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Characters / Bound Destinies Trilogy: Recurring Characters

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The Hero of the Sky, the Hero of Time, or the Hero of Twilight. Take your pick. Just as he is in the games, Link is the always one of the central characters (if not THE most central character in most cases) in each story of the trilogy, alongside Zelda. Since each story takes place in different eras of the series' timeline, each story features a different reincarnation of the hero, but nonetheless, they are all three stated to posses the unbreakable Spirit of the Hero, making them the bane of the all of the Big Bads' existences.

In the first story of the trilogy (chronologically), Blood and Spirit (which takes place in the immediate aftermath of Skyward Sword), Link, having defeated Demise and restoring peace to the surface, now lives there with Zelda, helping her watch over the Triforce as their relationship gradually starts to grow from close friends to something more. However, their idyllic new way of life is quickly shattered when they are beckoned to the land of Termina by the goddess Terminus, who begs the hero to defeat her own former hero, who had been corrupted by the demon Majora into the Fierce Deity. Link defeats the Deity, but his victory comes at a cost: after being wounded in the battle, he is filled with the demon's corruption himself and gradually starts to loose himself physically, mentally and emotionally in a battle he will ultimately loose. Matters are only made worse when a group of rebel Sheikah known as the Dark Interlopers rise up to steal the Triforce and destroy both the hero and the goddess. In the midst all of this chaos, Link must not only push back the darkness threatening to destroy the surface once more, but he must also push back the pressing corruption of his soul and spirit to save both himself and Zelda.

In the second story Wisdom and Courage (taking place seven years after the "child" ending of Ocarina of Time and consecutively Majora's Mask), Link and Zelda have spent the past seven years together as inseparable friends, though they both harbor a hidden desire for their relationship to be more than that. However, their piece is brought to an abrupt end when Veran, the Sorceress of Shadows captures them both in order to steal the Triforce pieces they possess. After blackmailing Link into collecting the pieces of the Fused Shadow for her, Veran uses them to possess Zelda and claim all three pieces of the Triforce. The sorceress uses her newfound great power to conquer Hyrule, and it is as she enshrouds the kingdom in a blanket of darkness that Link and Zelda discover that they are the only ones who can stop her.

In Light and Shadow, Link, in the aftermath of Twilight Princess, is struggling to pick up his old, peaceful life in Ordon Village after everything he's been through, specifically loosing Midna. However, he is soon contacted by Princess Zelda, who wishes to thank him for his heroism and invite him to her coronation. He goes, and the two of them quickly begin to form a close bond, until he suddenly reunites with Midna, who warns him and Zelda of Verona's plans to invade Hyrule. And, as expected, Verona does attack, but when Link tries to stop her, she strikes him in the heart with a strange, dark shard, the effects of which are unknown. Transformed into a wolf once more and cast out of the castle along with Midna, the two of them set out to break this curse, stop Verona, and rescue both the captive Zelda and Hyrule.

