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Main Story: Grand Gaia

    Mistral 

Juggernaut

A machine built by the Gods to defend the first region of Mistral from forces hostile to them, and the final boss of the same region.


Demon Abaddon

A terrifying demon whom Karl and Seria were sent to deal with, and the final boss of Morgan, the second region of Mistral.


  • Area of Effect: It casts these nearly every turn, so be prepared to have healing Items on hand if your units get in trouble.
  • Casting a Shadow: Its element in battle.
  • Eldritch Abomination: Demon or otherwise, Abaddon is definitely one. Its' heart and ribcage are both exposed, and its skin and bones are dark purple with red veins clearly running along its upper body and especially around its elongated neck.
  • Names to Run From Really Fast: Abaddon means 'Destroyer' in Greek.
  • Standard Status Effect: It often Curses your units, preventing them from using their Brave Bursts for three turns.
  • Turns Red: At 50% HP, Abaddon will begin unleashing slightly stronger attacks on your squad.

Creator Maxwell

https://static.tvtropes.org/pmwiki/pub/images/9477aea6326fa792b823ca01dd9a0647.jpg
Mock Unit: Creator Maxwell / Inception God Maxwell

One of the Four Fallen Gods, and the most humanoid out of the four. Maxwell is the Goddess who rules over Creation and Destruction. She is the first villain you are tasked to take down, due to her attempting to open the Gate to Elgaia so she could invade it. She is also the former Mistress of the Disciple Kanon, and is the ruler of the Mistal region where she resides awaiting you at the Palace in St. Lamia.


Tropes that apply to her in general

  • Aerith and Bob: Maxwell to Cardes, Zevalhua, and Afla Dilith.
  • Final Boss: Of the Mistral region and initially the whole game, at least until more of the story and the game were added in through later updates.
  • Gainaxing: A fairly subtle foreshadowing for her gender since her boss sprite's Glowies bounces. Averted for her Mock Unit.
  • Gender-Blender Name: Since Maxwell is not a name usually associate with females, her gender was not revealed as such until her first on-screen appearance in Trial 003.
  • God Is Evil: She is one of the Four Fallen Gods, ruling over the aspects of Creation and Destruction.
  • Javelin Thrower: Her Weapon of Choice. She is only able to throw it in her Trial.
  • Light 'em Up: Her element as the final boss and of that as a Mock Unit.
  • Light Is Not Good: She is still hell-bent on ending humanity, after all.
  • Power Floats
  • Super Natural Gold Eyes: Since she is a Goddess, this is justified.
  • White Hair, Black Heart: With hints of the color red at the tip of her head.

Tropes exclusive to her Mock Unit

https://static.tvtropes.org/pmwiki/pub/images/bf_maxwell.png
  • Critical Hit Class: Your entire team becomes this if you set her as the Squad Leader. As an added bonus, her Super Brave Burst also raises their Critical Hit Rates.
  • Elemental Rock–Paper–Scissors: One of her Leader Skill's effects also boosts Elemental Weakness Damage.
  • Reality Warper: One ability she shares with her original.

Skramya

An extra boss recently discovered within Mistral, resting in the Egor Mountains. A small nation once tried to use this demon, but the attempt backfired and the nation ended up getting destroyed by Skramya. Her rage did not end there, however, and Skramya easily annihilated most of the other nations around Mistral. Orna, a beautiful knightess who returned from training in Morgan, appeared and then cleverly sealed the demon away into a deep sleep. She is available to be challenged in the Egor Mountains after you've beaten Maxwell.


  • Area of Effect: Some of her special attacks can hit all of your units, so be careful!
  • Berserk Button: Let's just say she overreacted when one nation tried to control her.
  • Death by Irony: A nation gets destroyed by a super powered demon it tried to control.
  • Our Demons Are Different: She more resembles a humanoid ice statue who doesn't like being used.
  • Hoist by His Own Petard: One nation tried to control her (given it's a small nation, they probably wanted her power for their continued survival), only to royally piss her off and end up getting destroyed by her.
  • Making a Splash: As a boss, this is her element.
  • An Ice Person: Naturally, given where you are battling her.
  • Red Herring: The Gods are this to Skramya, where they were believed to be the ones who destroyed the nations in Mistral.
  • Standard Status Effect: Her attacks often causes Paralysis, and if your whole squad is affected, your units are good as dead.

