- Shock and Awe: His element is lightning.
- An Ice Person: Uses ice powered attacks.
- Playing with Fire: Has fire-fueled attacks.
- Ascended Extra: Can go from a simple NPC to a playable character after defeating the Barbarian Boss.
- A Day in the Limelight: The Gray Knight is one of the King's Red Shirts.
- Badass Normal: His "magic" abilities are just unleashing a hail of arrows and throwing bombs. Can still kick ass with the rest of them.
- Having a Blast: Can throw bombs as projectiles. The bombs can also be used for breaking walls just like the consumable bomb items.
- Redshirt Army: Many of them are killed in the first few levels alone. Good thing the King has so many of them...
Open Faced Gray Knight
- Badass Normal: Like the Gray Knight, his "magic" is more just using standard equipment and calling in arrows from offscreen support.
- Head Swap: Of the Gray Knight. Mechanically, instead of bombs, the Open Faced Gray Knight throws daggers for projectile magic, but keeps the arrow rain for wave magic.
- The Blacksmith: Of course.
- Drop the Hammer: His starting weapon is his hammer.
- Playing with Fire: His magic projectile is a flaming hammer.
- Purple Is Powerful: The king allowed him to wear purple because of his strength. Purple is considered a royal color and the price of purple dye is expensive, so it's normally reserved for royalty.
- Retired Badass: He was once one of the most powerful knights of the land, but he retired from fighting and became a blacksmith.
- Agent Peacock: The most flamboyant of the playable characters, but just as strong as the rest.
- Campy Combat: The Pink Knight's magic has him hurling rainbows at enemies while posing in a very camp manner.
- Heart Is an Awesome Power: Uses rainbows, stuffed animals and even a lollipop to battle with.
- Keet: Is very often seen smiling.
- Real Men Wear Pink: His pink armor might suggest he's female, but he isn't.
- Sixth Ranger: Is pretty much the honorary fifth knight of the group.
- Combat Pragmatist: They have the same fighting style as the Thief, and they attack the knights in huge numbers. Understandable, considering their relative squishiness.
- Conservation of Ninjutsu: Despite their superior numbers, they aren't at all more dangerous than any other enemy group.
- Fricking Laser Beams: His magic involves unleashing laser blasts.
- One-Hit Point Wonder: Averted by the playable version, but the enemy versions will die in about one hit each.
- Barbarian Hero: A playable Barbarian will become this.
- Giant Mook: Only two Brutes are encountered as enemies, and both of them are beefy.
- Green Thumb: His splash attack is a wave of thorny vines. And his projectile is an acorn.
- Badass Normal: A regular citizen who can take on armies with just the arrows he has.
- Having a Blast: One of the few characters that can summon bombs out of nowhere.
- Laser Blade: Their line carry laser-induced swords.
- No-Sell: Enemy Cult Minions are immune to status effects and only take one damage from elemental attacks.
- Extra-ore-dinary: Uses metal-based magic such as summoning saw blades.
- Schizo Tech: Uses circular buzzsaw blades in a medieval setting.
- Playing with Fire: Like the Orange Knight, it has fire elemental magic.
- Old Save Bonus: Having BattleBlock Theater in your library will let you play as the mascot of the series.
- An Ice Person: Like the blue knight, he uses ice magic.
- Extra-ore-dinary: Clad in iron and uses it as magic.
- Schizo Tech: Like the Fencer, he uses buzzsaw blades as magic attacks.
- Bee Bee Gun: Uses his bees as magic attacks.
- Big Good: As the good king. He rules the land where you live.
- The Medic: Has no true splash attack, but his magic can heal the entire party.
- Purple Is Powerful: Wears purple and is just as strong as the other party members.
- Royals Who Actually Do Something: A downloadable playable character, but even if you aren't playing as him he still shows up to help you defeat the Catfish.
- Black Knight: A knight clad in dark colors that serves the game's Big Bad.
