All of the GM-controlled characters within the City of Lost Characters. All spoilers are unmarked; be warned.
A group who formed to protect civilians and try bringing some order to the otherwise lawless City.
- Badass Normal: They seem to be comprised mostly of people without any superpowers.
- Lawful Good: They mainly want to keep the order in the city so as to stop people from doing whatever they want with no consequences.
- Reasonable Authority Figure: They're generally levelheaded even if they often end up clashing with the heroes in how they deal with things.
A girl who led a small group of people during the blizzard in Day 3 who first meets Asgore and Ben once they come across a tunnel they were digging. She shows up a few other times during later days and eventually joins the Militia.
- Berserk Button: Harming children. Miss Tairee gets shot by her once she spanks Viola as punishment for her behavior, temporarily knocking her out.
- Cooldown Hug: Gives one to Caro after the balcony battle in Day 11, but, while she appreciated it, she prefered to hug Sans instead since they've spent more time with each other.
- Friend to All Children: She's very nice towards the child characters, such as Ben, Mary and Caro.
- My God, What Have I Done?: Has this reaction when she realizes that by shooting Miss Tairee she removed the one thing preventing Old Feather Beak from attacking them at the library.
- No Good Deed Goes Unpunished: Tries to help Mary after she has her freak out and gets stabbed by her for her troubles.
- Shipper on Deck: On Day 5, when an aged-up Ben shows interest in Lune, Rachel helpfully (and mischievously) leaves the two alone.
- Cowardly Lion: Nails starts very scared of the group of heroes but eventually stands up to them during the argument and manages to keep his composure afterwards.
- Only Known by Their Nickname: It is revealed on Day 17 that "Phillip" and "Nails" are only nicknames, because Philip fended off zombies on Day 9 with a Phillips head screwdriver and Nails with some nails.
- Those Two Guys: Almost never seen apart.
- Blue Oni: To Louie's Red Oni.
- Deadpan Snarker: Has shown a snarky streak when pressed.
- The Lancer: Originally he was The Lancer of the City Knights, but he so frequently butted heads with Ben that their arguments eventually led to Ben kicking Thomas out.
- Name's the Same: As Tommy, the child Sans saves.
- Walking Techbane: Harry Potter magic doesn't play well with Muggle technology. Thomas' walkie talkie therefore constantly has static and makes him very difficult to communicate with.
A group of non-human creatures that formed due to the racism they got from the humans in the city, especially from Brother Marcus.
- Anti-Human Alliance: They formed in response to all the racism they got from the humans in the city.
- The Cavalry: They show up to assist the heroes and the militia fight off the horde in Day 9.
- Fantastic Racism: Most of them are not very fond of humans, although this is in good part due to the humans' own treatment of them.
- Cosmic Plaything: Evidently sees herself as this, as one of the enemies in her mindscape literally has an attack called "Plaything of the Universe".
- Cultural Rebel: Silanea was pretty much the only lamia who was open to the idea of peace between her kind and humanity. This led to her whole village being destroyed.
- Cycle of Hurting: Was one of the victims of the death loop in Day 3.
- Dark and Troubled Past: She falls in love with a knight and, in an attempt to bring humans and nagas together, she tells him about the location of her home. That ends up resulting in the knight returning with an army that destroys her home and leaves her as the only survivor.
- Foil: In some ways she works as one for Sans, both being non-human creatures that had their lives ruined by humans while previously having been open to the idea of peace between the two species. However, Sans doesn't resent humanity as a whole for what happened and had mostly positive interactions with other humans, while Silanea was much the opposite. Sans is also a short guy while Silanea is a tall woman. Coincidentally they were both introduced to the RP in the same in-game day.
- Freudian Excuse: Betrayed by a human, the man she loved, and then immediately when she arrived in the City she was nearly raped by Jackson.
- I Just Want to Have Friends: She gets jealous of Sans for being able to make friends with people so easily to the point of having complete strangers want to help him, made worse by how all her attempts to make friends backfired on her to the point she thinks everyone hates her.
- The Leader: Of the Non-Human Alliance.
- Trauma Conga Line: First she loses her entire village because she was tricked by a human she fell in love with and who she thought reciprocated, then she ends up in the city where she gets killed by Brother Marcus, Jackson attempts to rape her (with bystanders not noticing and instead thinking she simply killed him for no reason), then she becomes a victim of the death cycle in Day 3, then way later in Day 14 she loses her only chance of getting everything she lost back, followed by finding out that her world exists as a game in other universes the next day.
- Snake People: A lamia; half humanoid, half snake.
- Shrinking Violet: The book on her world describes Silanea as being rather shy, at least towards humans.