    Cordelica 

Grantos

An angry Giant that was sealed within the land of Cordelica. Its rage as it starts waking up begins to wreck the whole continent, making it the Summoner's priority to defeat it as soon as possible to prevent it from further destroying the area.


Grand Jelly

This creature was an ordinary utility monster used by the Giants of Cordelica to take care of their garbage. However, as it absorbed so much garbage over the years, it grew too big to be handled by them and was eventually left to its own devices. Fiora, a woman cursed with old age by the Gods that happened to know of its ability to take in spells as well, allowed herself to be swallowed by it. Thanks to this gamble, the Grand Jelly absorbed her curse and she was freed from its effects. Grand Jelly was then finally sealed within the Igana Falls by her until a recent earthquake released it from containment. It is available to be challenged after you've beaten Grantos.


  • Area of Effect: For an extra boss, this thing has a few:
    • "Liquid Solution" is a Fixed Damage Attack that also dispels it's targets of their buffs.
    • "Drink it down." is a massive single-target Water (and Earth) attack.
    • "Decomposition" is another powerful Water (and Earth) attack.
    • "Melt the World" is an unbelievably strong Fixed Damage Attack that deals 20,000 damage to all your units on top of draining their BB Gauges down to 0. It is preceded by two other 'attacks', "Jiggly" and then "Violently Jiggly". Don't expect any of your units to survive this dangerous attack if you haven't made them Guard or use Mitigation, Angel Idols and the like.
  • Blob Monster: And a very lethal one at that too, even if it doesn't look like it.
  • Eye Does Not Belong In Its Center
  • Green Thumb: Its displayed element, but...
  • Making a Splash: Strangely enough, it attacks with Water. This is perhaps due to it being a living jelly in nature. Mono-Fire and Thunder squads of units best beware.
  • Standard Status Effect: It can inflict Poison, Weakness, Sickness and Curse to your units through its attacks. Set a unit whose Leader Skill involves immunity from said ailments, and you should be spared most of the trouble you can get from fighting this thing. If you can't, bring the appropriate Items instead.
  • Trash of the Giants: Used to take care of this for the Giants until it grew too big for them, as evidenced by the remains of the victims it has consumed around its body.
  • Turns Red: At around 50% HP, it uses an ability called "Extreme Softening", which gives Grand Jelly an INSANE Defense buff, practically making it so that most attacks to it will deal 1 to 50 points of Scratch Damage. Once this happens, Poison it or otherwise you'll have a really, really bad time trying to kill it.
  • Weaksauce Weakness: Poison, especially after it buffs its' own Defense.

    Palmyna 

Emperor of Amdahl

Demon Zebra

Mock Unit: Disciple Zebra / Mad God Zebra
https://static.tvtropes.org/pmwiki/pub/images/bf_zebra1.png
Click here for evolutions 
Cardes' Disciple.

Tropes that apply to him in general

Tropes exclusive to his mock unit

  • Ax-Crazy: As his 5-star title indicates.
  • Brought Down to Badass: Even when not at full power (due to Cardes's sealing), Zebra is still a force to reckon.
  • Casting a Shadow: His element.
  • Critical Hit Class: Your entire team becomes this if you set Zebra as the Leader. All you need left is to boost their chance to do critical damage.
  • Dark Is Evil: He is dark-elemental and he serves one of the four evil gods of Grand Gaia.
  • Stealth Expert: He is so agile and stealthy not even the gods can determine where he is until it's too late.

Cardes the Malevolent

https://static.tvtropes.org/pmwiki/pub/images/96db38db0a112d0c7ea34992549fce0b.jpg
Mock Unit: Cardes the Malevolent / Sovereign God Cardes
The second Fallen God that the party faces in the storyline and the most demonic one. Long ago, Cardes was sealed by the Four Heroes of Palmyna in the Spirit World. However, the seal eventually become weaken overtime with little time before he is unsealed again, causing the party to fight him in order to prevent such. He is the former master of Tora and the master of Zebra.

Tropes that apply to him in general

Tropes exclusive to his mock unit

https://static.tvtropes.org/pmwiki/pub/images/bf_cardes.png
  • Status Buff: His Leader/Friend skill reduces the party's BB gauges by roughly 25%, allowing for faster Brave Burst charging, and also helps reduce damage from Light and Dark enemies.

Valmodora

    Lizeria 

Defense System

Fallen God Lagzal

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    Agni Region 

Granvalm

Demon Mare

Mock Unit: Disciple Mare / Blazing Mare
https://static.tvtropes.org/pmwiki/pub/images/bf_mare1.png
Click here for evolutions 
Zevalhua's Disciple.

