstructed. He's marginally older than Hnignun via being fraternal twins, but Stækka's grief over his mother's sudden death in a genocidal pogrom, combined with witnessing the horrors the mortal Erobreseg Deer Herds suffered, made him increasingly abusive towards Hnignun even in his thoughts - which Hnignun overheard due to sharing a telepathic link. Things culminated when, in a moment of upset, Stækka lashed out at Hnignun during an argument and disparaged her for embodying things like Death and Decay. This pushed Hnignun over the edge and drove herself to seal herself up in a pocket realm so she wouldn't make Deerkind suffer again. This angered Stækka's family members, especially Phykti, who chewed him out on his puristic, abusive treatment of his sister and compared him to High King Irminsul, which shook Stækka greatly. After being shown the consequences of his actions by Bolezn, Stækka apologized to Hnignun, who forgave him after coming to terms with her feelings, and they reconciled.
  • Big Brother Mentor: He often serves as a mentor for his younger siblings and cousins in teaching them gardening and cooking. He was responsible for helping his younger cousin, Prince Stoltur Skjöldur, start his own vegetable garden to satisfy the latter's vegetarian diet.
  • Big Eater: Downplayed. Like his father, Bolezn, he also likes gorging on food, and often snacks on the fruit growing on his antlers while working. However, in part because of his domains, he feels more comfortable with growing and cooking things.
  • Bright Is Not Good: He's a radiant, white-furred Deer stag with green gradients on his body/face, a pair of Monarch Butterfly wings, and a Holy Halo made of Life energy. He's also a sadistic Mad Scientist who enjoys turning the damned shades in his hell-fief into his test subjects (though he has skill in creating plagues like his father and twin sister), and hunting them down for sport. That said, his sadistic behavior is directed only towards the wicked and unrepentant, as he represents what happens when people pursue things like life and growth to unfettered degrees.
  • Brother–Sister Incest: Following his reconciliation with his younger twin sister, Hnignun, he fell in love and entered an incestuous relationship with her. This led to the birth of their eldest daughter, Duchess Vyléčit, the Deer-Draconequus goddess of Healing, Medicine, and Doctors. It's also implied that many of Stækka's other hybrid children were born this way, as they live with him in his hell-fief. The Erobreseg Deer Herds don't consider this too surprising, since Temnobog and his side of the Bogolenya Deer Pantheon embodies Deerkind's lustful aspects to varying degrees, making familial incest quite common.
  • Color Motif: White and green. He's a Deer-Draconequus god with radiant and healthy white fur and green gradients, which makes him resemble a leek onion in coloration. Likewise, he also has fetlocks made of green leaves, and wears a green druidic cloak with leaves sewn into it. This symbolizes his connection to Nature as a god of Life, Growth, and Fertility (albeit the unfettered aspects of them), as well as his great skill in cooking.
  • Divine Parentage: His father is Bolezn, the Bogolenya Deer god of Gluttony, Greed, and Pestilence. At first, he was Semi-Divine due to being sired through a mortal mother, but he eventually became a full-fledged deity after accepting that both Life and Death had a place in the world and performing his duties accordingly.
  • Good Needs Evil: A major theme he shares with his younger twin sister, Hnignun, who is his opposite. While things like Life, Wealth, Growth, and Fertility are treated as "good" concepts, they cannot properly exist without "evil" concepts such as Death, Poverty, Decay, and Sickness - without Death, Life would have no room to grow, and without Decay, the soil would be robbed of vital nutrients that would allow Life to grow properly.
  • Gone Horribly Right:
    • In his youth, he would travel the world, bringing wealth, life, and fertility wherever he went so he could "protect" people from the pain of death. Unfortunately, as Stækka discovered the hard way, his efforts only led to more suffering, as overpopulation ensued thanks to increased surplus of food and wealth, and people became complacent and corrupt to the point of overly relying on Stækka to give them what they wanted while forgetting how to acquire food and wealth by themselves. Wars increased as kingdoms and realms tried stealing from others what they themselves already had. Plagues and other unsanitary conditions sprang up because there was too much life and fertility. In addition, Stækka discovered that his puristic views of life and death alienated Hnignun, who embodied Death and Decay, to the point where she imprisoned herself in a pocket realm out of self-loathing. This caused Stækka to break down and become extremely depressed for a while out of guilt, but Bolezn would help him recover by teaching him and his sister "constructive Evil" and how to do their jobs correctly.
    • In general, this is what Stækka's concepts would lead to if left unchecked. While his domains sound good on paper, an overabundance of Life, Wealth, Growth, and Fertility could result in bad things like leaving little room for new life to exist, rampant corruption, and too little resources for things to grow properly. This excess would lead to catastrophic consequences when inevitably confronted with stagnation and decay. It's also the main reason why Stækka is a "constructively Evil" deity, and why both he and his hell-fief have elements of the Alvslog Deer Herds and their forested societies - to protect the natural cycle and balance that his mortal Alvslog kin and divine Elternteil Deer relatives had lost sight of in their extreme efforts to preserve the forests.
  • Half-Breed Discrimination: On the receiving end. While his Elternteil Deer relatives grudgingly admit that his domains would make him a good addition to their nature-themed pantheon, they hate him largely for his evil nature and his hybrid heritage. In fact, being compared to them by Phykti in her "The Reason You Suck" Speech causes Stækka to realize how badly he mistreated his twin sister for embodying Death.
    Unnamed Elternteil Deer deity: I admit, his powers would've made him an excellent addition to the pantheon... if it weren't for his... everything else.
  • Holy Halo: Inverted. To contrast Hnignun, who has a baleful halo made of Death energy, he has a radiant halo made of Life energy. He's also an constructively Evil god who punishes the wicked for pursuing things like life, growth, and wealth to unfettered extremes.
  • Identical Twin ID Tag: Averted; he and Hnignun are fraternal twins, so they look nothing alike.
  • Like Father, Unlike Son: Subverted; while he is different from Bolezn in some ways, he is similar to his father in others. For example, he can be proud of his work to the point of overconfidence, and is more skilled in making cures to plagues and using biomancy to perform horrific experiments on the damned shades in his hell-fief, but he has also helped Bolezn make his deadly plagues. He also shares Bolezn's Big Eater tendencies and likes gorging on food, but he feels more comfortable with growing and cooking things.
  • Mad Scientist: Has vibes of this, like his father and sister. He frequently perform horrific Biomanipulation experiments on captive, damned shades who earned his ire with their perverted obsessions with growth and life, turning them into monsters and other horrific travesties as punishment for their sins. He also helps his father engineer horrific plagues and pestilences with his sister.
  • Mad Scientist's Beautiful Daughter: Gender-inverted, as he's the handsome and radiant son of Bolezn, the diseased, emaciated, and pest-ridden god of Gluttony and Greed. Bolezn is also a talented Mad Scientist, and many of his children inherited this aspect from him. It's noted that Stækka often helps his father create deadly plagues, but as the god of Life, he's more experienced in creating cures.
  • The Magnificent: Known as "the Master of Growth", due to embodying Growth and being a master in anything that involved growing, such as gardening or making dead lands burst with life.
  • Meaningful Name: His name means "growth" or "expand" in Icelandic, which is appropriate for a god that embodies Life, Wealth, Growth, and Fertility.
  • Mix-and-Match Critters: Like his father, relatives, and siblings, he is a Deer-Draconequus, though in his case he has chimeric animal traits that pertain to Life and Growth, such as the fluffy tail of a bumblebee, the extra legs of an ant, the giant wings of a monarch butterfly, and the eyes and fangs of an adder snake.
  • Psychic Link: He shares a telepathic link with Hnignun due to their portfolios and natures being closely intertwined, which sets them apart from identical twins like Belyolen and Temnobog, who are magically bonded, and Blue Suede Heartstrings and Bossa Nova Heartstrings, who are empathically and now telepathically bonded. Their telepathic link allows them to work together without struggle between them, as they can share plans and strategies extremely quickly. However, it's noted that it's also a huge weakness; whenever one of them is psychically attacked, the other will feel their psychic pain. Being telepathically connected to Hnignun also initially contributed to his sister's insecurities and self-loathing towards her nature as a goddess of Death and Decay, since she was mentally exposed to his increasingly hateful and puristic mindset at the time.
  • Seers: His Growth domain gives him a form of precognition that allows him to calculate the chances of natural and financial success, giving him options to ensure the thriving of natural ecosystems and monetary gain of kingdoms and realms, including his own hell-fief. Many Deer and non-Deer have prayed to him to increase their chances of producing fertile crops and making enough money to survive.
  • Shipper on Deck: What Cultura calls him. He is aware of Stoltur's growing crush on his friend, Blue Suede Heartstrings, and wholeheartedly supports a potential relationship between Blue and his cousin. This is because Blue is not only kind and humble, but is also the Alicorn god of Humility, which makes him the perfect partner for someone as prideful as Stoltur. However, he's more enthusiastic about it, while his sister, Hnignun, shares the same views but is more low-key in her support. Stoltur finds this rather annoying. His shipping later comes true, though, when Blue Suede and Stoltur eventually fall in love and get married after the former makes a full psychological recovery.
  • Supreme Chef: While a Big Eater himself like his father and sister, he feels more comfortable with growing and cooking food instead, given his nature as a god of Life and Fertility. He often mentored his children, younger siblings, and cousins on both gardening and cooking, and responsible for helping his younger cousin, Prince Stoltur Skjöldur, start his own vegetable garden to satisfy his vegetarian diet. Naturally, Hnignun, who is a rather abysmal cook, loves gorging on his food.
  • Warrior Prince: It's noted by his entry that his title as Prince is something he chose to take after Ascending to true godhood. He's also a powerful god and fighter who embodies the "good" aspects of Equus' natural cycle/balance.

