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This page details the various Revenants of Code:Vein, and includes major characters and minor non playable characters. Beware of spoilers.
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    In General 
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Welcome to Vein.
Revenants are vampiric beings who are constantly thirsty for and drink blood. They have no memories of their human lives. If a Revenant goes without blood for a long time, he or she succumbs to bloodlust and becomes a Lost.
  • The Ageless: Revenants are essentially corpses jump-started back to life by the BOR parasite implanted inside their previously dead bodies, but apparently one of the bodily functions they do not retain is the ability to physically age; many Revenants talk about their experiences with events that happened several years (if not decades) ago such as the Great Collapse while still looking impossibly youthful.
  • Back from the Dead: Revenants are more or less immortal beings, due to their vampiric nature. If they die, their body disperses into particles and then reforms, though the process can possibly cause memory loss, especially after repeated deaths. A Revenant can be killed permanently if the BOR Parasite, which is located inside their heart, is destroyed.
  • Blood Lust: A major problem for Revenants, who have to sake their thirst via human blood or Blood Beads due to the parasite demanding sustenance, the latter of which are in short supply. Succumbing to their thirst for blood is also a sign that they are becoming a Lost.
  • Commonality Connection: There are four items that always gain approval (of varying levels) for all of the Companions: Blood Bead candy, Geisha Noodles, Tomato Oden Sandwich, and the Bugarally toy figure. First three makes sense; dialogue and flavor text make it clear how much revenants crave these. All the revenants will happily accept the toy figure; their reactions ranges from admiration for the series even if they might not be avid watchers to being total hardcore fans who absolutely love the show.
  • Dark and Troubled Past: Being undead monsters raised to fight a world ending threat and forced to to live in a post apocalyptic world pretty much qualifies every Revenant for this. However, many of them led rather tragic lives as humans before the apocalypse as well.
  • Eating Optional: Revenants don't derive sustenance from eating mundane food any more, and as such don't require them to survive unlike the remaining humans do. They still enjoy them regardless, however, as Yakumo is known for his onigiri, Davis loves Chocolate Garlic Flakes and cheese, Coco enjoys spicy foods, and Louis is a sandwich enthusiast.
    • Geisha Noodles and Tomato Oden Sandwiches always get approval from the Revenants, from the super-serious Jack, to the innocent Io.
  • Final Death: Despite being immortal, Revenants can be killed. If their heart - where the BOR Parasite resides - is destroyed, they will turn to ash. The Lost are exempt from this, as the BOR Parasite has bonded with them on the cellular level.
  • Forgot the Call: Revenants are now trapped in an endless fight against the Lost and their own bloodthirst, but it was never meant to be like this. Either too many years have passed during Vein's isolation, or enough people have lost their ability to recall specific events during the Great Collapse, but the original purpose behind researching the BOR Parasite was to develop measures to combat the Aragami.
  • Gas Mask, Longcoat: Due to the miasma within Vein, Revenants are forced to wear gas masks, lest they are overtaken by bloodlust. Special mention goes to Mia, who wears a gas mask and with a long coat while in the field.
  • He Who Fights Monsters: A Revenant that succumbs to their bloodlust becomes a Lost, the very thing they fight against. Gregorio Silva's war against the Queen caused the deaths of countless Revenants, as well as the birth of just as many Lost. The Protagonist was on the verge of becoming one of the Lost themselves due to taking in the Queen's blood through a drain attack and breathing in the miasma coming from her, thus forcing Jack to Mercy Kill them.
  • I Am a Monster: Revenants tend to feel disconnected from their human origins due to the new set of conditions that have been placed upon them upon awakening. They even discourage themselves from developing close relationships with humans because of this mindset, as their new instincts treat humans like walking food when they get close to becoming Lost.
  • In It for Life: Once a Revenant is created, they are expected to fight, die, and revive over and over again until they've either been struck in the heart, or succumb to bloodthirst. They cannot age, they cannot return to being human, and they cannot become immune to their dependency for fresh blood. In the case of the Lost, they cannot even put an end to their own existence. Many don't believe it is possible to ever retire from such a harsh cycle.
  • In the Blood: Literally. A Revenant's powers and abilities are determined by their blood type. Void-types are rare individuals who have no specific type and can gain the powers of other Revenants through their vestiges.
  • Memory Jar: Sometimes when a Revenant is killed, they leave behind the memories they lost in a crystallized structure known as a Vestige. One can even hear familiar voices leaking out, which can be tempting for those who are seeking out their missing past. Unfortunately, these vestiges are treated as environmental hazards for the most part, since just tripping over one can overwhelm the victim and make them frenzy very quickly.
  • Older Than They Look: Revenants have a long lifespan and no longer physically age. The main characters are physically stuck in their late teens to twenties, but are at least several decades old.
  • Our Vampires Are Different: Revenants are humans who were infected with a parasite and had to become bloodsucking creatures in order to adapt and survive the harsh conditions of the Vein. They aren't bothered by sunlight or religious items, but if they don't feed on blood, they can become monstrous creatures known as the Lost, the result of a Revenant succumbing to bloodlust.
  • Parasite Zombie: Of a sort. The Revenants all carry a parasite called BOR inside their hearts that allows them to constantly regenerate despite the parasite technically making them walking dead. The parasite however needs to be constantly fed or else it will start to erode both their body and mind, causing them to become Lost which are a more straight example of the trope.
  • Red Eyes, Take Warning: A Revenant's eyes glow red when using their Blood Veils. A few Revenants have red eyes normally, such as the Protagonist and Rui.
  • Resurrective Immortality: The Revenants to an extent. The Lost and the Queen exemplify this trope the most, as they literally cannot be killed for good. The latter had to be split apart into different pieces and entities called Successors in order to be defeated. Even then, she is somehow still alive and trying to crawl her way back to being whole.
  • Was Once a Man: Every Revenant and Lost you encounter, save for ones that are (were) obviously canine, was originally a human who had to abandon their humanity following the emergence of the Thorns of Judgement, or were raised from the dead en masse due to the provisional government of Vein needing fresh soldiers and being driven to desperate measures. The Lost are Revenants that have fallen prey to their bloodlust, developing an insatiable thirst.
  • Wistful Amnesia: With each death and resurrection, a Revenant loses some of their memories which can be recovered by finding their Vestiges. They attempt to remember things they knew before, but the loss of memories inevitably causes them turmoil.
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Main Characters

    The Protagonist 

The Protagonist

https://static.tvtropes.org/pmwiki/pub/images/code_vein_male.jpg
Default look for male Protagonist

https://static.tvtropes.org/pmwiki/pub/images/code_vein_female.jpg
Default look for female Protagonist
Male Protagonist voiced by: Lucien Dodge (Voice #1, EN), Robbie Daymond (Voice #2, EN), Kaiji Tang (Voice #3, EN), Mick Wingert (Voice #4, EN), Benjamin Diskin (Voice #5, EN), Mike McFarland (Voice #6, EN), Chris Hackney (Voice #7, EN), Griffin Burns (Voice #8, EN), Edward Bosco (Voice #9, EN), Kyle McCarley (Voice #10, EN)
Female Protagonist voiced by: Erika Ishii (Voice #1, EN), Veronica Taylor (Voice #2, EN), Kira Buckland (Voice #3, EN), Julie Ann Taylor (Voice #4, EN), Misty Lee (Voice #5, EN), Brina Palencia (Voice #6, EN), Kayli Mills (Voice #7, EN), Carrie Keranen (Voice #8, EN), Mela Lee (Voice #9, EN), Heather Hogan-Watson (Voice #10, EN)
Blood Code: Void/Queenslayer

One of the remaining Revenants in the closed society of "Vein," a.k.a. you. While wandering around Vein in order to survive and fighting against the bloodlust of becoming a Lost, you will encounter and work together with comrades in similar circumstances.


  • Amnesiac Hero: Not only do they start amnesiac due to being revived as a Revenant, they lose more of their memories after Jack has to Mercy Kill them during Operation Queenslayer. Their memories are also uncovered during the story, with a lot of suffering to come from it.
  • Back from the Dead: All Revenants fulfill this trope, but the Protagonist is a noteworthy case on account of them surviving Jack shooting them through their heart flavor of Mercy Kill when they inhaled the Queen's miasma, which should have permanently killed them due to their BOR Parasite being destroyed. Even if he missed, they should have turned them into Lost instantly.
  • Badass Longcoat: Should you choose to wear either a Type Stinger or Type Ogre Blood Veil, the Protagonist will wear one.
  • Beyond the Impossible: Louis notes that nothing like what the protagonist is able to do, like activating Mistles and Bloodsprings, should be able to be done by Revenants, and this carries on to purifying Successors if you collect all their Vestiges and opt to do so. It turns out to have a very good reason: they're the original Successor, carrying Cruz's blood within them, and her blood is so inhumanly powerful that the protagonist is straight up able to access these numerous elements tied to the remnants of her power in the world.
  • Bring It: Blocking a strike with a weapon will have the Protagonist taunt the opponent to hit harder, and they have a variety of taunts in a similar vein for gestures.
  • But Now I Must Go: In the "Dweller in the Dark" true ending of the game, they leave Vein (accompanied by Louis, Mia, Yakumo and Rin), in order to battle the Aragamis outside, and help humanity reconstruct the world.
  • Character Customization: Plenty of choices ranging from your look, your weapons of choice, Gifts and your preferred playstyle with the different Blood Veils and gifts available.
  • The Chosen One: As the person that dealt the final blow to Cruz, but was affected by her blood and miasma in the process, Cruz personally chose the Protagonist to be her official Successor, granting them a fuller immortality like her own and the power to purify all things tied to blood. How successful a chosen one they are ultimately depends on how committed the player is to saving the other unofficial Successors carrying body parts of Cruz' body turned Relics.
  • Coat Cape: Courtesy of the Type Hound Blood Veil.
  • Deadly Upgrade: "Final Journey"; one of the gifts unlocked through their own blood code, "Queen Slayer". It completely restores their health and enhances all abilities, at the cost of killing them once the buff expires.
  • Deep Sleep: This is their fate in the "To Eternity" neutral ending. After absorbing the Relics, they have to sleep to keep the power of the Queen dormant, and the Red Mist protection intact. Jack mentions that they might sleep for almost eternity, but Io believes that they will one day wake up.
  • Disability Superpower: The Protagonist's Blood Code was damaged at some point in the story, leaving them with none. Rather than being weakened by this, it causes them to become a "Void-type". Giving them the power to gain the Blood Codes of others and change between them at will. Subverted when it is revealed later on that this is actually due to them being the Successor of the Blood, giving them general control of blood. Their Blood Code, "Queen Slayer", can also be recovered from a Vestige in the Cathedral of Sacred Blood after defeating the Argent Wolf Berserker.
  • Exposed to the Elements: Depending on the Protagonist's outfit, naturally, but they show absolutely no reaction to being in the extremely frigid Ridge of Frozen Souls.
  • First Episode Resurrection: Twice over. The first time narratively occurs during Operation Queenslayer where the Protagonist is killed in battle against the Queen herself only to resurrect two days later during the operation's final phase. After being exposed to the miasma they are again killed off at the end of it by Jack, resurrecting years later which leads into the start of the game.
  • Forgotten First Meeting: This is a given for any Revenants, since each death can make them lose more and more of their memories. During Operation Queenslayer, the Protagonist met the Self-Important Revenant from the Old City Ruins, but neither recognized or seemed to remember the other person, one having lost all their memories and the other probably having lost any memory of their meeting. This is eventually subverted in the case with Jack, as the Protagonist does eventually remember their meeting through their Vestige.
  • Gender-Neutral Writing: In-game the Protagonist is mostly referred to with neutral pronouns, due to them being either male or female.
  • The Gift: They have the inexplicable and highly sought-after ability to revive Blood Springs, the source of Blood Beads, as well as Mistle plants which release a gas that serves as a countermeasure against the miasma. This is due to them being the Successor of the Blood, and being the closest to Cruz out of all of them.
  • Girly Run: Female protagonists run like this when they're not carrying a weapon.
  • Glowing Eyes: Like other Revenants, when they're about to go insane from blood lust or are about to use their Blood Veil, the Protagonist's eyes glow red. Their eyes also glow blue when purifying Vestiges and Relics.
  • Improvised Weapon: Some of their earliest weapons include an iron pipe and a slab of reinforced concrete.
  • Hartman Hips: Female protagonists could potentially have these if one cranks the physique slider to the right side. Since torso sizes stop scaling significantly after a physique value of 10, the latter half of the bar instead considerably widens their hips and butt, while only mildly enhancing bust size.
  • Healing Hands: They don't possess the specific gifts that allow them to do so without absorbing the right Blood Codes, but their blood has unique properties that lets them restore the dying Blood Springs and Mistles back to peak health. These plants only needed a bit of the Queen's blood to flourish again.
  • The Hero Dies: They die in the "Heirs" bad ending, where Louis has to kill them before they go berserk.
  • Hope Bringer: As the Protagonist purifies Mistles and revives Bloodsprings, stories starts to spread about them, according to the human NPC you rescue after killing the Butterfly of Delirium. She says that, thanks to the Protagonist's efforts, blood beads aren't in such short supply anymore and the Revenants are starting to feel something resembling hope again. You can also complete sidequests for Revenant NPCs that dot Vein's landscape, inspiring them with the Protagonist's strength and generosity. If you restore Aurora's sanity, she goes as far as to call the Protagonist "the sole torch fighting a darkness that would engulf this world".
  • Jack-of-All-Stats: Their original Blood Code, Queenslayer, possesses an incredibly well-rounded stat distribution and decent ichor stock that grants them ease of use for most weapons and mastered gifts - setups can be further tweaked with the right passives and buffs to turn the Queenslayer into a specialized physical powerhouse. Add in the Blood Code's unique gift, Final Journey, and the Protagonist further graduates into a disgustingly brutal Lightning Bruiser, albeit one that burns out and dies quickly.
  • Last of Their Kind: Inverted. Seems to be the final member in a group of now insane Chosen Ones, having only recently awakened with no memories of their past. Only for it to be revealed that the Protagonist was the very first Successor to be created, having ingested the Queen's blood when they killed her during Operation Queenslayer.
  • Mechanically Unusual Fighter: As explained under Disability Superpower, the Protagonist is the only revenant so far to be capable of housing multiple Blood Codes, and using Gifts interchangeably provided they have mastered them. This is commented on by other revenants in-universe as remarkable, due to every other revenant being essentially locked into their particular gifts.
  • Mercy Kill: Was on the receiving end. Near the end of Operation Queenslayer, the Protagonist's mask is knocked off and they are in the process of rapidly becoming one of the Lost, due to being in close proximity with Cruz. To spare them from a Fate Worse than Death, Jack hits them in the heart. Obviously, it didn't stick, and thanks to Io, the Protagonist was able to return to normal shortly after resurrecting. It's later played straight in the "Heirs" ending, where the Protagonist is unable to withstand the Relics' combined power and has to be killed before they're driven mad. Jack attempts to kill them, just as he did the first time, but Louis beats him to the punch.
  • Mr. Fanservice: Or Ms. Fanservice if female. One would have to go out of their way in the Character Customization to make both versions of the Protagonist look anything less than conventional heartthrobs, and the game provides some very revealing outfits that show off the goods as standard wear. That's not going into the fact that entering the Hot Springs will have the Protagonist (along with the rest of the Home Base's residents) garbed in only a towel.
  • Mysterious Past: The Protagonist has been struck with an especially heavy case of amnesia, though this is not a unique case for Revenants. As a result, there are no hints to what their life was like before they were infected with the BOR Parasite. The Protagonist's vestige core at least confirms that they were pivotal to Operation Queenslayer being a success, suggesting that they were running around years before being infected with a BOR parasite or before other powerful Revenants like Louis have begun to establish themselves.
  • Nice Guy: If their voiced responses are any indication, the Protagonist is incredibly humble and kind, frequently praising their teammate's skills while taking all the blame onto themselves for any failure. The worst they could be is slightly prideful of their abilities which, considering the game's cooperative nature, is directed at the Lost rather than anyone else.
  • Occult Blue Eyes: Their eyes glow a brilliant shade of blue whenever they purify Vestiges and Relics, an ability that's entirely unique to them. It's no coincidence it's the same glow that the Queen has.
  • Pint-Sized Powerhouse: Patch 1.20 allows the player to create very short and lithe protagonists of either gender by cranking the height slider to minimum and selecting body type C. It doesn't crimp their ability to use weaponry or their damage output one bit.
  • Pipe Pain: One of the Protagonist's earliest weapons after waking up from their supposed death is a simple iron pipe. And it deals piss-poor damage compared to your other starter weapon: a wrecked sign!
  • Power Copying: As mentioned in Disability Superpower, the Protagonist has no specific blood type and can gain the power of another Revenant through their vestiges.
  • Rapunzel Hair: An option for PCs is long hair that reaches past their knees.
  • Red Baron: Referred to by Jack as the "Carrier of the Blood". For good reason, as they are the Successor of the Blood and can quell the Relics.
  • Red Eyes, Take Warning: The Protagonist's default look has red eyes normally, and they're quite capable in combat.
  • Resist the Beast: After they get exposed to the miasma in the battle against Cruz, they manage to stay in control long enough to sucker-punch them in the belly, finishing their opponent off. Unfortunately, Jack has to Mercy Kill them right afterwards, since the Protagonist just got exposed to the concentrated miasma of the Queen and they can't resist any longer.
  • Resurrective Immortality: While this applies to all Revenants, the Protagonist is revealed to be a more special case, as they survived having their heart destroyed by Jack during Operation Queenslayer — a feat that should have killed them permanently on account of the BOR Parasite, the source of a Revenant's immortality, being destroyed. In truth, the Protagonist is a Successor and can only be permanently killed if their Relic is destroyed.
  • Rummage Sale Reject: Thanks to the character creator's collection of accessories and the ability to manipulate them on different parts of the body, it is possible to staple as many trinkets onto the Protagonist as the system permits until they look like they crawled out of a dumpster.
  • Sealed Evil in a Can: As it turns out, they've been housing the Queen's Blood the entire time. The Relic itself doesn't appear to drive them to madness like what happened with other Successors, but the Queen's influence can be made stronger if the Protagonist constantly absorbs more...
  • Statuesque Stunner: Applies to the Female Protagonist as she shares the same height as the Male Protagonist, who already stands head-to-head with the taller characters like Yakumo and Jack. The height sliders added with Patch 1.20 bumps this Up to Eleven, as a female PC at max height stands taller than even Davis and Jack by a considerable margin.
  • Soul Jar: The Protagonist is one of the Successors that houses a portion of the Queen's body. More specifically, they are the Successor of the Blood, which is what allows them to use multiple Blood Codes, revitalize mistles and revive the blood springs. They are also the very first Successor to exist, having (unintentionally) made themselves into one after they dealt the finishing blow to Cruz and ingested some of her blood in the process.
  • Suddenly Voiced: Not unlike the God Eater protagonists, your character genuinely and finally speaks up in the endgame against the final boss to emphasize the scene further. They have all of two lines, tops, combat chatter notwithstanding.
  • Tainted Veins: The Protagonist sports this at the start of the game, showing that they're close to becoming a Lost. They were in the process of becoming one near the end of Operation Queenslayer, leading to Jack's attempted Mercy Kill.
  • Taking You with Me: Even as they are choking on the miasma after the Queen knocked off their gas mask during Operation Queenslayer, the Protagonist manages to muster enough strength to finish her off. Jack then delivers a Mercy Kill just before they turn. It didn't stick, however, and they are revived shortly before the game starts.
  • Weapon of Choice: Promotional screenshots shows the male Protagonist wielding a One-Handed Sword and equipped with the Type Ogre Blood Veil while the female Protagonist wields a Polearm and the Type Stinger Blood Veil.
  • Whole Episode Flashback: The large Vestige Core tucked away within the Cathedral of the Sacred Blood belongs to none other the Protagonist. Touching it will trigger a recollection of what happened in Operation Queenslayer, though it is not strictly necessary to retrieve it, aside from achieving 100% Completion, as the chapter itself does not advance the plot at large.
  • You Kill It, You Bought It: The Protagonist is effectively a dormant replacement Queen after being the one that personally slayed Cruz years prior, something no one could have predicted and certainly wasn't intentional beyond Cruz entrusting them with it. In the "Heirs" ending, this consequently results in needing to be killed before they frenzy like Cruz did and causing the cycle to be repeated.

