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Terry's Rogues Gallery

    Blight (Derek Powers) 
https://static.tvtropes.org/pmwiki/pub/images/rsz_derek_powers_5069.jpg
As Blight 
Voiced by: Sherman Howard
Appearances: Batman Beyond

"It's better to be feared than loved."

The corrupt CEO and co-owner of Wayne-Powers Enterprises. After being exposed to his own nerve gas, he is treated with high levels of radiation. He glows green in his natural form, so he must wear an artificial skin that only lasts temporarily and must be regularly replaced. The skin wears out faster if he gets angry.


  • Abusive Parents: He exiled his own son. And he's the reason Paxton is also an asshole. This comes back to bite him.
  • Arch-Enemy: He's the new Batman's most hated foe, as he's responsible for his father's murder.
  • Arc Villain Of season 1. His corporate takeover of Wayne-Powers encompasses the season's Story Arc. He plays The Man Behind the Man for multiple villains like Inque and Shriek, and is responsible for Mr. Freeze's return to villainy. However, he's ultimately defeated by the end of the season and never turns up again.
  • Badass Boast:
    • In "Meltdown," as he takes down Mr. Freeze:
      Blight: And behold, I shall be a blight upon the land, and everything I touch shall wither and die!
    • He makes another one to the protesters in "Ascension"
      Blight: You want to talk about POISON?! (Evil Laugh) I AM POISON!
  • Bad Powers, Bad People: A walking radioactive wasteland is not the first thing that comes to mind when you think "Super Hero" and boy does he let you know that.
  • Big Bad Wannabe: Derek Powers is a nasty piece of work, for sure, but his threat as a villain comes more from the nature of his powers and his position of authority than his scheming. He hypes himself up as a Machiavellian mastermind but his plans consistently fail and his condition ends up degrading his body and sanity. He's undone, not by Batman, but by his own son and degrading condition. Once exposed to the public, Blight is finished as a major threat to Gotham and apparently dies not long after. Without his powers, he'd be just another run-of-the-mill Corrupt Corporate Executive, and with his powers he's as much a threat to himself as anyone else.
  • Blessed With Suck: He is a walking, talking radioactive wasteland. This gives him an impressive range of superpowers and enables him to go toe-to-toe with the likes of Mr Freeze and Batman, but it also ruins his ability to have anything like a normal life.
  • Body Horror: After undergoing radiation therapy to counteract the exposure to his own nerve gas, his skin and organs are glowing green and translucent, and his skeleton is exposed.
  • Boring, but Practical: In "Shriek," this is why he turns down Walter Shreeve's sonic weapon, despite being impressed that it can destroy entire buildings. As he points out, for regular tasks like demolition, conventional tools like dynamite are just as effective and cheaper, and the Awesome, but Impractical nature of the device itself means mass-producing it will be too expensive.
  • Breakout Villain: Despite his short lifespan on the series,Blight is easily the most iconic villain in Batman Beyond, to the point where he returned from the dead in several comic spin-offs and even briefly turned up in present day DC, where he faced off with a gang of resourceful high schoolers as well as a vampire. Quite ironic considering how loathsome he is in universe.
  • Bright Is Not Good: He emits a bright radioactive green glow. This contrasts with Batman, who is dark and can even turn invisible.
  • But for Me, It Was Tuesday: During "Ascension," he demands to know who Batman is. Batman informs him, "You Killed My Father." Powers' response?
    Blight: Do you have the slightest idea how little that narrows it down?
  • Card-Carrying Villain: When Shriek complains about his ruined life, he openly extols to the luckless engineer how much better it is to be feared and ruthless(see his quote).
  • Clothing Damage: His costume as Blight is his regular clothes without a shirt and torn jacket sleeves and pant legs. It sounds unimpressive, but just look at him without the protective skin he uses.
  • Corrupt Corporate Executive: He has money, schemes and superpowers, and at the end of the day, this is his main game.
  • Create Your Own Hero: His murder of Warren McGinnis is what pushed Terry into going to Bruce and becoming the second Batman.
  • Curb-Stomp Battle: Gives one to Mr. Freeze, of all people, by quickly defeating him as Blight.
  • Cut Lex Luthor a Check: Averted. Powers already is a wealthy executive whose schemes revolve around advancing his company, albeit through heinously amoral means. While he does have superpowers, he clearly isn't happy about it and puts more effort into suppressing or curing them than actually engaging in wanton supervillainy.
  • Damn You, Muscle Memory!: In the pilot, he reflexively shoots a nerve gas canister thrown up in the air before he realized what it was.
  • Deadpan Snarker: He has a very dry, underhanded sense of humor, and it shows when he's dealing with someone.
    Shriek: But I can't show my face or use my name!
    Powers: The face is no loss, and if you miss your name, I'll give you another one.
  • Death Seeker: In "Ascension", he's grown tired of the treatments for his radiation and his constant dilemma of maintaining his public image. When he's finally exposed as Blight, he decides to run away but is left without support from his son and settles on being left alone. Then Batman and his son go after him, so he recklessly sinks the submarine he's been hiding in.
  • Dem Bones: As Blight, he appears as a walking talking radioactive skeleton with transparent skin and a Sickly Green Glow.
  • Engineered Public Confession: His son Paxton set it up so Derek would lose it in front of the entire board of directors of Wayne-Powers, effectively exposing him as Blight.
  • Evil Counterpart: To Mr. Freeze, of all people. In his first appearance as Blight, he nearly kills Freeze to solidify himself as Batman's new Big Bad. Their physical conditions also deteriorate to the point that they depend on a suit to stay alive.
  • Evil Sounds Deep: When in his Blight persona, Powers's voice drops considerably and becomes more gutteral as a result. Though it does slip in on occasion when in his normal persona, it becomes his main voice after his condition is revealed.
  • Evil Makes You Ugly: The radioactive treatment given to him for the exposure to his own mutagenic nerve gas leaves Derek Powers looking like a pitch-black skeleton surrounded by fluorescent green tissue. Terry even lampshades it in "Ascension", remarking that thanks to his transformation, everyone can now see Powers for the monster he really is.
  • Faux Affably Evil: His public face is polite and charming, if smug, but he's ruthless and completely unscrupulous when he drops the act.
  • Gone Horribly Right: He apparently taught his son Paxton to be ruthless in acquiring power. Let's just say that Paxton took it to heart and backstabbed his old man in the latter's final appearance.
  • Hair-Trigger Temper: Powers' already short fuse worsens with his radioactive condition.
  • Hoist by His Own Petard: During the pilot, he's accidentally gassed by his own nerve gas. The only treatment involves a massive dose of radiation.
  • How the Mighty Have Fallen: After his son exposes him as Blight, he's on the run from the law, he lose control of Wayne-Powers Enterprises and is forced into hiding. All alone in the world, with no wealth, no power and nothing but his shredded rags for possessions.
  • I Love Nuclear Power: He's heavy with radiation, which vaguely resembles fire powers when he uses it, and can shoot it through his hands.
  • I Resemble That Remark!: Inverted. At one point, he angrily acknowledges that he's losing his temper when his doctor points that out to him.
    Doctor: It's not just the radiation, sir; your temper is out of control.
    Blight: (shouting) I KNOW, DOCTOR! (pause) I know.
  • Irony: His transformation into Blight. He was already evil long before his transformation. Afterward, his exterior simply matched what was within.
    Terry: Now everyone can see him for what he is... even in the dark.
  • Jerk With A Heart Of Jerk: Whenever Powers does something "decent" it's all for his self-serving goals, and he's just as likely to turn around and kick the dog.
    • In Meltdown he not only funds the project that gives Mr. Freeze a new body, but also personally oversees his rehabilitation into this new world. However, he's only doing it as a test run to see if he can transfer his own mind into a clone body due to his own condition worsening. When Freeze starts to deteriorate, Blight has no problem with having an unscrupulous scientist biopsy Freeze's organs.
    • While he tells Walter Shreeve his invention is ultimately impractical and redundant, he's still willing to give him another way to use his talents... provided he kills Bruce Wayne first.
    • When it becomes clear how much worse his condition is growing, he brings his distant son out of exile, tells the truth about him and steps down as chairman so his son can takeover. Except that's only because he wants to use his son as a puppet through which he can control the company from the shadows. Unfortunately for Blight, his son is just as ruthless as him and orchestrates a way to take out his old man for good.
  • Jerkass: Beneath his affable façade, he's a smug, callous jerk who doesn't care about anyone.
  • Large Ham: As his sanity degrades, Blight becomes increasingly over the top. His Badass Boasts are good examples.
  • Manipulative Bastard: Even putting aside his radioactive powers, he's surprisingly good at getting people to do what he wants and convincing them it's in their own interest. Notably, he actually talks Shriek out of killing him by appealing to his desire for power and recognition.
  • Might Makes Right: As demonstrated by his speech to Shriek, he's a firm believer in this philosophy and doesn't care how many people he ruins as long as he's on top in the end. It comes back to bite him when his son reveals how he inherited this mindset as well.
  • Mutant: One of the side effects of the nerve gas he developed (and got exposed to) was that it was mutagenic and influenced by its environment. It served as the catalyst with its own "cure" to turn him to the walking meltdown.
  • No One Could Survive That!: Apparently died in the Season 1 finale. He was never seen again, though the possibility that he was out there, hungry for revenge, hung over his son Paxton. According to the comics, Blight did indeed survive, sort of. His body did survive, but he doesn't seem to remember anything about his past life outside of hatred and a desire for vengeance against Batman and Paxton Powers, and was eventually made into a target for the Stalker, and was eventually killed by being caught in a blast furnace.
  • Offing the Offspring: Wanted to kill his son Paxton, after he was betrayed by him.
  • Pragmatic Villainy: He's a nasty piece of work, but he's more cut out as a businessman than supervillain. As such, he rarely engages in gleeful supervillainy and spends more time trying to cure his condition.
  • Poisonous Person: Emits dangerous amounts of radiation as Blight. See also his Badass Boast quote above.
  • Power Limiter: His medical staff design a special synthetic skin resembling his original self, both to allow him to continue appearing in public and to act as this for his body's radiation. However, as said radiation gets stronger, the skin lasts for shorter amounts of time before he burns through it; his Hair-Trigger Temper doesn't help.
  • Sanity Slippage: Clearly, his condition causes a degeneration of his mental state that gets worse over time.
  • Smug Snake: Not even trying to hide how he sees everyone beneath him. This makes his fall from grace all the greater.
  • The Sociopath: A pretty major case. He essentially regards others as tools to fulfill his motives, only cares about power, regularly manipulates and uses people under a veneer of charm, and when he learns that he killed Batman's father, he casually replies "Do you have the slightest idea how little that narrows it down?"
  • Suspiciously Similar Substitute: Visually an Expy of minor villain Doctor Phosphorus. Phosphorus even calls himself the "Baron of Blight" in Stephanie Brown's Batgirl series.
    • His visuals aside, the show runners specifically modeled him to be a Lex Luthor type though, with his relation to a teen hero, he evokes a bit of Norman Osborn as well.
    • He's also very similar to Superman villain, Atomic Skull, visually and ability wise.
  • Starter Villain: He's Terry's first arc-wide supervillain.
  • Uncanny Family Resemblance: His son Paxton is just him with brown hair.
  • Unskilled, but Strong: As Blight, Powers lacks any formal training, but just being in the same room as him is enough to catch a potentially lethal dose of radiation poisoning and when his temper flies off the handle, he's a literal nuclear meltdown.
  • Villainous Breakdown: His mental state starts deteriorating from the pilot episode forward as his hope of being cured dwindles and as he embraces the power of being Blight, but he really starts losing it when he is exposed as Blight before the entire business world.
  • Villains Out Shopping: Somewhat surreally, his final episode features a scene of him eating a sandwich.
  • Villain with Good Publicity: Averted; he has a bad reputation even before his illegal actions are made public.
  • Walking Wasteland: After his treatment, his body is glowing with radiation, making him literally toxic to all surrounding life. He eventually embraces it by naming himself "Blight".
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    Inque 
https://static.tvtropes.org/pmwiki/pub/images/rsz_photo_43_9390.jpg
Voiced by: Shannon Kenny
Appearances: Batman Beyond | Justice League Unlimited

Inque: "That money put a roof over your head! You had new clothes, enough to eat, it's more than I ever had as a child."
Deanna Clay: "Is that why you let them turn you into a biohazard? For more money?"
Inque: "Yes. For money. More money than you can imagine."

A woman who is able to transform into liquid after being paid to be a human test subject for a mutagen. She works as a freelance saboteur and is often hired by powerful corporations.


  • Abhorrent Admirer: Gains one in the form of Aaron Herbst in "Disappearing Inque." He's her caretaker while she's frozen in ice following her first encounter with Batman and is completely lucid while he drones on and on about her problems to her and even kisses her frozen body for luck. She uses him as an easy accomplice after he breaks her out then condemns him to a fate worse than death by giving him only a half dose of the mutagen he wanted to use to become like her, turning him into a permanent, powerless blob creature.
  • Affably Evil: Being a Punch-Clock Villain,Inque can be quite friendly and personable at times. That said, she can also be downright mean to those who cross her.
  • And I Must Scream: Her first appearance has her frozen and in police custody but still completely lucid. Which unfortunately means she was aware and had to endure the endless whining of her caretaker about his life.
  • Antagonistic Offspring: Her daughter ends up trying to kill her to seize all of Inque's sizable fortune for herself. Despite this, Inque still loves her daughter and never goes after her in revenge.
  • Anti-Villain: She is a brutal mercenary and one of Neo-Gotham's deadliest residents, but she really just wants to get by with the unique condition she has, as well as provide for her daughter, who she can't be with due to her underhanded work. It's somewhat understandable why she's so cruel when Terry keeps getting in her way.
  • Blob Monster: The mutagen that she was a guinea pig for turned her into an inky black mass of sludge, giving her shapeshifting capabilities and thus a large arsenal of weapons to turn her appendages into.
  • Child by Rape: It is strongly implied Deanna's conception was not willing in the comics, given Inque's status as a terrorized refugee shipped off by sex traffickers.
  • Combat Tentacles: One of her main combat tactics is to use her transformed arms as whips.
  • Dark Action Girl: She regularly goes toe-to-toe with Batman, and usually wins, sometime even winning easily.
  • Dark and Troubled Past: Sweet mother of God. Her backstory from the comics was awful.
    • Her country was ripped apart due to a civil war. She ended up a refugee. Disease nearly killed her and her father twice. Her mother gets shot and killed when it looks like they might escape. She manages to get on a boat to America, but her father is left to die and she is sold by sex traffickers. She is left in the hands of people who give her rotten meat and stale bread to live on and that's on a good day. It's heavily implied that she also gets sexually abused by a group of slavers and later finds out she's pregnant. Once she reaches the States she gets experimented on and it looks like she's about to die, so she leaves her daughter with people who can take care of her.
  • Dark Is Evil: Her true form is a living black liquid, and she is one of Terry's worst enemies.
  • Does Not Like Men: Never stated outright but Inque expresses no attraction to men outside of manipulating and using them. She seems to take special pleasure in tormenting and dominating both Terry and Aaron. Fridge Horror when you realize she's so defensive to male contact because she was gang-raped by sex traffickers in her youth.
  • Even Evil Has Loved Ones: She tried to provide for her daughter, Deanna Clay, but her condition and life of crime made her influence at best mediocre. Unfortunately, the feeling's not mutual, which is kind of her fault. despite this and the clear insinuation in the episode that Inque will return to revenge herself on her daughter, it turns out she still deeply loves her and never once considers harming her for the betrayal.
  • Expy: Besides being an analog for Clayface, Inque bares more than a few similarities to Marvel's Comic Book/Mystique, both being a blue-skinned shapeshifting Femme Fatale, complete with difficult relations to their estranged children.
  • Give Her A Normal Life: The episode "Inqueling" reveals that, before her mutation, Inque gave birth to a daughter she subsequently gave up for adoption. When the two reunite in the show, Inque explains that she had grown up poor and allowed herself to become Inque all for the money, and she wanted to give her daughter an easier life with normal parents and a large trust fund. This instance is a bit of a deconstruction of the trope as the story shows how strong the bond between a parent and child who hardly or never see each other would actually be. Hint: Not very strong at all. While Inque loved her daughter, to her daughter she was basically just a stranger who randomly showed up on her doorstep one day. When Inque reveals just how much money she has, however, her daughter attempts to kill her in order to get control of her bank accounts. She points out that Inque never gave her anything except money, so why is Inque surprised that she's just taking more of it?
    • It may also explain why, despite Terry's/Batman's warning to her daughter, she's never seen taking any kind of revenge on Deanna.
  • Godzilla Threshold: Bruce has come out of retirement twice to aid Terry in defeating her.
  • Hero Killer: Noticeably deadlier and harder to defeat than Terry's other foes. Terry has never beaten her without assistance, and she's dangerous enough that Bruce has come out of retirement twice to help him out and nearly died for his troubles. Out of all of Terry's Rogues Gallery, Inque has come the closest to killing him on several occasions, something not even Blight or the Joker were able to accomplish.
  • Hired Guns: Inque is a mercenary who specializes in industrial sabotage, though she's not above assassinations if the price is right.
  • The Juggernaut: The only member of Terry's Rogues Gallery that he was never able to beat on his own because she could power through or escape anything he tried. Most of his victories against her were owed to by the aid of others, Bruce (twice), Inque’s treacherous daughter, and even Superman.
  • Kick the Son of a Bitch: While turning her accomplice into a blob monster once he outlived his usefulness was cruel, this guy was still a creepy stalker with an unhealthy obsession with her, who kissed her while she was frozen and immobile in ice, and who released her despite the danger she posed just to spite his boss. He also had no problems with murdering Batman and he wanted her power for himself to do whatever he wanted.
  • Meaningful Name: If her daughter is anything to go by, her surname is "Clay." Also, her name is "Inque" and she looks like the mascot of a pen company.
  • Morphic Resonance: She always has a black coloration with the blank, white eyes (her human form is black all over, with chalky blue skin and normal eyes). Batman exploits this when he recognized her, after Inque very nearly loses him by impersonating a member of a group of walruses.
  • Mugging the Monster: In one episode, she attempts to hold off Terry by grabbing what she thinks is an Innocent Bystander and holding him hostage. The "victim" turns out to be Superman in disguise. Cue Curb-Stomp Battle.
  • No One Could Survive That!: Her daughter Deanna injected her with a dissolving agent and assumed it killed her. Ever the smart crimefighter, Terry knew better. The end of the episode shows that Terry is right to think this, and Inque later appears in "The Call" and in a Justice League Unlimited episode set farther in the future.
  • Not Quite Dead: Her second and third appearances each ended with her seemingly dying. Each time she's able to reform. Batman even brings this up to successfully freak out Inque's treacherous daughter.
  • Orifice Invasion: Her last-ditch attempt to kill Terry in her first episode is to force herself down his throat.
  • Pet the Dog: Terry warns her daughter that Inque might want revenge after her betrayal. The comic continuation shows that Inque felt she deserved the betrayal on account of being an absentee parent and never thought to go after her for revenge.
  • Punch-Clock Villain: Inque is a fairly corporate saboteur for hire. Unless it's to stay alive, Inque doesn't do anything villainous unless somebody is bankrolling her and mostly spends her time watching after her daughter.
  • Shapeshifter Baggage: Possibly averted, but never outright stated. She's implied to be relatively quite heavy for her size (i.e. roughly that of an average sized woman for most of the time), implying she has a dense body. The strength she's demonstrated can explain her ease of movement if that's the case.
  • Shapeshifter Default Form: She has a "human" form that imitates her original human body, though she can only get the shape right, not the color. Her regular form is much more simplistic, humanoid with an oval-shaped head with a single white spot on it for an eye.
  • Shapeshifter Weapon: Mostly Combat Tentacles, but has used blades and giant needles.
  • "Shut Up" Kiss: To Batman. An interesting version though, as it there was no romantic subtext or growing interest between the two, but only to keep him from talking.
  • Superpower Meltdown: She's in the midst of one throughout the series (see above). Despite this, Inque still manages to be the most physically powerful foe Terry faces.
  • Super Strength: Part of her success as a criminal is due to the enhanced strength her new form provides.
  • Unstable Genetic Code: She needs a steady diet of mutagens to stay stable and survive, and eventually suffers genetic damage that briefly doesn't let her return to her human form.
  • Voluntary Shape Shifting: Inque can change her shape at will, and demonstrates quite a bit of cunning with this ability (posing as someone's shadow or a jacket to avoid detection).
  • Weaksauce Weakness:
    • Her inky liquid form is vulnerable to water. Just some water can dilute her enough so that she can't form a solid shape, but it doesn't permanently kill her either, since she's usually able to eventually pull herself together from being flushed.
    • Averted with her other main weaknesses: being frozen and electrocuted. While, yes, both are very effective ways to stop anyone, she's probably the only one in the series whose biology allows for Harmless Freezing as well as being lucid while frozen solid. In a later episode, she demonstrates a technique she learned for breaking out of ice blocks instantly, though Batman starts bringing along electrified equipment at about the same time.
  • The Worf Effect: The sole reason for her appearance in "The Call" was to demonstrate just how easily Superman is able to defeat her.
  • You Have Outlived Your Usefulness:
    • One of Inque's crueler touches? Stringing along an orderly with promises of love and power, then giving him a dose of the serum that changed her...except making it insufficient to leave him a half-blob mess unable to do anything.
    • She's on the receiving end of it in "Inqueling" when her employer uses a special weapon to destabilize her rather than pay her the agreed upon fee. She survives and seeks refuge with her daughter. Where it happens to her again when her daughter tricks her into taking chemicals that destabilize her even more after she's gotten access to all of Inque's bank accounts. Again, Inque survives.