- Sole Survivor: Of the attack on her village.
- Victoria's Secret Compartment: Usually when she has to show or use her walkie-talkie she pulls it out of her bra.
A group of catgirls who shows up early in the RP trying to fix a diner after Brother Marcus rampaged through it. It takes a while but eventually Silanea manages to help them fix it, in exchange for their services.
- Aborted Arc: Their diner was ravaged and needed to be repaired. When none of the PCs stopped to help, the anti-humans did instead.
- Cat Girl: Four of them from different universes.
- Not in This for Your Revolution: They don't seem to be interested in the humans vs non-humans conflict and only joined because Silanea helped them with their diner.
A Sangheili, or "Elite", who is part of the group that picks up Eve from the grocery store on Day 12.
- Fantastic Racism: Kills Eve because he thinks she's a human. For this, he's exiled from the Non-Humans.
The first recurring antagonists. A budding Chaos cult who initially appeared to be an anarchist gang aiming to use the lawlessness of the city to do whatever they please. list
A Tzeentchian Lord of Change and Leader of the Ruckus up until his death on Day 9.
- Arc Villain: The main villain for the first third of the RP or so.
- Back from the Dead: Yael tricks Sans into "reviving" him by having him vaporize the canister with his remains on Day 12.
- Boss Subtitles: He's No Longer Holding Back
- Climax Boss: Sans and Caro fight him at the end of Day 9, and a fight breaks out against him in the Library at the climax of Day 12.
- Corruption of a Minor: His influence on Mary was far from positive.
- Demonic Possession: Is capable of directly manipulating people or just influencing them in some way.
- Everyone Calls Him "Barkeep": "Old Feather Beak" is simply an alias. He has reasons for not giving out his real name, not that anyone would be able to say it anyway.
- Invisibility: Can turn himself invisible.
- Knight of Cerebus: When he makes a direct appearance, things tend to make a darker turn very quickly.
- The Leader: Of the Ruckus. His death on Day 9 was a bit of a setback for him, however.
- Logical Weakness: As a being comprised of many souls, that leaves him more vulnerable to Sans' magic than most to the point where the skeleton's blaster easily obliterated his arm (though with a power buff from Caro) and only didn't one-shot him because he managed to dodge the full attack.
- Manipulative Bastard: As befitting a Greater Daemon of Tzeentch, he manipulates many characters into doing exactly what he wants.
- Master of Illusion: A very prominent skill of his, which he uses to great effect during the battle on Day 12.
- Only Mostly Dead: Dying only reduced him to a mostly harmless cloud of warp gas. If enough souls of sufficient strength are sacrificed to him (or if he's "killed" in this form, as Sans found out on Day 12), he'll come back at his full strength.
- The Unpronounceable: His actual name needs two mouths to be spoken, meaning that virtually none of the characters trapped in the city can actually utter it.
- Your Soul Is Mine: Attempts to suck out Sans' soul during their fight on Day 9, but fails thanks to a timely intervention from Miss Tairee. Lewis on Day 12 isn't so lucky.
- Anything That Moves: He doesn't seem to have much in the way of standards when it comes to what he wants to have sex with.
- Arch-Enemy: To Silanea.
- Badass Normal: Despite having no powers he manages to get a few up on the powered heroes who fight him several times.
- Blinded by the Light: He uses a flashbang in order to leave Sans vulnerable so he could shoot him down. He also used it against the heroes at the bakery but thanks to the day ending he couldn't capitalize on it.
- The Hedonist: Considering he follows Slaanesh, the Prince of Pleasure, Jackson has no qualms about fulfilling his desires. Not even if it means harming someone else.
- Locked in a Freezer: Jackson is shoved inside of a freezer by Sans and locked in it by Caro on Day 10.
- Rape Is a Special Kind of Evil: Attempts to rape Silanea, and immediately gains the ire of every reasonable person he meets.
- Screw This, I'm Outta Here!: Once Old Feather Beak is killed by Miss Tairee, Jackson leaves Ruckus to strike out on his own.
- Ax-Crazy: In a Khorne-induced bloodlust.
- The Berserker: She follows Khorne, the god of bloodlust and slaughter.
- Death Seeker: Seeks to kill herself in battle after murdering innocent people while under Old Feather Beak's mind-control.
- Muggle: From the Harry Potter universe, but can't use magic.
- My God, What Have I Done?: After Old Feather Beak is killed, Kelsey starts to regret her actions under Ruckus.
- Despair Event Horizon: OFB's defeat, plus the events of Day 13 leave him a complete mess that does nothing but giggle to himself.