  • Adult Fear: In chapter 39 of Blood and Spirit, its shown that he is quite concerned with whether or not his and Zelda's children will have to face the same dangers the two of them did.
  • Affectionate Nickname: Just as Zelda did in the game, she still refers to Link as "sleepy head" a few times in Blood and Spirit.
  • Ain't Too Proud to Beg: In chapter 34 of Wisdom and Courage, after Veran has sliced him up like a Christmas turkey and is threatening to cut out his eyes, Link finally gives in and pleads with her not to do the latter. Veran simply delights in having gotten him to plead with her before cutting out his right eye For the Evulz.
  • Alien Blood: In Blood and Spirit, as another sign of his corruption, his blood turns white.
  • Almost Kiss: Link and Zelda almost kiss pretty early on in Blood and Spirit, during a rather intimate moment in the Sealed Temple, but they both back out of it at the last moment. But that doesn't stop them from kissing countless times later on in the story after the Love Confession in Chapter 6. In Light and Shadow, they almost kiss in chapter 7, before they are interrupted by Midna's sudden appearance.
  • Altar the Speed: Even though Link proposes to Zelda in chapter 17 of Blood and Spirit, they elope in the very next chapter, knowing that they don't have time to wait because of his corruption.
  • Animorphism: Much like in Twilight Princess, he is transformed into a wolf once more in Light and Shadow after Verona strikes him in the chest with her mysterious shard.
  • Amnesiac Hero: In Wisdom and Courage, after his spirit is literally destroyed and he ceases to exist, Zelda wishes on the Triforce for both the hero and his spirit to be restored. In the immediate aftermath of this, Link awakens within the Sealed Temple of the distant past, without so much as a single memory, not even his name. Hylia quickly fixes this however by restoring his memories to him using the Song of the Hero.
  • Ancestral Weapon: The Master Sword, wielded by all three Links in the trilogy.
  • An Ice Person: The first Triforce-granted power that Link discovers he has in Light and Shadow is the ability to use ice magic.
  • Anxiety Dreams: In Blood and Spirit, Link has several nightmares in which he completely succumbs to corruption, something he clearly fears will come true.
  • Babies Ever After/Babies Make Everything Better: In chapter 39 of Blood and Spirit, Link and Zelda become parents to a baby girl. And, as the epilogue clearly shows, their children help ease the pain of the past that the hero still often suffers from.
  • Back from the Dead:
    • In chapter 21 of Blood and Spirit, Link is electrocuted to death by Veress, only to be resurrected by Majora in the next chapter.
    • Later, he and Zelda are killed, Zelda by a Majora-controlled Link and Link by one of Zelda's Light Arrows, but are brought back by the three Golden Goddesses the next chapter.
  • Badass Cape: The red cape of Hylia's original hero, which is given to him at some point in each story in the trilogy.
  • Bad Liar: Or at least in Wisdom and Courage according to Malon:
    Malon: Ok, stop right there. Link, you're a terrible liar.
    • Averted in Blood and Spirit, when he actually does an effective job of lying to Zelda about being corrupted, even when he almost kills her more than once because of it.
  • Baleful Polymorph: In Light and Shadow after Verona's curse turns him into a wolf once more, especially since Link thought that he would never have to be in that form again.
  • Battle Couple: With Zelda, especially in chapter 32 when they have a Back-to-Back Badasses moment while taking out Veran's army of darkness.
  • Belligerent Sexual Tension: With Sheik, which makes sense since she is a Tsundere, and Midna as well.
  • Berserk Button: If you're a baddie with the slightest thought in your head of hurting Zelda at all, then BEWARE. Link will straight up kill you. No joke. Just look at what happened to Veran.
  • Beware the Nice Ones: In both Blood and Spirit and Wisdom and Courage, Link is depicted as being kind and selfless to a fault, especially if it's anything concerning Zelda. But as stated above, mess with her and you are screwed.
  • BFS: The Double Helix Sword and the Great Fairy's Sword.
  • Big Brother Instinct: To the children of Ordon Village in Light and Shadow.
  • Big Damn Heroes: In chapter 30 of Blood and Spirit, Sheik is about to be struck down by Veress when Link unexpectedly leaps into the battle out of nowhere and saves her, much to her aggrivation.
  • Birthmark of Destiny: The Triforce of Courage on the back of his hand in both Wisdom and Courage and Light and Shadow.
  • Bishōnen
  • Blow You Away: One of the Triforce powers that Link gains in Light and Shadow is the ability to create gusts of wind and even whirlwinds.
  • Body Horror/Painful Transformation: Link is forced to suffer this gradually throughout the plot of Blood and Spirit due to his corruption at Majora's hands in a variety of ways. On the physical side, almost every time the hero enters into a spell of corruption, the chest wound he received in the battle against the Deity that started the corruption in the first place reopens, causing him considerable pain. But even worse than that is the mental/emotional side of things. Not only does Majora constantly torment him and threaten him inside his own head, but the demon also vows that it will force Link himself to kill Zelda and everyone else he cares about once the hero has fully succumbed to the corruption and even goes as far to say that this has always been the hero's destiny since he was born. It's no wonder that both Majora and the corruption are revealed as two of the only things Link truly fears.
  • Bonding over Missing Parents: Its implied that they did this in both Blood and Spirit, as Link's parents and Zelda's mother died in the same way, and in the chapter-ending sections Wisdom and Courage.
  • Break the Cutie: Throughout all three stories, he goes through a shit-ton of mental, physical, and emotional pain, with both Blood and Spirit and Wisdom and Courage ending with him suffering from PTSD. In Wisdom and Courage, it's even outright stated at least once that Veran has put him through far more pain and anguish than any human being should ever have to endure. In Light and Shadow, he goes through so much emotional agony in losing both the respect of the people of Hyrule as well as Zelda's love, that he eventually decides he's had enough and joins The Dark Side.
  • Broken Bird: At the end of both stories to some extent, and especially so in Light and Shadow.
  • Brooding Boy, Gentle Girl: Brooding boy to Zelda's gentle girl in the latter half of Blood and Spirit. Even though he isn't that broody at the start of the story, after being subjected to corruption, torture and other horrible experiences, he becomes distant and weary, and he remains so even after both the surface and Zelda are out of harm's way due to Sheik's death.
  • Catapult Nightmare: He has quite a few of these in Blood and Spirit, Wisdom and Courage and Light and Shadow.
  • Cessation of Existence: In the final battle against Veran in Wisdom and Courage, Link dons the Fierce Deity's Mask for a third time and successfully defeats the sorceress with it. However, throughout the entire battle, his spirit was at battle with the mask's and ultimately, both spirits prove too strong for either one to triumph and both are destroyed by each other. Both spirits are restored thanks to Zelda's wish on the Triforce.
  • The Champion: To Zelda in all three stories.
  • Chick Magnet: In 'Wisdom and Courage, Link not only has Zelda falling head over heels for him, but also Malon from afar (though that particularly ends in tragedy for the farm girl.) Even Veran seems to be attracted to him to some extent (though she's still clearly not above trying to kill him). In Blood and Spirit, the same case exists with Zelda and Sheik also starts to fall for the hero as well, even though its against the customs of her tribe. In Light and Shadow, both Zelda and Ilia are shown to be attracted to him.
  • Childhood Friend Romance: With Zelda in both Wisdom and Courage and Blood and Spirit. With Ilia in Light and Shadow.
  • The Chosen One: A frequent aspect of all three books. In Blood and Spirit, his title is the "Goddess's chosen hero", and in Wisdom and Courage he is, along with Zelda, one of the only two people in the world who are able to defeat a descendant of the Dark Interlopers (aka Veran).
  • Chronic Hero Syndrome: Perhaps one of his only weaknesses throughout the trilogy. Not matter what, Link's first instincts always tell him to save everyone else before himself, which is why he isn't at all hesitant to throw himself headfirst into danger.
  • Climactic Battle Resurrection: Along with Zelda in chapter 36 of Blood and Spirit after they ended up killing each other and were revived by the goddesses.
  • Clothes Make the Legend: In all three stories, not only does Link sport his classic green tunic and cap, but at some point in both stories, he is also given the red cape and golden shoulder armor worn by Hylia's original hero (from the Skyward Sword Prequel manga), as a sort of symbol of the Spirit of the Hero he bears.
  • Cold-Blooded Torture: He is subjected to this in Blood and Spirit at Veress's hands, both physically and mentally, but it doesn't break him, much to her frustration even if it does come close. He also suffers this at the hands of Veran in Wisdom and Courage, who stabs and cuts him in various places and goes so far as to gouge out his right eye; Veran is only stopped when Zelda shoots her In the Back with a Light Arrow, and by then, Link is puking blood and begging Veran to stop, though his will remains intact enough for him to openly rebuff Veran's offer to join her.
  • Cool Sword: The Master Sword, obviously.
  • The Corruption: One of the biggest plot points in the entire trilogy, especially in anything dealing with Link's character development.
    • In Blood and Spirit, this is one of the important subplots in the story. After receiving a wound in battle against the Fierce Deity, Link starts to be corrupted by Majora in the same manner as Terminus's hero was. However, thanks to his strong Heroic Spirit, Link is able to resist it a bit more effectively, though he still cannot fully get rid of it. And even despite his resistance, the demon constantly assaults the hero, physically and mentally as it tries to wear him down throughout the course of the story.
    • In Wisdom and Courage, this theme is toned down a bit, but still present. Not confident that he will be able to face Veran in battle and win, Link turns to the Fierce Deity's Mask to grant him more power, despite the fact that he is warned that it could overtake his mind and spirit. And, when he puts the mask on for the first time in the story in chapter 29, he almost does loose himself to it, only to be brought back to his senses at the last minute by Zelda. However, due to Veran effectively breaking him by seeming to kill Zelda in front of him in chapter 33, he is apparently corrupted for a short time, until his spirit begins to fight back against the mask's influence and he is actually able to use its power to defeat Veran once and for all.
    • In Light and Shadow, the corruption is actually quite a bit different. Majora has no role in it firstly, and secondly a large part of it comes about on Link's own terms instead of it being forced. After being scorned by both Zelda and Hyrule at large, Verona convinces Link to turn his back on Hyrule and join her side, and the longer he spends with her, the darker his ambitions and thoughts start to become.
  • Cosmic Plaything: Along with Zelda, and in Wisdom and Courage they know that they are only tools used by the goddesses to ensure peace for Hyrule.
  • The Dark Side Will Make You Forget: Inverted; he himself doesn't forget anything, but by the middle of chapter 34 of Blood and Spirit, he has been so thoroughly corrupted by Majora that Fi not only cannot recognize him, but actually has no memory of him in her records at all.
  • Deadpan Snarker: In Light and Shadow, mostly with Midna, and in Blood and Spirit with Sheik, who is one herself.
    Sheik: Now, just close your eyes and relax.
    Link: Alight, let me just take one last look at the world in case I really do go blind.
    Sheik: Oh, be quiet.
  • Death Glare: Lots of times throughout the trilogy, specifically to any of the Big Bad of any one of the stories.
  • Death Seeker: In 'Blood and Spirit, he's called out on this by several characters, when his main intent is to do anything in his power to save Zelda's life, even if it costs him his own.
    Veress: Its clear that you have no regard for your own life and well-being as long as that goddess of yours is kept safe. You're such a fool; seeking death and destruction just to keep her alive.
    • And later, from Sheik:
    Sheik: Link, stop. You can't keep doing this. You're killing yourself trying to save her and its no use.
    • Even Zelda gets frustrated with him over this:
    Zelda: Well, I never asked you to kill yourself to save my life either!
  • Declaration of Protection: Link's main motivation at any given point in both stories is to protect Zelda at any and all costs, even his own life.
  • Defiant Captive: He is this in Blood and Spirit after he surrenders to Veress, though he mostly shows it in words rather than actions:
    Veress: You're nothing! Pathetic! Weak! I will do whatever it takes to break you!
    Link: And I'll do whatever it takes to resist you and I'll do whatever I have to in order to keep Zelda and everyone else safe from you. It looks like I'm not as weak as you think I am.
  • Defiant to the End: Even when he's broken and bleeding, Link won't allow his enemies to think they've gotten the better of him. This is especially prevalent in Blood and Spirit, when he remains openly defiant to Veress even though he is her prisoner and drives her to a near-Villainous Breakdown.
  • Demonic Possession: To a certain extent in Blood and Spirit. While it's never directly stated that Link is being "possessed" by Majora per say, the corruption does take control of him at several points during the story, bending his free will to the demon's. It's also stated more than once that the hero will loose every part of himself in the end of it all:
    Majora: Everything you care about, everything you hold dear... will be destroyed by your own hands. You will be feared and hated by those you love! Not that you will know it... By then, all of your thoughts and memories will be long gone, devoured by the darkness that you are quickly falling into.
  • Despair Event Horizon: In Blood and Spirit, he gets dangerously close to this when Veress lies to him about Zelda's death. He faces one again in Light and Shadow after he is chased out of Castle Town after unintentionally revealing his powers.
  • Determinator: Even against threats of torture, corruption, and even death, Link will never give up. Like EVER. Especially if it's a matter of keeping Zelda alive and safe. Case in point: in Blood and Spirit, he manages to stave off Majora's corruption for at least a few weeks when, according to Terminus in chapter 29, most succumb to the demon's influence within the first few days.
  • Died in Your Arms Tonight: In chapter 33, he finally succumbs to corruption while lying in Zelda's arms. Later, in the next chapter, both him and Zelda truly die in each other's arms.
  • Doomed Hometown: In chapters 21 and 22 of Blood and Spirit, Skyloft ends up attacked and razed by the Interlopers, though fortunately, Link and Zelda evacuate the citizens there to Kakariko beforehand.
  • Doomed Protagonist: In both Wisdom and Courage and Blood and Spirit, its implied time and time again that Link will not make it to the end of either story, mostly thanks to some form of corruption. However, this is averted in Wisdom and Courage, despite that Link pretty much DOES actually die in a way. If Zelda had not intervened with her wish on the Triforce, he would have stayed that way.
  • Do Not Go Gentle: In Blood and Spirit, even though Terminus makes it clear that Link will not survive the corruption infecting him, he isn't about to give up that easily.
    Link: And besides, I'm not going down without a fight.
  • Doorstop Baby: As reiterated in Wisdom and Courage, only with more details than the short blurb given in Ocarina of Time.
  • The Dragon: To Verona in Light and Shadow, even though he believes himself to be her equal.
  • Dreaming of Things to Come: In chapter 5 of Wisdom and Courage, Link has a nightmare of Veran's first attack against him and Zelda, which happens only a few chapters later.]] Early on in Light and Shadow he has a nightmare in which he is destroying Castle Town, and sure enough, it comes true several chapters later.
  • Dying Alone: After nearly killing Zelda several times in Blood and Spirit, Link resolves to go off and quietly slip into corruption somewhere as far away from her as possible, willing to spend the what's left of his short existence completely alone so he can't hurt anyone else. This ultimately doesn't happen though, after Zelda manages to convince him that he is not alone in his struggle.
  • Dying as Yourself: He gets to have this thanks to Zelda freeing him from corruption (even though it kills him) in chapter 34 of Blood and Spirit.
  • Elemental Powers: In Light and Shadow, Link gains the ability to conjure fire, ice, and wind from the Triforce of Courage.
  • Emotional Powers: The powers of the Triforce of Courage that Link gains in Light and Shadow are fueled by emotion, and are kept under control only when he remains completely calm.
  • Empty Eyes: Any time he goes into a spell of corruption in Blood and Spirit, his pupils and irises disappear. This, of course, also happens whenever he dons the Fierce Deity's Mask in Wisdom and Courage.
  • Empty Shell: His body essentially becomes this in Wisdom and Courage after his soul and the spirit of the Fierce Deity are simultaneously destroyed, leaving him completely empty. He is restored however, thanks to Zelda's wish on the Triforce.
  • Et Tu, Brute?: In chapter 25 of Blood and Spirit, Veress induces a vision upon Link in which all of his companions, including Zelda, turn against him because of his corruption. Simply put, their cold accusations and hateful words push Link to his breaking point.
  • Everyone Can See It: It's implied in Wisdom and Courage that pretty much everyone, from Romani, to Impa, to even the royal council (who do not approve of it) can see the attraction between Link and Zelda, even if they won't admit to it themselves. In Light and Shadow, the members of the Resistance in chapter 5 note the attraction between the two of them, with Telma even saying it couldn't be any more "in plain sight".
  • Eyepatch of Power: In relation to the Eye Scream below, the goddesses give Link an eyepatch embroidered with the mark of the Triforce after his eye is gouged out by Veran.
  • Eye Scream: In chapter 34 of Wisdom and Courage, Veran slices out his right eye with a dagger simply to hear him scream in pain.
  • Face Death with Dignity: He does just this when Veress stabs him in chapter 24 of Blood and Spirit, even if he doesn't end up totally dying.
