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Characters appearing in the anime (and related media) of Cardfight!! Vanguard G.

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Main Characters

    Team TRY 3 

The main characters of Cardfight Vanguard G. Formed after Kamui decided to pair the three up together randomly. At the end of Stride Gate, they become legendary Cardfighters as Generation Masters, the fastest to achieve that title after winning all the G Quests. They have disbanded at the start of Vanguard G NEXT to pursue their own futures and formed their own teams.

Tropes applying to the team as a whole:

  • Breaking the Fellowship: At the conclusion of Stride Gate, TRY 3 disbands in order to focus on their future goals, each then forming their teams for the Under 20 Tournament.
    • Chrono forms Team Strider with Taiyou Asukawa and his classmate, Kazuma Shouji.
    • Shion joins the nearly-defunct Fukuhara High School Vanguard Club alongside Club President Henri Hayao, and Former-Demise member Rin Hashima.
    • Tokoha recruits Satoru Enishi and Kumi Okazaki with Jaime Alcaraz as their coach, with Jaime naming their team Jaime Flowers behind their backs.
  • Chromatic Arrangement: Chrono is associated with the color Red, Shion with Blue and Tokoha with Green.
  • Misfit Mobilization Moment: How they came together, thanks to Kamui.
  • Power Trio: It's in the name.
    • Thier own teams follow this as well. Each team has their respective TRY3 Member, an experienced character (Taiyou, Rin and Enishi), and an inexperienced character (Kazuma, Henri and Kumi).
  • The Rival: To each other during NEXT.
  • Three Plus Two: During the final part of Stride Gate, Team TRY3 fight alongside Taiyou and Am against Ryuzu and the Company.
  • True Companions: After a couple of quests and tournaments, they eventually become this. More evident through GIRS Crisis and Stride Gate.
  • Two Guys and a Girl
  • Worf Effect: All three members were defeated by Onimaru Kazumi to establish how powerful he is.

Chrono Shindou

Gear Chronicle

https://static.tvtropes.org/pmwiki/pub/images/293029.jpg
https://static.tvtropes.org/pmwiki/pub/images/chronoshindounextu20cray.png
NEXT Onwards

A young man whose parents died when he was young, Chrono fights with his own power. He uses the mysterious Clan, Gear Chronicle. Initially uninterested and dissatisfied with the world, Chrono's interest is aroused when he discovers a Vanguard deck and a map in his locker, leading him to Card Capital 2. As the show progresses, the tone shifts to place emphasis that Chrono is at the centre of a scheme that's been brewing for about a decade, from quite a stack of circumstances putting him into the position.

By Season 4, he's become a student at Tokyo Metropolitan Harumi High School and now works at Card Capital 2 while Kamui works at a new location. With Taiyou and newcomer Kazuma Shouji, he enters the U20 Cup under their new team called Striders.

Voiced by Mark Ishii (JP), Sam Duke (EN)

Tropes:

  • The Ace: By NEXT, Chrono has become a Generation Master with Shion and Tokoha. Many players visit Card Capital 2 just to fight him. The same thing happens after Chrono, Taiyou and Kazuma win the Under 20 Championship.
  • Adorkable: He kinda awkward in social situations and looks intimidating but he's really sweet and he can come off as shy sometimes. He's shown to be rather gullible after believing one of Nagisa's sob stories.
  • All Your Powers Combined:
    • Due to how Relay Fight rules work in the anime, Chrono ends up using Shion and Tokoha's cards to defeat Ren.
    • During his fight with Ryuzu in episode 49, all of the other characters end up summoning their avatar cards who lend their strength to Chrono's Chronojet Dragon. This results in the creation of Chronodragon Gear Groovy which, fittingly, is also an example of this trope itself.
  • Anime Hair: Shaped like a magatama of all things.
  • Call-Back: He gives a card to a bullied kid, just like how Kai gave Blaster Blade to Aichi.
  • Chosen One: He has an incredible imagination and is often hinted toward the other characters, especially Ibuki, that he is necessary for their plan.
    • The Chosen Many: As the series continued, it was revealed that more and more people hold powers like him, that they are all potential Peacemakers. Unlike the others though, Chrono has much greater potential. The only character to come close to matching this is Luna.
      • To complement this, he was told by Nome Tatsunagi that compared to other characters like Aichi, he's actually not all to special, but his imagination and potential allows him to be on a level similar to them. Let's just say that creating Chronodragon Gear Groovy was no easy feat for someone who is basically a normal person.
    • He is important in a different manner , The Apostles refer to Chrono as The Singularity due to the accidental connection with Chrono Dran. This also makes him the most viable candidate to be Gyze's vessel, the one who can be diffrode to Gyze himself.
  • Clock Punk: A thematic element of his Gear Chronicle cards.
  • Crack Defeat: He loses to Nagisa after she triggers 5 Straight Critical Triggers. The point of this defeat was for Chrono to learn from Nagisa that Kamui joined the Under 20 because of Ibuki.
  • Daddy Had a Good Reason for Abandoning You / Disappeared Dad: His father's disappearance was caused by an incident between him and Ryujin Myoujin involving Depend cards and Gear Chronicle.
  • Dark Is Not Evil: He is the protagonist of the show and uses Gear Chronicle, a clan from the Dark Zone nation.
  • The Dreaded: The sight of him is enough to scare several bullies, with one commenting that apparently he beat up a high schooler once...
  • Expy:
    • Of Kai. Both have parents who died when they were young, both fight with their own power as a core belief, and both use dragon-based decks. Taken even further in Episode 1 of G where he gives a card to a bullied kid much like Kai did for Aichi.
    • Appearance wise, he seems to be one to Naoki. And the way he scares off some people is just like what Naoki did at the start of the Link Joker Arc. In fact, the entire "uninterested with the world until he finds Vanguard, then becomes seriously hot blooded" was also done by Naoki before.
    • In some aspects, he can be considered a Spear Counterpart of Misaki. Both were raised by a family member following the death, or disappearance in the case of Chrono's father, of their parents, have a stoic demeanor and a reputation as a delinquent and as The Dreaded. Getting into Vanguard helped them break out of their shell and allowed them to make new friends and both of their respective clans have a connection to time: Misaki's Oracle Think Tank predicts the future while Chrono's Gear Chronicle is about manipulating time.
  • Face of a Thug: Comes with being an Expy of Naoki.
  • Fanboy: Of Team Caesar after watching the movie they made.
  • Friend to All Children: He's exceptionally good with kids, in return the kids really love Chrono.
  • Hereditary Hairstyle: That swirly hairstyle of his? Turns out he inherited it from his mother.
  • Hidden Eyes: A very frequent user, and more so as time goes on.
  • Laser-Guided Amnesia: Chrono recently has been having dreams that appear to actually be repressed memories. The most recent one being aftermath of Ryuzu and Rive's summoning of Chrono Dran, in which his father took both Chrono and Chrono Dran away, telling Chrono to forget about Vanguard.
  • Meaningful Name:
    • His surname means new path, reflecting his role as the new protagonist.
    • His first name is similar to the greek word for time, referencing Gear Chronicle's ability to manipulate time.
  • Misunderstood Loner with a Heart of Gold: Over time he shows that he is really a nice guy that simply prefers to be alone. His preference for being alone even being lampshaded by Ibuki. He has a soft spot for kids.
  • Naïve Newcomer: To Vanguard, though Kamui does comment he fights incredibly well for a beginner.
  • Nice Job Breaking It, Hero!: After Ryuzu tried to attack him with the manifested Chronofang Tiger, Chrono unlocked and summoned forth all his Zodiacs. When they weren't enough to take on Chronofang, Chrono noticed Ryuzu dropped his other Zodiacs, then invokes Godzilla Threshold by unlocking those units as well. Ryuzu, however, prepared for this. After collapsing due to using too much energy, Ryuzu had Wakamizu transport the physical beasts to his orbital facility, then took all the unlocked depend cards for himself. Now Ryuzu only needs the Monkey before the Stride Gate is fully opened....
    • To make matters worse, the capture of Chrono Dran has caused both his Chronojet Dragon and Chronodragon Nextage to become faded, rendering them unusable for now.
    • In Vanguard GZ, Chrono had used the Zeroth Dragon Dust in order to save Kazuma from Gyze's possession, and lost. And thus because he had failed to win after using his Zeroth Dragon, his G-Units are all destroyed. This includes Chronodragon Nextage and Chronodragon Gearnext, and unlike before, there's no way of getting them back.
  • Not Good with People: Has a hard time making friends due to his poor social skills. He does get better though after teaming up with Tokoha and Shion.
  • Parental Abandonment: He used to live in an orphanage. It is later revealed his aunt took him in, but seems to be away from home quite a lot for a guardian, mostly leaving Chrono alone in the house to fend for himself.
    • To be exact, he was sent to the orphanage as his aunt was still underage to get custody on him when his father went missing. On the last few episodes of the season, it was revealed to Mikuru that her brother Rive's disappearance was actually because of an incident with the villain while he's stopping him from using the Depend cards. But, if the existence of the mysterious cloaked guy who has Chrono Dran as his companion before the latter was summoned by Chrono's Depend card is any indication, there might be more to Ibuki's story than what is currently revealed.
  • Plot Armor: He follows in the footsteps of Buddyfight's Gao Mikado by winning every single game despite his inexperience, even when it would make more thematic sense for his opponent to win. Any game he would lose is interrupted before it ends. A chink in the armour appears when he loses his second match against Kouji Ibuki, and lost against Mamoru before that in a 3vs1 fight alongside Shion and Tokoha. Finally his loss to Shion pretty much seals that it is possible for Chrono to lose every once in a while, just not as often as Aichi did. By the time Stride Gate and NEXT come along, this has become zigzagged depending on where the plot needs Chrono at the time.
    • To put things more in perspective, in big matches he often relies on one of two methods to gain victory, sometimes both: His newest stride unit and good trigger luck. Often times, he's put in a scenario where he has to stride to create a favorable scenario, which is the point of Gear Chronicle in general, although he has more reliance on Chronodragon Nextage. Where his plot armor shows is that he's often put in a scenario where he needs multiple triggers to end the game in which he, without hesitation, puts the first trigger power (and critical if it has it) to the Vanguard and proceeds to trigger another one and a third one if he needs to.
  • Poor Communication Kills: Ibuki and Mikuru's knowledge that his father is indeed still alive and not being told has lead him to seek out Ryuzu,possibly forshadowing a Face–Heel Turn.
  • Real Men Wear Pink: Due to living alone the majority of the time as his Aunt is away from home, he's learnt how to do basic house chores and is a really good cook. During the festival in episode 16, he takes making Takoyaki really seriously.
  • Red Is Heroic: Being the main character, red is his signature color as it is the color of his vanguard circle.
  • Red Oni, Blue Oni: Red to Shion's blue.
  • The Runaway: Runs away from home after catching Mikuru out about her knowing Rive is still alive somewhere. Shion points out that he stopped coming to school in this time.
  • Running Gag: His hair - either as a point of recognition, nicknames or choice of snack (in the case of Kanzaki's horses).
  • Sugar-and-Ice Personality: again, comes with being an Expy of Kai
  • The Stoic: His normal state, to the point we're introduced to him holding up traffic by standing in the way without any sign that he's worried or cares.
    • Not So Stoic: During his fight with Ibuki in GIRS Crisis, when Ibuki starts to doubt Chrono got any stronger and wasn't worthy of the Depend cards drove Chrono into a Rant-Inducing Slight, calling Ibuki out on dragging him in this mess in the first place.
  • Tiger Versus Dragon: He has this dynamic with Ryuzu via their ace units, but oddly, the personalities are inverted: Chrono is the hotblooded one despite using the dragon.
  • Trauma-Induced Amnesia: He doesn't remember the accident that Rive is claimed to have died in (from which he carried Chrono away and Myoujin deemed him a traitor), where Chrono summoned Chrono Dran to Earth.
  • Unique Protagonist Asset: His Gear Chronicle deck. However, it's later revealed there is at least another user of this clan.
    • No longer true as of GIRS Crisis as Gear Chronicle cards have been released to the public.
  • Unwitting Instigator of Doom: Pretty much all of the events that occured in G happened due to a young Chrono summoning Chrono Dran from Cray to Earth, creating a connection between the the two worlds that Ryuzu would latter exploit to create the Stride Gate. This, in turn, made Different World Ride possible, allowing Gyze's apostles to come to Earth and start working on their plan to bring back their sealed master.

Shion Kiba

Royal Paladin

https://static.tvtropes.org/pmwiki/pub/images/295200.jpg
https://static.tvtropes.org/pmwiki/pub/images/shionkibanextu20castle.png
NEXT Onwards

An elegant young man skilled in fencing, Shion is Chrono's rival. Shion is the heir of the Kiba family, with a packed schedule to carry out numerous duties in preparation for taking over as the family head. Vanguard was the first activity he took up as a choice of his own and, like Aichi, he uses the Royal Paladin Clan. In GIRS Crisis, after being betrayed by his uncle and losing a fight to regain his family's heirloom, the family's company is taken over incredibly shortly after he became the head. As a result, Shion's parents relocated to be with some supportive relatives while Shion insisted on staying behind to track down Ace and reclaim what was stolen from him.

By NEXT, Kiba is attending Fukuhara High School and uses much of his time as head of the Kiba family. He joins Henri Hayao in the Fukuhara High School Vanguard Club and joins the U20 Championship to save it.

Voiced by: Jun'ya Enoki (JP), Cole Howard (EN, credited as Cole Hanson)

Tropes:

  • Awesomeness by Analysis: He asks to check Shouma's Soul and drop zone in Episode 46 of Stride Gate so that he can work out the chance of a Trigger appearing in Shouma's Drive Check.
  • Beware the Nice Ones:Shion is a friendly and kind person but during the G Quest award ceremony when Shouma rubs in Shion's face about Myoujin taking over the Kiba Corporation with help from Am, he's livid about it and gives him the violent beatdown after which Kouji pulls him away from Shouma and even so he holds strong grudges against Am who's remorseful about it.
  • Bishōnen: The girls in his school seem to think so, at least. As does one old lady.
  • Borrowed Catchphrase: Uses Kai's catchphrase in episode
    Shion: Final Turn!
    • Kai gets him back by stealing this little number during another rematch.
    Shion: Stride the Generation.
    • As well as starting to use the for his Stand Up phrase.
  • Chick Magnet: His manners and good looks attract many females, young and old. In Episode 18, he gets overwhelmed by all the girls who showed up at Card Capital wanting to cardfight him. Even the nurses and old ladies love this kid. It carries over to his High School life.
  • Childhood Friends: With Yuya Karasumori.
  • Expy: Of Aichi, to some degree. He regards Vanguard as an entirely new world opened to him through a Royal Paladin knight with which he shares an incredibly tight bond and beforehand, was a Lonely Rich Kid. His downwards spiral and fixation to become stronger reflects Aichi's fall to Psyqualia, down to Shouma's dictation that it's still going just as he predicted, similarly to Ren's. Then to one of Kai, complete with practically getting the local gangs to respect him.
    • To a certain extent, he is one of Seto Kaiba, minus the jerkass-ish attitude. Both are heir to the family company that got snatched away by the Big Bad, cultimating in their Character Development, and eventually regained said company. Both also has ace units that have white and blue as primary colours. To take it even further, both even share the same birthday!
  • Graceful Loser: He's quite nice to Chrono after losing to him, which only angers Chrono. That said, he does feel angry (at himself) for losing.
  • Gratuitous French: When attacking with his units, he uses french fencing terms.
    Shion: Rassemblez! En garde! Prêts! Allez!
  • Hair of Gold, Heart of Gold
  • Heroic BSoD: Enters one after TRY3's loss to Team Demise, telling them he's going to quit Vanguard. It takes him finally beating Chrono to snap him out of it.
    • Has another one in season two when Ace manipulated him into fighting him for the future of Kiba Corp. and lost. This time, it's Kai who broke him out of it. And broke him hard, he did.
  • Heroic Sacrifice: He pushes Shouma out of the way of falling rocks, but is crushed by them instead.
  • Iconic Item: Blue Sky Knight, Altmile. It was the first Vanguard card he obtained.
  • Innocent Blue Eyes
  • Manipulative Bastard: He is this to Rin who he convinces to join the Cardfight Club by telling her that Mamoru would observe.
  • Nice Job Breaking It, Hero!: Had he not accepted Ace's challenge and lost, his family's corporation probably wouldn't have been taken over.
  • No-Holds-Barred Beatdown: When Shouma appears towards the end of GIRS Crisis, Shion flies into a rage and begins pummeling him. He's so enraged that when Ibuki tries to hold him back, Shion throws him off and continues before being restrained a second time.
  • Princely Young Man: Of the Prince Charming type. He's the heir to the wealthy Kiba family, and is friendly and well-liked by his classmates.
  • Red Oni, Blue Oni: Blue to Chrono's red.
  • Riches to Rags: During GIRS Crisis, due to being screwed over by Ace.
  • Spell My Name with an "S": Some sources have romanized his name as "Sion Kijou".
  • Strong Family Resemblance: Shion really takes after his mother in terms of appearance, having the same blue eyes and blonde hair as hair as well as a similar hairstyle.
  • 10-Minute Retirement: Following his defeat against Shouma, Shion announces that he's quitting Vanguard and leaves the team. He's back by the end of the next episode, thanks to Chrono convincing him.
  • Unexplained Recovery: Despite having been crushed by falling rocks, Shion appears unharmed during the last episode of Stride Gate without any explanation whatsoever.
    • Averted: A freeze-frame bonus in episode 50 of Stride Gate shows us that Shion was taken to a hospital as soon as the Judgement ended.
  • Unstoppable Rage: Ibuki had to stop him from beating Shouma to death in episode 25 of GIRS Crisis, after the latter's Kick the Dog.
  • What Beautiful Eyes!: Am thinks his eyes are beautiful.

Tokoha Anjou

Neo Nectar

https://static.tvtropes.org/pmwiki/pub/images/tokoha.PNG
https://static.tvtropes.org/pmwiki/pub/images/tokohaanjounextu20castle2_5.png
NEXT Onwards

The third new protagonist, Tokoha is a born and raised citizen of Tokyo who uses a Neo Nectar deck. She;s the younger sister of the Kagero Clan Leader, Mamoru, and grew up in his shadow. She also frequently lends a hand when the branch hosts events and shown to have a great passion of food.

By NEXT, she is now studying in Paris and helping the local Vanguard Association. After circumstances in Paris, she comes back to Japan with Jaime and forms a team with Enishi and Kumi as Jaime Flowers.