    Willie Watt 
https://static.tvtropes.org/pmwiki/pub/images/rsz_willie_watt_1484.jpg
https://static.tvtropes.org/pmwiki/pub/images/rsz_1willie_built_2976.jpg
Voiced by: Scott McAfee
Appearances: Batman Beyond

"You know what I learned in juvie, Batman? You don't kick a man when he's down. You crush him!"

A bullied nerd at Terry's high school. He steals a giant construction robot from his father and, after an accident, is able to control it with his mind. He uses it to take revenge on his bullies. Though Batman destroys the robot, Willie is left with telekinetic powers.


  • Abhorrent Admirer: In his second appearance, he still wants Blade, but he's taken it to far extreme levels.
  • Abusive Parents: Willie's dad is an aggressive macho idiot who views Willie as a "wuss." After looking somewhat sad about how his son turned out in their debut episode, Willie's next appearance reveals that his father has never visited him once in juvie.
  • Alas, Poor Villain: After both his defeats. In the first, the other characters look at him with pity because even though he was trying to kill them, he was lashing out because of constant abuse from bullies and his father and didn't know any better way to express it. In the second, he ends up back in juvie, only this time his powers are exposed and contained, he's gotten a longer sentence, and he's just as alone as ever with no one coming to visit him.
  • Alliterative Name: Willie Watt.
  • Bond Creatures: Willie treated the Golem like this was the case after he discovered he could control it himself.
  • Cover-Blowing Superpower: Based on a hunch, Terry throws a glass of water right at Willie's head. Yup, Willy has telekinesis and halts the glass mere inches from his face. And since it was caught on a security camera, Terry doesn't have to worry about blowing his own cover.
  • Didn't Think This Through: His escape from juvie and subsequent rampage seem more like a spur-of-the-moment thing than anything; if Willie hadn't blown his own cover or even just gone quietly when the guards stormed his cell, he still might have gotten his early parole. Terry even points out that they might never let him out now.
  • Drunk on the Dark Side: Naturally what happens when a bullied youth with an abusive parents gains control of a giant robot and gets a taste of what it's like to step on people weaker than him.
  • Expy:
    • Of Carrie White, also a Distaff Counterpart. A meek teenager who's always being bullied by classmates, not helped at all by an abusive parent, who develops psychic powers which are let loose at a dance after an incredibly vicious humiliation.
    • Also of Doctor Octopus from the Marvel universe. Like Doc Ock, Willie is a jerkass woobie technopath who was bullied in school and who grew up with a cruel father. The two even have similar hair styles.
  • Freudian Excuse: Willie tried to kill his father and everyone at his high school dance. But only after putting up with his Jerkass of a father, getting bullied and assaulted by a Jerk Jock, and pushed off a 30-foot dock into the water by said jerk jock. Then he gains the power to control a giant robot with his mind, and then Psychic Powers, and his main motivation is getting back at everyone who ever wronged him.
  • From Nobody to Nightmare: He was a nobody who was picked on by the jocks and shunned by all the girls until he was given a visor to control a mini-Kaiju-sized, remote-controlled robot by his overly-aggressive and never-satisfied father to fight back with. Willie then donned the visor and essentially went crazy because he was drunk with power and succeeded at getting back at the people who bullied him until Terry/Batman intervened, destroyed the visor and short circuited Willie's brain. Then at the end of the episode with Willie in juvenile, he found out he had gained psychic powers. THEN in an episode in the next season, Willie has become buff, breaks out of juvie, rampages through the school with his powers and tries to take Blade, the girl who had rejected him before. Now he was a jacked-up, psychotic psychic Somebody.
  • Genius Bruiser: After a while in juvie with nothing better to do than hit the gym.
  • Hopeless Suitor: For Blade. Before his imprisonment he was a stereotypical, bullied nerd who Blade only went out with to make Nelson jealous. He's still obsessed with her during his imprisonment only now she's terrified of him because he's a super-powered psychopath.
  • Humans Are Psychic in the Future: His telekinesis was treated in an oddly normal manner, although he wasn't born with it.
  • The Kid with the Remote Control: Villainous example. He had first the remote control for, and later mental command of, a massive humanoid construction machine known as a Golem. He did not use it wisely.
  • Lightning Can Do Anything: After he was electrocuted while controlling the Golem, he gained the ability to control it without the control headband, and was clearly intended to have gained technopathic powers. It's later scrapped in favor of an array of other psychic powers.
  • Not Me This Time: In the tie-in comic, the Golem (or what's left of it) starts attacking people. Terry goes to Willie, who claims that, while it's not him, the Golem did send him the message that it found a new master, so he still might have a connection to it. It wasn't him, either.
  • Not-So-Harmless Villain: By the time Terry sees him again, he is anything but harmless.
  • Pay Evil unto Evil: At first, letting loose only against the likes of Nelson Nash and the Jokerz, before being pushed too far at the dance.
  • Prisons Are Gymnasiums: He becomes a lot more buff after he spends his time lifting weights in juvie.
  • Psychic Powers: At first, he could control a robot, and by the end of the episode, it was revealed he appeared to be developing a greater talent as a Technopath. Later demonstrates levitation and some serious psychokinesis.
  • Self-Disposing Villain: In his second appearance, he knocks himself out after he creates a huge whirlwind with his psychic powers, accidentally uprooting a tree which hits him in the head.
  • Self-Made Orphan: He tries to kill his abusive father at the end of "Golem." Weirdly enough, it's the first time his dad expresses pride in him for "not being a wuss anymore."
  • Scary Shiny Glasses: Though he ditched them after becoming buff.
  • Slasher Smile: He loves making these when he's using his powers.
  • Stalker with a Crush: On bit character named Blade initially.
  • Steven Ulysses Perhero: A man who can control a giant robot via his mind named "Watt." It's pretty self-explanatory. Even more appropriate when he demonstrates a little technopathy.
    • Later, he's developed other psychic powers, and his name is still "Will(ie)."
  • Tacky Tuxedo: Wears an orange version to the spring dance in the episode "Golem." Made worse by the fact that other episodes show that future formal fashions are even more streamlined than those of today, meaning it was really, really out of date and it wasn't actually a formal occasion (the only guys are wearing pretty casual clothes).
  • Technopath: At first, he was limited to commanding a robot which he was controlling when he got electrocuted. At the end of the episode, he demonstrated full-on technopathy by blowing out a TV with his mind. On his eventual return, the writers had scrapped the technopath angle in favor of full-blown psychic powers.
  • Took a Level in Badass: Twice. If he ever gets out of jail, he's going to be one scary member of the Rogues Gallery.
  • Who's Laughing Now?: His ultimate goal is to push everyone around like they used to do with him.
  • With Great Power Comes Great Insanity: Willie was more than willing to kill his father with his new control over his robot, even with Terry trying to reason, "But he's your father!" Only for Willie to respond, "Not for long."
  • You Are What You Hate: Nelson did a pretty good job of humiliating Willie in front of their peers. But when Willie returns, more powerful than ever, he now understands what enjoyment Nelson got bullying people weaker than him (Batman asks him "How are you doing this!?", to which Willie responds "With supreme satisfaction!" while grinning dementedly.)

    Shriek (Walter Shreeve) 
https://static.tvtropes.org/pmwiki/pub/images/shriek.jpg
Voiced by: Chris Mulkey
Appearances: Batman Beyond | Justice League Unlimited

"Credits? After what was taken from me, do you honestly think I care about money? Ollie, there's a whole world of sound out there that I'll never hear outside of this stinking suit!"

A sound engineer whose focus on researching brilliant but impractical inventions nearly drove himself out of business. He was bailed out by Derek Powers, who eventually pressures Shreeve into becoming a hitman. He wears a suit with built-in speakers that fire destructive sound blasts. After losing his hearing because of Batman, Shriek turns to supervillainy in his quest for revenge.


  • Affably Evil: He's pretty friendly to Terry while he's posing as a pizza guy, and later, treats his assistant, Ollie, with a fair amount of courtesy.
  • Ambiguously Gay: He seems enthused having male company when Terry poses as a Pizza guy, and even wears one gold earring, which is typically a fashion for gay males. He also is close enough to Ollie that he lets him pleasure himself with his instruments, and the two are even seen living together in his third appearance. Ollie also comforts him when he's venting his problems or letting his hatred of Batman get the better of him.
  • Benevolent Boss: To Ollie, for the most part.
  • Big "NO!": His reaction to losing his hearing.
  • Butt-Monkey: By the time we meet him, the guy has run his company into the ground and can only get funding if he does Powers' dirty work. Than he loses his company when he flips out at a suspicious pizza boy. Then he loses his hearing when his own suit backfires. In his second appearance, a building falls on him. In his third, he's forced to live in underground tunnels and gets beaten by Bruce with a cane. Even Dak, who supposedly idolizes supervillains, has nothing good to say about him. Really, if Shreeve wasn't such a violently vengeful dick, you'd almost feel sorry for him.
  • Card-Carrying Villain: When Barbra tells him that he's out of his mind to bargain the sanity of Gotham for Batman's life, he only replies with "duh".
  • Character Development: Shreeve starts out as a relatively stable Punch-Clock Villain who isn’t particularly malicious, and is only working with Powers to finance his research. After his life is stripped away from him and he’s left deaf after a fight with Batman, he embraces his villainy and becomes a vengeful madman who doesn’t care about money or anything other than revenge.
  • Clothes Make the Superman: His sound suit.
  • Conspicuously Selective Perception: Variant on ignoring sounds not made by the protagonist: his suit's abilities include nullifying sound in the surrounding area. When Batman turns on the machines in a factory in order to mask his own movements, Shriek uses his suit to block out the sounds, followed by another adjustment so that he can still hear Batman moving around.
  • Cool, but Inefficient: Lampshaded in his debut, where he demonstrates his powerful sound weapon to Derek Powers. Shreeve finds he has a tough job selling his technology when Powers notes that for regular tasks like demolition, conventional tools like dynamite are just as effective and cheaper than some exotic new technology.
  • Cut Lex Luthor a Check: Inverted; it's the fact that his inventions weren't cost-effective that led to his supervillain career, even if it took some pushing from Powers to get him there.
  • Earthquake Machine: He later uses a modified version of the same utility to get this effect.
  • Electric Instant Gratification: He pays his assistant Ollie by letting him use a "pleasure wand" that directly stimulates the brain's pleasure centers.
  • Even Evil Has Standards: A minor example but in Babel he is visibly disgusted at Ollie after he gives him the tuning fork for pleasure purposes.
  • Evil Cripple: Was subjected to crippling levels of tinnitus following his first defeat. Without his suit, he can hear, but only a perpetual loud ringing noise that blocks out all other sound. Which is arguably worse than being deaf.
  • Evil Gloating: Just what Bruce needed to attack him by surprise.
  • Expy: Bears a resemblance to the Shocker, a recurring Spider-Man villain.
  • From Nobody to Nightmare: He was once Walter Shreeve, a phonologist, sound studier and engineer. But when he was told his funding would be cut, Derek Powers offered to let him continue if he would kill Bruce Wayne. After his initial battle against Batman, Shriek lost his hearing and began using his powers to torment the city, including at one time, completely muting all sound in the city.
  • Hidden Depths: He's generally a vengeful, vindictive man who doesn't care how much damage he causes in his quest to kill Batman. But he shows a decidedly different side around those who seem to appreciate his work. When Terry shows up disguised as a pizza boy, he takes pity on him for getting the wrong order and gives him a tour of his workshop...before snapping back to paranoid anger when he thinks the kid is a spy. This also extends to his partnership with Ollie, as Shreeve generally treats him as an equal and confides his frustrations with him. For all his talk of vengeance, Shriek still on some level does value companionship.
  • Hoist by His Own Petard:
    • The irony. A sound engineer turned deaf by his own invention.
    • Another time, his deafness was an advantage in a fight. Too bad he couldn't hear the massive building coming down on him from behind.
  • Jumping Off the Slippery Slope: After Terry exposed him to the police and accidentally deafened him, Shriek went from a somewhat amiable Punch-Clock Villain Only in It for the Money to a deranged, vengeful madman willing to throw all of Gotham into chaos if it meant getting his revenge.
  • Make Some Noise: Shriek uses his sound manipulation tech to try and convince Bruce that he was hearing voices and going insane. He can use the same technology to stimulate pleasure centers of the brain with vibrations and drive animals berserk with a special frequency only they can hear. When that fails, he often goes the conventional route of pummeling Batman with concussive blasts of sound.
  • Meaningful Rename: In his debut, Terry incidentally exposed him to the police. Knowing that his civilian life was shot, he turned to Powers, who suggested that he rename himself "Shriek," noting that it wasn't a friendly name, but it was better to be feared than loved.
  • Nature Is Not a Toy: Shriek was an excellent audio engineer whose inventions allowed him to manipulate sound waves in a variety of different ways, from demolition to outright psychological manipulation. Unfortunately, brilliant as they were, they began proving to be too expensive to build and, as Derek Powers points out when Shriek tries to land a legitimate job at Wayne-Powers, impractical. Derek instead enlists Shriek as a hitman in an assassination attempt against Bruce Wayne, but is foiled by Terry. In the ensuing fight, Terry briefly manages to use Shriek's own inventions against him by turning on every machine in the factory they're fighting in, making it impossible for Shriek to locate him at first. Shriek adjusts the disks on his suit to mute all other sounds except for Terry's footsteps, but this backfires on him rather spectacularly when one of the disks gets struck by Terry's Batarang and massively amplifies all audio input, rendering Shriek completely deaf.
  • Punch-Clock Villain: At first he just wanted continued funding from Derek Powers for his research, which (to Shrieve's regret) he could only get by assassinating Bruce Wayne. After Batman deafens him, his villainy becomes personal.
  • Revenge Before Reason: At first, he just wants to secure funds so he can keep doing his research, but as his life is stripped away he degrades to this. Summed up in one exchange, after he's exposed as Shriek and goes to see Powers with the intent of killing him:
    Powers: That's not going to help.
    Shriek: No, but it'll make me feel better.
  • Sanity Slippage: He started out as a fairly stable Punch-Clock Villain, but after being exposed as a criminal his mental state begins to decline. When a fight with Terry leaves him with an extremely severe case of tinnitus which leaves him only capable of hearing a loud ringing noise that drowns out all other sound, he loses it completely and becomes consumed with a desire for revenge against Batman.
  • Unexplained Recovery: In his second appearance, an entire skyscraper falls directly on him. But he comes back later perfectly alive and well and there's no reason given how he survived.

    Spellbinder (Dr. Ira Billings) 
https://static.tvtropes.org/pmwiki/pub/images/spellbinder.jpg
"Don't be afraid, I don't bite."
Voiced by: Jon Cypher
Appearances: Batman Beyond

"For years, I've fought the demons in the heads of those ungrateful little snots, while their coddling parents paid their garbage men more than me! Now I'm taking what I've earned!"

A disgruntled, underpaid high school psychiatrist who decides to take up villainy to get back at the people he tried to reform.


  • Adaptation Name Change: In the comics, Spellbinder's first name is Delbert.
  • Adaptational Badass: Spellbinder was based on an obscure Silver Age Batman villain from the comics.
  • Adaptational Late Appearance: In the comics, Spellbinder was one of Bruce's rogues, while here, he only appears by the time Terry has become Batman.
  • Child Hater: Calls the kids he treated "ungrateful little snots", and in both his first and second appearances he uses illusions and addiction, respectively, to get kids to steal for him. Possibly he cared more for them in the past, but grew increasingly embittered since no matter how much he helped them he never got the compensation or respect he felt he was owed for it.
  • Cut Lex Luthor a Check: Played with; he does what he does because he feels severely under-compensated for the work he puts in. He already did put his skills to legitimate use and didn't find it remotely satisfying.
    • On the other hand, the fact that he's capable of developing such an advanced VR technology should mean that he can make a fortune in the IT field. Maybe the guy is pursuing a wrong career, after all.
  • Evil Gloating: In "Eyewitness," when his scheme to trick everyone into thinking Batman murdered Mad Stan is exposed, he takes the time to indulge in this as he's taken into custody, outright stating that it was easy to fool Barbara because of her Inspector Javert tendencies towards Batman.
    Spellbinder: You were so ready to believe the worst, it was easy.
  • Evil Is Petty: Everything he does it motivated by him being angry over being underpaid,
  • Expy: While there is in fact a Spellbinder in the Batman comics (four of them in fact), this guy- an evil psychologist and illusionist who is a bit of a wimp underneath the mask- is most likely the Beyond version of the Scarecrow. He also shares similarities with the Spider-Man villain, Mysterio.
  • Faceless Eye: His favorite gizmo.
  • The Fagin: In "Hooked Up" he's become an incredibly dark example. He gets runaway teens addicted to a G-Rated Drug VR arcade where they experience very real and painful withdrawl symptoms whenever they're forced to leave. If they can't pay him for the experience, he forces them to steal for him. Eventually the process leaves the runaways comatose, at which point he has their bodies dumped across town then sends the other runaways out to recruit other teens.
  • Faux Affably Evil: He acts polite and snarky while dealing with people, but he takes pleasure in psychologically abusing his victims. The one time we see him actually doing his job- before he is exposed- he seems friendly and professional, but he is mostly interested in the fact that Terry works for a billionaire and even takes advantage of Terrys' fathers recent death to get close enough to brainwash him.
  • Flaw Exploitation: His plot in "Eyewitness" hinged on exploiting Barbara's Inspector Javert tendencies towards Batman, duping her into thinking he killed Mad Stan in cold blood. It almost works, and he's exposed and arrested, he gloats to Barbara's face that it was easy to trick her because she was already fully prepared to believe the worst in Batman anyway.
  • From Nobody to Nightmare: He was at first a bitter and underpaid psychologist at Terry's school. To gain some cash, he used his self-made VR technology to get students to steal for him. After being arrested and escaping, he began making even stronger VR simulators giving runaways and unwanted kids a perfect life for a short time in exchange for stealing, knowing they would overdose in time and didn't care. He also got a city-wide manhunt going against Batman by making people think he killed Mad Stan in cold blood.
  • G-Rated Drug: Opens a VR arcade, where people can experience their greatest fantasies. However, he deliberately made the effect addictive. As soon as people leave VR, they experience intense withdrawal symptoms. He uses this to get people to steal for him.
  • Greed: His main motivation. His first two schemes are all about getting money through increasingly despicable means. His final appearance has him opting for revenge against Batman instead.
  • Hate Sink: Out of all the recurring villains, Spellbinder stands out as one with absolutely no redeeming qualities or humanizing moments. Even his Freudian Excuse amounts to "I wasn't being paid enough, so I'm going to destroy children's lives", which doesn't get into why he doesn't use his skills for something more successful. At the end of the day, while he isn’t nearly as bad as Blight, he's still a greedy, vile, manipulative, sadistic, child-abusing monster who targets troubled teenagers and delights in snatching their fantasy lives away in exchange for more money, and that's all there is to him.
  • It's All About Me: Everything Spellbinder does is over a sense of entitlement to anything he wants, and he claims he is justified in brainwashing and harming troubled teens because he isn’t paid enough.
  • It's Personal: Implied in this case, but his first two appearances he was driven by greed and encountered Batman only incidentally. By his third appearance, his entire scheme involves tricking the police into hunting down and imprisoning/killing Batman for him.
  • Let's Get Dangerous!: Spellbinder prefers to let his illusions do the fighting for him, but isn't afraid of getting his own hands dirty when necessary.
  • Manipulative Bastard: His speciality. His training as a psychologist and his advanced technology gives him an edge in this, and all of his evil plans involve using or brainwashing innocent people to get them to steal for him or, in the case of Barbara Gordon, to kill Batman for him.
  • Master of Illusion: Downplayed; he's skilled at tailoring illusions for specific psychological profiles but his technology is limited to close-range and he usually can only affect one person at a time.
  • Mind-Control Device: His handheld Evil Eye, which allows him to implant hallucinations in his victims’ minds. It can also be used for Mind Rape, which he inflicts on Terry in his second appearance.
  • Motive Rant: His debut appearance has him ranting about how he deals with all the problems of the kids at Terry's school and believes he's underpaid and underappreciated for his services.
  • Offscreen Villain Dark Matter: He's a high school psych counselor that somehow gained an advanced, palm-sized device through which vivid and complex illusions can be directly beamed into people's brains, a uniquely designed hovercraft and a seamless form-fitting suit. His second appearance sees him set up an entire underground virtual reality arcade. There is no explanation as to how he acquired any of these things.
  • Psycho Psychologist: He turned out to be the psychiatrist at Hamilton High School, who used his position to hypnotize his young patients into aiding him to steal from their wealthy parents. He's literally called this by the news in his second appearance as well.
  • The Shrink: He's supposed to be one for the student body.
  • Sky Surfing: He has his own mechanical device to fly on, although it's more spherical than board-shaped.
  • The Sociopath: He has no regard for the lives of others and loves to manipulate and endanger teenagers all for his own greedy purposes.
  • Soft-Spoken Sadist: He's usually deadpan and snarky while he psychologically destroys his enemies.
  • Squishy Wizard: His illusions are dangerous but he depends on the element of surprise and he's all but useless in a straight fight. In his second appearance he subdues Batman with a sneak attack, but easily gets defeated by Max.
  • This Is Not a Floor: Uses an illusion to nearly trick Terry into walking off a cliff. He has also tricked Terry into diving off of a building by projecting a waterfall over it.
  • Took a Level in Jerkass: He started off as a thief motivated entirely by greed and a sense of entitlement, but in "Hooked" he becomes a sadistic monster who gets teenage runaways hooked on his VR lab and forces them to steal for him in exchange for more, and he doesn’t give a shit about overdosing them.
  • Warrior Therapist: With an emphasis on "therapist" rather than "warrior", but he has gotten the better of Batman in the past, albeit with the help of distractions or illusions. He's not afraid to get physically violent with his enemy.
  • We Have Reserves: A disturbing example in "Hooked Up," whenever one of his runaway recruits ends up comatose from overdosing on his VR arcade he just has the others dump the bodies somewhere and makes them go out and recruit another teen to take the other's place.
  • Weak, but Skilled: He has no fighting skills, but proves a formidable opponent to Batman because of his ability to produce powerful illusions. In their only actual battle, Spellbinder is able to get the upper-hand on Batman because of this, and if it weren't for Bruce helping Terry see through them, Spellbinder might have actually succeeded in killing him.
  • What the Hell Are You?: When Batman meets him for the first time, he's shocked by Spellbinder's unusual appearance (he wears an orange suit that seamlessly covers his body, even his face) and asks, "What the heck are you!?"
  • Would Hurt a Child: Most of his schemes involves manipulating and endangering teenagers in some way.

