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The primary group of characters, and the protagonists of Cardians: Rural. They are the ones who interact with Carlsville, and whose missions as part of the Cardians Syndicate form the plot.

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    General Tropes 

  • Anti-Hero Team: Some are less flawed, or at least more morally idealistic and grounded than others, and some of their flaws range from troubling to horrifying, but they are nonetheless a cohesive unit when a crisis hits. See Classical Anti-Hero below.
  • Classical Anti-Hero: All of them very much have flaws and vices, but are all still very much on the side of trying to do the right thing. Most of the time.
  • Fire-Forged Friends: Zig-zagged. While their respective dire circumstances and the crises they've dealt with have brought them together as a team, whether or not they are friends depends on the individual character.
  • Fish out of Water: Each one of them previously had fairly normal lives, until a supernatural encounter, after which they mysteriously found themselves in Carlsville, Wisconsin, without warning. Except for Tomoe, who wandered into Carlsville purely by chance while drifting.
  • Jade-Coloured Glasses: They're slowly beginning to don them, if they haven't already, over the course of the campaign.
  • Muggles: Each of them began as one of these, before the true nature of the world they lived in revealed itself to them one fateful day. Even now, however, none of them have any unusual, supernatural or paranormal abilities or qualities; in spite of what they've gone through, they are still relatively normal humans. Except Lemons, whose cannibalism prevents him from ever being fully normal.
  • Muggles Do It Better: They encounter various seemingly inexplicable phenomena, using only the normal everyday things around them, and if they don't come out on top, they at least survive.
  • No One Gets Left Behind: Most of them did their best to ensure that all six made it out of the dangerous woods they found themselves in after dark, safe and sound.
  • The Team:
  • Team Dad: A lot of the six have fairly parental qualities, and oversee one another in different ways. So much so that it's become a joke among their controlling Players to compare and contrast how "Dad" all the main characters are.
  • True Companions: Zig-zagged, as with Fire-Forged Friends, depending on which of the Player Characters are being focused on. Natalie and Theo are extremely close and loyal to one another, with Nat even outright saying that Theo is her best friend. Henderson, meanwhile, cannot stand Lemons because of the latter's cannibalism and his disrespect and disregard towards the boundaries the former sets. Lemons is in turn annoyed with Henderson for the choices he makes regarding his son. Nonetheless, there is a sense of loyalty, or least obligation, to one another.

    Tomoe Yakasuki 
♣ | 27 | Japanese-American

https://static.tvtropes.org/pmwiki/pub/images/cardians__tomoe_season_2_by_dark_ventuis_dayz8zk.png

"Let me tell you a thing or two about revenge..."

Kidnapped by the mercenary group Bloodmoon at age 6, Tomoe found himself pulled into the world of murder-for-hire, and forced to adapt. Nine years ago, the Bloodmoon camp was destroyed and everyone in the team, including Tomoe's mentor, killed, save for Tomoe himself. Ever since, he has wandered the earth, searching for whoever might be responsible for the massacre of his team. Until he walks into Carlsville, Wisconsin, and encounters another drifter, who turns out to be a vampire. Tomoe is bitten, and some of his blood is drank, later that night, and after a run-in with the Rural division's Ace of Clubs, finds himself pulled into working for the organisation too.

    Richard Henderson 
♠ | 43 | Caucasian-American

https://static.tvtropes.org/pmwiki/pub/images/hender.png

"I can do, uhhh... taxes?"

A salary man and loving father, Richard Henderson found his peaceful life shattered after a camping trip resulted in his eldest son and wife going missing, and he and his youngest son attacked by mimics. With some help from a member of the Cardians, the remaining Hendersons escaped with their lives. Now, he works for the syndicate, while balancing time to look after his son and look into the disappearances of his wife and eldest son.

