Second-Age Heroes and Villains | Fourth-Age Heroes | Fourth-Age Villains (Tyrannos Pantheon, Children of Ispita, The Shadowed Ones, Tribalists, Autorists, Hydianites) | The Grand Primevals | Equestrian Pantheon | Breezie Pantheon | Diamond Dog Pantheon | Gremlin Pantheon | Bogolenya Pantheon (Belyolen, Temnobog, The Four Terrors) | Abyssinian Pantheon | Church of the Stars (Golden Scepter) | Poenan Pantheon | Hoyklan Pantheon | Elternteil Pantheon | Minotaur Pantheon | Jotunn Pantheon | Tauren Giant Pantheon | Draconic Pantheon | Shinseina Pantheon | Dharmadeshvar Pantheon | Zebrafrican Pantheon | Old Orosian Pantheon | Pramanthan Pantheon | Great Skunk Pantheon | Sauropodian Pantheon | Novellus Pantheon | Unaffiliated Deities | Principalities of Equestria (Canterlot, Ponyville) | Sunnytown | Grittish Isles | Crystal Empire | Luchalibre | Alvslog Deer Realms | Erobreseg Deer Realms | Abyssinia | The Storm Empire | Terran Empire (Fanged Paw, Crimson Star, Steel Barricade, Written Word) | The Changeling Courts (Spring Court, Summer Court, Autumn Court, Winter Court) | Kulesian-Mazlander Commonwealth | The Cloven Empire | Hyrule | Machina | Neighpon | Imperium of Ponykind | Kerajaan Cahaya | Sauropoda | Meridia | Dragonflights | Giants | Mephitidia | Alicorn Civilization | The Visitors | Creatures and Monsters | Historical and Mythical Characters
Bogolenya PantheonThe Bogolenya deities are members of a sub-pantheon that was founded by Belyolen, the Deer God of Light, Good, and Contentment. Belyolen, treated as the most beloved of the Elternteil pantheon, started having disagreements with his parents over the future of their mortal children, and the emotional mistreatment of his younger twin brother, Temnobog. It later came to a point where Belyolen decided to leave home and form his own pantheon, taking with him several Deer deities who agreed with the radiant god. Temnobog initially followed Belyolen with the intent to usurp his brother, leading to a series of terrible battles as both stags tried one-upping the other, but would always end in a draw due to being equally matched for some reason.
But with the help of Lestnamatya/Mother Deer, Belyolen and Temnobog eventually realized that they could not fight each other because of their unique nature. Due to the divine ritual Irminsul cast upon his beloved son while the latter was in utero, Beyolen and Temnobog are two halves of a greater being, making them literal equals. Every time they would try overpowering the other, one would grow weak while the other got stronger, and vice-versa. Now knowing the truth, they permanently buried their eons-long grudge and reconciled.
Unlike most divine pantheons, which are ruled by romantic couples, the Bogolenya pantheon is ruled by a pair of brothers. Belyolen and Temnobog both work as the balance that keeps Equus going - while Belyolen would bless and protect his mortal followers, Temnobog would tempt and punish the wicked. Furthering the uniqueness of this Deer pantheon is the interracial divine marriage between Mier, Belyolen's oldest daughter and the Deer goddess of Peace, and Válka, the Draconequus god of War.
- Balance Between Good and Evil: Due to the unique nature of Belyolen and Temnobog as elemental twins and two halves of a greater person, the Bogolenya pantheon is more tolerant and balanced, blessing and protecting Deerkind while letting Temnobog and the Four Terrors sow evil and punish the wicked, so the mortals would truly prosper and be strong enough to oppose evil itself. If a Deer realm becomes too sinful, then they call in the Four Terrors to destroy it after evacuating all of the good-hearted Deer from the place. On the divine side, their beliefs in balance has caused them to welcome Válka as a member, and he spawned three hybrid children with Mier, goddess of Peace despite their contrasting portfolios. Cudnost, the Draconequus goddess of Virtue and Belyolen's adoptive daughter, would provide a much-needed source of comfort and relaxation for the Four Terrors, who embody various aspects of Deerkind's Evil and would feel relaxed when around her.
