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Main Protagonists

     Relkin 
The central character in the series. He is an orphan from Quosh who left his village in order to begin a military career in the Argonath legions and join the battle against evil empire of Padmasa. Paired with a dragon, Bazil, he is his trusted squire, loyal dragonboy and lifelong friend. He is actually one of the Sinni, but was reincarnated as a human who one day would face Waakzaam the Great and destroy him for good.
  • Book Dumb: Like most dragonboys, he is an orphan who didn't get much formal education, being prepared for the role of a dragon squire since his childhood. In fact, he finished only two classes at the local school. Despite that, he shows surprising intelligence and insight for an ordinary soldier.
  • The Chosen One: As noted above, he used to be a Sinni, but was reborn as a human and made into a living weapon against Waakzaam. This is why he shows great resistance to dark magic, especially that of the Dominator himself. He was essentially destined to be the one who destroys Waakzaam since his birth.
  • Chronic Hero Syndrome: He often ends up in situations where someone is in dire need of help and is always eager to act, consequences be damned. Examples include him freeing Miranswa Zudeina in Ourdh or coming to king Choulaput's aid when the latter and his retinue are attacked by assassins.
  • Deadpan Snarker: He occasionally does show a dry wit, though he is usually wise enough to keep his personal opinion to himself.
    Purple-Green: Don't worry. I have a plan.
    Relkin: Oh, that's wonderful. How are you going to cook it? I heard plans are not very nutritious.
  • The Everyman: Despite his impressive war record, he is consistently portrayed as an ordinary young man and professional soldier just doing his job, with no particular skills in any area. That is, until his dormant magic abilities are unlocked. Lampshaded in the final book when a fellow dragonboy shows surprise after Relkin introduces himself. Apparently, he thought that a famous war hero would look more imposing.
  • Humble Hero: He is a decorated war hero, but he never lets the fame get to his head.
  • I Just Want to Be Normal: When his magical abilities and destiny are revealed, he is not happy in the least about the resulting fuss. He does consider learning to control his magic in order to use it for good, but at the same time he's afraid that the power will corrupt him.
  • Incorruptible Pure Pureness: Relkin shows a surprisingly great resistance to brainwashing — be it by magic or indoctrination — no-selling attempts made by Heruta and even Waakzaam. It is eventually revealed that it's because he is actually a reincarnated Sinni, who was remade anew as a living weapon against Dominator.
  • Leeroy Jenkins: He has shades of this in the first few volumes, though not for expected reasons. He doesn't throw himself into mortal danger out of mere recklessness, but desperation — usually when Bazil is in danger. He picks a fight with a troll (and ends up disemboweling it) when it gains advantage over his dragon in a sword duel and runs head-first against a demon from another dimension when it's pummeling his comrades.
  • Mighty Whitey: He takes this role when meeting the primitive, oppressed Ardu people. He ends up not only liberating them from slavery, but teaching them how to fight their tormentors effectively and helping them establish a more organized society.
  • Nice Guy: Though he can be sarcastic and teases Bazil at times, Relkin is fundamentally a good, kind young man. In his very first scene, he helps out Lagdalen with her duty and convinces Bazil too as well, despite it having nothing to do with him.
  • Parental Abandonment: Relkin is an orphan, along with most other dragonboys. His mother had left early on, and he isn't clear on who his father was (probably a soldier from the Argonath legions).
  • Passed-Over Promotion: Despite his impressive achievements and the many decorations he earned, Relkin remains a lowly dragonboy for the entire series. This is not without a reason, though. It is heavily implied that he would have been promoted to full dragoneer and put in charge of the 109th by the end of book three or at the beginning of book four if not for the fact that his reputation was permanently marred when he and Bazil undertook an illegal rescue mission — aimed at releasing the wild dragoness (Bazil's mate) and her children — during which Relkin killed a civilian (merchant Dook, who abducted said dragons) and was charged with murder.
  • Precocious Crush: He has one towards Lagdalen in the first novel. He helps her when she's in trouble and even invites her on a date. However, it doesn't work out for obvious reasons — he is just a poor, uneducated orphan and lowly dragonboy, while she is a noblewoman and personal assistant to one of the most important people in Argonath. In the end, Lagdalen rejects his advances since she sees him only as a friend (also because he's "too young and too stupid" for her). She eventually falls in love with and marries Captain Hollein Kesepton, but she and Relkin remain good friends for the rest of the series.
  • Rags to Riches: By the series finale, he's managed to gather considerable wealth, indicating he is going to be a prospering landlord after his and Bazil's retirement, rather than just a mere struggling farmer.
  • Reincarnation: Relkin is eventually revealed as having previously been a Sinni in a past life, one of the higher beings who oversee the eternal struggle with the Enemy. He was incarnated as a human to aid this on the world where the plot's set, Ryetelth.
  • Troll: He often acts this way towards Bazil, especially when he wants to teach him a lesson.
     Bazil 
The eponymous hero. Bazil was hatched and raised in the same village of Quosh where Relkin was born. After joining the new legion, he quickly became famous due to his many victories over mighty foes. Early in his career, the tip of his tail was cut off and while it was regrown thanks to a healing potion, the magic did not work quite as intended, giving him a new yet oddly bent tail tip and earning him the "broketail" moniker.
  • Affectionate Nickname: Relkin usually calls him "Baz" for short.
  • Beware the Nice Ones: He is one of the most morally upright and kindest characters in the series, but he can get downright terrifying when you make him mad. He is a dragon after all.
  • Book Dumb: He doesn't seem to have received any formal education other than combat training, but he still repeatedly displays wisdom and knowledge beyond that. This is most prominent in book five, where he learns the language of Ardu (and actually does better job at it than Relkin), later takes leadership over them, organizes them into an army that he leads against slavers of Mirchaz and actually proves to be a brilliant tactician — all this despite having no education in strategy and the dragons' hat of being generally poor at planning.
  • Cool Sword: His second sword Ecator, which is actually enhanced with magic and imbued with a spirit of the same name. It's basically indestructible, can cut through any material and it even drains the life force of enemies it hits.
  • Deadpan Snarker: Very much so. Case in point, his comment after learning of the villains' intent to thoroughly search Relkin's mind after the latter has been captured:
    Bazil: That won't take them much time.
  • The Determinator: When Relkin is in danger, there is nothing — and we mean, nothing — Bazil wouldn't do to save him. His dragonboy gets abducted and taken into an underground dwarf realm? He separates from his unit, finds an entrance to said underground and storms it. Relkin is captured by slavers and taken to the city of Mirchaz? Bazil gathers Ardu into an army and declares war on Mirchaz in order to liberate his squire.
  • Heroic BSoD: Bazil enters an extended one in book five after Relkin goes missing in the ancient jungle and is believed dead (in reality, he was captured by slavers). He blames himself for leaving his dragonboy without protection and stops taking care of himself whatsoever, refusing to talk or eat.
  • Hero Protagonist: The titular character of the series and the most important one next to Relkin. He's a loyal, steadfast soldier who is a fierce opponent of the Enemy.
  • Humble Hero: Just like Relkin, he wants nothing to do with greatness of his deeds and considers them just a job he's supposed to do. He would rather hang out with his friends, fight more battles against evil together and, of course, have some good food and good beer.
  • I Call It "Vera": His original dragon sword was named Piocar. After losing it in the first novel's finale, he was given another, more powerful sword called Ecator.
  • Incorruptible Pure Pureness: Unlike humans — who are often motivated by greed and thus easily swayed to the side of evil with promises of hefty reward — he has a simplistic worldview and feels absolutely no need to accumulate wealth and power for himself. He also hates Padmasa with a passion for previous atrocities against his race and fully conforms to Argonath's ideals of freedom and equality. To put the cherry on top, his resistance to magic makes him immune to spells like mind control that would easily corrupt any ordinary human. In the final book, the Sinni outright call him and his race a role model for humans in a world full of Waakzaam's betrayal.
  • Jack of All Stats: As a leatherback dragon, he is neither particularly strong nor particularly fast among his kin, just equally gifted in all areas. It's his skill with the sword that makes him stand out.
  • Jerk with a Heart of Gold: Bazil is this towards Relkin. He tends to belittle him and underappreciate his services, but he still treats him as his little brother and is always there for him. It's actually a really common tendency among dragons and their dragonboys. The former may act outwardly dismissive or downright nasty towards the latter, but they are in fact very protective of them and threatening or harming the dragon's (or dragoness') boy in any way is the shortest route to pushing their Berserk Button.
  • Made of Iron: Bazil takes some horrible punishment multiple times in the series but always manages to survive. For example, in the first book finale he ends up stabbed multiple times with spears, peppered with arrows like a pincushion and suffering from severe burns on his entire body due to being caught in Doom's explosion. He gets better.
  • Master Swordsman: One of the best — if not the best — sword fighters among the dragons of Argonath, and one of the most skilled swordsmen in the series overall. Even the Dominator was ultimately defeated by him.
  • Nice Guy: Barring situations where he acts like a jerk towards Relkin, he is very personable and polite — if not always well-mannered — to all the people he meets. Even his jerkiness to Relkin's mostly in jest.
  • Shut Up, Hannibal!:
    • When the Doom of Tummuz Orgmeen has him brought before it and tries to sway him to its side, Bazil pretty much tells it to screw itself, outraged that a being which spends its time abusing, killing and enslaving innocent people — humans and dragons alike — has the gall to pretend its his friend and give him an offer to join its side.
    • He gives a short but effective one to Waakzaam when he considers breeding some dragons of his own, impressed by his opponent's might.
      Bazil: Dragons will never kill for someone like you.
     Lessis of Valmes 
Also known as the Grey Lady or Mistress of Birds. A famous and powerful witch of an ancient order which has served Argonath for centuries, aiding it in battle against forces of evil while also secretly influencing its politics. She is in charge of the Office of Insight, the imperial intelligence service — as well as its more secretive branch, the Office of Unusual Insight, dealing with particularly delicate matters of great importance, often beyond ordinary people's comprehension.
  • The Beastmaster: Lessis is the Mistress of Birds. She can speak with birds, who often act as her spies or messengers.
  • Big Good: She is one of the few characters who knows of existing dangers and powers at work, and is thus the one directing other people in order to prevent bad things from happening.
  • Charm Person: Lessis commonly uses spells to make people trust and like her, starting with her very first scene when Besita is affected by it.
  • Genius Bruiser: She is a wise and powerful witch, but she can handle herself all right in direct fight. In fact, she scores more kills in melee combat than due to her spells.
  • Hero with Bad Publicity: Despite her fame and everything she's done for Argonath, she is generally disliked by ordinary people, since whenever she appears, it's because she wants to prevent a danger — thus, she is commonly viewed as a sign of impending disaster. The fact that many people she involves in her plans (noble as they are) end up dead or missing certainly doesn't help.
  • Meaningful Name: She dresses solely and only in grey and she is known as the Grey Lady. Her second nickname — Mistress of Birds — also qualifies, since she seems magically connected to those animals, can communicate with them and even make them obey her commands, which allows Lessis to use them for scouting, spying or delivering messages.
  • Nice Girl: Lessis is a highly compassionate and kind woman at heart.
  • Speaks Fluent Animal: Lessis is capable of talking with birds in their own language. Other witches also have this ability, giving them instructions to deliver messages for instance.
     Lagdalen of the Tarcho 
A young noblewoman from a respectable family who wished to serve in the Great Mother's clergy, only to be hired by Lessis as a personal assistant in the Office of Unusual Insight. She is a friend of Bazil and Relkin, as well as Captain Hollein Kesepton's wife. Despite her upbringing, she is very personable, down-to-earth and brave girl, always ready to help.
  • Happily Married: She has a happy, successful, loving marriage with Captain Hollein Kesepton, despite them often being far off from each other carrying out their duties.
  • Nice Girl: Lagdalen is driven to help others and a very pleasant young woman most of the time.
  • Nice to the Waiter: Don't let her aristocratic background fool you — she is a very down-to-earth girl who has zero trouble interacting and hanging out with low-class citizens such as Relkin (judging from her parents' behaviour, it runs in the family) and is quite kind with them.
  • No Good Deed Goes Unpunished: One of her first acts in the series was helping out Relkin by providing him and Bazil with a false documents so they would be able to join the New Legion. This is later discovered and results in her being expelled from the novitiate, ending her career in the clergy she worked for. Subverted when Lessis — impressed with her willingness to break rules in order to do what is right — approaches her right after and gives her an offer to serve as her personal assistant in the Office of Unusual Insight. Lagdalen naturally takes the opportunity.
  • Non-Idle Rich: Although from the noble Tarcho family Lagdalen's also very capable of handling herself in dire situations and ready to get her hands dirty when a need arises. Most of the series has her off running around on work for the Argonath Office of Insight intelligence service with her mentor Lessis, far from the comfort of a high-class life.
