Follow TV Tropes

Following

Characters / Bayonetta Supporting Characters

Go To


This page contains some unmarked spoilers for Bayonetta, Bayonetta 2, and Bayonetta 3.

    open/close all folders 
    Cereza 

Voiced by: Joy Jillian (EN, anime), Angeli Wall (EN, 3 and Origins), Miyuki Sawashiro (JP)

https://static.tvtropes.org/pmwiki/pub/images/bayonetta-cereza-character-artwork2_5466.jpg
Click here to see her appearance in Origins

"Mummy is a witch, and witches protect people and are very strong. When I grow up, I'll be strong too and I'll protect my mummy!"

A supporting character in Bayonetta. Cereza is a young girl that Bayonetta finds wandering in the ruins of the Umbran Proving Grounds, lost, terrified, and hunted by angels. She's rescued by Bayonetta, whom she immediately grows attached to and mistakes for her "mummy", much to the witch's chagrin. As the story progresses, however, Cereza becomes more brave and confident through imitating Bayonetta, and she drives a significant mystery relating to her being the "key to Bayonetta's future."
  • Action Girl: Downplayed in Origins. As she is a witch in training, she doesn’t have any of the combative capabilities as her older counterpart does and relies heavily on Cheshire to deal damage to faeries. That said, she isn’t afraid to put herself in the line of danger and she can help Cheshire out by pinning enemies in place while he beats them up.
  • Ambiguous Situation: It's implied that the main Bayonetta in 3 isn't actually the same one as in 1 or 2, but rather this particular version of Cereza grown up.
  • Bespectacled Cutie: While Bayonetta herself tends more toward Sexualized Spectacles, Cereza's glasses just make her look adorable.
  • The Cameo:
    • In the first game, during the final battle with Jubileus, the boss can cast a spell on Bayonetta and regress her into Cereza.
    • In the second game, if Bayonetta is hit by a Resentment's laser attack, she'll revert to Cereza for a while. If you can't avoid the Resentment crawling at you before the spell wears off, it will eat her.
    • In the third game, a Congestus will use its power to revert Bayonetta into a teenage Cereza who can't attack. She must evade its projectiles until she can get close enough to shove it over and kill it, after which she can use its power to reverse time in the nearby area. The Old Picture Book bought from Rodin, which requires finding three keys in the Ginnungagap areas of certain chapters to open, tells the tale of another Cereza who gets lost in the woods and ends up in the Avalon Forest.
  • Cheerful Child: Barring one or two incidents where she is about to cry, Cereza is really not that fazed by the horrible monsters constantly trying to attack her.
  • The Cutie: Come on, just look at her!
  • Empathy Doll Shot: The introduction of the Joys has one of them shapeshifting into Bayonetta in an attempt to kidnap Cereza. Failing to reach them in time will show the Joy doppelgänger retreating into Paradiso with Cereza, as her Cheshire doll drops to the floor. Also doubles as a Non-Standard Game Over.
  • Escort Mission: During two major chapters, you will have to protect Cereza. Bayonetta can cast a barrier around Cereza to protect her while she fights off the angels, but the barrier can only hold up for so long before it breaks. If you manage to keep Cereza from ever getting hit during the verse, you'll earn the achievement "A Mother's Love."
  • Floral Theme Naming: Her name means "Cherry" in Spanish.
  • Future Badass: She turns out to be Bayonetta as a child who by the end is sent back in time.
  • Girls Love Stuffed Animals: Carries around a stuffed cat named Cheshire that serves as something of a Security Blanket for her. Centuries later, despite losing her memories, she would give the same name to Luka as a Affectionate Nickname.
  • Goggles Do Something Unusual: Her glasses allow others to see from the human world the supernatural things around them, like the angels, but only if she enchants them. Luka borrows them from time to time.
  • Horrible Judge of Character: She joyfully runs to Balder in the first game, blissfully unaware that her 'Daddy' was no longer the kind man she remembers.
  • MacGuffin Super-Person: The angels need her as part of their plan. What she is actually needed for is to reawaken Bayonetta's memories.
  • Mathematician's Answer: When she meets Bayonetta. Though given her innocence, it's probably not intentional.
    Bayonetta: Where did you come from?
    Cereza: I'm from my house.
  • Morality Pet: She is the first person we see Bayonetta be nice to. Which means that the first person Bayonetta is nice to... is herself.
  • Regenerating Health: During the Escort Missions, Cereza's health automatically recovers after a short delay.
  • Stable Time Loop: Cereza is inspired by Bayonetta and wants to be like her and fight the "monsters." But since Bayonetta is Cereza all grown up, this means she inspired herself to grow up to become the badass fighter that inspires herself to grow up and become the badass fighter and etcetera.
  • Token Mini-Moe: She stands out from the rest of the first game's cast by being an adorable, innocent child.
  • Two Aliases, One Character: She and Bayonetta are the same person.

    Loki, the Sovereign One 

Voiced by: Mark Daugherty (EN), Junko Minagawa (JP)

https://static.tvtropes.org/pmwiki/pub/images/mysterious_boy_bayonetta_2_render_8661.png

"Welcome to hell, love. Too late to repent."