    Curare 
https://static.tvtropes.org/pmwiki/pub/images/curare_7.jpg
Voiced by: Melissa Disney
Appearances: Batman Beyond

A silent but deadly female assassin with blue skin, and uses a sword that can slice through anything.


  • Absurdly Sharp Blade: Her primary weapon is a scimitar.
  • Adaptational Attractiveness: In the cartoon's concept art, she has a distinct zombie-like appearance to her face. In the comics, she's a stunner, and no longer bald.
  • Ambiguously Human: Her appearance is, for lack of a better term, weird. Blue skin, bald, a face that seems unpleasant to look at, and she never talks. Whether she's human or not is something nobody onscreen confirms or denies. Justice League Beyond Issue 21 reveals she is indeed human, but was transformed into her current state through drinking a strange brew upon joining the League of Assassins.
  • Assassin Outclassin': Is sent after Commissioner Barbara Gordon's husband, DA Sam Young. When she fails, the society she's a member of starts hunting her down for her failure. Thinking proactively, she in turn starts hunting down and eliminating them. She succeeds, but fails when she attacks her final target on her list: Batman himself, the one she held most responsible. (For some odd reason, she didn't include either Young or Gordon, but that may be for the best.)
  • Attack Reflector: Her sword, which has deflected lasers.
  • Bald Women: The only thing we see under her veil, beside her eyes, is that she has no hair.
  • Butterface: Implied by Terry's reaction and shown by her concept art. It's implied this was due to drinking a brew that also turned her skin blue.
  • Cain and Abel: Justice League Beyond Issue 21 reveals that she is Green Lantern Kai-Ro's adoptive sister and they were the only two kids in the monastery.
  • Cassandra Truth: It's unclear if she doesn't believe Batman's telling the truth about a bomb that'll kill both of them as well as a large chunk of Gotham or simply doesn't care. She's not exactly talkative on the manner.
  • Consummate Professional: She's considered to be the best assassin in her organization, which gives her the tools to when she starts eliminating them.
  • Contract on the Hitman: At the end of her first episode, she's targeted by the Legion of Assassins for failing to eliminate her target. She then turns the tables by taking out the entire Legion single-handedly until only one remains.
  • Dark Action Girl: Natch.
  • Evil Virtues: Surprisingly yes. She once attacked Maxine while she was searching the hotel room of her intended target for evidence. She came very close to killing her but as soon as she got a good look at who it was, Curare spared her life and left. Apparently while she's unconcerned with collateral damage, Curare only kills her intended targets along with anyone who gets in her way.
  • The Faceless: We never see her face in full, though the animation studio actually did produce a drawing that had a distinctive zombie quality to it. [1]
    • Batman managed to rip her veil off after a particularly wild tackle. He was so shocked by her face she was able to effortlessly kick him, grab the veil and put it back on immediately. This scene was shot from behind her back, so trust Batman on this one.
    • Justice League Beyond Issue 21 reveals that she was actually fairly normal before drinking some sort of brew that transformed her, turning her skin blue and implied to warp her face.
  • Implacable Woman: She's relentless in her goals, stopping only when failure is the outcome.
  • In the Hood: She wears a white veil/burka, although it's clearly only to hide what's underneath, since she's pretty distinct.
  • Inverse Law of Sharpness and Accuracy:
    • Her scimitar, which is unreasonably sharp, and she sure knew how to use it, cutting everything from park benches, steel poles, and reinforced steel doors down! However, not a single actual person felt the steel of her blade.
    • She does have a scene where she fights a few dozen cops on top of a train, a few got thrown off while she was running through them and conspicuously cutting their guns apart. She managed to knock out the ones left, or the producers were being discrete about her work.
  • Life Isn't Fair: As a kid, she told her younger adoptive brother that life was not fair, given how they were living poor lifestyles among monks and abandoned by their parents. However, while her brother never let it bother him and indeed, try to make the world a better place while accepting what he had, she stewed in her bitterness before becomiong Curare.
  • McNinja: She has a vaguely Arabian getup, implying she may be some variety of Hashshashin, and quite similar to the original League of Assassins.
    • However, it's revealed that she was originally a former monk of Tibet.
  • Meaningful Name: Curaré is also the name for a poisonous plant used by South American native peoples to tip their arrows.
  • Murderous Thighs: When she had her arms tied, she manages to wrap her legs around Batman, to great effect. Jumping around the scenes as she does, she clearly has a good deal of leg strength.
  • Obviously Evil: A mean-looking assassin with a nasty-looking sword isn't an appearance that suggested she wanted to give Terry a big hug...
  • Professional Killer: Certainly of the "assassin" variety, she's very good at it too.
  • The Resenter: She was this in her backstory. She was raised in a Tibetian monastery and wished to be the Dalai Lama, only to be upset she wasn't even considered. However, it turns out she tried to rig the selection in her favor, but was exposed for her treachery. Who exposed her? None other than her adoptive brother, Kai-Ro, who instead of being confirmed to be the Dalai Lama, became the Green Lantern. She even cuts ties with her brother, saying the next time they meet, they are enemies.
  • Revenge Before Reason: Even after Batman warns her that a bomb is about to go off that will take out both of them, as well as a large portion of Gotham, Curare insists on trying to murder Batman for defeating him before rather than let him focus on disarming the bomb. Though, due to her status as a Silent Antagonist, it's unclear if she doesn't care or just doesn't believe him.
  • Sharpened to a Single Atom: Her scimitar is sharpened by lasers to a single molecule. It cuts very well.
  • Silent Antagonist: She never says a word in the original cartoon.
  • Sinister Scimitar: Her sword was called a scimitar, although it's certainly shaped more like a katana.
  • Suddenly Voiced: She never talks in the cartoon or the tie-in comics, but she does in subsequent comic appearances.
  • Technicolor People: Pastel blue, to be specific. Justice League Beyond Issue 21 revealed that she was actually born with normal skin, but during her induction as an assassin, she got covered with a strange liquid that changed her skin color (as well as apparently damaged her face.)
  • Throwing Your Sword Always Works: While she throws it like a spear once, she throws it spinning like a frisbee twice, and on one of those occasions, it arcs back to her.
  • Younger than She Looks: Possibly. Her backstory revealed she is only a few years older than her adoptive brother Kai-Ro. While he appears to be a young teenager at most, she would likely only be in her late teens if not very early twenties. However, she looks like a full grown woman and her face makes it complicated.
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    Paxton Powers 
Voiced by: Cary Elwes (Ascension), Parker Stevenson (King's Ransom)
Appearances: Batman Beyond

"You taught me by example, dad. The only way to get power is to seize it."

The estranged and exiled son of Derek Powers. Once Derek's condition deteriorates to the point where he can no longer act publically as the head of Wayne-Powers, he calls in Paxton to serve as acting chairman while Derek controls him from behind the scenes. But Paxton has no intention of being someone else's puppet and angles to seize true power for himself.


  • 0% Approval Rating: He's widely loathed by the people of Verdeza for polluting their lands and rivers. He's not exactly beloved back in Gotham either, even by his own father who exiled him for unknown reasons.
  • Bitch in Sheep's Clothing: He does a pretty good job of masking his callous, power-hungry nature by playing the role of the concerned son, all to manipulate Batman into finding his father so he can kill him and take power for himself.
  • Bullying a Dragon: Refuses to pay the Royal Flush Gang the full amount for a hired robbery after the piece they procured ended up damaged. Naturally, disrespecting a family of supervillains lead to him being kidnapped and ransomed by them.
  • Corrupt Corporate Executive: Like father, like son. He's a Machiavellian businessman willing to pollute rivers and destroy the livelihoods of local fishermen or murder his own father for wealth and power.
  • Idle Rich: Despite trying to kill his father for real power over Wayne-Powers as a company, he spends most of his time afterwards partying according to Ian Peak.
  • Jerkass: He's an incredibly unpleasant person once he's no longer pretending to be a decent guy.
  • Kick the Son of a Bitch: His attempted murder of his own father for power would be more reprehensible if his father wasn't Blight, a villain worse than him in almost every way.
  • I Lied: He says this verbatim after Batman said he was going to try to help his father, not kill him.
  • A Lighter Shade of Black: While he's by far no saint, being another self-interested corporate sleazebag, he's still not as bad as his father, who tested nerve gas on his own employees, conducted illegal arms deals, dumped radioactive waste in the ocean, caused mass destruction through corporate sabotage by hiring Inque, and ordered frequent assassinations. Paxton, meanwhile, is a polluter, art thief, and "only" occasionally orders hits, usually content to just party and enjoy the perks of his vast fortune.
  • Like Father, Like Son: Like his father, Derek, Paxton is a Machiavellian and wildly unpopular corrupt corporate executive with no scruples and a smug, slimy demeanor.
  • Noodle Incident: It's never revealed why his father exiled him to Verdeza, but it's implied to be because of a screw-up.
  • Overlord Jr.: Paxton grew up learning from his dad's example, seizing power by any means necessary. He says this before trying to kill his father to take control of his company.
  • Puppet King: What his father intended him to be. He wanted Paxton to serve as the acting chairman while following Derek's commands from the shadows. Paxton had other plans.
  • Reassigned to Antarctica: He was exiled to Verdeza by his father for some undisclosed reason.
  • Remember the New Guy?: He's never mentioned before return gin from Venezuela, although considering how unsentimental Derek is, this comes across as easier to believe than most uses of the trope.
  • Self-Made Orphan: In his debut episode he attempts to murder his father to seize control of Wayne-Powers for himself. While the episode ends with Blight's body never being found, Blight never reappears in the show and Paxton succeeds in taking over Wayne-Powers, albeit briefly.
  • Screw the Rules, I Have Money!: When the law finally catches up to him for his hired robberies and the attempted assassination of Bruce Wayne, Paxton says he'll buy the courts and force all the police into the sanitation department. Naturally this didn't work.
  • Smug Snake: Another trait he shares with his father. He's far more smug and self-satisfied than he has any right to be.
  • Wicked Cultured: He developed an affinity for pre-Columbian art while exiled in South America, and since moving to Gotham he's been hiring thieves to procure new items for his collection.

    The Stalker 
https://static.tvtropes.org/pmwiki/pub/images/stalker.png
"For that I'll drink your blood!"
Voiced by: Carl Lumbly
Appearances: Batman Beyond | Justice League Unlimited

"I’d always imagined this Batman to be an ageless soul, inhabiting the greatest warrior of each generation. If this bat-spirit really existed, it would present the ultimate challenge."

Stalker is a dexterous hunter with keen senses and reflexes. He was given an enhanced body after a hunt with a panther went awry, but found himself without a challenge, until he heard of Batman. Believing him to be a spirit that reincarnates itself in the greatest warriors throughout history, he considers him to be the ultimate prey.


  • Affably Evil: To folks who aren't his prey, he can be quite civil and open about his past.
  • Bald of Evil: A ruthless former poacher turned supervillain with no hair.
  • Blessed With Suck: The surgery used to repair his spine gave him superhuman strength, speed, and agility, but that made hunting too easy. For him, this was a Fate Worse than Death, until he set his sights on Batman.
  • Boxed Crook: In his second appearance he's working for the government by tracking down a terrorist.
  • Captain Ersatz: Of Kraven the Hunter.
  • Does Not Like Shoes: In costume, he doesn't wear shoes.
  • Egomaniac Hunter: Before he was injured due to underestimating a wounded panther.
  • Enemy Mine: Eventually he works with Terry to hunt down Kobra, but by no means are his sights off Batman's head.
  • Even Evil Has Standards:
    • He's willing to kidnap a child if it means getting his target, but he never actually hurts Matt or even threatens to, acting surprisingly civil to him instead. He's just bait for his real prey.
    • His second appearance shows that, when Kobra threatens to release a virus that could potentially kill millions, he'll put his goals aside to stop them.
  • Evil Poacher: He was a big game hunter wanted for poaching on three continents before becoming a supervillain.
  • Evil Sounds Deep: He has a very deep voice, and, while far from the worst of Terry's adversaries, is still quite evil.
  • Hunting the Most Dangerous Game: Sort of. He can hunt man with incredible ease; he feels the most elusive prey is Batman.
  • No One Could Survive That!: His first appearance ended with him seemingly being hit by a train; the next episode to feature him didn't mention how he survived, though Terry wasn't surprised to see him alive. Although this is the man who survived his spine being removed while still conscious...
  • Not So Stoic: During his Villainous Breakdown, he freaks out at the hallucinations of the panther that crippled him.
  • The Only One Allowed to Defeat You: Says this to Terry after saving his life.
    Stalker: "When you die, it will be by my hand, and my hand alone."
    Terry: "...thanks... I guess..."
  • Scary Black Man: A dark-skinned man with some formidable weapons and intense determination in hunting Batman.
  • Secret Keeper: Sort of, he knows that Terry is Batman, but it doesn't matter because to him, they are one and the same. He never even bothers to know Terry's name.
  • Tattooed Crook: Sort of. He's never been to prison as far as we know and the markings all over his body are actually body-paint (Terry mistakes them for actual tattoos, but still).
  • Unusual Eyebrows: The No Eyebrows type.
  • Villainous Breakdown: After he's given an electric shock, he starts having hallucinations of the panther that maimed him, causing him to flee in terror.
  • This Means Warpaint: Scenes with him applying it to prepare for hunting Batman are shown in his first appearance.
  • Worthy Opponent: The entire reason he came to Gotham is because he believes the legendary Batman is the only quarry worth facing after gaining his advanced body and finding other prey too easy. He even saves Terry's life in his second appearance, saying if anyone is going to kill him, it'll be the Stalker.
  • Wouldn't Hurt a Child: He has no problems kidnapping Matt and putting him in a cage as bait but wouldn't harm him for practical and personal reasons.

    Stanley "Mad Stan" Lebowski 
https://static.tvtropes.org/pmwiki/pub/images/mad_stan.jpg
Voiced by: Henry Rollins
Appearances: Batman Beyond

"Blow it all up!"

Stanley "Mad Stan" Labowski was a nonconformist radical that went up against the "System".


  • Ax-Crazy: Mad Stan is pretty mad. Being voiced by Henry Rollins will do that for you.
  • Bomb Throwing Anarchist: He wants to blow up society. It's eventually revealed that there's some method to his madness — he chooses his targets based on local news stories that really piss him off. He is a pretty literal example of this trope too since he does in fact throw bombs and his beliefs seems to align quite neatly with anarcho-primitivism, raging against both technology and big government, making him something like a louder, dumber version of the Unabomber.
  • Bitch in Sheep's Clothing: To Zeta in the episode "Countdown" after he planted a bomb on Zeta's back once his disguise wore off when his pet dog Boom-Boom sniffed at him. Terry and Ro's timely intervention saved Zeta before the bomb had a chance to explode and kill Zeta.
  • Breakout Villain: Originally a one-shot joke villain thrown in to make Terry miss his date with Dana. The fans loved him, and he eventually became a regular member of the Rogues Gallery.
  • Catch Phrase: "Blow it all up!"
  • Empowered Badass Normal: He seemingly has no superpowers at first, but is later shown that he can toss a batsuit-wearing Terry through walls and take blows from the superhumanly strong Beyond Batsuit. His abilities are never explained, but he is clearly far stronger and tougher than any normal human.
  • Expy: Stan is a more violent version of Spider, Henry Rollins's character in Johnny Mnemonic.
  • Hair-Trigger Temper: Bruce eventually divines that Mad Stan's rampages are always sparked by either a local news story or something directly affecting him. (Raising the cost of pet licenses? "Blow it all up!")
  • Hidden Depths: The digital comic tie-in reveals that he knows how to speak Russian and isn't nearly as stupid as he seems. Admittedly, even in the show he does in fact show a good deal of technical know-how and some of his plans are actually quite clever; it is just harder to notice when he is shouting and raving like the madman he is.
  • Hot-Blooded: Stan has a very short fuse, often being riled to destructive action by local news stories ticking him off. Batman's intervention just makes it worse.
  • Ink-Suit Actor: Just look at him. He's Henry Rollins.
  • It's All About Me: Bruce eventually figures out that all of his attacks on locations are always prompted by them slighting him in someway prior. For example, he decides to blow up the Department of Health's offices because they raised the fee for pet licenses (he has a pet dog), and it's implied he wanted to blow up city hall because he got called up for jury duty.
  • Knight Templar: Stan is convinced that society is progressing into collapse and that he must stop it, and the only way he sees fit to do it is to bomb everything like a maniac.
  • Laughably Evil: He’s a goddamn maniac, but damn if he isn’t a funny one.
  • Large Ham: Prone to loud, dramatic rants about the breakdown of society and his idea of a solution.
  • Lotus-Eater Machine: He's placed in one by Spellbinder in order to frame Batman for Mad Stan's murder. In the end, Batman is cleared and and the officers find him in one of Spellbinder's virtual reality devices him wondering what he's so happy about. Stan's fantasy was him blowing up city hall.
    Mad Stan: [Evil Laugh] Finally! An end to the bureaucratic nightmare! No more graft! No more payoffs! NO MORE JURY DUTY! [Evil Laugh]
  • Mad Bomber: His first line is "BLOW IT ALL UP!" He is a complete Conspiracy Nut who is obsessed with blowing up large businesses and government institutions, thinking he is saving the public from mass brainwashing.
  • Made of Iron: In his introduction in "Rats" he survives events that would reduce most humans to a fine, red smear. Given the prevalence of superpowered humans in the DCAU in general, it's possible he has minor Super Strength and Super Toughness powers to be able to do all the stuff he does.
  • No Indoor Voice: Stan screams most everything he says.
  • Pet the Dog:
    • He owns a chihuahua named Boom-Boom, whom he cares for deeply.
    • In "Countdown" he goes out of his way to save Zeta from the government agents chasing him, believing Zeta to be "another victim of an uncaring society." It's only after learning he's an android and believes he's part of a setup that he attaches a bomb to him.
  • Remember the New Guy?: In his first appearance, dialogue implies that Batman has already dealt with him several times.
  • Reports of My Death Were Greatly Exaggerated: It was believed that he was among Hush's victims in the comics, but it turns out he was just out of town visiting his mother during Hush's murder spree, and comes back from his vacation extremely annoyed that everyone thinks he's dead.
  • Strawman Political: He is a loud, violent parody of anarcho-primitivists.
  • Stuff Blowing Up: He embodies this, and became an Internet meme involving him popping out of somewhere, followed by everything blowing up.
    Mad Stan: You think this is a joke? Look around, Batman! Society's crumbling! And do you know why? Information overload, man! As a society we're drowning in a quagmire of vid-clips, e-mail, and sound bytes! We can't absorb it all! There's only one sane solution: BLOW IT UP!
  • Super Strength: Not on the level of Superman, mind you, but at least enough to combat Terry's futuristic suit.
  • Super Toughness: To the point that he can go toe-to-toe with Terry, who is basically an Empowered Badass Normal street brawler with already decent athletics.
  • Tattooed Crook: You can see an atomic symbol on the back of his neck in "Rats."
  • Unstoppable Rage: "When Mad Stan's on one of his rants, he's unstoppable."
  • Well-Intentioned Extremist: For example, he wants to blow up the library because he feels it's a symbol of media oversaturation. Ironically, barely anyone goes to the library in the future.
  • Western Terrorists: He's a domestic terrorist with radical anarcho-libertarian ideals.
  • Wrestler in All of Us: In "Rats!", he performs several wrestling moves on Terry, including a pile-driver that leaves his ears stuck in the ground.