    Princess Hnignun, the Mistress of Decay 

Classification: Elemental/Ascendant

Portfolio: Death, Poverty, Decay, Sickness

Rank: Divine (Tier III/Intermediate; formerly a Demigoddess)

"Without Life, creatures would not be able to survive even in harsh environments. Without Growth and Fertility, there would be no bountiful harvests to enjoy, or hope that creatures can persevere even in the greatest of tragedies."

Princess Hnignun (her entry here) is the Bogolenya Deer-Draconequus goddess of Death, Poverty, Decay, and Sickness, and is one of Bolezn's oldest daughters.
  • Abhorrent Admirer: She once had an admirer in an extremely nihilistic Deer stag who committed increasingly depraved atrocities to win her love, thinking that she supports the end of Life. Disturbed, Hnignun handed the Deer stag over to a furious Stækka, who proceeded to subject him to horrible fates to avenge his sister's honor.
  • Affably Evil: Like her father and brother, she is this. While an Evil goddess who enjoys creating deadly plagues and bacteria, as well as inflicting extremely horrific deaths on the wicked, she's rather modest, introverted, and shy when off-duty. She's rather content with what she has despite her hell-fief being an extremely impoverished place of lifelessness, rot, and disease with no material wealth at all, and could often be found studying. She also loves good food like her father does, and gorges herself on them when given the opportunity.
  • All of the Other Reindeer: Double-subverted. Being a daughter of Bolezn with a diseased, emaciated appearance made her feared among other children. But because she was born in the Erobreseg Deer Realms, which share a very tolerant and constructive view of 'good' and 'evil', she was also respected. She even had friends of her own growing up, mostly aspiring scientists, chemists, and doctors. That being said, like Stækka, she was subjected to Half-Breed Discrimination by racial bigots due to her heritage, and lost her mortal mother to a genocidal pogrom when a building collapsed on her and crushed her to death.
  • The Almighty Dollar: Inverted. In a complete opposite to her older twin brother Stækka, who embodies Wealth, she embodies Poverty. Unlike Stækka, who can generate material riches and weaponize them, she can magically destroy wealth and bypass most protective spells/charms designed to protect material riches. She can curse her targets with bad monetary luck, preventing them from making successful profits no matter how hard they try. And unlike Stækka, who is empowered by the presence of wealth, she is empowered by the absence of wealth, which means she's at her strongest in her hell-fief due to it being completely devoid of wealth. She is also an empath whose powers suppresses people's desire for material wealth and makes them accept living in deplorable conditions, unlike the goddess Want, who makes people actively want wealth for themselves.
  • Always Identical Twins: Subverted, as she and Stækka are fraternal twins, so they look nothing alike. While Stækka is a handsome, radiant, white-furred Deer stag and has chimeric traits that pertain to Life and Growth, she appears as a sickly, emaciated, black-furred Deer doe and has chimeric traits that pertain to Death and Decay.
  • And I Must Scream: Invoked as a punishment in her hell-fief. Anyone who tries to cheat Death by becoming unfettered Immortality Seekers are transformed into rotting trees after they inevitably die and are sent to her hell-fief, forced to live in complete agony for eternity.
  • Animal Motifs: In contrast to her brother Stækka, her chimeric traits are based on animals that pertain to Death and Decay, such as termites, vampire bats, cockroaches, and death's-head hawkmoths.
  • Anthropomorphic Personification: She's a Bogolenya Deer-Draconequus goddess who embodies Death, Poverty, Decay, and Sickness.
  • The Anti-Nihilist: Despite embodying Death and Decay, things that are usually associated with nihilism, she actually disdains nihilists. This stems from her belief that things like Death and Decay play constructive roles in nature by releasing nutrients and making space for new life to grow. Nihilism is a perversion of that as it preaches that only death and destruction have any true meaning. Many nihilists have tried wooing her on the assumption that she opposes Life itself and wants the universe to die, which naturally gets them punished by being handed over to Stækka, whose domains and hell-fief are the complete antithesis to everything nihilists believe in.
  • Astonishingly Appropriate Appearance: She's a divine Deer-Draconequus who looks severely emaciated, diseased, and sickly, and she embodies things like Death, Decay, Poverty, and Sickness. She also has a black pelt with brown gradience, antlears that resemble gnarled, rotted, and/or diseased tree branches, has dead, rotting leaves for fetlocks, and wears a black, tattered druidic cloak lined with dead leaves and brown patterns. All which makes her resemble a piece of rotting wood. Her divine armor is likewise made of rusted bronze.
  • Awesome McCoolname: Dánarbróðir (the name of Hnignun's Sinister Scythe) is a pretty badass name befitting the nature of its wielder, an evil goddess who embodies Death, Poverty, Decay, and Sickness.
  • Badass Cape: Like her brother, she wears a druidic cloak, but it's tattered and black with brown patterns in her case. She's also a talented scientist and plague-maker, and a powerful goddess in her own right.
  • Big Eater: Of her and her brother, she embodies this aspect of her father the most, as Stækka feels more comfortable with cooking and growing things. Because she's a rather abysmal cook, she relies on others to cook for her, and loves gorging on whatever they make for her. Unlike most examples, however, she eats out of deep appreciation for the benefits Life offers, and understands how difficult it can be in preparing food itself, such as harvesting plants and killing non-sapient creatures for meat.
  • Birds of a Feather: Much of her friendship with Princess Daphné Odora Moufette is based on this. Like Daphné, she suffered from insecurities and self-loathing over embodying concepts that people would normally find horrifying, such as Death, Decay, and Sickness. And like Daphné, she was looked down upon by others for her domains and caused her to repress parts of herself, though in her case, it was her brother who hated and resented her for embodying Death, as her domains were actually feared yet respected by the Erobreseg Deer. They're also very intelligent goddesses who share a love for science/chemistry, though unlike Daphné, she has no qualms over using her talents to create horrible plagues.
