This page lists the characters of Blasphemous. Currently under construction, for fickle are the ways of the Miracle.
The Penitent One
The player character. The Penitent One is the last surviving member of the Brotherhood of the Silent Sorrow, and is on a quest to end the Age of Corruption currently afflicting Cvstodia.
- Ambiguous Gender: Pre-release materials for the game made a point of using Gender-Neutral Writing to refer to the Penitent One, and the game itself goes out of its way to avoid showing us what they look like underneath their helmet and armor. That being said, there is some evidence pointing towards the Penitent One being male rather than female: in the true ending Deogracias uses masculine pronouns to refer to the Penitent One, although since he is making the point that the Penitent One has replaced Escribar as the Father and the Last Son of the Miracle, that may be purely symbolic (or it could be an artifact of translation from Spanish, where all nouns are gendered).
- Cool Sword: The Penitent One's holy longsword Mea Culpa was once an ordinary statue of the Father, until a young woman's great faith and overwhelming guilt caused the Miracle to transform it into a weapon (impaling the woman in the process). Now the figure of the Father forms Mea Culpa's handle and the blade extends from the base of the statue, with thorny vines sculpted onto the bottom two-thirds of the blade. Simply wielding Mea Culpa is, in and of itself, a form of penance: the twisted form of the Father doesn't exactly make for an ergonomic handgrip, and references are made throughout the game to the Penitent One's "cracked" and "wounded" hands. It's also implied that Mea Culpa draws power from the guilt of the wielder, and that being able to use the sword implies that the bearer has been chosen by the Miracle to accomplish great things.
- Heroic Mime: A justified example: like all members of the Silent Sorrow, the Penitent One has taken a vow of silence.
- Heroic Sacrifice: In Ending A, having taken upon themself all the guilt of Cvstodia contained within the Confessor Statues, the Penitent One impales themself upon Mea Culpa and transforms into a wooden effigy. In doing so, they effectively take the place of Escribar as the Last Son of the Miracle and become the new object of veneration for the Cvstodian religion, ending the Age of Corruption in the process. Unfortunately for everyone, Crisanta eventually pulls Mea Culpa from their body, seemingly starting the process all over again.
- Justified Extra Lives: The Penitent One seems to have a form of Resurrective Immortality; they are killed by Crisanta at the end of the prequel comic Blasphemous: The Kneeling, and it is implied their awakening at the start of the game is from this death. When Escribar addresses them before the final boss fight, he refers to "the mourning of [their] deaths;" note the plural.
- Magic Knight: While the Penitent One's main weapon is the longsword Mea Culpa, they can also invoke a number of prayers that call upon the power of the Miracle to smite their foes.
A wise penitent who travels Cvstodia, observing and recording the manifestations of the Miracle. He is the one who guides the Penitent One on their quest.
- Gentle Giant: Deogracias is huge, easily two to three times the Penitent One's height when standing upright, but he's a soft-spoken scholar rather than a fighter.
- Mr. Exposition: Interacting with Deogracias reveals a great deal of information about the history of Cvstodia, and occasionally serves as a reminder to the player when they still have tasks to perform before they can progress.
- Recurring Traveller: Deogracias always seems to be present to provide background and context whenever the Penitent One defeats a boss or accomplishes a significant task, even if there's no apparent way for him to have gotten there before the Penitent One did.
RedentoAn elderly member of the Order of Genuflectors, encountered by the Penitent One multiple times during their quest.
- Does Not Like Shoes: Several people throughout Cvstodia go barefoot, but Redento is the one who makes the biggest deal about it, as the barefoot pilgrimage is the foundation of his Order's Rule.
- Recurring Traveller: Redento is a wandering pilgrim whose path crosses the Penitent One's on several occasions. However, since Redento is a barefoot old man with his hands tied behind his back and a heavy weight around his neck, and Cvstodia is... well, Cvstodia... each time they meet the Penitent One has to clear some kind of obstacle that is preventing Redento from making forward progress.
- Walking the Earth: Every member of the Order of Genuflectors does this as their penance, and Redento is no exception.
TirsoA member of the Order of the Kissers of Wounds, which operates out of the village of Albero. The Penitent One can bring him various medicinal plants with which to make poultices.
- Healing Hands: Well, healing lips, anyway. The Order of the Kissers of Wounds emerged when they discovered that kissing the wounded in an act of mercy and contrition (a) actually healed the wound and (b) spared the healer any of the disfigurations the Grievous Miracle usually wrought upon people.
- Healing Herb: Tirso's sidequest revolves around bringing him plants he can use to make ointments. Amusingly, these medicinal plants are all also commonly-used cooking spices, such as garlic, rosemary, and cloves; this is lampshaded by the achievement you get for successfully completing his questline, "Mediterranean Diet."