Voiced by: Emi Nitta (JP, Season 1 - 3), Aina Aiba (Season 4), Emma Duke (EN, Season 1 - 3), Anna Barker (EN, Season - 4)

Tropes:

  • Badass Adorable: Tokoha is more than capable of asserting herself, and has been able to instill fear among those who provoke her wrath. She's also able to easily switch back to happy and cheerful.
  • Berserk Button: Tokoha doesn't like being referred to as Mamoru Anjou's sister.
    • Also be very careful with how you approach food. She's not called the stew boss for nothing.
  • The Chick: She's sweet and kind but isn't afraid of voicing her opinion.
    • The Heart: She's usually the voice of reason within her team.
  • Green Thumb: Uses a Neo Nectar deck.
  • Heroic BSoD: After Mamoru is wounded protecting her in the attack on the Dragon Empire branch.
  • Her Heart Will Go On: Joins the Under 20 Championship after Miguel's death prevented him from participating.
  • Iconic Item: For her, it's Ranunculus Maiden, Ahsha.
  • Not So Different: From Saya. Both dislike being compared to a more successful member of their families.
    • She learns this to be the case with Misaki. When she loses her direction, she sees Misaki as someone with herself together, but learns that she, too, experienced the same issue herself.
  • Say My Name: At Am after she and Luna attack her brother's branch.
  • Smurfette Principle: The only girl in team TRY3.
  • Successful Sibling Syndrome: Due to her brother's reputation as a skilled fighter and position as the Kagero clan leader caused her to feel overshadowed by him, a feeling which wasn't helped by people refering to her as Mamoru Anjou's little sister. Growing out of this mindset and asserting her identity beyond her relationship with her brother is a major part of her character arc during the first season.
  • Trauma Conga Line: In addition to having to fight former friends, Tokoha has had to witness the destruction of the Dragon Empire Branch, the injuring of nearly all the Branch Managers, and the hospitalization of her older brother who took the hit her, all caused by said former friends. Needless to say, Tokoha is understandably depressed.
  • We Used to Be Friends: With Luna and Am. With Am willingly apart of Company and Luna now Brainwashed and Crazy, they are allies of Ryuzu and Tokoha's enemies. Despite this, Tokoha has routinely tried to convince them to abandon Ryuzu and convince them they are still friends. With Luna she had success before the afformentioned Brainwashed and Crazy, but Am is another story. Following Am's Heel–Face Turn and their subsequent rescuing of Luna, this trope is thoroughly averted.
  • You Gotta Have Green Hair: Her hair is light green.

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Teams formed for U20

    Team Striders 
https://static.tvtropes.org/pmwiki/pub/images/team_striders.png
Left to right: Kazuma, Chrono, and Taiyou
The team lead by Chrono Shindo with Taiyou Asukawa and Kazuma Shouji.

Tropes applying to the team as a whole:

  • Chromatic Arrangement: Similar to Try 3, Chrono is red, Taiyou is yellow, and Kazuma is blue.
  • Embarrassing Nickname: Chrono wanted to name the team Striders thinking Stride means to transcend... except as a verb, it means to walk with long, decisive steps in a specified direction.
    • Although as a noun, Stride would mean a step or stage in progress toward an aim which isn't too far off from transcend.

Taiyou Asukawa

Gold Paladin

https://static.tvtropes.org/pmwiki/pub/images/300257.jpg
https://static.tvtropes.org/pmwiki/pub/images/taiyou.PNG
NEXT Onwards

A young boy Chrono meets at Card Capital 2, Chrono teaches Taiyou how to play. Taiyou proves to have great skill and untapped potential, something that leads him to enlist in the United Sanctuary's training program, slowly succumbing to their Might Makes Right Philosophy. After being defeated by Chrono and shown the true joy in Vanguard, he becomes one of Chrono's closest friends. When Chrono decided to enter the Under 20, Taiyou becomes the first one to join.

Tropes:

  • Ascended Extra: He starts off as a one off character, gained more screen time by the end of Season 1, back down to an extra during GIRS Crisis, becomes more prominent during Stride Gate, and by NEXT, he finally gets to fight on a team alongside Chrono.
  • Did Not See That Coming: During his rematch against Chrono, he was caught off-guard when the latter used his newly acquired Upheaval Pegasus.
  • Expy: An Aichi type to Chrono's Kai similarities. Chrono even teaches him the game—though without anything at stake in this case. Later on he gets another parallel to Aichi when he goes a little bit nuts about the pursuit of greater strength as a result of the United Sanctuary branch's harsh program.
  • Face–Heel Revolving Door: Replaces Kariya as Team Demise's 3rd member. Quits after losing to Chrono, and remains at the new United Sanctuary as a staff member.
  • Locked into Strangeness: After undergoing special training, part of his hair turns white. His hair returns to normal by time GIRS Crisis occurs.
  • Meaningful Name: His name can be read as sun, and some of his cards have names that refers to the sun.
  • Naïve Newcomer: Prior to his fight with Chrono, he didn't know the rules of the game.
  • Took a Level in Badass: He went from being a newcomer to a good fighter in a short amount of time.
    • Taken again in his rematch with Hiroki after receiving advice from Kanzaki.
    • Taken much further when he defeats Tokoha.

Kazuma Shouji

Shadow Paladin

https://static.tvtropes.org/pmwiki/pub/images/kazuma_shouji_2.PNG

A student in Harumi High School with great potential as a Cardfighter. He joins Chrono and Taiyou's team for the U20 Championship. He is however the younger half-brother of Kazumi Onimaru, leader of the favored Team Diffrider. Due to feeling inferior to Kazumi, Kazuma developed an inferioty complex that made him forfeit games before a result is determined rather than seeing things through, though has grown past this thanks to Chrono and Taiyou.

Tropes:

  • Abusive Parents: While he lived with the Onimaru family, everyone there including his own father treated him terribly, never acknowledging his accomplishments, blaming him for things he didn't do, and taking it as a given that he was worthless and could never compare with Kazumi. Eventually, his father even had him and his mother thrown out of the house altogether.
  • Because You Were Nice to Me: He ultimately decides to stay on Team Striders and help Chrono and Taiyou because they saw his potential as a cardfighter after he spent so much time being looked down on and giving up when things got bad for him. He wants to live up to the expectations they see in him and not let them down.
    • This is also why he cares so much about his big brother. Kazumi was the only person in their family who cared about and tried to encourage him... which, of course, made his eventual abandonment all the more painful.
  • Can't Catch Up: As a child, his older brother was simply much better than him. His father had always preferred his brother over him because of his brother's accomplishments. This caused a huge inferiority complex, especially when it came to Vanguard. Try as he might, he simply was unable to defeat his brother. All of this gave him his defeatist personality and he also started being more of a street punk.
  • Character Development: A major part of his early character arc is to believe in himself and not just quit when the situation looks bad. His character arc is completed by the second time he fights Kazumi as he states that he will not give up saving him no matter the outcome.
    • When going to see Kanzaki for training, he is given a stone to carve out a unit. However, he hesitates a lot stating that after everything is over, he's not sure where to go from there. He gives the stone back uncarved, showing that he will find his answer, but just not now.
  • Dark Is Not Evil: He plays using the Shadow Paladins, he wears dark clothing and he appears uncaring about most things like a common street punk, but he's a loyal friend and nice guy underneath it all. In fact, of all the Shadow Paladin players in this show, Kazumi is the only one that did not start off as an antagonist.
  • Demonic Possession : After losing to Noa/Chaos Breaker Dragon, he became possessed by Gyze altering his deck and adding in the United Sanctuary's Zeroth Dragon, Ultima.
  • Expy: Meet Naoki 3.0. Very much like Naoki, a bored youth who is hot-blooded and passionate and goes to the same high school as the protagonist. However, unlike Naoki, he already had experience with Vanguard beforehand.
  • Fire Forged Friendship: He joins Team Striders when Chrono and Taiyou see his potential when he would rather give up if he's losing. After Chrono is held hostage by a rival gang in a case of mistaken identity, Kazuma faces the leader in a cardfight with a handicap but Chrono cheers him on even when he's pushed into a corner. After saving Chrono, Kazuma decides to stay on the team and improve himself, not wanting to disappoint his friends after all they went through for him.
  • Hidden Depths: Underneath his cold demeanor lies a cardfighter with a lot of potential, something Chrono picks up on and is the reason why Chrono wants him on the team.
  • Know When to Fold 'Em: He forfeits the fight to Chrono when he believes he is unable to win, despite the next card being a heal trigger keeping him in the game. He later forfeits to Mamoru after he clears his board, though many viewers have noticed that he barely pulled any triggers during the game meaning he was bound to get quite a bit.
  • Zerg Rush: His preferred battle style. He hits his opponent fast out of the gate with a Grade 1 swarm if he can afford to. If his opponent tries to retaliate by retiring them, then they just fuel his Ritual abilities.
    Fukuhara High School Vanguard Club 
https://static.tvtropes.org/pmwiki/pub/images/team_fukuhara_g_2.png
Left to Right: Rin, Shion, and Henri
The same Vanguard Club from the original series, this time with Club Captain Henri Hayao and includes Shion Kiba and Rin Hashima. In order to keep their club active, they agree to participate in the Under 20 Championship allowing them to keep the club active if they place high enough.

Tropes applying to the team as a whole:

  • Saving the Orphanage: Or club. Because of the decreased interest in Vanguard in Fukuhara, the school board is considering disbanding it while its former members are content with going to local card shops. Shion vows that they will win the U20 to help show that the Fukuhara Vanguard Club is still the best High School Vanguard team.
  • School Uniforms Are the New Black: Similar to the previous members, they each wear the High School Uniform when they cardfight. But with the original team, they were in a High School Tournament. The U20 is a general tournament and the team only wears their school uniforms to represent their school.

Rin Hashima

Angel Feather

https://static.tvtropes.org/pmwiki/pub/images/286496.jpg
https://static.tvtropes.org/pmwiki/pub/images/rin_hashima.PNG
NEXT Onwards (Luminescent Blush not always included)

A popular Cardfighter who hides a cruel streak, she served as member of Team Demise who obtained enjoyment from utterly humiliating her opponents. She held particular disdain for Tokoha, due to feeling humiliated after losing to her older brother Mamoru. After leaving Demise, Rin becomes a more traditional Tsundere, poking fun at Tokoha while reigniting her spark after Company's attack on Dragon Empire, with her feelings regarding Mamoru leaning more towards Precocious Crush. When searching for member for the Fukuhara High School Vanguard Club, Shion gets her to join by using her Precocious Crush on Mamoru against her, making Mamoru think she joined when he was visiting.

Tropes:

  • The Ace: The current Vanguard Queen
  • Ascended Extra: She started from a member of the antagonist team, was Demoted to Extra for two seasons, before becoming be a primary character in NEXT as a member of Fukuhara High School Cardfight Club.
  • Alpha Bitch: She's a popular cardfighter due to her looks and skill but she really likes psychologically tormenting her opponents. Not to mention she torments poor Tokoha before they had their fight. Such as when she stood on a bag of treats that Kumi got for her and sprays her with water in the restrooms calling her a 'cockroach'. While she's since toned it down by NEXT, she still acts haughty and treats Henri like a servant.
  • Armor-Piercing Question: Shion asks Rin what her goal is going to be at the U20, or if she's just going to keep being bored and letting Shion string her along. She, of course, responds with her typical tsundere attitude.
  • Berserk Button: Always looks to press the buttons of her opponents during fights.
    • She gets annoyed when she doesn't get her way and Tokoha's optimism pisses her off. Mamoru is also a touchy subject for her. By NEXT, she's grown out of this one.
    • Ignoring her is another touchy one.
    • Ordering her around gets you a death glare.
  • Big Eater: Outside of fights, she usually can be seen with something in her mouth. Downplayed in that not many seem to make a big deal out of it.
  • Blood Knight: Shows a hint of such an attitude in Episode 19 of NEXT. Fed up with being led by Shion, she challenges him, threatening to leave the team. During the fight, she gets increasingly worked up, and THEN comes this line:
    Rin: It's hot! My blood is boiling! It feels good! This is it, this is what I wanted!
    • Shown more clearly in her fourth fight against Tokoha during the Under 20.
  • Break Them by Talking: How she finds out what really happened at Dragon Empire from Tokoha. As the media won't release what happened, Rin ask questions to Tokoha in order to see a reaction, simultaneously breaking down Tokoha even further and further.
  • Character Development: Compare her from Season 1 to NEXT. She basically went from a cruel, manipulative cardfighter to a tsundere who got dragged along due to Shion's meddling and Mamoru's insistence to a blood knight who desires to turn pro to face and defeat strong opponents.
  • Foil: To Shion actually, more so than even Tokoha. They are both very popular and very talented individuals, especially when it comes to their High School lives. But while Shion is sociable, hard working and looks forward to new challenges, Rin pushes people away, gets by with her talents and looks and gets bored really easily.
  • Get Ahold Of Yourself Man: After beginning her fight with Tokoha and noticing Tokoha wasn't putting her all into the fight, Rin decides to deliver this to her.
    Rin: Fight, Tokoha Anjou! Lift your head up!
    Rin: I don't know what happened, but Rin Hashima's not so soft that you can beat her with a fight that avoids reality!
    Rin: Whether it was dumb luck or a coincidence or a miracle, even though it was only once, what kind of attitude is this for a fighter who beat me?!
  • Heel–Face Turn: While not necessarily an ally, Rin is on more civil terms with Tokoha and Mamoru, and midway through their match, attempts to try and reignite Tokoha's spark.
    • A more straight example is when she joins the Fukuhara Cardfight Club for the U20 Cup. Although this is because of Shion's meddling.
  • Jerkass: At first, but she became a Jerk with a Heart of Gold after Character Development.
  • Luminescent Blush: Gains this when she gets near or is praised by Mamoru Anjou.
  • Ojou Ringlets: While her financial status is unknown, she has two large ringlets that frame her face. Though Fukuhara High School is known for its high class students so she is a bit more well off than other characters.
  • Precocious Crush: She has one for Tokoha's older brother, Mamoru Anjou. While initially it was pure hatred due to her feeling humiliated, after leaving Demise she started to slip out of hating him and developed one for him, albeit in a Tsundere manner.
  • Screw This, I'm Outta Here!:She quits Team Demise and storms out the stadium after she loses to Tokoha.
  • Smurfette Principle: The sole girl in Team Demise and the Fukuhara Cardfight Club.
  • Sore Loser: In some regards, she only plays Vanguard because she wins almost all the time. Her first big loss was to Mamoru Anjou who attempted to teach her some humility but it backfired.
    • When Tokoha beats her in their rematch, she downright quits Team Demise.
      • By Vanguard G NEXT, she no longer gets this way.
  • Took a Level in Kindness: Downplayed, in that she is still a Tsundere and Alpha Bitch, but she isn't as harsh as she once was, and will acknowledge the skills of those that impress her regardless of how she originally treated them.
  • Tsundere: After quitting Demise, she stops by Dragon Empire to tell Mamoru that she doesn't care she lost to him, and that everything he told her doesn't matter, a Luminescent Blush on her face the entire time.
    • Taken up to eleven when she next appears. After seeing Tokoha, she tries to act cool when Tokoha approaches, then gets pissed when Tokoha doesn't notice her, following her down the courtyard. During her cardfight with Tokoha she delivers a Get Ahold Of Yourself Man on her, but hides behind her ego while doing so. When asked by Tokoha why she came to the hospital, she yells it doesn't matter, blushing the entire time then letting out a pout. She then visits Mamoru and insults him while he is asleep, but runs off and leaves a bouquet of lollipops for him before he wakes up.
    • Plays straight in NEXT where she is more convinced to do anything with Mamoru around, something Shion is more than willing to take advantage of. Episode 38 even shows her more dere side towards Mamoru, even going out of her way to let him know about her desire to turn pro.
  • Villainous Breakdown:She really loses it when Tokoha is on the verge of winning during their rematch.
  • Worthy Opponent: Considers Tokoha one after losing to her.
    Rin: Whether it was dumb luck or a coincidence or a miracle, even though it was only once, what kind of attitude is this for a fighter who beat me?!
  • You Gotta Have Lavender Hair
  • Zettai Ryouiki: In her outfit from NEXT.

Henri Hayao

Narukami

https://static.tvtropes.org/pmwiki/pub/images/henri_20.PNG

A timid second year student of Fukuhara High School and captain of the Fukuhara Cardfight Club. Inspired by the former Fukuhara High School Vanguard Club's victory against Team Dreadnought, Henri wished to join the club himself, only to find the club barely functioning by time he could thanks to drop in interest after the former members graduated. With Shion's joining, Henri wants to prove to the school board that the club is worth keeping around, and aims to use the Under 20 as a means to do so. While he has great potential as a Cardfighter, his tendency to overthink things and lack of self esteem leads to him making mistakes.

Tropes:

  • Ascended Fanboy: He worked his way to attend the same school as Ren Suzugamori and fight in the same Cardfight Club. He also gets to fight on the same team as Generation Master Shion Kiba and former Team Demise member and Vanguard Queen Rin Hashima.
  • Character Development: Similar to Kazuma, Henri has a lot of confidence issues. But while Kazuma's issues have him push people away, Henri's have made him timid and clumsy, unable to speak up and take action when he needs to. By the finals of the Under 20, he has not only got over his crippling timidness, but his skills have put him on par with his teammates, who were already distinguished cardfighters already, and even Team Diffriders.
  • Expy: He has both the characteristics of Naoki and Shingo. He uses the same clan and playstyle as Naoki and even shares his first few on screen matches with Naoki (Starting out fighting a Royal Paladin and Angel Feather player.) His fanboying of the Fukuhara Cardfight Club is one to Shingo.
  • Hidden Depths: At first glance, he's a timid nobody. Outside of cardfights, he lacks the charisma needed to keep members in his club, resulting in it consisting of just him and Shion. In them, he was too intimidated simply by fighting Shion to play effectively, wasting a lot of guards early and failing to bolster his formation with rear guards. However, as Shion notes, he's capable of easily acknowledging these faults and facing them, learning from his mistakes. He seems to have a lot more potential than anyone but Shion gives him credit for.
  • So Proud of You: After Ren saves Henri from Noa, Ren thanks Henri for helping save the Fukuhara Cardfight Club and tells him as a captain of the same club that he is a worthy successor to him. Henri, who joined the club because of Ren, is more than elated to hear this.
  • The Leader: He's the captain of the Cardfight Club, even though Shion is typically associated as the leader.
  • Megane: Wears glasses.
  • Throw the Dog a Bone: After losing every onscreen cardfight since his introduction to the series, episode 36 finally gives him a chance to shine when he beats Verno Fahrenheart, a member of Team Diffrider, and convinces Shion to go challenge Chrono to a cardfight, just like Shion has wanted to do all U20.
    Team Jaime Flowers 
https://static.tvtropes.org/pmwiki/pub/images/team_jaime_flowers.png
Left to right: Satoru, Tokoha, and Kumi
A team led by Tokoha Anjou joined by Satoru Enishi and Kumi Okazaki. Jaime Alcaraz serves as their coach, and is responsible for their team name, having done so without their input.

