The primary Melee class of the game, Soldiers have the most stopping power out of all classes in close range. While they will have problems facing ranged attack, both magic or arrows, they are the go-to choice for taking out heavily-armored enemies.
Book 2 introduces the Martial Artist subclass, who use their own fists and knuckle-class weapons. While they have lower damage-per-attack compared to most sword-using Soldiers, they compensate for this by doing more attacks per round by comparison.
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Tropes common to the Soldier Class:
- Competitive Balance: The soldier class has the most variants in type. The Hero (and most Blade users) is a Jack-of-All-Stats, most of the club users are Mighty Glaciers, then there are some Lightning Bruiser like Trystan. Martial Artists, on the other hand, get by with lower damage per hit but make up for that by attacking much faster than regular soldiers.
- Status Buff: While some soldiers have the ability to buff themselves or their allies, this is practically a feature for all Martial Artists, though with a catch: they must first hit an enemy at least ten times, which then causes the effect to trigger.
- Weapon of Choice: Most of the Soldier class uses Blade-type weapons that are not necessarily swords, though there are a few of them who uses spears and clubs now and then. Book introduces Martial Artists, who use Fist-type weapons instead.
- "Ah, I suppose it wouldn't bother me."
- No One Gets Left Behind: Averted. In his story, he and the Volunteer Army was surrounded by monsters (along with several caravan guards), with little chance of victory. In a desperate attempt, the caravan guards (who happened to know him) told Carlo and the group to take the goods, keep it safe, and run. And he did, almost without hesitation. He does acknowledge their sacrifice.
- "I think I can do this."
- Child Soldiers: Discussed. A villager he rescued in his quest commented on how he's taking up arms despite being so young. He also remarked that if the war against Black Army never happened, he could've just lived in peace.
- Disappeared Dad and Missing Mom: Both of them died prior to his story.
- Kid Hero: One of the youngest recruitable male Arcana, and certainly fits the archetype.
- Parental Substitute: He considers Phoena to be this, remarking that she really looks like her mother.
- Precocious Crush: Also towards Phoena.
- Took a Level in Badass: Not in-gameplay, but this is a major focus in his story.
- "It's part of a warrior's job to be unreasonable."
- Drowning My Sorrows: In his character quest, he was seen drinking in the tavern to console himself.
- Friend to All Children: Implied. He comments that he's used to dealing with kids. He even calmed a kid that caught up in a fight.
- Hot-Blooded: Not the good kind. When he heard of a Black Army attack in the nearby village, he rushes to the scene despite being roaring drunk. His recklessness gave him some injury, though he shrugs it off.
- Revenge Before Reason: The whole point of his quest. He also has a skill that increases his power as more allies fall. He mellowed down a bit at the end of his quest.
- Scars Are Forever: He has several scars in his face and probably more.
- "I will protect with my axe."
- Declaration of Protection: First to his homeland, then to the Volunteer Army.
- Eyepatch of Power: In his helmet.
- Eye Scream: Has happened to him before considering the scar on his right eye.
- I Owe You My Life: How he joined the Volunteer Army. This cause a conflict in his quest, because while he wanted to join them to repay his gratitude, part of him also wanted to stay in his homeland to defend it.
- Old Soldier
- Scars Are Forever: On his right eye.
- "I await your command as my new master."
A kunoichi from the Third Territory, she was ordered by her feudal lord to expand her horizons. She does this via enlisting with the Volunteer Army, whose travels take them far beyond the borders of her homeland.
- Culture Clash: Azami has some trouble understanding that what might be normal at the Nine Territories might not exactly proper in the Holy Kingdom... like using explosives to catch fish.
- Heroes Gone Fishing: Her personal quest basically revolves around the Hero and the others trying to teach her how to fish properly, in this case not using explosives.
- "A true man lets his rhythm speak for him."
An Earth Sprite musician from the Lake of Sand, he's a firm believer in the fact that everything moves to its own natural rhythm. He uses this as an inspiration for his music, both on the battlefield, and off it.
In the Death and Rebirth Suite chain story, it is revealed that he is part of a band together with the brothers Hassan and Hakim.
- Big Fun: He's rather plump, and also quite a pleasant fellow.
- The Big Guy: Serves as one in Musica's chain story as well as in Lake of Sand's special episode.
- Don't Think, Feel: Has a unique method of braving the desert by marching to the tune of your own beat to make it more fun.
- Dreadlock Rasta: One of the only two people who wear their hair in this style in the entire game.
- Our Dwarves Are All the Same: A minor version; compared to other Earth Sprites, his facial features is rather clean, and his body is more stout and muscular looking than regular Earth Sprites, likely from being influenced by the Lake of Sand's culture.
- "Come, come! Let's put my wares to the test!"
- Badasses Wear Bandanas: As a 2-star arcana with strength comparable to a 4-star once he reach full Limit Break, he's definitely badass.
- Disk One Nuke: If you have poor luck in drawing at least a decent 3-star Soldier, he could be this when he reach full Limit Break; his strength at that point is comparable to a non-Limit Break 4-star Soldier, and could become a good low-cost addition in some setups.
- Even at late game, he can still be very useful in Titan's Cave, which enhanced the power of 1-star and 2-star arcanas by 2,5 times. As a result, his Attack stat at full Limit Break can reach 12,000 for this quest.
- Intrepid Merchant: He'll travel anywhere to sell his goods...or to acquire more goods to sell. In his quest, he's fighting monsters while selling his goods, infomercial-style, at the same time.
- He has entire events dedicated to this trope, the ever-popular Dusty's War Sale. In this event, he traveled around the world in search of powerful weapons to sell (and to promote the quality of his goods by live demonstration), and will reward some of them after completing the event quests.
- Large Ham: Imagine Billy Mays as a weapons merchant in a fantasy setting, and you got Dusty.
- Walking Armory: His character art has him carrying several weapons on his back, presumably his trade.