- Timed Mission: Of a sort. In order to fully complete Tirso's quest, you have to alternate giving him herbs with defeating bosses. Defeat too many bosses in between visits to Tirso, and members of the Kissers of Wounds will die and be buried in the Albero graveyard; if this happens, you can still receive all the rewards you would normally get for bringing Tirso the herbs, but you won't get the achievement.
ViridianaA young woman who offers assistance to the Penitent One during his quest. Such assistance takes its toll on her, though it is a price she willingly pays.
- But Now I Must Go: Viridiana cannot aid the Penitent One in their final confrontation since it is something the Penitent One must do alone. She departs after giving the Penitent One a final gift in the Zarabanda of the Safe Haven Prayer.
- Cast from Lifespan: The aid she gives to the Penitent One during boss fights is fueled with her very life, making her age rapidly from a young woman, to a middle aged woman, to an old crone. She can only aid up to three times before she dies.
- Face Death with Dignity: Before she dies due to aiding the Penitent One a third time, she simply says she was glad to be of assistance and implores the Penitent One to resume the journey.
- Rapid Aging: Each time she assists in a boss fight, she is aged considerably. After three times, she dies. However, it is a price she accepts as part of her duty, and she tells the Penitent One not to worry about her.
- Worth It: How she feels about the Rapid Aging she endures each time she aids the Penitent One. She considers it a small price to pay to help in this quest.
Warden of the Silent SorrowThe very first enemy in the game, a giant in a mask and vestments that attacks with a gold, candelabrum-like object.
- Degraded Boss: Two of them show up at the Wall of the Holy Prohibitions as non-respawning minibosses with the same characteristics. As you're likely to be much stronger by then, they won't offer much of a fight.
- Warmup Boss: Has only two basic attacks and goes down to sustained assault easily enough.
- Was Once a Man: Is heavily implied to be the former leader of the Silent Sorrow, the First Brother, having been mutated into a mindless enforcer of the theocracy's will by the Miracle.
Ten PiedadA monster found in Mercy Dreams guarding the Holy Visage of Attrition, a bizarre mix-and-match of a goat, a man, and a gnarled tree.
- And I Must Scream: The lore entry for the Thorned Symbol item reveals that this is the case for Ten Piedad. Driven by dreams of the Miracle, the person who was once Ten Piedad took their rest in the arms of the statue seen in the boss area. The Miracle appeared to them one more time, more vividly than before, and when they awoke their body had transformed into a monster, constantly filled with rage and pain, and they no longer had control over it. In a twisted sort of way, for a boss whose name in Spanish means "Have Mercy", killing him is a mercy.
- Bilingual Bonus: Ten Piedad is Spanish for "have mercy".
- Double Consciousness: The man inside does not pilot Ten Piedad's body, forced to share it with the monster's consciousness. According to the art book, when it's awake, he shows up in its dreams.
- Pietà Plagiarism: It's found lying on the statue in that pose. It then proceeds to get up, rip its head off and throw it near you to taunt you as the battle begins.
- Plant Person: A horrifying, withered take on one, anyway, as it uses snapping branch-like arms and thorny vines to attack.
- Was Once a Man: Through the workings of the Miracle, the nameless man who slept in the arms of the statue was transformed into a monstrous demon.
Our Lady of the Charred VisageOnce a beautiful woman named Aurea, she became disturbed with people worshipping her beauty as divine and gave it up by pouring boiling oil on her face before taking up a convent. As she aged, her burn scar remained untouched by time, which was understood to be a miracle and made her canonized in life. Thus the Convent of Our Lady of the Charred Visage was founded, where all nun hopefuls would have to pour boiling oil on their faces to be accepted into the convent's ranks. She guards the Holy Visage of Compunction.
- Attack Its Weak Point: Can only be harmed by striking her exposed brain.
- Attack of the 50-Foot Whatever: You never see her body from the neck down besides her hands, and she still dwarfs over the Penitent One and most bosses with her head alone.
- Bullet Hell: She throws a lot of projectiles and lasers.
- Irony: She gave up her beauty to stop being worshiped. Since this is Cvstodia, and the ways of the Miracle are fickle, she ended up canonized in life anyway.
- Nightmare Face: Oh is it ever. Aged and disfigured by the boiling oil? Check. A remaining piece of the golden mask melting off? Check. Exposed brain? Check. All of this sized up to titanic proportions? Double check. Even worse, when you finally strike the killing blow she actually bleeds molten gold instead of blood.
- So Beautiful, It's a Curse: People were so charmed by her beauty they started giving up their idols and carrying her on processions as if she were a goddess.
- Turns Red: After she loses enough health, her other hand will appear, doubling her attacks.
- Wound That Will Not Heal: Never did her burn scar lose its intensity.
Tres AngustiasA trio of ghosts at the bottom of Grievance Ascends. They guard the Holy Visage of Contrition.