  • Face–Heel Turn: He turns his back on Zelda and Hyrule after being rejected by them in Light and Shadow, in favor of turning to Verona's side.
  • Face–Monster Turn: The corruption he faces in Blood and Spirit could easily be described as this.
  • Facial Markings: He sports them in Wisdom and Courage anytime he dons the Fierce Deity's mask and in Blood and Spirit, they start to appear gradually as a result of his increasing corruption. In Light and Shadow, he steadily starts to gain glowing Twili markings on his face as a result of the lingering darkness of Verona's Spirit Shard inside of him.
  • Fallen Hero: By chapter 34 of Blood and Spirit, Link has finally succumbed to Majora's corruption completely. In chapter 33 of Wisdom and Courage, he falls victim to the corruption of the Fierce Deity's Mask and is forced to serve as Veran's mindless servant.
  • Fatal Flaw: Selflessness, surprisingly. Throughout the trilogy, Link's Chronic Hero Syndrome pushes him to the extreme in order to save those he cares about, specifically Zelda. The villains of each book go out of their way to use that flaw against him. Not to mention his impulsiveness and stubbornness.
  • Famous Ancestor: The Link of Light and Shadow is the direct descendant of the Hero of Time (AKA the Hero's Shade), who has become a famous figure in Hylian lore since the events of Wisdom and Courage.
  • Farm Boy: In Light and Shadow.
  • Fate Drives Us Together: Fate is ultimately the reason why Link and Zelda are so close in every era and they are both well aware of it.
  • Fate Worse than Death: It's outright stated many times in the narrative of Blood and Spirit, that Link being corrupted will be a fate worse than death for him.
  • Fighting from the Inside: Does this in Wisdom and Courage quite literally when he breaks free from Veran's control in chapter 35. During the entire second portion of the external battle with the sorceress, the hero is also waging an internal war against the spirit of the Fierce Deity. In Blood and Spirit, every time Majora traps him in a spell of corruption, he fights as hard as he can against it before he can be forced into doing something he'd regret.
  • Fire-Forged Friends: With Sheik. They relationship begins on a very rocky note, with the two of them arguing and struggling to get along, but as they work and fight together, they become closer and closer.
  • Fingerless Gloves: Across the entire trilogy.
  • Forced to Watch: In chapter 33 of Wisdom and Courage, Veran forces Link to watch helplessly as she basically kills Zelda right in front of him in order to break his spirit once and for all. In the rewrite of Wisdom and Courage chapter 23, she uses the curse she placed on him to incapacitate him so he can only watch helplessly as Veran's black Wolfos mauls Malon to death, only releasing him from its grip when it's clear that Malon is mortally wounded and beyond saving.
  • Gallows Humor: Even when he's about to become the Interloper's prisoner for the rest of his resistance, Link shows no sign of fear and instead retorts Veress's attempts to scare him with humor:
    Veress: Most people cower and cry in fear when faced with death, and yet you just make jokes. Why is that?
    Link: Well, its better than the alternative.
  • Genocide Backfire: As stated in Wisdom and Courage, Veran slaughtered all of the knights of Hyrule and their families, including Link's parents. However, Link escaped courtesy of his mother and took Veran down seventeen years later.
  • Godzilla Threshold: In Wisdom and Courage, he is desperate enough to stop Veran and save Zelda that he is perfectly willing to don the Fierce Deity's Mask and lose himself to its power. In Blood and Spirit, he surrenders himself to the Interlopers and undergoes untold pain and torture simply to protect Zelda.
  • Good Is Dumb: Throughout all three stories, he's easily tricked by the Big Bads and prone to making the same mistakes again and again.
  • Good Is Not Soft: See what happens if you do anything at all to Zelda. We dare you.
  • Good Scars, Evil Scars: He's mentioned as having a few scars from his battles in Blood and Spirit.
  • Hates Being Touched: Only for a brief period in chapter 28 of Blood and Spirit, when he refuses to let Zelda touch him out of the fear that any physical contact between the two of them could lead to her her death at his hands because of his corruption. He gets over it later, though.
  • Hair of Gold, Heart of Gold: Most specifically in Wisdom and Courage, since in Blood and Spirit, his hair isn't all that blonde and it even starts to turn white as his corruption progresses.
  • Happily Ever After: Blood and Spirit ends happily for Link and Zelda, with both of them blissfully married (even though they eloped in chapter 18) with two beautiful children (with a third one on the way).
  • Hearing Voices: In Blood and Spirit, he hears the voice of Majora goading and taunting him basically any time he enters into a bout of corruption, often threatening him or commanding him to hurt/kill Zelda. In Wisdom and Courage, there is a short scene in chapter 33, just as Veran is starting to force him into her control using the Fierce Deity's Mask, where he hears multiple voices all coaxing him to put the soul-corrupting mask on.
  • Heartbroken Badass: In chapter 25 of Blood and Spirit, he is completely devastated to find out that Zelda has been killed (or so he thinks), but even so, in his rage towards Veress, he almost strangles her to death.
  • He Is All Grown Up: Something that Tatl notes in chapter 3 of Wisdom and Courage.
  • The Hero: But of course.
  • Heroic BSoD:
    • In Wisdom and Courage, Link experiences this, complete with a Thousand-Yard Stare after watching Zelda get curb-stomped by Veran and he was unable to stop her. This ultimately leads to Veran and Majora corrupting him and taking control of him and the power of the Fierce Deity, but only until he breaks free and curb-stomps them right back.
    • In Blood and Spirit, he goes through this after Veress tells him that Zelda is dead (however, he later discovers this is a lie). But all the same, he's so torn up about his inability to save her that he basically loses his will to live for a short amount of time.
    • In Light and Shadow, after he is rejected by both Zelda and the people of Hyrule, and again after he accidentally burns Midna.
  • The Hero Dies: Kind of. In Wisdom and Courage, he ends up pretty much as good as dead after the internal battle that his spirit fought against the spirit of the Deity and both were ultimately destroyed. But he is restored in the end thanks to Zelda. In Blood and Spirit, he actually does die in chapter 20 after Veress electrocutes him to death, however he is revived by Majora only moments later. He dies again later on in chapter 34 along with Zelda, only to be revived by the goddesses in the next chapter.
  • Heroic Lineage: It is hinted in Wisdom and Courage that the Link of Ocarina of Time is a direct descendant of the Link of Skyward Sword. Also, later on in the story, it is plainly stated that the Hero of Time is going to be the direct ancestor of the Hero of Twilight, aka, the Link of Twilight Princess. At this point, the Hero of Time's post-humous fate as the Hero's Shade is hinted at, and it has been stated by Word of God that he be featured in Light and Shadow.
  • Heroic Resolve: In Wisdom and Courage, even though Veran is certain that she has Link and the power of the Fierce Deity's Mask completely under her control, the hero finds the will power to resist her mere seconds before she forces him to kill Zelda. He then proceeds to beat the ever-loving hell out of the sorceress using the same power that she thought she had such a strong grip on.
  • Heroic RRoD: Thanks to Veran's curse in Wisdom and Courage, his spirit attempts to drive it off by using his own life force, severely weakening him and gradually killing him from the inside out.
  • Heroic Sacrifice: Link does quite a few of these in both stories, specifically in any situation where Zelda's life is at stake.
    • In Wisdom and Courage, his main one comes in the form of donning the Fierce Deity's Mask to save both the princes and her kingdom from Veran, even though he knows full well that its power could destroy his spirit forever. Not only is this a successful sacrifice, as it ends up saving Zelda and Hyrule, but Link is also spared thanks to the princess's wish on the Triforce.
    • In Blood and Spirit, in order to keep Zelda and the surface safe from the Dark Interlopers, Link surrenders himself to Veress and her followers, enduring brutal torture at their hands just to protect what's important to him. Later, during the climax, he leaps right in the line of Veress's fire in order to protect Zelda, though he gets greatly injured doing that.
  • Heroic Second Wind: He gets so many throughout the trilogy that it would be pointless to list them all.
  • Heroic Spirit: One of the most important traits that all of the Links share. It is the often mentioned Spirit of the Hero that enables them to fight against all odds, even forces attempting to corrupt spirit and use its great strength for their own evil ends. Farore defines the true nature of the Spirit of the Hero in chapter 35 of Blood and Spirit:
    Farore: My sisters and I created it (the Spirit of the Hero) to be a beacon of light and hope to the people of your world. The bearer of the Spirit of the Hero is meant to be the one who rises above all others, who does not fall to the same vices of hatred, selfishness and war as other men do, but instead pursues justice, peace and kindness. It is meant to be completely pure and untarnished, yet strong and unbreakable…
  • Hero with Bad Publicity: In chapter 16 of Light and Shadow, Link accidentally ends up revealing his powers in front of the very superstitious people of Castle Town, who are all quick to turn on him out of fear and accuse him of trying to kill Zelda for his own ends. The mob mentality soon ends up with the townsfolk essentially ganging up on the hero before he runs out of town to escape them, having lost their respect entirely.
  • He Who Fights Monsters: Almost crosses this line in chapter 37 of Blood and Spirit, when he nearly kills Veress after she provokes him and accuses him of not being able to save Sheik from dying. He stops himself after Zelda intervenes.
  • How Do I Shot Web?: When Link first discovers his powers in Light and Shadow, he has absolutely no idea how to use or control them, much to Midna's aggrivation as she tries to teach him.
  • Hot-Blooded: Throughout the trilogy, Link is portrayed as being very impulsive and passionate about defending those he cares about, especially Zelda, to the point that he'll push himself to any level to protect her and still live to see another day through sheer [[Determinator force of will]].
  • Hurting Hero: Even though he is seen as a courageous, strong, noble hero, Link has to deal with quite a bit in each book of the trilogy and how his experiences, be they corruption, near-death or other similar situations effect him and his emotional health is shown quite frequently.
  • I Am a Monster: As his corruption progresses in Blood and Spirit, Link starts to view himself as such. The nightmares and visions he frequently has telling him that he is one certainly don't help. Chapter 28 highlights this trope the best:
    Zelda: You're not some kind of monster, Link. And don't think for a second that you are.
    Link: Then what am I, Zelda? Because I certainly feel like a monster.
    • In Light and Shadow, he sees himself as a monster after hearing the accusations of the people of Castle Town in light of his uncontrollable powers. To hit this trope home is the aptly named chapter 16: The Monster Inside, which is basically all about this.
  • Ideal Hero: Subverted. Though in both stories, Link in still hailed as an honorable, courageous hero by those around him, he is often implied to be internally struggling with either self-doubt (in Wisdom and Courage) or the straight corruption of his spirit (in Blood and Spirit).
  • I Did What I Had to Do: He views his surrendering to the Interlopers was a necessary sacrifice on his part, but Zelda certainly doesn't agree with him on this later on.
  • I Die Free: He does, thanks to Zelda.
  • I Just Want to Be Normal: In Light and Shadow, Link quickly starts to yearn for the days before he discovered his powers almost as soon as he discovers them:
    Link: A few hours ago, everything was perfectly fine and I was completely normal, but now that I can use magic, everything's totally different. I never even wanted or asked for these powers, but I have them and I can't even control them! What... what's wrong with me?
  • I Let Gwen Stacy Die: After chapter 25 of Wisdom and Courage, Link is guilt-ridden over the fact that he couldn't save Malon from dying in his arms. In fact, the very reason why he decides that he has to use the Fierce Deity's Mask in battle against Veran is so Zelda won't meet the same fate. In Blood and Spirit, he feels immense guilt for letting Sheik die, especially since her death was a Heroic Sacrifice for him.
  • Immortality Hurts: In Blood and Spirit, Link develops Resurrective Immortality as part of his corruption. However, he is still able to die, and he can feel the full pain of it each time, even if he is brought back each time.
  • I'm Not Afraid of You: Link says this to pretty much every baddie across all three books and he almost always means it. He doesn't have the Triforce of Courage for nothing.
  • Incorruptible Pure Pureness: Subverted in both stories. While the Spirit of the Hero that Link bears in both stories is said to be unbreakable and incorruptible no matter what, it is shown, specifically in Wisdom and Courage, that the spirit of the hero is actually breakable with a strong enough of a shove over the edge, courtesy of Veran. In Blood and Spirit, Majora vows that it will wear Link's unbreakable spirit down with so much physical/mental/emotional torture, that he is completely and utterly broken beyond repair.
  • Infinity +1 Sword: The Double Helix Sword and the Great Fairy's Sword.
  • Innocent Blue Eyes: Until Sheik makes them red in Blood and Spirit.
  • Internal Reveal: [[spoiiler: Even though Zelda discovers that she is pregnant in chapter 28, Link doesn't find out until he is on the verge of being completely corrupted in chapter 33.]]
  • Interspecies Romance: Kinda. With Zelda in Blood and Spirit, and only really because of the fact that she's a goddess in human form.
  • Interrupted Declaration of Love: He tries to tell Zelda how he feels about her in chapter 6 of Blood and Spirit, but he is interrupted by a spell of corruption.
  • In the Blood: All three Links share the courage and determination of their predecessors/ancestors, as well as the same spirit.
  • Instant Expert: Averted in Blood and Spirit, where he actually has trouble mastering the fighting techniques of the Sheikah, unlike the games, where he is basically able to use pretty much any weapon he gets his hands on just by touching it.
  • It's Not You, It's My Enemies: The main argument Link puts forth when he tries to rationalize to Zelda why they can't be together in chapter 27 of Blood and Spirit, knowing that there is a large chance he could hurt her through his corruption. The same case goes for Wisdom and Courage, in which Link thinks that him and Zelda should go their separate ways so that she will not be hurt in his final battle against Veran.
  • Just a Kid: Throughout Wisdom and Courage, Veran cuts both Link and Zelda down quiet often by referring to them as "mere children" and perceiving them as no real threat up until the end. In Blood and Spirit, Veress throws this one in Link's face just for him to throw it right back at her:
    Veress: So, you're Hylia's precious, loyal, courageous little "hero"... You don't look that impressive up close. You're just a boy!
    Link: Well, you're just a girl!
  • Just Friends/She Is Not My Girlfriend: Claims to be this with Zelda in chapter 4 of Wisdom and Courage when Romani asks about their relationship, as well as in Light and Shadow, when Midna teases him about their relationship.
  • Kill the Ones You Love: Majora vows that it will force Link to do this in Blood and Spirit as payback for the hero trying to resist corruption. It can also seen as another way that the demon is trying to break his spirit down, knowing that if Link kills Zelda, he'll have nothing left to fight for.
  • Kind Hearted Cat Lover: In Light and Shadow as seen in chapter 5.
  • Knight in Shining Armor: Especially whenever he's wearing the cape and golden armor of Hylia's first hero.
  • Lady and Knight: In all three stories, the White Knight to Zelda's Bright Lady.
  • Legacy Character: According to Word of God, all three of the Links focused on in the Bound Destinies Trilogy are directly related to one another, both through heroic succession and family lineage. They are all connected by the Spirit of the Hero that they all bear. However, the entire trilogy agrees with the Skyward Sword prequel manga that Hylia's original hero was the precursor to all of the Links.
  • Leeroy Jenkins: In chapter 10 of Light and Shadow, Link rushes forward to stop Verona from attacking Zelda, even though Midna tells him to wait, and he ends up getting struck in the chest by Verona's dark shard, causing him a ton of pain.
  • Last of His Kind: In Wisdom and Courage, he is the sole survivor of the old line of Hylian knights.
  • Living MacGuffin: Essentially is this in Light and Shadow, as his spirit is highly sought after by Verona.
  • Love at First Sight: With Zelda in Wisdom and Courage. Even though their first meeting as children is not described in detail, its pretty much stated in the last chapter before the epilogue that their relationship was this:
    Zelda: When did you know you were in love with me?
    Link: From the moment I first met you.
  • Love Makes You Evil: Zelda's rejection of him in Light and Shadow is a large factor in turning Link to Verona's side.
  • Made a Slave: By Veran in Wisdom and Courage via the cursed chains, which bind him to her will and force him to hunt for the Fused Shadows.
  • Magic Music: Interestingly enough, in both stories he makes use of the Ocarina of Time at least once. According to Word of God, the Ocarina of Time is actually connected to those with the Spirit of the Hero across time, just as the Goddess's Harp is connected to those with the Blood of the Goddess.
  • Manly Tears: Almost happens several times throughout the trilogy whenever he sees Zelda in pain or grief, but its played straight in chapter 25 when Malon dies and again chapter 33 when he believes Zelda to have been killed and he was unable to do anything about it. This trope is also averted twice in Blood and Spirit, when the hero actually breaks down into tears over his own pain and fear over being corrupted. Granted, both of these moments happened under extreme duress so...
  • Mark of the Beast: In Blood and Spirit, the whitened hair and Facial Markings that he develops during the story are signs of his increasing corruption at Majora's hands.
  • Master Swordsman
  • Merger of Souls: Wisdom of Courage ends with Farore fusing the spirit of the Fierce Deity with his own.