- "They're gonna pay for ruining the crops!"
A farm girl from the Nine Territories of Fire, she joined the Volunteer Army to get away from the constant fighting in her homeland, but some urges are just too strong to ignore: presented with an un-tilled field and farm tools, Haruka's first urge is to work it, if only so that when the field's owners do return, they can get back to using it again.
She, along with Jedah, take the center stage of the Sprite Warriors chain story, where she's forced to knock some sense (literally) into troublemakers who're just making it harder for the common folk to even grow anything on their farms, due to their constant fighting.
- A Day in the Limelight: Became one of the protagonists in Jedah's Chain Story.
- Berserk Button: Anyone who wrecks fields for no reason, or even if they have a reason. Being from a peasant family, she truly understands the value of foods. As such, anyone who does not appreciate that for their own selfish reasons will pay the price. Just ask Shuza, Yoshitsugu, and Rafaga.
- The sight of a ruined field seems to be one as well, as her ability makes her more powerful if the battlefield is a wasteland.
- Farm Girl: A bit obvious, but one part that was Lost in Translation is the fact that Haruka also talks with a thick rural accent.
- "I'll take 'em all out in one go."
An Earth Sprite warrior who joins the Volunteer Army when she learns that they've been doing well smashing some heads in, and wants in the fun.
- The Ditz: By her own admission.That complicated stuff goes over my head anyway, so I'll let the Captain worry about it.
- Dungeon Bypass: What she does during her personal quest, where she decides that the best way to get out of a confusing maze is to just keep on making holes in the walls until she finds an exit.
- Leeroy Jenkins: At worst, she can be very reckless, giving a small problem for the Volunteer Army in one Side Story.
- "You shouldn't rely solely on what you can see."
- Bold Explorer: For the Maze Pass' numerous caverns.
- Don't Think, Feel: How she navigates caverns. She explored caverns for so long that she can even navigate easily though caverns she visited for the first time. She also gave this advice to Pirika, to hilarious results.
- Geo Effects: Has increased power in cavern areas, which makes her a decent choice for Titan's Cave.
- Glacier Waif: Her small and slender figure doesn't stop her from lugging around a massive backpack.
- Goggles Do Nothing: While it might protect her from dust (considering her job), it does nothing else and she wears it on her forehead.
- "It's time for this show's opening act!"
A young girl who grew up as part of a circus act, she joins the Volunteer Army to polish her balancing act and knife-throwing skills, which will come in handy in making shows more exciting.
- Circus Brat: Was raised in the circus, and she still regularly trains her skills during her spare time.
- Happily Adopted: Treats the circus troupe as her family, even going so far to call the ring leader "dad".
- Knife Nut: Starts out with a dagger as a weapon, and knife throwing was already a part of her repertoire when she was still in the circus.
- Knife-Throwing Act: What she's known for.
- "I'm not gonna let someone like you boss me around."
A warrior of the Thousand Rivers tribe, Rayo decides to join the Volunteer Army because he thought that the Hero was tough enough to maybe survive a good brawl.
- Bilingual Bonus: Rayo means "Thunderbolt" in Spanish.
- Blood Knight: As with all Thousand Rivers tribesmen.
- Dumb Muscle: Is he ever. Unlike Rafalgar, who actually has smarts despite being called a battle-maniac by Pirika, Rayo isn't the sharpest tool in the shed.
- Entertainingly Wrong: He thinks that because his chief wasn't going out challenging people to a holy war, that the latter was weak and a coward. Which gives him the idea that he could THEN challenge Rafalgar for leadership. A short scuffle later, Rayo was lying on his back, while Rafalgar was laughing at his foolishness.
- Geo Effects: Rayo fights much better in forest maps, getting a boost to Attack and movement in woodland areas.
- Hot-Blooded: Again, unlike Rafalgar, his hotheaded nature is much more simpler.
- You Gotta Have Blue Hair: Green, actually.
- "I wanna be just like him."
A boy from the Nine Territories, he joins the Volunteer Army so that he could become as strong as his "big bro", who he respects so much.
- Child Soldiers
- Hero-Worshipper: For Oguma. This turned out to be a good thing, since watching him grow stronger is what gave Oguma another reason to live.
- Take Up My Sword: By the end of Oguma's Chain Story, Oguma encouraged Ryouta to follow on his footsteps. And if the questline reward is any indication, Oguma literally gave him a sword to use. Actually equipping Juzumaru on him isn't really recommended though...
- "Stay away from me!"
A sensitive flame sprite with low self-esteem, and a penchant for crying when teased, Yoyo joined the Volunteer Army to gain self-confidence.
An earth sprite merchant that the Hero and Phoena ran into one day while shopping, Aida decides to tag along the Volunteer Army when she decides to move her shop back home. That, and she thinks that there's opportunity to be had with the group.
- Berserk Button: Harming her trade goods is a no-no. See how she goes nuts in her introduction, after a monster attack destroys the marketplace she was in.
- Intrepid Merchant: If one Side Story is any indication, she used her connection with the Sage Towers to provide the Volunteer Army with cheap foods...courtesy of Melchior.
- Only in It for the Money: The reason she tagged along is because she sensed a business potential with them.
An ogre warrior banished from his homeland for letting a close friend die in his stead, Baiset found himself working for Gilbert and the Vice Capital's guild alliance as a bodyguard. He was eventually asked by Gilbert to lend his strength to the Volunteer Army's cause.
An earth sprite artisan, Bolsa specializes in making mechanical music boxes. She joins the Volunteer Army in the hopes that it would inspire her to come up with another tune to use in her creations.
The oldest of three forest sprite sisters of the Golden Fruit tribe, Diez gets fed up with the boring life she had in their village, and sets off for the big cities in the Holy Kingdom. After being saved from what might have become an unfortunate instance of dine-and-dash, she joins the Volunteer Army full-time since it guarantees regular meals and pay.