A mysterious youth who acts as Bayonetta's Kid Sidekick during the second game. He aims to climb Fimbulventr, but has no idea why.
  • Amnesiac Hero: Has no idea of anything about himself save for his name and his need to climb the mountain. He very abruptly gets them back in Inferno during the last fight with the Masked Lumen.
  • Animorphism: He can transform into a flying squirrel to get out of situations.
  • Born-Again Immortality: Chooses to reincarnate as an infant to live along side humanity without interfering and trusting that they have the capacity to advance even without the Eyes of the World.
  • Catchphrase: Is fond of brushing off Bayonetta's questions with "Nothing comes to mind, love." Bayo even mocks him for it when he talks about the Cathedral of Cascades.
  • Dark Is Not Evil: He has the power of black and blue darkness in contrast to Loptr's blue light.
  • Deadpan Snarker: He's practically a gender-flipped, pint-sized version of Bayonetta in this regard.
    "So you are going to her party? Quite the popular one, isn't she? Sorry, mate, but I haven't the fucking slightest."
    "You know, love, you're probably the only person on the planet who says 'go to hell' and means 'take me there'."
  • Death Dealer: His cards are his main form of combat. Turns out that one of the cards also contains Aesir's true power, Nothingness — a.k.a. the power to wipe out anything from existence.
  • Distressed Dude: Though he can hold his own fairly well against the weaker angels, Loki is often outmatched by stronger opponents and usually has to be bailed out of tricky situations by Bayonetta. Additionally, he's captured by an angel, swallowed by a demon, and usually can barely stave off the Masked Lumen's attempts at assassinating him. He's also Loptr's primary target, and Loptr is responsible for the forces being sent after Loki.
  • Dramatically Missing the Point: His first conversation with the Masked Lumen sets him up for a sustained misunderstanding about the sage's motives. Loki snarks about Bayonetta's "party", to which the Lumen asks where Bayonetta is. When Loki insists that he has a "special relationship" with Bayonetta, the sage points his glaive at Loki. This leads to Loki assuming that the sage is trying to hurt him to lure Bayonetta out... right up until they reach the door to Inferno, when the sage finds Loki and Bayonetta both present and goes for the kid.
    Loki: Wait, I'm the one you've been trying to kill this whole time?
  • Establishing Character Moment: Quickly and acrobatically eliminates an entire horde of Acceptance angels... and then makes a 'climax' joke in Bayonetta's direction. It sums up Loki nicely — he's quite capable, but also in way over his head.
  • Expy: Of Wonder-Black, since have near identical hairstyles and time-related powers.
  • Fragile Speedster: While he's agile enough to avoid danger and can tangle with some grunt level Angels using his cards, he's way out of his depth beyond that. With a bit of effort, he can quickly dodge and weave around the Masked Lumen's highly skilled attacks, but is left with no opening to fight back and one hit is all it takes to knock him down.
  • Frame-Up: Loptr frames him for killing Rosa, just because they look pretty similar. This doesn't quite work because the symbol on his forehead is different.
  • God of Good: The good half of the God of Chaos and one of the benign supernatural beings in the setting.
  • God Was My Copilot: The good half of the God of Chaos, and Bayonetta's Kid Sidekick.
  • Good Is Impotent: Played With. For most of the game, it appears that Loptr got most of the power, until the end of the game it's revealed that he has the power to erase reality and restrain his other half too.
  • Good is Not Nice: He is the pure good half of Aesir. Despite being literally made of pure good, he's just as snarky, rude, and foul-mouthed as Bayonetta herself.
  • Good Is Not Soft: His true power is that of Nothingness, the ability to erase anything in existince. Once he regains his memory and strength, he immediately brings the conflict to an end by erasing the Eyes of the World.
  • Hidden Heart of Gold: He's snarky and belittling as possible to Bayonetta when they first meet, not that she minds, giving it right back to him. However once he reveals he's lost his memories and Bayonetta relates her own history to him, we see a clear break in his facade. By the end of the game he proves himself quite noble and selfless, although still a bit snarky.
  • I Am Not Left-Handed: It's only when Loptr steals his Sovereign Power that he reveals the true power of Aseir he had been carrying all this time.
    Loki: His first mistake was thinking all I had to me was some shit Sovereign Power.
    Luka: I thought you were all out of cards!
    Loki: The real trump card's the one you keep hidden until just the right timing, mate.
  • Identical Twin ID Tag: The symbol on his forehead is twin triangles while Loptr's is a diamond. Loki's clothing is also orange and yellow with gold accesories while Loptr's is silver and blue with teal accesories.
  • In the Hood: Initially, he keeps his hood up. He drops it in the first fight with the Masked Lumen..
  • Kid Sidekick: The second in the series of Bayonetta's "little ones." He tags along with Bayonetta to serve as her guide to Noatun and the gates to Inferno and Paradiso, and, like most kid sidekicks, is substantially more immature and hot-blooded than the person he follows around.
  • Literal Split Personality: He is the good half of Aesir, the God of Chaos.
  • MacGuffin Escort Mission: Spends the majority of the game as the MacGuffin with Bayonetta (and Luka) as his deliverers.
  • MacGuffin Super-Person: Targeted by angelic forces and is referred to by them as "Sovereign One." Loptr reveals that he possesses the Sovereign Power, which is the power to control both the Right Eye of Light and the Left Eye of Darkness.
  • Mouthy Kid: He's just a child, but that doesn't stop him from being a Sir Swears-a-Lot and snarking up a storm.
  • My Skull Runneth Over: He gets brain-splitting headaches, usually when he's trying to remember why he wants to go up the mountain.
  • Promoted to Playable: Is briefly playable in the main story when he's being chased by a Gravitas. The player's able to run, dodge, and (when his magic meter is full) throw a hand of cards at the angel to slow it down. Unlike the other characters who fight with Bayonetta throughout the game, he otherwise isn't playable in the story or Tag Climax, and doesn't have a full moveset.
  • Protectorate: To Bayonetta, who's more concerned with his safety than she lets on. Bayonetta is constantly watching out for him and always arrives in the nick of time to save him. She even outright fights off the Masked Lumen while holding an unconscious Loki in her arms to protect him. During the final confrontation with Loptr, she's quite notably fixated on trying to get Loki out of Loptr's grasp.
  • Screw This, I'm Outta Here: He's happy to help Bayonetta for half of the game, but he understandably draws a clear line at literally following her into Inferno and attempts to bail, with Bayonetta arguing against him going off alone. An ill-timed attack by the Masked Lumen and Loptr changes his plans.
  • Significant White Hair, Dark Skin: Loki is a dark-skinned boy with dreadlocked white hair who is later revealed to be the incarnation of the good half of Aesir, God of Chaos.
  • Sir Swears-a-Lot: Loki is very foul mouthed and cusses like a sailor when he's on-screen.
  • Stepford Smiler: His carefree mischievous nature hides his genuine fear and confusion over his amnesia and the forces trying to kill him.
  • Tarot Motifs: His cards are loosely based on the Tarot, although considering his identity, it's probably more that the tarot is based on his cards. Notably, Loki himself is clearly identified as being The Fool.
  • Time Master: His powers are the opposite of Loptr's, in that while he has power over both time and space, his strengths lie in controlling time. Specifically, he controls the "Remembrance of Time", meaning that he can control a given area in space by rewinding it to a state it previously held in the past.
  • Troubling Unchildlike Behavior: You would NOT expect this kind of mouth on a child. Of course, the end of the game reveals that Loki's not a child. Like, at all.

    Rosa 

Voiced by: Hellena Taylor (EN, Bayonetta, Bayonetta: Bloody Fate, Bayonetta 2), Jennifer Hale (EN, Bayonetta 3 and Bayonetta Origins: Cereza and the Lost Demon), Atsuko Tanaka (JP)

https://static.tvtropes.org/pmwiki/pub/images/rosa.png

"As long as there is light, the shadow remains cast."