  • After-Action Healing Drama: After their encounter with the mimics, Henderson had to rush his son Hawthorn to a nearby hospital due to severe injuries.
  • Believes His Own Lies: Mimics only copy the voices of their victims, but that won't stop Henderson from looking for Rowan, whose voice was distinctly heard from the mimics several times.
  • Car Fu: When faced with an assault by mimcs on himself and his son inside an RV, Henderson eventually opts to take the wheel. He backs over several mimics, causing delightful popping noises.
  • Dark Secret: The only flaw listed on Henderson's character sheet.
  • Give Him a Normal Life: Henderson is extremely wary of the syndicate's involvement in his son's recovery and life, and is determined not to let his son fall into the supernatural world.
  • Good Parents: Henderson and his wife Julia.
  • Happily Married: Or at least he was, until his wife and son disappeared in a dark and mysterious forest full of murderous mimics. Now the future is unclear, as far as that goes.
  • Hard Work Hardly Works: Despite fervently pursuing theater for the first part of his life, Henderson has a single dot in presence, no dots in perform, and a trait that actively makes it harder for him to be noticed.
  • I Just Want to Be Special: Was steadily growing dissatisfied with his normal, boring family life, as part of something of a mid-life crisis.
  • Kill It with Fire: Ordered Natalie to throw their remaining gasoline into the room they had just fought Dagmar in as a last-ditch effort to burn the demon alive. It didn't go well...
  • Last-Name Basis: Most people just call him "Henderson".
  • Nice Guy: The most morally centred of the group, and one of the nicest, without any ulterior motives.
  • Nuclear Family: A wife, two kids, and a nice house were a part of Henderson's life. Not anymore, though!
  • Papa Wolf: Henderson is fiercely protective of his family, particularly in mortal danger. He channelled this trait well when he and his son Hawthorn encountered some murderous mimics.
  • Team Dad: In a literal sense, in that he is an actual father, and in the sense that he is one of the more level-headed and grounded among the group.
  • The Generic Guy: Due to having only one point in his Presence stat, and being a suit-wearing salaryman.
  • The Leader: Seems to be turning into this, due to being the smartest of the team, and the most proactive in terms of planning.
  • The Smart Guy: Has the highest number of points in Mental stats, and before his time with the Cardians, he was an accountant.

    Guy Lemons 
♥ | 35 | Caucasian-American

https://static.tvtropes.org/pmwiki/pub/images/token_a_la_lemon_by_scribblecloud_dba0eet.png

Having grown up in an unstable home environment, with little food available to him, Guy Lemons was drawn to how dead things worked... and tasted. He became a medical examiner, working with health authorities and the police alike, depending on the nature of the body. One fateful night, however, a wendigo attacked him in his home, but he successfully escaped... by somehow suddenly driving into a state several hundred miles away with no similar way back. He now works under the Cardians in Carlsville, who recruited him after they discovered what had happened.

  • Autopsy Snack Time: A much more questionable and horrific example, but Lemons will cut off small sections of his "patients" to... sample.
    • Though, as a more realistic example, he does chew gum while working.
  • Bitch in Sheep's Clothing: Lemons, more often than not, doesn't care about those around him all that much, and merely adopts the persona of a friendly man to make interaction easier. Should the time call for it, he'll do anything to save his own skin.
    • Becoming the Mask: After continuous interactions with characters such as Theo, Lemons has begun incorporating features of the facade he puts up of a "good neighbour" that helps him interact with the world, into his personality. See Character Development below.