An earth sprite mercenary, Dodogher first encountered the Volunteer Army when he was saved from being surrounded by countless Black Army soldiers. As a sign of thanks, he joins in their journey, whether they wanted him to or not.
- The Aloner: Noted to be a bit cranky and reticent.
- Beard of Sorrow: Has a thick one, and he constantly contemplates when he will ever came home again.
- Blade on a Stick: A harpoon in his character art, befitting of a fisherman. The Old Man and the Sea shout-out could be more blatant if his harpoon's improvised.
- Shout-Out / Whole Plot Reference: He has the characteristics of Ernest Hemingway's The Old Man and the Sea. He even shared his name with Hemingway's first name. Also, his penchant for revenge against a huge beast (which eventually drains him emotionally) is very similar to the basic premise of Moby-Dick.
- Tranquil Fury: His yearning for revenge against the giant beast he targeted eventually turns into this, portrayed perfectly with his skill quote ("I'm gonna hang you on my wall!"), while also having a whopping 14x damage multiplier with his skill. Also, his ability give him increased power in boss waves. Considering that the boss fights in Daybreak Ocean are all manners of sea creatures, this makes sense.
- You Can't Go Home Again: Due to being stranded out of Yggdra. Fridge Logic kicks in once you remembered that the Volunteer Army was given a device to let them in and out of Yggdra easily, so why didn't he stay in Yggdra the next time Volunteer Army came home for, say, a Demon Raid?
- Amazingly Embarrassing Parents: Allie certainly thinks so; Guy pampers her like a princess and shower her with flattering words. Not helped by the fact that after her tearful confession of wanting her father to be with her more often in Guy's second quest, he literally never lets Allie go, carrying her on his shoulder.
- Do-Anything Soldier: A downplayed version of this. In his introduction, he said that he can do everything from manual labor to cooking. Considering that he got his daughter to feed and Volunteer Army always has jobs to do, he will get really busy.
- The Dividual: He and his daughter are counted as one character. Allie comments that she's the brains in the relationship while Guy's the brawn.
- The Drifter: Guy doesn't like being tied down to one place, especially after his wife's death.
- This ends up being deconstructed in his second quest, as he realized that while he has protected Allie from all manners of danger, he never really listened to what she wanted as a normal girl (like buying her new dresses or makeups) due to being stuck wandering from place to place without a steady job or income. Luckily for Guy, all that Allie wanted is for her father to spend more time playing with her. Be Careful What You Wish For, Allie.
- Idiot Hero: Despite joining the Volunteer Army For Great Justice, he didn't do so well in practice. At one point, he overturned an entire shop just to catch a thief along with all manners of destructive and insubordinate behavior, which ends up with him getting fired and using his pay to make up for the property's destruction.
- The Klutz: Allie remarked that Guy is one, but he considers himself to be at least a hardworking klutz.
- For Great Justice: Joins the Volunteer Army out of his desire to rid the world of evil...so that none of them can put her daughter in danger.
- Overprotective Dad: Guy's really care about Allie's safety. When a monster almost got to her twice, he puts everything in his power to help her.
- Tsundere: Allie to her dad is a familial version of this. Can you blame her with Guy being an Adorkable father?
- Why Do You Keep Changing Jobs?: Allie says that he's just real picky about what he wanted to do. Guy can't think of a comeback against this statement.
Received a 5-star upgrade along with Toka in the JP server, both of those currently unreleased in Global.
- Authority Equals Asskicking: His 5-star upgrade also comes with the revelation that he eventually took up the leadership of his clan, presumably to end the succession feud once and for all.
- Back-to-Back Badass: With Toka in his V2 upgrade character art.
- Big, Screwed-Up Family: What he thinks of his clan. Can you blame him, though? Rules of his clan dictates that only the eldest child with two horns may lead, so either Toka kills him and became the eldest child, or he kills her to prove his legitimacy. Not helped by the fact that family members lower on the hierarchy conspires against both of them to have a chance of their own.
- Bishounen: He wouldn't look out of place in Touken Ranbu.
- Blood Knight: Notable as one of the few Nine Territories warrior that doesn't display this trait, at least not overtly so.
- BrotherSister Team: With Toka, after Toka's questline has been completed.
- Cain and Abel: His relationship with Toka at the beginning. He's the Abel.
- Death of a Thousand Cuts: How his skill manifest in gameplay. It's notable that, while there are other characters with similar skill that can deal five or seven hits in succession, his skill deals eleven hits.
- Death Seeker: In his introduction, he remarks that he wanted to join you to find a good death.
- Give Her A Normal Life: His goal for Toka. As for the method, see I Did What I Had to Do below.
- Hunter of His Own Kind: Has the skill Ogre Killer, which allows him to deal extra damages to ogres. He happens to be an ogre himself.
- I Did What I Had to Do: Ordering a hit on his father to end the legitimacy rule so that Toka doesn't have to obey it anymore. Unfortunately, this leads to potential conspirators ordering a hit on both Haruaki and Toka because they don't have anyone holding them back anymore, as commented by Toka.
- Left Hanging: If you never managed to recruit Toka, his questline may end up like this.
- Odd Friendship: With Inuchiyo and Sakon in a Dusty's War Sale event.
- Red Eyes, Take Warning: The 'warning' part is more subdued than his sister's, but it's still there.
- Required Party Member: For Toka's questline to continue, you must have a sufficently leveled Haruaki in your party. In their 5-star upgrade, the roles are reversed.
- The Only One Allowed To Kill You: Inverted; despite being a death seeker at the beginning, he has no intention to die except by Toka's hands.
- Zen Survivor
- Zero-Approval Gambit: He had an assassin kill his and Toka's father to provide Toka another reason for living instead of just following the clan rules, even if the reason in question is hatred.
AramA boy who met Yuuri and became a member of the Volunteer Army. Having lived alone as an orphan his entire life, he never had any friends until he joined.