  • Mind-Control Eyes/Prophet Eyes: In Blood and Spirit, its stated that whenever Link enters a deep onset of corruption, his pupils and irises fade away to the point that his eyes seem to be pure white, just like the Fierce Deity's.
  • Mind Rape: Majora does this to Link almost constantly in Blood and Spirit as part of the corruption process. This includes inducing physical agony on the hero, taunting and teasing him, threatening to make him kill the ones he loves, and reminding him time and time again that once he's corrupted, he'll be nothing more than the demon's servant for all eternity.
  • More Hero Than Thou: Link and Sheik argue about who will be the one to take on Veress one-on-one in chapter 36 of Blood and Spirit, but Link, knowing that Sheik is in no condition to fight, knocks her out before she can leap into battle in order to keep her from getting hurt anymore.
  • More Than Meets the Eye: Link may look like just a teenage boy, but he is not to be underestimated, as all of the villains of the trilogy soon find out. He's the chosen hero of Hyrule, who possesses the incredibly powerful Spirit of the Hero and the Triforce of Courage. He is a force to be reckoned with indeed.
  • Moses in the Bulrushes: In Wisdom and Courage it is stated that the reason why Link's mother whisked him away to safety when he was an infant was because Veran had started the war that all of the knights of Hyrule and their families, save for the hero himself, were killed in.
  • Mr. Fanservice: In Blood and Spirit, there is a scene in chapter 6 where he is shirtless and even Zelda herself can't help but drool over him.
  • My Greatest Failure: In Wisdom and Courage, Link views his inabilty to save Malon's life as his greatest failure, at least until he fails to protect Zelda safe later on, which brings about a major Heroic BSoD for him. Likewise, in Blood and Spirit, when he believes that he has failed Zelda once more, it drives him into near-complete corruption.
  • My God, What Have I Done?: After breaking Sheik's arm while under the influence of corruption in chapter 22 of Blood and Spirit, Link is shocked and horrified to discover later on that he had unintentionally did it. A similar scenario occurs in chapter 28, when he nearly strangles Zelda to death while trapped in a nightmare in which he believes he is strangling Veress instead.
  • My Own Private "I Do": Elope First, Plan Later. Inverted in the fact that Link and Zelda's wedding takes place in front of the entire Sheikah tribe, but its an unplanned elopement nonetheless, so it counts.
  • Nice Guy
  • Nice Hat: A tradition of course
  • Nice Job Breaking It, Hero!: In Wisdom and Courage, the whole reason why Veran got the Triforce in the first place is because Link let her dupe him into getting the pieces of the Fused Shadow for her. In Blood and Spirit, by surrendering himself to Veress, he inadvertently reveals to her both the secret of his corruption as well as the fact that he has access to the Triforce.
  • Not Afraid to Die: In both Wisdom and Courage and Blood and Spirit, Link rarely shows any signs of fear over being corrupted and in chapter 24 of Blood and Spirit, he faces death with dignity as Veress outright stabs him in the chest. Granted, he does come back to life thanks to Majora.
  • Not Afraid of You Anymore: Even despite the curse of fear that Veress cast on him in Blood and Spirit, he eventually gets over it by chapter 34, as he's dueling her without a moment's hesitation, and without the fear and panic that had been instilled in him after she tortured him so brutally.
  • Not a Morning Person: Specifically in Blood and Spirit, just like he is in Skyward Sword.
  • Not So Different: In chapter 10 of Blood and Spirit, Majora taunts Link by showing him that he is ultimately destined to become another copy of the Fierce Deity, claiming that he was never meant to be anything more.
  • OOC Is Serious Business: Before Zelda finds out about Link's ongoing corruption in Blood and Spirit, she notices that he is not acting like himself because of it. This unnatural behavior for the hero encompasses everything from being acting distant and nervous to straight up trying to kill Zelda under Majora's control.
  • One Head Taller: Than Zelda, at least in Blood and Spirit.
  • One-Winged Angel: In the form of Fierce Deity's Mask.
  • Only the Chosen May Wield: Downright played straight in Wisdom and Courage when Zelda tries to pick up the Master Sword to throw it to Link in the middle of the decisive final battle. Even though she has the Blood of the Goddess coursing through her veins, it rejects her touch by burning her upon contact, since only one with the Spirit of the Hero may wield it. Furthermore, it's stated in Wisdom and Courage that only the one with the Spirit of the Hero can handle the power of the Fierce Deity's Mask without being corrupted by it, and even then, he risks losing himself to it.
  • Panicky Expectant Father: He's shown to be this in chapter 39 of Blood and Spirit, in which he anxiously awaits the birth of his daughter and frets for her and Zelda the entire time.
  • Parental Abandonment: Explained more properly in Wisdom and Courage. In chapter 33 of Blood and Spirit, it's revealed that Link's parents were killed in a storm when he was ten.
  • Person of Mass Destruction: In Blood and Spirit, but only due to the ever-increasing corruption he's facing. Link even knows that he's becoming a danger to everything and everyone around him and even tries to distance himself from his loved ones and society in general. In Light and Shadow, its been implied that his Triforce granted powers are strong enough to destroy Castle Town entirely, killing hundreds.
  • Physical God: Whenever he's wearing the Fierce Deity's Mask in Wisdom and Courage.
  • Playing with Fire: One of the powers that the Triforce of Courage grants Link in Light and Shadow is the ability to create fire.
  • Power Dyes Your Hair: In Blood and Spirit, Link's sandy-blonde hair starts to turn white (like the Fierce Deity's hair was) as his corruption progresses. Subverted in Wisdom and Courage, as a result of the permanent "marks" that the goddesses ordain will forever exist on both Link and Zelda to remind them of their struggles. In Link's case, this is a single lock of white hair left over from the Fierce Deity's influence amidst his golden blonde hair.
  • Power Incontinence: It quickly becomes clear once Link discovers his Triforce-granted powers in Light and Shadow that he has no control over them, as they are largely emotion-based and require him to remain completely calm to keep them at bay.
  • Power-Strain Blackout: He has one in Wisdom and Courage after finding the will to break free from the influence of the Fierce Deity's Mask and take it off in chapter 29. In chapter 22 of Blood and Spirit, he has one after Majora lets him free from his most recent spell of corruption, which occurs right after he dies at Veress's hands and is brought back to life by the demon.
  • Properly Paranoid: In Blood and Spirit, after being told about his corruption by Terminus, one of Link's first concerns is whether or not he could hurt Zelda because of it. Throughout the story as his corruption increases and he unintentionally begins to but Zelda's life in more and more danger, this fear only becomes prominent, to the point that Link eventually starts to think that the only way to solve this problem and keep Zelda safe from him is to put himself into a self-imposed exile, miles away from Zelda so he won't be able to hurt her anymore.
  • Puppy Love: With Zelda in the flashback sections of Wisdom in Courage in freaking spades.
  • Red Is Heroic: Seen through the red cape that he wears throughout the trilogy and in Blood and Spirit, Sheik uses some of her Sheikah magic to change Link's eyes red like a Sheikah's, so he'll be able to see through the Interloper's illusions.
  • Resist the Beast: Throughout Blood and Spirit, Link struggles against the corruption until he realizes that he's going to succumb to it no matter what, and so he tries to put distance between himself and Zelda so he won't hurt her under its control. It doesn't really work.
  • Resurrective Immortality: In chapter 22 of Blood and Spirit, he is granted this by Majora after Veress kills him.
  • Rogue Protagonist: After he joins Verona in Light and Shadow
  • Roaring Rampage of Revenge: Chapter 21 of Light and Shadow very much is this for Link as he takes his revenge against the people of Hyrule who had scorned him by destroying Castle Town, and taking his revenge against Zelda, who had rejected his love, by capturing her.
  • Scars Are Forever: Its implied that the scar that he gets over his eye in Wisdom and Courage will never go away.
  • Secret Keeper: In Blood and Spirit, Terminus makes Link promise that he will not tell Zelda anything about the corruption, not wanting her to know the same pain that she did when her own hero feel victim to it. Though Link doesn't want to lie to her, he reluctantly agrees.
  • Secret Test of Character: As it turns out, throughout Blood and Spirit, the Golden Goddesses knew all along that Link would be corrupted by Majora and used this to their advantage to test the true strength of his Heroic Spirit, which he passes. When he and Zelda are killed in chapter 35, they give him another one in the next chapter, claiming that only one of them would be permitted to return to life and stop Veress. Link passes the test with flying colors when he unhesitatingly agrees to go back alone, willing to live his life alone to do his duty; as a result, the Goddesses resurrect them both.
  • Secretly Dying: Link, under the advice of Terminus, keeps the fact that he is doomed to be corrupted hidden from Zelda for quite some time.
  • Self-Sacrifice Scheme: His plan to surrender to the Interlopers for Zelda's sake in Blood and Spirit is essentially this.
  • Shell-Shocked Veteran: Both Blood and Spirit and Wisdom and Courage end with him suffering from posttraumatic stress disorder. Not only is he dealing with Survivor's Guilt in light of Sheik's death, but also the lasting emotional ramifications of the now-vanquished corruption. Even in the Distant Finale, its shown that he is still struggling from PTSD, but it's better thanks to the blissful life he now leads. Also, in chapter 40 of Wisdom and Courage, when showing Zelda the remnants of the gruesome eye injury Veran inflicted on him, the minute Zelda touches the scar, Link has a flashback to the moment when Veran gouged out his eye and freaks out.
  • Shirtless Captives: After Veress rips his shirt off of him in order to whip him in chapter 23 of Blood and Spirit.
  • Shirtless Scene: He has one in chapter 6 of Blood and Spirit, much to Zelda's delight.
  • "Shut Up" Kiss: He plants one on Zelda in chapter 22 of Blood and Spirit when she starts to become suspicious of his nervous behavior, which is a result of his plans to surrender himself to the Interlopers later that same night.
  • Skunk Stripe/Locked into Strangeness: After Zelda makes her wish on the Triforce to restore him in Wisdom and Courage, Link retains a lock of the Fierce Deity's white hair as the "mark" that the goddesses say he will have on him for the rest of his life to remind both him and Zelda of the trails they have been through.
  • Slave Brand: The cursed chains that Veran places around his wrists in Wisdom and Courage as a sign of her dominion over him.
  • Sleepy Head: Most specifically in Blood and Spirit, which starts with him sleeping for Farore's sake! And of course, Zelda teases him for it more than once.
  • Spirit Advisor: Towards the end of Wisdom and Courage, Hylia tells Link of his future role as the Hero's Shade, who will guide his descendant, the Hero of Twilight, in his quest centuries in the future.
  • Star-Crossed Lovers: With Zelda, across the trilogy. It always seems that, no matter what, their love is just not destined to last... though it always does.
  • Suddenly Voiced: Granted, this is a fanfic trilogy.
  • Super Mode: As the Fierce Deity in Wisdom and Courage.
  • Super-Powered Evil Side: In the form of the Fierce Deity in Wisdom and Courage.
  • Surprisingly Sudden Death: In chapter 20 of Blood and Spirit, when Veress, quite out of nowhere, kills Link (he doesn't stay dead though.
  • Sword Beam: Has access to this ability whenever he's wielding the Fierce Deity's Double Helix blade in Wisdom and Courage. In chapter 30 of Blood and Spirit, he, while under Majora's possession, attacks Fi with a demonic version of the Skyward Strike.
  • Tainted Veins: The Twili Markings he gains in Light and Shadow.
  • A Taste of the Lash: He is subjected to a brutal whipping by Veress in chapter 23 of Blood and Spirit.
  • Tall, Blonde, and Handsome: As mentioned quite a few times in Wisdom and Courage. The Link of Blood and Spirit doesn't count since his hair is not outright blonde. Of course, is this in Light and Shadow as well.
  • Tears of Fear: Mingled with frustration in chapter 15 of Blood and Spirit, after having to go through another round of Majora's tormenting, one that delves into the hero's deepest hidden fears of being corrupted. Granted, the subtle tears only last for a second or two, and Link does a pretty good job of hiding them from Sheik.
  • Tears of Remorse: Quite a few times in ''Blood and Spirit', but the most poignant example is how he openly sobs over Sheik's death in chapter 37, since he is partially responsible for it.
  • The Exile: In chapter 28 of Blood and Spirit Link places himself under a self-imposed exile, leaving behind Zelda and everyone else he cares about to head off into parts unknown so he can't hurt anyone else through his corruption. He ultimately returns though when he realizes that Zelda is someone worth fighting for.
  • The One Guy: In Blood and Spirit, he's the only guy in a group that otherwise entirely consists of female characters (Zelda, Sheik, Fi, and Terminus).
  • There Are No Coincidences: It's stated in chapter 34 of Wisdom and Courage that Link ended up in Termina during the events of Majora's Mask because Farore guided him there in accordance with Terminus' pleas for aid in stopping Majora's Moon Drop plan.
  • They Do: In chapter 18 of Blood and Spirit, Link and Zelda elope.
  • Together in Death/Died in Your Arms Tonight: Link and Zelda die together (in each other's arms of course) at the end of chapter 34, after they were both forced into killing each other. What results is nothing less than an epic Tear Jerker.
  • Took a Level in Badass: Again, whenever he's wearing the Fierce Deity's Mask in Wisdom and Courage.
  • Trauma Conga Line: Result G. Link goes through a ton of heavy crap in Blood and Spirit, but ultimately he comes out of it all with his life, though not necessarily unharmed emotionally. Its shown in the epilogue that even years later, he still suffers from the memories of corruption and the guilt of Sheik's death, but he survives it thanks to the love and support of Zelda and their children.
  • Transformation of the Possessed/Slow Transformation: As his corruption worsens, Link's physical appearance changes gradually (over the course of several weeks) throughout Blood and Spirit, making him look more and more like the Fierce Deity. This includes his hair whitening, the appearance of red and blue facial markings, and his blood turning from red to white.
  • Tunic Over Slacks: In Blood and Spirit, just like he wore in Skyward Sword.
  • Unskilled, but Strong: Sheik notes this about him in chapter 16 of Blood and Spirit:
    Sheik: You're all impulse and reaction instead of thought and action. You have potential, but you lack skill... How did you even manage to defeat Demise in the first place?
  • Voluntary Shapeshifting: When he willingly decides to use the Fierce Deity's Mask in Wisdom and Courage.
  • Wartime Wedding: Link and Zelda tie the knot in Blood and Spirit only as the surface is on the verge of entering a great war against the Interlopers. Oh, and there's also the fact that Link really doesn't have that much time left to live thanks to the corruption, so..
  • Woobie, Destroyer of Worlds: In Light and Shadow, Link gains incredibly strong elemental powers thanks to the Triforce of Courage. However, he has no control over them, and the emotional turmoil he goes through from a variety of different factors only drives them more out of control than they already are.
  • What Have I Done: In chapter 21 of Blood and Spirit Link reacts with complete shock and horror when he discovers that he broke Sheik's arm while under the influence of corruption.
  • What the Hell, Hero?: Link gets called out a number of times in both stories for a number of different things. In Blood and Spirit, this ranges from Zelda accusing him of lying to her about his corruption to various characters questioning his multiple Heroic Sacrifices. In Wisdom and Courage, Ganondorf, of all people, calls him out on being duped by Veran into collecting the pieces of the Fused Shadow.
  • White Hair, Black Heart: Subverted in Blood and Spirit. His hair starts to turn white only as a result of the increasing corruption, which is, in a way, turning him evil against his will.
  • Wound That Will Not Heal: The deep cut across the chest that he gets during his battle with the Fierce Deity in Blood and Spirit will not go away, since it is what started his corruption and as a result, it reopens every time he is thrown into a bout of corruption.
  • Worthy Opponent: Though Veran doesn't have much respect for him or Zelda in Wisdom and Courage, its implied that both Veress and Majora view him as such in Blood and Spirit.
  • Would Hit a Girl: He's not at all against laying the hurt on Veran or Veress, even if they are women. But since they're evil, it's probably justified. Probably.
  • You Are Not Alone: Zelda eventually manages to convince Link of this as he struggles through corruption in Blood and Spirit.
  • You Are Worth Hell:
    • In ''Wisdom and Courage', he is ready to lay down his life to the corruption of the Fierce Deity's Mask if it means saving Zelda's life. He outright says it in chapter 29:
    Link: I was thinking that I'd do anything I had to to keep you safe.
    Zelda: Even at the cost of your own soul? I'm hardly worth it...
    Link: You are because I love-
    Zelda: I know...
    • In Blood and Spirit, he willingly endures copious amounts of torture just for the sake of keeping Zelda safe from the Dark Interlopers and later on, he is willing to give up being with her for the rest of his life in order to save her and the surface.
  • You Can't Fight Fate: Something that he learns time and time again throughout the trilogy.
  • Your Days Are Numbered: Link goes through the entire plot of Blood and Spirit knowing that he only has a limited amount of time left to live thanks to the corruption, for which there is no cure. He even lampshades this at one point:
    Link: We both know that I have so little time left that I'm not even worth trying to save.
  • You Have Outlived Your Usefulness: Zelda (as Hylia), or rather, Majora's illusion of her, says this to him word for word in chapter 25 of Blood and Spirit.
  • Your Mind Makes It Real: In chapter 27 of Blood and Spirit, he has a nightmare in which he believes he is strangling Veress, but as it turns out, his actions carry into the real world and he almost ends up strangling Zelda to death instead.


