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BEWARE OF UNMARKED SPOILERS! While we make an effort to cover some of the most important spoilers, we cannot guarantee that every potential spoiler will be hidden, or that those that are will be hidden consistently. Character bios in particular are likely to discuss late events in the manga. Lastly, some tropes are going to be spoilers because of their mere presence. You Have Been Warned!


This page is for antagonists in Berserk who don't belong on the Godhand and Apostles page.
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Guts' Youth

    Gambino 

Voiced by: Norio Wakamoto (Japanese, Berserk (1997)), Yasunobu Iwata (Japanese, Berserk: The Golden Age Arc), Robert Krakovski (English, Berserk (1997)), Dave B. Mitchell (English, Berserk: The Golden Age Arc, as Russell Nash), Joaquín Gómez (Spanish, Berserk (1997))

https://static.tvtropes.org/pmwiki/pub/images/gambino.png
He'll be back to kicking that dog any minute now...

"Listen, Guts. If you want to survive on the battlefield, get by with your own brain and skills. Don't depend on others. People will do despicable things for their own ambition, or to survive. That's what it boils down to on the battlefield. Those who blindly follow others out here just get chewed up, spat out, and killed. Take it as fatherly advice. Don't even trust your own father out here."

Gambino (ガンビーノ Ganbīno) is Guts' adoptive father. He headed the mercenary band Guts grew up in before joining the original Band of the Hawks. Before finding Guts, Gambino's lover Sys (シス Shisu) miscarried and he agreed to take Guts along since it seemed to be the only thing that prevented her from going mad with grief.

Gambino then trained Guts and taught him swordsmanship. But while he was good at his job of teaching the boy how to fight, he had no love for Guts as a father and hated him enough to sell him as a child prostitute for three silver coins and allow Donovan, one of his men, to have his way with him. He would only get worse after losing his leg to a cannonball during a battle, ending his career on the battlefield, and causing him to take to drinking and to put the blame of everything on Guts. One night when massively drunk, Gambino came into Guts' tent one night and tried to murder him, telling him that Sys should never have picked up Guts from his dead mother. He admitted to having sold Guts to Donovan, and when asked why, he called Guts disgusting, blaming him for Sys's death and telling him that the one who killed her could not be raised to be loyal like a dog. Guts killed Gambino in self-defense and fled the mercenary camp to escape the wrath of the other mercenaries.

The traumatic childhood Guts experienced scarred him for life and for that reason, Guts Hates Being Touched and is generally mistrustful of strangers.


  • Abusive Dad: During the eleven years that he was Guts' adoptive father, Gambino gave the boy beatings, cut him multiple times with a sharp sword, forced him to fight as a child soldier, sold him to be raped by a pedophile, and finally attempted to murder him, most of it while trying to claim that he—Gambino—was the good one. His verbal and emotional abuse had a deeply scarring effect as well, since the last thing he ever told Guts was that he deserved to die and that everything was his fault.
  • Adaptational Heroism: Downplayed in Berserk (1997). Since Donovan is Adapted Out, Gambino's most despicable act of selling Guts to be raped never occurs. In addition, the cannon blast only breaks his leg this time around, meaning he wasn't permanently relying on Guts so when he does try to kill him his rage is focused more on Sys's death rather than his own self-pity over being crippled.
  • Asshole Victim: While Guts carries a sense of guilt for killing him even in self-defense, this is only because he's the only father Guts ever knew. From an objective standpoint Gambino never did anything but hurt and abuse people, and there would have been little reason to mourn his death even if it hadn't been a direct consequence of him trying to kill Guts.
  • Bury Your Disabled: Gambino was handicapped during a battle when his leg was blown off by a cannon. He wasn't killed off because he was disabled, but his disability probably did play a role in Guts being able to overpower him.
  • Career-Ending Injury: He has to retire as an active mercenary after a messy leg injury.
  • Cynical Mentor: His page quote pretty much sums up the philosophy that he taught to Guts.
  • Disability as an Excuse for Jerkassery: If anything, having his leg blown off just made Gambino hate Guts even more.
  • Drowning My Sorrows: Gambino tried to get away from his career-ending and humiliating condition through alcohol.
  • Even Evil Has Loved Ones: Despite being an Abusive Dad and a ruthless mercenary, he did seem to genuinely love Sys. When he is recovering from his crippling leg injury he deliriously expresses regret for not being there with her on her death bed, and a large part of his hatred for Guts stems from the fact that he thinks Guts is responsible for Sys's death because he's a bad omen.
  • Everyone Has Standards: Downplayed, and perhaps subverted. Gambino referred to the late Donovan as a "freak", showing that he viewed a man's desire to rape a young boy as sick and abnormal. Nevertheless, he must have at least tolerated Donovan's sordid tastes during their association, and selling Guts to him was an intentional act of spiteful cruelty.
  • Evil Cripple: Gambino only got meaner after he lost his leg, taking his bitterness out on other people and especially Guts.
  • Evil Is Petty: He sold out his own adopted son to be raped by a pedophile mercenary, for 3 silver coins, not revealing his part in this to Guts until he decided to rub it in the boy's face just before trying to kill him. Why did he do it? Because Gambino blamed Sys's death by the plague on Guts's evil luck, and said he was sick of Guts following him around like a lonely puppy.
  • Evil Mentor: He taught Guts how to fight and kill only because a good Child Soldier brings more money than a bad one.
  • The Farmer and the Viper: Saw himself as the farmer and Guts as the viper, saying that Guts gave him nothing but evil for good after he took him in. This was never true; Guts had only ever tried to please Gambino despite the abuse he received. But Gambino's fellow mercenaries were quick to jump to the same conclusion when they found him dead by Guts's hand, calling Guts a murderer and saying Gambino should never have taken him in.
  • Gone Horribly Right: Gambino put Guts through relentless combat training practically from the moment he could walk so he would be profitable to him as a mercenary. This explodes in his face when he eventually tries to kill Guts, since the eleven-year-old boy is already a better fighter than he ever was and kills Gambino in a desperate moment of self-defense.
  • Hidden Disdain Reveal: Downplayed. Gambino seldom displayed any warmth towards Guts and was openly abusive to him, but he displayed a few scattered moments of appreciation and generosity that were enough to convince the boy that he might eventually earn his adoptive father's love. Then in a drunken fury, Gambino outright says he always hated Guts, blamed him for Sys' death, and sold him to Donovan for no other reason than because Guts disgusted him.
  • Hypocrite: While training Guts, Gambino has absolutely no qualms against hitting and slicing his six-year-old pupil. When Guts actually succeeds in grazing his cheek, however, he slashes Guts across the nose in a fit of rage.
  • Jerkass: Gambino was never nice to anybody, especially not to his adopted son or even to Sys, who was probably the only person he ever loved. Unfortunately, he only got meaner as the years went by, especially after he lost his leg.
  • Jerk with a Heart of Jerk: Initially seems like he might have some redeeming qualities beneath his harsh demeanor, but it's gradually revealed that he's exactly as cruel and vindictive as he appears to be.
  • Karmic Death: The boy he abused and turned into a professional killer eventually goes on to kill him in an act of self-defense.
  • Kick the Dog: Commits several memorable acts of cruelty against Guts, such as the incident where he cut Guts across the nose during sword practice. The worst might have been when he sold Guts to Donovan for three silver coins.
  • Master Swordsman: Despite being a despicable father and a cruel teacher, Gambino knew his way around a blade and succeeded in making Guts into a cunning swordfighter. One highlight from the "Distant Days" flashback is his lesson on how to use every part of the sword to neutralize a fully plate-armored opponent.
  • Maternal Death? Blame the Child!: When he tries to murder Guts, Gambino says that Sys' death and the loss of his leg were caused by Gut's cursed luck and that he should have left him to die beneath his mother's corpse eleven years ago.
  • Minor Injury Overreaction: When Gambino got cut across the cheek while training Guts with sharp swords, he got so pissed that he deliberately slashed Guts across his nose, incapacitating him for quite a while and giving him the first of the many scars that he would carry as an adult.
  • My Greatest Failure: Nope. Not kidding. Way at the beginning of the Golden Age arc, Sys was dying of tuberculosis with Guts at her side. The other women who were attending her were shocked and ashamed that Gambino went off to fight in a battle rather than be by Sys' side in her time of need. As Guts grew up, Gambino brushed off Sys' absence; however, Gambino later revealed in his delirious sleep that he did try to get back to Sys in time, but he was too late. It's safe to say that after this happened to Gambino, he began wallowing in guilt at not being able to get back to Sys before her death, and took out his feelings on the only person nearby: his adopted son, Guts. His misplaced hatred towards Guts would ultimately lead to his downfall.
  • Offing the Offspring: Tried to kill his adoptive son while raging drunk, but he had trained the boy too well and instead was killed himself.
  • Pet the Dog:
    • Shortly after the practice where he lost his temper and cut Guts on the nose, he gave Guts a seashell containing medicine to rub on his wound. Even if it was only to ease his guilty conscience, it was one of the only nice things that he ever did for Guts. At the end of his first night with Casca, during which she helped him work through his painful history with Gambino, Guts falls asleep while thinking about that childhood memory.
    • Another was when Gambino revealed in his sleep that he tried to come back to Sys when she was dying but arrived too late, showing that he really loved her after all and misses her terribly.
  • Satellite Family Member: Gambino only appears in flashback to show what's like to grow with Abusive Parents and why Guts Hates Being Touched.
  • Small Role, Big Impact: He only appears for a couple of chapters, but his crappy parenting would shape Guts' personality for years to come and start a chain reaction that led up to the Eclipse. His constant abuse, lack of validation, and selling Guts for sex ensured that Guts had no self-esteem and an inability to trust and connect with other people. This would lead to Guts seeing himself as Griffith's inferior after he overheard Griffith talking about whom he considers his equal, and leaving the Band of the Hawk and Casca in pursuit of that dream because he didn't realize his place was with them all along. This leads to Griffith's breakdown and the first chain of events leading to the Eclipse. Once Guts lost all of his loved ones, he reverted back to how he was after he killed Gambino, except even more isolated and angry.
  • The Sociopath: He's all of Guts' worst, most barbaric, and sadistic traits rolled into one, minus anything remotely positive or redeemable, explaining where he got them from in the first place.
  • Ungrateful Bastard: After he was crippled, Gambino was largely fed and cared for by Guts since he could no longer fight. Guts, in fact, did it with more eagerness for Gambino than Gambino ever did for Guts. Gambino didn't care. He was still abusive and eventually attempted to kill Guts, blaming him for everything. Having to rely on Guts was utterly humiliating for Gambino and likely further increased his anger and hate toward Guts.
  • We Have Reserves: A favorite tactic of his on the battlefield was to send the rookies and fresh recruits in first to bait the enemy archers. Including his adopted son.
  • You Should Have Died Instead: When he tries to murder Guts, Gambino says that Sys' death and the loss of his leg were caused by Gut's cursed luck and that he should have left him to die beneath his mother's corpse eleven years ago.

    Donovan 

Voiced by: Tsukasa Hiraide (Japanese, Berserk: The Golden Age Arc), Chris Jai Alex (English, Berserk: The Golden Age Arc)

https://static.tvtropes.org/pmwiki/pub/images/dono.png

"Quit strugglin'! I ain't here to eat ya. C'mon, relax and it'll all be over soon."

Donovan (ドノバン Donoban) was a brutish and sadistic mercenary in Gambino's band to whom Gambino sold a nine-year-old Guts as a child prostitute for one night for three silver coins. Despite Guts' best efforts to fight the big man off, Donovan overpowered and raped him, resulting in serious issues later on in Guts' life. During the next battle, Guts took violent revenge upon him, shooting him with a crossbow before using his sword to finish him off.


  • Adapted Out: Left out of Guts' childhood in the 1997-98 anime, apparently sparing Guts from the rape that happened in the manga. Berserk: The Golden Age Arc I puts him back in as Guts' rapist, albeit as part of a rather confusing flashback.
  • All Gays Are Pedophiles: The only male character besides Gennon in the Golden Age Arc guilty of raping pre-pubescent boys. Due to his limited characterization, it's questionable whether he's actually gay or if targeting young boys is just more convenient for him.
  • Asshole Victim: As a child-rapist who is killed in an undignified way.
  • Bald of Evil: He is a bald pedophile.
  • Et Tu, Brute?: He seemed honestly shocked when Guts ambushed and killed him. Believe it or not, this is Truth in Television, as many real-life pedophiles never even comprehend how much misery their "games" cause.
  • Fish Eyes: His right eye always seems to be drifting off to the side. The reasons behind this are never elaborated, but it does serve to make him look even more unsettling and inhuman.
  • Flat Character: No time or effort is taken on elaborating his personality; his only importance in the story is that he was a bad man, and he left Guts with a permanent trauma.
  • The Friend Nobody Likes: Implied; Gambino calls Donovan a "freak" during his confessing to selling Guts to the S.O.B. in the first place, indicating that while the latter was tolerated, nobody else in the band felt much at his death.
  • Hate Sink: Donovan is a mercenary and sadistic pedophile who rapes Guts, for a meager sum of three silver coins even, early in his life. This act traumatizes Guts for the rest of his life and nobody spares a glance when Guts kills him on the battlefield a mere day later. In-universe, Gambino even referred to the man as a freak... albeit when he confessed to selling Guts in the first place.
  • Psycho for Hire: Implied. We don't really know him long enough to learn about his motivations, but based on how he was cackling with glee while chopping down fleeing enemies, he just plain enjoys killing people.
  • Rape and Revenge: After the rape, Guts took revenge on Donovan by killing him during a battle with Unfriendly Fire.
  • Rape Is a Special Kind of Evil: His rape of Guts, combined with a lack of any redeeming characterization, is meant to show that he is a totally evil human being who deserves his death at the hands of his victim.
  • Scary Black Man: Enjoys raping and murdering people and looks quite intimidating.
  • Spared by the Adaptation: In Berserk: The Golden Age Arc I, the flashback has him raping Guts but leaves out the part where Guts killed him in revenge. While that doesn't necessarily mean that Guts didn't kill him off-screen, there is no evidence in the film itself that he died; for our purposes, he's like Schrodinger's cat who may or may not be dead.
  • Unfriendly Fire: In the next battle after he had raped Guts, Guts shoots him in the back with a crossbow and stabs him dead in a secluded spot of woodland where it will look like the enemy got him.
  • Would Hurt a Child: Uses violence to restrain Guts before he rapes him, including a brutal kick and a Neck Lift.

    Bazuso 

Voiced by: Ikuya Sawaki (Japanese, Berserk (1997)), Kendo Kobayashi (Japanese, Berserk: The Golden Age Arc and Berserk and the Band of the Hawk), Patrick Tansor (English, Berserk (1997)), Dave B. Mitchell (English, Berserk: The Golden Age Arc, as Russell Nash), Ramón Canals (Spanish, Berserk: The Golden Age Arc)

https://static.tvtropes.org/pmwiki/pub/images/baz.png
Click here to see him in Berserk: The Golden Age Arc.

"No one's gonna get past me! Anyone who wants their head smashed in, step right up!"