  • Plucky Girl: Lagdalen goes through lots of adventures and hardships in the series. She always remains optimistic and brave though, recovering from any setbacks.
  • Spirited Young Lady: Lagdalen comes from the noble Tarcho family. She's witty, intelligent, confident and pretty uninterested in more traditionally feminine activities. Though willing to bend the rules when necessary, she's still good and fights against terrible enemies. Lessis chose her as her precisely for these traits.
  • Turn the Other Cheek: She never seems to hold a grudge, as evidenced by her behaviour towards Relkin and Helena of Roth. Helping the former resulted in ruination of her career in the clergy, yet they remain good friends for the whole series. The latter was bullying Lagdalen, but when she is attacked and injured by Thrembode, Lagdalen actually visits her in order to find out whether she's okay, surprising Helena greatly.
  • Uptown Girl: In the first book, she and Captain Hollein Kesepton fall in love, though she's from a noble family while he is a commoner (although his grandfather is a high-ranking general). Hollein's a bit intimidated given this, but they marry nonetheless.
     Ribela of Defwode 
Also known as the Queen of Mice. The only witch in existence who surpasses Lessis in power. She spent many years fighting evil from the shadows, travelling through ethereal void, but she gets called back to the land of living at a time of great need.
  • The Beastmaster: Ribela is the Queen of Mice. She is also connected to them. For instance, Ribela is most energized when her mice are fed, weakened otherwise. They also recognize her as their queen. Some mice look up at Ribela in awe on first seeing her.
  • Big Good: She shares this role with Lessis when she either replaces or accompanies her. She is a wise and knowledgeable leader who directs the good guys in their battle against forces of evil.
  • Dark Is Not Evil: She wears a black robe, her hood adorned with silver mice skulls, but she is one of the good guys.
  • Defrosting Ice Queen: Ribela, when she first appears, is harsh and strictly authoritarian, interested mainly in getting the job done and having a lot of trouble showing that she cares about other people's feelings — particularly men, whom she deems inferior. However, after she spends some time among people, she becomes more sociable and sheds her prejudices (or she becomes far less obnoxious about them, at least).
  • Does Not Like Men: Ribela, along with many other witches, dislikes and distrusts men (which makes her backhanded compliments toward them on occasion very notable). She gets better in that regard, though.
  • Jerk with a Heart of Gold: She spent many years travelling in the ethereal void with no contact with any other human being, working against the Enemy from the shadows. As a result, when she is called back to the real world, she quickly turns out to have the social skills of Attila the Hun. She is abrasive, hardly appreciates other people's efforts, tends to make backhanded compliments when she does try to show appreciation and holds prejudices towards men. Still, she is generally well-meaning and firmly on the side of good. Also, she does gain some humility and warm up throughout the series.
  • Meaningful Name: Just like Lessis — known as the Mistress of Birds — seems magically connected to birds, Ribela — know as the Queen of Mice — seems to have magical connection with those little rodents. They not only follow her commands, but are used by her in magical rituals in order to boost her powers.
  • Not So Above It All: In book five, she projects her spirit out of her body in order to learn of Relkin's whereabouts, loses connection with her physical body and is forced to possess an artificially created being Relkin is currently having sex with. Her initial reaction is to retch and vomit. However, once she calms down and watches Relkin as he's dressing after, her primal instincts kick in and she actually takes time to casually observe his naked, well-built body.
     Evander 
Prince Evander Danais Sedimo the eighth was supposed to be the new king of Sedimo — one of the Kassim kingdoms — after the death of his father, but was forced to flee from his homeland with his trusted servant Kospero after being usurped by his power-hungry cousins. He travels to the continent of Eigo, where he has the misfortune of interfering with plans of evil sorcerer Gadjung of Batooj. This leads to him going on an adventure of his life, during which he will meet many strange creatures, fall in love with a princess and visit another world.
  • Chronic Hero Syndrome: This is what got him into the whole mess in the first place. When he visited the town of Port Tarquil, cursed by evil sorcerer Gadjung of Batooj, he intervened and saved its mayor when — under the influence of Gadjung's dark magic — he tried to choke himself to death with a scroll he held. The sorcerer did not take it well.
  • Disproportionate Retribution: He was subjected to it by Gadjung. Twice. The first time, he casts a curse on Evander in retaliation for saving Port Tarquil's mayor he tried to kill. The second time, he tries to subject the prince to a slow and painful death — even though he just delivered his prized Thymnal to him — because, apparently, there is no compensation for stabbing Gadjung with a knife and handicapping him as a result.
  • Genre Savvy: Unlike many other characters outside Argonath, he seems to be aware that he's living in a fantasy world where magic and supernatural phenomena do exist. Thus, when he visits another world and discovers impending danger at the hands of Waakzaam the Great, he knows that the best reasonable course of action is to deliver the news to Argonath, since only there he is going to find people ready to hear him out and believe him.
  • Hero of Another Story: He is the main protagonist of The Wizard and the Floating City side story, unrelated to the main Bazil Broketail series apart from the fact that it's taking place in the same setting.
  • Hero with Bad Publicity: This is one of reasons he was overthrown. He is supported only by the southern parts of Sedimo, while his ruling cousin Madees is more popular in the east, north and west. Because of that, he's given up hope of reclaiming the throne a long time ago. Also, he thinks that Madees is going to be a good king, so there is further no point in deposing him.
  • Love at First Sight: He falls in love with Serena the moment he sees her.
  • Nice Guy: He is a down-to-earth and compassionate person, eager to help those in need.
  • No Good Deed Goes Unpunished:
    • He saves Port Tarquil's mayor when Gadjung casts a curse in order to kill him. He is cursed himself by Gadjung in return.
    • He rescues Princess Serena from would-be kidnappers. Although she does show gratitude, she later panics and gets him imprisoned when she discovers his inhuman, cursed skin. To her credit, she regrets her actions afterwards.
  • Riches to Rags: He used to be a prince, but now is a fugitive trying to find a new place for himself in the world.
  • Villainous Rescue: He is released from a dungeon when local crime lord Glukus instigates a riot in upper down for his own purpose.
     Serena 
The princess of the eponymous floating city of Monjon who has an accidental run-in with Evander and the two quickly fall in love. After being saved by Evander from a forced marriage with Gadjung of Batooj, they both end up on the world of Orthond, where they go though many adventures and discover a horrifying threat to their own world.
  • Arranged Marriage: She was supposed to marry the winner of a magical competition. Which wouldn't be that bad if Gadjung of Batooj hadn't come around. Luckily, Prince Evander is out there to save her from it.
  • Genre Savvy: Like Evander, she is fully aware that what they both discovered in the Orthond world means their own world Ryetelth is in danger and the only place where their warning will be taken seriously is Argonath.
  • Hero of Another Story: The deuteragonist of The Wizard and the Floating City side story, taking place in the same setting but otherwise unrelated to the main series.
  • Love at First Sight: Evander's feelings towards her are quickly reciprocated.
  • My God, What Have I Done?: When Evander saves her from would-be kidnappers, she invites him into the royal palace and has a little tête-à-tête with him. However, when she discovers his hideous skin beneath his clothes — courtesy of Gadjung's curse — she panics and flees to her father, fails to say a word in Evander's defence and gets him imprisoned as a result. When she calms down later, she is heartbroken by her own actions and can't forgive herself that she doomed the one who only wanted to help her.
  • Spoiled Sweet: She lived a sheltered and luxurious life as a princess, but she is aware that many other people are not as fortunate and regrets she can't help them all.

Supporting Human Characters

     Mono 
A dragonboy of Chektor, and the only remaining — along with Relkin — founding member of the 109th Dragon Squadron of Marneri. He rarely talks.
  • Book Dumb: Unlike Relkin, who finished two classes in local school at least, Mono received no formal education at all. He claims that wife of his houselord Goole taught him how to read and write (though he admits he was never good at the latter), as well as some basic mathematics, and that's it.
  • Flat Character: Very little is known about him, apart from the fact that he is a man of few words.
  • The Quiet One: As noted above, he gets very few lines despite being present in the series from the start till the end. At some point, in book four, he is openly described as taciturn by nature.
     Swane of Revenant 
A dragonboy of Vlok, who joined the 109th Squadron before the campaign in Ourdh Empire. He is the biggest, physically strongest and most hot-headed of all squires, pretty much the official troublemaker of the 109th.
  • The Big Guy: He is the strongest and most physically imposing of all dragonboys, at least until Rakama comes along.
  • Fire-Forged Friends: When he and Relkin meet for the first time in book two, they start out as bitter rivals, mostly due to Swane's resentment over the fact that Relkin is already a famous and decorated soldier due to his and Bazil's actions in previous novel. This makes Swane assume that Relkin is a case of Small Name, Big Ego. During campaign in Ourdh Empire, they grow fond of each other and eventually, Swane openly admits that he misjudged Relkin, shaking his hand and officially ending their rivalry.
  • Friendly Rival: Despite befriending Relkin in the end, he still occasionally acts this way towards him, invariably eager to prove that he is no worse as a man and a soldier.
  • Jerk with a Heart of Gold: He is blunt and reckless, often acting nastily towards other dragonboys and endangering himself or others. However, he is still a loyal companion who does care about his teammates.
  • The Lancer: He acts as a frequent Foil to Relkin. Swane is hot-headed and prone to anger when somebody steps on his ego, while Relkin is reasonable and calm. Swane is very eager to prove his worth, Relkin just wants to do his job right and survive. Swane is the main troublemaker among the dragonboys, often disregarding official regulations and inciting others to do the same, while Relkin is — along with Manuel — the most responsible one, usually supporting the most rational choice of action.
  • Leeroy Jenkins: Swane is a bit too eager to prove himself in battle and as a consequence he tends to act first and think later (or never at all).
     Manuel 
A dragonboy of the Purple-Green, who relieved Relkin from this duty when he joined the 109th Squadron after its return from the Ourdh campaign. Unlike other squires, he is not an orphan, in fact he comes from a good family and joined the dragon corps of his own accord. He received a proper education, and is thus more mature and reasonable than his colleagues.
  • Aerith and Bob: His decidedly real-world name stands out somewhat among characters with names like Relkin, Swane or Rakama.
  • Child Soldiers: He is the only one among the dragonboys in 109th to avert this trope. He joined the army as a very young, albeit already adult man and military academy graduate.
  • I Have No Son!: Subverted. Manuel claims that his father was furious when he announced his intent to join the dragon corps and threatened to disown him, despite the fact that he's his only son. Manuel's father severed all contact with him when he left the academy and they did not speak to each other for a few months. In the end, though, they met again and reconciled.
  • Military Brat: He comes from a family known for its long military tradition and his many ancestors served in elite and respectable units... which is why his father did not take it well when Manuel decided to become a lowly dragonboy.
  • Nerves of Steel: He never seems to lose his cool, even in stressful situations. He remains completely unfazed, for example, when Purple-Green yells at him.
  • The Smart Guy: As a young man from a good family and a military academy graduate, he is the best educated and most mature of all the dragonboys.
  • Token Minority: The only dragonboy in the 109th Dragon Squadron who isn't an orphan. Because of that, he has a hard time getting accepted by others at first.
     Jak 
Originally a dragonboy of Rusp and a friend of Alsebra's dragonboy Bryon. Since both Rusp and Bryon were killed in action, he's been Alsebra's squire. He is the smallest and most timid of the dragonboys.
  • Cold-Blooded Torture: He is subjected to it while he's in Heruta's captivity in book four. He doesn't falter.
  • Driven to Suicide: Subverted. After Rusp dies, Jak's comrades are worried about him and afraid he may commit suicide out of despair. It never happens, though, and Jak himself gets better once he bonds with Alsebra.
  • Et Tu, Brute?: He is devastated by Relkin's supposed betrayal in book four.
  • The Heart: He is the youngest, physically smallest and most sensitive among the members of the 109th Dragon Squadron.
  • Troll: Judging from his behaviour when Alsebra outright asks him for a favor (something she never does, unless it's serious), he has a tendency for that.
     Endi 
A dragonboy of Roquil who joined the 109th before the campaign on the Eigo continent. He is best known for his skill in hazard games.
  • Chekhov's Hobby: His ability to play games proves useful during a minor plot thread in final book, when he and other dragonboys are trying to expose Felp Bunyard as a fraud and get back money he cheated out of their colleague Curf.
  • Flat Character: He appears in book four and doesn't get much development as a character since then.
  • Hidden Depths: As noted above, one thing which makes him stand out among other dragonboys is his aptitude at hazard games, be it cards or dice.
     Rakama 
The latest addition to the 109th, and a dragonboy to Gryff. He rivals Swane in the hot-headed department and is equally eager to fight. The two are initially at each others' throats, but in time they get along just fine.
  • The Big Guy: He shares this role with Swane in 109th the moment he appears, though rather than just big, he is far better trained in hand-do-hand combat, giving him an edge over physically stronger, but less skilled companion. Eventually, Swane does recognize Rakama as a superior combatant.