- Co-Dragons: With the Painter and Recyclops to the Wizard.
- The Dragon: He's the main Second-In-Command to the Evil Wizard.
- Necromancer: Natch.
- Stone Wall: The actual fight with him is more of an arena battle. His attacks don't hurt much, but he has a lot of health and can defend against standard melee attacks.
- Gratuitous Ninja: They can throw shurikens; their starting weapon is a sai, and they can disappear and counterattack you.
- Ninja Log: When hit by a regular attack, they drop a wooden dummy of themselves before teleporting above you for a surprise attack.
- Ninja Pirate Zombie Robot: These ninjas have a pirate ship.
- Secret A.I. Moves: Sadly, the playable Ninja does not have access to somersault attacks or teleportation.
- Badass Normal: A regular farmer who can take on armies with just the arrows he has.
- Having a Blast: Like the Conehead and Grey Knight, they can throw bombs using just their magic.
- Blow You Away: Can start a tornado as its' splash attack.
- Go-Karting with Bowser: A few of them play volleyball with you at the end of the sand castle.
- Casting a Shadow: They use shadow magic.
- Dem Bones: And despite being a skeleton, they draw blood when they're hit.
- Non-Standard Character Design: While most characters have rectangular heads, Skeletons have round skulls that resemble the Critical Hit icon. Oddly enough, their skulls become rectangular when electrocuted.
- No-Sell: Enemy Skeletons are immune to the effects of poison. Makes sense, considering they're not actually alive.
- Green Thumb: Like the Brute, Snakey has a wave of thorns from the ground as its' splash attack.
- Badass Normal: Like the Thief, Peasant, Civilian, Grey Knights, and Royal Guard, it's magic is just a hail of arrows and a thrown dagger.
- Bandit Mook: They can steal the players food to recover their own health.
- Combat Pragmatist: Their favorite tactic is to run away from you and shoot you. In melee combat they will only use quick attacks, which are impossible to dodge.
- No "Arc" in "Archery": The only enemy to play this trope straight, at least regarding non-magical bow attacks.
- Crosshair Aware: A big flashing X appears on the ground whenever it fires a bomb.
- Instant 180-Degree Turn: Capable of this even when charging around the battlefield at full speed. It always happens offscreen, though.
- Stealth Pun: It resembles a ram and it charges at you for one of its' attacks. So it's pretty much a "battering ram".
- Bad Boss: He crushes a beefy barbarian upon entering the level, and doesn't care if a mook is accidentally hit by his attacks.
- Bait-and-Switch Boss: You are challenged by a beefy barbarian when you first enter his arena. Then the barbarian gets crushed by the real boss, who fights you instead.
- Flunky Boss: As his health gets low, regular barbarians will start fighting by his side.
- King Mook: He's the biggest and strongest barbarian.
- Mighty Glacier: He's the strongest barbarian even making a beefy barbarian look small. But he's incredibly slow, at least on Standard Mode, and his attacks can be easily avoided.
- Top-Heavy Guy: His fists are as large as his entire lower body.
- All Trolls Are Different: The smaller trolls appear to be made entirely of hair. They are born from her shed fur.
- Armless Biped: Unlike her children.
- Degraded Boss: Appears as a miniboss in the Thieves' Forest, but another is seen in the Marsh as a regular encounter.
- "Get Back Here!" Boss: She runs away from you whenever she's hit. On Insane mode, this only happens when she's low on health.
- Mook Maker: Her only attack involves spawning smaller trolls to fight by her side. They can pile up very quickly if you're not careful.
- Escape Sequence: The first encounter with it in the Thieves' Forest is just escaping it.
- Super-Persistent Predator: It apparently believes that Knights make an excellent meal, as he'll chase after them though a whole abandoned mill and later on the way to the Cyclops' fortress.
- Cats Are Mean: It's a big fish that resembles a cat that's trying to kill you.