  • Car Fu: Lemons floored it when the wendigo chasing him appeared in front of his car, and successfully ran over it. Unfortunately, one of the wendigo's horns made it through to Lemons.
  • Character Development: Over time, it's becoming more ambiguous as to how much of Lemons' outward friendly persona is fake, at least to lemons' knowledge. His feelings towards Theo, and his friendship with Chaney, seem to be the biggest influences, as well as invoking actual genuine feelings of compassion and friendship.
  • Color-Coded Characters: Lemons usually wears at least one item clothing containing some shade of purple.
  • Creepy Mortician: Considering he's a cannibal and a medical examiner, it's hard not to see him as this. Of course, no one knows he's a cannibal but Lemons himself, but regardless, if you cross him, or he just fails to comfort you, well... see the Lack of Empathy entry below.
  • Dark and Troubled Past: He grew up with an addict mother, and would often go without eating. This pushed him to indulge in consuming roadkill and other such things, which would lead to his cannibalism.
  • Dark Secret: See below. And above. And most of the material to do with Lemons, really.
  • Glowing Eyes of Doom: Begins to develop these over the course of Season 2 due to him being infected with a wendigo curse.
  • Hair of Gold, Heart of Gold: Invokes this as his public facade, but deep down, this trope is ultimately subverted.
    • Although this may not necessarily be the complete case: see Character Development above.
  • I'm a Humanitarian: Lemons is secretly a cannibal, who takes samples of bodies at the morgue where he works.
  • Incompatible Orientation: Liz has a crush on him, and Lemons cannot reciprocate. Doesn't mean he won't initially lead her on with a date, though.
  • Lack of Empathy: Has 0 points in this skill, which meant that when he attempted to comfort a shocked intern, he ended up frightening him so badly with a smile the intern wet himself. This also stems from him possibly being a sociopath.
    • Since then, a lot of his attempts to show empathy haven't ended well.
  • Last-Name Basis: Understandable when your first name is Guy.
  • Manipulative Bastard: Lemons knows how to get people to do what he wants, through as his sheet describes, "subtle-yet-malicious manipulation".
    "High school was a social game, and he was a master player."
  • Nice Guy: Seems to project this as his default state. However, it is more than likely a means to make social interaction easier.
  • Partial Transformation: As a result of the wendigo curse deepening and spreading throughout him, Lemons looks visibly gaunt, has gained height, and his eyes can glow in the dark.
  • Smile Tropes: Has several smiles he uses for various contexts.
  • Straight Gay: Definitely. He is attracted to Theo, Bo and Hellings, but he possesses no stereotypical outward characteristics of a Camp Gay, apart from being VERY well-dressed and fashionable. Even that, however, is more neutral in terms of application to sexuality.
  • The Charmer: One of his default methods of dealing with people.
  • The Coroner: Prior to joining the Cardians, Lemons was a medical examiner.
  • The Corruption: The wendigo curse, from Season 1 onwards.
  • The Face: As a Heart, and an experienced social manipulator, Lemons easily fills this role out of the six. When encountering a new person, it's usually Lemons at the front of the group, and the first to engage them in conversation.
  • The Gadfly: If the results of you being annoyed are amusing enough to Lemons, chances are he's going to try and do it again.
  • The Social Expert: Is very quick to zero in on people's strengths and weaknesses. You can be sure he'll be making mental notes about how you work should you cross paths with him, and how to take advantage of this to further his own goals.