Companions

    Io 

Io

https://static.tvtropes.org/pmwiki/pub/images/io_5.jpg
Voiced by: Lynn (JP), Brina Palencia (EN)
Blood Code: Eos

A female Revenant who explores the world with the protagonist. She has lost all memory of her past, but has a wealth of knowledge about Revenant abilities and Vein very well. Her advice will accurately guide the protagonist.


  • Ace Custom: Her halberd, Dammerung, is a customized Garnet Splitter that deals more Physical damage but lacks the Garnet Splitter's innate Blood damage, scales better with Strength as opposed to the Garnet Splitter's Dexterity, and the Gift unleashed by its charged heavy attack costs more ichor to use but also applies a defense buff to its wielder.
  • Ascend to a Higher Plane of Existence: In the "Dweller in the Dark" true ending, she absorbs the Relics, and becomes a tree of life that will protect Vein, and prevent the Protagonist from going into a Deep Sleep. That being said, should the player manage to restore all of her Eos Vestiges, the epilogue is slightly changed, where the Protagonist will turn to face the camera just before the cinematic ends and joyfully calls out her name. While the scene is open for interpretation, it may imply that Io could have found a way to appear before the Protagonist and fulfill her promise to always be with them.
  • Amnesiac Hero: Like the Protagonist she does not remember anything about her past. Part of her motivation for following them is that she might be able to recover her memories along with theirs.
  • Artificial Human: Io, alongside Leda and her "sisters," are Attendants — clones who are meant to help protect the Successors in order for them to keep the Queen from reviving.
  • Badass Adorable: Despite her flat affect, she has a sweet personality to match her face. However, when she says she'll protect the Protagonist with her life, she means it.
  • Bandage Babe: Her leg and arm are both wrapped in bandages. When asked about them she says she got wounded while searching for the Protagonist. Interestingly when she’s in the Hot Springs, she doesn’t seem to have any noticeable scars or wounds on her leg or arm.
  • Blade on a Stick: Her weapon is a halberd called Dammerung.
  • Boobs of Steel: She's very well-endowed and wields a halberd that is larger than she is. Not only that, she's the most durable of the three female companions, and can take far more abuse than either Eva and Mia can, thanks to Dammerung's defense-buffing special ability.
  • Character Death: She dies in the "Heirs" bad ending, after turning into stone, unlike the "To Eternity" neutral ending where she survives after doing that.
  • Character Development: Her objective to service the Protagonist never changes, but how she carries out her duties steadily shifts towards a more proactive direction as the story progresses: In the beginning, she could only offer companionship to the Protagonist, which quickly becomes a moot point as they are soon taken in by Louis' gang. Then Louis finds a Vestige Core belonging to one of her "sisters" and gives it to her, causing the girl to become contemplative and willing to behave out of her own volition, starting with joining the Protagonist in their battles. If the "Dweller in the Dark" ending is achieved, Io's character progression comes to a head as she suddenly intervenes during the Protagonist's attempted absorption of the Queen's Brain; even though they have already resigned themselves to a fate of sleeping forever to maintain the Red Mist, Io has developed enough agency to cut them off in their tracks and accept the role herself. Not only for their sake, but for everyone else in Vein as well.
  • Cleavage Window: Her tattered outfit has quite a few holes around the chest.
  • Collector of the Strange: She likes to collect various trinkets that serve no practical purpose, but catch her attention.
  • Combat Medic: She's got gifts that boost regeneration, Sacrifical Boon which heals the player for a lot (in exchange for bringing health down by a huge amount), and gifts to aid against Standard Status Effects. Instead of hanging back and just providing support, she's got a halberd with a powerful gap closer, one that she will use.
    • Her code's description even says it outright:
    Eos Blood Code Description: Boasts support-type Gifts, high endurance, and plenty of ichor.
  • Deep Sleep: In the "To Eternity" neutral ending, she turns into stone and falls asleep, waiting for the Protagonist to perhaps wake up in many, MANY years.
  • Desperately Looking for a Purpose in Life: She is very troubled to learn about the existence of other Attendants like her. Recognizing that her job is to forever remain by the Protagonist's side (corresponding to their status as a Successor), Io still couldn't bring herself to accept that Attendants must live such a painful, lonely existence. She implores the Protagonist to find the other Attendants and their vestiges as a result, and joins the rest of the crew in their battles - partly to be of better use to the Protagonist, and partly to find new meaning in her existence.
  • Devoted to You: She does not know why, but she is compelled to follow the Protagonist, and is in fact created for the explicit purpose of doing so. By the end of the game, she will continue to remain at their side whether in life or death.
  • Does Not Like Shoes: One foot bare, the other wrapped in bandages, and no shoe on either. It's still more than the rest of the Attendants wear on their feet.
  • Exposed to the Elements: Io doesn't display any discomfort if brought to the Ridge of Frozen Souls, despite her scant normal attire and being barefoot in a mountainous snowscape. The closest she gets is noting the low visibility that the raging blizzards bring.
  • Fashionable Asymmetry: Her right leg and left arm are not wrapped in bandages like their opposite limbs.
  • Glacier Waif: She's barely got anything on, but she's good at taking and dishing out damage with her halberd. She downplays this trope with Chariot Rush, which gives her a powerful gap closer with good damage and knockback.
  • Grew Beyond Their Programming: She was created to blindly serve her designated Successor, but upon regaining her memories, she finds that just following her assigned purpose feels empty. She continues following the Protagonist in hopes of finding her own reason to exist.
  • Healing Hands: The only Partner with healing based Gifts, she can support the player by restoring HP and curing status ailments in combat.
  • Hospital Hottie: As part of the game's promotion, Bandai set up a blood donation with the promo art featuring Io in quite the form-fitting nurse outfit.
  • I Call It "Vera": Her halberd is named "Dammerung".
  • Identical Stranger: In a story with a very distinct cast, Io's suspiciously similar to Karen besides the obvious hair and eye colors, and her hair being a bit more disheveled. Neither Louis nor the story overall ever bring this up. Aside from Karen, there's also Leda from the Cathedral of the Sacred Blood, who looks exactly like Io, even to having the same voice and sporting the same type of gas mask. As it turns out, Io and Leda, as well as others found near the Crypts of other Successors, are clones created by Cruz in order to help guide and protect the Successors.
  • Image Song: Human Qua Human, which not only describes her journey of self-discovery, but also what she intends to do after hijacking the Protagonist's attempted Heroic Sacrifice to restore the status quo and absorbing all the Queen's Relics herself in their stead, becoming the Weeping Tree protecting Vein in the process.
  • In the Hood: Outside of the home base, she almost always wears a cloak with the hood up.
  • Jack-of-All-Stats: She's this, bordering on Lightning Bruiser. Her halberd does good but not great damage, with Chariot Rush for getting in smacking distance, where she's most useful, with two durability buffs in Ablative Blood, unique to her code, and Dammerung's charged heavy attack buff, to keep her running. This, on top of having some very useful curative gifts as her code's specialty, and while also having Frost Spike and Lightning Spike for ranged pokes.
  • Jiggle Physics: Her chest really bounces as if her breasts were filled with helium.
  • Magic Knight: Eos has an A+ MIND score, making it great for support gifts, but it also comes with Bridge to Glory, a powerful attack buff that grants 1 ATK for every 2 points in Light. Weirdly though, she never uses it herself.
  • Ms. Fanservice: Just like her (probable) God Eater counterparts, Io is very busty and shows quite a bit.
  • Mysterious Waif: Io is a mysterious white-haired revenant the Protagonist comes across after having come back from Jack's Mercy Kill during the Queenslayer Operation. She seems to have lost all of her memories, but she possesses the power to restore the memories of other revenants.
  • Mystical White Hair: Fitting with her Mysterious Waif nature, she has white hair.
  • Nice Guy: While stoic and soft-spoken, Io has a warm, almost motherly, air about her as she helps the Protagonist.
  • Panty Shot: You can pull this off in regular gameplay with the camera if you have her as a companion, not that it's especially tricky to do.
  • Rei Ayanami Expy: She not only is a Bandage Babe, has the pale skin, Mystical White Hair bobcut, and is a stoic Mysterious Waif Artificial Human (among many clones) to boot, but over the course of the story, Io develops feelings for beyond obeying the orders of the Successors. She was created by Cruz only to absorb the Relics (pieces of Cruz's body) similar to how Rei was created from Lilith's DNA, only to absorb her too. Her fate in the three endings also reference The End of Evangelion as well; her body is petrified in To Eternity, she disintegrates and crumbles in Heirs, and finally, she absorbs legendary Relics to form a sacred tree and Ascends to a Higher Plane of Existence, though maintains a notable presence to the Protagonist in Dweller in The Dark. For bonus points, she shares an English voice actress with Rei from the Rebuild of Evangelion continuity as well - Brina Palencia! Because red eyes are a rather common occurrence, she is instead unique in the setting, possessing Supernatural Gold Eyes instead.
  • Religious and Mythological Theme Naming: Named after Greek goddesses who were also moons of the planet Jupiter.
  • Scarf of Asskicking: She wears a Type Ivy Blood Veil, which manifests as a field of blades erupting from the ground to impale foes.
  • Sexy Backless Outfit: Not even her hooded Blood Veil can hide it.
  • Shock and Awe: She uses Lightning element as her attack Gifts.
  • Squishy Wizard: You'd think so, but no. While Io is a support caster, her Blood Code, Eos, actually has a decently tanky stat spread, with an A in VIT and a C in FOR, which is close to Atlas's A+ VIT and C+ FOR. While most of her Gifts are related to buffing heals and resisting Standard Status Effects, and not defense against raw damage, she has a decent amount of health and defense. Further helping her survive is her code's Ablative Blood gift, which sacrifices Ichor to greatly cut down on the damage she takes and Dammerung also has a short-lived defense buff that's cast when performing a charged heavy attack, which she thankfully uses quite often, so her survivabilty is quite good; she's not as durable as Yakumo, but play your cards right and she won't need to be.
  • Stripperiffic: Sans cloak, her tattered outfit leaves very little to the imagination.
  • Superior Successor: To the Successors, funnily enough. It may be because she was directly created by Cruz during one of her few moments of lucidity, but the Weeping Tree she transforms into if she absorbs the Queen's Relics is not only capable of keeping the Red Mist enveloped over Vein without needing a steady supply of blood, but she can still be a sustainable source of Blood Beads herself at the same time, preventing Revenants from becoming Lost in the future.
  • Supernatural Gold Eyes: Io is the only Revenant with gold eyes, and she is the only person capable of helping the Protagonist purify the Vestiges.
  • Taken for Granite: In both the "Heirs" bad ending, and the "To Eternity" neutral ending. The difference is that she dies soon afterwards in "Heirs".
  • Together in Death: In the "Heirs" ending, she petrifies before crumbling into ash to join the Protagonist.
  • Took a Level in Badass: When the Protagonist first meets her, Io doesn't have a weapon on her, but a later conversation reveals that the bandages on her body are from her battles while in search of them. She doesn't offer aid to the Protagonist outside of helping repair Blood Codes and restoring Vestiges until Louis gives her Leda's Blood Code. After that, she can join the Protagonist out in the field, where she shows that her time spent inactive has not made her rusty.
  • Undying Loyalty: To the protagonist. She can’t remember her past, but she says her purpose is to stay by their side. This trait is shared between her and her "sisters", as their purpose is to help guide the Successors. However, unlike her clones Io's loyalty to the Protagonist comes from her own feelings, rather than the desire that became hardwired into her like Leda and the other Attendants.
  • Weapon of Choice: Uses halberds as her main offensive tool, backed up with a Type Ivy Blood Veil.
  • When She Smiles: She typically wears a blank expression on her face, which isn't helped by her muted emotions. However, the moments when Io does smile actually marks crucial points in the game's story, and it's quite the beatific one at that.
  • White Mage: Her Blood Code is all about Light Gifts and the S-tier Mind stat to use them. Much of its roster consists of Gifts that boosts the efficacy of Regeneration, protection against status effects, and etc.

    Louis Amamiya 

Louis Amamiya

https://static.tvtropes.org/pmwiki/pub/images/code_vein_louis.jpg
Voiced by: Kaito Ishikawa (JP), Max Mittelman (EN)
Blood Code: Prometheus

A young leader who continues his research in order to help Revenants suffering from bloodlust. In order to widely distribute the Blood Beads that are a substitute for human blood, he ventures into the isolated land of Vein in search of their source.