Bazuso (バズソ Bazuso) is one of the earliest named adversaries faced by a young Guts at the beginning of the Golden Age story arc. He's a rotund knight with an equally round helmet, which makes Guts call him a "teapot".

He is supposedly invincible but Guts makes a quick business of him. Watching him get defeated by Guts is what made Griffith want Guts to join the band of the Hawks.


  • Ain't Too Proud to Beg: Swallows his pride and begs for mercy when Guts defeats him. It falls upon deaf ears.
  • Bring It: Dares anyone on the enemy side to challenge him.
    Bazuso: So?! Who wants to feel my legendary ax?!? COME ON!
  • Defeating the Undefeatable: None of the other mercenaries believed that Bazuso could be defeated, so when Guts manages it everyone is mighty impressed.
  • The Dreaded: All the other mercenaries in the siege know his fearsome reputation, and not a single one of them is brave enough to step forward and fight him except for Guts.
  • The Faceless: We never do see what he looks like under that helmet. Not that it matters because Guts very quickly splits it in two.
  • Eye Scream: When Guts slams his sword down on Bazuso's head, the force of the blow dislodges his right eye from his socket.
  • Foil: To Guts, believe it or not.
    • Both are stockier than you typical soldier and expertly-wield heavy weapons, although Bazuso is large and portly enough that his axe seems proportionately normal-sized while Guts' swords are clearly impractically oversized.
    • Bazuso is known throughout Midland as the 'Thirty-Man Slayer' and the 'Grey Knight'; Guts would later garner his own reputation as the 'Hundred Man Slayer' and the 'Black Swordsman.'
    • Both have an Animal Motif — Bazuso's is bears, being as strong and as fierce as one and having killed one himself with his bare hands (no pun intended); Guts' is wolves, given how he embodies the classic 'lone wolf' character and having once slain an entire pack himself.
  • Giant Mook: He's a good head or two taller than the other mooks, and much heavier besides.
  • Heavily Armored Mook: He's got some impressive full plate armor, although it doesn't protect him from Guts' BFS.
  • Killed Mid-Sentence: Was in the middle of begging for mercy when Guts sliced his head in two, a move that demonstrates Guts' lack of hesitation about killing.
    Bazuso: (raises his hand) No, wait... I yield to the better man. Please have... mercy on—! (Guts' sword is lodged in his head.)
  • One-Man Army: Given how Guts earned his own title later on, Bazuso is presumably called the 'Thirty-Man Slayer' because he took on thirty men at once and won. They also say he killed a bear unarmed. While we do see enough of his skill and power to make the feat somewhat plausible, it doesn't do anything to save him from Guts.
  • Red Baron: Known as the "Grey Knight" for his grey armor, the "Bear Slaughterer" for supposedly killing a bear with his bare hands, and the "Thirty-Man Slayer" for slaying thirty men.
  • Starter Villain: He is the first enemy of note that Guts fights after leaving Gambino's mercenary company. Certainly nothing compared to an apostle or some famous warriors such as Boscone, but he's way tougher than your average mook. He is also the first enemy fought by Guts in the first Golden Age movie.
  • Stout Strength: He's big, round, and strong enough to send men flying with his axe. Supposedly he killed a bear using his bare hands.
  • The Worf Effect: Bazuso's entire purpose for his brief existence in the story. He is introduced as an unbeatable warrior and infamous manslayer, towering over his enemies in his impenetrable blood-stained armor as they cower before him and tell stories of his many feats. Despite all of this, Guts fearlessly dispatches him with little difficulty, effectively demonstrating his prestigious prowess even in youth.

    The Viscount 
https://static.tvtropes.org/pmwiki/pub/images/viscount_slaying.jpg

"Fight well, son! Now, there's no need to get too worked up. Slaying a man is the same as hunting. Just deal with him as you would some wild boar."

A nobleman with a loutish, violent son whom he is overly proud of, the Viscount (子爵 Shishaku) is nothing if not a doting father. Guts ends up imprisoned by him in a story from before he met the Band of the Hawk. Believing that his son should get some practice before going into actual warfare, the Viscount places Guts in a dungeon cell and informs him that he will be dueling his son in a foot combat to the death—Guts' death that is. At first he enjoys the spectacle in the courtyard, but things do not go according to his plan.


  • Adipose Rex: If not royalty he is at least high nobility, and is rather fat. Judging by his son it runs in the family, although the boy possesses Stout Strength.
  • Affably Evil: Despite being a bad guy, he's quite amiable and jolly. Even when Guts spits in the Viscount's face, he laughs off the insult and takes it as a good sign that his captive's still full of vigor.
  • Blue Blood: He is very rich and presumably of an old and noble bloodline.
  • Doting Parent: He thinks his son is the best, most talented boy in the universe and cannot be convinced otherwise. As a result, he has spoiled the boy and failed to curb his violent tendencies. This is Lampshaded when Guts calls him a "Dottard Daddy", which the Viscount mishears as "Doting Daddy".
  • Even Evil Has Standards: Previously stopped his bloodthirsty son from killing a peasant just for fun, before giving his son a chance to fight and kill Guts (a captured enemy mercenary) instead.
  • Pragmatic Villainy: The Viscount rubs medicine on Guts' wounds and tells his guards to stop hitting the prisoner because he needs Guts strong enough for the fight. Since he can't be too strong, however, he does not give him food or water and leaves him in a cold cell with only straw for bedding.
  • A Real Man Is a Killer: He subscribes to this idea, and it's the reason he has arranged for his son to kill Guts as a warm-up for battle.
  • Villainous Breakdown: He totally freaks out when Guts puts out his son's eye and takes him hostage, and simply faints when his son gets hit with a crossbow bolt aimed at Guts.

Tudor Empire

    Common Tropes 
The Tudor Empire (チューダー帝国 Chuuda Teikoku) is a powerful state within the Holy See territories to the East of Midland. They instigated the ongoing war with Midland a hundred years ago by invading its territory and capturing the fortress of Doldrey. They are able to field more heavy knight brigades than any other state. The Tudor Empire is also prominent in Berserk: The Flame Dragon Knight, which depicts its war of conquest against the Grand Duchy of Grant. In the Millennium Falcon Arc, Tudor sends forces to join the Holy Alliance against the Kushan Empire.
  • Animal Motifs: Like Midland, each of its military units is named after a color and some fearsome animal, which is often reflected in the decoration of their armor. There's the Black Ram Iron Lance Heavy Cavalry, Adon's Blue Whale Ultra Heavy Assault Annihilation Knight Corps, and Boscogn's Purple Rhino Knights. These animals are usually represented in their highly sculpted armor.
  • Bling of War: Tudor's knights are much enamored of exotically-shaped armor, ostrich-plumed helmets, colorful horse trappings, etc.
  • Corrupt Church: The Empire uses the mission of spreading the monotheistic religion of the Holy See to justify its conquest of the Grand Duchy of Grant, and forces "Conversion education" on captured youths.
  • The Empire: While Midland is a Kingdom whose king is just and whose people are good even if the nobles are rotten, Tudor is called an Empire and depicted as nothing but an oppressive, warmongering bad neighbor.
  • Hellhole Prison: Fort Chester is a site of indoctrination, torture, and death for captured Grantian youth.
  • Large Ham Title: As the light novel's narration notes of the Amphibious Raid Wild Beast Knights, it's typical for groups of Tudor knights to sport an excessively embellished title.
  • Named After Someone Famous: They're named after the House of Tudor, the ruling dynasty of England, Wales, and Ireland from 1485 until 1603. The original Dark Horse translation of the manga renders their name as "Chuder", but it is updated to "Tudor" in The Flame Dragon Knight.
  • POW Camp: The aforementioned Fort Chester.
  • Rape, Pillage, and Burn: Grunbeld has witnessed the Empire's frequent atrocities in Grant, including rape, torture, and massacres.
  • Rape Is a Special Kind of Evil: A clear sign of the Empire's evilness is that there are so many rapists in their army, from unnamed soldiers to Adon, Gennon, and Abecassis.
  • Succession Crisis: A sudden crisis over the succession of the throne ties up their forces, giving Midland's commanders and Griffith a window of opportunity to retake Doldrey.

    Adon Coborlwitz 

General Adon Coborlwitz (アドン Adon)

Voiced by: Tesshō Genda (Japanese, Berserk (1997)), Rikiya Koyama (Japanese, Berserk: The Golden Age Arc and Berserk and the Band of the Hawk), Mike Pollock (English, Berserk (1997) & Berserk: The Golden Age Arc), Alfonso Vallés (Spanish, Berserk: The Golden Age Arc)

https://static.tvtropes.org/pmwiki/pub/images/gloriousidiot.jpg
Adon, a few moments before his plans go to hell.
Click here to see him in Berserk: The Golden Age Arc.

"The battlefield is a sacred ground of men! I, Adon, head of the Blue Whale Ultra-Heavy Armored Fierce Assault Annihilation Knight Corpsnote , shall teach you the folly of your frivolity in setting foot upon it!!"

Adon Corbolwitz is the big and bragging leader of the Tudor Empire's Blue Whale Knights. A Straw Misogynist who thinks that all women should Stay in the Kitchen, he slanders Casca by calling her a whore who got her position by sleeping with Griffith and claims that he will teach her why women shouldn't be allowed on the battlefield. Adon makes much of his self-described military cunning and the "secret techniques" he claims have been passed down in his family for generations, but in reality, he's a Dirty Coward and Miles Gloriosus who doesn't live up to his boasts. Also a disaster as a leader and strategist, he's still somewhat dangerous to the protagonists if only because of his considerable brute strength and the fact that he lacks any sense of shame about stooping to the lowest of dirty tricks.

While he manages to overwhelm Casca with his attacks because she is on her period and suffering from fatigue, Guts intervenes and serves him a humiliating defeat by cutting off a large part of his face and his right eye. Unfortunately at this moment, Casca collapses from her exhaustion and Adon shoots Guts in the side while he's reaching to save her, sending both of them falling over a cliff into a river. When the two of them pull themselves together and try to rejoin the Hawks, Adon intercepts them in a forest and attacks with at least one hundred mercenaries and his own giant younger brother Samson in his vain attempts to kill them. Chastened after this incident and stripped of field command by General Boscone, he stands in Casca's way for the last time during the battle of Doldrey. Being far the better fighter at her full strength, Casca defeats the slimy Adon once and for all and raises the Hawks' flag over the castle.


  • Animal Motifs: Sea creatures. At first, it's whales; he's the leader of the Blue Whale Knights, and his armor and helm are all designed after whales. In his last battle with Casca, he wears shark-themed armor while his brother's armor is designed after an Angler Fish.
  • Ascended Extra: He got a couple of extra appearances as a recurring minor antagonist in the 1997-98 anime.
  • Calling Your Attacks: He feels the need to do this when facing off against Guts, and all of his techniques have fancy names like "Rock-Cutting Whirlwind/Ganzan Senpuu" or "Furious Attack Thunderclap Burst/Ressha Jinrai". It... doesn't work too well.
  • Clingy Comedy Villain: Gets easily defeated by the heroes each time but keeps surviving like a cockroach and coming back for more, especially in the 1997-98 anime where his role is expanded.
  • Combat Pragmatist: A cowardly and villainous example who keeps a crossbow on his person for cheap shots, and isn't too proud to play dead or make a perfidious surrender.
  • Dies Differently in Adaptation: Adon is killed by the same person — Casca — in all interpretations of the Golden Age, but the methods on how Casca kills him is different.
    • In the manga, Casca uses her sword to vault over Adon's head as he's charging. Then as he's turning to face her, she lands and cuts Adon a Glasgow Grin with a single sweep. The slice cuts into his skull and he falls dead almost silently.
    • In the 1997 Anime, Casca performs the same action, only she slices higher and bifurcates Adon's head horizontally, cutting a nice hairline under his eyes and above his nose. Adon stumbles backward screaming before falling flat on his back. Since it doesn't show Adon's head afterward, it's implied that Casca cut clean through his head, and his brains spilled on the ground.
    • In the second Golden Age movie, Casca manages to snatch a longsword from his belt and impales him through the mouth with it, killing him instantly.
  • Dirty Coward: Prefers to attack targets who are at a disadvantage, and when the tables turn he invariably uses dirty tricks or abandons his men in order to save his own life.
  • Establishing Character Moment: His very first appearance shows him making an Incoming Ham announcement stating his chauvinist principles and boasting of his power, but then Guts curb stomps him and he has to resort to shooting Guts while he's rescuing Casca. Already we know we're dealing with a Large Ham, Straw Misogynist, Miles Gloriosus Dirty Coward.
  • Even Evil Has Loved Ones: Implied when he watches Guts kill Samson. He looks shocked and horrified as his brother falls dead from a crushing blow to the head, implying that he genuinely cared for Samson... of course, not enough to actively do anything about it. Though he at least got on the mercenaries who shrugged off Samson's death as just another casualty.
  • Eyepatch of Power: At the battle of Doldrey he shows up wearing an eye patch, and indeed looks very dastardly and menacing, but the trope is subverted when he gets his ass handed to him even harder than before by Casca.
  • Glasgow Grin: In the manga, Casca kills him by slicing through both his cheeks with her sword, cutting into his skull. This is a rare case where this is inflicted in the heat of battle rather than on a helpless victim.
  • Hate Sink: While the Hundred Year War is strictly business from the point of view of the mercenary protagonists, and Tudor as a whole isn't really painted in a villainous light, Adon is such an obnoxious, cowardly and misogynist individual, that it's easy to root for the Hawks and Midland's victory over the empire when he's the most recurring antagonist they have to face. Of course, he's not Gennon, but...
  • Impaled with Extreme Prejudice: In the second Golden Age movie, Casca kills him this way by snatching a sword from his belt and stabbing him with it... right in his bragging mouth.
    Casca: Chew on that, bastard.
  • Incoming Ham: Adon is constitutionally unable to enter a scene without trumpeting the size of his ego:
    • Upon meeting Casca on the battlefield, he bellows the challenge quoted above at the top of his voice while twirling his trident above his head. The fact that he has such an outrageously long title for his knight division tells you what kind of braggart he is.
    • During the battle of Doldrey, when Casca is about to reach the castle's battlements, he reveals himself at the top of the stairs wearing elaborately villainous armor and exclaims, "Sha-sha-SHOCK!!! ADONNN!!!" Casca's annoyed expression seems to say, "Oh no, not this loser again."
  • Insignia Rip-Off Ritual: General Boscogn doesn't literally rip his insignia off, but he sends a pretty clear message when he puts an ax an inch in front of Adon's face, calls him a disgrace for his incompetence and cowardice in the Hundred Man Fight fiasco, and revokes his command authority for the remainder of the war, all in the presence of his lackeys and within earshot of Governor Gennon.
  • Karmic Death: Adon gets his repeatedly provoked and richly deserved comeuppance when Casca viciously curb-stomps and slays him in a very one-sided duel.
  • Large Ham: Loudly boasts about his purported combat prowess, and often overplays his antics to the point of looking outright buffoonish.
  • Laughably Evil: One of the most hilarious villains in the series, although in his case we're definitely laughing at him, not with him.
  • Little Big Brother: Adon is a large man, but still smaller than his humongous younger brother Samson.
  • Miles Gloriosus: Presents himself boisterously as the winner of many battles but is quick to retreat when he meets an opponent strong enough to stand against him.
  • Nice Job Fixing It, Villain:
    • If he hadn't let Casca's division inside the castle in order to ambush them, Doldrey might not have fallen to the Hawks in the manga and the 1997-98 anime.
    • As crazy as it sounds, had Adon never pulled that dirty stunt on the cliff, and later brought 100 men to track and kill them, Guts and Casca might not have ever had reconciled with each other.
  • Not-So-Harmless Villain: More notable in the anime where his recurring role lends him to comedic buffoonery. After two previous encounters ending with Adon screwing up and running away, he's able to unhorse Casca when he finally has a head-to-head confrontation with the Hawks. Even though Casca had a case of Worf Had the Flu at the time, he also takes on a squadron of Hawks by himself and tears through them with ease. Adon may be a cowardly Butt-Monkey but that doesn't mean he can't be a threat.
  • Prongs of Poseidon: The trident is his weapon of choice, in keeping with his army's sea creature theme. At the Battle of Doldrey, he trades it for a ranseur.
  • Ranged Emergency Weapon: While he mainly uses his trident, he keeps a crossbow handy for cheap shots. Ironically he does more damage to Guts and Casca this way.
  • Reassigned to Antarctica: He was commanded by General Boscone to stay in the castle during the Battle of Doldrey so he wouldn't screw anything up any more than he already did. However, Adon's capacity for failure made even that a fiasco.
  • Running Gag: His bragging about the various "secret" battle techniques that have been passed down to him through the Corbolwitz family, in increments that keep getting bigger from 140 to 200, 700, and eventually 1,000 years. And how almost none of them actually do him any good. The only one that actually helps him is the simple act of playing dead.
  • Stay in the Kitchen: Constantly tells Casca that women are unfit for battle. She eventually shows him up.
  • Straw Misogynist: A nasty misogynist who always brings up Casca's sex as a reason why she shouldn't be involved in a battle at all, but of course he gets proven wrong.
  • I Surrender, Suckers: While fighting Casca inside the castle and finding himself outmatched, he suddenly kneels in front of Casca and begs to be spared. Casca and even Adon's own men are disgusted by this shameless groveling, but it distracts Casca enough for him to shoot her with a poisoned crossbow bolt that will quickly paralyze her.
  • Talking Is a Free Action: He acts as if this is true, but it bites him in the butt whenever he opens his mouth to boast to Casca or Guts about how awesome he is and how each of his attacks was passed down through the Corbolwitz line for however many years, as they use it as an opportunity to attack him when he's not paying attention.
    Adon (as Casca attacks him as he's talking): AT LEAST WAIT UNTIL I'M FINISHED SPEAKING!
    Casca: (points her sword at Adon's throat) How about shutting your mouth?!
  • This Cannot Be!: His last words are laden with this as Casca prepare to land the fatal blow on him.
    Adon: What...?! Impossible...!
  • Threatening Shark: When Casca's team secretly invades Doldrey under the main army's nose, he and his men ambush her, with him clad in elaborately embossed shark-themed armor. Ultimately subverted, as he is of absolutely no threat to her.
  • Villain Decay: As far as the manga imagery goes, Adon's first appearance is actually pretty intimidating, as he kills a few of the Hawks and manages to get Casca in a vulnerable position. After his first defeat by Guts, well, the rest is history.
  • Villain: Exit, Stage Left: He successfully escaped death in situations that he blatantly got himself and his men into, usually by playing dead.
  • I Was Beaten by a Girl: Adon had boasted that no mere woman could beat him in a fight until he was utterly trashed in his final duel with Casca.
  • We Have Reserves: Sends wave after wave after wave of mercenaries (numbering about a hundred in total) on Guts. There are no survivors except Adon himself.