- Beware the Nice Ones: Though most members of the pantheon are very nice people, they're willing to attack if provoked, and won't hesitate to destroy sinful Deer kingdoms if they turn out to be completely irredeemable.
- Divine Conflict: In their backstory, Belyolen and Temnobog once engaged in this against each other for many years, which was both due to Temnobog's spiteful hatred for his radiant brother, and the fact that their Elternteil family manipulated the divine Deer twins into fighting each other, for they were disgusted with Temnobog's corrupted and "evil" presence and wanted him dead. However, after many draws and being forced to work together to resolve a crisis that was threatening the pantheon, they learned that they were actually divine equals and two halves of the person they should've been, which caused them to bury the hatchet for good. It was noted that during their battles, Mier, Belyolen's eldest daughter, only focused on protecting the innocent and leading them to safety.
- Evil Is One Big, Happy Family: Taken literally with Temnobog and his surviving children, the Four Terrors. Despite being unapologetically Evil gods, they're pretty much a decent family by Bogolenyian standards, as Temnobog loves them and was willing to punish his four other children for siding with their biological mother, Ispita, as well as committing extremely heinous crimes. The Four Terrors in turn are loyal to their father as much as they're loyal to each other. It's because of Belyolen's influence and their role as constructive Evil that they're also accepted by the other deities within the pantheon.
- Fantastic Racism: Defied and averted. Throughout its history, the Bogolenya pantheon has accepted inclusion of divine Draconequui such as Válka, Ispita (back when she was "good"), and Cosmos. The children resulting from interracial unions with the former two has resulted in both good and "evil" deities that nevertheless had important roles to fill, and were accepted by the other deities despite not being full Deer. The Bogolenya pantheon has also allowed a few Alicorns to visit - among them are Amour-De-Soi, the Alicorn goddess of Self-Love who worked hard in healing Temnobog's emotional scars and low self-esteem; Blood Fang, an evil Alicorn conqueror who was hired by Temnobog to sow "constructive" Evil in order to test Hyrule and its heroes/rulers; and Golden Scepter, an antediluvian Alicorn Emperor who befriended Belyolen and Temnobog during one of his journeys across Equus. It's implied in Pokhot's entry that Golden Scepter's many demi-divine sons are also allowed to visit due to their father's friendships with Belyolen and Temnobog, which resulted in both them and the Four Terrors closely interacting with each other. Belyolen in particular makes sure that his Elternteil family never visits the pantheon, since their harmful attitudes would mean that both the non-Deer and especially the hybrid members would be ostracized for existing and intermingling with full-blooded Deer.
- Good Is Not Soft: Double-subverted. Unlike their Elternteil peers, the Bogolenya deities are much more tolerant and understanding even towards "evil" concepts as constructive influences, and if they encounter a sinful kingdom/town, they'll try to give it a chance to redeem themselves, as per influence from Belyolen. However, if a kingdom has fallen so deep into sin that nothing could be done with it, the deities let the Four Terrors destroy it (after evacuating all the good-hearted people out), yet it's noted that "Calling the Terrors" is treated as a last resort for only when things had gotten that far due to the Terrors' horrific actions in punishing the wicked.
- Good Parents: Prevalent here. Because of the lack of harmful attitudes among the Bogolenya deities (which is largely due to Belyolen's influence), those who have children of their own post-Split become much better parents than Irminsul and Arvan had ever been. Válka and Mier are Happily Married despite their conflicting portfolios and have influenced their three children to be as benevolent as they are; Belyolen unsurprisingly was implied to be a good father for his eldest daughter Mier herself due his innate goodness; and even Temnobog is a decent parent to the Four Terrors, since the latter all have Undying Loyalty to their father and are willing to sow constructive Evil in his name.