    Natalie Cole 
♦ | 23 | Caucasian-American

https://static.tvtropes.org/pmwiki/pub/images/cardians__rural___natalie_cole_token__season_2__by_the_land_shark_dbamxj0.png

"You were right: we can't save everyone. But that doesn't mean we shouldn't try."

A young med student currently on compassionate leave from her studies, after a botched surgical close-up resulted in the death of the patient, Natalie worked in a bar six nights a week to sustain herself, and to save money to get a good lawyer after the now-dead patient's family decided to sue her. An encounter with a seemingly abandoned baby in her university library and her subsequent rescue by the Cardians, however, has meant that for the moment, all that must be put on hold.

  • Anger Born of Worry: Towards Theo in the Season 2 Finale, after he went off on his own to confront Bo aka Fustrarime, and he was discovered suffering from severe hypothermia and frostbite.
  • Bi the Way: In session text-chats, Word of God confirms that Natalie is bisexual. Confirmed explicitly canonically in sessions proper when she first pursued a crush on Tomoe, having spoken about being in relationships with both men and women, and then found herself having another one on Liz. In Season 3, she ended up in a relationship with Danny.
  • Buffy Speak: Prone to this, especially when describing supernatural creatures and phenomena that she isn't fully educated on.
  • Chronic Hero Syndrome: Desperately wants to help as many people as she can, and always makes an effort to try, even if it isn't possible. Even if it isn't necessarily deserved or practical. But she still believes her efforts to be worth it, so long as there's a chance if it means that someone can be saved; to not attempt to guarantees condemning them. See her above character quote.
  • Deadpan Snarker: A fair bit, to the point where what she thought would be her last words were used snarking at the creatures trying to eat her.
  • Death Glare: Gives one on several occasions to those who anger her, both enemy and Cardian alike.
  • Did You Just Flip Off Cthulhu?: Her snark and sass being a key component of her personality, Natalie isn't one to be afraid of figures with any kind of power that's greater than hers. Dagmar, Finnegan, Vayne, and even Fustrarime have received unashamed tongue-lashings.
  • Dual Wielding: Has both a machete and a cold-iron knife, which she can wield at the same time thanks to
  • Dudley Do-Right Stops to Help: Her dealings with the Cardians can be traced back to when she decided to take a baby to Child Services on her only day off in the week, and when she should have been studying.
  • Extra-Dimensional Shortcut: Seemingly completely by chance, Natalie stumbled out of her apartment while escaping the mandrakes after her, and ended up in a version of her street with twisted branches and thorns overrunning everything. After she was finally caught, she was found and rescued by Bo. This version of her street was later revealed to be the Hedge, and Natalie had stumbled through a moving portal to it that the Cardians had been monitoring.
    • Revealed to have been invoked by the mandrakes and Vokil, as part of their gathering/hunting methods.
  • Face Death with Dignity: After some bargaining with the mandrakes trying to eat her, after it was clear there was no other way out, Natalie accepted her fate, managing to get out a sad, angry and yet snarky remark at them.
  • "Facing the Bullets" One-Liner: What she thought would be her last words:
    Mandrake: We need... life.
    Natalie: And you just had to take mine, you fucking pricks...
  • Fatal Flaw: Her temper. As well as her forgetfulness, to a lesser degree.
  • Forgetful Jones: Downplayed, but one of her two Flaws is nonetheless her forgetfulness.
  • Green-Eyed Monster: Her Vice is Envy. Until Season 2, when it changed to Wrath.
  • Hair of Gold, Heart of Gold: Played with. What hair she has is blonde (be it dyed or undyed), and she's very compassionate and kind. She tries to uphold a moral standard, but there are times, as with any character in Hunter: The Vigil, when she slips.
  • Hair-Trigger Temper: Downplayed, but nonetheless a significant problem for her. If she feels something is wrong, she won't back down easily if at all, even against better judgement.
  • Heroic BSoD: Underwent something akin to one after making it back to the house from being chased by creatures, while having the body of a dead child stuffed in the car's trunk. As time goes on, and increasingly horrific things occurred, she began having more of these, and has now had them less and less, as she adjusts to the horror she encounters.
  • Heroic Safe Mode: Manifested fully in the Season 1 Finale during the fight against Vayne-Possessed!Aubry, where her rage spilled over and she become downright murderous as the mage increasingly hurt the other division members. Once [[spoiler:they won, her other emotions returned, and she could barely speak, instead pushing medical aid on those who needed it, worrying Sal in particular. This has increasingly become Natalie's default in extreme crisis or combat: much of her snark and sass stops, and she becomes laser-focused on staying alive and keeping those around her alive too.
  • Hot-Blooded: Lively, sharp-tongued, and very expressive emotionally.
  • Knife Nut: She usually carries around her trusty pocket knife in her bag. She also picks up a machete in Season 1. And in Season 2, she gets a cold-iron knife.
  • Machete Mayhem: Partway through Season 1, she picks one up.
  • Mama Bear: At one point, when the baby she was taking care of seemed to be under threat from two creepy stalkers, Natalie was more than ready to fight them if it came to it, armed only with a pocket knife.
  • My Greatest Failure: Considers her causing the death of a surgery patient to be this. Gains a second in Season 2 after her actions on the "longest night".
  • My God, What Have I Done?: Her backstory holds an example of this, and has several throughout the campaign.
  • Nice Girl: Dislikes conflict, polite, and ready to lend emotional support to those around her. It was this niceness that, ironically enough, ended up severely injuring her (to the point of her almost being eaten alive), and her subsequent conscription into the Cardians.