- Puzzle Boss: It has incredibly high defense when its teeth are clenched. To beat it, you have to protect the King's ship from its hairballs so that he can fire a cannon at it, stunning it and causing it to open its mouth temporarily so you can deal a lot of damage.
- Bears Are Bad News: The Bear Boss is stronger than the other Bears of the Tall Grass Feilds, calls over an animal orb companion for the fight.
- The Beast Master: When the Bear Boss is dancing right before the fight, Rammy the animal orb comes over to assist it against the player characters.
- Blow You Away: Like the other Bears, it uses powerful wind magic.
- Elite Mook: It's a more powerful Bear that acts as a miniboss for the Tall Grass Fields.
- Flunky Boss: Waves of regular Bears will join the fight occasionally.
A large bat that lives in Pipistrello's cave.After it's defeat, it shrinks down into the Bitey Bat animal orb.
- Alliterative Name: Bitey Bat.
- Bat Out of Hell: Pipistrello is a large, violent murderous bat. Turning into Bitey Bat makes him smaller and weaker, but he retains the violence.
- Death of a Thousand Cuts: Bitey bat's attack is very weak.With enough patience and running around in a fight on the players part, he can do this to enemies, but players are better off just running in and hitting stuff themselves.
- Defeat Means Friendship: Defeating Pipistrello causes him to shrink down into the Bitey Bat Animal Orb.
- Flunky Boss: Swarms of smaller bats will occasionally join the fight.
- HeelFace Turn: As Pipistrello, he is a giant, violent, murderous bat who tries to kill the protagonists. When he turns into Bitey bat, he can help fight the player character's enemies if he's brought along.He is both the only animal orb that was a former boss enemy himself, and the only boss character that can directly join & aid the player characters in battle after his defeat.
- Ironic Name: Pipistrello is likely named after the pipistrelle, a species of bats in real life. Pipistrelles, unlike Pipistrello, are quite small.
- Meaningful Name: Bitey bat is a bat . . . That bites.
- One-Hit Kill: In Insane Mode, its Lick attack will do 999 damage regardless of level. If a swarm of bats manages to pin you down, consider yourself dead.
- Redemption Demotion: When he turns into a helpful animal orb, he decreases in size and strength to the point where he's only as big and strong as a regular bat in the game.
- Support Party Member: As Bitey bat his damage output is laughable, but the real advantage is that his attacks hold his target in place for a short bit, which can give the player characters a short amount of time to start a combo attack on said enemy.
- Arranged Marriage: Attempts to marry the Green Princess against her will.
- Crosshair Aware: A series of flashing X's appear on the floor when he's about to fire a barrage of bombs.
- Defeat Means Friendship: Even though you kill him and his Cyclops friend twice, his ghost still shows up at the King's castle to celebrate your victory over the Evil Wizard.
- Elite Mook: Is a bigger and more powerful conehead.
- Instrument of Murder: Plays a pipe organ with cannons for pipes.
- Lightning Bruiser: Attacks surprisingly quickly and can deal lots of damage if you aren't careful.
- Ominous Pipe Organ: His organ can somehow shoot a barrage of bombs.
- Avenging the Villain: He tries to avenge the death of the Conehead Groom when you fight him in his fortress.
- Back from the Dead: After you defeat the Dragon and Sock Puppet, the Necromancer revives him and turns him into the Recyclops.
- Berserk Button: He gets really angry when you kill the Conehead Groom.
- The Brute: As the Recyclops. He's the second boss you fight in the Evil Wizard's castle.
- Co-Dragons: With the Painter and Necromancer to the Wizard.
- Even Evil Has Loved Ones: He's very close with the Conehead Groom.
- Shout-Out: His death where he falls into a pit of lava and gives a thumbs up is a reference to T-800's death in Terminator 2: Judgement Day.
- No-Sell: The only boss in the damage that is immune to regular attacks and magic and has to be defeated by using a sandwich to make your character beefy.
Dragon and Sock Puppet
- Our Dragons Are Different: This one uses a sock puppet for some reason.