    Samson Coborlwitz 

Samson Coborlwitz (サムソン, Samuson)

Voiced by: Yutaka Aoyama (Japanese, Berserk (1997)), Jeff Ward (English, Berserk 1997)

https://static.tvtropes.org/pmwiki/pub/images/samson_300.jpg

"Oraaah! Oudda da way!!"

Second-in-command of the Blue Whale Knights and Adon's Big Little Brother, Samson is a hulking giant whose weapon is a massive flail.


  • Adapted Out: He was left out of The Golden Age Arc trilogy likely due to running time.
  • Big Little Brother: Although younger than Adon and subservient to him in rank, Samson is by far the bigger and stronger of the two.
  • Dumb Muscle: Seems limited to a two-syllable vocabulary, and relies on brute strength to crush his foes.
  • Epic Flail: His weapon is a spiked ball on a long chain, which he spins so fast that one can barely keep track of it. Adon boasts that Samson's iron ball can crush the skull of a water buffalo in one strike, and when Guts first deflects it the ricochet crushes the head of a hapless Tudor mercenary inside his helmet.
  • Heavily Armored Mook: His full plate armor is three times thicker than normal, and Adon claims that Samson could get buried by a rock slide without even being dented. Unfortunately, his opponent happens to be Guts, against whom Armor Is Useless.
  • Killed Mid-Sentence: When Guts shatters the ball of his flail and comes rushing toward him, he doesn't even have time to finish saying "fast" before Guts cleaves his head in two.
  • Shields Are Useless: Carries a stout shield for protection, with three wavy blades attached to it for good measure, but putting it up doesn't save him from Guts, who chops right through it.
  • Spikes of Villainy: Wears spike-studded armor for extra intimidation.

    General Boscone/Boscogn 

Voiced by: Ikuya Sawaki (Japanese, Berserk (1997)), Takayuki Sugo (Japanese, Berserk: The Golden Age Arc and Berserk and the Band of the Hawk), Richard Springle (English, Berserk (1997)), T.J. Storm (English, Berserk: The Golden Age Arc), Santi Lorenz (Spanish, Berserk: The Golden Age Arc)

https://static.tvtropes.org/pmwiki/pub/images/boscog.png
The greatest warrior in Tudor.
Click here to see him in Berserk: The Golden Age Arc.

"I haven't the time to deal with the Governor's petty, vulgar tastes. I am no more than a man of arms, and my mission is simply to defeat the enemy!!"

The highest-ranking general in Tudor, and commander of the empire’s most powerful army, the Purple Rhino Knights, General Boscone (ボスコーン Bosukōn) is both an expert battlefield commander and a One-Man Army in his own right. He leads the defense force at Doldrey and is one of several reasons why the fortress remains impregnable. He is first seen confronting Adon about the fiasco in which he lost a hundred men to Guts, displaying his intolerance of irresponsibility and cowardice. Placed under the authority of Lord Gennon, Boscone treats the Governor with polite deference but is privately disgusted by Gennon's sexual tastes and frustrated by his master's ill-advised interference with strategy.

During the Battle of Doldrey, Boscone suspects from the start that Griffith is up to something. Noting that even a complete amateur wouldn't make the mistake of attacking with such a small number of troops on terrain where they can't retreat, and what's more divide his already small force in two with the leader at the front, he cannot understand what Griffith is planning right away, even though he still intends to fight against him full force.

In the meantime, Casca's cavalry rushes in the undefended entrance of the castle and fights the defenders inside. Boscone confronts Guts in a climactic duel in which he manages to unhorse the Hundred Man Slayer and sunder his weapon, but just as Boscone is about to give the finishing blow, Nosferatu Zodd throws Guts a giant sword out of the blue with which Guts decapitates Boscone and his horse in one stroke. Without their general, and seeing that the castle has been taken, the Tudor forces scatter and are driven from the field.


  • Adaptational Wimp: Not the biggest downgrade, but still noticeable: In the manga and 1997 anime, Guts only manages to defeat Boscone thanks to Nosferatu Zodd throwing him a sword to replace his shattered one. In the Golden Age movies, Guts manage to defeat him without that help.
  • Animal Motifs: Rhinos, naturally. Boscone however fits the more realistic portrayal of the animal as not nearly as aggressive or frenzied as media tends to make it out as. He also most certainly embodies that once rhinos do get hostile and gain momentum, there's little to nothing that can stop their charge.
  • Ascended Extra: He gets two more appearances in the 1997 anime prior to the assault on Doldery that both have him chew out Adon for his cowardliness and ineptitude.
  • Bald of Evil: His shiny pate signifies that, while not pointlessly evil, he is a big scary person on the bad guy team.
  • Big Ol' Eyebrows: Not only are his eyebrows huge, but they're also kind of shaped like batarangs. Appropriately, they make him look macho and serious.
  • Consummate Professional: He believes that a soldier should never let personal feelings impede their duties, and refuses to let Adon's irresponsible actions go unpunished. He is also frustrated with Gennon's tendency to let his own private whims dictate strategy.
  • Cool Helmet: His elaborate helmet is shaped like a cross between a rhinoceros and a triceratops.
  • Da Chief: He revokes Adon's command privileges and reassigns him to the Garrison as punishment for his recklessness.
  • Defeating the Undefeatable: When Guts beheads Boscone, Tudor's soldiers gawk in disbelief that the undefeated Boscone met his end. Afterward, Guts is hailed as a hero for defeating Tudor's strongest general.
  • The Dragon: Gennon is the Arc Villain, and Boscone his second-in-command. In order to topple Gennon, the heroes have to defeat Boscone first.
  • Dragon-in-Chief: Everyone knows that Boscone is the most formidable fighter and tactician in Doldrey, while Lord Gennon is clearly out of his depth. Even though he has no choice but to acquiesce when Gennon takes over personal command of the battle, it is his death that crushes the morale of the army and wins the battle for the Hawks.
  • The Dreaded: The whole Midland army fears him as an unbeatable opponent, and even Guts gets scared while fighting him.
  • Establishing Character Moment: When we first see him, he calls Adon a disgrace for getting one hundred mercenaries and his own brother killed in pursuit of a personal grudge and coming back alone. He practically scares the pants off Adon with his ax and angrily reassigns him to Antarctica before apologizing to Gennon for making a scene. This establishes that he is both a scary guy and a consummate professional devoted to honor and discipline.
  • Even Evil Has Standards: While he doesn't have a problem following Gennon's orders, he is privately disgusted by Gennon's pederasty.
  • Four-Star Badass: He is both the highest-ranking general and one of Tudor's strongest warriors.
  • Genius Bruiser: Colossal and mighty, he is also Tudor's military mastermind.
  • Homage: In keeping with Kentaro Miura's love of classic science fiction, his name is one to the evil civilization of Boskone from the Lensman novels.
  • My Country, Right or Wrong: His loyalty to his country and his duty is what motivates him, and he merely obeys Gennon because despite his incompetence and loathsomeness he still represents that authority.
  • Off with His Head!: Guts spectacularly decapitates both Boscone and his horse in one swing.
  • One-Man Army: During the Battle of Doldrey, Guts has to admit that fighting Boscone by himself feels worse than facing Adon's hundred mercs, and that there is a very real possibility that he will die this time.
  • Overshadowed by Awesome: Downplayed, as while he's most certainly badass by mortal standards, Guts admits that he's still nothing compared to Zodd. Ironically, it's Zodd who aids Guts in his defeat.
  • Punch-Clock Villain: There doesn't appear to be any fault in his personal moral character, and he is simply fighting for his country’s interests.
  • Purple Is Powerful: He and his Purple Rhino Knights are Tudor's most powerful warriors.
  • Rank Scales with Asskicking: He’s the most skilled and esteemed general in Tudor, and is easily a match for Guts!
  • Rhino Rampage: The theme of his armor and army.
  • Spikes of Villainy: His pauldrons and couters end in points much like the horns of a rhino.
  • This Is Unforgivable!: He calls Adon's behavior in the 100 man fight inexcusable, and swings down his ax as if to kill Adon before stopping short and revoking his command authority.
  • Tin Tyrant: He's the chief antagonist in the battle and wears the heaviest, scariest-looking suit of armor in the Tudor forces. Justified because in a medieval battle that's what you'd expect the commander to be wearing.
  • Worthy Opponent: When he encounters Guts on the battlefield he is forced to admit that the rumors of his prowess might not have been far from the truth, and recognizes that he will be a worthy challenge.

    Lord Gennon 

Voiced by: Shoji Oki (Japanese, Berserk (1997)), Kazuki Yao (Japanese, Berserk: The Golden Age Arc), Fred Velde (English, Berserk (1997)), Steve Kramer (English, Berserk: The Golden Age Arc)

https://static.tvtropes.org/pmwiki/pub/images/gennon.png
And you thought Donovan couldn't be outdone.

"The White Hawk... To think that I would live to meet him by chance once more, what splendid fortune. That one night... even now I can't forget. He is fine wine, worth the value of his weight in gold, an intoxicating phantom. The burns of that night still do not heal. I swear I will have you once more, lover."

Gennon (ゲノン Genon) is an extremely wealthy high-ranking noble of the Tudor Empire. A homosexual and notorious pederast, he keeps many young male Sex Slaves. During the early days of the Band of the Hawk he hired them for a number of jobs, during which he developed a lust for Griffith that culminated when Griffith agreed to sleep with him for a night in exchange for funds to support the growing Band.

Some years later, Gennon manages to rise through bribery rather than merit to the position of Governor-general and Supreme Commander of the Tudor Army's Northern battlefront, placing him in charge of the defense of Doldrey and Boscone's Purple Rhino Knights. He is intrigued when spies inform him that the Band of the Hawk will be attacking Doldrey, and sees this as an opportunity to win the prize he has lusted forever since their parting. Gennon orders Boscone to take Griffith alive, but during the battle, he fears that Boscone will disobey his orders and personally takes command.

Griffith's plan all along was to use Gennon's predictability to lure the army away from Doldrey so that Casca's force could take it by storm, and after his armies are routed Gennon is killed by Griffith so that he cannot tell anyone of the night that Griffith sold his body to him.