  • Brother–Sister Incest: Following her reconciliation with her older twin brother, Stækka, she fell in love and entered an incestuous relationship with him. This led to the birth of their eldest daughter, Duchess Vyléčit, the Deer-Draconequus goddess of Healing, Medicine, and Doctors. It's also implied that many of Hnignun's other hybrid children were born from incest, as they live with her in her hell-fief. The Erobreseg Deer Herds don't consider this too surprising, since Temnobog and his side of the Bogolenya Deer Pantheon embodies Deerkind's lustful aspects to varying degrees, making familial incest quite common.
  • Color Motif: Brown and black. She's a Deer-Draconequus goddess with black fur and brown gradients, and likewise her druidic attire is also black with brown patterns. It's noted she resembles a piece of rotting wood because of this, especially since she has dead, rotting leaves on her cloak, antlers, and fetlocks.
  • Commonality Connection:
    • She befriended Prince Fanged Paw, second-born of Emperor Golden Scepter's Terran Princes, over their extremely bad skill in cooking, though ironically, Fanged Paw makes really good haggis (and only that) while Hnignun is just bad in general. However, even she was shocked when Fanged Paw managed to summon invading hordes of Murlocs into her hell-fief.
    • She also tends to bond with motherless people due to losing her mother to a genocidal pogrom at a young age. One of said people is Blue Suede Heartstrings, who lost his own mother to sickness in the Second Age while he was away fighting in the 'Second Martian-Tellusian War'.
  • Daddy's Girl: Unlike her brother Stækka, who was a Momma's Boy until their mother's death, Hnignun was closest to their father, Bolezn, due to having similar modest temperaments and love for creating deadly plagues. Nonetheless, she loved her mother, and mourned her after her mother was killed in a genocidal pogrom.
  • Dark Is Evil: Played with. She's described as a divine Deer doe with black fur and brown gradients, and wears a tattered black druidic cloak with brown patterns and dead leaves. This gives her the appearance of rotting, diseased wood, which is appropriate since she embodies 'evil' things like Death, Decay, and Poverty, and she is one of Bolezn's oldest daughters, sadistic in thinking up horrible ways to die and just as capable of creating deadly plagues. However, she's actually an Affably Evil Noble Demon who practices 'constructive Evil', so while she sows death, decay, poverty, and sickness, she genuinely wants to help sapientkind survive by reminding them of Death's role in the natural balance. That being said, she is still both feared and respected by the Erobreseg Deer Herds for being a creator of plagues and sower of death and decay.
  • Divine Parentage: Her father is Bolezn, the Bogolenya Deer god of Gluttony, Greed, and Pestilence. Her mother was a mortal Nordskelt Deer immigrant form Cervidia and a botanist.
  • Emotion Suppression: As a goddess of Poverty, she can produce an empathic aura that suppresses people's desire for material wealth and makes them okay with living in extremely deplorable conditions. This is in stark contrast to Want, whose empathic aura makes people actively want material riches.
  • The Empath: Like the goddess Want, she possesses empathic powers that pertain to her domain of Poverty. Unlike Want, she can produce an empathic aura that suppresses people's desire for material wealth and makes them okay with living in extremely deplorable conditions.
  • God in Human Form: As a goddess of Death, she usually appears as a lanky, black and brown-furred doe with no antlers when in the mortal planes.
  • God of the Dead: As a goddess of Death, she has the powers typically associated with Death deities and is automatically very powerful. She can travel between mortal and divine planes easily, summon magical copies of weapons from thin air, raise and command the spirits of the dead, and free spirits that are stuck in the mortal planes by cutting their "ties". She can change her own form to blend in with her surroundings; when in the mortal plane, she often appears as a lanky, black and brown-furred doe with no antlers. She also has clairvoyance that makes her sense when people are going to die, allowing her to approach them in their last moments. Being a Death goddess also grants her the ability to induce peace and painlessness in those who are suffering in agony, to calm the dying and ensure a smooth transition to the next part of the cycle.
  • Half-Human Hybrid: She's a divine hybrid daughter of Bolezn, a Deer-Draconequus, and a mortal Cervidian Deer botanist. Many of her own children were born hybrids as well because of her heritage.
  • Holy Halo: Like Stækka, she has a halo, except hers is a baleful halo made of Death energy. It's inverted as she is a constructively Evil goddess with cruel and sadistic urges despite having a halo.
  • Humble Hero: Inverted. While an 'evil' goddess of Death and Decay, and a skilled scientist and chemist who often helps Bolezn in creating deadly plagues, she inherited much of her father's modest and shy personality. Despite having no material wealth in her hell-fief unlike Stækka's, she's content with what she has, and whenever she's praised for something, she'll blush and nervously shuffle her legs. Her humility sometimes makes it hard to accept praise when it's due, but thankfully her family is helping her overcome this.
  • Identical Twin ID Tag: Averted; she and Stækka are fraternal twins, so they look nothing alike.
  • Lean and Mean: Because she embodies Death, Decay, Poverty, and Sickness, she looks severely emaciated, diseased, and sickly. While she's more Affably Evil like her father and immediate family, she's still cruel and depraved as is her nature, and is a very creative plague-maker who constantly thinks of ways to make the damned shades in her hell-fief die horribly.
  • Lethal Chef: By her own admission, she's a rather abysmal cook and often relies on others, such as Stækka, to cook delicious meals for her. This led to her befriending Prince Fanged Paw, whose cooking skills are similarly terrible. However, even she was shocked when she discovered that his cooking is so terrible, he ends up summoning Eldritch Abominations and other monsters every time he tries cooking something, such as an incident where Fanged Paw accidentally summoned hordes of Murlocs that invaded Hnignun's hell-fief.