- Cowardly Boss: He just runs away from you until you get to his giant mech. Then he runs again trying to get a ride on the crystal only to get zapped by the Evil Wizard.
- Royal Rapier: Carries a Fencer's Foil, though he never actually uses it for combat.
- Schizo Tech: Somehow managed to create all sorts of mechanisms in the medieval fantasy world.
- Rock Beats Laser: They are somehow able to be beaten by medieval weaponry.
- "Get Back Here!" Boss: He often pops up and then hides back down. Especially when he's low on health.
- All Women Love Shoes: A collection of shoes can be found in her castle. Since she doesn't have feet, she wears one on the end of her tail.
- Hoist by His Own Petard: Turns to stone when you defeat her.
- Snake People: A giant snake with Medusa's head that can summon smaller snakes to attack.
- Taken for Granite: Tries to do this to you when see uses her magic vision and it ends up happening to her when you defeat her.
- And I Must Scream: Screams in constant pain as he freezes to death after being defeated.
- An Ice Person: Uses powerful ice magic.
- Large Ham: His facial expressions and his body movement when attacking greatly resemble anime style attacks making him stand out even more than the other bosses.
- Teleport Spam: Constantly teleports around the room when attacking.
- Art Attacker: Although he doesn't directly attack you with his brush.
- Art Initiates Life: He uses his brush to bring his artwork to life.
- Art Shift: His creations are rendered in a less-refined, non-shaded style similar to many early 2000's animations.
- Big-Lipped Alligator Moment: their entire existence as a character.
- Co-Dragons: With the Recyclops and Necromancer to the Wizard.
- Cowardly Boss: He uses his elevator to hide behind his hordes of enemies. When you deal enough damage to him, the elevator breaks, and the Painter runs around screaming "FOILED!", at which point his drawings start to die in one hit each.
- "Get Back Here!" Boss: He dodges you for the first half of his bar by only coming down from his spot to create more minions. Eventually his elevator breaks and he runs around screaming for help.
The Evil Wizard
- Bad Boss: He zaps the Industrial Prince when he fails him.
- Barrier Change Boss: The the second phase of the fight. The blue shield can only be hit by magical attacks, while the red shield can only be hit by physical attacks. Using the wrong attack causes you to damage yourself.
- Big Bad: Responsible for stealing the King's magic crystal and kidnapping the Orange Princess.
- Cool Sword: For the final phase of the fight, he summons the Dragon Sword and uses it to unleash powerful fire magic upon you. Defeating him allows you to equip it.
- Dark Is Evil: Uses dark magic and is the Big Bad.
- Eldritch Abomination: When he transforms into a Giant Spider.
- Giant Spider: The fourth phase of his boss fight.
- Load-Bearing Boss: His castle gradually falls apart as you fight him, which is likely due to him going One-Winged Angel on you.
- One-Winged Angel: In the fourth phase, he turns into an Giant Spider that can summon additional Cultists.
- Sequential Boss: There are a total of six phases in his boss fight.
- Trick Boss: In his second phase, he puts up a blue barrier than makes all melee attacks counterattack you, meaning you have to use magic. Then the color changes to red and he can only be harmed by melee attacks.
The Red Princess
- Heroes Want Redheads: She's one of the princesses you rescue and she's got bright orange hair.
The Green Princess
- And Now You Must Marry Me: Barely subverted as he almost marries the Conehead Groom against her will.
- Genki Girl: At least compared to the other princesses, as when she sees you, she'll start cheering you on doing a fighting animation.
The Blue Princess
- Innocent Blue Eyes: That remain teary-eyed until you rescue her.
- True Blue Femininity: She wears blue and is one of the princesses you rescue.
The Orange Princess
- Dead All Along: The Painter's boss arena has several pictures of her with a knife in her back, suggesting that she was murdered and replaced by Tricky the Clown.