  • Ace Custom: His sword, Enduring Crimson, is a customized Hanemukuro which, in addition to the red-colored blade that gives Louis his nickname, has a high Quality scaling that Louis's blood code can take greater advantage of than the Hanemukuro's Dexterity-focused scaling.
  • Attack! Attack! Attack!: His Blood Code, Prometheus, encourages a persistent stream of fast slashes and evasions to overwhelm the opponent. This is further compounded with his two class-exclusive gifts: Blade Dance, which temporarily increases attack power in proportion to the number of hits you land; Eternal Blade Dance, a passive gift that increases attack power with every successful dodge.
  • The Atoner: He failed to prevent the Queen's rampage by giving Cruz Silva a mercy kill, and now seeks to help others to make up for it.
  • All in the Manual: His last name is not in the game itself, only in certain official character profiles like the European Bandai site.
  • Badass Bookworm: He's an avid reader, so giving him books and even comic books will greatly increase his affection.
  • Big Good: He's the most heroic character among the cast who wants to save the revenants from becoming the lost and leads a group of like-minded individuals to do so.
  • Cozy Catastrophe: His base, which serves as the main hub, is in an abandoned church, and aside from some broken windows, a missing wall or two, and a crack in the floor, it's in surprisingly good condition. It even has electricity, a fully-stocked bar, and a functioning hot spring.
  • Deep Sleep: Becomes a Successor following the Protagonist's death in the "Heirs" bad ending, in their honor, and falls into a seemingly eternal sleep as a result. He gets the distinction of sitting on Silva's throne as Vein's new protector, constantly needing blood to keep the status quo going.
  • The Dreaded: Louis has earned a reputation among the other Revenants, with one self-centered Revenant that had been harassing a human woman that escaped from him recognizing Louis by his sword.
  • Expy: Design wise he looks like a mixture between Lindow and Ren from God Eater. Given his last name and the reveal that the Aragami exist in the world of Code Vein, it's very well possible that he actually is related to Lindow.
  • Find the Cure!: He's been researching the Blood Beads — a previously reliable alternative to drinking human blood, up until the story's about to start, as the blood springs that produce the Blood Beads have been drying out. Thankfully, Louis happens to run across the Protagonist, whose ability to restore dried-up blood springs more than helps in his research.
  • Fragile Speedster: His Prometheus Blood Code makes him quite capable in melee and at range, but has poor defense. His blood code favors dodges and evasion over blocking. His unique gift "Reckless Abandon" boosts offense and dodges, at the cost of lowering damage resistance.
  • Heroes Prefer Swords: As the most obviously noble and altruistic member of his team, it is only fitting that Louis' favored weapon is a sword. In fact, his Blood Code outright encourages his brand of weaponry by including support for quick slashes, the biggest being the One-Handed Sword Mastery gift (which significantly boosts the attack power of its namesake).
  • Heroic BSoD: After learning about the Successors and reaching the Cathedral of Sacred Blood's crypt, he does not take it well after learning that the Queen is still alive, and his sister is one of the Successors, much less the source behind the Blood Beads that he's been researching.
  • I Call It "Vera": His sword's name is "Enduring Crimson".
  • Its Pronounced Tropay: Most English speakers tend to pronounce Louis' name as "lew-is", but both the Japanese and English dubs pronounce it as the French do ("lew-ee").
  • Jack-of-All-Stats: The Prometheus Blood Code grants him a mix of melee and ranged skills. This makes him equally adept at fighting up close with a One-handed sword, or using devastating Gifts at range. His defense is lacking however.
  • Katanas Are Just Better: His One-Handed Sword, the Enduring Crimson, has a katana blade grafted onto a longer hand from the side. The Protagonist can unlock Enduring Crimson for their own use after spending 50 trading points from Louis.
  • The Leader: He leads the Protagonist and their companions on their quest to find the source of Blood Beads.
  • Meaningful Name:
    • Louis is the French form of Ludwig meaning "famous battle/war". His inability to Mercy Kill Cruz ultimately led to Operation Queenslayer, a famous battle at the end of an infamous war.
    • His Blood Code, Prometheus, references Louis' expertise on blood beads and how he hopes to one day give his knowledge to other Revenants so they won't have to rely on the (corrupted) levy system. Similarly, the Blood Code specializes in Fire-type spells, fitting for the Titan who bought the gift of fire down to the earth below.
  • Mercy Kill: In the "Heir" ending, Louis is forced to kill the Protagonist in order to prevent them from becoming the next Queen
  • Multi-Ethnic Name: His is a blend of an Anglo given name and a Japanese surname, thus hinting at a mixed ancestry.
  • My Greatest Failure: He still harbors guilt for his inability to kill Cruz before she turned into the Queen, despite her pleas.
  • Peek-a-Bangs: His right eye is permanently obscured by his hair.
  • Playing with Fire: Uses Fire element for his attack Gifts, being able to conjure it as a burst of flame in close range or a fireball for long range.
  • Power Fist: Uses the Type Ogre Blood Veil, which manifests as a large armored claw on his right hand.
  • Red Baron: He's known to some Revenants as the Crimson Blade, due to his sword, Enduring Crimson, possessing a red edge.
  • Single Tear: In the "Heirs" ending, he finally follows through with his determination to give the Queen a merciful death, after having failed the first time around. Because it was yet another person dear to him though, Louis couldn't be any more unhappier about this outcome.
  • Shout-Out: This isn't the first time we've seen a vampire named Louis.
  • Strong Family Resemblance: Shares the same black tousled hair, red eyes, and good looks with his sister, Karen.
  • Unwitting Instigator of Doom:
    • As a close friend and frequent visitor of Cruz during her Project Q.U.E.E.N. treatment, Louis ended up being the only person available for performing a Mercy Kill when her powers started going out of control. He couldn't do it, and all hell completely and utterly broke loose as a result.
    • His research on Blood Beads uncovers the truth about the Queen and the existence of her Successors, many of whom are already on the verge of going feral under her influence. Should the Protagonist keep absorbing Relics instead of pacifying their hosts, Louis' decision to put a stop to the Queen once and for all will inadvertently serve to reunite her body parts and bring her back to life instead.
  • Waistcoat of Style: He wears a rather nice one.
  • We ARE Struggling Together: This is what puts him at odds with Silva, who runs a levy system. With resources to survive becoming more and more scarce, Louis does everything in his power to help other Revenants who are suffering, either because of the situation itself or because of Silva's own system. He's not quite aware that Silva didn't intentionally design his taxes to be so lopsided.

    Yakumo Shinonome 

Yakumo Shinonome

https://static.tvtropes.org/pmwiki/pub/images/code_vein_yakumo.png
Voiced by: Kosuke Toriumi (JP), Robbie Daymond (EN)
Blood Code: Atlas

A Revenant and former mercenary. He is loved by other Revenants like an older brother due to his strong sense of duty and habit of taking care of others. He conducts himself in a cool and professional manner during combat.


  • Ace Custom: His sword, Oni Bane, is a customized Nagimukuro that scales primarily with Strength rather than Dexterity, and has considerably more base damage too.
  • The Alcoholic: He's a bit of a boozehound, so giving him alcoholic beverages as gifts will strongly increase his affection towards you.
  • Barrier Warrior: In addition to acting as your tank buddy, he possesses the Foulblood Barrier gift. While it can only resist a single strike before breaking, it lasts indefinitely until it is hit, and significantly reduces the amount of damage taken to the point where otherwise dangerous attacks become negligible. Yakumo will cast it liberally as a member of your party.
  • BFS: His personal weapon, Oni Bane. Also fits the Katanas Are Just Better trope as per having two katana blades on a large handle.
  • The Big Guy: Fits the archetype to a tee, being the unflinchingly loyal physical powerhouse of the group.
  • Blood Knight: Partners tend to warn the player about the presence of Lost in the area, telling them to watch their step, keep a look out, and other sound advice. Yakumo does too, but is just as likely to get pumped up and raring for a potential engagement, and will even complain about the lack of challenge afterwards if the encounter ends too quickly.
  • Boring, but Practical: Unlike his fellow Revenants, Yakumo doesn't have a lot of flashy moves, or dedicated support capability. What he does have, however, are Stone Wall-grade HP and huge damage potential with his BFS, both of which make him a terrific tank who can manage trash mobs easily and keep bosses busy while the player supports him from a distance. Such is his practicality that he could be brought to any map accompanying any kind of player and would still kick major ass, while other AI teammates may struggle in specific regions and situations.
  • Close-Range Combatant: He actively approaches the enemy to fight them in close range and can help draw aggro for a ranged build player.
  • Coat Cape: Uses the Type Hounds Blood Veil, which manifests as two wolf-like heads to tear into enemies.
  • Dark and Troubled Past: He and the rest of his childhood friends were orphans. They had the rotten luck of being adopted by Mido, who subjected them to years of abuse and human experimentation. His career as a mercenary didn't fare much better, as the Great Collapse was in full-swing while at the same time his scuffles with Riki were coming to a head.
  • Deep Sleep: Becomes a Successor following the Protagonist's death in the "Heirs" bad ending, in their honor, and falls into a seemingly eternal sleep as a result. He rests dormant within Emily's former prison, deep within a burning hellscape.
  • Deflector Shield: His Foulblood Barrier can shield the user and their allies for one hit. It cuts 50% of all incoming damage for that one attack, but breaks immediately afterwards. Thankfully, it has a rather short cooldown and Yakumo himself uses it quite often when travelling with you.
  • Defrosting Ice King: When speaking with Yakumo before he introduces himself, he doesn't quite trust the Protagonist and tells them not to pull anything funny around Louis. This fades very quickly after the Protagonist agrees to join Louis and help them discover the Source of the blood beads. He's shown to do this with any stranger that gets brought to the Base, giving them the same friendly treatment once they join up with the group.
  • Good Scars, Evil Scars: Running across his face and nose is a jagged but overall clean mark, making for a classic action-hero look.
  • Hand Cannon: Befitting his stature as The Big Guy, Yakumo packs an equally-large sidearm, which appears to be a Desert Eagle. He's never shown actually firing it in-game, and the only time he even takes it out of its holster is to threaten the Self-Important Revenant after the Butterfly of Delirium boss battle, though he does like to tinker with it and would appreciate any weapon toolkit sent his way.
  • Hidden Depths: Flavor text points out that Yakumo was responsible for turning what was once a derelict church into the Home Base that people call... er, home today, implying that he's got a talent for renovation and interior design. He also modifies his own sword, and even dabbles in bakery if the pound cake he gifts to the protagonist is anything to go by.
  • It's Personal: He really, really hates his old "benefactor", Juzo Mido, personally insulting and scorning him post-mortem. This comes to a head when Yakumo finds out that not only is Mido still alive, but also turned his best friend and potential love interest Emily into a Successor, on top of all the horrible experiments he'd done to Yakumo's ragtag family that resulted in everyone else dying or becoming Lost. From there, Yakumo wants some serious vengeance.
  • I Will Find You: Is looking for Emily, a friend of his that got separated from him by the Great Collapse.
  • Meaningful Name: His blood code is named after the Titan who held the world on his shoulders. Yakumo shares that Titan's immense strength and endurance, making him a highly-durable, hard-hitting powerhouse.
  • Mighty Glacier: The only Partner that uses the massive Two-Handed Sword and uses Gifts that increase his damage output and durability, and his Atlas Blood Code bestows those traits to the Protagonist. His companion skill "Lupine Live", significantly boosts the Protagonist's attack power, physical defense and guard at the cost of reduced evasion. Additionally, he himself admits he's not very good up close, where there isn't much room for him to swing his Oni Bane, and so fears his slowness might become a liability.
  • Nice Guy: Yakumo is one of the nicest characters in the entire game and has a strong moral code that got him into trouble with his late friend Riki on multiple occasions. After the brief period of Defrosting Ice King, he quickly warms up to the player and considers them to be his good friend, like he does almost everyone else he knows.
  • Oblivious to Love: Fails to notice his friend Emily's rather obvious crush on him as they were growing up. He's implied to have noticed once they encounter each other again in her soul after she became a Successor and the group defeats her. If she is saved from dying, Yakumo gently lets the matter lie after Emily loses the courage to confess to him, mainly due to him and the group still having work to do.
  • Orphan's Ordeal: He is one of the orphans Mido took in to experiment on.
  • Slept Through the Apocalypse: Downplayed, as he was fighting off horrors as a mercenary while the Great Collapse was taking place. One encounter finally did in his old band of mercenaries however, which is why they've been given the BOR Parasite treatment. Yakumo was the very last of them to finally revive; the tragedies his old friends have suffered in his absence still weigh heavily on his conscience.
  • Shockwave Stomp: Yakumo's Blood Code includes the Impact Wave gift as one if its many unlockable skills; casting it will temporarily add a small shockwave effect to the user's overhead swings, dealing additional damage to both health and balance. With the right moveset (such as the Huge Hammer), Impact Wave can be used to stun enemies into submission.
  • Trademark Favorite Food: He and his friends would always eat onigiri while they were on missions. Subverted in that he doesn't eat onigiri because he enjoys them, though, as he thinks they taste weird, but since the act of eating them reminds him of his humanity and his friends, he feels obliged to keep consuming them.
  • Undying Loyalty: To his friends, and Emily in particular.
  • Weapon of Choice: Oni Bane, a Nagimukuro he customized to pack more oomph for its weight. In addition, his Blood Code bolsters the destructive potential of heavy sword strikes further by possessing the Two-Handed Sword Mastery gift.
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    Mia Karnstein 

Mia Karnstein

https://static.tvtropes.org/pmwiki/pub/images/code_vein_mia.jpg
Voiced by: Ai Kayano (JP), Erica Mendez (EN)
Blood Code: Artemis

A female Revenant wandering in the land called "Vein." She is accompanied by her younger brother, the only family she has left, whom she will do anything to protect.


  • Ace Custom: Her personal rifle, Brodiaea, is a modified Queenslayer Bayonet with lightweight componets and a higher base damage but near-identical scaling. As a result, it's the third lightest weapon in the entire game (with only the Pipe of Thralldom and Sunset Bayonet being lighter) and still packs enough punch to serve as an endgame bayonet to boot.
  • Ambiguously Jewish: Karnstein is pronounced as "karn-steen", reflecting possible Jewish-American heritage.
  • Badass Adorable: Cute as a button, and yet is willing to take on multiple Revenants and trade blows with the likes of the Lost and Successors.
  • Bayonet Ya: If an enemy gets close, Mia will shank them with the bayonet part of her rifle.
  • Beware My Stinger Tail: Uses the Type Stinger Blood Veil, which manifests as a long scorpion-like tail to pierce enemies from a distance.
  • Big Sister Instinct: She is determined to protect her younger brother Nicola, and the mere mention of him on the verge of frenzy by Louis has her activating her Blood Veil, ready to attack if the party lay a finger on him.
  • Decoy Protagonist: Trailers and most of the information before the game's release frame her as the main heroine, and while she has a large role in the story, Io is the one who has the most important supporting role, making her the heroine.
  • Deep Sleep: Becomes a Successor following the Protagonist's death in the "Heirs" bad ending, in their honor, and falls into a seemingly eternal sleep as a result. Nicola is already gone, but she remains inside his Crypt as its sole resident.
  • Energy Donation: Players who have purchased the Deluxe Edition of the game can access Guardian Aid, a special version of Restorative Offering which can only be cast by White Mia and Astrea Blood Code users. In addition to the usual health recovery, the gift adds a temporary defense bonus to ensure the donated health doesn't end up squandered by subsequent attacks.
  • Friendly Sniper: Being the only team member to use Bayonets aside from Eva, she naturally fills this role.
  • Girlish Pigtails: Her silhouette is quite distinctive thanks to the long, golden locks tied at either sides of her hair.
  • Grin of Audacity: She flashes her fangs prominently in early preview trailers, though the game's official release covers any possible mid-battle expressions behind the gas mask. Messing with mods reveal that she still pulls off the devious smile during drain attacks thoughnote .
  • The Gunslinger: She is the dedicated rifleman in Louis' band of Revenants. Meanwhile, her Blood Code is aimed towards making the user as equally proficient with slinging the Bayonet around as a melee weapon as they are at firing ranged attacks.
  • Had to Be Sharp: Up until her fateful encounter with Louis' team, Mia had been fighting all by her lonesome while having to care for Nicola at the same time. Needing to figure out how to survive in Vein fast, she made a regular career of stealing from other revenants and/or mugging them for their blood beads.
  • An Ice Person: Uses Ice element for an attack Gift that she only uses during boss battles called "Guard of Honor", which creates several spears of ice around her before shooting them at her target. Artemis also comes with Freezing Roar, an offensive gift that strikes a nice balance between casting speed and power.
  • I Choose to Stay: After the Protagonist defeats the Successor of the Breath, Mia's goal to investigate Nicola's whereabouts comes to an end. The crew, understanding it would be cruel to split the siblings again after what could as well have been decades of waiting, were willing to end their partnership and part ways. After some reflection though, she comes to the conclusion that she must do her part in preventing the tragedies of the Successors from ever happening again; with encouragement from Nicola if he survives, she rejoins the rest as they head for the next Crypt.
  • Impoverished Patrician: She once lived a decent life, with her father and mother being a diplomat and music teacher, respectively, before the Great Collapse took everything from her. Before meeting up with Louis' group she had to fend for Nicola and herself, making desperate calls to simply survive.
  • I Will Find You: Her brief experience with Nicola's vestige left her with a vision of an undocumented region covered in ice and snow. Believing that he may still be out there, she joins Louis' group to find an answer.
  • Long-Range Fighter: She prefers to support the player by providing long range sniping and will only engage in melee combat once her Ichor stock is running low or when cornered by an enemy. Her gun, Brodiaea, is specifically meant for sniping enemies down with its fantastic range.
  • Meaningful Name: Her Blood Code's namesake also has a brother that she's close with. They're also frequently depicted wielding long-range weaponry.
  • More Dakka: Artemis' featured weapon skill is the Fusillade Rondo, which has the user twirl acrobatically while unloading shot after shot of homing ichor bullets.
  • Ms. Fanservice: Of a different caliber than the likes of, say, Eva or Coco. Extremely petite? Check. Impossibly-Low Neckline? Check. Sexy Backless Outfit? Check that too. One dress strap permanently undone? You don't even need to ask at this point.
  • Nice Guy: In spite of her background and rather rough introduction to the rest of Louis' gang, she warms up to them rather quickly. It could have something to do with how well they treat her after having already saved her life, but she is eager to prove herself as someone worthy of her newfound friends. In the "Dweller in the Dark" ending, she even decides she cannot sit by idly while humans suffer under the threat of Aragami after researching as much as she can about them.
  • Nice Hat: She wears a tall papakha hat to match her little brother's.
  • Offhand Backhand: She does a variation in the game's opening cinematic. A lost sneaks up behind her, only for her to swing her rifle around and stab it in the chest without looking before pulling the trigger.
  • Palette Swap: Owners of the Deluxe Edition have access to a white-coated version of Mia. Both versions are treated as separate companions, but are identical in almost every way gameplay-wise except for a few aspects: White Mia is available as a companion from the get-go (long before the original one makes her debut in fact), White Mia is more oriented towards Shock and Awe, and White Mia casts Gift Extension instead of Bloodsucking Blades, lengthening any buffs you cast on the party.
  • Panty Shot: This doesn't happen during cutscenes, but in regular gameplay you can bring Mia along as your companion and then angle the camera underneath her skirt.
  • Pintsized Powerhouse: Downplayed. She is rather short at 151 cm and has superhuman capabilities as a Revenant, but is outclassed by characters such as Yakumo in sheer strength. The way their first encounter is framed, it's pretty clear that soon as Yakumo gets past her guard, the only thing that saved her from a whooping was Nicola throwing a stone.
  • Sexy Backless Outfit: It's usually covered by her coat, but her dress exposes a lot of her back, as lovingly shown in the opening. At the Home Base her shoulders and nape will be in full view, with a single strap of her outfit hung loosely as a bonus.
  • Shock and Awe: Only available in the Deluxe Edition as White Mia, whose Astrea Blood Code comes with Lightning Spike instead of her usual Ice-type gifts.
  • Shout-Out: Karnstein is a reference to Carmilla, who is also known as Countess Mircalla Karnstein.
  • Showgirl Skirt: In a fashion - while she does sport an actual skirt underneath, the black hem and tail of her Blood Veil wrap around her lower frame in a way that accentuates her lithe, supple legs.
  • Slept Through the Apocalypse: She was killed early into the Great Collapse, and even after her corpse was implanted with the BOR parasite, she took years to finally wake up as a Revenant. Her little brother Nicola had been revived well before she did, and by the time she (seemingly) reunited with him, he had already been made a host to one of the Queen's Relics.
  • Spot of Tea: Mia has a soft spot for herbal tea and sweets, and gifting these to her will raise her Trade Points significantly. Additionally, her present to the player is her own homebrewed tea.
  • Squishy Wizard: Her Blood Code Artemis focuses on strong Gift usage, and has a high amount of Ichor at the cost of lower Vitality and lacking Strength. She can lay down withering hails of fire using her gifts, but tends to get defeated quickly if she can't get away from enemies.
  • Street Urchin: Neither she nor Nicola had any place to call home as Revenants, forcing her to roam the ruins of Vein to scrounge and shake down unsuspecting victims for supplies. They at least managed to find something resembling a parental figure in Carmilla, but they soon returned back to the abandoned streets for an indeterminate period until they met Louis' crew.
  • Support Party Member: White Mia, when compared to her standard iteration's status as a Squishy Wizard. The Astrea Blood Code exclusive to her does not have an exciting stat spread, but her gifts enhance survivability and are great conveniences.
  • Teens Are Short: Murasame judges Mia to be around her age by the time she was converted to a Revenant (Murasame died at eighteen), and she indeed stands out as the tiniest party member you can take along with you.
  • Undying Loyalty: While this applies for the rest of Louis' crew as well, Mia becomes unfailingly loyal towards the Protagonist in particular for everything they've done for her, promising that she'll support them in their endeavors no matter what. So much so that's she's willing to part ways with her dear little brother not just once but twice, the second time being when she follows the Protagonist on their journey beyond Vein.
  • Weak, but Skilled: Her damage output is a bit lower compared to the other Partners, but she can support the player by strengthening their Drain and Gift performance to enable more usage of powerful Gifts in combat.
  • Weapon of Choice: Uses the Bayonet (that is a rifle equipped with a bayonet) as well as Stinger type Blood Veil. Meanwhile, her Blood Code comes with the Bayonet Mastery gift to significantly boost attack power for both rifle swings and ichor bullets, for those who want to cop Mia's style.