  • Mad Scientist: Much like her father and twin brother, she participates in horrible experimentation of the damned shades in their hell-fiefs. In her case, unlike her brother, she takes after her father more by subjecting them to various diseases to research their causes and symptoms. Her entry notes that she is constantly thinking of ways to make the damned shades in her hell-fief die horribly, and is creative enough to make it so. The Erobreseg Deer Herds believe In-Universe that dying is merciful compared to what she usually does to her victims.
  • Mad Scientist's Beautiful Daughter: Played with. While she's one of Bolezn's oldest daughters, Hnignun's significantly less attractive-looking than her brother Stækka; she embodies Bolezn's diseased and impoverished aspects, and thus resembles an extremely emaciated and sickly Deer doe. However, Hnignun's a Daddy's Girl who's completely loyal to her father and loves helping him create new plagues. There's also the fact that many of her siblings and relatives engage in incestuous relationships, so looks don't even matter to her.
  • The Magnificent: Known as "the Mistress of Decay", due to being a goddess of Decay and thus skilled with all things related to Decay, Death, and Sickness.
  • Make Them Rot: As a goddess of Decay, she has the magical ability to inflict rot and decay on mortal/divine material, as well as speeding up or slowing down the rates of how fast it spreads. She can also make weapons, armor, and even body parts wither with a touch, making her extremely dangerous. Her entry notes that this power is actually important, as decay allows living organisms to release nutrients back into the earth so new things can grow.
  • Meaningful Name:
    • Her name means "decline" or "decay" in Icelandic, which is rather appropriate for a goddess who embodies things like Death, Poverty, Decay, and Sickness.
    • The name of her scythe, Dánarbróðir, translates to "death-bringer" in Icelandic. She's a goddess of Death as well as things commonly associated with it like Poverty, Decay, and Sickness, though she uses them for constructive purposes.
  • Mix-and-Match Critters: Like her father, relatives, and siblings, she is a Deer-Draconequus, though in her case she has chimeric animal traits that pertain to Death and Decay, such as the tail of a termite queen, the fangs of a vampire bat, the extra legs of a cockroach, and a gigantic pair of death's-head hawkmoth wings.
  • Oh, Crap!: She was deeply frightened when she foresaw the consequences of her daughter Vyléčit continuing to puristically pursue the 'good' aspects of Healing and Medicine, and warned Stækka about it. It led to Stækka confronting Vyléčit and showing her the truth of why she was born with 'good' domains despite being evil.
  • Perpetual Poverty: Justified and invoked.
    • Because Hnignun is a goddess of Poverty, she's at her strongest in extremely impoverished areas, so unlike Stækka's hell-fief, which has hidden caches of wealth everywhere, her hell-fief has none. Her hell-fief is also described as being a place that's in a perpetual state of decay and death, while Stækka's hell-fief is essentially a verdant paradise. Despite this, she's satisfied with what little she has, and she, her siblings/children who live with her, and her infernal servants/champions are able to live comfortably despite the poor environment.
    • It's also used by Hnignun as a punishment. Any Erobreseg Deer who greedily hoarded wealth at the expense of others will be forever cursed to live in extreme poverty after death, unable to earn even slight monetary success no matter what they do. It helps that as a goddess of Poverty, she can magically destroy money and other treasures, and curse victims with bad monetary luck.
  • Plaguemaster: As a goddess of Sickness, she embodies Bolezn's diseased aspects, and is a skilled scientist and plague-maker like her father. Her body can magically generate all kinds of virulent bacteria, plagues, and diseases that she can spread in various ways, whether through touch or as a toxic smog that she breathes onto her enemies. She can turn animals into living disease carriers that infect people upon being bitten by one. Her domain makes her incapable of becoming sick, and she can easily absorb and consume diseases as if they're food. It also allows her to create new plagues by combining the bacteria generated by her with existing samples of other diseases. Because they share similar powers and natures, she feels closer to Bolezn, who eagerly encouraged her inclinations for plagues and medicine and taught her all that he knew.
  • Psychic Link: She shares a telepathic link with Stækka due to their portfolios and natures being closely intertwined, which sets them apart from identical twins like Belyolen and Temnobog, who are magically bonded, and Blue Suede Heartstrings and Bossa Nova Heartstrings, who are empathically and now telepathically bonded. Their telepathic link allows them to work together without struggle between them, as they can share plans and strategies extremely quickly. However, it's noted that it's also a huge weakness; whenever one of them is psychically attacked, the other will feel their psychic pain. Being telepathically connected to Stækka also initially contributed to her insecurities and self-loathing towards her nature as a goddess of Death and Decay, since she was mentally exposed to her brother's increasingly hateful and puristic mindset at the time.
  • Seers: As a goddess of Decay, she has precognitive abilities that predict the chances of natural and financial loss, allowing her to prevent or encourage said losses. Many Deer and non-Deer residents of the Erobreseg Deer Realms have prayed to her to learn how to prepare for future disasters to ensure their own successes and survival.
  • Shipper on Deck: Much like Stækka, she approves of Stoltur's friendship with Blue Suede Heartstrings and genuinely wants them to become a couple, but is more low-key about it, unlike her enthusiastic brother. Stoltur finds this rather annoying. Her shipping later comes true, though, when Blue Suede and Stoltur eventually fall in love and get married after the former makes a full psychological recovery.
  • Sinister Scythe: She has a scythe named Dánarbróðir, which was carved from the branch of a dead divine tree and thus looks rotting and diseased. She's also an evil Deer-Draconequus goddess of Death, Poverty, Decay, and Sickness who has no qualms over experimenting on people and making them die horribly in various ways, though she's more Affably Evil like many of her immediate family and uses her evil for constructive purposes.
  • Spontaneous Weapon Creation: Justified. She can summon magical copies of weapons from thin air, which her Death domain allows her to do.
  • Super Empowering: As a goddess of Sickness, she can empower animals by turning them into living disease carriers, so being bitten by an animal empowered by Hnignun can leave someone infected.