  • Adaptational Nice Guy: Berserk: The Golden Age Arc makes him less of a sexual predator. Rather than keeping clearly underage boys as Sex Slaves, he has a Paid Harem of attractive young men who seem to genuinely enjoy the life of luxury he offers them.
  • Adaptation Dye-Job: While he has black hair in the manga and the 1997-98 anime, he's depicted as white-haired in Berserk: The Golden Age Arc II.
  • All Gays Are Pedophiles: Like most villainous gay characters in the story, he is only attracted to young boys and adolescents.
  • Antagonistic Governor: Serves as the governor of Doldrey and is not only an enemy of the Band of the Hawk but is sexually depraved to boot.
  • Aristocrats Are Evil: A very powerful, very malicious nobleman.
  • Bathe Her and Bring Her to Me: This is what he intends to do when he gets his hands on Griffith in the Battle of Doldrey, except he never gets the chance.
  • Bald of Evil: Being bald and having a large beard are played for sinister unattractiveness.
  • Beard of Evil: See above.
  • Blue Blood: He's high nobility and obscenely wealthy, which is probably what allows him to get away with things like bribery and pedophilia.
  • Depraved Homosexual: He keeps boys from nearby villages in sexual slavery, and hopes to capture Griffith and make him his by any means.
  • Dirty Old Man: Despite his advanced age his sexual appetite is insatiable. Unlike most examples, he is only attracted to little boys and is definitely villainous.
  • Evil Old Folks: An old man whose evil deeds only multiply with age.
  • Eye Scream: Griffith disposes of him by thrusting his sword through his eye.
  • General Failure: No military credentials, but he insists on ignoring the instincts of his world famous general and orders a disorganized pursuit. Since he has both civilian and military authority this overlaps with Pointy-Haired Boss.
  • A Glass of Chianti: Sips lecherously from a wine goblet as he gives Boscone his orders.
  • Has a Type: In Berserk: The Golden Age Arc II he has a Paid Harem composed of young men who bear a remarkable resemblance to Griffith.
  • The Hedonist: What he cares about most is his own pleasure, and especially sex. This is emphasized more in Berserk: The Golden Age Arc where he has an enormous hot spring installed on top of the fortress, and frolics there with large numbers of frisky, attractive young men.
  • He Knows Too Much: Griffith kills Gennon partly because he doesn't want him blabbing about their night together.
  • Love Makes You Dumb: Due to his lustful feelings for Griffith, he does everything he can to prevent the Purple Rhinos from using their full might on the Hawks, going so far as to take command during the battle despite Boscone being a much more competent military leader. Griffith himself counted on this trope as part of his battle plan.
  • Paid Harem: Berserk: The Golden Age Arc depicts him with what looks like one of these; While the manga portrays him with boys in their early teens or below who are obviously abused sex slaves, his companions in the movie are Griffith look-alikes in at least their late teens who seem to be enjoying (or at least pretending to enjoy) the life of luxury that Gennon offers them in exchange for their sexual favors. They all end up dead by the time the battle's over.
  • Pointy-Haired Boss: As a governor, Gennon is as incompetent as he is evil. He would probably be an Upper-Class Twit except for the fact that he has actual responsibilities, unfortunately for his underlings.
  • Screw the Rules, I Have Money!: He promoted himself to the status of Supreme Commander of the front lines of Tudor through his financial assets - not that that means he actually knows what he's doing.
  • Serial Rapist: Most of his servant boys have been raped by him so many times that they've become numb with resignation.
  • Smug Snake: He thinks that he's unassailable because he has a mighty fortress, a powerful army, and an enormous fortune, but he didn't earn any of these things himself, fails to make proper use of them, and ends up losing them because of his inflated view of his abilities.
  • Tin Tyrant: He goes into battle wearing some fancy armor patterned after fashionable clothes, but this does him little good besides showing his vanity.
  • Unwitting Pawn: Doldrey was captured only because this moron honestly saw Griffith as the love of his life and he thought the feeling was mutual. Something Griffith was completely aware of and didn't hesitate to take advantage of. When you think of it, that does come off as a little sad. (but not too much)
  • I Want Them Alive!: His number one order to Boscone is to capture Griffith alive since Griffith is his Lust Object.

    General Gien 

Voiced by: Fumihiko Tachiki (Japanese, Berserk (1997)), Shingo Egami (Japanese, Berserk: The Golden Age Arc), Michael Sinterniklaas (English, Berserk (1997)), Sean Schemmel (English, Berserk: The Golden Age Arc)

https://static.tvtropes.org/pmwiki/pub/images/manga_e1_black_ram_iron_lance.png
The Black Devils of Tudor in their final battle.

"We will take the king's head in the name of the Black Ram Iron Lance Heavy Cavalry!!"

The General of the Black Ram Iron Lance Heavy Cavalry. He leads his troops against Midland, causing high casualties that demoralize the king and his own generals. The Black Rams are intercepted by a disobedient Guts who charges Gien and his men head-on, with Gien being the first to be cut down.


  • Animal Motifs: His Black Ram Iron Lance Heavy Cavalry have helmets with curved horns, similar to bighorn sheep.
  • Attack! Attack! Attack!: All we see of the Black Rams basically shows that this is their main strategy for dealing with Midland. For what it's worth, it seemed to be effective until the Band of the Hawk got involved...mainly Guts breaking formation and confronting the Rams all on his own, which results in Gien's death.
  • Badass Boast: His quote above would technically count considering he and the other Rams were easily decimating Midland's own soldiers. But then Guts came along...
  • Dark Is Evil: Wears black armor and fights on the side of Tudor, though we don't see enough of Gien himself to confirm anything on his personal character.
  • The Dreaded: To Midland, including the King himself, Gien and his men are "Tudor's Black Devils", but to the Band of the Hawk, they're nothing to write home about. Hell, Guts was able to kill Gien himself easily all on his own despite disobeying Griffith's orders to do so.
  • Flat Character: He and his army exist only to give Griffith and the Band of the Hawk a badass introduction to the King of Midland's army by cutting most of them down. The Hawks are formally admitted into the regular army soon afterward.
  • Named by the Adaptation: Gien only received a name in the first Golden Age film and it's only mentioned once by one of his men just after he's slain.
  • No Name Given: In both the manga and the 1997 anime.
  • Overshadowed by Awesome: The sad thing is that the Black Ram Iron Lance Heavy Cavalry are genuinely some of Tudor's finest knights. Compared to that of the Purple Rhino Knights as well as the Band of the Hawk, they never had much of a chance. Even Adon and his Blue Whale Knights had more resilience against the Hawks that lasted into the Battle of Doldery.
  • Single-Stroke Battle: Gien buys the farm from Guts this way. Several of his men soon follow with Griffith and the others handling the clean-up.
  • Villainous Valour: Judging from what little we see of him, Gien appears courageous and steadfast while on the battlefield. It is a pity that it didn't prepare him for facing down Guts.
  • The Worf Effect: Has no problem mowing down Midland's army, but meets his match against Guts, who kills him first before getting to his men. Said men were soon after handed their asses by the rest of the Hawks.
  • Who Would Be Stupid Enough?: Expresses disbelief when he sees Guts charging his army solo and vows to crush him utterly. It does not end well for the Black Ram general.

    General Abecassis 
A posthumous antagonist from Berserk: The Flame Dragon Knight.
  • Canon Foreigner: Abecassis is original to the Flame Dragon Knight light novel, which wasn't written by Miura and serves to expand Grunbeld's backstory, which was never elaborated on in the manga.
  • Faux Affably Evil: He speaks with feigned paternalistic concern to the captive children whom he brutalizes. His catchphrase whenever he's about to horribly punish somebody is "Oh no... now your teacher's sad."
  • Hope Spot: Invoked by him when he sets up Grunbeld, Edvard, and Sigurd's fight with the Tiger. He merely gives them wooden swords because he can't let them have a real chance of winning, but since it's no fun if they won't put up a struggle, he also leaves an enormous 200 pound warhammer in the arena to give them a false sense of hope. It would surely kill the tiger if anyone were able to actually swing it, but Abecassis knows that even Grunbeld isn't strong enough to do so. It'll be fun to see Grunbeld try and fail, he thinks. The problem is that Grunbeld actually pulls it off!
  • I Will Punish Your Friend for Your Failure: Grunbeld was the most disobedient and defiant of the children in Fort Chester for "Conversion Education," but Abecassis doesn't want to kill him because of what a splendid soldier he would make if converted. It would also be undesirable to make a martyr of him, as long as he could potentially be turned into a role model of submission for the other children. This still leaves the problem of how to punish him, especially because he stoically ignores any physical pain. Abecassis eventually wises up and takes Sigurd away to be gang-raped, refusing Grunbeld's pleas to spare her on the grounds that hurting his friend is the only punishment he will understand.
  • Make an Example of Them: Abecassis will kill or torture any Grant child who disrespects his authority in order to keep the others in line. He pays particular attention to Grunbeld since all the other children look up to him as a symbol of defiance.
  • Neck Lift: When Sir Abecassis overhears a Grantian boy mutter "Shove your one god and your Emperor up your ass", he lifts the child into the air by his neck and snaps it.
  • Panthera Awesome: After four years Abecassis finally decides he needs to get rid of Grunbeld, so he brings in a man-eating Kushan tiger that's about nine feet long and over six hundred pounds. Bad news for Grunbeld and friends, but the resulting fight is awesome.
  • Posthumous Character: By the time the series began, Abecassis has been dead.

Kushan Empire and Bakiraka Clan

    Common Tropes 

https://static.tvtropes.org/pmwiki/pub/images/kushan_empire_350.jpg
Evil Empire Incarnate.note

Tropes that the Bakiraka and Kushan have in common:

  • Beast of Battle: The Kushans make frequent use of magically-altered and/or -controlled animals called Pishacha as shock troops, scouts, and terror weapons. Elephants and crocodiles are given increased intelligence, including the ability to walk upright and carry weapons; tigers become horse-sized and gain More Teeth than the Osmond Family; whales are transformed into nightmarish elephant/fish monsters that sink ships with ease.
  • Decadent Court: The royal court is full of backstabbing, and Ganishka was only able to become emperor by killing several of his own family members.
  • The Empire: An expansionist state with a huge military that takes over and enslaves other countries, it is ruled by an emperor who wants to Take Over the World.
  • Fantasy Counterpart Culture: While their aesthetics are based on Mystical India, their geopolitical status is similar to the Ottoman Empire-a seemingly unbeatable conquering empire threatening the kingdoms based on late medieval/early modern Europe, who have a state religion competing with the Holy See. The Daka are essentially demonic versions of the Janissaries-children of conquered peoples taken to be raised and employed as elite shock troops.
  • Interservice Rivalry: The other elements of the Kushan army look down on the Bakiraka Clan, who were driven from the empire because they supported the deposed former ruling family, while Silat is determined not to give up the chance to capture Griffith and win back his clan's freedom. Locus explains to Mule that the Kushan are made of multiple factions brought together by force and that their internal divisions can be exploited.
  • Made a Slave:
    • Slavery exists in the Kushan Empire, and it might not be too much to say that every person beneath the emperor is a slave in some fashion.
    • As Schierke finds out in Vritannis, the countries in the Holy Alliance also enslave Kushan people and treat them horribly. When Vritannis is designated as the capital of the alliance against the Kushan Empire, all the adult Kushan slaves in the city are hanged as a scapegoat and their children rounded up to be sold elsewhere.
  • The Magocracy: While it may not have always been this way, with Ganishka in charge and Daiba as his right-hand wizard the empire is ruled by people with magical powers.
  • Million Mook March: The Kushan invade Midland and the neighboring countries with seemingly endless battalions of soldiers arranged in neat formation. The defenders of Virtannis despair at the display of force outside the walls, estimating there must be hundreds of thousands.
  • Mystical India: Their whole theme is based on The Theme Park Version of India, or specifically the real life Indo-Persian Kushan Empire. They've got an evil religion based on Hinduism, yogis and gurus with supernatural powers, turbans, elephants, exotic weapons, the whole shebang.
  • Punch-Clock Villain: While the leaders and officers are depicted as cruel, many of the rank and file foot soldiers are implied to be Just Following Orders or afraid of what their superiors will do to them if they don't obey.
  • Rape, Pillage, and Burn: The Kushan are cruel and rapacious conquerors who take whatever they can use and destroy what they can't.
  • Religion of Evil: The religion the Kushan practice seems to involve a lot of Powered by a Forsaken Child and Human Sacrifice.
  • Slave Mooks:
    • The War Slaves are captured enemies of the empire forced to fight in the front line, lest they be killed by the troops behind them for trying to desert. They will either kill or be killed by their own countrymen, which the Kushan use to break the enemy's will to fight.
    • According to promotional info, Kushan magic seems to be based on using some spirits to enslave other spirits. The Kundalini used by Daiba certainly is seen explicitly controlling undines to exert its power over water.
  • This Was His True Form: Whenever Daka or war beasts are killed, they revert to the human or animal forms they were created from by morning.
  • We Have Reserves: Ganishka's military machine is based on sheer manpower, and his commanders will typically first send in the War Slaves as Cannon Fodder before the regulars overwhelm the enemy with discipline and numbers. His regular soldiers are treated better than the War Slaves, but when push comes to shove he will sacrifice as many of them as he has to in order to win.

    Silat 

Voiced by: Yūichi Nakamura (Japanese, Berserk: The Golden Age Arc, Berserk (2016), and Berserk and the Band of the Hawk), JB Blanc (English, Berserk: The Golden Age Arc, credited as "John White"), Lex Lang (Japanese, Berserk (2016)), Jordi Nogueras (Spanish, Berserk: The Golden Age Arc)

Guidebook Stats:note  Height: 182 cm (5 ft, 11 in); Weight: 75 kg (165 lb, 5 oz); Age: 25

https://static.tvtropes.org/pmwiki/pub/images/silat.jpg
Clich here to see him in Berserk: The Golden Age Arc

"Is it really a good thing to entrust oneself to what is beyond human comprehension?"

Silat (シラット Shiratto) is a proud Warrior Prince of the Bakiraka (バーキラカ Bākiraka) clan first encountered by Guts as an opponent in a tournament during his one-year absence from the Band of the Hawk. Using his clan's martial arts techniques and an array of exotic weapons he defeats all comers in the tournament, until he is bested by Guts. Soon after he is hired by Midland to lead an ambush on the outlawed Band of the Hawk, managing to put Casca in dire straights, but Guts intervenes and defeats him, forcing him to withdraw. For a while afterward, he is not seen as part of the story.

Silat reappears in the Conviction Arc where he is trying to capture Guts and Co right after the end of the mock Eclipse, but gets interrupted by the resurrection of Griffith and is forced to retreat. Upon reuniting with the Kushan army he gets berated for his inefficiency in stopping the growing influence of the new Band of the Hawk. He thus far has stayed in the background, watching the events unfold without interfering and has been seen briefly chasing after Rakshas, with whom he has some bad history. Despite his position in the Kushan army, he is not especially loyal to Ganishka.

At the onset of the Final Battle between Griffith and Ganishka, he clearly questioned Griffith's legitimacy as a messiah and told his fellow Kushans who allied themselves to him that he despises those who blindly follow so-called demigods.

He reappears in Falconia, still mistrustful of Griffith, and forms an unexpected alliance with the deserting Rickert, whom he saves from an assassination attempt from Rakshas. Learning that Rickert shares a dislike for the so-called Falcon of Light, he offers to spirit both Rickert and Erica away to his home village hidden in the mountains, in exchange for all the information Rickert knows about Griffith. Helped by the reformed Daiba, Silat and his bodyguards pull a spectacular Indy Escape from the pursuing Rakshas, with both Rickert and Erica in tow, as they all fly away from Falconia.

His motives thus far, apart from returning his clan to its previous glory, are pretty unclear just like his allegiances, making him a Wild Card.

He has the appearance of a dark-skinned biseinen with long hair and is always accompanied by his grotesquely muscled bodyguards, the Tapasa.