  • Fire-Forged Friends: He and Swane start as rivals who frequently get into fights with each other, but eventually mellow out and become the closest friends to each other within the squadron.
  • Hot-Blooded: Just like his dragon Gryff, he is aggressive and prone to violence. Fancy that.
  • Jerk with a Heart of Gold: Despite his aggressive demeanor, he is still a loyal companion who eventually befriends his biggest rival in 109th and truly cares about his colleagues, as evidenced when he beats up a young Upper-Class Twit in retaliation for assaulting their fellow dragonboy Curf.
  • Vitriolic Best Buds: After befriending Swane, they still like to bicker and call each other names, though it is all in jest. In particular, they call each other "monkey" jokingly after Cuzo names them such when chewing them out (though both Swane and Rakama take it as an offence when anybody else calls them that way).
     Hollein Kesepton 
The Captain in charge of the legionnaires company initially attached to the 109th Dragon Squadron and Relkin's superior in the first novel. He commands his soldiers during pursuit after princess Besita's kidnappers and what they all go through together brings him closer to Relkin and Lagdalen. He eventually becomes a good friend of the former and husband of the latter. Remains a prominent officer later in the series.
  • The Captain: He holds a rank of Captain and he is a badass officer, ready to fight alongside his men in the first line if necessary.
  • The Chains of Commanding: He suffers from this hard when Lessis tags him and his squad along on a wild chase after Princess Besita's kidnappers. The whole mess leads to deaths of nearly all of his men and dragons. All the time, Kesepton remains aware that it is all on him and that he is likely going to face a court-martial for losing almost his entire unit. He also regularly has to deal with rebellious officers — particularly Yortch, who frequently questions his leadership, refuses to obey his orders and accuses him of falling under Lessis' influence.
  • Demoted to Extra: He is one of the main characters in the first novel, and plays a lesser but still quite important role in the second one. For the rest of the series, though, he only sporadically appears here and there, just to let us know he is still alive and kicking.
  • Dwindling Party: The squad under his command is gradually decimated as the pursuit after Princess Besita's kidnappers prolongs. Ultimately, out of a unit numbering one-hundred-plus men and six dragons, less than twenty men and two dragons survive.
  • A Father to His Men: He truly cares about soldiers under his command, and growing casualties among them nearly cause him to rebel against Lessis' leadership more than once. He also seems to have no trouble developing a camaraderie and even close friendship with common, low-ranking soldiers, such as Relkin.
  • Field Promotion: In the final book, he is promoted straight to general and made the second-in-command of the Argonathi army after one of the generals gets attacked and poisoned.
  • Happily Married: He and Lagdalen grow close together during events of the first novel and eventually marry in the opening of book two. They remain in a happy, stable relationship for the rest of the series.
  • Maybe Magic, Maybe Mundane: When Hollein becomes infatuated with Lagdalen, he is unsure whether his feelings are genuine or he was bewitched either by her or Lessis in order to better control him. Some of his men surely believe the latter, but Lessis claims that there is no magic at work here other than of the Great Mother herself.
  • Military Brat: It is implied he comes from a family with long military tradition — at least we know his grandfather is a respected and decorated general for sure. Hollein isn't happy about that, though, since it means he has a lot to live up to. Also, there are many detractors within the legions (even his own unit) who claim that he got his current position due to his grandfather's backing.
     Rorker Eads 
The Captain in charge of a small task force — including the 109th Dragon Squadron — which is initially given an order to quell the uprising of a bandit clan terrorizing the town of Kohon, but ends up facing a huge invasion of Argonath from Padmasa. Killed in action during battle at Sprian's Ridge, like many of its defenders.
  • Berserk Button: Don't you dare threaten soldiers under his command. Especially when you are a religious fanatic, trying to enforce your worldview on others.
  • Big Damn Heroes: When Jak is about to be flogged for basically no reason (unless someone thinks that inadvertently offending somebody's deity qualifies as a rational reason), men and dragons under Eads' command arrive on the scene and release him.
  • The Captain: Like Kesepton before him, he is the Captain in charge of a squad that includes the 109th Dragon Squadron and he is both a competent officer and valiant soldier in his own right. In fact, he perishes along with many of his soldiers while fighting bravely at Sprian's Ridge.
  • A Father to His Men: His genuine concern for his men is best evidenced when Jak — a lowly dragonboy — is arrested by Kohon city officials for supposed blasphemy against their deity. Eads personally intervenes when sentence is about to be carried out, taking a lot of his soldiers and dragons with him in order to intimidate the local judges and their supporters into submission.
  • Hair-Trigger Temper: Eads is apparently known among the cadre for his hot temperament. In particular, he is absolutely livid when he finds out that Penbar, the local judge in Kohon, tried to have one of his men condemned without his consent and for no good reason. He seems close to drawing his sword and personally killing Penbar, openly calls him a fanatic and a murderer, and even threatens to put him in a military court before real judges.
  • Hold the Line: His main goal when the great Padmasan invasion is underway is to avoid contact with a numerically superior hostile army and retreat deeper into Argonath in order to rejoin the main forces. However, he does his best to slow down the enemy advance, using ambushes and whatever choke points he meets on his way. Eventually, he makes his last stand at Sprian's Ridge, holding back Padmasan forces until Argonathi reinforcements arrive on the battlefield. He succeeds, at the cost of the lives of many soldiers, as well as his own.
     Digal Turrent 
A strict and tyrannical officer who takes charge of the 109th Dragon Squadron after its return from the campaign in the Ourdh Empire. He used to be a dragonboy himself, but lost his own dragon a long time ago due to a disease. He is universally disliked by his subordinates due to his harsh methods and seems to take particular pleasure in abusing Relkin personally.
  • Bitch in Sheep's Clothing: He takes this attitude at times. He may be outwardly polite to his men, even greet them with a smile, but it's usually just an act — he will drop it the moment dragonboys do anything to displease him.
  • Defrosting Ice King: Downplayed. It's not that he becomes openly nice to his subordinates nor turns into a bona fide Father to His Men — he remains a strict officer to the very end. Nevertheless, over time he becomes less picky when it comes to following rules and starts to praise his men for their efforts more often. Dragonboys are downright shocked when Turrent openly commends them during the battle of Sprian's Ridge.
  • Hated by All: Nobody among his subordinates likes this guy — neither humans, nor dragons. Their feelings are apparently reciprocated. Fortunately, they all get better eventually.
  • Jerkass: He is a tyrannical officer who seems to take pleasure in punishing his subordinates for trivial reasons and exert the power he has over them.
  • The Neidermeyer: He is a relatively mild example. He knows the rules and regulations inside and out, is overly strict when it comes to following them and makes sure the dragonboys under his command do everything by the book, no matter how trivial it is. When they fail to appease him — even by doing something as inconsequential as not cleaning a part of equipment nearly good enough — he will gleefully punish them. Especially Relkin. On the other hand, he used to be a dragon squire himself, so he surely knows what he's doing (unlike his successor Wiliger) and eventually warms up a bit.
  • The Resenter: This is most likely the main reason behind his attitude towards Relkin (and, to lesser extent, other dragonboys in the 109th). Despite his long line of service — and officer rank that comes with it — Turrent saw little real action and never got much recognition because of it. Relkin, on the other hand, is a decorated war hero with multiple victorious battles under his belt.
     Delwild Wiliger 
A new commanding officer of 109th who replaces Turrent prior to the Eigo campaign. An aristocrat, previously serving in an elite regiment, he joined the dragon unit at his own insistence simply because he thought it would be cool, despite having no previous experience with dragons at all. His lack of knowledge about what he's doing, constant mood swings and enormous ego quickly earn him the ire of the dragonboys.
  • Establishing Character Moment: He first arrives to the 109th quarters by going there straight from a luxurious dinner — along with an entourage of his friends (including a few ladies) — drunk on wine and dressed in an outdated dragon commander's uniform with overgrown (and possibly made of gold), irregular "109" sign on his cap. Due to intoxication, he acts nice and cordially towards the dragonboys at first, but soon decides to go on a small impromptu inspection, loudly criticizing the squires that parts of their gear are not properly cleaned. When he meets a dragon for the first time — who, as if things couldn't be worse, happens to be Purple-Green — he instantly goes into dragon freeze and Relkin notes that he seems to suffer the worst from it (even worse than the ladies he brought). In a very short timespan, Wiliger managed to show everything that's wrong with him, and all the dragonboys know from day one serving under him is not going to be a walk in the park.
  • A Father to His Men: He eventually develops into this. After the battle of Tog Utbek, he drops the Jerkass attitude entirely, tries to give medical aid to dragons who lost their squires (he proves to be incompetent at it, but points for trying — and taking their rejection in stride) and comforts those dragonboys who suffered a similar fate. When it is discovered that some of his men survived and were brought to enemy headquarters, he instantly volunteers to join a small squad to infiltrate said headquarters and save the prisoners. After the expeditionary force returns to Argonath, he willingly resigns from command of 109th, ashamed of his actions and painfully aware that it was a bad idea from the start.
  • Hated by All: Humans and dragons under his command dislike him even more than Turrent (who, at the very least, knew what he was doing).
  • Jerkass Realization: He goes through this a few times in book four, but it doesn't tend to stick and he goes back to being a Jerkass after another (real or imagined) slight from his subordinates. However, witnessing his men and dragons dying in a terrible manner during the battle at Tog Utbek horrifies him, and makes him finally realize what an awful man he was towards them until this point.
  • Leeroy Jenkins: He tends to suffer from this when he's not currently paralyzed with fear. During the battle of Koubha, he bravely leads the charge of his squadron at the enemy... despite the fact that he puts himself at danger of getting beheaded by his own dragons' swords that way. This forces the dragons to speed up in order to overtake him and he nearly gets trampled as a result.
  • Mildly Military: He seems to know little about official regulations or just deliberately ignores them — best evidenced in that he keeps wearing irregular uniforms that are either entirely outdated or composed of clothes he personally selected on his own whim. He also plasters an overgrown "109" sign to his cap to proclaim left and right that he's serving in a famous unit (until his subordinates point out that it's against the regimen).
  • Mood-Swinger: Hoo, boy. He is emotionally unstable as hell and switches between being a Nice Guy and a Jerkass like there's no tomorrow. For example, after his initial bad impression (see Establishing Character Moment entry above) he invites the three eldest dragonboys (Relkin, Manuel and Mono) to an expensive restaurant for dinner and tries to befriend them, but turns hostile again after being informed that his overgrown "109" sign he planned to use is in fact against the regulations. Even his attitude in battle varies as well. He can be either cowardly and prone to panic on one occasion, only to act suprisingly bravely to Leeroy Jenkins levels on another one.
  • The Neidermeyer: He is a well-fed, pampered aristocrat who decided to take command over a dragon squadron because he though it would be cool to lead the famous 109th. Never mind that he has no previous experience with dragons and thus has zero idea what is he doing. As a leader, he frequently switches between being outwardly nice and needlessly harsh, and tends to vent his frustration on his subordinates, no matter how petty they are. He eventually grows out of it, though.
  • The Resenter: Unlike Turrent, who at least had well-established and somewhat understandable motives for resenting his subordinates, Wiliger keeps finding new, increasingly petty reasons for hating them. They range from throwing a tantrum over the fact that he cannot keep his beloved giant "109" sign plastered to his headgear or being knocked out at the beginning of a battle and the dragonboys doing the entire job without him.
  • Upper-Class Twit: He comes from an aristocratic family and uses the influence he has to take charge of a unit he is ill-prepared to lead. He is also an emotionally unstable Jerkass who likes to throw his weight around.
     Count Trego of Felk-Habren 
A nobleman in charge of Czardhan contingent aiding Argonath's expeditionary force on Eigo. A typical representative of his class, he is stalwart and gallant, albeit short-sighted and prejudiced knight. However, his experiences on Eigo change his worldview in ways he would have never imagined.
  • Book Dumb: He is an utter ignoramus in every matter except warfare and details of Czardhan nobility affairs. Argonathi witch Endysia actually embarrasses him by revealing that she read the Ballads of Medon, an exquisite work of art written in his homeland — that Count Trego himself has never read, only picking the most popular parts. Still, his gradual development into a better man shows that he is quite intelligent and capable of learning things previously unthinkable to him if he wants to.
  • Good Scars, Evil Scars: He has a scar from a sabre wound on his face. He didn't earn it in a battle, though, but in a duel with another Czardhan knight some time ago before events in the series. He's on the good side, and though kind of a jerk at first he's ultimately a nice man.
  • Jerk with a Heart of Gold: In spite of his all his flaws — arrogance and prejudices in particular — he repeatedly proves that he is a decent man at heart. Though he considers himself superior to General Baxander (who, despite his rank, is a commoner with no title), he does not rub it in his face and cooperates with him just fine. Also despite his biases towards women, he still treats them with respect. Moreover, he eventually sheds his prejudices entirely and develops a genuine bond of companionship with his Argonathi allies — including Lessis.