Phykti's Children (and Grandchildren)

    Lord Knechten, Overseer of the Damned 

Classification: Elemental/Ethereal/Ascendant

Portfolio: Slavery, Coercion, Imprisonment, Torture

Rank: Divine (Tier III/Intermediate; formerly a demigod)

"Those who subjugate others... should expect to suffer subjugation in turn!"

Lord Knechten (his entry here) is the Bogolenya Cervogriff-Draconequus god of Slavery, Coercion, Imprisonment, and Torture, and is one of Phykti's sons.

Born to Phykti and a Griffon slave trader during an era when chattel slavery was rampant and the international slave trade was booming, Knechten grew up witnessing the evils of slavery from the POV of a perpetrator, and despite his own budding cruelty and sadism grew to despise the immoral institution, especially after his father have a change of heart following his own harrowing enslavement by other non-Griffon slavers and decides to end their family business as atonement. Knechten, despite eventually ascending as a Bogolenya god of slavery, coercion, imprisonment and torture, would dedicate his existence tempting, weeding out and punishing those who would enslave others in their greed, cruelty and hatred, swearing to make them suffer by enslaving them in life and in damnation for all the suffering they caused enslaving others.
  • Anthropomorphic Personification: He's a Bogolenya Cervogriff-Draconequus god who embodies Slavery, Coercion, Imprisonment, and Torture.
  • Arch-Enemy: Has one in Kleidóno, the Hellish Warden of the Poenan Pantheon. They both share similar domains, such as Imprisonment, but they oppose each other for various reasons to the point of violence between them and their mortal followers. Kleidóno locks up Knechten's followers along with anyone with the smallest association with them, while Knechten tempts Kleidóno's followers into giving in to their worst flaws/impulses, making them enslave themselves to vices like excessive vengeance and moral blindness.
  • Ass Shove: In one pre-Ascension incident, this is how he murdered a particularly cruel and depraved Griffon overseer who had a habit of 'pleasuring' himself with the slaves under his watch, sometimes with the overseer's own beating rod. To punish the Griffon overseer, Knechten took that same beating rod, added several nails and other sharp bits to it, and proceeded to inflict the same tortures the former gave to his victims.
    Lord Knechten: Of course, this time, you are the cargo... and I am the guest. (takes out a beating rod full of sharp bits and nails) Recognize this beating rod? You must have wondered where it went for so long... (Griffon overseer starts to sweat) I made some modifications. It’s just the right size for tonight’s opening act... It’s called 'Point Penetration'... And it would have your repurposed tool in a truly unforgettable starring role!
  • Automatic Crossbows: One of his primary weapons, named Onontkoombaar ('Inescapable' in Dutch), is a Repeating Tribow that allows him to fire burst-fires of three bolts (which could then magically separate into even more bolts that could spray a whole area with deadly bolts) or single, powerful bolt shots which could home in on their targets. Knechten uses this to hunt down escaped damned shades/slaves like sport (mirroring sadistic overseers and slave-hunters who do the same) and thanks to divine enchantments involving 'Bag of Holding' magicks to its compact matchbox-sized munition clips allowing a hundred bolts per reload, had never been observed to run out of ammunition in the heat of battle. His bolts are also enchanted to various effects, mostly painful or deadly, and could be used to launch his enchanted capture-net Vanger ('Catcher' in Dutch).
  • Batman Gambit: When Knechten believed he had done enough in the 'Abolition Wars', he decided to end his participation pulling a spectacular one of these on the slaver nations, telling them where he and his bases, docks, fortresses and whatever else his faction is using to raid, attack and terrorize the slaver nations during the conflict, knowing they couldn't resist sending an armada against him after all the damage he caused them, allowing him to demoralize, wear down and cripple a substantial amount of the slaver nations' remaining military forces as well as taking out many of their best commanders and generals. The success of his ploy is believed to have accelerated the slaver nations and factions' defeat by two years.
  • Battle Thrall: Knechten has a habit of using these during the 'Abolition Wars', turning the enslaved soldiers and slavers of the slaver nations and factions back to fight and die against their fellow degenerates, and is implied to still use them en-masse after his ascension to godhood, using the damned as cannon fodder. He also supplied Yarost and his scions with enslaved, damned warriors and soldiers for their Gladiator Games, which earned him special combat training from his uncle, cousins and nephews.
  • The Chessmaster: Has shades of this, which correlates with his heritage to Phykti, who was known to be deeply intelligent and cerebral as a God of Evil and is in friendly competition with her younger brother Bolezn in scheming and masterminding great evils and suffering upon the mortal world.
    • As the spectacular finisher of his campaign/rampage against slaver forces during the 'Abolition Wars', the then demigod Knechten plotted an elaborate Batman Gambit that ended up significantly weakening of the Slaver nations' and factions' military forces and eliminating of many of their most capable generals and commanders, accelerating the Abolitionist powers' victory by an estimated two years and causing great amount of suffering upon the slaver forces in the process.
  • Even Evil Has Loved Ones:
    • Knechten felt conflicted over having to betray his father eventually if he refused to realize enslaving others is wrong and change his ways. This is because despite him being a slave trader, Knechten's father still loved his family dearly and was a good parent. Naturally, when his father had a Heel Realization after being enslaved himself and enduring two years of hellish treatment from the Thraceans, Knechten was both relieved he won't have to turn on his father and enraged by his father's ordeal, to the point he would dedicate himself to punishing those who practiced slavery in all forms.
    • He's also dating a mortal female abolitionist, and he loves his girlfriend dearly. It's implied that he's keeping his true nature as a god of Slavery and Imprisonment a secret from her because he doesn't want their relationship to end over it, and to protect her from his enemies.
  • Evil Counterpart: As an evil god of Slavery and Imprisonment, Knechten serves as a constructive foil to deities and demi-deities like Prince Red Blade, Prince Knight Shade, and Moon Ray Vaughoof, all who oppose him and bear the ability to free those who were enslaved either by others or themselves. Moon Ray in particular contrasts Knechten the most, not only in upbringing and parentage, but also in powers and domains; Water, Temperance, and Forgiveness can help purify poisons and free people from wrongful punishment/enslavement, while Moon Ray's psychic powers in general are able to interfere with Knechten's reality-warping and break his geases.
  • Foil:
    • To Prince Red Blade: Both are sons of divine royalty and despise slavery of all kinds. But while Red Blade embodies Freedom and prioritizes the liberation of oppressed serfs/slaves, Knechten embodies Slavery, yet prioritizes the tempting/punishing those who participate and/or condone slavery due to his nature as a constructive evil deity, usually by enslaving them back. When they are not a Friendly Enemy to each other, they are working with each other to take down even worse villains who enslave others.