- Dragon Ascendant: Becomes the leader of Ruckus after Old Feather Beak's demise and Jackson's leaving the group.
- Meaningful Rename: Quarians are named after the ship they work on the crew of. The Terminus Est is the head of a fleet of ships in Warhammer 40,000 that folows Nurgle.
- Plague Master: Due to following Nurgle, the god of disease.
- Sanity Slippage: Gets more and more unhinged as the RP goes on and by the time Rex runs into him in Day 14, he doesn't seem to realize what's going on around him and just keeps giggling to himself in his jail cell.
- Villainous Breakdown: Has a mild one when he gets captured by Sans and Caro in Day 12, has a much bigger one after OFB is eventually taken out of the city.
- Well-Intentioned Extremist: His end goal was to allow himself and the other quarians to live without having to wear the enviro-suits. However, he goes about it just about the worst way possible.
A group of people who are quite happy with being stuck in the City, since this means they've got a chance to hang out with people from other universes, and even meet their favorite fictional characters. Their symbol is a green thumbs-up.
- Ascended Fanboy: What they essentially are, much to their delight.
- Genre Savvy: To be expected.
- Nice Guy: By far the nicest and most easygoing group in the city, with two of them trying to help Silanea with her issues despite having little knowledge about her outside of the fact that she doesn't like humans.
- Actually Pretty Funny: Bursts into laughter when Lewis sarcastically threatens to "razzle dazzle [her] to death" with the power of bishie sparkles.
- Cloud Cuckoo Lander: She first appears wearing a rubber horse head; she gets weirder from there.
- Death by Sex: Downplayed and invoked. In order to lure Jason away from the heroes, Melanie suggests she and Calvin make out. She even allows Calvin to get to second base. Jason indeed comes for them but while Calvin is killed, Melanie manages to escape.
- Shameless Fanservice Girl: In addition to the above (see Death by Sex), she parades around in a skimpy outfit on Day 15, and is not afraid to remove her top to flash the Guardians.
The fanboys' fairy reporter.
- Going for the Big Scoop: Is eager to interview heroes, even though they themselves also seek out danger.
- Intrepid Reporter: Is often wandering the City looking for the next big scoop.
- Only Known by Their Nickname: Her real name is Sprinkles Willowtwist. "Little Spiderbee" is merely a nickname.
- Our Fairies Are Different: She's a few inches tall, with dragonfly-like wings, but is otherwise mostly humanoid.
A group of self-proclaimed superheroes founded by the PC Ben Tennyson, the City Knights seek to save people in need and stop evil where it pops up. Since this is a group primarily composed of player characters, only the NPCs in the group will be listed below.
- Chaotic Good: Unlike the more orderly Militia, the City Knights show little regard for maintaining order in the City, though they are staunchly opposed to evil. In addition, the City Knights' membership is constantly in flux, unlike the more rigid hierarchy of the Militia, and the members of the City Knights mostly operate separately.
- Thou Shalt Not Kill: One of the primary tenets of the City Knights: members do not kill people, even villains.
- The Beastmaster: Controls a team of six Pokemon: Blaziken, Pelipper, Roselia, Trapinch, Castform, and a Shiny Claydol.
- Hate at First Sight: Gains a mutual loathing of Lewis the moment they meet, with little improvement on subsequent interactions.
- Hot-Blooded: Has a fiery temper and tends to get into arguments with people more often than not. This eventually leads to him leaving the City Knights, for all of five minutes.
- Red Oni: To Thomas' Blue Oni.
- 10-Minute Retirement: Gets fed up with Ben siding against him and quits the City Knights on Day 18, only to immediately regret it and join again the next day.
- To Be a Master: His goal is to conquer the Hoenn League.
- You Gotta Have Blue Hair: Has green hair.
Church of Literacy
A religious cult which worships the Writer as a god. Taking the Writer's goal to gain "inspiration" to heart, they are obsessed with making things interesting and suitably dramatic, though are ultimately benign. A splinter group, Chandler's Gunmen, takes this to a malignant extreme, deliberately wreaking havoc and causing disorder to gain the Writer's favor.
The human leader of the group.
Home Sweet Home
A group who give safe room and board to others in exchange for doing chores and running errands for the group.
- Ambiguously Evil: His morality is unknown (and possibly unknowable) though he shows no qualms with committing acts that many people (especially Ben) consider to be completely evil.
- Big Bad: The one responsible for trapping everyone in the city to begin with, for the sake of gaining "inspiration."
- Blue-and-Orange Morality: A cosmic entity whose intentions and morality cannot be judged or understood by lesser beings.
- Cosmic Entity: It is unknown if he is a literal god or some sort of semi-malevolent all-powerful entity but what is for certain is that he is one of these.