  • No Good Deed Goes Unpunished: All Natalie wanted to do was drop off a seemingly abandoned baby at Child Services out of the goodness of her heart. This baby turned out to be the spawner of flesh-eating mandrakes of some kind, that tried to eat her. She survived her encounter with them, but her legs were left injured as a result.
  • Oh, Crap!: Voiced several exclamations to this effect during her escapade prior to arriving in Carlsville. And has made plenty since.
  • Precision F-Strike: Is prone to making these, especially when angered or stressed.
  • Rousing Speech: Gave one to Sal, Tomoe, Lemons, Aubry and Chaney to stop their arguing and finger-pointing after Lemons voiced his anger over an infection possibly contracted by half the team that they didn't know about until too late. It, combined with her honesty over snooping in the Cardians' personal files, seem to have resulted in her promotion to a 3 of Diamonds.
  • Sarcasm Failure: A very dark example. After she, Theo and Aubry discovered Sal and the horrifically butchered remains of Dagmar, she could only sputter in horror and disgust. When she finally asked about it, it was simply an "...Um?!"
  • Screw This, I'm Outta Here!: When her apartment was overrun by "root babies", she didn't even make an attempt to fight them, and just ran away as fast as she could. Even before the situation worsened, she made plans to get out of the place.
  • Sir Swears-a-Lot: When angry or stressed out. Can still curse plenty when neither of these things, however.
  • So Beautiful, It's a Curse: Because of her hairstyle and good looks, Nat has the 1-dot variant of the Striking Looks feat, meaning she's both very attractive and physically memorable. The downsides of this are that potential witnesses to Cardian activity and monsters/threats that escape are more likely to remember her, and, as shown in her tutorial, she's prone to harassment and stalking from creeps that find her attractive. At the time, she brushes it off, as her concern was on the safety of the baby she was looking after and the potential threat the guy following her posed to the infant. She remarks later in the campaign about the regularity of the harassment she suffered beforehand, and how for that one time she was able to temporarily forget that the creep was after her.
  • Team Mom: Regularly reins in the more unruly of the Player Characters, should they squabble or make an ass of themselves. She also managed to coax Tomoe out of his shell, at least a little, encouraging him to try talking to the others.
  • Technical Pacifist: Despite starting off not being too physically capable, especially in combat, and being more inclined to be merciful or talk things out with more sentient or reasonable supernaturals, she has made it known that the mimics despite possibly being either mutated humans or created from humans deserve, if not need, to die. She would happily burn their den to the ground on the outskirts of town to the ground if it meant people were made safer. Furthermore, her current array of weapons and her willingness to use them in crisis means that she's willing to engage in combat, but would prefer not to.
  • 10-Minute Retirement: In Season 2, during the aftermath of the "longest night". See Unfit for Greatness.
  • The Heart: Assumed this role temporarily after Lemons' public confrontation of Aubry resulted in further arguments and upset in the Cardians.
  • The Medic: She has a degree in Anatomy, was training to become a doctor before she came to Carlsville, and has a great talent for tending to the injuries of others.
  • The Smurfette Principle: Is the only female Player Character out of the current group of six.
  • Too Clever by Half: An increasingly common failing of hers, and she knows it.
  • Took a Level in Cynic: Seems to have undergone this after all the Player Characters' missions while in Carlsville. It has gotten to the point where she believes that no mission will be simple or easy, and that in order to succeed or find what they're looking for, the Player Characters will have to go through horrible and harmful surprises.
    Natalie: We're gonna probably have to go through the trapdoor, because knowing our luck, that's where Omega will be, behind a fire, and, like, clouds of anthrax or some shit.
    Theo: ...Oh my God Nat.
    Natalie: You know there will be, though.
    Theo: Uh— Don't say it! ...Cause then it might happen...
    Natalie: ...I don't want it to happen!
  • Unfit for Greatness: Deconstructed and then reconstructed in Season 2 on the "longest night":
    • Natalie (after some manipulation by Finnegan) tries to persuade the team not to check in on Liz at the mansion, because she believes that the ghost of her mother will be enough to keep her safe, and that closing the Hedge portal will ensure her safety more effectively. Arguments ensue, Natalie is called out multiple times on not only her decision making, but also her temper during the operation, and recognises that she's screwed up royally in a way that almost cost her someone she cared deeply for. She finishes the night having torn up her 5 of Diamonds card, believing she is no longer fit for the position and the trust and responsibility that comes with it, and going to Aisha to request a demotion. She turns Nat down, because she knows how capable and smart Nat is and has proven to be, and wants to see her succeed and rise through ranks organically, citing the fact that Nat could summarily recognise and analyse her failings as additional evidence. Spurred on by this, Nat resolves to continue, and do better.
  • Unstoppable Rage: In the Season 1 Finale, against Vayne.
  • Walking Armory: After she gets a cold-iron knife in Season 2, on top of her machete and a homemade flamethrower. [[spoiler:Especially so when she adds a handgun later, bringing her array of carried weapons to four, and five if you count her original pocket knife.
  • Weapon of Choice: Her pocket knife. As of most recently, she has gained a machete.
  • Women Are Wiser: With 3 or 4 out of 5 dots in both Intelligence and Wisdom, and a former Virtue of Prudence, Nat can be reliably counted on to make sensible and informed decisions, more so than the other male Player Characters. Except for Henderson. Usually.