    • To Moon Ray Vaughoof: Both grew up with fathers who indulged in slavery, except Knechten's father enslaved others, while Moon Ray's father enslaved himself to alcohol. While Knechten's father eventually redeemed himself, Moon Ray's father did not, which impacted their sons - Knechten grew to despise slavery of all kinds and tormented anyone who participated in it, while Moon Ray suffered from addiction just like his father later in life. Knechten is a cruel and sadistic god whose domains give him powers that allow him to enslave, torture, and coerce people, while Moon Ray is a merciful and forgiving god whose domains revolve around freeing people from slavery and addiction. Knechten also Ascended during the "Abolition Wars" by enslaving those who participated in the slave trade, while Moon Ray Ascended by letting go of his vices and forgiving those who wronged him in life, including his abusive father. Knechten is feared and hated for his sadistic and depraved nature, and revels in it, while Moon Ray is a beloved musician who is rather embarrassed by how people worship him and put him on a pedestal.
    • To Prince Knight Shade, the Soul Liberator, noting that having been an actual victim of enslavement and exploitation himself, Knechten respected him for likely understanding the horrors and evils of slavery and coercion even better than Knechten himself, who watched and experienced it from a distance and never really enduring it himself. They actually collaborate from time to time to free those who had been cursed and enslaved to the will of warlocks/witches, demons and evil/fallen gods or are devoured and imprisoned inside the innards of villainous, titanic beings such as Giants and Dragons, with Knight Shade being the 'Good Cop' to Knechten's 'Bad Cop' in these partnerships.
    • To Kleidóno, the Hellish Warden of the Poenan Pantheon, who both share the domain of Imprisonment among other things. While both admired each others' methods in keeping the damned souls being punished in line, both disagree and oppose each other on everything else due to their opposite allegiances and natures, resulting in violent clashes between them and their followers, with Kleidóno trying to lock-up and punish Knechten's worshipers and minions (and just about anyone else remotely associated with him) whenever they are found while Knechten tempts and encourages Kleidóno's followers and subordinates' worst flaws and impulses until they became enslaved by them and descend into full-blown moral blindness and vindictiveness.
  • Follow in My Footsteps: His mortal father, a Griffon merchant who participated in the slave trafficking of individuals from non-Griffon races such as Ponies and Deer, and expected his children - Knechten, especially - to take after him. Despite loving his father (and being loved in turn), Knechten never joined the slave trade because his mother, Phykti, ensured he and his siblings develop empathy for their fellow sapient creatures and see the concept of slavery as the horrific, self-destructive evil it truly is. Ironically, he later ended up following in his mother's footsteps as a slaver... except he goes after those who willingly participated in the slave trade and punishes them for their evil by enslaving them in turn.
  • Friendly Enemy: Despite being an incredibly sadistic and cruel god, Knechten follows "constructive Evil" and thus shares no hard feelings towards those who oppose him. This especially applies to benevolent individuals who counter him in some way, such as Prince Red Blade, Moon Ray Vaughoof, and Prince Knight Shade. Moon Ray Vaughoof in particular isn't really affected by Knechten's horrific cruelty towards slavers and the damned, having seen his adoptive cousins do the same thing to damned shades in Malus Manes' Hell-Realms many times in his efforts to redeem sinners. Each of these individuals understand and accept Knechten for what he is and what he does, and oppose him out of necessity as he intended.
  • God of Evil: Is this like his other siblings and kin among the Four Terrors, embodying the evils of slavery, coercion, imprisonment and torture and is noted to be sadistic, depraved and evil even by standards of many dark/evil deities as a result.
  • Good People Have Good Sex: Knechten murdering a particularly cruel and depraved Griffon slaver for raping his own slaves by sodomizing him with his own 'modified' beating rod is depicted as extremely brutal and horrific, even though said Griffon slaver deserved it. By contrast, Knechten's cousin, Prince Stoltur Skjöldur, has consensual missionary sex with his husband Blue Suede Heartstrings/Prince Caerulus Melodia Equestria, and the entire thing is depicted as sweet, tender, and loving. According to a Codexverse writer, the contrast was intentional. It's zigzagged, though, as Prince Stoltur is similarly evil and depraved like Knechten yet has a nobler side, while Blue Suede/Caerulus is a kind and humble yet flawed person who took a long time to accept his own flaws due to then-untreated trauma; being Happily Married brought out their better sides while tempering each other's flaws.
  • Half-Breed Discrimination: Both he and his siblings disguised themselves as normal Griffons for much of their mortal lives to avoid being on the receiving end of anti-hybrid bigotry that was rampant in their homelands at the time. With his Ascension to true godhood, he no longer has to hide his mixed racial heritage.
  • Half-Human Hybrid: He was born a demi-divine Cervogriff, as his mother is a Deer-Draconequus hybrid and his father was a mortal Griffon, though he and his siblings disguised themselves as Griffons for much of their mortal life to avoid discrimination. When he ascended to godhood and became a Cervogriff-Draconequus, he no longer had to hide his heritage.
  • He Who Fights Monsters: He revealed himself to be actively trying to invoke this with the Poenan Pantheon with their overzealous obsession with punishing the wicked by infiltrating their divine and mortal ranks and pushing them towards greater levels of extremism. The reveal of this made the Poenans paranoid and becoming even more zealous and hardline - which may be what Knechten had in mind as well.
    Lord Knechten: You know what they say about Evil. That it's a 'disgusting' thing that needs to be destroyed for the 'good' of sapientkind. I enjoy watching creatures enslave themselves to the very Evil they try to destroy.
  • It's Personal: While Knechten already despised slavery due to his exposure to his mortal family's trade, what drove him into full-blown animosity and dedication to punishing slavers whenever they are found was his slaver father being enslaved by others and enduring torturous ordeals for nearly two years (which resulted in a Heel Realization and a Heel–Face Turn). It was especially personal with his father's slave trader rival Grootbruto, who set him up to be captured and enslaved to begin with, and Knechten made sure Grootbruto, most of his family, his overseers/mercenaries and his entire business are utterly broken in the most spectacular and horrific revenge he and his minions are capable of at the time, sparing only those who are not involved in Knechten's father's enslavement or the slave trade in general.
  • The Jailer: Serve as this for the damned as well as one of his mother's best torturers. His epitaph is that of the 'overseer of the damned'.
  • Knife Nut: As a god of Torture, he can transmute his wing feathers into wicked knives, which means he is never out of means to torture his victims, or ammunition to fire a Flechette Storm on his foes.
  • Last Stand: He and his faction made one against the armada the slaver factions and nations' sent after him during latter years of the 'Abolition Wars', which took out all his other bases and fortresses one after another until they eventually cornered them in their last stronghold where he had based himself and his operations throughout the conflict. This suits him fine, as it was all an elaborate ploy to lure, demoralize, wear down and eventually break a substantial portion of the slaver nations' military forces, weakening them enough that by the time he and his remaining forces withdrew from the conflict, the slaver forces were crippled beyond repair and too weak to survive their subsequent battle with the Abolitionists' own armada sent after them and him. It is estimated Knechten's ploy accelerated the slaver nations' defeat in the war by two years.
  • Meaningful Name:
