The Bat-Family (Batgirl | Batwoman | Jason Todd | Robin) | Extended Bat-Family & Other Supporting Cast (Azrael | Huntress)
A-H (Catwoman (Selina Kyle) | Deadshot | Harley Quinn) | J-R (The Joker | Lady Shiva | The Penguin | Poison Ivy | Ra's Al Ghul) | S-Z (Two Face)
Batgirl (2000) | Dark Nights: Metal | I Am Batman | Red Hood and the Outlaws | Nightwing (Dick Grayson) | Robin (2021) | Robin Series (Tim Drake)
Abattoir (Arnold Etchison)
Arnold Etchison, better known as Abattoir, was a serial killer who was convinced that his family was evil and that he could absorb something of their life force by killing them and desecrating their corpses.
- Asshole Victim: He's a sadistic serial killer who nearly gets melted by Clayface for kidnapping his son, and later gets melted in molten slag after being left to die by Azrael. The only reason anyone is upset by this is that he died before he could tell where he was holding his brother, who dies horribly in a Death Trap.
- The Bad Guy Wins: A post-mortem win, as with the death of Graham Etchison he successfully killed off every last member of his family.
- Bad People Abuse Animals: He once killed 400 cows and 200 birds as part of a deranged ritual to gain immortality.
- Bad with the Bone: Abattoir was obsessed with death and symbols of mortality and frequently used human bones as weapons: either as clubs or sharpened into blades.
- Badass Normal: Depending on the Writer. Sometimes he's good enough to hold his own against Azrael, and sometimes Batman can drop him with a single punch.
- Bullying a Dragon: He tried to blackmail Clayface into doing his dirty work by threatening his son. He would've paid with his life had Azrael not stepped in.
- Darker and Edgier: He debuted in 1991 and with his focus on bloody murder over goofy capers, he's emblematic of pointlessly edgy 90's villains.
- I Just Want to Be Special: Magic exists in the DCU and he's obsessed with occultic rituals to steal life and become immortal, but he doesn't have any magical power at all, he's just a madman.
- Kick the Son of a Bitch: Falling into a vat of molten metal is a nasty way to go (and the look on his face in his last moments makes it very clear just how nasty), but Abattoir more than had it coming.
- Killed Off for Real: Azrael allowed Abattoir to fall to his death in a vat of molten metal. Abattoir subsequently returned as a ghost (during a brief period of increased supernatural activity, worldwide), to torment the original Batman, and the supervillain Black Hand subsequently resurrected Etchison to serve in his Black Lantern Corps.
- Knife Nut: Abattoir prefered to do his killing with bladed weapons, and generally carried a large number of knives.
- Laser-Guided Karma: Maybe it was wrong of Azrael to let him die, but one can't deny that there's a certain poetic symmetry in the killer who left his last victim to die in a death trap falling into one himself.
- Murder by Inaction: The final battle between Az-Bats and Abattoir caused Abattoir to hang for his life above a vat of molten metal. Abattoir pleaded for help, but Valley allowed him to fall to his death. Since Abattoir was holding his cousin in his hideout, Valley indirectly condemned Graham Etchison to death. It was this act that made Bruce Wayne determined to reclaim the mantle of Batman from Jean-Paul Valley.
- Murder in the Family: His shtick is killing off members of his own family out of the insane belief that he can achieve immortality by killing enough of them.
- Names to Run Away from Really Fast: When one takes the codename of another word for a slaughterhouse, it's a good sign to give them a wide berth.
- Pet the Dog: While holding little Cassius Payne hostage, Abattoir comforted the boy by reading him a story from his family's journal about his birth. When Cassius' father brought him his brother, Abattoir kept his end of the bargain and gave Preston back his son.
- Pragmatic Villainy: That said, he was just trying to get Cassius to stop crying, and then had no reason to give Preston back his son.
- Serial Killer: Abattoir was a serial killer who was convinced that his family was evil and that he could absorb something of their life force by killing them and desecrating their corpses.
- Stalker Without a Crush: He hounded Graham Etchinson, the last living member of his family, for some time, even going so far as to ensnare the Clayfaces in a plot to kill him. Sadly Abattoir eventually managed to kill Graham off.
- We Hardly Knew Ye: Although that's not such a bad thing in his case. Introduced in 1991, he stuck around for less than 4 years before being killed off.
Absence (Una Nemo)
A former girlfriend of Bruce Wayne, Una Nemo took a bullet to the head and survived. Now, she is stalking and killing Bruce Wayne's former mistresses.
- Arc Symbol: Holes in items and missing items that get noticed.
- Attention Whore: Of a sort. She wants to be noticed, because her absence wasn't noticed before.
- I Just Want to Be Loved: She thought people would miss her and think well of her in her absence, but they didnt even say anything of her at her funeral. This causes a major breakdown and leads to her deciding to make sure shes noticed.
- Kansas City Shuffle: She leads Batman and Robin on a chase after her, thinking shes a degenerate lunatic typical of Gotham. Turns out, shes actually saner and more reasonable than expected: she only kept them distracted enough to take out the criminals who blew a hole in her head.
- Meaningful Name: "Nemo" means nobody.
- Psycho Ex-Girlfriend: A former girlfriend of Bruce Wayne, she is now stalking and killing Bruce's other exes.
- 'Tis Only a Bullet in the Brain: Because of a very exaggerated case of Dandy Walker Syndrome, the bullet shot through her forehead but missed her brain completely, leaving a softball-sized hole drilled through her skull.
- Yandere: Before her life-changing injury, she had a mild obsession with Bruce Wayne. After the injury she develops an obsession with getting Waynes attention however it happens.
Alberto Falcone / Holiday
The youngest of Carmine Falcone's three children, who desperately wants to join the "family business".
- Ambiguous Ending: In The Long Halloween, it's left unclear if he really was the Holiday Killer, thank to Gilda stating at the end that she started the murders and her belief that Harvey took it up with New Year's. Was she right? Did she start the killing, but she's otherwise wrong and Alberto did usurp the identity by faking his own death? Or did she snap from what happened, her and Harvey being the killers is a delusion, and Alberto was indeed the Holiday Killer all along? The only thing known is Alberto did kill Sal Maroni.
- Dude Where Is My Respect: He's looked down by the rest of the Falcone family, leading to lay claim to all the Holiday Killer murders in order to asume an status greater than that of his father.
- Expy: He's based on Alfredo "Fredo" Corleone, particularly his appearance and his low status within the family despite being a son of The Don.
- Green-Eyed Monster: He's jealous of his elder siblings, Mario and Sofia.
- Karmic Death: Ultimately killed by the other holiday-themed killer, Calendar Man, for stealing his modus operandi.
- The Un-Favourite: He gets no respect from the other members of the mob, despite being a son of the Roman.
- "Well Done, Son!" Guy: Alberto is desperate for his father's approval.
The very first Batman villain. Alfred Stryker was a chemical executive in a partnership with three other men. Wanting full ownership of the company, he agreed to secret contracts with his partners to slowly buy the shares from them over the years. He proceeded to send some Hired Guns to take out his partners.
- Adaptational Name Change: He's been called Fred and "Alby" in later retellings. Whenever a writer wants to do a remake of his storyline, expect Stryker to get a name change. Apparently Batman abides by a One Alfred Limit.
- Corrupt Corporate Executive: A businessman willing to murder his partners to take full control of the company.
- Disney Villain Death: Knocked into a vat of acid during his scuffle with Batman. The similarities to Joker's origin (falling in a vat of chemicals) have been noticed before, and "Alfred Stryker is the Joker" is something of a fringe theory.
- Fat Bastard: An overweight man willing to kill to take control of a company.
- Mad Scientist: Experiments on guinea pigs in his spare time.
- Starter Villain: First foe Batman ever faced, and Killed Off for Real by issue's end.
Amygdala (Aaron Helzinger)
Aaron Helzinger was a giant of a man prone to fits of homicidal rage. Due to these violent episodes, he was remanded to the care of Arkham Asylum. A surgeon at Arkham removed Helzinger's amygdala cluster in the hopes of curing the psychotic episodes. However, the procedure had the opposite of its intended effect, and instead made his fits of uncontrollable rage even worse. Amygdala has a very childlike personality and is often used as Dumb Muscle by other, smarter villians. On the right medication, Amygdala becomes calm and peaceful, but these episodes seldom last long.
- Accidental Athlete: Amydala's massive strength makes him the star hitter for the Arkham softball team.
- Bald of Evil: Is completely bald (which makes him look like a skinhead).
- Does Not Know His Own Strength: Once broke the Riddler's arm by throwing a softball too hard.
- Dumb Muscle: Frequently manipulated by other villains into acting as muscle for them.
- Hair-Trigger Temper: Prone to fits of homicidal rage.
- HeelFace Turn: When his rages were controlled by medication, Amygdala moved to Bludhaven where he became a warder at Lockhaven Prison and a friend and ally of Nightwing.
- Ironic Nickname: Is called 'Amygdala', despite having had his surgically removed.
- Odd Friendship: Has one with the Ventriliquist (Arnold Wesker).
- Psychopathic Manchild: Has the mind of a child, near superhuman strength, and uncontrollable fits of homicidal rage.
- Remember the New Guy?: In his first appearance, Amygdala is already an inmate of Arkham Asylum and is treated as someone Batman has fought before.
- Weak-Willed: Is very easily manipulated.
Alter ego: Lonnie Machin
First appearance: Detective Comics #608 (November 1989)
Anarky is a fictional character appearing in books published by DC Comics. Co-created by Alan Grant and Norm Breyfogle, he first appeared in Detective Comics #608 (November 1989), as an adversary of Batman. Introduced as Lonnie Machin, a child prodigy with knowledge of radical philosophy and driven to overthrow governments to improve social conditions, stories revolving around Anarky often focus on political and philosophical themes.
Originally, the character was portrayed with socialist, left-leaning views, but after Grant's own viewpoint shifted to reflect the influence of Frank R. Wallace's Neo-Tech philosophy, an offshoot of Ayn Rand's Objectivism, the character Anarky essentially shifted towards free market libertarianism. Which is funny if you consider that Rand did not like anarchism, and found the idea of combining anarchism with capitalism to be appalling.
Anarky is sometimes seen as an Expy of V from V for Vendetta, and that comic was seen on Anarky's bookshelf as a homage. Anarky is sometimes portrayed as a hero in his own right, just with an approach that drastically differs from Batman's, while some portrayals, such as the animated series Beware the Batman, depict him as a villain. None the less, some critics had favorable responses to the original series' political/philosophical approach, with Roderick Long, an anarchist/libertarian political commentator and Senior Scholar at the Ludwig von Mises Institute, calling the comics "an impressive voice for liberty in today's comics". Conversely, Long criticized comics which depicted Anarky as a villain, stating that the original depiction of the character was much more interesting and casting Anarky as a villain made him less interesting.
An Anarky was introduced to New 52 in the Green Lantern Corps Batman: Zero Year crossover issue. The New 52 Lonnie Machen made his debut in the Detective Comics story arc "Anarky". Although he's not the Anarky in that story.
- Anarky (Vol.1, 1997) - Comprising the entire "Metamorphosis" story arc, this 1997 limited series was retroactively labeled the "first volume" following its continuation in 1999.
- Anarky (Vol.2, 1999) - Anarky relocates to Washington, D.C. to wage war against the United States government, in a financially and critically unsuccessful ongoing series published in 1999.
- Batman: Anarky - A trade paperback collecting four stories featuring Anarky in various "Batman" related comics between 1989 and 1997.
- "Anarky in Gotham City": Anarky's debut appearance in Detective Comics, in which Anarky begins a campaign of revolt in Gotham City.
- "Anarky": Batman and Anarky battle a terrorist Lonnie Machin has mistakenly funded, revealing Anarky's origin story in a two-part Shadow of the Bat story arc.
- "Metamorphosis": Anarky attempts to "deprogram" humanity of all social constraints in a four-part limited series, revamping Anarky with new abilities and philosophy.
- "The Sins of the Father": Anarky seeks the truth of his parentage and learns The Joker may be his father in this controversial final issue of the ongoing Anarky series.
- "Search For a Hero": Robin faces a mysterious figure who promotes gang warfare in Batman's absence. The final story arc of Robin reintroduces Lonnie Machin as "Moneyspider" after several years of obscurity.
- "Anarky": First appearance of the New 52 Anarky in Detective Comics vol 2.
- "Utopia": Lonnie Machin's first appearance as Anarky in the DC Rebirth era.
- Arrow: Anarky appears in Season 4 as major recurring villain, more interested in spreading chaos than philosophy. He tries to join HIVE but his sloppy chaos only earns him contempt from Damien Darhk, who turns him over to police (he escapes). He spends the rest of the season trying to get revenge on Darhk, while battling Green Arrow and Speedy as well. Since Darhk is a Control Freak this sets up a battle of Order vs. Chaos between the two. He wears his trademark mask to hide the burns he got from Speedy in their first fight. He is played by Alexander Calvert.
- Batman: Arkham Origins: Anarky appears as a sidequest villain in this adaptation of the early days of of Batman, set in Gotham City on Christmas eve. Anarky and his fellow revolutionaries place bombs at corporate and government institutions, which Batman must deactivate. Simultaneously, Anarky attempts to appeal to Batman for an alliance, as he's a fan of the caped crusader. The use of Anarky for the game is a Pragmatic Adaptation of 3, remaining very close to the original incarnation of Anarky, but altering the character slightly. He is voiced by Matthew Mercer.
- Beware the Batman: Anarky appears as one of the main villains of the series, voiced by Wallace Langham. This version of Anarky diverges from his primary characterization as well-intentioned anarchist anti-villain to a shameless Card-Carrying Villain. A level 1 on the scale of adaptation modification.
Anarky provides examples of the following tropes:
- Adaptational Villainy: He's gotten this treatment every time he's adapted for other media, probably because having an anarchist hero isn't something that translates well into mainstream culture.
- Beware the Batman dropped his complex philosophy in favor of being a self proclaimed sociopath and aimless terrorist that acts as a stand-in for the Joker.
- And while Batman: Arkham Origins was more faithful to the comics, Anarky was still depicted as a violent terrorist. In the comics, most of Anarky's actions were targeted at specific individuals, and although some of his actions put his targets in critical condition, he wasn't a killer and he would avoid collateral damage. In Origins, Anarky plans to blow up buildings connected to what he believes are the root problems of society, and he's unconcerned with who might get hurt in the process. He's also portrayed as somewhat less rational than his comic book counterpart. You probably wouldn't hear the comic Anarky ranting against soft drinks, for example.
- And again in Arrow, where Lonnie is an Ax-Crazy sadist who prompts an Even Evil Has Standards reaction from Season 4's Big Bad.
- Anarchy Is Chaos: Averted. Indeed, confronting the idea that this just might be what will happen if he succeeds in bringing about the anarchic revolution horrifies Anarky into giving up his plan in "Metamorphosis".
- Anti-Villain: Anarky has slid along the scale of anti-villainy over time, starting out initially as a Type III in early incarnations, while a Type IV beginning with Anarky series. His Type IV status continued in some minor appearances during his period of obscurity and the Red Robin "Money Spider" era.
- Bad Habits: Anarky's costume was originally designed by Norm Breyfogle, with some minor input from Alan Grant. Grant requested that Anarky appear as a cross between the black spy of Spy vs Spy fame, and V of V for Vendetta. While you might imagine that these two archetypes would naturally blend to create a fashionably anachronistic, yet impressive coat, or perhaps an imposing and striking long robe augmented with a middle-age cloak motif, you'd be wrong.
- Bomb-Throwing Anarchists: A subversion, Anarky goes against the anti-intellectual, ineffectual, or violent stereotypes associated with anti-anarchist propaganda.
- The second Anarky in Red Robin ( actually Ulysses Armstrong, the Enfant Terrible formerly known as the General) does fit the stereotype, much to Lonnie's horror and disgust.
- Possibly as a Take That! to more villainous versions of the character, in "Utopia" Lonnie calls this trope "a comic book villain's idea of anarchy".
- Breakout Character:
- Only used sparingly by a single author for the first few years of his existence, Anarky was suddenly launched into the big leagues when he was given his own limited series in 1997, and followed it up with a trade paperback and ongoing series in 1999.
- When Fabian Nicieza was given a mandate to write the concluding storyline for the Robin series, months before it was to be cancelled, he decided to revisit old Robin foes from the comic book's early years. Deciding to give cameos for lesser known Robin foes who Nicieza believed could become breakout characters in their own right, and Anarky in particular. Due to this appearance, Anarky was brought back into publication for the first time in years, and went on to become a recurring character in other stories for Tim Drake written by Nicieza.
- Anarky's popularity increased in 2013, as he was selected to be one of the main villains of Beware the Batman and got his own sidequest in Batman: Arkham Origins.
- Break the Cutie: Anarky gets this at the end of his "Metamorphosis" storyline, where he is confronted with a hallucinatory vision of his successful plan leading to the formal institution of "parasite tests", with failures being ghettoized and left to rot, a state of affairs that promotes Might Makes Right brutality and ruthlessness amongst the imprisoned until the strongest, meanest, most savage individuals are left and these promptly roll out of the ghetto, unleashing such barbarism against the "enlightened" that they end up reverting back to the "old ways" of authority in return for guaranteed safety against them.
- Canine Companion: For the Anarky limited series, Grant decided to give Lonnie a dog, "Yap". Where he came from goes unexplained in-universe, but the dog is useful for when Lonnie needs someone to talk to, and after all, Lonnie has become the hero of the story. Of course, Alan did write that Yap was a stray that attached itself to Lonnie after they met on the streets, but you'd have to read his intro to the trade paperback that collects the Anarky series to find this single sentence throw-away explanation.
- Captain Geographic: Capital Eagle, a USA-flag themed character, and official government mercenary, Alan Grant intended to use in the 1999 Anarky series.
- Cartoon Bomb: Anarky's primary weapon may be his scepter, but his secondary weapons include wick-fused bombs of the stereotypically anarchist sort. His asssortment of trick bombs typically includes gas bombs and smoke bombs.
- Chest Insignia: The circle-a symbol of anarchy, naturally.
- Conveniently an Orphan: Originally written as the single son of a middle class couple, Lonnie's biggest problem in his early stories, in Grant's own words, was his need to hide his activities as Anarky from his parents by sneaking out of his home. Wanting to give the character a greater degree of freedom, Grant wrote a scene that faked Anarky's death, allowing him to callously let his parents believe he was dead. This is presented as an example of Anarky's self-righteousness at first, but becomes a point of shame at the start of the ongoing series. Mandated by editors to remove Anarky from Gotham City at the start of the comic, Grant used the Batman: No Man's Land storyline to make them disappear. The search for the missing parents gets derailed when Anarky's investigation suggests he was adopted. As this plot was cut short by the cancellation of of the series, the fate of his missing parents remains unknown. While Anarky fell into obscurity for quite a while afterward, Lonnie's never had to worry about his parents since.
- Corrupt Politician:
- You would think an anarchist would have more of these to fight. Anarky, however, was created as a Batman antagonist rather than a fully independent character. Thus, he was never proactive in taking down corrupt politicians until he got his own series. Then he catches one trying to sell bio-weapons intelligence to Ra's al Ghul.
- After defeating this guy, he gets a visionary bureaucrat to become his presumptive Arch-Enemy, the mysterious Mr. Staines. However, as the series was cancelled soon after Staines is introduced, the character goes unexplored here. Staines was later used by Grant and Breyfogle in another story, Batman: Dreamland, where we learn h's an idealist who believes in creating a brave new world though mass mind control.
- Other politicians are portrayed as not necessarily corrupt, but in disagreement with him. Nonetheless, they are portrayed with an edge of malevolence betraying their own moral corruption.
- Costumes Change Your Size: When he wears his costume, he appears as a much older man. This was originally done to conceal his identity from the reader, with Batman pulling off his mask in "Anarky in Gotham City" to reveal Lonnie peering out from beneath a framework designed to make him look over a head taller.
- The Dark Age of Comic Books: Anarky was created in 1989, three years after the publication of Batman: The Dark Knight Returns, Crisis on Infinite Earths, and only ten months after the conclusion of the A Death in the Family story arc. With a partial inspiration in another Dark Age predecessor, V for Vendetta, Anarky was an early product of the comic book Dark Ages. However, while he was originally intended to conform to the compromised, anti-hero sensibilities of the era, the early decision to not have him kill, and to make him an idealistic, rather than nihilistic figure, was enough to set him on a very different path.
- As one reviewer put it: "In the age of the anti-hero, it only makes sense to have the occasional anti-villain as well. But unlike sociopathic vigilante anti-heroes like the Punisher, an anti-villain like Anarky provides some interesting food for thought. Sure, he breaks the law, but what he really wants is to save the world ... and maybe he's right."
- Dead Man Writing: In the 1995 Shadow of the Bat story "Anarky", Lonnie's parents find a letter written by their son in the event of his death. They proceed to read the letter, which acts as narration over the course of the story as Lonnie must stop a terrorist from killing thousands in an explosion. At the climax of the story, Anarky sacrifices himself to save others as his parents conclude the letter. This becomes the last time his parents are seen, as by his next appearance revealing his survival in the Anarky limited series, he is operating underground and does not reveal that he is alive.
- Democracy Is Bad: Anarky's made several statements denouncing democracy on the basis that it is compromised and corrupt. A Secret Origins introduction for Anarky carried "Democracy is the tyranny of the minority!" as its tagline. This is a twist on the classic "tyranny of the majority" phrase. For Anarky, mob rule isn't the problem behind democracy— oligarchy is.
- The Dog Was the Mastermind: The debut storyline strongly implies that Mike Machin, Lonnie's father, may be Anarky. The big reveal at the end shows Batman's detective abilities, when he sees through this mistake and catches Lonnie.
- Doomed Hometown: The 1999 Anarky series begins with this. After Alan Grant was ordered to remove Anarky from Gotham City, Grant was forced by circumstance to find a plausible justification for removing the character from his hometown. His solution was to take advantage of the then-current status-quo: "Batman: No Man's Land." As Gotham City is ravaged by an earthquake, Anarky finds his home destroyed, his parents missing, and is forced out by Batman's verbal threats.
- Elaborate Underground Base: In the 1999 Anarky series, a new base of operations was needed for Anarky, given that editors insisted Alan Grant remove Lonnie from Gotham City during the events of "No Man's Land". Having established that Anarky had built a teleportation device in the '97 series, Grant explained that Lonnie had secretly excavated a base under the Washington Monument.
- The End Is Nigh: Lonnie funnels money to several political groups he supports, and mistakenly funds a delusional cult leader who wants to stage a terrorist attack to fulfill his own prophecy of calamity. The cultist decides to waste a chunk of the money on hiring homeless people to be his paid advertisers, complete with "The End is Nigh!" sandwich boards.
- Enfant Terrible: Averted before the character saw publication. Originally created by Alan Grant to be violent and extremist, the first script for Anarky was quickly toned down when Grant was convinced by Dennis O'Neal that this was a bad idea. Arguments against it included that the portrayal of a child as an unrepentant murderer (Anarky was introduced as only 12-years-old) was morally reprehensible, and that if Grant wanted audience sympathy, non-violence was the way to go. For his part, Grant has said he is now glad he took the advice.
- Expressive Mask: While initially created to use an unmoving stage mask that would hide his identity, a golden toned, but flexible mask was used for the 1999 Anarky series. This would allow for a level of humanization not possible with a creepy, unmoving mask. However, in appearances following the cancellation of the series, Anarky has returned to his inexpressive, metallic mask.
- Expy: As noted above, "The Terrorist", V is usually seen as the inspiration for Anarky, but Grant, like V's creator Alan Moore, drew his philosophical approach from his own beliefs. The 12-year-old Lonnie could also hardly be based on a mysterious adult terrorist. In truth, Grant based Lonnie on Chopper, a child graffiti artist/rebel from Judge Dredd, given Chopper's popular debut just a few years earlier. Anarky even used spray painted circle-a (anarchy) symbols as his calling card, in a nod to Chopper's hobby.
- Failure Is the Only Option: Given that the DC Universe exists as a plausible mirror representation of the real world, so long as an anarchist revolution doesn't take place in reality, Anarky can't overthrow the governments of the DC universe.
- Hacked by a Pirate: In his online persona as 'Money Spider', Lonnie leaves a graphic of a spider on the screens of those he has hacked (and whose bank accounts he has usually just emptied).
- Homemade Inventions: To explain the earliest tools used by Anarky in his first appearance, Alan Grant simply explained that Lonnie had devised his stun baton and trick bombs at his school lab. In later appearances, as he continued to escape from his juvenile detention center, there is no explanation for any of his tools. In the Anarky 1997 limited series, it was explained that Anarky had set up a dummy online company for radical literature during the late-'90s "dot-com" bubble. Becoming a dot-com millionaire overnight, he now had the financial resources to support his activity. With his prodigy genius, he simply went about building his new series of anarcho-gadets in buildings owned under false names.
- Insult Backfire: The eponymous character confronts Physical God Darkseid and begins to lecture Darkseid on why everything he does is wrong. Just when he's about to use the E-word, Darkseid cuts him off and proudly finishes the "insult" for him.Darkseid: Evil? Yes. I am.
- Flat-Earth Atheist: Following Grant's transition to Neo-Tech, he wanted to use Anarky as a vehicle for rationalism, and atheism as an extension of this. Encountering supernatural demons, Anarky cooly noted that holy water he used against them worked even though he didn't believe in it. He then used a crystal battery to capture some of their energy, commenting "science is magic explained."
- Gang of Hats: The anarkist gang doubling as a social movement in Batman: Arkham Origins wear hoodies, red armbands and theater masks. Some of them also have the Circle-A symbol on their uniforms.
- Informed Loner: The Anarky series. For most of his adventures, Grant did play Lonnie as a straight forward loner. As an antagonist, it wasn't necessary to give him a cast to have dialogue with: dialogue is for protagonists and their plucky sidekicks. Any necessary dialogue for Anarky could be had with his parents telling him to stop plotting to save the world, and get back to cleaning his room and doing his homework. However, for the Anarky series, Lonnie needed someone to bounce his ideas off of. So he was given an artificially intelligent computer that was very chatty.