- Bottomless Pit: A fiery bottomless pit. It's a One-Hit Kill.
- Bilingual Bonus: Tres Angustias is Spanish for "three sorrows/anguishes".
- Blade on a Stick: Two of the Angustias throw golden lances at you.
- Carry a Big Stick: The third one uses a boomeranging bludgeon instead.
- The Heartless: Various item descriptions suggest they might be the manifestation of Altesgracias' pain and anguish, further supported by their name (see above) and Altesgracias' room being just a few corridors away.
- Ratchet Scrolling: The fight room constantly scrolls up until Tres Angustias are defeated. While there are always wall-climbable planks on each side of the room, you might not be guaranteed the platforms - which can be trouble given the Bottomless Pit just below you.
- Turns Red: At the last fifth of their health, they will remain in the big form and use its beam attack exclusively.
Esdras, of the Anointed LegionA member of the Anointed Legion, a military arm of His Holiness, that can be seen following The Penitent One on their journey. He finally ambushes them at the Bridge of the Three Calvaries after all Three Humiliations have been carried out.
- Church Militant: As befitting a member of the Anointed Legion.
- Climax Boss: Encountered at the halfway of the game as the very first human-sized boss hellbent on keeping the Penitent One away from the Mother of Mothers, with varied arsenal of moves to boot. He qualifies.
- Dual Boss: Halfway through his bossfight, his sister will join the fight and aid him.
- Degraded Boss: He's basically a souped-up version of generic Soldiers of the Anointed Legion found in late game, though he has a few more attacks and Perpetva's backing.
- Despair Event Horizon: The death of his sister broke the man into still holding conversations with her. Is she really dead though?
- Improbable Weapon User: He, and the later found generic Legionaries, use a warhammer that resembles an aspergillum, an instrument used for sprinkling with holy water.
- Shock and Awe: Can both call down lightning and enhance his spins with it.
Perpetva, of the Anointed LegionA mysterious winged woman bearing the insignia of the Anointed Legion that attacks the Penitent One at the Mountains of the Endless Dusk. Doesn't have a health bar, but you only get one shot at beating her!
- Bragging Rights Reward: The Rosary Bead you get for beating her can be acquired later with no fight, although having it early can help against Esdras and sheds some light on his backstory. The only other thing you get is an achievement.
- Fashionable Asymmetry: From how her concept art appears, Perpetva counts. The right half of her body is covered up by her plate mail, while the other half is wrapped up in the annointed red cloth most of the Annointed Legion wears, akin to a full body Sarashi.
- Mini-Boss: Doesn't have a health bar and shares a boss theme with Esdras.
- The Reveal: She's Esdras' dead sister. Or not so dead. Results are inconclusive.
- Shock and Awe: Can call down lightning.
- Unique Enemy: If you fail to defeat her the first time, she won't show up again.
Melquiades, the Exhumed ArchbishopA long dead archbishop, propped by countless hands, that guards the Deformed Mask of Orestes in the Mother of Mothers.
- Attack Its Weakpoint: Melquiades takes the most damage from attacks to his head. Cutting down the hands that prop him up is needed to lower him first.
- Blade on a Stick: Carries an ornate staff both to stab and to invoke magical attacks with.
- Dem Bones: A giant skeleton clad in lavishly baroque robes and adorned with countless decorations, not unlike various catacomb saints.
- Giant Hands of Doom: Is held up by numerous, humongous hands that don't seem to belong to anyone, and he uses them to attack the Penitent One by smacking the stage.
- Light 'em Up: He has the power to cover the stage within holy flames and light, either by covering the stage en masse or by stabbing his scepter into the ground, from which holy flames will appear from.
- Named After Somebody Famous: Pope Melchiades the African, best known for pontificating when the Edict of Milan was issued, giving Roman Empire Christians a citizen status.
- Staff of Authority: He wields an ornate golden mace. He can smack the Penitent One with it for a lot of damage.
Exposito, Scion of AbjurationAn infant son of a witch burned at the stake. With her last dying breath she asked a kind onlooker to build a replacement so that her son would not miss her. The wicker woman constructed by the onlooker seemed to have done the trick. Or did it? He awaits at the end of the Sleeping Canvasses, guarding access to Embossed Mask of Crescente.
- Crosshair Aware: The incoming One-Hit Kill is indicated by the bright circle glowing on the floor.
- Enfante Terrible: Take a guess. Also a giant one.
- Eye Scream: The Tears of Blood under his blindfold imply that he has a bad case of this. Furthermore, the achievement gained from beating him is "Blind Innocence".
- Guardian Entity: The strange snake with a human face that guards Exposito is the actual boss that is fought. Exposito and the snake seem to be linked — killing the snake causes Exposito's death as well.
- Made of Incendium: The gallery where you fight him explodes into flames once he dies. It returns to normal on subsequent returns there.