Tropes that apply to her in general

Tropes exclusive to her mock unit

Zevalhua the Supreme / Divine Emperor Zevalhua

Mock Unit: Zevalhua the Supreme / Ruling God Zevalhua
https://static.tvtropes.org/pmwiki/pub/images/278126165726463705d2a15ce1619084.png
The third Fallen God that the party faces. Ruling over the fallen land of Agni through the Tower of the Gods, Zevalhua is both powerful and manipulative goddess. Not only does she has to face the summoners, but she also has to be wary of her fellow Fallen God Afla Dilith's power. She is the former Mistress of Alpha with Mare as her Disciple.

Tropes that apply to her in general

Tropes exclusive to her mock unit

https://static.tvtropes.org/pmwiki/pub/images/bf_zevalhua.png
  • Casting a Shadow: Her element when as Zevalhua the Supreme.
  • Combat Pragmatist: Her reputation during the war with humans.
  • Green Thumb: Her element when as Ruling God Zevalhua.
  • Standard Status Effects: Her Brave Burst has a chance to inflict random status ailments, and her Super Brave Burst have a 30% chance to reduce enemies' Attack and Defense by 30%.

Emperor Verdute

  • Playing with Fire: His element when you fight him. Makes sense since he used to rule Agni, the empire usually filled with Fire units.

    Vriksha 

Gigorom

Demon Duglere

Demon God Zurg

Mock Unit: Disciple Zurg / God of Decay Zurg
https://static.tvtropes.org/pmwiki/pub/images/bf_zurg1.png
Click here for evolutions 
Afla Dilith's Disciple.

Tropes that apply to him in general

  • Cassandra Truth:The heroes don't believe him when he said Lucius is evil. He's right.
  • Casting a Shadow: Like the other disciples, this is his element in battle.
  • Friendly Enemy: Not friendly per se, since he's not above berating the summoner and friends (and humanity in general, really), but he's content to just leave the group alone and even advising them to take another path to Alnakeid Castle since the way through Danrard Fortress is unsafe.
  • Manipulative Bastard
  • Walking Shirtless Scene

Tropes exclusive to his mock unit

  • Status Buff: His Leader/Friend skill increases Attack depending on remaining HP.

Beast God Afla Dilith

Mock Unit: Beast God Afla Dilith / Strife God Afla Dilith
https://static.tvtropes.org/pmwiki/pub/images/463adce7efd2142cdc081da128d93412.png
The last Fallen God and the most powerful one of all.

Tropes that apply to him in general

Tropes exclusive to his mock unit

https://static.tvtropes.org/pmwiki/pub/images/bf_afladilith.png
  • The Assimilator: His reputation in the past.
  • Casting a Shadow: His element as Beast God Afla Dilith.
  • Eldritch Abomination: While the other mad gods are already inhuman in appearance, Afla Dilith takes this Up to Eleven, having assimilated the castle the Summoner fought him in.
  • Four-Element Ensemble: His regular Brave Burst is a Fire, Water, Earth and Thunder attack, in addition to Dark.
  • Life Drain: His Leader Skill allows the team to slightly absorb HP when attacking.
  • Playing with Fire: His element as Strife God Afla Dilith.
  • Status Buff: His regular BB boosts BB gauge, while his SBB boosts spark damage.

Sea King Ordas Derva

https://static.tvtropes.org/pmwiki/pub/images/71963018b7b7899f0216269b980ab865.png

    Atharva 

Eriole

Tesla

Mock Unit: Tesla / Blind Justice Tesla
https://static.tvtropes.org/pmwiki/pub/images/137c21519fba45a599e0b090b6b18e16.png
A mysterious woman who suddenly appears in front of the party after Afla Dilith's defeat. She is Eriole's second-in-command and childhood friend.

Tropes that apply to her in general

Tropes exclusive to her mock unit

https://static.tvtropes.org/pmwiki/pub/images/bf_tesla1.png
Click here for evolutions 
  • Dual Wielding: Of a sword and a scale, though she only uses the sword to attack.
  • Making a Splash: Her element.
  • Status Buff: Her Leader/Friend skill increases Attack, Defense and Recovery to Water and Light units.

