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Characters / Beast Wars Expanded Universe

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Index: Maximals | Predacons (Megatron) | Others | Expanded Universe

Characters added to Beast Wars in the comics and/or Japanese cartoons, in additon to the toy lines. See the main Characters index here.

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Air Hammer

Function: Aerial Reconnaissance

Beast Mode: Hawk/Hammerhead Shark Hybrid
"If you see me, you've already lost."
A Maximal of few words, he's a Fuzor with a Hawk and Hammerhead Shark Beast Mode. His aerodynamic structure helps Air Hammer to be equally dexterous in water as in the air.



Function: Desert Combat

Beast Mode: Armadillo
"Be patient and victory will come to you."
A master mechanic and explosives expert who carts a vast array of tools and devices around beneath his heavily armored shell.
  • Absurdly Long Wait: As per his bio quote above. Armordillo is known to build brilliantly elaborate traps and then waiting silently and patiently for days or weeks on end until a Predacon steps right into it.
  • Power Armor: His back bears the burden of a built-in suit of armor that is virtually impenetrable to the point where enemy artillery bounces off like pebbles.
  • Epic Flail: One of his beast mode limbs turns into a flail.
  • Gadgeteer Genius: This guy is seemingly Beast Wars's answer to Generation One Wheeljack.
  • Innate Night Vision: He has an impressive optic array that allows him to battle at night in the desert.
  • Necessary Drawback: The trade-off to having a heavy, bullet-proof shell on Armordillo's back with dozens of weapons stored inside is that it hampers his speed.
  • Shell Backpack: As stated above he keeps a vast array of tools and devices inside his heavily armored shell which includes his own hidden laser weapon which does devastating damage.


Function: Jungle Warrior, Demolitions Expert

Beast Mode: Tiger/Mandrill Hybrid
"Patience may be a virtue, but a punch-up is pure delight."
A Maximal Fuzor who relishes in the boosts in power that his animal fusion gives him. He is a natural warrior in total flux with the ways of combat.
  • Cruel and Unusual Death: In IDW's Beast Wars: The Ascending he was apparently crushed alongside Manta Ray by Drancron when he rolled over them.
  • Demolitions Expert: Bantor is a disciplined warrior with a tactical mind and a keen understanding of guerilla warfare—useful traits to have when you're a demolitions specialist.
  • Fatal Flaw: Bantor is his own Achilles heel. His level head and intricate tactics can all go out the window at a moment's notice, which can land him in trouble.
  • Jack-of-All-Trades: His combined tiger and mandrill traits allow him to be extremely versatile in battle.
  • The Berserker: Normally, he's a nice, mellow guy... but sometimes he just goes ape.
  • The Infiltration: Bantor can traverse deep into Predacon territory and escape undetected.
  • Lured into a Trap: Bantor stalks his prey slowly and silently through the jungle and into a carefully planned ambush. By that time, his Predacon victim has already walked right into one of his cleverly-disguised snares or explosive booby-traps.
  • Mix-and-Match Critter: His beast mode is half tiger, half mandrill.
  • Panthera Awesome: His tiger half.


Function: Guerilla Warfare Specialist

Beast Mode: Mandrill

Alt Mode: Mega Artillery Battery
"Show me the wall...I'll bang my head against it."
B'Boom is one of the fiercest and most unpredictable of the Maximals. A heavy-hitting bot that turns into a metallic-blue organic mandrill B'Boom is an expert in guerilla warfare.
  • Ascended Extra: B'Boom gets a larger role in Beast Wars: Uprising, becoming one of its main characters.
  • Death from Above: B'Boom is fiercest while in mega artillery attack mode. A state in which his arsenal is as fully loaded and functional as a battle emplacement.
  • Hair-Trigger Temper: B'Boom's volcanic temper can end up turned toward his fellow Maximals, but B'Boom knows what side he is on.
  • Leeroy Jenkins: B'Boom's is a ball of barely-contained energy and rage that loves nothing more than plowing into a battle head-first.
  • Palette Swap: Of Apache from the Beast Wars II cartoon. They even share Artillery Cannon Alt Modes.
  • Pet the Dog: In IDW's Beast Wars: The Ascending, B'Boom comforts Optimus Minor after being forced to put down Razorbeast from hurting anyone else.
  • Properly Paranoid: Of Razorbeast in the IDW comics. The reader knows that Razorbeast's spark signature "still screams Predacon" due to his former status as an undercover agent back on Cybertron. Being born on prehistoric Earth, B'Boom doesn't have much to go on.
  • The Heart: In Beast Wars: Uprising, he becomes the heart of the Resistance with his enthusiasm and optimism. It tanks hard by the time of Derailment due to all the lives lost during the Vehicon Apocalypse, but Hot Rod pulls him out of it.

Big Convoy

Function: Supreme Commander

Beast Mode: Woolly Mammoth
"All for one and one for all."
The main character of Beast Wars Neo, Big Convoy is an astoundingly powerful warrior but prefers being alone, heading onto battlefields by himself. He wields the Big Cannon, which can blitz enemies with a single shot. On orders from Vector Sigma, Big Convoy has been appointed as an instructor to a group of young warriors where's he's pulled into the quest of stopping the revival of Unicron.
  • A Father to His Men: As much as he wants to flatten the recruits he has to look after, he grows to care for them. And with each lesson in warfare he imparts on his recruits, Big Convoy learns a lesson about friendship and teamwork.
  • Big Good: Of Beast Wars Neo and one of its main characters.
  • BFG: The Big Cannon is Big Convoy's weapon of choice. It's almost as big as him and it's devastating; only the likes of Magmatron could remain functional after even an indirect blast.
  • Ineffectual Loner: Averted. He was just fine on his own, though his superiors disagreed with him.
  • I Work Alone: Big Convoy was really anti-social before Beast Wars Neo. Because of this, the Convoy Council ordered him to train a crew of unruly recruits to curb his psychotically anti-social behavior. Funnily enough, it worked!
  • Jerk with a Heart of Gold: While it takes every ounce of restraint Big Convoy can muster not to throttle the recruits he's tasked with looking after, deep down, he kinda-sorta likes them. Or he's getting there, anyway.
  • One-Man Army: Within the Maximal ranks he's known as "The One-Man Army", a solitary Supreme Commander who can do the work of a whole battalion all on his lonesome.
  • Tank Goodness: Big Convoy (or his toy at least) has a third mode known as "Mammoth Tank," which is just his beast mode with the Big Cannon folded out.
  • Wave-Motion Gun: By inserting his Energon Matrix into the cannon, Big Convoy can transform it into the Matrix Buster. Fueled by this link to the supercomputer Vector Sigma, this weapon is so powerful that it destroyed freaking UNICRON!