    Jack Rutherford 

Jack Rutherford

https://static.tvtropes.org/pmwiki/pub/images/code_vein_jack_8.jpg
Voiced by: Junichi Suwabe (JP), Greg Chun (EN)
Blood Code: Heimdall

A Revenant called the "Hunter," he is feared by both enemies and allies alike. Just like Yakumo, he is a combat professional with a history in the military, though he was a dancer before the Thorns of Judgement appeared. He appears antagonistic to the party but as the story progress, his true role in the story is revealed. Jack is revealed to be the Successor of the Eye and serve the role of the Watcher, who look for and choose other Revenants with high enough compatibility with the relics of the Queen to become a Successor themselves. He later joins the party to stop Mido from reviving the Queen at the climax of the game.


  • Ace Custom: His sword, Executioner, is a customized version of the Black Saber wielded by Hunters in Black. While the Black Saber focuses on pure power, scaling greatly with Strength while being the heaviest One-Handed Sword in the game, Executioner is much lighter to account for Heimdall's extremely low weight limit, which in turn lowers its base damage but allows for faster swings and also causes it to scale primarily off Dexterity.
  • The Alcoholic: He likes a good drink, so giving him alcoholic beverages as gifts will strongly increase his affection towards you.
  • Apologetic Attacker: While he doesn't outright say it, he clearly isn't pleased by the fact that he has to Mercy Kill the Protagonist, without any other solution to save them, so that they won't become a Lost during Operation Queenslayer (even though they end up surviving). He also apologizes to the Unnamed Successor as he prepares to kill him and hopes he has a peaceful rest.
    Jack: Sleep well, friend.
  • Attack! Attack! Attack!: His Blood Code, Heimdall, encourages this playstyle and specializes in highly aggressive melee combat with Gifts like Stamina Stimulant which increases maximum Stamina, Morale Boost which increases the maximum Stamina for himself and his partner and fully restores Stamina for both of them, and Sacrifical Edge which greatly increases attack power, but drains HP over time. With proper usage, this enable a constant barrage of powerful attacks to quickly tear down enemies to pieces.
  • Aura Vision: As the Successor of the Eye, Jack has the ability to see the state of other Successors and as the Watcher, it enable him to see when a Successor is about to succumb to frenzy. This is also how he is able to discover that the Protagonist is the Successor of the Blood.
  • The Berserker: Jack is actually cool-headed and calculated in temperament, but his Blood Code focuses on swinging a sword with reckless abandon until the user or the opponent falls dead; with a sky-high scaling in both Dexterity and Fortitude, the user can lay in the pain without skipping a beat during the rare instances when they actually get hit.
  • Brooding Boy, Gentle Girl: Is the first half to Eva's second. Jack was not able to find much joy in his life as a Revenant until he met Eva, and even then he initially turned her away to prevent her from being dragged into his share of hardships.
  • Cast From Hitpoints: Sacrificial Edge, a gift unique to Jack's Blood Code, will constantly drain the user's health after casting, but in exchange greatly increases the ability to rack up incredible amounts of damage.
  • Coat Cape: Wears a Type Hounds Blood Veil.
  • The Chooser of The One: Jack's role as the Watcher is to look for Revenants with high enough compatibility to become a Successor to contain the relics of the Queen inside them. Should a Successor be about to succumb or has already fallen to frenzy, is also required to Mercy Kill them.
  • Cool Sword: His Weapon of Choice is his signature sword, Executioner, a custom version of the weapons used by the Hunters in Black that has the ability to fire a Sword Beam through its charged heavy attack. The player can use it for themselves by giving items to Jack and raising his relationship.
  • Deep Sleep: Becomes a Successor following the Protagonist's death in the "Heirs" bad ending, in their honor, and falls into a seemingly eternal sleep as a result. He slumbers where his former partner once sang even in frenzy, though only desert winds fill the air now.
  • The Dreaded: Following Operation Queenslayer, Jack has built a reputation of killing other Revenants for unknown reasons and came to be known as the "Hunter". At the start of the game, when the protagonist is forced to hunt for Blood Beads by a group of Revenants, the leader mockingly warns them to beware of the "Hunter" long before the Protagonist even sees him, and Louis and Yakumo are able to determine his identity at a single glance at their first encounter. It's later revealed that as his job of the Watcher, all the Revenants that Jack has killed were Successors who were about to succumb or already had begun to frenzy. He mercy killed those Successors to put them out of their suffering and recover their Relics.
  • Evil Counterpart: He's not ''evil'' per se, but when the protagonist first meets him, they have several misconceptions about his actions, such as his encounter with Nicola and his relationship with Mido. He is constantly searching for viable Successor candidates and kills any Revenant that gets in his way (later revealed to be individuals who were about to frenzy or had gone insane from the power of the Relics). In contrast, the Protagonist works with Louis to find a way to make Revenants' lives much easier by revitalizing blood springs. Additionally, in regards to their roles as Successors, the Protagonist was the very first Successor to exist and is not only capable of revitalizing blood springs and the mistles, but if they've acquired a certain number of Vestiges relating to a Successor, they can restore that Successor to their senses. Meanwhile, Jack became a Successor sometime afterwards and has the power to see how close a Successor is from going into a frenzy because of their Relic's power, and has personally tasked himself with killing them when they prove incompatible. He does this so that the bearer can find a final rest and to transfer the Relic to a new Successor.
  • Glass Cannon: His Blood Code enables him to uses multiple Gifts that increases his attack power and Stamina to deal massive amount of damage to enemies, all at the cost of defense. He must rely on dodging to survive, which is made easier since he is the only Partner that naturally Quick dodges due to how lightweight his equipment is.
  • Good Scars, Evil Scars: Sports a prominent scar line running down his left eye along with a bizarre corpse-like skin tone, seemingly as if a patch of his face had been grafted on. It's quite a fearsome and morally dubious look, though in actuality he's a caring man with his heart in the right place. Interestingly, the Protagonist's Whole Episode Flashback during Operation Queenslayer features him without the scar.
  • Hidden Depths: Is a fan of historical coins and giving him the Antique Coin will prompt some unique dialogue from him. His Present is also a coin as well, the Commemorative Coin. He is also fond of liquor and giving him the Aged Brandy will have him saying it's been quite a while since he had a good drink and will even tell the Protagonist they'll share a toast together after they completed their work. He also enjoys wasabi and used to be a smoker, according to his responses if you give him the Sushi Tacos or Expensive Cigars. On the other hand, he is not a fan of cologne, and will politely decline if you give him the Fancy Cologne.
  • I Choose to Stay: In the true ending, he chooses to remain in Vein with Eva, so that they can watch over it, and make life in it much better than before. The rest of the party goes to the outside world to help the remainder of humanity fight the Aragami, and reconstruct the world, hoping to one day reunite it with Vein when the people are ready. Until then, he and Eva will keep the Lost from escaping Vein.
  • Implied Love Interest: For Eva. She is incredibly devoted towards Jack after he helped saved her life, even becoming a Revenant just so she could support him, and Jack in turn is quite caring towards her and is clearly heartbroken should the Protagonist fail to save her from her death. However, the full extent of their feelings for each other is never really made clear.
  • Invisibility Cloak: His Blood Code, Heimdall, comes with the Night Fog Veil gift - when cast, the player and their partners are temporarily given Camouflage status, making it a breeze to either zip past unaware enemies or initiate encounters with a backstab.
  • The Mafia: Jack's design was heavily influenced by gangsters, which inspired his Badass in a Nice Suit aesthetic.
  • Meaningful Name: His Blood Code takes its name from a Norse god known for his foreknowledge and keen eyesight, who acted as a watchman against threats. Jack uses his power as the Successor of the Eye to identify other Successors, and kill them if they are on the verge of frenzying.
  • Mercy Kill: During Operation Queenslayer, the Protagonist's gas mask gets knocked off during the skirmish, leading to them slowly becoming one of the Lost. Jack decides that be the best course of action is to kill them to save them from a Fate Worse than Death. In the present, his job as the Watcher has him killing countless Revenants that are about succumb to or already succumb to frenzy due to being Successors, in order to release them from their suffering.
    • He later attempts one on Eva before she succumb to frenzy as the Successor of the Throat, although he is incredibly reluctant to do so, shedding a tear before forcing himself to do it. He is stopped by the Protagonist just in time, which either leads to him having a final moment with Eva or Eva being brought back to her normal form by the Protagonist if they managed to find and repair all of her Vestiges.
    • He attempts to do it again in the "Heirs" bad ending, not wanting the Protagonist's resolve to be in vain after they are possessed by the Queen. Louis does this before he can.
  • Names to Run Away from Really Fast: His moniker of "Hunter" is simple, but not friendly in the least, considering he infamously hunts other Revenants.
  • Narrator: He is the narrator of the first trailer of the game (not counting the teaser one). Whether he will carry out this duty in some part of the story has yet to be known.
  • Not Evil, Just Misunderstood:
    • Jack's job as the Watcher has him seeking and choosing Revenants with high enough compatibility to become a Successor, to contain relics of the Queen inside them to prevent her from coming back. Given how powerful the Queen is, numerous Revenants succumb to frenzy, forcing Jack to Mercy Kill them and starting the process all over again. Over time, people unaware of what he was doing only saw a rogue Revenant who kills other Revenants for no obvious reasons and dub him the "Hunter".
    • This also applies to his first introduction to the player, in which it seems he Would Hurt a Child: It appears at first that he ruthlessly murders poor Nicola Karnstein in cold blood. However, there are several factors that nobody else involved, the player included, understand at that moment: first of all, that "Nicola" is actually a double created by the real Nicola, who has taken up the role of Successor of the Breath; secondly, when Nicola brought up the idea of doing this very thing, Jack specifically and unambiguously told him not to do it, because it would massively increase the strain on him and put him at risk of frenzy from the Breath's effects. So not only is Jack killing a fake that is basically at the end of its rope anyway (one whose existence is actively damaging Nicola's self-control), but he is also, at that moment, supremely annoyed because now he thinks he needs to deal with a near-berserk Nicola on top of what's already on his plate. At the time, though, none of this is clear to the player, making Jack come across as a child-slaying monster.
  • Not So Stoic: He has only ever lets his cool demeanor slip whenever it concerns Eva, most particularly when he believes he will no longer hear her sing again.
  • Occult Blue Eyes: His eyes glow pale blue instead of red. This is due to him being the Successor of Eye with his eyes turning blue when he uses his Aura Vision.
  • Peek-a-Bangs: One side of his hair slicked back, the other hanging freely down his face.
  • Red Baron: Other Revenants fearfully refer to him as the "Hunter" for good reason; he's unstoppable and apparently hunts other Revenants for unknown reasons.
  • Sixth Ranger: Jack is initially thought of to be an enemy, due to several misunderstandings in the past, though once all that's been cleared up and he's actually joined, he's as loyal as he gets.
  • Sword and Sorcerer: He's the dedicated close-range combatant to Eva's ichor bullets and spell-flinging.
  • This Cannot Be!: He is quite shocked to see that the Protagonist had survived his Mercy Kill and exclaims his shock, but quickly regains his composure.
  • Video Game Dashing: He is the only Partner that naturally evades by performing a dash instead of a roll, which allows him to dodge more effectively while attacking back.
  • We Can Rule Together: He offers the Protagonist the chance to join his side at the Cathedral of the Sacred Blood, which gives the impression that he wants them to abandon their group to aid in his unknown goals. Turns out he just wanted to protect a highly compatible Successor, especially one with a very powerful Relic and who's also his former comrade.
  • Well-Intentioned Extremist: His method of killing other Revenants that failed to resist the power of the Relics of the Queen may seems harsh, but as he says to Eva, there are no other (known) ways to prevent the Queen from returning, and he is always merciful when delivering the final blow to a Successor, thanking them for their service. It's not a pleasant job, but for the survival of Vein, somebody has to do it.
  • The Worf Effect: The heroes' close encounters with the Hunter, one even escalating into a short clash where he fearlessly takes on all of Louis' gang by himself without taking a single scratch, establish Jack as a skilled warrior who is not to be trifled with. Then he barely escapes with his life while investigating Mido's whereabouts and is later tossed around like a cat toy, which goes to show that the latter is in another class altogether.

    Eva Roux 

Eva Roux

https://static.tvtropes.org/pmwiki/pub/images/code_vein_eva.jpg
Voiced by: Saori Hayami (JP), Bonnie Gordon (EN)
Blood Code: Harmonia

A female Revenant who travels alongside Jack. Jack saved her life, and as a debt of gratitude she always stays by his side. Just like with Jack, she and the protagonist have conflicting viewpoints, but you will fight alongside her.


  • Ace Custom: Like Jack's Executioner, her Libertador is a customized version of the Black Bayonet used by Hunters in Black, modified to be lighter and have a higher base damage while swapping Dexterity scaling for Mind to account for Harmonia's stat distribution.
  • After Action Patch Up: One of her vestiges contains a memory of which she and Jack recuperate after an especially hairy incident. While she was upset with how the situation turned out, Jack lets her know that it's during moments like these when they can appreciate the stars adorning the night sky.
  • Black Mage: Her Blood Code, Harmonia, specializes in vaporizing targets with Dark Gifts that scale from the class' naturally high Willpower stat. Any Gifts that don't deal damage are instead focused on making sure the user can keep spamming spells and maintain their high DPS rate.
  • Brooding Boy, Gentle Girl: Is the second half to Jack's first. Part of the reason why she kept pursuing him after he rebuffs her as a human was because she could see that his role as a Watcher was eating away at him.
  • Caring Gardener: She has a love for gardening that mirrors her gentle personality; gifting her with vegetable and flower seeds will make her muse happily about where she will give them a new home.
  • Cast From Hit Points: The Supernatural Blood gift is exclusive to her Harmonia blood code, which works similarly to Blood Sacrifice by letting her continue to cast gifts after she has run out of Ichor at the cost of each use biting into her HP reserve. The player could utilize this as well if they're using Harmonia.
  • Character Death: If you don't have enough vestiges, Eva won't be able to be restored, which will prevent her from joining the party, and stopping the player from getting the true ending where she survives.
  • Clothing Damage: Zigzagged. Eva is one of only two characters in the game whose apparel seem the least bit damaged, with the other being Io, who has more bandages on her than actual clothing. At the same time, this is as far as it gets, as her dress can't be ripped any further no matter how hard she's hit by enemies.
  • Covered with Scars: Apart from the obvious cross-shaped scars on her face, she is covered in all manner of scars across her entire body.
  • Dishing Out Dirt: Harmonia comes with sand-based offensive gifts that either deal significant knockback, or create an whirling dust devil that deals heavy AOE damage.
  • Due to the Dead: She prays for the Revenants who have died and the ones who didn't survive the Relics' inheritance test, singing a requiem for them.
  • Glass Cannon: She uses powerful offensive gifts and can increase their casting speed, allowing her to attack quickly. However, she lacks physical defense and cannot take much damage.
  • Good Scars, Evil Scars: She has several scars over her body, possibly from her time in captivity while being used as a blood bag for a group of Revenants.
  • I Choose to Stay: In the true ending, she chooses to remain in Vein with Jack, so that they can watch over it, and make life in it much better than before. The rest of the party goes to the outside world to help the remainder of humanity fight the Aragami, and reconstruct the world, hoping to one day reunite it with Vein when the people are ready. Until then, she and Jack will keep the Lost from escaping Vein.
  • Implied Love Interest: For Jack. While the full extent of his feelings for her is unknown, it's very clear that the relationship that Eva shares with him goes beyond just friends.
  • It Was a Gift: Her personal rifle, the Libertador, is equipped with a unique Gift ability that grants the gun's ichor bullets the highest stopping power out of any Bayonet in circulation. Flavor text states that Jack gave it to her as a symbol of their partnership.
  • I Owe You My Life: Her life was saved by Jack, and she now travels alongside him as his companion.
  • Jumped at the Call: She voluntarily went through testing for Relic compatibility (Revenant researchers wouldn't have done so otherwise since she was still human); as it turned out, her affinity with the Queen's body parts was startlingly high even compared to other Successors, save for the Protagonist. Naturally, she went through with the procedure so she could stand alongside Jack as an equal.
  • Kicking Ass in All Her Finery: Even with her outfit being tattered, it's abundantly clear she's dressed to the nines as if she's ready to attend a prestigious concert, not cutting down hordes of Lost. Even her Blood Veil resembles a luxurious feather boa, though its aesthetics do tie nicely with her singing talents.
  • Leitmotif: Requim, which she sings in memoriam to those who have turned to ash by Jack's blade. A grand choir ensemble can be heard while walking up to the Crypt located within the Crown of Sand, though where the extra vocals are coming from is anyone's guess.
  • Long-Range Fighter: She favors ranged combat like Mia, wielding a Bayonet and using long ranged Gifts.
  • Made a Slave: She remained human the longest out of the entire main cast, all the way up until some time after Operation Queenslayer. Unfortunately, this meant that she'd been a prime target for Revenants who were willing to abduct people and make them their blood slaves.
  • Music Soothes the Savage Beast: Her singing voice prevents the Relics from running wild when trying to find a new Successor to bear them. Makes sense, considering that her relic is the Queen's Throat.
  • Non-Elemental: Her sand-based gifts do not follow the Fire, Ice, Lightning dynamic. Instead of calculating damage based on elemental resistances, the target's physical defense is factored in.
  • Optional Party Member: If the player gathers all of her Vestige fragments, Eva survives her boss battle and formally joins the crew as an AI teammate. Otherwise she will die and will be unavailable as a partner.
  • True Companions: With Jack. Implied that they only had each other, since there is no family mentioned. Eva's vestiges reveal that after saving her, Jack was actually cold to her at first and that later he grew fond of her. If the player manages to save Eva, she will ask Jack if she can stay with him a while longer, to which he will answer: "Do you even need to ask?".
  • Scarf of Asskicking: She uses a Type Ivy Blood Veil.
  • Skunk Stripe: Inverted; she has platinum blonde hair save for a single yellow streak that stands out from her bangs.
  • The Speechless: Was one in the past, due to an injury to her vocal cords. She sang to herself as a way to calm herself down in stressful situations. The Revenants who took her away from the human shelter got annoyed with that habit, so they crushed her throat to make her stop singing. It was only after she became the Successor of the Throat did she regain the ability to talk.
  • Squishy Wizard: Her Gifts and support skills make her very useful at long range attacks like a traditional mage would, but she is very fragile because of this.
  • Spy Catsuit: An unusual example in that it only seems to be the lower half of one, cut in a way that completely exposes her skin from the waist up (which her skimpy red dress is already struggling to conceal).
  • Trademark Favorite Food: She loves instant noodles, and giving her any you find is a great way to boost her affection.
  • The Tragic Rose: Rose thorns feature prominently on her Blood Veil, mirroring the difficult and bittersweet path that has lead to her becoming a Crypt Watcher along with Jack. When she mutates into a Lost, she maintains the aesthetic with a large, glowing rose blooming from the creature's eye. It's up to the player to decide if her story caps off as a full-on tragedy.
  • Treasure Chest Cavity: Eva's extremely high compatibility allows her to carry multiple relics from fallen Successors within herself, until they can be transferred to a new host.
  • Underboobs: Courtesy of her torn and revealing red dress.