- Holier Than Thou: Averted. The Bogolenya pantheon was founded by Belyolen, partially in response to the extreme emotional abuse Temnobog suffered at the hooves of their family and peers for being born "evil". Being the living embodiment of Deerkind's positive traits such as empathy and compassion, Belyolen could not tolerate the Elternteil deities' petty hypocrisy and eventually left so he could get his brother away from their home's toxic environment. As the result of his benevolent influence on his fellow gods, the Bogolenya pantheon has welcomed divine Draconequui among their ranks, such as Válka, and has even grown to tolerate and respect Temnobog and his hellish children, the Four Terrors.
- The Marvelous Deer: The majority of the pantheon are divine Deer, though Válka is a Draconequus, and both the Four Terrors and the three children of Válka and Mier are Deer-Draconequus hybrids. Figuratively, the Deer portion fulfill the "Marvelous" part of the trope in that they're truly good and compassionate without being morally superior and patronizing about it; Belyolen in particular represents this trope the most, as he's a light-pelted divine stag who embodies all of Deerkind's compassion and other positive traits.
- My God, What Have I Done?: Several of Belyolen's brothers and sisters joined the Bogolenya pantheon because his speech caused them to be overcome with guilt over participating in Temnobog's abuse or simply condoning it, influencing them to leave their parents behind because of their harmful attitudes.
- Rage Against the Heavens: On the receiving end of this; the Clovenist Deer of Roedinia began to severely distrust their good intentions because they didn't intervene and rescue them from their deeply corrupt monarchies, so they tried creating a deity that is wholly devoted to Clovenism so they could use it as a propaganda tool and weapon. The result was Father Deer, a "False Deity" Tulpa that caused so much trouble that the Clovenists had to beg for help from the Bogolenya deities they had forsaken. Mother Deer destroyed Father Deer, but the Clovenists' blasphemous actions soured their divine relationships for a long time.
- Rightly Self-Righteous: Averted. The Elternteil pantheon's arrogant hypocrisy in emotionally abusing an "evil" child to justify their own moral superiority and supposed "goodness" was what partially led to Belyolen leaving his family behind, taking Temnobog with him. While the Bogolenya deities are very nice people, Belyolen's influence ensures that past mistakes don't get repeated, and "bad" concepts are equally important in helping Deerkind prosper. Válka and Temnobog being both part of the pantheon despite being gods of War and Evil, respectively, and the existence of Deer-Draconequus hybrids such as the Four Terrors, and the children of Válka and Mier, are examples of this tolerance.
- Soiled City on a Hill: The worst punishment they could give to places that have fallen into sin. Normally, the Bogolenya deities would try give sinful places a Last-Second Chance to redeem themselves by sending emissaries to warn them of the consequences. But if nothing happens, then they call in the Four Terrors to punish the wicked after evacuating all the good-hearted people first. The charred remains of the Terrors' actions serve to warn other kingdoms of what would happen if they fall into sin, too.
- We Have Become Complacent: Averted; the Elternteil pantheon's complacent arrogance and the consequent misery of Temnobog who grew up with them was what partially broke the pantheon apart, as Amour-De-Soi, the Alicorn goddess of Self-Love, was disgusted enough to help Belyolen go through with his desire to leave and take part of the pantheon with him. The Bogolenya pantheon was formed to ensure that Temnobog would receive the love and respect he deserved, and that no one would end up becoming stagnant with the lack of Evil. And because of Temnobog's presence, as well as the presence of his "evil" hybrid children, the Four Terrors, the Bogolenya pantheon would always be reminded not to follow the mistakes of their relatives and predecessors.
- Balance Between Good and Evil: Implied. As Belyolen and Temnobog represent the Good and Evil traits of mortal Deerkind, respectively, Symvíosi fusing them together in the "Final Ragnarok" arc resulted in them turning into Bogolenya, a balanced and incredibly powerful God-Emperor of Deerkind and the god Belyolen and Temnobog should have been. The narration even notes that when he first appeared, his mere presence reminded everyone who witnessed it of Golden Scepter, who embodied mortal Ponykind's best and worst traits.