- Meaningful Name: "Exposito" is a word used in Spain to refer to an orphaned child of an unknown parent.
- Non-Indicative Name: You don't actually fight Exposito himself, but rather a strange snake-like thing with a human face. Doesn't stop him from getting in on action sometimes.
- One-Hit Kill: If you don't move out of the way in time, Exposito will grab the Penitent One and tear him in two.
- Replacement Goldfish: A wicker woman was crafted to replace Exposito's mother at her dying request. The moment Exposito was placed in its arms, he stopped crying. There are hints that there is something else going on here — the memories of a corpse in The Sleeping Canvases indicate that the wicker woman (or something inside it) was alive.
Quirce, Returned by the FlamesA man unjustly condemned to burning at stake. The Miracle brought him back from the dead, but it did not stymie the inquisitors overseeing the process, burning him again, and again, and again. He ambushes the Penitent One at the Wall of the Holy Prohibitions, guarding the access to the Mirrored Mask of Dolphos - and the shortcut to the top of the Convent of Our Lady of the Charred Visage where it is located.
- Burn the Witch!: Quirce was Wrongly Accused of heresy and subject to the bonfire treatment, but as his name suggests, it didn't take thanks to the Grievous Miracle. Naturally, the inquisitors weren't stymied, and decided to instead burn him again and again and again...
- Cycle of Hurting: If you get tagged by his flame pillar attack, you will get tagged by all others.
- Flaming Sword: His weapon of choice, either thrown or used in high-speed thrusts.
- Playing with Fire: The Miracle seems to have an odd sense of humor, for it gave him fire powers after reviving him from being burned at stake.
- The Phoenix: A human example. Didn't stop the inquisitors from trying again.
Crisanta of the Wrapped AgonyA penitent in service of His Holiness and his direct enforcer who confronts the Penitent One at the top of Archcathedral Rooftops. Has history with them, as shown in the supplementary comic.
- Blind Weaponmaster: The tie-in comic reveals Crisanta of the Wrapped Agony has her own penance, giving up her sight, with a close up showing her helmet's eyes are covered. Despite this she is a fierce warrior, defeating the Penitent One in the comic and putting up a challenge as a boss.
- Cool Sword: According to the art book, her greatsword is "affected by the Miracle" and thus is wrapped with the same oiled wraps the members of the Anointed Legion use. It catches fire in the second half of the fight.
- Desecrating the Dead: In the True Ending Crisanta refuses to abandon her mission and pulls Mea Culpa out of the Penitent One's body, undoing his sacrifice.
- The Dragon: His Holiness's direct enforcer and the second-to-last fight in the game. She was also involved in the extermination of the Brotherhood of the Silent Sorrow.
- Handicapped Badass: Her vow of penitence had her give up her sight, but it doesn't slow her down in the slightest.
- Knight Templar: Crisanta of the Wrapped Agony. She is seemingly unconcerned by the fact that the people of Cvstodia are suffering because of the Grievous Miracle and is more angry at the fact that someone wants to put a stop to it. As far as she and possibly her superiors are concerned, the Penitent One is an evil force that must be struck down. She even goes so far as to pull out the sword from their body in the true ending, restarting the cycle that they tried so hard to end, simply because she can only perceive them as "evil".
- Mirror Boss: Crisanta fights in a similar fashion to The Penitent One, using variations of their moves and can even parry and counter their attacks.
- Turns Red: Once her health is depleted to half, she unwraps her greatsword and becomes much faster.
- Villain Forgot to Level Grind: The comic has her dispatch the Penitent One with ease. She's still a threat in present time, but so are you.
His Holiness EscribarThe head of the theocracy ruling Cvstodia, awaiting at his Deambulatory as the final obstacle before the Cradle of Affliction. He can be heard long before the encounter, commenting on the situation as the Penitent One progresses.
- Affably Evil: He's rather polite for someone who controls the theocracy, even when the Penitent One comes for his head.
- Attack Its Weak Point: You can only damage the Son's face. To do that you have to destroy the golden dagger flying about to unmask it. It reappears after a time.
- Background Boss: Last Son of the Miracle towers over the Penitent One, but deals no contact damage himself.
- One-Winged Angel: His second phase is a titanic suit of armor shaped like papal garb called "Last Son of the Miracle".
- Plant Person: Another horrific take on that, with sickly red bark and black sap instead of blood. He used to be an actual tree. His real form, seen briefly once the Son is defeated, even has an arm growing out of his stomach not unlike a tree branch.
- Squishy Wizard: His first form cannot take a hit to save his life, but wields an array of dangerous attacks that can soften an unwary player up before the second phase.
- Was Once a Man: Was transformed by the Miracle into a giant tree that later caught fire. He and the countless others emerged from the mountain of ashes left behind as inhuman monsters afterwards.