Tropes applying to the team as a whole:

  • Embarrassing Nickname: I'll give you one guess as to who named the team.
  • Expy: Of the original TRY 3 regarding the clan arrangement: Tokoha herself (Zoo), Satoru Enishi (Dark Zone), and Kumi Okazaki (United Sanctuary).
  • Sixth Ranger: While not an official member, Jaime does serve as their coach and is responsible for naming them.
  • Worf Effect: Of the three teams established by the TRY 3 members, this team is the first team out of the Under 20, each eliminated by Team Diffrider to show how powerful they are (Satoru, up til that point was undefeated as well).

Kumi Okazaki

Oracle Think Tank

https://static.tvtropes.org/pmwiki/pub/images/286271.jpg
https://static.tvtropes.org/pmwiki/pub/images/kumiokazakinextu20castle2.png
NEXT Onwards

A friend of Tokoha who attends the same school as her and Chrono. She uses an Oracle Think Tank deck, focusing on the Battle Sisters archetype. A prodigy at the game, she tends to offer support for TRY 3 from the sidelines rather than play herself. Come NEXT, she joins Tokoha's team in the Under 20 Championship as the third member, while also serving as the Morality Pet for the other members.

Tropes:

  • Affectionate Nickname: Affectionately calls Satoru "Enishichi" soon after joining the team, much to his confusion.
  • Beware the Quiet Ones: The soft spoken friend of Tokoha who's a beginner at Vanguard. Despite the fact she's just started, she's really skilled.
  • Can't Catch Up: How she feels in regards to her teammates Tokoha and Satoru.
  • Heterosexual Life-Partners: With Tokoha. The two are often together, the third ending song for NEXT is devoted to them, and the fourth ending has numerous scenes of them close together at the beach.
  • Morality Pet: To both Tokoha and Satoru.
  • Nice Girl: She was one of the few to see past Chrono's intimidating exterior after he helped her out.
  • Nun Too Holy: Her preferred deck, the Battle Sisters, are all nuns with a penchant for being Ax-Crazy. Weapon Wise, they range from More Dakka to Absurdly Sharp Blade's.
  • Plot Armor: Played with. While she does win more often than not, they are usually insignificant fights. How she wins those fights are a different story in which out of the blue, she would just randomly double or triple trigger, guaranteeing her victory from there. A more straightforward example is when she defeats Emi by triggering a Critical and a Stand trigger.
  • Shrinking Violet: On the surface, but those that know her better know she's more a Genki Girl.
  • The Pollyanna: It's hard to find a frown on Kumi's face.
  • Tomboy and Girly Girl: The Girly girl to Tokoha's Tomboy.

Satoru Enishi

Dark Irregulars

https://static.tvtropes.org/pmwiki/pub/images/303484.jpg
https://static.tvtropes.org/pmwiki/pub/images/satoruenishinextu20castle2.png
NEXT Onwards

The young Branch Chief of the Vanguard Association's Dark Zone branch. He is secretly a part of Company and works for Ryuzu Myoujin with the hopes of bringing forth a perfect future. After losing to Tokoha, he begins to see himself as a sinner and becomes The Atoner and resigns from his position. In NEXT, he joins Tokoha's team in the U20 Championship as a way to make amends, soon forming a bond with the team.

Tropes:

  • Adorkable: Comes off as this during NEXT considering his stoic attitude in comparison to Kumi and Tokoha's more energetic personalities.
  • The Atoner: Satoru believes that he was supposed to die in place of a girl he bonded with at a hospital, and truly regrets being the one who got to live. After noticing how much similar Luna's sacrifice for the stride gate was similar to his friends sacrifice leading to the disease's cure, he vowed that he would protect Luna and make sure the future she wants come true, doing for her what he failed in doing for his friend.
    • In a more traditional example, NEXT shows he wants to do right with Vanguard after causing so much damage, firstly by making amends with those he hurt.
  • Character Development: Throughout NEXT, one thing that Satoru wanted to figure out was where he was going after leaving the Dark Zone branch as its Branch Chief. He wanted to show others how fun Vanguard is but wasn't sure how to go about it. By the time he fough Kamui, he was still lost in what he wanted to do, even asking Kamui for a remach once he found his purpose. He found that purpose when Onimaru Kazumi was chewing out Kumi saying how worthless her Vanguard was, telling Onimaru off declaring that he will protect her Vanguard. Every subsequent fight after that was reaffirmation of how he will protect his teammates Vanguard. After the Under 20, obviously unable to participate the next year due to his age, Ibuki offers him his old position as Brance Chief again, happily accepting it.
  • Chick Magnet: Appears to be quite popular with girls.
  • Dark and Troubled Past: As a child, Satoru was diagnosed with a rare disease that gave him a 50% chance of dying. While at the hospital, he met a girl there with the same disease, and the two quickly bonded. After she collapsed one day, Satoru promised her that he would show her a beautiful future. Unfortunately though, she died soon after. In a twist of fate, A cure was discovered soon after her death, leading to Satoru's life being saved. This led him to believe that it was her sacrifice that let him live, when he wanted to sacrifice himself for her. Then Ryuzu arrived, and promised him a way to make that future a reality....
  • Declaration of Protection: To a girl who he used to visit in the hospital, and more recently to Luna - or her through Luna.
    • He takes up this role again with Tokoha under the request of Jaime Alcraz.
    • He later declares this against Onimaru Kazumi when he fights for Kumi and indirectly, Luna and Am.
  • Heel–Face Turn: After being defeated by Tokoha, he resigns from being Dark Zone manager and becomes The Atoner. Come NEXT, he joins Tokoha's team to make up for his sins, firmly establishing him as a protagonist.
  • Improbable Age: Downplayed. He's the chief of the Dark Branch Zone but is only 18 years old, making him the youngest of all six Branch Chiefs. He turns 20 by the time NEXT comes around which barely makes him eligible for the Under 20.
  • Knight Templar: He's working for the future he promised for a girl important to him, no matter what is done to achieve it, and renews this before Luna.
  • Morality Pet: By NEXT, Satoru sees his teammates and Rummy Labyrinth as these, easily enraged if someone hurts them. Onimaru is no exception.
  • Not So Stoic: Enishi is very stoic and reserved compared to his teammates, but when Kazumi hurt Kumi and Rummy Labyrinth, he lost it.
  • Sixth Ranger Traitor: Of the six branch leaders, he is the only aware of and on-board with Myoujin's ambition. Though they see it as a betrayal against what the Association should stand for, he claims to be the only one still following it in the way its founder desires.

Jaime Alcaraz

Aqua Force

Voiced by: Daisuke Kishio (JP)

https://static.tvtropes.org/pmwiki/pub/images/288833.jpg
https://static.tvtropes.org/pmwiki/pub/images/jaimealcaraznext.png
"I feel it... in my heart!" (NEXT Onwards)

A Vanguard fighter from Spain, Jaime is part of the European Circuit, but was invited to Japan by Mamoru. While he seems easily distracted, he is passionate about many things, Vanguard among them.

Tropes:

  • The Ace: He's shown to be ridiculously charismatic, easily making friends with people within five minutes of meeting them, a champion-level Vanguard fighter, and even skilled at crafts he's only just taken up.
  • Ambiguously Brown
  • Catchphrase: Apart from his use of amigos, he also has...
    Jaime: I feel it... in my heart!
    • The dub changes it to:
    Jaime: My heart is...overflowing!
  • Expy: Like the previous prominent Aqua Force user before him, he looks a lot like Marik Ishtar.
  • Gratuitous Spanish: Indeed, amigos.
  • Iconic Item: Thavas. He's had the card since he was a kid.
  • Latin Lover: Done twice, and while his charm works on a random woman, Tokoha is having none of it.
  • Making a Splash: Aqua Force
  • Malaproper: Downplayed, but he does screw up once in a while.
  • Parental Abandonment: It is revealed he used to live in an orphanage and was taken care of by a man named Emilio.
  • Supernatural Gold Eyes: He has bright gold eyes and uses Aqua Force, established previously as a special Clan.

Advertisement:

Supporting Characters

    Team Trinity Dragon 
Originally the new Goldfish Poop Gang, through much experience they have grown into legitimate rivals to Try 3.

Tropes applying to the team as a whole:

  • Non-Indicative Name: Despite their team being called Trinity Dragon, all three of them play clans with very few to no dragon units. Lampshaded by Chrono. Ironically Tsuneto's ace unit is Susanoo, where one of his forms is called Dragon Destroyer Battle Deity, Kamususanoo.
  • Overshadowed by Awesome: The Trinity Dragons are clearly a competent team. They made a deep run in the regional tournament arc before losing to TRY3, actually outright won at least one of the G Quests, and defeated Wakamizu in their third successive fight against him with some clever application of what they learned about his deck and playstyle from the other two. TRY3, however, is still leagues above them, so when they fight the Dragons still wind up looking like a bunch of chumps.
  • Shoo Outthe Clowns: Subverted. While they serve as the comic relief, unlike Morikawa and Izaki, they continue to be somewhat involved with the plot, such as waiting for TRY3 near the end of the G Quest for Tsuneto and Chrono to fight, ensuring Chrono makes it to Grade 3 if he wins and serving as Team Striders last obstacle before they could enter the U20, later helping Kazuma and Taiyou train for the next stage. One notable example is when they discover Wakamizu's base for collecting Stride Force and defeat him, unintentionally giving him the last of the Stride Force Company needed for their plans and being filled in on Plan G by Kamui.ms Team Strider with Taiyou Asukawa and his classmate, Kazuma Shouji.
    • At the beginning on Z, Tsuneto ends up dragged into relics after trying to save Chrono and works with him and any others trapped to find a way out.
  • Team Rocket Wins: Though they're usually portrayed as inferior to the main characters and especially Chrono, they manage to defeat TRY3 in a special fight where each team only uses one member's deck, but each team switches who is playing every turn. And that's every turn, not just either team's own. However, this leads to TRY3's Misfit Mobilization Moment.
    • Long after the previous example, when the Trinity Dragons find themselves in trouble in a Company facility for the SECOND time, Wakamizu challenges them. If even one of them can defeat him, they all walk out scot free, and if they all lose they become his prisoners/lab rats. Though it takes all three of them to pull it off, Kei manages to actually beat a member of Company. It's really just too bad what happens next...
  • Took a Level in Badass: In the time between the end of Stride Gate and NEXT, they've developed into incredibly strong cardfighters.
    • It's shown in a flashback that had asked Kamui to help them train and thus, Kamui, Miwa and Naoki all put Trinity Dragon through a Training from Hell where they kept losing. But in doing so they started to gain the respect from the rest of the patrons of Card Capital 1 and eventually they even started winning.

Tsuneto Tado

Oracle Think Tank

https://static.tvtropes.org/pmwiki/pub/images/272563.jpg

The #3 ranked fighter at "Card Capital 2" and the leader of Trinity Dragon. Though a nice person at heart, his enthusiasm for Vanguard manifests as youthful arrogance and immediately puts him at odds with the apathetic Chrono.

Tropes:

  • Fanboy: Idolizes Mamoru and treats any chance he has to fight him as a blessing.
  • Foil: To Morikawa. Both often boast about being strong fighters only to lose to the protagonists, fanboy over their respective idols, and are generally treated as the comic relief. But while Morikawa continues to use nothing but Grade 3's despite his skill with a balanced deck, generally blames his losses on luck and treats Aichi as if he were his subordinate, Tsuneto, and by extension his team, all go through Character Development to actually become stronger cardfighters, take their losses well and have a mutual friendly rivalry with Chrono.
  • The Leader: Of Trinity Dragon.
  • Spear Counterpart: to Misaki in terms of Oracle Think Tank players. While Misaki's decks are majority filled with woman, Tado's majority are filled with Men, right down to having Setsuno as his ace compared to Misaki's ace in Amaterasu.

Karl Yamaji

Dimension Police

https://static.tvtropes.org/pmwiki/pub/images/karl_yamaji_64768.jpg

The Smart Guy of Trinity Dragon. He plays a supportive role by using his computer and intelligence to analyse the game. He plays a Dimension Police deck.

Tropes:

Kei Nagara

Great Nature

https://static.tvtropes.org/pmwiki/pub/images/kei_nagara_64769.jpg

The Big Guy of Trinity Dragon. The definition of a gentle giant, he loves nature and plays a Great Nature deck.

Tropes:

  • The Big Guy: He is the tallest member of Trinity Dragon.
  • Big Damn Heroes: When Tsuneto collapsed from hunger in Episode 25, Kei went off and quickly came back with a large amount of fruit.
  • Eyes Always Shut: Very rarely does he open his eyes. One time his eyes are shown open is during his Stride Sequence.
  • Gentle Giant: Taller than most of the cast, yet soft-spoken.
  • Friend to All Living Things: In Episode 25 he gets surrounded by woodland animals reassuring them he's not scary.
  • Our Dragons Are Different: Couple of his Stride units are Omniscience, Dragons who are animals transformed into Wild Dragons. Like Managarmr, a wolf and Fernyiges, an Owl.
  • Panda-ing to the Audience: His Avatar is Famous Professor, Bigbelly, a Panda Professor.

    Rummy Labyrinth (with Saya) 
https://static.tvtropes.org/pmwiki/pub/images/rummylabyrinthwithsayanextu20stagepose.png
Left to Right: Luna, Saya, and Am
An idol group conprised of two members. They are the image characters for the G Quest organized by the Vanguard Association. Unbeknownst to most, they were also candidates for the role of Peacemaker in Ryuzu Myoujin's plans. They later form a team with Saya for the Under 20 Championship under the name Rummy Labyrinth with Saya.

Tropes applying to the group as a whole:

  • Demoted to Extra: Am and Luna were initially introduced as major characters with crucial roles and continuous development. By NEXT, their role and significance has diminished, and by Z, the two don't even appear or happen to serve their role in the series anymore.
  • Idol Singer: All three are ones for their own reasons. Am (initially) was one to get money for her hospitalised Parents, Luna (initially) was to be with Am, and Saya (initially) was so she could shine outside of her mother's shadow. All three eventually came to the same conclusion to use their work to spread the joy of Vanguard to others.
  • Nice Girls: All three are incredibly nice people, though in Am's case it took awhile for her real color to shine through her Ace persona.
  • Token Yuri Girls: Am and Luna are given heavy Ship Tease in series, the two even made the cover girls for the Vanguard Valentines Day card. For more details, see the Ho Yay page.

Luna Yumizuki

Pale Moon

https://static.tvtropes.org/pmwiki/pub/images/293030.jpg
https://static.tvtropes.org/pmwiki/pub/images/lunayumizukinext.png
NEXT Onwards

One half of the Rummy Labyrinth duo. A Naïve Newcomer to Vanguard, Luna holds great potential beneath her Rose-Haired Sweetie exterior. She cherishes her partner Am greatly, and would do anything to help her.

Tropes:

Am Chouno/Ace

Granblue

https://static.tvtropes.org/pmwiki/pub/images/298491.jpg
https://static.tvtropes.org/pmwiki/pub/images/amchounonext.png
NEXT Onwards

One half of the Rummy Labyrinth duo. Am's partner, she hides a Dark and Troubled Past behind a happy front. She doubles as Ace, the member of Company responsible for the Kiba takeover. Motivated by her desire to revive her comatose parents, she wouldn't let anything stop her. Upon Luna being put in danger by her actions though, she defected and sought to right the wrongs she committed as Ace, with her ideals of spreading happiness as an idol and with Vanguard soon becoming genuine.

Tropes:

  • The Atoner: After her Heel–Face Turn, she tries her best make amends to all those she wronged. While some let her be Easily Forgiven, others like Shion take more time. Even by NEXT she still feels she has to make up for what she's done, namely with Shion.
  • Catchphrase: As part of her idol job, she as one.
    Am: I'm the whimsical dreaming butterfly.
  • Chastity Couple: With Luna. Blushing when Saya caught them holding hands in the dressing room.
  • The Chosen Many: Like Luna and Chrono, Am is a Peacemaker, which allowed her to summon the Zodiac Time Beasts into the real world. Unlike them though, her power isn't as great, causing her to suffer from fatigue after summoning them.
  • Cry Cute: After being forgive by Chrono and Tokoha, she broke down crying as Tokoha comforted her.
  • Dirty Business: Played with. When Tokoha confronts her over ruining Shion's family thinking this is in effect, she tells her outright that she enjoyed tricking Shion into having his own family lose control over the Kiba Corporation. However, other aspects of her behavior seem to contradict this statement. Just prior, she had said she would do whatever she needed to in order to open the Stride Gate, no matter how horrible. Additionally, when Tokoha tried to confront her at the Dragon Empire Branch, Am couldn't look her in the eye, and looked back at Tokoha with a sorrowful expression as she left. By the time her Heel–Face Turn occurs, it's clear she was lying to herself in order to make it easier on her conscience.
    Am: I thought a rich kid who knew nothing about reality deserved it!
  • Easily Forgiven: Shion rejects Am's apology when she comes to Team Try 3 for help, having not forgiven her for her actions as Ace while Tokoha and Chrono, who had befriended Am before, forgive her.
  • Heel Realization: After Luna becomes an Empty Shell by becoming a Peacemaker, Am began to regret having getting Luna involved. She decided that saving her parents wasn't worth sacrificing Luna, and tried to run away with Luna's comatose body. Satoru, however, refused to allow it.
    • Heel–Face Turn: After losing to Satoru, she defected to the heroes while making amends with Try 3 and vowing to rescue Luna.
  • Homeless Hero: After losing to Satoru, Am was evicted from Company. With nowhere else for her to go, Am was left lying against a wall in the rain, begging for someone to save her. Most likely subverted by NEXT, as both she and Luna are Rummy Labyrinth again, allowing her a home to go to again.
  • I Will Protect Her: She doesn't want Luna getting involved with the plan behind closed doors and insists she take the burden alone. It doesn't work out at first, and Luna pays a hefty cost when she steps in to lessen the strain on Am. The second time does work out, after Am defeats Luna and rescues her from the Stride Gate.
  • I Lied: After winning her fight against Shion, she reveals to him that she lied about the takeover of the Kiba Corporation being nearly complete.
  • Manipulative Bastard: She plays Shion like a fiddle. She provokes him into a cardfight with the Kiba corporation and family heirloom on the line, then uses his eagerness to do so against him by showing the fight to political and business VIP to convince them of Shion's immaturity, leading to the Kiba corporation being taken over.
  • Meaningful Name: Her last name can be translated as Butterfly Field and she calls herself a butterfly when using her catchphrase.
  • Morality Pet: Luna is one to her, and she herself is one to Satoru.
  • Sixth Ranger: After her Heel–Face Turn, she serves as this to the heroes, being one of the Five Arbiters on the Heroes side.
  • Walking Spoiler: Ace being her alter ego pretty much seals this.
  • We Used to Be Friends: She and Tokoha had a genuine friendship after getting to know of one another. Though she may be a Well-Intentioned Extremist, as she was on Ryuzu's side, the two became enemies, something that caused Am great guilt, preventing her from even looking Tokoha in the eye. Following her Heel–Face Turn and their subsequent rescuing of Luna, this trope is thoroughly averted.
  • Woobie, Destroyer of Worlds: Her parents are both in a comatose state after a car accident, and she truly believes the only way to save them and reverse the damage is to open the Stride Gate. To do that though, she is willing to do anything, no matter how terrible. Even if it means breaking the bonds she has with others. She grew out of this after her Heel–Face Turn, even further after Shion offers resources from the Kiba Corp. to aide her parents come the epilogue.
  • You Gotta Have Blue Hair
    • The Pink hair she has as Ace is a wig.