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    Salvator "Sal" Santos 
♣ | 26 | Hispanic-American

https://static.tvtropes.org/pmwiki/pub/images/2e6d098ee49b3b72fc8d8e92dc4a1ebfd54dd19c6d005a46b2pimgpsh_fullsize_distr.png

"It's because I'm brown, isn't it?"

After growing up believing his father to be a heroic soldier against the monsters that lurk in the darkness of the world (despite evidence to suggest he was merely a common criminal), Sal came to subscribe to more or less every supernatural-related belief you could think of. Working as a fry cook at a local fast food outlet, and researching the paranormal in his spare time, he thinks himself ready to face the terrors that lurk in the night, which is put to the test, when he and a friend join up with a ghost hunting crew to investigate a house in their area. Then everything starts going wrong, people start dying, and Sal finds himself in the care of the Cardians.

  • Agent Mulder: The hard part is finding some sort of conspiracy or paranormal phenomenon that he doesn't believe in.
  • Alliterative Name: "Salvator Santos".
  • Bandage Mummy: For the moment, he has a full-body cast on after his encounter in the house with whatever creature had been attacking the ghost hunters.
  • Big Damn Heroes: Seems to be fond of pulling this on others. The first was when he selflessly provided a distraction for the Matriarch so that it would leave his friend Dragoon alone. The second was in the first mission when the group he was with came under attack, and he jumped straight into the fight.
  • Brainwashed and Crazy: In the Season 1 Finale, when Vayne used Aubry's powers to take over his mind.
  • Character Development: Seems to be slowly becoming more serious and grounded, as the team's missions give increasingly dire results. At least, it started this way. Now, he's growing more ready to take outrageous and outlandish actions. He also seems to be becoming increasingly unhinged, as encounters with supernaturals rack up and he's allowed to kill them. Or is this because these missions are revealing parts of Sal's true nature?
  • Cloud Cuckoolander: Somewhat, due to his firm belief in conspiracies and other such things. He also seems to be displaying more of this as time passes, from as tame as noisily playing his guitar when told to stop, to peeing on the bed of a custodial cell out of spite.
  • Conspiracy Theorist: And HOW. The extent of his affirmation in believing in the supernatural, illogical and absurd means that...
  • Creepy Souvenir: Attempted to take one off Dagmar, but was stopped by Aubry, the ace of spades requiring all body parts burned. Was eventually successful in getting a dead mimic head and attaching it to his guitar.
  • Draw Aggro: The crux of his plan in Season 2's "longest night" against the Hedge Beasts involves him doing this, while the other Cardians target the horde attacking him to more efficiently kill them. It works, and their population is severely decreased as a result.
  • Deadpan Snarker: With the girl who seemed to have saved him and his friend.
  • Fantastic Racism: Believes any supernatural entity he encounters to be either disgusting, a threat, or both, and something that must be destroyed.
  • Good Old Fisticuffs: Due to his high Strength, and weapon choice of sap gloves, Sal usually engages in combat by punching the antagonist.
  • Hair-Trigger Temper: Natch, with his Vice being Wrath. Until Season 2, when his Vice became Pride, and he mellowed somewhat after unintentionally selling a lot of his memories.
  • Heroic Sacrifice: Was prepared to undertake one of these to save his friend, Dragoonslayer 505. The creature he sacrificed himself to didn't end up killing him, however; it merely severely injured him.
  • Hidden Depths: Comforted a shocked Arthur after a toothed crow mimicked the crying of his missing team-mate. This was the first public example of a softer and more considerate side to Sal.
  • Hot-Blooded: Quick to anger, and both loud and eccentric. Until Season 2.
  • Kindhearted Cat Lover: Usually has a pet cat either with him (kept in his coat pocket) or belonging to him. He had to buy another, though, as his previous cat was lost back in the original house he was investigating with the ghost hunting team. Regardless, whatever pet he owns, he loves it completely and unconditionally.
  • Knight in Sour Armour: As time goes on, Sal's eccentricities slowly fall away, and he becomes noticeably more cynical about the division's chances and purpose. That doesn't mean he won't still help people where he can.
  • Meaningful Name: Whatever female cat he seems to own, Sal calls the animal "Bastet", after the Egyptian cat-headed goddess of protection. He believes Bastet to be a deterrent against dark forces. In addition, the names "Salvator" and "Santos" mean "savior" and "saints" respectively, and Sal considers himself as a hero for all mankind against the forces of darkness.
  • Out of Focus: In Season 3, due to Sal's Player stepping away from the campaign.
  • Put on a Bus: See above. The in-universe explanation is that he's working more closely with Yao and the yakuza Clubs.
  • Supreme Chef: Can become this, oddly enough, due to his previous job as a fry cook, especially when teamed with Theo.
  • The Big Guy: Is physically the largest of the group, and one of the physically strongest, to boot.
  • When All You Have Is a Hammer...: Due to his physical strength and fighting style, if there is some form of obstacle in Sal's way, he'll usually try to punch it out of his way. Sometimes, when he's angry, he'll attempt to punch the source of his anger, too.

    Theodore "Theo" Warden 
♦ | 21 physically; actually roughly 90 | Caucasian-American

https://static.tvtropes.org/pmwiki/pub/images/theo_token_by_zygomaticprocess_db3npo3.png

"Neat!"

A young baker with a happy soul and a cheery disposition, Theo previously lived with his best friend, Able Makani, and several others in a large apartment. One night, he had a lucid dream about a strange world of mirrors. Things got weirder from there, culminating in Theo having to escape from a mirror world after a doppelganger somehow swapped places with him. He now works for the syndicate after his life was turned upside down.