Fused Demon Garnes

https://static.tvtropes.org/pmwiki/pub/images/8053695740586724c8bab04d214fe0b6.png
A mechanical beast that was built as an experiment for creating a new type of monster. Because of its terrifying power, the facility it was created in had to be sealed.

    Bariura 

God Lucius / Multifarious Lucius / Amorphous Lucius

WST-1096

This creature is one of a certain dark sorcerer's experiments made during Bariura Empire's last years. Apparently, this creature is made from people who had lost their ways, turned into an abomination by the sorcerer in one of his many laboratories.

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Main Story: Ishgria

    Celgrad 

War Demon Shusui

Mock Unit: Wicked Warrior Shura / Heavenly Rift Shura
https://static.tvtropes.org/pmwiki/pub/images/shusui.jpg
One of Eight Demon Lords who rule over Ishgria, and the first one who meets with the player. He is searching for a good fight.

For tropes pertaining to his past days as Shura, go here.


  • Blood Knight: Just like his master Raaga.
  • Bonus Boss: For the whole of Raid Class 5's Missions in Raid Battle. Defeating him nets you a promotion to Raid Class 6.
  • Determinator: He repeatedly hounds after your party despite his multiple defeats at your hands and from others.
  • Go Out with a Smile: When he's truly defeated, he ponders about how he finally fulfills Raaga's dream and becomes satisfied with the results of the war-focused life he has lived.
  • Meaningful Rename: Shura took part of Hisui's name to form "Shusui", the name he's known as nowadays.
  • Multi-Armed and Dangerous: Again, just like his master Raaga. Though he didn't have them at first; only growing them as he matured.
  • Noble Demon: Fights you and your friends not because he is evil, but simply just to test and further hone his strength against your party while not holding any real ill-will. Which makes his death at the hands of Mora in Estria all the more shocking. Even Paris said his defeat left a bitter taste in her mouth.
  • Passing the Torch: He uses his last words to tell you, the Summoner, to become the strongest being that there ever is.
  • Playing with Fire: His element in battle.
  • Recurring Boss: Shows up and fights you at least once in every Ishgria region so far. Even in his own region, Celgrad, he is fought three times as himself and once as a Shadow.
    • In fact, he's so recurring that when he doesn't show up, Seria jokes on how it's been lonely without him around.
    • His status as such becomes a Running Gag in "The Correct Path" Grand Quest, where you have to fight him at least three times to get the Golden Ending. Diana, Colt, Fadahl, and Ivris even lampshaded his persistence multiple times.
  • Shock and Awe: In Raid Battles, one of the blades he equips is Thunder-elemental.
  • Super-Persistent Predator: To the point where he shows up to fight you while heavily wounded after previously fighting Owen and getting caught in Mora's many traps in Estria.
  • Verbal Tic: When he shows up, he always says "I am War Demon Shusui." And occasionally, he repeats it before he continues talking.

    Lem 

Goddess Mora / Guile Demon Mora / Glimmering Mora / Supreme Goddess Mora

Mock Unit: Guile Demon Mora / Glorious Shine Mora
https://static.tvtropes.org/pmwiki/pub/images/mora9.png
The second of the Eight Demon Lords. She claims to be a former goddess who was banished by Lucius to this forsaken land. Much of her motives remain unclear, and her interest seems to not go with the other demon lords.
  • All Your Powers Combined: As Supreme Goddess, Mora absorbed almost all of every other Demon Lords' power. "Almost all" since she was too late to absorb the original Beiorg's power, incompatible with Mordlim's, and didn't need Kalon's.
  • Climax Boss: The fight against her and the stolen powers of Shusui, Melord, Amu Yunos, and Barion serves as one for the whole Ishgria storyline.
  • Final Boss: While all the other Demon Lords are this in their respective regions, it's notable for her because she is the Final Boss in not one but two regions: Lem and Estria.
  • In the Blood: Her Take Over the World scheme is clearly influenced by Adel. And she only fights when it's necessary, just like Savia.
  • Late-Arrival Spoiler: As if her being placed on this page isn't giving it away, she is obviously not the goddess she claimed to be.
  • Light Is Not Good: She is light element and has angelic appearance but doesn't align herself on the good side.
  • Manipulative Bitch: She first attempts to misled the summoner and Paris and traps them like she did to Seria and Lugina, as well as using them to get rid of the other Demon Lords. In an aversion, former the two aren't as foolish as she though, and defeating the Demon Lords are the summoners' task anyway.
  • Ms. Exposition: After her defeat, she will gladly explain the overall situations of the Ishgria regions to the Summoners.
  • Ms. Fanservice: One of the most attractive villainess of in story with skimpy costume and long pink hair.
  • One-Winged Angel: Her Supreme Goddess form is basically this.
  • Pet the Dog: The only reason she never attacks the Summoners after her defeat is because Seria intrigues her.
  • Really Royalty Reveal: Pyro Archfiend Adel's acquired quote, combined with The Reveal at Estria, all but confirm that she's the daughter of Mildran's king Adel and Estria's queen Savia.
  • Recurring Boss: Not as often as Shusui, but she is fought for a grand total of six times: four times as herself, once as a Shadow, and once again in her One-Winged Angel form.
  • Stripperiffic
  • Take Over the World: Ishgria, Grand Gaia, Elgaia, the Land of the Gods, she wants to take over them all.
  • Trap Master: She's quite skillful on setting up traps, which gave Lugina and Seria troubles in Lem.
  • The Usurper: Usurped Oguro's position as the ruler of Lem. Not that Oguro minded.
  • Walking Spoiler: It's hard to talk about her without mentioning her various schemes.
  • Well-Intentioned Extremist: Her ultimate goal of unifying all the worlds together is because she hates war and conflict that all demons have commited.
  • When She Smiles: She smiles as she bid her farewell to Seria before returning to Mildran.