  • Knight in Shining Armor: He may act like a jerk due to his rather backward worldview, but a common lout he is not. As a nobleman, he usually minds his manners and treats other people with courtesy, even if — in his own eyes — they are inferior to him due to social standing. While he does act grumpy and offended by Endysia's presence at a strategic meeting, once she greets him in his own language, he is immediately embarrassed, recognizing the fact that he behaved like a boor. He is also a valiant warrior, always ready to fight in the first line with other knights.
  • Took a Level in Kindness: He gradually turns from vain, myopic nobleman convinced of his superiority over foreigners and common people — women in particular — to a genuinely well-meaning, genial and open-minded knight. When we meet him for the first time, he can hardly stand the fact that women participate in a strategic meeting, as he deems them suitable only for housework, raising children and looking pretty. Later, though, he has no trouble cooperating with Lessis and grows a great deal of respect towards her after personally seeing her in combat.
  • Upper-Class Twit: He starts out as this, seeing women and commoners as inferior to him. He mellows out over time.
     Cuzo 
The officer who takes charge of the 109th Squadron after Wiliger's resignation and remains in the position until the end of the series. He's far less strict than either Turrent or Wiliger and actually somewhat aloof.
  • Father to His Men: He is described as a plodder at first and has a hard time earning genuine respect from dragons and squires under his command. However, they finally accept him after the incident with poisoned fish pie. When dragonboys perform an improvised gastric lavage on their dragons in order to save them, Cuzo readily joins them and later helps them clean up the resulting mess, getting sweaty and dirty just like his subordinates.
  • Mildly Military: At least compared to his predecessors, who actually were needlessly harsh when it came to enforcing the regimen. While by no means negligent, Cuzo has a rather lax style of commanding. He doesn't even seem to care that much when some of his subordinates abandon their posts.
  • Skewed Priorities: When it turns out that fish pie the dragons ate was poisoned and their squires are making them vomit it out, Cuzo's first immediate concern is that the squadron's reputation is going to be tarnished due to the whole mess. He changes his mind, though, once he realizes the seriousness of the situation.
     Eilsa Ranardaughter 
The firstborn daughter of Ranard, a leader of Wattel Firdu (highlanders clan). She and her comrades join forces with Captain Rorker Eads' squad and together do whatever in their power in order to stop the invasion from Padmasa. Although initially hostile to Relkin, she gradually grows more fond of him until they both fall in love.
  • Badass in Distress: In book six, she is abducted by agents of Aubinas and taken to Wexenne's residence. It's not due to any helplessness on her part, though — she is just taken by surprise by numerically superior enemies and while she manages to kill one, the rest of them still overwhelm her. Later she manages to set herself and Lagdalen free on their own and while she still ends up a hostage, the one taking her as such is Waakzaam, so there is no shame in that.
  • Best Friends-in-Law: Played straight with her father Ranard, who comes to respect Relkin as a man and a warrior during their fight against the Padmasan invasion and approves of his relationship with his daughter. Averted with all her other relatives — especially her aunt Kiri — who despise Relkin for who he is and constantly try to discourage Eilsa from marrying him, offering her better situated and wealthier candidates.
  • Defrosting Ice Queen: Eilsa is hostile and mistrustful towards Relkin and his comrades when they first meet — especially compared to her friend Silva, who is much more amiable and understanding. In time, though, after getting to know each other better as they all travel and fight the Padmasan forces on their way together, they become Fire-Forged Friends and, eventually, Eilsa and Relkin fall in love with each other.
  • Pretty Princess Powerhouse: She is the daughter and heir of a militant highlander clan leader who fights in the front line along with her male comrades and is no less ferocious in combat than them.
  • Single-Target Sexuality: Once she falls in love with Relkin, she consistently rejects every other candidate for marriage she's presented with, to the detriment of her relatives who think a heir of the Wattel clan should choose a better husband than a lowly dragonboy. It doesn't matter to Eilsa, though, that her other suitors are of higher social status and wealth — her heart is with Relkin and Relkin only.
  • Shoot the Hostage Taker: She actively encourages Relkin to do it when Waakzaam takes her hostage and tries to force him and Bazil to surrender. It fails.
     Lumbee 
A young woman of the primitive Ardu people, inhabiting the ancient jungle in Eigo. Relkin and Bazil meet her while wandering in search of a way back home and end up befriending her and liberating her people from slavers. After Relkin is abducted himself, she forms a triumvirate with Bazil and Norwul, leading her kin to war against Mirchaz.
  • Always Someone Better: Relkin used to think of himself as master at climbing trees and buildings... but that was before he met Lumbee.
  • Badass Native: Not when we first meet her, she's definitely not. Once she receives some training from Relkin, though, and aids him in liberating a few slaver camps...
  • Comically Missing the Point: One example occurs during her conversation with Bazil while trying to reassure him that their campaign against Mirchaz is going as planned.
    Lumbee: We were never here before too, Lord Dragon.
    Bazil: I'm not Lord Dragon. There are no lords among dragons.
    Lumbee: Yes, um... Lord Bazil.
  • Indian Maiden: She is essentially this — a young and beautiful woman from a primitive people, living off the land and being constantly harrassed by slave raiders from the "civilized" city to the south.
  • My Greatest Failure: Not necessarily the greatest, but in retrospect Relkin thinks he failed by falling in love with Lumbee, and most importantly having sex with her. It's not that they parted on bad terms later — he just feels that by doing so, he betrayed the trust of his one true love Eilsa. To his credit, he wasn't quite sure whether he'd ever return to Argonath at the time and he knew that he and Lumbee are too different to have a child.
  • Nubile Savage: Her primitive living conditions apparently did nothing to impair her good looks, since Lumbee is so pretty that Relkin gets smitten with her almost instantly. Which he later comes to regret.
  • Token Trio: She forms one along with Bazil and Relkin when they liberate Ardu slaves together. When Relkin gets abducted himself, she becomes a part of another trio with Bazil and Norwul, leading their campaign against Mirchaz. She's a woman of foreign (Ardu) ehtnicity, Bazil's a dragon male, Relkin a boy from the Argonath, whose people are the main focus.
  • Took a Level in Badass: She goes from a Damsel in Distress dependent on Relkin's help to a mighty warrior taking part in many battles against slavers and soldiers from Mirchaz.
     Norwul 
A young, strong and handsome man of Lumbee's tribe. He is one of the few Ardu who trusts Relkin completely, actively aids him in the effort of organizing his people and becomes his close friend. Along with Bazil and Lumbee, he takes the role of a leader when the Ardu go to open war against Mirchaz, in order to destroy slavery completely.
  • The Ace: Among the Ardu, he is definitely this — a strong, skilled hunter and warrior, who at the same time is quite intelligent and open-minded, quickly picking lessons in combat from Relkin and proving himself to be a natural born leader.
  • Asskicking Leads to Leadership: He is a member of a primitive people, so it is only a given that as their toughest hunter and warrior, he commands the greatest respect among them and is chosen as their leader. Luckily for them, he is almost as much brains as he is brawns.
  • Badass Native: He is the top hunter in his tribe and after some guidance from Relkin, he also becomes their best warrior. He is so strong that he can pick up an adult man and break his spine on his knee Bane-on-Batman style with little effort.
  • Blood Knight: Although Norwul is normally quite reasonable and mellow, he tends to be quite aggressive when in a fight, dispatching his enemies in brutal way (as that unnamed rapist in the town of Yazm can attest) and always supporting a direct approach when planning battles.
  • Fire-Forged Friends: Unlike many of his kin, he is grateful to Relkin for rescuing them from slavers, trusts him basically from day one and they both grow very close to each other during their campaign against slavers. When Relkin is abducted by said slavers himself and Bazil intends to wage war against Mirchaz in order to liberate his dragonboy, Norwul readily supports him.
  • Freudian Trio: When he, Bazil and Lumbee form a triumvirate leading the Ardu army against Mirchaz, he is the id to Lumbee's ego and Bazil's superego.
  • Took a Level in Badass: Not to such an extent as Lumbee, since he is already a badass in his own right when we first meet him. Still, he starts out as one of the Ardu slaves who have to be liberated from a camp, but ultimately becomes one of the best fighters among his people and one of army leaders.

Supporting Dragon Characters

     Kepabar 
A brasshide dragon, one of the 109th Dragon Squadron founding members. He is the squad's jokester (or so we're told) and Bazil's good friend. His dragonboy is Tomas. Killed in action during battle at Ossur Galan.
  • Affectionate Nickname: His friends call him "Kep".
  • I Call It "Vera": He wielded a dragon sword called Gingle.
  • Impaled with Extreme Prejudice: During the battle at Ossur Galan, his throat gets impaled with a dragon lance. He bleeds to death with the damn thing stuck in his neck.
  • Informed Attribute: As noted above, he is described as the offical jokester of the 109th, known for his funny monologues. However, he does not make nor speak any jokes on page.
  • Roaring Rampage of Revenge: His death makes Bazil go berserk and separate from his unit in pursuit after fleeing enemies.
     Nesessitas 
A freemartin dragoness — the only one in the 109th Dragon Squadron's original roster — paired with a squire named Marco Veli. An all-around Nice Girl, one of the most caring and gentle members of her race, though not any less dangerous in combat. Killed in action in Tummuz Orgmeen's arena.
  • Affectionate Nickname: She is called "Nessi" for short by her squadmates.
  • Cooldown Hug: She gives one to Relkin (by curling her tail about him) when he breaks down crying in despair due to his own dragon going MIA and possibly dying.
  • Decapitation Presentation: After cutting off her head, Puxdool picks it up and presents it to the cheering crowd in the arena.
  • Heroic Second Wind: Inverted. During first part of her duel with Puxdool the troll, she is actually at an advantage, mainly because she is stronger. However, when her opponent cripples her knee via a lucky shot, things quickly go downhill from there.
  • I Call It "Vera": Her dragon sword was named Mercuri.
  • Informed Flaw:
    • According to Bazil while lamenting Kepabar's death, she is inclined to dragonish dourness, but she never actually shows it. On the contrary.
    • It is also noted before her duel with Puxdool that while skilled as a warrior, Nessi is nonetheless lacking in speed. However, this seems like a flimsy last-second excuse why she lost said duel and died, since in previous battles, she showed absolutely no signs of underperforming compared to other dragons. In fact, there were multiple situations when she proved superior to them, Bazil included. She was one of only two dragons to score a kill during the first ecounter with trolls (the second kill involved Bazil and Kepabar working together); she slew three trolls during the first phase of battle at Ossur Galan while other dragons dispatched two at most; and during desperate charge of Padmasan horsemen with dragon lances, she was the only one who both parried the blow and knocked the rider off his horse (Bazil repelled the lance and took a swing at the rider but missed, while Kepabar failed to do either and got himself killed) — the latter action in particular surely requiring some serious speed.
  • Nice Girl: She's definitely one of the nicest and most kind-hearted of all dragons appearing in the series. It's best evidenced with her behaviour when Bazil goes missing. She basically takes care of Relkin in his absence, comes to his defence when he picks a fight with Jorse the cavalryman (who enraged Relkin by spouting lewd lies about Lagdalen) and nearly gets killed by him, even comforts him when he has trouble sleeping and starts sobbing out of worry about his own dragon. Later she keeps Bazil's spirit up when they're both imprisoned in Tummuz Orgmeen. This makes it all the more heartbreaking when she is killed.
  • Off with Her Head!: Her final fate, courtesy of Puxdool the troll.
  • Only Sane Man: She is explicitly described as the most sensible among the dragons of her unit. She is the one who breaks up the fight between Relkin and Jorse before it goes too far and while she and Bazil are held captive in Tummuz Orgmeen, she remains far more cool-headed than her companion.
  • The Squadette: The only female in the 109th.
     Chektor 
A brasshide dragon and an old veteran — one of the only two surviving members of 109th Dragon Squadrons original roster along with Bazil. His dragonboy is Mono.
  • Affectionate Nickname: He is called "Check" by his friends.
  • Flat Character: Like his dragonboy Mono, he is given very little characterization despite being present in entire series.
  • I Call It "Vera": Chektor is one of few named dragons to avert this trope, using an unnamed, standard-issue blade instead of a unique sword made for him.
  • The Quiet One: He only talks to make occasional sarcastic remarks.
  • Troll: He seldom talks, but when he does speak, he seems to be fond of making snarky or provocative comments towards his comrades, like aggravating Bazil's bad mood by reminding him of various aching body parts after a very long march or claiming that Relkin has a lot of luck to be still alive, since his bones should rather be lying around somewhere in Tummuz Orgmeen.
     The Purple-Green of Hook Mountain 
The only wild dragon ever to serve in Argonath legions, he first met Bazil when they both fought over the wild dragoness. After being captured by servants of Padmasa, who clipped his wings, he was rendered unable to fly and thus no longer capable of surviving in the wild. He thus agreed to join the army both to earn for a living and to exact vengeance on minions of evil who wronged him.