Beast Mode: Bison

  • Adaptational Jerkass: His Uprising incarnation is unpleasant.
  • Berserk Button: Normally, he's a calm, sensitive sort of guy... unless he sees red, at which point...
  • Hidden Depths: He's a Blood Knight, but he does also like sitting down in a quiet field and writing poetry.
  • Hopeless Suitor: He's got a major crush on Scylla, who couldn't care less about him.
  • A Load of Bull: He turns into a bull.
  • Palette Swap: He's Bonecrusher, with red replacing the grey parts. His Uprising incarnation is a repaint of Prime Bulkhead.
  • Use Your Head: Being as his alt-mode is a bison, he does tend to ram things a lot.


Function: Insectron Commander

Beast Modes: Mosquito; Antlion
"Don't do anything I wouldn't."
Leader of the Insectron forcesm who became sick of the ceaseless wars plaguing Cybertron and encouraged his comrades to find peace by wandering the universe.
  • Big Creepy-Crawlies: Bigmos takes the form of an organic mosquito and an antlion. The latter is called "Mode 3."
  • Defector from Decadence: Bigmos was once a mercenary who fought for the Maximals. Afterward, he became sick of the wars plaguing Cybertron and encouraged his comrades to find peace by wandering the universe. That is until they landed on Gaia and become involved in the events of Beast Wars II.
  • Honor Before Reason: If an enemy spares him, he'll feel honor-bound to repay the obligation.
  • Palette Swap: Of Transquito.
  • Meaningful Name: The "mos" (モス) in "Bigmos" is likely derived from the English word "mosquito".
  • Technical Pacifist: True to his philosophy of pacifism, Bigmos prefers to fight with non-lethal methods. He'll deliver warning shots to scare enemies away or punish them without killing them.
  • The Leader: Bigmos is the war-weary leader of the Insectrons, a group of Maximals with insect beast modes that left Cybertron to pursue a peaceful existence.
  • The Rival: To Autoroller, leader of the Autorollers who became indebted to him after a particularly messy battlefield encounter on the planet Dross.
  • Weaksauce Weakness: Bigmos has a weakness for tomato juice, given he's also part mosquito that's expected.


Function: First-Strike Infantry

Beast Mode: Buffalo
"Three heads are better than one: headfirst, headlong, headstrong."
A stubborn and strong Maximal who loves to battle Predacons, Bonecrusher charges into battle with head and horns that are super-reinforced to withstand any impact.
  • Collateral Damage: Bonecrusher can charge through forest, rock, defensive emplacements, enemies, bunkers, more rock, more forest, more enemies, more rock, and so on, sometimes ending up nearly 30 miles behind enemy lines without realizing it.
  • Blood Knight: Like a living locomotive with a one-track mind, all he wants to do is fight, fight, fight, pounding his enemies into cyber scrap; thankfully, he's one of the good guys.
  • Hair-Trigger Temper: His personality has two settings—calm and crazed—and he knows just one strategy: charge.
  • Hidden Weapons: Bonecrusher can fire a hidden missile inside of his mouth.
  • In Name Only: Bonecrusher has no relation to the G1 Constructicon of the same name.
  • Leeroy Jenkins: This Maximal is brave as he is stubborn. Despite the urging of his commanders, Bonecrusher can't overcome his urge to engage the enemy violently.
  • The Juggernaut: Bonecrusher is understandably a last-ditch soldier and held in reserve; one of his unstoppable charges can turn the tide of a battle.
  • Use Your Head: His favorite attack strategy is to stun opponents with a dizzying head-butt.


Function: Polar Operative

Beast Mode: Emperor Penguin
"The light of my spark will dispel the darkness of evil."
A Maximal recruit that appears in the Beast Wars Neo cartoon who wants to be the best.
  • Ambiguous Disorder: His Uprising incarnation is suggested to be a little weird by Cybertronian standards, what with talking all in leetspeek, and even weirder, turning into a penguin.
  • An Ice Person: Amazingly strong in coldness, Break gives full play to his abilities on frigid worlds. In Beast Wars: Neo, when the crew arrives on planet Solid, he's happy to find out that Solid is a cold, frozen wasteland.
  • Everything's Better with Penguins: Turns into a penguin. In Beast Wars: Uprising, his beast mode is referred to as an "Arcti-avianoid."
  • Headbutting Heroes: With Cohrada, at least at first.
  • Hidden Depths: Break loves bathing in ice water and is quite tidy.
  • I Just Want to Be Badass: Being a recruit, he currently resides at the bottom of the food chain, but his ambitions lay at the very top, and he's determined to be Supreme Commander someday.
  • Leader Wannabe: With designs on being a leader, he tends to presumptuously act like a leader, which stifles the sub-commander Longrack and can even irritate the Supreme Commander Big Convoy.
  • The Pollyanna
  • The Friend Nobody Likes: Break is a good bot and companion by all means. But his gung-ho personality and inability to accept anything less than identical pep from his peers make him more than a little obnoxious.
  • Those Two Guys: With Stampy.
  • Weapon of Choice: Break's weapon of choice is his gun that can Break Anchor missiles.


Function: Physicist

Beast Mode: Armadillo
"The secrets of the universe reveal themselves to those who open their minds."
A Maximal who's exceedingly reserved of character, but is a genius inventor.
  • Adaptational Nationality: Bump's IDW incarnation hails from the Cybertron colony world of Eukaris, rather than his Beast Wars Neo incarnation, who's a regular Maximal from Cybertron.
  • Best Friend: With Gimlet in the IDW comics.
  • Crisis of Faith: Bump's IDW incarnation goes through one regarding the Thirteen and their lineage, secretly wondering if perhaps the Primes were just ordinary 'bots like any other.
  • Defector from Decadence: Bump was responsible for many of the Maximal army's greatest weapons. He eventually left when he grew tired of being limited to constructing machines of war.
  • Flat-Earth Atheist: His Beast Wars Neo incarnation believes only in science and considers Cybertronian religions and beliefs to be nothing more than over-hyped fairy tales. Despite them... you know... actually being real.
  • Gadgeteer Genius: As stated above he's responsible for most Maximal weaponry before going off on his own. He now works on commission and only on projects that catch his interest.
  • Hidden Depths: He's quite frugal with his pay and invests it all right back into his studies.
  • Hikikomori: The only time Bump is really happy is when he's retreated into his own shell, where he can perform all the experiments he wants without the distractions of others. Though quiet and oftentimes shy, Bump is still good-natured and respectful.
  • Palette Swap: Of Armordillo.
  • Quick Draw: Bump displays a lightning-fast draw-and-fire technique with the weapons at his hips.
  • Smart People Wear Glasses: Bump's Beast Wars Neo incarnation wears glasses in his beast mode; it's as adorable as it sounds.

Claw Jaw

Function: Underwater Attack

Beast Mode: Squid
"Run silent, run deep."