Tropes exclusive to her mock unit

    Beiorg 

Tech Armor Beiorg

Mock Unit: Tech Armor Beiorg / Celestial Plate Beiorg
https://static.tvtropes.org/pmwiki/pub/images/beiorg.png
One of the Six Armor series made by Reis, and the only one that got sucked into Ishgria instead. After being deemed not strong enough by its creator, it got ignored by him until he finished Sixgear. A series of events caused it to destroy Nemethgear and the Demon Lord who ruled over the region, took over the Demon Lord's position, and renamed itself after the region's name.
  • BFS
  • Egopolis: Inverted. It renamed itself after the region it stranded in.
  • Healing Factor: As its gimmick is getting stronger everytime it loses a battle, it has a self-recovery function installed. The Sphere modeled after it also have similar effects.
  • Magnum Opus: In-universe example. Among the Six Armors, it is considered as such by its primary creator Reis.
  • Shock and Awe: Its element in battle.
  • You Are Number 6: Its original name, as it was one of the Six Armors series made by Reis. Specifically, it is the "No. 4" of the series.

Tropes exclusive to its mock unit

Sight Demon Beiorg

https://static.tvtropes.org/pmwiki/pub/images/beiorg_9.png
The third Demon Lord and the original ruler of Beiorg who got destroyed by Tech Armor Beiorg. However, it left behind a Shadow in Sealed Forest.

    Wulgee 

Decay Demon Melord

Mock Unit: Decay Demon Melord / Sage God Melord
https://static.tvtropes.org/pmwiki/pub/images/merold.png
Click to see Melord in his original form 

A disciple of Lucius who was banished to the forsaken land along with the Oracle Maiden Ilia, and the fourth Demon Lord. After fleeing from Shusui, he absorbed the demonic power in order to gain power in exchange for transforming into monstrous form.

Tropes that apply to him in general

Tropes exclusive to his mock unit

Mirfah

Voiced by: Tsubasa Yonaga (Thousand Memories collaboration)
Mock Unit: Mirfah / Retribution Demon Mirfah + Noble Ember Mirfah
https://static.tvtropes.org/pmwiki/pub/images/mifa.png
The only survivor of the squad that was sent on an expedition to Ishgria many decades ago, and the former head of 10th Demon Slayers Division.

Tropes that apply to him in general

  • Dual Wielding: Used to dual-wield knives when he was younger.
  • Casting a Shadow: His element in battle, as well as that of his present self's Mock Unit.
  • Fiery Red Head: Not as much by now, but in the past he applied this trope literally.
  • Heterosexual Life-Partners: With Krantz.
  • I Was Quite a Looker: According to Karl, he was much cuter and adorkable in the past. And it shows when his younger self appears in the latest collaboration with Thousand Memories.
  • Playing with Fire: Used to be his main element, as well as that of his Noble Ember version.
  • Red Right Hand: His current right arm belonged to a demon he defeated in the past.
  • Revenge: He desires revenge against Grahdens and Owen for being responsible for his six comrades' death.
  • Set Right What Once Went Wrong: In the "good ending" path of his Grand Quest, he's offered by Amu Yunos to do this.
  • Tragic Keepsake: The reports that the rest of Ishgria Expeditioners wrote is this for him. He also keeps Krantz's Virtuous Cape and takes a good care of it until present time.
  • Zettai Ryouiki: A rare male variation. In the past, he also scored Grade A too.