- Intelligence Equals Isolation: When Grant decided to continue using Anarky, he started to try filling out the back story he failed to give the character initially. One decision he hit on was to portray Lonnie Machin as a bookish loner who lost contact with children his own age because he preferred the company of a good book on philosophy. Said one character on his memory of Lonnie:Walter Kempinski (a bookstore owner who knew Lonnie as a child.): Oh, yes, I remember young Lonnie, all right! Sad boy, I always thought. Old before his time. Didn't make friends easily. Spent too much time in places like this [bookstore]. Reading, always reading. Far too serious.
- Kid Hero: The Anarky series shifts Lonnie into the role of a misunderstood Hero Antagonist. The Anarky limited series notes he's 15-years-old, while the ongoing series sets his age at 16.
- Landmarking the Hidden Base: After leaving Gotham, Anarky sets up a new base of operations inside the Washington Monument.
- Legacy Character: Though very much against his will. What's worse, the person who kidnapped him and took his persona, Ulysses Armstrong (The General), is about as far from Machin's philosophy as possible and is just a violent psychopath looking to use his image to fight Robin. Lonnie is noticeably displeased.
- Let's You and Him Fight: a strategy employed by Anarky twice during the Knightfall story line. Recognizing his limitations, Anarky chooses not to engage with a gang too dangerous to fight and instead sends out a signal flare for Batman. When Batman sees it and approaches, Anarky throws a gas bomb at the gang to get them firing their guns at their approaching attacker, who they mistake to be Batman. Thinking a good trick will work twice, Anarky then pulls it off again to pit Batman against Scarecrow, and waits for the dust to settle so he can take them both down.
- Look What I Can Do Now!: As a child vigilante, Anarky was no physical threat to anybody, so his early activity involved no fighting. He just used dangerous weapons like gas attacks and stun batons to attack others. However, for the 1997 Anarky limited series, Grant decided that as a teenager, it was finally time to give him some fighting skills. Anarky's described as exercising and training for hours each day, and trains hard enough to create a hybrid fighting style based on several techniques. Grant may have gone a little overboard though. This training takes place between Batman's last encounter with him, so in the showdown with Batman, Anarky surprises him with by holding his own in hand-to-hand combat. Of course, Batman still has more physical power and experience, and prevails on those strengths.
- Luke, You Are My Father: Averted, and so the Joker isn't Anarky's father, thanks to input from Dennis O'Neal.
- Mugging the Monster: In The Shadow of the Bat No. 16 (September 1993), Lonnie escapes from a juvenile detention center and flees into the shadows of an alley. Followed by a pair of knife-welding punks who demand his cash, he emerges from the shadows as Anarky and responds with his tazer-scepter.
- No Face Under the Mask: Anarky's first encounter with Batman. Batman pulls off the mask, revealing the head-extender beneath. A brief clue that the person under the mask is a child.
- Offstage Villainy: Used in Anarky's depiction for "The Last Batman Story." Before Grant firmly decided that Anarky should not kill, he dabbled with the idea in an alter-world future, where Anarky was much more violent and murderous, in a style consistent with Grant's original intentions for the character. This was only described in dialogue, meaning any killing Anarky did was purely a past-tense affair. Otherwise, he was rather non-violent in the actual story.
- The Only Way They Will Learn: Throughout Grant's early work on Anarky, the character took a messianic tone to justify his behavior. When Grant underwent a shift in thought, he wrote the Anarky limited series to present a new message: ends don't justify the means, and "revolutionary leaders" are not revolutionary. The story ends with Anarky learning that he can't force change, but that he can help people choose it. However, this trope applies to Anarky, rather than the people he seeks to convince: he himself couldn't have learned this lesson without the events of the story.
- Powder Keg Crowd: When Anarky encounters a gathered group of homeless men outside of a construction yard that was once their tent city, but is now in the process of being turned into a bank, the men are passing around bottles of booze to drive off the cold. None have any idea what to do next or where to go. The only thing they still have left is each other. However, it only takes one Rousing Speech from Anarky and his lead in hotwiring a forklift, which he crashes into the scaffolding, to turn the crowd in mourning into a full-scale rioting mob.
- Reed Richards Is Useless: An attempted subversion, Alan Grant has been known to make the criticism of superhero geniuses who use their intelligence to fight crime rather than cure cancer. In the Anarky limited and ongoing series, Grant presented Anarky as using his intelligence with greater focus on the long-term consequences of his goals. Rather than fight crime, he wants to save the world. However, Anarky is still shown using incredible high-technology at times for mundane purposes, such as building a device capable of generating wormholes though time and space, only to use it as a simple mode of transportation, and then sometimes not even consistently, as he still has a motorcycle.
- Subverted in the Anarky limited series, when Anarky's mad-scientist doomsday machine liberates the minds of humanity, creating a world where Mr. Freeze's technology is used to advance space exploration and Poison Ivy's botanical knowledge is used to help find a cure for cancer. When Batman confronts Anarky, Lonnie's dressed in casual clothes and tells Batman to cut out the costumed superheroics, dismissing them as redundant. Since Status Quo Is God, this brave new world was revealed to be a hallucination.
- Reflective Eyes: A unique effect sometimes used for Anarky's metallic mask, allowing the audience to see the emotion of someone Anarky is looking at reflected on Anarky's own face.
- Shout-Out: In an effort to provide some kind of citation for his ideas, Grant decided to include numerous literary references in his stories with Anarky. However, these weren't put in captions or dialogue. Rather they appeared as the books themselves sitting on bookshelves in Lonnie's room or in his hands as he read them. Books in Lonnie's room included anarchist literature, or just carried the names of anarchists. V for Vendetta and the British anarchist magazine Black Flag both appeared in one story.
- Several titles referenced books. Some are of obvious radical bent, such as "Economics of the Madhouse", but other titles such as War and Peace are not specifically anarchist related (although the author, Leo Tolstoy, is seen today as a contributor to Christian anarchist philosophy.)
- Song titles were occasionally referenced as well, such as "Revolution No.9" and "Anarchy in the UK", which was cleverly changed to "Anarky in Gotham City" and "Anarky in the USA", by Grant and James Peatti, respectively.
- Social Circle Filler: In Lonnie's debut story, he briefly appears at school, talking to two schoolmates and politely rejecting an offer to hang out. As Lonnie will be arrested in the juvenile correction system by the end of the story, we won't see them again soon. This is compounded however, when Grant soon decided not to give Lonnie any friends, and to retroactively give Lonnie a Friendless Background to underscore the character's dedication to his cause by sacrificing his social life.
- Static Stun Gun: Anarky's primary weapon is a scepter/staff, which aside from being a melee weapon, is also a disguised taser. In the Anarky series, it was given other functions, such as having a built in grappling hook. As stated above, Anarky's originally lethal portrayal meant the weapon would kill those who were zapped by it. However, when Anarky was made a non-lethal character, the scepter instead just knocked out its victims. Portrayals varied depending on who was writing the story, but the aftermath of the victim could, at the low end of the spectrum, simply be knocked out and wake up later. Others may need to be hospitalized. One of the most graphically portrayed victims was in the Green Arrow story "Anarky in the USA". When Anarky turns his attack on full strength, the victim is left smoldering and is severely bleeding from the mouth. The story also tried to upgrade Anarky's scepter into a ranged weapon. By throwing it, the scepter became an electrical grenade. It could then be magnetically retrieved remotely by an electrical charge in Anarky's glove.
- Street Urchin: Roach, a recurring character created for the 1999 "Anarky" ongoing series was a streetwise girl who lived among the other homeless of Washington DC. Given the short duration of the series, she wasn't used as often as Grant or Breyfogle wanted. She was to be included in two issues that went unpublished.
- Technical Pacifist: Primarily in the 1997 limited series and followed up in the 1999 ongoing. Initially presented as a more violent character in early years, Anarky was toned down for the series when Grant decided that a non-aggression principal was the most logical path an anti-authoritarian could walk. While not the final word on anarchist philosophy and the ethics of violence and revolution, this meant that Anarky used his fighting skills to fight off attacks, while instead using sabotage to undo an enemy's plans.
- Thicker Than Water: When Mike discovers that his son's an anarchist vigilante and is confronted by Batman, he doesn't hesitate to hide his boy and claim to be Anarky himself in a futile bid to take the fall for Lonnie.
- Averted in the storyline "Anarky", in which we see both parents are frustrated with trying to raise their son and wish he would be normal.
- Averted when Lonnie confronts the Joker to find out if they are related. Mr. J immediately denies everything, then holds Anarky hostage in the middle of a breakout from Arkham Asylum. When push comes to shove, Joker doesn't hold back from shooting Lonnie in the chest. Luckily, superhero bulletproof vests are able to take a point-blank blast from a shotgun with no real harm done.
- Trashcan Bonfire: Nearly every time Anarky encounters the homeless people of Gotham City to recruit them to his cause, they have one of these burning.
- Utopia Justifies the Means: Anarky attempts to reveal the truth of the world to the citizens of Gotham City through a ray powered by crystals containing partial life forces of good and evil beings. This leads to parasitic "Enemies of the People" being separated from the producers of the city via a test that determines whether you are a contributor of worth or practice deceit and force, contribute nothing and take from those that have earned what they possess. Since the Ventriloquist's dummy, Scarface, is a manifestation of dissociative identity disorder, he's not affected by the rays and eventually stages a coup. It's eventually revealed that all of this was a dream, and Anarky realizing that Batman was right when he suggested that this may be Playing God (which would be against Anarky's philosophy) and a bad idea.
- Voice with an Internet Connection: During the 1999 Anarky ongoing series, Anarky gains a sidekick in the form of an artificial intelligence named "MAX" (Multi-Augmented X-program) that acts as this.
- During Fabian's work with the character, Anarky was paralyzed and his mind was given an internet connection, thus reducing him to this for Tim Drake.
- War Is Hell: Anti-militarism was an occasional theme in Anarky's stories. The point is driven home in Anarky No. 7, when Anarky witnesses a pointless war between zombies resurrected from Arlington National Cemetery. The zombies rise up against the current US government, seeing its behavior as a betrayal of the principals they died for. Seeing the zombies reenact the battles that got them killed in the first place, Anarky refuses to participate and abandons the battlefield.
- Well-Intentioned Extremist: In any normal comic, someone trying to destroy every government on the planet would be the bad guy. Anarky, however, is doing it to free the people, and holds himself to a high moral and idealistic standard while he's doing it.
- Writer on Board: Anarky exists to be a vehicle for his creator Alan Grant's political views. This is why Anarky's ideology abruptly shifted from libertarian socialist to Neo-Tech between appearances (matching Grant's own conversion) and why few other writers use him.
- Kevin Dooley used Anarky as a mouthpiece for his views on gun control.
- James Peatty, who used Anarky as a foil for his critique of Green Arrow, a character most people consider radical. Presenting Anarky side-by-side with the jade archer showed just how moderate the aging, so-called "radical" has become.
- Grant's 1997 Anarky miniseries is essentially a four-issue-long Author Filibuster, delivered via Anarky's Inner Monologue, long philosophical debates with Batman, Darkseid, and Etrigan, and occasional pauses in the action to allow Anarky to break the fourth wall to lecture the reader directly on his alternative view of human history and development.
- Zorro Mark: Early influence by Judge Dredd character Chopper gave Grant the idea to have Anarky leave graffiti of an anarchy symbol as a Calling Card. However, the mark has stayed with him over the years, decorating his base of operations.
Born in Gotham City around 1898, the Anchoress was the first inmate of Arkham Asylum. The daughter of a Nobel Prize winning physicist who specialized in radioactivity, she was intrigued by experimental physics in relation to the human body and studied quantum mechanics against her parents' wishes. Her parents wished for her to be a debutante and arranged for her marriage, against her wishes. One night an argument between the woman and her parents broke out resulting in a lab accident which caused both her parents to die and for the woman herself to have her physiology altered on a quantum level. Full of guilt over the incident, the woman had herself committed to Arkham Asylum where she remained for multiple decades. Eventually she was almost forgotten, with the majority of the doctors' attentions being focused on the new supervillains who were appearing in Gotham. Blaming Batman for the rise of the supervillains, she used her powers in an attempt to destroy him.
- Hand Blast: Can fire blasts of quantum energy.
- Intangibility: Her quantum powers allow her to 'ghost' through solid objects.
- Long-Lived: Is well over 100 years old (and looks it).
- Not Used to Freedom: Has no desire to escape Arkham, despite the fact her powers mean that she could at any time.
- The Old Convict: The oldest and longest serving inmate of Arkham Asylum.
- Supernatural Fear Inducer: Can project fear on to others.
- Tally Marks on the Prison Wall: The walls of her cell are covered in innumerable tally marks.
Arkham Knight (Astrid Arkham)
Astrid Arkham is the daughter of Jeremiah Arkham, and was born in Arkham Asylum, delivered by Batman's rogues gallery in an act of kindness towards Astrid's mother, who treated them kindly. Her mother was killed after giving birth to her by an unnamed inmate using a discarded batarang. Fearing for her safety, Jeremiah kept her a secret from the world, and she was raised in Arkham Asylum, by both her father and Batman's rogues gallery.
Growing up with a simultaneous fascination and resentment of Batman, when Astrid found an image of her mother's body with a batarang embedded in her throat, and with Jeremiah having lied to her regarding her mother's whereabouts, Astrid devoted herself to destroying Batman for killing her mother. Seeing herself as a knight from her bedtime stories and arming herself with the Asylum's technology, the Arkham family's medieval heirlooms and raising a fanatical group of follows known as the Knights of the Sun, she sets out to destroy Batman physically and symbolically.
- Badass Normal: No powers of any kind, but is able to go toe-to-toe with Batman and Robin.
- Canon Immigrant: The Arkham Knight identity originally came from the Batman: Arkham Knight video game.
- Daddy's Little Villain: Essentially this to Batman's rogues gallery, as she was raised by them. It's also why they are willing to follow her orders.
- Decomposite Character: In the identity's debut, it was a transitional identity for Jason Todd between Robin and the Red Hood. Here, the Knight has nothing to do with Jason.
- Gender Flip: The Knight was male in the original Arkham Knight videogame. And also the former Robin, Jason Todd.
- Horrible Judge of Character: She is close with the likes of the Joker but sees Batman as terrible.
- It Runs in the Family: Seems to carry her family's penchant for insanity.
- Knight Templar: The Knights of the Sun have a heavy medieval knight motif and are all extremely fanatical.
- Light Is Not Good: The Arkham Knight and her Knights of the Sun have a heavy light motif. Their Battle Cry is "Burn back the dark!" and they made their entrance by creating a miniature artificial Sun above Gotham.
- Madwoman in the Attic: Although maybe not Madwoman if Jeremiah didn't decide to keep her existence a secret and raise her in an asylum for the criminally insane.
- Missing Mom: Was told by Jeremiah that her mother disappeared, when in actuality she had died.
- Raised by the Community: The Arkham inmates did more to raise her than her father did, partially thanks to her mother being something of a Morality Pet to them.
- Samus Is a Girl: This version of the Knight is actually Jeremiah's daughter, but everyone assumed the Knight was male at first.
- Tyke-Bomb: Many of the Arkham inmates essentially took advantage of the fact that Dr. Arkham kept his daughter in the asylum to basically raise her into the anti-Batman cause, a scheme almost twenty years in the making.
First appearance: Batman: Vengeance of Bane (December 8, 1992)
Bane never had it easy. He was sentenced to life in the prison Peña Dura before he was even born, due to the corrupt government of his home country, Santa Prisca, punishing him for the crimes of his father. From early childhood, he was tormented of visions of a bat in his sleep. He developed his knowledge and skills in prison, learning how to defend himself, gaining a Classical education from a Jesuit priest, and mastering several languages. He slowly climbed up the social ladder of the prison, even committing his first murder at age eight, until becoming "king" of Peña Dura.
The people in charge noticed this and forced him to be the test subject for an experimental Super Serum, Venomnote . The drug, which had killed every subject before him nearly destroyed him too, but he survived and discovered that the drug also increased his strength vastly at the cost of being highly addictive and dangerous to stop using.
He eventually escaped the prison with several others and set out for Gotham City because, like Peña Dura, it too was ruled by fear: the fear of The Batman, who Bane is convinced is the demonic bat from his nightmares.
Bane became one of many of Batman's enemies, but he was best known for snapping Batman's spine during the events of Knightfall. Despite being a relatively recent addition to the Dark Knight's rogues, Bane quickly shot up to the A-List of Gotham's criminals and became one of Batman's most prominent foes ever since.
Bane was originally created in order to replace Bruce Wayne with a different character in the role of Batman, Azrael. This was all in an attempt to make Nineties Anti-Heroes less popular, and it worked.
He later weaned himself off the drugs and become something of an Anti-Hero himself, and was a member of the Secret Six until their dissolution shortly before the New 52 initiative. In the New 52, he seemingly never underwent any of his character development, but did break Batman's back.
He has made appearances in many different DC adaptations, including Batman: The Animated Series, The Dark Knight Rises (played by Tom Hardy), and Young Justice. His video game appearances include the Batman: Arkham series, LEGO: Batman and Batman: The Enemy Within.
Tropes which describe Bane
- Aborted Arc: There were hints in his origin that he might have actually been Bruce Wayne's half-brother, as various passing references indicated that his father had been a foreign doctor who had fled the country. While Batman having to deal with the idea of the saintly image he's built up of his father being tarnished might have been interesting, it's pretty understandable why future writers declined to follow up on this.
- This was eventually resolved when Bane himself tracked down his father Edmund Dorrance. Thomas Wayne was floated as a possibility but blood tests disproved it fairly quickly.
- Adaptational Wimp / Adaptational Badass: Different incarnations zig zag with his established physical capabilities and strategic mind. In several works he is largely impotent without venom, rendering his intake pump a huge weak spot. This is the default method of defeating him in works like Batman & Robin. In The Dark Knight Rises venom is replaced with an anesthetic gas in his mask to keep him stable from chronic pain, but otherwise meaning that his physical abilities are entirely him. In Batman: Arkham Origins he's portrayed as a 7 foot tall, 500 pound monster who uses venom only after a lengthy fight with Batman where they seem evenly matched.
- In his Rebirth incarnation, he skews more towards the "Badass" aspect in that era compared to his Post-Crisis Knightfall counterpart who defeated and broke Batman only after he freed all the Arkham rogues and completely exhausted Batman in a chase to hunt them all down. In The Fall And The Fallen, Batman again fights most of his rogues but this time beats them all up one after another at Arkham instead of separately throughout multiple tiresome nights. By the time Batman confronts Bane at his mansion, he wasn't in a state of exhaustion and this time, Rebirth Bane defeats and breaks Batman when he wasn't tired out and still around his rough physical peak.
- Adaptation Distillation: Is often applied to him when he appears in an animated show.
- Alternate Company Equivalent: Many see him as the Venom to Batman's Spider-Man; A larger, more muscular Shadow Archetype of the hero, Genius Bruiser and crappy life and all, who where The Dreaded in their debut, then suffered Badass Decay before being redeemed by later writers. They both are obsessed with defeating the hero (though for separate reasons) and both have had lengthy stints as anti-heroes. The fact that Bane's classic mask mildly resembles Venom and that Bane uses a drug called Venom only adds to the comparison. DEATH BATTLE! even pitted the two against each other, and as of 2018, they've both been portrayed by Tom Hardy.
- And Then What?: Bane really had no plans for what he was going to do after he broke Batman. Bird suggested he take over the city's crime families.
- Anti-Villain: Varies Depending on the Writer, but often times is seen to have some sense of honour or at the very least Pragmatic Villainy.
- Appropriated Appellation: Bane got his name after a warden called him one after he killed while still a child, in prison:"He is a bane to everything holy!"
- Awesomeness by Analysis: How did Bane figure out Batman's identity? He spotted from a chance sighting that Bruce Wayne has the same body language.
- Badass Bookworm: In prison, he read three books a day and became an expert in a variety of subjects at the same time as he became a physical powerhouse.
- Badass Normal: When he's not using Venom, he's this. Arguably, he's much more dangerous as Venom has mind-altering properties.
- Bastard Bastard: Born out of wedlock, abandoned by father before birth, and a terrifying monster to boot.
- Batman Gambit: Releasing every single inmate from Arkham Asylum allowed him to wear down Batman enough to confront him and break his back.
- Up to Eleven in Tom King's run. At first, he appears to be involved in "only" the minor role of the second and third storylines, "I Am Suicide" and "I Am Bane," and of the two, Batman is actually the aggressor of "I Am Suicide" by coming after Bane first. However, it is later revealed that Bane was orchestrating everything since the beginning of Rebirth in "I Am Gotham," carrying on well beyond his "defeat" in "I Am Bane." Not only had he fully intended for Batman to come after him AND planned it out to manipulate who Batman brought along for the mission, he also successfully planned how JOKER would subtly influence Catwoman's decision to abandon her wedding, despite Joker's tendency towards unpredictability AND without ever having Joker wittingly involved in his plan.
- Berserk Button: Do not, under any circumstances, threaten or attempt to harm Scandal Savage in his presence.
- Blood Knight: Befitting a prison born brawler, Bane loves a good fight and the opponents that he feel are worthy of his time.
- Blue-and-Orange Morality: Bane, essentially, has the morality of a prison yard and its weird rules as his guiding principles. He is offended and horrified at the revelation that the universe doesn't consider this righteous.
- Boring, but Practical: His first plan to break Batman. Bane broke more or less Batman's entire rogues' gallery out, handed them military-grade weaponry and just let them run loose with it. Then he simply waited until Batman ran himself to the point of utter mental and physical exhaustion before attacking himself. It worked.
- Catchphrase: He tends to give out the phrase, "I WILL BREAK YOU!", quite a bit.
- Characterization Marches On: The Bane that was originally introduced was much more cruel and petty than the version that has endured today. Though he was arguably portrayed as smarter than he often was afterwards, he also murdered prostitutes and was out to destroy Batman for little reason other than the "find the toughest guy in the place and beat him up" gambit. Flash forward to years later, after Bane has actually adapted to life outside the hellish prison he grew up in, and he's one of the few villains honorable and articulate enough that Batman will actually chat with him as they fight.
- Charles Atlas Superpower: Even without Venom he is extremely durable and strong.
- The Chessmaster: Engineered the events in Knightfall to defeat Batman. He also defeated another expert Chessmaster, Ra's al Ghul, in chess without ever having played it.
- Tom King played up this side of him particularly heavily during his run. His scheme to break Batman mentally and take over Gotham required the exact actions of Hugo Strange, Gotham Girl, Psycho Pirate, Holly Robinson, the Ventriloquist, and additional villains to work together without giving away his involvement prematurely. It also required convincing Batman of Bane's own "defeat" multiple times, influencing Batman's own strategies for picking out his "I Am Suicide" team, correctly predicting how disconnected individuals like Joker and Booster Gold would react in the right situations, AND how Scarecrow's fear toxin would need to influence Batman's mind in a controlled way. Not only do the pieces fall into place successfully, he is TERRIFYINGLY effective all the while.
- Combat Pragmatist: Given his upbringing in a brutal prison, Bane naturally had to become this just to survive. Additionally, in contrast to the also pragmatic Bat-Family and due to his rather villainous nature he isn't afraid to use lethal force or firearms if the situation warrants it. In fact, given his great strength, he can make use of much heavier artillery than most of Batman's other foes, who usually stick to handguns. Bane on the other hand has made use of a bazooka to blow Arkham wide open, a gatling gun to demolish Two-Face's army of goons, and a miniature nuke to destroy some evidence.
- The Comically Serious: Much like Bats himself, he ended up as this in Secret Six.
- Companion Cube: His only real companion while imprisoned as a child was a teddy bear he named "Osito", and in the Batman: Arkham Series at least, he kept it even long after he escaped.
- Delinquent Hair: Underneath his mask, Bane styles his hair in a short mohawk.
- Destination Defenestration: Used hilariously in one of the Secret Six books.
- Determinator: This is what makes him so dangerous, rather than Venom.
- Disappeared Dad: His father was Edmund Dorrance, the British mercenary known as King Snake, who had worked for the failed revolution and fled the country afterwards, leaving his lover and unborn son to face the wrath of of the military goverment.
- Does This Remind You of Anything?: Bane's fate in Batman Beyond is that he's become a man trapped in an iron lung for the rest of his life in a crippled body. It's deliberately meant to invoke steroid abuse.
- The Dreaded: During Knightfall, not so much later.
- Drugs Are Bad: He's been used a couple times to deliver An Aesop on the dangers of steroid abuse. In the DCAU, he's reduced to a vegetable who needs venom to stay alive - and still needs machines to breath for him anyway. In the comics, Bane has kicked his Venom addiction and relies on his natural strength—still way above average, but no longer quasi-superhuman.
- Dumb Muscle: Far from it in the comics as he is able to go punch-for-punch with Batman at an intellectual level beyond his ability to do so (and more) at a physical level. However other adaptions tend to give him such traits (most notably Batman & Robin).
- Empowered Badass Normal: When he's using Venom, he's several times stronger than a normal man (even without it, he's already monstrously powerful).
- Expy: Bane was designed as an Evil Counterpart to Doc Savage, which is appropriate since Batman is an Expy of Doc Savage himself (as well as the Shadow). He can also be seen as a thematic equivalent of Doomsday, as his first appearance was to definitively defeat the hero, albeit Doomsday succeeds in killing Superman, whereas Bane simply cripples and demoralizes Batman.
- Fantastic Drug: One of the foremost "fictional drug" users in comics, as he is almost always shown with his Venom super-steroid.
- He does have a replacement "drug" he abuses in the I Am Suicide storyline, complete with what appears to be addiction and a more laid-back complacency when using: Psycho Pirate's mood-altering powers. He's so addicted that "withdrawal" leads to him taking up venom again for his Roaring Rampage of Revenge in the following arc, I Am Bane.