- No One Sees the Boss: Didn't show himself to the people in the City until Day 20. Even then, his "appearance" was hard to grasp.
- Reality Warper: Can literally rewrite reality as he sees fit.
- Ret-Gone: What he does to assistants of his who go mad with power or show extreme resistance against him.
- Signature Sound Effect: His presence is typically announced by the sound of pen scribbling against paper.
- The Voice: In the scenes where he is present (usually with Miss Tairee) his appearance, if any, remains undescribed.
- You Cannot Grasp the True Form: Because of this, he manifests as the sound of writing and words appearing in peoples' vision.
The librarian responsible for aiding the citizens during their stay in the city. Although she is supposed to be a neutral party, she does attempt to help as much as she can to keep order in the city.
- Back from the Dead: The Writer brought her back to life to be his newest assistant.
- Berserk Button: Harming or implying you will harm children in front of her is not a good idea.
- Better to Die than Be Killed: In her home universe, she was going to shoot herself before the Zerg could get to her, but she panicked once a zergling broke into the room she was hiding in and she wasted her only bullet at it, achieving nothing other than getting herself killed by it.
- Big Damn Heroes: Saves Sans and Caro from being killed by Old Feather Beak in Day 9.
- Damsel in Distress: Is taken by Vendral during Day 4 precisely to fulfill this role.
- The Dragon: Presumably to the Writer. She isn't evil, however; just very much bound to the rules the Writer has set for her.
- Friend to All Children: Wishes she could be a mother but cannot. Thus, she shows preference towards helping children in need and hates seeing them hurt or in danger to the point she breaks down crying once she learns of the children who repeatedly died in Day 3. Her backstory reveals that she used to be obsessed with the idea of having children of her own.
- Hot Librarian: Downplayed, she's certainly very attractive (and Word of God says she made herself more attractive using her powers), but no one truly notices until Day 10, when she starts lounging around in a revealing bikini.
- Mouth of Sauron: Her duties include relaying announcements from the Writer to the inhabitants of the City.
- Ooh, Me Accent's Slipping: Puts up a neutral accent, but her Terran accent slips through when she loses her cool.
- Punny Name: Sekreh Tairee (secretary), the name given to her by her boss.
- Purely Aesthetic Glasses: They don't even have lenses in them.
- Reality Warper: Using her computer.
- Self-Duplication: Often makes copies of herself when she gets more requests than she can handle at once.
A friend of Miss Tairee's, T.E.S.T.E.R. is the assistant of the Developer, a friend of the Writer's who is as obsessed with games as the Writer is with stories. True to form, T.E.S.T.E.R. shows up to experiment with games involving the Writer's quarry.
- Benevolent A.I.: Word of God says he was originally a prototype artificial intelligence for the Jaeger robots prior to the film.
- Big Damn Heroes: Helps to free Eve from her mental chains while she is possessed by Ghostfreak on Day 17. It does little good as she gets quickly re-possessed, however.
- The Dragon: Acts as one to the Developer.
- Early-Bird Cameo: Shows up in a segment between days where he interacts briefly with Miss Tairee. He later suggests the theme of Day 14, shows up when Ben tries to hack into the Writer's database.
- Game Master: Of Silanea's mindscape, which plays out like a tabletop RPG.
The other two bosses, and the Writer's two friends. The Director loves films and the Developer loves games.
- Cosmic Entity: Akin to the Writer.
- The Ghost: Not seen, but alluded to for a while, and not directly mentioned by name until Day 20. They finally make a personal appearance on Day 25.
- Signature Sound Effect: For the Director, the sound of "an old film reel spinning to life". For the Developer, the sound of "a dice roll, and video game beeps".
- Villain of Another Story: Presumably running their own games off-screen.
- The Voice: The Director appears as a disembodied voice on Day 25.
- Boss Subtitles: The Emperor's Fury/Shining Dark Knight of the Emperor
- Knight of Cerebus: Whenever he is around, the mood becomes less pleasant.
- Knight Templar: He's really convinced what he's doing is the right thing and, to be fair, in his world, he certainly would be. Not so much in the city though, making him this.
- Recurring Boss: Although he's not an official boss, he works as the boss of Day 1 and a miniboss of sorts for Day 4 and has a Boss Subtitle for both of his fights.
An octopode that first appears offering clothing to people during the blizzard in Day 3, he shows up numerous other times trying to help others deal with the dangers of the city.
- Baleful Polymorph: Subverted. Rex initially believes this gerbil is Cole, having transformed into a gerbil, since it was found inside his hat. Hence, Cole Jr.'s name. It does, however, turn into a human during Day 8.