Saya Yatomi

Bermuda Triangle

https://static.tvtropes.org/pmwiki/pub/images/286295.jpg
https://static.tvtropes.org/pmwiki/pub/images/teamrummylabyrinthwithsayau20opening.png
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An idol singer who was invited to perform at the Kagero branch, she made regular appearances until joining Rummy Labyrinth.

Tropes:

  • Ascended Extra: Originally a One Shot character, she returned in Stride Gate once more before becoming a full on supporting member by joining Rummy Labyrinth.
  • Cool Big Bro & Cool Big Sis: Sees all the members of TRY 3 as this, adding the proper honorifics when addressing them as well.
  • Idol Singer: Not only is she one but her clan of choice is comprised of mermaid idols.
  • Not So Different: From Tokoha. Both have issues with people comparing them to relatives.
  • Sixth Ranger: She joins up with Rummy Labyrinth for the Under 20 as a way for the three to spread their love of Vanguard to others,.
  • Verbal Tic: Ends her sentences with myuu.
  • You Gotta Have Blue Hair

    Team New Nippon 
https://static.tvtropes.org/pmwiki/pub/images/teamnewnipponu20opening.png
Left to Right: Noa, Arata, and Makoto
A group of new characters participating in the Under 20 Championship who declare themselves the successors of former national champions, Team Nippon, Rive, Shin and Mark's old team. They consist of Arata Nishizawa, Makoto Asada and Noa Hoshizaki.

Tropes applying to the team as a whole:

  • Expy: To the original Team Nippon. Although Team Nippon is a team of a master and his two students while this team is a trio of friends. In addition Noa uses Link Joker, not Nubatama.
  • Locked Out of the Loop: The team truly believes that after Nationals, Rive had passed away and Shin now travels the earth sharpening his skills. Of course none of these are true.

Arata Nishizawa

Tachikaze

The leader of team New Nippon. Really looks up to Rive Shindo and desires to fight Chrono because of this.

Tropes:

  • Hot-Blooded
  • Idiot Hero: He wanted the team to stick together in order for them to fight Team Striders all at once. Except everyone's spread out to fight as many fighters as they can.

Makoto Asada

Murakumo

A member of team New Nippon.

Tropes:

  • Determinator: He's a lot more passionate than he lets on, but he believe in his team and will fight on.
  • The Smart Guy
  • Refusal of the Call: Originally did not join up with Arata simply because he though Arata wanted a Murakumo player to match Team Nippon. As it turns out, it was simply coincidence.

Noa Hoshizaki/Chaos Breaker Dragon (Former)

Link Joker

https://static.tvtropes.org/pmwiki/pub/images/noahoshizakinext.png
https://static.tvtropes.org/pmwiki/pub/images/cfvgz_chaosreveal.jpg
Noa possessed by Chaos Breaker Dragon.
A member of team New Nippon. After finding a gate made by Team Diffrider, he is forcibly Diffrided with Chaos Breaker Dragon, and soon left his team to further the goals of The Apostles.

Tropes:

  • Admiring the Abomination: As his Diffride ends, he tells Chaos Breaker Dragon that he admires him for having the strength to keep to his convictions no matter what, something that Noa hopes to obtain one day.
  • The Corrupter: As he did in the past, Chaos Breaker Dragon is responsible for the corruption of numerous individuals. Unlike last time, The Corruption was forced Diffriding, the units that came all sharing his goal.
  • Demonic Possession: Gets possessed by Chaos Breaker Dragon. He attempts to in turn inflict this on Kanzaki in Episode 45 of NEXT, but Kanzaki resists it. Before that, he traveled the world searching for Vessels for The Apostles, forcing each one into Diffriding.
  • Dude Looks Like a Lady: Despite the long hair, boy shorts, more petite figure and the girlish way of acting, Noa's a boy.
  • From Nobody to Nightmare: As Noa, he is a sweet if odd kid who made bonds with both his teammates and Chrono. After being forcibly Diffrided by Chaos Breaker Dragon however, he is responsible for the assembly of The Apostles, and serves as one of the bigger threats to the heroes.
  • Hope Spot: Chaos Breaker gives Chrono one in the first episode of G Z by letting him think he's getting through to Noa, before revealing that it was just something he let Chrono see to get his hopes up.
  • Knight of Cerebus: While Team Diffrider was mysterious, Chaos Breaker Dragon's Diffriding of Noa is what kicked the story into high gear and made the plot darker with it, by turning the Cloudcuckoolander into a powerful threat.
  • The Last of These Is Not Like the Others: Unlike his teammates, Noa's doesn't follow his expy, Mark, who plays Nubatama. Instead he plays Link Joker, though admits that Nubatamas are cool.

    Vanguard Association 
The Friendly International Vanguard Association, or FIVA for short, is as the name suggests, a group dedicated to promote Vanguard and support cardfighters.

The most senior members of the Association are the Clan Leaders. In addition to organising public activities within their designated district, each Clan Leader is also a world-class Cardfighter and considered one of the strongest users of their respective clan.

Mamoru Anjou

Kagero

https://static.tvtropes.org/pmwiki/pub/images/288825.jpg
https://static.tvtropes.org/pmwiki/pub/images/mamoruanjounextu20office.png
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Tokoha's older brother. He works for the Vanguard Association's Dragon Empire and is the Kagero Clan Leader.

Tropes:

  • The Ace: He isn't the Kagero clan leader for nothing. He's strong enough to beat Chrono, Shion, and Tokoha in a 3vs1 fight.
  • Beleaguered Assistant: Often has to deal with his superior's antics.
  • Beware the Nice Ones: Pretty easygoing and even tempered even under a heavy workload (except when his boss pushes his slacking too far) but if you successfully manage to piss him off like Enishi and the Company did, he WILL hand you your ass.
    • On a more humorous note, he has little patience for Chief Ryutaro attempting to get out of paperwork and push onto him, and will go as far to engage a manhunt if necessary.
  • Big Brother Instinct: He's not comfortable with sending Tokoha, or any of TRY3, into the more dangerous steps of the plan against Myoujin.
  • Cool Big Bro: He is a loving and supportive bro to Tokoha, and he also acts as this to Chrono, Shion, and Trinity Dragons.
  • Crazy-Prepared: Has the Dragon Empire branch layered with traps in the event Chief Ryutaro tries to get out of doing paperwork again.
  • Fanboy: To Kai. He even believed Kai should be the Kagero Clan leader when he himself was appointed.
  • Forgotten First Meeting: Has met Rin Hashima before but, unlike her, doesn't remember it.
  • The Lancer: To Ibuki's Big Good. Mamoru tends to get annoyed if Ibuki invokes Locked Out of the Loop on him.
  • Nice Guy: Which is reflected in how relaxed the Dragon Empire is, hosting numerous events.
  • Not So Above It All: Despite being annoyed with Ryutaro's antics, Mamoru will galdly join him when the situation calls for it.
  • Playing with Fire: His Kagero deck.
  • Taking the Bullet: He takes a hit from a real unit which was aimed at Tokoha, and given the extent of his injuries, more than likely saved her life.
  • Unwitting Pawn: He and all the other clan/branch leaders were unknowingly help Myoujin's plan with the hosting of the G Quest. He wasn't impressed and brought it to light to his colleagues.
  • You Gotta Have Green Hair: Like his sister, his hair is green, although his is darker.

Ryutaro Oyama

Narukami

https://static.tvtropes.org/pmwiki/pub/images/288806.jpg
https://static.tvtropes.org/pmwiki/pub/images/ryutarooyamanext.png
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The boisterous and idiosyncratic head of the "Dragon Empire" branch. In addition to his regular duties (which he mostly fobs off onto Mamoru), he serves as the Narukami Clan Leader.

Voiced by: Ryotaro Okiayu (JP)

Tropes:

  • Bunny-Ears Lawyer: He is the Head of the Dragon Empire Branch and as such holds the most authority there. However, he often pushes his work onto Mamoru, runs off to play Vanguard while dressed as Vangarou, and announces Mamoru's presence in the event he is nearly caught so the fans will crowd around him
  • Everyone Calls Him "Barkeep": We never get to know his real name, as everyone refers him as Section Chief. His name is finally revealed in episode 40 of G.
  • Reasonable Authority Figure: After seeing Chrono's conviction, he is willing to postpone the meeting between the heads of the various branches, so that Team TRY3 can have their rematch against Team Demise.
  • Shock and Awe: Narukami.
  • Strong as They Need to Be: Ryutaro is an extremely powerful Card Fighter. However, he prefers that both he and the opponent have fun and enjoy the game, so he will often lower his power to match that of or be just above the opponent's power.

Akane Kiyosu

Royal Paladin

https://static.tvtropes.org/pmwiki/pub/images/272335.jpg
https://static.tvtropes.org/pmwiki/pub/images/akanekiyosunext.png
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A member of the FIVA's Dragon Empire branch and an old friend of Tokoha's.

Tropes:

Branch Chiefs

Bermuda Triangle (Magallanica Branch Chief)/Neo Nectar (Zoo Branch Chief)/Dimension Police (Star Gate Branch Chief)

The chiefs of the Magallanica, Zoo and Star Gate branches. They first appear during the G Quest, overseeing the events taking place at their respective branches. They later become aware of the fight against Ryuzu Myoujin and side against him.

Tropes:

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    Other Characters 

Iwakura

https://static.tvtropes.org/pmwiki/pub/images/iwakura_64770.jpg

The butler for the Kiba family.

Tropes:

  • Old Retainer: Iwakura is the elderly butler of the Kiba family.
  • Put on a Bus: After Kiba is taken over, Iwakura accompanies Shion's Parents to start over and make a comeback.
  • Stealth Hi/Bye: Manages to sneak up on Chrono who had broke into the Kiba Estate, and was hiding in a tree from the Guard Dogs and Security.
  • Undying Loyalty: Even after the Kiba family lose their standing once Kiba is taken over and become destitute, Iwakura faithfully serves them.

Takeru Baba

Narukami

https://static.tvtropes.org/pmwiki/pub/images/275697.jpg

A Vanguard fighter Chrono encounters during one of his quests. He plays a Narukami deck centered on the Eradicator archetype.

Tropes:

  • Chekhov's Gun: The doll in his pocket was left unexplained during his first appearance. It's later revealed to be a memento of his brother Hayato.
  • Expy: Take Naoki's intensity and passion and multiply this by fifty. He even uses the same clan.
  • Lightning Bruiser: Both on and off the Vanguard battlefield. Off the field, he can chase someone he owes a favor utterly relentlessly, going fast enough in a handstand to keep up with Chrono, until he gets hungry. On the field, he kept up with Chrono's Gear Chronicle, even threatening victory, with the fight being so intense it distracted everyone else from Shion's fights at the time.
    • His deck also fits this as Narukami Eradicators are naturally strong at retiring units as quickly as possible. The Tempest Bolt Dragon is the epitome of this as he retires the entire field, his as well, to go for a powerful attack.

Yuya Karasumori

Gold Paladin/Shadow Paladin

https://static.tvtropes.org/pmwiki/pub/images/01_21.png

An old acquaintance of Shion and a fencer like him. He is also the Masked Ghost, a vanguard player who steals the avatar cards of those he defeats. He later reappears as a member of the United Sanctuary branch, having been recruited by Shouma.

Tropes:

  • Childhood Friends: With Shion.
  • Discard and Draw: Threw away his Gold Paladin deck and replaced it with Shadow Paladin after his defat against Shion, saying he doesn't need a deck that lost against him.
  • Evil Counterpart: Shion's. Both come from rich families and are fencers as well as vanguard players. However, Yuya is prideful and looks down on those of lower social status.
  • Jerkass: He's a pretty unpleasant person.
    • Took a Level in Jerkass: After joining up with the United Sanctuary Branch, he goes even further to assert his superiority than he did as the Masked Ghost, using a "special" GIRS system to inflict real damage on his opponents and manipulating that system so that he never receives any himself.
    • Took another when Shion called him up to find out info on Ace. Yuya, told him he would give the info after Shion kneeled before him, then grabbed a sharpened Rose and tried to slash Shion with the end of it. Shion was fast enough the knock it out of his hands with another Rose, then held the tip near Yuya's neck.
  • Malevolent Masked Man: Wears a mask as the Masked Ghost.
  • Red Baron: Called "Speed King" due to his footwork.
  • The Rival: Shion's rival in fencing.

Mikuru Shindou

https://static.tvtropes.org/pmwiki/pub/images/mikuru_6.PNG
https://static.tvtropes.org/pmwiki/pub/images/mikuru.PNG
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Chrono's Aunt, the younger sister of his father Rive, as well as his guardian. She's also an old friend of Shin.

Tropes:

  • The Cameo: Appears in the final episode of NEXT catching Team Striders winning the Under 20.
  • Establishing Character Moment: Chrono (and the Audience) find her having woke up after sleeping on the floor, dragging herself with a blanket on top as she moans for Water.
  • The Ghost: Until episode 27, where she finally made her appearance.
  • Parental Substitute: For her nephew Chrono. Although, she's absent quite often due to her job requiring she work long hours and overseas.
    • Even after Ryuzu's defeat and Rive having the opportunity to return, she remains this due to Rive's decision to remain where he is out of shame for forcing so much on Chrono.
  • Reasonable Authority Figure: While initially hesitant at letting Chrono continue Cardfight, after seeing Shin and Chrono fight and witnessing Chrono's determination, she let him continue.
  • Wacky Parent, Serious Child: Downplayed as she's his aunt, but a lot of times Chrono comes off as the more serious one.

Rive Shindou

Tachikaze

https://static.tvtropes.org/pmwiki/pub/images/tumblr_o8a6hwzems1uxd4zho4_1280.jpg

Chrono's father and Mikuru's older brother. He used to be part of the same as Shin Nitta and Mark Whiting.

Tropes:

  • Cast from Hit Points: After Chrono Dran was summoned to Earth by Chrono, Rive took Chrono Dran with him. However, since he did not have Chrono's natural surplus of Stride Force, he had to offer his own life force to sustain Chrono Dran. According to Chrono Dran, Rive can barely move at this point because of this. Fortunately, Chrono summoning Chrono Dran through a depend card has relieved Rive from this duty.
  • The Chosen Many: According to Ryuzu, Rive had the potential to be a Peacemaker. His power though was not as great as his son Chrono's.
  • Daddy Had a Good Reason for Abandoning You: Rive used to take Chrono with him to the base where the summoning process took place, with Chrono being adored by the staff and Ryuzu. However, when Chrono helped free Chrono Dran, it was revealed he was a Peacemaker, a human with an unnatural surplus of stride force capable of controlling the Zodiac Time Beasts. To protect both Chrono and Chrono Dran from Ryuzu, Rive destroyed the base, then fled with the two. He then hypnotized Chrono, causing him to believe Rive died when he was young, then left Chrono at an orphanage, so he could flee with Chrono Dran.
  • Defector from Decadence: Like Ryuzu, he also dreamed of a utopia using the Zodiac Time Beasts. He, however, did not agree with Ryuzu torturing and removing the wills of the Zodiacs, or sacrificing Cray for the sake of Earth. This lead Rive to sabotage to base the experiments took place at, then run off with Chrono Dran while wiping Chrono's memories.
  • Disappeared Dad: Chrono's. According to his sister, his disappearance is somehow related to Vanguard. His disappearence proves to serve as the catalyst for all of Vanguard G.
  • Evil Former Friend: He and Ryuzu were originally great friends, with his son Chrono considering Ryuzu family. However, after Ryuzu revealed to Rive how he planned to sacrifice Cray for Earth, Rive sabotaged the plan and overloaded the machines, leading to the base's destruction, then stole three depend cards. The two are now at odds with one another, each considering the other to be this trope.
  • Spell My Name with an "S": Is it Rive, or Raibu? Subtitles in later episodes go alternate between Ribe and Rive.

Nome Tatsunagi

A mysterous man who lives in a mansion. An observer, he watches between Earth and Clay and helps answer questions to those who seek him.
https://static.tvtropes.org/pmwiki/pub/images/nometatsunaginext.png

Tropes:

  • Foil: To his younger brother Takuto. Takuto is far more powerful and was the family heir, but his kidness and his powers nearly caused the destruction of both Earth and Clay. Nome is more content being an observer. Their teal colored hair even has opposite contrasts.
  • Remember the New Guy?: He's referred to as the head of the Tatsunagi Foundation, yet when last seen, Takuto was still the head and still around in the Neon Messiah Movie. While Nome does make reference to Takuto, nothing is said about where he is or when Nome took his place.
  • The Watcher: Will help answer the questions of anyone who comes to him, regardless of who they are, but otherwise only observes.
  • True Neutral: In contrast to Takuto, Nome prefers to remain Neutral in conflicts, regardless of their risk factor to Earth and Cray. He also won't hesitate to give answers to opposing sides, informing the heroes about Kazumi/Shiranui's true goal, and telling Kazumi/Shiranui the unit that Diffrided Miguel Torres.

Antagonists

    Yuichiro Kanzaki 

Yuichiro Kanzaki

Shadow Paladin

https://static.tvtropes.org/pmwiki/pub/images/yuichiroukanzaki.png
https://static.tvtropes.org/pmwiki/pub/images/kanzaki.PNG
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The director of the "United Sanctuary" branch. He holds the belief that weakness is a sin and is behind the recent shift of the "United Sanctuary" district towards a "win at all costs" philosophy. In the past, he was defeated by Ryuzu Myoujin and discovered the Depend Card: a miraculous card which is shaped by a strong fighter's will and can warp reality. As Kanzaki was unable to shape it himself, he uses his branch to slowly feed energy to the card in the hopes of awakening its power.