Rosa was an Umbra Witch and Bayonetta's mother. She conceived Bayonetta when she fell in love with a Lumen Sage called Balder. When Bayonetta was born, Rosa and Balder were punished greatly by their respective clans. This was because a child born of darkness and light would ultimately undo the age-old pact between the overseers. Rosa was imprisoned until the last day of her life, wherein she was released to help her clan fight.
  • Animal Motifs: Butterflies. Just like Bayonetta. This isn't a coincidence.
  • Animorphism: Like the other characters in the game, she can use Beast Within, transforming into a tiger, a falcon, a cobra, and a swarm of hornets.
  • Back-to-Back Badasses: She's shown fighting hordes of angels alongside Bayonetta in the second game.
  • Bling-Bling-BANG!: Her revolvers are gold.
  • Chained by Fashion: Wears a thick collar and shackles connected by chains, placed there by her clan after she broke their code and was imprisoned by them. She continues to wear them by choice after being released during the With Hunts, and uses them as an Improvised Weapon in 2.
  • Combat Stilettos: Like her daughter, she uses them to terrifyingly effectiveness.
  • Cool Mask: Wears a Butterfly-shaped mask.
  • Establishing Character Moment: In 2, we get to see her in her prime from the past. The moment she's introduced, she curbstomps a flock of Affinities, strangles them with the chains on her arms, and impales several on their own weapons. A time-displaced Bayonetta is left speechless.
  • Glass Cannon: In Bayonetta 2 she can dish out huge damage, but can't take much in return. When compared to Little Zero, Rosa still takes more hits than him.
  • Godzilla Threshold: Her Unforgiven revolvers were taken from her and had their magic sealed away after Rosa's relationship with Balder came to light. When the witch hunts started, they were given back and Rosa was released, though their magic within has not recovered.
  • Handicapped Badass: The chains on her outfit aren't for fashion, being limiters placed upon her after the Umbra Witches learned of her romance with Baldur and Cereza's birth upsetting the balance. While the chains don't prohibit her from using Wicked Weaves, she can't access Umbran Climax like Bayonetta can (she instead pilots an Umbran Mech). It's also implied the chains also prevent her from summoning Lady Khepri (though she can summon other demons like Gemorrah, as seen in 2).
  • Horrible Judge of Character: Her relationship with Balder subverts this. As the second game reveals, she and Balder genuinely loved one another, and the latter was not evil when they knew each other. It was through sealing Loptr away inside of him that he became the villain you see in the first game. Furthermore, Loptr killed her, and Balder was horrified by this.
  • Moveset Clone: Her Unforgiven revolvers serve as one of the Onyx Roses from the first game. They share Scarborough Fair's combo list, but her post-hit shots are single, powerful blasts rather than a stream of fire.
  • Powered Armor: She wields the Umbran Armor in Chapter 12 of the second game. When playable, she cannot use a proper Umbran Climax like Bayo and Jeanne, and uses the Armor in lieu.
  • Power Limiter: The chains on her outfit seal her magic power. Or at least, they are meant to, but her power is just so high that all the chains can do is seal most of her power. This is reflected in gameplay, as the chains are the reason why she can't do a proper Umbran Climax like Bayonetta and Jeanne, and thus her Climax is summoning the Umbran Armor.
  • Revolvers Are Just Better: She uses revolvers as her main weapons.
  • Secret Character: She's unlocked as a playable character after beating the second game.
  • Self-Restraint: Origins explains that her imprisonment was this. As possibly the most powerful Umbra in history at the time, its noted she could have broken free or avoided being imprisoned in the first place if she really wanted to. It's speculated that she saw her punishment for breaking the laws of her clan as necessary and was prepared to accept it all along.
  • Shout-Out: Her guns are named after Unforgiven, a Western that featured plenty of revolvers and received a Japanese remake while Bayonetta 2 was in production.
  • Significant Double Casting: Rosa and her daughter, Bayonetta, share the same voice actors in English in Japanese, highlighting their Strong Family Resemblance.
  • Star-Crossed Lovers: With Balder.
  • Strong Family Resemblance: She is basically Bayonetta as she was in the first game in all but name and personality. They have the same height, same build, and use the same demon contracts. They have the same voice actress. This resemblance extends into gameplay as Unforgiven uses the same moveset as Scarborough Fair. Hell, their official artwork poses are virtually identical to one another. It's no wonder why little Cereza confuse Bayonetta with Rosa. The ending of Origins gives the player a full face reveal of Rosa to cement the similarities.
  • Taking the Bullet:
    • Leaps in front of Loptr's attack, shielding Balder from harm at the cost of her life.
  • The Tragic Rose: While her face is almost never fully shown, she has quite the stunning figure and was in a loving relationship with Balder and had a child. Unfortunately, that same relationship caused her no end of trouble given the laws of both Umbran Witches and Lumen Sages for forbidding such a union. What happened afterwards also didn't help for either her or her daughter.

Rosa β4

A variant of Rosa living in an alternate France, where she has survived to the present day. Operating as a Phantom Thief along with her daughter, she and Bayonetta β4 pursue Umbran artifacts
  • Alternate Self: She's a Phantom Thief by the name of Papillon d'Ombre, who with her universe's Bayonetta travels the world to regather lost Umbran treasures.
  • High-Class Glass: This Rosa wears a monocle, much like Balder did in the previous games.
  • Mercy Kill: Begs Prime Bayonetta to kill her to end Singularity's control over her. Prime Bayonetta begrudgingly obliges.
  • The Tragic Rose: Much like her counterpart from the previous game. This Rosa dies at the hands of Prime Bayonetta, after begging her to kill her to free her from Singularity's control

    Antonio Redgrave 

Voiced by: George Ball (EN), Yasushi Miyabayashi (Bloody Fate)

https://static.tvtropes.org/pmwiki/pub/images/antonio_redgrave.png
"They say that some things come at the cost of your life, but to me, truth IS my life. In this age filled with lies and deception, I forever pray that truth will shine its light on the path of righteousness."
– Antonio, A Voyage Towards the Truth

Luka's father and a renowned journalist and investigator. Twenty years before the events of Bayonetta, Antonio investigated the city of Vigrid and the Ithavoll group in search of the truth behind their holy façades, meticulously documenting everything he uncovered in a battered notebook. Antonio is never interacted with in Bayonetta's present-day storyline, but the actions he took in the past would eventually shape much of Bayonetta's journey to remember her identity.

The notes taken by Antonio are scattered around Vigrid, and can be recovered piece by piece over the course of the game's adventure chapters.