    Charlie "Big Time" Bigelow 
https://static.tvtropes.org/pmwiki/pub/images/big_time_revenge.jpg
"Where's the respect?"
Voiced by: Stephen Baldwin ("Big Time"), Clancy Brown ("Betrayal")
Appearances: Batman Beyond

"Big Time's my middle name."

An old friend of Terry's who's turned to a life of delinquency and crime. Thanks to a super serum, Bigelow transforms into a hulking monster who makes use of his old nickname, Big Time.


  • Be Careful What You Wish For: Charlie always wanted a score that would bring him into the "big time." When he finally participates in one, he ends up doused in a chemical that leaves him a hulking monstrosity. Although he learns to love his new form due to the respect and fear it gets him.
  • Big Bad Wannabe: Charlie wants to stop being a little fish in a big pond and become a major criminal in Gotham's underworld. However, all of his attempts to do so end in failure.
  • Body Horror: He becomes a deformed hulk in his transformation into Big Time with unevenly sized appendages.
  • Disney Villain Death: Falls off a high bridge into the river and is never heard from again.
  • Evil Former Friend: He starts out as a shady old friend of Terry's and becomes a true villain when he turns into Big Time.
  • Evil Makes You Monstrous: An accident turns him into a nine-foot-tall, deformed, hulking monster with Super Strength. And that suits him just fine; he considers himself Cursed With Awesome, and likes the fact that people respect him now, even if it's because they're afraid of him. (In his second appearance, Max told Terry that "Charlie always was a monster, now he just looks the part.")
  • False Friend: Subsequent events in the episode "Betrayal" make it clear that at that point Bigelow just saw Terry as hired muscle and he may have never been Terry's real friend. He even tries to kill him by the end of the episode due to Terry refusing to be his toady anymore.
  • Genius Bruiser: Maybe "genius" is the wrong word, but he's certainly cleverer than the brute he resembles.
  • It's All About Me: He only valued Terry's friendship insofar as he could benefit from it. Bigelow doesn't actually care about anyone except himself.
  • Jerk With A Heart Of Jerk: Every time it seems like he's trying to do Terry a favor, it's really just a way for Charlie to manipulate him for Charlie's own ends. Reaches its pinnacle in "Betrayal", after Major orders him to kill Terry to eliminate him as a loose end, Charlie tracks him down, and then admits he can't go through with it. Terry promises to tip off Gordon on Major's operation and get Bruce's help in finding a cure for Charlie's condition in exchange for Charlie's cooperation. Then, once Major's arrested, Charlie reveals he was only using Terry to get Major out of the picture so Charlie could usurp his gang, and then reveals he has absolutely no problem trying to murder Terry in cold-blood.
  • Jerkass: Terry goes out of his way to get him a second chance on more than one occasion, but he always reverts back to his crime-loving ways. The guy just doesn't seem to be capable of accepting that there are ways besides breaking the law to make a good living. He also has a bad habit of wanting to pull Terry into a life of crime simply for the sake of having someone he knows and can trust, even arranging for Terry to be kidnapped. Terry is quick to call him out on his selfishness.
  • Killed Off for Real: In his final appearance he falls to his death off a high bridge.
  • Large and in Charge: After his mutation, he's a hulking monster.
  • Not-So-Harmless Villain: The fact of the matter is, he may not be smart, but he knows how to push Terry's buttons.
  • Poisonous Friend: The whole reason Terry has a juvie record is because of Charlie, who even tries to tempt him into it again twice more.
  • Redemption Rejection: Terry gives him many, many opportunities to give up a life of crime, including getting Bruce to give him a job at Wayne-Powers and even as Batman telling him if he just walks away he'll let it slide this one time. But Charlie never once considers an existence beyond a self-destructive life of crime.
  • Smarter Than You Look: After his transformation, he looks like a big dumb monster, but he's cunning and manipulative enough to trick Terry and usurp his boss, the Major.
  • The Starscream: Big Time's clearly chafing under the Major's control and the constant lack of respect he's given by his boss, yet despite Charlie's vocal dissatisfaction and interest in rising up in the organization, the Major continues to underestimate him. This ends with Big Time selling out the Major to the cops and taking the remainder of his empire for himself.
  • Super Serum: His transformation is the result of a growth steroid for plants. Apparently learning from his example, said serum is used on dogs in another episode.
  • Villains Want Mercy: His last words to Batman before falling to his presumed death are, "Save me!"
  • Xanatos Speed Chess: In his second appearance, he was attempting to gradually bring in more and more of his own boys into a supposed "partnership" with another criminal until he had enough manpower to oust his "partner" and his men completely, but when Terry offers him leniency from the police commissioner if he turned himself in, he instead uses this as an opportunity, manipulating Terry and the police to have his partner and his men arrested while not turning himself in, leaving him the sole leader of the criminal operation much quicker.

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The Jokerz

    In General 
https://static.tvtropes.org/pmwiki/pub/images/jokerz.png
J-Man's Jokerz
https://static.tvtropes.org/pmwiki/pub/images/terminals_jokerz.png
Terminal's Jokerz
https://static.tvtropes.org/pmwiki/pub/images/jokersjokerz.png
The Joker's Jokerz

Voiced by: Bruce Timm (J-Man), Marc Worden (Scab), Scott Valentine (Coe), Lauren Tom (Dottie in "Rebirth"), Pauley Perrette (Dottie in "Golem"), Cree Summer (Dottie in "Curse of the Kobra" and Tayko), Ethan Embry (Lee), Michael Rosenbaum (Terminal, Ghoul, and Smirk), Joe Lala (Spike in "Golem"), Mark Slaughter (Spike in "Bloodsport"), Omar Gooding (Trey), Will Friedle (Weasel), Henry Rollins (Bonk in Return of the Joker), Adam Baldwin (Bonk in Justice League Unlimited), Don Harvey (Chucko), Melissa Joan Hart (the Dee-Dees), Frank Welker (Woof in Return of the Joker), Dee Bradley Baker (Woof in Justice League Unlimited)
Appearances: Batman Beyond | Batman Beyond: Return of the Joker | Static Shock | Justice League Unlimited

J-Man: "Who do you think you're talking to, old man? We're the Jokerz!"
Bruce: (smirks) "Sure you are."

A street gang consisting of hoodlums wearing clown costumes, styling themselves after the late Joker.


  • Alliterative Name: Delia and Deidre Dennis (better known as "Dee Dee").
  • Always Identical Twins: The Dee-Dee.
  • Bare Your Midriff: The Dee Dee's wear sports bras as tops.
  • Big Bad Wannabe: Although they base themselves on the Clown Prince of Crime, they are a far cry from the original villain, as Bruce is quick to point out.
    • Their inspiration also mentions this in the movie. He calls them "a disgrace to the name Joker" and spends the rest of the scene scaring the crap out of them.
  • Broken Ace: Terminal is one of the best students in his year and excels at almost everything...but "almost" isn't good enough for his mother, so he becomes a violent criminal to take his anger out on everyone else.
  • Chemistry Can Do Anything: Ghoul is a talented chemist, capable of not only creating substances that can boost metahuman powers, but also improve on Joker Toxin.
  • Combat Parkour: Dee Dee often tag-teamed Batman and used flips and high jumps to get away from his attacks or find a better position behind him from which they would attack.
  • Creepy Twins: The evil Dee-Dee twins.
  • Cute Bruiser: The Dee-Dee are two cute girls, but are also capable of kicking you. Also Tayko from Terminal's gang, to a lesser extent.
  • Dangerously Short Skirt: Tayko and Dottie wear skirts which don't cover up much.
  • Delinquent Hair: Weasel (the guy with the pink coat) from Terminal's gang.
  • Education Mama: The source of Terminal's Freudian Excuse.
  • Fat Bastard: Chucko is a chubby guy who enjoys beating up people.
  • Gang Bangers: A futuristic version.
  • Gang of Hats: They all wear clown-themed makeup and outfits of some variation.
  • Generation Xerox: The Dee-Dees are bailed out at the end of Return of the Joker by their grandmother:
    Grandma: "You rotten little scamps! I struggle to make a good home for you and this is the thanks I get? [Smacks both with her cane] Break your grandmother's heart! I hope they throw the book at you!"
    Dee Dee: "Oh shut up, Nanna Harley."
  • Half-Human Hybrid: Woof the Hyena Guy.
  • Happy Harlequin Hat: Scab and Coie from J-Man's gang wear jester hats.
  • Harmless Villain: Compared to the rest of the rogues gallery, they are rather unimpressive and rarely serve as the main antagonists of an episode. Terry can often defeat small numbers of them even as a civilian.
  • The Hyena: Woof actually is part-hyena.
  • Improbable Weapon User: Of J-Man's gang, Dottie swings around a rubber chicken and Spike carries pies which apparently have acidic properties.
  • Ink-Suit Actor: Gang leader J-Man, who is voiced by DCAU creator Bruce Timm, is designed as Timm himself cosplaying as the Joker.
  • Institutional Apparel: Invoked by Terminal as his outfit seems to be an unfastened straitjacket (although it's likely from a Halloween costume or something).
  • Jerkass Has a Point: Bonk chewing out the Joker. While it predictably gets him killed, he calls out the fact that the latter gives the gang no respect or reward for their role in his heists, unfavorably compares them to his past exploits, and refuses to even divulge his true plans.
  • Lecherous Licking: In Return of the Joker, when Ghoul grabs Dana in the nightclub scene, looking carefully shows he licks his lips before he pulls her offscreen.
  • Miles Gloriosus: A villainous example with J-Man, who acts tough but is actually fairly weak and possesses very few fighting skills on his own. He is quick to flee and retreat whenever a confrontation doesn't go his way.
  • The Millstone: Bonk is poor at driving the hover forklift and is also a hophead who keeps going after Batman (who beats him quite easily), at one point while he was needed to life the very important piece of technology the Jokerz were stealing.
  • More Deadly Than the Male: The Dee Dee twins are the best fighters in their group, and give Terry the most trouble out of any of the Jokerz.
  • Mugging the Monster: Among their intended victims are two Batmen, a superhumanly strong robot, a boy controlling a Humongous Mecha, and Static. Since all of these end in the Jokerz running for their lives, it's a wonder they're still trying to mug people.
  • Never Learned to Read: Joyride reveals Coe to be completely illiterate and he apparently believed the same of Scab.
  • Non-Action Guy: Out of all the Jokerz, Ghoul has the worst record in fighting Batman.
  • Not-So-Harmless Villain:
    • In "Joyride", when a group of them manage to steal a military vehicle and wreak havoc around the city. However, Bruce still isn't too impressed, and the real threat comes from the fact the vehicle's secret nuclear reactor is overloading, threatening to turn Gotham into a hot zone if it blows.
    • Ghoul manages to not only recreate Joker's Toxin, but he makes it stronger than before leading to the death of Vigilante.
    • While the other Jokerz just like committing acts of vandalism and petty crimes, Terminal is a would-be murderer who tries to kill a fellow student for having better grades than him. He is also likely the most competent, intelligent and dangerous of them all, and ruled his gang through a combo of force of personality and pure fear.
    • They twice end up as muscle for a much more dangerous villain- in the movie, they end up working for the Joker himself, and in the Justice League Unlimited Season 1 finale, they work for the time-travelling villain Chronos who takes over the entire city creating an Alternate Timeline. They sports cybernetic enhancements and are absolute beasts; they even succeeded in killing Terry, but it was all undone when Chronos is defeated.
  • Panty Shot: Dottie from J-Man's gang gets a couple while fighting Bruce in the pilot.
  • Power Fist: The top-hat wearing Joker in J-Man's gang has brass knuckles.
  • Practically Joker: Mold themselves after the Joker, though are more hoodlums than their inspiration. The Joker wasn't impressed by them when he saw them.
  • Single-Minded Twins: The Dee-Dees.
  • Spiritual Successor: Terminal later returns in the comics, having spent time in juvie and through therapy to remove the Terminal persona, only to be brought back due to the Jokerz influence. Hence, he ends up with a split personality with Carter and Terminal both fighting for control of him; much like known Batman villain Two-Face.
  • The Starscream: Scab from J-Man's gang seems eager at the idea of taking over himself in Joy Ride.
  • Stout Strength: The overweight Chucko packs a decent punch.
  • Teens Are Monsters: The Jokerz are all various assorted teenagers, many of whom are juvenile delinquents, although a few such as Terminal also led seemingly wholesome double lives.
  • Too Dumb to Live: Bonk. Risking the heist just to get a shot at Batman, and later mouthing off to the Joker. The latter earned him a flag stabbing his chest.
  • Took a Level in Badass: Their Justice League Unlimited Alternate Universe versions are absolutely terrifying. Chucko takes on Wonder Woman and dominates the fight, Dee Dee kills Terry, Bonk presses the assault on Static and Woof mostly kicks Warhawk's ass.
  • Uncertain Doom: Bonk in the censored version of the movie, where the Joker instead shoots him with his signature gas and leaves him laughing on the table. Because there's no scene where they have to get rid of his body, it's not as clear what happens to him afterward.
  • "Well Done, Son!" Guy: Terminal is a rare mother-son variant; he is almost the top student at his school...but his mother thinks that isn't good enough and pressures him to do better. Secretly a criminal is him acting out because of this.
  • Who Wears Short Shorts?: The Dee Dee twins wear white shorts.

The Royal Flush Gang

    In General 
https://static.tvtropes.org/pmwiki/pub/images/royal_flush.png
The complete group
Appearances: Batman Beyond

Bruce: "The Royal Flush Gang's been around a long time. They're a family. They bring in new members, sons, daughters, husbands, wives, as the older ones retire or go to prison. They think they're better than everyone else. The aristocrats of crime."

The future incarnation of the Royal Flush Gang after Justice League, consisting of the entire Walker family and a programmed robot. In the past, Bruce broke up the gang, which angered King and made him swore that he'd reform the gang and return to Gotham. Although they have no powers, they make up for it with weapon mastery, flying boards shaped like cards, and Ten's computer hacking skills.


  • Affably Evil: These guys are ruthless thieves, yes, but they're less gleefully homicidal than some of Terry's other foes and are more akin to a dysfunctional family than a gang of crooks. They also seem to genuinely care for each other, with the exception of King.
  • Aristocrats Are Evil: They look down on other criminals while styling themselves the aristocrats of crime, with the leading couple calling themselves the King and Queen.
  • Badass Family: Unlike previous incarnations (or future incarnations, for the order they were produced), this Royal Flush Gang was related.
  • Calling Card: The things they steal is tied to playing card suits. For example, robbing a yacht because it was part of a Yacht Club. Even Terry winces at the pun.
  • Death Dealer: They use several thrown implements shaped like playing cards; King even had a high explosive card he had been saving up for Batman.
  • Fallen-on-Hard-Times Job: By their final appearance they've fallen so far that they're reduced to working for Paxton Powers, which Queen finds demeaning, especially when he hires them to act as common killers.
  • The Family That Slays Together: A gang of career criminals that also happens to be a family. Deconstructed as their criminal activities eventually leads to the entire family falling apart.
  • Gang of Hats: Rather obviously by this point, they and their crimes are themed off of playing cards.
  • Know When To Fold Them: In their second appearance, after Terry leads them into a trap where they're faced with the cops and Batman on one side and rival criminals on the other, they give themselves up without a fight.
  • Legacy Character: As Bruce notes in their first appearance, the family takes on new members to replace those that retire or go to prison. Ironically, even though the series takes place 50 years in the future, this version of the gang is the first to ever be featured in the DCAU. The first two iterations would appear later on in Justice League. It is unclear if the Royal Flush Gang that King and Queen grew up in was a ripoff of the super-powered Royal Flush Gang, or if a member of that Royal Flush Gang was the founder/original patriarch of the non-powered gang.
  • Playing Card Motifs: Each of them is named after the higher-ranking cards.
  • Ret-Canon: DC Rebirth (more specifically the first arc of All Star Batman) saw the Royal Flush Gang wear the costumes of this version of the Gang.
  • Rogues Gallery Transplant: Both in-universe and out. In-universe, much like their comic counterparts, the Gang started off as enemies of the Justice League then became sorely enemies of Batman. Out, because of Justice League came out afterward, this version of the Gang debuted fighting Terry's Batman before the Gang's appearances in JL.
  • Sky Surfing: They use a set of playing-card shaped hoverboards.
  • What Happened to the Mouse?: Queen and especially Jack in the 2016 comics. All King says is that they turned on him, and Melanie doesn't even mention them, despite Jack having joined her in the honest life in their last appearance on the show and the tie-in comics that reversed that not being canon to any other continuity.
  • Wicked Cultured: They consider themselves the aristocrats of crime and look down on other criminals. Their fight banter sometimes also includes jabs at their opponents' lack of class.

    King 
Voiced by: George Lazenby
Appearances: Batman Beyond

"I'll tell you the difference: years ago, when I was your age, he broke up this gang for a while. He outsmarted us, humiliated us, and I've been waiting years to get him back."

The patriarch of the Walker family and the current leader of the Royal Flush Gang. He's a manipulative, selfish control freak who views his wife and kids more as goons than as family. He's not only driven by a desire to get revenge against Batman for humiliating the past incarnation of the gang, but also to break free of the shadow of the previous King, his father-in-law.