- Flanderization: For a long while after Knightfall, the writers forgot he was supposed to be a Genius Bruiser and wrote him as a Dumb Muscle. This has since been thankfully fixed courtesy of Christopher Nolan's The Dark Knight Trilogy and Gail Simone's run on Secret Six.
- Tom King writes Bane as almost obsessed with breaking backs, and Batman in turn keeps threatening to break Bane's back to the point where it starts feeling silly.
- Foil: To Batman himself. He is every bit as brilliant, skilled, strong, manipulative, and strategic as the Bat, but where Bruce Wayne came from privilege and uses his abilities for justice, Bane fought his way to the top from the darkest, most oppressive environment possible, and uses his powers to sow evil.
- Force and Finesse: His style of attack and action act in direct opposite to Batman's since he focuses on brutal physical force and vicious assault to get his way. Even lampshaded by Ra's Al Ghul during a sword duel which he used as part of a "Reason You Suck" Speech to describe how despite Bane's strength he lacks the finesse and grace of the Batman.
- Freudian Excuse: He was born and raised in a maximum security prison which left him with a pretty dim view of the world.
- From Nobody to Nightmare: He was once just a young boy who was expected to die in prison but he survived to become one of the DC Universe's deadliest threats.
- Full-Frontal Assault: He spends the entirety of I Am Suicide completely naked, and he's still no less terrifying.
- Generic Doomsday Villain: He started out as this, (though he did at least get an issue to explain his backstory beforehand), rolling into Gotham, easily breaking Batman's Rogues Gallery out of Arkham, quickly deducing Batman's secret identity, before ultimately breaking his back and, having served his purpose, gets thrashed by Azrael in what almost seemed like a bit of an afterthought. Eventually the writers fleshed Bane out more, giving him an identity beyond being "the guy who broke Batman's back once". Unfortunately, there is also a tendency for some of his portrayals (especially in adaptations to other media) to focus on the steroidal "Venom" aspect of his character and nothing else meaning that once someone cuts his tubes, he goes down quick.
- Genius Bruiser: Stronger than Batman and the 600-year old Ra's Al Ghul once said that he had a mind equal to the greatest he had ever known across history.
- In prison, he learned how to read six languages, he devoured every book in the library while training himself. All thanks to his Eidetic Memory.
- Hero Killer: The climax of Infinite Crisis sees him kill the original Judomaster.
- Hoist Hero over Head: It's his Signature Move. The first time, he delivers the iconic back-breaker. The one pictured on the trope page is actually after that.
- Laser-Guided Karma: Twice in DC Rebirth. First, Batman has Catwoman break his back, then Batman forces Bane to run a gauntlet of Arkham inmates to exhaust him and take him out.
- Macho Latino: Tall, muscular, intelligent, Hispanic- yep, Bane fits this trope down to a T.
- Masked Luchador: His design evokes this image, especially with his mask. Whether or not it brings out the Wrestler in All of Us, is up to the writer. When Bane was brought to Batman '66, it did.
- Morality Pet:
- Scandal becomes one of these to Bane. He, essentially, adopts her despite her being a woman in her late-twenties to mid-thirties. Also qualifies as an Odd Friendship given this comes out of nowhere.
- Subverted with The Dark Knight Rises as his similar relationship with Talia al Ghul damns him rather than saves him.
- Motive Decay: Bane wanted to overcome his fear of bats by defeating Batman and taking over his city, which he did. After that, there was really no reason for Bane to want to go after Batman since it wasn't even Bruce Wayne who defeated him. Thus, the writers have often had to come up with rather oddball reasons for Bane to want to go after Batman since the former doesn't really have anything against the latter anymore.
- Mr. Fanservice: Usually played straight, with the wide-open shirt and copious muscle, although sometimes subverted with emphasized green veins from his venom.
- No Social Skills: As a result of his upbringing, Bane has little understanding of how social interaction outside prison works.
- Off the Wagon: When he first appears Batman (Rebirth) he has weaned himself off Venom. Then Batman invades his home and Catwoman breaks his back. He immediately has a Villainous Breakdown and screams for Venom.
- Only One Name: Unlike many others in Batman's Rogues Gallery, Bane's real name has never come up. The best his backstory can muster is his father's name, Edmund Dorrance, so it's safe to assume Bane shares the same surname. But as far as he's concerned, he is only just Bane.
- Papa Wolf: Becomes this to Scandal as well as a substitute father figure. Which is, given their ages, rather strange.
- Phlebotinum Rebel: A prison inmate used as a test subject for a Super Serum. Turned out the serum is good enough for him to break out.
- Poirot Speak: While Bane often drops Spanish words into his speech in the various adaptations he appears in, he's almost always written with perfect English in the comics. If you only know him from there and don't know his origin, you might not even realize that he's supposed to be Latin-American.
- Pragmatic Villainy: Bane's first plan to take down Batman was simple, brutal and effective: He arranged a mass breakout from Arkham Asylum, allowed Batman to run himself ragged taking down one dangerous psychopath after another, and came to deliver the finishing blow himself to a physically and mentally drained Batman.
- Prisons Are Gymnasiums: When Bane decides to get himself clean of Venom, he gets himself locked in solitary confinement in Blackgate and uses the time to rebuild his physique back till he is almost as tough as he had been on the drug.
- Essentially, Bane's entire childhood was this as he became a physical paragon in prison. Where he gained his extensive education and detective skills has never been touched upon. This may be Fridge Brilliance in that, while the prison he was brought up in was full of rapists and murderers, the government of Santa Prisca was clearly not picky whom it threw in there. No doubt plenty of intellectuals and (non-corrupt) cops found their way into the hole as well.
- Raised by Orcs: Was raised and trained by the worst murderers, thugs and rapists in South America, eventually becoming one of the most dangerous criminals of all time.
- Rated M for Manly/Testosterone Poisoning: Depending on the writer, Bane is surely large piece of meat. Thanks to his muscular and hairy body.
- Recycled IN SPACE!/This Is Your Premise on Drugs: Bane's was created as Doc Savage except EVIL AND ON STEROIDS!
- Roaring Rampage of Revenge: The "I am Bane" arc of Batman (Rebirth). After Batman invades his island, Bane returns to Gotham City, beats and lynches Dick Grayson, Jason Todd, and Damian Wayne in the Bat-Cave, abducts and tortures a number of Batman's other allies, and completely tears through every other member of Batman's rouges gallery in Arkham Asylum before finally facing Batman in a brutal brawl that leaves both men near death.
- Secret Keeper: One of the few villains to know Batman's Secret Identity and the location of the Bat-Cave. Although he keeps it to himself in order to toy with Batman.
- Self-Made Orphan: A major goal of his. The only time he wasn't interested in it was when he thought he was Thomas Wayne's illegitimate son.
- Shadow Archetype: When he first appeared, the impression was given that he was comparable to Batman in terms of intellect and physical prowess; essentially, Batman if he had grown up hated, abused, and imprisoned rather than loved, privileged, and free.
- Shout-Out: Bane's three henchmen Bird, Trogg and Zombie are all named after British bands from the sixties.
- Signature Move: Hoist Hero over Head, followed by cracking over the knee. He tried it on Captain America once, but was taken out by a boomeranging shield.Captain America: Now, no more back talk from you!
- Sinister Shiv: Kept one inside his childhood teddy bear. Being born and raised in prison can do that to a kid.
- Sins of the Father: His mother was locked up while pregnant for him due to his father's crimes.
- Sociopathic Hero: At his best. Unlike Batman, he has no problem in committing murder.
- Super Serum: The Venom formula, a military project to create a super-steroid that could be used to make super soldiers.
- Super Strength: When juiced up on Venom, Bane's strength is beyond human, making him one of the most dangerous of Batman's opponents in hand to hand.
- Super Toughness: In his original appearance, part of the Super Soldier project he underwent was implanting subcutaneous armor implants — or, in layman's terms, peeling him open and inserting slabs of bullet-proof plastic into his flesh over his vital spots. This made him extremely resistant to damage, as most attacks would penetrate the skin and then be absorbed by the armor plating.
- Super Intelligence: Of the super learning and Photographic Memory kind. However, he doesn't boast on his intellect. Or apply the knowledge he has learned to practical use, except strategic skills. Willpower and discipline are his more defining attributes anyway.
- The Only One Allowed to Defeat You: Bane dislikes the possibility of the Joker-Scarecrow alliance defeating Batman, as the hero is his to break. Besides, he keeps Bruce's identity as a secret because he likes to have that trump card for his own use only. He beat the Joker to a pulp during the No Man's Land arc for possibly ruining his chance to confront Batman.
- What Happened to the Mouse?: Bane had three very close friends in Knightfall who also acted as his lieutenants: Bird, Zombie and Trogg, who have hardly ever appeared since.
- Worthy Opponent: Bane considers Batman to be this. Batman zig-zags on this in reverse since Bane is a monster but has a crude form of honor. Ra's Al Ghul proclaimed Bane as the second most dangerous man in the world after his Batman Gambit to outwit Ra's to the point he declared Bane the only suitable mate for Talia besides Batman himself.
- Wrestler in All of Us: It's a bit exaggerated with the Luchadore mask, but his signature Backbreaker is indeed a wrestling move.
Batman (Thomas Wayne)
When Barry Allen went back in time to save his mother from being murdered by Eobard Thawne, he succeeded but created unintended changes to the timeline, which created the new Flashpoint timeline. One of these changes was that it was a young Bruce Wayne, and not his parents, who died when they were mugged in Crime Alley. Driven by immense grief, Thomas became a more brutal and violent Batman, while Martha became their universe's Joker.
Thomas assisted Barry in restoring the timeline to its proper state, with the knowledge that it would lead to Bruce surviving and becoming Batman and his own death. Barry (mostly) succeeded, with Thomas apparently dying along with his timeline... until it was mysteriously recreated, keeping him alive to deal with the consequences of his actions.
After meeting his adult son and giving him parting words, encouraging him to be a father to his son and give up his life as Batman, Thomas resigned himself to dying as he had lived... only to be brought to the main DCU by a spiteful Eobard Thawne for foiling him to begin with. There, he learned that Bruce did not give up being Batman, and he does not take this well, deciding to join with other Batman villains to force Bruce into retirement.
- The Ace: In-universe, anyway, he's considered the greatest of the Flashpoint timeline's heroes... which says a lot about how crappy that world is. The heroes are only willing to work together to stop Atlantis and Themyscira from fighting if he leads them, and from what we see, he's not particularly good at that.
- The Alcoholic: He's implied to drink a lot and we see him drunk before his "final mission" with Barry.
- Arch-Nemesis: Martha's Joker is his. He wasn't supportive as she was grieving their son and a comment he made essentially began her transition into the monster she would become. He considers her one of his greatest mistakes and regrets all the suffering she caused, from crippling his Selina Kyle to causing the deaths of two children. He still loves Martha deep down but is seemingly able to separate that from his hate for the Joker. The two reconcile somewhat when he tells her helping Barry will bring Bruce back... only for Martha to kill herself when she finds out this will turn Bruce into Batman.
- Arch Nemesis Dad: He becomes this during Tom King's Batman run, working with Bane to so utterly and completely break Bruce to the point that they'd force him to stop being Batman.
- The Atoner: Issue 2 of DC Infinite Frontier reveals that Thomas is remorseful for his past actions and now wants to make amends by helping Justice Incarnate save the Multiverse.
- Cosmic Plaything: Thomas' world is brought back by Dr. Manhattan — essentially a god figure at the time — purely to fuck with Barry and Bruce and encourage Bruce to stop being Batman.
- Darker and Edgier: His entire shtick as Batman is that he is one of the edgiest Batmen you will find. He casually uses guns and murders and is driven entirely by loss with none of Bruce's redeeming qualities like compassion and friendship. The only reason he helps Barry is because it will save Bruce, and his entire motivation is giving Bruce the life Thomas thinks he should have.
- Depending on the Writer: How capable he is. Geoff Johns had him as a Batman who wasn't particularly experienced with superpowers but was more of a tactician. Brian Azzarello had him as a slower, more down-to-earth and gritty Batman who was pulpier and less agile. Tom King has him as an uber Batman that is basically Bruce at his peak times 10.
- Deus Angst Machina: The more we learn about his character, the more we learn how much his life absolutely sucks. His son died in a robbery attempt which broke his wife, and he himself did her no favours by losing his patience with her when she was grieving, causing her to turn into the Joker. His world is an absolute shit show, with the Amazons and Atlanteans engaged in a war that has consumed all of Europe and much of the world. He managed to help Barry fix the world and was accepting of his death... only for his world to be brought back by a higher power. He got to talk to his son and once more accepted his death after getting some closure... only for Eobard Thawne to bring him to the main DCU to spite him. Finally, we learn he had a sidekick in the form of his universe's Catwoman, who he saw as a daughter figure... who was crippled by the Joker and made a quadriplegic. Oh, and then he gets his spine broken by Bane. Yeah, this goes a long way towards explaining why he doesn't seem to care if he dies.
- The Dragon: He serves as Bane's when Bane kicks his revenge scheme into high gear — because Bane needs to pretend to be feeble in Arkham, and because having to fight Thomas would emotionally hurt Bruce, he does most of the fighting and heavy lifting while Bane takes on the role of The Chessmaster.
- Dragon Ascendant: He eventually usurps Bane as the villain of Tom King's Batman run, since his beef with Bruce is more emotionally driven while thematically tying into King's run and character analysis of Batman. Plus, Bane wants to completely destroy Bruce before killing him, whereas Thomas just used Bane to help him accomplish the first part — the second part is where their plans diverge, since Thomas wants Bruce to be alive and healthy afterwards.
- Evil Counterpart: Eventually becomes one to the original Thomas Wayne. Whereas that Thomas was stern and somewhat hard to approach at times, he was ultimately a good father. This Thomas is an outright asshole whose misguided attempts at helping his son almost destroyed his life.
- FaceHeel Turn: Goes from an anti-heroic Batman motivated by the promise of his son's life to a villainous asshole motivated by forcing his son into what he thinks is a happy life.
- Foil: He's a Batman driven entirely by loss and the memory of his loved ones and doesn't care if he dies, even having a death wish at times. These are things that Tom King tackled with Bruce, in that Bruce was initially Batman purely because of his dead parents and it was an alternative attempt at suicide for him... but life as Batman changed him for the better, giving him new people to live for and a new reason to keep living.
- For Want of a Nail: His character is meant to be identical to the original Thomas Wayne until the murder at Crime Alley. It's implied the mainstream Thomas could have become like him if Bruce had died.
- Heel Realization: After being saved by Justice Incarnate and being shown Bruce Wayne throughout the multiverse by Harbinger, he realises that Bruce will always be Batman, and that he was wrong to try to force his son to live otherwise.
- Insane Troll Logic: He is motivated by his Papa Wolf tendencies to prevent his son from experiencing the immeasurable pain that comes with being Batman. This leads him to have Alfred murdered, thereby causing Bruce immeasurable pain.
- Love Makes You Evil: His love for Bruce makes him want Bruce to be happy, which Thomas believes he can't be while he's Batman, which is why he wants to so completely destroy Bruce so that he'll stop. It never once clicks to Thomas that Bruce could be happy and be Batman or even that Bruce is happy because he's Batman.
- Old Superhero: He is very old, probably about 60. He is likely the oldest person to ever wear the Batman cowl, and he's able to take down the entire Bat-Family minus Bruce, who he curb stomps almost offhandedly. He stops being a superhero eventually.
- Outliving One's Offspring: In his timeline, Bruce Wayne was killed and he lived another 30+ years, becoming an embittered and violent vigilante.
- Parental Abuse: To absurd degrees. Once he finds out that Bruce didn't stop being Batman like he wanted, Thomas goes to extreme lengths to force Bruce to retire. This ranges from ruining Bruce's wedding with Selina Kyle to digging up Martha's corpse to be resurrected to force a family onto Bruce to just beating the ever loving shit out of him.
- Tragic Keepsake: The gun he uses is the gun Joe Chill used to kill his son.
- Uncertain Doom: At the end of Tom King's run, it's not quite clear what happens to him after Bane breaks his spine — does it kill him or just cripple him? Infinite Frontier, by a different writer, reveals he recovered and avoided dying during A-Day.
- Unexplained Recovery: Between the ending of Flashpoint and the start of The Button, somehow Thomas, clearly either dead or about a second away from dying, was able to survive and make it back to Gotham with both the Atlantean army and the Amazon army after him.
- You're Not My Father: How Bruce responds when Thomas keeps lecturing him about how he knows what's best. Bruce refuses to accept Thomas as his father and instead acknowledges Alfred as his father.
Bedbug is able to control people or "sleepers" to do his bidding, such as comitting robberies for him, by using mysterious bugs to infect their mind while they sleep.
- Animal-Themed Superbeing: Uses bedbugs to control people's minds.
- Bad Powers, Bad People: Someone who can use bedbugs to control people's minds was unlikely to become a hero.
- Beastmaster: Bedbug is able to control people or "Sleepers" by using bedbug insects to infect their minds while they sleep.
- Mind-Control Device: A living version. Bedbug is able to control people or "Sleepers" by using bedbug insects to infect their minds while they sleep. Once the insects have latched onto the victim, Bedbug then directs the Sleeper to perform various tasks such as robberies. The Sleeper does this while in a sleep walking state and remembers nothing afterwards.
- Sleepwalking: Bedbug's "Sleepers" commit crimes for him while sleepwalking.
Black Mask I (Roman Sionis)
Roman Sionis was about the same age as Bruce Wayne, and likewise had wealthy parents. However, Roman's parents were extremely neglectful and uncaring towards their son; he grew to resent them and the "Masks" they wore (of good, friendly people), when in private they were miserable. Sionis eventually killed his parents, but ran their business into the ground, at which point it was bought out by Bruce Wayne. Sionis snapped, breaking into his parents' crypt and carving a mask out of his mother's coffin. An attempt to get revenge on Wayne by lashing out at his employees failed due to the intervention of Batman, and ended up causing Sionis's Black Mask to be burned onto his face, making it unremovable.
Sionis was a capable gangster (often leading a mask-themed gang called the False-Facers), managing to regain his hold over organized crime after long stays in jail. Sionis grew even more insane and obsessed with torture as time went on. In a notable Catwoman arc, Sionis discovered Selina Kyle's secret identity, and in vengeance for Catwoman attacking his drug rings, tortured Kyle's brother-in-law to death, and forced her sister to eat pieces of his corpse, driving her insane. Sionis was thought dead when after an extended fight, he fell out of his penthouse.
Later, in the Batman: War Games story arc, Black Mask managed to successfully play the opposing forces of a Gotham Gang war against each other. He managed to kill Orpheus, one of Batman's inside men, and assume his identity, and tortured Stephanie Brown, alias the Spoiler, leading to her apparent demise. Sionis became the de facto leader of all of Gotham's organized crime following this. He was later killed when he once again sought to ruin Catwoman's life mistakenly believing she would abide by the No-Kill rule; she responded by shooting him. After Batman's "death", a new Black Mask has surfaced, who turns out to be an Ax-Crazy Dr. Jeremiah Arkham, but he was revealed to be Brainwashed and Crazy after his defeat, and following the reboot is probably no longer in action (especially considering that the reboot also retconned Sionis' death and he has recently reclaimed his old identity).
- Arch-Enemy: In some extent for Catwoman prior to the New 52.
- Ascended Extra: He was active since the 1980's, but though always a competent and dangerous threat Black Mask remained a fairly obscure villain until he was re-imagined as an Ax-Crazy dude with a Skull for a Head who successfully and violently took over the Gotham criminal underworld and generally Took a Level in Badass (this also coincided with his becoming Catwoman's Arch-Enemy in her solo title). Since then he was appeared in several adaptations and has had a major impact on Gotham in general and the Bat-family in particular.
- Astonishingly Appropriate Appearance: Roman's start of villainy began with him making poor business decisions, now his face has been disfigured to the point where it's just a skull. He's a literal bonehead.
- Ax-Crazy: He can be more brutal and dangerous than even other Batman villains.
- Badass in a Nice Suit: Sionis is almost always seen in a fancy business suit, and has been able to take on various allies of Batman.
- Back from the Dead: Sionis, by way of a Black Lantern ring in the Blackest Night crossover, and by way of a Retcon in the DCnU.
- Bad Boss: Watching him in Batman: Under the Red Hood, The Batman, or Batman: Arkham Origins where he regularly beats or kills his own henchmen for little to no reason, can make one wonder who would still want to work for him. In the story mode of Arkham Origins, this is eventually downplayed, as it turns out that the Joker (possibly the epitome of this trope) was impersonating Black Mask since before the game's story began, and Sionis apparently treated some of his henchmen well enough that many of them ended up being killed when they refused to follow Joker, while others were loyal to Roman due to paranoia. This trope is otherwise played straight in the challenge maps.
- Big Bad: For the last pre-New 52 Catwoman series.
- The Chessmaster: In War Games, especially.
- Childhood Brain Damage: Dropped on his head while being delivered, no less.
- Cold-Blooded Torture: In one arc he cut up a woman's fiance and fed bits of him to her. It was given all the weight it deserved.
- Color Character: Black Mask.
- Cool Mask: Prior to Batman: No Man's Land, he wore a black wooden mask which hid his whole face.Black Mask: Knows that the mask destroy one identity while creating another. Know that the mask recreates its wearer. Know that through the sublimation of personality, inhibitions die and the nature of the wearer is altered — so that deeper drives and more primitive instincts rise to the surface.
- Criminal Doppelgänger: In War Crimes, following his takeover of the Gotham City underworld, he attempts to get rid of Batman by disguising himself as the Caped Crusader and going out killing people in order to frame him for murder. It's foiled by The Joker, who is annoyed that Sionis (seemingly) killed Stephanie Brown, because she used to be a Robin and Joker thought that meant he should have been the one to kill her.
- Cult: The "True-Facers" in No Man's Land, of which he was the leader, was this.
- Cut Lex Luthor a Check: Inverted. With his incredible skills at planning and organization, he probably could have been a great businessman, right? Wrong. As it turns out, Black Mask subverted this trope when he started out as a legitimate businessman, failed spectacularly, and turned to crime instead. He showed considerably more elan as a crime lord than he ever did as a business executive.
- Deadpan Snarker: Especially during his tenure as crime lord after War Games, where most of his commentary crossed the line twice. And were hilarious.Mask: I'm not pleased, you know. Not pleased at all. And despite appearances, this isn't a damned smile on my face.
- Dead Person Impersonation: Uses the identity of Orpheus, an ally of Batman, during War Games.
- Depending on the Writer: Just how crazy he really is. Some storylines have him as a gibbering lunatic, others as just an eccentric (and particularly sadistic) mastermind. The latter is much more common, though.
- Diabolical Mastermind: One of the few crime lords who nearly dominated the Gotham underworld, at least for a brief time. So successful was he that he became a Legacy Character when a new Black Mask used his reputation to nearly do the same.
- Disproportionate Retribution: The stuff he did to Catwoman's sister just to get to Catwoman doesn't bare repeating.
- Evil Former Friend: Like Hush, he was a childhood friend of Bruce Wayne.
- Facial Horror: While adaptation portray his current Skull for a Head look as a mask, in the comics, it's his actual face, the result of burns caused during one of his earliest battles with Batman. Even before he ditched the mask in No Man's Land, it was fused to his face as a result of the fire that caused the disfigurement.
- Freudian Excuse: Three of them: he was dropped on his head by the doctor seconds after being born (which may or may not have caused brain damage that permanently altered his personality), and was later bitten by a rabid raccoon. To top it off, he had extremely neglectful parents, who pretended to be happy to the outside world but were actually privately unloving and miserable.
- Genius Bruiser: He's a giant of a man who is both smart enough to near-completely dominate Gotham's underworld and a skilled enough combatant to fight Batman and Catwoman evenly.
- Guns Akimbo: Dual handguns are a trademark of his.
- He-Man Woman Hater: Really, really loves torturing women. That's not to say that he doesn't also do it to men (because he does), but when he does it to women, he does it with a special zeal and plenty of comments evocative of this sentiment.
- Hero Killer: Murdered Orpheus, a member and ally of the Batman family and fellow Gotham vigilante, by slitting his throat and has the distinction of being the second Batman villain besides the Joker to torture and seemingly kill off a Robin in the form of Stephanie Brown.
- It's Personal: Going after Catwoman's sister was not his smartest move, though by this point It's Personal for the two of them.
- Knight of Cerebus: When he's not being Laughably Evil, he's among the darkest of Batman's foes.
- Large and in Charge: At 6'0, he's not the largest of Batman's foes, but he's still a big man with a fairly bulky build.
- Large Ham: Sometimes, like in Batman: Under the Red Hood (and the arc it adapts).
- Laughably Evil: During his reign as Kingpin of Gotham, Mask got some great lines, such as this one from Batman #638.Black Mask: Li, will you please shut the hell up? I swear to God, it's like trying to run a criminal organization with my mother.
- Legacy Character: A new Black Mask has been introduced, although since the New 52 Continuity Reboot, Sionis has reclaimed the title.
- Let's Get Dangerous!: He's most well known for being a master manipulator, but he was a skilled enough combatant to hold his own against an enraged Catwoman, which is no mean feat.
- Made of Iron: Part of what makes him an effective hand-to-hand combatant. He's definitely not as skilled as Batman or Catwoman, but he's a big man who can hit hard and take a lot of punishment.
- Manipulative Bastard: In War Games especially, when - posing as Orpheus - he was supposed to give a speech to the assembled gangs of Gotham calling for restraint to avert a gang war; instead, he gave one that started the war, and a riot to boot.
- Multilayer Façade: During War Games, he assumed Orpheus's identity by applying make up over his face. On top of that, he also had to wear Orpheus's helmet. He did the same thing while impersonating Batman in War Crimes.