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Major Characters

    Rin Murasame 

Rin Murasame

https://static.tvtropes.org/pmwiki/pub/images/code_vein_rin.jpg
Voiced by: Takada Yūki (JP), Kira Buckland (EN)
Blood Code: Hephaestus

A Revenant who works in weapons supply and upgrades. Once known as "Yaksha," she was an excellent soldier with high enough combat ability to lead an army, but a traumatic incident in the past means that she is no longer able to fight. She is exposed to the protagonist's ability to see glimpses of peoples' memories, and hopes to confront her past.


  • The Ace: She set numerous records during her time in the army and was considered an exemplary leader.
  • The Blacksmith: She is the one that upgrades and improves your equipment.
  • The Chains of Commanding: Due to her young age, her squad didn't take her seriously, and that caused her significant stress.
  • Child Soldiers: She earned her nickname by the age of 16, due to the desperate circumstances of the Great Collapse forcing everyone to be conscripted, adult or not.
  • Cool Mask: She wears her gas mask even while at base, where there's no miasma to block. She actually has a fully-modeled and articulated face underneath that mask, though, but this is only seen when entering the hot spring.
  • Drill Sergeant Nasty: Her memory vestiges show that she wasn't a soft leader by any means, snapping at members of her old group for not immediately getting ready for drill practices and the like. Rather than resenting her for it, her subordinates took her attitude in stride.
  • Family of Choice: When reliving the memories of one of Murasame's squad members, despite the fact that she is their commanding officer, Murasame's Assistant states that she is their daughter while they're taking her unconscious body away from the battlefield.
  • Fragile Speedster: Hephaestus features the unlockable Swift Destruction gift, a passive effect that increases all damage dealt (weapons and offensive gifts alike) in proportion to the speed of the user, at a maximum of +20% for Quick characters. Tanky builds are mostly locked out as a result, but those who don't mind the Glass Cannon tradeoff can greatly benefit from slotting Swift Destruction in.
  • From Nobody to Nightmare: While acknowledged as a well-known gymnast in the past, Murasame was otherwise a simple teenage schoolgirl who could never predict she will gain a reputation on the battlefield as a "Yaksha" for her brutal efficiency, or that she will later be made leader of an elite squad of soldiers.
  • Gamer Chick: She's a huge gamer, so giving her video games will greatly increase her affection.
  • Just a Kid: Having received her own squad at a young age, she was seen as a child by her subordinates. This is why they pulled her out of the battle and sacrificed themselves so that she would be safe.
  • Meaningful Name: Her Blood Code is Hephaestus, who is the Greek god of smithing; Rin herself is an accomplished blacksmith and sells weapons and blood veils.
  • My Greatest Failure: She retired from combat after an incident where she and her squad were attacked by an overwhelming number of Lost, and being unable to come up with an effective strategy on the spot, she panicked and ran away, abandoning her squad to die, which she feels immensely guilty over. Recovering her squad's memories reveals that's not what happened. One member of her squad knocked her out when she started to panic, and declared that they were getting her out of there safely even if they had to sacrifice their own lives to do it. When she learns this she is extremely touched.
  • Playing with Fire: Her Blood Code, Hephaestus, comes with various fire gifts with unusual properties meant to trip up and punish enemies for mistakes.
  • Pinball Projectile: Dancing Blaze, which creates three fireballs that bounce around the environment and burn anyone unfortunate enough to be in the crossfire.
  • The Red Baron: "Yaksha", a nickname given to her by her comrades. She was given the nickname because she was so devoted to following her orders after becoming a Revenant that she killed countless Lost, making her seem like a demon out on the battlefield. Rin herself sees it as an embarrassing nickname and remarks that she was rather self-destructive at the time.
  • Retired Badass: See Shell-Shocked Veteran below.
  • Screw This, I'm Outta Here!: When viewing her Vestige, Rin started to panic as her squad was being trapped by numerous Lost. By the time she realized what was happening, she saw neither her squad or the Lost. As a result, she believed that she had run away and left her squad to die, which is why she now chooses to pursue a supportive role as a weapons merchant. In truth, her squad knocked her out and died getting her out of the battlefield because she was Just a Kid.
  • Shell-Shocked Veteran: Rin used to be a very skilled soldier and was said to be able to lead an army. However, her perceived inability to save her squad from the Lost in her past traumatized her so much that she can't take to the field anymore. She instead settles on being a weapons merchant.
  • Stronger Than They Look: Comes naturally with the territory owing to her being a revenant, but the final cutscene of the "Dweller in the Dark" ending has her lug around a positively massive backpack on her tiny shoulders. It's bigger than some larger Losts out there, and dwarfs even the resident Big Guy Yakumo by a huge margin, and yet she comfortably wears it like a dinky knapsack.

    Karen Amamiya 

Karen Amamiya

https://static.tvtropes.org/pmwiki/pub/images/code_vein_karen.jpg
Voiced by: Yumi Hara (JP), Caitlin Glass (EN)
Blood Code: Demeter

One of the researchers who worked on the Q.U.E.E.N. Project, and Louis' older sister. She died during Q.U.E.E.N.'s rampage but was immediately revived as a Revenant. She also participates in Operation Queenslayer, serves as a protective observer of Revenants returning from death, and supports their fight.


  • Combat Medic: Karen's role as a front-line nurse during Operation Queenslayer aside, her Blood Code packs an A-scaling in Mind, making her a reasonable choice for those interested in making Light Gift-based builds. Curiously enough, the class' Strength scaling is just as high, meaning it can benefit from bigger weapons like Two-Handed Swords and Hammers more than one would expect.
  • Heroic Sacrifice: She became a Successor to seal the Queen, and is apparently the source of the Blood Beads. However, only a limited amount seems to have been created. She prevents it from being a Senseless Sacrifice in that it effectively stops the Queen for a while, but new Successors have to be found to continue the cycle. Fortunately for Karen, in the Dweller in the Dark true ending since Io becomes the vessel for all the relics, Karen becomes free from her dormant state.
  • Hospital Hottie: She assists in running the field hospital for Operation Queenslayer and is the one who takes care of the Protagonist when they wake up there during the flashback of the event.
  • Improbably Quick Coma Recovery: By the time the Protagonist and Louis come across her she’s been in a state that’s a kin to being comatose, for years. In the Dweller in the Dark epilogue where she is awoken from her comatose state she’s no worse for wear. While the epilogue does take place a few years after the ending, Karen mentions that when she had awoken she was immediately completely normal again.
  • Identical Stranger: Io bears an uncanny resemblance to her, along with all other Attendants. This may have been intentional, since Karen and Cruz were close friends.
  • Meaningful Name: Her Blood Code is named Demeter, after the Greek goddess of agriculture and harvests. Fitting, as she is the source of the Blood Tears that the Revenants harvest to sustain themselves.
  • Ms Fan Service: When you see her in the present, she's clad in only a wedding-like veil and a long vertical strip of ornate cloth that has sideboob and thigh windows galore. A closer look reveals that she's practically going commando underneath that prayer gown.
  • Multi-Ethnic Name: Like her brother, Karen has an Anglo given name and a Japanese surname, hinting at a mixed ancestry.
  • Strong Family Resemblance: She shares the same traits as Louis such as the messy hair and red irises. Even before learning she's his sister during her introduction in the Whole Episode Flashback, it's quite easy to guess the two are related.
  • Walking Spoiler: It is difficult to talk about Karen without mentioning her fate, which has significant influence on later parts of the story.

    Coco 

Coco

https://static.tvtropes.org/pmwiki/pub/images/code_vein_coco.jpg
Voiced by: Nanako Mori (JP), Erica Lindbeck (EN)
Blood Code: Mercury

A Revenant who comes from a merchant guild. If you can pay for it, she will sell you valuable items. While a merchant, she is also compassionate and cannot ignore someone in trouble. As a Revenant, she is only missing a fragment of her memory, which is rare. However, she seems to have a past that she wants to regain.


  • Cool Car: Assuming the muscle car she leans against is hers. It looks to be an Expy of a Chevrolet Camaro 2010 with its telltale "twin stripes" decoration running along the hood, with most of the trademarks removed.
  • Defrosting Ice Queen: She initially puts on a cold facade towards the Protagonist, but over the course of the game becomes more cordial with them.
  • Department of Child Disservices: She was a single mother before the Great Collapse. Because she resorted to illegal activities to keep herself and her son alive, they deemed her unfit and took him away from her. He ended up wasting away without Coco to be there for him, and they only let her know about this by sending her a single page letter in the mail.
  • Gainaxing: A surprisingly rare sight considering the World of Buxom that is Code Vein. Coco's bust seems to be influenced by Jiggle Physics almost as much as Io's, but this is hard to observe as she does not appear in cutscenes very often, and her default poses don't move around enough for this to really show.
  • Hidden Depths: Coco is not as wild as her appearance would misguide one to believe, upon offering alcohol to her she politely refuses and is quite self-aware people might get surprised at this, Coco is more of a cuisine enthusiast, quite a fan of spices; her gifts are meals she is currently experimenting flavors with.
  • Intrepid Merchant: She's your primary source of buying medicine and support items.
  • Jack-of-All-Stats: Her Blood Code gives a versatile buff to almost all of the player's stats, but with a leaning more towards Squishy Wizard then a Fragile Speedster.
  • Meaningful Name: Her Blood Code, Mercury, is the Roman god of commerce, travelers, trickery and thieves. Coco herself is an Intrepid Merchant.
  • Nice Hat: Hers is a purple newsboy cap that she wears everywhere. Yes, even in the hot spring.
  • Only One Name: Coco is only ever known as such, even within memory Vestiges where she makes an appearance. It's not known if this is her real name, or a nickname somebody gave her. Along with Io, Coco is the only one without a discernible surname in Louis' party.
  • Outliving One's Offspring: She had a son once who was an ill boy and was taken away from her by the government. Eventually she received a single page note about his death in the mail.
  • Shock and Awe: The Mercury Blood Code which you gain from her grants the Protagonist several electricity-based moves.
  • Utility Party Member: Her Gifts are largely focused on supporting the characters by buffing their resistances to status effects or help them survive longer. Her Blood Code also gives the ability to gain more Haze.
  • Wistful Amnesia: A rare case of this being an Inverted Trope; Coco is one of the few Revenants who can safely say they have most of their memories in the right place. Rather than being proud, she feels more ambivalent about it than anything else. Learning the fact that the Protagonist can review memories from Vestiges had her hoping she can see her deceased son just one more time, or at least provide evidence that she'd been able to stay by his side when he passed away. No such luck.

    Davis 

Davis/Tyrone

https://static.tvtropes.org/pmwiki/pub/images/code_vein_davis.jpg
Voiced by: Shin'ya Takahashi (JP), Kyle Hebert (EN)
Blood Code: Hermes

A Revenant and member of the Public Order Preservation Force known as "Cerberus." He transfers to Louis' Home Base. Perhaps because he has fought many battles, he has lost most of his memories from when he was alive. While performing his duties as a member of Cerberus, he is searching for a woman in a picture whose name he has already forgotten.


  • An Ice Person: His Blood Code features the Ice Spike gift that can be cast for quick and dirty sucker punches.
  • Bizarre Taste in Food: He dislikes chocolate and will actually refuse to take it if you try to give it to him, but he loves the Chocolate Garlic Flakes, and is deeply offended that the company that makes them would ever dare come out with a less-garlicky variant.
  • Given Name Reveal: A late-game Vestige reveals that Naomi successfully managed to find Jessica, who indeed still remembers her fiancé, Tyrone. This is a reveal for him too, since he forgot what it was himself.
  • Hidden Depths: While looking like a person who has no time for art, Davis is an avid photographer, and giving him any gifts related to his hobby will increase his affection.
  • Knockback: One of his techniques is the Bloody Impact gift, a Blood-type explosion that doesn't deal a lot of damage, but can send surrounding enemies flying after a single cast.
  • Last of His Kind: Implied. With the fall of the Provisional Government Center and the death/bloodlust of many of its members, it is very likely that Davis is the last surviving Cerberus member. He does, however, mention that a new provisional government was established during the interim period between Io transforming into the Weeping Tree and the epilogue, and that Gregorio Silva was somehow reversed of his transformation, thus suggesting that Cerberus might be reformed.
  • The Lost Lenore: Davis is obsessed with searching for Jessica, the woman in the picture he possesses. He is certain that he was engaged to her when he was a human, but he lost track of her after becoming a Revenant. She's still alive, and is currently residing in a human shelter. Out of respect for Naomi and his current life as "Davis", he decides that just knowing she's safe is more than enough for him.
  • Meaningful Name: His Blood Code is named after Hermes, the Greek god of messengers, travelers and merchants, who was also a guide to the Underworld. Davis fulfills a similar role, leading you to the Depths dungeons once supplied with maps and is also the protagonists' contact for the government.
  • Mighty Glacier: His Gifts and Blood Code focus on two-handed weapons and encourage the player to take on a tank-like role, at the cost of needing to use heavier equipment and having a bit lower Ichor.
  • The Mourning After: He couldn't get over Jessica for a long time, and thus he rejected Naomi's advances.
  • Muscles Are Meaningful: Members of the Cerberus unit consider it standard to maintain their bulk with a protein-rich diet. He'll be pleased to receive any Protein Powder you manage to find.
  • Only One Name: He's forgotten his real name, but he's pretty sure it's not "Davis". That's just what people called him when he became a revenant, and it's not like he was able to offer any alternative. Through Vestiges, his first name is revealed to be Tyrone, but no word on whether Davis is actually his last name or just a name assigned to him by Cerberus.
  • Scary Black Man: He certainly gives of an intimidating impression with his strong build and near permanent Death Glare. He also serves as a tax collector for Cerberus. However, despite it all, he comes across as a pretty friendly man.
  • That Man Is Dead: After learning of his past as Tyrone, he abandons his search for Jessica, declaring that the man she's waiting for no longer exists. He's Davis now.
  • True Companions: Davis's old squadmates in Cerberus, who support him in his search for Jessica.
  • Wistful Amnesia: Very much so, his single-minded pursuit for a woman he cannot recall being an obvious example. His head in general is full of blank spaces, leaving him with many lingering feelings and habits that he can only guess were holdovers of his human life. One such habit is his collection of vinyl records - he can't remember why or where he heard their music before, but just knew in his heart that he really enjoyed LP's in the past.

    Nicola Karnstein 

Nicola Karnstein

https://static.tvtropes.org/pmwiki/pub/images/code_vein_nicola.jpg
Voiced by: Hiromi Igarashi (JP), Michelle Ruff (EN)
Blood Code: Fionn

A Revenant who is wandering in Vein with his older sister Mia. He is kind and loves his sister, and will fight any enemy if it is for the sake of his sister.