  • Chekhov's Gunman: He's the diver who finds and awakens Bayonetta.
  • Cruel and Unusual Death: He was killed by invisible Angels seemingly ripping him apart by all four of his limbs. Father Balder later tried to have Luka killed the same way.
  • The Faceless: In the game, his sole appearance is in full scuba gear, so his face is covered by the goggles and respirator. We do get to see a good portion of his face in Bloody Fate.
  • Five-Second Foreshadowing: One of his notes, found outside of Vigrid's coliseum at the end of Chapter III, explains that it was built as a shrine to Fortitudo. Guess who the boss of Chapter IV is?
  • Foreshadowing:
    • Notes throughout Bayonetta gradually foreshadow that the Big Bad is Balder, and his identity as the last Lumen Sage.
    • A note from Chapter V of Bayonetta links directly into The Stinger of Bayonetta 2:
      Today, the statue of the Umbra Witch is a truly gruesome sight, as a giant spear has pierced the woman’s chest. If it was shoved through the statue during the witch’s age of persecution, it would have required unspeakable power from the Lumen Sage who carried out the act.
  • Heroic Self-Deprecation: Played for Drama. If his last journal entry is anything recent, it's highly possible that Antonio died ashamed of his heroic deeds and convinced that his son saw nothing good in him, even though present-day Luka believes he was someone to look up to.
  • Human Resources: He notes that someone in Vigrid is trying to extract spirit energy from the witch corpses buried around the city. It's strongly implied to be Father Balder, and some of the structures at the bottom of the Ithavoll Building look like coffins hooked up to machines, suggesting that he's using dead witches to help revive Jubileus.
  • Intrepid Reporter: Thorough, insightful, and his notes are often found in places no normal human being has business in. Just like Luka. Father Balder kills him for threatening to undermine his plans.
  • Lantern Jaw of Justice: Best seen in Bloody Fate, showing his resolve and determination.
  • Like Father, Like Son: Luka would eventually pick up his father's interests (and his sense of style) in Bayonetta 2.
  • Mr. Exposition: He doesn't give any useful exposition for gameplay or getting through levels, but he does help expand and explain what's already there.
  • Narrator All Along: Hideki Kamiya confirmed that he's the narrator of "The Witch Hunts".
  • Only One Name: One of two characters in the series to avert this trope, the other being his son Luka.
  • Posthumous Character: He's been dead for twenty years by the time Bayonetta visits Vigrid, but we don't initially know who did it.
  • Shout-Out: Refers to the place where he's set up an office as "a wretched hive for all sorts of scum and villainy".
  • When You Coming Home, Dad?: His last notes, uncovered after finding all others, contain a letter to Luka, expressing his shame and regret for being consumed by his work and never giving himself time to spend with his son. However, it's averted in that Luka still considered his father "a great man" and eventually takes up his quest to investigate the witches and sages of Vigrid.
  • Wretched Hive: Names the trope when describing a place where he met Rodin.

    Rodin's weapons 
https://static.tvtropes.org/pmwiki/pub/images/weaponicon.png
"You know I'm all 'bout them Angelic Hymns Gold LPs. Angels in agony are pretty much my slow jams. I play that back home, and the demons will be lined up to get down. Lucky for me, I got a few jams of my own cookin' that'll need a little demon kick to finish them off."
–Rodin

Outside of the pistol quartets she uses from the start of the games, Bayonetta can optionally fight with weapons provided by Rodin in exchange for special LPs found during the first two games' adventure levels. While not characters in the traditional sense, the specific demons Rodin uses to power his creations have backstories of their own, and continue to have personalities and styles even after being sealed.

This is changed in the third game, where Bayonetta gets most her weapons from her own alternate selves, but for convenience's sake we will include those here too.


  • Assist Character: In 2 and 3, Bayonetta's demons serve as assists during her Super Mode of choice for the game, as dictated by her equipped weapon(s).
    • The demons Bayonetta summons for Umbran Climax depend on the weapons she's swinging, and Scarborough Fair and Love is Blue allow access to the greatest variety. Averted with Salamandra, the Handguns, and Rodin, which have no Infernal or Wicked Weaves of any kind.
    • Taken even further in Bayonetta 3 with Demon Masquerade. It turns Bayonetta into a fusion of herself and the demon of her current weapon to give herself new combat and mobility powers.
  • Bottomless Magazines: Thanks to Bayonetta's magic, all ranged weapons never need reloading, and Kafka doesn't need a quiver.
  • Charge Attack: Every weapon has a charge modifier that allows Bayonetta to attack again if the punch or kick button is held after her initial attack is complete. With ranged weapons, Bayonetta will fire for a few seconds, while melee weapons usually put her in a charging stance for a powerful attack.
  • Developer's Foresight: Bayonetta's fight against Iustitia in Bayonetta has her using a hand chop to sever its tentacles, just in case the player didn't obtain any bladed weapons.
  • Dual Wielding: Most of Bayonetta's weapons are in pairs. For 1 and 2, weapons that are not in pairs are limited to one slot or the other.
  • Extremity Extremist: In the first two games, the player equips weapons to the hands and legs individually, allowing for the option to mix-and-match. Some weapons are exclusive to one slot or the other.
    • Hands-only weapons include 修羅刃 -Shuraba-, Kulshedra, Sai Fung, and Pillow Talk from Bayonetta and Kafka, Chernobog, 武甕槌 -Takemikazuchi-, and the Master Sword from Bayonetta 2.
    • Weapons only equippable on Bayonetta's legs are less numerous, with Odette from Bayonetta and the Chain Chomp from Bayonetta 2.
  • Fire, Ice, Lightning:
    • Bayonetta can have all three equipped to a single moveset in the first two games; in Bayonetta Durga provides fire and lightning while Odette provides ice, and in Bayonetta 2, 武甕槌 -Takemikazuchi- provides lightning while Undine provides fire and ice.
    • Bayonetta 3 changes this up a bit; all three elements are present, but with their own affiliated weapon and demon summon; the Ignis Araneae Yo-Yo and Phantasmaraneae for fire, the Abracadabra and Mictlantecuhtli for lighting, and the Cruel Altea and Labolas for ice. While it's no longer possible to have all three elements in one moveset, you can still equip two of the weapons and then have a demon summon for the third.
  • Firing One-Handed: Every ranged weapon aside from Kafka is fired in this manner, whether it's a pistol-based weapon like Love is Blue or a heftier one like Lt. Col. Kilgore.
  • Old Save Bonus: In Bayonetta 3, Scarborough Fair and Love is Blue can be purchased from Rodin if save data for 1 and 2 respectively is detected. They allow Bayonetta to use her original attacks from the past games and her Beast Within transformations in place of Demon Masquerade.
  • Powered by a Forsaken Child:
    • Except for the Chain Chomp, if Rodin needs an Angelic Hymns LP to make it, it's powered by a demon sealed for all eternity.
    • Some of the weapons of 3 downplay this by being made from body parts of their associated demon.
  • Required Party Member:
    • During the mid-credits verses of each game, Bayonetta's weapons slots will be automatically filled with certain weapon combinations (regardless of whether the corresponding weapons have been acquired for normal use).
    • Some of the optional verses (Alfheim, Muspelheim and Niflheim) lock your weapon slots with specific weapons that you cannot change.
  • Shout-Out:
    • Sai Fung is a shoutout to Bruce Lee's childhood nickname. Tang Lung, which is Jeanne's equivalent, is named after Lee's character in Way of the Dragon.
    • The handguns bear a striking resemblence to Ebony, Ivory, Luce, and Ombra from Devil May Cry – the former two being Dante's guns and the latter two being guns used by Trish and Sparda.
    • The Bazillions are a reference to Red Photon Zillion.
    • Durga and Rakshasa, as well as Jeanne's equivalents, are shoutouts to Hindu Mythology.
    • Lt. Col. Kilgore's name and backstory is a shout-out to the Apocalypse Now character of the same name, and the LP used to unlock it, "Ride of the Valkyries", is a reference to one of the film's most famous scenes. Jeanne's equivalent, Col. Slade, is named for the main character in Scent of a Woman.
    • Pillow Talk is the name of Waka's laser sword/flute from Ōkami.
    • Kafka references The Metamorphosis. Samsa, Jeanne's equivalent, is named for the story's main character.
    • Odette's name and backstory provide an alternate take on the Swan Lake character it's named after. Jeanne's equivalent, Karen, is a reference to The Red Shoes.