  • Beak Attack: After draining an enemy of their Energon, Claw Jaw finishes them off with the sharp fangs in his beak, tearing them to pieces.
  • Cloudcuckoolander: Claw Jaw's "squiddy-ness" sometimes weirds out his fellow Maximals, but they can't argue with his results.
  • Giant Squid: Claw Jaw's beast mode is a squid.
  • Life Drain: The suckers on his eight arms can drain the Energon right out of a robot and into Claw Jaw.
  • Logical Weakness: Being a squid that excels in the water, Claw Jaw isn't fast nor agile on land.
  • The Mind Is a Plaything of the Body: Like Tigatron before him, Claw Jaw's beast form took over his higher mental functions. Even after getting back to normal, his hunting style resembles that of a squid.
  • Stealthy Cephalopod: Claw Jaw thoroughly explores the underwater terrain he inhabits, giving him a vast knowledge of hood hiding places to wait for his prey.
  • Tentacled Terror: Claw Jaw utilizes his tentacles to trap victims in an unbreakable grip.
  • Underwater Base: Claw Jaw made himself an undersea lair in the deepest and coldest part of Earth's seas, protecting it from any Predacons that get too close.
  • Weapon of Choice: True to his name, Claw Jaw is armed with a metal-slashing claw weapon.


Function: Ground Assault

Beast Mode: Cobra

Alt Mode: Gun Emplacement
"I have no time for patience!"
Cohrada is a lone wolf Maximal cobra who appears in the Beast Wars Neo cartoon, later joining up with Big Convoy's Maximal crew.


Function: Tracker; Ocean Attack (Transmetal 2)

Beast Mode: Hammerhead Shark; Great White Shark (Transmetal 2)
Click here to see his Transmetal 2 form 
"One cannot cross a sea merely by standing and staring at the water."
A Maximal who is a skilled tracker and expert in undersea combat, Cybershark hunts the pirate Seacons for centuries.
  • All-Loving Hero: The planets that Cybershark has visited all talk of the legends of his heroism, kindness, and gregarious nature.
  • Arch-Enemy: Cybershark is the archenemy of the pirate band, the Seacons, and have been hunting them for centuries.
  • Came Back Strong: After getting damaged in battle, Cybershark's spark was transferred to a blank Protoform and exposed to the Transmetal 2 driver. His new body gave him a great white shark beast mode, with faster speeds and weapons.
  • Glasgow Grin: Aside from having one on his face, Cybershark's sense of humor has led him to paint smiling shark faces on his torpedoes.
  • Infectious Enthusiasm: The enthusiasm that defines him is infectious and raises the spirits of everyone around him.
  • I Work Alone: Though dedicated to the Maximal cause and quite adept at rallying others to join the fight, Cybershark is more of a lone adventurer than a team player. Ironically this often puts him at odds with his commander, the likewise independent Depth Charge.
  • Lack of Empathy: His Uprising incarnation has absolutely no problem sacrificing as many 'bots as are needed for The Cause. Even the Jerkass Bighorn is slightly sorry about using Buzzclaw as a patsy.
  • Scarily Competent Tracker: To aid Cybershark in his underwater territory, Cybershark has acute hearing and a finely tuned sense of smell.
  • Sinister Switchblade: Subverted on the sinister part as he's a good guy. Cybershark wields a switchblade weapon; that cuts enemies down with its scissor-like action.
  • Swashbuckler: Cybershark is a swashbuckler at heart, and every planet he visits is a new place for adventure.
  • Threatening Shark: Where his enemies are concerned.
  • The Hero: Cybershark has served as a rallying point for other Maximals and the natives of the worlds he visits, fighting any injustice there.
  • What Measure Is a Non-Cute?: Inverted. His beast mode is a hammerhead shark — and he's a Maximal.


Beast Mode: Frog

  • Cowardly Lion: Diver is not very brave, and kind of lazy besides.
  • Those Two Guys: Tends to hang out most with Tasmania Kid, who drags him into numerous schemes.


Function: Jointron Sonic Operative

Beast Mode: Cicada
DJ is the eldest of the three Jointron brothers that appear in the Beast Wars II cartoon. He's just as dumb as the rest of his brothers.
  • Big Brother Mentor: Hilariously subverted. You would assume that being the oldest member of the Jointrons, DJ would be their most mature member. Nope, he's just as stupid as the rest of them. But that doesn't stop Motorarm and Gimlet from looking to him for guidance.
  • Beware the Silly Ones: DJ may be a drunk idiot, but that doesn't mean he can't hold his own in a fight.
  • Combining Mecha: He forms Tripledacus with his brothers Gimlet and Motorarm.
  • Dual Wielding: DJ's weapons of choice are the sound-emitting swords that he stores in his wings.
  • Gale-Force Sound: DJ's particularly fond of sonic attacks, mostly due to his love of music and being a loud individual in general.
  • Leader Forms the Head: As the leader of the Jointrons, he forms the torso of Tripledacus.
  • Named Weapons: DJ's dual sword weapons are called the Seven-Year Swords (dubbed as such because that's how long it took to tune them in-universe).
  • Shown Their Work: He urinates while flying. While gross, this is what cicadas actually do.
  • The Alcoholic: DJ is a big drinker; he has a habit of guzzling too much oil, getting piss drunk, and then literally pissing himself when he tries to fly in cicada mode.

Drill Nuts



Function: Polar Operative

Beast Mode: Lobster
Gimlet is the youngest of the Jointrons. He appears in the Beast Wars II cartoon alongside his brothers; he's dumb as the rest of them.
  • Body-Count Competition: Gimlet is surprisingly competitive on the battlefield, keeping track of the Predacons he's taken down and tallying them like points.
  • Combining Mecha: He forms Tripledacus with his brothers Gimlet and DJ, specifically the legs.
  • Collateral Damage: Due to Gimlet's claws being really big they end up hitting everyone and everything around him, making him a destructive force in confined spaces.
  • Happy Dance: Gimlet loves to dance, and he will be dancing long after his brothers are dead drunk from drinking.
  • Mundane Utility: Gimlet loves to shake his lobster claws like maracas.
  • Power Pincers: Being a giant lobster, Gimlet can use his giant claws to clobber other bots.
  • The Alcoholic: Gimlet loves to drink, but he's not as bad as DJ.
  • The Baby of the Bunch: Gimlet is the youngest of the Jointron trio and the dancing fool of the family.
  • The Fool: Of the Jointron brothers, which given they're all idiots is saying something.
  • Verbal Tic: His Beast Wars II tends to repeat lots of Gratuitous Spanish, particularly "mucha" and "muchacho".


Function: Attack Trooper

Beast Mode: Raptor
"Me Grimlock, king of beasts."

The original Dinobot leader Grimlock, now taking the form of a large white raptor.