  • Actually a Doombot: The Nicola who was travelling with Mia and got killed by Jack is a double created by the original Nicola. This is why Jack seems so cold about killing "him" - Jack not only knows this is a double, but he's intensely annoyed because he specifically told Nicola not to do this and risk the Queen's Breath driving Nicola berserk.
  • Adorably Precocious Child: In spite of being a tiny boy, he willingly signed up to become a Successor in order to keep his sister safe in a Queen-free world. If his sanity is restored after beating his boss fight, he'll remain quite upbeat in spite of his altered form and duties.
  • Ambiguously Jewish: Karnstein is pronounced as "karn-steen", reflecting possible Jewish-American heritage.
  • Big Little Brother: After becoming a Successor, he turns into a gigantic knight. With four eyes, moose antlers, and a frickin' jetpack.
  • Drop the Hammer: His Blood Code contains the Hammer Mastery Gift, which significantly boosts the attack power of hammers. Though with how small he is and how massive all of the hammers in the game are, it's hard to believe he could have even used one to begin with.
  • Face Death with Dignity: Unusually calm for a small child, should the player be unable to restore his memories, Nicola's last words are a dignified but poignant "Thank you!".
  • Fighting from the Inside: As with any Successor, the Relic embedded inside Nicola gradually erodes his sanity. He tries to keep it in check through sheer willpower alone, which is manifested as him summoning ice clones of himself to dogpile his now massive body.
  • Gender-Blender Name: The name "Nicola" is a traditionally a girl's name in English. However, in Slavic countries it's also considered a boy's name as well, though usually spelled as "Nikola" (e.g. Nikola Tesla).
  • An Ice Person: His Blood Code, Fionn, specializes in ice-based abilities and boosting their effects.
  • Living Memory: The "Nicola" who'd been accompanying Mia since she became a revenant was in fact a clone, created using the Queen's powers and a piece of his own consciousness. The only hint that betrays its true identity is the fact that blood beads do little to quell its eventual decay.
  • Magic Knight: His Blood Code focuses both on offensive attacks and Gift based attacks.
  • Meaningful Name: His Blood Code, Fionn, is named after Fionn mac Cumhaill, whose name can mean "fair/light-haired". The real Nicola also sleeps in a cave like Fionn.
  • Me's a Crowd: As a Successor, Nicola could create ice duplicates of himself with stunning accuracy, at the risk of potentially accelerating his frenzy. It was one of these ice clones that accompanied Mia until its "death" in the Howling Pit.
  • Nice Hat: He wears a small ushanka hat to go along with his sister's. If his memory is restored, he will put it back onto his (now-armored) head. It looks tiny in comparison, but nice nonetheless.
  • Older Than They Look: Part of being a Revenant is that they don't age, with Nicola being the most obvious case for this thanks to being a child when he was implanted with a parasite. It's especially apparent during the true ending where it's noted several years have passed and he still looks the same.
  • Pint-Sized Kid: His voice and mannerisms make him sound about ten or eleven years old, but he is barely three foot tall. While this could just be stylistic in keeping with the Anime aesthetic, it may be that he was much younger when he became a Revenant and simply hasn't grown since then.
  • Protectorate: To Mia, his older sister. She will do anything to protect him, even attacking and robbing other Revenants of Blood Beads to keep him safe. Turns out, she wasn't aware that it was mostly the other way around.
  • Shockwave Stomp: Through his Blood Code, the player can learn the Grave Knocker gift; it's a stylish downward stomp that deals very little damage but has huge stagger potential; players have used it on bosses to easily make them collapse and vulnerable to an all-out offensive.
  • Took a Level in Badass: Well, not in the usual way as a revenant, but as a Successor.
  • Undead Child: He is very young to be a revenant.

    Emily Su 

Emily Su

https://static.tvtropes.org/pmwiki/pub/images/code_vein_emily.jpg
Voiced by: Yuuki Kawahara (JP),
Blood Code: Scathach

A Revenant who knew Yakumo. She belongs to a private paramilitary organization taking orders from Mido, and she has been the subject of human experimentation. She has been separated from Yakumo since the Great Collapse, and he considers her family.


  • Can't Spit It Out: She's too shy to confess her feelings to Yakumo even as she's turning to stone, and when she's got another chance to do so, she loses her nerve and changes "I love you" to "I love your onigiri".
  • Catgirl: Her successor form is a giant ninja catgirl that's pretty cute when not trying to burn the Protagonist to cinders. Even after the protagonist has successfully restored her memory, Emily still acts and poses like a cat would, just a really, really big flaming cat.
  • Dying Declaration of Love: She tries to confess her love to Yakumo in her memory echo as she turns to stone, but is petrified before she can finish. If the Protagonist restores her sanity, Emily tries to do it again, but chickens out and walks it back.
  • Flirty Step Siblings: One-sided on her part, as Yakumo is completely oblivious to the fact that she wants him bad. It should be noted that in the original Japanese language, she affectionately calls him "Yakumo-niichan" (incidentally, making it a pun).
  • Jack-of-All-Stats: Her personal Blood Code, Scathach, has an average-to-above-average scaling across the board. While it does not excel at any one particular aspect save for perhaps Dexterity, it is quite flexible and permits access to most gifts and weapons in the game without modifications.
  • Hartman Hips: Narrow shoulders? Check. Slim waist? Check. Wide hips and shapely large butt? Heck yeah.
  • Heroic Sacrifice: Volunteers to become Mido's test subject just to spare others the same fate. She ends up living on as a Successor.
  • Playing with Fire: Her Blood Code specialize in fire based abilities and boosting their affects.
  • Private Military Contractors: A mercenary working for Mido.
  • Stock Ninja Weaponry: She wields a burning katana called the Blazing Claw and flaming shuriken as the Successor of the Claw. The Protagonist unlocks the Blazing Claw after they save Emily, and can use those same stars as a gift.
  • Tiny Guy, Huge Girl: Post-Successor transformation. Whereas before Yakumo completely dwarfs her when they stand together, her new Cat Girl form makes him look tiny by comparison. And that's with him still being the burliest guy in Louis' crew.
  • Undying Loyalty: Not once did she lose faith that Yakumo was going to eventually wake up, long after Mido had considered him a dud and nearly disposed of his corpse. Even as she was conscripted into defending Mido from the Queen's minions in exchange for leaving her friend alone, forgetting bits of her past with every repeated death, her belief in Yakumo's revival never faltered.

    Gregorio Silva 

Gregorio Silva

https://static.tvtropes.org/pmwiki/pub/images/code_vein_gre.jpg
Voiced by: Akio Ohtsuka (JP), D.C. Douglas (EN)
Blood Code: Hades

A former soldier who after the Great Collapse, the birth of the Revenants, and the Project QUEEN, took command in order to save mankind. He determined that the rampaging Queen would become a threat to mankind, started a fight to defeat Queen, and even revived himself as a Revenant to take command.


  • Abusive Parents: Averted. Cruz volunteered to become Project Q.U.E.E.N's test subject, and he was not happy with her decision.
  • Ambiguously Brown: Like his daughter, he sports a tan skintone that stands out prominently against the rest of the cast, and his name hints at a Hispanic background.
  • Animal Motifs: Cerberus since his faction is named after the mythical beast alongside the insignia. Taken more aspects as the Skull King when he sprouted his Hound-type Blood Veil in representing his three heads, his Blood Code is named Hades, and being a Successor of the throne reminds of Cerberus as the Underworld's guardian.
  • Badass Long Coat: He wears a long trench coat with an enormous fur lined collar. His Skull King form weaponizes it, turning into Hound-type Blood Veil for certain attacks.
  • Barrier Warrior: Is able to form a defensive barrier, shielding the Protagonist and Jack from the Queen massive barrages of thorns.
  • Barrier Maiden: He turns himself into a Successor and created the Red Mist, sealing Revenants and Lost in Vein while keeping the horrors of the Great Collapse, the Aragami, out. The climax of the plot is centered around saving Silva before he completely succumbs to frenzy and leaves Vein twisting in the wind.
  • Benevolent Conspiracy: The levy system he implemented is directly responsible for the Red Mist trapping all the Revenants and Lost within Vein, as he'd been taking the lion's share of blood beads to fuel its existence. However, this was a case of making the best out of a terrible situation brought upon by both the Great Collapse and Project QUEEN. Furthermore, Jack's and Mido's conflicting statements about the Gaol's true purpose paint two sides to his intentions; the former says it was done to prevent the Lost and unscrupulous Revenants from preying on the rest of humanity outside; the latter claims that Vein is Gregorio's own little oasis amidst the sea of horrors (re: Aragami).
  • BFS: His Skull King form weapon of choice are two massive great swords called "Argent Wolf King's Blade". You get one to use for yourself once you defeated him.
  • Big Damn Heroes: Shows up to even the odds during the Protagonist and Jack's fight with Queen.
  • Big Good: The closest the setting has to one, although that might not be saying much considering he's the reason for the Red Mist and allegedly the levy system. This applied better to him in the early days after the Great Collapse, when he managed to establish an era of peace by taking all the surviving humans into his custody and ending territory disputes between Revenant factions. In the "Dweller in the Dark" ending, he survives and resumes his position as a genuine Big Good.
  • Book-Ends: The first Successor the Protagonist and party faces is the Successor of the Ribcage, which is a wolf on top of a woman's body. As the Skull King, Gregorio is the last Successor the party faces and looks like a demonic werewolf.
  • Cool Chair: He sits on an utterly massive throne decked out in technology and blood pumps feeding directly into him. Unfortunately, claiming it as a Successor means that you are prepared to sit there for an eternity, remaining forever dormant both to fight off frenzy and maintain the Red Mist surrounding the city.
  • Cool Old Guy: Contrary to current public opinion in regards to him and his provisional government, his appearance within the Protagonist's lost memories portray him as a friendly and honest man. He personally steps in to help fight against the Queen, has nothing but reassuring words to say to his soldiers, and even invites the Protagonist, before they turned Lost, out to drinks in the event that they win Operation Queenslayer.
  • Dual Wielding: His Skull King form wields two great swords to devastating effects.
  • Emergency Transformation: The threat of Queen was so great that Gregorio arranged to be revived as a Revenant in the event that he died, in order to continue the fight and gain the power to defeat her.
  • Final Boss: As the Skull King and his second phase, the Virgin Born.
  • Heroic Sacrifice: Turns himself into a Successor to create the Red Mist to protect the remaining Revenants from the horrors of the Great Collapse, the Aragami, even if it means sleeping forever to the bitter end.
  • Inferred Survival: It is strongly implied that Gregorio was saved along with everyone else in the "Dwellers in the Dark" ending, and have worked to reestablish his provisional government during the period leading up to the epilogue, if Davis is to be believed. It is possible that Io, as the Weeping Tree, had a hand in reversing him from being the Virgin Born back to how he was pre-frenzy, though he is not seen in person.
  • Mighty Glacier: His Blood Code, Hades, has a stat distribution comparable to Atlas. This means it will likely never engage in fast dodges without some serious finessing, but the class can comfortably wield the heaviest equipment in the game and deal major damage with its high Strength and decent Dexterity.
  • Nice Job Breaking It, Hero!: His methods are, while understandable, ultimately flawed in the long run. He was the one who ordered the creation of new Revenants in his campaign against the Queen, many of whom end up succumbing to bloodthirst somewhere down the line and bolstering the ranks of Lost plaguing the city. With the many bodies of his former subordinates now miasma-pumping factories, the Mistles and Bloodsprings responsible for preventing Revenants from turning Lost in the first place are being choked out, perpetuating Vein's downward spiral. Furthermore, his levy system and usage of Successors only caused more issues like blood shortages to fester, all for the sake of merely delaying the inevitable.
  • Offing the Offspring: He is the father of Cruz, the girl who turned into the Queen and even arranged to be revived as a Revenant to defeat her even after his death. It is not known whether he lost his memory of Queen being his daughter after being revived as a Revenant or he still does, and swore to Mercy Kill his own daughter as a father instead.
  • Orcus on His Throne: While not outright malicious, his provisional government has been driving many Revenants to desperate measures just to get by, with any protests for reform falling upon deaf ears. That's because he is too comatose to respond.
  • Our Werewolves Are Different: Rather ironically given what Revanants are analogous to, his Skull King form resembles a hulking bipedal wolf that definitely takes cues from traditional werewolves.
  • Rousing Speech: Deliver an impressive one during Operation Queenslayer.
    Many of your comrades were swallowed up by the Queen's miasma, lost their very essence, and became puppets of the enemy. Some of you had to fight former friends who had joined the ranks of the Lost, but you still managed to return home. I salute each and every one of you. So... Keep the faces of your loved ones ever in your thoughts! Remember the comrades who have been reduced to ash! I, Gregorio Silva, pledge this to you! When this war ends, the ones left standing... Will be us! Fight at my side, and we will bring this hell to an end!
  • Sleeves Are for Wimps: His shirt and coat both lack sleeves, showing off his muscular arms.
  • Strong Family Resemblance: Has the same white hair, tanned skin and red eyes as his daughter Cruz.
  • That Thing Is Not My Child!: He evidently does not see his daughter within the entity that is Queen, outright calling her a "creature" during the final battle of Operation Queenslayer. Whether that's because he lost his memory of her as a Revenant or if he's trying to mentally prepare himself to Mercy Kill her isn't clear.
  • Well-Intentioned Extremist: He does some incredibly questionable things in the story, but it's all to ensure humanity's survival. Most notably, he is the one responsible for the Gaol of the Mist. This was supposed to to seal the Revenants and Lost inside Vein to prevent them from preying upon the rest of humanity, but was also used to keep the Aragami out of the city. His Blood Code confirms that he's always had humanity's best interests at heart.
  • Uncertain Doom: In the "Heirs" and "To Eternity" endings, the scene cuts away from Gregorio's mutated form as the Protagonist attempts to absorb the Queen's Brain from him, preventing the player from seeing the aftermath. Given the track record of the other Successors who had their Relics forcibly removed though, it is likely that he too would've turned to ash.

    Aurora Valentino 

Aurora Valentino

Voiced by: Arisa Sakuraba (JP), Veronica Taylor
Blood Code: Isis

Karen's friend and a fellow scientist who studied the BOR-parasite.


  • Everyone Has Standards: She strongly opposes Silva's plan to mass produce Revenants from the dead soldiers' corpses and later splitting the Queen's body into pieces and giving them to the Successors.
  • Homing Projectile: One of the gifts she possesses, Fourfold Verdict, creates four large orbs of electricity that can track multiple targets and deal significant damage upon contact. You get to see it for yourself when you encounter her as a Successor.
  • Hot Scientist: She's quite a stunner and she has a lot of scientific prowess.
  • Lost Lenore: Her vestiges show that she never quite got over Karen's fate and that it drove her into her current predicament.
  • Meaningful Name: Her Blood Code is named Isis, after the Egyptian goddess of magic, motherhood and protection. Aurora is a powerful user of magical Gifts, and she protects the slumbering Karen, much like how Isis looked after her late husband Osiris.
  • Ms. Exposition: She is the one that explains the purpose of the Successors, namely that they are protecting the body parts of the Queen so that she won't resurrect and destroy humanity.
  • Shock and Awe: Her Blood Code specialize in lightning based abilities and boosting their affects.
  • Smart People Wear Glasses: Also doubles as Sexy Spectacles. She's one of the most brilliant scientists among the Revenants, and she's never seen without her glasses.
  • Token Wholesome: In a cast of women who either possess ample bosoms, skintight articles, torn clothes that exposes skin, or some combination of the three, Aurora's casual outfit underneath her lab coat stands out as quite the mundane number.

Antagonists

    Cruz Silva/Queen 

Cruz Silva

https://static.tvtropes.org/pmwiki/pub/images/code_vein_cruz.jpg
Voiced by: Lynn (JP), Brina Palencia (EN)
Blood Code: Ishtar/Queen

The girl that became the test subject of Project QUEEN. She was a schoolmate of Louis, and is Gregorio Silva's daughter. She withstood painful experiments in hopes of saving mankind, but became destruction incarnate under the pressure of an unsuccessful experiment. She's one of the main antagonists in the game.