  • Adapted Out: In the 1997-98 anime he is nowhere to be seen, probably because of the limited nature of the adaptation which could not account for how prominent he and the Kushan would be in later story arcs. For the tournament where Guts fought him in the manga, Guts instead fights the guy that Silat defeated before fighting him in the original version. His role in the night attack on the Hawks' camp where he almost kills Casca before Guts rescues her is given to an anonymous soldier. Berserk: The Golden Age Arc III brings him back, leaving out the tournament and instead introducing him in the night attack so that he can potentially appear in future adaptations.
  • Agent Peacock: He uses graceful weapons such as his urumis, likes to perform, and fights hand-to-hand in She-Fu style. So yeah, he appears a tad fruity... but Silat is just another proof that judging a book by its cover is a very bad idea in the Berserk-verse.
  • Arrow Catch: While being chewed out by a Kushan general for failing to complete his mission, Silat catches an arrow in flight just inches before it hits the guy's face. He makes it even more badass by saying in Dramatic Deadpan, "There are more pressing issues."
  • Badass Normal: He has no supernatural powers, but years of dedicated practice have made him a highly skilled and deadly martial arts practitioner, rarely finding warriors who can match him, and looks cool while kicking ass. He expertly uses deadly exotic weapons that could easily decapitate their own wielder if used by the less trained, catches arrows in midair, and just has an air of smug confidence. After Guts defeats him, he becomes less cocky and works to become stronger. By the time he's re-introduced post-Eclipse, one of Griffith's top apostles, Rakshas, acknowledges Silat's improved abilities when they fight.
  • Calling Your Attacks: During his fight with Guts in the Hawks' camp, he yells "Suffer the dance of ten blades!" while twirling his urimis.
  • Character Development: In the Golden Age arc, Silat is initially a proud and spoiled exiled prince. He receives a wake-up call after being twice defeated by Guts and experiencing the dishonour of his house. Upon realizing the harshness of the world, he becomes more reserved, intelligent, and cautious. He also trains to improve his abilities.
  • Consummate Professional: He takes his clan's profession very seriously, which is why he hates Rakshas' Psycho for Hire attitude:
    "Hedonist murderer. You may be God's gift to killing, but to be Bakiraka is to be lethal. Assassins administer death! They do not toy with it!"
  • Cool Mask: Silat usually wears a scarf over the lower part of his face, although he can frequently be seen without it.
  • Crazy-Prepared: Judging by the variety of weapons he's carrying, Silat wants to be ready for anything.
  • Deadly Disc: His chakram are small discs of metal sharpened on the outside, which he uses with deadly effectiveness. They also act as a Precision-Guided Boomerang and can be made to follow improbable trajectories.
  • Even Evil Has Standards: Silat is pretty ruthless, but even he is appalled by Ganishka's use of forbidden and unnatural magic such as the Reincarnator. He also detests Rakshas, a former member of the Bakiraka clan, for treating killing like a sadistic game, saying that Bakiraka are supposed to have higher standards.
  • Excellent Judge of Character: He seems to be one of the few characters to completely see through Griffith's charisma. Most people tend to be sucked in, especially after the founding of Falconia; even Rickert, who knew some of the truth, was almost convinced. Silat distrusted him from the start, and immediately sought out someone who could prove his suspicions, recognizing that Griffith wasn't human.
  • Exotic Weapon Supremacy: Downplayed. Most non-Kushan opponents unfamiliar with his weaponry are bewildered by their capabilities: he uses his katars to trap and break opponents' swords, and no one before Guts was able to avoid the blades of his urumis. They do have drawbacks, however, and once Guts figures out how they work he manages to counter them and beat Silat.
  • Fragile Speedster: So speedy that he survives Guts' sword strike by dropping his urumis, switching to his katars to block it, realizing they would break anyway, and finally jumping away to dodge it. It all happens in less than a second. But tripping him is all it takes to defeat him, and he dodges a lot because he knows that he can't shrug off a direct hit.
  • Funny Foreigner: Guts doesn't regard him as anything more than a foreign circus performer, which annoys Silat greatly.
  • Guyliner: He wears eyeliner despite being a male, adding to his androgynous appearance.
  • Handy Feet: Uses his toes to wield an extra blade in an attempt to catch Rakshas off guard.
  • Hazy-Feel Turn: He's no longer a truly antagonistic force in the story, sitting out the Kushan war after learning of his emperor's true nature and eventually aligning himself against Griffith, but whether this puts him squarely on Guts' side isn't clear.
  • Hidden Elf Village: He apparently comes from one and offers to escort both Rickert and Erica to this location so they can elude Griffith's troops looking to eliminate them.
  • Hyper-Awareness: Not much escapes his vision or hearing, and he detected the arrow he caught using his freakishly attuned senses.
  • Indy Escape: His Run for the Border with Rickert and Erica from the pursuing Rakshas is definitely one.
  • Impossibly Cool Weapon: He has a lot of exotic and weird - but nonetheless cool - weapons that deem him a circus freak. Warriors from the Kushan empire and the Bakiraka especially are notorious for using these types of weapons.
  • Implausible Fencing Powers: The tricks he is able to perform with his exotic weapons are way past what can be done in real life. He makes his chakram fly in any trajectory he wants and still has them come back to him like a Precision-Guided Boomerang, while claiming the ability to manipulate each of a total of ten urumi blades independently like Combat Tentacles, all because of Rule of Cool.
  • Know When to Fold Them: Even though he's a proud guy who doesn't like to admit defeat, he knows when he's outmatched and has the sense to withdraw in order to gather more intelligence and try again later. This is demonstrated against Guts when he leaves as soon as he realizes that his techniques have been cracked and his forces are in disarray.
  • Large Ham: For a serious guy (and an assassin) he is surprisingly fond of grandstanding during battles, to the point that Guts calls him a "circus performer".
    Guts: What are you up to?
    Silat: Your DOOM!!
  • Logical Weakness: Guts figures out that because the blades of Silat's urumis are flexible and being manipulated by centrifugal force, he can make them stall in the air by generating a sufficiently powerful gust of wind and immediately rush in before Silat can get them back into play.
  • Martial Artists Are Always Barefoot: Wore boots in his first appearance, but since his return during the war he goes around barefoot, even although he is still heavily clothed otherwise. He weaponizes it once by using his toes to wield a blade.
  • Meaningful Name: In real life, "Silat" is a type of martial art indigenous to Indonesia, Malaysia and nearby countries. The usage of the term is similar to kung fu in China, being it's actually a catch-all term that encompasses a large variety of styles. It's a fitting name for a person who fights with such exotic weapons and unorthodox styles.
  • Muscles Are Meaningful: His ripped but lean musculature, very similar to that of Serpico, cements his status as a Fragile Speedster.
  • Mysterious Watcher: Spies on the various actors within the conflict without interfering and clearly waits for the right moment to act.
  • Naytheist: His own quote says it all. He may admit that there are things in this world that are beyond human comprehension but he highly questions entrusting oneself blindly to such entities.
  • Paper-Thin Disguise: Silat and the Tapasa try to keep a low profile in the city of Falconia by wearing hooded cloaks, but the Tapasa's massive size and scary faces are enough to frighten a small girl while Silat's spiked helmet and face scarf stick out under the cloak like a sore thumb. It's even Lampshaded by those helping them how bad their disguises are for supposedly sneaky assassins.
  • Pragmatic Villainy: Silat knows from experience that Guts is too powerful a warrior to fight, which is why he refuses to pursue or attack him unless it's absolutely necessary for his mission. He also decides to let the disguised refugees from Windham pass unharmed and sits out the final confrontation between Griffith and Ganishka, rationalizing that just he and his Tapasa can't deal with such a huge number of people anyway.
  • Proud Warrior Race Guy: Not literally but he is the last prince of a once prestigious mercenary clan and is a highly trained assassin who takes great pride in his mastery of killing his targets efficiently and is indeed very skilled at wielding his exotic weapons, decrying Midland's weapons as crude and imprecise and looking down on Rakshas for deriving pleasure from killing and death.
  • Razor Floss: His urumis each have five very long, flexible blades that can slice off a man's skin "like an apple peel".
  • She-Fu: A Rare Male Example of a usually female fight choreography trope who attacks in a dance-like fashion with kicks, backflips, and a focus on avoiding his enemy's hits. It doesn't make him any less of a badass, and from a female perspective you could even say it's played for a bit of Fanservice.
  • Spikes of Villainy: Silat's later armor has spikes on the shoulders and helmet shaped like lightning bolts. He isn't as heinous as the other bad guys though; it just makes him look cool.
  • Token Good Teammate: "Good" might be a stretch, but while most Kushan characters of any significance are amoral at best and monstrous at worst, Silat is consistently fairly sympathetic. Even in his early appearances where he's an out-and-out antagonist, he clearly displays a lot of Villainous Valor, and his general morality and code is by far the most fleshed out.
  • Villainous Rescue: In episode 338 he saves Rickert from being killed by Rakshas, apparently because he wants to find out what he knows.
  • Walking Armory: Silat carries two katars, two urumis, several chakrams, and has concealed blades in his shoes. That's a lot of blades!
  • Warrior Prince: The last prince of the Bakiraka clan, Silat risks his life and leads his followers personally in battle.
  • Weapon Twirling: He intimidatingly twirls his chakram around his fingers before throwing them, and uses his urumis by swishing the blades in circles.
  • We Wait: His default strategy when faced with the Gambit Pileup going on around him is to bide his time while gathering more information.
  • Wild Card: Silat only cares about preserving his clan and sees any alliance or service as a means to that end. He is wary of throwing his support behind any power that goes beyond human comprehension, and he might unexpectedly switch sides or cooperate with enemies if he has the right incentive.
  • Worthy Opponent: Silat gains serious respect for Guts after being beaten by him twice, openly acknowledging his skill with the sword and deciding that it's better not to push his luck against him. Some years later he admits that ever since then, he spent every waking moment trying to get better because of him.
  • Would Hit a Girl: Tells Casca that wearing a sword means she's a warrior and that he won't go easy on her just because she's a woman. Kind of a refreshing contrast to Straw Misogynist Adon Coborlwitz in that he doesn't assume that girls make inferior warriors, although it also means he would have chopped her head off without hesitation if Guts hadn't arrived.

    The Tapasa 

Voiced by: Kouji Ishii (Japanese, Berserk (2016)), Jamieson Price (English, Berserk (2016), credited as "Taylor Henry")

https://static.tvtropes.org/pmwiki/pub/images/Silat.jpg
The Tapasa, gathered around their master

Silat's loyal bodyguards, the Tapasa (ターパサ Tāpasa) are four grotesquely muscled martial artists capable of destroying enemies with their bare hands. They look identical, except for each having a different symbol marked on their foreheads.


  • Ambiguously Human: Their grotesque builds, large sizes and identical appearances leave unclear whether they are simply very disfigured humans, humans mutated by magic, or even some kind of orc-like humanoids, nothing of which would be weird at all given what both the Kushan Empire and the Bakiraka Clan have among their ranks.
  • Bare-Fisted Monk: A quartet of martial artists so strong that they use their bare fists and feet as their only weapons.
  • Bare-Handed Blade Block: The Tapasa demonstrate the ability to catch flying blades between their palms when Rakshas tries to kill Rickert by throwing Silat's chakram back at him.
  • Body Horror:
    • Judging for their looks, all of the skin in their bodies is heavily scarred to the extent of disfiguration. The kind of Training from Hell they must have endured is unimaginable.
    • Take another look at the picture above; you see those large lumps on their hands and knees, among other places? Those are callouses, ones the size of a softball that are hard and durable enough to deflect swords and arrows and cave an armored soldier's skull in through his helmet.
  • The Brute: They are the bodyguards of the Bakiraka leader, Silat in this case. Later become The Big Guy.
  • Charles Atlas Superpower: Their first and second knuckles are visibly enlarged, probably as a consequence of calcification due to extensive barehanded punching training, very much like the most hardcore Karate practitioners do in real life. Their other joints such as wrists, knees and elbows show similar conditioning, turning them from Bare Fisted Monks into walking bludgeoning weapons.
  • The Comically Serious: In battle, the Tapasa are very formidable and scary-looking. Off the clock, while trying (and failing) to blend in with their goofy smiles? Hilarious.
  • The Dividual: Identical, interchangeable, and never seen apart.
  • Hermit Guru: The meaning of tapasa in Sanskrit. This is a particularly badass version, as real life tapasa were usually not warriors.
  • Inexplicably Identical Individuals: All the four look exactly the same, only with different forehead sigils, yet are never stated to be quadruplets or something alike.
  • Lightning Bruiser: The Tapasa are strong enough to crush men in full plate armor to death using their bare hands, yet agile enough to keep up with fast opponents. Rakshas says that they are surprisingly swift for their size.
  • Martial Artists Are Always Barefoot: Like their master, although with the addition that they don't even wear clothing beyond loincloths.
  • Meaningful Name: In real life, a tapasa is a practitioner of tapas, which translates as ascetism or body mortification in ancient Indian religions. Seeing the marks left by those guys' hard training, it fits pretty well even although tapasa were only rarely warriors.
  • Satellite Character: To Silat. They're his followers and an important aspect of his character, but they don't really have enough personality to stand alone and have not yet been seen without him.
  • Strong and Skilled: They're strong enough that they're capable of crushing armor without the use of weapons at all, and fight with karate-like punches and kicks that generally destroy whatever's unfortunate enough to get hit by them.
  • Super-Strength: They're capable of crushing the helmets and skulls of armored soldiers with their punches, although having super tough callouses on their hands also probably helps.
  • Walking Shirtless Scene:
  • What Happened to the Mouse?: There were initially four of them, but only two appear with Silat since their introduction. Whether the missing two were killed in action or are away for some reason remains unknown.

    The Bakiraka Mercenaries 

https://static.tvtropes.org/pmwiki/pub/images/bakiraka.png

A squad of Elite Mooks employed by the King of Midland, these deadly assassins belong to the exiled Bakiraka clan.

After freeing Griffith from his cell, Guts and the infiltration team from the Band of the Hawk try to escape the Wyndham castle through its sewers with Princess Charlotte and her maid Anna in tow. They encounter the Bakiraka Mercenaries and have a hard time fighting them due to the ambient darkness that helps their enemies conceal their presence. Notably, Judeau gets to display his major strategic skills against them.

All of them are dispatched by the Hawks during the battle, except for the female one who gets executed after bringing an injured Charlotte to the King and reporting the failure at stopping the Hawks from fleeing.