The reincarnation of the goddess Hylia or the Princess of Destiny. Whatever title she goes by, two things absolutely ring true for her throughout the entire trilogy: 1. She will always evolve from a Damsel in Distress into an Action Girl by the end and 2. She is always going to be Link's main Love Interest. She is easily the second most important character in each of the three stories, complete with her own character arcs and subplots, but not matter what, her fate is always tied in with the hero's, throughout all of her incarnations.

In Blood and Spirit, Zelda retains her sweet Girl Next Door personality from ''The Legend of Zelda: Skyward Sword Skyward Sword]], until the going starts to get rough. Its clear that she shows strong devotion to both her mission as protecting the surface and the Triforce and to Link. The extent of her devotion even goes as far as her sacrificing her freedom and safety to save both of them from the Interlopers. However, Zelda isn't content with just sitting around waiting to be rescued this time and she takes matters into her own hands by storming the Interloper's strong hold and even escaping it all by herself. Throughout the story, she shows great levels of concern for Link, not finding out about the corruption plaguing him until chapter 16. One of her main subplots in the story is her simply trying to come to terms with who she is, be that Hylia or Zelda.

In Wisdom and Courage, Zelda starts off as the wise, but largely carefree princess of Hyrule. But as her kingdom falls into ruin, she looses her sole mother figure, and is faced with the oncoming loss of her own hero, she gains maturity and inner strength that she did not have before. Much of her half of the story is consumed with her Coming-Of-Age, as she goes from an uncertain, somewhat flighty princess to a warrior who is not afraid to stand by her hero's side in battle. The relationship between her and Link in Wisdom and Courage does not come as easily as the relationship between their predecessors in Blood and Spirit, but it starts to grow as they both struggle to defeat the darkness threatening Hyrule once and for all.

In Light and Shadow, Zelda is crowned Queen of Hyrule but a few chapters in. However, before this, the comparatively conservative royal starts to form a close bond with Link, hoping to thank him for his service to her kingdom, even though she begrudgingly knows that there is little chance that they could be together due to her position. However, when Verona invades her kingdom, threatening to blanket it in shadows, Zelda will be faced with an incredibly difficult dilemma, one that will force her to choose between either her kingdom, or her hero.