- Energy Absorption: Played with, he can transfer energy to and from other's in Yuuri's Army.
- Establishing Character Moment: First appears getting back at a goon who pushes around little old ladies.
- Determinator: His will to keep fighting brings Yuuri out of his Blue Screen of Death in the anime.
The only daughter of a noble family in the Holy Kingdom, Bernadette joins the Volunteer Army when she falls in love with the Hero at first sight. She's very possessive of him, to say the least.
- Character Development: Bernadette goes from a bossy, stalkerish, and spoiled young noblewoman who figured that her looks and money would be enough to get her anything that she wanted (up to and including the affection of the Hero!) to a thoughtful young woman who realizes that the world didn't revolve around her.
- Clingy Jealous Girl: Initially. If we believe Pirika, at one point, Bernadette clung to the hero 24-7, and threatened people with her massive axe if they tried to separate her. And god help them if the Hero gets hurt...
- Critical Status Buff: Reflected by her final skill, where Bernadette's attack score rises once her hit points drop below two-thirds.
- Death-or-Glory Attack: Bernadette's special involves sacrificing half her maximum HP in return to doing the same damage to all enemies surrounding her.
- Love Confession: While Bernadette's attraction to the Hero was obvious to everyone from the beginning, she only formally "declares war" to Phoena at the climax of her final quest.
- Love at First Sight: She decides that the Hero is her fated beloved after seeing him (and in fact actually tries to drag him off to get married immediately!) once. She follows him to the tavern and joins the Volunteer Army soon after.
- Love Triangle: Deliberately invoked at the end of her last quest. In this case though, Bernadette had formally thrown the challenge to Phoena, while the latter's resolved to "protect" the Hero from Bernadette's advances.
- What makes this situation unique is that Bernadette is the only girl who's gotten attracted to the hero that's personally challenges Phoena about gaining the Hero's affection, and what's more, it's not treated as a joke.
- O.O.C. Is Serious Business: Bernadette starts her final quest acting normal and helpful to the rest of the Volunteer Army members. In fact, it's so unlike her usual behavior around the Hero that Pirika is seriously worried about it.
- Stalker with a Crush: Spends a good part of her first quest tailing the Hero's party during a mission.
An Earth Sprite warrior who joins the Volunteer Army after a run-in with the Hero at the Holy Capital. She's also a close friend of Kiki.
- Cool Down Hug: Gives one to Kiki, or rather, the Kiki from the past.
- Childhood Friends: With Kiki.
- Evil Gloating: Does this to some knights that were trying to stop her after she first encounters the Hero, Phoena, and Pirika at the Holy Capital. Pirika actually calls her out on this.Pirika: That sounded a hundred percent villainous, you know.
- Get a Hold of Yourself, Man!: Gives Kiki a good bonk on the head when he starts to panic in the Howling in the Maze side-story.
- Gradual Regeneration: Granted by her first ability.
- Hypocritical Humor: She scolds Pirika for active spoiled and childish, when this was exactly how she acted when the Hero first runs into her.
- Running Gag: People keep on mistaking Elda for a human child.
- Standard Status Effects: Her second ability adds a chance to cause the Daze status per attack, while her special guarantees Daze on hit.
- That Was Not a Dream: Nope, that wasn't at all Elda. Kissing Kiki in the past, we mean.
- Willing Channeler: For the Earth Spirits, in order to calm down the Fire Spirits that were threatening to overwhelm past!Kiki.
A former sword meister, Gloria's life changed forever when she was suddenly ambushed one night and left for dead. Now she only burns for revenge, and will do anything to find out who went out of their way to ruin her life.
- Critical Status Buff: Gloria gains a bonus to her Attack and movement speed once her HP drops below half.
- Drowning My Sorrows: When she wasn't obsessing on how to get her revenge, Gloria was doing this, and was a frequent visitor of the seedy dives located on Daybreak Island.
- He Knows Too Much: It turns out, this was the reason why someone tried to have Gloria killed. She had unwittingly stumbled upon an arms exchange between black-market smugglers, and corrupt members of Dawn Maritime.
- Knockback: A byproduct of her special attack.
- Revenge: The main focus of her Arcana quests, where she tries to track down the person who tried to have her murdered.
- Revenge Before Reason: As one goes through her story, the player gets the idea that Gloria could have gone back to her life as a sword master had she just chosen not to find out why someone tried to murder her.
- So What Do We Do Now?: When she finally gets her revenge, it's no surprise that she finds the achievement hollow, and starts to wonder what to do with the rest of her life. She finally regains some of her idealism back thanks to Blossom.
- Status Buff: The in-game reflection of her Revenge schtick: Gloria gains a temporary boost to her Attack every time an ally is taken out of play.
- Unwitting Pawn: What Gloria became. The informant was using her to unknowingly eliminate all who were in the know about Dawn Maritime's corrupt dealings. Gloria was NOT pleased when she learns this.
A wandering bard that the Volunteer Army encounters while he was "performing" out in the wilds, he joins the Volunteer Army because he felt he'd find more receptive audiences for his music with them. He is the older brother of Hakim.
Though his own personal quest is really short, Hassan, and the band he eventually forms (with Nayel, Hakim, and Dengal), becomes one of the focal points of the Death and Rebirth Suite chain story.
- Anachronism Stew: Hassan brand of music is apparently "classic" rock and roll. Why this is so is never explained.
- Honor Before Reason: He wasn't bothered by the fact that the "audience" he was performing to when the Volunteer Army first encountered him was a horde of monsters. He was just happy that it was finally an audience receptive to his brand of music.
- No-Sell: Hakim is immune to the Slow status.
- The Rival: With Nayel, at first, since he couldn't stand Nayel's songs focusing primarily focusing on love and romance.
- Secret Keeper: Along with the rest of the band, for Nayel. Because we can't very well reveal that Nayel is a girl, now could we?