Tropes:

  • Big Bad: Of G Season 1.
  • The Bus Came Back:
    • In Episode 30 of Stride Gate, he is seen training in the woods. However, this is Kanzaki so his idea of training is to carve Aurageyser Dragons from rocks including a carving of a near picture perfect carving of one off the Side of a Mountain. By the end of the season, he has somehow carved an entire mountain into it.
    • The bus returns again in Episode 45 of G NEXT, where Chrono and Taiyou seek him out to train Kazuma.
  • Calling Your Attacks: Does this when attacking with Aurageyser Dragon and Aurageyser Doomed.
    Kanzaki: Dragon Fang, Heavy Crushing Slash!
    Kanzaki: Wave of Karmic Destruction!
  • Establishing Character Moment: Begins crying during his fight against Toyoyama before exclaiming that his opponent is so weak that it saddens him. He then proceeds to turn the fight around and win. After his victory, he gives a short speech about how weakness is a sin and once he's finished, drops the mic. That should tell you what to expect from this guy.
  • Expy: He's a Shadow Paladin user who plays an antagonistic role, looks down on what he sees as weakness, and is a major obstacle to the protagonist team, a blatant copy of Ren's role in Season 1. He even has it right down to his desire, to have a fight so amazing, he can demonstrate what true power really is. The only difference is his lack of supernatural edge.
  • Graceful Loser: Takes his defeat at the hands of Chrono relatively well and resigns from his post as the director of the United Sanctuary branch as a result of his loss.
  • Guyliner: Wears eyeliner that matches his hair's color.
  • Heel–Face Turn: While not an outright ally, he is no longer an enemy after his resignation. Chrono and Taiyou often seek his aide in training, though they do have to bribe him with food.
  • I Am Not Left-Handed: After Chrono manges to get him to five damage during their rematch, he decides it's time to bring out his trump card, Supremacy Black Dragon, Aurageyser Doomed.
  • Large Ham: The man shouts when making his moves. Him being voiced by Takehito Koyasu also helps
  • Manipulative Bastard: He's just using his branch as fuel for the Depend Card.
  • Might Makes Right: He believes that weakness is a sin, hence the incredibly harsh training regimens of his branch.
  • Pet the Dog: When Taiyou is struggling following the attack on the United Sanctuary branch, Kanzaki offers him some advice to listen to the cards' voices while reworking his deck.
  • Red and Black and Evil All Over: Although calling him evil might be a stretch, his outfit consist of a black suit with a red shirt underneath, and he's set up as an antagonist.
  • Resist the Beast: Noa attempts to forcibly Diffride him with Claret Sword Revolt, but he manages to resist with only his willpower.
  • Serious Business: Vanguard, naturally. Turns out it's because he's trying to awaken the Depend Card after facing one in the past.
  • Sharp-Dressed Man: He wears a black suit.
  • "Stop Having Fun" Guys: In-Universe, this is ultimately how his philosophy works. He disregards the fun and bonds received through Vanguard in favor of obtaining victory. It's not that he doesn't have fun in his fights, he just has more enjoyment in being pushed to his limits.
    • This spreads through how he runs his branch. He puts the through harden training regimens to make the much stronger, not unlike the Foo Fighters/Team Asteroid. The only difference is that anyone that is defeated is not kicked out. The only way you are kicked out of the United Sanctuary branch is if you quit. You are free to try again after a loss, but you have to climb back up the ladder.
  • Upper-Class Equestrian: He is a Sharp-Dressed Man who is shown in a scene to own a large property with at least one butler and an unspecified number of horses; his two favourites are Herrshaft and Ehrgeiz.
  • You Gotta Have Blue Hair: His hair is a pale shade of lavender.

    Team Demise 
A team affiliated with the United Sanctuary branch of the Vanguard Association. They are being coached by Ibuki Kouji.

Tropes applying to the team as a whole:

  • Expy: As a whole, they are one to Team AL4 from the original series, being the rival team opposing the main characters. And just like AL4, Demise beat Team TRY3 during their first match together.
  • Jerkass: All of them, except Taiyou. Kariya Sugiru has no problem abusing his position to order the lower-ranked cardfighters belonging to the United Sanctuary branch around, and Shouma isn't much better.
  • The Rival: For Team TRY3 with Shouma and Rin being this for Shion and Tokoha.

Kariya Sugiru

Link Joker

https://static.tvtropes.org/pmwiki/pub/images/0_06.jpg

A Hot-Blooded and arrogant player who loves to humiliate those he considers beneath him. He reforms the team name at the Under 20 as Team Demise NEO teaming with a former Dog Trainer and a young woman

Tropes:

  • Demoted to Extra: Unlike his teammates, after his loss and subsequent removal from Demise, he holds no significant importance to the plot, only receiving cameos.
  • Expy: Seems to be one of Kyou Yahagi, being a member of the rival team who is defeated in his first onscreen fight. He's even forced to leave the team after his loss.
  • Hypocrite: Like the other fighters on Team Demise and at United Sanctuary, he was taught "weakness is a sin" and during his fight with Chrono he goes on and on about how only weak fighters make excuses for loses. However, after Chrono beats him he keeps telling himself "it's just a bad dream" even as he's being dragged out of the arena he insists that it isn't real.
  • Ironic Echo: During his fight against Chrono, he says that weakness is a sin. After his defeat, he is told the same thing before being dragged out of the arena.
  • Irony: After losing against Chrono, he is dragged out of the arena by the same person he kicked at the beginning of the episode.
  • Jerkass: Not only does he force other fighters to brim him food and drinks, he kicks one of them when he didn't bring him the drink he wanted.
  • Laser-Guided Karma: His Establishing Character Moment is him insulting two people for getting him the wrong drink, calling them both weak and kicking one of them. After losing to Chrono those same two people drag him out of the arena while calling him the weak one.
  • Took a Level in Kindness: After the reconstruction of the United Sanctuary Branch following Kanzaki's resignation, Kariya appears to have mellowed out, forming a team with a former Dog Trainer and a young women.
    • His nicer personality is shown again in the U20 where after he loses to Kamui he congratulates him on his win and answers his question about Onimaru Kazumi.
  • Trash Talk: Always underestimates his opponents. However, he manages to get Hoist by His Own Petard when fighting against Chrono which results in his first lost.

Rin Hashima

Angel Feather

See Fukuhara High School Vanguard Club

Shouma Shinonome

Genesis

https://static.tvtropes.org/pmwiki/pub/images/shouma_stride_gate.jpeg

The third member of Team Demise. A calm and analytical player who carefully chooses his words to dismantle his opponent's morale. He is later seen as a part of Company, although he holds little loyalty to their ideals.

Tropes:

  • The Ace: Shouma is considered the absolute ace of Team Demise.
  • The Dragon: To Ryuzu, in GIRS Crisis.
  • Faux Affably Evil: Comes off as a decent guy, but is actually very skilled at destroying morale.
  • Four Eyes, Zero Soul: Wears glasses and is a jerk, although less so than Kariya.
  • Kick the Dog: Taunts Shion about the Kiba Corporation takeover and got a beating for it.
  • Manipulative Bastard: In contrast to Rin, whose approach to psychological warfare involves sadistically toying with and getting her opponents angry, he recognizes that approach won't work in his fight with Shion. Instead, he presents himself as a perfectly nice guy both on and off the field, even complimenting Shion's play—before hitting him with the verbal haymaker that with his dedication divided between his duties as the Kiba family heir and fencing on top of Vanguard, he'll never be as good as someone like Chrono who can throw himself into the game completely.
  • Scary Shiny Glasses: During his stride sequence.
  • Seers: Shouma claims he had the ability to see the future of people ever since he was a child. It's unknown if this is true or not, but Kanzaki seems to believe him.
  • Stalker with a Crush: Starts slipping into a particularly disturbing version of this after his loss to Shion at the United Sanctuary Branch. At the G Quest Ultimate Stage, he talks in such a way that it indicates the reason Ace targeted the Kiba Corporation was because he told her to just to mess with Shion. He only gets worse from there: his insincere affiliation with Company stems from a newfound fascination with what he calls "variances"—the fact that even the most carefully laid plans for the future can come unravelled no matter how good you are at predicting it. And he makes clear during their later fight that it was Shion who first made him aware of the idea—and he was grateful. During the match, he's clearly lost a few screws since his debut, bragging about how it was because of his actions that Shion became the person he is today. When Shion defeats him, he's OVERJOYED at losing because it was another outcome that went against what he predicted. And after the match when Shion saves him from being crushed by rubble and ends up crushed himself, he's genuinely distraught, the only time in the show he's shown anywhere near that much emotion.
  • Token Evil Teammate: Shion thinks that unlike the rest of Company, he doesn't believe in Ryuzu's ideals.
  • Unexplained Recovery: Like Shion, no explanation is given to him being suddenly fine despite having been crushed by rubble.
  • Villainous Breakdown: When Shion doesn't responds after pushing out out of the way of falling rocks, Shouma snaps, begging Shion to stand up and even crying because he can't bear to go back to life without the varian that Shion creates.
  • Wild Card: The easiest way to describe Shouma is that he sides with who most interests/entertains him. He was introduced as The Ace of Team Demise under Kanzaki, but bailed after his loss. He then shows up as the assistant of Ryuzu Myoujin, and as the one who came up with the idea of targeting Shion's company, soon becoming one of the members of Company. When he learns though that Company will soon succeed in opening the Stride Gate, he secretly bails, walks right into the Kiba Office, takes the Kiba Family Sword, and usurps Utsugi as head of the company. He also defeats Wakamizu, kicking him out of Company and hijacking the Stride Gate. The entire time though, Shouma's true aims remain unknown.
  • You Gotta Have Blue Hair

    Ryuzu Myoujin 

Ryuzu Myoujin

Gear Chronicle/Great Nature

Original Body Voiced by: Shuichi Ikeda (JP)
Clone Body Voiced by: Kokoa Ishii (JP)

https://static.tvtropes.org/pmwiki/pub/images/ryuzu_myoujin_2.png
https://static.tvtropes.org/pmwiki/pub/images/kid_ryuzu.png
Clone Body's initial appearance

A founding member of the Vanguard association as well as a former friend of Chrono's father Rive, he sought to use the 12 Zodiac in order to open the Stride Gate, stripping Cray of its luck and granting it to Earth, creating the Utopia he desired.

Tropes:

  • As the Good Book Says...: His Catchphrase is from the Bible.
  • Blood from the Mouth: Ryuzu has been shown to cough up blood. He reveals that it's part of the price he paid for summoning units from Cray.
  • Catchphrase: "For though a righteous man falls seven times, he rises again." This is how he reveals he survived by transferring his mind into a clone.
  • Character Death: Dies in the first episode of Stride Gate in front of Ibuki and Chrono. However, he has his mind transferred into a child-like clone.
  • The Chosen Many: To fulfill his goal, Ryuzu required a "Peacemaker", a Human with higher than average Stride Force creation. While there are more than one individual with the powers of a Peacemaker, some have greater power than others. Ryuzu is one of these individuals, but because his power wasn't high enough, he had to substitute Stride Force with his own Life Force when calling Zodiac Time Beasts.
  • Cloning Gambit: Inverted. Ryuzu knew his body wouldn't be able to last long , so he prepared a clone of himself to transfer his mind and memories into once he died.
  • Combat Pragmatist: After Chrono regains his memories and tries to simply beat Ryuzu up, Ryuzu pulls a taser out of nowhere and shocks Chrono unconscious. On a related note, after having no luck trying to convince Chrono to undergo a Face–Heel Turn, Ryuzu settles for just kidnapping him.
    • Partially subverted. Ryuzu knocked Chrono out hoping he would be in a better mood upon waking up so they could continue where they left off. Upon believing he won though, he summoned forth Chronofang Tiger and sent it to attack Chrono so he could take the Zodiac's. A Freeze-Frame Bonus however showed Chrono's next damage check was a Heal Trigger, meaning Ryuzu jumped the gun and cheated.
  • Creepy Child: In his younger clone body.
    Clone!Ryuzu: Do you know why cherry blossoms are so beautiful? A corpse is buried under the cherry tree.
  • Dark and Troubled Past: Ryuzu's home life is primarily an Ambiguous Situation, but his parents routinely argued with each other in front of him. He would often spend his time alone in the park, reading, until a boy came over and introduced him to Vanguard, giving him a Great Nature Deck. For awhile, Ryuzu had fun, and the boy revealed that he wished everyone could play Vanguard, so that people could resolve their differences without fighting. Soon after, Ryuzu saw on the news that the boy died tried to breakup a fight between two kids he didn't know. The incident, combined with Ryuzu's home life and hatred of fighting, helped make him who he is today.
  • Evil Cannot Comprehend Good: Whenever someone tries to decry his plans as insane, he invokes this trope, claiming no one can truly understand his genius.
  • Evil Counterpart: To Takuto Tatsunagi. Both are Well Intentioned Extremists who have a deep interest in the protagonist, and connected to a variant of their clan and one of the leaders of said clan (Gold Paladins and Ezel for Takuto, The Ideal Drone series of Gear Chronicle and Chronofang Tiger for Ryuzu). However whereas Takuto was Good All Along and has both worlds interest in mind, Ryuzu is willing to sacrafice Cray and doesn't care if anyone wants to be saved. The comparison becomes even more apt with Ryuzu's clone body who, like Takuto, is a Creepy Child.
  • Evil Former Friend: He and Rive were originally great friends, with Rive's son Chrono considering him family. However, after Ryuzu revealed to Rive how he planned to sacrifice Cray for Earth, Rive sabotaged the plan and overloaded the machines, leading to the base's destruction, then stole three depend cards. The two are now at odds with one another, each considering the other to be this trope.
  • Eye Scream: At the incident where Rive betrayed him and Chrono Dran was summoned, he was seen injured, his hand over his left eye. Meaning the eyepiece over his left eye is actually an artifical eye.
  • Freudian Excuse: Ryuzu acquired his distaste for violence as a result of both his parents fighting and the death of his Only Friend after the latter unsuccessfully tried to stop a fight.
  • Graceful Loser: Takes his loss in his final fight against Chrono rather well, admitting his own hypocrisy in regards to the methods he employed to create his perfect future and accepting retribution for his actions.
  • Greater-Scope Villain: Of G's first season. Ibuki want to stop his ambitions and supported Kanzaki as part of a ploy to get Myoujin's attention.
  • Hoist by His Own Petard: The very reason Chrono is even able to oppose him is inevitably his own fault. By sending the Depend Card to Kanzaki, Ibuki managed to steal it and give it to Chrono, creating Chrono Dran's card, and firmly involving Chrono against him.
  • Hypocrite: Ryuzu firmly believes Vanguard is the be all to end all, and that ultimately decides who is in the right and who is in the wrong. However, when he attacked Chrono with Chronofang Tiger, he believed Vanguard had proven him right and Chrono needed to face judgement. Problem is, he did so before Chrono performed the last damage check. Had he waited, Chrono would have obtained a Heal Trigger, sparing him and letting Chrono launch a potential counterattack. By attacking before the last check, he betrayed the ideal he presented, and Vanguard was shown to favor Chrono rather than Ryuzu.
  • Last Episode, New Character: His existence was only revealed during the last episode of the first season. Eventually subverted when it's revealed that he was the mysterious fighter who defeated Kanzaki.
  • Man in White: Wears a predominantly white outfit.
  • Only Friend: Ryuzu considered Rive Shindou to be his only friend, and was deeply hurt by his betrayal.
  • Pre-Mortem One-Liner: Delivers one before attempting to kill Chrono.
    Ryuzu: Goodbye, Rive's Son.
  • Raise Him Right This Time: At the end of Stride Gate the Zodiac Time Beasts de-age him to a baby so that Ryuzu can have a better chance at life.
  • Secretly Dying: His summoning of units has massive repercussions on his body's state. His health is rapidly deteriorating and ultimately his natural body dies at the beginning of Stride Gate. He never told Kanzaki, and only those in Company had any idea.
  • Tiger Versus Dragon: He has this dynamic with Chrono via their ace units, albeit with the personalities reversed: Ryuzu is constantly, chillingly calm despite using the tiger.
  • Tragic Keepsake: He keeps his old Great Nature deck that he received from the same person who taught him Vanguard, who shortly passed away afterwords. Before he obtained Gear Chronicle, it served as his primary deck.
  • Utopia Justifies the Means: So much so that he's willing to practically destroy the entire planet of Cray for the sake of his "perfect future." He's practically made this line his catchphrase by now:
    Ryuzu: Sacrifices are necessary.
  • Villainous Breakdown: Suffers one at the end of his second fight with Chrono. He begins to shed tears over Chrono refusing to perform a Face–Heel Turn, and even resorts to trying to MURDER Chrono!
  • Villains Never Lie: Ryuzu ultimately reveals to Chrono that Rive is still alive and Ibuki knew, that Ibuki only considers him a tool, and that Ibuki has had Chrono under surveillance since he first came in contact with Young Ryuzu. While the first and last are true, it is unknown if Ibuki really sees Chrono as nothing more than a tool.
  • Visionary Villain: Wishes to create an ideal world without war or violence and plans to use the Zodiac Time Beasts to make this ideal reality.
  • Well-Intentioned Extremist: He truly wishes to create a world where war and violence don't exist, however, to so, he willingly forced several Zodiac Time Beasts to come to Earth, simultaneously stripping them of their free will. He also will put others through hell, so long as his dream is fulfilled.
    Chrono: But you destroyed Shion's family. You also involved Rummy Labyrinth. And as for my old man... Thanks to his disappearance, all this time, Mikuru's been goin' through so much. Not to mention me. It's crazy! If you're doin' all this to make everybody happy, why are you tormenting everyone?!
    Clone!Ryuzu: Even now, I don't know why Rive betrayed me. It's my fault your childhood was unhappy. For that, I would apologize any number of times. But I have no regrets. Sacrifices are necessary. For that, I paid the cost of my own life.
  • Would Hurt a Child: Has no problems electrocuting Chrono with a tazer, or even sicking Chronofang Tiger on him in an attempt to KILL HIM!
  • You Gotta Have Blue Hair: His hair is a dark shade of green.
  • Younger Than He Looks: Summoning the Zodiac Time Beasts required the use of his life force, causing his body to rapidly age with each summoning. By time Seven Beasts had been summoned, his body was on it's last legs, leading to the above Cloning Gambit.

    Company 
A group of Fighters who support Ryuzu Myoujin's goals and assist him.