Handguns

Typical handguns that, depending on the country, just about anyone can possess. Designed to be used by normal humans, these weapons are unable to withstand Bullet Arts, so Umbra Witches must carefully control their magic energy.
  • Butt-Monkey: Bayonetta never has anything nice to say about the handguns, and at least one set gets broken in the Prologue of each game.
  • Joke Item: The handguns cannot conduct Wicked Weaves and lack the strength, firing capabilities, and style of Bayonetta's standard pistols; additionally, their flavor text suggests that Bayonetta has to hold back when using them. They mostly serve to let a new player get accustomed to the basic controls without having to worry about Wicked Weave mechanics; when unlocked for normal use, their only saving grace is the ability to rack up lots of combo points, but this often comes at the expense of completing verses within an acceptable time limit.
  • Take That!: The handguns are a fairly detailed reference to Devil May Cry, but get very little screentime and are insulted and handled roughly before being replaced with Bayo's signature set for each game, suggesting that the Bayonetta staff have a bit of an attitude towards the Devil May Cry franchise.

Onyx Roses

Shotguns containing the souls of fairies known to collect the Onyx Roses that bloom only in Inferno. Each shell fired from the guns contains the curse of the fairies' trapped souls.
  • Moveset Clone: Uses the same combos as Scarborough Fair, differing only in the post-hit shots.
  • Short-Range Shotgun: The Onyx Roses trade Scarborough Fair's range for brutal up-close power and quicker charge attacks.
  • Shotguns Are Just Better: Except for range and firing rate, the Onyx Roses outperform Scarborough Fair in every way.

修羅刃 -Shuraba-

A living katana, pulsing with the heart of Ashura, the demon god of war. Always seeking blood, the blade will even suck the very souls out of its victims.
  • Awesome, but Impractical: 修羅刃 -Shuraba-'s Moonlight Massacre — Half-Moon Slash and Full-Moon Slash attacks. Bayonetta draws a magic circle in the air in front of her and fires either a Sword Beam or a full on laser beam depending on if the circle is half or fully drawn. It can deal decent to heavy damage to strong enemies, but given that they require Bayonetta to stand completely motionless during the charging period, odds are you won't be using this attack often.
  • Iaijutsu Practitioner: 修羅刃 -Shuraba-'s charge modifier works like this. Bayonetta 2 gives it an actual sheath to return to while charging.
  • Katanas Are Just Better: 修羅刃 -Shuraba- is one of the best melee weapons in the series and returns in Bayonetta 2. Ironically, the trope is inverted; when Bayo wears the Hero of Hyrule outfit, 修羅刃 -Shuraba- is exchanged for the Master Sword, which has the ability to strike flaming foes without damage.
  • Light 'em Up: The Master Sword, which Bayonetta wields in place of 修羅刃 -Shuraba- when wearing Link's costume, has light-based graphics instead of 修羅刃 -Shuraba-'s red and black.

Kulshedra

A possessed whip, sealing away the soul of the ancient serpentine demon Kulshedra. Summoning the power of the demon from a portal on the weapon's hilt, it can be used in the same manner as a normal whip.
  • Mechanically Unusual Fighter: Kulshedra works as a pulley and grapple weapon; rather than damaging enemies, its best use is to control the space between and position of Bayonetta and an enemy.
  • Snakes Are Sinister: Kulshedra is made from a snake demon of the same name, and the end of the whip is shaped like a snake.

Durga

The soul of Durga, said to be a demon with a thousand arms, is imprisoned within these razor-sharp claws. From the portal at its hilt, the weapon can summon two types of arms, fire and lightning, to bear against its enemies.
  • Armor-Piercing Attack: The first game's flaming enemies are normally immune to damage unless Witch Time is in effect; Fire Durga is able to damage them regardless.
  • Elemental Punch: Both Fire and Lightning Durga inflict damage through this, with Lightning Durga attacking through electrical punches while Fire Durga attacks with fiery slashes and swipes.
  • Mechanically Unusual Fighter: Fire Durga's most practical damage is done by setting mines, something no other weapon in the series can do.
  • Multi-Armed and Dangerous: The demon from which Durga is forged is called "a demon with a thousand arms".
  • Stance System: Durga's two elements each have their own playstyle and combo list, which can be switched between with a Bullet Climax command.

Odette

These skates hold the soul of the Demon Witch Odette, who traded her soul for eternal youth, transforming into a swan. Residing in the frozen Hell of Cocytus, legend has it that Odette made a pact with the stubborn Demon Queen Odile, allowing her to fall to her preferred circle of Hell. Odette, said to have prided herself on her ice magic abilities, lends these skates the terrifying ability to summon the cold.
  • An Ice Person: The witch who was forged into the skates specialized in ice magic, and so the skates themselves are ice-elemental, capable of freezing enemies in place.
  • Improbable Weapon User: Ice skates might be sharp, but they're not the first thing that comes to mind when you need a weapon. Of course, being able to make your own ice to skate on probably helps.
  • Reverse Grip: Bayonetta can achieve this with several weapons when paired with Odette, most notably 修羅刃 -Shuraba-.
  • Too Fast to Stop: Skating around on Odette provides increased movement speed at the cost of friction.

Lt. Col. Kilgore

His campaign of slaughter on the battlefield leading to his swift consignment to hell, the soul of Vietnam War madman Lt. Col. Kilgore now resides in these grenade launchers, which fire explosive shells with incredible magic power.
  • A.I. Breaker: Lt. Col. Kilgore's rockets wreak havoc on Jeanne in the first Bayonetta.
  • Colonel Kilgore: The soul behind Lt. Col. Kilgore is called a "Vietnam War madman" who led a campaign of slaughter.
  • Recoil Boost: Using Stiletto with Lt. Col. Kilgore on Bayonetta's hands will do this, and it's notable for being the only Stiletto that lets Bayonetta dash to an enemy above her when used in the air.