  • Alien Blood: It's a brilliant shade of blue. This seems to be a trait consistent across all incarnations of the Queen; the Protagonist dies in a pool of blue blood after becoming a new Queen in the "Heirs" ending and the Virgin Born (which is only a few Relics shy of the full being) has tubes of blue blood running throughout its body.
  • Ambiguously Brown: She's quite tanned, and it's unclear as to which part of the world she came from before the apocalypse arrived. Given her family name and the implied multicultural setting of Vein, Cruz' lineage could have possibly hailed from a Hispanic country such as Spain.
  • An Arm and a Leg: And an eye. And a throat. And a pair of lungs. You get the idea. It is probably a good thing that her body parts are represented by ominous spiky objects in the game that can be removed or inserted without actually surgically opening up somebody. Exactly how the relics are grafted, though, are never explained in detail; they are simply plugged into or plucked out of a Successor through the use of a specialized clamp, and some of them are clearly larger than the host area of their holder (e.g. Nicola is physically smaller than his own relic).
    • The reasoning behind this is that if left as a whole, her body could and would eventually regenerate her back to life, so her father called for the decision to literally carve her body up and grafting some of her organs into other revenants. It gets weird, however, as some parts of her body that come in pairs are not used as such, since Jack only has one of her eyes, and Emily Su one of her claws. These parts, called "relics", can be inserted at will, and they do not result in extra appendages, nor loss of limbs in the case of a removal.
    • They also do not cause discernible harms to the Successors who inherited her more vital organs when they are removed, since they do not die when the relics are pulled out of them (e.g. Karen, Successor of the Heart, Nicola Karnstein, Successor of the Breath (lungs), Gregorio Silva, Successor of the Brain, etc...). Of course, forcibly plucking the relics out before they could regenerate kills them all the same.
  • Ax-Crazy: Putting two and two together, it's easy to see why she's so deranged after escaping and attacking everyone as Q.U.E.E.N.
  • Bare-Handed Blade Block: She nonchalantly does this several times against Jack when they fight during Operation Queenslayer.
  • Battle Aura: She is constantly surrounded by a blue glow. This is because her body emits miasma; the concentrations around her are so high that it becomes visible to the naked eye. Just being near her without a mask on is enough to make Revenants succumbs to bloodthirst in seconds.
  • Big Good: She was designed to be this, but the experiments and her inability to resist her pain and frenzy caused this to fail completely and become Vein's Big Bad for years. In the present, she notably gives you the tutorial at the beginning of the game before the plot really starts, asking the Protagonist to save the world which turns out to be her Famous Last Words to the Protagonist at her death. She also subconsciously created the Attendants even in post-mortem to make sure her Successors were able to keep her own resurrection at bay, and in the Golden Ending her power is ultimately able to be tamed for good purposes to commit to helping humanity at last, as she was intended to be.
  • Black Eyes of Crazy: Cruz originally has red eyes as a Revenant but after frenzying, has emotionless blue eyes with black sclera.
  • Break the Cutie: Louis's Vestige and her own Vestige shows Cruz as a cheerful, young girl who is trying her best to help everyone by volunteering as the test subject of Project QUEEN. As time went on, she slowly turns into a frightened girl suffering immense pain and begging for death from Louis. She later succumbed to frenzy, and the young girl known as Cruz is no more, turned into an emotionless monster called Queen.
  • Complete Immortality: The purpose of Project QUEEN was to create a Revenant who couldn't be killed. Cruz's creation was successful in that regard, but when she frenzied, this ended up proving to be a problem. Even when she was supposedly defeated, the only real way to make sure she was gone was to split pieces of her body and fuse them with individuals with a high affinity called Successors.
  • Crazy-Prepared: Zigzagged. Despite the fact that they came into being sometime after her defeat, Cruz created the Attendants in order to help alleviate the suffering of the people she harmed while she was in a frenzy. However, the Attendants interpreted this function as protecting and serving the Successors.
  • Dissonant Serenity: During Operation Queenslayer, she has mostly nonchalant expression on her face, save for the occasional look of curiosity when fighting the Protagonist. The Queen Blood Code goes a bit into this: Cruz felt no emotion as she went into a frenzy — she wasn't so much as lashing out against the world around her as she was automatically attacking anything she perceived as a threat and only felt a sense of loneliness.
  • Dying as Yourself: When the Protagonist sucker punches her and delivers the fatal blow, Cruz, briefly, manages to regain her sanity and begs the Protagonist to save everyone.
  • Fan Disservice: Cruz still wears her hospital gown as the QUEEN and thus she, at first glance, seems to be more modestly-dressed than the other girls in the cast. However, there are gaps in clothing that reveals she is wearing quite the spicy lingerie set - it’s only given a little focus in her death scene as the camera shows her open backside for a bit, but with model viewer tools it can be found that Cruz was given something straight out of a black leather fantasy underneath her gown. Her terrible predicament as a guinea pig and noticeable scars might clash a little with that attempted sexualization.
  • Fighting from the Inside: Most characters who knew Cruz assume that she was already long-gone, a mere vessel through which the Queen tears the land of Vein asunder. Only the Protagonist gets to learn a part of her remains buried but not erased; in her last moments, she gains just enough autonomy to appoint them as the Successor of the Blood. She was also responsible for creating the Attendants to help those suffering from the Queen's influence, though her willpower and thoughts were too disjointed at the time to instill them with proper instructions.
  • Gone Horribly Right: Project QUEEN sought to create the ultimate Revenant. They succeeded, but ended up turning Cruz into a destructive monster in the process.
  • He Knows About Timed Hits: She serves as the main character's mentor during the game's tutorial, teaching the player how to play the game.
  • I Cannot Self-Terminate: She pleaded with Louis to give her a Mercy Kill before she completely loses control of herself. He failed to oblige.
  • Impaled with Extreme Prejudice: How the Protagonist finally manages to finish her using an Ogre-type Blood Veil claw. Unfortunately for the Protagonist (yet fortunately for the plot in the long term), their mask had been knocked off prior, causing them to ingest Cruz' blood at point-blank in the process and turn them into her first Successor.
  • Institutional Apparel: Even long after her escape, Cruz still wears the hospital gown she wore when she was still being used as a test subject.
  • Jack-of-All-Stats: Cruz's original Blood Code, Ishtar, is a Downplayed example, leaning more towards the far end of the bell-curve in regards to overall stat distribution. Only classes such as Heimdall and Eos beat it out because they jack specific attributes to ludicrous heights (at the expense of limiting their options for combat). What Ishtar offers instead is the ability to slot in nearly every active and passive Gift in the game and still wield most weapons comfortably - the ostensible support caster can just as well be a great mage and/or a powerful fighter with only one or two adjustments.
  • Jumped at the Call: She volunteered wholeheartedly to go through with Project QUEEN for the benefit of humanity, even to the dismay of her own father, Gregorio. Unfortunately for everyone involved, even her supremely high affinity for the BOR Parasite was not enough to stave off the pain and encroaching frenzy; much of her memories later into the project recall how she lamented for not being strong enough as a test subject in the end.
  • Last Request: Manages to regain her sanity for a brief moment when she is impaled by the Protagonist and begs the Protagonist to save everyone, choosing and turning them into her first Successor, the Successor of Blood.
  • Leitmotif: King of the Shingai, an ominous yet grand march as befitting for the most powerful Lost in existence. Though she had already been defeated in Operation Queenslayer, snippets of her theme can be found wherever her lingering influence is felt, and comes back in full force when Queen threatens to revive to full power at the end of the game. In the "To Eternity" and "Dweller in the Dark" endings, it's as the Virgin Born. In the "Heirs" ending, it's as the Protagonist.
  • Mana Drain: One of the Queen's gifts, Chaotic Ash, is a short-ranged projectile that drains ichor from foes. Furthermore, the strength of the target determines how much ichor one can gain from using it.
  • Meaningful Name: Her initial Blood Code is named after Ishtar from Mesopotamian Mythology, a goddess with a temper whose rejection by Gilgamesh had her seek vengeance by creating a Zombie Apocalypse, much how Cruz's request to be Mercy Killed by Louis caused more problems when he could not do so, including more Lost.
  • Mystical White Hair: Has white hair and by far the most powerful of the Revenants/Lost shown.
  • Nice Guy: Cruz was a kindhearted girl who wished to help the Revenants of Vein to better fight against the horrors of the Great Collapse, and volunteered to be the test subject of Project QUEEN despite her father's protests. Unfortunately, she is unable to endure the pain of multiple experiments and succumbs to frenzy, becoming the monster that is known as Queen and turning the situation in Vein from bad to worse.
  • Non-Malicious Monster: The description for Queen's Blood Code notes that she doesn't feel any hatred or even sorrow as she razes the world. Just a sense of loneliness.
  • Not Quite Dead: Her body was slain at Operation Queenslayer by the Protagonist, but her soul seems to persist within them via her blood in their system specifically judging by the tutorial sequence, and her body had to be split up into multiple Relics that would be contained within the Successors to prevent her inevitable immortal revival. Finding out that her revival is imminent if the Relics aren't stopped sets into motion the real main plot of the game. How successful this is depends on if the Successors are slain or saved.
  • Poisonous Person: Not only does she emit miasma, her blood is toxic. Revenants who consumed her blood are turned into a uniquely powerful variant of the Lost and Jack urges the Protagonist to avoid taking in her blood. Unexpectedly, the Protagonist managed to resist succumbing to bloodthirst long enough to land a fatal blow to her and is chosen by Cruz to be her first Successor, the Successor of Blood.
  • Resurrective Immortality: Unlike Revenants, she has a superior version of this. The BOR Parasites can only revive Revenants so long as they remain intact. If the heart, where they reside, is destroyed, then the Revenants turn to ash. The purpose behind Project Q.U.E.E.N was to overcome this factor, and the people behind the project succeeded. The only way to prevent Cruz from reviving was to split her body into pieces called relics, then implant them into Revenants who had a high compatability.
  • Sealed Evil in a Can: Even though the Protagonist managed deal a fatal blow to her, she wasn't killed. Instead, her body parts have to split into pieces and called Relic and infused into chosen Revenants to seal her regenerative power, creating the Successors.
  • Signature Move: The Queen's Blood Code names her ability to summon horn-like structures and spam them liberally at targets as "Purging Thorn". So too can the Protagonist use it after foiling the Queen's second rising; it has a high ichor cost and long attack animation to compensate for it being the heaviest-hitting Dark Gift in the game.
  • Squishy Wizard: Her Blood Code, Queen, has C and C+ scaling for Strength, Dexterity, Vitality and Fortitude but A scaling for Mind and Willpower, boasts a high Ichor stock and have the most powerful version of elemental Gifts as well as her unique attack, the "Purging Thorn" as Gifts, making her Blood Code excellent for a caster based build.
  • Storm of Blades: Her main form of attack is to conjure and fire a massive barrage of white thorns. You can use it yourself once you unlocked her Blood Code, revealing its name as "Purging Thorn".
  • Strong Family Resemblance: She's every bit as tanned as her father, and the pale white hair and (formerly) red eyes also prove that yes, she is Gregorio's daughter.
  • Taking the Bullet: Ishtar reflects Cruz's self-sacrifice with its exclusive Deliverance gift, a passive effect that saves partners from fatal hits by leaving them with 1 HP remaining and redirecting the remaining damage to the user. It actually works indefinitely, meaning the partner can continue getting hit at 1 HP and survive so long as the user has enough health to tank it.
  • The Chooser of The One: The Protagonist became a Successor after accidentally ingesting Cruz's blood, and she begs them to save everyone before turning to stone, heavily implying that the Protagonist becoming the Successor of the Blood was less of an accident and more along the lines of Cruz choosing them, as her blood can heal almost everything, from restoring broken Vestiges to even reviving the Mistles, which help clear the miasma.
  • The Unfought: She's never actually fought in-game as she's long since dead by the time the story begins. Even during the Protagonist's memory vestige sequence where they relive Operation Queenslayer she's killed in a cutscene after the battle with the Queen's Knight.
  • Two First Names: Two last names, in fact. "Cruz" is a surname of Iberian origin meaning "Cross" in Spanish. It is generally not used as a given name, though it could be. On the off chances that it is a given name, "Cruz" is often a masculine name, not one used by women.
  • Woobie, Destroyer of Worlds: She was once a kind girl who volunteered to be Project QUEEN's subject to make life easier for the Revanants. Unfortunately, she was driven insane by the pain of the experiments and became a complete husk solely devoted to destroying everything in her path.

    Juzo Mido 

Juzo Mido

https://static.tvtropes.org/pmwiki/pub/images/code_vein_mido.jpg
Voiced by: Show Hayami (JP), Keith Silverstein (EN)

The leading Revenant researcher. Before the Great Collapse, Mido adopted orphans and repeatedly conducted experiments on them, then sent those experiments to the battlefield as soldiers. For the sake of his research, he even uses himself as material for experimentation, and has thus become a stronger Revenant.


  • Abusive Parent: Being seen as an adopted father to the orphans, including Yakumo and Emily, he views his 'children' as his experiments and never shows concern for their well-being.
  • Archnemesis Dad: Though not biologically related, he is this towards Yakumo.
  • Badass Cape: His left side is draped in a large cape with faded checkerboard patterns on the inside. This is actually an indication that he possesses an Ogre-Type Blood Veil.
  • Bad Boss: He uses his own researchers, his hired mercenary Emily, and even antagonizes his partner Jack by using them all as test subjects by using the power of the Relics that create Successors, along with his own research. Then he kills his remaining henchmen too.
  • Bald of Evil: In the memory echos featuring him not in his armor, he appeared to be bald.
  • Big Bad: He is the direct antagonist in the story and is responsible for the creation of the Successors.
  • BFS: His weapon of choice is a massive Great Sword called "Judgement Edge" that is capable of extending a laser blade out for further range and damage. You get to use it for yourself once you defeated Mido.
  • Casting Gag: This isn't the first time Keith Silverstein has gone around transforming people into his superpowered minions. Bonus points for him being an Abusive Parent and Archnemesis Dad on top of that (ableit through adoption in this case).
  • Climax Boss: He is this upon showing the party the truth in the outside world of the Aragami. Defeating him leads to the last portions of the game.
  • Defeat Equals Explosion: Whatever the modifications he made to his own body were, he ends up being the only Revenant to violently explode instead of simply dissolving to ash.
  • Early-Bird Cameo: He makes his first appearance within one of Aurora's vestiges as the head of Project QUEEN. He seemed to be an otherwise unassuming bald man, though his casual dismissal of the rumors that something may be going wrong with Cruz probably should've been a cause for concern.
  • Evil Is Bigger: Mido is one of the largest(humanoid) characters in the game, towering over everyone except for Silva.
  • Evilutionary Biologist: His experiments and attempted disabling of the Red Mist was all for him to evolve all mankind to a new level, after seeing the Aragami from the outside of the Gaol threaten the populace. He maintains that the Mist is doing nothing but keeping the people inside weak and helpless, and they need to break out and evolve enough to where revenants can kill the Aragami. Naturally, he doesn't care about all the people who'd die in the process.
  • Evil Sounds Deep: He has a deep and foreboding voice with a slight metallic echo.
  • Greater-Scope Villain: Although it's never outright stated, Mido overlooked Project Q.U.E.E.N. and was directly involved in the research that drove Cruz into insanity. All of his other actions considered, deliberately driving Cruz into a frenzy For Science! is entirely in Mido's modus operandi, which would mean that short of the actual Aragami threat to the world that apparently necessitated the creation of Revenants to begin with, he's potentially responsible for everything that has gone wrong in the world of Vein and fits this role during Operation Queenslayer. His involvement with the Successors beyond that and the elimination of Cruz then put him into the front lines of being the Big Bad proper.
  • Hoist by His Own Petard: Most of what makes him such a difficult boss is his incessant Gift spam in his second phase, which in addition to dealing ridiculous amounts of damage and being difficult to dodge, inflicts Inhibit on you very quickly, preventing you from using your own Gifts (and your partner from reviving you should they become Inhibited). However, he is vulnerable to Inhibit himself. If you inflict it on him, all he'll be able to do is swing his sword.
  • Homing Projectile: Has three powerful Gifts that track the player and keep them on their toes: a relatively slow-moving projectile that deals significant damage and Inhibit buildup, a large orb of darkness that will burst if the player comes too close, and a spell during his second phase that surrounds his targets with floating orbs that explode after a few seconds.
  • It's Been Done: An in-universe example. His plot to open the Gaol of the Mist to the outside world is so he can conduct research on the Aragami. Believing Revenants and the Queen are old hat, he hopes to one day incorporate the horrors into his work and elevate humanity to even greater heights, with him being its triumphant harbinger. Unfortunately, the technology already exists outside of Vein in the form of God Arcs, which on their own far surpass Revenant tech while having fewer drawbacks for their users, and God Eaters themselves are by default far stronger and more mobile than Revenants in general. This makes all of his experiments and scientific research pointless.
  • Karma Houdini Warranty: He was a proponent for human experimentation even before the Great Collapse, purchasing multiple orphans to tinker with before shipping them off as "enhanced soldiers". Not only does he get away with this, but he would go on to lead Project QUEEN, become a Revenant for the immortality needed to continue his research forevermore, and find new ways to experiment on people until they're beyond recognition; it's implied that more than a considerable chunk of the Lost population the heroes fight their way through were directly created by Mido's hand. Once the Protagonist punches his ticket, it is only fitting that he comes to the realization that he is going to die permanently, and does so while screaming in fear and denial.
  • Kick the Dog: He doesn't have a single scene where he proves himself as anything other than a callous piece of work:
    • He adopts Yakumo and his friends from an orphanage, only to then place them under cruel experiments before selling them off years later as mercenaries to the highest bidder. When some of them didn't revive fast enough after receiving the BOR Parasite, he was one flicked switch away from disposing their bodies into a trash compactor.
    • His interactions with Emily are nothing short of abusive, basically manipulating her into doing whatever he wants in exchange for leaving Yakumo's unconscious body alone. When Juzo finally reunites with the latter, he is utterly remorseless about the broken state he left Emily in.
    • He injects a strange chemical into Eva that triggers her transformation into a frenzied Successor-tier Lost, all just to screw with Jack for daring to check up on him.
    • He storms the Crypt Spire, converting Revenants into Lost at random (consequently subjecting them to a Fate Worse than Death) simply for getting in his way.
    • A great number of Attendants never managed to find their Successors. Some of them perished against the hordes of Lost while seeking their charges. The others? Kidnapped by Mido and then analyzed to see how they tick, killing them in the process.
  • Knight of Cerebus: And at times a literal one considering his armored appearance. Mido's presence later in the story alongside his inhumane experiments takes the plot into a darker turn. Unlike the rest of the characters, and even the bosses of the game are mostly Lost and Successors that are not in control of themselves and are relatively blameless, Mido is the only Revenant alongside his boss battle being portrayed as fully aware of his actions and is genuinely malevolent.
  • Leitmotif: Colossus, an intense track that introduces itself with the metallic blaring of horns.
  • Mad Scientist: He is notorious for conducting inhumane experiments on test subjects according to his whims, not even above using himself as a test subject.
  • Magic Knight: Uses both his Great Sword and various Gifts to overwhelm the player in his boss fight.
  • Nightmare Face: His real face is never seen, except a partial display in Miguel's vestige. It's unsettling to say the least.
  • No-Sell: Mido is immune to the Stun status ailment, and is highly resistant to Poison buildup.
  • Not-So-Well-Intentioned Extremist: Mido's ultimate motivation is to save humanity by forcibly spurring its evolution, even if it means converting all of humanity into Revenants and pitting them against the Aragami until they eventually kill the horrors. At the same time from his morally reprehensible actions, he doesn't care about the lives of individual Revenants and humans. He quickly garnered hatred from the protagonists, especially Yakumo and Emily, for his callous and cruel actions towards anyone he had power over. Despite Mido explaining his ultimate goals and showing legitimate proof of why he's gone to such lengths, the protagonists unanimously rebuff this, choosing to avenge the Successors that were experimented on by Mido, whose origins really demonstrated the man's cruelty. Overall, all Mido cares about is his own twisted scientific view of 'evolution' and proving it right.
  • Power Nullifier: Mido's attacks and Gifts cause the Inhibit status effect, preventing the player from using their own powers.
  • Sarcastic Clapping: When he finally appears in the flesh before the heroes after the fight with the Successor of the Claw, he is introduced by him giving a sarcastic applause to the scene that had just transpired followed by a dry comment.
    "That was such a moving scene. In fact, I almost found myself laughing."
  • The Sociopath: Cares very little for anything other than advancing his own curiosity and research. The only way people manage to get him to not do something to his test subjects is by offering themselves in their place.
  • Soft-Spoken Sadist: Barely raises his voice when talking. Not that he needs to, considering his Badass Baritone.
  • Sword Beam: Be very careful of these during his second phase, as they can cause stagger and open the player up for a very damaging finisher.
  • This Cannot Be!: Said nearly word for word when he is finally defeated and turned to stone.
  • Turns Red: Once his health reaches the halfway point, he decides to stop messing around and extends the blade of his Judgement Edge; not only does he increase his attack frequency, he begins to cast a greater variety of Gifts and create streams of mid-air explosions for ludicrous amounts of damage.
  • Ultimate Job Security: He had always been considered a shifty bastard, especially by his subordinates who only obeyed him out of fear that they'll be next on his operating table. The problem was, he was too integral to BOR Parasite research and advancements in Revenant tech to just kick out, and volunteering as a Successor gave him free reign to plot his machinations under the provisional government's nose, due to being a integral part of keeping the Queen dormant.
  • Underestimating Badassery: Played for drama. This is a man who believes that Revenants can continue to evolve by consuming Aragami. The game ends before we really get the opportunity to see if non-Red Shirt Revenants can face them, but canonically he's way overestimating his chances. And he's completely unaware of God Eaters, enhanced humans wielding enormous sentient weaponry whose job is to kill Aragami, who would likely wipe the floor with him and his lackeys once Fenrir/Glepnir gets a whiff of him due to just how much stronger God Eaters are at base level compared to Revenants.
  • The Unsmile: According to the Black Knight Vestige, Mido had a very superficial and insincere smile before he became what he is now, as Emily noted.
  • Villainous Breakdown: Finally loses it once he's defeated.
  • Would Hurt a Child: He experimented upon the orphans brought to him in hopes of finding out the perfect specimens, doing so with utter glee.
  • You Have Outlived Your Usefulness: He barely keeps his posse around before he decides to decapitate them, and send the Relics hiding in their bodies to Silva, in an attempt to break down the Red Mist and force the evolution of Revenants against the Aragami.