  • 100% Adoration Rating: It's hard not to like Theo. Even someone like Able Makani enjoys his company. It's this quality that allows him to get close enough to Fustrarime to warn him of the division's arrival, and to make the deal to save everyone, precisely because the Fae cares about him that much.
  • All-Loving Hero: You'll have to work pretty damn hard to make him even stop liking you, much less dislike you.
  • The Ageless: As a result of becoming a changeling after living out the remainder of his human life in Fustrarime's realm.
  • Bag of Holding: His messenger bag. It holds so much excess stuff, it's even listed on his equipment list as being called this.
  • Back from the Dead: After dying in Fustrarime's realm, the Fae saves his life by making him a changeling, and allows him to return to Carlsville, with the option of coming back to him at any time.
  • Break the Cutie: The result of his introduction session certainly qualifies as this.
    • As if that wasn't bad enough, almost every mission has tested Theo psychologically in some way. The incident with Dagmar, especially the aftermath with Sal, severely shook him. It doesn't seem to be taking its toll, however, for now at least...
  • Emotion Eater: As part of his new changeling biology, he can do this do to replenish his Glamour.
  • Food Porn: Can make several dishes worthy of his on a good day, due to his talent and skill.
  • Forced to Watch: Theo was powerless to help as he watched his mirror-world doppelganger attack Able, his best friend. We never see exactly what happened to him, but it's implied that the doppelganger killed him. Until we find out that Able was kept alive as part of the doppelganger's plan to take over Theo's life.
  • Happily Married: To Bo/Fustrarime, because of their relationship and Theo's lifetime spent in Fustrarime's realm.
  • Heroic Sacrifice: Makes a deal with Fustrarime at the climax of Season 2 to spend the rest of his life in the Fae's realm in exchange for the safety and return of his fellow division members and the kidnapped people to Carlsville, along with the Fae vowing never to interfere with the town again.
  • Keet: He cooks, he usually has a smile on his face, and he does his best to lighten the spirits of the others.
  • Mirror Universe: Where his doppelganger came from, and also the place Theo may have been dreaming about for those two lucid dreams he had.
  • Mayfly–December Romance: His relationship with Bo, aka Fustrarime, is revealed to be this once it becomes clear who and what Bo really is. [[Zigzagged, however, once Theo comes back as a changeling, beings that are technically immortal.]]
  • Nice Guy: Does his damndest to be kind, polite and helpful to whoever he meets.
  • Older Than They Look: He is now chronologically in his late eighties or early nineties, but because of his new changeling biology, he has his young body back. This means that the others have trouble grappling with the fact that Theo has lived for between 80 and 90 years, because not only does he look no different outwardly from when they last met, he also returned to Carlsville roughly two weeks after saying goodbye. Theo himself has undergone a minor attitude change because of this: older and more authoritative characters no longer intimidate him, as he knows that he is not only older than them but that he has areas of experience and expertise that they lack.
  • Straight Gay: There isn't all that much stereotypical flamboyance or femininity to Theo, so far as has been seen.
  • Stunned Silence: Theo found himself at a loss for words after the fight with Dagmar, and Sal's subsequent dealings.
  • Supreme Chef: He previously worked as a baker, and would usually have a hand in making meals for his apartment.
  • Team Chef: Both at his apartment, and now in the Cardians. The other Player Characters' first encounter with him was with him in the kitchen, making cookies for them all.
  • The Baby of the Bunch: The youngest of the Player Characters, at 21, and physically the smallest.
    • As of the end of Season 2 and the start of Season 3, this is no longer the case, with Theo being somewhere in his eighties or nineties upon his human death and return to Carlsville.
  • The Cutie: Theo's main traits are that he's short, unshakably optimistic, and incredibly nice and likeable.
  • The Empath: He has FOUR points in Empathy.
  • The Heart: Of his flatmates and circle of friends.
  • The Pollyanna: See above. He has an unflinching optimism and happy disposition.
  • They Do: With Bo.
  • Wide-Eyed Idealist: Sees the best in everyone, and tries his best to bring it out and befriend them. This doesn't mean that it doesn't come back to bite him at a few key points.
  • Your Mind Makes It Real: The shadow reflection monster in his dreams that attacked him slashed at Theo twice, causing injury both times, When Theo awoke, he did so injured in the same way as he was in the dream.
  • Your Worst Nightmare: The second of the dreams Theo had involved a creature within a reflection stalking and attacking him.

    Spoiler Character: River Hathaway 

♠ | 42 | Human | Caucasian-British

https://static.tvtropes.org/pmwiki/pub/images/cardians___river_token_by_pailknight_dbbuqrm.png

"Humans are temporary; results last forever."

Introduced partway through Season 2, River Hathaway is a seven-foot-tall biological scientific researcher with a penchant for self-sufficiency and hunting. In her former life, she was the secluded heiress of the Hathaway fortune, living alone in the Canadian wilderness studying the local wildlife, using her own private laboratory. Her hope was to discover something that would make her famous, or ensure that her name endured in the scientific community, following a few years of suffering from breast cancer in her twenties; she is conscious of her own mortality. A change came in the form of a Hedge portal, which, unknown to River, appeared close to her home, and pixies began to infest trees and wildlife. Add to this a mysterious rich explorer, revealed to be a high-ranking member of the elite Cardians division Dead Man's Hand, increase the hallucinogenic influence of the pixies, and you have a recipe for a life that will never be the same again.