  • Berserk Button: He has three — reminding him of his clipped wings and inability to fly, mocking his skill with a sword and questioning his worth overall. They are all quite understandable sore spots, given the existential crisis he has to constantly face after being rendered flightless and robbed of his previous life and all the trouble he has with adapting to the new one.
  • The Big Guy: As a wild dragon, he is bigger and stronger than his wingless peers, and despite receiving training in swordplay after joining the legions, he still relies more on his ferocity and brute strength rather than fighting technique.
  • Catchphrase: "How do they taste?" — spoken usually when meeting an animal or creature which is unusal or previously unknown to him. Bored with monotonous military rations, he always seeks to add some variety to his menu.
  • Chekhov's Gunman: In the first novel, Bazil encounters him accidentally after separating from his unit and having a run-in with a wild dragoness in heat, whom Purple-Green is also interested in. They both fight, and Purple-Green ends up defeated and injured — though Bazil manages to patch up his wound with his own bandage. Quite some time later, Bazil is imprisoned and forced to battle in Tummuz Orgmeen's arena. Surprise, surprise, his opponent turns out to be Purple-Green himself. Instead of fighting Bazil, he agrees to aid him, release other prisoners and rebel against their captors.
  • Deadpan Snarker: Is he ever.
    Vlok: Ah, Roquil intends to fertilize the eggs of ancestors.
    Purple-Green: We all know that Vlok would rather eat them.
    • Or this one:
      Gryff: Who's talking to you? Not me, that's certain.
      Purple-Green: Well, I'm talking to you and that's all too certain.
  • Fire-Forged Friends:
    • He and Bazil start off on the wrong foot when they meet in the wild. However, after Purple-Green joins the 109th and struggles to adapt to his new life with Bazil's help, they soon become very close friends.
    • Vlok is initially disdainful towards Purple-Green and mocks his fighting technique. However, when his bullying causes a fight, forcing Bazil to intervene and put Vlok in his place, he mellows out, buries the hatchet and develops a camaraderie with his comrades.
  • Hair-Trigger Temper: He is prone to bouts of anger and gets particularly livid when somebody pushes one of his Berserk Buttons.
  • Handicapped Badass: He was captured and imprisoned by servants of Padmasa who clipped his wings, rendering him unable to fly. Although the wings grew back thanks to Lessis' magic, they lack necessary strength, so the poor guy got stuck on the ground for the rest of his life. However, that does not make him any less dangerous in battle.
  • The Lancer: He is a wild dragon who was suddenly forced to live a civilized life and adhere to many rules that come with it. It is thus only natural that he is the one to openly question those rules and provoke other dragons — Bazil in particular — to bend or break them.
  • No Name Given: Purple-Green apparently has no name. He's only called this, describing his scale's colors.
  • Token Minority: As noted before already, he is the only wild dragon in existence who serves in Argonath's legions.
  • Unskilled, but Strong: Because he was a wild dragon for the majority of his life and was not trained in swordplay since his youth like Argonathi dragons, his skill with a sword is barely average at best and rudimentary at worst. Yet what he lacks in fighting technique, he makes up for in sheer strength and ferocity. He actually fares better than his kin against certain enemies (like that steel golem, conjured by Gadjung in book four) precisely because he is tough enough to take them.
     Vlok 
A leatherback dragon who joined the 109th Squadron after the unit has been replenished upon its return from Tummuz Orgmeen. He is easily the dumbest of all the dragons, but still a capable fighter and loyal friend to his colleagues. His dragonboy is Swane.
  • Butt-Monkey: Because of his stupidity, he is a frequent object of jokes, particularly from Purple-Green.
  • Dumbass Has a Point: He may be dumb, but he does show bits of brilliance here and there. After his squire Swane and his fellow dragonboy Rakama enter a fight, Rakama's dragon Gryff tries to make a big deal out of the brawl's outcome. Vlok doesn't care about it and instead points out that the whole fight went too far and needlessly bruised both participants for no reason.
  • The Ditz: As noted above, he is not the brightest bulb among the dragons of 109th. Still bright enough, though, to be a competent swordfighter and a soldier.
  • Fire-Forged Friends: He joins the 109th Dragon Squadron around the same time Purple-Green does and is openly disdainful towards him, calling him a savage and questioning his skill and reliability on the battlefield. When they both take part in the campaign in the Ourdh Empire, they develop a camaraderie and when Bazil and Purple-Green volunteer to follow Emperor Banwi's kidnappers and infiltrate their hideout, Vlok readily joins them, announcing that wherever they go, he goes there as well.
  • I Call It "Vera": He wields a sword named Katzbalger.
  • Jerkass: He acts like one at first. He grows out of it quickly, though.
     Burthong 
A brasshide dragon serving in the 33rd Dragon Squadron of Kadein who is Bazil's rival during swordsmanship tournament at the beginning of the book three. Later they meet again on the battlefield when both 109th and 33rd end up defending Sprian's Ridge from invading Padmasan army.
  • An Arm and a Leg: He hacks off an ogre's leg at knee's height during the battle at Sprian's Ridge.
  • Friendly Rival: Towards Bazil. They duel in the tournament and Bazil ends up only barely winning the fight, to Burthong's disappointment. Afterwards though, they both compliment each other's skills and part on good terms. When they meet again later, they recall their previous battle and it seems both are looking forward for a rematch.
  • I Call It "Vera": His dragon sword is named Herak.
  • Lightning Bruiser: He has the strength of a typical brasshide dragon, but unlike his kin — who generally have a reputation of a Mighty Glacier — he is also remarkably fast. This creates a deadly combination that Bazil finds difficult to counter while duelling him.
  • Worthy Opponent: Burthong and Bazil acknowledge each other as such after their duel.
     Alsebra 
A freemartin dragoness who joined the 109th after its return from campaign in the Ourdh Empire. She is widely known for her remarkable skills in swordplay, as well as exceptional intelligence. Her original dragonboy was Bryon. After he was killed in action, she's been cared for by Jak ever since.
  • Berserk Button:
    • She is infertile and bringing up this fact is a sore spot for her. Downplayed in that she has enough self-control not to go into a flying rage about it and she's wise enough to recognize when somebody is intentionally trying to provoke her (like Purple-Green does at one point).
    • Also, she absolutely hates openly asking her dragonboy for anything, or apologizing to him. She definitely prefers to just order him around.
      Jak: [after Alsebra asks him for a favor] Hey, you don't ask for help too often. Usually, I just hear "hey, you! Fix that!".
      Alsebra: [snarls furiously]
  • Foil: To Purple-Green. He is a brute who relies on strength and ferocity in battle, while she is a Master Swordsman who prefers subtlety over a direct approach. He is a wild dragon who is never quite civilized while she is the most intelligent and human-like of her kin, even refusing to eat horses which she finds beautiful but which Purple-Green (like most dragons) considers just a tasty delicacy. She even outright calls him a "stupid savage" once when annoyed by his rather ill-thought idea.
  • Genius Bruiser: She is a battle dragoness who happens to be both deadly and graceful with her sword, as well as highly intelligent.
  • Hypocrite: She accuses Relkin of being this when he expresses his disgust about her, Bazil's and Purple-Green's intention of feasting on troll flesh after the battle. She points out that this isn't much different than humans eating sausages, since both pigs and trolls are merely animals, with equally edible flesh and there's no logic in being squeamish about eating either.
  • I Call It "Vera": Her dragon sword is called Undaunt. It is described as quite small for a dragon sword, but beautifully crafted.
  • Insufferable Genius: She is an exceptionally intelligent dragoness and likes to rub it in other people's faces occasionally. She usually has more to say on any subject than other dragons and is generally more civilized and open-minded than them. She even outtalks Relkin at some point when she feels offended by his remark.
  • Jerk with a Heart of Gold: She is rough around the edges, likes to show off her superior intelligence to other dragons, hates being nice and can be whimsical at times, but is otherwise also quite personable and truly cares about her squadmates — dragons and humans alike.
  • Master Swordsman: She is widely known in legions for her proficiency with sword and actually performs some pretty impressive fighting techniques in battle.
  • Ms. Fanservice: In-Universe; it's mentioned that all the male dragons in her squad (sans Bazil) have a slight crush on her, and at one point, Purple-Green claims that sometimes he regrets she is a female while he's observing her athletic body. Too bad Alsebra, like other freemartin dragonesses, is infertile.
  • Noodle Incident: She once broke a table on Purple-Green's head in order to make him let go of Gryff.
  • The Squadette: Like Nessi before her, Alsebra is the only dragoness in the 109th Dragon Squadron.
     Gryff 
An aggressive hard green dragon who joined the 109th Squadron before the Aubinas uprising. Due to his hot-bloodedness, he found it difficult to adapt, picking fights particularly with Purple-Green. Eventually, however, he became a loyal companion and worthy addition to the unit. His dragonboy is Rakama.
  • Big Brother Instinct: A rather pathological example among dragons. He is not just attached to his dragonboy Rakama, but all too happy and ready to cheer him on when he beats up others. This is evidenced with his behaviour after Rakama has a brawl with Swane and they both seriously injure each other before Relkin breaks them up. He is dissatisfied with Relkin's intervention as he's convinced Rakama would've won and comes to Vlok right thereafter just to rub it in his face. He also laughs off his comment that the fight went too far and left both dragonboys unnecessarily injured.
  • Bullying a Dragon: An odd example where a bullying not only occurs to a literal dragon, but the one doing it is a dragon as well. Gryff acts like a jerk towards others at first, and finds particular interest in provoking Purple-Green, which is a foolish idea as the latter is stronger and bigger by far.
  • Hot-Blooded: He is very aggressive, acting like a bully towards other dragons and picking fights with Purple-Green, despite the fact that the wild dragon is much bigger and stronger than him.
  • Jerkass: After joining the 109th Dragon Squadron, he is initially a bully who picks on others for little to no reason. He grows out of it, though.
  • Noodle Incident: Shortly after his arrival to the 109th, he had a brawl with Purple-Green and it could've ended badly for him, had Alsebra not broken a table on Purple-Green's head in order to make him let go of his smaller opponent.
  • Too Dumb to Live: Despite the incident mentioned above, he apparently did not learn his lesson, since at the very beginning of book six, he provokes Purple-Green again by pushing all three of his Berserk Buttons at once, calling him a useless bonehead with clipped wings who's barely able to wield a sword. Needless to say, the wild dragon does not take it well.
     Jumble 
A young leatherback dragon of a separate dragon squadron, who lost his dragonboy Sui in an epidemic. Thus, Relkin was temporarily assigned to care for him. He was ambushed and crippled after separating from his unit and then burned alive by Waakzaam in order to use his spirit in an evil ritual.
  • Defiant to the End: Despite being unable to move, he still refused to give up and kept on fighting before his enemies overwhelmed and restrained him.
  • Human Sacrifice: He dies in a sacrifice by Waazaam to gain power.
  • Kill It with Fire: He was burned alive on a sacrificial stake.
  • Leeroy Jenkins: He separated from his squadron in a reckless, lone pursuit after fleeing enemies. If he hadn't done that, he would've still been alive.
  • Sacrificial Lion: His main role in the plot is that he got captured and used by Waakzaam as a sacrifice in a ritual.
  • Unwitting Instigator of Doom: Not that he had any way to be aware of it, but by letting himself be captured alive and used in a dark ritual, he allowed Waakzaam to gain enough power from his spirit in order to finish an evil spell that the Dominator later used against the Sinni.

Villains

     The Blunt Doom of Tummuz Orgmeen 
One of the most prominent Dooms in service to Padmasa. Just like others of its kind, it is a sentient and malevolent entity created via dark magic that has no physical form. Instead, it inhabits a featureless black sphere made of stone and uses three possessed slaves to act as its senses (eyes, ears and mouth). It rules the city of Tummuz Orgmeen with an iron fist and is essentially the Big Bad of the first novel. Destroyed by Bazil in said novel's finale.
  • Artificial Intelligence: Essentially a magical version. The Masters created its mind and installed it in a sphere that seems to act a lot like a magical CPU.
  • Big Bad: Of the first novel. It is Thrembode's direct superior and supreme commander of Padmasan forces that Bazil and his comrades face.
  • Body Horror: Not the Doom itself (since it has no body of its own), but three slaves who serve as its senses. They are put in tight cages in which they can barely move (or rather, they could if they had any control of their own bodies), horribly deformed, and have various orifices (those the Doom does not need) sewn shut.
  • Demonic Possession: As mentioned above, it exerts that on three caged humans in order to see, hear and speak through them.
  • Disc-One Final Boss: It is only the first of many, many powerful foes Bazil and Relkin are going to face in the series — and one of the least dangerous ones to boot.