  • Adapted Out: Both the 1997-98 anime and Berserk: The Golden Age Arc cut them from their treatments of the Golden Age Arc. Apparently, they couldn't spare the run time or animation budget.
  • Ambiguously Human: Like the Tapasa, it's hard to tell whether they were regular humans or some kind of mutants. They have truly inhuman traits, like possible nyctalopia, absurd diving abilities and exceedingly bizarre body shapes and sizes.
  • Body Horror: Less so than the Tapasa and other Kushan creatures, but the leader and their smallest member have really creepy bodies, one for being inhumanly lanky and the other for being smaller than a human head. Even the other two male members look a bit off.
  • The Brute: The tallest one is indeed a very bulky man but, unlike most brutes, he uses long-ranged weapons instead of going head on against his foes.
  • Blow Gun: The smallest uses a blow dart gun as his main weapon.
  • Charles Atlas Superpower: Possibly. If they weren't mutated through sorcery, their body traits might have been accomplished through artificial bone deformation and lifetime training.
  • Dark Action Girl: While the female member doesn't fight physically like her teammates, she instead relies on her inflammable powder to do the job for her.
  • Femme Fatalons: The female one has long fingernails.
  • Innate Night Vision: Possibly; none of them shows any difficulty at working skillfully without torches in a dark tunnel, which plays as an additional advantage against Guts's gang.
  • Javelin Thrower: The big one throws javelins as his main weapon and aims very well, even in dimly lit places.
  • Lean and Mean: The group's leader is a lanky, emaciated man with extremely long limbs.
  • Non-Standard Character Design: Their female member is the only of the Bakiraka band that doesn't look weird to the point of inhumanity. For the rest, one is a fish-looking midget, another is literally a shoulder-sized person, the third is a brute with a neck worthy of Brock Lesnar and the leader is an impossibly thin and lanky man.
  • Noodle People: Their leader. He's not only tall, but has pipe thin limbs.
  • Playing with Fire: The female uses special inflammable dust that ignites at the slightest spark.
  • Poisoned Weapons: The tiny one uses a blowpipe with poisoned darts.
  • Pragmatic Villainy: After accidentally shooting Charlotte with a poison dart aimed at Griffith, the leader calls for a truce, explaining that they own the antidote and that it would also cause them trouble if Charlotte were to die. Therefore, he offers to give the princess the antidote in exchange for letting them bring her back to her father.
  • Prongs of Poseidon: The short, fat one uses a trident as his weapon.
  • Punch-Clock Villain: Implied. They strictly go after their targets; their leader tells Anna that she isn't part of this conflict and will be safe so long as she doesn't interfere.
  • Quirky Miniboss Squad: While these Bakiraka mercenaries don't last long enough to qualify as major antagonist characters, their varied body types and exotic fighting styles set them apart from the rest of the King's mooks. They work as a team to put Griffith's rescue team in a very tight spot, and the Hawks in turn have to use each member's unique talents to defeat the Bakiraka.
  • Sole Survivor: The female is the only mercenary who survives battle with the Hawks, and reports the mission's outcome to the king. Who then executes her for exposing Charlotte to danger.
  • Super Not-Drowning Skills: The short mercenary dives underwater and through narrow passages like a freaking fish, and he is not shown out of the water for a good few minutes. Whether he uses the same technique as Daiba or not is unknown.

    Emperor Ganishka 

Voiced by: Tesshō Genda (Japanese, Berserk and the Band of the Hawk)

Guidebook Stats:note  Height: 180 cm (5 ft, 11 in); Weight: 90 kg (202 lb, 13 oz)

https://static.tvtropes.org/pmwiki/pub/images/ganiska.JPG
The Emperor dressed for battle.
Click here to see his apostle form.
Click here to see his Shiva form.

"I am the King of Kings! In this world, I am the one absolute principle!"

Ganishka (ガニシュカ Ganishuka) is a rogue Apostle, the only one refusing to submit to the Godhand. In his human form, he is an overweight, bearded, turban-wearing ruler whose mustache conceals an unusually wide mouth full of fangs. Extremely powerful, he began his campaign by holding Charlotte as his prisoner so he could marry her against her will and claim the crown of Midland since only a pureblood royal could contend for it. Ganishka then launched a genocidal war against Midland so that the Godhand would be forced to confront him. Helped by his legions of Mooks, he has already personally fought Zodd and Guts in his Apostle form of a towering cloud of mist.


  • Adipose Rex: He's a fat example of a monarch, of the Fat Bastard variety. However, he is also very broad of shoulders, implying that rather than fat, he is just a big man who has let himself go.
  • Alas, Poor Villain: A cruel, psychotic despot though he was, his last thoughts end up being simply reflecting on his life and wondering where his men went, because, in his current state, he can no longer recognize them.
  • Almighty Idiot: In his final form he has almost godly levels of power and is capable of truly horrifying amounts of destruction, but his ego has completely collapsed, and he can't even remember who or what he is.
  • The Assimilator: After turning into his Shiva form, anyone he crushes underfoot reforms into truly ghastly things that look like Ganishka’s face with tentacles.
  • Arch-Enemy: Though his beef is with the Godhand in general, he considers Griffith/Femto to be his arch-nemesis in particular because he is the greatest obstacle to his conquest of Midland, as well as the beacon around whom all the other Apostles in the world are gathering. His vow is to defile Griffith's perfect beauty.
  • Ascend to a Higher Plane of Existence: After the Millennium Falcon Arc, Ganishka's body transforms into the proverbial Tree of Life whose branches spread all over the world.
  • Attack of the 50-Foot Whatever: Attack of the 1,000 Foot Tentacle Apostle Emperor!
  • Beard of Evil: Seriously evil facial hair. The enormous beard and mustache with upturned ends are wicked enough, but at least they hide his teeth.
  • Big Bad Wannabe: He's an Evil Sorceror Caligula willing to wage war against the Godhand themselves all because he believes his status as the Emperor of the Kushan Empire supersedes their authority. Nevertheless, for all his power his astral form can easily be defeated by a single strike from the Dragonslayer (and the wind). Even when he becomes a horrible Almighty Idiot Eldritch Abomination in his mad dash to get more power, Griffith easily defeats him with a touch. Ultimately, all Ganishka did was further advance the Godhand's plans.
  • Bishōnen Line: He is the only Apostle whose demon form is a manifestation external to his body and not a physical mutation of the latter, which allows him to remain human-like while using it. Subverted in his second form, in which he does mutate... a lot.
  • Bling of War: He wears some very ornate but still functional-looking armor when he goes to battle, with Oni-like faces adorning his pauldrons and metal rivets decorated with eyes all over the suit.
  • The Caligula: He is pointlessly cruel, doing things such as feeding prisoners to crocodiles, and is prone to violent moods that make it dangerous for his subordinates to be around him. It's downplayed in that he conducts his Empire's wars ruthlessly but effectively, but even this qualifier goes out the window when he turns into Shiva and stomps on his own army.
  • Card-Carrying Villain: Openly describes himself as a "demon king" and other variants of that.
  • Despair Event Horizon:
    • He reached his when his own son, whom he secretly feared, orchestrated a coup d'état and attempted to have him assassinated during a banquet held in his honor. Dying, with his drink having been poisoned and repeatedly impaled with spears, his bleeding wounds combined with his despair activated his beherit, resulting in him sacrificing his son in exchange for being reborn as an apostle.
    • Undergoes a second one after being forced to kneel to Griffith.
  • Despotism Justifies the Means: He wants to Take Over the World, and will use any means, however awful, to this end.
  • Disappears into Light: Upon being given the Coup de Grâce by Femto, he dissolves into a dazzling breach in the fabric of reality.
  • The Dreaded: When he was human he waged wars because he wanted people to fear manyfold his own, and since he was a paranoid heir to the throne in a court full of traitors he had a lot of fear to give.
  • Drunk on the Dark Side: When he succeeds in becoming all-powerful at the cost of his sanity, he loses all restraint and proceeds to flatten both Windham and his own armies.
  • Eldritch Abomination: His inconceivably monstrous final form, Shiva, is a many-tentacled giant that towers over Windham and has his face endlessly reproduced on all its surfaces.
  • The Emperor: Has the title of Emperor and rules an expansionist empire that conquers and enslaves lesser nations.
  • Enemy Mine: He offers this to Guts after realizing the Black Swordsman is as much Griffith's enemy as he is. Guts, while glad that the apostles aren't above infighting, declines in his usual way.
  • Even Evil Has Loved Ones: Despite fearing his son his whole life, and despite said son having orchestrated his assassination, he still loved him... which was why he was the sacrifice through which Ganishka was reborn as an apostle.
  • Evil Counterpart: Ironically despite having no personal ties with him, he sort of mirrors Guts to the worst extreme. Both were betrayed by a parent who tried to kill them in childhood, and later someone who they trusted dearly, which really set them down a dark path. Like the Black Swordsman, Ganishka's brutal and savage demeanor stems from the trauma of these betrayals. He's also on a mission to destroy Griffith and the Godhand like Guts despite how impossible that seems, which he points out himself when they come face to face.
  • Evil Overlord: He rules his endless legions ruthlessly and cares nothing for them.
  • Evil Sorcerer: He and Daiba, his elderly wizard general, are particularly profuse with Kushan black magic.
  • Eviler than Thou: Inverted. His goals are just as grisly as those of the Godhand, but he still believes his are better than theirs.
  • Fat Bastard: In addition to being fat, he is cruel, greedy, egomaniacal, and just plain evil.
  • Faustian Rebellion: He feels the compulsion all Apostles have to obey the reincarnated Griffith, but resists it, plotting instead to rise up against his "god" and reign over whatever remains of the world as its demon king. However, it's ambiguous just how much of this rebellion was his own will and prerogative and to what extent he was manipulated; his public role as the Hawk of Light's vile antagonist, up to and including his own personal actions and decision-making, proved crucial to Griffith's master plan.
  • Freudian Excuse: His whole life has been nothing but betrayal, pain, and fear. As a child his mother openly detested him and favored his younger brother to the point of poisoning her firstborn. He survived to kill his brother which drove Mom to suicide. The continued to haunt him into his adulthood, where he survived by murdering all those who tried to manipulate him (or he feared would), eventually including his own father. Despite being distant from his family he still loved his son, which is why his Despair Event Horizon came when the prince tried to kill his father out of fear himself. Then he pissed away all his remaining humanity by sacrificing his son to the Godhand and becoming one of the worst Apostles ever. None of this justifies his depravity, but it at least explains how he got that way.
  • Friendly Fire: Frequently. He kills his own soldiers and war-beasts to power himself up, and crushes them like bugs (mistaking them for such, even) when his mind is frayed after becoming the towering "Shiva".
  • Game Face: He frequently lets his monstrous nature slip by exposing his More Teeth than the Osmond Family.
  • A God Am I: Played with. Ganishka is fully aware that he isn't god, but at the same time, he believes that his position as Emperor of Kushan makes him superior to the "gods" like Griffith and the Godhand.
  • Hate Sink: Emperor Ganishka is the sadistic leader of the Kushan Empire, who commits depraved acts on a regular basis. While his goal is to challenge the similarly villainous Godhand, Ganishka is destructive and idiotic about the matter, permitting mass rape to spawn his demonic soldiers, the Daka, kidnapping Princess Charlotte in an attempt to rape her, and attempting unsuccessfully to kill everyone in Midland.
  • Humanoid Abomination: Even in his most monstrous form he retains a bipedal humanoid shape. Although this was also apparent in his normal form, where he looks almost perfectly human if one were to ignore his unnatural, animalistic eyes and the needle-like teeth hiding under his beard.
  • I Have You Now, My Pretty: Does this to Charlotte, noting that if her child is also his it will make holding Midland all the easier.
  • Intangible Man: His mist Apostle form, given that it is composed of, well, mist.
  • Ironic Fear: His fears make up one of his largest character traits:
    • Despite being the totalitarian autocrat of the largest empire of all the world, he is consumed with a neverending paranoia that it can all be taken away. He is consistently worried about his own position and so constantly asserts his dominance with acts of wanton cruelty and violence.
    • His rebellion against the Godhand is driven by his innate nature as an Apostle to follow them. He rejects the hiearchy he is a part of, and this drives his Rage Against the Heavens. However, despite fighting to the bitter end, he is consumed with an immense fear of Griffith, as he slowly realizes his place in the totem pole of evil. When Griffith directly approaches him, Ganishka is forced on his knees in front of his entire army. It's like being forced to submit to a god after denying its existence for so long. This causes him to undergo a second Despair Event Horizon.
  • Kick the Dog: His attempt to rape Charlotte; while he outright tells her it's so that she can bear his child and secure his rule over Midland, his inner monologue makes it clear he's really just seeking amusement.
  • Large and in Charge: Ganishka is both wide and tall. When you see him, you know he's the boss.
  • Logical Weakness: Conventional attacks are useless against him when he turns into mist, but wind puts Ganishka in danger of dissipating, leaving him no choice but to revert to his humanoid form when it blows.
  • Non-Standard Character Design: Ganishka is the only Apostle yet whose monster form appears as a completely separated entity rather than a physical change of his own body.
  • Offing the Offspring:
  • Ominous Fog: Whenever this appears, you know Ganishka's up to no good. He can take the form of a giant humanoid mist cloud with lightning powers, and he can also sense anything that happens within his fog, making it very difficult to surprise him.
  • One-Winged Angel: In an effort to defeat Griffith, he turns himself into a mountain-sized giant with numerous tentacles.
  • Properly Paranoid: In his backstory he tried avoiding his wife and son because he feared betrayal due to his own upbringing. His Despair Event Horizon that made him activate the behelit was when his son tried to assassinate him at a banquet. Which the son did because he was also justifiably scared that his father saw him as a threat and would try to kill him.
  • Person of Mass Destruction: Although he was quite capable of a truly nasty offensive when he could transform into a humanoid lightning storm, he goes over the line and beyond when he re-emerges as Shiva. He smashes up Wyndham just by emerging from the Temple, squashes entire battalions of soldiers by accident and transforms their remains into horrible monsters, using his many mouths to spit full-blown firestorms onto the ground below (also by accident) and manages to create a thunderstorm just from his presence alone.
  • Rage Against the Heavens: How he views his rebellion against Griffith and the Godhand.
  • Rank Scales with Asskicking: He is the emperor of the Kushan, and quite probably the single most powerful Apostle seen in the series, being more than a match for all of Griffith's new Band of the Hawk's strongest Apostles.
  • Red Right Hand: He appears mostly human until you get a good look at the large, toothy maw hidden within that beard.
  • Refusal of the Call: He is the only Apostle who stands up to Griffith and refuses his authority.
  • Royally Screwed Up: His backstory implies that backstabbing, madness, and paranoia run in the family. As a youth, he was The Unfavorite, and his mom tried to kill him so his half-brother would rule the Empire. In retaliation he stabbed his brother, causing her to commit suicide. His father was constantly terrified of being assassinated, and sure enough Ganishka arranged his father's accidental death riding an elephant.
  • Scary Teeth: His mouth is adorned by a lovely set of shark-like teeth.
  • Self-Made Orphan: [[spoiler After his mother tried to poison him, he murdered his brother thereby driving her to commit suicide. He went on to kill his father by having an assassin shoot a dart at the elephant he was riding, causing the animal to go wild and kill him.]]
  • Shock and Awe: He is capable of calling down bolts of lightning on his enemies.
  • Smarter Than You Look: He's vile, cruel, looks a bit cartoonish, and is generally one of the most unpleasant people in the entire manga, but one would be gravely mistaken to ever call him stupid.
  • Sorcerous Overlord: It is established that at least some of his powers are of sorcerous nature, and not just demonic abilities gained from his status as an Apostle.
  • Super Smoke: The crux of his powers as an Apostle, but his final form is a thousand times more powerful indeed.
  • Suspiciously Similar Substitute: Ganishka can be best described as a middle-eastern Father Mozgus. An extremely brutal, Obviously Evil tyrant who earns a terrifying reputation for his atrocities, is quite mentally unstable, and acts independently of and opposes the Godhand. Furthermore, he also kidnaps a female character for his twisted plan, transforms into a One-Winged Angel being resembling a deity out of hubris, tries vainly to convince Guts to see things his way during their fight, and in the end is ironically just a pawn to further Griffith's own agenda. To top things off, his right hand minion Daiba pulls a Heel–Face Turn after his defeat, just as Farnese did after Mozgus's.
  • The Unfavorite: He was this to his mother, to murderous degrees. Said mother doted on his younger brother and thus poisoned him to ensure the latter would gain the throne. Not only did he survive, but he killed his brother, driving his mother to despair and suicide.
  • Unwitting Pawn: His attempts to rebel against the Godhand only brought their agenda to fruition. May also double as You Can't Fight Fate, since the Godhand have vast power over causality.
  • Villainous Underdog: Strangely, this is his relationship to Griffith, although, to characters within the story, it seems like it's the opposite. On paper, Ganishka has thousands of demonically-enhanced monsters, hundreds of thousands of troops, and the resources of the world's largest nation, while also being one, if not the most powerful Apostle on the planet, while Griffith starts off with no evident abilities beyond his great charisma and only a few thousand soldiers at most. But Griffith has the flow of causality on his side, and therefore every time he and Ganishka come to blows, circumstances always turn out as good as possible for Griffith and as bad as possible for Ganishka—and while Ganishka is an Apostle, Griffith is an incarnation of the God Hand and miles above him on every level. He is doomed by fate itself to only ever be an impressive foe for Griffith to vanquish, and the one time they properly face-off, Ganishka quickly realizes he is utterly outclassed.
  • Villain Respect: Develops it for Guts, admiring his capacity for destruction. He then tries to recruit him against their mutual enemy, Griffith.
  • We Can Rule Together: Not necessarily "rule", but he tries recruiting Guts to his cause, knowing they have a common enemy in Griffith. Guts adamantly refuses, as he sees him as just as much of a monster as Griffith.
  • With Great Power Comes Great Insanity: In order to empower himself against the Godhand, he throws himself into the pit he used to create his army. He emerges far, far larger and more powerful, but his mind completely dissolves, causing him to forget who he is and begin crushing his own army underfoot.
  • You Have Failed Me: Subverted, he gives Daiba a zap and a lecture after his second-in-command loses to Guts, but leaves it at that and lets him retreat safely while he steps in to finish the job personally.
  • You Have Outlived Your Usefulness: Slits the throat of the assassin he hired to kill his father, because dead men tell no tales.