  • Badass Bookworm: Not only is she a highly mentally adept scientist, but she is also highly capable with her sniper rifle and combines it well with bear-traps.
  • Blue Blood: Her family is quite notable back in the U.K. as being very rich and somewhat high-society.
  • Canine Companion: In the form of Romulus.
  • Character Development: River's initially cold demeanour gives way over time to a desire to protect her team, if only because their work allows her unique research to continue. She also comes to acknowledge that her team are by and large decent enough people, however, and has even resolved to not only give Omega the proper education and stimuli that a young boy deserves, but also to help Lallo get better mentally.
  • Cold Sniper: Use of her sniper rifle? Check. Cool demeanour? Check. Logical and largely detached mentality? Check.
  • Curiosity Is a Crapshoot: Had she not been so eager to study wildlife alone in the forests of Canada, perhaps much of what happened to draw her into the Cardians life would have been avoided.
  • Deadpan Snarker: Regularly, and with much emphasis on deadpan and snark.
  • For Science!: One of her driving motivations for doing most things. Especially the inquiry into, and the study of, Lemons' cannibalism.
  • Heroes Love Dogs: As evinced by her love and bond with her own dog, Romulus.
  • Hidden Depths: Her nature as a cancer survivor is a closely kept secret, and her relationship with Romulus and animals, in general, is markedly more understanding and compassionate than with humans.
  • Ice Queen: Lacking in outward emotion, tall, aloof and female.
    • Defrosting Ice Queen: The longer she spends in Carlsville, the more River interacts with people. She even takes Omega under her tutelage and resolves to help Lallo with his mental state, after feeling sorry for both of them due to their respective poor circumstances.
  • Innocently Insensitive: One of the many ways River can annoy people through her snarky sense of humour: she makes a joke that, due to lack of information, is more cutting than intended. See Kick The Dog below.
  • Insufferable Genius: Played with. River is aware of how smart she is, prioritises intelligence as a quality in people above others, and won't respect you in any real way unless you demonstrate some. Plus, she tends to think of herself as the smartest person in the room. However, she doesn't flaunt how smart she is and rub it in the faces of others.
  • Intelligence = Isolation: Her desire to succeed and publish great and influential findings, her natural intelligence, and her distaste for socialising combined to push her to live alone, away from society.
  • I Work Alone: Again, played with. She keeps her own work to herself but does work with others when the situation calls for it, particularly in gathering resources, information and test samples for her research.
  • Jerkass: Her antisocial tendencies mean that people dislike her more often than not.
  • Kick the Dog: Can easily insult or offend others in a significant way due to her demeanour and manner of speaking. Look no further than when she made a snarky comment about the Player Characters inquiring about the date outside the Hedge, after Henderson had expressed surprise and sadness over realising what the real world date had been:
    Henderson: ...Yes. *leaves the gathering due to his distress*
  • Lack of Empathy: She was never the most empathetic of people, but her time spent alone in the wilderness hasn't exactly improved this.
  • Nominal Hero: Plays her part so that her research and projects can be furthered, not so that the town of Carlsville can be saved or some wider good can be achieved; all she cares about is how Cardians and the Carlsville situation benefit her.
  • No Social Skills: River dislikes socialising, preferring to keep contact with others to a minimum, and her time in Canada has further detached her from other people. As a result, she tends to rub people the wrong way very easily.
  • Pet the Dog: Despite her standoffishness, she can have moments of niceness, usually literally involving her dog.
  • {{Pride:}} Her Vice, and a key ruling aspect of her attitude and decision-making. As a specific example, after the incident in her Tutorial, she refused to apologise for shooting the other Player Characters while under the influence of the pixies. She would eventually apologise, but not even directly to the characters she shot.
  • Science Hero: Both on the side of the Cardians, and a bonafide scientist to boot.
  • Sniper Rifle: Her weapon of choice, to where she is rarely seen without it. She even uses it, or rather the scope, as a makeshift monocular.
  • Statuesque Stunner: Clocks in at just over 7 feet tall, and has enough physical attractiveness and wiles to make Matthew Hellings, Sr. blush.
  • Surrounded by Idiots: A non-evil, and more socially-based example. Frequently believes this, due to her intelligence, and a judgmental streak towards others.
  • The Proud Elite: A female example, but one that could nonetheless be a codifier for how well this trope is fulfilled.
  • The Team Benefactor: Looks set to become this due to her wealth. She's already made a start on it by getting some human meat for Lemons to help keep him alive under the wendigo curse.
  • Women Are Wiser: Second probably only to Aubry or Aisha in terms of smarts, making her in some respects smarter than Henderson.

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