  • Close-Range Combatant: Grimlock relies on his brute strength and reinforced armored plating in robot mode, fighting barehanded despite having two weapons for his robot mode.
  • Determinator: It takes Magmatron some time to knock him down, and he even admits he's only stayed standing as long as he has out of stubbornness.
  • Everything's Better with Dinosaurs: It wouldn't be Grimlock if he couldn't transform into his dinosaur alt mode. This time he transforms into a big white raptor.
  • Expy: Averted. The IDW comics, and even his toy bio note, establish him as the Generation 1 Dinobot. The TFCC "Beast Wars Shattered Glass" comic series makes use of this concept.
  • Fatal Flaw: Grimlock's unwillingness to use his available weapons make him can sometimes make him the second favorite in a firefight.
  • Guns Are Worthless: Grimlock forgoes any ballistic weaponry in his beast mode, more in favor of his tri-tanium teeth and tungsten-tipped claws.
  • Palette Swap: The Beast Wars toy is pretty much this to Dinobot, but the IDW comics give him traits that aren't quite present on the original Dinobot, making Beast Wars Grimlock and Dinobot easier to distinguish outside of verbal communicative ability.
  • Properly Paranoid: In IDW's Beast Wars: The Ascending, Grimlock doesn't trust Ravage during the final battle, given how Ravage was a Decepticon and Grimlock an Autobot, that's not surprising.
    Ravage: Surely, Grimlock, you don't doubt I'll be doing my part?
    Grimlock: Once a Decpticon... always a Decepticon!
  • Not a Morning Person: He basically says this when he appears in the IDW comics. He's just woken up and needs to get the anger out of his system. Good thing there's some ButtMonkeys around to take the punishment.
  • Raptor Attack: He now turns into an oversized raptor.
  • Verbal Tic: It's Grimlock after all.


Function: Berzerker

Beast Mode: Grizzly Bear
"Sometimes crazy works." note 

A Maximal who could turn into, you guessed it, a grizzly bear. Grizzly-1 is a legend in the Beast Wars, going missing during a mission to the artic before being reawoken and returning to battlelines. He forms a team with his robotic bat partner Nightshriek.

  • Bears Are Bad News: Unless you're a Predacon, inverted.
  • Convenient Coma: Grizzly-1 went missing during a mission to the artic on Earth. For a while, he was in stasis lock until he broke free from his icy prison.
  • Equippable Ally: Nightshriek can transform into a sonic pistol to scramble an opponent's brain circuits.
  • Head Swap: By switching between his mutant head, which receives the toxin and hormones, and his rational robot head, Grizzly-1 retains perfect control over the wild "Barbearian" within him.
  • La Résistance: In Beast Wars: Uprising, Grizzly-1's a member of the Resistance, a group of Maximals and Predacons fighting against the tyrannical rule of the Builders of Cybertron.
  • Living Legend: Grizzly-1 gained early fame during the Beast wars, eventually regarded as a hero and a living legend.
  • Palette Swap: Of Polar Claw.
  • Poisonous Person: Due to compositional flaws in his organic structure, Grizzly-1 secretes a toxin that induces extreme agitation and confusion.
  • Screw This, I'm Out of Here!: The moment Grizzly-1 becomes Barbearian, Nightshriek is the first to disappear and doesn't come back out until he's normal again.
  • The Berserker: The toxins inside Grizzly-1's mutant head increase his ferocity to an astounding level; in this state, he's called Barbearian. To display his destructive power most effectively, he commits himself to solo actions of guerilla warfare, demolitions, and front-line combat.
  • The Chosen Many: According to Ask Vector Prime, he's a Matrix Templar.


"Time waits for no 'bot...except me."



"Slow is as slow does."


"Laugh and the world laughs with you; howl and you howl alone."


"Loyalty means nothing unless it is based upon self-sacrifice."

  • Artistic License – Biology: His beast mode is a German Shepherd, a species created in 1899 by man selectively breeding dogs in Germany. This raises a few questions when he appears in the IDW Beast Wars comics — set on prehistoric Earth.
  • Palette Swap: Downplayed. K-9's action figure is a recolour and retooling of Wolfang's.


  • Canon Foreigner: First appeared in Beast Wars: Uprising.
  • Decomposite Character: His design is a repaint of Transmetal Rattrap.
  • Punch-Clock Villain: He'll work for anyone who'll hire him, not caring about things like ideology or consequences. It's just his job. However, as a consequence, he might be willing to turn if he's given a better offer.

Lio Convoy

  • An Axe to Grind: His 2015 Collector's Club exclusive toy comes with an axe. Uprising dubbed it the Solipsistic Staff, and gives it a few nifty abilities, like being able to paralyze other 'bots, and render Lio invisible to sensors.
  • BFS: His Legends toy comes with one, called the Ancient Sword. Uprising has it as a remade version of the Solipsistic Staff.
  • Did You Just Punch Out Cthulhu?: He beat up a version of Unicron and turned his corpse into a suit.
  • Dub Name Change: Sometimes, he's Leo Prime.
  • Expy: He's a physical clone of Optimus Prime. Character-wise, he's a little different.
  • Great White Feline: Lio Convoy is the leader of the Maximals and his alt mode is a white lion with a golden mane.
  • Large and in Charge: In the IDW comics, he's huge by Maximal standards, towering over damn near everyone.
  • Panthera Awesome: His alt mode is a huge white lion.

Lio Junior


"If you do not think before you act, do not act at all."

Mach Kick

"There are no speed limits on the road to victory."


"May wisdom nourish my spirit and courage guide my sword."

  • BFS
  • Combining Mecha: The original version is one of Prowl, Ironhide and Silverbolt. The 2016 version, using Combiner Wars molds, adds Tigertron and Unit 3.
  • Composite Character: His Uprising incarnation is a mix of himself and the Beast Wars II version (due to a mix of the One Steve Limit and Decomposite Character).
  • Deadpan Snarker: In the TFCC Beast Wars "Shattered Glass" comic series:
    God Neptune: Five of us, three of you- I like those odds!
    Magnaboss: Very clever. With five brains, you can actually count!

Magnaboss II

"Accept finite disappointment but never lose infinite hope."

  • Combining Mecha: Of Lio Junior, Skywarp and Santon, with the later two adding their wisdom and maturity to Junior's raw power.
  • One Steve Limit: In the IDW continuity, this Magnaboss took his name from the original version as inspiration.
  • Palette Swap: Averted. Aside from several paint applications, both Magnaboss's are virtually identical.


Beast mode: Praying Mantis

  • Ax-Crazy: It does not take a lot to set Mantis off, at which point he tries to kill everything in arm's range.
  • Big Creepy-Crawlies: Turns into a man-sized praying mantis.
  • Palette Swap: Of Manterror.


"Between peace and chaos lies the courage to act."

  • Adaptation Species Change: The original, Beast Wars II version was a human-made robot. Some versions have their point of origin changed, with his IDW G1 continuity version being a Cybertronian-born.
  • Kid-Appeal Character
  • Those Two Guys: Serves as a Greek Chorus for the events of II with Artemis, who usually clobbers him for being an idiot.