  • 0% Approval Rating: In Wisdom and Courage, the people of Castle Town suddenly begin to rebel against Zelda and the monarchy in general, thanks to Veran's manipulations. By the revised chapter 31, however, the soldiers are back on her side again thanks to Veran's decision to go public. In Light and Shadow, its revealed that her people already have a low opinion of her because of her surrender to Zant during the Twilight Invasion, even before Verona invades.
  • A Birthday, Not a Break: A literal case in the Bound Destinies Side Stories: her mother is killed by one of Veran's monsters on the day she was born.
  • Action Dress Rip: Zelda does this in chapter 17 of Blood and Spirit while running from the Interlopers.
  • Action Girl: Gradually becomes one as the events of all three stories progress.
  • Affectionate Nickname: In Blood and Spirit, Link will often call her "Zel" endearingly.
  • Always Identical Twins: Subverted with Terminus in Blood and Spirit. Zelda is blonde, blue-eyed and fair-skinned, while Terminus is black-haired, green-eyed and tanned. But they are said to have identical builds and facial structures, making them fraternal twins.
  • Ancestral Weapon: The Bow of Light.
  • Anger Born of Worry: Quite a few times throughout the trilogy, she gets irate at Link for how much he is willing to risk for her and her kingdom, largely because she cares about him and doesn't want to lose him.
  • Authority Equals Ass Kicking: She's the princess of Hyrule, and yet she is able to dish out just as much pain as Link can using the Bow of Light.
  • Babies Ever After: At the end of Blood and Spirit, Zelda and Link become parents and they quickly find that their children end up helping them both ease the pain that they had to go through during the Interloper War.
  • Back from the Dead: She ends up killed by a Majora-controlled Link during chapter 35 of Blood and Spirit, but not before shooting him with a Light Arrow and purifying him of the corruption. They're both resurrected in the next chapter by the three goddesses after Link passes their final Secret Test of Character.
  • Badass Adorable: Especially in Blood and Spirit.
  • Badass in Charge: She's strong in her own right, and she's the ruler of Hyrule as an added plus.
  • Barrier Maiden: In Wisdom and Courage, it's downright stated that the Hylian Royal family will completely die out without her. And in Blood and Spirit', its kind of obvious considering she's the reincarnation of the goddess.
  • Battle Couple: With Link
  • The Beautiful Elite: She is described as being very beautiful and she's a princess. What else do you need to know?
  • Benevolent Mage Ruler: She's the good, magic-using, princess of Hyrule.
  • Beauty Is Never Tarnished: Even though she has been near-fatally wounded and strangled in chapter 33 of Wisdom and Courage, Link notes that she is still incredibly beautiful to him.
  • Beware the Nice Ones: Especially in Blood and Spirit. She may seem like The Cutie, but if you're unfortunate enough to stand between her and her hero, you're not just going to walk away without something broken or bleeding.
  • Big Good: Benevolent Quen and the hero is her champion.
  • Birthmark of Destiny: The Triforce of Wisdom, which she wields in both Wisdom and Courage and Light and Shadow.
  • Boyish Short Hair/Traumatic Haircut: In chapter 33 of Wisdom and Courage, her long blonde locks are severed by Veran in a pure Kick the Dog moment. It's implied by the goddesses in chapter 35 that her hair will never grow back to its full length.
  • Braids of Action: In Wisdom and Courage she wears her hair in one braid under her cloak.
  • Brainy Brunette: In Light and Shadow.
  • Break the Cutie: Like Link, she goes through a shit-ton of physical, mental, and emotional pain throughout each part of the trilogy, with both Blood and Spirit and Wisdom and Courage ending with her suffering from PTSD.
  • Bonding over Missing Parents: With Link in the backstories of both Wisdom and Courage and Blood and Spirit.
  • Brooding Boy, Gentle Girl: The gentle girl to Link's brooding boy in Blood and Spirit.
  • Catapult Nightmare: Like Link, she has a number of these throughout the trilogy.
  • Catchphrase: Quite a few in Wisdom and Courage: "Are you afraid?" at first as a joke to Link, but then she asks him again after the disaster that happens in Clock Town in chapter 30 and he answers with a yes for the first time ever. Also "So long as there is light to banish darkness, it can never extinguish hope!" and "We have to think in what-wills'', one that she shares with Link.
  • Can't Hold His Liquor: In chapter 26 of Wisdom and Courage, Zelda finds some Hylian ale lying in the streets of Castle Town and gets flat out plastered after only a few sips.
  • Childhood Friend Romance: With Link in both stories.
  • The Chosen One: In Wisdom and Courage'. Along with Link (who has the spirit of the hero), she is one of the only two people who can defeat Veran, as she has the blood of the goddess.
  • Climactic Battle Resurrection: Along with Link in chapter 36 of Blood and Spirit.
  • Cool Crown: In chapter 31 of Wisdom and Courage, Zelda is given a tiara that was left behind for her by Impa that was said to have been crafted by the golden goddesses themselves. It is made of pure gold and its central plate contains an image of the Triforce made out of gemstones: a sapphire for the Triforce of Wisdom, a ruby for the Triforce of Power and an emerald for the Triforce of Courage. This crown was gifted to Zelda by the goddesses in Blood and Spirit, and she receives it at her coronation in Light and Shadow.
  • Cosmic Plaything: Throughout the entire trilogy, right along with Link.
  • Cry into Chest: Quite often throughout the trilogy, Zelda will let her tears pour while her face is buried into Link's chest.
  • Daddy's Girl: Implied in the flashback sequences of Wisdom and Courage and in Blood and Spirit.
  • Damsel in Distress: Towards the earlier halves of both stories. Once again its always up to Link to save her.
  • Damsel out of Distress: In Blood and Spirit, she escapes the Interloper's hideout all on her own, single-handedly defeating one of their EldritchAbominations along the way.
  • Defrosting Ice Queen: In Light and Shadow, she's initially shown as being very high-class and sophisticated, to the point that she may even come off as a bit snobbish. However, her sense of humor and cheerfulness start to shine through after spending a few days out of the castle with Link.
  • Demonic Possession: In Wisdom and Courage, Veran uses the Fused Shadows to possess the princess so she can steal the other two pieces of the Triforce from Link and Ganondorf. However, in this case, she is not an empty shell as she is in Twilight Princess or Spirit Tracks. She is merely trapped within her own body while Veran controls her movements, but not her thoughts.
  • Deuteragonist: Complete with her own subplot and character development. This is especially prevalent in Wisdom and Courage, which only really revolves around her and Link, while everyone else seems to be a side character.
  • Died in Your Arms Tonight: In chapter 34 of Blood and Spirit, Zelda and Link die in each others arms.
  • Dreaming of Things to Come/Waif Prophet: In Wisdom and Courage she has two prophetic dreams, one that comes true straight on and once that almost comes true.
  • Divine Parentage: All Zeldas following the Zelda of Blood and Spirit have the Blood of the Goddess Hylia flowing through their veins.
  • Elemental Weapon: The Bow of Light
  • Everyone Can See It: Pretty much everyone can see the attraction between her and Link in Wisdom and Courage, even her own royal council, though they detest it.
  • Fallen Princess: Only really in Wisdom and Courage after her kingdom is usurped from her by Veran and her and Link are basically forced into exile in order to survive.
  • Famous Ancestor: In Blood and Spirit, she is the reincarnation of the goddess Hylia, and her scared blood (the Blood of the Goddess) is passed down to each Zelda in the royal family. In Light and Shadow, she is a descendant of the legendary Princess of Destiny.
  • Fate Drives Us Together: Its implied multiple times throughout the trilogy that it is by the will of fate that Zelda and Link always fall in love.
  • Flashback Nightmare: In chapter 15 of Blood and Spirit, Zelda has more than one about Hylia finding the dead body of her original hero. After during the first one, she is convinced that it is her Link and assumes a Troubled Fetal Position for several moments after she wakes up to try and ease away the horror of it.
  • Fighting from the Inside: After Veran possesses her in Wisdom and Courage, Zelda gets a Heroic Second Wind to fight against the sorceress's control upon hearing Link say that he will always fight for her.
  • Friend to All Children: Link describes her as such in chapter 19 of Blood and Spirit while she's talking to a little Sheikah girl named Nia.
  • Girl Next Door: Only really in Blood and Spirit.
  • Goddess In Hylian Form]]: In Blood and Spirit, she's the direct reincarnation of the goddess Hylia and this trope also applies to the Zelda of Wisdom and Courage, who has the Blood of the Goddess.
  • Gold and White Are Divine: The goddess's dress she wears for her wedding in chapter 18 of Blood and Spirit is pure white with gold trimmings on the neckline. The dress she wears for her coronation in Light and Shadow, is mostly all gold, with a white cape flowing behind it.
  • Good Is Dumb: Though allegedly wise, she repeatedly falls for the villains' Blatant Lies and Shapeshifter Guilt Trips across both Blood and Spirit and Wisdom and Courage.
  • Graceful Ladies Like Purple: In Light and Shadow, in fitting with her main royal outfit.
  • Gilded Cage: She feels as though her castle is such in both Wisdom and Courage and Light and Shadow.
  • Guys Smash, Girls Shoot: Her Weapon of Choice is always the Bow of Light, while Link's is always the Master Sword.
  • Hair of Gold, Heart of Gold: In Blood and Spirit and Wisdom and Courage only.
  • Harp of Femininity: The goddess's harp in Blood and Spirit, just as it was in Skyward Sword so she can use it for her Magic Music. However, the harp falls out of her hands pretty quick when the Interlopers attack and she entrusts both it and the Ocarina of Time to Link so they can't get their hands on it to break the seal on the Triforce. Its also implied that the Goddess's Harp is connected to the Blood of the Goddess in the same way the Ocarina of Time is connected to the Spirit of the Hero.
  • Happily Ever After: Blood and Spirit ends with Link and Zelda having been married for several years, with 2.5 beautiful children. Oh, and their also the much-loved rulers of the new kingdom of Hyrule.
  • The High Queen: In the early chapters of Light and Shadow, she is finally promoted to Queen of Hyrule.
  • Hero of Another Story: For several chapters in Blood and Spirit, Zelda has to go it alone in the Interloper's hideout and she eventually escapes it all on her own, completely independent from Link, who spends the intervals of these chapters searching for her.
  • Hero with Bad Publicity: Veran manages to turn most of Zelda's subjects against her through political unrest in Wisdom and Courage.
  • Heroic BSoD: She has a full on emotional breakdown in chapter 32 of Wisdom and Courage, upon watching so many of her people fall in battle:
    Zelda: We can't stay here... We have to run. We have to get as far away from here as possible. If we don't she'll find us and.. and...
    Link: Zelda, we can't. She'll find us no matter where we go. All we can do is keep going.
    Zelda: No... Link, she'll kill us. Just like she killed... all of them... She's won. She's going to kill us... She is going to kill you...
    • She also has one in Blood and Spirit one Link is completely corrupted by Majora in chapter 34. Upon losing her husband forever, she is rendered to complete tearful shock, unable to do anything until her Heroic Resolve returns.
  • Heroic Lineage: All Zeldas are part of the Hylian Royal Family and have the Blood of the Goddess and in this way, their destinies are bound (Title Drop) to those with the Spirit of the Hero.
  • Heroic Sacrifice: In Blood and Spirit, she sacrifices her freedom to the Interlopers to save Link's life. Later on, during the climax, she uses her light arrows to free Link from corruption, but she gets mortally wounded in the process.
  • Heroic Safe Mode: She enters into this during chapter 23 of Blood and Spirit, when she resolves to not cry over Link surrendering himself over to the Interlopers and decides to go save him herself instead, despite Sheik and Fi's protests.
  • Hide Your Pregnancy: In chapter 23 of Blood and Spirit, she discovers from Terminus that she is pregnant, and they both agree to keep it from Link because of everything else that's going on. She ends up revealing it to Link in chapter 34, when he's mere moments from terminal corruption.
  • High-Class Gloves: The gloves she wears to her coronation in Light and Shadow.
  • Holy Burns Evil/Light Is Good: The sacred light of her arrows can burn beings of darkness.
  • I Don't Want to Ruin Our Friendship: In Blood and Spirit, she briefly fears that entering a relationship with Link could destroy their long-running friendship. These fears are quickly put to ease later though.
  • Improbable Aiming Skills: Its a little strange that Zelda becomes so outstanding at using a bow so suddenly in Blood and Spirit, despite the fact that she says that she's "never even held a bow before". But, it is justified since she is the reincarnation of Hylia, who was said to be a proficient archer in her time.
  • I Need a Freaking Drink: After having to witness Impa's death in chapter 25 of Wisdom and Courage, Zelda turns to a bottle of alcoholic Hylian Ale in chapter 26. It helps to comfort her, but only for a few hours and when she wakes up during the hangover the next morning, she is utterly ashamed of her behavior.
  • Informed Ability: She's the bearer of the Triforce of Wisdom, and yet she is repeatedly shown to be quite naive and gullible, easily falling for Veress' Blatant Lies that she'll spare Link in Blood and Spirit, as well as falling for Veran's Shapeshifter Guilt Trips in Wisdom and Courage on more than one occasion.
  • Innocent Blue Eyes
  • Interspecies Romance: Kinda. Her relationship with Link is this in Blood and Spirit in a way, since she's the reincarnation of a goddess.
  • It Sucks to Be the Chosen One: In Wisdom and Courage, she mourns over the fact that her and Link's destiny is ultimately going to tear the two of them apart in the end.
    Zelda: I bet Hylia and her hero could have never guessed that any of this would happen to their descendants. If they had, then maybe they would have stopped the goddesses before they "blessed" the blood of the goddess and the spirit of the hero. After all, it's far from a blessing. It's a curse.
  • Lady and Knight: The Bright Lady to Link's White Knight
  • Lady of War: Expect her to become one in both stories once she gets her hands on the Bow of Light.
  • Last of Her Kind: In Wisdom and Courage, she is the sole remaining member of the Hylian Royal family.
  • Legacy Character: All of the Zeldas share the Blood of the Goddess from their ancestor, the Zelda of Skyward Sword/Blood and Spirit. It is stated by Word of God that all of the Zeldas in the trilogy are directly related to one another, as they are all part of the Hylian royal family lineage.
  • Light 'em Up: In the form of the Bow of Light/Light arrows in both stories.
  • Light Feminine and Dark Feminine/Betty and Veronica: The light feminine/Betty to Sheik's dark feminine/Veronica in Blood and Spirit.
  • Lonely Rich Kid: In Wisdom and Courage and Light and Shadow.
  • Love at First Sight: With Link in Wisdom and Courage as described above.
  • Love Interest: To Link, full on in all 3 stories.
  • Mage Marksman: She is an archer who uses a magical Bow of Light.
  • Mercy Kill/Shoot the Dog: In Blood and Spirit, after much internal conflict about the situation, Zelda decides that the only way she can save Link from corruption and the surface from falling at his hands is to pierce him through the heart with a Light Arrow, even though it ends up killing him.
  • More Than Meets the Eye: One would never be able to tell that she's the goddess Hylia reincarnated, but she is.
  • My Own Private "I Do": Elope first, plan later. Her and Link get eloped in Blood and Spirit after realizing that they don't have much time left together because of Link's corruption.
  • Mystical Waif
  • Nice Girl
  • Nice Job Breaking It, Hero!: In Light and Shadow, she's forced to brutally reject Link under threat from Verona... which enables Verona to manipulate him into joining her.
  • OOC Is Serious Business: In chapter 24 of Blood and Spirit, after finding out that Link surrendered to the Interlopers and resolving to free him, Zelda suddenly starts acting a lot more authoritative and assertive when she sets out to find him, quite a change from her normally sweet, innocent ways as both Sheik and Fi duly note.
  • Only Mostly Dead: In chapter 33 of Wisdom and Courage, after Veran stabs Zelda, chops her hair down to an inch, and supposedly strangles her to death for the sake of breaking Link, Navi finds that the princess really isn't dead (just almost there) and so she is able to heal her injuries and revive her.
  • Parental Abandonment: Averted in Blood and Spirit, where she still has her father. In Wisdom and Courage, it's stated through the flashbacks that both her mother and father died before the events of the actual story starts; as elaborated in the Bound Destinies Side Stories, her mother was slain by one of Veran's minions while trying to escape the Castle Town.
  • Past-Life Memories: In Blood and Spirit, Zelda recovers Hylia's memories of her original hero upon seeing Link wear the cape and armor that the first hero once wore.
  • Pink Means Feminine: Only really in Blood and Spirit, when she wears the dress that she wore in the beginning of Skyward Sword as battle clothes.
  • Pimped-Out Dress: Her coronation gown in Light and Shadow is very much this, complete with an implied hoop skirt, cape and all.
  • Plucky Girl: Despite all of the hardship and grief that she has to endure in both stories, Zelda keeps pushing on right along with Link up until the very end. And considering all of the terrible things she has to witness/endure, that's impressive.
  • Princesses Rule: In Wisdom and Courage, Zelda is the head sovereign of Hyrule and yet she is still referred to as "princess".
  • Properly Paranoid: In chapter 8 of Wisdom and Courage, she has a shaking suspicion that something bad is about to happen and to this end, she strengthens the seal on the Triforce. And as it turns out, the Dark Interlopers launch their first attack on the surface later on in that very same chapter.
  • Puppy Love: With Link in the flashback sections of Wisdom and Courage.
  • Psychic Powers: In Wisdom and Courage, Zelda has two prophetic dreams and both of them come to pass in one way or another.
  • Rebellious Princess: She implied to be this in Wisdom and Courage, as she seems to openly disagree with the royal council, especially when it has anything to do with her relationship with Link.
  • Reincarnation: Of the goddess Hylia in Blood and Spirit and she's not too happy about it. In fact she even makes that point very clear in her meeting with Hylia in chapter 14:
    Zelda: You expect me to be just like you. You think we're both one and the same, but we're not. I was Zelda way before I was ever Hylia, and I'm still Zelda, no matter what you or anyone else says! I'm supposed to be think like you, and do everything in the same way you would have done it, but we're two different people! I may be you reborn as a mortal, but I never asked to be...
    • Its implied in both Wisdom and Courage and Blood and Spirit that her relationship with Link is a Reincarnation Romance across the entire timeline and that all incarnations of Link and Zelda are destined to be together because of the Red String of Fate that binds them.
  • Royalty Superpower
  • Royals Who Actually Do Something: In Wisdom and Courage and Light and Shadow.
  • Secret Test of Character: Nayru puts Zelda through one in chapter 34 of Wisdom and Courage, forcing her to choose who to save: her destroyed kingdom or Link. Ultimately, Zelda proclaims that she can't decide between one or the other and, having passed the test, the goddess allow her to restore both.
  • Security Cling: She does several of these to Link throughout the trilogy.
  • Semi-Divine: In Blood and Spirit, since she is Hylia's reincarnation.
  • Shell-Shocked Veteran: Implied to be this in the epilogue of Wisdom and Courage, where its stated she has frequent nightmares of the events of the past few weeks.
  • Silk Hiding Steel
  • Star-Crossed Lovers: With Link, across the entire trilogy, though they always seem to get their happy endings.
  • Surprise Pregnancy: In Blood and Spirit, even though she finds out about her pregnancy very early on, it still comes as quite a shock, causing her to almost cry But I Can't Be Pregnant!, though it ends of trailed off instead.
  • Take Me Instead: In Blood and Spirit, she allows herself to be taken captive by the Dark Interlopers so they won't kill Link.
  • Talking to the Dead: In chapter 21 of Blood and Spirit, after Link is temporarily killed by Veress, Zelda cries over his courpse and whispers him a final tear jerking farewell.
  • Tomboy Princess: Specifically in the flashback setions of Wisdom and Courage.
  • Tears of Joy/Tearful Smile: Quite a few times actually. In Wisdom and Courage when she is reunited with Link against all odds towards the end. And chapter 18 of Blood and Spirit, where she breaks down into happy sobs after Link proposes to her. Its also directly brought up in chapter 6, right after the hero's Love Confession:
    Zelda: Oh, Link! You have no idea how long I've been waiting to hear you tell me that! I love you too! (starts crying)
    Link: Oh, don't cry, Zel!
    Zelda: I'm crying because I'm happy silly!
  • Tears of Fear: Several times throughout the trilogy.
  • Teen Pregnancy: In Blood and Spirit, at the age of 17, which is implied to be a bit too young to be bearing children during that specific era of Hylian history.
  • The Atoner: Feeling guilty that she basically drove Link into the Interloper's hands because of his desire to keep her safe, she sets out to rescue him and make right the wrongs of how her past life (Hylia) manipulated his destiny.
  • "The Reason You Suck" Speech: She gives a rather biting one that also doubles as a Did You Actually Believe...? speech to Veran in chapter 33 of Wisdom and Courage:
    Veran: Impossible! You still live?! I thought I-
    Zelda: You thought what? That you had killed me? That Hyrule was yours for the taking? That you had won? Well you thought wrong. The goddesses will not allow your senseless tyranny to continue any longer and neither will I...
    • And it continues a few moments later:
    Zelda: All you seek is power, Veran. You steal raw power to use as your own and then reap the harvest of the destruction you sow with it. You say that you sought to avenge your fallen people, but in reality all you want is to satisfy your own bloodlust! You claim to be the queen of shadows, but you're really just a monster that crawled forth from them!
  • Together in Death: [[spoiler: Her and Link die together in chapter 34 of Blood and Spirit.
  • Took a Level in Badass: Especially in chapter 14 of Blood and Spirit, when she lays the smack down on Bongo-Bongo.
  • The Ugly Guy's Hot Daughter: In Blood and Spirit.
  • Unsportsmanlike Gloating: During the climax of Wisdom and Courage, when the Golden Goddesses strip a mortally-wounded Veran of the Triforce before she can use it to heal herself, and also right after she gloated that Link and Zelda could never defeat her as long as she had the Triforce, Zelda does not pass up the opportunity to rub in Veran's face about how that means that the goddesses are sick of Veran abusing their power and how her reign of terror is over.
  • Was It All a Lie?: A fake version of Zelda accuses Link of lying about their love in a nightmare that the hero has in chapter 9 of Blood and Spirit.
  • War Is Hell: She seems to view war as such upon watching countless numbers of her people die in the battle against Veran's dark forces in Wisdom and Courage.
  • Wartime Wedding: Her and Link have one of these in Blood and Spirit, just as the surface is about to enter into another war.
  • Woman Wearing The Queenly Mask: This is a large part of her personality in Light and Shadow, since her people don't necessarily approve of her in the aftermath of the Twilight Invasion. Because of this, she believes that she must be perfect politically, even though it wears her out and restrains who she really is inside.
  • What the Hell, Hero?: In Blood and Spirit, she calls out both Terminus and Link for keeping Link's ongoing corruption a secret from her.
  • White Magic
  • The Wise Princess: Well she has the Triforce of Wisdom in Wisdom and Courage, so it only makes sense.
  • Xenafication: She really gets an action upgrade from the games, where she is usually depicted as the Damsel in Distress. In all of the stories, she goes headfirst right into battle alongside Link, sometimes even squaring off against the baddies on her own using the Light Arrows.
  • You Can't Fight Fate: Something that her and Link frequently learn throughout the trilogy.