- For Want of a Nail: He's what Belyolen and Temnobog should have been born as if Irminsul hadn't tried purging his then-unborn son's flaws in a well-meaning yet foolish and arrogant attempt to make him a God of Good. It's because of their bisected existence that Belyolen and Temnobog became good friends of Emperor Golden Scepter, seeing him in-universe as the god they were supposed to be due to embodying mortal Ponykind's best and worst traits. The narration in the "Final Ragnarok" arc even makes this clear by making comparisons between him and Golden Scepter, and showing Irminsul's complete shock at seeing the divine son and successor he could've had.
- Fusion Dance: In the "Final Ragnarok" arc, he's the result of the Grand Primeval of Co-Existence, Symvíosi, fusing Belyolen and Temnobog together in order to give them an advantage over Ragnarøkkr. This resulted in the divine twins essentially becoming an incredibly powerful God-Emperor who's just like Golden Scepter, except he embodies the best and worst traits of mortal Deerkind. Unlike most examples, he's what Belyolen and Temnobog could have been if their father, Irminsul, hadn't foolishly and arrogantly tried to purge his then-unborn son's flaws from him.
- Large and in Charge: He's described in the "Final Ragnarok" arc as a tall stag whose combined traits and incredible power reminded those who witnessed his emergence of Golden Scepter, who was described in his entry as a tall and muscular Alicorn. He's also the result of Symvíosi fusing Belyolen and Temnobog together, as well as the god that the latter two should have been born as. And because his components ruled over the Bogolenya Deer Pantheon, he is technically their ruler as well, even naming himself "Bogolenya" to represent them instead of accepting the original name Irminsul had for him, symbolically rejecting his father's ambitions and desires for him.
- Meaningful Rename: His father, Irminsul, originally had a name that he was going to give him if his attempt to purge his then-unborn son of his inner evil succeeded. However, when he finally appeared in the "Final Ragnarok" arc, he rejected Irminsul's name for him and instead named himself "Bogolenya", making himself a symbol of the Bogolenya Deer pantheon his components ruled over, and separating himself from Irminsul's ambitions and desires.
- Seers: Played straight and inverted. Much like Golden Scepter, he's a powerful clairvoyant who has both precognition and retrocognition. These powers allowed Bogolenya to counter Ragnarøkkr's time-manipulation magic, ultimately allowing High King Kaldr to take out one of Ragnarøkkr's eyes, and allowing Bogolenya to deal a grievous wound by bisecting Ragnarøkkr.
Divine Classification: Ethereal
Portfolio: War, Conflict, Chivalry
Válka is the Draconequus god of War, Chivalry, and Conflict. Out of the Draconequui trio of gods consisting of himself, Ispita, Zkáza, Válka is the only one not to fall into evil like they did. He was responsible for creating the Temper Troll/Warborn species, as he wanted the mortal races of Equestria to think things out before going to war. Ironically, despite not being a Deer, he is married to Mier, the Deer goddess of Peace.
Divine Classification: Ethereal
Portfolio: Peace, Love, Unity
Rank: Divine (Tier II/Intermediate)
The eldest daughter of Tsiviliza, the Bogolenya Deer goddess of Civilization, and Belyolen, the Deer god of Good and one of two co-rulers of the Bogolenya pantheon. Mier is known for defusing conflicts as quickly as possible, and because of this, she is known as "the Peacemaker". She is the wife of Válka, the Draconequus god of War, Conflict, and Chivalry, and through him she has three hybrid children - Medik, Zmluva, and Mentálne.
- All-Loving Hero: She's the goddess of Peace, Love, and Unity, so naturally she is this. For one, she calmed down a rampaging Draconequus war god with a song, and eventually married him.
- Anthropomorphic Personification: Embodies Peace, Love, and Unity.
- Beyond the Impossible: Against all attempts to reason with her, Mier managed to confront Válka and soothe him out of his berserker rage with a song. This eventually led to Válka falling in love and marrying her.
- Bear Hug: It's rumored that she did this to both her father Belyolen and uncle Temnobog when they finally stopped fighting and reconciled. Temnobog is unwilling to admit it happened.