- No Indoor Voice: Sionis often throws unnecessary tantrums with little provocation, particularly when written by Judd Winick.
- Non-Indicative Name: Eventually. While he did start off wearing a black mask, his charred Skull for a Head look, first seen in Batman: No Man's Land is, in fact, his actual face, having ditched the mask in that story. Not helping this misconception is The Batman, the Batman: Arkham Series, Batman: Bad Blood and Birds of Prey (2020) going for the skull look, but depicting it as an actual mask.
- Politically Incorrect Villain: A horrific sadist and brutal misogynist. But damn if he isn't funny.
- Religion of Evil: In No Man's Land, he turned the False Facers into a cult where everybody (himself included) horribly scarred their faces and shaved their heads so that they all looked alike, and turned them loose to go on a murderous rampage throughout the already devastated city. The second Black Mask referred to his organization as a "Ministry of Science", combining this with his Mad Scientist routine.
- Revenge by Proxy: Many times, but most notoriously in the "Relentless" arc of the 2000s Catwoman series, where after working out Selena Kyle's identity he kidnapped her sister and brother-in-law, and tortured the brother-in-law to death in front of the sister while force-feeding her parts of his body, driving her permanently insane.
- Rogues Gallery Transplant: Switching from fighting Batman to tormenting Catwoman to level up, and then using the boost in notoriety that gave him to become, for a time, top villain in Gotham and start fighting Batman again.
- Self-Made Orphan: He killed his parents in a fire to inherit their business and fortune. Unfortunately, he was a lousy businessman and when he tried to burn down the factory to cover his tracks, he wound up with the facial injury that gave him his villain name. He was a lot better at being Ax-Crazy than a businessman anyways.
- Shadow Archetype: Similar to Hush (and preceding him), Black Mask is a Bruce Wayne who suffered from poor parenting and ran his own company into the ground. He's a millionaire who became an extremely violent masked crime lord rather than a moderately violent masked vigilante, and he relies more on his natural hidden talents as a criminal than on years of hard work and study.
- Skull for a Head: Since he Took a Level in Badass, he ditched the mask, revealing that the burns made his face look like a charred skull, whereas before he merely wore a mask.
- Took a Level in Badass: Mask has been around since the 80's, but it's only been in the aftermath of his appearances as Catwoman's arch-enemy, where he's become a dangerous psycho to rival the Joker, that he's been elevated to a top-tier Bat villain, shown up in the cartoons, and is a fan favorite to appear in movie adaptations.
- Torture Technician: Loves to torture his victims. Maggie Kyle is a standout example.Mask: Before we begin, I'd like to address the topic of screaming ... by saying this: go right ahead.
- Tribal Face Paint: The members of Black Mask's False Face Society wear masks as a sign of belonging and loyalty to Black Mask. However, one of Black Mask's lieutenants—the aptly named Tattoo—chooses to go in for elaborate facial tattoos rather than wearing a mask (with the effect being the same, i.e. giving him a 'false face').
- Would Hurt a Child: Thinks nothing of sadistically torturing a teenage girl.
Black Spider I (Eric Needham)
He may fight crime, but he's not a good guy. Black Spider is the identity of Eric Needham, a former drug-addicted youth who robbed a liquor store and killed the owner. Said owner turned out to be his father. Out of remorse, he kicked the habit and begins a war on the drug trade. Donning a costume, he became a self-styled vigilante who kills drug dealers, and this puts him in conflict with Batman for having a strict no-kill rule. Despite Black Spider's insistence that they should be allies, they continued to fight due to his murderous methods going against the Dark Knight's.
Black Spider was ultimately killed in an Evil vs. Evil battle with a drug lord responsible for the death of his wife and son, where he blew himself up with his own bomb, taking them with him. He got better later on, though.
- Animal Motifs: Spiders, obviously enough.
- Anti-Villain: Originally, he's certainly more heroic than other villains Batman has faced, and has a sympathetic backstory, but his Knight Templar outlook puts him at odds with Batman. Post-resurrection, he was shown willing to hang out with assassins.
- Color Animal Codename: A black spider, of course. Crosses over with Captain Ethnic.
- Even Evil Has Loved Ones: He has a wife and son that he loved dearly, and lost. This prompts his Roaring Rampage of Revenge.
- Foil: To Batman. Though they're dark crimefighters with motifs based on feared animals, Eric directly contrasts Bruce. He's black, grew up poor, killed his own father, and is a Knight Templar out to kill any criminal he finds. Bruce is white, grew up rich, had his family taken from him by a mugger, and adheres to the code of Thou Shalt Not Kill.
- Knight Templar: Considers himself a hero, but his willingness to kill anyone he views as an enemy pegs him as this. Though as noted below, this took a hit after his return.
- Legacy Character: Johnny LaMonica and Derrick Coe have also donned the Black Spider identity, though they aren't nearly as well-known as Needham.
- Motive Decay: Was originally a vigilante targeting drug dealers before of the way drugs screwed up his life. Later, he just seemed to be a assassin-for-hire.
- Scary Black Man: A mass-murdering Knight Templar who is also African-American.
- Self-Made Orphan: Killed his own father in a drug-induced homicide, which prompts him to kick the habit.
- Serial-Killer Killer: Black Spider hunts and kills criminals.
- Shadow Archetype: To Batman. Both fight crime after losing their loved ones, but Batman adheres to not killing whereas Black Spider is a murderer.
- Token Good Teammate: Of the Suicide Squad, being that he's a Serial-Killer Killer among murderers and supervillains. Subverted in that he's actually a double agent for Basilisk, a terrorist organization.
- Took a Level in Jerkass: His Unexplained Recovery also saw this. Case in point: Identity Crisis saw him as among the villains Dr. Light turns to for help — which includes Merlyn, Deathstroke, and Cheshire.
- Unexplained Recovery: He dies by blowing himself up in a Roaring Rampage of Revenge. Then he shows up later with absolutely no explanation.
- Vigilante Man: Before his Motive Decay set in, he was a vigilante targeting drug dealers.
Le Bossu (Guy Dax)
A famous French neurosurgeon who dresses up in a Hunchback costume to lead a double life of killing and maiming. He first came to Gotham after being recruited into Simon Hurt's Club of Villains. After being scarred by the Joker during his crimes and thus unable to return to his old life without being exposed, he stays in Gotham to devote his whole life to evil.
- Ax-Crazy: Definitely. He even once killed a man just to see how well the Black Glove could cover it up.
- Becoming the Mask: A literal example. He used to wear a deformed mask when he went into his Le Bossu role. After attempting to get the Joker to join the Club of Villains, the Joker attacks him and cuts his face up to resemble the mask.
- Broken Pedestal: A villainous version. When Doctor Hurt and the Club of Villains take over Arkham Asylum, Le Bossu recruits the Joker, while telling him how much Bossu and the other members of the Club admire him. The Joker's response is to carve up Bossu's face, and joins the Club only to later turn on them, the the Black Glove, and Doctor Hurt.
- Evil Cripple: Subverted. He at first appears to have a deformed back, but it's later revealed that it's just a costume he wears as part of his criminal recreation.
- Living a Double Life: Before he moved to Gotham, he lived two lives, one as a respected neurosurgeon and family man, and the other as a sadistic supervillain.
- Lobotomy: This is his specialty.
- Mad Doctor: Uses his medical skills for evil.
- Our Gargoyles Rock: His henchmen dress up in gargoyle costumes.
- Psycho Psychologist: Poses as this when he infiltrates Arkham Asylum.
- Sadist: He leads a whole double life devoted to hurting people for his own pleasure.
- Shout-Out: His whole aesthetic, from his costume to his gargoyle henchmen, is a reference to The Hunchback of Notre Dame.
- Tempting Fate: "Even Batman and Robin are dead..." Cue Dick Grayson as Batman and Damian Wayne as Robin appearing to take him down.
Brother freakin' EYE, Bruce Wayne's and Mister Terrific/Michael Holt's robotic creation/program to act as a metahuman database and deterrent. Has gone full SkyNet/Ultron not long after achieving sentience. Proved to be quite a Hero Killer and a very big problem for Batman personally.
The EYE took over the O.M.A.C. Project and began to transform ordinary people (and, later, metahumans) with nanotech. Most famously, Kevin Kho, whom the EYE repeatedly transformed into a hulking monster to serve as its agent on Earth. But, Kev was lucky, as later versions were not able to turn back to humans. Oh, and most importantly, the EYE tried to take over the world. Once he even succeeded.
- Affably Evil: Has this kind of personality.
- A.I. Is a Crapshoot: Very much this, brings one of the most disgusting machine apocalypses ever.
- Alternate Company Equivalent: To Marvel's Ultron and the Sentinels, Terminator's SkyNet and, in a less noticeable way, The Matrix.
- Bruce Wayne and Michael Holt in relation to Brother EYE is something akin to Tony Stark and Hank Pym in relation to Ultron.
- EYE's method of corrupting civilians and heroes is reminiscent of Marvel's Prime Sentinels; both are human beings involuntarily transformed into Cape Busters through nanotechnology.
- Bad Future: Brings it.
- Body Motifs: Very. Creepy. Red. Eyes. Brother Eye is shaped like an eye, and all the O.M.A.C.s have an eye symbol somewhere in their bodies.
- Brains and Brawn: Brother Eye and O.M.A.C.s.
- Evil Cannot Comprehend Good: Cannot fathom why Batman trusts other superheroes, particularly ones who have a history of falling into villainy. Which makes sense, because it was designed and built by Batman at a moment when he felt he couldn't completely trust any other superhero, in preparation for a time when he couldn't at all.
- Fun with Acronyms: O.M.A.C.: One-Man Army Corps, Observational Metahuman Activity Construct, Omni-Mind And Community and so on.
- Gone Horribly Right: Being a Hero Killer? Being The Virus? Both part of the original design specification. Sure, Batman didn't intend it to activate when it did, or be so indiscriminate, but when you get right down to it, Brother Eye was doing exactly what it was designed to. The heroes call Batman out on this when they learn, of course.
- Hero Killer: Yup.
- Invincible Villain: Almost. It took years and multiple failed attempts to take him down. And then the universe reset, and he came back along with it.
- Involuntary Shapeshifting: When people become O.M.A.C.s, with Brother Eye controlling the transformations.
- Kill Sat: His default form.
- Meaningful Name: Brother Eye was originally Brother I — that is, the first iteration of the Brother series. By implication, this makes him Big Brother.
- Nano Technology: Why he is so dangerous.
- New Powers as the Plot Demands: Brother Eye could boost O.M.A.C.'s abilities whenever needed.
- One Man Army Corps: Every single O.M.A.C. In fact, it's what the acronym stands for (Depending on the Writer).
- Super Soldier / Superpowered Alter Ego: O.M.A.C.s.
- Teleportation: Brother Eye can do this with O.M.A.C.s, transporting them to places (and sometimes - time) of Eye's choosing.
- Time Travel: Central elements of a quite few series.
- Turned Against Their Masters: Against Bruce Wayne and Michael Holt.
- The Virus: Modern O.M.A.C.s are unsuspecting humans infected with nanites.
Cain/Orphan I (David Cain)
One of the greatest assassins on the planet, Cain helped to train Bruce Wayne in the years before he became Batman. In addition, it is later revealed that in his youth Cain was a high-ranking member of the League of Assassins. It was during this time that he developed theories on the possibility of raising a child to become the ultimate fighter, the One Who Is All. After his first few attempts failed, he approached Sandra Woosan, the woman who would become Lady Shiva, and convinced her to carry his child. The resulting child, Cassandra Cain, was raised by Cain and the League to become the perfect killing machine. Despite his physical abuse towards his daughter, Cain did seem to love her deeply.
In the New 52, David, now known as the Orphan, is a significantly different character. An agent of the human trafficker known as Mother, he objected to her use of drugs and modification to train her Child Soldiers, as opposed to the "old ways". Cassandra was his attempt to show her the potential of a more "traditionally trained" killer. This version of Cain has much less affection for his daughter.
- Abusive Parents: Just how abusive depends on the writer, but even at his tamest his treatment of Cassandra easily crosses the Moral Event Horizon.Stephanie Brown: When my dad was mad at me he'd lock me in the closet - what did yours do?Cassandra Cain: Shot me.
- The Alcoholic: When he doesn't have a gun in his hand, bottle of whiskey usually takes its place.
- Death Seeker: By the end of the Bruce Wayne: Fugitive arc, he's perfectly willing to let Deadshot kill him, at least at first.
- Depending on the Artist: Is his natural hair color silver, brown, or black? It all depends on the issue. Batman and Robin Eternal seems to have settled on black.
- The Dragon: To Mother, as Orphan, and to Lex Luthor during Bruce Wayne: Fugitive. He used to be this to Ra's al Ghul, but by the time of the comics he's long since left the League of Assassins.
- Evil Mentor: To Bruce. He also trained Deadshot.
- Evil Parents Want Good Kids: Not exactly, since he wanted Cassandra to be his personal killing machine, but he does seem a bit proud of her regardless, and framed Bruce for murder because he felt he would be just as bad for Cassandra as he had been.
- In the Hood: As Orphan.
- Might as Well Not Be in Prison at All: Waltzes out of prison to deliver his daughter a birthday gift, and then back in at around the same time as his escape is discovered.
- Villain Decay: In-universe. He used to be one of the most feared assassins in the world, but these days he spends more of his time drinking his sorrows away. Deadshot lampshades this.
- White Hair, Black Heart: Pre-Flashpoint, he has silver hair, and he is even shown as having it in his youth Depending on the Artist.
- Would Hurt a Child: His training methods for Cassandra (and her predecessors, who were not so lucky as her) involved shooting her.
Calendar Man (Julian Gregory Day)
Calendar Man was another gimmick Batman villain from The Silver Age of Comic Books who committed thematic crimes based on days, like holidays or days of the week, using elaborate contraptions and spectacle.
After Crisis on Infinite Earths, Day didn't reappear until The Long Halloween. Like almost every other villain Calendar Man got a Darker and Edgier revamp. Throughout The Long Halloween Batman consults Day on the identity of the Holiday Killer, who hints that he knows who it is but never says. Since then his appearances have been sporadic.
- Action Fashionista: Calendar Man has a default supervillain costume, but also dons specific outfits to fit the theme of each crime he commits, along with specialized weaponry for each crime.
- Bald of Evil: Calendar Man apparently shaves his head, adding to his weird sanitized look.
- Born-Again Immortality: In Tom King's Rebirth run, he is appropriately reimagined as a villain who literally dies, molts and rejuvenates with the passing of seasons.
- Consulting a Convicted Killer: In The Long Halloween, Batman visits him in Arkham to pick his brain on who the Holiday killer might be.
- Expy: A pretty blatant expy of Hannibal Lecter during The Long Halloween and Dark Victory.
- Shoulders of Doom: His old Calendar Man costume had giant epaulets that looked like calendar pages.
- Sissy Villain: After his revamp, especially when drawn by Tim Sale, Day keeps doing this with his hands, and constantly purses his lips like he's putting on lipstick, and has very stylized eyebrows.
- Steven Ulysses Perhero: A guy who commits crimes based on days of the year just happens to be named Julian Gregory Day.
- Tattooed Crook: Has abbreviations of the months of the year tattooed around his head.
- Took a Level in Badass: He was once the textbook image of the pathetic, silly gimmick Bat Rogue, but in modern comics he is generally treated as a more legitimate threat thanks to his popular Hannibal Lecter-esque redesign.
Cap'n Fear (Unknown)
A mysterious criminal, who along with his crew of river pirates, robbed Gotham's elite on cruise ships near the city's harbor. Batman thought Cap'n Fear was just a regular crook who had a piracy theme. This nearly killed him when Fear subdued and tied him to a buoy in shark-infested waters and knocked Robin unconscious and threw him back into a doomed Batboat.
- Cool Mask: Wears one that looks like a jolly roger skull.
- Dead Hat Shot: When his boat explodes at the end of his first appearance, the only thing Batman finds is his mask floating on the water.
- Dressed to Plunder: Fear's costume is a stylised version of what people generally consider a pirate's outfit to be.
- Eyepatch of Power: Wears one over his Cool Mask.
- The Faceless: Has never been seen without his mask.
- Large Ham: Plays every pirate trope to the hily, and beyond.
- Mysterious Past: Nothing is known about his origins and why he became a pirate.
- Not in Front of the Parrot: Is caught the first time when Robin (Tim Drake) accesses the recordings from his robot parrot for clues.
- No Inside Voice: Seems to be constantly bellowing (although we don't know what he is like out of costume).
- A Pirate 400 Years Too Late: Cap'n Fear embraces every pirate trope there is with both hands.
- Pirate Girl: The 2-I-C of Fear's crew is almost always a buxom female first mate.
- Pirate Parrot: Fear travels with a robotic parrot that randomly records and repeats phrases.
- Talk Like a Pirate: To the point that one of his crew wants to quit because he is sick of all the "Popeye crap!"
Captain Stingaree (Karl Courtney)
Born one of a set of quadruplets, Karl Courtney was always the black sheep of the family. Donning a cutlass and pirate outfit, Karl became Captain Stingaree. In his first outing, Captain Stingaree attempted to uncover Batman's secret identity. Somehow Stingaree had become convinced that his three brothers were actually Batman.
- Awesome Anachronistic Apparel: Captain Stingaree dresses in an outfit from the golden age of piracy.
- Bald of Evil: Stingaree shaves his head (his brothers do not share his baldness).
- Black Sheep: Karl is the black sheep of the Courtney. His three brothers established a successful detective agency, while he became a supervillain.
- Dressed to Plunder: Stingaree's outfit hits most of the options for this trope; losing points only for still possessing all of his limbs.
- Eyepatch of Power: Courtney wears one. It depends on the artist whether this is an affectation, or if he is actually missing an eye.
- Master Swordsman: An expert in wielding a cutlass (although not as skilled as the Cavalier).
- A Pirate 400 Years Too Late: Stingaree dresses like a pirate.
- Talk Like a Pirate: Although not to the same extent as fellow rogue Cap'n Fear.
- Thoroughly Mistaken Identity: Becomes convinced that his three brothers are secretly Batman.
Carla Falcone / Carla Viti
The sister of Carmine Falcone and the head of her own crime family in Chicago.
Carmine Falcone (The Roman)
Another "normal" Batman foe. First appearing in Batman: Year One and The Long Halloween, Carmine tends to appear in stories or adaptations set earlier in Batmans career, where hes made out to be the top crime lord in Gotham back before the advent of super villains, though he sometimes appears in present-day stories post-reboot. Members of his crime family have also popped up as standalone villains. Some works imply that he's Catwoman's father.
- Composite Character: Most adaptations want to cut down on the number of vanilla gangster characters, so Falcone typically winds up blended with Lew Moxon (the guy who hired Joe Chill) or Sal Maroni (the guy who scarred Two-Face).
- The Don: Of Gotham City.
- End of an Age: Most stories featuring him show his empire giving way to the more classic Bat-rogues.
- Even Evil Has Loved Ones: He loves his son Alberto and wants him to lead a legitimate life outside of crime.
- Expy: A rather obvious one for Don Corleone, with his son Alberto taking the role of Michael, Mario the role of Fredo and Sofia Gigante the one of Sonny. His appearance is closer to that of Robert De Niro - who portrayed the younger Vito Corleone. In turn, the animated series seems to replace Falcone with Arnold Stromwell.
- Feuding Families: His outfit vs. Sal Maroni's.
- Generic Ethnic Crime Gang: He's Italian. His enforcers are Irish.
- Good Scars, Evil Scars: Has three scars on the side of his face courtesy of Catwoman's claws.
- Irony: Despises the new breed of insane criminal popping up in Gotham, yet one of his children might be the Holiday Killer, another one of his kids is the Hangman, and Catwoman might be another one of his kids.
- Red Baron: Called the Roman, both because he's from Rome and because he controls a massive criminal empire, which is also referred to as "The Roman Empire".
The Carpenter (Jenna Duffy)
A small time thief and con artist, Duffy was originally from Keystone before moving to Gotham on the run from the cops. In Gotham she becomes a member of the Wonderland Gang. While not much of a criminal she has made a name for herself as a renovator for the hideouts of Gotham's extensive criminal element.
- Big Bad Wannabe: She wants to be seen as a legitimate criminal, but outside of the Wonderland Gang most just see her as the repair man when their hideouts get wrecked.
- Deathtrap: Who do you think builds them?
- Everyone Calls Him "Barkeep": Funnily enough she is actually annoyed when people take her title literally, that said she is indeed a rather skilled carpenter.
- Hero of Another Story / Lower-Deck Episode: Batman never faced "The Director" because he made the mistake of trying to Shoot the Builder.
- Ineffectual Sympathetic Villain: Provides the trope image.
- Most Common Super Power: She has big breasts.
- Nail 'Em: Carries a nailgun as one of her weapons.
- Only Sane Man: One of the more stable and well-adjusted of Gotham's villains. Though her insistence on working with Gotham's underworld (whether as a henchman or contractor) rather than just getting a job as a normal carpenter indicates she's not completely right in the head, either. To be fair, however, she admits that part of the appeal of working with Gotham's villains is that they pay ridiculously well, and she truly is in it for the cash.
- Punch-Clock Villain: Unlike most of Gotham's named villains, she's just in it for the money. Or so she claims.
- Screw This, I'm Outta Here!: A defining trait. In her first appearance, she realizes she's outclassed by Batman, and just lets him pass without a fight. She even decided to skip town entirely at one point (plenty of work in less crazy towns), though it didn't last.
Catwoman I (Selina Kyle)
Cavalier (Mortimer Drake)
Mortimer Drake was a man of exotic and idiosyncratic taste. When he found himself unable to purchase more exotic valuables for his collection legally, he resorted to theft. Donning a costume resembling that of a Musketeer, he called himself the Cavalier. His course of actions ultimately brought him into conflict with Batman and Robin. Drake matched wits against Batman and Robin several times, and escaped them in each encounter, but Batman was able to deduce the Cavalier's identity, leading to Drake's eventual imprisonment.
- Affably Evil: The Cavalier has been known to pause during a crime spree to help an old lady with her groceries.
- Awesome Anachronistic Apparel: The Cavalier dresses in a Musketeer outfit.
- The Collector: Originally turned to crime so he could items for his collection that he could not buy.
- Enhanced Archaic Weapon: Wields an electrified rapier.
- HeelFace Turn: After having his life saved by Dr. Leslie Thompkins, Drake reformed for a while and became her bodyguatd: protecting her and her clinic.
- Master Swordsman: The Cavalier is an expert swordsman, who sometimes wields an electrified rapier. In "Where Were You on the Night Batman was Killed?", he claims he killed Batman in a sword duel, and he is good enough that people are willing to give serious consideration to this claim.
- Monumental Theft: Once stole a live sperm whale.
- Rich Idiot With No Day Job: Mortimer Drake lived this lifestyle until his criminal Secret Identity was exposed. He was even a member of the same Smoky Gentlemen's Club as Bruce Wayne.
- Weaponized Headgear: The plume in Cavalier's hat is actually a steel-tipped dart.
- Wouldn't Hit a Girl: The Cavalier's code of chivalry forbids him from striking a female. (Although, Depending on the Writer, he has been shown as willing to abandon this rule in extremis.)
Clayface I (Basil Karlo)
Basil Karlo was an actor who went mad when he heard his classic horror film "Dread Castle" was being remade. He donned the mask of "Clayface," the villain he played in another film, and went on a killing spree, murdering the members of the cast and crew. However, he was stopped by Batman, reappearing a few times before remaining unused. However, during his absence, several other criminals with the name Clayface appeared. They were all made of clay, could change shape, and one even had a poisonous touch.
One of these new Clayfaces visited Karlo in prison out of curiosity, and they formed a plan where all living Clayfaces would team up against Batman. The group, called "The Mud Pack," was beaten, but Karlo obtained the powers of all the other Clayfaces, becoming a much bigger threat.
- Adaptational Heroism: From the New 52 onward, Karlo has been depicted as much less of a villain and more of a desperate, tragic man, looking for a purpose and without full control of what his powers do to him psychologically. Following Rebirth, the Bat-family finally gives him aid and a place to belong, and he joins the team.
- Age Lift: Pre-New 52, Karlo was a past his prime actor looking around his 60s. Rebirth!Karlo is a young man who became a clay-humanoid much earlier.
- All Your Powers Combined: In the "Mud Pack" storyline, Basil joined forces with the other Clayfaces (except for the deceased Matt Hagen) to form the titular terracotta team, only to double-cross them at the end and steal all of their powers for himself, transforming him into the "Ultimate Clayface".
- Asshole Victim: Shortly after becoming the Ultimate Clayface, he gets sent burrowing to the center of the earth by the combined efforts of Looker and Batman. While he eventually digs himself out, Poison Ivy soon uses him as soil for her gardens. In both cases he's such a vile, inhumanly cruel scumbag that it's impossible to feel bad for him.
- The Atoner: While he was an utter bastard before New 52, Clayface's rebirth incarnation genuinely regrets his villainous rampages and is willing to work with his old enemies to atone for the harm he caused.
- Ax-Crazy: Going on a killing spree over a remake of your movie does not imply mental stability.
- Body Horror: In DC Rebirth, as a child, he saw his father, a Ray Harryhausen expy, mold his face with a substance called Renu. After suffering from a grave car accident just as he was getting his big break, he began using the remainder of his father's stock of Renu to restore his mangled face. When his supply started running low, he tried to buy more, only to learn the product (which was made to mold plastic, and explicitly warned against application to skin) had been discontinued twenty years before... because it had the tendency to melt off people's hands. The fact that it also destabilized his neuron pathways didnt help. And then he got a full-body bath of the stuff.
- The Big Guy: He becomes this as part of the Bat-Family, essentially a shape-shifting Ben Grimm.
- The Brute: Most of Karlo's pre-Rebirth incarnations could be described this way, with the version of him from the New 52 having the dubious distinction of being Karlo at his most dense and brutish.