The Goddess who presides over the surface and protects the Triforce. Zelda is her mortal reincarnation and it is her blood that flows through the veins of every princess in the Hylian Royal Family. In Blood and Spirit, in the moments when she is differentiated from Zelda, she is shown to be very mindful of little else but keeping the surface and its inhabitants safe, but it is revealed that she was in love with her first hero, who died in battle. Towards the end of Wisdom and Courage, she appears to Link to restore his lost memories to him and reunite him with Zelda.

  • Action Girl: Implied to be this in Blood and Spirit, when it is stated that after her first hero died in battle, Hylia, in a shower of rage and grief, sealed Demise away for a thousand years.
  • Always Identical Twins: Averted. Hylia and Terminus are fraternal twins.
  • Big Good
  • Chooser Of The Chosen One: She assigned both Link and Zelda their destinies.
  • Goddess In Hylian Form: Not only is Zelda Hylia reincarnated in Blood and Spirit, but in Wisdom and Courage, its implied that even though its Skyward Sword Zelda who physically appears to Link, her personality is more likened to Hylia's cold stoicism.
  • God of Good
  • Gold and White Are Divine: The colors commonly associated with Hylia are gold and white, so this adds up.
  • Good Is Not Soft: It's revealed in Blood and Spirit that as part of her plan for her very first hero, Hylia had him framed for treason and imprisoned for four years, intending that his turmoil and hardships would mold him into a hero worthy of combating Demise, though it's noted that she did not enjoy doing so.
  • Harp of Femininity: The Goddess's Harp, of course.
  • Hot Goddess: Its implied more than once throughout the Trilogy that she was very beautiful in her immortal form.
  • Light Is Good
  • Manipulative Bitch: In her meeting with Zelda in chapter 15 of Blood and Spirit, Zelda calls her out on this:
    Zelda: I went through my entire life thinking that I was one person and then I suddenly find out that not only am I someone else, but I also have this huge, life-threatening destiny that effects the entire world thrust upon me, one that my best friend was thrown into as well, without either of us really wanting it! ...All you ever cared about was getting rid of Demise and keeping the surface safe!
    Hylia: That was not all I cared about!
    Zelda: Then what did you care about? Because it certainly wasn't about all of the danger and turmoil that Link and I had to go through to fulfill the 'destiny' that you laid out for for us before we even born!
  • Mayfly–December Romance/Interspecies Romance: Hylia and her original hero (the Link seen in the Skyward Sword prequel manga) were romantically involved, just as Terminus and her hero were. However, this ends in tragedy when The Hero Dies in battle against Demise. And so the mourning goddess vows that her and her hero will both be as mortals reincarnated in the future, so their love will be able to survive.
  • My Greatest Failure: in chapter 15 of Blood and Spirit, during her converstaion with Zelda, its implied that Hylia views her greatest failure as her inability to save her hero's life.
  • Mythology Gag: Hyrule and Lake Hylia, both of which were named for her, along with the Hylians.
  • Nice Job Breaking It, Hero!: Its implied that she is the reason behind why Link and Zelda suffer such daunting destinies in both Skyward Sword and Blood and Spirit.
  • Talking to the Dead: She holds the corpse of her first chosen hero in her arms and vows that the two of them will be reborn one day.
  • The Stoic: Any time she encountered, she comes across as very cold and formal.
  • White Magic
  • Who Are You?: She cryptically repeats this question to Link several times in her encounters with him in Wisdom and Courage.


The protector goddess of Termina and Hylia's fraternal twin sister. She appears a few times in Wisdom and Courage, but she gets a far bigger role in Blood and Spirit.

  • Always Identical Twins: Subverted. Zelda/Hylia is blonde, blue-eyed and fair-skinned, while Terminus is black-haired, green-eyed and tanned. But they are said to have identical builds and facial structures, making them fraternal twins.
  • The Atoner: Guilty for being the indirect cause of Link's corruption and how that will certainly ruin her sister's relationship with her hero, Terminus comes to the land of Hylia in chapter 29, willing to lend a hand in the Interloper War in any way she can to ease her own remorse.
  • Been There, Shaped History: She was the one who supplied the Ocarina of Time to Link and Zelda and created the Song of Healing. Not only that, but the reason Link found himself in Termina during the events of Majora's Mask is because Terminus pleaded with Din, Nayru, and Farore for help in stopping Majora from carrying out its infamous Moon Drop plan.
  • Broken Bird: She fell in love with her Chosen One, lost him to Majora, and on top of all that, was separated from her beloved twin sister upon her reincarnation as the first Zelda.
  • But Now I Must Go: She returns to Termina in chapter 37.
  • Didn't Think This Through: In chapter 17 of Blood and Spirit, she admits that it never really occurred to her that Majora would try to force Link to attack and kill Zelda.
  • God Is Inept: While she means well, she's prone to making severe mistakes that have long-term consequences. For example, she makes Link swear to keep Majora's corruption a secret from Zelda, not wanting to put Zelda through the same pain she went through when Majora corrupted her own hero; Majora subsequently forces Link to attack Zelda and nearly kill her, something that Terminus had stupidly failed to consider.
  • Heroic BSoD: She suffers on upon watching Link battle the Fierce Deity, her former hero.
  • Hot Goddess: Its implied that she is quite beautiful.
  • Idiot Ball: She picks it up when she makes Link promise not to tell Zelda about Majora's corruption; despite knowing how devious and monstrous Majora is better than anyone else, it never occurs to her at that moment in time that Majora would try to make Link kill Zelda. After Zelda confronts her about it, she even acknowledges that it should have occurred to her, but it didn't.
  • It's All My Fault: She blames herself for Link's corruption, remarking that she never would have called him to Termina for aid in containing the Fierce Deity had she known what would happen. However, Link assures her that she had no way of knowing what would happen and couldn't have.
  • Love Hurts: She falls in love with her hero only for him to be corrupted into the Fierce Deity and turned against her. Ouch.
  • Magic Music: In the form of the Ocarina of Time and the Song of Healing, both of which are initially associated with her.
  • Mayfly–December Romance/Interspecies Romance: Terminus and her hero, in yet another parallel to Link and Zelda, were romantically involved in the events leading up to Majora's defeat, which ended badly after his conversion to the Fierce Deity. Terminus, though heartbroken by his eventual death, ultimately decides that, since she was a goddess and he a mere mortal, perhaps things wouldn't have worked out between them in the end either way. As a result of this, Zelda, who is essentially a God in Human Form, briefly fears that her relationship with Link is similarly doomed.
  • My Greatest Failure: Terminus has two of these actually: the first is that she was unable to save her hero from being corrupted by Majora and the second is that it was her own cowardly actions that led to Link being corrupted as well.
  • Mythology Gag: In chapter 34 of Blood and Spirit, when Link, who has been rendered unable to wield the Master Sword due to his corruption, is going off to face Veress, Terminus shouts, "It's dangerous to go alone! Take this!" before throwing him the Great Fairy's Sword.
  • Parting Words Regret: As revealed in a flashback, the last thing Terminus ever said to Hylia before she cast off her divinity was a condemnation of her decision to become a mortal for the sake of being reborn alongside her chosen hero as foolish. She only comes to truly understand why Hylia did so after losing her own hero to Majora, and regrets her final words to her sister to this day.
  • Tears of Remorse: Let's just say Terminus takes regret and guilt heavily.
  • White Magic

     Din, Nayru and Farore 

The three Golden Goddesses who crafted the Hyrule, Termina and the Triforce. Their influence can be seen throughout the entire trilogy, however make a brief appearance at the end of Wisdom and Courage and during the climax of Blood and Spirit.

  • A Form You Are Comfortable With: Both times they appear personally, they take on human forms, explaining that their true forms are beyond mortal comprehension.
  • Ambiguous Situation: Their exact relation to Hylia and Terminus. In chapter 35 of Blood and Spirit, they state that they are the duo's elder sisters, and also their mothers in a sense.
  • Big Goods
  • Color-Coded Characters: Din's color is red, Nayru's is blue and Farore's is green.
  • Chromatic Arrangement: A classic example. Din's representative color is red and she is the most hotheaded and outspoken of the three. Nayru is decked out in blue and her character is serious and level headed. And finally, Farore is represented in green and she is spritely and upbeat.
  • Curtains Match the Windows: For all three of them. Their clothes also match their hair and eye colors.
  • Dark-Skinned Redhead: Din.
  • Divine Intervention: They tend to do this at least once in all three of the stories, but only during the Darkest Hour.
  • Expy: Their personalities and designs are based off of the Oracles from Oracle of Ages and Oracle of Seasons.
  • Freudian Trio:
    • Din: Id; she is described as passionate, yet quick tempered
    • Nayru: Superego; logical, intelligent, calm, paitent
    • Farore: Ego; a balance of both her sisters, both emotional, yet also benevolent
  • The Gods Must Be Lazy: In Wisdom and Courage, they essentially just sit back and watch as Veran steals the Triforce and uses it to commit all manner of atrocities For the Evulz. At one point, Link and Zelda even outright wonder why the Goddesses aren't doing anything about Veran; they only strip Veran of the Triforce when she's been fatally impaled on the Master Sword, after she's used its power to completely destroy both Hyrule and Termina and killed hundreds of innocent people in cold blood.
  • Green Thumb: Farore's element is nature.
  • Hot Goddess: It's mentioned in the narration that all three of them are extremely beautiful.
  • Jerkass Gods: Din is a minor example; though on the side of good, she is a bit condescending and disdainful of mortal beings.
  • Making a Splash: The element associated with Nayru is water.
  • Odango Hair: How Farore wears her hair.
  • Noble Bigot: Din is somewhat condescending to mortals, which Nayru calls her out on, partially because of the arrogance of such mortals as Veran.
  • Parental Substitute: Farore serves as one to Link to an extent. She explicitly calls him her son on several occasions, is genuinely moved to tears by his plight in Blood and Spirit and in Wisdom and Courage, and holds him and cries for him as his spirit shatters in Wisdom and Courage, even cradling his cap. In Wisdom and Courage chapter 38, an amnesiac Link even briefly calls Farore his mother.
  • Playing with Fire: Fire is described to be Din's natural element, as she created the world with her "strong, flaming arms."
  • Rapunzel Hair: All three of them have hair that reaches the ground. Farore's is even long enough to put up into two buns while still being as long as her body.
  • Secret Test of Character: Both of their appearances have them give Link and/or Zelda one:
    • In chapter 35 of Wisdom and Courage, they tell Zelda that she can use the Triforce to either fix the damage Veran has done to Hyrule and Termina or resurrect Link, but not both. When Zelda declares that she cannot choose one over the other, she passes the test and thus gets both wishes granted.
    • It's revealed in chapter 36 of Blood and Spirit that much of the plot was one for Link. They had foreseen that Majora would try to corrupt Link, and used it to their advantage to see just how strong Link's Heroic Spirit was. In the final phase, after Link and Zelda are killed, they claim that only one of the two can return to life and stop Veress; when Link unhesitatingly agrees to do so even if he must live without Zelda, he passes, thus letting them both return to life.
  • So Proud of You: Farore tells Link as such in chapter 36 of Wisdom and Courage.
  • Speak Ill of the Dead: In chapter 34, Din takes the time to mock the recently-deceased Veran for ever thinking she could actually invade the Sacred Realm and conquer the Goddesses themselves with the Triforce.
  • The Three Faces of Eve: Din is the Seductress, with her smooth, yet fiery personality. Nayru is the Wife with her calm and caring demeanor. Farore is the Child with her carefree, innocent nature.
  • What the Hell, Hero?: On more than one occasion, Nayru calls Din out for her tactlessness towards Link and Zelda.
  • You Cannot Grasp the True Form: When they make physical appearances, they explain that their true forms are beyond mortal comprehension.
  • You Gotta Have Blue Hair: Nayru and Farore have blue and green hair, respectively.


The ancient demon of Termina. Though not often physically seen throughout the trilogy, Majora's role is ultimately a constant presence of evil in each story. Aside from the main Big Bad of each story, Majora can almost always be considered the secondary villain in all of them. It is almost always The Corrupter, trying to conquer Link and his Incorruptible Pure Pureness, since the Spirit of the Hero is a strong and powerful force. To this end, it will often work with the main baddie of each story, just to corrupt Link in any way it can.