- Genki Girl: Implied and downplayed. Her entry describes her as being somewhat excitable, and the most prominent example her family and peers can remember is when she gushed and squee'd over Belyolen and Temnobog's reconciliation, even (according to rumors) bear-hugging them both.
- Fantastic Racism: Averted; she did have an aversion to Válka, but it was only towards his warmongering ways and what he embodied. This changed after Válka performed a HeelFace Turn and defused a hostile situation between two warring kingdoms that Mier was trying to stop, presenting it to her as a love offering. She accepted it, and eventually married him, resulting in three hybrid children that she all loves dearly. However, Belyolen is concerned that the Elternteil pantheon might ostracize Mier for marrying a non-Deer divine as well as her children for existing, so he tries to keep them as far away as possible so they wouldn't be affected by the Elternteil's harmful attitudes.
- Happily Married: Ironically, to Válka, the Draconequus god of War. They're so deeply in love with each other that the other Bogolenyian deities find it annoying.
- Healing Hands: Implied; her entry describes her as being capable of healing. This is something she inherited from her father, Belyolen, who also has healing magic.
- Like Father, Like Son: On both sides of her family. Mier has Belyolen's compassion and preference of nonviolent methods. Her children, Medik, Zmluva, and Mentálne are also deities with non-violent divine domains, and are as compassionate as she is.
- Love Goddess: While not a straight example, she is one, since two of her domains are Love and Unity.
- The Magnificent: Known as "The Peacemaker", due to mostly being a Peace goddess devoted to defuse conflicts with as little collateral damage as possible.
- Meaningful Name: Her name is based on the Russian word мир, which means "peace".
- Music Soothes the Savage Beast: She once calmed down her future husband, Válka, by soothing his rage with a song.
- Squee!: When Belyolen and Temnobog finally stopped fighting and reconciled with each other, having found out their true natures as divine equals and two halves of a greater whole, Mier gushed and squee'd, even (supposedly) bear-hugging her father and uncle.
- Stone Wall: Described in her profile as such - her barriers are incredibly strong and she can heal herself (and others), but being the goddess of Peace, she completely lacks offense.
- Super Empowering: As a divine, she's capable of empowering mortals with her power. A notable case is Princess Laska Svetilo of Bitaniya, a staunch pacifist who gained her healing and barrier powers after becoming her follower.
Tsiviliza is the Bogolenya goddess of Civilization, the wife of Belyolen, the Deer god of Good, and the mother of Mier, her eldest daughter and the Deer goddess of Peace.
- Anthropomorphic Personification: Embodies Civilization.
Divine Classification: Ethereal
Portfolio: Combat Medics, Healing, Wartime Rescue
Rank: Divine (Tier I)
Medik is the first of three hybrid children sired by his mother Mier, the Deer goddess of Peace and older half-sister of Belyolen and Temnobog, and his father Válka, Draconequus god of War.
Unlike most Healing-based deities, Medik takes a more active approach. He flies into battlefields and escorts wounded soldiers to safety once a war is over so they could get patched up, though he also ferries away innocent civilians from danger zones as well. Accompanying him are his angels, who help carry the load while he's ferrying/healing. While he inherited his pacifistic neutrality from his mother, he has his father's willingness to fight if necessary, which can prove quite a surprise for those who underestimate him. Medik's actions in saving lives have gained the respect of benevolent war gods, such as Bellamos of the Pramanthan pantheon, who dislikes unnecessary casualties and has praised Medik for his efforts.
Due to Medik's nature, his most powerful ability is to heal others. He is capable of curing even divine ailments and injuries, which had a hand in countering Dr. Toxikon's Crucible Virus, though he can't raise the dead or restore lost limbs. If he has to defend himself, Medik can use shield magic like his mother (though not as powerful as her), as well as teleportation to evade enemy fire.
- Anthropomorphic Personification: Embodies Combat Medics, Healing, and Wartime Rescue.
- Beware the Nice Ones: Medik is a healer first and foremost, but he won't hesitate to protect innocent lives when he has to, even though he usually uses nonlethal methods.