- The Faceless: Her face is concealed for most of the game. Until the end where's it's revealed to be Tricky The Clown.
- You Gotta Have Blue Hair: Purple Hair. It's actually green.
The Weapons Frog
- And I Must Scream: His tongue is tied on with his mouth wide open for most of the game.
- Cool Pet: The majority of them are smaller versions of large animals and monsters, from elephants to dragons.
- Defeat Means Friendship: Played straight with Bitey Bat. Downplayed with the other ones that are obtained this way.They will only be available to join the player after the player defeats their current companion.
- Fighter, Mage, Thief: While the game does not have set classes per say, the different buffs and abilities of the animal orbs (as well as weapons) aid in different play styles.The main choices players make regarding animal orbs usually follow these four points:
- Fighter: Animal orbs that increase attack are favored by offensive melee players.
- Fighter: Animal orbs that increase defense are favored by players that want more defense. This also helps make the main campaign easier to get through.
- Thief: Animal orbs That increase agility are favorited by players that use Hit-and-Run Tactics, and/or heavy use of the bow.
- Mage: Animal orbs that increase Magic are favored by players who prefer to use magic attacks most of the time.
- Gotta Catch 'Em All: Excluding ones that need to be obtained by buying DLC, they are all required for the "Animal Handler" achievement.
- Guide Dang It!: Zigzagged. Getting all of the Animal orbs requires players to replay earlier levels with items they get later on.Some are vaguely hinted at, some of the harder to find ones are mostly found by players who randomly run around the level until they find where the orb is hidden, and some require other animal orbs to help locate them.Specifics pertaining to certain animal orbs are in their entries below.
- Loyal Animal Companion: All of them to whatever character currently owns them. For some, the animal part is questionable.
- Power Floats: Most of the Animal orbs float, and passively grant the players an increase in certain stats.
- Support Party Member: Not all of them can damage enemies directly, and the ones that can can usually have a secondary feature that is much more useful to the players.For the majority of animal orbs, they aid the players with passive stat boosts.
- Extra Eyes: Has five eyes.
- Guide Dang It!: To get the Beholder, a player needs the Cardinal animal orb from the Industrial castle stage.They then need to go to the Full moon stage with the Cardinal animal orb, then, the Cardinal must find the key sword.Then they must have the key sword equipped, go to the animal ark, go to the back of the room, and use it on (read:attack) the locked door to unlock it, then go into the now open room, where the Beholder is just sitting there.Nothing in the game outright states any of this.
- Oculothorax: As is normal for a beholder.
- Scary Teeth: Has a row of big, spikey teeth in its lower jaw.
- Shout-Out: To the beholders of Dungeons & Dragons.
- Support Party Member: Is the only animal orb that can increase the magic stat.
BiPolar BearA polar bear animal orb found at the end of the Snow world level In a cave.To get it to come out, Players must use the Horn near the cave, as hinted at by a nearby sign.
- Alliterative Name: BiPolar Bear.
- Bears Are Bad News: BiPolar Bear will savagely maul the ever loving shit out of anyone with less than 11 health, Including the player it's currently the companion of. In regards to the bosses, he will go after them when they are at less then 11 percent of their total health.
- Friendly Fire: BiPolar Bear is the only Animal orb that will attack anyone who has low health.
- Mood-Swinger: BiPolar Bear's name and violent tendencies is a nod to how Bipolar disorder is often portrayed in media.
- Punny Name: Of the words Bipolar and polar bear.
- Support Party Member: Since all enemies except bosses have no health bars, BiPolar Bear is good for both finishing off enemies, and letting a player know when an enemy is dead, so they can move on to another target.
The former boss Pipistrello after he is defeated. For tropes relating to Bitey bat/Pipistrello, see his combined entry in the Bosses folder above.
Burly Bear.Another bear Animal orb, which resembles a deformed grizzly bear. It is found in the Tall Grass Field level, in a cave.
- : Burly Bear.