    Daiba 

Guidebook Stats:note  Height: 165 cm (5 ft, 5 in); Weight: 44 kg (97 lb)

https://static.tvtropes.org/pmwiki/pub/images/daiba_52.jpg
The highest among the Kushan sorcerers.

"This system of magic differs from ours. Utterly intriguing, that is. I, Paramarisha Sen'an'i Daiba, Kushan Pishaca Gana leader, submit my own spells for the sake of ascertaining what incantations you savages can perform."

Daiba (ダイバ Daiba) is a Kushan sorcerer under the employ of Emperor Ganishka, and the one behind most of the Kushan military's sorcery. Extremely knowledgeable about the inner workings of the world, he knows much about Apostles and Behelits, going so far as to create the Reincarnator, a "man-made" Behelit of sorts that can make demon soldiers.


  • Ambiguous Situation: A flashback shows Daiba was the person who gave Ganishka his behelit, thus leading to him becoming an Apostle. However, whether Daiba himself knew exactly what was he giving away and what did he expect to happen remain unknown.
  • Barefoot Sage: Mixed with Magical Barefooter, given that he is both a spiritual teacher and an expert sorcerer. He adopts boots when becomes a barn worker in Falconia, but discards them again upon departing.
  • Beard of Evil: An evil sorcerer with an extra-long beard.
  • The Beast Master: Most of his magic comes from the array of creatures, both normal and supernatural, he has at his command.
  • Because You Were Nice to Me: He takes a liking to Erika after she gives him a brace for his leg, as well as to Luca for her hospitality, to the point of saving the former from Rakshas and giving the latter a pouch of valuable gems.
  • Black Eyes of Evil: He has these very weird, almost completely pitch-black eyes, which are never explained nor commented on, and is (initially) a powerful antagonist.
  • Black Mage: He is a sorcerer who specializes in combat-oriented magic. Possibly subverted, however, given that if he is really the creator of the Reincarnator and all the Kushan magic paraphernalia, he probably knows much more than simply offensive spells.
  • Bring It: Surprisingly for someone his age and mindset, he performs this gesture to Guts and his companions, urging them to throw everything they've got at him so he can judge how strong they are.
  • The Bus Came Back: He returns in Falconia arc, and is seen working in a horse stable.
  • Call to Agriculture: He uses his animal control talents to take care of a barn in Falconia, following Ganishka's destruction. Given that he later shows a hidden stash of diamonds, he probably took the job in order to remain unnoticed in the city.
  • Child Hater: Has this reputation in Falconia; if children get near his barns, he punishes them by magically controlling their bodies to work an entire day for him. However, it turns out he has a very good reason to keep them away, as the barns contain garudas, which might perfectly kill and devour a meddling kid.
  • Common Tongue: Averted at first. When he speaks, neither Guts nor Serpico can understand his language, and it's only when he uses mind communication that they can. However, he seems to be able to communicate with Erica when he encounters her later on.
  • The Dragon: Ganishka's second-in-command, and probably second only to Ganishka in terms of power.
  • Dragon Their Feet: Outlives his emperor, but his loyalty to Ganishka's cause dies with him. When he's next met, he's taking care of Falconia's stables.
  • Don't You Dare Pity Me!: He is embarrassed by the knee injury he got from Guts and his partners, pretending he has just achy joints.
  • Dub Name Change: The Spanish translation renames him as Deva, a Indian word related to but different from his name.
  • Enlightened Antagonist: Ganishka calls him a sadhu, which in real life means a spiritual ascetic, and Daiba certainly looks the part, with all the levitating yoga and emaciated looks.
  • Ethnic Magician: A wizard from a Mystical India empire.
  • Even Evil Has Standards: Even he, the guy who thought up the Reincarnator, protests the heinous method by which Ganishka intends to transcend apostlehood. He also pleads with Shiva-Ganishka to cease crushing the Kushan soldiers beneath his colossal new feet while marching across the battlefield, but the emperor's mind is so broken by his transformation that he can no longer hear or even recognize Daiba.
  • Evil Old Folks: This guy's not your nice grandpa, what with the tyranny, black magic and human sacrifice. Not at first, anyway. He joins the good guys eventually.
  • Evil Sorcerer: He controls the magic of a foreign and unholy nature, and is a very serious antagonist for the heroes in Vritannis.
  • Game-Breaking Injury: The blasted knee he gets while fighting against Guts and company. He later muses to himself he would prefer just float around rather than walk on it.
  • Good Smoking, Evil Smoking: His first appearance depicts him breathing out very thick clouds of smoke from a hookah.
  • Grumpy Old Man: When he's not out using his sorcery to further any sort of war effort, he comes across as a cantankerous elder with an annoyance towards disrespectful children.
  • Hand Seals: He controls his magic by using hand gestures or mudra, with the occasional incantation.
  • Heel–Face Turn: Since taking a liking to Erica, he is helping Rickert and co. to escape from Falconia.
  • How the Mighty Have Fallen: Subverted. After the inevitable defeat of Ganishka, he appears relocated in Falconia as a lowly barnyard warden. However, he later reveals he had a whole bag full of diamonds, implying he got the job in order to keep a low profile after the war.
  • In the Hood: Uses one to hide in Falconia.
  • Karma Houdini: Despite it being him that created the Man-Made-Behelit, which was used to corrupt the fetuses of raped women to mass-produce demon soldiers, as well as controlling the Pishacha that have butchered countless, he never actually faces much punishment, being able to escape judgement as a simple farmer. The crimes related to the Man-Made-Behelit are also often attributed to Ganishka and not him.
  • Levitating Lotus Position: Practices Yoga as a way of focusing his magical powers, and likes to float high in the air sitting both lotus and half lotus style while he lets his magical conjurations do the fighting.
  • Meaningful Name: Daiva is an ancient Indian religious term meaning "divine", sometimes applied to a worshipper of the gods, which goes along Daiba's role as a religious specialist with supernatural powers. It also means "fateful", which describes what his encounter with Daiba turned out for Ganishka.
  • Noble Bird of Prey: Is frequently seen riding a garuda. After he joins up with Rickert's group, it and a few others of its kind becomes their method of escape from Falconia.
  • Odd Friendship: With Luca, who treats him like a stubborn grandfather, and Erica, who gives him a leg brace.
  • Powers Do the Fighting: His fighting style is levitating around while sending his spells and creatures do the job.
  • Sole Survivor: He's the only living thing present that Ganishka – knowingly or not – spares during his transcendence ritual.
  • Squishy Wizard: He relies entirely on his magic to fight. While he's visibly in great shape for his advanced age judging by his yoga poses, he is probably neither a trained physical fighter nor young enough to serve as such, and clearly wouldn't last a second against Guts or Serpico in a hand-to-hand battle.
  • Super Not-Drowning Skills: Justified. When attacked by Serpico while riding his Kundalini, Daiba opts to retreat inside the large water snake, where he explicitly uses yoga to retain his breath for a long time without drowning. This is a real yogic practice named kumbhaka, and unrealistic as it may sound, the prolonged time Daiba does here is actually achievable for a lifelong trained practitioner in real life (the world's record on holding the breath is currently a staggering 24 minutes).
  • Took a Level in Kindness: He's still a crotchety old man, but he's hardly the remorseless Evil Sorceror he was when he faced Guts.
  • Toothy Issue: He's missing a lot of teeth.
  • Undying Loyalty: To Ganishka; he only makes a turn for the better after his emperor's death.
  • Walking Shirtless Scene: He only wears simple pants, although in this case, it is not for fanservice, given that he is a very, very old guy with all the looks of an ascetic lifestyle.
  • Wizard Beard: Has a long, fluffy white beard, and is a wizard to boot.

    The Daka 

https://static.tvtropes.org/pmwiki/pub/images/daka.jpg
The Daka, with one upon a tiger Pishaca.

The demonic soldiers of Emperor Ganishka created through forbidden sorcery that Daiba has spent his whole life perfecting. This involves fusing together multiple chained-up apostles into a "demon womb" filled with amniotic fluid that acts as a kind of reincarnation vessel or artificial Behelit. Captive pregnant women are lowered into the vessel, where their unborn babies become infused with evil and tear their way out of their mother's bodies. The monstrous babies are promptly collected in cages and raised to kill. Although they are shown to be inhumanly ferocious, their actual battlefield effectiveness is surprisingly abysmal.


  • Chest Burster: Once corrupted in the womb they violently burst out of the abdomen, killing their mothers in the process.
  • Double Weapon: The maduvu or maru, a real-life Southern Indian weapon made of two metal-tipped horns facing in opposite directions connected by two hand grips and sometimes fitted with a shield. This appropriately complements their own horns and emphasizes their beastly nature.
  • Elite Mooks: Subverted. These things are sent in when human mooks fail to slow down Locus' lancers, but they fare little better.
  • Half-Human Hybrid: Monsters raised from unborn humans that were corrupted at birth.
  • Horned Humanoid: Their bald heads are covered in small horns.
  • Meaningful Name: Daka is a practitioner of transformative supernatural powers in Indian religions. In this case, they are human fetuses transformed into supernatural creatures. The female form, dakini, refers to a kind of female demonesses in Hinduism.
  • More Teeth than the Osmond Family: Daka have mouths full of bristling tusks and fangs, much like the monstrous tigers they sometimes ride.
  • Ordered to Die: After Ganishka's defeat at Vritannis, Daiba orders the harashada to force both daka and pishacha to commit suicide so that they won’t fall into the hands of the enemy alive.
  • Overshadowed by Awesome: They are probably a terrifying infantry - it's just that their only deployment in the series is against monsters no infantry has a true chance against.
  • The Worf Effect: Although introduced as a step above the Empire's human soldiers, they still get mowed down in droves to show how strong Griffith's apostles and Gut's companions are while getting even fewer chances to show that they can be effective troops.

    Pishacha 
https://static.tvtropes.org/pmwiki/pub/images/cocodrile.jpg
The Crocodile Pishacha
https://static.tvtropes.org/pmwiki/pub/images/pishacha_tiger.jpg
The Tiger Pishacha
https://static.tvtropes.org/pmwiki/pub/images/pishacha_elephant_6.jpg
The Elephant Pishacha

Dark magic familiars created from spiritually possessed animals to serve Ganishka. They are formed by taking an undead spirit and forcing it into an animal, mutating and twisting it into an evil being.


  • Beast Man: The equivalent of a beast-man in this series.
  • Cruel Elephant: The Elephant Pishacha qualify, being large, lumbering and violent juggernauts.
  • Demonic Possession: A vital part of their creation.
  • Key Stone Army: They are still beasts, and the nature of the possession requires a Kushan caster to locally control their minds. Guts figured this out when after slaying several spellcasters, the army of crocodile Pishacha disperse, regressed back into wild things.
  • Never Smile at a Crocodile: One of the main variants is a crocodile, transformed to walk on two legs and hold weapons.
  • Ordered to Die: After Ganishka's defeat at Vritannis, Daiba orders the harashada to force both daka and pishacha to commit suicide so that they won’t fall into the hands of the enemy alive.
  • Panthera Awesome: Another variant is an enhanced tiger, although for some reason they do not walk upright and wield weapons like the other types.
  • Suspiciously Stealthy Predator: The tiger pishacha, despite being larger and more horrifying than regular tigers, manage to take advantage of darkness to slaughter several people in the banquet hall before being discovered.

    Makara 
https://static.tvtropes.org/pmwiki/pub/images/makara.jpg
Whales that are influenced with spirits of Kushan war elephants. This causes the whales to manifest elephantine attributes like long trunks and tusks that, with their enormous size and strength, make them very difficult to kill.
  • Demonic Possession: Like the Pishacha, these whales are possessed and mutated by undead spirits.
  • Makara: The makaras are among the strongest pishachas in the Kushan Army. They're created by infusing whales with the astral essence of war elephants, which makes them vicious and hybridizes them to have tentacle-like trunks, finned ears, and finned legs that allow them to go on land. On land, they aren't fast, but they are big, strong, and have a hide barely anything gets through. They also have a ranged attack in that they can spout a high-pressure stream of water from their trunks.
  • Making a Splash: Able to fire high-pressure water from their trunks.
  • Meaningful Name: Makara refers to a Hindu mythical aquatic creature who is often described as half land and half aquatic animal (usually an elephant and a giant fish), and often used as a steed for the gods. This Makara is a whale possessed and demonically transformed by elephant spirits.
  • Mighty Glacier: When beached on land, they become much slower, but still retain their incredibly tough hide and immense physical strength.
  • Mix-and-Match Critters: Compared to the Pishacha, who are more like humanoid animals in shape, Makaras are an incredibly bizarre mix of elephants and whales, with extra attributes that are most definitely not from any of those two.
  • More Teeth than the Osmond Family: Just look at them.
  • Sea Monster: Daiba described them as superweapons capable of slaying ten warships by themselves.