  • Mix-and-Match Critters: Like his mother and siblings, his ascension turned him into one of these on account of his Draconequus side. He have animal parts corresponding mostly to species known to enslave or parasitize others (and thus enslaving those lifeforms for their ends) as part of their life-cycles or habit, as well as those who chases or restraints their prey in their hunting behaviour. Among other things, he had wings of a cuckoo bird (brood parasites), an Anaconda python-like tail and smooth serpentine eyes and scales (as anacondas coils and strangles their prey in an inescapable death-grip), a Dragon’s claws to complement his other original Cervogriff Buzzard claw, as well as a draconic horn to his other Deer antler and draconic teeth in his Buzzard-like Deer/Griffon maw (given Dragons' tendency to subjugate and dominate where they don't burn, crush or eat), a stalking Lion's hind-leg to complement his cervine one (like slave-hunters chasing escaped slaves), a pair of antannae from Slave-Making Ants (shaped like itself) above his Cervogriff face.
  • Opposites Attract: He is rumoured to have fallen for a mortal Abolitionist and is presently dating her, although it's left ambiguous whether she knows who he is, or even who she is.
  • Pay Evil unto Evil: His preferred method of punishment, especially regarding his domain of slavery: namely, he enslaves those who enslaves or coerced others in their wickedness, subjecting them to every form of the same torture and degradation they inflicted upon others.
    • He once captured and bound a particularly cruel and depraved Griffon overseer who had a fondness for raping his own slaves, sometimes with his own beating rod. To punish the Griffon overseer, he took the latter's beating rod, modified it with nails and other sharp things, and sodomized his victim with it until he died. The Codex scene in which it took place noted that Knechten was seething with barely-controlled rage even as he enjoyed punishing the Griffon overseer.
  • Psychic Powers: He's a Psyker as a result of his domains over torture and coercion, allowing him to either inflict emotional and mental pain and suffering on his targets or geas them into doing his bidding against their own will. However, he is countered by Moon Ray Vaughoof, whose psychic powers are not only stronger than his, they can also interfere with his reality-warping and break his geases.
  • Rape Is a Special Kind of Evil: Certainly is of this opinion, and shows no hesitation in doing this unto the perpetrators as punishment for their carnal debauchery, especially those who coerced or enslaved others to be forced upon. A scene-insert heavily implies in his youth he sodomized a Griffon overseer who has a habit of forcing himself young and/or female slaves with his own beating rod (which Knechten modified with many, many sharp bits) as the opening act of a torturous, karmic death Knechten inflicted upon him. After ascending to godhood, he sold repugnant, carnally-depraved damned souls, male and female alike, to Pokhot and her scions, demons and followers for their harems and seraglio to be violated and degraded for all eternity as payback for their lustful wickedness, and is implied to have his way with them himself, whether personally with his own damned souls of the depraved or during his vacations in Pokhot's hell-fief as a VIP guest.
  • Sadist: Had an innate cruelty and sadism when he and his siblings are still young, thanks to their heritage from their mothers' side, though their mothers' loving upbringing caused them to turn their dark nature only on those who deserved it, sparing the slaves being shipped by their father's business, targeting his overseers and clients. After his ascension into godhood, he and his domains caused him to be this even by standards of evil gods. Nothing thrills him than to see his victims (who he made sure all had it coming) squirm as he mercilessly put them to work as slaves, packed like sardines in tiny cells, helplessly made to do his every whim and bidding, and break in agony and despair in his torture racks.
  • Semi-Divine: Because he was sired by Phykti through a mortal Griffon merchant slaver, he was born a demigod. His deeds in going after wicked and unrepentant slavers, which culminated in him creating an extremely horrific slaver's empire that reflected the worst aspects of the slave trade towards the end of the Abolition Wars, eventually led to him Ascending to true godhood.
  • Sex Slave: Is said to have helped his maternal aunt, Pokhot, and her scions and demons set up their debased seraglios and harems, supplying damned shades of repulsively decadent and perverted males and females to fill them for their enjoyment. This nets him VIP status in Pokhot's hell-fief whenever he visits as a guest to participate in their hedonistic depravities.
  • Slavery Is a Special Kind of Evil: Despite being a literal god of that domain, Knechten himself ironically despise the immoral institution and dedicates himself to punishing those who participate or enable it, as well as any form of wickedness that involved coercion or subjugation of others.
  • Slave Liberation: Despite being a god of slavery, Knechten hated the immoral institution himself and went on a prolonged liberation crusade/rampage against slaver nations and factions during the 'Abolition Wars' while he was still a demigod, freeing those they had enslaved and offering him either a chance of freedom by fleeing to free lands, or a chance at justice/vengeance against those who enslaved them. Just as many are said to had joined him in his campaign as those who chose to leave as freed people.
  • Sympathetic Slave Owner: His father, a Griffon slave trader, is portrayed as one, as despite being deeply involved in the slave trade at the time he loved his family dearly and was more apathetic to the slaves' plight and the immorality of his profession than actively cruel or hateful. That being said, it is not portrayed as exempting him from his crimes in anyway, and he was only considered forgiven and redeemed when after a Heel Realization following being enslaved for a time himself decided to take his family out of the slave trade and spent the rest of his life trying to reverse the damage he caused, buying back the freedom of those he sold and revealing details of his business associates to abolitionist heroes and groups.
  • Torture Technician: One of Phykti's best. His domain of torture allows him to pinpoint with unnerving accuracy the most vulnerable points of a target's physical, emotional and mental constitution and inflict maximum damage and pain. He had been compared with his Fallen aunt Hrůza, the High Duchess of Hysteria in that regard, though he applies it more broadly and with greater versatility.
  • Warrior Prince: Knechten's official title is 'Lord', but he is technically a Prince by virtue of his mother Phykti owning her own hell-fief, and his grandfather Temnobog being a co-ruler of the Bogolenya Deer Pantheon (which makes Temnobog a King despite lack of a title). Knechten participated in the 'Abolition Wars' of the Fourth Age which saw many slaver nations and trade networks demolished, including the one which his father had previously profited from as an independent element, fighting apart from the Abolitionist realms and forces (knowing they would likely be not comfortable and even hostile to his presence) to cause as much damage and suffering to the slaver nations and factions on his and his forces' own accord. For years they crusaded/rampaged, demolishing entire slaver groups and kingdoms, enslaving the slavers, overseers and traffickers as punishment for their wickedness and freeing those they had enslaved with the choice to flee to safe havens or join their side exacting justice/vengeance at their enslavers. He became a major thorn on the slavers' side, and his own operations to fund his war effort became so large his faction ended up out-sizing the slaver nations and factions individually.
  • Whip It Good: Has a whip made of both tarnished leather and serrated metal as one of his signature weapons, named Wreedheid, which he could drip with poison, psychic energy and Hellfire to inflict pain and damage to his foes and damned shades. Even the smallest scratches could leave a target on fire, paralyzed in utter agony or overwhelmed by illusions invoking their deepest emotional pain and shame.