  • Adaptational Villainy: Majora is far more openly malevolent and vicious here than in its eponymous game.
  • Alternate Self: Word of God establishes Majora as Demise's Terminian counterpart.
  • Ambiguous Gender: Always referred to as "it" within each story.
  • Artifact of Doom: In its mask form.
  • Big Bad Duumvirate: With Veran in Wisdom and Courage, as well as Veress in Blood and Spirit.
  • The Corrupter: Its main role in Blood and Spirit is to be this to Link.
  • Dying Curse: Majora itself survives, but when Zelda shoots the completely-corrupted Link with a Light Arrow and purifies him, Majora vows to return and corrupt him somehow before fleeing; Link does the dying part of the curse.
  • Eldritch Abomination
  • Enemy Within: To Link in Blood and Spirit, as its implied that Majora at least has a presence inside of Link through its corruption since its form is torn out of him after Zelda frees him from it.
  • For the Evulz: Why does Majora do what it does? For the sole purpose of watching the world burn.
  • Floating Mask: In one scene in chapter 28 of Wisdom and Courage.
  • Heart Symbol: Again, in its mask form.
  • Hellish Pupils: Most noticeable in chapter 15 of Blood and Spirit, as it is trying to seduce Sheik into corruption as well.
  • Hey, You!: Throughout Blood and Spirit, it almost exclusively refers to Link as "hero," and then as "slave" when he's nearing complete corruption. The first time it addresses Link by name is in chapter 30.
  • Hope Crusher: Majora takes great delight in reminding Link that he has no chance in surviving corruption in Blood and Spirit.
  • I Shall Taunt You: Pretty much any time it tries to corrupt Link in Blood and Spirit.
  • More Than Mind Control: Does this specifically in Blood and Spirit to Link by inducing visions of Zelda and commanding him to murder her, not to mention doing this in real life. Then there's the other cruel measures it takes to submit the hero's spirit to its control: threats, taunting, Body Horror, and straight up Brainwashing. Basically anything it takes to break the spirit of the hero.
  • Nightmare Face: Goes hand-in-hand with the Hellish Pupils example above.
  • Not Quite Dead: As revealed in chapter 28 of Wisdom and Courage, Link failed to completely destroy Majora's Mask after all.
  • Revenge Through Corruption: Its implied that Majora's corrupting of Terminus's hero is this.
  • Roaring Rampage of Revenge: In chapter 28 of Wisdom and Courage, Majora happily agrees to aid Veran in order to take revenge on Link for spoiling its previous plans.
  • Sadist: In every sense of the word. Majora simply loves making anyone suffer in any way it can, especially those who oppose it.
  • Villain Ball: In Wisdom and Courage, it makes the exact same mistake it made seven years ago by letting Link put on the Fierce Deity's Mask, expecting that Link will be corrupted to its side. As before, it leads directly to Majora's undoing.
  • Villain Team-Up: When Veran comes across it in Wisdom and Courage, Majora eagerly agrees to aid her in attacking Link, both with the intent to corrupt him to its side and to take revenge on him for its previous loss. In Blood and Spirit, it also appears to be considering working with Veress.
  • We Can Rule Together: In chapter 10 of Blood and Spirit, Majora give Link a lengthy speech about how it can grant him immense power that can be used to take over the world under the demon's command:
    Majora: Why do you struggle so much, hero? I could make you a god, strong enough to take down all those who stand in your way. Do you not want the limitless power that I could grant you? Do you not want immortality and strength that you could never obtain as a mere mortal? ...You have so much potential, hero. Why waste it in a simple existence of protecting the goddess? You are destined for so much more... Let me guide you to your fate... Together, we shall rule this land and all lands!
  • We Will Meet Again: After being driven from Link by Zelda, Majora vows that it will return in a future age to corrupt the Spirit of the Hero once and for all.
  • You Have No Chance to Survive: Majora takes delight in constantly reminding Link that there is no escape from being completely corrupted.


Zelda's bodyguard and nursemaid. She plays a significant role in Wisdom and Courage, but is merely a Posthumous Character in Blood and Spirit.

  • Genocide Backfire: Before Wisdom and Courage, Veran attempted to slaughter all of the Sheikah, but fortunately, Impa escaped her massacre in order to go protect Zelda and her mother at the castle.
  • Heroic Sacrifice: In chapter 25 of Wisdom and Courage, she sacrifices herself to save Zelda. Thanks to the Triforce, she is revived.
  • Last of His Kind: In Wisdom and Courage, she's stated to be the only living Sheikah left.
  • Legacy Character: She appears as an actual character in Wisdom and Coruage, but her Skyward Sword incarnation is mentioned in Blood and Spirit.
  • Legacy of Service: As part of the Sheikah Tribe, Impa's duty is to protect Princess Zelda no matter what the cost.
  • Mama Bear: To Zelda, and to a lesser degree, Link in Wisdom and Courage.
  • My Future Self and Me: In Sheik's flashback during chapter 14 of Blood and Spirit, both Impa's elderly present self and her past self interact and plan out strategies with one another.
  • Ninja Maid: She serves as Zelda's guardian, and yet she is also skilled in knife fighting.
  • Posthumous Character: In Blood and Spirit.
  • Undying Loyalty: To Zelda.


The spirit that dwells within the Master Sword. Fi returns and plays a role in all parts of the trilogy, though Blood and Spirit gives her the biggest role so far.

  • Adaptational Badass: In Blood and Spirit. In order to activate the safeguards to help Link ward off Majora's corruption, Fi also unlocks a hidden portion of the Master Sword's power, which also upgrades her in turn. Now, instead of just being an Exposition Fairy, she can help Link in combat, possesses an emotional capacity and free will, and can even summon swords much like Ghirahim did.
  • Armless Biped: Though her upgrade in Blood and Spirit does give her arms.
  • Badass Fingersnap: Just like Ghirahim, her upgrade in Blood and Spirit lets her summon swords in this manner.
  • But Now I Must Go: Just like the end of Skyward Sword, Fi returns to her slumber inside the Master Sword at the end of Blood and Spirit, this time for good.
  • Conspiracy Theorist: In chapter 14 of Blood and Spirit, she remarks to Link that, given the schism in the Sheikah tribe and current situation, it is safe to assume that all of the Sheikah, including Sheik herself, have gone rogue and can't be trusted. Link is quick to shoot that possibility down. However, it's revealed in chapter 24 that at least part of the reason for her attitude is because she's jealous of the trust Link puts in Sheik.
  • Designated Girl Fight: In chapter 24 of Blood and Spirit, she tries to pick a fight with Sheik and they are only stopped by Zelda.
  • Don't Make Me Destroy You: When Majora overtakes Link and prepares to force him to kill Zelda, Fi intervenes:
    Fi: Master Link, I do not wish to fight you. But if you mean to threaten Her Grace's safety... then I will do what I must to defend my creator.
  • Dual Wielding: She wields two rapiers in Blood and Spirit.
  • Emotionless Girl: Averted when she gains basic emotions in Blood and Spirit.
  • Fantastic Racism: She comes across as a little condescending towards the Sheikah race, claiming that this is the reason behind her problem with Sheik (though really its because she is jealous of her).
    Fi: Your people hide themselves amongst the shadows, and while you claim to be "servants of the goddess", it is clear that the only one among you who was truly loyal to her grace was Impa. So far, none of amongst your ranks, other that her, has proven their your loyalty to the goddess. And so one can only assume that if you are not loyal to both the goddess and her chosen hero, then you plot against them, just as the Dark Interlopers do.
  • Green-Eyed Monster: It's revealed that part of the reason she's been so hostile towards Sheik and the other Sheikah is because she's jealous of how much trust Link puts in them.
  • Hope Spot: In Blood and Spirit, Fi activates safeguards in the Master Sword to temporarily protect Link from Majora's corruption, but sadly, Majora's influence has spread through Link's body too far for her to purify Link completely or hold the demon off forever.
  • Hyper-Awareness: Despite having been in hibernation prior to the events of Blood and Spirit, Fi is fully aware of the situation with both the Interlopers and Majora.
  • Laser-Guided Amnesia: In chapter 34 of Blood and Spirit, Link has been so thoroughly corrupted by Majora that Fi not only does not recognize him, but has no memory of him or the time they spent working together whatsoever. She regains her memories in chapter 37 after Link is purified, apologizing for her actions towards him.
  • Legacy of Service: To every bearer of the Spirit of the Hero in each age.
  • My Master, Right or Wrong: Discussed and defied in chapter 30 of Blood and Spirit. When Link, having been overtaken by Majora, declares that Fi will not fight him because she exists to serve Link, Fi counters that, while that may be true, she is not obligated to do so if her master is under the control of a malevolent influence.
  • Nice Job Breaking It, Hero!: In chapter 13 of Blood and Spirit, she ends up inadvertently revealing Link's ongoing corruption to Veress, who immediately begins scheming to use it to her advantage.
  • Resurrected for a Job: Though Skyward Sword stated that she was to enter an endless sleep after Demise's defeat, she was reawakened when the Interlopers surfaced during Blood and Spirit, with Hylia and the Golden Goddesses decreeing that Fi would return to aid the different Links whenever Veress's descendants (i.e. Veran) would return.
  • Shrouded in Myth: According to Zelda in chapter 33 of Wisdom and Courage, Fi's existence has become such over the centuries.
  • Spock Speak: Hasn't changed since Skyward Sword.
  • Teeth-Clenched Teamwork: With Sheik in Blood and Spirit, mostly because Fi is somewhat jealous of how much trust her master puts in the Sheikah leader. But by chapter 25, they seem to reach an understanding with each other.
  • True Companions: To Link.
  • Undying Loyalty: To Link and Zelda.
  • What Is This Thing You Call "Love"?: Played with. She explains to Sheik that, though she can't feel love herself, she understands the concept perfectly.


Link's noble steed, who plays some part in all three stories.

    Fierce Deity 

Once Terminus' chosen hero and Link's Terminian counterpart, he was corrupted by Majora into what he is now. He plays a role throughout each story, both as the Fierce Deity's Mask and as a living being.

  • Alien Blood: As noted by Zelda in chapter four, his blood is pure white.
  • Artifact of Doom/Mask of Power: His mask form.
  • BFS: The double-helix sword of course.
  • The Champion: Used to be this to Terminus before he was corrupted.
  • The Chosen One: He was hand-picked by Terminus to be her hero.
  • The Corruption: He was forced to suffer this at the hands of Majora and he eventually succumbed to it completely.
  • Dark Is Not Evil: In chapter 38 of Wisdom and Courage, Hylia and Terminus explicitly tell Link that, the Fierce Deity's Mask, though extremely powerful, is not evil.
  • Dead Alternate Counterpart: He is/was Link's Terminian counterpart.
  • Deity of Human Origin: While he might not be an actual god, he has godlike strength and he was once a mere human before being corrupted.
  • Demonic Possession: In a way, by Majora.
  • Dual Wielding: Prior to his fall, he wielded twin swords, though they fused into the Fierce Deity's iconic Double Helix sword after he was corrupted.
  • Empty Eyes: He has no irises or pupils.
  • Facial Markings: Red and blue ones.
  • Fallen Hero: He was once Terminus' chosen hero just as Link is to Zelda/Hylia. He fought Majora and won, only to end up being corrupted into what he is now. Terminus has Din, Nayru, and Farore send Link and Zelda to Termina to help and after Link has weakened the Fierce Deity, she and Zelda use the Song of Healing in an attempt to restore him to his former self; unfortunately, by that point, he has been far too corrupted by Majora to be saved, and is instead converted into the Fierce Deity's Mask. Though heartbroken over the loss, Terminus is nonetheless comforted by the knowledge that at least her hero is finally free from Majora's control.
  • The Ghost: His pre-corruption appearance is not seen, but is described as looking like a brown-haired, green-eyed Link.
  • I Let You Win: As revealed in chapter 5 of Blood and Spirit, Majora let Link defeat the Fierce Deity so as to corrupt Link himself.
  • Interspecies Romance/Mayfly–December Romance: Before he was corrupted, Terminus's chosen hero was involved in a romantic relationship with his goddess, even though she later stated that their love would have never worked out because he was ultimately a mortal and she was not.
  • Kill the Ones You Love: After his fall, he was forced by Majora to relentlessly hunt Terminus, whom he had been in a relationship with.
  • Made a Slave: By Majora.
  • Large and in Charge: He's described as being eight feet tall.
  • Physical God: When Link uses the Fierce Deity's Mask, he becomes powerful enough to go toe-to-toe with Veran even after she has acquired the combined might of the Triforce and the Fused Shadow.
  • Speak of the Devil: As soon as Terminus explains the situation to Link and Zelda and gets their aid, the Fierce Deity sneaks up behind her and attacks.
  • Sword Beam: His double-helix blade can shoot these.
  • Tragic Monster: He was once Terminus' chosen hero and lover before Majora corrupted him.
  • White Hair, Black Heart: Well, granted this is because of Majora's control over him.

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