- Bears Are Bad News: While Burley Bear itself doesn't attack, it's presence makes it's current companion's melee attacks stronger.
- Guide Dang It!: Burly Bear cannot be gotten on a new players/characters first run through the Tall Grass Field. To get it, players must unlock sandwiches and bombs(which are available to buy after completing some later levels), then go back to the short cliff with a ladder. Instead of climbing the ladder, a player must eat a sandwich to become beefy, then remove a large boulder on the left side of the cliff face, and enter the cave it opens up. Once inside, the player must then use bombs to open up a crack in the wall, go into the hole it creates, and move to the right to find Burly Bear.
- Support Party Member: It's presence increases the strength of the player who has it as a companion.
CardinalA cardinal animal orb that the player can obtain after beating its companion in the industrial castle.It can help the player find hidden items.
- Defeat Means Friendship: Downplayed. To get the Cardinal, the player must beat it's companion first.
- Guide Dang It!: Not getting the Cardinal itself, but finding things with the Cardinal. When it's near a secret item, it will fetch it for the player, but since the items are, well, secret, first time players will need to bring the Cardinal to every level in their search for hidden items without a guide.
- Support Party Member: The Cardinal fetches hidden equipment for its current companion when there is some nearby in a level.It's usefulness is limited however, because once a player has obtained the weapon or item, it is unlocked for them and they don't need to get it again, and the items are only located in a few select levels.
ChickenA chicken animal orb found in the Medusas lair level, buried in the ground.To get it, players have to dig it up.
- A Dog Named "Dog": while some other animal orbs have a Punny Name or Alliterative Name, The Chicken animal orb is just called "Chicken".
- Master of None: It gives a single point boost to strength, defense and agility.
- Shout-Out: It's designed to look like the chicken logo of The Behemoth, the game's creators.
- Support Party Member: The Chicken gives its current companion an even boost in strength, defense and agility.
FroggletA frog. . . Creature found in the Marsh level, buried in the ground. To get it, players have to dig it up.
- Mix-and-Match Critters: It has the body of a frog, and the antlers of a deer.
- Overly Long Tongue: Frogglet uses it to grab items.
- Support Party Member: Frogglet will pick up items for it's player companion, which is useful for players who don't want to divide their attention between fighting enemies and picking up the items themselves.
GiraffeyA giraffe animal orb found in the first half of the Desert level, buried in the ground. To get it, players have to dig it up.
- Experience Booster: Giraffey increases experience points gained by ten percent.
- Support Party Member: Giraffey increases it's player companion's experience gain by ten percent, but since experience points are awarded as one per hit on an enemy, it is nearly useless for high strength or level characters, and is completely useless for a character at max level.
HawksterA hawk animal orb found in the Grass field level, in a hut.To make it come out, players must use the horn near it's hut as hinted by a nearby sign.
- Combination Attack: Hawkster works well with it's fellow animal orb Rammy, who's attacks knock enemies down.
- Feathered Fiend: Hawkster only goes to attack enemies who have been knocked down.
- Kick Them While They Are Down: Hawkster will attack enemies who have been knocked down.
- Plunder: If an enemy dies from damage that knocks it down, Hawkster will rush over to loot food from their body that the player can eat to regain health.
- Support Party Member: Hawkster's attack is welcome to players who enjoy stunning enemies by repeatedly stomping them into the ground.
- Utility Party Member: What most players bring Hawkster along for is the food he keeps picking up from defeated enemies, which means a player with Hawkster as a companion uses less healing potions overall.Additionally, Hawkster works well with fellow animal orb Piggy, in helping a teammate low on health that has Piggy as their animal orb.Hawkster picks up fruit, and Piggy makes food restore more health.
Install BallA ball . . . Of some sort. It is found in the Alien Ship level.
- Guide Dang It!: The Install Ball can only be found on the alien ship during the count down to its explosion. After taking down the first set of lasers blocking their path, the player needs to walk along the top of the screen to where the ships wires part, go in the space, walk to the right, and the Install Ball will be there.