Tropes applying to Company as a whole:

Ace (Former)

Granblue

See Rummy Labyrinth
https://static.tvtropes.org/pmwiki/pub/images/amace.png
A mysterious Granblue User. SHe tricked Shion into losing the Kiba Corp. to a treacherous uncle, handing its assets over to Company.

Shouma Shinonome

Genesis

See Team Demise

Kensuke Handa

Granblue

https://static.tvtropes.org/pmwiki/pub/images/kensuke_handa_and_plegeton.png

A man working for Ryuzu Myoujin.

Tropes:

  • Disney Villain Death: Falls through a trapdoor after losing to Kamui.
    • Subverted. He's later revealed to be still alive and working alongside Wakamizu.
  • Undying Loyalty: Even as the research facility self-destructed around him and it appeared he was going to die, Kensuke continued to praise Ryuzu Myoujin, a man he never actually met.
  • Would Hurt a Child: Sent security robots after Kamui, and Team Trinity Dragon.
  • You Have Failed Me: Due to inadvertantly allowing Team Trinity Dragon into their facility, Wakamizu makes him fall through a trap door.

Satoru Enishi

Dark Irregulars

See Team Jaime Flowers

Hiroki Moriyama

Dimension Police

https://static.tvtropes.org/pmwiki/pub/images/304539.jpg

A young boy who is part of Company.

Tropes:

  • Defeat Means Friendship: After losing to Taiyou near the end of Stride Gate, Taiyou becomes is first real friend in a long time.
  • For Great Justice: Likes to talk about justice and heroes.
  • Hypocrite: For all of his talk of Justice, he's more or less just a bully.
    • His first flashbacks made him seem like he's just lashing back at the bullies that picked on him in school, however later flashbacks shows that he had people who stood up for him, he just interpreted his fighting back as him being right thus when he went on a power trip, even the people who would have been his friends become afraid of him and shun him.
  • Justice Will Prevail: Hiroki believe that justice will always be victorious.
  • Might Makes Right: Because of the aformentioned belief, Hiroki thinks that whoever is winning is just. No wonder Taiyou is reminded of the United Sanctuary branch's former philosophy.
  • Sore Loser: Hiroki did not take his defeat against Taiyou well.
  • The Bus Came Back: After Stride Gate, he is next seen in GZ as a classmate of Taiyou's, and even hangs out with him after school.
  • Took a Level in Kindness: In GZ, he's still as eccentric and energetic as he was in Stride Gate, but he's mellowed out a lot.
  • You Gotta Have Blue Hair: His hair is cyan in color.

Sosuke Wakamizu/Darkface

Megacolony

https://static.tvtropes.org/pmwiki/pub/images/304391.jpg
https://static.tvtropes.org/pmwiki/pub/images/darkface.PNG
Diffrided by Darkface

A man who is part of Company as head scientist, he left for Singapore after being recruited by Christopher Lo. Unfortunately, he was forced to Diffride with his Avatar, Darkface, and joined the Apostle's under Gastille.

Tropes:

  • Cool Car: He has one. It apparently has 13 hidden weapons in it.
  • The Evil Genius: Wakamizu appears to be the member of Company responsible for handling the aspects of their plans that involves technology.
  • Guyliner: Has green eyeliner.
  • Heads I Win, Tails You Lose: Pulls this on Team Trinity Dragon during their fights against him. If all three of them lose, they'll serve as guinea pigs for his experiments but if he lose once, they'll be free to go. Sounds fair, except that he's using the fights as a way to collect Stride Force and should one of them defeat him, it'll increase the amount he'll collect. Thus, even when he's defeated by Kei, he still manages to accomplish his goal.
  • Heel–Face Turn: After the Stride Gate is destroyed, Christopher Lo recruits Wakamizu and Kensuke to work for him at SIT.
    • Face–Monster Turn: However, he is forced to Diffride with his Avatar Darkface, who then proceeds to steal data from SIT, defeat all the researchers there, then blow up the lab, nearly killing the researchers and Chris in the process.
  • Laughing Mad: After Darkface blows up SIT, he laughs while chanting "BURN!"
  • Morton's Fork: As a Megacolony user, his units are able to paralyse his opponent's, preventing them from standing and thus attacking. A counter to this would be to hold back calling units until it's time to end the fight which is exactly what Tsuneto did when fighting against him. However, doing so leaves the player open to Wakamizu's Lawless Mutant Deity, Obtirandus whose skill prevent the opponent from calling rearguards, thus leaving them in a bad position.
  • Power Dyes Your Hair: After Darkface takes over, his hair turns a much brighter shade of Purple.
  • Pride: The guy isn't a model of humility. Neither is Darkface.
    Wakamizu: I am truly the perfect human being.
  • Sweet Tooth: If the amount of sugar he puts in his coffee is any indication.
  • Third-Person Person: Wakamizu refers to himself using his surname.

Luna Yumizuki

Pale Moon

See Rummy Labyrinth

    Team Diffrider 
https://static.tvtropes.org/pmwiki/pub/images/teamdiffrideru20opening.png
Left to Right:Saori/Dumjid, Kazumi/Shiranui, and Verno/Amaruda. Not Pictured: Miguel/Antero
Once called team Ogre, they are the previous champions of the Under 20 Championship. The team consists of Kazumi Onimaru, Verno Fahrenheart and Saori Fuchidaka. Miguel Torres used to be apart of the team before he passed away.

Tropes applying to the team as a whole:

  • Born Unlucky: All the members of the team have bad luck in some aspects of life, such as Rock-Paper-Scissors for Kazumi for example. Subverted when it comes to Vanguard to the point where it seems like they get everything they need to win.
  • Meaningful Rename: The Team was originally called Team Ogre when they won the Under 20 but they have since changed the name to Team Diffrider since all of them are possessed by their respective avatars as a result of Different World Ride.
  • Non-Uniform Uniform: While they do stick to their own clothing styles, each one of them has a black glove covering their right hand. This is to hide the clan symbol on their hand signifying that they have been diffrided on.
  • Willing Channeler: With the exception of Kazumi, all members of the team willingly agreed to the Different World Ride.

Kazumi Onimaru/Shiranui

Nubatama

https://static.tvtropes.org/pmwiki/pub/images/kazumionimarunext2.png
https://static.tvtropes.org/pmwiki/pub/images/kazumionimarunextdiffridepossession3.png
The Real Kazumi being held by Shiranui

The former champion of the Under 20 Championship and leader of Team Driffrider. An eccentric Cardfighter who desires to fight strong opponents. He is secretly Kazuma's older half-brother, and was forcibly Diffrided by Shiranui, leaving the real Kazumi trapped in his own mind. Shiranui aims to destroy Vanguard and free Cray from it's influence, while also searching for a vessel for him master. After losing to Chrono in the Under 20, he had seen the error of his ways and voluntarily left Kazumi's body, but not before giving Kazumi his memories.

Tropes:

  • Abusive Parents: While Kazuma clearly had it worse as The Unfavorite, it's strongly implied the Onimaru family didn't treat Kazumi well either. Especially considering no one seemed to notice he'd been possessed for an extended amount of time. Kazumi even outright says that Kazuma saved him by being around, and was the only person he could laugh with.
  • The Ace: The previous champion of the U20 Championship, who defeats Chrono in his first fight, and is shown to have numerous accomplishments in sports and academics even as a child. Except Rock-Paper-Scissors. Later he defeats Shion and Tokoha in the first round of the U20 tournament, meaning that he defeated all three Generation Masters of TRY3!.
    • Apparently Kazumi himself was good at Rock-Paper-Scissors and the fact that he won against Kazuma during their second match shows that the possession is slowly breaking.
    • Broken Ace: Despite all his success, Vanguard is the only one he actually seems to enjoy, with the rest being a result of the pressure he's under to excel as the next head of the Onimaru family. The one thing he wanted to do most of all - protect Kazuma from their family - he utterly failed at, and even years later he hates himself for it to the point of wishing he could disappear altogether.
  • Adorkable: The real Kazumi anyways. After the Under 20, he shows great enthusiasm in actually seeing the members of TRY 3 (remember that Shiranui was the one fighting them the entire time) and even requesting an autograph.
  • The Atoner: While the entire incident in Vanguard G NEXT was all Shiranui's doing, he still feels responsible for the actions that his diffrided self caused during that time. He also wants to make right with Kazuma after family affairs pushed Kazuma away from him.
  • Big Bad: Of NEXT.
  • Big Brother Instinct: Knowing what happened to Chrono at the start of GZ, Kazumi becomes rather protective of Kazuma, not wanting to let him out of his sight for even a second.
  • Demonic Possession: Kazumi was possessed by Shiranui, who in turn has the ability to do this to other people as demonstrated with Noa. His second deck is full of this trope due to the Dominate ability.
  • Face–Heel Turn: Shiranui as Kazumi was the leader of a small band of Nubatama units who had to deal with the prejudice of others. However, after a mission left Shiranui the only one of his group left, he was given a mission by Gastille to diffride to Earth and fulfill two missions, to have someone diffride with Star-vader, Chaos Breaker Dragon and to find a candidate to have someone posses their master. He planned on uniting with Miguel and Verno who were Antero and Amaruda respectively and this was simply going to be a quick mission while enjoying the time on earth like his teammates. Then Miguel died meaning that the Antero had also died, becoming much more aggressive in his approach, even requesting Saori, Dumjid's diffride and a mercenary with an already poor outlook in humanity, for help.
  • Guilt Complex: If something bad happens to or around Kazumi, he's probably found a way to blame himself for it. His family abusing his little brother? If he didn't exist, it wouldn't have happened. Shiranui stealing his body with a forced Diffride? He should have tried harder to reach out to him. Even after the Diffride, he apologizes for causing everyone trouble - despite having no control over what happened - while also trying to downplay Shiranui's responsibility.
  • The Heavy: While he is the main force behind NEXT, He is merely a pawn under Gastille, his master.
  • Humans Are Bastards: Wants to destroy Vanguard to be free from it's effects on Clay and the humans who play it controlling the lives of those there.
  • Lonely Rich Kid: It's made clear that Kazuma was the only person he truly felt close to growing up, and they haven't even seen each other in years.
  • My God, What Have I Done?: When fighting Chrono, Shiranui realized that Vanguard allowed his deceased comrades to fight alongside him again, and that he had been blaming the game and Kazumi for their deaths mistakenly.
    • Kazumi himself goes through this when he found out how much pain he has been unintentionally causing Kazuma.
  • Well-Intentioned Extremist: Granted, he's right about Vanguard's effects on Clay causing a lot of chaos, but it has also saved Clay many times. On the other hand, he's willing to team up with Star-vader, Chaos Breaker Dragon AKA one of the Star-Vader Link Joker leaders that even his allies think is an evil monster, and remains blind to the fact that Vanguard has helped to save his world several times, and that there are many units that hold connections to humans through Vanguard.

Verno Fahrenheart/Amaruda (Former)

Genesis

https://static.tvtropes.org/pmwiki/pub/images/vernofahrenheartnextdiffridepact.png
The Real Verno and her Avatar/Diffrider, Amaruda

Another member of Team Diffrider and another champion of the Under 20. A supermodel from overseas, She Diffrided with the unit Amaruda several months before NEXT began, and was unknowingly recruited into Shiranui's plan. She desired to observe the potential humans emitted while on Earth, and became enthusiastic upon finding several amongst Team Striders, Fukuhara High and Jaime Flowers. After losing four times, the tether connecting Verno and Amaruda broke, forcing Amaruda to return to Cray. Verno soon left the team and gave Shiranui a message from Amaruda, that he will fail.

Tropes:

  • Bokukko: She uses "Boku" when refering to herself. This applies only to Amaruda as the real Verno uses another pronoun.
  • Cloud Cuckoo Lander: Likes reading anything, from Shakespeare to...subway schedules and bus maps?
    • She occasionally gets hit with a poster or one of the flags on the second stage of the U20 and she falls down from that.
  • Graceful Loser: When she actually loses a match she isn't upset at all and realizes she had fun regardless.
  • Heel–Face Turn: After learning about Shiranui's real goals, Amaruda promises Tokoha that when she has her final loss, she will let her allies on Cray know so they can help stop him.
  • Put on a Bus: After losing her rematch with Taiyou, the link that keeps Verno and Amaruda Diffrided broke, making Amaruda return to Cray, while Verno quits Team Diffrider, both aiming to stop Shiranui's plans from different fronts.
  • Smurfette Principle: The only girl on Team Driffrider.
  • Statuesque Stunner: Verno is a supermodel and is as tall as her teammate Kazumi.
  • Token Good Teammate: Unlike the rest of her team she doesn't trash talk her opponents during matches and actually compliments them while playing and helping her realize things. She also takes her defeats with more grace, saying she had fun.
    • Amaruda is this for Team Diffrider as she has no connections to Gyze's apostles unlike Shiranui who was working for them and Dumjid who ends up joining them.

Saori Fuchidaka/Dumjid (Former)

Kagero

https://static.tvtropes.org/pmwiki/pub/images/saoridumjidart.png
Dumjid acting through Saori

A new member of Team Diffrider. A lazy individual who really enjoys music. Several months before NEXT, Saori diffrided with Dumjid, a battle scarred member of the Flare Trooper division of Kagero turned mercenary, having come to Earth as a sort of vacation from the stress. He was approached by Shiranui however and told of Vanguard being responsible for the loss of friends on the battlefield, seeking to hire him. After almost losing to Tokoha and actually losing to Chrono and Kazuma however, he quit the team, unable to accept that he could keep losing to humans, prompting him to join the Apostles. After joining the Apostles, he loses to Tokoha and is forced to return to Cray

Tropes:

  • Alien Arts Are Appreciated: He is often shown listening to music he being Dumjid, a dragon from Planet Cray.
  • Broken Pedestal: The real Saori admired Dumjid for being a cool unit, but obviously through Dumjid's actions throughout the Under 20, and the fact that he's now just holding Saori's body hostage, the real Saori is shown being a bit more uneasy with him.
  • Crippling Overspecialization: Saori, whose diffrided unit is Flare Trooper, Dumjid, a Perfect Guard unit, heavily relies on Defense to make sure that his opponent uses up all of their resources before going in for the kill, and will often come across multiple copies of his Perfect Guard which can also be used as an emergency 15000 shield. However, this strategy tends not to account for any units that restrict guard, rendering his Perfect Guards useless.
  • Demonic Possession: Not at first since this was a legitimate Diffride, however, after the Under 20 he's pretty much holding Saori's body hostage as he joins the Apostles.
    • Though based on what he says in episode 8 of Vanguard GZ, he had always intended to stay in Saori's body from the moment he Diffrode, only seeing Saori as a weakling.
  • Gadgeteer Genius: Pretty skilled at hacking. Although his headphones tend to break on him.
  • A God Am I: During his fight with Tokoha in Z, he at one point declares that he is a deity of destruction due to being on a power high ever since he obtained the Zeroth Dragon of the Dragon Empire.
  • Heroic Second Wind: His main G-Unit, Flare Arms Ziegenburg, can re-stand for a second attack. The cost to stand him back up depends on how many rear guards are left on his opponent's board.
  • Humans Are Bastards: Dumjid hates the way human cardfights are linked to the fates of the units on Cray, for better or worse. In his case worse, as many of his comrades died in the endless battles brought about by cardfights.
    • Worse yet, he sees humans as frail creatures, based on Miguel/Antero's fate and thus doesn't understand why they get so fired up in cardfights, seeing the game as nothing more than just a game.
  • Heel–Face Turn: The lores indicate that after being beaten by Tokoha and returning to Cray, Dumjid finally began to respect the humans he looked down on, and assisted Shiranui and Amaruda in defeating Gastille.
  • Hypocrite: Dumjid always stated that the only way to survive is to become strong by yourself. That being said, Dumjid is a Perfect Guard unit, meaning he's supposed to be protecting his allies. His flashbacks see him not protecting his allies but himself dispite being well known for his ability to defend, something he's extremely proud of. The unit's official lore even states that he will abandon his own clients if his interests don't line up with theirs.
  • Irony: In episode 8 of Vanguard GZ, When Dumjid attacks with Drachma, his Zeroth Dragon, Tokoha uses a Generation Guard version of Antero, the unit he replaced on Team Diffrider.
  • Screw This, I'm Out of Here!: After losing to Kazuma in the finals of the U20, Dumjid grows tired of being bested by humans and ditches Diffrider.
  • Shell-Shocked Veteran: While with the Flare Troopers, Dumjid bore witness to countless allies dying, developing PTSD as a result. This in turn caused him to become The Aloner and quit his troop, becoming a mercenary instead, eventually being hired by Shiranui. His PTSD is bad enough that whenever he is close to losing, he can't help be see himself back on the battlefield but about to die.
  • Signature Mon: Saori's avatar is Flame Trooper, Dumjid a perfect guard unit who happens to be the unit who diffrode him. Additionally, he has two other units associated with him: Dragonic Blademaster "Kouen", his main grade 3 unit and Flare Arms, Ziegenburg which is his go-to G Unit.
  • Sore Loser: He always underestimates his opponents so when they defeat him, or even get close to defeating him, he does not take it well. Justified Trope, in that as a Shell-Shocked Veteran, each game he is close to losing becomes real due to his PTSD, making him think he is about to die. In his case, it's more a matter of being upset that a "weak" human could kill him rather than just losing a game.

Miguel Torres/Rindo Gentian Musketeer, Antero

Neo Nectar

https://static.tvtropes.org/pmwiki/pub/images/migueltorresnextdiffridepact2.png
Miguel offering Antero his body.

A young cardfighter from Paris who was part of Team Diffrider during their winning year. A very clumsy and unlucky individual. Unfortunately, he dies in the same episode he appears in due to a traffic accident. His death motivates Tokoha to undertake the Under 20 herself, but also drives Shiranui over the Despair Event Horizon.

Tropes

  • Born Unlucky: From tripping over himself to breaking a glass trying to drink water, he appears to be super unlucky in nearly everything he does. Subverted when it comes to Vanguard, even going as far as not even looking at his initial hand, though he says that the cards really like him.
  • Iconic Item: An interesting case for this one, Miguel's avatar is [[Rindo Gentian Musketeer, Antero, the diffrided unit. This passes on to Tokoha after his death as her G-Guardian, Bond Protector Musketeer, Antero in Vanguard GZ]]
  • The Lost Lenore: His death is what motivates Tokoha to participate in the Under 20.
  • Nice Guy: Both Miguel and Antero saw the beauty in humanity, Antero almost convincing Shiranui to observe Human Potential with him. After their death though, Shiranui crossed the Despair Event Horizon.
  • Posthumous Character: Dies at the end of the very same episode he's introduced in. However, in spite of this, he continues to be relevant to the story.
  • Say My Name: Posthumously, but for a long time, Tokoha's appearances were peppered with her mentioning Miguel, to the point of absurdity.
  • Too Good for This Sinful Earth: Both Miguel and Antero wanted to merely marvel at the beauty of humanity, even convincing Shiranui to join him. Unfortunately, a Car Accident took both their lives, driving Shiranui off the Despair Event Horizon and reengaging in his plans.