  • Big Creepy-Crawlies: Motorarm turns into a giant rhino beetle.
  • Big Eater: Motorarm's goal in life, such as it is, is stuffing his face.
  • Combining Mecha: He forms Tripledacus with DJ and Gimlet.
  • Idiot Hero: None of the Tripledacus team are renowed for their intellect. Motorarm is no exception.
  • Nightmare Face: As a result of being a repaint of Ramhorn, he's got a very unsettling looking face on him. Beast Wars II doesn't even try making it look less terrifying.

Night Glider

"Tell your friends a lie. If they keep it secret, then tell them the truth."


"Knowing the right thing to do and not doing it shows lack of courage, principles or both."

  • Artistic License – Biology: While his mish-mashed nature arguably mitigates this somewhat, his beast mode is half Brahman bull, another human bred species which came into being around the early 1900s. Like K-9, he appears in the IDW Beast Wars comics — set on ancient Earth.
  • Hair-Trigger Temper
  • Mix-and-Match Critter: His beast mode is half bat, half Brahman bull.

Optimus Minor

"Monkey see, monkey grab."


"Vigilance is the hallmark of a good defence."


"Monkey see, monkey grab."

  • Jerkass
  • Killed Off for Real: In the Wreckers comic, Cyclonus murders him when he betrays the team.
  • Palette Swap: Of Rattrap. The blue recolour of Transmetal Rattrap was even repurposed as Packrat for the 3H comics.
  • Punch-Clock Villain: His Uprising incarnation is willing to work for anyone who's got the money. This included Predacons.


"The best place to hide something is where everyone can see it."

Polar Claw

"Peace is maintained through the preparation for war."


Prowl / Magnaboss!Prowl

"Chaos is just the state before order."

Prowl II

"Logic provides the structure to be filled by the soul of creativity."

  • Continuity Snarl: His Beast Wars: Sourcebook profile makes him one. To put it simply - he's treated as being a reborn version of a clone of Prowl from Binaltech. All well and good, except Binaltech's story is incompatible with IDW's Beast Wars stuff. It took until 2015 and Ask Vector Prime before the whole shebang got an explanation: He is the clone of Prowl, with a bit of Chip Chase's mind and personality infused into the mix, made in an attempt to save Chip's life, which didn't entirely work until the Maximals came along.
  • Heroic Sacrifice: In the IDW comics, he dies getting Snarl close to Shokaract, being blasted out of the sky for his troubles.
  • Mythology Gag: Is noted to use acid pellets to attack, a famous attribute of cartoon Prowl.
  • One Steve Limit: Averted; he shares the same name with Prowl.


"Onwards...and upwards."

  • Hair-Trigger Temper: Though the Sourcebook says otherwise. Pretty much everything else ignores this.
  • Jerkass: Usually because of the excuse he was left in his Stasis Pod too long, and has developed issues because of it. Or just because he is a jerk.
  • Use Your Head: He turns into an ibex, and likes butting folk.


"Let's get serious."

  • The Aloner: Tends to stick to himself, mainly because he's not terribly good with other people.
  • Epic Fail: Randy's toy is made of material susceptible to Gold Plastic Syndrome. In short, the plastic decomposes over time until it shatters and/or crumbles with little effort. While not the only Transformers toy to suffer from this, he is one of the most notorious, since his entire transformation is spring-loaded and he's made entirely out of gold plastic.
  • Palette Swap: Of Razorbeast.


Function: Infantry

Beast Mode: Warthog
"Watch for my hidden depths. They'll be your downfall."
Razorbeast is a stubborn infantry fighter with great strength and tenacity befitting a warthog. He will keep struggling and fighting ferociously against all odds, no matter how hopeless the situation.
  • Brainwashed and Crazy: In the IDW comics, he is injected with Angolmois by Ratortata and is transformed into a feral beast that attacks everyone in sight. He manages to rein it in temporarily and channel it into going after the Blendtrons, but after they are defeated, he starts to lose control again and has to be put down.
  • Breakout Character: Razorbeast, who had little-to-no background beyond his toy bio note, is the main protagonist of the IDW comics.
  • Deadpan Snarker: In the IDW comics, he is depicted as a gigantic smartass.
    Ravage: Where... are... they?
    Razorbast: Safe. Can't have you interacting with Megatron's happy little band and getting the timeline in even more of a tangle, now can we?
    Ravage: Tell me.
    Razorbeast: Please?
  • Full-Boar Action: Turns into a warthog, and is very fond of ramming people.
  • Guile Hero: In the IDW comics, where he is a spy who is very talented at manipulating and outsmarting his enemies.
  • The Hero: Of the IDW comics, where he serves as leader of the Maximals and the primary protagonist.
  • The Hero Dies: Killed at the end of the IDW comics.
  • Jerk with a Heart of Gold: In the IDW comics. He’s stern and snarky, but he’s kindhearted and cares deeply for those under his command.
  • Red Is Heroic: A Maximal with red coloring.


"The greatest darkness is the one created by ignorance."

  • Clap Your Hands If You Believe: Rhino is very firm in his belief in Primus, and occasionally has been able to do things that should be flat-out impossible, apparently due to channelling Him.


"Depend on yourself and you will never have anyone else to blame for failure."


Scissor Boy


Beast Mode: Squid

  • The Aloner: Scuba tends to keep to himself a lot of the time.
  • Palette Swap: Just barely a repaint of Claw Jaw.
  • Robo Family: With Ikard, his cousin, and one of the few people he can get along with.

Sharp Edge

"Too much thinking results in too little action."


Silverbolt II / Magnaboss!Silverbolt

"On a wing and a prayer."


"Now you see me, now you don't."


"Listen to others only when they say what you want to hear."


"A strategic retreat is better than a tactical defeat."

  • Cowardly Lion: With the emphasis more on coward than lion. But he will fight if there is absolutely no other option left available, even taking on Magmatron to try and save his comrades (he doesn't win, but he tries).
  • Killer Rabbit: Averted. Stampy's more the comic relief than anything approaching dangerous.



"Nine-tenths of the battle is fought within the imagination."


"Fall in line or fall-out."

Tasmania Kid

  • Half the Man He Used to Be: In The Ascending, Shokaract tears him in half as an introduction. Even time travel doesn't save Kid from this fate.
  • I Just Want to Be Special: Tasmania Kid wants to be heroic and important and cool, now, without having to do all that "learning" stuff.



"I lead from the back."

  • Artistic License – Biology: The "orca" part of him is, to be frank, a "WTF is that thing?", because his mouth has two huge rabbit-like buck teeth and a long floppy pointed tongue and his tail looks like the club end of a squid's capture tentacle than the flukes of an orca. The only part that looks even remotely orca is his dorsal fin.
  • The Big Guy: The powerhouse of the Maximals in the IDW comics.
  • Mix-and-Match Critter: His beast mode is half elephant, half orca.


"Tyranny cannot topple those who stand united against it."