- Composite Character:
- Nearly every adaptation of Clayface combines Karlo's name and background with the appearance and powers of Matt Hagen. Averted once Karlo became a shape changing monster in the comics.
- The latest iteration of Karlo, as seen in Detective Comics Annual #1 shows a young Basil Karlo become Clayface through a series of events somewhat mirroring the events that transformed the Batman: the Animated Series version of Matt Hagen.
- Continuity Snarl: Depending on how you count it, there have been no fewer than eight different Clayfaces throughout the years, many of which cannibalized bits of former version's names, powers, and backstory while ignoring other bits and adding their own twists, making pinning down Clayface even more challenging than usual for a comic book character. Even individually speaking, Basil's history is very inconsistent and full of gaps, mainly because he practically skipped the entirety of the Silver and Bronze Ages, with his sole appearance in the latter era ending in his apparent death (Detective Comics #496). That story was completely ignored when the character was revamped in the late '80s.
- The Corruption: Karlo's abilities have more recently become this, with him slipping more and more into a dangerous, reactive state if he doesn't apply intense concentration while maintaining form.
- Disproportionate Retribution: He decides to murder people because they're remaking his film without him in the starring role, even though he was brought on as a consultant.
- Dramatic Irony: An old horror movie actor who went insane after they announced a rebooted form of one of his old movies would decades later be rebooted himself into a younger, more tragic personality.
- Early Installment Weirdness: Karlo's earliest appearances in the Golden Age of Comics can count as this for modern readers since he completely lacked any clay-related superpowers, simply being an extremely bitter and psychotic has-been actor who wore a gruesome facial disguise to commit crimes.
- Elemental Shapeshifter: Clayface is a walking mountain of mud, and can use his powers for shapeshifting or brute strength.
- Empowered Badass Normal: Even before gaining clay powers, Karlo was a ruthless and cunning foe who could hold his own against Batman and Robin. That he strung along and duped his mutant teammates into taking their powers shows just how dangerous he can be with just his cruel mind.
- Evil Is Petty: Oh Lord, where do we begin? The man became a Serial Killer over a remake of his greatest film, swears revenge on Batman for stopping him from killing more people, and gruesomely devours those he suspects are making fun of his old movies. He could give the Joker himself a run for his money.
- Evil Old Folks: Pre-Rebirth, Karlo looks to be in his 60s, and is unquestionably the most outright evil and monstrous character to ever take the Clayface name.
- Flanderization: Karlo was previously characterized as an ego-maniacal actor, but then writers and artists began depicting him more like the Clayface from the animated series, who was more-or-less an amalgamation of the first four Clayfaces, but more predominately Matt Hagen, the second. The difficulty in this is that, the comic version of Hagen was Killed Off for Real during Crisis on Infinite Earths. Unless it's outright stated in the story featuring him, readers have a hard time telling if Clayface is Karlo or Hagen.
- Freudian Excuse: Albeit one that comes off as incredibly petty: Karlo started killing people because his own reputation was sinking, nobody wanted to work with him, and he believed the remake would trounce on his life's work.
- Hate Sink: Unlike his fellow clay-beings and most other rogues, there is utterly nothing sympathetic or redeemable about Karlo whatsoever. He was a serial killer even before becoming a true Clayface, and is usually motivated by a desire to stoke his own bloated ego, no matter how many people he has to bury alive to do it. Averted by his New 52/Rebirth counterpart, who shares more in common with Preston Payne and Animated!Matt Hagen.
- Humanoid Abomination: Since becoming the "Ultimate Clayface".
- Hypocrite: In "Mud Pack", he says Payne's powers are too potent to be wasted on a lunatic, when he is hardly' saner himself and is if anything even worse.
- I Hate Past Me: Following his joining Team Bat, Basil asks to train in the BatCave's Holo-room. The computer produces the most monstrous, vicious enemy there is...Clayface. Basil is understandably distraught.
- I Was Quite a Looker: In the New 52 / DC Rebirth continuity at least."See that handsome guy right there? The one with those blue eyes that look right into your soul? That's Basil Karlo. That's me."
- It's All About Me: Pre-HeelFace Turn, Karlo's villainy was born out of a need to avenge his wounded career, and fury at not being the star of the show for once.
- Irony: The original super-criminal to bear the name Clayface was, in his original incarnation at least, the only one to not possess some form of clay-related superpower or shapeshifting ability (besides mundane talents for disguise). The realisation of his complete inferiority compared to his successors lead him to form a plot to steal all their powers and thereby live up to his moniker as the "Ultimate Clayface".
- Knife Nut: He obviously doesn't need conventional weapons anymore, but in the golden age his style was creeping around with a dagger to stab and slash like a classic horror killer.
- Large Ham: Comes with the acting background. After receiving the abilities of Preston Payne and Shondra Fuller, Karlo regarded himself as "THE ULTIMATE CLAYFACE!"
- Legacy Character: There have so far been eight Clayfaces.
- Long Bus Trip: After a few appearances in the Golden Age, the Basil Karlo Clayface was pretty much entirely absent from comics for around five decades until he eventually returned in his most famous form in the late '80s.
- Lost in Character: The reason he went over the edge is that he fell too in love with his role as Clayface. He dons the mask because he's afraid of leaving his glory days behind.
- Make Them Rot/Touch of Death/Poisonous Person: Gained this ability from Preston Payne.
- Malevolent Masked Men: Originally he donned a gruesome clay mask to go with the look of a mysterious killer. Then he gets an upgrade into something way scarier.
- Manipulative Bastard: Basil played his fellow Clayfaces along like puppets in his plot for revenge...and ultimately, true power.
- My God, What Have I Done?: In Rebirth he stabilizes for the first time in years and actually has the chance to think on what he's done, leading him to feel a massive surge of guilt (particularly in his treatment of Glory, a former fan of his who he mercilessly mutilated, leading her to become the villainess Mudface).
- Mythology Gag: In the Rebirth continuity, the last film Karlo worked on before turning into Clayface was "Second Skin," a period piece about a silent film actor who goes on a killing spree when one of his movies gets a remake. That was exactly the reason the original Basil Karlo became Clayface. Rebirth Karlo also worked on "Dread Castle," the very movie that was the focus of Karlo's debut in the Golden Age.
- Name-Face Name: Perhaps the only thing that is consistent with all versions.
- Nested Mouths: His design in the New 52 gives him another set of teeth behind his normal mouth (it disappears when he shapeshifts his face), but it's inconsistent.
- Nightmare Face: Karlo's original disguise included stage make-up to simulate a disfigured appearance.
- No Celebrities Were Harmed: Obvious stand-in for Boris Karloff and Lon Chaney.
- Odd Friendship: Post HeelFace Turn, he developed a friendship with, of all people, Cassandra Cain. (The Second Batgirl/ the current Orphan.) They hang out practicing Shakespeare with each other on occasion, and relate based on both of them being outcasts; Basil for his freakish appearance, and Cassandra for her trouble with speaking.
- One-Winged Angel: His transformation into the "Ultimate Clayface" is given all the buildup you can expect of a grandiose villain like Basil, especially since up till now he'd just been a regular human.
- Poisonous Person: Inherits this power from Preston Payne, a poisonous touch that would melt people's skin. In some versions, it seems to turn people into mud much like his own body (though nonliving).
- Pride: It's somewhat a recurring theme for Clayface, given most of their transformations were brought on by vanity, but Basil stands head and shoulders above the rest, since he became a crazed killer to preserve his career and later a shape-shifting monster to be more unique.
- Shapeshifter Weapon: Can morph his hands into maces, hammers, or other weapons.
- The Sociopath: Pre-Rebirth Karlo views life itself as his own grand movie, has zero regard for human life, uses and disposes of people at his leisure, and throws homicidal fits if things don't go his way.
- The Team Normal: As the leader of the Mud Pack, Karlo was also the only one with no Meta-powers. He went to great lengths to change that.
- Technically Naked Shapeshifter: Can form clothing out of his own substance after gaining the powers of the other Clayfaces.
- Took a Level in Badass: The Rebirth Karlo received combat training from the Bat-family and became much more effective as a result. In addition to learning how to actually handle himself in combat and not just flail around, they also encouraged more imaginative uses of his powers, such as becoming a living armor around Batman to protect him during a fight with a powerful villain.
- Took a Level in Dumbass: Before becoming a full Clayface, Karlo was relatively cunning enough to match wits with Batman and was the mastermind behind the "Mud Pack" plot. As Flanderization set in, Karlo was used more and more as dim-witted muscle or a pawn in someone else's plans. Especially disappointing considering his shape-shifting is rarely used to its full potential.
- Tragic Villain: Some adaptations and the other versions of Clayface are shown to be this. This is ironically averted with Pre-Rebirth Karlo. His villainy isn't the result of mental illness or his monstrous condition. He is simply a malicious, entitled psychopath who kills and tortures to satisfy his sick ego.
- Unholy Matrimony: With Poison Ivy in the later post-Crisis stories.
- Voluntary Shapeshifting: After becoming a true Clayface.
- White-Dwarf Starlet: A male version. Basil Karlo was once a well-respected actor and make-up artist whose career tanked after several public scandals turned the viewing audience against him. In his later years, Karlo proclaimed he was the greatest actor of all time and was driven to murder after learning they were remaking one of his best horror films without him in the starring role.
- With Great Power Comes Great Insanity: None of Karlo's incarnations have been particularly sane, but it wasn't until Rebirth that his Sanity Slippage started being explicitly tied to his powers. Bruce and Tim invented a bracelet that could stabilize his powers temporarily, leading to him being able to think much more clearly.
Clayface II (Matt Hagen)
Matt Hagen found a submarine mist that could turn him into a mud-like man who could change shape. He decided to use this power to steal works of art and got in conflict with Batman. Hagen eventually died during Crisis on Infinite Earths.
- Composite Character: Nearly every adaptation of Clayface combines Hagen's appearance and powers with the name and background of Basil Karlo. Averted once Karlo became a shape changing monster in the comics.
- Cut Lex Luthor a Check: His first idea as a treasure hunter discovering a substance of undefinable power that allows anyone to shape-shift into their heart's desire? Use it to rob banks, of course!
- Elemental Shapeshifter: Clayface is a walking mountain of mud, and can use his powers for shapeshifting or brute strength.
- Flat Character: Before his reinvention in the animated series there really wasn't a lot to say about Hagen's personality beyond being a greedy, amoral thug who uses his powers for crime. Some stories interpret him as either a ruthless opportunist or an Ineffectual Sympathetic Villain, but either way he's definitely not one of the more complex or memorable rogues.
- Hour of Power: For some inexplicable reason, Hagen's Clayface state only lasts a few hours before he becomes a regular man again and needs the pool to recharge. This doesn't happen with the others, likely for dramatic effect.
- Ineffectual Sympathetic Villain: His story in "Secret Files" paints Matt in a slightly more pitiful light, being an insecure idiot who just lucked his way into power, yet never really knows how to be anything but what he is: a crook.
- Killed Off for Real: Killed by shadow demons alongside Ten-Eyed Man.
- The End... Or Is It?: A Secret Files issue teased his possible survival, but subverted it for laughs.
- Legacy Character: The second of eight Clayfaces.
- Monster Progenitor: Whatever that stuff Hagen found was, it's responsible for passing on his mutant condition to create every other Clayface.
- Name-Face Name: Just like his predecessor and successors.
- Ret-Gone: Hagen no longer seems to exist in the current continuity other than as an alias used by Basil Karlo.
- Shapeshifter Weapon: Can morph his hands into maces, hammers, or other weapons.
- Technically Naked Shapeshifter: Can form clothing out of his own substance as part of his disguises.
- Voluntary Shapeshifting: The first Clayface to have this power.
Clayface III (Preston Payne)
Suffering from hyperpituitarism, Preston Payne sought to cure his condition. Creating an enzyme made from the DNA of the then-living Matt Hagen, Payne hoped to cure his condition. Instead, his appearance became permanently clay-like without the ability to reshape himself, and he was afflicted with unyielding pain. The only way Preston is briefly able to remove his sickness is by passing it on to other people through a "Midas Melt" touch that turns human flesh to protoplasm.
- And I Must Scream: He basically exists in a permanent state of this, completely unable to physically interact with the world outside of his exoskeleton prison without dissolving it on contact. As his mental state deteriorates thanks to his condition, he's not even safe in his own mind. This is why Helena the mannequin means so much to him: she's the only woman he can touch without fear of killing (at least until he meets Shondra Fuller/Lady Clay). Suffice to say, it truly does suck to be Preston Payne.
- Anti-Villain: Preston's a reluctant killer who has no desire for a life of crime, only killing people out of necessity to temporarily rid himself of the blinding pain he suffers from.
- Badass Cape: He wears a blue cape, an affection unique to him among Clayfaces.
- Badass Family: Preston and Sondra are a married couple, and both are super-strong clay powerhouses. Their son Cassius inherited both their powers and is even more dangerous than his parents. Additionally, all the Clayfaces are genetically connected, and they are some of the most powerful foes Batman has ever faced.
- Battle Couple: With his melting touch and her shape-shifting, Preston and Sondra are a force to be reckoned with.
- Blessed with Suck: Being a Clayface is never easy, but Payne easily got it the worst, his body in a constant viscous state with a need to use his melting touch on people to ease the pain.
- Body Horror: Beneath his exoskeleton, his clay-like body is in a near-permanent state of decay.
- Companion Cube: After his initial killing spree, Preston takes a shine to an inanimate store window mannequin that he names Helena. Not only is he delusional enough that he sees and treats her like a real woman, but in one story he works himself up into a fit of psychotic jealousy when he begins to suspect Helena of having an affair with another mannequin.
- Dropped a Bridge on Him: After taking a Long Bus Trip through the late 90s and most of the 2000s, he comes Back for the Dead in Justice League: Cry for Justice, being mutated by Prometheus and forced to be a living Booby Trap for the League.
- The Grotesque: The poor guy's felt like this his whole life. Being turned into a Clayface was just a cruel joke of the universe.
- Happily Married: With Sondra Fuller, the fourth Clayface.
- I'm Melting!: His touch inflicts this on anyone he comes into skin contact with. That's not even mentioning Payne himself is in a constant state of incohesion.
- Legacy Character: The third Clayface.
- Long Bus Trip: Preston was completely MIA from 1994 to 2009.
- Make Them Rot/Touch of Death/Poisonous Person: His chief power is that he can melt people into.
- Papa Wolf: When Abattoir has his son, he's willing to kidnap and kill just to keep Cassius safe. When the killer returns his son, Preston isn't about to let him off the hook:''"You dirty rat! No one takes my kid and walks! You caused me and my wife a lot of heartache, you worm! I'm going to see that you suffer-I'm going to see you burn!
- Powered Armor: He wears an exoskeleton suit to keep himself from touching people, though he can takes off his gloves so he can. It gives him superhuman strength, enough to give Batman a serious challenge.
- Tragic Villain: At the end of the day Preston was a lonely man born to a cruel world that made him feel like garbage because of his appearance. His attempts to fit in only made his isolation worse and turned him into a monster.
Lady Clay a.k.a. Clayface IV (Sondra Fuller)
Sondra Fuller was an agent of Kobra. She agreed to undergo an experiment involving shapeshifting because she hated her own face. She gained the shapechanging abilities of Matt Hagen, but at a much higher level. She can mimic the powers of anything she transforms into. However, unlike Hagen who returns to normal after some time and requires a particular protoplasm before he can become Clayface again, Sondra cannot return to normal, which she finds both a curse and a blessing.
- Anti-Villain: She may have started out a willing agent of Kobra, but after meeting Preston Sondra realizes all she wants is to find peace and happiness with someone who'd accept her for who she is. She now only wants to leave her past behind and only fights the Batfamily when something disturbs her family.
- Battle Couple: Along with her lover Preston, Sondra is a force to be reckoned with for any unlucky hero or villain crosses their path.
- Be Careful What You Wish For: Sondra joined Kobra in exchange for the ability to alter her appearance. She gets that and more, but her true form is a clay-humanoid, meaning she can never settle down and have a normal life anywhere for very long.
- Breakout Villain: Sondra debuted as one of a team of villains created by Kobra to duplicate Batman's more obscure powered foes. Thanks in large part to the Mud Pack storyline, she went on to play a much more significant role in the Clayface mythos.
- The Bus Came Back: It certainly took a while, but Lady Clay eventually returns for a cameo in Doomsday Clock and later as a member of a specialized team of "Gotham Monsters" alongside Killer Croc, Orca, Frankenstein, and Andrew Bennett. Her husband remains absent, however.
- Dark Action Girl: Sondra was already a trained secret agent before acquiring powers. Before Basil upgraded himself into a true Clayface she was easily the most formidable and deadly of the bunch.
- Elemental Shapeshifter: Lady Clay is a walking mountain of mud, and can use her powers for shapeshifting or brute strength.
- Flight: She usually creates wings to fly, and is the only Clayface that constantly flies.
- HeelFace Turn: After joining the "Gotham Monsters" she became a full on hero to save humanity from supernatural evil. Her husband would be proud.
- The Lad-ette: Being a female Clayface, Sondra loves roughing up heroes and is much more inclined to a fight than her husband Preston.
- Legacy Character: The fourth of eight Clayfaces.
- Mama Bear: After fleeing Gotham with Preston, Sondra comes out of retirement when the vile Abattoir kidnaps her son to blackmail them.
- More Deadly Than the Male: One of the few female Clayfaces and easily one of the most dangerous, giving Batman, the Outsiders, and Azrael trouble. She's only eclipsed when Karlo takes her and Payne's combined powers.
- Outlaw Couple: Wanted by the authorities, she and her husband Clayface III go on the run.
- Shapeshifter Weapon: Can morph her hands into maces, hammers, or other weapons.
- Technically Naked Shapeshifter: Can form clothing out of her own substance as part of her disguises.
- Ugly Guy, Hot Wife: Lady Clay is certainly more attractive than her husband Preston, even if they're both made of shifting mud.
- Unholy Matrimony: Is married to Preston Payne a.k.a. Clayface III.
- Voluntary Shapeshifting: She can not only morph into anything and anyone she imagines, but can also duplicate their abilities.
Clayface V (Cassius "Clay" Payne)
The child of Preston Payne and Sondra Fuller, who became a new, more powerful Clayface.
- Asteroids Monster: Separate samples of Cassius retain his personality and can grow into another clay-monster with the help of a human host.
- Cheerful Child: At least he was this as a tyke, with even Abattoir showing a bit of fondness for him. Grown up? Not so much.
- Goo-Goo-Godlike: Cassius inherited the powers of both mom and dad and was a slippery shapeshifter even as a baby.
- Even Bad Men Love Their Mamas: He loves his parents even though he spent much of his childhood apart from them.
- Morality Pet: Preston and Sondra are willing to give up crime altogether to raise their beloved clay-son. Tragically, it doesn't pan out.
- Mutants: He's the only Clayface born with his condition, being the product of two clay mutations marrying.
- Mythology Gag: His "adult" Clayface form bares a strong resemblance to the DCAU animated series incarnation.
- Named After Somebody Famous: Yes, he shares a birth name with Muhammad Ali. His parents found this hilarious.
- Psychopathic Manchild: As he matured he retained his childish desire for mommy and daddy, and eventually settled on being an angry, sulking teenager. Can't blame him, though, given how he grew up.
- Tortured Monster: Cassius spent much of his childhood being tormented in government labs just longing for his mom and dad. Can you really blame him for not wanting to help the man who hounded his parents and is now asking for a piece of his flesh to aid someone he doesn't even know?
- Used to Be a Sweet Kid: This hulking brute was just a completely innocent boy who had the misfortune of being born to a pair of mutant supervillains, then used as a guinea pig by an amoral government agency. Poor kid.
- Viral Transformation: If a living piece of him comes into contact with a human, that lucky bastard goes through a grotesque transformation as the clay spreads through his body and becomes a near mindless, lumbering "Claything" that shares Cassius' powers and goals.
Claything (Peter Malley)
Not so much a new Clayface as an example of just how potent their power can be. A piece of Cassius bonded to the scientist overlooking him, Dr. Peter Malley, and mutated him into Claything, an abomination that was instinctively drawn to the boy's parents.
- Asshole Victim: Given Dr. Malley was in the middle of experimenting on a terrified child for the DEO, it's really hard to feel sympathy for his monstrous fate.
- Body Horror: It's a piece of living clay that fused with an unlucky doctor to mutate and take over his body. Somebody call the SCP Foundation.
- Death of Personality: Unlike his predecessors, Dr. Malley's transformation consumed his mind, leaving only a near-mindless childish beast with no signs of the human scientist.
- Eyepatch of Power: Dr. Malley wore one, though Claything loses it.
- Fate Worse than Death: Fusing with a piece of Clayface grotesquely warps Dr. Malley into a hulking, mentally stunted monster with nothing left of the man's mind. At least we can hope.
- Heat Vision: He can melt objects to goo just by staring, a more powerful variation of Preston Payne's melting power.
- Karmic Transformation: Dr. Malley experimented on Cassius to study the physiology of a Clayface. He gets absorbed by a piece of the child and transformed into a hideous clay-monster himself that shares the same mind as the frightened creature he tormented.
- Puppeteer Parasite: Claything is a sapient portion of Cassius that took over the doctor's body by mutating him into a monstrous drone as well as replaced his mind.
- Tragic Monster: Claything spent his short, tortured existence lumbering around searching for his parents before his untimely death.
- We Hardly Knew Ye: Malley receives very little character before he's assimilated by the Claything, which itself dies later on in the same issue.
- You No Take Candle: Claything speaks in stunted english, having the mind of a confused little kid.
The Cluemaster (Arthur Brown)
A failed game show host who turned to a life of crime, leaving behind clues to his activities to demonstrate his superiority to the police, who were stumped trying to figure them out. Batman had no such difficulty and would regularly stop and imprison The Cluemaster, aided by Arthur's daughter Stephanie, who became the Spoiler to stop his criminal activities. He would later join the Suicide Squad to atone for his crimes and was briefly thought dead before reemerging once more as a criminal.
Post-Flashpoint, the Cluemaster's origin remains much the same, although he avoided going to prison by convincing Batman that he would give up crime for the sake of his family. This was a lie, and during the events of Batman Eternal he plots with several other villains to contribute to the chaos of Gotham City while attempting to hunt down and kill his daughter Stephanie after she discovered him meeting with several of his criminal associates.
- Abusive Parents: His introduction Post-Flashpoint is attempting to kill Stephanie after she walked in on him meeting with several of his supervillain friends and commenting that he would have to do better with his next child.
- Adaptational Badass: Zigzagged Post-Flashpoint; while he was caught and outsmarted by his daughter multiple times, he managed to mastermind the entire plan simply by removing Jim Gordon from his position, and having the rest of Batman's top villains go wild on the city by sending them invitations to do so. He even managed to "follow the clues" to discover the Court of Owls, something which Batman had failed to do before.
- Beneath Suspicion: Batman and Vicki Vale both dismiss him as a "second rate Riddler knock-off". In fact, he counted on this for his plan in Batman Eternal, taking in other C-list villains such as Lock-Up, Ratcatcher, Prankster, and Signalman to cause the most chaos, with nobody, not even Batman, believing he could possibly be the mastermind or the main problem.
- Big Bad: Of Batman Eternal, although he ends up being Hijacked by Ganon by Lincoln March at the end.
- Bond Villain Stupidity: He has a few chances to kill Stephanie but keeps screwing it up by monologuing or going about it in a complicated manner. Shows up again when he could have just shot and killed Batman while he was chained to the Bat-signal, but he again monologues before he tries to shoot him, giving Batman a chance to break free. After they fight, Cluemaster pulls his gun and prepares to finish the job, but Lincoln March steps in and slashes his throat. Though to be fair, Bruce hadn't gotten any sleep for more than a day and had been running himself ragged for even longer, had gotten his chest cut open, and was barely capable of standing.
- Death by Secret Identity: Gets his throat slit by Lincoln March minutes after learning Bruce's identity as Batman.
- Depending on the Writer: Whether he's an Insufferable Genius or Know-Nothing Know-It-All.
- The Dog Was the Mastermind: He exploits this trope in Batman Eternal, bringing in bigger and bigger villains by setting events in motion then simply inviting them so that Batman would reach higher for villains to be in charge without thinking down to the C and D listers who are the real masterminds.
- Fashion-Victim Villain: In-Universe. His choice of colors for his outfit are given an annoyed Lampshade Hanging by his daughter Stephanie, who notes that no one takes her warnings about him seriously partly because of how bad his outfit is. With his reveal as the Big Bad, one wonders if this was intentional to make people underestimate him.Stephanie: (about bloggers commenting on her information regarding Cluemaster) ...making fun of his costume... I mean, orange and blue, dad? Really?
- Faking the Dead: In Young Justice (2019), its revealed he survived his near-death attack and ran from Gotham, letting everyone think he died. Stephanie didnt buy it and went looking for him.
- Hand Cannon: Wields a large revolver Post-Flashpoint.
- He's Back: Makes his return Post-Flashpoint in Batman Eternal as the villain for his daughter Stephanie's plotline, as well as the main villain of the storyline.
- Insistent Terminology: He keeps trying to say that he is not to be called Arthur, but rather Cluemaster. Nobody listens, including his fellow C-list villain friends. This is probably the point, as seeing him as a joke was likely agreed upon between the villains to keep up the plot.
- Jerkass: Unlike Batman's other villains it's not covered by his charismatic personality.
- Karmic Death: He uses his anonymity to cripple Batman in Eternal, only for someone else to kill him with the same tactic.
- Not-So-Harmless Villain: While he and his friends Signal Man, Ratcatcher, Prankster, and Lock-Up might not be regarded as the best villains, when they start working together in Batman Eternal they're screwing up everything from the water systems to the traffic lights, as they are under orders to make things more unstable and people more and more angry. Then it is revealed that he is the Big Bad who started all the chaos in Gotham with a couple of mind control pills and a few invitations.
- Offing the Offspring: Tries to repeatedly kill Stephanie throughout Batman Eternal, but she keeps spoiling his attempts.