Tropes exclusive to his mock unit

  • Defeat Means Friendship: How you acquire his present self's Mock Unit.
  • My Past Self and Me: Mirfah is one of the only two NPCs (the other being Ark) to receive two Mock Units based on his state on two different times. In Mirfah's case, his present self is the stronger of the two.
  • Standard Status Ailment: He's specialized in Curse and Sickness. His Super Brave Burst also boost damage towards enemies who are affected by any ailments.

    Rakshult 

Nature Demon Mordlim

https://static.tvtropes.org/pmwiki/pub/images/mordelim.png
A tree-like demoness who rules over the land of Rakshult and the fifth Demon Lord that the player met. Like Beiorg, Mordlim has interest in human technology and seeks to open the gate to Elgaia and rules over humanity.
  • Fandisservice: In contrast to the more fanservicy Mora, Mordlim's form is pretty much scary due to her white face and hollow-plant-like-body. The root demon on her lower body pretty much seals the deal.
  • Femme Fatalons: Sports red claws from her two hands.
  • Green Thumb
  • Sadistic Choice: She offered you with either to get controlled, or to get destroyed. Lugina shoved those choices on her and Take a Third Option instead.
  • Stone Wall: Her main fighting style in EX dungeon and RC6 is to apply as much defense as possible to reduce the damage toward her.

Tropes exclusive to her mock unit

  • Fanservice: Her Omni form, which is how she would look like had she properly utilized the otherworldly technology she nurtured in Rakshult.
  • No-Sell: She's able to nullify status ailments with her Brave Burst.

    Zamburg 

Calamity Demon Amu Yunos

Mock Unit: Calamity Demon Amu Yunos / Cosmic Being Amu Yunos
https://static.tvtropes.org/pmwiki/pub/images/amu_eunos.png
Said to be the oldest demon to live in Ishgria, this demoness is the current ruler of Zamburg and the sixth of Eight Demon Lords.
  • Affably Evil: Compared to other demon lords, Amu Yunos is surprisingly polite and the reason that she fought the party at all is because she is "bored".
  • Bokukko: In the japanese version she uses "Boku".
  • Dark-Skinned Blonde
  • Light 'em Up: Is a Light Unit.
  • Making a Splash: In Raid Battles, her scepter, as a separate component, is Water-elemental.
  • Rapunzel Hair: She has extremely long platinum blonde hair.
  • Time Abyss: Said to transcend time itself.
  • Time Master: Her theme and title as the demoness of time. And she's capable to do time travel too, as shown in the Grand Quest centered on Ishgria Recon Squad.
  • True Blue Femininity: She is clad in an elegant blue dress and hat.
  • Who Wants to Live Forever?: She existed far much longer than Ishgria itself and eventually becomes bored of living without anything interesting in life.

Tropes exclusive to her mock unit

  • Making a Splash: Her mock unit's element, in contrast to that of her real self's. There are several reasons for this:
    • Melord, the Water-elemental Demon Lord, was released earlier than her. So when the rest of Demon Lords got their Mock Unit, she was assigned to Water.
    • Her Raid Battle counterpart has her staff being Water-elemental.
    • Her clothing is mainly blue.
  • Older Than They Look: Discussed in her Omni form's lore, where it is revealed that her real form looks even younger than her usual self, and she comments that form lacks dignity even if it's her most powerful one.

    Fal Nerga 

Liomerg

Barion's most trusted servant.

Dragon Demon Barion / True Dragon Demon Barion

https://static.tvtropes.org/pmwiki/pub/images/barionmug.png
Click to see Barion in his draconic form 

The seventh Demon Lord, ruler of Fal Nerga, and Karl's real father.


  • Casting a Shadow: If fought as a Raid Boss, his wings and tail will be fought as separate parts of his body, with both of them being Dark-elemental.
  • Four-Element Ensemble: With Fire Punch, Water Punch, Wind Punch, and Thunder Punch. In his draconic form, he rotates between the four primary elements every three turns.
  • Instant Awesome: Just Add Dragons!: His real form, which is fought in one of Estria's Bonus Level.
  • One-Winged Angel: Has a more draconic form as seen in Estria EX Dungeon.
  • Playing with Fire: His primary element.
  • Rescue Romance: How he and Mariela started. Though the rescue was unintentional as Barion only sought to defeat Viktor as part of their clans' rivalry, and Viktor just happened to have Mariela on his side for quite a while.
  • Worf Had the Flu: Barion easily went down in Fal Nerga because he was spending most of his power to perform a ritual that would seal Karna Masta forever.