  • Attention Deficit... Ooh, Shiny!: As a combiner, Tripledacus would be a walking juggernaut, an unstoppable force no foe could defeat... if his component parts weren't the Jointron brothers. He's more likely to get distracted by a rhythm than try and stomp anyone.
  • Palette Swap: Of Tripredacus.
  • Take That!: According to the Beast Wars Sourcebook, the Jointrons chose the name as a jab at the Tripredacus Council. It's never been indicated the Council even know they exist.


"The strength of wisdom and the power of youth are an unbeatable combination."

  • The Berserker: The Cub's main advantage in a fight was going into a rage and rushing his enemy. Not so useful if they knew their way around that, like the Veteran did.
  • Blood Knight: The Cub was born into a world ruled by the omnicidal Shokaract, and was made for war and bloodshed. He likes it, he's good at it.
  • Double Consciousness: Since he's a merger of an Autobot and a Predacon, Windrazor has had some difficulty in this area.
  • Fusion Dance: How he came into being, one between a 'bot called The Veteran (or Swoop, as he used to be known) and a Predacon called The Cub.
  • Legacy Character: For Swoop of the Dinobots.
  • Make an Example of Them: The Cub was brutally mutilated by Cataclysm for failing to kill the Veteran, partly because they were related. The Cub's failure made Cataclysm look bad, so he had to make An Example in order to show everyone he wasn't so weak (and slowly so as not to make either of them look bad).
  • Mix-and-Match Critter: His beast mode is half wolf, half eagle.
  • Palette Swap: Of Fuzor!Silverbolt.
  • Uriah Gambit: The Cub was sent to assassinate the Veteran, with the person who chose him (Antagony) knowing full well he'd fail, solely to make Cataclysm look bad.


"We are but parts of a whole."










BB / Max-B


  • Big Creepy-Crawlies: The hint is in the name... except Beetle is tiny even by Maximal and Predacon standards.

Buzz Saw

  • Heel–Face Turn: According to Hasbro, the Beast Machines Maximal, Buzzsaw, is the same character saved from Megatron's virus by Rattrap, and now fights alongside the Maximals.
  • Palette Swap: Of Waspinator. However, the Japanese CGI art and IDW comics depict him with the mold's more generic robot head, as opposed to the mutant head adapted for Waspinator's show model.


  • A Day in the Limelight: The Beast Wars: Uprising story "Head Games" gives him the starring role. It doesn't end well for him.
  • Beneath the Mask: He pretends to be a proud, arrogant warrior. He's actually a mess of neuroses and self-loathing.
  • Deadpan Snarker: In the IDW comics, he has his moments of snark.
  • Hollywood Acid: He can vomit acid on enemies. Buzzclaw just doesn't use it much because, even if it wasn't gross, it's not terribly effective.
  • Karmic Death: In the IDW comics, he is melted by Ratortata’s acidic vomit, an ability which he was able to use.
  • Luckily, My Shield Will Protect Me: He carries a shield which can absorb energy.
  • Mix-and-Match Critters: Part-lizard, part-mantis.
  • The Paranoiac: Is convinced all the other Predacons are watching and judging him. They probably couldn't care less about him.


  • Combining Mecha: With Ramhorn and Sea Clamp, to form Tripredacus.
  • Expanded Universe: While he and the other two members of the Tripredacus Council appeared in the show, they never travelled to Earth and/or took on beast modes.


  • Combining Mecha: He combines with the other Seacon Pirates to form God Neptune.


Dead End

  • Ax-Crazy: Dead End's favourite thing in life is killing - as much as possible. Played with, in that when off the job he's not particularly violent at all. In fact, he tends to be quiet and reclusive.
  • Gender Flip: In Beast Wars: Uprising, Dead End is female.

Dirge / Dirgegun

Drill Bit

Double Punch


  • Minion with an F in Evil: Would much, much rather be studying geology than fighting. It does raise the question of why he's even a Predacon in the first place.
  • Palette Swap: Of Terrorsaur.


God Neptune

  • BFS: The Neptune Sword, which can heat up to five thousand degrees celcius.
  • Combining Mecha: The combined form of the Seacon pirates




  • Adaptational Intelligence: IDW's comics claim he is not spectacularly dumb at all. Uprising runs with that concept for a while
  • Co-Dragons: IDW's comics make him one of Shockaract's heralds. Not the greatest choice ever, there.
  • The Ditz: Thinking is not Hardhead's forte. At all.
  • Everything's Better with Dinosaurs: Supposedly turns into a Pachycephalosaurus. One that looks amazingly like a velociraptor, on account of Hardhead being a remold of Dinobot.
  • Too Dumb to Live: In the manga, he commits seppuku after bungling a mission, and killing Hydra by mistake.
  • Use Your Head: What with turning into a Pachycephalosaurus.


  • I Just Want to Have Friends: Hydra's gotten very lonely with his solo assignement on a backwards planet in the middle of nowhere, so whenever anyone shows up, he tries to make friends. And it creeps his visitors out.
  • Palette Swap: He's a repaint of Terrorsaur.



  • Gonk: He looks every bit as ugly as he is poisonous. The blurb wasn't lying when it said "He's got a face only a Predacon could love." He thinks he's quite beautiful, however.
  • Mix-and-Match Critter: Half-lionfish, half-bee. All incredibly ugly.



Killer Punch


  • Palette Swap: He's a repaint of Terrorsaur.
  • Taking You with Me: In the IDW comics, he and Spittor die when they kill Ratortata and Drancron with a massive explosion.


  • Artistic License – Paleontology: It's frequently said in his bios that he turns into three dinosaurs. Nuh-uh. One part of him turns into a dinosaur (A gigantosaurus, specifically) while the other two turn into a plesiosaur and pterodactyl, respectively. His Sourcebook profile manages to claim they "have only loose connections to actual reptilian lifeforms".
  • Benevolent Boss: He's incredibly tolerant of his troops and their actions. Unlike Megatron, he doesn't take his anger out on his troops with harsh physical abuse even when they fail to carry out his orders. Meanwhile, his Uprising incarnation is such a stand up guy Rampage likes him.
  • Big Bad: Of Beast Wars Neo. And of IDW's comics.
  • Cool Sword: It looks like it's made out of bone.
  • Everything's Better with Dinosaurs: One third of him turns into a Gigantosaurus, which is similar to a T-Rex.
  • Heel–Face Turn: Turns up in the Beast Machines toyline as a member of the Dinobots.
  • Omnicidal Maniac: His manga iteration just wanted to kill every living thing he found.
  • Perpetual Smiler: In Beast Wars Neo, just like his predecessor Galvatron.

Manta Ray

Majin Zarak

Function: Destron War Machine

Alt Mode: Amphibious Aircraft Carrier
Majin Zarak is a massive monster of a behemoth pulled from Cybertron's past to aid Galvatron's forces in battle. This titanic killing machine is capable of storming the battlefield from both land and sea, thanks to his amphibious aircraft carrier alt mode.