- Combat Medic: One aspect of his portfolio. Medik is primarily a healer who focuses on minimizing casualties during wars and healing wounded soldiers who were left behind to die. However, that doesn't mean he's completely weak, as he can use magic barriers (though not to the extent of his mother) and teleport himself away from enemy fire. While he prefers to save lives, he won't hesitate to protect them if he has to, though he uses nonlethal methods.
- Curb-Stomp Battle: Despite being a young god, Medik defeated the brutish Giant deity, Khakiston, first by blinding him with skunk spray, then by burying him with an avalanche after tricking Khakiston to hit a large glacier.
- Fantastic Racism: What Belyolen fears would happen should the Elternteil pantheon decide to visit the Bogolenya pantheon. Due to Medik being a Half-Human Hybrid and therefore technically not a Deer, he would've been ostracized and abused by his grandparents and relatives for simply existing. This is why Belyolen tries to keep his family away from the Bogolenya pantheon.
- Half-Human Hybrid: He's half Deer and half Draconequus thanks to his parents' interracial marriage. Because of Medik's mixed heritage, Belyolen makes sure that he is kept away and protected from the Elternteil pantheon, whose members would've surely ostracized and abused Medik for existing.
- Healing Hands: Medik's prominent ability is healing, which came from both Belyolen and Mier, and is why he's the main patron of doctors. However, it doesn't come without limits - he can't raise the dead, and he can't restore lost limbs (though he can reattach them if the wound is recent).
- Mix-and-Match Critters: Due to being part Draconequus from his father's side, his body has different animal traits that are right-sided - a buffalo's right horn, a bear's right front leg, a horse's right hind leg, and an eagle's right wing. He also has the tail of a skunk, and snake fangs that produces antivenom and cures for illnesses.
- Punny Name: Medik is "medic" spelled with a 'k'.
- Smelly Skunk: Due to being part Draconequus on his father's side, Medik gained the ability to spray bad-smelling chemicals with his skunk tail when threatened.
- Teleportation: One of his abilities. This helps him get wounded soldiers as well as innocent civilians away from the battlefield.
Divine Classification: Ethereal
Portfolio: Compromise, Negotiation, Empathy
Rank: Divine (Tier I/Lesser)
Zmulva is the second of three hybrid children sired by his mother Mier, the Deer goddess of Peace and older half-sister of Belyolen and Temnobog, and his father Válka, Draconequus god of War.
- Anthropomorphic Personification: Embodies Compromise, Negotiation, and Empathy.
- The Empath: Much like his grandfather Belyolen and great-uncle Temnobog, Zmluva is an empath, though unlike them, it's a main part of his portfolio and his main power.
- Fantastic Racism: What Belyolen fears would happen should the Elternteil pantheon decide to visit the Bogolenya pantheon. Due to Zmluva being a Half-Human Hybrid and therefore technically not a Deer, he would've been ostracized and abused by his grandparents and relatives for simply existing. This is why Belyolen tries to keep his family away from the Bogolenya pantheon.
- Half-Human Hybrid: He's half Deer and half Draconequus thanks to his parents' interracial marriage. Because of Zmluva's mixed heritage, Belyolen makes sure that he is kept away and protected from the Elternteil pantheon, whose members would've surely ostracized and abused him for existing.
- Meaningful Name: Zmluva means "contract/agreement" in Slovak.
- Omniglot: He's described by his profile as being "omnilingual", which proves extremely necessary in diplomatic negotiations with other countries. This is fitting, giving that he's a divine equivalent of an ambassador and his portfolio revolve around neutralizing hostile political situations. An example of his prowess comes after the Changeling Courts finally dropped their eons-long masquerade, where he has reportedly learned how to speak the Changeling language - which is notoriously difficult to understand - in less than an hour, and was fluent in it in less than a day. The implications are that he would be able to learn and master any other language in a matter of minutes and hours.
Divine Classification: Ethereal
Portfolio: Mental Healing, Psychology, Recovering From Trauma
Mentálne is the youngest of three hybrid children sired by her mother Mier, the Deer goddess of Peace and older half-sister of Belyolen and Temnobog, and her father Válka, Draconequus god of War.