Sai Fung

Possessed by the fastest demon bird in all of Inferno, Sai Fung, these nunchaku spin at blazing speed, unleashing attacks so fast even a god would be unable to catch a glimpse.
  • Difficult, but Awesome: Sai Fung is capable of stunlocking anything from Affinities to Grace and Glory to Father Balder. However, it does this by landing several hits per button press, making it difficult to gauge where one hit ends and the next begins, and it's the only ranged weapon that doesn't allow you to hit, fire, and then continue hitting, making pulling off a combo other than PPPPP(K) much more difficult.
  • Mix-and-Match Weapon: A pair of revolver nunchaku that would make Fighter proud.

Bazillions

Four guns created by an unknown super-civilization. Powered by an energy source known as Bazillionium, the deep crimson flash from the guns instantly break down the molecular bonds within its target. Able to discern the intent of its user, it is said that these strange, miraculous guns have the power to open a portal to another dimension. Thanks to Rodin, the guns have also gained demonic powers, making them an incredible threat to the denizens of Paradiso.
  • Moveset Clone: Uses the same combos as Scarborough Fair, differing only in post-hit shots.
  • No Name Given: The Bazillions are powered by a demon, but it's never named in the description.
  • Ray Gun: High-tech laser guns of two different flavours depending on which limb they're attached to; a penetrating beam from the hands, or rapid-fire bouncing shots from the feet.

Pillow Talk

A vessel for the demonic being Mahavalrocana, said to have seduced women by whispering sweet nothings during their dreams, Pillow Talk has incredible angel killing power thanks to Rodin's conjuring abilities. The demonic power summoned from the portal at the weapon's hilt takes the form of a strangely glowing green blade of light capable of slicing foes cleanly in half.
  • Laser Blade: A lightsaber straight out of Star Wars, with a blade made of demonic energy.
  • Moveset Clone: Uses the same combos as 修羅刃 -Shuraba-, differing only in its charge mechanics.

Rodin

Mysterious bracelets once used by the fallen angel Rodin in holding dominion over a portion of Paradiso. Depending on the power of its user, these bracelets can take on many different forms.
  • Awesome, but Impractical: Rodin lets Bayonetta use angel arms (or demon arms in 2) as her normal swings. Powerful enough to take down most common angels in a single blow.... and consequently making it damn near impossible to get a decent combo score.
  • Swiss-Army Weapon: Rodin is built around transforming into the enemy arms that Bayonetta can normally only get through a Torture Attack.

Rakshasa

A pair of swords that absorbed the demon god Rakshasa and were cleansed with Soma. Energy from Rakshasa's chakra flows from the swords into their user, making them easy to handle.
  • Lightning Bruiser: It has close to the same damage per hit as 修羅刃 -Shuraba-, except it's a hell of a lot faster and better at staggering, and its charge attacks take almost no time to charge up and have better range. And then there's its Umbran Climax, which adds the most damaging Wicked Weave in the game to the quickest attacks in the game...

Alruna

A whip containing the soul of a demon who shares the same name as a flower that blooms in Inferno. Laced with thorns, it slithers as if it were alive. Those who can hear the crack of the whip can feel Alraune whisper its curse in their ears.
  • Mechanically Unusual Fighter: Averted - despite being a whip like Kulshedra, Alruna is a straightforward damage-dealer. It does have some non-standard behaviour for certain techniques like Stiletto, but it's not as bad.
  • Vine Tentacles: A pair of whips made from Alraune's vines.

Kafka

A bow and arrow made with a man who one cursed another and who in turn metamorphosed into a hideous insect. Still living inside a part of the bow's frame, he fires cursed arrows of savage, venomous bugs.
  • Abnormal Ammo: In place of Wicked Weaves, Kafka fires giant dragonflies. Infernal Weaves just fire colossal dragonflies.
  • Mechanically Unusual Fighter: Kafka is essentially an extension of the gun button with better damage and combo points.
  • Pistol-Whipping: With a bow! Using the Stiletto technique with Kafka equipped will start a unique combo where Bayonetta slashes at the foe with it instead of firing arrows.
  • Poisoned Weapons: Kafka's arrows will inflict further damage on the target for a few seconds after they hit, but won't provide combo points alongside that damage.

Chernobog

A scythe containing souls captured by the god of death Chernobog, who had been expelled to the farthest depths of Inferno. Rodin infused the scythe with some particularly exquisite souls, restoring the weapon to its former glory. Those cut by its three giant, creeping blades have their wounds infected by darkness and their souls rot to the bottom of Inferno.
  • Mighty Glacier: Chernobog swings much slower than, say, 修羅刃 -Shuraba-, but it hits like a truck.
  • Mix-and-Match Weapon: A triple-bladed scythe that looks like Calne Ca's arm, with a shotgun where the blades' mount should be.

Undine

Two flamethrowers containing the soul of Undine, who threw herself into the Coctycus river after a failed relationship. Undine's extreme feelings of jealousy burst into searing flame, reducing her enemies to ash. Her breath of lament freezes all who are hit by it dead in their tracks.
  • An Ice Person: Undine's ice stance allows Bayonetta to attack with ice and freeze weak or weakened enemies.
  • Playing with Fire: Defaults to flame-throwing for damage.
  • Stance System: Switches between fire or ice damage with a Bullet Climax command. Unlike Durga, the two stances share combos, differing only in the effects (fire deals straight damage, while ice attempts to freeze enemies).

武甕槌 -Takemikazuchi-

A giant hammer forged from breaking down the thunder god Takemikazuchi's divine sword, the Futsuno-mitama. Though harnessing adequate power as a sword, Rodin decided to rebuild it as a hammer to suit his personal tastes. One swing will cause the heavens to split and the earth to tremble.
  • Charge Attack: Two levels of this. The first unleashes a strong electric attack, while charging further unleashes a powerful attack that leaves the hammer electrified for several seconds. This can take a long time, but a fully charged hammer can take out a room full of weaker enemies in one swing, and a fully charged attack combined with Umbran Climax is the single most devastating single attack in the entire game.
  • Humongous-Headed Hammer: A hammer that's bigger than any playable character and can generate lightning with a built-in motor of sorts.
  • Rule of Cool: This giant monstrosity of a weapon was originally the sword Futsuno-mitama. Rodin made it into a hammer just because he prefers it that way.
  • Shock and Awe: Considering it was once the sword of a thunder god, this should come as no surprise — although you have to charge it first.