- Status Buff: Hakim's special gives a temporary boost to his allies' Attack power.
- Support Party Member: He also does this while he's in the sub-party.
- Vitriolic Best Buds: Has this relationship with Nayel. Even AFTER he learned that Nayel was a girl.
One of Lady Tsuru's most loyal vassals, Ibukis is also probably the least motivated of the lot. While skilled with the sword, her attitude toward anything resembling work leaves much to be desired.
- Critical Status Buff: Ibuki gains a bonus to her Attacker once her HP drops below 1/3rd.
- Eyes Always Shut: Also present on her character sprite!
- Experience Booster: Ibuki's second ability grants a 10% experience bonus to any gained after a battle.
- No Hero to His Valet: To Tsuru, whom she treats with, at best, a casual level of respect.
- Screw This, I'm Outta Here!: To be fair, no one could blame her for this. No one wants to be Melchior's, ahem, test subject after all.
- The Slacker: Ibuki's the type who'd rather find a nice bit of shade to nap in rather than go out to fight.
A swordsman from the Vice Capital, he joins the Volunteer Army seemingly trying to avoid something, carrying with him a sword that he rarely uses. He has a girlfriend named Sara living at the Holy Capital, but he always seems to avoid talking about her.
- Critical Status Buff: Ioh gains even more Damage Reduction once his HP drops below 1/3rd.
- Dual Wielding: One of the first the player will encounter with this fighting style. However as he is a V1 character, he doesn't gain any of the additional bonuses a "true" dual-wielder like Rinuya would gain.
- As shown in his personal quests, Ioh isn't actually that good at dual-wielding, and only really uses Alan's sword together with his own once his doubts and insecurities clear.
- Geo Effects: Ioh gains several bonuses while fighting in urban areas, like towns or cities.
- Heroic Self-Deprecation: Ioh is always second-guessing himself, as he personally thinks that he can't live up to Alan's example.
- Scars Are Forever: On his face, and on his chest.
- Status Buff: Gains a boost to his Attack power, movement speed, and a little Damage Reduction in urban areas thanks to his first ability.
- Tragic Keepsake: He keeps the sword of his friend with him, and uses it in battle.
A member of the Sea Breeze tribe, Peixe is a Sea Walker, meaning that rather than having a single animal totem like the other members of her tribe, her animal totem is instead the shoals of fish that live around Soul Island. Unusually friendly for a Forest Sprite, Peixe becomes the navigator of the ship that the Hero and the Volunteer Army eventually use to venture outside of Yggdra.
- Experience Booster: Given by her second ability, which increases experience from quests by 15%.
- Geo Effects: Peixe gains more bonuses on Beach or Ship terrain.
- Guest-Star Party Member: For the quests that preceded the Book 2 update.
- The Navigator: Her actual job, though in practice she's also The Captain (literally) of the ship the Volunteer Army uses to leave Yggdra, and from that point on patrol Crosswaters.
- Sixth Ranger: For the "core" party of the Hero, from the moment the ship reaches Crosswaters and the Daybreak Ocean, Peixe will always be part of the plot due to her role as the captain of the ship.
- Speaks Fluent Animal: Because of her animal totem, she can speak to fish. This apparently extends to fish monsters like Sahuagin too, for some reason.
- Status Buff: Care of her first ability, where she gains a slight bonus to Attack and Damage Reduction. On Beach or Ship terrain however, this increases even further.
- Stripperiffic: Fights in what's essentially a bikini.
A swordswoman from the Nine Territories. According to tribal law, she must fight her elder brother, Haruaki (branded an illegitimate child because he has one horn while Toka has two that 'proves' her legitimacy), so that she can succeed her clan. She joins the Volunteer Army to pursue rumors about him, so that she can kill him in a duel and lead her clan.
Received a 5-star upgrade along with Haruaki in the JP server, both of those currently unreleased in Global.
- Back-to-Back Badass: With Haruaki in her V2 upgrade character art.
- Blood Knight: Unlike Haruaki, she's more than willing to fight. While this trait is common to Nine Territories warriors, this trope is invoked upon her by the clan; according to Haruaki, she was brainwashed by the clan's rule and swordfighting skills since young while never allowing her to act like a normal person. In process, she might've absorbed the usual Nine Territories spirit.
- BrotherSister Team: With Haruaki, after Toka's questline has been completed.
- Cain and Abel: Her relationship with Haruaki at the beginning. She's the Cain.
- By-the-Book Cop: After Haruaki killed their father and put their duel on hold, she was understandably pissed, but still willingly work with the Volunteer Army to stop a monster attack because rules are rules. This is also what motivates him to kill Haruaki at first; because rules of her clan said so.
- Clean Cut: How her skill presumably works in-story. In gameplay, it evokes the image of a Single-Stroke Battle.
- Hunter Of Her Own Kind: Has the skill Ogre Killer, which allows her to deal extra damages to ogres. She happens to be an ogre herself.
- Honor Before Reason: She wants to kill Haruaki for the sake of her clan's future. She states that while she bear no ill will against him, she's just following the rules of her clan. She even stated that she was raised for this purpose only.
- In the OVA, she decides to pick a fight with Haruaki even when the rest of the Volunteer army are fighting for a huge battle with the Black Army nearby.
- The Only One Allowed To Kill You: Eventually swore to protect Haruaki from anything that threatens their life so that she can one day kill him.
- Red Eyes, Take Warning: Unlike Haruaki, the 'warning' part of this trope is very much true.
- Required Party Member: Haruaki's 5-star upgrade will need her 5-star upgrade at a sufficient level to continue his quest.
- Unstoppable Rage: She went to this phase (yet still reasonable enough to listen to Hero and Co.) after Haruaki had an assassin kill their father.
- You Killed My Father: Haruaki did, at the second part of her quest. She's very pissed about this.