- Painfully Slow Projectile: It's photons are fast, buts slow enough to dodge.
- Shout-Out: To the Install Ball from Alien Homonid.
- Support Party Member: It fires photon projectiles at enemies.
MeowburtA cat animal orb that can be found just after the parade level.
- Animal Jingoism: At the party celebrating the wizards defeat, Meowburt is being chased around the room by Pazzo.
- From Stray to Pet: Once It notices the player characters from its place in the bushes, it hangs around outside the entrance to Cyclops' Cave until the player goes to get it.
- Guide Dang It!: To get Meowburt, the player has to exit the cave their head gets smacked into after entering it at the end of the parade level.Before players go into the cave, he peeks out from the bushes for a split second.
- Punny Name: Meow is the English onomatopoeia for the sound a cat makes.
- Support Party Member: It gives it's player companion a boost in agility.
Monkey FaceA monkey animal orb that can be bought at the church store after the Parade level.
- Everything's Better with Monkeys: A floating monkey head with stubby little limbs.
- Meaningful Name: Monkey Face's body is a monkey face with stubby limbs.
- Support Party Member: Monkey Face increases the total chance of enemies dropping weapons, food, and gold.
Mr.BuddyA dog animal orb that increases digging speed.He is in the very first room of the game, but cannot be gotten until he is dug out of the ground with a shovel.
- Guide Dang It!: The digging spot for Mr.Buddy is right over some hay, and can easily be mistaken as part of its texture at a glance.
- Support Party Member: Mr.Buddy increases digging speed.
- Useless Useful Spell: Digging in combat isn't very effective, and digging for things out of combat doesn't take that long to begin with.
OwletAn owl animal orb hanging around the Forest entrance behind a tree, making music sounds that give players a hint to his whereabouts. It is the first animal orb a player/character can encounter in a new game, Baring Sherbert, who is hiding in the animal ark.
- Cute Owl: A floating owl head with tiny feet and tail feathers.
- This Looks Like a Job for Aquaman: Owlet is only really useful in level with lots of trees, such as the forest players enter right after they obtain it.
- Utility Party Member: Owlet will go to trees and bring fruit to its player companion.
PazzoPazzo is a dog animal orb . It can be bought in the Snow store.
- Animal Jingoism: At the party celebrating the wizards defeat, Pazzo is seen chasing Meowburt around the room.
- Canine Companion: Pazzo resembles a shiba inu.
- Utility Party Member: Pazzo shows it's player companion where to dig for buried items, some of which are not marked by an X.
PiggyA pig animal orb that can be bought at the Swamp Village Store.
- Gluttonous Pig: Piggy's ability is food related.
- Utility Party Member: Piggy makes food eaten by its player companion heal more health points.
RammyA ram animal orb found in the Tall Grass Field level, accompanying the Bear Boss, who the player must defeat to obtain it.
- Combination Attack: Rammy works well with fellow animal orb Hawkster, who can rush in to attack enemies after Rammy knocks them down.
- Defeat Means Friendship: Downplayed. While Rammy aids the Bear Boss, it is the latter character who has to be beaten for Rammy to join the player.
- Foe-Tossing Charge: If there are several enemies between Rammy and its target, it will knock all of them down.
- HeelFace Turn: Originally an animal orb aiding the Bear Boss by knocking the players down. Once Rammy is obtained by the player, it will help knock down their enemies instead.
- Knockback: Rammy's attack will knock anyone in its way flat on their back.
- Punny Name: Rammy is a ram that rams into its enemies.
- Support Party Member: Rammy's attack knocks enemies down.
Scratch PawA tiger animal orb hidden behind a wall in the Sand Castle Interior level.A crack in the wall needs to be blown up with bombs in order to reach it.
- Panthera Awesome: Resembles a tiger.
- Support Party Member: Scratch paw increases its player companions strength and agility.