    Menon 

Heresy Demon Kalon

Mock Unit: Heresy Demon Kalon / Dark Destruction Kalon
https://static.tvtropes.org/pmwiki/pub/images/kalonmug.png

The eighth and final Demon Lord, Kalon abandoned his land to protect certain seals all across Ishgria. He was first mentioned by Mora after the defeat of Beiorg's Shadow, and appears in person to protect Amu Yunos' Shadow.

Tropes that apply to him in general

  • The Atoner: Ever since he met Ilia, he realized that power isn't everything, and thus voluntereed himself to be the keeper of Karna Masta's seals to make amends.
  • BFS
  • Cain and Abel: The Cain to Aaron's Abel.
  • Casting a Shadow
  • Eyes Always Shut: Except when you dare to threaten the seals or provoke him.
  • Foreshadowing: Starting from Beiorg's Bonus Level, Mora and other Demon Lords' Shadows would mention "the demon who manipulates the seals" or something similar upon their defeat. Aaron's lore mentions that his brother sealed half of his power and scattered them all across Ishgria, implying that his brother is a sealing expert. Now you can guess who is that demon.
  • Heel–Face Turn: Stated himself that he was just like the other Demon Lords, only caring for power. Before he met Ilia, that is.
  • Killed Off for Real: In Mildran, for protecting Ark from Melord's spirit.
  • Late-Arrival Spoiler: Not that him being Menon's Demon Lord isn't obvious ever since Mora indirectly mentioned him in Zamburg.
  • Me's a Crowd: He can make clones of himself which shares all of his memories in order to keep the seals of Karna Masta's power intact.
  • Mystical White Hair
  • Recurring Boss: He has been fought twice in one of Zamburg's and Fal Nerga's Bonus Level. And in his own region, Menon, you fight him once in quest maps, and his Shadow in Menon's Bonus Level. Also, he's back in Mildran.
  • Roaring Rampage of Revenge: In Quatre Marinus Duran's lore, Kalon attacked Duran immediately after knowing that he killed Aaron.
  • Sibling Rivalry: His relationship with Aaron in the past.
  • Walking Spoiler: While it was foreshadowed, his overall importance in Ishgria arc of the story ended up very huge.
  • What Happened to the Mouse?: It's unknown what happened to the original Kalon after you beat him in Menon. He doesn't appear in the story again, and the next time you see him, it's his "shadow" and not the real him.
    • He goes to Mildran to oversee the seal of Karna Masta's Spirit.

Tropes exclusive to his mock unit

Holy Emperor Karna Masta

The leader of all the gods who was sealed in Ishgria after suffered defeat from the Oracle Knight and the Oracle Maiden and banished by Lucius.
  • Early-Bird Cameo: The horned giant in the original title screen? That's Karna Masta's second One-Winged Angel form.
  • Final Boss: Of Menon and Mildran, and the realm of Ishgria as a whole.
  • In Name Only: According to Grahdens, the title Holy Emperor doesn't really fit with his personality as he ruled the other gods through power and fear.
  • Large and in Charge: He has a large build and was in charge of all of the gods.
  • Light 'em Up: His element in battle. However...
  • One-Winged Angel: Unlike Lucius, he only has one. Probably because he is a Sequential Boss. However, he gets another one in Mildran
  • Sequential Boss: In Menon, there are three stages dedicated to put him down. The first stage is against his first form. The second stage is the same, but with a locked squad that consists of the Mock Units of your allies (Seria, Karl, Lugina, Paris, Tilith). And finally, your own squad fights him again, this time with a second part and an One-Winged Angel.

Main Story: Otherworld

    Abel Faction 
The Rival of Akras Summoners' Hall from Elgaia Federation that also seek the source of summoning power and then use it for reasons unknown. They were first mentioned by Eriole in his introductory scene from way back in Morgan, though their roles and purposes weren't revealed until the end of Menon. As for the third story arc, they have started to be more active in their pursue.