    Kundalini 
https://static.tvtropes.org/pmwiki/pub/images/kundalini.jpg
"Om Amriti, Hum Patha, Kundalini"
A powerful astral serpent with control over the element of water. It is the strongest of Daiba's pishacha, who summons it to battle Guts at Vritannis's harbor.
  • Fighting a Shadow: The real Kundalini is a small physical snake that controls the far larger water form. Killing it causes the form to collapse.
  • Making a Splash: They are described as high-level water elementals, able to devastate armies and large structures with ease.
  • Physical God: Invoked by Schierke, who claimed that the Kundalini could be on a level fitting for it to be called a god from a polytheistic standpoint.
  • Snakes Are Sinister: Downplayed. It's definitely one of the most dangerous physical threats in the Kushan Empire, but there is no hint or sign showing it is hostile toward the protagonists out of any reason other than being summoned to do so.

Millenium Falcon Arc: Chapter of Falconia

    Captain Bonebeard 

Voiced by: Riki Kagami (Japanese, Berserk (2016)), Frank Todaro (English, Berserk (2016))

https://static.tvtropes.org/pmwiki/pub/images/bonebefore.jpg
Bonebeard as a human. Click here for him after his assimilation.

"This is why I hate kids. They don't know their place when dealin' with adults."

Captain of the Captain Sharkrider, Bonebeard (髭骸骨) was a pirate-turned-slave trader (turned pirate again) who attacked Schierke and Sonia before being driven off by Isidro. He reappears, having returned to piracy, and attacks Captain Roderick's ship only to have two of his three ships sunk and his flagship badly damaged. When the World Transformation occurs, Bonebeard and his crew are attacked by evil spirits and devoured by the Sea God, who transforms them into sentient tentacles. He retains his personality up until the Sea God awakens, and then he and his crew lose their humanoid forms and presumably perish alongside the Sea God.


  • Armed Legs: Has a knife blade concealed in his peg leg, with which he attempts to surprise Isidro during their first sword fight.
  • Bad Boss: He's quick to whack, or even bite, his subordinates if they annoy him even slightly. He'll also ditch his men if the ships they're on are too damaged to keep up with his.
  • Child Hater: Claims that he hates kids because they have no respect for their elders or the rules of adult society. He certainly Would Hurt a Child, and is first seen preparing to sell Kushan orphans into slavery.
  • Combat Pragmatist: Uses the rocking motion of a boat to make Mule lose his footing, and twice tries to kill Isidro with concealed weapons.
  • Combat Tentacles: He and his crew become them after being eaten by the Sea God.
  • Dope Slap: Rebukes his crew by biting their noses.
  • Dressed to Plunder: As Puck notes, he ticks most of the boxes for stereotypical pirate clothes. All he's missing are a parrot and a hook.
  • Eyepatch of Power: It completes the pirate look, but just like Adon, all it really does is make him look scarier than he actually is.
  • Goldfish Poop Gang: In just about any other story, he and his pirates probably would have come across as a more serious antagonist, but when he's up against Guts' crew, who routinely deal with threats worse than him on a near-daily basis, he's just an annoyance. Even after being assimilated by the Sea God, they still regard him as a joke.
  • Hair-Trigger Temper: It only takes the slightest questioning of his authority to make him angry.
  • Handicapped Badass: Is a surprisingly capable swordsman despite having a peg leg and using a crutch. He's even turned them into weapons!
  • Humanoid Abomination: After being assimilated by the Sea God, he becomes an extension of its body.
  • I Am a Humanitarian: After being assimilated by the Sea God, he remarks how he's looking forward to eating Guts and his friends.
  • Large Ham: Much like Adon Corbowitz, he's a loud, self-aggrandizing buffoon.
  • Leg Cannon: Also has a miniature crossbow hidden in his crutch, which he uses to fight with even after he becomes a tentacle and no longer needs it to walk.
  • Man Bites Man: Has a habit of biting his first mate's face when angry or panicking.
  • More Teeth than the Osmond Family: After losing his humanoid form.
  • Mouth of Sauron: He speaks on behalf of the Sea God after he is assimilated.
  • Pirate: Given his appearance and manner of speaking, he is a perfectly stereotypical pirate, as pointed out by Sonia.
  • Resistance Is Futile: After becoming a tentacle, he tends to gloat and prattle on about how the Seahorse's passengers should just give up and let the Sea God turn them into tentacles too.
  • Running Gag: He'll bite his crewmates, his first mate in particular, when he gets upset or to rebuke them.
  • Seadog Beard: Doubles as a Beard of Evil.
  • Seadog Pegleg: Just to complete the standard pirate look. In a realistic take on the trope, it's not a perfect replacement for his lost limb, and he still needs to use a crutch to get around. In a more Rule of Cool turn, he also keeps a blade hidden in it.
  • Stop Being Stereotypical: He insists that his men call him "boss" or "boss man" instead of "captain," and hates being referred to as a pirate instead of a legitimate trader (of slaves). All this despite being the most stereotypical pirate of all.
  • Talk Like a Pirate: Downplayed in the official English translations. His speech is rough and uncouth, but not really all that piratey, save for a couple "Argghs" thrown in during moments of great stress. He only starts regularly talking like a pirate once he's been absorbed by the Sea God. Averted in the original Japanese, of course, where his speech patterns are more militant.
  • We Can Rule Together: Invites Isidro to join his crew after seeing potential in him, but insults him as an inexperienced brat when he refuses.
  • Worthy Opponent: He tries to treat Guts as one, but the latter isn't particularly impressed. He also knows Roderick's reputation as a badass sea captain and gives the noble some praise upon seeing his evasive tactics.

Fantasia Arc: Chapter of Elf Island

    The Sea God 
https://static.tvtropes.org/pmwiki/pub/images/seagod.png
The Sea God in its lair.

A very ancient and formidably powerful deity that was sealed away in a cave beneath Solitary Island by the Merrow. It remained dormant for a very long time, until Femto's wave of Pure Energy awakened it just as Guts and his team arrived on its island. Its "resurrection" is one of the first known effects of the fusion of the Astral and the Material World.

A very tough opponent, Guts is beaten to an inch of his life while battling him and is eventually saved by the mermaids who help him defeat the Sea God and pull him out of its belly.


  • Animalistic Abomination: It's a massive, hideous conglomeration of countless deep-sea animals that's capable of possessing and assimilating all organic life.
  • The Assimilator: Anyone it eats is transformed into a tentacle.
  • Attack of the 50-Foot Whatever: It's the size of a freaking island!
  • Beard of Evil: When the "beard" consists of thousands of Combat Tentacles that are themselves horrifically twisted hybrids of sea creatures, you know it's got to be malevolent.
  • Brown Note: Uses insanely loud sound waves to protect its heart, nearly pummeling Guts to death.
  • Combat Tentacles: Its main form of attack. The combat tentacles of its combat tentacles have combat tentacles.
  • Eldritch Abomination: It's an ancient supernatural entity that was once worshipped as a god, but was deemed so dangerous it had to be sealed away. Once it awakens, it's like a nautical version of Ganishka's Shiva form, and also proves that Guts' party is just as capable of taking out a world-level threat as Neo-Griffith. The eyes on its heart also make it somewhat similar to the Idea of Evil.
  • Eyes Do Not Belong There: There are eyes on its heart. This makes it look a lot like the Idea of Evil.
  • Hive Mind: Its body houses a myriad of sea creatures that act as its immune system.
  • Kraken and Leviathan: It's so big that its body constituted an entire island.
  • Mix-and-Match Critters: The main body is effectively a giant mollusk with teeth. It has a "beard" of tentacles, all of which are in fact giant sea slugs. The slugs in turn spew out tentacles of their own which take the form of giant sea cucumbers, which in turn have their own lamprey-like tentacles formed from the Sea God's victims. And its innards are guarded by all manner of deep sea creatures that are under its command, if they're not a part of its body to begin with, including goblin sharks, lampreys, gulper eels, and hagfish.
  • More Teeth than the Osmond Family: A mouth that big needs a lot of teeth.
  • Oh, Crap!: The Sea God's heart of all things makes this kind of expression when the eyes on it open wide in sheer terror upon seeing Guts approach with his sword in hand.
  • Sealed Evil in a Can: It was sealed within the island by the merrows and was reawakened sometime after the Layered World was merged.
  • Sea Monster: It's a sea monster that can easily eat other sea monsters, and is practically made up of sea monsters.
  • Swallowed Whole: Most of the ships it sank ended up that way so its belly looks like a shipwreck cemetery.
  • Villain of Another Story: Apparently this thing has been terrorizing the sea for ages. Guts and company just happen to run into it, and decide to take it out before it causes more trouble for everybody. Notably, it's one of the few supernatural villains in Berserk that seems to have no connection to the Godhand or the Apostles.
  • Voluntary Shapeshifting: Its lamprey-like tentacles can take on humanoid form and retain elements of their old personalities.

Unaffiliated Monsters

    Accursed Spirits 
https://static.tvtropes.org/pmwiki/pub/images/serpico_surrounded_by_demons.png
Serpico surrounded by the restless dead
Click here to see them during the Incarnation Ceremony.
Restless damned souls trapped in the mortal world. They are among the creatures drawn to the Brand of Sacrifice, and come out only at night since they are rendered incorporeal in sunlight. They can possess a multitude of forms, for their greatest desire is to have a vessel of flesh and bone. However, they become marginally stronger and terrifying during the Incarnation Ceremony.

  • And I Must Scream: These souls are created from those who died restless and tormented, clinging to life due to lingering regrets. Denied peace in death, they now prey on the living.
  • Body of Bodies: Combined with Blob Monster, during the Incarnation Ceremony, the restless dead of Albion transform into a great semi-sentient pool of acidic blood, absorbing any poor human caught in the tide.
  • Dem Bones: In the second chapter of the Black Swordsman arc, Guts fought off an entire swarm of the undead taking on the vessels of dead warriors.
  • Demonic Possession: They have the ability to capture and reform several entities, from living beings like humans and animals (including a specifically infamous horse) to trees and snow. The only cure for those possessed is a quick death.
  • Flesh-Eating Zombie: Even after possessing a human, they are commonly shown to prey on other humans, cannibalizing on those that were not yet possessed.
  • Our Ghosts Are Different: Malevolent undead created from those who died horrible, painful, and unsatisfied deaths. They now desire to take any form of flesh, regardless if it's still occupied.
  • Murder Into Malevolence: Many of the spirits that attacked Albion were those that were either tortured by religious fanatics, sacrificed to cults, or suffered other grisly deaths.
  • Undead Abomination: Comes really close to this at the ending of the Incarnation Ceremony, an amorphous mass of flesh and bones of countless living and dead people, with thousands of souls screaming and howling in agony as the mass devours more innocents.
  • The Usual Adversaries: Whether possessing skeletons, animals, trees, fire, or even the snow itself, expect them to always go after Guts.
  • Zombie Apocalypse: During the climax of the Incarnation Ceremony, the refugee camp around the Tower of Conviction becomes nothing more than a feeding ground for the undead.

    Trolls 
https://static.tvtropes.org/pmwiki/pub/images/first_troll_4.jpg
Malevolent creatures from the astral world. They are bitter, ravenous, and depraved creatures made from the dark thoughts of mankind.

  • All Trolls Are Different: Really divergent from most depictions of trolls.
  • Asskicking Leads to Leadership: Mixed with Large and in Charge, they do appear to have some sort of system of leadership, if only a bare one, as the strongest and burliest troll in Qliphoth steps forward, to the exclusion of the others when they fail.
  • The Bus Came Back: After vanishing during the Holy Demon War between Griffith and Ganiskha, they reappear after the Roar of the Astral World, doing their thing of terrorizing villages and also being pets for the Jotnar King.
  • Chest Burster: When a human woman impregnated by a troll gives birth, it ends with half a dozen of the little freaks tearing out of her belly.
  • The Fair Folk: As well as Fantastic Vermin, kidnapping children and women, eating livestock, and being worse than a nuisance.
  • Holy Burns Evil: Inverted; the trolls are only blocked from the church because of Schierke's magic, not the church by itself.
  • Invasion of the Baby Snatchers: They make a habit of capturing babies, just to eat them.
  • Maniac Monkeys: They are very much apelike in appearance.
  • King Mook: The group encounters a troll war chief in the Qliphoth, who is significantly larger and tougher than its lesser brethren, using one unlucky troll as a living shield. It gets taken down by Isidro with relative ease.
  • Mars Needs Women: In the most sickening way possible.
  • Made of Evil: They come from a layer of the Astral World called the Qliphoth, where they are spawned from the impure darkness born from nightmares and humanity's subconscious evil thoughts.
  • Monstrous Cannibalism: They have the habit of eating their own injured.
  • Mix-and-Match Critters: They look like wretched dog-monkey-rodents, with a bit of star-nosed mole in there.
  • Rape, Pillage, and Burn: A lot of the first two, though not a lot of burning
  • Supernatural Repellent: The silver garments Farnese and Casca wear prevent the trolls from raping them, although they can still touch them with their weapons and instruments.
  • Zerg Rush: They're not durable, strong, or even that smart, but they have numbers on their side, helped out by their lightining-fast breeding cycle.

    Ogres 
https://static.tvtropes.org/pmwiki/pub/images/ogre_3.jpg
Misshapen colossal monsters from the astral world. They too are made of the dark thoughts of mankind, but they are far bigger and stronger than the trolls.

  • Healing Factor: Similar to Apostles like Zodd, they can reattach severed limbs and even heal disemboweling. It takes a severe blow to the head to finish them off.
  • It Can Think: It was aware that it could not pass the magic barrier around the church Schierke casted, but it realized that solid things, like boulders and wooden poles, could pass through no problem.
  • Made of Evil: They, like trolls, come from the Qliphoth.
  • Mighty Glacier: They are big, incredibly durable, and hit like a truck, but they are slow and easily telegraphed.
  • Mix-and-Match Critters: They have attributes of pigs, bears, apes, and elephants. Oh, and their head is definitely shaped like a penis.
  • Our Ogres Are Hungrier: Big, dumb, man-eating, strong, and having a phallic head.

    Kelpies 
https://static.tvtropes.org/pmwiki/pub/images/kelpie_4.jpg
Enigmatic, but hostile, beasts from the astral world.

  • Always Chaotic Evil: Subverted; unlike the ogres and trolls, the Kelpie does not originate from the Qliphoth, and the first one that attacked Enoch Village only did such as an opportunistic predator with no malice. In Elfheim, Isma manages to tame another one and uses it to stop Isidro's antics.
  • Making a Splash: The kelpie has mid-level water elemental abilities and can propel missiles or even drown an opponent by forcing water over their mouth. In the rain, a kelpie is especially dangerous. At one point, it forced its opponent, Serpico, back with beams of water and threw a shield made of water up, to deter his wind-propelled attacks.
  • Mix-and-Match Critters: Looks like a hybrid between a frog and a horse

    Jötnar 
https://static.tvtropes.org/pmwiki/pub/images/jtunn.jpg
A race of man-eating giants that appear following the Great Roar of the Astral World.

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