Minor Characters

    Oliver Collins 

Oliver Collins

Voiced by: Shingaki Tarusuke (JP)
Blood Code: Berserker

A friendly Revenant the protagonist meets a short while after their awakening. He later succumbs to bloodthirst and becomes a Lost, leading to him being the first boss of the game.


  • And Then John Was a Zombie: Eventually becomes a Lost from miasma exposure and fully transforms halfway through his fight.
  • The Berserker: Fittingly, his Blood Code has this name, but Oliver himself is a level-headed combatant before turning into a Lost.
  • Crutch Character: He is quite strong and will carry the Protagonist through combat for the brief period they are together. Similarly, the Berserker class is designed towards supporting new players who have yet to become accustomed to casting Gifts with its focus on high health and raw damage.
  • Drop the Hammer: Uses a Great Hammer as his weapon of choice. His Lost form drops it upon defeat, revealing its name as "Juggernaut Sledgehammer". It's a unique Queenslayer Hammer variant with a different moveset and stat scaling.
  • Excalibur in the Rust: His Juggernaut Sledgehammer is quite literally just a Queenslayer Hammer that its former owner neglected to maintain for years until it fell into a shabby state, then passed off on some thrall (namely Oliver) just to get rid of it. Still hits pretty hard though.
  • Face Death with Dignity: His final moments as revealed in his Vestige shows him fully aware of his fate of becoming a Lost, and him accepting it calmly as he acknowledge that at least the Protagonist makes it out safely.
  • Foreshadowing: Taking a hit that causes his mask to lose its protection against the miasma in the air is what ultimately turns him into a Lost, showcasing why Revenants need such masks to begin with. Turns out this very same thing happened to the Protagonist years before the game began in the battle against Cruz, except with their entire mask, and necessitated a Mercy Kill before it could turn them Lost as well. The main difference is that the Protagonist managed to come back from the experience.
  • Guest-Star Party Member: Aids the Protagonist as a Partner for a short period of time before he is unable to go any further after his gas mask is damaged.
  • I Did What I Had to Do: His Vestige reveals his past of him robbing other Revenants of Blood Beads to stay sane himself, even from a young child. He is clearly not pleased for doing so, and his last moments before turning into a Lost have him taking note of his fate as karma catching up to him.
  • I Will Only Slow You Down: He tells the Protagonist as much after he is injured and his gas mask gets damaged, encouraging them to press on without him so they can find some Blood Beads and get Io back.
  • Kick the Son of a Bitch: It's implied that the fate of the same revenants that took him and the player character as a slave were killed by a Lost Oliver, as Io, who was held hostage is the only survivor.
  • Mauve Shirt: He is the first named character to be killed, barely fifteen minutes into the game proper.
  • Mighty Glacier: He uses the Berserker type Blood Code. Granting him increased physical damage, health and resistance at the cost of slower movement. He also wields a two-handed sledgehammer, which delivers slow but devastating attacks. Several of the skills it offers also greatly increase the damage output of the player in exchange for having a lower Ichor amount.
  • Nice Guy: From the brief amount of time he spends with the Protagonist, he proves to be one, telling them to be careful of enemies and the environment, fighting alongside them and urging them to find some Blood Beads to be reunited with Io. He is referred to as "Good-Natured Revenant" before he tell the Protagonist his name. This ultimately plays out to his expense, as it was his considerate nature that led him to approach a fresh Lost in the Ruined City underground, resulting in him getting his mask broken and him succumbing to the miasma soon after.
  • One-Winged Angel: Fully transforms into a massive Lost once his health is depleted to half in his boss fight.
  • Sacrificial Lamb: Is overcome by bloodlust after his gas mask is damaged and exposed to the miasma, turning him into a Lost and forcing the protagonist and Louis to put him down.
  • Warm-Up Boss: Being the first boss fought in the game. he hits hard but his movement speed and attack speed are quite slow, giving the player enough time to get out of the way.
  • We Hardly Knew Ye: Is introduced in the first half of the tutorial level, but stays only as a companion for a short period of time before becoming a Lost towards the end of the level and meeting his death at the hands of the Protagonist and Louis.

    Kevin 

Kevin

Blood Code: Hunter

A young Revenant who was protected by Louis and given Blood Beads to survive.


  • Face Death with Dignity: His final moments as revealed in his Vestige shows him assuring himself that Louis would be proud of him.
  • Good Is Dumb: While kindhearted and willing to give Blood Beads to those in need, it's shown in Kevin's Vestiges that his habit of giving away Blood Beads caught the attention of bandits, who then proceeded to rob and enslave him.
  • Just Like Robin Hood: He seeked out blood springs to share Blood Beads among those oppressed by Silva's regime.
  • Long-Range Fighter: He used the Hunter type Blood Code which focuses on the Bayonet weapon, providing bonuses for using it.
  • Nice Guy: As seen in his Vestiges, Kevin tried to help out fellow Revenants by giving them the blood tears Louis brought him.
  • No Good Deed Goes Unpunished: Kevin's selfless sharing of his blood beads to his fellow revenants attracted the attention of an unscrupulous band, who killed him and took the rest of his stockpile.
  • One Degree of Separation: In addition to idolizing Louis as his hero, he attempted to mug Coco for her blood beads. She was more amused by the effort than anything else, but quickly took pity on him.
  • Posthumous Character: He's already dead by the time the game takes place.

    Riki 

Riki

Blood Code: Assassin

Yakumo's childhood acquaintance and a member of his mercenary squad, he left Yakumo and others behind to find a way out of the chaos that ensued during the Great Collapse.


  • Armor-Piercing Attack: A particular skill that can be learned from his Blood Code is the Merciless Reaper gift, which causes the next attack to ignore physical and weapon defenses. Interestingly, bayonet shots and offensive spells benefit from this gift as well, and yet the latter are not considered "attacks" that end the effect...
  • The Bully: Even since they were kids, he picked on Yakumo for what he perceived a "goody two-shoes" attitude.
  • Defeat Equals Friendship: He starts respecting Yakumo more, or at least stops openly bullying him, when Yakumo beats him down in a fight.
  • Fragile Speedster: The Assassin Blood Code, with its low equip load and below-average vitality, isn't going to win awards on how much damage it can tank. It isn't supposed to, and includes gifts that reward the player for not getting hit in the first place.
  • Good Feels Good: He didn't hate saving Yakumo's life from the Lost, despite all the bad blood between them.
  • Jerkass: He was mostly concerned about his own skin and despised Yakumo for his desire to protect the weak and tried to sneak out of Mido's facility while Emily would be experimented on.
    • Hidden Heart of Gold: His resentment towards Yakumo stemmed from the desire to be more like his friend.
  • Posthumous Character: He's already dead by the time the game takes place.
  • Screw This, I'm Outta Here!: Riki and other mercenaries abandoned Yakumo and Emily to seek a way out of the Vein.
  • Stealth Expert: He used the Assassin type Blood Code which focuses on being sneaky and using backstabs on enemies to defeat them in a single strike.
  • What You Are in the Dark: After being turned into a Revenant, Riki attempts to escape the facility during a Lost attack and initially considers leaving an unconscious Yakumo behind, since he would just slow him down. Ultimately, Riki takes Yakumo with him and dies defending him from the Lost. Yakumo never learns about this until the Protagonist recovers Riki's Vestiges.

    Carmilla 

Carmilla

Blood Code: Survivor

A female Revenant who took in Mia and Nicola with the purpose of making them steal Blood Beads for her.


  • The Fagin: She callously used Mia and Nicola to steal Blood Beads from other Revenants.
  • Heroic Sacrifice: She gave her own life so that Mia and Nicola could escape from the Lost.
  • Jerkass: She's very aloof and self-centred. Her aloof, self-interested demeanor was just an act she put up so she can teach the Karnstein siblings how to persevere in the harsh, post-apocalyptic world. There were moments when she wished she could tell the two how much she actually cared for them, but it never came to pass.
  • Machete Mayhem: Whenever her Veatiges depict her in combat, she's wielding the Machete.
  • One Degree of Separation: She was acquaintances with Coco back when she was still idealistic and among fellow revenants; both were surprised to see that the other was still alive and kicking after so many years.
  • Outliving One's Offspring: She lost her children during the Great Collapse.
  • Posthumous Character: She's already dead by the time the game takes place.
  • Replacement Goldfish: She saw her own two children within Mia and Nicola, and immediately took them under her wing to ensure they can survive.
  • Shout-Out: To the 1872 novella Carmilla. The Karnstein siblings' surname is also a nod to this.
  • Sole Survivor: She was the last surviving member of her family and also the last Revenant left alive from her original group.
  • Stealth Mentor: Her cold attitude towards the Karstein siblings and cruel demands shaped them into resilient survivors.
  • Suspicious Video-Game Generosity: Obtaining her Blood Code grants access to the Life Steal gift, which is a passive buff that lets the player regain a pinch of health for every enemy they defeat. It can be transferred to other Blood Codes when mastered, and is a massive boon as even this far into the game when you can earn it, healing options are still somewhat limited. Incidentally, the very next level can be best described as a gauntlet.

    Miguel Garcia 

Miguel Garcia

Blood Code: Dark Knight

A former mercenary who grew up along with Yakumo within the same orphanage. He and Emily were among the first to wake up as Revenants under Mido's custody, much to their detriment.


  • Ambiguously Brown: Inverted; his name is clearly Hispanic in origin, but he only ever appears within memory echoes as a statue. You can view his portrait in the Blood Code selection screen, but it'll be in grey-scale like everyone else's.
  • Blade on a Stick: He specialized in wielding polearms, and in fact packs the Halberd Mastery gift for those interested in optimizing their builds featuring the same weapon archetype.
  • Bloody Murder: He could coat his halberd in blood, buffing the range and power of his swings. When you encounter him as the Gilded Hunter, he'll be more than happy to show its effectiveness.
  • Driven to Madness: All implications involving his Vestige imply that whatever Mido did to him to turn him into the Gilded Hunter had driven him into madness, unable to recognize friend from foe as he entered an undying Frenzy. This is best highlighted by a missable visage of himself at the very end of it, a giant bandaged face gritting its teeth as its hellish visible eye shakes madly.
  • Fate Worse than Death: Rather than simply dying to hordes of the Lost as a human, he had been turned into a Revenant which was bad enough, but then Mido transformed him into the Gilded Hunter, and has to be given a Mercy Kill.
  • The Heart: Interestingly, he seemed to have been the mediator for Riki's patchy relationship with Yakumo, letting the former know how much the latter blamed himself for their separation. This probably influenced Riki's decision to rescue Yakumo from Mido's laboratory.
  • Weapon of Choice: His Blood Code, Dark Knight, is dedicated towards making the user a halberd specialist. In addition to the Halberd Mastery gift, the class comes with Chariot Rush, a weapon skill exclusive to polearms.

    Naomi 

Naomi

Blood Code: Scout

Davis' partner, she often accompanied him on his expeditions to the Depths.


  • All Love Is Unrequited: Naomi let Davis to know about her feelings, but he couldn't get over Jessica to return them.
  • Fragile Speedster: Though Naomi wears the heavy-looking uniform of the Cerberus unit, her Blood Code limits the amount of armor and weapons you can equip to retain a fast movement speed. This obviously does little to help one's durability, but the gifts provided make up for it.
  • Green-Eyed Monster: When Naomi finally found Jessica, she let her feelings get the better of her, and decided not to tell Jessica where Davis was, for fear of losing him. She quickly came to recognize this for the selfish act that it was, but was too ashamed to confess the truth to Davis.
  • I Want My Beloved to Be Happy: She tried to search for Jessica so that Davis could reunite with her.
  • Standard Status Effects: Her Blood Code, Scout, is centered around inflicting enemies with "Slow" buildup until their movement speed comes to a crawl.

    Self-Important Revenant 

Self-Important Revenant

A Revenant dressed in a Sanguine Garb Blood Veil. He is introduced as just one of the many unscrupulous Revenants found in Vein, but can later be talked to for sidequests.


  • Earn Your Happy Ending: If you complete his sidequest path, he finally finds a suitable shelter to host a Revenant settlement. Others have already heard the news and are flocking in, and he sounds genuinely optimistic as he thanks the Protagonist for everything they've done.
  • Forgotten First Meeting: He was a grunt in Operation Queenslayer, just like the Protagonist. He doesn't recognize them in present day, and the player wouldn't have even known he participated in the battle unless they found the Protagonist's Vestige Core.
  • Hidden Depths: First impressions plant him as nothing more than a common thug, and indeed he was kicked out of a provisional government shelter for his rowdy behavior. However, he was able to inspire enough loyalty in his friends that they willingly joined him in exile, a choice he admonishes since they haven't done anything wrong. Ever since, he's been searching for a safe haven for Revenants who have nowhere else to go.
  • Meaningful Name: While his encounter with Louis' team isn't pleasant to say the least, he is not actually as conceited or selfish as his description implies. Rather, he literally piles a lot of responsibilities on himself out of a sense of duty for his gang of Revenants, even though they've told him constantly not to worry about them.
  • The Napoleon: His height is inversely proportional to his belligerence. Male or female, the Protagonist will tower over him by at least a head.
  • Noble Bigot: His introduction in the Ruined City Center establishes that he is willing to snatch a human woman and make her a blood donor. He doesn't have a high opinion about humanity in general, and goes into a rant about how humans get to rest comfortably on their laurels and not have to worry about bloodthirst, frenzying, and all the other drawbacks inherent in being a Revenant. On the other hand, he keeps his word to never stir up more trouble after Louis placates him with Blood Beads, and his later appearances show that he genuinely looks out for his fellow men.

    Nameless Successor 

Nameless Successor

Blood Code: Darkseeker

A deceased Successor who resided in the Dried-up Trenches.


  • Combat Pragmatist: Darkseeker encourages the player to play more cautious but calculating thanks to its Weak, but Skilled focus on poison and traps. While the damage it deals isn't high, using a poison on an enemy out of your range to weaken them a bit can greatly help even the odds.
  • Master Poisoner: His Blood Code is specialized in dealing Poison damage while also benefiting from enemies suffering from this status effect.
  • Posthumous Character: He was killed by Jack just prior to the protagonist catching up with him in the Dried-up Trenches. His relic is then transferred into Eva. Aside from this, there's little to learn about this Successor, not even exactly which relic he's the Successor of was revealed.

    Valerio 

Valerio

Blood Code: Asclepius

Introduced in the Hellfire Knight DLC, Valerio was the previous Successor of the Throat before Eva and a friend of Jack's, who helped him seal three surviving Horrors from the Great Collapse in the Depths.


  • Posthumous Character: He's long dead come the events of the game, having been put down by Jack to save him from frenzy.
  • Sensitive Guy and Manly Man: He played the laid back, cheerful Sensitive Guy to Jack's dour and taciturn Manly Man.


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