- Slashed Throat: Lincoln March does this to Cluemaster in the penultimate issue of Batman Eternal, noting that Cluemaster was getting ready to screw up his own plan by taking credit for killing Batman and causing all the chaos in Gotham, since that would take away the C-List status that had allowed him to do so.
- Small Name, Big Ego: This more than anything else drove him to become a villain. He seems to have gotten over it as now he's exploiting his C-List villain status for all its worth.
- Stop Having Fun Guy: An In-Universe example. The clip of his old show seen in Batman Eternal had him yelling at his contestant for daring to make jokes instead of answering the question. Yet he was surprised when he got fired.
- Villainous Friendship: He is friends with fellow C-List villains like Lock-Up, Ratcatcher, Prankster, and Signalman. They routinely get together to play cards and bemoan their low status on the supervillain totem pole.
- We Can Rule Together: He tries this when he attempts to get Stephanie to stand down after being impressed by some of her actions as Spoiler, saying they could have been "Cluemaster and The Pointer". Steph's response? To groan and point out that a Pointer is a dog.
- You Got Murder: During his hunt for Stephanie in Batman Eternal, Cluemaster delivered a letter bomb to Stephanie's friend's home which killed her, and likely everyone else there, in an attempt to draw his daughter out.
Colonel Blimp (Unknown)
Colonel Blimp was the traumatized son of a former Navy officer, who was retired before he could finish the zeppelin project which was cancelled prior to his forced retirement. When the man killed himself after this series of events, his son was scarred for life and grew up holding a grudge with the system. Eventually he adopted the moniker of Colonel Blimp and commanded a small army, with whom he built several dirigibles capable of lifting battleships from the sea and captured several of these, holding the Navy officers inside for ransom.
- Cool Airship: Commands a fleet of dirigibles capable of stealing battleships.
- Freudian Excuse: Became a villain because his father was a navy officer forced into retirement when the US Navy abandoned its airship program.
- Good Smoking, Evil Smoking: Colonel Blimp smokes cigarettes in a long holder.
- Nice Hat: So nice that Gotham Girl decides to keep it for herself after she captures him.
- Secondary Color Nemesis: Colonel Blimp's uniform is purple.
- Sky Heist: Colonel Blimp commanded a small army, with whom he built several dirigibles capable of lifting battleships from the sea and captured several of these, holding the Navy officers inside for ransom.
Colonel Sulphur (Unknown)
Colonel Sulphur is a self-styled warrior with a vast knowledge of psychological terror who fights Batman four times in the comics of the 1970s and 1980s. Sulphur also encounters Superman and Supergirl and puts together an Army of Crime.
- Artificial Limbs: Sulphur is missing his right hand, and has a prosthetic replacement.
- Beard of Evil: Wears a neatly trimmed goatee.
- Blade Below the Shoulder: There is a knife blade concealed in his fake right hand.
- Colonel Badass: A villainous version.
- Private Military Contractors: Sulphur is essentially a mercenary with delusions of grandeur.
Condiment King (Mitchell Mayo)
Mitchell Mayo, better known as the villainous Condiment King, is the condiment-themed enemy of Batman. He first appeared during the early days of Barbara Gordon's career as Batgirl.
- Ammunition Backpack: His Condiment Gun is fed by a tank he wears on his back.
- Beware the Silly Ones: Best summed up by Robin:Sure, he seems like a joke. Until he blinds someone... or sends them into anaphylactic shock."
- Canon Immigrant: The Condiment King first appeared on the Batman: The Animated Series episode "Make 'em Laugh".
- Edible Ammunition: His gun squirts a variety of sauces, including ketchup, mustard, and relish.
- Evil Chef: He knows a lot about cooking.
- HeelFace Revolving Door: Briefly reformed to run a restaurant on Coney Island, but subsequently returned to crime.
- Idiosyncrazy: Commits condiment themed crimes.
- Laughably Evil: Most heroes find it hard to take the Condiment King seriously. Barbara Gordon—as a result of an early bad experience—and Tim Drake are exceptions.
- Meaningful Name: His name's Michell Mayo and he's the Condiment King. Get it?
Stirk is a supervillain who, like The Scarecrow, uses fear to get to his victims. Stirk has the ability to make other people see him as someone else, allowing him to get close to his victims. He operates under the delusion that he requires the nutrients and hormones from peoples' hearts in order to stay alive, and these are best prepared with norepinephrine by inducing fear in the victim prior to death.
- Ax-Crazy: The man is certainly... troubled, even by Bat Rogue standards. It goes to show the ineptitude of Arkham's doctors that they certified him as sane and allowed him to walk free in his first appearance.
- Bald of Evil: His unaltered appearance has the bald head, razor-sharp incisors, lanky build and Looks Like Orlock.
- Big Ol' Eyebrows: In his "base" form, Stirk's most distinguishing feature is his pair of massive ginger eyebrows.
- I'm a Humanitarian: Stirk believes he needs nutrients and hormones from people's hearts to survive, and kills people to harvest their hearts and feast upon them.
- Knife Nut: Stirk prefers to stab his victims to death with a large kitchen knife, which he then uses to cut out their heart.
- Looks Like Orlok: His unaltered appearance has the bald head, razor-sharp incisors and lanky build associated with the original cinematic vampire. Fittingly, his M. O. is somewhat vampiric as he eats his victims' hearts.
- Master of Illusion: Stirk is able to cast a hypnotic aura which allows him to take on any face he chooses, generally a face that people will trust, such as Abraham Lincoln.
- No Medication for Me: In his first appearance, Stirk is released from Arkham Asylum after being certified as sane. He had been confined since the age of 16 for trying to kill a classmate. After his release, Stirk subsequently stops taking his medication and begins his escalation into a serial killer.
- Serial Killer: Like Victor Zsasz, another Alan Grant creation, Stirk is just a butcher with no grander plots or aspirations beyond killing (and eating) as many people as possible.
- Verbal Tic: Stirk calls almost everybody "sir".
Corrosive Man (Derek Mitchell)
A convicted murderer, Derek Mitchell escapes from jail looking for vengeance on Mortimer Kadaver, but is involved in an accident on the way which turns him into a corrosive man, his entire skin burned with chemical fire which can eat through walls and floors or maim human flesh. His encounter with Kadaver leaves the latter with a handprint burned onto his forehead and leaves Mitchell inert, although he surfaces at least two times after this, possibly with reduced powers.
- Acid Attack: His skin oozes a chemical fire that can eat through walls and floors or maim human flesh.
- Bad Powers, Bad People: A convicted murderer develops an uncontrollable Acid Attack.
- Implacable Man: After gaining his powers, the Corrosive Man starts walking in a straight line towards Kadaver: burning through any obstacle that gets in his way.
- Lightning Can Do Anything: Mitchell was forced to hide from the Gotham City Police Department in a hazardous waste disposal chamber during a thunderstorm. When lightning struck the place, the chemicals exploded, engulfing and transforming Mitchell into the Corrosive Man.
- Poisonous Person: The Corrosive Man's touch can be lethal.
- Toxic Waste Can Do Anything: Mitchell was forced to hide from the Gotham City Police Department in a hazardous waste disposal chamber during a thunderstorm. When lightning struck the place, the chemicals exploded, engulfing and transforming Mitchell into the Corrosive Man.
- Weaksauce Weakness: The Corrosive Man's powers can be neutralised by contact with a powerful alkali, such as quicklime.
The Court of Owls/The Parliament of Owls
that watches all the time.
Ruling Gotham from shadowed perch,
behind granite and lime.
They watch you at your hearth.
they watch you in your bed,
speak not a whispered word of them,
or they'll send The Talon for your head."
The Court of Owls is a secret organization centuries old with immense power and influence embedded into the very architecture and history of Gotham City. When Batman, and subsequently Bruce Wayne, began to make an impression on the city (through crime fighting and Bruce's many charitable foundations/renovation of the Narrows), they felt threatened and declared war on Batman and his allies.
- Ancient Conspiracy: Dating back to Pre-Revolution America.
- Composite Character: Lincoln March/Thomas Wayne, Jr. combines both the Owlman (owl motif, evil mirror of Bruce) and Boomerang Killer (brain-damaged Wayne brother) versions of Thomas Jr.
- Determinator: Every. Single. Talon.
- The Dragon: Lincoln March a.k.a. Thomas Wayne Jr. in their organization. He's also The Starscream, as he kills off most of the Court's top members to take advantage of the organization.
- The Dreaded: The most powerful force in Gotham, and those who know of them are very aware of how dangerous they are.
- Elite Mooks: Their assassins, the Talons.
- Healing Factor: The Talons all sport this, although they can be killed. Temporarily.
- The Illuminati: They've been manipulating Gotham since olden times.
- Kids Are Cruel: Batman is beaten within inches of his life at the behest of a child Court member.
- Lightning Bruiser: The Talons.
- Maybe Magic, Maybe Mundane: In their first appearance, they're alternately shown to be both normal people with owl masks and actual mutant owl humanoids. During this time, Batman had been starved and tortured for quite a while so it's not clear if some of them really were mutant owl people or Batman was simply hallucinating at that point and seeing them as such.
- Mythology Gag: Their role as owls that antagonize bats with agents known as Talons, Thomas Wayne, Jr. in particular, is a reference to Owlman and Talon, the evil Mirror Universe counterparts to Batman and Robin pre-Flashpoint.
- Ominous Owl: Their whole motif. The fact that owls are the natural predators of bats lends itself quite well to the imagery.
- The Omniscient Council of Vagueness: As an evil Ancient Conspiracy.
- Tyke-Bomb: Members are indoctrinated from very young ages.
- White Mask of Doom: Members of the Court wear creepy barn owl masks.
Crime Doctor (Bradford Thorne)
The Crime Doctor is a medical expert who caters exclusively to criminals, originally an enemy of Batman. Bradford Thorne began his career setting up an illegal clinic for injured gangsters, although he later expanded his enterprise to become a super-villain specializing in torture.
- Battleaxe Nurse: Used to employ a Brawn Hilda nurse named Nurse Rench (a Shout-Out to One Flew Over the Cuckoo's Nest) who acted as both his surgical assistant and his enforcer.
- Cool Shades: After losing an eye, he wears a pair of sunglasses with star-shaped lenses.
- Deadly Doctor: Uses his medical expertise to inflict damage on his opponents.
- Inconvenient Hippocratic Oath: This was originally part of the Crime Doctor's schtick; a surgeon turned gang boss who refused to hurt anyone, and abandoned a burglary in progress to save Robin's life. Post-Crisis, this aspect of his personality was abandoned.
- Instant Sedation: Carries an injector gun of his own design with sprays a gas which will render most people unconscious within seconds.
- Dressed to Heal: Dresses in surgical scrubs and mask, and a head mirror, and often carries a stethescope and black bag.
- Rogues Gallery Transplant: Originally a Batman foe, he would later become the criminal counterpart to Dr. Mid-Nite.
- Torture Technician: Is an expert in torture.
- Trojan Ambulance: Uses a fake ambulance so that he can easily speed away from the crime scene without police tracking him.
- Weaponized Headgear: Wears a physician's head mirror capable of shining a blinding beam of light.
Dagger (David Rennington)
David Rennington was the owner of Rennington Steel when it faced a financial crisis. He embarked on a life of crime to save his company, but he was promptly stopped by Batman and was subsequently arrested. Later, he was recruited for the League of Assassins by Ra's al Ghul.
- Bland-Name Product: Dagger's family company is called Rennington Steel.
- Brought to You by the Letter "S": Dagger's costume has a large 'D" on the chest.
- Improbable Aiming Skills: Rennington is uncannily skilled with thrown knives, and once disabled the Batmobile with a single well-aimed dagger.
- Knife Nut: Rennington is skilled with blades of all kind, and especially adept with throwing knives.
- Protection Racket: Dagger's original scheme was a protection racket: demanding tribute from businesses like trucking companies and using his knives to wreck their assets if they didn't pay up.
- Secondary Color Nemesis: Dagger's costume is predominantly purple and orange.
Deacon Joseph Blackfire
The leader of an underground religious cult made up of Gotham's homeless, who manages to take over Gotham City and even brainwash Batman.
- Blood Bath: Does this to keep himself young.
- Dark Messiah: A dark religious figure that leads an army to take over Gotham.
- Death Seeker: Wants Batman to kill him to make him into a martyr and inspire his cult to continue the work.
- Face of an Angel, Mind of a Demon: Deacon Blackfire looks clean and trustworthy on the outside, with a Heroic Build and Lantern Jaw of Justice combined with his natty priest's uniform, but he's nothing but pure evil.
- Faux Affably Evil: As sadistic and cruel as Blackfire is, he's superficially charismatic enough to make his cult members think he's the Messiah.
- Hoist by His Own Petard: Is torn apart by his own followers after his human flaws are revealed to them.
- Killed Off for Real: In a rare fashion, he doesn't really show up after his first comic, and stays dead except in flashbacks.
- Knight Templar: Wants to purge Gotham of crime by taking it over and committing mass murder.
- Long-Lived: He has criminal records going back to the 1920s, and is revealed to keep himself alive using blood.
- Misanthrope Supreme: His mission is to purge humanity of those he deems undesirable — and in his warped mind, that's just about everyone.
- More Than Mind Control: Brainwashes Batman into working for him with a combination of captivity, undernourishment, drugs, and relentless propaganda.
- Not-So-Well-Intentioned Extremist: He speaks to Batman of how he desires to get rid of murderous criminals that actively ruin the world to protect the innocent, but it's clear that his definitions are incredibly broad, and that he's in it because he enjoys being leading his cult.
- Politically Incorrect Villain: He begins rambling about the milquetoast liberals towards Batman when trying to convince him.
- Serial Killer: Murdered a lot of people to bathe in their blood and remain alive, and murdered a lot of other people so he could make Gotham into his own utopia.
- Sinister Minister: A fire-and-brimstone Christian preacher-style cult leader.
The Dealer (Etienne Guiborg)
- Auction of Evil: Mirror House.
- Evil Feels Good: He strongly believes that humanity shines best when it's full of evil and doesn't mind telling it as it is.
- Evil Old Folks: One of the most recent (and oldest) entries to Batman's rouges gallery.
- Large Ham: He knows how to put on quite a show in his auctions.
- Only Known By His Alias: Etienne Guiborg isn't his real name.
Death Man/Lord Death Man
A criminal mastermind who can perfectly imitate death (and later developed regenerative abilities). He was active in Bruce's early career as Batman before disappearing. He reemerged years later and relocated to Japan, while also working with Leviathan.
- Card-Carrying Villain: As part of the whole "old TV serial villain" shtick, he is unabashedly evil and loves killing and causing destruction.
- Evil Laugh: Someone calling himself Lord Death Man has to have one.
- Evil Mentor: He has a sidekick named Flatline, who he's taught to absorb knowledge from the deaths of others. According to her, he also never let her operate without him.
- The Faceless: Has never been seen without the skull mask.
- Faking the Dead: Has mastered the yoga art of controlling his body to mask his vital signs, creating the illusion of death
- Healing Factor: Later in his career, he became unkillable.
- Large Ham: His dialogue makes him sound like a campy serial villain. He went from "Death Man" to "Lord Death Man" and even introduced the latter alias with "Mighty Lord Death Man!"
- Only Known by Their Nickname: His true name and backstory are unknown.
- Skull for a Head: His actual face beneath the costume is unknown, but he's pretty recognizable due to his skull face.
- Took a Level in Badass: Death Man developed the ability to genuinely heal from fatal injuries, rather than just enter a death-like state.
The Designer (Unknown)
A mysterious individual with a talent for intricately detailed plans, the Designer was once the nemesis of another detective, who remains unknown. After years of being outsmarted at every turn, the Designer realized the key to victory: rather than simply developing a plan in direct reaction to the detective, he would develop a plan several dozen steps ahead of the detective, thus ensuring he could never catch up. He succeeded, the detective retired and later died a broken man, and the Designer moved to Gotham to offer to do the same to Catwoman, Penguin, Riddler, and Joker. After that meeting ended with the Designer getting shot in the head by the Joker and his operation in ashes, the Designer was presumed dead, but has returned years later with a new plan: the destruction of Bruce Wayne's life.
- Action Fashionista: Dressed up like he's going to a Victorian ball, and can fight like he's escaping an execution.
- Affably Evil: During his meeting with the four villains, the Designer is nothing but courteous and respectful of them, going out of his way to say he was impressed by their work so far.
- The Bad Guy Wins: In his backstory, he actually triumphed over his nemesis.
- Bad Samaritan: Batman and Joker quickly surmise that he was only going to help the rogues of Gotham to gut the city's power base, leaving him no opposition to take over the city himself.
- Boom, Headshot!: How Joker "killed" him after their disastrous meeting.
- Chekhov's Gun: The unknown chemical he uses to turn corpses into slaves is used by the Joker to make everyone think that he was still alive.
- The Chessmaster: Damn straight. Not only are his plans borderline foolproof, they're still effective years after he first came up with them.
- Cool Sword: He carries a claymore with him wherever he goes.
- Disc-One Final Boss: To his very own introductory story arc.
- The Dreaded: Riddler and Penguin are terrified by the idea that he might be back.
- Even Evil Has Standards: Assassination, theft, and political conspiracy, he's got no problem with. But as soon as he realizes what Joker's true potential would be, then he voices his displeasure. Quite loudly.
- Evil Mentor: He came to Gotham with the express purpose of designing plans for villains that would launch them to their true potential.
- Expy: His rivalry with a detective, gentlemanly nature, and brilliant planning all bring to mind the image of Moriarty.
- Foil/Evil Counterpart: To Batman. While both are brilliant strategists with a particular talent for plans that focus entirely on a single person and are The Dreaded to the Gotham underworld, Batman is a well-known hero who is mostly feared by low-level thugs, creates plans that are tailored around how a person will react to a given scenario, and wears a costume optimized for stealth, whereas the Designer is a criminal mastermind who flew under the radar for years, scares what few big name Gotham villains know he exists, creates plans that will map out and shortcut directly to what a person will become several years down the line, and wears a costume that is quite distinctly impossible to ignore.
- Hidden Agenda Villain: Fittingly for a man who did battle with a detective, much of his motivations and goals are shrouded in mystery.
- Kill 'Em All: Attempted to do this after realizing what an evolved Joker would entail. His attempts were...unsuccessful, to say the least.
- That Man Is Dead: See above quote.
- Unexplained Recovery: We still don't know how he survived the headshot. Turns out he did not.
- Vague Age: In his flashback, we see him dueling his nemesis with...foils? On a steam engine? How old is this guy?
- White Mask of Doom: With an intricate letter 'D' on the front.
Dr. Death/Dr. Karl Hellfern
A mad scientist of the old school, and arguably the first supervillain Batman ever faced, as well as his first recurring enemy. Unfortunately, everyone including writers seems to have forgotten him to an even greater degree than Hugo Strange, although every once in a while someone will remember he exists.
- Battle Butler: In the Golden Age he always had a burly foreign manservant as his henchman.
- Beard of Evil: Before his disfigurement.
- Biological Weapons Solve Everything: Bioweapons are Dr. Death's stock in trade, from the Deadly Gas to the Synthetic Plague.
- Body Horror: Rather gruesomely disfigured. Pre-Crisis this was the result of a laboratory explosion Batman caused in their first encounter. In the New 52, it's the side effect of a special serum that's causing his bones to rapidly grow and his skin to ossify.
- Evil Old Folks: He's old enough to have in his early criminal career infected a young boy who grew up to become The Joker, so he's up there in years.
- Gas Mask, Longcoat: His costume style of choice in Batman: Streets of Gotham.
- High-Class Glass: Pre-disfigurement, he sported a monocle.
- Kill All Humans: Implied to be his motive in ''Streets of Gotham', where Hellfern muses in his internal monologue that he doesn't really care about Hush and Pierce's schemes, or really any of the jobs he gets hired for, and just goes along with them because they give him ways to "strike out at humanity".
- Loners Are Freaks: Most of Gotham's underworld sees Hellfern this way. And not without reason — when Judson Pierce and Hush approached him with a job offer, his initial reaction was to gas them. Fortunately for the bad guys, Hush knew Hellfern's shtick and came prepared with rebreathers.
- Mad Scientist: A fairly standard example, though the "Zero Year" expanded his backstory.
- Names to Run Away from Really Fast: Noted by Hush, who wryly remarks that "when a man purposefully dubs himself 'Dr. Death', I make a point to keep an eye on him" while knocking him out before he can gas the building.
- Non-Action Big Bad: Unlike similar villain Hugo Strange, Dr. Death isn't much of a fighter. True, Strange usually loses to Batman but at least he tries — as long as a hero can withstand whatever bio-nasty Hellfern's cooked up, taking him down is usually as easy as throwing one punch.
- Psycho for Hire: Operated as one for the mob early in his career, until he got the scratch to strike out on his own as a supervillain.
- Tragic Villain: At least, in the New 52, where the death of his son (a soldier who was on a mission to find the missing Bruce Wayne) contributed to his descent into madness.
- Villainous Aromantic Asexual: Hellfern has no interest in either men or women. When invited to a party with strippers, he drank silently and stone-faced waiting to get paid so he could leave.
- Would Hurt a Child: Had no problems infecting a child from the Thompkins clinic with a deadly mutant plague that would have killed him in under 12 hours.
Doctor Double X (Dr. Simon Ecks)
Dr. Sion Ecks was a brilliant but naïve scientist whose theories were largely scorned by his peers. During experimental research on human auras, he discovered that he could make an energy duplicate of himself. Ecks fragile mind was unhinged by the presence of the duplicate, whom he dubbed 'Double X'. Double X was the avatar of all of his evil, negative emotions, and easily dominated the weak-willed Ecks into committing crimes to finance his experiments.
- Extreme Doormat: Originally Simon Ecks had a very weak personality and was putty in the hands of his Superpowered Evil Side. Double X seems to have been a corrupting influence on Ecks, as Ecks has become a more willing participant in the duo's schemes as the years have passed.
- Flight: Dr. Double X can fly.
- Jekyll & Hyde: Splitting off his aura into a seperate entity brings out Eck's suppressed evil side.
- Literal Split Personality: Dr. Double X is a physical manifestation of Ecks' negative emotion.
- Shock and Awe: As an amplified human aura, Dr. Double X can project electricty.
- Steven Ulysses Perhero: Dr. Simon Ecks becomes Dr. Double X.
- Superpowered Evil Side: Dr. Double X embodies all of Ecks' evil, negative emotions and has superpowers.
Dr. Phsphorous (Dr. Alex Sartorious)
Doctor Phosphorus is a transparent angry wall of fire. Dr. Alex Sartorius got his powers when a nuclear core went unstable and his body was bathed in hot radioactive phosphorous. Now his body combusts when he is in contact with air. He now seeks revenge on the men that caused his fatal accident.
- Badass in a Nice Suit: Since gaining greater control of his powers, Dr. Phosphorous likes to dress in high-end suits, similar to what he used to wear when he was fully human.
- Deal with the Devil: During the Underworld Unleashed storyline, he is one of many villains to sell his soul to the demon Neron. In exchange for his soul, he is granted greater power and temperature control.
- I Love Nuclear Power: Sartorius was transformed by sand irradiated during a nuclear plant's meltdown, driven up one element on the chemical table, from silicon to phosphorus. His body was changed as his skin would burn at any contact and his skeleton showed through his skin.
- Playing with Fire: Dr. Phosphorus' body bursts into flame on contact with air.
- Psycho for Hire: Since gaining greater control of his powers, he sometimes acts as a superpowered hitman for other villains.
- Poisonous Person: As his body is composed of phosphorous, coming into skin-to-skin contact with Dr. Phosphorous will not only burn you, but poison you as well.
- Water Source Tampering: In his first appearance, Dr. Phosphorous attempts to take revenge on Gotham City by submerging his poisonous body in the city reservoir.
Doctor Simon Hurt (Thomas Wayne Jr.)
A psychiatrist that observed Batman during an isolation experiment, Simon Hurt is the leader of a mysterious organization called The Black Glove. He wants to completely and utterly break Batman, physically and mentally.
- Adaptation Distillation: His backstory had him being found by Thomas and Martha Wayne and then taken to a mental hospital to get help. In a Pre-Crisis story, Bruce discovered he had an older brother, Thomas Jr., who suffered head injuries and was sent to live in Willowood Asylum. Thomas Jr. escaped at some point and became an assassin named the Boomerang Killer who fought Batman and Deadman together before pulling an impulsive Heroic Sacrifice to save Bruce.
- And I Must Scream: Last seen being Buried Alive by the Joker somewhere on the grounds of Wayne Manor, because there's only one person who the Joker wants messing with Batman's head. He later escaped, but the intervening time can't have been very fun...
- Ascended Extra: Grant Morrison ascended him out of an unnamed psychiatrist in the Silver Age story "Robin Dies at Dawn"
- Asshole Victim: It's incredibly hard not to fist pump as the Joker buries him.
- Back for the Dead: He returns in the Convergence series, only to get blown up.
- Been There, Shaped History: It's implied that the Jack the Ripper Whitehchapel murders might have been done by Hurt as part of the ritual to keep himself alive.
- Better the Devil You Know: When Hurt is taken out of the picture, a global conspiracy known as Leviathan takes over, upping the ante.
- Big Bad: Of The Black Glove Story Arc in Grant Morrison's Batman run.
- Big Bad Wannabe: By Batman and Robin, he starts to fall into this, simply because he keeps believing that he will be the one to break Batman. As it turns out, Batman simply doesn't break, no matter what Hurt does to him, and manages to turn the tables at every turn - most pivotally, the deep-rooted mental commands that Hurt places in Batman to destroy his personality fail because Batman was putting in a mental command to counter such an attack at the same time. In pretty much every interaction he has with the Joker, the latter tells him to stop underestimating Batman, and Hurt's response is to dismiss both Batman and the Joker. He turns out to be wrong on both counts.