Called the "Dragon Slayer", Vorg is a warrior that technically doesn't discriminate against what enemy he hunts. He joins the Volunteer Army because he thinks that the Hero has potential, and wants to teach him how to really fight.
Along with Aludra, Phillip and Zygmunt, he's one of those
suckered hired by Loletta in her chain story.
- Blood Knight: Vorg really likes to get into fights with monsters
- Belligerent Sexual Tension: With Aludra as well.
- BFS: His default weapon, though you could give him other swords.
- Friendly Rivalry: With Aludra, during Loletta's chain story.
- Situational Damage Attack: Vorg does more damage to Dragons.
- Status Buff: Reflecting his Blood Knight tendencies, his second ability makes his Attack power rise with each wave (to a maximum of 100% at 50 waves!).
The younger brother of Yoshitsugu, he joins the Volunteer Army because his older brother respects its battle prowess.
- Blood Knight: Even more so than his brother, and one of the reasons why he joined the Volunteers in the first place was because it was a good place to find battles to join in.
- Determinator: Despite being exhausted, Yoshikage won't let it stop him from fighting as, in his words, he needs to fight his brother's share as well.
- Hidden Depths: While Yoshikage is a loud blowhard, he still cares for his older brother, enough that he tries to write him regularly after battles. That said, he does over-estimate is contribution in his letters...
- Hot-Blooded: Loud, brash, and hot-headed? Yep.
- Status Buff:
- Thanks to his first ability, Yoshikage gains a bonus to his Attack during a boss wave.
- His second ability also gives a party-wide buff, increasing Attack and movement speed for everyone else. Yoshikage himself remains unaffected, however.
A girl who grows and sells flowers for a living, she's not a member of the Volunteer Army per se, though she does ask them to help her out in a few things.
- Berserk Button: Trample her beloved flower garden? Prepare to get hurt.
- Cloud Cuckoo Lander: Carnalian is a bit... strange. She talks to flowers, thinks she has a "flower radar", and believes that flowers can reply to her as well.
- Does Not Know His Own Strength: Carnalian is surprisingly strong for a simple flower girl, and as shown through her quests, has been shown to slap goblins strong enough to break their skulls, and pretty much slapped a thief who tried to manhandle her silly.
- Just to give one an idea just how strong Carnalian is, her base Attack power is 4300, while her max is 9400. Loletta, who has a reputation for being an uncontrollable engine of disaster as the Demon of Destruction, only has 2000, and only tops off at 6400 without breaking her level limit.
- Innocent Flower Girl: Averted. Seems to fit the archetype at first glance, but people soon find out that Carnalian is not reserved at all, and is more than capable defending herself.
- Leeroy Jenkins: Carnalian's solution to battles is usually to just charge right in. Plans? What are those?
- Life Drain: The secondary effect of her first skill heals her as much HP as the damage she deals to enemies.
- No-Sell: Carnalian is immune to the Sealing debuff.
- Shout-Out: To Azumanga Daioh, of all things, in her second quest.Carnalian: Hello everyone! How are you? Fine, thank you! I wish I were a bird!
- Standard Status Effects: Her first skill give her attacks a chance to deal poison. Fridge Logic would then make one wonder just why a flower girl would even use poison though.
- Status Buff: Her second skill makes her immune to the Sealing debuff (meaning her special attacks can't be shut down), while her Attack and movement speed increase per each enemy wave.
- Unwitting Instigator of Doom: In her first quest. Okay, there were goblins in the area anyway, but Carnalian trying to chase them away by slapping them hard enough to crush their skulls was guaranteed to cause them to return to her flower garden.
A member of the Assassin's Guild, and an old friend of Franz, Desmond also does work in the local circus. He joins the Volunteer Army to see for himself just how being part of it was able to change Franz for the better, it seems.
Has her own Chain Story, 'The Competition for a Prize'.
- A Day in the Limelight: Has her own Chain Story.
- Badass Adorable: The 'adorable' part is Invoked. Beautifully flowing twintails, poofy skirt and handbag, a painfully cute-sounding Verbal Tic, a cheerful front she used in your first meeting, Crocodile Tears...then she brutally beat up someone behind your back when the treasure she hunted has been taken by the aforementioned someone moments ago. She invoked this trope because her true personality scares potential clients away, though she does admit (probably) that she wanted to improve her personality.
- Beneath the Mask: Part of her shtick is that she won't show her true personality to everyone. Vorg lampshaded this at the end of her Chain Story.
- Vorg: ...Do you really need to stay in character now that your secret's out?!Lolleta: Why, of course I do! Living life as the Demon of Destruction isn't easy, you know! So you better get used to me! Tee hee hee!Vorg: *sigh*...my head hurts.
- The Berserker: She powers up when her HP is down to 3/4, raising her attack and movement speed. It sounds insane, but one of the most effective way to use her is let her take hits and to not heal her until the next wave.
- The Blacksmith: In the Global version, she can be used to craft two Rank A weapons; a fire-elemental axe and a spear.
- The Dreaded: Silva said that she's the last person anyone wanted to mess with, and even her allies fear her.
- Intrepid Merchant: While it's debatable if she actually have any talent as a merchant in-story, her first ability can give you a slight gold boost after completing a battle, as with most merchants.
- Red Baron: "Demon of Destruction". Notable that this is one of the few instances when a character's title is actually referred in-story. Vorg and Aludra briefly loses their grip when they finally realized who she is.
- Standard Status Effects: Her skill is able to stun one enemy while dealing heavy damage.
- Supporting Protagonist: In her own Chain Story, she didn't do much except being a handler for the assignment everyone got involved with...and for tagging along, becoming a Deus ex Machina near the end due to her strength.
- Verbal Tic: Inconsistent translation renders it as 'Kyu-pi' or 'Capy'. Invoked on her part as her 'innocent merchant' shtick. Everyone feels painful hearing it.