  • Abusive Parents: He's both physically and emotionally abusive to his children. Hitting his son hard enough to draw blood for pointing out revenge won't make them richer, and threatens his daughter at sword point when she objects to killing a hostage. He and his wife pressure Ten into giving up her chance at happiness by staying with her criminal family and later fake the family's kidnapping to force Ten to prove her loyalty to them. His final appearance has him leaving Jack behind to the cops, overruling Queen when she tries to go back to help him.
  • Always Someone Better: As his wife constantly reminds him, he's this compared to her father, the former leader of the Royal Flush Gang. Instead of holding onto the integrity of the gang, King's actions bring them to ruin, forcing them into demeaning jobs just to get by, and ultimately completely destroying his family.
  • Beard of Evil: King wears a beard that, suitably, makes him resemble a king in a deck of cards.
  • Berserk Button: Questioning his authority. He hits Jack for pointing out pursuing King’s vendetta isn't profitable and holds Ten at sword point after she objected to killing a hostage just to stop Batman from pursuing the gang.
  • Control Freak: King cannot stand someone in the family going against his authority, no matter how small the objection.
  • Dude, Where's My Respect?: King has an inferiority complex pertaining to the previous King, Queen's father, and it's quite clear he's only barely masking his resentment and inability to properly lead the team by being loud, assertive and domineering.
  • Evil Old Folks: Outside of his costume it's revealed he's grey haired and looks noticeably older than his wife, in addition to being an abusive father and husband as well as professional thief.
  • Evil Sounds Deep: King has a very deep voice, provided by former James Bond George Lazenby.
  • Faux Affably Evil: He affects the mannerisms of an aristocratic gentleman but his veneer is more transparent than most.
  • High-Class Glass: Styles himself an aristocrat and sports a monocle when out of costume.
  • Hypocrite: Orders his daughter to save him from Batman and the cops but abandons his son to get arrested rather than risk his own skin.
  • Inadequate Inheritor: As his wife repeatedly reminds him, her father, the former King, always thought he was a poor replacement. This proves true as King's actions end up completely destroying the gang and the family as a whole.
  • It's All About Me: King doesn't care about anybody but himself. He sees his children as dispensable muscle and will physically and emotionally abuse them to get what he wants, and in his last appearance, he's cheating on his wife with a younger woman who he plans on leaving her for, taking all their riches with them while Queen rots in jail. Considering how Queen treats him (and comparing him to her father, who despises him), is it any wonder he acts out this way?
  • Jerkass: The whole gang except for Ten and Ace has shades of this, but King stands out, abusing and manipulating his children while pursuing a homicidal grudge against Batman and cheating on his wife.
  • The Leader: The leader of the current incarnation of the Royal Flush Gang.
  • Manipulative Bastard: He and his wife fake their kidnapping in their second appearance to force Melanie to prove her loyalty to the family.
  • May–December Romance: While their exact ages are unknown, outside of their costumes, King looks a great deal older than his wife. King later has an affair with the much younger Sable Thorpe, Paxton Powers's personal assistant.
  • Nice Job Fixing It, Villain!: Her and her husband's attempts to manipulate Melanie into proving her loyalty to the family end up alienating Melanie to the point where she pulls a Heel–Face Turn and permanently gives up a life of crime.
  • Not So Different: This is played with in "King's Ransom."
    King: I couldn't stand it anymore. The constant comparison. Do you have any idea what it's like living in someone's shadow?!
    Terry: Actually, I can relate.
  • Revenge Before Reason: Batman broke up the Royal Flush Gang when he was Jack's age, outsmarting and humiliating them in the process. The entire reason he comes back to Gotham is to get a shot at revenge on him. Both his children point out his obsession with revenge against Batman doesn't make them richer (per Jack) and needlessly endangers the gang (per Melanie).
  • Smug Snake: He's proud and overconfident but all of his plans end up only weakening the family's standing until they fall apart completely.
  • Unholy Matrimony: He and his wife are both career criminals. The relationship seems mostly stable until King's plans keep hurting their family to the point where King just decides to leave Queen to be arrested while he runs off with their riches and a much younger woman.
  • Villainous Breakdown: King has one at the end of "King's Ransom," going on a rant about how he's tired of being forced to measure up to his predecessor.
  • Woman Scorned: After cheating on and abandoning his wife, Queen tracks him down and tries to kill him for his betrayal.
  • Your Cheating Heart: King has an affair with Sable Thorpe.

    Queen 
Voiced by: Amanda Donohoe and Sarah Douglas
Appearances: Batman Beyond

"Someday the right one will come along, one who will fit in. He'll be your King, you'll have all the money you want, all the freedom, the very finest life can offer. But only if you stick with this family."

The matriarch of the Walker family and the current Queen. She was the daughter of the former King, and believes her husband can't live up to him. While still forcing her children to participate in their criminal lifestyle, she at least cares for them and is increasingly angry at King's poor decisions, which are only tearing their family apart.


  • Abusive Parents: Queen emotionally manipulating her into staying. In their second appearance, they faked their own kidnapping just to see how far Melanie would go to prove her loyalty. To be fair though, Queen at least is willing to speak to Melanie using her real name, and in their third appearance, she's still upset about Melanie leaving for good. Her final appearance has her reluctantly leave Jack behind to the cops after King overrules her.
  • Dating What Daddy Hates: Queen mentions how her father never approved of King, seeing him as an inferior replacement as head of the gang. She's started to realize her father was right about him when King betrayed her.
  • Even Evil Has Standards: Queen expresses concern when Jack is apprehended by the police and even tries to go back for him. She also dislikes working for Paxton Powers and balks at the idea of resorting to hired killing.
  • Even Evil Has Loved Ones: While she's still emotionally abusive and controlling, at the very least she does love and care about her children. She's upset about Melanie's defection and tries to save Jack from the cops before King forces her to retreat.
  • Evil Matriarch: The matriarch of the Walker family and current Queen. She's also not above using familial ties to manipulate Melanie into remaining part of their criminal gang instead of trying to pursue a normal life with Terry. She does seem to believe she's acting in her children's best interest though, unlike her husband.
  • Manipulative Bitch: In her first appearance she manipulates Melanie's feelings for her family to convince her to stick with the gang rather than try to run off with Terry. Her second appearance has her and King faking the family's kidnapping to get Melanie to prove her loyalty to the family once and for all.
  • Nice Job Fixing It, Villain!: Her and her husband's attempts to manipulate Melanie into proving her loyalty to the family end up alienating Melanie to the point where she pulls a Heel–Face Turn and permanently gives up a life of crime.
  • Unholy Matrimony: She and her husband are both career criminals. The relationship seems mostly stable until King's plans keep hurting their family to the point where King just decides to leave Queen to be arrested while he runs off with their riches and a much younger woman.
  • Violently Protective Girlfriend: In her first appearance, she endangers a yacht full of people to force Batman to release her husband. This disappears as their relationship takes a turn for the worse in subsequent episodes.
  • Woman Scorned: After being abandoned by her husband, who's been cheating on her with a younger woman, when Queen breaks free and finds out, she tries to kill him in revenge for his betrayal and for destroying their family.

    Ten 
https://static.tvtropes.org/pmwiki/pub/images/melanie_walker.jpg
"There's an old saying, once burned, twice shy."
Voiced by: Olivia d’Abo
Appearances: Batman Beyond

"All I've ever been to you is an accomplice, never a daughter. I just wish it hadn't taken me so long to realize it."

The only daughter of King and Queen and the current Ten. She's the white sheep of the family, a reluctant thief who'd rather leave her criminal life behind in pursuit of a normal one. While in Gotham she starts a whirlwind romance with Terry in their civilian lives which ends in tragedy as Melanie is forced to choose whether or not to stay with her family.


  • Anti-Villain: Ten/Melanie hates her life of crime, doesn't like hurting people, and only sticks around because of misguided loyalty to her family. At the end of her second episode, she realizes her parents care about her more as an accomplice than a daughter and makes a genuine effort to go straight.
  • Betty and Veronica: Ten as the Veronica for Terry because she is a criminal (although a reluctant one) as opposed to Dana, Terry's Nice Girl childhood friend.
  • Birds of a Feather: Melanie, with Terry.
  • Compressed Hair: Ten has a rather voluminous head of blond hair, but in costume, her head is as smooth as an egg.
  • Conflicting Loyalties: In her first two appearances she's torn between loyalty to her family and a desire to just have a normal life with Terry. By the end of "Once Burned" she cuts ties with her family after realizing her parents only see her as a henchman, not a daughter.
  • Dark Action Girl: She's a criminal, albeit a very sympathetic one, who's also a capable ass-kicker.
  • Dating Catwoman: Between her and Terry. In a variation, there's no romantic tension between them in costume, only in their civilian identities. Bruce comments on it.
  • Dating What Daddy Hates: Her parents disapprove of her relationship with Terry, believing he wouldn't fit in with their family. It's how Queen convinces Melanie to give up on their relationship in "Dead Man's Hand," something Melanie still resents them for in "Once Burned."
  • Earn Your Happy Ending: While she doesn’t end up with Terry in the show, Melanie successfully breaks away from her family's criminal dealings and even manages to convince Jack to reform alongside her.
  • Even Evil Has Standards: She objects to throwing a hostage to his possible death just to get Batman off their trail.
  • Faux Action Girl: Melanie is reduced to this in the 2016 run of the comic. She even spends an entire issue as a hostage being tossed around by another villain.
  • Heel–Face Turn: Melanie gives up her life of crime for good at the end of her second appearance, after she realizes that her parents see her more as an accomplice than a daughter. Her final episode has her making an honest living working in a restaurant.
  • Hyper-Competent Sidekick: One of the better fighters in the family (as shown by how well she does on her own in Once Burned) and their expert in disarming security systems. It's especially notable given how poorly the families jobs in King's Ransom go without her.
  • Loves My Alter Ego: Melanie is attracted to Terry, but hostile toward Batman.
  • Military Brat: Played in a weird way with Melanie, whose family travels often as they go from one city to another in their life of crime.
  • Mistreatment-Induced Betrayal: Melanie turns on the rest of the gang due to parental abuse.
  • Punch-Clock Villain: The only reason she's a villain at all is because her family is forcing her into it. She's the one with the most morals of the group and after one manipulation too many by her parents, she quits the team for good to pursue a normal life.
  • Reformed, but Rejected: In B.B. 2.0, Melanie attends the same college and wants to make up with Terry, but he rejects her for her past. They later make up, but Melanie dumps him when he accuses her of stealing a valuable coin.
  • Romantic Rain: Terry and Melanie's second date has them reuniting in the rain after both worried the other had missed their date.
  • Screw This, I'm Outta Here!: In the Royal Flush Gang's second appearance, Ten was devastated to learn that her parents only seek to manipulate her. When Batman attacks the gang again, she chose to ran away from the entire conflict.
  • Stalker with a Crush: Melanie veers into this in the 2016 comics. Years after their whirlwind relationship, she's still obsessed with him, has a wall of photos of him (including one that she stole from his house), and is explicitly working as a vigilante to get his attention.
  • Uncanny Family Resemblance: In the tie-in comics, it is revealed that King and Queen each had an identical twin, who also married. Their daughter, Melanie's cousinnote , could be mistaken as her twin.
  • White Sheep: Melanie's family treated her relationship with Terry as teenage rebellion. When she actually completed her Heel–Face Turn, they disowned her. Then Jack joined her when his parents refused to pay his bail money.

    Jack 
Voiced by: Scott Cleverdon and Nicholas Guest
Appearances: Batman Beyond

"Ah, the old revenge game. But tell me something, sire. How's that gonna make us any richer?"

The only son of King and Queen. He's focused more on profit than petty vengeance.


  • Beard of Evil: A sinister looking goatee.
  • Even Evil Has Loved Ones: He does love his sister Melanie, and, in the show, the love is enough to redeem him.
  • Even Evil Has Standards: Subverted. At first he acts shocked when his father orders him to throw a hostage to his possible doom to distract Batman, but when King insists, Jack simply quips, "Sorry, gramps," before dropping him.
  • Happy Ending Override: "King's Ransom", their last appearance in the show, ended with Melanie bailing Jack out of jail and offering him a job, which he seems grateful for, with dialogue implying that they're going to be a healthy family from then on without their parents pushing a criminal lifestyle. The Schrödinger's Canon tie-in comics however have Jack quickly return to his criminal ways and crown himself King of a new Royal Flush Gang, and Melanie always appears by herself in other comic iterations and continuities.
  • Heel–Face Turn: The end of "King's Ransom" has Jack deciding to leave their criminal family and join Melanie in making an honest living after their parents abandoned him. Sadly, it didn't last for Jack, as in the series tie-in comics, he tried to revive the Royal Flush Gang with himself as King.
  • Knife Nut: He favors knives in combat, throwing knives in particular.
  • Mistreatment-Induced Betrayal: When his parents leave him for the cops and don’t come to bail him out of jail, he quits the gang and joins Melanie in going legitimate.
  • Only in It for the Money: If it doesn't make a profit, he doesn't see the point to it.
  • Only Sane Man: He's a career criminal but he makes a good point to King that picking a fight with Batman to settle an old grudge won't make the family any richer.
  • Pragmatic Villainy: Jack prefers profit to petty grudges. While he's fine with murder, vengeance at the cost of money is pointless in his eyes.
  • Punch-Clock Villain: He's not as sympathetic as his sister in this regard but neither is Jack particularly cruel. He just wants to do the heist, get paid and get out.
  • Siblings in Crime: With his sister, Melanie/Ten.

    Ace 
Voiced by N/A
Appearances: Batman Beyond

A hulking android used by the gang as their main muscle.


  • The Blank: He doesn't have a face.
  • The Brute: He's really just around for whenever the gang needs someone to punch a hole through a wall or duke it out with Batman.
  • Nigh-Invulnerability: Bullets, explosions, several story falls, nothing can keep him down for long. Except water.
  • One Steve Limit: Averted with Ace, who shares the name with the Bat-Hound, who was named after a previous incarnation of Ace, one seen in Justice League Unlimited. Lamphaded by Bruce:
    Bruce: What kept you?
    Terry: They had an Ace in the hole.
    Bruce: Luckily, so did I.
  • The Speechless: Ace, due to being an android with a blank face, never speaks.
  • Weaksauce Weakness: He can take bullets, explosions, and several story falls just fine, but being doused in water is enough to short-circuit him.
  • What Measure Is a Non-Human?: In his first two episodes he's handcuffed and arrested along with the rest of the gang rather than being dismantled or destroyed like the average villain robot. He seems capable of independent thought, and Queen at one point collectively calls out to him and Jack "Boys". Either Ace is a cyborg instead of an android or he warrants a little more respect than the average robot.

Kobra

    In General 
https://static.tvtropes.org/pmwiki/pub/images/kobralogo.png
Voiced by: Kerrigan Mahan (Kobra One), Lance Henriksen (Kobra Leader), Xander Berkeley (Dr. Childes), Keith Szarabajka (Bracelet Kobra), T'Keyah Keymáh (Makeba), Victor Raider-Wexler (Muscles)
Appearances: Batman Beyond | Static Shock

Kobra worshipers:"Praise Kobra! Let all fear our might!"

A reptile-worshiping cult that seeks to take over the world.


    Zander 
https://static.tvtropes.org/pmwiki/pub/images/zander.jpg
Voiced by: Alexis Denisof
Appearances: Batman Beyond

Zander was the genetically engineered leader of Kobra.


  • Bitch in Sheep's Clothing: He starts out as a friend to Terry until his true colors are revealed and that he threatens to kill Terry should he follow him and attempt to rescue Max from him.
  • The Chains of Commanding: He's officially Kobra's "leader," yet his life seems more like that of a prisoner or slave.
  • Completely Missing the Point: Presents a very tragic example when Batman tries to talk him out of wiping out the human race.
    Batman: These people tried to raise you without family or friends or love — but you couldn't get along without those things, could you?
    Zander: You're right... it was my weakness!
  • Designer Babies: His DNA was synthesized in a lab, and he was grown in an artificial womb.
  • Entitled to Have You: He's genuinely confused that Max doesn't seem flattered to be chosen by him. "It's an honor to be brought to the leader of Kobra," after all.
  • Expy: Exceedingly similar to Serpentor, the genetically engineered leader of Cobra from GI Joe.
  • I Love You Because I Can't Control You: The nature of his attraction to Max.
    Zander: She's so different from these mindless automatons I'm surrounded by. She's... she's a person.
  • Lonely Rich Kid: He may have an entire cult dedicated to satisfying his every whim, but it's obvious from his interaction with Terry and Max that he's starved for the affection he's never known. He and Terry seemed well on the way to becoming true friends before the Jokerz and Kobra showed up the one time they snuck out.
  • Love Is a Weakness: This is the only lesson his experience with Max teaches him.
  • No Social Skills: Having been raised all his life by Kobra with no interaction with anyone but servants and teachers, he has no idea how to have fun or interact with people his own age in the outside world and expects everyone he meets to follow his orders.
  • One-Winged Angel: Ultimately rejects his humanity by splicing himself into a dinosaur.
  • Shadow Archetype: Was supposed to be a dark mirror to Terry before he turned into a dinosaur man.
  • Spoiled Brat: "What I want, I get." He was bred to be the leader of Kobra and has received nothing but Blind Obedience from his army of servants and subordinates his entire life, and it shows in his attitude towards people like Terry and Max.
  • Villainous Crush: His attraction to Max. He soon kidnaps her and, against her wishes, tries to have her spliced into a dinosaur-person to serve as his mate, though fortunately Batman stops that from happening.
  • What Is This Thing You Call "Love"?: He has zero understanding of concepts like love, affection, and friendship and, thus, doesn't understand the nature of his feelings towards Max. It really doesn't help that he's basically been isolated for so long that he doesn't know what lots of things are, including video games and pizza, so his character is less posed as Evil Cannot Comprehend Good and more of "Super Sheltered."

Bruce's Rogues Gallery

    The Joker 
https://static.tvtropes.org/pmwiki/pub/images/batmanbeyondreturnofthejoker6.jpg
Voiced by: Mark Hamill

"Hello, Gotham. Joker's back in town!"

The deranged nutjob himself, and old Batman's arch-enemy who died years before the new Batman was even born. Somehow, he's alive and in Gotham to wreak new havoc with the help of a gang that was inspired by his criminal achievements.

See here for info dealing with him in the rest of the DCAU.