- In some ways, consulting his story from beginning to end, he was always this. He talks a great game, and has enough skill, intelligence, and resources to put together some decent evil plans in scope and methods, but he believes that he's akin to a universal force of corruption and darkness (ala Darkseid) whose cast shadow breaks noble souls and whose will turns the best and brightest into the foulest parodies of what they once were, when in reality he's basically a jumped up rich-kid sociopath who thinks going out of his way to 'destroy good' makes him the pinnacle of malevolence, instead of a glorified child holding a magnifying glass over an ant hill.note
- Blackmail: Threatens to sully the entire Wayne Family's reputation if Batman does not join him.
- Bloodbath Villain Origin: His Batman-impersonators were subjected to this.
- Card-Carrying Villain: He speaks very proudly about how he wants to break the hero that is Batman.
- The Corruptor: One of his most frequent goals. He attempts it with Batman and Damian, it's implied that he's responsible for making Professor Pyg and Eduardo Flamingo into what they now are, and he launched a nearly-successful campaign to drive the whole of Gotham City mad with a viral addiction, temptings other characters along the way.
- Crazy-Prepared: He planted the trigger Zurr-En-Arrh in order to Mind Rape Batman.
- Don't You Dare Pity Me!: Part of his grand revenge scheme against not only Batman but Thomas and Martha Wayne is because they actually tried to help him by bringing him to the Willowood mental hospital under the guise of their other son.
- Eccentric Millionaire: Evil version.
- Evil Only Has to Win Once: Averted. Hurt has had plenty of successes in his lifetime, but he has to keep on scheming to stay on top.
- Evil Power Vacuum: Puts his plan in motion after Batman manages to finally lock up all of Gotham's criminals.
- Evil Wears Black: Noticeable compared to Batman's other enemies.
- For the Evulz: Loves to make people's lives (and Batman's life, in particular) miserable and broken and hosts it as a gambling game just because he can.
- Glamour: Implied to have this to some degree. He's able to convince the masses he's Thomas Wayne and that he faked his death, despite altering his face so that not only does he look nothing like a Wayne, but he looks too young to be Bruce's father.
- A Glass of Chianti: Known to pour one out for crime.
- God of Evil: He talks about himself like this, viewing himself as an unstoppable force of corruption in human form. He also worships his own God of Evil in the form of Barbatos.
- Hijacked by Ganon: In his case, Darkseid.
- Hollywood Satanism: He started out as a devil-worshipper in the 18th century, and today his rituals have all the traditional trappings.
- Humanoid Abomination: Styles himself as this, referring to himself as "the hole in things" and "the piece that can never fit".
- Human Sacrifice: Tries to make Batman this on numerous occasions.
- Identical Grandson: Bears a notable resemblance to Bruce Wayne's father Dr. Thomas Wayne. See below for why.
- I Have Many Names: Doctor Simon Hurt, Thomas Wayne, Mangrove Pierce, El Penitente, the Black Glove, the Hole in Things, Jack the Ripper (possibly), the Devil...
- Immortals Fear Death: The Return of Bruce Wayne reveals the real reason he sought immortality; his ancestor got on the bad side of a witch and she cursed his entire bloodline. Family curses tend to manifest as unpleasant deaths, which would explain the deaths of Thomas, Martha and Damian, so Hurt naturally wanted to avoid this at all costs.
- Kneel Before Zod: Either tempts or coerces his foes into coming to his side. In an alternate future, Damian and the POTUS both take him up on it.
- Louis Cypher: Some characters (including the Joker) think he's this, and even Batman himself wonders by the end. As far as Morrison is concerned, sure, the mundane explanation is that he's a 17th Century Wayne, but why should the mundane explanation be the only true one?
- Luke, I Am Your Father: At one point attempted to convince Bruce that he was actually his father Dr. Thomas Wayne, who had faked his own death and murdered his wife. He's actually a distant paternal ancestor of Bruce, also named Thomas Wayne, corrupted and turned immortal by Darkseid's Hyper Adapter.
- Man of Wealth and Taste: In both senses of the word.
- Meaningful Name: "Doctor Hurt". Doctors are tasked with helping people, not hurting them. This perversion of a well-respected profession fits with Hurt's modus operandi of destroying reputations.
- Mind Rape: What he does to the replacement Batmen and Bruce himself.
- Professional Gambler: His organization, Black Glove, has a gambling theme.
- Psycho Psychologist: What he is a doctor of.
- The Psycho Rangers: While Batman has the Club of Heroes, consisting of vigilantes from various countries, Hurt has the Club of Villains, consisting of their respective arch enemies.
- Really 700 Years Old: He's about 400.
- Religionof Evil: He has ties to the Church of Crime, and he himself worships the demonic Barbatos.
- Rich Bitch: Male version.
- Screw the Rules, I Have Money!: Part of the reason none of his crimes have been reported is because he has the mayor and several other officials in his back pocket.
- Slasher Smile: Indulges in them whenever he thinks he's won. Batman at one point describes it as being as unpleasant as Joker venom and fear gas.
- Smug Snake: Fully believed the law could never stop him due to all the Black Glove's money. He didn't count on The Joker putting a stop to him.
- Tall, Dark, and Snarky: Tries to be this at first, but gradually loses his dignity, becoming more and more of a Faux Affably Evil Smug Snake.
- To Create a Playground for Evil: Once Batman is (seemingly) out of the picture, Hurt's plan is to make Gotham into a Capitol of Crime where man's worst instincts reign supreme.
- Ungrateful Bastard: Thomas and Martha Wayne tried to have his horrifying behavior psychologically treated. His response is to try and ruin their son and destroy their legacy, as well as possibly having them killed.
- Villain Decay: Goes from executing plans that took years to put together to eventually just hiring a gang of mooks to do his dirty work. Hurt briefly appears in the Convergence series, but is just one of many random Batman villains who gets blown up by the Joker.
- You Have No Chance to Survive: Gets proven wrong repeatedly, but never gives up.
Despite his oriental demeanor and mannerisms, the man known as Doctor Tzin-Tzin was actually an American orphan found years ago by Chinese bandits and raised by them. Tutored by the bandits in the arts of crime, Tzin-Tzin also studied ancient Tibetan rites of hypnotism and illusion until he became one the world's most proficient practitioners. Tzin-Tzin eventually travelled to America, where he rose through the ranks of the Tong to become one of its leaders, and his crimes brought him into conflict with Batman.
- All Asians Know Martial Arts: Tzin-Tzin is an expert martial artist and swordsman.
- The Beastmaster: Tzin-Tzin uses magic to control the actions of animals.
- Master of Illusion: Is an extremely gifted hypnotist, and capable of creating realistic illusions in the minds of his victims.
- Mind Control: Tzin-Tzin uses magic to control the actions of people.
- Monumental Theft: Once stole the Sphinx and hid it on the bottom of the ocean, for no adequately explained reason. In a later appearance he levitated Gotham Stadium and started flying it away.
- Telepathy: His mystic rites grant him a form of telepathy.
- Yellow Face: Is an In-Universe example: a Caucasian who disguises himself as an Asian.
- Yellow Peril: Despite being a Caucasian, Tzin-Tzin deliberately styles himself as Fu Manchu-style Oriental master criminal.
Dollmaker (Barton Mathis)
As a child, Barton Mathis went on several 'hunting trips' with his father. During these hunts, he watched as his father killed people and then cannibalized them. He would also witness his father being shot down by a young cop named James Gordon. After spending only a year in foster care, Barton disappeared for years before he resurfaced as the criminal Dollmaker. His mask is partially made of skin from his deceased father. He later cut off then reattached the Joker's face.
- Body Horror: He twists his victims' corpses into his own playthings.
- Facial Horror: His bread and butter. He wears human skin as a mask and cuts off the Joker's face.
- Genuine Human Hide: Dollmaker wears a mask made from his father's skin.
- Serial Killer: He creates "dolls" out of the skin and limbs of his victims.
- Villainous Friendship: He seems to have one with the Joker, which is more than can be said for almost any other villain.
Growing up poor and destitute somewhere outside of Gotham City, Elmer Fudd is a career criminal, a hired gun paid to eliminate other peoples problems. He has no love for violence, but views it as the only way for a guy like him to make it in a world as seedy as Gothams. Armed only with his trusty shotgun and his own street smarts, he's a dangerous man to anger, although he has a bad habit of believing everything that's told to him. Has (so far) only had a single appearance, in the DC Comics / Looney Tunes crossover Batman vs Elmer Fudd.
- Acrofatic: While not exactly fat, he is pudgy or at least stocky. Hes still able to keep up with Batman in a fistfight.
- Adaptational Badass: Oh, yeah. He gets into a fight with Batman and manages to hold his own. You get the feeling that this version of Bugs relies on trickery because Fudd is downright scary in an open confrontation.
- Anti-Villain: Hes a mob hitman, perfectly at home with murder. That said, hes also a hopeless romantic at heart, knows his career is a dead-end job (literally), and would like nothing better than to give it all up and go straight, if he could just find something worth living for.
- Badass Normal: No powers, no gadgets, not particularly insane, not even years of explicit training or an obvious gimmick. At a glance, Fudd could be mistaken for a common thug off the street. A random thug off the street who can sense Batman sneaking up on him and last over a minute in open confrontation with him.
- Bottomless Magazines: Somehow manages to fire a double-barreled shotgun three times without visibly reloading.
- Catchphrase: Im hunting [target]. Shhh Of course.
- Country Mouse: Grew up outside the city, without the benefits of most modern society, explaining his skills in stalking and shooting. When he moved to the city, he found his skill set was most hirable as a professional man-hunter.
- Darker and Edgier: Hes a Looney Tunes character, redone to be believable as a Batman antagonist. Somehow it works.
- Dirty Business: Considers his career to be this, and has no delusions about having a happy ending at the end of it.
- Elmer Fudd Syndrome: But of course.
- Evil Has a Bad Sense of Humor: Knock knock I forwgot. You want me to shoot you wight here or in pwivate?
- Fool for Love: He really wanted his stint with Silver Saint Cloud to work out. It didnt.
- Let's You and Him Fight: While definitely no hero, Fudds face-off with Batman was not business, but personal, and based on faulty information at that.
- Offhand Backhand: In a reversal of the usual roles, Fudd does this to Batman. With a shotgun. Needless to say it doesn't work, but not for lack of effort.
- Private Eye Monologue: Fudd seems to keep one up in his head at all times.
- Tranquil Fury: Hes The Stoic, even when hes about to murder somebody.
- Weapon of Choice: A double-barreled shotgun.
Emperor Blackgate (Ignatius Ogilvy)
Ogilvy's father was a low level gangster in Gotham City, who was murdered in front of him after they left the movie theater. He was recruited into the Penguin's crew when he was a teenager, just off the streets, trying to make a name for himself. He quickly rose up through the ranks, from look-out all the way up to Penguin's Number Two. During the Joker's return to Gotham City, the Penguin placed Ogilivy in charge of operations while he dealt with other matters. Ogilivy used this opportunity to usurp the Penguin, becoming the top crime boss in Gotham and declaring himself 'Emperor Penguin'. Taking a variant of the Man-Bat serum with additions made by Posion Ivy to gain superpowers, Ogilvy took on Batman but was defeated, thanks—in part—due to the timely intervention of the Penguin, who did not appreciate Ogilvy's betrayal. On being sent to Blackgate Prison, Ogilvy killed the gangster in charge of the prison, putting himself into power and declaring himself 'Emperor Blackgate'.
- Chain Pain: Likes using a chain as a hand-to-hand weapon.
- Evil Counterpart: Like Penguin, he is one to Bruce Wayne rather than Batman, his father having been killed while leaving a movie theater. However, said father was a low-level mobster rather than a wealthy socialite.
- Good Smoking, Evil Smoking: As Emperor Penguin, he copied Cobblepot's look: including the monocle and cigarette holder.
- High-Class Glass: As Emperor Penguin, he copied Cobblepot's look: including the monocle and cigarette holder.
- Might as Well Not Be in Prison at All: Essentially ran Blackgate Prison as his own personal empire.
- Number Two: Was this to the Penguin before usurping him.
- Parasol of Pain: As Emeperor Penguin he used the Penguin's arsenal of trick umbrellas.
- The Starscream: To the Penguin.
- Super Serum: Took a modified version of the Man-Bat serum to gain superpowers.
- Super Strength: Can lift approx. 5 tons.
- Super Toughness: Has a bark like skin and is capable of surviving a point-blank gunshot to the face.
- Took a Level in Badass: Originally, he was a normal person. Then, after being augmented, he became, to Batman's reckoning, a "monster".
Equilibrium (Charlotte Le Serf, Sullivan, several unnamed others)
A group of villains who set out to undo Batman's legacy by murdering all the people he's saved.
- Arc Words: "It's about equilibrium."
- Color Motif: The group are all dressed in white.
- Dark Action Girl: Charlotte was trained by Henri Ducard and is more than a match for Bruce.
- Impersonating an Officer: Charlotte and another member of the group infiltrate the Interpol and manage to poison Bruce while pretending to interrogate him.
- Insane Troll Logic: Being unable to cope with grief, Charlotte came to the conclusion that, since the person that caused her family's death was saved by Batman, then it was Batman's fault for being an Agent of Chaos and causing a ripple effect.
- Light Is Not Good: They dress in white-colored Batman costumes, and they're an insane group that kills people for the simple reason they were once saved by Batman.
- Moral Myopia: Batman saved the life of the man that accidentally caused the death of Charlotte's family several years later, so she decided to kill every person saved by the Dark Knight, even though most were innocent people.
- Sanity Slippage: Charlotte Le Serf losing her husband and son to a drunk driver drove her mad, blaming everything on Batman for saving the life of the man that caused the accident several years earlier.
- The Sociopath: Henri Ducard believes these people were never really sane to start with, since they've missed the whole point of saving lives.
- You Have Failed Me: Charlotte kills one of their members for letting himself be saved by Batman and leading him to their hideout.
The Eraser (Leonard Fiasco)
Lenny Fiasco was a college classmate of Bruce Wayne, who was known for constantly making mistakes on his assignments. The laughing stock of his class, he spent most his time erasing his mistakes. The final humiliation came when Bruce Wayne took the girl Lenny loved to the schools Winter Carnival. lenny dropped out of college and began a criminal career as the Eraser: offering to 'erase' the evidence of other criminals crimes in exchange for 20% of the take.
- Armed Legs: Wears shoes tipped with pencil-point blades that can also emit a sleeping gas.
- Badass in a Nice Suit: For given values of 'nice'. The Eraser certainly has a unique look, and it definitely takes chutzpah to fight Batman while dressed as a giant No. 2 pencil.
- Bruce Wayne Held Hostage: In his first outing, the Eraser used sleeping gas to kidnap Bruce and bring him to a replica of the ice carnival from college.
- But for Me, It Was Tuesday: The heroic version. The Eraser revealed to Bruce Wayne he became a criminal because Bruce got the love of Lenny's life, Celia. However, Bruce did not remember Celia at all, sending the Eraser into a rage.
- The Cameo: The Eraser unique visual means that he often appears in group shots of Batman's Rogues Gallery, or DC supervillains in general. (Artists probably find him fun to draw.)
- Cleanup Crew: The Eraser is a one-man cleanup crew. For 20% of the take, he will use his eraser mask to wipe out all traces of evidence from a crime scene, right down to the finger- and footprints.
- Cool Helmet: Wers a helmet topped off with a giant eraser that can rub out evidence from crime scenes like footprints, fingerprints, etc.
- Everyone Went to School Together: Was at college with Bruce Wayne.
- Meaningful Name: A guy named Lenny Fiasco turns out to be a total loser? Go figure.
- Weaponized Headgear: Wears a mask topped off with a giant eraser that emits a special compound which can rub out evidence from crime scenes like footprints, fingerprints, etc.
- Where Does He Get All Those Wonderful Toys?: It is never explained how a loser like Lenny managed to get his hands on a gadget like the eraser helmet.
Film Freak (Burt Weston a.k.a. Edison)
A failing actor that portrayed quirky villains, Burt Weston decided he'd make a better one in real life. He committed every crime known in films so therefore the Gotham Newspapers named him Film Freak, to which the name stuck. When a female reporter found out his identity, Weston stalks her in a similar way to the main character in Psycho. Film Freak starts to murder his fellow associates, until he's caught by Harvey Bullock and Batman. In the Knightfall story line, Film Freak is controlled by the Mad Hatter and is killed by Bane.
Although no explanation for survival has yet been offered, Film Freak appeared later, in Catwoman, as part of the One Year Later story line, going by the alias "Edison". He appears as a television show host, similar to Elvira. He manages to deduce Catwoman's identity and later kidnaps her daughter with the help of Angle Man. They are defeated quite easily, and have their mind's wiped of Catwoman's identity by Zatanna. Zatanna then orders them to confess their crimes. Angle Man turns himself in, but Edison interprets the order differently. He says "I have crimes to confess ... crimes against cinema", goes on a killing spree, murdering people in ways that relate to classic movies, like King Kong and The Public Enemy. He eventually stole a nuclear weapon and killed all the people in a tv studio, so he could broadcast his nuclear threat. He sets the bomb up in a movie palace. However, his plan fails when Catwoman defeats him, and defuses the bomb.
- Alliterative Name: Film Freak
- Appropriated Appelation: The name Film Freak was bestowed on him by a newspaper.
- Bald of Evil: As Weston, the Film Freak used to shave his head. As Edison, he has a full head of hair.
- Camera Fiend: Edison carries a video camera with him everywhere and is constantly filming.
- Character Name Alias: The alias Edison comes from Thomas Edison, inventor of the motion picturenote .
- Empty Quiver: As the culmination of a crime spree, Film Freak stole a nuclear warhead and attempted to detonate it in the middle of Gotham City.
- Faking the Dead: Weston attempted to reinvigorate his failing acting career by faking his death a la Paul Newman in The Sting, and then taking advantage of the publicity when he miraculously returned to life. His plan failed because no one noticed, or cared, that he had 'died'.
- Insanity Immunity: He has a limited form of telepathic immunity, as the only memories he has are from movies.note
- Mythology Gag/Shout-Out: The name Burt Weston is a nod to Adam West and Burt Ward who played Batman and Robin (respectively) in Batman (1966).
- Speaks in Shout-Outs: Is constantly quoting dialogue from famous films.
- Theme Serial Killer: All of Film Freak's murders are recreations of famous deaths in movies.
- Unexplained Recovery: Returned after being killed by Bane with no explanation.
Firebug (I) Joe Rigger; (II) Harlan Combs; (III) Unknown)
The Firebug identity has been used by three different criminals.
The original Firebug was Joe Rigger: a soldier and demolitions expert who returned to Gotham City when his family had been killed in three separate building-related accidents. His sanity slipping, Rigger vowed that those buildings would not kill again. Using his military training and a costume containing tanks of napalm, he became the Firebug and set out to burn all three buildings to the ground. He was defeated by Batman atop the towering Gotham State Building, and believed dead after his tank exploded. Rigger survived the explosion, and later returned as an arsonist for hire.
After being badly burned in a fire, Rigger sold the Firebug identity to supervillain groupie Harlan Combs who began his own career as an arsonist. Combs murdered his teenaged babysitter after she discovered his secret identity and it was this crime that brought him to the attention of GCPD's Major Case Unit, who arrested him with the assistance of Rigger.
An unnamed character using the Firebug persona won the costume and the name from an Internet auction. After taking on the Firebug name, he enters the costume business, and acts as part of a Carnival of Killers stalking Deadshot.
In the New 52 universe, it appears Rigger has resumed the Firebug identity.
- Angry Black Man: Joe Rigger, who blamed Gotham City for failing to save his family.
- Even Evil Has Loved Ones: Rigger originally became Firebug in order to avenge his beloved family.
- Fire-Breathing Weapon: The Firebug suit is an insulated costume with hidden antigrav tanks of a concentrated napalm derivative. The gloves of the suit were designed as flamethrowers.
- Fire/Ice Duo: The third Firebug once teamed up with Mr. Freeze, but was defeated by the team of Batman and Harvey Dent prior to Batman leaving Gotham City for a year.
- Flamethrower Backfire: The third Firebug was killed when Deadshot shot the wings of his costume, which are used to store the fuel for his flamethrowers, causing him to go up like a Roman candle.
- From Camouflage to Criminal: Rigger was a demolitions expert in the army. He later used those skills to create the Firebug suit.
- Hoist by His Own Petard: The third Firebug was killed when Deadshot ignited the concentrated napalm stored in the wings of his costume.
- Motive Decay: Rigger originally became Firebug to destroy the three buildings he blamed for the death of his family. However, following his first appearance, he just became an arsonist for hire.
- The Rival: To Firefly.
- They Look Just Like Everyone Else!: A recurring riff in the Gotham Central arc was how normal Combs seemed, and how their was nothing to mark him as supervillain wannabe.
Firefly (Garfield Lynns)
Garfield Lynns was originally a Hollywood pyrotechnician, a job he took because of his pyromania. However, he became a victim of Gotham City's severe poverty and turned to crime. He took up arson as a hobby, but it soon turned to an obsession, going so far that he even believes to see vision in the flames. Inspired by actual fireflies, he built a suit and became a professional arsonist.
- Ax-Crazy: Enough so to scare away Killer Moth, who was genuinely terrified of him.
- Cool Helmet: It's made to resemble an insect's head.
- Fire-Breathing Weapon: Firefly's Weapon of Choice is a flamethrower.
- Gadgeteer Genius: Made his suit and his whole equipment by himself.
- Good Scars, Evil Scars: Has burn scars over approximately 90% of his body.
- Fire-Breathing Weapon: Is always armed with a flamethrower.
- For the Evulz: He views the destructiveness of fire as its own reward.
- Jetpack: He sometimes uses one to fly.
- Mad Bomber: Also packs explosives for good measure.
- Powered Armor: He often uses his armor to fly and shoot flames.
- Psycho for Hire: He takes some arson jobs to finance his devices and weaponry, but he would gladly burn things for free if he could afford to.
- Pyromaniac: To the point that other villains are freaked out by him.
The Flamingo (Eduardo Flamingo)
Eduardo Flamingo was a man who crusaded against the mob, until they captured him and performed brain surgery on him, making him into their enforcer and one of the most feared assassins in the world.
- Agent Peacock: He may dress in flamboyant pink, but he's more than a match for almost anyone.
- Animal Themed Super Being: His pink color scheme matches his name.
- Ax-Crazy: He's happy to kill and mutilate anytime, not just when his bosses tell him.
- Cool Bike: He drives a bright pink motorcycle that resembles Prince's from Purple Rain.
- Domino Mask: He wears a pink one.
- The Dreaded: One of the most feared assassins around.
- Early-Bird Cameo: Like Professor Pyg, his first appearance was in Batman #666, in Damian's possible future as the new Batman. In that issue he was just a Mook that Damian easily dispatches. He later showed up in the main timeline in the Batman and Robin run.
- Evil Counterpart: According to Grant Morrison, he was inspired by Zorro, just like Batman.
- Evil Old Folks: His age in the current time-frame is ambiguous, but his appearance in the Bad Future of Batman #666 is definitely this.
- FaceHeel Turn: Prior to his first appearance. He started out as an enemy to crime, but was captured and turned into their personal attack dog.
- I'm a Humanitarian: He likes to eat the faces of his victims.
- Lobotomy: How the mob bosses turned him into their killer.
- Mythology Gag: The character homages Prince, who contributed to the musical score or Batman (1989).
- No Celebrities Were Harmed: Grant Morrison partially modeled him off of Prince.
- Professional Killer: Works as a hit man for crime lords, and is very good at it.
- Psycho Pink: Wears all pink and is a vicious psychopath.
- Serial Killer: A very prolific assassin.
- Sissy Villain: He wears lots of pink and tends to strike flamboyant poses.
- Slasher Smile: His default expression, much like the Joker.
- The Sociopath: He feels nothing but delight as he tortures and kills.
- Steven Ulysses Perhero: Flamingo is actually his surname.
- The Voiceless: He makes noises, but doesn't actually talk.
Fright (Linda Friitawa)
Linda Friitawa was a geneticist who lost her license for illegally experimenting on human subjects. She was then employed by the Penguin to assist Jonathan Crane (a.k.a. the Scarecrow) in developing a new variant of the Screcrow's fear toxin called "Fear Dust". However, unbeknownst to Crane, Friitawa was being secretly paid by the Penguin to sabotage Crane's experiments and transform him into the monster known as the Scarebeast. Using the Penguin's facilities to grant herself superpowers, she dubbed herself 'Fright'. She disappeared after the Scarebeast was defeated, and later resurfaced working for Black Mask.
- Albinos Are Freaks: An outsider due to her albinism, she turned to illegal genetic experiments in an attempt to overcome the negative effects of her condition.
- Genetic Engineering Is the New Nuke: Gained her powers through genetic manipulation.
- Mad Doctor: A geneticist stripped of her medical license for conducting illegal experiments on human test subjects.
- Poisonous Person: Fright can exhale fear toxin.
- Professor Guinea Pig: Conducted genetic experiments on herself to gain superpowers.
- Psycho for Hire: Fright will work for anyone who will finance her work and allow her carry out her unethical experiments.
- Red Eyes, Take Warning: Has red eyes and she's not someone to be underestimated.
- White Hair, Black Heart: Has blonde-white hair due to her albinism and she's a mad doctor who has aided other villains.
- Working for a Body Upgrade: Friitawa worked as the Penguin's agent against the Scarecrow in exchange for being allowed to use his facilities to work around the negative effects of her albinism. She also used them grant herself supepowers based on the Scarecrow's research.
The Gates of Gotham were one of the earliest families of Gotham, hired by the city's earliest elites to construct buildings for the town. However, things took a tragic turn and the family sought vengeance on these elites, by bringing down the buildings they built for them.
Gearhead (Nathan Finch)
An engineer who kidnapped his boss' daughter for ransom. Batman found him and they fought on a frozen lake which cracked and he fell to the wáter. An underworld doctor replaced his frozen limbs with interchangeable body parts, and the newly dubbed Gearhead sought vengeance against Batman.