Salamandra

Chainsaws that resourcefully use every inch of the infernal dragon Salamandra. Its sharp scales were forged into the weapons' teeth, and its heart supplies their engines. At full throttle, their teeth easily rip apart even the hardest of iron skin and ravage deep through flesh below.
  • Chainsaw Good: Salamandra has astounding damage output and speed at the cost of range.
  • Charge Attack: Uniquely, Salamandra as two charge modifiers possible with every swing; holding the attack button makes Bayonetta drag the saws through her opponent for a bit, but with a quick second press — which is executed when the saws have glowed fully red — Bayonetta will perform a quick second swipe that deals as much damage as the first, then allowing the chosen combo to continue. This characteristic gives Salamandra the most damage per combo of any series weapon, excluding 修羅刃 -Shuraba-'s Moonlight Massacre.
  • Close-Range Combatant: Without Umbran Climax bolstering its range, Salamandra encourages a highly in-your-face fighting style, especially if players are using its charge modifier for maximum effect.
  • Mechanically Unusual Fighter: Downplayed, but some techniques like Stiletto have unusual behaviour when wielding Salamandra.

Chain Chomp

A curious creature Rodin encountered while traveling through the ancient capital of Japan. Unable to get close to it due to its penchant for biting everything it comes into contact with, Rodin waited until it was sleeping, then dragged it away, chain and all. However, after multiple failed attempts to tame it, Rodin gave up and begged the witches to take it.
  • Angry Guard Dog: The Chain Chomp will happily munch on nearby enemies while Bayonetta's attacking with hand weapons.
  • Catching Some Z's: If Bayonetta remains stationary, the Chain Chomp will stop bouncing and take a nap with visible Zs, making it the only weapon with an idle animation.
  • Epic Flail: Much like Link in Hyrule Warriors, Bayonetta uses the Chain Chomp as a ball-and-chain.
  • Fluffy Tamer: Like every other weapon, the Chain Chomp gets introduced to Bayonetta after it's done beating the crap out of Rodin... except this time, the Chomp is still alive, and Rodin warns her that it might be too much even for her to handle. Naturally, it puts on its best behavior as soon as she takes it.
  • Guest Fighter: Straight from Bob-Omb Battlefield, still alive and kicking after a fight with the Infinite One. Rather than forge it into a weapon, Rodin decided to just give it to the witches as a weapon.
  • Lethal Joke Item: It might be a living Chain Chomp straight out of the Mushroom Kingdom, but it's one of the better heavy weapons in the series thanks to its meaty damage and combo points, ranged explosive Wicked Weaves, and helpful tendency to get in extra damage on its own while you're using hand weapons.
  • Lightning Bruiser: It's fast (for a heavy weapon), damaging, great at staggering enemies, racks up combo points like crazy, and it's swung in wide arcs that make it well-suited for crowds. It's also the only "weapon" that's survived a fistfight with Rodin.
  • Too Spicy for Yog-Sothoth: After receiving an LP of "Bob-Omb Battlefield", Rodin uses a hellgate to travel to the Super Mario 64 level of the same name and go after its Chain Chomp. The Chomp, as it turns out, is too much for him to handle.

G-Pillar

A large-caliber anti-materiel rifle that incorporates tissue from the Infernal Demon Gomorrah. While designed as a weapon to destroy targets by firing powerful armor-piercing rounds, its shape, durability, and mass also make it suitable for use as a particularly damaging club when swung without restraint. The dark flame emitted when the club makes impact increases the damage dealt, and this flame can also be directly discharged at an enemy for even greater effect.
  • BFG: Possibly the biggest frickin' gun in the series.
  • Carry a Big Stick: Bayonetta uses it as a club for melee attacks.
  • Mighty Glacier: Both its melee and ranged attacks are slow, but deadly.

Ignis Aranae Yo-Yo

A set of four yo-yos that contain clones of the Infernal Demon Phantasmaraneae's energy reactor. Equipped on the hands and feet, when swung they release sharp blades as they spin rapidly, slashing enemies while also spewing magma from their cores for additional damage. The yo-yos equipped on the feet can also function as wheels, allowing the user to skate around at high speed.
  • Playing with Fire: As the name (and the demon they come from) implies, the Ignis Aranae are fire-elemental.
  • Killer Yo-Yo: Flaming yo-yos with extendable blades that basically turn them into buzzsaws.

Dead-End Express

A chainsaw-like weapon created by the Infernal Demon Wartrain Gouon from his own parts, with spiked wheels that spin at high speed. Weighing more than a ton, it is impossible for a normal human to wield but its sheer mass combined with the energy generated by its spinning wheels create terrifying destructive power. In addition to its use as a weapon, it can also be straddled and used as a vehicle.—-
  • Car Fu: A miniature steam engine, like the kind one could ride in an outlet mall, with an extendable handle allowing it to be swung like a club. It has spiked wheels, which functionally make it a chainsaw, that can be fired off like saw blades. The kick button has Bayonetta ride to ram into enemies as the spiked wheels grind into them.
  • Chainsaw Good: Dead End Express technically uses a series of spiked wheels, but they work to the same effect.
  • Cool Train: A miniature steam-powered train that has retractable chainsaws, creates its own tracks to ride on and can be brandished as a weapon? Yes, please.

Ribbit Libido BZ55

A microphone stand favored by the Infernal Demon Baal. Baal's microphone of choice when performing has continually absorbed magic over centuries of use and has taken on a number of properties quite useful for combat, such as converting voices into destructive sound waves and boosting the performer's strength and durability depending on how they sing. Light yet sturdy, the stand also doubles as a surprisingly powerful spear, and can also be used to deliver blows and piercing attacks.—-
  • Improbable Weapon User: A standing microphone of all things? Okay, ladies, you do you.
  • In a Single Bound: Its Demon Masquerade form improves Bayonetta's jumping abilities, allowing her to reach farther distance in a single jump, in addition to providing her a triple-jump unlike most other weapons which make her air-dash instead.
  • Musical Assassin: Bayonetta can sing into the microphone to power herself up, and destroy her enemies with the power of song.
  • Parachute Petticoat: Its Demon Masquerade form comes with two wings attached to Bayonetta's hips that opens up to slow her descent.
  • Super-Scream: More like Super Sing. Besides its uses as a quarterstaff and spear, Bayonetta can sing into the microphone to channel Baal's destructive voice.

Simoon

A pair of fans that were crafted solely from the feathers of fledglings of the Infernal Demon Malphas. Lighter than paper yet more durable than steel, the fans are used to slash enemies with twin arcs of feathers. They are capable of delivering powerful attacks on par with direct attacks from Malphas' own wings.
  • Blow You Away: Bequeaths control over the wind, including making Razor Wind and tornadoes.
  • Combat Hand Fan: They might look dainty, but they're sharp and strong.
  • Razor Wind: Its ranged attack is a wind-sickle which can be charged to increase its size.