Yarost's Children (and Grandchildren)

    Princess Odveta, the Howling Justice 

Classification: Ethereal/Ascendant

Portfolio: Death, Justice, Revenge

Rank: Divine (Tier III/Intermediate)


    Vykup, The Princess of Repentance 

Classification: Ethereal/Ascendant

Portfolio: Mercy, Repentance, Redemption

Rank: Divine (Tier III/Intermediate; formerly a demigod)


Princess Vykup (her here) is the hybrid Bogolenya Deer-Draconequus goddess of Mercy, Repentance, and Redemption, and is one of Yarost's daughters.
  • All-Loving Hero: She's noted as loving everyone, even sinners, as while she accepts they must face the consequences of their actions if they don't repent and change, she feels sorrow instead of anger when that happens. She genuinely doesn't want to see anyone be condemned if there's a chance they can be saved.
  • Anthropomorphic Personification: She's a Bogolenya Deer-Draconequus goddess who embodies Mercy, Repentance, and Redemption.
  • Armor-Piercing Response: Gives one to her great grandfather Irminsul during a conversation with him when he asks why she'd even care if he dooms himself. Irminsul is left so dumbstruck he can't react long enough for her to hug him before departing:
    'Vykup: Because you're my great grandpa and I love ye.
    Irminsul: Y-You...Y-You what?!
    Vykup: I love ye. Ye don't want to admit it, but your blood is runnin' through my veins... I saved me mortal mum because for all the evil she did, a chance to repent ain't somethin' anyone deserves, but it's somethin' everyone gets. If I'd do that for her, I'm willin' tah do it for you.
  • Last-Second Chance: As a goddess of Mercy, Repentance, and Redemption, giving these to mortals is part of her job, which includes kingdoms slated for a 'Calling of the Terrors'.
    • Vykup once redeemed her mortal mother, a Trottish dark witch, by making her choose between love for her daughter and her desires to start a kingdom-destroying war, stating that she "can't have both". Her mother ultimiately chose to redeem herself for her daughter's sake. Although Vykup expected her father, Yarost, to be angry with her for ruining his plan to use her mother as an Unwitting Pawn to test mortal sapientkind, Yarost didn't, and in fact was actually proud of her for her actions.
    • Vykup also gave a Erobreseg Deer kingdom that was slated to be destroyed in a 'Calling of the Terrors' event one last chance to repent, after she begged Yarost to let her do so. To everyone's surprise, she managed to convince enough of said kingdom to seek redemption by atoning for their crimes and turning on those who refused to change their wicked ways. This is what allowed her to Ascend to true godhood.
  • Like Father, Unlike Son:
    • In contrast to her inherently violent, merciless and (constructive) evil father, Princess Vykup is peaceful, merciful and good, seeking to redeem souls while her father and siblings seeks to punished those souls for their sins. This causes her a lot of grief initially until she came forward with her feelings and nature and was assured by her loving father that she will not be judged and has his and her siblings' full support in being who she is.
    • She's also the only member of Temnobog's side of the family who actually loves Irminsul. While she accepts how rotten his actions were and he deserves his potential fate, she also acknowledges he's her great grandfather and would prefer seeing him redeemed than destroyed.
  • Love Redeems: Vykup's mortal witch mother loved her daughter despite her evil and villainy, and could not bring herself to harm her daughter when she got in her way of her grand evil scheme. This love allowed Vykup to get through and eventually redeem her.
  • The Magnificent: Known as "the Princess of Repentance", due to embodying Repentance and actively working in helping wicked people achieve redemption by making them atone for their sins.
  • Mix-and-Match Critters: As a Deer-Draconequus hybrid, she has chimeric traits like her father and infernal relatives. In her case, her chimeric traits are based on animals that are related to mercy and redemption, such as lambs, phoenixes, and oxen.
  • Purgatory and Limbo: She rules over the pantheon's 'Purgatory-Realm,' which serves to test and attempt to lead souls who are still redeemable to admit to their sins so they can go to a Heaven-Realm.
  • Redemption Earns Life: Vykup's personality, domains and role compels her to implore and encourage villains and lost souls still living to turn around and redeem themselves before their actions causes them to be inevitably be destroyed, be it by their own hooves or by heroes. Those who heeds her and redeem themselves are often spared from death and damnation.
    • She most likely saved her witch mother's life when she stopped her from carrying a grand evil scheme which would had marked her as beyond redemption and got her to repent.
    • She is often the one sent to lands within the Bogolenya Deer Pantheon's sphere of influence which had been marked for a 'Calling of the Terrors', imploring the denizens there to repent and giving them a Last-Second Chance on behalf of the gods before they are subjected to the pantheon's measure of last resort. Those who heed her message and repented are often spared from being exterminated by the Four Terrors, be it the land as a whole or as part of the uncorrupted population who are evacuated from the condemned lands before the axe falls.
  • Sympathy for the Devil:
    • It's noted to be part of her very nature to have this for sinners, as she'd much prefer they repent and change their ways than be condemned. This includes her mother and even kingdoms so corrupt that 'Calling the Terrors' is seen as their fitting punishment.
    • This includes her great grandfather Irminsul, who she still loves as family. This makes her one of the only members of Temnobog's side of the family who has any compassion for him. She's this to the point she went to him to plead with him to repent and admit his sins before it was too late and he lost what was left of his family.
  • Token Good Teammate: One of the very few children of the Four Terrors to not be evil aligned at all, not even 'Constructive Evil.' This caused her emotional problems because she tried to make her father proud, but couldn't bring herself to be evil. Yarost, however, completely understood.

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