  • Anti-Climactic Unmasking: His attitude upon finding out Batman's identity.
  • Arch-Enemy: He is the worst of the worst in Batman's rogues gallery. The Dark Knight felt uneasy when talking to Terry about the Joker.
    Terry McGinnis: It's funny. I know about all your other major enemies, but you never mention him. He was the biggest, wasn't he?
    Bruce: It wasn't a popularity contest. He was a psychopath. A monster.
  • Attention Whore: How Terry beats him - he figures out that half the reason the Joker does anything is simply for the attention it brings him, and realises that the other half is trying to get a laugh out of Batman. Terry thus gets under his skin by pointing all this out, calling it pathetic, and laughing at him for it, which enrages the Joker enough that he gets distracted and is taken down for good.
  • And Your Little Dog, Too!: His Evil Plan is to create a giant smiley face in Gotham with a Kill Sat. He intends to start with Wayne Manor, but he also (literally) storyboards that the smile will just happen to take him through Terry's home- killing his mother and little brother-, and Gotham General Hospital- killing Dana, who was injured earlier by the Jokerz while they were trying to kill Terry himself. To rub salt in this further, he sarcastically justifies it by saying it will make Terry a more interesting hero once Joker gives him the tragic backstory of killing everyone he loves, which is just another way of the Joker telling Terry he finds him inferior to the previous Batman.
  • Badass Bookworm: He has developed formidable hand to hand skills since his return and can actually outfight Terry, which differs from his old self who was never able to fight with Batman without resorting to cheap shots and dirty tricks. This is because he is possessing Tim Drake, who after all was trained by Batman.
  • Berserk Button: Loses his cool when Terry calls him boring and mocks him, in addition to the fact that it's some fake Batman that's making him look the fool.
  • Big Bad: Of Batman Beyond: Return of the Joker.
  • Blowing a Raspberry: After the following statement:
    Adios, Brucie. I guess I should salute you as a worthy adversary and all that, but the truth is I really did hate your guts.
  • Body Surf: Shortly before his death, The Joker used a micro-chip stolen from Cadmus to implant his memories, personality, and genetics onto Tim Drake; when the chip activates, Tim is transformed into a clone of the original Joker.
  • Boring Insult: Turns out to be his Berserk Button.
  • Cloning Blues: He isn't the original Joker per se, but a sort-of clone created by him as a backup for if and when he finally kicked the bucket. Joker created him through a combination of genetic engineering, an advanced microchip... and an unwilling and unwitting host in the form of Tim Drake.
  • The Dreaded: Though he told Terry about his other villains, Bruce never talked about the Joker. When the Joker returned, Terry realized it was because he was the worst of them all.
  • Evil Wears Black: He's traded in his trademark purple-and-green tuxedo for a simple black bodysuit, and is as evil as he ever was.
  • For the Evulz: As ever, Joker's only goal is to find new and improved ways to wreck havoc on Gotham City. Like hijacking a Kill Sat.
  • Genius Bruiser: The real Joker made (or stole and modified, according to Word of God) the device that controls Tim. The Drake-Joker has the combined intellect of both the regular Joker AND Tim Drake, who in addition to being a highly-trained crimefighter went on to become a satellite engineer.
  • Good Hair, Evil Hair: When he reappears in the 2040s, his hair is slicked back.
  • Grand Theft Me: How he survived, thanks to a control chip planted in Tim Drake's neck years ago.
  • Hate Sink: The DCAU incarnation of the Joker was always a monster, but his evil was usually counterbalanced by making him a Laughably Evil Large Ham. Return of the Joker, however, seems designed to make him out to be as despicable as possible. To elaborate, he kidnapped then-Robin Tim Drake, tortured and Mind Raped him for three weeks, mutilated him, "fixed" him up as Joker Jr., implanted a microchip doctored with the Joker's DNA into his body, and invited Batman over to see his work in detail (which included a home video of the boy's torture labeled as "Our Family Memories"). He then reveals that he's learned Batman's Secret Identity, mocks him for it (and for not having the balls to kill him after all this), and knifes him before he tosses "J.J." a spear gun to finish him off with. To drive the point home, the Joker's actions in the film were so monstrous that, despite having voiced him for nearly a decade by this point, Mark Hamill actually felt uncomfortable with reprising the role this time around.
  • Hoist by His Own Petard: Twice. The first is when Tim turns on the Joker and administers the fatal strike. The second is when Terry uses the Joker's own joy buzzer to fry the control chip in Tim's body.
  • Kill Sat: His master plan is to use one to carve up Gotham into a smiley face.
  • Killed Off for Real: Happens twice, averting his own Joker Immunity.
  • Knight of Cerebus: In Return of the Joker, his comedic side is very restrained and his dark side is more evident, which makes him more sinister and evil than his other appearances in the DCAU. While Bruce talked about all of his rogues gallery to Terry, he felt uneasy upon mentioning his number 1 arch-enemy.
  • Large Ham: As usual.
  • Legacy Character: Downplayed. He's not the actual Joker as Bruce remembers him, but rather a clone note , intended to carry on his legacy in the event he did die.
  • Lightning Bruiser: Surprisingly, he can overpower Terry (whose physical strength is increased from the suit) with ease. It's at least partially a result of him possessing Tim Drake's body and having access to his training from Batman.
  • Monster Clown: Still has the skin and hair after all these years.
  • Out of Character Is Serious Business: During the climax, the instant he detects a hint of mockery in Terry's voice, he abandons his scenery chewing and gives a few lines as a vicious whisper.
    Joker: Impudent brat. Who do you think you're talking to?
  • Pretender Diss:
    • He thinks very little of Terry, derisively calling him "Bat-fake" and viewing him as a punk who can't possibly measure up to the original Batman. During the final battle, Terry gets under Joker's skin by mocking him and his obsession with Batman to his face and openly laughing at him, leading to this.
      Joker: Don't you dare laugh at me!
      Terry: Why? I thought the Joker always wanted to make Batman laugh!
      Joker: YOU'RE NOT BATMAN!!
    • He also does this to the Jokerz, openly declaring them "a disgrace to the name Joker".
  • Psychopathic Manchild: Terry mocks him as such during the final showdown. His fixation with the original Batman was childishly pathetic and, once you take away the makeup and the props, Joker was nothing more than a stupid, overgrown manchild trying to make people laugh at a joke that was not even funny to begin with. This drives Joker to a Villainous Breakdown.
  • The Sociopath: Unrepentantly evil, murders his own men, commits acts of terror for his own amusement, abducts, tortures and brainwashes a child... But then, it's the Joker, so no surprises here.
  • Underestimating Badassery: Joker assumes that Terry is a Batman knockoff-a punk who only wants to be (and cannot measure up to) the original. Their final fight convinces Joker that Terry is willing to fight dirty, turn the Joker's mind games back on him, and kill him if necessary.
  • Villainous Breakdown: During the climax, Terry relentlessly taunts him and mocks his obsession with Batman, causing the Joker to lose his cool and sending him into a rage. It's a sign Terry managed to rattle the Clown Prince of Crime in a way that Batman couldn't do.
  • Would Hurt a Child: He kidnapped, tortured and brainwashed Tim Drake. Now he's possessing him.
  • Wrong Genre Savvy:
    • While the Joker knows Bruce almost as well as a best friend (he did have access to Tim's memories) and could predict his actions very well, Terry makes it a point to let Joker know that he doesn't know him. More than that, Terry had an outsider's perspective on the Joker, though with in-depth knowledge from studying Bruce's old files, which meant he could more objectively find the flaws in Joker's thinking and planning without the serious personal history that the original Batman had with the Joker. Joker's typical strategy of goading Batman and making it personal to cloud Bruce's judgment are utterly ineffective against Terry, who just sees the Joker as a clown; Joker doesn't take Terry's lack of respect well. Ironically, the villain isn't entirely wrong when he furiously shouts that Terry isn't Batman; Terry is a completely different type of Batman at least]].
    • On a similar note, after shattering Robin's mind and alienating Bruce from ever bringing another partner with him into the field again, Joker seemed to fully expect that his latest protege would follow suit as a solo act since Bruce would never repeat that same mistake. Sadly for him, while Terry typically works alone, he's far more pragmatic about accepting help than his predecessor. This comes back to bite the Joker hard when he has Terry at his mercy, but loses his hold on the situation because Terry brought backup.

    Mr. Freeze (Victor Fries) 
https://static.tvtropes.org/pmwiki/pub/images/rsz_349257-freezebb_super_7121.jpg
Voiced by: Michael Ansara

Mr. Freeze is still the severed head in a jar that last appeared in The New Batman Adventures. Dr. Stephanie Lake creates a clone body for him and transfers his brain patterns into it, hoping to use the same procedure for Derek Powers.

See here for information regarding his previous adventures.


  • And I Must Scream: For the last 50 or so years before Dr. Lake intervened, he was a head in a jar, presumably locked in a room where he had very little human contact.
  • Anti-Villain: Went from villain in name only back to Woobie villain at the end of his episode.
  • Arm Cannon: His latest suit has freeze rays built into the arms.
  • The Atoner: He genuinely did want to try to make up for all the pain he caused. Too bad nothing ever goes his way.
  • Backported Development: His clone body was still bald despite having hair before his accident in Batman: The Animated Series, though considering his condition later redeveloped, it might've been an early sign of the clone body degenerating.
  • Break Out the Museum Piece: The suit he wears after his body begins to degenerate would have be at least ten years old, or even older, considering the length of time since Bruce hung up the cowl. Like Terry's Batsuit, it's remarkably cutting-edge despite that fact.
    Derek Powers: Fries? But how-
    Mr. Freeze: It's something I've kept in cold storage.
  • Creepy Monotone: Averts it after he gets a new body, but when things start to go south, it begins making a comeback.
  • Darker and Edgier:
    • Yes, the terrifying, emotionless villain who likes to freeze people solid is made even darker because he gets to commit his first on-screen murder since his debut.
    • In addition to freezing his traitorous girlfriend to death while she howls in pain (with a Gory Discretion Shot), he also freezes an oncoming car in a block of ice and encases a squad of soldiers shooting at him. This may be the biggest killing spree he's ever gone on in the DCAU.
  • Death Seeker: After crossing the Despair Event Horizon again.
  • Despair Event Horizon: Sometime between his new body regressing back to requiring sub-zero temperatures and Derek Powers' and Dr. Stephanie Lake's betrayal. At that point, revenge is the only thing he has left (again).
  • Dramatic Deadpan: When he's revived, he puts his tragic past behind him and talks with more emotion. When he's betrayed, he still talks more emotionally than he used to, but a few lines are dramatically used in his classic monotone.
  • Driven to Suicide: When he reverts back to needing subzero temperatures to survive and is nearly killed by Dr. Lake when she wants his organs, Freeze snaps and tries to destroy the facility he was recreated at, intending to go with it. He gets a cracked helmet an ensuing fight with Blight, exposing him to temperatures above zero. Terry tries to help him get out, but Freeze creates a wall of ice to force Terry to leave him behind to die in the collapsing building.
  • Elemental Rock–Paper–Scissors: Ice blasts are all well and good, but it's rough to try freezing a literal walking nuclear meltdown. At the end of the episode, Blight tears him up with little effort.
  • Empowered Badass Normal: The suit gave him some new abilities.
  • An Ice Person: Apparently it's rooted in his DNA.
  • Ironic Echo: Uses one towards the scientist who had betrayed him Dr. Stephanie Lake, who had also becomes his lover. It also doubles as a Pre-Mortem One-Liner.
  • Mad Scientist: Not as heavily emphasized here, although he appears to have made the new suit some time before the events of "Meltdown."
  • Pet the Dog:
    • Saving a kitty cat from an oncoming train, letting go a man who tried to shoot him in revenge for killing his family decades before, and starting a charity dedicated to helping the victims of his previous actions and naming it after his beloved wife, Victor really wanted to make up for all the horrible things he had done.
    • In the end, he didn't give Terry the option to attempt to rescue him and erects a wall of ice between them. This action likely saved Terry's life, as the factory detonated shortly after.
      Mr. Freeze: Stay where you are. *labored breathing*
      Terry: You've got to get out of here, Fries. The whole place is gonna go!
      Mr. Freeze: Believe me... you're the only one who cares.
  • Powered Armor: Upgraded with the option to emit even more powerful ice blasts from his hands.
  • Reformed, but Rejected: Unlike Bruce, Terry is more accepting of the possibility that Freeze has really reformed.
  • Tragic Villain: Even more than he already was in Batman: The Animated Series. Considering he had lost his wife, and it's decades after The New Batman Adventures, it's hard to not feel sorry for the poor man.
  • Villain Forgot to Level Grind: Averted, then subverted! Freeze's new suit (implied to be something he created to deal with the first Batman) is bullet-proof, laser-proof, and has a freeze gun built-in both arms... bolstering every previous weakness he had against Batman. Unfortunately, he ended up playing Elemental Rock–Paper–Scissors with Blight instead, which almost resulted in his own death had Terry not stepped in to save him.
  • Villainous Rescue: Saves Terry from Blight with an ice blast, though it was mostly due to his own anger than concern for Terry's safety.
  • Who Wants to Live Forever?: His opening monologue goes along these lines. He's well justified in thinking this since by then he's nothing but a head in a jar.
  • Woobie, Destroyer of Worlds: See Tragic Villain for more.
  • The Worf Effect: Mr. Freeze reappears halfway through the episode decked out in a new set of bulletproof Powered Armor, and displays a more powerful Freeze Gun built into the suit. However, he gets one-shotted by new villain Blight in order to demonstrate the strength of the new Big Bad.
  • Yank the Dog's Chain: The clone body he received allowed him to live a normal life, but his condition regresses back to his abnormally-low body temperature. Things go downhill fast.

    Bane 
https://static.tvtropes.org/pmwiki/pub/images/images_69.jpg

"In the end, he needed Venom just to keep going. It got so bad, he couldn't even make it himself. He had to trust someone."

A former enemy of the original Batman, who has been drained dry after decades of abusing Venom.

See here for his previous exploits.


  • The Brute: Used to be, but now he's stuck on life support.
  • Dark Lord on Life Support: He's wholly dependent on life support, his life of Venom abuse having turned him into a shell of the man he once was.
  • I Was Quite a Looker: He used to be a well-muscled man even without the Venom, but years of using the stuff has reduced him to a bag of bones.
  • Power Degeneration: His super-steroid Venom causes this. A lifetime of Venom use has left him a comatose and broken man dependent on Venom and hooked up on life support 24-7.

    Ra's al Ghul 
https://static.tvtropes.org/pmwiki/pub/images/48.jpg
Voiced by: David Warner, Olivia Hussey (as Talia)

An old enemy of Batman who hasn't been seen since the "Near Apocalypse of '09". He only becomes relevant to the new Batman once his daughter offers Bruce Wayne the secret of immortality.

See here for information regarding his previous exploits and adventures.


  • Beard of Evil: Ra's' original body had a beard. His current form, being female, doesn't.
  • Grand Theft Me: On his own daughter, Talia, with plans to do it to Bruce.
  • I Did What I Had to Do: Says this line verbatim to justify placing his mind into his daughter's body in order to cheat death.
  • Immortality Immorality: He's avoiding death through Grand Theft Me.
  • Immortals Fear Death: Bruce outright accuses him as such:
    Bruce: Sure, Ra's, why not? Anything to hold off the Grim Reaper another few seconds. I take it back. You don't cheat death; you whimper in fear of it!
  • Killed Off for Real: This fate ironically befalls Ra's at the end of "Out of the Past", when a loose wire falls into a Lazarus Pit and makes a massive explosion that destroys Ra's lair with Ra's inside of it, making the observation "it's safe" just before everything explodes without Ra's realizing.
  • Living Forever Is Awesome: He loves immortality so much he's gone through three separate methods of beating back the grim reaper.
  • My Grandson Myself: Upon successfully taking over Bruce's body, he planned to create an identity as the long-lost son of Bruce and Talia.
  • Noodle Incident: The Near-Apocalypse of '09 where Batman kicked his ass harder than usual.
  • Offing the Offspring: By taking over his daughter's body, he's essentially killed her.
  • Shadow Archetype: Like Bruce, he wants to carry on his goals via a younger successor.
  • Showing Off the New Body: As the commentary points out, Ra's in Talia's body has a much more stereotypically feminine and sexy swagger than Talia herself ever did. Ra's seems to relish dressing in a Spy Catsuit, swinging his hips, and tossing his hair.
  • Vocal Dissonance: It's quite jarring to hear Ra's' voice come out of Talia's body.
  • Voices Are Mental: Sort of. He can use his body's original voice when he feels like it but also uses his own.

One-shot Villains

    Mr. Fixx 
Voiced by: George Takei
Appearances: Batman Beyond

"You're pretty strong for some clown who thinks he's Batman!"

The right-hand man and deadly enforcer to Derek Powers, who murdered Terry's father on his boss's orders.


  • Badass Baritone: Has a deep, commanding voice, courtesy of George Takei.
  • Badass Normal: He doesn't have any superpowers but his brute strength combined with a pair of electrical brass-knuckles is enough for Fixx to give Terry a run for his money during his first real fight.
  • Battle Butler: He serves as Derek Powers's personal assistant, chauffer and bodyguard, in addition to being his chief enforcer.
  • The Dragon: Serves as the top-enforcer and right-hand man to Derek Powers in the pilot. He doesn't last long, though, as he dies during his first fight with Batman, leaving the position vacant for the rest of the season. Not that Powers needs one any longer, as he gets superpowers by the time of Fixx's death.
  • Eye Scream: He has a scar running down from his blind left eye.
  • Hoist by His Own Petard: He dies when his electric brass-knuckles connect with his transport's controls, causing the ship to spin out of control and into the river where he drowns.
  • Small Role, Big Impact: He certainly plays a sizable role in the pilot, but he's only around for the pilot. However, his murder of Warren McGinnis is what motivates Terry to take up the mantle of Batman, resurrecting the caped crusader's legacy.
  • Starter Villain: He's the biggest threat Terry faces in his first outing as Batman, but he doesn't survive the pilot.
  • Token Motivational Nemesis: As the man who murdered Terry's father, Mr. Fixx plays a key role in Terry taking up the mantle of the next Batman, but he dies by the end of the pilot and is never mentioned again. Derek Powers, who ordered the hit, sticks around as the main villain of the first season and Terry's true nemesis.
  • Would Hurt a Child: He makes it clear to his boss that he has no problem murdering the teenage Terry McGinnis if he interrupts the biological weapons deal Powers arranged.
  • You Killed My Father: Derek Powers is the one who ordered it but Mr. Fixx is the one who personally carried out Warren McGinnis's murder. Terry learns this minutes before taking on Fixx in a fight that leads to the latter's death.

    The Golem 
https://static.tvtropes.org/pmwiki/pub/images/golem_1.png
Appearances: Batman Beyond
The "Galvanic Lifter Machine", or "GoLeM", was a construction robot that fell under the control of Willie Watt after a freak accident bonded him with the machine.
  • Big Guy, Little Guy: Being a several stories tall robot, it's obviously the big guy to Willie's little guy.
  • Bond Creatures: With Willie after he gains technopathy, though it's unclear if the Golem has any degree of sentience or is just a mindless extension of his will.
  • Brains and Brawn: The brawn to Willie's brains. It will attack whoever Willie directs it at.
  • Cyber Cyclops: It only has one large, green optic.
  • Dragon-in-Chief: The Golem easily a greater threat than its controller. Its destruction is what puts an end to Willie's rampage.
  • Fun with Acronyms: Galvanic Lifting Machine, or "Golem" for short.
  • Humongous Mecha: It's a construction robot several stories tall, which naturally makes it an ideal weapon for a bullied youth to go on a rampage with.
  • Killer Robot: It was meant for construction purposes, but Willie turns it into a tool for revenge after being humiliated too many times.
  • Non-Malicious Monster: Whether its sentient or not is debatable, but its only villainous quality is being controlled by a vengeful, bullied child.
  • Posthumous Character: In its destruction, the Golem "gifted" Willie with full blown psychic abilities, which he happily exploits in his second episode, "Revenant".

    Terrific Trio (Mike Morgan, Mary Michaels, and Stuart Lowe) 
Voiced by: Robert Davi (Magma), Laura San Giacomo (Freon), Jeff Bennett (2-D Man)
Appearances: Batman Beyond

2-D Man: "I believe your words were 'dangerously psychotic.'"
Freon: "We are what you made us."
Magma: "No, I'm an accident. Real heroes, they make a choice. I never did."

A group of scientists were exposed to high levels of radiation, and were given extraordinary abilities, which they used to fight crime. However, the radiation that gave them their powers is also slowly killing them and driving them insane.


  • Deconstruction: Of the Fantastic Four. As it turns out, the radiation that gave them powers is slowly killing them, because being exposed to high levels of radiation is a very bad thing. The reason they're so popular with the public and work so well with the government is because the military has taken them in as personal attack dogs, and is trying to make sure they have a good public image.
  • Et Tu, Brute?: They do not take it well when they find out their so-called "friend" Dr. Hodges, knew the experiment would go horribly wrong and allowed it to proceed anyway, all to kill Morgan and take Mary for himself. The betrayal is the final straw on their already fraying sanity and causes them to try to nuke Gotham in a repeat of their original experiment.
  • Fallen Hero: They start off as government sponsored superheroes after the lab accident that gave them their powers, but after being betrayed twice and their condition giving them degenerative mental defects that left them dangerously psychotic, they become murderous and vengeful.
  • I Just Want to Be Normal: None of them wanted to get superpowers - Magma, the most, takes it even harder, especially when their forms are mutated to the point that they can never have a normal life. They just fight crime while waiting for a cure for their condition.
  • Lawyer-Friendly Cameo: A very mean-spirited Deconstruction of the Fantastic Four.
  • Uncertain Doom: All three of them are defeated in ways that look lethal but are left ambiguous. 2-D Man and Freon are sucked into the ventilation system, the latter's body dispersing as she does, and Magma was doused in water by Batman and ended up solidified. Either way, they never return.
  • Woobie, Destroyer of Worlds: All three of them, especially Magma. They were scientists caught in a freak lab accident that gave them their superpowers but, in the process, altered their bodies to the extent that they would never be able to live normal lives. After a brief crime-fighting stint as attack dogs for the government, their sponsors try to murder them after finding out their condition had degenerative mental defects that would leave them "dangerously psychotic." And on top of all of that, they find out the lab accident was no accident at all, but a calculated attempt at murder by their "friend" Howard Hodges, who'd known about the dangers of the experiment but let it proceed anyway because he wanted Morgan dead so he could have Mary for himself, not knowing that she chose to participate in the experiment too. Unsurprisingly, the three have a psychotic break and attempt to continue the original experiment that mutated them, knowing that Gotham would be nuked in the process.

    Jackson Chapell 
https://static.tvtropes.org/pmwiki/pub/images/the_winning_edge.jpg
Voiced by: Larry Drake
Appearances: Batman Beyond

"Too many years on Venom. That's what the stuff'll do to you."

After Bane's Venom abuse caused his muscles to erode away, he retired to an island compound, and hired Jackson to both mix and cut Venom for himself and to operate his life-support machines.


  • All There in the Manual: His name isn't used onscreen, but it's listed in the credits.
  • Almighty Janitor: Used his position to make a fortune by selling The Venom to kids at Terry's high school in the form patches worn on the skin. He even lampshades it.
  • Beard of Evil: An unscrupulous drug dealer with a goatee.
  • Card-Carrying Villain: He's seen firsthand that overuse of Venom will turn you into a living vegetable, but that doesn't stop him from dealing it on the street. Even when Batman calls him out on the fact he's selling poison to children, Chapell just agrees.
  • Cut Lex Luthor a Check: He realized that a super-strength serum could make him a ton of money, rather than just using it for generic supervillainy. Not legally, but still in the sense that it could be marketed.
  • Flat Character: He's a drug dealer. Yeah, that's pretty much his only trait.
  • Hoist by His Own Petard: Terry defeats Jackson by overdosing him on his own Venom patches; Bane's caretaker ended up a brain-dead vegetable.
  • Villainous Breakdown: After overdosing on Venom, Chappell goes from cool and collected to screaming incoherently and smashing everything in sight.
  • Weaksauce Weakness: Averted; because Venom "slappers" are applied like steroid patches, Chappell doesn't have a vulnerable Venom line to cut like Bane did. That said, using too many patches at once causes a different problem.