SeahorseA seahorse animal orb located in the Thieves Forrest level, hanging around a river.
- Support Party Member: Seahorse allows its player companion to move faster than normal in water.
- This Looks Like A Job For Aqua Man: The Seahorse is only useful on levels with water.
SherbertA cat animal orb hiding in the animal ark.
- Hidden in Plain Sight: Sherbert is in the animal ark where the other animal orbs are stored, floating in the upper left corner of the screen, slightly behind the players healthbar.
- Shout-Out: Sherberts hiding place is one to the ceiling cat meme.
- Support Party Member: Sherbert allows its player companion to jump higher.
- Useless Useful Spell: Jumping higher sounds good, but it makes it nearly impossible to start a chain of attacked in the air.
SnailburtA snail animal orb that is found near the end of the Marsh Level.
- Stone Wall: Snailburt gives players a good boost in defense at the cost of some speed.
- Support Party Member: Snailburt gives the player a boost in defense and a decrease in speed.
SnootAn elephant animal orb hidden behind a bomb-able wall in the Cyclops' Fortress level.
- Support Party Member: gives an increase in strength to its player companion.
SpinyA lizard like anima orb that can be bought in the Volcano store.
- Support Party Member: Spiny gives its player companion a boost in defense.
TrollA troll animal orb in the Theives Forest level in some ruins,which need to be bombed to have access to him.
- Our Trolls Are Different: Like the other trolls, it seems to be made of fur.
- Regenerating Health: Troll causes its player character to slowly regenerate health.
- Support Party Member: Troll gives its player companion Regenerating Health.
YetiAn animal orb found in the Snow world level.
- Bigfoot, Sasquatch and Yeti: Yeti is a Yeti.
- No-Sell: Yeti makes its player companion resistant to ice attacks and immune to being frozen.
- Shout-Out: To the Yeti in Alien Homonid.
- Support Party Member: Gives its player companion resistances to ice.
ZebraA zebra animal orb in found in the desert level accompanying a Camel rider.To obtain it, the player must kill the camel rider.
- Utility Party Member: It finds food in patches of grass for its player companion.
PelterA seal animal orb. To get it, players must buy the King Pack DLC (Xbox 360) or purchase it in the Insane store (PS3/PC/Xbox one).
- An Ice Person: Pelter shoots ice at enemies.
- Punny Name: Pelter pelts enemies with ice.
- Sweet Seal: Has the appearance of one.
DragonheadA dragon animal orb.To get it, players must buy the Necromatic Pack DLC (Xbox 360) or purchase it in the Insane store (PS3/PC/Xbox one).
- Breath Weapon: It's drawn with its mouth always shut, but it is safe to assume its fireballs are this.
- Cool Pet: A floating Dragon creature that shoots fireballs.
- Instant Awesome: Just Add Dragons!: Is not a part of the main storyline in anyway.
- Meaningful Name: Dragonhead is a floating dragon head with stubby limbs and tail.
- Our Dragons Are Different: It's body is mostly its head, it has no wings, has ram like horns, and breaths fire.
- Playing with Fire: Dragonhead attacks by shooting fireballs at enemies.
- Shoulder-Sized Dragon: While a bit bigger than most examples, It's still fairly small, and could probably be carried around in the player character's arms.
- Standard Status Effects: Dragonhead's fireballs can inflict the "burn" status effect on enemies.
Golden whaleA golden whale animal orb. To get it, players must buy the "Can't stop crying" DLC (Xbox 360/PS3) or own BattleBlock Theater on steam(PC).
- Awesome, yet Impractical: It's the only thing in the game that will create money with no effort on the players part, but the money is a measly 1 gold per thirty seconds.A much quicker way to make money is to repeatedly fight the barbarian boss for the reward money.
- Shout-Out: To the golden whale from BattleBlock Theater.
- Solid Gold Poop: One of the interpretations on where exactly the gold comes from.
- Utility Party Member: Generates one piece of gold every 30 seconds.