Common Tropes

  • Chekhov's Gunman: Eriole mentioned the organization's name in the cutscene that unlocks Cordelica, way before they are actually relevant.
  • The Rival: For the Akras Summoners' Hall as a whole.

Bertz

An enigmatic man who spies the Summoner's party starting from Rakshult. He is later revealed to be an agent from Elgaia Federation, and was responsible for manipulating Karl and Mirfah with his twisted tongue. Further revelation placed him as one of many members of Abel Faction.


  • Arch-Enemy: For Lugina and Reda.
  • Doomed Hometown: His hometown was destroyed by a rampaging demon, as he tells to you in St. Creek.
  • Heel–Face Revolving Door: Exactly whose side he's on changes thorough the story, but ultimately he sides with you, the Summoner.
  • Manipulative Bastard: He is infamous for manipulating his targets by asking them rhetorical questions and playing with their emotions.
  • Red Baron: "Klauser".
  • The Rival: His past relationship with Lugina.
  • Royal Rapier: He is carrying a rapier in his artwork.
  • The Unfought: Despite of the numerous build-ups, the Summoner never fought him directly during Ishgria story arc.

Rahnas

The leader of Abel Faction.


  • Casting a Shadow: His element, which extents to his Mock Unit.
  • Dual Wielding: Of knuckles-knives hybrid.
  • Early-Bird Cameo: Japanese-only, he first debuted in a short story included in the second novelization. That particular novel also includes his Mock Unit.
  • I Just Want to Be Special: His primary motive for obtaining True Summoning Power is so that Grahdens, Owen, and Griff would not look down at him just because he doesn't have Summoning power.

Garrett


Mel


    Sealed Gods of Discord 

Divine Machine

One of the Divine Machines that linked to the source of summoning. It has an appearance of a giant robot.
  • Expy: Of Tech Armor Beiorg, for being mindless Thunder-elemental mechas with huge prowess that the Summoner had to fight three times in the region they ruled. Though considering Bectas was where the Six Armors and their creators came from, this might be intentional.
  • Humongous Mecha
  • Shock and Awe

Divine Wolf

Divine Phoenix

Divine Armor

Divine Dragon

Pious Emperor Alza Masta

    Other Villains 

Raka

Enchanted Armor Barvars

Sarturus

Raval

Side-stories

    Unholy Tower 

Xenon

A black knight who appears in the Unholy Tower, he's trying to bar you from continuing on the tower.
  • Ascend to a Higher Plane of Existence: At the end of "Unholy Tower: The Cursed Princess", his soul is freed from the armour and ascends together with Estia.
  • Casting a Shadow: As an enemy, this is his main element.
  • Deal with the Devil: He lets a witch take his soul in exchange of her healing Estia. Unfortunately, the Devil in question has something else up in her sleeve.

Cursed Estia

This is what Xenon is guarding in the tower all along. After reaching the 100th floor, you have unwittingly unsealed her and have to help Xenon chase after her throughout the next 100 floors.


  • Ascend to a Higher Plane of Existence: At the end of "Unholy Tower: The Cursed Princess", her soul is freed from the beast and ascends together with Xenon.
  • Eldritch Abomination: The form you fight is in similar form to the final bosses in each quests mentioned above. A witch did this to her when she was supposed to be healing her instead.
  • Light 'em Up: True to her original, unit form, her element is retained here.

    Witch of the Abyss 

Xie'Jing

https://static.tvtropes.org/pmwiki/pub/images/5b5728d99a4cf3d27448dbb1d7c80ad8.png
Mock Unit: Temptress Xie'Jing / Demonic Witch Xie'Jing

A witch who got hold of Fei, Fang's love interest. During a Festive Event, you may go to her lair to help reclaim Fei back.


    Eneroth's Champions 

Azurai

The Overlord of the Morokai tribe of Baldemar and Korzan's only father. He is one of the people who planned to kidnap Erza in order to awaken her ancient power.

Aranvis

A Deva sage, who is been working with Azurai in kidnapping Erza from Avani. He harbors deep hate towards Allanon.
  • Always Second Best / Second Place Is for Losers: The reason why he hates Allanon so much is that he is ranked second among all the Deva sages.
  • Cool Chair / Power Floats: Confined to this, although he has two Crystals that he can use as weapons.
  • Light 'em Up: His element.
  • No-Sell: Foci Shield can Mitigate damage by 100% while adding BC drop resistance and 100% BB gauge reduction. This also makes the entire boss fight with him even harder.
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