    Dr. Able Cuvier 
https://static.tvtropes.org/pmwiki/pub/images/abel_cuvier.jpg
Voiced by: Ian Buchanan
Appearances: Batman Beyond

"I want to assure everyone that splicing is safe, reversible, and more importantly, utterly beautiful. I was the first test subject, and as you can see, I'm perfectly fine."

A geneticist who makes a living by splicing young people with animal DNA, which turns them into freaky hybrids.


  • Aesoptinum: "Splicing", a new technology that allowed a human to mix their DNA with that of an animal, giving them cool features. It's safe, we assure you. Naturally, it became an allegorical aesop for drug abuse and extreme body modification.
  • Affably Evil: Presents himself as a polite man, and even as a Well-Intentioned Extremist, though this disappears during his fight with Terry.
  • And Your Little Dog, Too!: Terry is fighting a mutated Dr. Cuvier, and Ace, Bruce's pet Great Dane, is also present. Now, the two have had a turbulent relationship so far, but when Terry gets hit, Ace rushes in to fight off the monster, only for the monster to wrap its tentacles around Ace and tries to do him in. And that's when Terry got pissed.
    Terry: "DON'T. TOUCH. MY. DOG!"
  • Ax-Crazy: Terry calls him on it.
    "Have you considered checking into Arkham for a little R&R, doc? Because quite frankly, you're nuts."
  • Bad Boss: When berating his henchman for failing to kill DA Sam Young, he grabs Ramrod by the neck and then throws him down one story.
  • Body Horror: After being injected with dozens of different splicing needles.
  • Bond Villain Stupidity: Rather than just killing Batman when he has the chance, instead he decides to "splice" him and then try to kill him.
  • Clipped-Wing Angel: After Terry injects him with a load of splicing tubes, he mutates from a more sleek-looking chimera into a grotesque monstrosity that is huge and powerful but also slow, cumbersome, and a much bigger target.
  • Cut Lex Luthor a Check: Played with. He tries to market his splicing technology to the public, but when the District Attorney threatens to shut his business down, he gets pissed.
  • Eldritch Abomination: His bizarre mutation caused by Terry attacking him with needles.
  • Evil Brit: An amoral mad scientist with a British accent.
  • Evil Makes You Monstrous: Terry even refers to him as "creepy" before he knows he's a crook.
  • Evil Wears Black: Dresses all in black, which is also his hair color.
  • A God Am I: Has a pronounced God Complex.
  • Half-Human Hybrid:
    • He invented the splicing process that turns people into these.
    • Also inverted in the comic, where he turned an animal into a human.
  • Hoist by His Own Petard: After Cuvier goes One-Winged Angel, Terry figures out how he did it, then injects him with several needles at once, mutating him into an even more bizarre creature and enabling defeat.
  • The Man Behind the Monsters: Subverted. He runs a gang of aggressive teenage hoodlums who have been "spliced" (mutated with DNA from various dangerous animals). Cuvier is spliced himself, and looks only slightly less grotesque than his young charges. An even greater subversion occurs at the episode's climax, when he takes an enormous dose of DNA and fights Batman as a gigantic amoeba-like thing.
  • Meaningful Name: The Chimera Institute.
  • Mix-and-Match Critters: It's pretty much his specialty and boy does his subjects show off how well he could do it.
  • No One Could Survive That!: They don't say it out loud in the episode or anything, but most viewers assume he's dead by the end of "Splicers"; the comic has him alive later on (and confirms that he was at least thought dead by most).
  • One-Winged Angel: During his fight with Terry, he splices himself with the DNA of several animals, becoming a freaky mutated creature.
  • Phlebotinum Overdose: After he goes One-Winged Angel, Terry jabs him with multiple syringes, causing him to mutate uncontrollably into a disturbing asymmetrical monster.
  • Professor Guinea Pig: Used himself as the first test subject.

    Earth Mover(Tony Maychek 
https://static.tvtropes.org/pmwiki/pub/images/earth_mover.jpg
Voiced by:Stephen Collins
Appearances: Batman Beyond

Years ago, Tony Maychek was the business partner of Bill Wallace, a businessman disposing of toxic waste by burying it in the abandoned Gotham mines. With the promise of securing a healthy future for his daughter Jackie, Tony agreed to Bill's plan. Tragically, during one such burial, Tony was buried along with the waste and presumed dead. But Bill and Jackie soon find out that Tony is alive...and he's angry.


  • And I Must Scream: He was trapped underground for years, fused to the earth itself by Toxic waste, and it's left him completely unstable.
  • Blessed With Suck: Gains powerful Terrakinesis at the cost of becoming an immobile insane mummy like creature.
  • Body Horror: Quite possibly the most horrific example here-his dessicated living corpse is fused to the ground by vein like growths. Most of the other tropes should go into more detail.
  • Buried Alive: Left for dead trapped under tons of earth and toxic waste.
  • Came Back Wrong: Oh lord, poor Jackie and Bill.
  • The Dark Side Will Make You Forget: All Tony wanted was to secure a good future for his beloved daughter. His transformation into Earth Mover left him only craving to keep her for himself and to enact revenge on Bill. Thankfully he remembers in time to save everyone.
  • Dishing Out Dirt: Thanks to the Nuclear waste, he's fused physically and mentally to the earth of the mining area, able to create monstrous earth drones or cause mini-earthquakes.
  • Fighting a Shadow: What makes him an especially dangerous opponent is that Batman isn't directly fighting him-he's fighting the manifestations he forms from the ground.
  • Go Mad from the Isolation: Being Buried Alive for years has left him dangerously irrational and insane.
  • Guttural Growler: He talks this way as Earth Mover, in a truly bonechilling fashion.
  • Our Zombies Are Different: Tony becomes an elemental Revenant, a living corpse that enacts retribution through the very ground around him.
  • Woobie, Destroyer of Worlds: Earth Mover was a well-meaning man who was transformed into a mutant earth monster in a horrific accident. All he knows now is rage and loneliness, causing massive destruction just to find his daughter again. His final death comes off as merciful.
  • You No Take Candle: Earth Mover speaks in a stunted, simplistic manner, and it just makes him so much more disturbing and creepy.

    Robert Vance 
Voiced by: Stacy Keach
Appearances: Batman Beyond
"Dead? Rebooted is more like it."

Robert Vance was the founder of the Vance software company. A pioneer in digital technology, in his advanced age he found himself dying of a brain disorder, and uploaded his brain impulses into a computer program that would guide his company into the future. Offline for thirty-five years, he's awaken by his grandson, Bobby, to help him run the company, only for the program to have an agenda of its own.


  • Abusive Parents: If he program really is Vance, he has no qualms killing his last living relative if that meant ensuring his legacy to prosper.
  • Ambiguous Situation: It's unclear if the real Robert Vance was as evil as his program was, if he planned on the program taking back control of the company by stealing his descendant's body, or if the program went rogue.
  • A.I. Is a Crapshoot: The program of Vance is based on his brainwaves and proves itself to be an absolute sociopath that believes he's the real Robert Vance and resorts to attempted body-jack and murder on his grandson to take back control of his company.
  • Brain Uploading: Robert Vance did not succeed in uploading his brain into a computer, but he did make a program based on his brain impulses to live on in some way. His program attempts the real thing on his grandson.
  • Corrupt Corporate Executive: Well, a corrupted computer program of a software corporate executive who only cares about running his company forever.
  • Faux Affably Evil: He sounds and acts like a harmless old man but his deadly actions says otherwise.
  • Grand Theft Me: His true goal is to transfer his mind into his grandson and resume control over his company.
  • It's All About Me: All Vance cares about is himself and continuing the success of his company, and he's willing to murder his last remaining descendant and steal his body to do it.
  • Lack of Empathy: His response to finding out from the grandson he never met that own his son is dead? A simple, underwhelmed, "Ah." He doesn't even make a pretense of comforting his grandson, just seizing back control of his company.
  • I Want My Mommy!: A dark example. As he's dying, Vance recites memories from his life, going back younger and younger, his voice changing to that of a child's as he does. His final words are those of a young boy calling for his mother before being deleted forever.
  • Offing the Offspring: Spiritually if not literally. The program isn't Vance but he believes he is, and not only does he have no reaction to finding out the death of Vance's son, whom he believes is his own, but he also tries to murder his grandson to steal his body.
  • Self-Made Man: In response to his young grandson, Bobby believing himself incapable of running his grandfather's company, Vance says that he founded the company when he was Bobby's age.
  • Soft-Spoken Sadist: He maintains a calm, almost soothing voice, even as he tries to drown Terry or murder his grandson to take control of his body.
  • Unskilled, but Strong: once he takes control of the Bat-Suit from Terry, he uses its brute strength for his plans, but he doesn't have any of Terry's training or resourcefulness. When put in a fight against the unpowered hero, the Vance program is destroyed by his more experience opponent.

    Ratboy 
https://static.tvtropes.org/pmwiki/pub/images/ratboy.png
Voiced by: Taran Noah Smith
Appearances: Batman Beyond

"You shouldn't have made fun of me!"

Real name Patrick, Ratboy is a runaway teen who lived in the sewers because of his grotesque, rat-like looks.


  • Absurdly Spacious Sewer: A downright cavernous sewer system.
  • Abduction Is Love: Kidnap Dana and others because he view them as neglected like him, believing he offering them shelter from the ungrateful world. But when hostages revolted against him, his kindness turn into quickly turned to murderous anger, with it being implied he feed them to his giant rats.
  • Alliterative Name: Both of his names start with "P".
  • All of the Other Reindeer: He mentions people used to laugh at him a lot.
  • Animal Motifs: Rats. His facial structures, teeth, and ears are visual reminders of a rat. He lives in the sewers like most rats do. And his closest friends are actual rats that listen to him.
  • Ax-Crazy: The minute that Dana rejects him, Patrick sics a swarm of rats on her, threatening to tear her apart. He does the same to Batman when he shows up.
  • Berserk Button: Don't mock him.
  • Bitch in Sheep's Clothing: In his first appearance, it looked like he was a lonely teenage boy who was a outcast because of his appearance and desperate for companionship to the point of which he resorted to kidnaping without understanding that it’s wrong. But his reaction toward Dana’s rejection towards him revealed that he is really a self-entitled, creepy stalker who kills anyone he perceives as mocking him.
  • Disproportionate Retribution: When Dana rejects him, Patrick sics a swarm of rats on her to kill her, believing she was mocking him for his appearance.
  • Dogged Nice Guy: Subverted. He thinks he's a misunderstood teen who helps those who are unwanted. In reality, he's a self-entitled, creepy stalker who kills anyone he perceives as mocking him.
  • Entitled to Have You: He had this mentality kidnapping Dana and others because he viewed them as neglected like him, believing he was offering them shelter from the ungrateful world. He was not thinking about how they probably don’t want to leave their lives behind to be with him. And when they reject him, he gets angry about how ungrateful they are to him for giving them new lives, not caring that he kidnapped them and did not give them a choice to be with him, even feeding them to his giant rats for perception of them mocking him.
  • Flower Motifs: White roses.
  • Freudian Excuse: People mocking him turned him into an Ax-Crazy villain.
  • Killed Off for Real: He dies when his lair explodes. Although the police Never Found the Body, he never shows up again, giving this impression,
  • Loners Are Freaks: Being teased for his rat-like appearance drove him to live alone in the sewers. The isolation made him unstable and prone to kidnapping other kids, then feeding them to his rats if they mocked him (or if he just thinks they did).
  • Misunderstood Loner with a Heart of Gold: Subverted. Ratboy comes off as a lonely person who retreated to the sewers because of the mockery he was given by others. However, he reveals himself to be an Ax-Crazy jerk who attempted to murder Dana just because she rejected him.
  • Nice Hat: His black cap.
  • Not Good with Rejection: When Dana was show to be unhappy, he view her as ungrateful for not being happy for giving her a new life. And try to feed her to his rats like he did with others.
  • Rodents of Unusual Size: His giant rat servants. Hand Waved by the presence of toxic waste.
  • Serial Killer: Implied to be one. With the reveal that Dana was not the first person whom he kidnapped, and his comment on how "the others" don't laugh at him anymore, it is clear what happened to the previous people that he kidnapped (with the implication that his victims were fed to his pet giant rats).
  • Stalker with a Crush: To Dana. She doesn't take too kindly to being kidnapped, no matter how conscientious her captor is, then she finds out that she's not the first person he's stalked.
  • Would Hit a Girl: He was about to strike Dana before Terry came in.
  • You Dirty Rat!: Strongly resembles a rat and is an obsessive villain.

    Cynthia 
https://static.tvtropes.org/pmwiki/pub/images/cynthia_2.jpg
Voiced by: Shiri Appleby
Appearances: Batman Beyond

"Howard, don't you understand? I was created for you."

A "pleasure synthoid" ordered by Howard Groote to act as his girlfriend in the appropriately titled "Terry's Friend Dates a Robot".


  • Angst Nuke: When Howard tells her "We can still be friends..." she gets so pissed off that she explodes, taking down the entire house with her.
  • Anti-Villain: She's not evil, just acting the way she was programmed to be, which is 100% devoted to Howard.
  • Be Careful What You Wish For: Cynthia's dysfunctional behavior ultimately arises out of being programmed in accordance with Howard's request that she be "totally devoted" to him.
  • Berserk Button:
    • Cynthia has a literal one that gets pushed anytime she sees someone trying to get between her and Howard.
    • And what literally sets Cynthia off: when Howard tries to tell her "We can still be friends..."
    Cynthia: Friends? FRIENDS?!
  • Brutal Honesty: Regarding Nelson's (non-lethal) fate as an Asshole Victim earlier in the episode.
    Cynthia: Nelson didn't seem like a very nice guy to begin with.
  • Disproportionate Retribution: Oh, boy, where do we start?
    • Nelson makes a pass at Cynthia and then mocks Howard after seeing that she is dating him. In response, Cynthia pushes a row of lockers onto him, nearly killing him in the process. Then again, he was overheard planning to "put Howard in his place" for daring to have a hot girlfriend by Cynthia.
    • Chelsea makes a pass at Howard (twice). The first time it happened, Cynthia tried to kill her by pushing the high school building's logo onto her. Luckily, Terry intervenes in time to stop her. The second time, she gets shoved down for it and Cynthia might have done worse had Max not intervened. Then she tries to take out Max, then Batman when he tries to stop her from killing.
  • Fiery Redhead: Howard designed her to have red hair, and she's ridiculously possessive of him.
  • Green-Eyed Monster: And she is also given green eyes.
  • Jerk with a Heart of Gold: She really did love Howard unconditionally. A little too much, in fact.
  • Lack of Empathy: She sees nothing wrong with casual murder, if it means she can have Howard all to herself.
  • Line-of-Sight Name: Howard named her "Cynthia" because she's a synthoid and he couldn't think up a better name on the spot.
  • Made of Explodium: After reaching her Rage Breaking Point, Cynthia explodes and ends up taking the entire house with her.
  • Magical Girlfriend: Plays with this idea. Howard purchases an illegal human-like synthoid robot which looks like a beautiful woman, whom he names "Cynthia" and has programmed to be "totally into me." Problem is, she's scarily possessive and has superhuman strength. She nearly kills a couple of people who bully Howard and Batman has to step in. When Howard decides they should see other people, she explodes.
  • Murder the Hypotenuse: When Chelsea begins to show interest in Howard, Cynthia becomes insanely jealous and attempts to kill her by pushing the high school building's logo onto her. Luckily, Terry intervenes in time to stop her.
  • Obliviously Evil: She seems to be unaware that attempting to murder anyone who even looks at Howard the wrong way would upset him.
  • Ridiculously Human Robots: Aside from her superhuman strength and Lack of Empathy, she could pass for a human. As Terry explains to Max in this episode, building robots like this is illegal, and through Cynthia, it becomes obvious why.
  • Sex Bot: What she essentially is, and it is strongly implied that she got a little handsy offscreen during her "talk" with Howard.
    Howard: Cynthia, keep your hands to your—(shrieks) Cynthia!
    Blade (listen from the other side of the door): Go, Howard.
  • Significant Green-Eyed Redhead: Howard specifically designs Cynthia as such, and she's the episode's antagonist.
  • Spurned into Suicide: Howard's Let's Just Be Friends line ends up leading to Cynthia exploding.
  • Super-Powered Robot Meter Maids: Cynthia is incredibly strong, and can overpower Batman despite being built to be a girlfriend. Oddly, the other synthoids in this episode are rather easily taken care of by Batman.
  • Ugly Guy, Hot Wife: Howard ordered her because he knew that having an attractive girlfriend would earn him some admiration from the popular kids and get him some dates with real girls. The only problem is that Cynthia isn't so willing to step aside.
  • Violently Protective Girlfriend: That's putting it lightly.
  • What Measure Is a Non-Human?: Howard orders a sentient robotic girlfriend from a roboticist. He specifies that he wants her to love him unconditionally and be 100% (aka fanatically) devoted to him. He enjoys the popularity having an attractive girlfriend brings him, and begins hitting on other girls right in front of her. This obviously makes her jealous and she becomes possessive of him to the point of attacking people who either threaten him or her claim on him. When he calls her out on this, she pleads with him saying he is the only reason she lives and that she was only doing exactly what he had her programmed to do. He proceeds to break up with her anyway, giving an insincere Let's Just Be Friends. She is so angry and heartbroken she is driven to suicide. The show treats this ending as humorous and the main characters share a laugh.
  • Woman Scorned: Howard calling things off with Cynthia sends her on a rampage and Batman was completely unable to take her down despite him easily disposing of the other synthoids earlier on.
  • Yandere: Cynthia tries to kill anyone she thinks is showing interest in Howard.

    Dr. David Wheeler 
https://static.tvtropes.org/pmwiki/pub/images/dr_david_wheeler_batman_beyond_184.jpg
Voiced by: John Ritter

"Easiest thing in the world, being a teenager: you get up, you go to school, you come home, and you do your homework. How do you mess that up?! Yet all of you did, in one way or another—and now I have to clean up that mess!"

A child psychologist and the head of a rehabilitation clinic that becomes popular in Gotham, it is quickly learned that his clinic has bad things going on behind the scenes.


  • Brainwashing: Engages in this by means of depriving the kids of the clinic of sleep, making them stand for hours on end listening to him belittle them, and refusing to let them go to do anything, not even to use the bathroom. Bruce recognizes Wheeler's tactics as classic brainwashing, and mentions their use in cults and on some prisoners of war.
  • Bitch in Sheep's Clothing: He advertises himself and his ranch as a means of helping troubled kids when in fact his ranch is more akin to a prison camp where he can brainwash and belittle kids for his own sadistic enjoyment while at the same time, pocketing the enormous fees he charges the kids' parents for the treatment.
  • Break the Cutie: His aim is to break the wills of the kids of the clinic and "turn them into little robots", which he does both by means of the above and by use of sensory deprivation, or "ISO", for those who won't get with the program. We see the effect of this on poor Chelsea during the course of "The Last Resort".
  • Cold-Blooded Torture: What ISO generally amounts to in Wheeler's clinic. While we see a boy dragged off to ISO, we're not shown anyone actually undergoing the procedure, but we are shown that it has harmful psychological effects on those who are sent there.
  • Child Hater: Given what he does to the kids that are sent to his institution, Wheeler has more than a little of this going on.
  • Dirty Coward: He puts on a stern, unflinching face for his "patients" when he's giving speeches. When one of them has him cornered, he turns into a whimpering wreck.
  • Hate Sink: One of, if not the most detestable villains on the show by far. Wheeler is a disturbingly realistic depiction of an abusive councillor, and unlike many super-villains(even Blight and Ian Peek) there is nothing cool, sympathetic, or funny about him. He's even voiced by Chief Warren Kincaid. You really feel like cheering for Sean when he's about to throw this bastard to his death.
  • Make It Look Like an Accident: Wheeler's plans for Terry following capturing him and finding the camera he used to record Chelsea's account of Wheeler's abuse and torture, after first putting him in ISO to "take the fight out of him".
  • Non-Action Big Bad: Wheeler primarily relies on Vincent, his Dragon, and his other staff for subduing kids, but when Vincent is taken down and his other staff are overwhelmed by the teens of the clinic, he does not fare well against Sean.
  • Psycho Psychologist: This guy's idea of therapy is more akin to torture and brainwashing.
  • "The Reason You Suck" Speech: Wheeler's primary method of brainwashing is to deliver hours of these speeches in order to break down the kids of the clinic.
  • Room 101: ISO is treated like this by pretty much everyone in the clinic, and is eventually revealed by Chelsea to be a place where you undergo total sensory deprivation.
  • Sadist: Of the mental/emotional variety.
  • Save the Villain: Is saved by Batman after Sean Miller, one of his former victims, tries to kill him.
  • Wardens Are Evil: He's not explicitly a warden, but he runs his ranch like a prison and makes a living breaking the spirits of teen delinquents.
  • Would Hurt a Child: This guy gets his kicks by destroying kids' spirits and making them miserable. He's also more than willing to keep in line by force courtesy of Vincent and his various mooks, and also kill any kid who discovers his secret.