    The Apostles 
A group of Diffriders that serve the Deity of Destruction, Gyze, and wish to free him from his imprisonment. Among them are Noa Hoshizaki/Chaos Breaker Dragon, Soari Fuchidaka/Dumjid, Sosuke Wakamizu/Darkface, Gredora the Megacolony Queen, Former Aqua Force Grand Admiral Valeos, and Shiranui's master Gastille.

Tropes applying to The Apostles:

  • Arch-Enemy: Their master, Gyze, is sworn enemy to the Messiah.
  • Connected All Along: The leader of the Apostles, Gastille, is Shiranui's master that allowed him to forcibly Diffride Kazumi Onimaru, an act only made possible by Ryuzu Myoujin's opening of the Stride Gate, which was made possible by a young Chrono Shindou pulling Chrono Dran free to Earth. It all comes full circle.
  • Demonic Possession: With the exception of Saori/Dumjid, their Diffrides were all done forcibly by Noa/Chaos Breaker Dragon, his own having been done by Kazumi/Shiranui.
  • Only Known by Their Nickname: Half of the human hosts are currently unnamed, while those that do have names prefer to be called by the name of their unit.
  • Rag Tag Bunch Of Misfits: While they all share a master, their backgrounds couldn't be any more different. Two are Megacolony members, one their Queen, the other is Darkface having come to aid her. One is an Aqua Force admiral that vanished long ago, one is a Dark Irregular cult leader that worships Gyze, one is a Shellshocked Veteran Mercenary, and one is sadistic alien dragon. They wanted to recruit Claret Sword Dragon, a power-hungry rebel leader, but Kanzaki, the intended vessel, resisted.
  • The Bus Came Back: Aside from Noa/Chaos Breaker Dragon and Saori/Dumjid, Sosuke Wakamizu returns, Diffrided by his Ace Darkface.
  • Walking Spoiler: Their existence is a huge one for the events of not just NEXT, but for key events in both the original series and G!

Gastille

Dark Irregulars

An ancient demon lord who worships Gyze. He is the leader of the Apostles and the one behind Shiranui's actions in NEXT. He considers Messiah to be his sworn enemy and seeks revenge for his master's previous defeat.

He plays a Dark Irregular deck focused on the Darkness keyword. His playstyle involves skills which can restrict which cards his opponent can use to guard alongside strong units. He is the holder of the Zeroth Dragon associated with Dark Zone, the Zeroth Dragon of End of the World, Dust.

Tropes:

  • Big Bad: Appears to serve this role for G:Z. His rather early defeat cast doubts on his status.
  • Bishounen: His Diffrided vessel.
  • Dark Is Evil: Gastille is an ancient Demon from the Dark Irregulars clan who rules over Cray's equivalent of Hell and worships the resident Deity of Destruction. Unsurprisingly, he's an antagonist.
  • Deal with the Devil: It was he who gave Shiranui the ability to forcibly Diffride and the power of Domination.
  • Disc-One Final Boss: In spite of his seemingly important role as leader of the Apostles, he is the third one to be defeated and have his Diffride broken.
  • Graceful Loser: Accepts his defeat at the hands of Chrono and Ibuki, believeing his role to be over.
  • The Man Behind the Man: While Shiranui was the Big Bad of NEXT, all of his actions were to further Gastille's goal.
  • My Death Is Just the Beginning: Warns Chrono and Ibuki that even if they defeated him, they won't be able to stop Gyze's revival and entrusts Valeos with the completion of the task.
  • You Can't Fight Fate: Believes that Gyze's revival is fated and cannot be escaped from.

Blue Wave Marshal, Valeos

Aqua Force

Once the original Admiral of Aqua Force, Valeos fought on the side of Messiah in the ancient battle against Gyze, until he had a close encounter with the Deity of Destruction and was struck by the absolute nature of what he was fighting against. Driven to believe that such an absolute entity must be obeyed, he switched sides and turned Aqua Force into an army serving Gyze's will. However, he was defeated by the original wielder of Blazing Sword, Fides, and sealed away with his entire Clan by Messiah when Gyze was defeated.

Released by the Stride Gate incident, Valeos Diffrided a human man with the aim of atoning for his defeat at Fides' hands, resolving to destroy the sword so that it could not impede Gyze's return.

Unsurprisingly, Valeos plays an Aqua Force deck, focused around the Blue Wave units and with himself as the main Grade 3. He uses his skill to prevent the power of the opposing vanguard from changing, allowing him to unleash a barrage of attacks without having to worry about damage triggers getting in the way. If this isn't enough to finish the opponent, he has access to Magallanica's Zeroth Dragon, the Zeroth Dragon of Distant Sea, Megiddo to finish them.

Tropes:

  • Ax-Crazy: After Gyze has taken over Kazuma's body, Valeos starts acting in a more maniacal manner, making all sorts of crazy expressions and even taking attacking Shion with a sword when the latter defeats him in their rematch.
  • The Atoner: Seeks to atone for his defeat in the previous conflict between Gyze and
  • The Dragon: Acts as Gastille's second in command.
  • Eye Scream: Averted with his human vessel but during his duel with Gyze, one of the eyes of his aquaroid body was stabbed by a broken shard of his own weapon.
  • Face–Heel Turn: He originally fought against Gyze, but changed sides due to having a epiphany of Gyze's absolute power.
  • Large Ham: Oh boy! While he initially remained composed, Valeos starts hamming it up like crazy after Gyze is revived.
  • Sealed Evil in a Can: He was sealed away along with Aqua Force, eventually being released later than many of his subordinates.
  • Sore Loser: Given that he tries to kill him with a sword, he sure didn't take his defeat against Shion very well.
  • The Stoic: Valeos rarely shows emotion and remains composed even as he he takes his revenge by destroying the Fides sword. Then Gyze is revived and we get to see the crazier side of him.

Noa Hoshizaki/Chaos Breaker Dragon

Link Joker

See Team New Nippon

Saori Fuchidaka/Dumjid

Kagero

See Team Diffrider

Sosuke Wakamizu/Darkface

Megacolony

See Company

Gredora

Megacolony

The queen of the Megacolony and Darkface's mother. Like Gastille and Valeos, she was one of the Apostles who fought in the war between the forces of Messiah and Gyze.

Being the clan's queen, Gredora naturally uses a Megacolony deck which include both her and Darkface. She uses the clan's standard tactics of paralysing opposing units but also employs additional forms of disruptions such as "draining" the opponent's counterblast or preventing them from calling units to one of their columns as well as units whose skills let her regain ressources. As a finishing move, she relies on Zoo's Zeroth Dragon, the Zeroth Dragon of Deatn Garden, Zoa whose ability can bestow a unit both maximum power and the ability to win the game if its attack hits.

Tropes:

  • Graceful Loser: Unlike Dumjid, Gredora fully accepts her loss and subsequent fate as she entrusts the remainder of her plans to Darkface.
  • Mama Bear: Don't mess with Darkface's plans, she sees it as a slight to herself.
  • Nice Hat: Her human vessel has a large-brimmed hat that she is rarely seen without.
  • Unwitting Pawn: Averted. She's very much aware that Gastille only sees her as a means to ressurect Gyze and is fine with it since that's exactly how she sees them.

Returning Characters

While G does follow a new set of heroes, Many of the Cast Members from the Original Series return for at least cameos, at most having major supporting roles such as being The Mentor or one going as far as to be the Big Good.

    Kouji Ibuki 

Kouji Ibuki

Link Joker

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"Slice through the chaos and display the future with those white wings!" (NEXT Onwards)

A mysterious young man who approaches Chrono in order to test him and his Gear Chronicle deck. Unknown to Chrono, Kouji is a world-class Vanguard player who played an instrumental role in the events surrounding the Messiah Scramble tournament, during which he sought to erase the game of Cardfight Vanguard by winning the world-changing "Harmonics Messiah" card. In the final battle he is freed from the Brainwashing of Daunting Deleter Oksizz and afterwards given the Harmonics Messiah card by Aichi, which transforms into "Neon Messiah" to signify Kouji's rebirth. In the present day, he wields a new Link Joker deck evolved from the powers of Harmonics Messiah. He worked for the United Sanctuary branch of the Vanguard Association and served as the coach for Team Demise with the intent of stealing Chief Kanzaki's Depend Card for the war with Ryuzu Myoujin.

Voiced by: Mamoru Miyano (JP)

Tropes:

  • The Ace
  • Armor-Piercing Slap: Received one from Kamui in the form of a kick to the back.
  • The Atoner: When he met with Rive, he says that he committed a sin, further explained that he has wishes to atone for trying to destroy the world while under the influence of the Deletors.
  • As the Good Book Says...: The note he leaves for Kanzaki in Episode 43 is an abridged variant of Genesis 3:19.
  • Big Damn Heroes: In Episode 45 of G NEXT, he arrives just in time to save Kanzaki from being abducted by the Chaos Breaker Dragon-possessed Noa.
  • Big Good: Serves as this due to his link to Harmonics Messiah, giving him knowledge on impending threats to Earth and Cray.
  • Chick Magnet: Downplayed, but several fast food workers swoon over him while he picks up his order.
  • Crucified Hero Shot: Pulls this pose during his Stride sequence, reflecting his Messiah deck.
  • The Dragon: Was Kanzaki's second in the United Sanctuary branch.
    • Dragon with an Agenda: Despite working for Kanzaki, he had an objective of his own. Kanzaki was aware of this but doesn't care since Ibuki is strong. It was revealed that his goal was to steal the "Depend Card" from Kanzaki's clutches.
  • Heroic BSoD: After the attack on the Dragon Empire. He doubts his right to be at the head of the plan that's been brewing, and shows guilt over Mamoru's extensive injuries.
  • The Leader: Of the forces opposing Myoujin, as stated by Kamui.
    • By the end of Stride Gate, he replaces Myoujin as head of the Vanguard Association in Japan.
  • Light Is Good: His attire isn't that much different than before, but he's taken up a white jacket to replace his old black one from the movie.
  • Loner-Turned-Friend: It's not just Kai and Miwa he's repaired his friendship with, he's forged one with the other older characters.
  • Made of Iron: Was sent flying into a statue of Dragonic Overlord by the Zodiac Time Beast, Chronobeat Buffalo, controlled by Luna. When he next see him, he is standing upright, albeit clutching his side, and manages to punch a wall hard enough that it cracks. Even when he was at the hospital, he only has his arm in a sling, whereas Mamoru, who also took a punch at full force, is bedridden from his injuries.
  • Mysterious Backer: He is eventually revealed to have been the one who gave Chrono his Gear Chronicle cards.
  • Playing with Fire: During his first fight against Chrono, Ibuki uses a borrowed Kagero deck.
  • Rant-Inducing Slight: In GIRS Crisis episode 13, Ibuki flips out when Chrono's insults during their fight get under his skin. More specifically:
    Ibuki: You call me a stalker of all things?!
    • And a few minutes later....
    Chrono: Come on, what else you got for me, old man?
    Ibuki: I'm only 20!
  • "The Reason You Suck" Speech: He calls out Chrono for only being interested in playing Vanguard for as long as he was required to put no effort into winning.
    • Calls him out again in Episode 22 for much the same reason, saying that only those who fight against the unjust present deserve to use Gear Chronicle.
    • Calls him out a third time at the Star Gate Branch when he thinks Chrono can't unlock the depend cards.
  • Reverse Mole: Betrays Kanzaki and the United Sanctuary branch by stealing the Depend Card, and later entrusts it to Chrono.
  • Secret Keeper: He keeps it from Chrono that not only is his father alive, but they've met.
  • Stealth Mentor: To =[TRY 3=], but Chrono in particular.
  • Tsundere: As much as he refuses to admit it, he does genuinely consider Chrono a friend, but can only express this through challenging him to cardfights and threatening to cut Chrono loose if Chrono loses. Kamui even says that Ibuki wanted to have Chrono undergo a Training Arc had Chrono lost, with the two of them, Kai, and Aichi all helping him just so Chrono could join them.
  • Vagueness Is Coming
  • Walking the Earth: Between the events of Neon Messiah and G, Ibuki traveled around the world.
  • Well-Intentioned Extremist: All his actions throughout the show, no matter how secretive or extreme they seem, are to stop threats to both Earth and Cray.
  • When He Smiles
  • The Worf Effect: Ryuzu defeats him to demonstrate the power of Deus Ex Machina, Demiurge.

    Team Q- 4 

The original Main Character's, the four have since gone their separate ways, but all return to aid the heroes.

Tropes Applying to the team as a whole:

  • The Ace: They are referred to as the legendary team that once won the Nationals and the Asia Circuit. To further compound this, since Vanguard G started, Aichi has not lost a single fight yet, Kai has only lost to Shion once, Misaki has only lost to Tokoha once, and Kamui only lost twice to Chrono and once to Enishi.
  • Breaking the Fellowship: Further elaborated on from the original series finale, the four have all gone to pursue their own futures.
    • Aichi now attends a college in the United States alongside Ratie Curti, heavily implied to be Yale University.
    • Kai lives in Europe and is regarded as one of their best Cardfighters, alongside Olivier Gaillard and Philippe Neve.
    • Misaki has taken over the role of Manager of Card Capital from Shin, and doubles as Owner of Card Capital 2.
    • Kamui attends Hitsue High School while working part time at Card Capital 2. Come NEXT, he has since shifted to working at the original Card Capital.
  • The Mentor: Each of them lend their aid to TRY 3, primarily as mentors and training partners.
    • Kamui (primarily) and Aichi help out Chrono, Kamui frequently being a Cool Big Bro to him while Aichi gave him Beyond Order Dragon and tested his skill.
    • Kai helps Shion in a parallel to his aiding Aichi, reigniting Shion's spark after Shion lost to Ace, even giving Shion his Asia Circuit Jacket.
    • Misaki helps Tokoha when she was looking for a goal like Chrono and Shion had, while doubling as a Cool Big Sis.

Aichi Sendou

Royal Paladin

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"Stand Up, my Avatar! Blaster Blade Exceed!" (NEXT Onwards)

The original protagonist, Aichi's appearances were originally limited to the background, even in receiving the message that Plan-G is about to start. Despite first appearing in the same city as Chrono, he's since relocated overseas to study at in the USA.

Tropes:

  • The Ace: He hasn't lost his edge, even beating Chrono in their first fight.
  • Bishounen: He's gone from a girlish looking boy to a beautiful gentle looking young man.
  • The Cameo: One in the first episode of G.
  • Face Framed in Shadow: For most of his appearences, Aichi's face was never shown. Subverted during the enacting of GIRS Crisis when he lent his power alongside Ratie. Since then all his appearances have had his face visible.
  • Hes All Grown Up: The shy meek boy he once was has come a long way, now a lot more confident and out going.
  • Iconic Item: His avatar, Blaster Blade, iconic of the series itself.
  • Knight in Shining Armor: His avater, Blaster Blade, along with his clan, the Royal Paladin, are all this trope.
  • Teen Genius: He is shown to be studying at an unknown college in the United States, specifically Washington DC.
    • Not only that, studying astrophysics. That's one bright kid!

Toshiki Kai

Kagero/Narukami

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"Ride the Vanguard! Dragonic Overlord, "The Legend"!" (NEXT Onwards)

One of the two protagonists during the original generation, the first episode of GIRS Crisis showed Kai is still in France, and part of Ibuki's Plan-G, with Kamui, Ren and Aichi. Also, he participates in the Dragon Empire Branch G Quest.

Tropes:

  • The Ace: He has become the top fighter in Europe.
  • Catchphrase: It wouldn't be Kai otherwise.
    Kai: Stand up the Vanguard!
    Kai: "Final Turn!"
    Kai: Seek the Mate!
    Kai: Stride the Generation!
  • The Dreaded: In the Dragon Empire branch G Quest, he's introduced as a "Super Chaser"—if any of the participants defeat him, they get enough points to easily win the entire quest by a mile. At one point he's shown surrounded by fighters...and not a single one is willing to take him on.
    • This with Ibuki in Star Gate. They become so formidable that it puts people off even trying the quest.
  • First-Name Basis: Despite moving to this with Kamui in Legion Mate and Neon Messiah, oddly, he's gone back to calling him by his family name.
  • Iconic Item: His Avatar, Dragonic Overlord, and its many forms.
  • Meaningful Echo: Kai being matched opposite Shion when the latter is in a bad place echoes his role in Season 1 of the first series. When Shion becomes fixated on getting stronger and starts to veer off the rails, Kai is the one to pull him back in before he goes off the deep end. He's gotten better at leading Royal Paladin players before it's too late.
  • Passing the Torch: After beating the emotionally distraught Shion multiple times in one night, Kai leaves for him the Black Coat he wore in Season 2. Soon after, Shion pulls himself together and aspires to beat Kai.
  • Pet the Dog: After Shion passed out from their sequence of fights, Kai placed one of his jackets over him as he slept.
  • The Watcher: Mostly how he goes about helping Shion.

Misaki Tokura

Oracle Think Tank/Genesis

Voiced by: Izumi Kitta (JP)
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NEXT Onwards

The owner of the Card Capital card shops. She is shown to have both an Oracle Think Tank deck as well as a Genesis one.

Tropes:

  • A Day in the Limelight: An episode towards the beginning of GIRS Crisis helping Tokoha. A better example would probably be at the end of GIRS Crisis in her fight against Tokoha.
  • Can't Catch Up: While she was in college, one thing that was bothering her was that Aichi and Kai were definitely going to continue into the pro leagues and Kamui would probably follow after he graduates. She decided that instead of following them, she was going to follow Shin and become the owner of a card shop thus how she became as such.
  • Cool Big Sis: Serves as one for Tokoha, even helping her find her goal in life. To a lesser extent, Kamui, chastising him if he skips out on work but still caring for him.
  • The Dreaded: Played for Laughs, but Shin, Kamui, and later Chrono don't want to incur her wrath.
  • Fortune Teller: The theme behind her Magus' deck, represented by predicting the top card of the deck.
  • Iconic Item: The Key to box her parents gave her.
  • In the Name of the Moon: The theme of her original ace, Goddess of the Full Moon, Tsukuyomi
  • Motherly Side Plait: Her hairstyle for G through Stride Gate.
  • Photographic Memory: Still possess this, and uses it to advantage with her Magus Deck, which focuses on predicting the top card of her deck.
    • Taken Up to Eleven when she uses Tsukuyomi, the only reason she lost to Tokoha was because she did not know about a heal trigger Tokoha held on to since her opening hand that she used for a G-Guardian.
  • Reasonable Authority Figure: As Manager of Card Capital 1 and Owner of Card Capital 2, she treats her employees fairly and is willing to hear them out, but won't hesitate to dock their pay if they run off in the middle of the shift.