- Brick Joke: After Ben asks if his cousin and grandpa are in the City, Miss Tairee mentions the only other thing from his universe is a gerbil. This is that gerbil.
- Name's the Same: As Thomas, the City Knight.
- Horned Humanoid: Hides her horns to hide her demonic nature.
Two guys who have taken it upon themselves to run the city's radio station.
- Happily Married: They seem to live happy married lives with their wives outside of the city, although Jeff's relationship got a bit strained thanks to his wife not believing him when he told her about his stay in the city.
- Those Two Guys: They always hang out together and frequently comment on the events around the city.
The boss of Day 2.
- Bee Afraid: Queen Bee, natch.
- Big Creepy-Crawlies: Queen Bee is a bee the size of a small plane.
- Boss Subtitles: Masters of the Jungle
- Dual Boss: They're fought together.
- Early Installment Weirdness: Plantera and Queen Bee dropped loot. No boss since these two has done this.
- Green Thumb: Plantera, of course, being a plant itself.
The boss of Day 4.
The boss of Day 6.
- Boss Subtitles: Granddaddy of Cartoon Mischief
- Breather Boss: Compared to the ones before and after him, Mickey is pretty harmless. The Ruckus ends up being the bigger threat during the confrontation.
- Pie in the Face: Ultimately defeated by Sans throwing him at a shelf that ends up dropping a bunch of pies onto him.
- Puzzle Boss: Isn't defeated through sheer force; he has to be "beaten at his own game" to defeat him and win the challenge. Killing him results in losing the challenge.
The boss of Day 8.
- Baleful Polymorph: Due to Day 8's conditions, he is turned into a Pikachu.
- Boss Subtitles: The Very Best, Like No One Ever Was
- Flunky Boss: He's accompanied of his six Pokémon, who were turned into humans with special weapons thanks to the day rules.
- Heroic Mime: Normally, but as a boss he's not exactly heroic.
The boss of Day 9.
- Boss Subtitles: Beyond a Mere Consumerism Metaphor
- Our Zombies Are Different: Represents zombies from various forms of media: Dead Space, Left 4 Dead, X Com UFO Defense, Plants vs. Zombies, and even more unconventional ones like Kingdom Hearts and Bowser's Kingdom.
- Wolf Pack Boss: They come in absolutely huge numbers
The boss of Day 10.
The boss of Day 11.
- Boss Subtitles: The Biblical Beast of the Seas*
- Brick Joke: Yoshika, disappointed due to the lack of marine wildlife in Day 10, sends a suggestion to the Writer to make him put something in the water if her ever makes another day water-related. Come Day 11, the Leviathan's subtitles wonder if that's interesting enough for her.
- Kaiju: It's about a kilometer long.
- Wake-Up Call Boss: Much like Vendral, the Leviathan is much stronger than the bosses that came before it, but it is also the first of many bosses becoming much more grand in scale in the future.
The boss of Day 12.
- Aborted Arc: The first boss fight the characters choose not to fight at all.
- Black-and-White Morality: There are two sides of the battle; one good, and one evil.
- Boss Subtitles: War of the Universe.
- Would Not Shoot a Civilian: The "good" side of the fight won't attack innocent bystanders. The "evil" side has no such qualms.
A series of antagonists that collectively act as the Day 13 boss. As part of the Day 13 challenge, each is accompanied by a sheet of paper with a doodle in its likeness; they cannot be defeated in combat until these pages are obtained.
- Fetch Quest/Gotta Catch 'Em All: To beat the Day 13 challenge, the city's denizens must collect each of their respective pages.
- Hopeless Boss Fight: Engaging them in combat without at least finding their respective page is ineffective, and usually leads to the death of those who make the attempt.
- Monster Mash: The Slender Man, Pyramid Head, Jason, a Xenomorph, The Freddy Fazbear's Pizza animatronics, Leatherface, Mary, a Weeping Angel, the Brute, the Scissorman, and a Skinwalker appeared to menace the City.
- Plot Coupon: Their respective pages.
- Puzzle Boss: As they cannot be defeated by mere force, people who encounter them are forced to rely on their running ability and wits to defeat them. This is enforced by the day conditions disarming everyone in the city and bringing them down to normal.
- Run or Die: The most common and effective answer to encountering one.
The boss of Day 16.
The boss of Day 17.
The boss of Day 18.
- Breather Boss: Instead of fighting, he merely needs to be beaten at a tower building competition.
The boss of Day 19.
The "bosses" of Day 21. The day challenge was going to be a game of "hide-and-seek" with them.
- Aborted Arc: Another day challenge that the players ignored.