Tartarus

A pair of thick, steel weapons with a gatelike design. Created with rubble from the fallen Umbran clock tower, their weight and the sharp spikes that adorn them result in catastrophic destructive power. Additionally, the "gate" can open to reveal a variety of offensive machinery like gatling guns and spiked arms. Some say that the weapons were created by rancor of the Umbra Witches who lost their lives when the clock tower was toppled, and that the restless spirits thronging just behind the gate are those of the women after melding with the miasma of Inferno.
  • Bifurcated Weapon: Tartarus is a set of stone double doors wielded like tonfa that can be brought together to be used as a heavy shield.
  • Detachment Combat: The Demon Masquerade turns Bayonetta into a marionette comprised of weaponry that can violently launch her body parts in all directions like an explosion or fly around in a damaging twister.
  • Door Fu: Tartarus is a heavy fortress double door with a stone frame that's wielded like a pair of tonfa with metal spikes on top for extra damage. It can be clasped together to be used as a heavy shield or rammed into opponents and employs Portal Door magic to attack with weapons extended through it from a Hyperspace Arsenal.
  • Hyperspace Arsenal: Bayonetta herself normally has this but Tartarus is notable for weaponizing Portal Door magic to extend miniguns or mechanical arms tipped in weapons to attack.
  • Portal Door: Tartarus weaponizes this to either suck in opponents or extend weapons from a pocket dimension. There's also an unlockable move that allows Bayonetta to jump into them and teleport closer to enemies.

Abracadabra

A weapon created by Mictlantecuhtli that resembles magician's gear, composed of the hat Abra and the cane Cadabra. When used together, they create what at first appearance seems to be sleight of hand, but quickly escalates from doves to bombs and even entire vehicles being launched towards their targets.It has yet to be understood how Abracadabra conjures its various attacks, and not even the user can fully predict what mysterious things will happen.
  • Badass Cape: Abra Cadabra comes with a two-colored cape.
  • Bifurcated Weapon: Abracadabra is named for its two halves as a Magic Wand and Magic Hat.
  • Detachment Combat: The Demon Masquerade turns Bayonetta into a bat woman whose bottom half is only attached to her upper body by an arc of electricity.
  • Long-Range Fighter: Abracadabra in fights primarily with projectile attacks that allows it to pile on consistent multi-hit damage on enemies that are otherwise too far away to strike with traditional weapon combos. As a trade-off, it's less optimal for fighting faster melee-centric foes.

Cruel Altea

A unique weapon form of Labolas, a type of Infernal Demon born when pets become lost in Inferno and adapt to survive. Equipped on the hands and feet, these remote attack units are launched at enemies and manipulated to deal blows from a distance, and can also spew freezing breath capable of reaching absolute zero from their mouths.
  • An Ice Person: As the Labolas that appears in 3 is ice-elemental, so too is its weapon form.
  • Rocket Punch: Built around this. The gloves and boots fly off Bayonneta's limbs to sock the enemy in the face before returning to her. They can also be held stationary for a time so they can fire freezing lasers at the enemy.
  • Voluntary Shapeshifting: Unlike other weapons, it's not just "associated" with Labolas; it is Labolas.

Cassiopeia

An anchor-like weapon once wielded long ago against the Infernal Demon Kraken, until its wielder was defeated and sunk to the bottom of the ocean. The weapon itself remained embedded in Kraken's body, absorbing magic power over centuries. There's also tales of this weapon's use from Japan, where a Heike general in the late Heian period is rumored to have taken it into battle against the leader of a race of demons hiding near the ocean floor, but the truth remains unclear. When swung, the sharpened tip is shot out on a thick chain, enabling the wielder to crush enemies from a distance.
  • Anchors Away: Cassiopeia is an anchor that's functionally a giant weaponized Grappling-Hook Pistol. The hook can be fired and swung around on a retractable chain like an axehead flail. It can also be used like a crossbow.

    Dr. Sigurd 

Voiced by: Chris Cox (EN), Toshihiko Seki (JP)

"I believe I know why you're here. You're looking for a way to the Alphaverse."

A supporting character in Bayonetta 3 who created the plan the heroes follow. Dr. Sigurd is a scientist who discovered and alone possesses knowledge of how to use the Chaos Gears to reach a chosen part of the multiverse. Viola seeks him in order to reach the Alphaverse, and Jeanne breaks him out of the compound he is held in in order to get him to Thule and help Bayonetta.
  • Alternate Self: A "Connor Sigurd" appears during the Records of Time chapter of Bayo 3, being the one to send Viola to Arch Eve Origin's universe. There are also implications that Singularity is a counterpart, though this is unconfirmed - see Ambiguous Situation below.
  • Ambiguous Situation: Near the end of 3, Bayonetta and Viola find his corpse strung up in what they believe is a Homonculus nerve center, with Bayonetta speculating Singularity swapped places with a counterpart to lure them into the Alphaverse. The corpse they find is the good doctor himself, though whether this means Sigurd himself is an Alternate Self of Singularity or has a special connection with the Omnicidal Maniac is never cleared up.
  • Cool Sidecar: He uses a mechanical grabber to attach his life support tank on the side of Jeanne's motorcycle as a sidecar.
  • Exposition Cut: Jeanne thinking back to Viola explaining who Dr. Sigurd is in relation to her world gets cut off by the start of the next section of her in-story mission. Presumably this exposition included what is revealed in the character bios, such as the Sigurd variant who is killed in the opening scene being someone Viola knew well.
  • Kill and Replace: The real Dr. Sigurd's true fate, though he's not technically dead - Singularity captured him in his compound, took him to the Alphaverse, and used him as a conduit in the Homonculi nerve complex while Singularity posed as him to trick Bayonetta and Jeanne into opening a portal to a dying universe.
  • Man in the Machine: Sigurd remains trapped in the compound inside his life support tank, filled with the Homonculi's essence.
  • Posthumous Character: The real Dr.Sigurd is never seen conscious over the course of the story, having been taken by Singularity before the game even starts, Singularity using the relationship he had with Viola's world and the plan they developed to reach his Alphaverse in his own plan to keep Arch Eve Origin Bayonetta occupied and away from him. Everything we learn about him comes from Viola's recollections, his character bio, and various bits of info picked up during gameplay.
  • The Reveal: Once Bayonetta and Viola reach the Alphaverse, they realize that the "Dr. Sigurd" they had rescued is Singularity and had tricked them into leaving him alone with Jeanne, who he promptly murders in cold blood. His real goal had been to strand Bayonetta in a dying dimension, using the real Dr. Sigurd's plan with the Chaos Gears as a cover.
  • Tron Lines: His body displays rhombus shaped and angular lines that reflect this.
  • We Hardly Knew Ye: The variant of him from Viola's world, a scarred resistance fighter, is killed by Singularity in the same scene we first see him in.

Top