  • Disney Villain Death: In the first novel's finale, Bazil cuts off the metal ropes holding a net in which the Doom is laid, causing it to fall a long way down the vertical shaft to its death.
  • Faux Affably Evil: It is utterly and irredeemably evil, but can act friendly and polite if it wants to manipulate others. When inviting Besita for a face-to-face visit, it even has its servants cover the cages holding its "senses", so that princess wouldn't be frightened by the sight.
  • Hive Mind: Like all of its kind, in enforces the will of Masters in lands conquered by Padmasa and rules in their name, but in rather unusual variation of this trope, it doesn't control anybody directly. It rather subtly influences its subjects, driving them to evil and instilling absolute loyalty to it and its masters.
  • Non-Action Big Bad: Although it has a considerable army under its command, the Doom is itself completely immobile and defenceless. It relies on slaves to move it up and down in a vertical tube in order to move around its fortress, and has absolutely none combat capabilities of its own, being essentially round, black, featureless stone sphere.
  • We Can Rule Together: It offers for Bazil to serve it as a general of its army. Bazil's reply to this offer may be summed up as "screw you".
     Thrembode the New 
A wizard from Argonath who performed a Face–Heel Turn at some point before the events in the series and currently acts as an agent of Padmasa. Utterly evil and amoral, he seeks only to gain wealth and power, and there is nothing he wouldn't do to attain those goals. He is eventually killed by Relkin during the battle at Sprian's Ridge.
  • Bad Guys Do the Dirty Work: Ironically, he is the one who kills General Lukash, the leader of the Padmasan army invading Argonath in book three — depriving it of leadership just when it is being curb-stomped by intervening Argonathi troops at Sprian's Ridge. Thrembode himself is offed by Relkin shortly afterwards, before he's even finished gloating.
  • Born Lucky: Played with. His service record is not stellar in the least and he ends up being blamed for multiple blunders, whether he's actually at fault or not (to name a few: the failure of King Sanker's assassination plot, not capturing Lessis when she's hiding in Tummuz Orgmeen, the fall of said city following the destruction of Blunt Doom ruling it). However, in the first book he manages to evade Lessis multiple times not thanks to his own cleverness, but pure, dumb luck. Arguably the most egregious example occurs when Lessis conjures a solar flare which ends up blinding the numerically superior Baguti accompanying Thrembode. The wizard himself retains his sight simply because he happened to fall from his horse into the river, making him close his eyes at just the right moment — and quickly uses the resulting chaos to make a quick exit.
  • Cold-Blooded Torture: He enjoys torturing people, be it for dark magic rituals or interrogation.
  • Dirty Coward: When he is at an advantage, he will gloat and get cocky. When things stop working in his favor, he will curl up his tail and run. Best evidenced in that he badmouths Lessis on every occasion and revels in the thought of torturing her once she's captured and restrained, but lacks the balls to face her directly in a fair fight.
  • The Dragon: He acts as one in the first three volumes, initially towards the Blunt Doom, then towards the Masters of Padmasa themselves.
  • Faux Affably Evil: He can be charming when he wants to, but it's only superficial. That is how he managed to get into princess Besita's good graces.
  • Hollywood Atheist: He's a magician who serves the Masters of Padmasa and no longer believes any gods exist, as he reasons they wouldn't have let pure evil wizards like them gain such power.
  • Jerkass: Apart from working for the bad guys, he is also a downright nasty person, always treating others with disdain.
  • Smug Snake: He is far too full of himself and far too much convinced of his own ingenuity for his own good.
  • Teeth-Clenched Teamwork: He is usually at odds with people he's assigned to work with, but special mention goes to General Lukash, who repeatedly makes him mad by openly disregarding his guidance (even though Thrembode is supposed to be his advisor).
     Mesomaster Gog Zagozt 
One of Padmasa's most trusted servants, the mesomaster is an evil sorcerer who is on his way to becoming one of the Masters themselves. He is dispatched to the Ourdh Empire in order to aid the Sephite rebellion occurring there. In fact, he played a hand in instigating said rebellion and summoned an ancient demon called Malacostracan Gammadion so it would act as their "god" Sephis. Killed by Bazil when he and his comrades infiltrated Gog Zagozt' headquarters in Dzu.
  • Bald of Evil: He is completely bald and just as evil.
  • The Dreaded: Everyone who knows about him seems to be terrified of him. Ribela herself acknowledges his being dispatched to Ourdh by the Masters in order to oversee their plans personally is very, very bad news. Even Ourdhi Emperor Banwi — who previously dismissed Gog Zagozt as a product of silly superstitions — nearly craps his pants when the sorcerer has the emperor brought before him and introduces himself.
  • Evil Makes You Monstrous: His body was twisted by the very same dark magic that the Masters themselves use, although in his case, the transformation is not complete. The upper half of his face is that of a normal human, but the lower half — including mouth — has turned into a horny beak.
  • Face Death with Dignity: When he is about to die, he seems more annoyed by the fact than anything else.
  • The Heavy: Although he is just a servant of the Masters, the latter do not appear in person in the second book, so it is he who plays the role of the Big Bad within the novel itself.
  • The Man Behind the Man: Officially, the Sephisti cultists follow their "god" Sephis first and foremost, Gog Zagozt being just his loyal servant and a high priest within the cult. In reality, the being which Sephisti perceive as their god is merely a semi-sentient demon from another dimension which was summoned by Gog Zagozt in order to manipulate them — and it is the sorcerer, not "Sephis", who pulls all the strings.
  • No-Sell: Ribela's spells are unable to harm him in the slightest.
  • Off with His Head!: Bazil kills the bastard by decapitating him.
  • Worf Effect: He shrugs off magical blasts from Ribela. Then again, the latter was not only just recently released from a dungeon, but lacked the empowerment from one of her mice-using rituals, so she was definitely not fighting him at her strongest.
     Master Heruta Skash Gzug 
The most powerful of the evil sorcerers ruling Padmasa and effectively the leader of all five. He is thus the Big Bad for most of the series — at least until Waakzaam comes along. He is killed by Bazil and Relkin in the fourth novel's finale.
  • An Arm and a Leg: Bazil hacks off his arm during the final showdown at the top of a volcano. He doesn't suffer pain from the wound too long, though, since he falls to his death soon thereafter.
  • The Archmage: Heruta is a sorcerer of surpassing power, well beyond even Lessis. He can only be reliably fought when several people attack him at once to spread out his attention.
  • Beyond the Impossible: He is the only wizard in the series (sans Waakzaam) powerful enough to actually overcome the natural resistance to magic the dragons are known for and paralyze one of them. However, it was still so exhausting for him that he was unable to hold both said dragon and anybody else in such a state, rendering him vulnerable to attack.
  • Big Bad: As ruler of Padmasa, the main antagonistic faction, he plays this role until the end of the fourth book.
  • Bling of War: Not on a daily basis, but when he suits up for battle in the climax of the fourth novel, he wears ornate armor with golden highlights.
  • Disney Death: In the fourth novel's finale, he gets knocked down into a volcano's crater by the combined efforts of Bazil and Relkin. In truly Disney-esque fashion, it is even mentioned that his dying scream could be heard for a long time on his way down.
  • Evil Cannot Comprehend Good: Heruta seems absolutely incapable of empathy towards others and is deeply shocked when he finds out that Relkin actually acknowledges that Padmasan servants he kills — like imps — are in fact sentient beings, with mind and feelings of their own. He commends the dragonboy for his natural compassion for other living beings, but it's pretty clear that the entire concept is completely alien to him.
  • Evil Makes You Monstrous: His magical path to power has heavily altered his body. His eyes are fiery yellow and his entire body is covered in a layer of green horn-like tissue.
  • Faux Affably Evil: Typically for one of the Padmasan leaders, he will pretend to be your friend and offer you riches and power if he thinks you may be useful, but he does not mean any of it. After capturing Relkin and discovering that he's actually connected to Sinni, he spends quite some time trying to sway him to his side, feeding him with his own twisted worldview and eventually bribing him by offering to make him a king of Marneri. Fortunately, Relkin is smart enough to see through his lies right away.
  • He-Man Woman Hater: Displays this attitude when explaining his beliefs to Relkin and Lessis. He believes that conquest is a fundamental masculine urge and that men cannot be free without being the masters of women.
  • Really 700 Years Old: We don't know exactly how old he is, but Heruta has lived and ruled for centuries.
  • We Can Rule Together: He promises Relkin that he'll make him the king of Marneri if he turns to his side. Relkin is fully aware, though, than Heruta has absolutely no intention of giving any sort of power over conquered lands to anyone but himself. However, instead of downright rejecting the offer, he instead decides to pretend that he takes it, which Heruta swallows hook, line and sinker.
  • Well-Intentioned Extremist: He tries to portray himself as one when confronted by Lessis, claiming that he and his comrades ultimately act for the betterment of mankind, in order to guarantee humans progress and lordship over the world. However, Lessis is quick to point out that Heruta wants all the power over the world for himself and himself only, not humans in general.
     General Lukash 
The appointed leader of a great army which invaded Argonath in book three. A cruel and sadistic man, he willingly engages in war crimes on his path. Although he manages to achieve some success, his invasion is ultimately thwarted when his forces are unable to overcome the defenders of Sprian's Ridge until the main Argonath's army arrives on the battlefield, wiping his own army out to the last man. Lukash himself is killed by Thrembode before it happens.
  • Abusive Parents: It is mentioned that both his father and his mother were abusing him as a child.
  • Eye Scream: When he loses his patience with Thrembode and openly attacks him, the wizard throws some sort of magical powder into his eyes, blinding him.
  • General Failure: While observing this guy at work, you've got to wonder what was going through the Masters' heads when they picked General Lukash to lead their largest army ever assembled. Any minor victory he scores is only due to the massive numerical advantage his forces have over hapless, unprepared Argonathi defenders. When he faces a genuine tactical problem to solve — well-organized, battle-ready troops occupying defensive positions on a terrain which puts them at an advantage — Lukash fails to come up with any sensible strategy other than Attack! Attack! Attack!.
  • Misanthrope Supreme: He is explicitly described as such. By committing war crimes and otherwise killing or harming people, he basically vents his frustration over his miserable childhood on the entire world.
  • Stupid Evil: General Lukash does nothing to rein in the beasts his army consists of, even when atrocities they commit are actually to his detriment. He thus fails to act when imps slaughter surrendering Argonathi soldiers after victory — including officers, who should rather be captured alive and interrogated. He also sees nothing wrong with trolls devouring the flesh of humans slain in battle, even though it has a devastating effect on morale of human soldiers under his own command.
  • Superweapon Surprise: Subverted. He basically spoils the surprise by deploying ogres during battle at Sprian's Ridge already, although they were originally intended to be used for tearing down the walls of Marneri and other capital cities of Argonath. His decision fails to turn the tide of battle anyway. To add to the insult, the Argonathi were actually aware of the ogres' existence at that point, thanks to imperial intel — so ogres joining the fray was never going to be a surprise for them anyway.
  • Teeth-Clenched Teamwork: He and Thrembode absolutely hate each other's guts. As an advisor to the general, assigned personally by the Masters themselves, the wizard is livid that Lukash constantly laughs off his guidance and effectively sabotages the war effort with his antics. The general, it turn, is furious that Thrembode tells him how to do his job and just won't let him have fun wantonly slaughtering people. This culminates in Lukash and Thrembode entering an open fight, in which the general is killed.
     General Kreegsbrok 
The commander of the Padmasan forces in Eigo, who conquered the local empire of Kraheen and then used its people for Padmasa's own goals. He is one of the few leaders of the Enemy who actually shows a shred of honor and is very competent at his job, relying on pragmatism rather than pointless cruelty.
  • Contrasting Sequel Antagonist: The general of the Padmasan armies in book three — General Lukash — was pointlessly cruel, an incompetent leader, treating the entire campaign as a chance at venting his personal frustrations on the world and killing people for fun. General Kreegsbrok, on the other hand, is a professional who remains focused on his job and never does anything without a purpose.
  • Even Evil Has Standards: He serves Obviously Evil masters, he is in charge of an army which consists mainly of monsters like trolls and imps, and yet he is visibly creeped out by the Prophet and his uncontrollable urge to kill.
  • Four-Star Badass: Upon arriving on the Eigo continent, he utterly curb-stomped the armies of thee Kraheenian nobility, taking control of the entire country in no time. He is also the only Padmasan general in the series who managed to defeat the Argonathi forces in a major engagement (or, depending on the point of view, make their victory very, very costly and ultimately pointless), namely the battle at Tog Utbek — though admittedly, it was less due to his strategic skills and more thanks to the superweapon he deployed.
  • Noble Demon: As stated earlier — and as evidenced by other entries on this page — he is the only Padmasan leader portrayed on page who elicits any sort of sympathy from the reader. He never commits any war crimes that we know of, apart from the fact that, like the rest of Padmasa (and many other nations on Ryetelth, to be honest), he uses slaves for hard labor. And even then, he considers them more a valuable work force rather than tools to be used and discarded — which is why he is utterly furious that many of them are senselessly killed by the Prophet just so he could satisfy his constant thirst for murder.