Megastorm / Gigastorm

  • Everything's Better with Dinosaurs: As Gigastorm, his default mode is a giant dinosaur-beast.
  • The Starscream: When Galvatron's out of action for a while, Megastorm develops a fondness for command, and starts thinking of ways to get rid of his brother. Galvatron knows about this, but keeps him alive out of familial loyalty.
  • Tank Goodness: As Megastorm, he turns into a tank.

Onyx Primal

  • Continuity Snarl: Is he Maximal or Predacon? Depends who you ask.
  • Palette Swap: Of the original Optimus Primal design.
  • Shout-Out: He acts kind of like Batman. When voiced during a BotCon reading, he sounded like Jackie Gleason


  • Canon Immigrant: He and fellow Kingdom Predacon Vertebreak were the first new Predacons in any Western Transformers toyline since Beast Wars proper.
  • Dem Bones: Based around the concept, and turns into a skeletonised Dinosaur.
  • Equippable Ally: As a Fossilizer, he splits apart into weapons other characters can use.
  • Everything's Better with Dinosaurs: Turns into a T-Rex skeleton.
  • Mythology Gag: His skull-face resembles the skull flail that came with the original Ultra Class Optimus Primal.
  • Nightmare Face: His skull-face with glowing red eyes.



  • Canon Foreigner: Introduced in the Japanese exclusive Robot Masters toyline.
  • Epic Flail: One of his weapons is a flail attached to his beast mode foot.
  • Luckily, My Shield Will Protect Me: The only difference toy-wise between him and Armordillo is he comes with a shield.
  • Made of Iron: He's temperature resistant up to six thousand degrees celcius, in addition to an already sturdy shell.
  • Palette Swap: A repaint of Armordillo.

Ram Horn

  • Commander Contrarian: Ram Horn is both stubborn and contrary as hell. Whatever his fellow councillors suggest, he'll immediately take the opposite view. Fortunately, Sea Clamp and Cicadacon know how to play this to their advantage.
  • Expanded Universe: While he and the other two members of the Tripredacus Council appeared in the show, they never travelled to Earth and/or took on beast modes.
  • Expy: Averted. Despite Beast Wars being part of the G1 continuity family, this Ram Horn has nothing in common with his Autobot namesake, other than his apparent lack of subtlety.
  • Smarter Than You Look: Ram Horn's stubbornness is often mistaken for pig-headed stupidity. This is a mistake.


  • Expy: Despite Beast Wars being part of the G1 continuity family, this Razorclaw has no connection to his Decepticon namesake and is simply a Decepticon descendant.
  • Giant Enemy Crab
  • Weaksauce Weakness: His claws are susceptible to rusting. Not good when your alt-mode requires you to spend large amounts of time underwater.


  • Big Creepy-Crawlies: He turns into a giant pillbug.
  • Butt-Monkey: Spends most of his panel time in the IDW comics getting beaten up by whoever he’s fighting.
  • Crazy-Prepared: Before a fight, he'll dig a dozen escape routes.
  • Dirty Coward: At the first sign of trouble, he'll curl up and run for it.






  • Gonk: So positively hideous, that his ugliness rivals Injector's own. At least Scourge isn't vain about his appearance.
  • Non-Standard Character Design: His overall design is an exaggeration of the Transmetal 2 aesthetic. The heavy asymmetry and clashing colors grant him a patchy and disfigured appearance, more so than other Transformers who underwent the same upgrade.


  • Abhorrent Admirer: A psychopathic sea pirate is not Scuba's idea of a good romantic partner. Doesn't stop Scylla trying to get her tentacles around him.
  • Adaptational Badass: Her Uprising version is not a ditz, but a leading and competent member of the Resistance. She also comes with a cool eyepatch, yar!
  • Combining Mecha: Forms God Neptune with the Seacon Pirates, when she doesn't wander off to do her own thing.
  • The Smurfette Principle: The only female Predacon in II. Also, for a long while, the only female combiner in Transformers.
  • Talk Like a Pirate: Her Beast Wars: Uprising incarnation be possessed of a right piratical accent, yars and all. Hey, she is a Seacon Pirate.
  • Tentacled Terror: She turns into a tentacled monster thing.
  • Vanity Is Feminine: Scylla will smash anything she thinks is trying to be more beautiful than her.

Sea Clamp

Sea Phantom

Shadow Panther

  • Expy: Of Ravage.
  • False Friend: Shadow Panther likes to pretend he's a Maximal, lure in targets and then kill them.
  • Mysterious Past: His Uprising incarnation. Nobody's quite sure what his deal is, with some saying he's a downsized Decepticon, some saying he's some kind of alien agent. He's not saying.
  • Palette Swap: He's a repaint of Cheetor, in black.
  • Panthera Awesome: Supposedly a panther. A panther that looks astoundingly like a cheetah.
  • The Red Baron: Known as the "Black Bullet".
  • Weaksauce Weakness: Shadow Panther's only drawback is that, like Ravage, he's sensitive to bright lights.


Sky Shadow

  • Faux Affably Evil: His toy bio depicts him as being a charismatic statesman and leader on the surface. Beneath that is someone who loathes his fellow comrades and secretly wants to rule the Predacons with his own "more imaginative techniques."
  • Mix-and-Match Critter: Part-lizard, part-dragonfly.
  • Power Pincers: In the same vein as Transquito. However, Sky Shadow's are slightly smaller and situated on his right robot mode hand.
  • The Starscream: What his toy bio implies, though he evidently hides it a lot better than the Trope Namer.



  • Grumpy Bear: And that's a nice way of describing him. Snapper hates everyone and everything, and will take it out on anyone who walks by. It's his anger at being Reforged into a Minion.


  • Butt-Monkey: In the IDW comics, though to a lesser degree than Drill Bit.
  • Epic Flail: As a Transmetal 2, wields a flail.
  • In a Single Bound: He can leap 300 meters in either mode. As a Transmetal 2, he can leap 500 meters.
  • The Napoleon: By Predacon standards, he's small. He's also bad tempered, prone to picking fights with other, bigger Predacons, to prove his mettle. However, this also means he won't back down during an actual fight.
  • Poisonous Person: Secrets fluids that can drive people nuts.
  • Shock and Awe: As a Transmetal 2, he can zap people.
  • Taking You with Me: In the IDW comics, he and Lazorbeak are killed by an explosion while in the process of killing Drancron and Ratortata.
  • Took a Level in Badass: Spittor gets a Transmetal 2 upgrade, but in some cases, it's still not enough to make him a credible threat.

Starscream / Hellscream


  • Mix-and-Match Critter: Half-alligator, half turtle
  • The Pig-Pen: His Sourcebook profile states his job makes him filthy, and on his off-hours he goes and finds more filth to roll around in.
  • Red Eyes, Take Warning: He's got fully red eyes in both forms. Because being an alligator just wasn't enough, it has to be one that looks positively demonic.
  • Shout-Out: His robot mode design looks uncannily like a Terminator (which would explain the name. And the red eyes).
  • Spikes of Villainy: His shell, which doubles as a shield in robot mode, is covered in spikes.