A mason by trade and an architect at heart, Mimu helped repair and design some of the fortifications at the Vice Capital. Left with nothing to do, she accepts Phoena and Pirika's invitation to join the Volunteer Army, as she sees it as an opportunity to do more good, and help repair the damage done by the Black Army to the towns in the Holy Kingdom.
- A Simple Plan: It turns out Mimu is fond of this. Run out of building material? Raid some ruins some bandits are holed up in, drive them out, use the ruin as resources, and maybe get a bounty for the bandits as a bonus. Monsters attack and damage the town's buildings? Attack the monster lair and use THAT for repairs.Mimu: I have an idea.
- Bifauxnen: It's easy to mistake Mimu for a guy at first glance.
- Critical Status Buff: She gains Damage Reduction once her HP drops below half.
- Damage Reduction: Gains this care of her first skill, while her second makes it more potent, increasing it by 2% per wave to a max of 50%.
- Gradual Regeneration: Another thing granted by her second skill, although it's really minor.
- Ridiculously Fast Construction: Something that Mimu's really good at. When the Volunteer Army stops for the night, everyone else puts up tents to sleep in. Mimu? She somehow constructs a whole house to sleep in, in the middle of a field, without anyone noticing.
A waitress at one of the many taverns in the Vice Capital, Monette is a bundle of irrepressible energy. She takes her work ethic very seriously, both on the battlefield and while doing her other work as a waitress.
- Ascended Extra: Became an acquirable Arcana during the event named after her, where prior to this she was just an NPC in the in-game store.
- Dude Magnet: Monette attracts a LOT of attention from the males of the Volunteer Army. In her first quest alone, Carlo, Whargman, and Knuckle hit on her.
- Gag Boobs: Her default art shows her ample bosom Gainaxing after all.
- Genki Girl: Constantly bright and full of energy? Yep.
- Improbable Weapon User: Her default equipped weapons are beer mugs. Okay, they count as fists, but still!
- Permanently Missable Content: Only available as a recruit from the Monette's Tower event.
- The Reveal: The tavern Monette is working in? It turns out that it was owned by her grandfather.
- Status Buff:
A female martial artist from a far-off land, Rin Lee has come to Daybreak Island for an unusual reason: she's looking for a husband. But not only any man will do, oh no, but it has to be a man who's strong enough to defeat her in honorable combat. Because how else would she know that he would be a worthy man for her?
- Action Girl: Apparently common among her clan.
- All Amazons Want Hercules: A clan tradition is that a member of Rin Lee's clan is only allowed to marry a man who's implicitly stronger than her (imagine a Lighter and Softer version of the schtick of the Chinese Amazons from Ranma One Half). The issue here is that Rin Lee is probably the strongest member of her clan's current generation, so she's had particular difficulty on finding a husband candidate.
- Anime Chinese Girl: Certainly fills the archetype of a proud and willful female martial artist, and her looks does fit the mold as well.
- Critical Status Buff: Granted by her second skill where she gains another bonus to her Attack once her HP drops below a third.
- Insistent Terminology: In her second quest, she starts out calling the Hero her "chosen one" and "soulmate". She drops this when she realizes that she's been pushing her feelings unto the hero, and decides to go back to calling him "Captain", until the time she can get him to sincerely fall in love with her.
- Love Confession: Done twice, to the Hero, though during her second one, she was much more forthright in her feelings. Phoena is dumbstruck in both instances.
- Love Epiphany: During her second quest, she realizes just why she was attracted to the hero in the first place: rather than physical strength, as the custom of her people, she was instead attracted at the strength of his personality and his kindness.
- Status Buff:
- Her first skill gives gradual bonuses to her Attack and movement speed for each enemy wave, and another Attack bonus during the boss wave.
- Her second skill increases this further, granting even MORE Attack Power and movement speed, but only after her attacks hit ten times.
A thief with an obsession with collecting swords, she joins the Volunteer Army because she thinks that travelling with them will give her better chances to increase her collection further.
- Collector of the Strange: Rinuya's particular itch is rare swords, apparently. It was used to set a trap for her during her first Arcana quest.
- Contrived Coincidence: Gee, it's really convenient that the bandit hideout Madena and Rinuya were infiltrating ALSO was the target for a Volunteer Army raid, right?
- Dual Wielding: One of the first "true" dual-wielders introduced for the Global edition, and her utility would have increased further had the Alternate Equip mechanic from the JP version been introduced in time.
- Hypocritical Humor: Rinuya gets positively steamed when another bunch of bandits steal the swords she was after right under he nose. Madena points out that Rinuya had initially wanted to steal the swords as well.
- Item Farming: Rinuya's first skill is essentially a weaker version of Nympha's, increasing the chance of chest drops and gold gained after battle.
- Knockback: What her second skill grants, on a successful Critical Hit.
- Permanently Missable Content: As a Ring Recruit, you've only got two months to get her. If you don't? You're out of luck.
- Stripperiffic: Rinuya basically fights in what amounts to a bra and a miniskirt.
A Fortune Ring character, and she could be Permanently Missable if you didn't manage to acquire five copies of her in time. However, she has a peculiar draw rate, which means anyone could've easily recruited Scherazard with maximum Limit Break.
- Beneath the Mask: She has a terrible personality despite her reputation, though she maintained a nice attitude within the Volunteer Army.
- Pirika: Don't get me wrong. I get it, she's hot and powerful, no question. It's just...there's something about her. I don't know what, but something. Does that make sense?
- Born Unlucky: She admits that she probably doesn't do well in the luck department, from having her scarf yanked by a passing horse to her being left out in buying some kebabs.
- Dual Wielding: Her model dual wields swords, but it's only cosmetic and has no effect on her attack speed.
- Lady of War: Anyone who idolizes her see her as this. While she does have the looks, she doesn't have the personality.
- Named After Somebody Famous: Her name is probably based on the Arabian Nights narrator, Scheherazade.