  • Pet the Dog: Not only did he overthrow the previous, cruel rulers of Kraheen, but after overtaking the country, he issued many reforms in order to improve the lives of ordinary citizens (for example, he gave away much of the land previously owned by noblemen to peasants). This made him very popular among the common people, who readily wiped out any remaining representatives of the old order without any prompting on Kreegsbrok's part. Of course, this is exactly what the general aimed at. He also holds a perfectly normal (if not exactly friendly) conversation with Relkin when meeting him face to face, despite the fact that he is a high-ranking officer while his interlocutor is a lowly dragonboy.
  • Pragmatic Villainy: Anything he does — good or evil alike — is because he has an interest in doing so. He avoids pointless cruelty towards his subordinates and Kraheenians not because he is squeamish about it, but because he knows that people work better under a Benevolent Boss and likewise, the locals will follow him willingly if he is nice to them. He provides Ajoth Gol Dib with prisoners of war and slaves to murder, but it's not because he approves of it — in fact, he thinks that there are many far better ways to use them — but because it is the only way to sate the Prophet's bloodlust, and Kreegsbrok already learned the hard way that the Prophet becomes unpredictable when denied someone to kill for too long. He is generous towards the people of Kraheen and gives away the land of noblemen to commoners, but it's not because he genuinely wants to make their lives happy, but because he knows he needs the support of locals to realize his plans, and being generous will definitely make him popular among them.
  • Superweapon Surprise: This is a major plot point in book four. The entire reason an expeditionary force is dispatched to Eigo is that according to Lessis, the Padmasan forces under General Kreegsbrok are overseeing the work on new, secret weapon that can destroy the armies of Argonath and endanger entire world. It turns out to be gunpowder, which is first deployed by Kreegsbrok during the battle at Tog Utbek. In the opening moments of the engagement, Argonathi legions and their allies are clearly at an advantage, but when Kraheenian forces bring in a battery of cannons (similar to the ones from the real world, but much, much bigger), the tide of battle changes drastically. Add too the psychological effect gunpowder weaponry has on people unfamiliar with such technology.
  • What Happened to the Mouse?: Nothing is revealed about his fate and whereabouts following the events in book four, he just disappears from the story entirely.
     Gadjung of Batooj 
An ancient sorcerer of Red Eon who resides in a fortress on a remote island. In book four, he tries to intercept the Argonath fleet en route to Eigo in order to covert its crews and soldiers into his slaves. He quickly learns it was a terrible idea, though. He reappears as the Big Bad in The Wizard and the Floating City side story, trying to take over the eponymous city of Monjon and obtain the ancient artifact called Thymnal which makes it float. He eventually perishes when the power of said artifact claims his life.
  • Age Without Youth: This appears to be the case with him. His apparent true form is an impossibly decrepit old man, and he's Really 700 Years Old.
  • Be Careful What You Wish For: His ultimate goal was to claim a powerful magical artifact called Thymnal and with Evander's (enforced) help, he finally gets it. What Evander omitted to tell him, however, is that the wizard who originally created the artifact — and after whom the thing was named, too — was ultimately consumed by it and now resides within it, trapped forever. When Gadjung gets hold of the artifact, he meets the exact same fate. Good riddance.
  • Dirty Old Man: Oh, yes. He is very old and when he arrived to Port Tarquil (shortly after his run-in with the Argonathi fleet led to the destruction of his island fortress in book four), he demands a tribute in form of eight virgins every year. When the citizens expectedly refused, he casts a curse on them and refused to lift it until his demands are met. After arriving to Monjon, he takes part in a magical competition in order to marry princess Serena and when he wins, he graphically describes their future sex life to her, both to creep her out and to express his lust.
  • Faux Affably Evil: He's really poor at that — though it's probable he doesn't really care. Even after using his magic to manipulate the weather — so that the Argonathi fleet is drawn to his island — and using his magic to mind-control the sailors, he still has the gall to openly lie (via his emissary) that it was Argonathi dragons and soldiers who attacked him unprovoked and that he is actually their friend.
  • Really 700 Years Old: He dates back to the Old Red Aeon, a time of magical warlords that ended several centuries ago.
  • Troll: He takes perverse pleasure in degrading and insulting other people. Best evidenced in his behaviour during the magical tournament in Monjon — the winner of which princess Serena is supposed to marry. He is a shapeshifter, so he can take any form he wants... and while competing, he takes the visage of a hideous, montrous being that only barely resembles a human. When he comes to claim Serena's hand, though, he appears as a handsome young man. King Agrant catches upon this quickly, realizing that Gadjung took his previous, disgusting form solely and only to freak Serena and her father out. He is furious about it, of course, but at the same time too afraid to openly lambast the sorcerer.
  • Too Dumb to Live: Seriously, Gadjung — we all know you are powerful, but what was coming through your head exactly when you thought you could enslave an entire military fleet — with a few dozen dragons aboard — just like that? It's a miracle he lived through it in order to continue tormenting people elsewhere.
  • Ungrateful Bastard: In exchange for sparing Serena's life, Evander agrees to steal the Thymnal and deliver it to him. When Gadjung gets his wish, he decides to kill Evander anyway.
  • Villain of Another Story: He is merely an obstacle for the Argonathi fleet en route to Eigo in the fourth novel, but plays the role of the Big Bad in The Wizard and The Floating City side story.
  • Voluntary Shapeshifting: Gadjung is a proficient shapechanger who takes on a wide variety of guises, often for no real purpose other than his own amusement.

     Lord Zulbanides 
One of few suviving Golden Elves in the world and the most prominent of elven lords who rule the city of Mirchaz. He is thus one of key figures responsible for their cruelty, including widespread slavery and essential genocide of people who were used to power up the Great Game. He perishes along with many other Golden Elves during the fall of Mirchaz.
     Faltus Wexenne 
A greedy, amoral nobleman and grain magnate who is the head of the Aubinas uprising in book six. Or so he thinks. In fact, he is merely an Unwitting Pawn in hands of Waakzaam the Great, who uses him and other rebellious noblemen in order to shatter the unity of the Argonath empire.
     Waakzaam the Great 
The ultimate evil in the setting, Waakzaam actually has many other names — including the Dominator, Deceiver and Lord of Evil — and is pretty much the local equivalent of Satan. He used to be a noble demigod, created by the Great Mother herself in order to give the worlds their final shape, but turned utterly evil when he decided to "improve" said worlds, utterly devastating them instead. He remains a Greater-Scope Villain throughout the series until he makes an appearance in person in book six. He is eventually destroyed by the combined efforts of Bazil and Relkin in the series' finale.
  • Greater-Scope Villain: He used to be one of seven divine beings, created by the Great Mother in order to mold the worlds she created into their final shape, and then die and unite with them. Waakzaam was the only one to renege on his duty, as he was not satisfied with how he and his brethren's work came out and thought he could improve it. Sadly, his attempts at "improving" the worlds has universally led to unspeakable cruelties, including massacres of their inhabitants and installing tyrannical rulership. He has already devastated twelve worlds that way and in book six, he finally makes an appearance in person, intent on making Ryetelth suffer the same fate.
  • Humanoid Abomination: Though Waakzaam takes a handsome elf-like form, it is apparent to most people that he isn’t, and never has been, anything like an elf or a human. He is “a piece of the world that was never laid in place,” and the sheer hate that fuels his unnatural existence is so strong that Relkin can literally feel it just by looking at him. In conversation, he is frequently referred to as a “monster” or “thing.”
  • I Have Many Names: He is also known as the Dominator of the Twelve Worlds, Deceiver or Lord of Evil.
  • Magic Knight: In stark contrast to most spellcasters, Waakzaam is a mostly physical fighter, attacking foes with sword, shield, and magical Super-Strength. He uses his vastly powerful magic mainly as a backup in combat or on a strategic scale.
  • Satanic Archetype: Waakzaam fits the image of a fallen angel to a tee. He was created as a servant of a benevolent, omnipotent deity, but turned against it because he thought he would do a better job at shaping the worlds, turning utterly evil as a consequence.
  • Summon Magic: He can summon at least four different kinds of bizarre and deadly monsters for battlefield use. Where these things come from is unknown, and it’s possible that Waakzaam’s summoning spell actually creates them.
  • Time Abyss: Waakzaam dates back to the First Aeon of the world, when life was just beginning to evolve.

Minor Antagonists

     Smilgax 
A hard green dragon of Troat who is Bazil's rival during a qualifying duel before joining the legions. Pretty much the only dragon in the series who is a downright bad guy. He is not only an aggressive bully, but also a dirty fighter. On top of that, he turns out to be an agent of the Enemy and part of assassination attempt against Sanker, the King of Marneri.
  • Alas, Poor Villain: In Bazil's eyes, at least. The eponymous hero, despite being bullied and even mutilated by Smilgax, takes pity on him because he was apparently brainwashed since childhood and thus given no choice in his life but to turn evil.
  • The Bully: He enjoys picking on those weaker than him, even his own dragonboy.
  • Combat Pragmatist: He resorts to dirty tactics in his duel with Bazil in attempt to gain the advantage. For some reason, not only is he never disqualified, but later even gets a rematch.
  • Dumb Muscle: He is big, strong and not very bright, being at the bottom of the list of dragon trainees when it comes to tactical skills and lore.
  • Jerkass: He is the only bad guy among dragons, so — unsurprisingly — he is also a complete asshole to boot.
  • Small Role, Big Impact: In more ways than one. He is the one who cuts off the tip of Bazil's tail, causing the need to regrow it via magic and earning the hero his titular nickname. Also, because he is outed as a traitor and a part of assassination scheme, it forces Thrembode to change plans and abduct Princess Besita instead — basically setting up the plot for the entire second half of the novel.
  • Token Heroic Orc: Inverted. While dragons are good guys in this setting, Smilgax is the only one who is unambiguously an antagonist.
  • Tyke Bomb: Given the fact that dragons of Argonath are pretty much Incorruptible Pure Pureness, he had to be indoctrinated and influenced by magic literally since his birth in order to brainwash him into assassinating King Sanker. Therefore, it's understandable that Thrembode gets livid when Smilgax's treachery is revealed, turning many years of preparations and hard work into naught.
     Puxdool 
A troll and a champion of Tummuz Orgmeen's arena. He is of a unique breed — stronger, faster and more intelligent than other members of his kind and very proficient with a sword. He fought Nesessitas in a duel and killed her, only to be dispatched later by Bazil.
  • Decapitation Presentation: He kills Nessi in the arena by cutting off her head, which he then shows to the cheering crowd.
  • Hero Killer: He defeated and killed Nessi in a duel, and it is implied that in the past, he might have killed other dragons who got captured and taken to Tummuz Orgmeen.
  • It's Personal: After Nessi dies at his hands, Bazil becomes hell-bent for killing him.
  • Near-Villain Victory: Holds his own against Bazil, eventually gains the upper hand and has the eponymous hero pinned to the wall after breaking his sword. The series could have ended right there and then, had Relkin not retrieved Piocar and dropped it to the arena for Bazil to pick up.
  • Reptiles Are Abhorrent: He is of different, possibly experimental breed and sports some visibly reptilian traits, the most notable one being his snake-like head.
     Porteous Glaves 
The officer in command of the 8th Regiment in book two. A rich man from Marneri, he bought his commission and took it solely because Glaves thought it would help his political career. He's introduced as a pompous jerkass, instantly alienating his subordinates by accusing them of not having drilled enough and introduces hated leather collars which soldiers wear to make them appear more impressive as it forces their heads up. After seeing battle and taking a head wound, Glaves determines to desert, using any possible means — even treason.
  • And There Was Much Rejoicing: His subordinates don't even try to hide their glee whenever he gets his comeuppance. They openly cheer when a Teetol who challenged Glaves to a duel (after getting insulted by him) publicly beats the living crap out of him. When they get word that Porteous was wounded during the battle at Salpalangum, it actually improves their morale and makes them charge at the enemy with even more verve.
  • Butt-Monkey: Nothing seems to work right for this guy. His decision to join the legions in order to bolster his political status backfires when King Sanker dies, making him lose connections he previously had and getting him sent to actual war. He insults the Teetol, which leads to him getting challenged and beaten up by one of them. He tries to sell out his soldiers in exchange for means of fleeing from besieged Ourdh capital, but it fails when Bazil and Relkin escape captivity and effectively bring down the whole cult that he bargained with. He manages to commandeer a ship along with a band of other deserters, but they soon run her aground due to their incompetence and are captured by Captain Kesepton's team while arguing. Desertion and treason gets him thrown into prison and standing trial. However, he deserves every single second of it.
  • Dirty Coward: Let us count the ways...