- Anthropomorphic Personification: Embodies Mental Healing, Psychology, and Recovering From Trauma.
- The Baby of the Bunch: As the youngest child of her parents, she's the youngest Bogolenya deity in general.
- Child Prodigy: The divine equivalent. Despite being a little kid, she's extremely learned in psychology and mental healing/therapy, and can diagnose disorders like a legal professional. Her domain as the goddess of Mental Healing makes her extremely important especially during huge crises, where the demand for therapists increases due to large amounts of people sporting some kind of trauma. A few of her "clients" include her great-uncle Temnobog and his second girlfriend Cosmos, the young Alicorn demigod Crystal Prism, and his Earth pony friend Midnight Bell.
- Fantastic Racism: What Belyolen fears would happen should the Elternteil pantheon decide to visit the Bogolenya pantheon. Due to Mentálne being a Half-Human Hybrid and therefore technically not a Deer, she would've been ostracized and abused by her grandparents and relatives for simply existing. This is why Belyolen tries to keep his family away from the Bogolenya pantheon.
- Half-Human Hybrid: She's half Deer and half Draconequus thanks to her parents' interracial marriage. Because of her mixed heritage, Belyolen makes sure that she is kept away and protected from the Elternteil pantheon, whose members would've surely ostracized and abused her for existing.
- Morality Pet: Justified. Due to her being an adorable young fawn, people who are otherwise evil and/or mentally broken often show their softer sides to her. Notably, Cosmos, the mad Serpent of Obsession, began showing a kinder and more playful side when around her. Of course, since she's the goddess of Mental Healing and Psychology, Mentálne is instrumental in helping her clients heal from mental and emotional traumas, turning them into better people. It was also because of her that Temnobog was able to get the help he needed in dealing with his emotional abuse, and that his hostile encounter with his former Elternteil peers was prevented from devolving into a full-blown fight.
- Personality Powers: She has incredible psychic potential unlike no one has ever seen before in a deity, especially one as young as her. She's a wise and extremely insightful child who serves as a psychological therapist for mortals and deities alike.
- Psychic Powers: While the full scope of her powers are currently unknown due to her young age, she has telepathy and telekinesis, the latter which is purely mental unlike the typical kind used by Deer and Draconequui. She also has the impressive ability to create a psychic realm that serves as an impromptu counselor's office, in which her patients can talk things out and even vent their repressed feelings on psychic dummies created out of psychic energy.
- Punny Name: Her name sounds like "mentally".
- There Are No Therapists: Subverted: she's the goddess of psychology and acts as a divine therapist, despite only being 8-years old. She's been a great psychological help to many thus far, god and mortal alike. Dazzleglow was decidedly happy when she came into this part of her portfolio, as recent events made it clear it was desperately needed. Notably, Mentálne's domain helped her great-uncle, Temnobog, in coming to terms with his childhood emotional abuse, and also helped the young Alicorn demigod Crystal Prism, and his Earth pony friend Midnight Bell recover from their PTSD.
- Wise Beyond Their Years: Despite being an 8-year-old godling, she's incredibly intelligent and knows a large variety of mental illnesses like a professional therapist.
- Gone Horribly Wrong: Her open criticism of Roedinia's royal families, intended to make them more benevolent, led to the end of the monarchy system and Roedinia forming a Clovenist empire bent on ending tyranny (even kingdoms led by divine benevolent rulers) and spreading Clovenism. One must wonder how she felt about that.
- "The Reason You Suck" Speech: Her "Condemnation Speech", in which she publicly criticized the ruling families for their cruelties and hedonism, and laid out everything they did wrong to their subjects. She originally intended to make the royalties see the error of their ways and become more benevolent, but things had been simmering for so long that her speech served as an explosive powder keg for country-wide revolt instead.
- Unwitting Instigator of Doom: Her condemnation of the Roedinian royalty ultimately became the final straw that led to the massacre of the ruling families, and the birth of the People's Empire.