- Red Baron: Desert Gem. Her appearance is enough to ignite the fanboyism of a mercenary group into squeeing little boys.
- Stripperriffic: Just like pretty much almost everyone hailing from the Lake of Sand.
- Trademark Favorite Food: Kebabs...with yogurt. In her introduction, she asked if you liked them. No one but the Volunteer Army believes that she liked the food, though, perhaps not believing why such a 'gallant' figure would like such foods.
- When the Hero treat her a kebab in her first quest, she flips when she realize that the kebab on her hands has chili sauce in it. She then proceeds to rant at the person who sold the kebab. At one point her rants goes so loud that it barely fits into the text box.I demand to know—WHY IS THERE CHILI SAUCE ON THESE KEBABS?![...] Kebabs can have a sauce of yogurt and nothing else![...]WHADDA YA MEAN THERE'S NO YOGURT?! This Is Unforgivable! You know NOTHING![...]What did you say?! This issue deeply affects how I live my life![...]Kebabs, yogurt. Kebabs, yogurt. Kebabs, yogurt. WHY WON'T ANYONE ACCEPT THE SIMPLE TRUTH?!
- When the Hero treat her a kebab in her first quest, she flips when she realize that the kebab on her hands has chili sauce in it. She then proceeds to rant at the person who sold the kebab. At one point her rants goes so loud that it barely fits into the text box.
- Questioning Title?: Both of her quest has titles that ended with a question mark, as if the game itself lampshading her terrible personality compared to rumors of her gallant figure.
Despite her relatively young age, Teresa is exceptionally skilled with the sword, enough for her to be rightfully named a Swordmaster, a title bestowed to a single person every generation. Despite this however she is shunned rather than feted, as she also is possessed by an uncontrollable urge to use those skills on other people. Because of this killing urge, she considers herself cursed. She joins the Volunteer Army after the Hero and his friends defeat her, but only because she can unleash those murderous impulses on the Black Army instead.
Although her own personal story is remarkably short, she plays an important role in Lilith's chain story The Lady of Salvation, where she accompanies the cleric in her search for a clear answer to her dilemma. Despite their drastically different attitudes and outlooks, the two of them become fast friends.
- Axe-Crazy: Turns into this the longer she goes without killing anyone. It's the main reason why she attacks the Hero's party when they first meet her.
- Damage Reduction: Granted by her first skill.
- Odd Friendship: With Lilith.
- Reformed Criminal: It turns out that her time with the Volunteer Army does do Teresa some good. Despite this, as she reveals in her conversations with Lilith, she believes that for all the good she's been able to do with the Volunteers, she believes that she's beyond saving, and tells Lilith flatly that when the time comes for her to do her duty as a Selector, to not choose her.
- Status Buff: Both of Teresa's skills increase her personal stats to be more effective in battle. The first one gives damage reduction and a movement speed increase, while the second one grants a damage bonus per enemy she kills (3% per kill, up to a maximum of 100%!).
- Critical Status Buff: Her first skill also adds a bonus to Attack but only after Teresa's HP drops below half.
An earth sprite master smith, Yolde was sought out by the Volunteer Army through a suggestion by Baldur, due to her expertise in crafting weapons, particularly the Nine Territories' katana. While reluctant at first, she agrees to join them because she liked the determination in the Hero's eyes. Besides, it would be a good opportunity to field-test her creations through active use.
- Anachronism Stew: Yolde is an odd duck among the Earth Sprites living in the Maze Pass, as she's designed as if she was a Nine Territories native, and what's more, specializes in Nine Territories weapons. Some of why this is so is explained in the Chain Story The Ogre Blacksmith.
- The Blacksmith: A master smith in-universe, this is also represented in-game through her use in Crafting, where she can craft the swords Edged Avarice and Defender's Sword.
- Gradual Regeneration: Yolde's first skill allows her to heal her 20% of her own HP every wave.
- Life Drain: Gained through her second skill.
- Mana Drain: Another effect of her second skill, which gives a chance to gain a point of Mana after defeating an enemy.
- Standard Status Effect: Yolde's special attack inflicts Daze on enemies.
- Aloof Big Brother: Implied, but he wonders how his brother sees him as.
- Foil: He and his brother, Yoshikage, are foils to each other.
- Blood Knight: Something that he can't help with, since he's still a Nine Territories samurai despite his health condition. This is also the reasoning behind him suddenly refusing the Volunteer Army to represent his territory at the tournament, because he wanted to feel the thrill of battle once again.
- Handicapped Badass: Despite his health condition, he's pretty much one of the strongest warriors in the game, acknowledge in and out-universe.
- Honor Before Reason: See Blood Knight above. Also, his desire for thrilling battles motivates him to ally with Shuza in Jedah's Chain Story, despite both of them not really having the most cordial of relationships.
- Incurable Cough of Death: Currently has one.
- Infinity +1 Sword: He's considered one of the strongest characters in the game, but he's only available in limited-time events.
- Katanas Are Just Better: His starter weapon is a katana.
- Mr. Fanservice: Supposedly, since he's the poster boy of the White Day Festival.
- Named After Somebody Famous: Likely named after Sengoku period samurai Yoshitsugu Ōtani.
- Reasonable Authority Figure: Downplayed. He's more composed compared to most other ogres, and has a lot of concern for his territory. However, he also has a thirst for the thrill of battle from time to time.
- Royals Who Actually Do Something: The first Nine Territories Lord who is capable of joining the Volunteer Army.
- Technically, that honor belongs to Semial, who is also a Nine Territories Lord. However, because his circumstances made him technically not a Lord when he joins Volunteer Army, Yoshitsugu still counts as this.
- Sickly Prodigy: This, coupled with Incurable Cough of Death above (that could be interpreted as tuberculosis), made him resemble Okita Souji.
- Taking You with Me: His skill deals damage to himself, but deals even more damage to all enemies in range. Also in his story, where he states that he'll battle anyone until he falls.