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This page details characters who first appear in the Titan Bloodborne comic. Head back through here for the other character pages. Warning: unmarked spoilers ahead.
Death of Sleep
Child: I made it leave.
An unnamed child introduced in Issue 1 of the comic. Djura implores the Hunter to escort them to safety. This child possesses the Paleblood that the Hunter has been searching for, and has a vague connection to the beasts of the Nightmare and possibly even the Moon Presence itself.
- Alien Blood: Has sickly-pale blood, which is actually a known plot device for Bloodborne fans.
- Ambiguous Gender: Just look at them!
- And Then John Was a Zombie: And may have been all along. The child's mysterious powers are revealed to be them turning into a monster, possibly just another beast. However, they do maintain their wits, unlike how the majority go utterly mad.
- The Beast Master: Is somehow able to manipulate the beasts, possibly tied in with their Paleblood.
- Bizarre Alien Biology: Its full appearance definitely brings the image of classical aliens to mind, with their pale, thin, bald appearance, odd spots on their head, pale blood, and strange abilities.
- Creepy Child: Resembles the Celestial Emissary or the Living failures.
- Creepy Good: Is allied with the Hunter, but is certainly very, very creepy.
- Escort Mission: Is being accompanied by the Hunter on their journey out of the Nightmare.
- Humanoid Abomination: If one fan-theory is correct, the Child could be a human/Great One hybrid.
- The Child is capable of unhinging their jaw in a rather unsettling way, and screams with enough force to kill a monster.
- At the end of the comics, the Child turns into some sort of scaled creature so horrifying the Hunter vomits.
- Ill Girl: Or boy. The Child gets much weaker the further from Yharnam they and the Hunter get, and by the Fishing Hamlet they're almost delirious.
- Involuntary Shapeshifter: The Child does not seem to be aware of the fact that it is turning into a horrifying monster.
- Living MacGuffin: Djura claims they are this. Turns out to be a Red Herring in the end: the Child is likely not the Paleblood.
- Make Me Wanna Shout: When the Hunter is about to be killed by a Blood-starved Beast, the Child tells him to cover his ears before unhinging their jaw and screaming so hard that the Beast splits vertically in half.
- More Teeth than the Osmond Family After they become a monster.
- No Name Given: As happens often with support characters in FromSoftware works, the Child is only ever referred to as "The Child".
- The Power of Blood: They possess Paleblood, the very thing the Hunter has been searching for.
- These Are Things Man Was Not Meant to Know: The Child is capable of seeing the Amygdala. The Hunter cannot.
- Princess in Rags: While their gender isn't clear, what kind of clothes they wear is obvious.
- Psychic Nosebleed: Whenever they manifest their power, this happens.
- Red Herring: There's two:
- Gehrman confirms that the Child is likely not the Paleblood that they are supposed to seek.
- The Child is not The Orphan of Kos.
- The Reveal: Not only is the Child not the Paleblood, but when they begin to turn into a beast and the Hunter prepares to kill them, they mistake the Hunter for "uncle" Djura. Djura just wanted you to get the Child to safety and deceived you to do it.
A nameless Hunter from before Yharnam got quite as bad as it is in the game. Djura implores them to take the Child out of the Nightmare, and they oblige.
- All for Nothing: Not only is the Child not the Paleblood, but they turn into a beast by the end. The Hunter is unable to kill them, and the two set off together across the sea from the Fishing Hamlet.
- Ambiguous Gender: Even when Iosefka sees their face she's not sure, and the Hunter merely responds with the folder quote.
- And the Adventure Continues: Sets off with the Child across the sea at the end.
- Been There, Shaped History: Subverted. While they do interact with several important figures from the game in the past — Gehrman, Iosefka, Djura — in the end they seem to have just been another Hunter in the long Hunt and those characters' development happens regardless of them.
- Chainsaw Good: In Issue 3, while bringing the Child to their destination, the Hunter manages to find a corpse with a Whirligig Saw.
- Escort Mission: Is to lead the Child out of the Nightmare.
- Failed a Spot Check: Due to how Insight works, they do not have enough to see the Amygdala looming over them from a tower. The Child can. This also might be why they only sometimes manage to see the Child as the monster they're becoming.
- Would Not Hurt A Child: In the end, is unable to kill the Child even after they become a beast, since the Child still has their wits about them and is, well, a child.