    • He only joined the legions to help his political career. When he gets into actual battle, he's horrified and desperate to escape. Luckily for him he's wounded, which lets him sit out the rest (although the wound was not serious at all and certainly did not exclude him from fighting).
    • He is a loudmouth, but has no balls to back up his own words, which is why he always keeps his bodyguard Dandrax by his side. When he insults Teetol warriors and one of them challenges him to a duel, his first reaction is to order Dandrax to kill the guy. When the bodyguard refuses (since there are many other Teetol there who would certainly off him in retaliation), Glaves tries (unsuccessfully) to weasel his way out of the challenge.
    • Later he even steals the Sephist banner Relkin captured from his tent and plans to return home without leave, claiming he's the hero who took it.
    • He sells out Bazil and Relkin to the Gingo-La sect that's going to sacrifice them in return for an escape boat.
  • Entitled Bastard: As an aristocrat, Glaves is certainly used to ordinary people being just there to cater to his whims — and his position of regiment's commander (which he bought instead of actually earning) only further inflates his ego. He calls on his rank whenever he tries to get his way, like demanding the best cabin on a ship (never mind they're all occupied by passengers who paid for the trip) in order to get to Fort Dalhousie or trying to weasel out of a duel a Teetol he insulted challenged him to.
  • Establishing Character Moment: He is first introduced when trying to rent a cabin on a civilian ship (by which Bazil and Relkin happen to be travelling) in order to get to Fort Dalhousie. When he's informed that all cabins are taken, he doesn't care, demands to get one anyway and ends up kicking out its original inhabitant. When the ship's captain tries to protest, he uses Dandrax to intimidate him. Later he even refuses to pay for the voyage, complaining about the living conditions.
  • Hated by All: He's a pompous jerkass who earns hatred from all of his subordinates instantly as he verbally abuses them. Later he makes them wear outdated leather collars that are very uncomfortable (read: they cause soldiers wearing it to pass out during a march), thus only making himself even more unpopular. He even turns out to be a cowardly traitor as well, willing to sacrifice the lives of his men in order to save his own skin.
  • Hate Sink: He has no redeeming qualities whatsoever, he's just an utterly selfish, cowardly asshole.
  • It's All About Me: Glaves never thinks about anyone but himself. Everything he does is either for self-preservation or to gain power.
  • Jerkass: He's a rich, pompous asshole whom everyone hates.
  • The Neidermeyer: Glaves is an Upper-Class Twit who bought his current position with money (a practice thoroughly despised by professional soldiers, but allowed by authorities of Argonath as a source of income) solely and only to further his political career. He spends most of the time throwing his weight around, acting as if his position of commander allows him to do whatever he wants and being generally obnoxious and arrogant to everyone around him. When the 8th Regiment is sent on campaign to Ourdh, he quickly proves to be an abysmal and incompetent leader, abusing his troops for little to no reason, showing no commanding skills whatsoever and acting queasy and cowardly when in real battle.
  • Screw This, I'm Outta Here: When he becomes convinced that the legions in Ourdh are doomed and will be defeated soon enough, he desperately tries to desert and escape back to Argonath.
  • Upper-Class Twit: Glaves is a rich man who buys his commission and has no military experience. Imposing uncomfortable collars on the men causes instant loathing from them. After seeing battle, he's horrified and tries to desert immediately afterward.
     Princess Zettila 
The leader of the Gingo-La Secret Cult (which worships her death aspect) in Ourdh who acts as emperor Banwi's friend, but is in fact only using him for her own agenda — that is, gaining more power and influence for her sect. She is the one who orders the capture of Bazil, Relkin and Lagdalen in order to sacrifice them to her goddess. Naturally, it backfires horribly. She is last seen in Gingo-La temple on an island, shortly before it's overrun by Sephite forces.
  • Human Sacrifice: It's a part of her cult's modus operandi. They kidnap innocent people and sacrifice them to appease their goddess.
  • Killed Offscreen: Her death is not explicitly described, but since the island with Gingo-La's temple where she resided gets completely overtaken by Sephisti forces — who either slaughter everyone present or take them as slaves — her eventual fate seems obvious. Zettila's death is pretty much confirmed later when Banwi mourns her.
  • Rich Bitch: Like most of Ourdh's nobility, she thinks that being rich and influential makes her inherently superior to ordinary people, especially those of foreign descent. In fact, she expects Relkin to be court-martialed simply because he was reluctant to reveal the location of General Hektor's headquarters as she demanded — on the grounds that this is a military secret that she should not reveal to any person who asks (also, because Relkin was resentful over the fact that Zettila's coachman Aimlor decided to catch his attention by whipping him).
  • Ungrateful Bitch: When Relkin meets her for the first time, he prevents a catastrophe when the horses pulling her carriage panic and go out of control. In return, not only does she curse him, but later selects him personally as a sacrifice to her goddess.
  • The Vamp: She uses her beauty and charm to wrap Emperor Banwi around her finger, making him blindly follow her every advice and trust her word even when she's obviously using him.
  • Wrong Genre Savvy: Apparently, she thinks of herself as a heroine in a dark fantasy setting where her bloodthirsty goddess is real and in exchange for a hefty sacrifice, will grant her power that would allow her to vanquish the enemy and save the empire where conventional armies have failed. She is very, very wrong.
     Dook 
A greedy and amoral merchant who captures the wild dragoness — the very same who mated with Bazil in the first novel — along with her children, in order to sell them to Ourdh. Those plans are thwarted by the main heroes, and Dook himself killed via Relkin's dagger to the throat.
  • Fantastic Racism: He apparently perceives dragons as little more than animals, since he sees nothing wrong in capturing them and selling as slaves to Ourdh, knowing they will most likely be killed and eaten as a tasty delicacy. Given the fact that dragons in this universe are fully sentient and intelligent beings, the idea of eating them basically equals to cannibalism.
  • Hate Sink: In the short time we get to know him prior to his death, there is nothing remotely likable about him. He's just a greedy man catching dragons to sell, who he knows are likely to get eaten.
  • Screw the Rules, I Have Money!: Or rather, Screw The Rules, I Want To Make More Money. When Relkin warns him that his actions — imprisoning sentient beings and selling them as slaves — are against the law, Dook flat-out retorts that he does not care about any damn laws.
  • Shoot the Hostage Taker: Ends up on the receiving end of this trope. When Bazil and Relkin board his ship, subdue his men and free the imprisoned dragons, Dook manages to take one of the hatchlings hostage and tries to escape with it, still determined to make money out of selling it. So Relkin, in desperation, just throws his dagger at Dook and kills him.
  • Villain with Good Publicity: After Relkin is put on trial for murdering Dook, it turns out many people — mainly among the rich and noblemen — are ready to vouch for him, basically painting the bastard as a poor, hard-working merchant who merely tried to honestly earn for a living but got brutally killed by a crazed dragon and his filthy dragonboy.
  • We Hardly Knew Ye: He dies shortly after being introduced.
     Judge Penbar 
One of Dian's cult leaders in the town of Kohon, as well as one of the most influent political figures in the town itself. Like other disciples of Dian, he is a religious fanatic, obsessed with enforcing his beliefs on all citizens of Kohon, controlling every aspect of their lives and cruelly punishing everyone who either questions his faith or does something Penbar considers sinful (read: practically anything that brings happiness and joy to your life).
  • Disproportionate Retribution: He is oh, so fond of this. In his town, basically every offense — no matter how minor or inconsequential — seems to be punishable either by stoning to death or flogging. Then take into consideration that what he considers a crime, any sane person would consider exercising your basic rights like freedom of speech. He sentences a nameless sailor to death simply because he said (correctly) that Dian is just his follower's version of deity known as the Great Mother and plans to subject Relkin to a similar fate simply because... he just happened to be there, talking to said sailor.
  • The Fundamentalist: To Penbar, anything but an ascetic lifestyle is sinful. In the town of Kohon, you are not allowed to drink alcohol, eat spiced food, meat or confections, consume fruits and vegetables unless they're cooked, wear anything but clogs on your feet, read any book other than the Book of Dian, sing or dance, kiss your girlfriend in public, et cetera, et cetera. Last but not least, you are not allowed to question or criticize Penbar's faith in the slightest. Actually, even discussing it can be dangerous.
  • Hate Sink: He is a crazy fanatic who executes people for having any ideas of their own or willingness to have some joy and fun in their lives. That's all that can be said about him.
  • Insistent Terminology: His deity, Dian, is merely the way he perceives a goddess whom everyone else in Argonath worship as the Great Mother. However, he will not stand anyone openly saying that. To him, there is "Dian" and "Dian" only.
  • Kangaroo Court: Every court he calls into session is this. When Jak is arrested and put on trial for purportedly offending Dian, he has no defense attorney and no evidence is presented — Penbar just goes straight to flogging him. We never learn what Jak actually did or said to supposedly offend Dian.
  • Red Right Hand: His one instantly noticeable trait is a red, comically overgrown nose. Even Alsebra makes fun of it, calling him a "red-nosed human".
     Ajoth Gol Dib 
A legendary Kraheenian prophet who died some time before the events in the series and is brought back to life by servants of Padmasa in order to control local people and use them for Padmasa's cause. Despite the messianic influence he has on common citizens, he holds no real political power and is just a figurehead in the hands of General Kreegsbrok. He is eventually killed by Relkin.
  • Ax-Crazy: He is a bloodthirsty psychopath who is literally addicted to killing people, preferably in brutal, excruciating way. If General Kreegsbrok doesn't provide him with slaves to murder, he becomes unpredictable and may kill anyone in sight without warning. Worse, the more he kills, the greater his urge to kill gets. This frustrates Kreegsbrok to no end, as he finds it more and more difficult to keep Ajoth Gol Dib's murderous nature secret from common people and is quickly running out of a work force as slaves he sends to the Prophet are being slaughtered by the dozens.
  • Back from the Dead: He died many years prior to the events depicted in the series and is brought back to life by sorcerers of Padmasa in the opening of book four.
  • Horror Hunger: Apart from his desire to kill mentioned above, he seems to suffer from many other constant urges, like a craving for alcohol, which he always demands more of. Not only are his urges never sated, but they increase even further the more he consumes (or kills). The way he explains it, his thirst was growing throughout all those years when he was dead.
  • Meaningful Name: Literally, his name means "the one who must" in Kraht.
  • Puppet King: The people of Kraheen worship him like a messiah, Kraheen armies fight in his name, and yet he holds no real power. He is just a religious figurehead, used by Padmasa to control the locals.
  • Unwanted Revival: Implied. He doesn't seem happy that he was resurrected, spends much of his time sleeping and when he is awake, he struggles with his ever-increasing, uncontrollable urges that cannot be sated. Tellingly, when Relkin drives a sword into his chest, his last words are "thank you, boy".
     Postrema 
A witch and a weaver living in the floating city of Monjon. Prince Evander ecounters her when his newly met Ugoli friends take their prized flying carpet to her in order to fix it. Unfortunately, she becomes interested in Evander's strange skin mutation — a result of Gadjung's curse — and determined to abduct him in order to sell the young man to the highest bidder as a freak of nature.
     Ommi 
One of many Ardu slaves who was liberated from a camp by combined efforts of Bazil, Relkin and Lumbee. Despite the rescue, he grows an instant dislike towards Relkin and quickly becomes one of his detractors among the tribe. This is partially because of racial prejudices, and partially because he used to be Lumbee's boyfriend. He is the one who expels Relkin from the tribe, leading to his capture by the slavers and abduction to Mirchaz.
     Captain Katun 
A former officer in the army of Mirchaz who was discharged long time ago and now works for a living as a slaver. He captures Relkin after the latter was banished by Ommi, and later sells him to Lord Pessoba. When Bazil declares war on Mirchaz and Ardu under his command repeatedly triumph over slavers and their supporters — eventually endangering the capital itself — Katun is called back to arms at this sudden time of need.
     Lord Rasion 
A Golden Elf and one of the most prominent lords in Mirchaz. He is a friend of Zulbanides and repeatedly proves to be far more open-minded, intelligent and resourceful than him, taking his time to know Relkin better and learn more about the danger that Bazil poses. He is one of few Golden Elves who survive the fall of Mirchaz and later serves its new rulers as an administrator and a healer.
     Mot Pulk 
Another Golden Elf who used to be popular among his peers, but fell from graces before we meet him. His most notable trait is a patch on his eye. When it is revealed by Lady Tschinn that Relkin is in fact Iudo Faex — the prophesied harbinger of doom of Mirchaz — he captures him and imprisons in a small, hidden world of pleasure, intending to use him for his own purposes. He eventually perishes along with said world when he's unable to escape from it in time as the Great Game collapses.
     General Munth 
An appointed commander of Padmasan army which invades Argonath in the final book. Although nominally a leader, he is in fact — just like Masters themselves — just a pawn in Waakzaam's hands at the time. He is personally executed by the Dominator himself when the invasion fails and his army gets routed.

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