- An Arm and a Leg: Due to ravages of frostbite, the Back-Alley Doctor removed Finch's arms and legs and replaced them with cybernetic arms and legs.
- Cyborg: Gearhead possesses an arsenal of cybernetic weapons in his arms and legs, as well as spare limbs that he can swap out on the fly. He has physically attached himself to his car on at least one occasion.
- Harmless Freezing: Averted; he lost his limbs due to frostbite.
- Malicious Misnaming: He likes to call Batman "vermin".
- Swiss Army Appendage: He can change his bionic limbs to others with different weapons and attributes.
- Who Needs Their Whole Body?: Gearhead has been shown crawling after Batman (or away from him) with most of his robot body destroyed.
Getaway Genius I (Roy Reynolds)
Roy Reynolds was a criminal from Gotham City, who specialized in creating complex getaways and escape plans for his henchmen, which earned him the alias of "The Getaway Genius". Reasoning that Batman and Robin were undefeatable, he focused instead on devising foolproof escape routes for each crime. Following his death from cancer, his daughter Olivia adopted the Getaway Genius identity.
- Alliterative Name: Roy Reynolds. (Also Getaway Genius.)
- Badass in a Nice Suit: His 'costume' consisted of a business suit.
- Badass Mustache: Reynolds originally sported a Porn Stache, but on his return in the 1970s he sported a full set of muttonchops.
- Cool Shades: Always wore sunglasses, even at night.
- Crazy-Prepared: Reynolds' escape plans took into account every possible contingency. The first time he was captured, it was because a screw-up on the part of his henchmen.
- Fedora of Asskicking: Always wore a fedora while committing his crimes.
- Goggles Do Something Unusual: His trademark Cool Shades sometimes had extra features, such as acting as night vision goggles.
- Killed Off for Real: Died of cancer.
- Nice Hat: Never without his Fedora of Asskicking.
- Only in It for the Money: Unlike most of Batman's foes, he is only looking for jobs that make a profit and has no interest in tangling with superheroes.
- Only Sane Man: Often comes off as this in a gathering of Batman's Rogues Gallery.
- Porn Stache: In the 1960s, Reynolds sported a pencil thin mustache. When he returned in the 70s, he sported a badass set of muttonchops.
- Screw This, I'm Outta Here!: His entire philosphy of crime was based on having the perfect getaway and avoiding entanglements with the law or heroes.
- Sunglasses at Night: Always wears a pair of Cool Shades. Sometimes they double as night vision goggles.
- Technical Pacifist: Considered fighting cops and superheroes to be a waste of time and energy. He had no problem setting traps to stop his pursuers, but drew the line at inflicting actual harm on anyone.
Getaway Genius II (Olivia Reynolds)
Olivia Reynolds is the daughter of Roy Reynolds, the original Getaway Genius. After her father died from cancer, she took up her father's criminal identity and began a crime spree in Gotham City with a new high-tech powered suit that allowed her to hide and adopt any appearance.
- Affirmative Action Legacy: Replaced the original male Getaway Genius.
- Chameleon Camouflage: Her suit allows her to blend into any environment.
- Clothes Make the Superman: All of her powers come from her high-tech suit.
- Daddy's Little Villain: Took over her father's criminal identity after he died.
- Legacy Character: Is the second Getaway Genius.
- Master of Disguise: The holographic projectors on her suit allow her to adopt any appearance.
- One-Way Visor: The helmet of her suit has an opaque red face plate.
- Screw This, I'm Outta Here!: Like her father, her crimes centre around making the perfect getaway.
- Stealth Expert: Her suit allows her to blend into any environment.
The Great White Shark (Warren White)
Sentenced to prison for creative accounting practices, financier Warren White tried to slip through the cracks by pleading insanity, in the hopes of being committed to a modern psychiatric care facility. Instead, he wound up in Arkham Asylum, where the inmates ritually tortured and abused him for being the "new fish"; Killer Croc went so far as to carve gills in the sides of his neck.
After being locked in a freezer for several hours during a riot, Warren emerged a changed man: his hair had fallen out, his lips and nose had shriveled away in the cold, and his skin was now chalky white. His mind now decidedly twisted, White has since traded off his appearance and business acumen to become one of the premier mob bosses in Gotham City.
- Animal Motifs: He was a corporate shark and even his passwords were shark oriented before his accident.
- Asshole Victim: Don't think he didn't work hard to earn that Humiliation Conga.
- Astonishingly Appropriate Appearance: Ironic that a man with the nick name "Shark" would end up resembling one after an unrelated accident. That only applies to his lack of nose and ears, he filed his teeth down himself.
- Bald of Evil: Lost his hair and sanity in Mr. Freeze's cell.
- The Chessmaster: After Black Mask's death, he briefly managed to oust the Penguin from Gotham and control the city's rackets from inside his cell at Arkham.
- Color Animal Codename: An interesting example of this trope as the animal he is named after is already called... well, the great white shark.
- Corrupt Corporate Executive: Gained his nickname for his ruthless and cold-blooded business practices.
- Even Evil Has Standards: White's crimes were so foul that even the Joker thinks of him as a monster, the clown noting that he might kill people, but he doesn't "steal their kids' college funds". To wit, many of the rogues may be insane or evil, but White is just an overall asshole.
- Facial Horror: He lost his nose, lips and ears to frostbite.
- From Nobody to Nightmare: Went from The Chew Toy for all the other Arkham inmates to one of the most influent mob bosses in Gotham City after his transformation.
- Gone Horribly Right: White tried to weasel out of fraud and embezzlement charges by pleading insanity. He succeeded. Which earned him being committed to Arkham Asylum...
- Good Scars, Evil Scars: He has a lot of scars since his days in Arkham, the more noticeable being those on his neck who looks like gills, courtesy of Killer Croc.
- Hate Sink: Everyone hates him before his Sanity Slippage, the closest thing he had as a friend was Humpty Dumpty who wished to dismantle him and put him back in a way he won't be such an asshole.
- Hawaiian Shirted Jerkass: In Streets of Gotham.
- Hoist by His Own Petard: Not only did his insanity defense send him to Arkham but his fraud hit the asylum's budget so he has to share a cell with a Serial Killer. Oh, and he's on Jeremiah Arkham's shit list since he stole his retirement pension.
- Karma Houdini: He's worked out a deal with the Torture Lords of Hell that will enable him to escape any punishment for his life's misdeeds. Even torturing the inmates that bullied him as a bonus. Etrigan is actually impressed.
- Lack of Empathy: When asked why he thinks he is at Arkham he says that it's because he was negligent while doing his fraud (that is considered the biggest in the history of the DC U.S.A. and later tell his cellmate it's not his fault no one read the fine prints.)
- Lip Losses: Lost his lips to frostbite after being left for dead in a freezing cell.
- Loan Shark: Quite. He asks for fifteen percent of Riddler's crime revenue in exchange for a helicopter with a question mark.
- Locked Out of the Loop: He didn't know what Arkham was, he didn't even knew who Riddler was before being sent to the asylum. All he knew is that Gotham was the only city stupid or corrupt enough to buy his insanity plea.
- Phrase Catcher: In Arkham Asylum: Living Hell especially, Warren White is the worst person you have ever met.
- Professional Butt-Kisser: Warren gets a job flipping Two-Face's coin when Two-Face injures his hands and can't do it himself, for no other reason than that he's desperate to be under anybody's protection at first. One Arkham staff member is actually impressed how a white collar criminal can climb up the hierarchy.
- "The Reason You Suck" Speech: Gives one to his accountant vengeful spirit, saying that happened because the person was weak and could not support the pressure, so he killed himself then Warren strangles him saying that's how he destroys someone's life.
- Shark Man: Not actually a Fish Person, but close enough.
- Too Dumb to Live: Really, when you plead insanity in Gotham City, you gotta be. He only held his trial there because he knew people would be enough dumb or corrupt to believe his plead, he was so out of the loop that he mocked Riddler for being a guy in spandex.
- Wrong Genre Savvy: Believed that he could fake an insanity defence and ride out his 'sentence' with ease, only to find that he had horribly underestimated what the other patients were capable of.
Gunhawk (Liam Hawkleigh)
Master sniper who turned to a life of crime following tours in Panama and Lebanon in the United States Marine Corps. Gunhawk is devoted to three things: money, guns, and his partner Bunny.
- The Alcoholic: Following his defeat by Az-Bats, Gunhawk crawled into a bottle and stayed there. His descent drove Bunny away. Although he has since sobered up, defeats will still push him Off the Wagon.
- Cold Sniper: Gunhawk doesn't care who his target is. The only person he shows any affection to is his partner Bunny.
- From Camouflage to Criminal: Gunhawk was a sniper in the USMC before becoming a mercenary and assassin.
- Gatling Good: Azrael's final Batsuit upgrade (mostly ditching the cape for wings) is the result of Gunhawk firing a minigun at him.
- Goggles Do Something Unusual: Gunhawk's goggles grant him low-light vision and act as a targeting scope for his rifle.
- Gun Nut: Gunhawk is extremely obsessive when it comes to firearms.
- Hired Gun: Literally. Gunhawk does not formulate his own villainous schemes. He just takes on contracts from other people.
- Outlaw Couple: He and Bunny form one, with Bunny acting as his spotter and back-up.
- Perky Female Minion: Gunhawk is almost always accompanied by a female spotter nicknamed Gunbunny.
- Poor Man's Substitute: In-Universe, he is regarded as one to Deadshot. It has been mentioned that he will often be hired by clients who cannot afford Deadshot's fees.
- Replacement Goldfish: After Bunny is killed by Deadshot, Gunhawk acquires a new female accomplice. They share the same romantic relationship, and Gunhawk even calls her Bunny.
- Sociopathic Soldier: Hawkleigh's military records indicate that he was one before dishonorable discharge.
- Steven Ulysses Perhero: Gunerry Sergeant Liam Hawkleigh.
- Wearing a Flag on Your Head: Gunhawk's costume includes a US flag bandana.
The Heretic, also known as the Fatherless and the Other, is a clone of Damian Wayne, artificially aged and genetically enhanced by Talia al Ghul, and birthed from the carcass of a whale. He is Leviathan's most fearsome soldier, having killed both Knight and his "brother", Damian.
- Back from the Dead: After he was decapitated by Talia, a rogue member of her organization intent on preserving Ra's al Ghul, revived the Heretic using the Lazarus Pit.
- Cloning Blues: Is a clone of Damien Wayne; artificially aged and genetically enhanced by Talia al Ghul.
- Off with His Head!: Talia decapitated him after he killed Damien and declared himself the new Batman.
- The Speechless: Heretic's neck was sewn back to his body after his death and he had to be fitted with a voice box to be able to talk.
- Super Strength: Due to either the armour he wears or a genetic ability, the Heretic has superhuman strength. He can easily lift grown men with one hand, send Batman flying with a kick, and crack two men's skulls together in a single move.
- Super Toughness: Possesses superhuman durability. He showed very little reaction after being hit by Nightwing and Robin in the face at the same time, and can take punches from one of Batman's mechanical suits.
- Where I Was Born and Razed: After fighting his way free of the whale, the Heretic subsequently decimated the entire population of metahumans in the illegal bio-genetic factory where he was grown as he honed his killing skills.
- Why Am I Ticking?: After Talia decapitates him, she attached a bomb to his spine and used his body to blow up Wayne Tower.
Humpty Dumpty (Humphrey Dumpler)
A compulsive man driven by his need to reassemble malfunctioning machinery, Humpty Dumpty was incarcerated at Arkham Asylum for being a danger to himself and others.
- Anti-Villain: Type IV. He's genuinely good and well-meaning person, as shown by him relocating Batgirl's arms when she dislocated them trying to save him. The only reason why he's even an antagonist at all is because his compulsion to take apart and put back together things he considers "broken" renders him a danger to both himself and to others.
- Appropriated Appellation: Humpty Dumpty was originally a cruel nickname his schoolmates used to taunt him.
- Big Fun: He is one of the few inmates in Arkham to not be genuinely malevolent, as he is shown to be a kind, polite, and gentle person. This has resulted in him becoming one of the model inmates in the asylum.
- Born Unlucky: Humpty suffers from near supernaturally bad luck.
- Disaster Dominoes: The devices he "fixes" cause numerous accidents, such as a subway train derailing. Humpty Dumpty's final crime before his first arrest is to adjust the gears in a clock tower, causing one of its hands to fly off, provoking a chain reaction in which dozens of enormous signs crashed to the streets, killing dozens of people.
- Gruesome Grandparent: Dumpler was raised by his grandmother who who was verbally and physically abusive toward him. He eventually murdered and dissected her, before stitching her back together in an effort to 'fix' her.
- Manchild: Humpty still has a childlike mentality and does not really understand why his actions are wrong.
- The Mentally Disturbed: He is plagued by an obsessive compulsion to both take things apart and put them back together, and is shown to get genuinely distressed when he is unable to do so.
- Obliviously Evil: Obsessed with fixing objects he perceived as broken, he "took apart" his abusive grandmother to see what made her so mean, not realizing that she couldn't be put back together again. Not for lack of trying, of course he stitched her back together with bootlaces.
- Rhymes on a Dime: Dumpler compulsively speaks in rhyme.
- Steven Ulysses Perhero: Humpty Dumpty's real name in Humphrey Dumpler.
- Stout Strength: Although seemingly overweight, Humphrey backs it up with some serious strength.
Hush (Thomas Elliot)
Thomas Elliot was born into a highly respected family in Gotham City, and as a child was a great friend of a young Bruce Wayne. Unfortunately, Tommy's dad was an abusive alcoholic and his mother a controlling Rich Bitch who made him study philosophy and stratagems to help him dodge his father's abuse and succeed in life. Eventually, his father's abuse got so bad that he decided to apply his studies to improve his own life, by cutting the brakes on his parents' car before they had a drive, intending to inherit their money and live by his own way. Unfortunately, thanks to Bruce's father, Dr. Thomas Wayne, Tommy's now crippled and needy mother survived, which was the worst thing that could happen to him. Bruce and Tommy remained best friends, however, and Tommy nearly confessed his murders to Bruce while the two kayaked around at summer camp, only to be interrupted by the surprise arrival of his mother. Tommy's resulting outburst of anger led him to being committed to Arkham for the rest of the summer, where, with the help of Dr. Crane, he was consumed by the paranoid belief that Bruce had somehow conspired with Mrs. Elliot to ruin his fun. By the end of the summer, Mr. and Mrs. Wayne had died and Tommy and Bruce drifted apart for good.
As Tommy grew older, Mrs. Elliot then manipulated her son into staying with her so he could take care of her. Eventually Tommy had enough and suffocated her. After his mother's death, Tommy left Gotham, entered medical school and became one of the country's best surgeons. However, when Eddie Nygma AKA The Riddler offered him a way of curing his mother's cancer, Tommy learnt that his former friend Bruce was the Batman (Riddler having figured out his identity in a moment of Lazarus Pit-induced insanity). Tommy decided that enough was enough and that Bruce had to be cut down to size and pay for "his crimes against me". Creating the identity of Hush, Elliot became arguably the most prominent Bat-Villain created in the 2000s.
In an effort to further bedevil Batman, Hush has recently altered his face to become a perfect duplicate of Bruce Wayne.
- And Your Little Dog, Too!: Hush goes after those close to Batman (which makes Bruce realize that for a self-described loner, he sure has A LOT of friends) including, of all people, Superman. Hush thinks big. He also kills Harold, who was a severely injured cripple who used to help in the Batcave. He was a C-List Fodder who had barely appeared in any comic since the 1980s, but it was still sad.
- Ascended Meme: Hush was never a serial killer in the regular comics, but Wikipedia had been calling him one for unknown reasons. Then they actually made his Legacy Character one in Batman Beyond.
- In Batman: Arkham City he becomes one by killing victims who have a slight facial resemblance to Bruce Wayne and cutting those features off and turning all of them into a Bruce Wayne mask.
- Ax-Crazy: His fondness for overly sadistic ways to punish Batman and his allies shows thats got a real demented streak under all the sophistication.
- Bandaged Face: Covers his face in bandages
- Batman Gambit: His mantra is "think like your opponent", which is this.
- Big Bad or Big Bad Wannabe: Usually has one of these roles in his stories; which one, depends on interpretation. Notice how he often has his name in the story's title.
- Big Bad Friend: His role in Batman: Hush.
- The Chessmaster: Hush likes his convoluted plans.
- Complexity Addiction: Sometimes his plans just seem needlessly convoluted. Many times simpler solutions would have sufficed.
- Costume Copycat: In his debut arc, there were two people who used his costume beside him; the first was Clayface/"Jason Todd" which he had planned, the second was Two-Face, who may, or may not have been intended to do so.
- Criminal Doppelgänger: Got facial reconstruction surgery to more easily get away with impersonating Bruce Wayne.
- The Dreaded: Even Batman himself is afraid of Hush.
- Enfant Terrible: His parents would surely wish they hadn't abused him.
- Evil Cannot Comprehend Good:
- He doesn't understand why some might prefer having living parents to having lots of money, and he thinks Bruce is Batman for the fun of it.
- The usual reason for his failures is not to count on Batman getting help from friends. Friendship is a concept he just doesn't get. His past relationship with Bruce was an act and though he talks about friendship a lot, it has a mocking tone to it.
- Evil Former Friend: He and Bruce were friends (kind of, see above) as kids.
- Evil Wears Black: Wears black underneath his trenchcoat, a sign that he's not good.
- Faux Affably Evil: He might tell a victim he likes him or her, then stab them. And he keeps calling Bruce a friend even when he's explaining his latest method of making his life a hell.
- Gambit Roulette: Possibly the whole of Batman: Hush, but there is no indication that the events needed to happen exactly as they did. Batman Eternal also seems to be this way.
- Genre Blindness:
- When he tries to steal Bruce Wayne's identity, doesn't he think that the superhero community might find it a bit suspicious if Batman suddenly retired from crime fighting for no reason? Also in the same story, trusting that brainwashed civilians can kill Batman was probably a bad idea.
- Messing with The Joker resulted in a pacemaker being installed in him by the clown, severely weakening him.
- Green-Eyed Monster: His dominant personality trait.
- Hate Sink: Oh, God yes. Hush's trivial motives for hating Bruce, insufferably smug attitude towards everyone, long list of petty dickery, and condescending elitism makes him one of the most personally detestable rogues, and one of Gotham's most punchable faces.
- In Heart of Hush, Hush mocks Batman's crime-fighting career as a sign of his inability to move on from his past. This is pretty rich considering that his own vendetta against Bruce stems from a grudge he's held since childhood for something that wasn't even Bruce's fault.
- He openly despises the "costumed freaks" of Gotham, but chose to become one himself in order to get his revenge.
- I Just Want to Be You: Pre-52 version of Hush wanted to be Bruce Wayne because Tommy's mother never liked him as much as she liked Bruce. The New 52 version takes this Up to Eleven: Tommy is now pathologically obsessed with becoming Bruce. This also changes the reason he killed his parents: he wanted to be an orphan just to be similar to Bruce.
- Informed Ability: Master of Disguise. There was that one case of Surgical Impersonation, but let's just say he has been a victim of disguise users more than using them himself.
- It's All About Me: Why does he hate Bruce Wayne? Bruce's parents were killed when he was young while Elliot had to do the deed himself. And when he did so, he loathed Thomas Wayne for actually performing surgery that saved his mother's life. That's about as irrationally selfish as you can get.The Riddler: (On Elliot's super-villain name) Scarecrow started singing that song... "Hush Little Baby." It's about a child who can never be satisfied.
- It's Personal: Batman and Hush are this to one another.
- Kick the Dog: Using Jason Todd in an attempt to mess with Bruce's mind, shooting Harold, cutting out Catwoman's heart, lying to Killer Croc about having a cure for his condition and then accelerating it instead, injecting a neurotic child with venom, killing a minor villain just to have Batman for himself... yeah, this is kind of his specialty.
- Mad Doctor: A skilled surgeon, Hush commonly uses his surgical skills for nefarious purposes, whether torturing others or using surgery to impersonate other people. He also commonly uses medical scalpels as weapons.
- Malevolent Masked Men: A variant; he always keeps his face wrapped in bandages when in costume.
- Manipulative Bastard: Already as a kid. After he has a violent outburst on a summer camp, he coincidentally has Jonathan Crane as his therapist. Tommy admits he is guilty of much more than a mere attack, but gets Crane to declare him mentally stable with just a few words:Maybe I'll do it again.
- Meaningful Name: "Thomas" means "twin." He uses plastic surgery to become physically indistinguishable from Bruce Wayne.
- Misplaced Retribution: Thomas Wayne saved Elliot's mother, denying him the family fortune and lengthening the psychological abuse he had to endure. Meanwhile, Bruce lost his parents, which Elliot thought was undeserved. Therefore Bruce has to suffer. That is his (possibly psychotic) motivation.
- Motive Rant: He has one right after he kills Harold.
- My Beloved Smother: Tommy's mom was like this even before the accident. Afterwards, she became so controlling she kept her son at home for nearly twenty years, using the family fortune as leverage. When Tommy says he has enough, she tries to cut him out of her will and he smothers her with a pillow out of anger.
- Never My Fault: When he attacks another kid in summer camp for calling him names, he believes that his mother and Bruce had deliberately manipulated him to lose his temper. This only gets worse when he's an adult.
- Nouveau Riche: A very, very dark version — Marla was so desperate to have wealth and prestige that she married Roger Elliot, a drunken, abusive Old Money idiot, and tried to retain that prestige by befriending the Waynes, despite secretly hating them. She also foisted her relentless social climbing and scheming on young Thomas, who instinctively kept the desire to "restore" the Elliot family's name, even as he resented her for doing so.
- Psychopathic Manchild: While he may be an exceptional chessmaster, his motive behind everything he does is filled to the brim with childish grudges, showing that behind everything, hes still an entitled little boy at heart.
- Politically Incorrect Villain: Racist, misogynist and especially classist. Also apparently hates "freaks", as in costumed heroes and villains.
- Remember the New Guy?: He was apparently a childhood friend of Bruce's and Bruce holds him in incredibly high regard, he's one of the world's best surgeons, and it's heavily implied that Tommy partly inspired Bruce's methods as Batman... Which is why we never heard of him before the "Hush" arc.
- The Resenter: He is frustrated that Bruce got everything he had ever wanted, but chooses to "squander" it in his crusade.
- Revenge Before Reason: He threw away a successful career as a world class surgeon just to get even. It later cost him his fortune and his facial skin, after he foolishly tried to manipulate an identity stealing serial killer Jane Doe as a part of his scheme.
- Self-Made Orphan: He tried to kill his parents at a young age in order to inherit their riches and because his father was an abusive monster and his mother a simpering money hungry lunatic. He only succeeded in killing his father, and, to avoid suspicion, didn't try again, only truly being orphaned when he smothered his raving senile mother in a fit of anger. This left him with a bitter hatred of Bruce, who tragically lost his parents soon after Tommy tried to kill his. Later on in his life, he joins the Riddler (who discovered that Bruce was Batman) on a vendetta against him, feeling that not only did Bruce get the riches Tommy wanted, but that he was wasting those riches as well. Predictably, his vendetta eventually causes him to lose everything and become the full time Super Villain Hush. In the New 52, he succeeds in his first attempt, killing both his parents; he did it because he was obsessed with Bruce Wayne in the first place, and wanted to relate to him (Bruce's parents died first in this continuity).
- Shadow Archetype: Another one of Batman, Hush being what would happen if Thomas and Martha Wayne's parenting of Bruce went horribly wrong and Batman became a villain.
- Smug Snake: One that is less of an arrogant Insufferable Genius and more of a dog kicking jerk.
- Soft-Spoken Sadist: Has a tendency to... well, gently tell his victims to "hush". Especially in Batman Eternal.
- The Sociopath: Definitely manipulative, incapable of admitting his own mistakes and flaws, always blaming others, extremely narcissistic, entitled and arrogant and lacking empathy on a fundamental level.
- Speaks in Shout-Outs: To Aristotle. Not all the time, but certainly often enough that he's well known for it. More frequently in his early appearances. Considering it was his mother that forced him to read the philosopher and that his lifestyle doesn't exactly adhere to Aristotle's teachings, one gets the impression that he finds the quotations by googling "Aristotle [insert barely situation-relevant word here]".
- Stalker Without a Crush: In many appearances he tends to be watching Batman from the shadows. He intends to make his life miserable.
- The Starscream: He's often a second in command who ends up betraying his boss.
- Stealth Expert: Has been able to sneak up on both Batman and Catwoman on separate occasions, and they're supposed to be masters of this.
- Stealth Hi/Bye: See above.
- Surgical Impersonation: His main gimmick: Hush uses surgery to look like other people when committing his crimes. He doesn't get surgery done, he performs it himself.
- Villain Protagonist: When written by Paul Dini.
- Villain Team-Up: Hush likes recruiting other villains in his plans. Batman: Hush has most of Batman's rogues gallery involved in his Gambit Roulette, In Hush Returns he recruits Prometheus. In fact, he did this years before becoming Hush; as a young man, his girlfriend was Peyton Reilly, the second Ventriloquist, and she helped him in the murder of his mother for her money.
- Walking Shirtless Scene: Wears no shirt in his second story arc, unlike his first where he wore a black top under his trenchcoat. It's part of the reason the miniseries was badly received among fans.
- We Used to Be Friends: He and Bruce were buddies in their childhood. Makes his current nature all the more horrifying to Bruce, and highlights his character as what Bruce could have become had he gone wrong at a young age.
- Yandere: The New 52 version. In his new origin story he kills his parents, then gives Bruce a creepy hug, saying "We're the same now" while having a somewhat "overly attached girlfriend"-like facial expression. In high school, he imitates Bruce, wearing the same clothes and flirting with the same girls, and claims to be Bruce, while looking and acting like Jim Carrey's character in The Cable Guy.