  • The Baby of the Bunch: The youngest of the Seacon Pirates, and therefore the one stuck with the most demeaning tasks. This doesn't do much to fill Terrormander with a sense of pride in his job.
  • Lazy Bum: Often found slacking off, which doesn't help his standing with Halfshell.

Thrust / Thrustor


  • Meaningful Name: Has a male gender identity despite his organic parts being created from a female mosquito.
  • Power Pincers: His attack mode has an absolutely gargantuan pair of these.
  • Super Spit: His primary weapons are virus missiles, of which he fires from his mouth. Notably, for the toy at least, the back end of the missile completes the mosquito mode's proboscis.
  • Troll: Much like an actual mosquito, he is very annoying. He also takes pleasure in ticking everyone off, even his fellow Predacons.


  • Combining Mecha: Of Cicadacon, Ram Horn and Sea Clamp.
  • The Juggernaut: As a mix of the council's worst aspects, Tripredacus is a single-minded engine of pure destruction.


  • Canon Immigrant: Along with Paleotrex, Vert's the first new Predacon introduced in a western Transformers toyline since Beast Wars ended.
  • Dem Bones: Looks like a living skeleton in both modes, though his robot mode doesn't go to quite the same lengths as his pal Paleotrex.
  • Everything's Better with Dinosaurs: Turns into a skeletonized Dracorex.

Vice Grip

  • Shock and Awe: He can zap enemies with his pincers in robot mode.


  • Arc Welding: The Ask Vector Prime facebook page eventually mixed this version of Waspinator / Starscream with the timeline of Universe Obsidian and Tankor.
  • Demonic Possession: An alternate Waspinator permanently possessed by Starscream. The two occasionally bicker.
  • Evil vs. Evil: Starscream's initial plan was go back to Cybertron and take on the Tripredacus Council with his ragtag band of thugs. Megatron had other ideas.
  • Heel–Face Turn: While not exactly good by any metric, Starscream is still better than Megatron in full-on A God Am I mode, or the genocidal Obsidian and Tankor. Once those wars were over, he joined with what remained of the Maximals and the Mutants to rebuild Cybertron.
  • Lightning Bruiser: Especially once they become a transmetal, capable of flying at Mach 3.
  • Morphic Resonance: Starscream managed to influence his and Waspinator's transmetalization, so Waspinator gained a third jet form like Starscream's.
  • Taught by Experience: Thanks to his first time losing to the Maximals, Starscream's second go-around allowed him to stop them, and kill them. Then he turned on Megatron himself.

Wolfang (Telemocha)

  • The Aloner: Wolfang's the only 'new' character from the Beast Wars Telemocha line, which otherwise consists of re-issues of show characters in more screen-accurate decos.
  • It Is Pronounced Tropay: His name is pronounced as "Volfang".
  • Noble Demon: A loyal Predacon, through and through, but not a treacherous, underhanded bastard like some. His Uprising version is an odd one, being a spy in the Maximal police, but not a corrupt one (something even most of the other Maximals can't say).
  • Same Character, but Different: Averted. This Wolfang is considered a separate character from his Maximal namesake, known as 'Howlinger' in Japan.
  • Super Senses: According to Uprising, he's got an incredibly powerful sense of smell. Not something you necessarily want when working homicide, so he takes cygarettes to try and block it out.

The Mutants, aka the Mutant Beasts, are a powerful group of Transformers who've lost their robot modes but can instead transform between two beast modes. Though they still retain their original heads from their robot modes, albeit hidden. The Mutants are led by Icebird and seek to create a purely organic existence. The Mutants are mainly neutral and will attack any Predacons on sight but tolerate and ally with the Maximals as a necessary component of their goals.


Function: Mutant Beast Commander

Beast Modes: Snow Owl, Polar Bear
"He who fights with monsters should take care lest he becomes a monster."
The Sage-like leader of the Mutants, Icebird is very wise and powerful. He lost his robot mode long ago and instead gained two beast modes, transforming from a snow owl to a polar bear.
  • Bears Are Bad News: One of his modes is a polar bear and any Predacon foolish enough to get close will get torn apart.
  • The Determinator: He perseveres in his mission to ascend to a completely organic existence, despite it being compounded by the difficulties of working with the disparate group of personalities that make up the Mutants.
  • The Dreaded: Not even Beast Wars Megatron wants to mess with him.
  • He Who Fights Monsters: His bio quote in the Sourcebook sums up this trope quite nicely.
  • Hidden in Plain Sight: Icebird still retains his original robot mode head, it's just hidden underneath the head of his polar bear alt-mode.
  • Ominous Owl: His other alt-mode is a snowy owl which reflects the wiser part of his personality.
  • Pet the Dog: In the 3H Comics's Transformers: The Wreckers after the defeat of the Quintesson Judge Heirodyus he helps lead the newly-freed Sharkticons to a brighter future alongside Poison Bite.
  • Superpower Lottery: Can communicate telepathically, become invisible, read minds, and shut down machinery at will.
  • The Resenter: To himself after he lost his robot mode.
  • Well-Intentioned Extremist: In the 3H Comics's Transformers: The Wreckers he calls Primal out for not going far enough against Megatron and his Vehicons, going so far as to attack him. Tigatron thankfully separates them before they could do any damage to each other.

Poison Bite

Razor Claw


  • Expy: Despite the name, he's not G1 Soundwave.




  • Berserk Button: Do not touch his tusks. Ever.
  • Dumb Muscle: Why Unicron even chose him in the first place, in the IDW continuity. Averted however, in that he's just as dangerous as his comrades.
  • Mix-and-Match Critter: His beast mode is half elephant, half orca whale.
  • Palette Swap: Of Torca.


Razorclaw (Universe)

  • Alternate Self: An alternate and utterly evil version of Tigerhawk.
  • For Want of a Nail: In his universe, Silverbolt's stasis pod crash landed on the far side of Earth, giving Megatron enough of an advantage to kill the Maximals. Tigertron and Airrazor survived, but still got abducted, and turned into Tigerhawk, who was sent back to kill the Predacons. Which he did. Unfortunately by then Megs had already absorbed G1 Megatron's Spark, and reality went bye-bye. Unicron snatched him up and took him on as a herald.
  • Hair-Trigger Temper: It does not take a lot to make him angry. Other generals of Unicron tread lightly around him, for fear of setting him off.
  • Large Ham: His introduction in Universe issue 1 is a memorable bit of Furman ham. Know that he is Razorclaw! Know that his universe is not yours, and while he may resemble Tigerhawk, Razorclaw is not he!
  • Mix-and-Match Critter: Part tiger, part eagle.
  • Physical God: Razorclaw still has his Vok-given powers, which allow him to cause natural disasters.
  • That Man Is Dead: Know that while he may resemble Tigerhawk, he is not.


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