Divine Classification: Ethereal
Portfolio: Virtue, Fortitude, Temperance
Rank: Divine (Tier III/Intermediate)
Cudnost is the "biological" daughter of Ispita and Discord, and the goddess of Virtue. It is speculated that Cudnost's birth was the result of a magical karmic backlash in the absence of virtue and temperance, caused by the sin and vice-laden "Reign of Chaos" that Ispita and Discord perpetuated for the sake of "careless" Evil. However, others presented the (unconfirmed) theory that Ispita tried to purge from herself to remain evil shortly after her betrayal and Fall, which would reincarnate into a deity that embodied the same traits she wanted to be rid of.
Ispita, extremely displeased with what she had created, initially tried to twist and corrupt Cudnost, but the latter's purity and fortitude were such that she refused to fall. Eventually, Cudnost would be imprisoned and chained in the dungeon underneath her parents' palace, where she would be used as a toy by her "biological" family to torture and abuse so they could satiate their depraved desires. Even Zmatek, her older brother, abused her both out of a twisted familial love and the belief that it was for Cudnost's "own good", hoping that he would gain a true sister with the virtuous Draconequus's corruption. Discord tried breaking her with mind games, but got easily frustrated and left Cudnost to his far more sadistic and vicious wife and children.
As fortune would have it, Cudnost would ironically be found and freed by Temnobog, the Bogolenya Deer god of Evil, after the fall of Discord. Temnobog sympathized with Cudnost incredibly, as they were born divine embodiments of things their parents hated and abused them for, but he also recognized that as the Deer god of Evil, he wouldn't be able to properly raise a virtuous deity. So Cudnost ended up given to Temnobog's brother, Belyolen, who adopted her as his daughter and became a far better parent than Ispita and Discord had been.
- Anthropomorphic Personification: Embodies Virtue, Fortitude, and Temperance.
- Determinator: As the Draconequus goddess of Fortitude, she embodies this trope - she is immune to any form of mental control or domination, as her force of will is supernaturally strong. This is what allowed her to endure years of physical, emotional, and mental abuse at the hands of her biological family, whereas anyone else would eventually break under the pressure.
- Embodiment of Virtue: She's the goddess of Virtue, and because of this, she is naturally attracted to individuals who have virtuous feelings. She also has empathy that focuses on sensing and encouraging virtue in people. And because she embodies Virtue, she balances out her half-siblings, the Four Terrors, who sow Evil to test mortals, making her a relaxing, calming presence for them.
- The Empath: She's described by her entry as being an empath who can sense virtuous feelings in people and encourage them.
- Good Hurts Evil: Inverted. As the living embodiment of Virtue, her very presence inspires virtue and morality in even "evil" individuals, which relaxes and calms the Four Terrors, who are all deities of Evil.
- Happily Adopted: Belyolen became her adoptive father after Temnobog gave her to him, knowing his radiant twin brother would be a far better parent for Cudnost since Belyolen embodies Deerkind's virtues and other positive traits. As a result, Cudnost is very close and loving towards him.
- Holy Burns Evil: Her entry notes that she has purification powers, which her adoptive father, Belyolen, also has. This makes her a powerful enemy for those who have evil and corrupting powers.
- Irony: She would eventually be saved from a lifetime of confinement and abuse by Temnobog, the Deer god of Evil (though a "constructive" one, unlike the "careless" Ispita).
- No Social Skills: Tragically justified. After Ispita failed to twist and corrupt her into evil, Cudnost was imprisoned in the dungeon of her family's palace, where she was emotionally and physically abused for years by her mother and biological siblings to satiate their own evil and depraved natures. As a result, when she was finally freed by Temnobog, the isolation and trauma made it difficult for her to speak to others or express herself. Fortunately, she's getting better, and the birth of Mentálne, the Deer goddess of Mental Healing, was a major help.
- Not So Different: Temnobog sympathizes with his adoptive niece incredibly, as like her, he was abused and ostracized by his parents just because he was born the embodiment of something they didn't like, except he was born the embodiment of Evil rather than virtue. It's partially the reason why Cudnost is very close to Temnobog, as he deeply understands her suffering.
- See their folder entries here.