Kamui Katsuragi

Nova Grappler

Voiced by: Shizuka Ishikawa (JP)

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NEXT Onward

A returning character from the previous series. Now a high-school student, he also works part-time at the second Card Capital location. He continues to use his Nova Grappler deck. He becomes a surprise entrant to the Under 20 Championship teaming with Nagisa Daimonji and Emi Sendou as Team Heaven and Hell.

Tropes:

  • Anime Hair: Each passing season his hair gets even spikier, by G it's actually falling forward.
  • Big Brother Mentor: Acts as one for Chrono, teaching him about Vanguard.
  • Call-Back: When Chrono leaves TRY3, Kamui draws the comparison to when he ran out on Q4.
  • Cannot Spit It Out: Even now, he's a mess when Emi's in the vicinity. And it still costs him games.
  • He's All Grown Up: Compare his look in G to his appearance in the previous series.
  • Refusal of the Call: Up until Chrono and the others take part of the championship, Kamui has willingly never participated in the Under 20. Justified in that, as apart of Q4 and a very well known Cardfighter, he wouldn't need something like the Under 20 to kickstart a professional career. He joins under Ibuki's request for him to investigate Kazumi Onimaru.
  • Serious Business: It's not like he wasn't serious during the original series, but age has made him focus on more important things.
    • A better example is during the Q4 vs Try-3 fight against Chrono where Kamui gets extremely serious, not even cracking one joke or smiling until he was sure he lost.
  • Took a Level in Badass: He was always an incredibly strong fighter but rarely gets the chance to show it off. GIRS Crisis's final fight gives him just that to show how much further he's come.

    Team AL- 4 
The original Antagonists and later allies, they now serve as the upper staff of the United Sanctuary Branch after Yuichiro Kanzaki's resignation, while also having the Branch double as the home base for those that oppose Ryuzu Myoujin.

Ren Suzugamori

Shadow Paladin

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"Ride! Blaster Dark "Diablo"!"

The leader of Team AL4 was chosen to replace Kanzaki as the head of the United Sanctuary branch following the latter's resignation.

Tropes:

  • Adorkable: Still acts like a little kid when it comes to work, usually making Asaka and Tetsu do it.
    Ren: Darn it. What's his problem? Dumping all his issues on me. That "Ibucki" guy. Expecting me to drop everything to help him. Like I don't have enough to do already.
  • All Your Powers Combined: What AL 4's plan ultimately boils down to. Due to the special "Relation Vanguard" format, when a player loses, their held cards and the existing field remain for the next player. Kyou and Asaka purposely held back their Perfect Guards for Ren to use, aside from the ones Kyou wasted, and allowed as many attacks to hit so the opponent could not rely on Heal Triggers while conserving the hand. Ren also utilized their field cards for his benefit.
    Ren: Kyou prevents the attacks, Asaka protects against them. So basically, you're fighting all of us at once. The full power of Team AL 4.
  • The Cameo: He made an appearance during the festival in episode 16 and another toward the end of the season when Ibuki mentions that Kanzaki's replacement has been decided.
  • Iconic Item: His avatar, Blaster Dark. This time however, it has a new form: Blaster Dark "Diablo". It's also a Grade 3 this time out.
  • Meaningful Echo: His appointment to United Sanctuary leader and turning the place around fits after he did the same to a group he himself founded, veered the wrong way and then set back on the right track.
    • The Relation Vanguard fight between AL4 and TRY3 hands over the previous player's resources to the next - Ren showed himself to be extremely adaptable to using other clans when borrowing his teammates' decks in the Circuit.

Asaka Narumi

Pale Moon

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"My Cardfighting is solely for the benefit of Master Ren."

A member of the Foo Fighters known as the "Assassin". She is still loyal and devoted to Ren.

Tropes:

  • Creepy Doll: Asaka's Pale Moon deck is focused on the Nightmare Dolls group of card.
  • Death Glare: Gives one to Kyou whenever he screws up AL4's strategy in the relay fight.
  • Expository Hair Style Change: Her hair is longer than was the case in the original series.
  • Subordinate Excuse: Still as lovestruck for Ren as ever, and serves as his personal aide to be as close to him as possible.
  • Undying Loyalty: Still ever present for Ren. Ren tends to dump all his work on her and Tetsu, and whereas Tetsu complains, Asaka defends Ren and happily does the work for him.
    Asaka: My Cardfighting is solely for the benefit of Master Ren. My role is to set the stage for him to shine. For him to fight! In him I find my joy! In him I find my bliss!

Tetsu Shinjou

Dark Irregulars

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A member of AL4. He currently acts as the acting Branch Chief for the United Sanctuary branch.

Tropes:

  • Beleaguered Assistant: Even though Ren is the actual Branch Chief, he leaves all the work to Tetsu and Asaka.
  • The Comically Serious: Remains the only one serious when his teammates get into various antics, such as Ren dumping his work on them.
  • The Dragon: A more Heroic version, he remains this to Ren.
  • Dragon-in-Chief: Unfortunately, since this is Ren, Tetsu often has to do the actual work, such as meeting with the other Branch Managers for scheduled meetings.
  • Number Two: To Ren.
  • The Unfought: Unlike his teammates, Tetsu doesn't actually fight any of Try 3, and is injured in the attack on Dragon Empire Branch before he can face Company.

Kyou Yahagi

Spike Brothers

https://static.tvtropes.org/pmwiki/pub/images/kyou.PNG

A member of the Foo Fighters who was kicked out of the team during season 1 but made his way back on to the team by the G Quest.

Tropes:

  • Butt-Monkey: Dispite being back on the team, Ren still has trouble remembering his name.
  • Jerk with a Heart of Gold: Unlike how he was in the original series, while Kyou may still have an ego the size of the Branch building, he is more willing to work alongside his teammates and is able to respect the skills of Try 3.
  • The Bus Came Back: Looks like Ren gave Kyou his spot on the team back.
  • What Happened to the Mouse?: It's unclear what became of his Teammates from Team Avenger, whether they still are against AL-4, went off on their own, or joined the United Sanctuary Branch as staff.

    Team Dreadnought 
Originally the Antagonists of the Original Series 2nd season, they remain allies since then. They were asked to join Jaime Alcaraz in forming Team Special Aqua Force for the G Quest, while simultaneously doubling as aides in Plan G.

Tropes Applying To All

  • Last of Their Kind: Aside from their caretaker and the man Jaime's surrogate Father Emilio saved, they are all that remains of the Souryuu Clan.
  • True Companions: They've been together since they were kids, making them a tight knit team, if not family.

Leon Souryuu

Aqua Force

https://static.tvtropes.org/pmwiki/pub/images/leon_soryu.png

The first of the returning characters to fight, Leon is stationed at Magallanica with Jaime and the initial challenge for TRY3 to confront in their campaign to conquer the Generation Quest.

Tropes

  • Catchphrase: He's still fond of talking about the wind.
  • Famed In-Story: According to Jaime, Leon is like a god to Aqua Force players for his role in reviving the clan. Him and his team are also renowned for their cardfighting prowess.
  • Making a Splash: Aqua Force.
  • Red Baron: Due to his role in reviving Aqua Force, he is called "Clan Master".

Jillian and Sharlene Chen

Aqua Force

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Leon's team mates and friends, Sharlene tends to fight for the two while Jillian advises her on moves.

Tropes:

  • Adorkable: Sharlene still rivals Ren in this category.
  • Identical Twin ID Tag: While their hair may be styled the same now, Jillian wears shorts, while Sharlene wears a skirt. Jillian also retains her Tsurime Eyes while Sharlene has her Tareme Eyes.
  • Tag Team Twins: Downplayed, but when facing Shion in the G Quest, Sharlene fought him while Jillian stood by her side and advised.
  • Undying Loyalty: Jillian, who still chastises people if they speak of Leon informally or fool around in front of him.

    Team Heaven and Hell 
A team consisting of Kamui Katsuragi, Nagisa Daimonji and Emi Sendou, it was organised by Kouji Ibuki so Kamui could enter the Under 20 and secretly gain intel on Kazumi Onimaru.

Tropes applying to the team as a whole:

Kamui Katsuragi

Nova Grappler

See Team Q-4.

Emi Sendou

Bermuda Triangle

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NEXT Onwards

Aichi Sendou's little sister who is now in High School. She still loves her cute cards to this day. She also is still painfully oblivious to Kamui's crush on her.

Tropes:

  • Ascended Extra: The U20 is the first major tournament she has entered on screen.
  • The Ace: She makes it to the finals of the shop tournament against Chrono.
  • Oblivious to Love: Even after all these years, she still does not know about Kamui's crush.
  • She's All Grown Up: While she mostly has the same look, she's still the cute little girl we know and love, just a lot taller.
  • Shipper on Deck: She still ships Kamui and Nagisa, though she still doesn't know his crush on her.

Nagisa Daimonji

Nova Grappler

Voiced by: Ryo Hirohashi (JP)

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NEXT Onwards

The younger sister of Gouki Daimonji and a classmate of Tsuneto. She still has an all-consuming crush on Kamui, and her methods to win his heart have only become more complex.

Tropes:

  • Abhorrent Admirer: While she loves Kamui, he finds her annoying.
  • The Cameo: She cameos at the Magallanica Branch of The G Quest with her team facing against Chrono in the Finals to decide who faces Special Aqua Force. She loses, but still obtains Gouki's approval from the stage.
  • Crocodile Tears: Cries as part of her ploy to have Chrono help her catch Kamui.
  • Girlish Pigtails: Her new hairstyle.
  • Gratuitous German: Her Under 20 Deck is based on the Blau Series, each being named using German Terms.
  • Older and Wiser: Shin mentions that she's much calmer compared to how she used to be. She actually hasn't changed that much.
  • She Is All Grown Up: As of Vanguard G, she's grown quite pretty. Unfortunately for her, Kamui's still not interested.
  • So Proud of You: Even after losing to Chrono in the G Quest, Gouki flashes her a thumbs up for doing so well, which she gladly returns.
  • Stalker with a Crush: For Kamui.
  • Surprise Checkmate: She gets her revenge against Chrono in the Under 20 after triggering 5 straight critical triggers after being pushed to 5 damage herself(She hit the first three with her G-Unit's triple drive, Unstrided and attacked acquiring two more after that).

    Others 

Shinemon Nitta

Murakumo

Voiced by: Shuuta Morishima (JP)
https://static.tvtropes.org/pmwiki/pub/images/shin.png
Inherit! Protect! Weave towards the future!

The manager of the Card Capital 2 card shop. He plays a Murakumo deck, and was part of a team alongside Mark Whiting and Rive Shindou, Chrono's father.

Tropes:

  • Arrogant Kung-Fu Guy: In his flashbacks, he was the more serious member of his team, focusing more on winning the championship.
  • Ascended Extra: While he has not appeared nearly as much as he used to, he has more relevance now that he isn't just a simple chaperon to the others. It helps that his back story is tied directly to Chrono and Chrono's father.
  • Day in the Limelight: After four seasons and a good chunk of the fifth we finally get to see Shin Cardfight while also gaining insight to his past.
  • Scary Shiny Glasses: Usually when Kamui tries to leaves his job while he still has work to do.
  • Serious Business: Very rarely do we actually get to see Shin's eyes behind those glasses. But when he wants to Cardfight, he dons a different set of glasses, ones with lenses that are not as thick so that his eyes are visible.
  • Ship Tease: With his old friend and Chrono's Aunt, Mikuru Shindou.

Taishi Miwa

Kagero

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NEXT Onwards

Miwa first appears at Card Capital during the announcement of the Generation Quest, and takes part in the Dragon Empire Branch challenge. He's the manager of Card Capital #1, though he states it's part-time.

Tropes:

  • Almighty Janitor: Subverted. Upon first glance, one may wonder why a person who routinely holds their own against KAI would be a simple guard for the "Drop Zone". But then when you learn the rules of the "Drop Zone", you understand why.
  • All or Nothing: What his role in the G Quest ultimately is. If player's somehow end up in the drop zone, another person on their team can challenge the guard, Miwa. If they win, their teammates become free. If they lose, they join them. What's worse is that players in the drop zone lose all the points they accumulated during the Quest, and if all team members end up there, the team ends up disqualified. And with Miwa's strength, more people go in than come out. A player CAN choose to leave their teammates in there if they wish, but then they risk ending up in their themselves by other methods, dooming the team, or risk not getting enough points to win the quest.
  • Man of Kryptonite: Miwa's Seal Dragon's gain benefits based on the number of Grade 2's the opponent has on their field. Shion's branch of Royal Paladin's though thrive on bringing out Grade Two's, making Miwa this for him. As soon as Shion brings them out, Miwa can get a bonus from them or simply get rid of them. Granted, Shion can replace them, but Miwa can just as easily get rid of them.
  • Nice Guy: As friendly as ever.
  • Our Dragons Are Different: Miwa uses the Seal Dragons, Dragons in the Dragon Empire that were imprisoned for various reasons. Special Tags are placed on them to seal their monstrous abilities. Even if they are pardoned to serve the empire, the seals are only weakened so they don't go berserk.

Naoki Ishida

Narukami

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"Rip em' up! My avatar! Eradicator, Gauntlet Buster Dragon!" (NEXT Onwards)

Revealed to be returning alongside the other major veteran characters, Naoki first appears at Card Capital when the Generation Quest was broadcast. He participates in the Dragon Empire Branch and Zoo Branch G Quest.

Tropes:

  • Bring It: Once Chrono amps it up in their first fight by striding Chronodragon Nextage, Naoki tells him this.
  • Can't Catch Up: He's still a very strong cardfighter, but he still feels as though he can never get to the level that his friends, especially Aichi and Kai, have reached.
  • Face of a Thug: His signature look, as always.
  • Hot-Blooded: It isn't Naoki if he isn't.
  • Kindhearted Cat Lover: When Chrono finds him during the Dragon Empire G Quest, he's playing with a Cute Kitten.
  • Lethal Chef: The meal he, Shingo, and Luna made at the Zoo G Quest was something, and also put Shingo in the infirmary.
  • Limit Break: He has returned to using the Eradicators, with Gauntlet Buster as his Avatar, making full use of his Limit Break.
  • Those Two Guys: His role in GIRS Crisis was less hanging around with his fellow Mates and more sticking beside his other good friend.
  • Worthy Opponent: Naoki considers Chrono, his own Expy, this after their first fight.

Shingo Komoi

Murakumo

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NEXT Onwards

One of the original five members of the Miyaji cardfight club, he returns as one of the chasers for the G Quest at the Kagero branch.

Tropes:

  • Expository Hair Style Change: His hair is longer than it was in the original series.
  • Epic Fail: When serving as a chaser in the Dragon Empire G Quest, he forgot to turn on the Chaser Alert, leading to him approaching Tokoha without her being notified.
  • Lethal Chef: The meal he, Naoki, and Luna made during the Zoo branch's G quest was pretty bad. Bad enough to send him to the infirmary.

Gouki Daimonji

Granblue

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The leader of Team Handsome and Nagisa's older brother. He serves as the MC for the G Quest at Magallanica branch.

Tropes:

  • Combat Commentator: Being the MC for the G Quest at Magallanica branch, he comments on Team TRY 3's fight against the special Aqua Force.
  • Cosplay: While MC-ing the Magallanica G Quest, he dresses as Captain Nightmist.
  • Hot-Blooded: It wouldn't be Gouki otherwise.
  • Sleeves Are for Wimps: Despite cosplaying Captain Nightmist, who is dressed in formal attire, Gouki has his sleeves ripped off.
  • So Proud of You: After Nagisa lost to Chrono, he gave her his approval via thumbs up, which she gladly returned.

Christopher Lo

Great Nature

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The leader of Team SIT Genius in the original series. He is now the president of Genius Communication Technology, a company specializing in the field of communication, and the developper of the FICA. He makes an appearance during the G Quest at the Zoo branch.

Tropes:

  • The Ace: He is called a top-calls fighter by Shion.
  • Child Prodigy: Described as an elite genius.
  • He Is All Grown Up: Compare his current appearance to how he was back in the original series.
  • Improbable Age: He's the president of a company despite being only a few years older than Team TRY3.
  • Impossibly Cool Clothes: The cat hoodie he now wears has a tail that moves on its own.

Eru Nakagami

Dark Irregulars

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Aichi's classmate at Miyaji Academy and former President of the Paranormal Power Research Society, he is now a regular at Card Capital 1 and is currently in need of a job.

Tropes:

  • Character Development: While he is still a Cloudcuckoolander, he manages to repress it in daily life, only allowing it to emerge when he cardfights. It's implied though his tendencies interfere with him keeping a job.
  • Cloudcuckoolander: At first glance, Nakagami seems to have abandoned his Paranormal beliefs along with his marker tattoos. However, as his cardfight with Chrono continued, it became more and more clear he was just repressing it. Once he rode his avatar, Blade Wing Reijy though, he pulled out a red marker and redrew them in a flash.
  • Freeze-Frame Bonus: He wears the same suit as in the original series' epilogue after his graduation a year earlier.
  • NEET: According to Miwa, Nakagami is still looking for a job, and he claims he is currently "A Nomad".
  • Razor Wings: Par for the course for his avatar, Blade Wing Reijy, alongside his Stride, Wings of Annihilation, Blade Wing Tibold.
  • Unexpected Character: Despite multiple characters from the original series appearing, Nakagami returning was unpredictable.

Katsumi Morikawa

Spike Brothers

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Originally a bully, he is a regular in the original Card Capital. Still obsessed with Grade 3s, he, again, over stuffs his deck with Grade 3s.

Tropes:

  • Blatant Lies: Tries to convince Chrono that he taught Kai and Kamui everything they know. He would have succeeded if Izaki hadn't told Chrono otherwise.
  • Crippling Overspecialization: Morikawa's Grade 3 obsession is still in place, at least he has narrowed it down to a single clannote . Lucky for him the G-Assist rule is in effect.note 
  • Took a Level in Badass: Thanks to the G-Assist Ruling, Morikawa can ride more successfully in matches. He even managed to nearly beat Chrono! Only problem is, with so many G3's, he can't guard.

Izaki Yuta

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A former classmate of Aichi's and Morikawa's best friend, he now works at Card Capital 1.

Tropes:

Ratie Curti

Shadow Paladin

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A member of The Quatre Knights and ally of Aichi Sendou. She is currently in the United States with Aichi.

Tropes:

Alternative Title(s): Cardfight Vanguard G Anime

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