    Armory (Jim Tate) 
https://static.tvtropes.org/pmwiki/pub/images/jim_tate.jpg
As Armory 
Voiced by: Dorian Harewood
Appearances: Batman Beyond

"There's no reason the Tate family shouldn't have the best, and as long as I'm around, that's what it's gonna have."

Jim Tate was a highly successful weapons engineer at Wayne-Powers until he was fired. The pressure to provide for his family compelled Tate to commit robberies and became Armory.


  • Anti-Villain: Type IV. A man forced into a life of crime to provide for his family after he was fired from his job at Wayne-Powers.
  • Arms Dealer: He steals weapon schematics and components to create a new kind of weapon to sell under the table.
  • Ascended Extra: He was introduced as the newly married husband of Jared's mother in "Spellbound". By his next appearance his character and background is fully-fleshed out, and he's becomes the titular antagonist.
  • From Camouflage to Criminal: He was formerly in Special Forces and when the financial security of his family is threatened, he resorts to illegal means to maintain their lifestyle.
  • Genius Bruiser: He used to be in Special Forces, which is how he gave Batman a run for his money, and he's also a weapons designer.
  • Good Stepfather: He gets along really well with his stepson Jared.
  • Happily Married: To Lorraine, even though he's her fourth husband, there's no sign of anything but love and happiness on both sides.
  • Heel–Face Turn: He spends approximately one episode as a Batman rogue before turning on his murderous partner, saving Batman's life and cooperating fully with the authorities, which ends up giving him a reduced sentence.
  • More Dakka: He gets the name Armory from the seemingly endless supply of weapons he carries on him.
  • One-Man Army: With the amount of weaponry he has, and his fighting skills, he almost certainly counts.
  • Punch-Clock Villain: He's only committing crimes to continue providing for his family and for no other reason. He doesn't even plan to keep the super villain thing going after one job.
  • Self-Made Man: He claims to have built Wayne-Powers light weapons division from the ground up. In spite of that, Paxton has him fired for cheaper replacements.
  • Walking Armory: A vengeful weapons developer who took some samples home from work.

    Ian Peek 
https://static.tvtropes.org/pmwiki/pub/images/ian_peek2.png
When using the Vibra-space belt 
Voiced by: Michael McKean
Appearances: Batman Beyond

"I had to have it. To him, is was just an experiment, but to me, it was power. A chance to kick my career in high-gear."

A slimy gossip reporter who steals a high-tech belt that makes him intangible. He was one of the very few characters on the show to discover Batman's identity.


  • And I Must Scream: Heavily implied to be his final fate.
  • Breaking the Fourth Wall: Somewhat amusingly,Peek showed up in a few Kids WB promos to announce the next episodes. Not bad for a one-shot character.
  • Cut Lex Luthor a Check: He doesn't market the belt, but knows how to use it without getting in legal trouble.
  • Death by Secret Identity: Before he can expose Bruce and Terry's secret on a tabloid television program, Ian Peek becomes completely intangible and falls to the Earth's core.
  • Entitled Bastard: He begs Bruce for help when his powers start going out of control, and only thinks of offering to give up the footage of Bruce and Terry in the Batcave after Bruce brushes him off and he's getting desperate.
  • Evil Brit: He has a thick British accent, and he's a thoroughly corrupt individual, willing to ruin lives or even commit murder for his own benefit.
  • Fatal Flaw: Greed. Peek will do anything at all for his own gain.
  • Faux Affably Evil: Best shown when Terry approaches him, trying to convince him to leave Bruce out of the exposure.
    Terry: I don't care what you do to me. But he doesn't deserve this. He's done too much for this city to wind up in the middle of a media circus.
    Peek: He means a lot to you, doesn't he?
    Terry: Yeah, he does.
    Peek: I believe you. I really do. That's the trouble with this business. You meet so many liars you forget what sincerity sounds like. Want to say it all again while I've got the camera running?
  • Hoist by His Own Petard: Peek ends up being screwed over by his own ill-gotten tech.
  • Immoral Journalist: He steals an intangibility belt, kills its creator and uses it to walk through walls and get dirt on Gotham City's celebrities for his tabloid newscast "The Inside Peek".
  • Intangible Man: He uses a stolen intangibility belt to sneak around and get material for his stories. Abusing it ends up destabilizing his molecular structure, which ends up killing him (or worse).
  • Intrepid Reporter: He seems to think of himself as this, anyway.
  • It's All About Me: He only cares about himself and boosting his career. Displayed perfectly when he explains to Bruce why he stole the belt from Taka and set his lab on fire:
    Peek: I had to have it. To him, is was just an experiment, but to me, it was power. A chance to kick my career in high-gear.
  • Jerk With A Heart Of Jerk: Okay, he's just a reporter, reporting things, right? Then he's snitching on grasses, but it's just his job, right? Then he finds out Terry is Batman and Bruce was Batman. Bruce offers to admit to it all with money and an interview, just as long as Ian doesn't spill everything on Terry, but Ian is such a jerk that he's ready to rat Terry out just because he'll look like the best reporter.
    • Not to mention he got the belt by stealing it from a scientist and setting his lab on fire. The scientist burned to death.
  • Kick the Son of a Bitch: Few tears were shed when Bruce refused to help him with his Power Incontinence.
  • Large Ham: He's quite a showman besides being a gossip reporter.
  • Laughably Evil: He doesn't have any real redeeming qualities, but his bombastic showman's personality and tendency to crack puns about his latest stories makes him one of the more amusing one-shot villains.
  • Laughing Mad: After he realizes he's doomed. It then gives way to screaming.
  • Paparazzi: He's a particularly noxious example. With no concern whatsoever about putting people in danger, he blows the cover of a police witness, and would have exposed Bruce and Terry if his Power Incontinence hadn't done him in.
  • Self-Disposing Villain: Since he didn't technically commit any serious crimes by eavesdropping with his intangibility, Terry and Bruce can't really put him in jail just for reporting, even after he finds out that they're Batman and is going to televise their secret. Fortunately for them, the device that allows him to become intangible is unstable and permanently destabilizes his molecular structure, causing him to fall to the centre of the Earth before he can do so.
  • Smug Snake: He's shamelessly overconfident in both his Intangible Man abilities and his skill as a reporter, even rubbing in to Terry and Bruce that they can't stop him from exposing their secret. His confidence disappears in a hurry when he loses control of the belt.
  • Villain with Good Publicity: As Bruce points out, Terry can't go after him because he's simply a reporter gathering information for his stories.
  • Villainous Breakdown: As he loses control of his tangibility, Ian loses all hope, stops screaming for help, starts laughing and then continues screaming.
  • Villains Want Mercy: When he loses control of the belt, he calls in Bruce, begging for medical aid in exchange for Peek giving him the only unedited video footage of Bruce and Terry's secret. However, when Bruce discovers that Peek stole the belt from Dr. Taka, who was one of his associates, and started the fire that killed him, he just walks away, fully prepared to leave Peek to his fate.

    Dr. Peter Corso 
https://static.tvtropes.org/pmwiki/pub/images/peter_corso.png
Voiced by: Ed Begley, Jr.
Appearances: Batman Beyond

Dr. Peter Corso is a famed surgeon and prosthetics expert for people who lost limbs.


  • Anti-Villain: Type IV. He's a perfectly nice old man who is being blackmailed into aiding a gang of crooks.
  • Cut Lex Luthor a Check: He has cashed his checks: he runs a successful and respected medical clinic where he uses advanced cybernetics to create prosthetic limbs for those injured in accidents. However, he becomes the supplier and mechanic for a gang of criminals when they kidnap his wife. She isn't really kidnapped; she's actually just using both him and the gang to get rich.
  • The Dog Bites Back: He finds out that the leader of the "kidnappers" is fooling around with his unfaithful wife but neither of them know that he does. So when this guy comes by for another upgrade, the doctor plays along, puts him under like usual, and then (it's implied) kills him while he sleeps.
  • If I Wanted You Dead...: This reasoning is used by Max when Terry tells her about how he went to talk to Dr. Peter Corso about the cybernetic implants he has been making for a criminal gang (for reasons explained in the I Have Your Wife entry below) and he ambushed him with a sedative before moving his operation elsewhere. Max points out that while Peter did trick him, he also didn't use a perfect opportunity to kidnap or kill him or even just expose his secret identity, which suggests to Terry that Dr. Corso might not have actually turned evil.
  • I Have Your Wife: He was coerced into helping the criminals when they kidnapped April, his wife. Tragically, things aren't what they seem.
  • Self-Destruct Mechanism: "April Moon" is the phrase used to deactivate the mechanical limbs he made for the crooks blackmailing him.
  • Ugly Guy, Hot Wife: Deconstructed. He's an aging melancholic old surgeon who managed to be wooed by his beautiful assistant. Turns out she's a heartless Gold Digger and only used him to get more money through a faked kidnapping.
  • We Can Rebuild Him: He specialized in creating advanced prosthetics before being coerced into turning ordinary criminals into cybernetically enhanced supervillains.

    Bullwhip 
https://static.tvtropes.org/pmwiki/pub/images/bullwhip.jpg
Voiced by: Jason Nash
Appearances: Batman Beyond

Bullwhip (real name Harold) is a cybernetically-enhanced criminal with the ability to extend metal whips from his wrists.


  • Asshole Victim: Given how he was a criminal who was blackmailing Peter Corso into enhancing him and his underlings with cybernetics (and having an affair with his wife to boot), it's hard to feel sympathy when (it's implied) Corso kills him.
  • Cruel and Unusual Death: It's implied that Corso killed him by drilling through him.
  • Cyborg: Not to the same extent as his henchmen, but he has been enhanced by cybernetics.
  • I Have Your Wife: He forces Dr. Corso to upgrade him and his henchmen with deadly cybernetics after they take his wife, April, hostage. Unfortunately it turns out that April isn't a prisoner at all and willingly went along with Bullwhip's plan for riches while also having an affair with him.
  • Whip It Good: The source of his name comes from the robotic whips he had Corso install in his wrists.
  • Your Cheating Heart: He has an affair with April Corso, who he "kidnapped".

    Payback 
https://static.tvtropes.org/pmwiki/pub/images/payback_1.jpg
Spoiler Alias: (Kenny Stanton)
Voiced by: Bill Fagerbakke (Payback), Adam Wiley (Kenny)
Appearances: Batman Beyond

Payback is a brutal vigilante who set out to rid the world bullies. He wielded a laser whip to punish his targets. Payback was in fact a neglected child himself, Kenny Stanton.


  • Black and White Insanity: In his mind, all of his victims have it coming and anyone who tries to stop him is just as evil as them.
  • Bully Hunter: Deconstruction Payback attacks people who have wronged the kids who speak about them in a counseling clinic. However, this is clearly going overboard, as the methods he uses on the bullies are rather violent and almost lethal against them.
  • Disproportionate Retribution: Payback's attacks are ridiculously brutal considering the nature of his victims' crimes.
  • Inksuit Actor: His disguise Kenny resembles his voice actor Adam Wylie.
  • Kids Are Cruel: Because he's just a kid, he thinks it's perfectly acceptable to respond to bullying with extreme violence.
  • Knight Templar: Payback thinks he's a vigilante out to protect kids, but he's clearly going overboard.
  • Obliviously Evil: Payback sees himself as the hero because he's just a young kid with no firm understanding of right and wrong and just wants to "help" his dad's patients with their problems so his dad will spend more time with him.
  • Parental Neglect: His own Freudian Excuse. His father spends so much time tending to the problems of his teenage patients that he neglects his own son. Kenny dons the Payback armor to kill the people causing problems in his father's patients' lives so his dad will finally have time for him.
  • Power Armor: This is how Kenny can pass for an adult as Payback.
  • Psychopathic Manchild: His immature way of speaking and black-and-white view on good guys and bad guys gives off the impression that Payback never grew up himself. Which is all foreshadowing that Payback really is just a child himself.
  • Red Herring: Batman's first suspect as to who Payback is turns out to be a bust.
  • "Well Done, Son!" Guy: Payback's true identity is the young son of Dr. Stanton, and all his attempts to kill the people causing problems for his father's patients is just a way to make it so his dad will have more time to spend with him.
  • When You Coming Home, Dad?: He has a sad, and bad case of this.
  • Whip It Good: A laser whip. It can also function as a cutting laser.
  • With Us or Against Us: He quickly names Batman his enemy for disagreeing with his mission.
  • Your Worst Nightmare: Calls himself Bruce's. Wayne's not impressed.

    The Repeller (Dr. Suzuki) 
https://static.tvtropes.org/pmwiki/pub/images/repeller.png
Unmasked 
Voiced by: Gedde Watanabe
Appearances: Batman Beyond

"Nothing's unbreakable if you apply enough force."

The Repeller is a mercenary who wore a suit that repelled all matter. In reality, he is Dr. Suzuki, a scientist working at Wayne-Powers Medical Research.


  • Apologetic Attacker: While he cheerfully tries to kill Batman and his boss, he tells Irene he's sorry she was dragged into this, before trying to kill her too.
  • Barrier Warrior: His main weapon is an improved version of a force field designed to protect people born without immune systems.
  • Battle Aura: What his force field looks like.
  • Bitch in Sheep's Clothing: When he's showing off his department's research to Bruce Wayne, he presents himself as a pleasant man excited about the altruistic capabilities of their work, seeming much more reasonable than his jerk of a boss. In private, he's a murderous mercenary who only cares about money, to the point where he sells weapons to terrorists for a quick buck.
  • From Nobody to Nightmare: Started off as just a second-in-command doctor at a sterile facility for kids without immune systems. However, once he figured out a way to improve their force field technology, he used it to steal rare chemicals and sell them to terrorists.
  • Loud of War: Terry defeats him by turning on a loud turbine engine. Suzuki isn't wearing his helmet at the time and the force field prevents him from covering his ears, forcing him to turn it off.
  • Swiss-Army Superpower: He gets a ton of mileage from being able to create force fields, including complete immunity to harm or being bound, flight, energy blasts, and extending the barrier around others to hurt them.
  • Would Hurt a Child: Tries to murder the teenage Irene for knowing too much, though he doesn't exactly relish it.

    Deanna Clay 
https://static.tvtropes.org/pmwiki/pub/images/deanna_clay.jpg
Voiced by: Azura Skye
Appearances: Batman Beyond

"You never gave me anything except money, Mother. How did you expect me to turn out?"

Inque's daughter that was given up for adoption, but not without financial support.


  • Bare Your Midriff: She wears a midriff baring top throughout most of her screentime.
  • Cruel Mercy: On the receiving end of this due to Batman’s No-Killing rule and a small amount of evidence that the cops are still digging up, Batman instead leaves Deanna living in paranoia by warning her that Inque may still be alive. Once Batman leaves, Deanna is shown fearing for her life and huddled up on the pool lounge chair. This paranoia turns out to be true.
  • Evil Redhead: She has red hair and is arguably more evil than Inque.
  • Eviler Than Thou: Inque underestimates just how greedy her daughter is. This bites her in the end.
    Deanna: You never gave me anything except money, Mother. How did you expect me to turn out?
  • Freudian Excuse: Like Deanna says, a life of getting money for nothing from an absentee mom is only going to make her care more about cash than family.
  • Give Her A Normal Life: The episode reveals that, before her mutation, Inque gave birth to a daughter she subsequently gave up for adoption. When the two reunite, Inque explains that she had grown up poor and let herself become Inque all for the money, and she wanted to give her daughter an easier life with normal parents and a large trust fund. When Inque reveals just how much money she has, however, her daughter tries to kill her in order to get control of her bank accounts. She points out that Inque never gave her anything except money, so why is Inque surprised that she is just taking more of it?
  • One-Shot Character: She never appears again after "Inqueling".
  • Rich Idiot With No Day Job: She lives solely off of Inque's blood money.
  • Spoiled Brat: She's greedy, spoiled, stuck-up and not even remotely likable. And then she kills her mother after getting access to her bank accounts. Or at least attempted to.
  • Strong Family Resemblance: She's basically Inque with short, red hair and a normal skin color.
  • What Happened to the Mouse?: Inque returns after this episode but the viewers are never told if she exacts any sort of revenge on Deanna.

    Karros 
Voiced by: William H. Macy
Appearances: Batman Beyond

A mercenary and a specialist in height-tech robberies often employed by Aggrochem.


  • Beard of Evil: Sports a goatee.
  • Chronic Backstabbing Disorder: Karros has a bad habit of abandoning his men whenever they get in trouble.
  • Disney Villain Death: Subverted. He inadvertently caves in the section of a balcony he was on while fighting Batman and falls off, but a news report reveals he survived, but was hospitalized for his severe injuries.
  • Irrational Hatred: He despises Big Time for no real reason, and repeatedly insults him, and threatens to kill him if he doesn’t give him the money Richie would have paid him had a failed heist succeeded. Needless to say, this bites him in the ass ''hard'' when Big Time mutates.
  • Jerkass: Karros is thoroughly unpleasant to everyone he meets, from his employer Richie to his own men, and even threatens to murder them multiple times. He also repeatedly insults Big Time for no other reason than to be a dick.
  • Never My Fault: He blames Big Time for Batman stopping them from stealing cerestone and threatens to kill him unless Big Time pays him the money Karros feels he is owed. While it is Big Time’s fault, as Terry had put a tracer in him, Karros had no way of knowing this still held Big Time responsible for something that, as far as Karros knows, was out of his control.
  • Uncertain Doom: The last we hear of him, he’s been hospitalized after falling off the balcony of a skyscraper. It’s up in the air whether he lived or died.
  • Wolverine Claws: He wields a pair.

    Major 
Voiced by: Jon Polito
Appearances: Batman Beyond

A crime boss that formed a partnership with Big Time.


  • Bald of Evil: Balding, and a dangerous criminal.
  • Dirty Coward: He has his men engage in a firefight with the police, while he quietly sneaks away.
  • Ink-Suit Actor: He’s identical to his voice actor, Jon Polito.
  • Ungrateful Bastard: Big Time helped him get as much power as he did, but Major treats Big Time like shit and alternate between patronizing him or blatantly insulting him. This leads to Big Time betraying him and using a Xanatos Gambit to get Major arrested, letting Big Time take over.

    Starro 
https://static.tvtropes.org/pmwiki/pub/images/starro.jpg
Voiced by: Christopher McDonald (uncredited)
Appearances: Batman Beyond

Starro is a centuries-old, starfish-like alien that's native to a world of water.


  • Adaptational Heroism: In the comics, Starro is a Galactic Conqueror only out to spread his control to other worlds. Here, he's an Anti-Villain who was driven over the edge by years of captivity.
  • Alien Invasion: Has been planning this for years.
  • Anti-Villain: Starro was originally an alien creature who was kidnapped unfairly and only wished to return to its home planet, but was too weak to escape and do so. It is unknown how long it was stuck, but by the time Superman comes along the creature is so enraged and vengeful over its captivity that it doesn't care if Superman treats it kindly or not - it only wishes to use him to make a new homeworld of its own by force.
  • Brainwashed and Crazy: Starro does this to Superman and the entire Justice League Unlimited except for Terry and Micron.
  • A Form You Are Comfortable With: A shocking and disturbing example. Starro hides in plain sight by attaching himself to Superman, in one of the biggest twists of the series and as a Continuity Nod to Superman: The Animated Series, and in the process taking over his mind and body until Terry manages to free him from Starro's control. The scariest part? Starro managed to maintain the masquerade for years.
  • Pragmatic Villainy: After Terry and the Justice League thwart Starro's attempt to conquer Earth, they get rid of him once and for all by returning him and all his clones to his home planet. Starro and his clones are more than willing to return to their own planet when they're given the opportunity, instead of sticking around and trying to conquer Earth again.
  • Puppeteer Parasite: Starro and his brood control their victims by latching on to their bodies (usually their faces, but he controlled Superman while attached to his chest).
  • Send in the Clones: Starro's casual time controlling Superman was apparently dedicated to creating a clone army to take over Earth, since he is the last of his kind. He only goes evil when they're ready to spread.
  • Starfish Alien: Literally. He's an alien shaped like a starfish.
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