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The Sumeragi Group

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A powerful conglomerate composed mostly of power companies, the Sumeragi Group is the sole supplier of the nation's energy needs and is also involved in media, space development, and military technology. They wield extraordinary influence in politics; it is not an exaggeration to say that they are the de facto power in this country. The Sumeragi Group was the first to consider the potential energy use of septimal powers, and its technology in the field of septimal energy is the most advanced in the world. Today, only the Sumeragi Group owns the technology, known as Glaives, capable of controlling septimal powers. They are the main antagonist group of the first game and of the Copen-centric spin-off, now known as the Sumeragi Institute of Human Evolution.
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    Organization as a Whole 
  • Ancient Conspiracy: Has existed in some form since the Heian Era (794-1185), having began as an onmyoji group involved with supernatural people on levels of the life wave above normal humans but below Adepts.
  • Colour-Coded for Your Convenience: Their on-foot, human soldiers are color-coded depending on the weapons they are issued with.
    • GV1 and GV2 (based on their uniform color)
      • Leaf Green: Basic; wields a large beam rifle.
      • Navy Blue: Wields a homing launcher. It can be lured back at their allies to harm them.
      • Red: Wields a flamethrower with a wide range.
      • Yellow: Carries a buckler and lob grenades at their foes. They also double as commanders.
      • Black: Wields a ninjato and are proficient in deflecting your shots.
    • GV3 (based on their helmet color)
      • Green: Basic; now issued with a practical, compact rifle.
      • Yellow: Wields a homing launcher. Behaves identically to their past counterparts.
      • Blue: Armed with a wrist-mounted missile launcher that can fire a salvo of rockets.
      • Purple: Armed with a Power Fist that doubles as a jetpack and attack with a lunging punch.
      • Orange: Agile ninjas that throw kunai knives.
  • Cool Airship: The Seraph/Aspara is an unmanned aerial carrier and is the site of the Fazent's development.
  • Cool Plane:
    • The Fazent is a prototype unmanned fighter jet that was developed in the Seraph Airship, it is equipped with a chaingun on the chin, a rocket pod on the legs, and an explosive mine on the mid-section. However it is not yet flight worthy due to its faulty engine. Asroc hijacked one and gave some reserve units to Eden, with one being in Milas' unit.
    • The Hornet is a new generation amphibious combat seaplane sent to Neptune to stop Kirin and Gunvolt, it can generate electric orbs on its neck and wings and fire smaller electric shots from it, is equipped with anti-ship bombs when submerged, and can extend a blade on its arms for stabbing enemy aircraft and submarines (akin to a Garuda) and launch an air-to-ground energy explosives. Unlike the Fazent, it is fully functional and combat ready.
  • Corporate Conspiracy: The Sumeragi Group is a forefront for the country's economy, military, and particularly the management of Adepts. They also secretly search and capture Adepts (usually hostile, potentially dangerous ones, or those with more interesting powers) and do inhuman experiments on them; this causes a La Résistance movement called QUILL, of which our hero Gunvolt is a member, to oppose them.
  • Creative Sterility: In spite of its technological marvels (and being the only one that has the tech to react with a person's Septima), Sumeragi is rather stagnant when it comes to tank designs, to the point it was questioned if they could successfully develop a superior version of their Mantis tanks. The higher ups are painfully aware of this, hence they collaborated with Eunos, an overseas company to overcome this problem. Though even that turned out to have its own issues.
  • Evil Plan: The "Project Muse" aims to control all Adepts using the power of the Muse - that is, Joule's.
  • Elite Mooks:
    • Assassins are mooks clad in black and white uniforms and wield ninjatos. While just as easily defeated as their brethren, the difficulty lies in them deflecting your shots with their sword, and requires good timing to tag and zap them.
    • Ninjas are operatives that don orange visors and amethyst uniforms, and wield kunais. Being trained specifically to deal with Adepts, they can easily evade Kirin's Arc Chain and launch a counter-attack on its own.
  • Fights Like a Normal: In 3, they now allow Adepts to join Sumeragi's peacekeeping forces, and they fight exclusively with conventional weapons. Justified as they follow an ethos of "not snooping on other people's septima" (which is ironically adopted from QUILL, whom they label as a terrorist), and the fact that Glaive technology is now widespread that it can be given to an Adept population (enabling them to live normal lives).
  • Humiliation Conga: The sequel shows that Nova's defeat was a heavy blow to them. Because they invested so much money in the Diva Project, they're going through financial problems, then Eden hijacks their airship and tries to crash it into one of their buildings, and then Teseo uses his hacking skills to leak videos of their illegal human experiments, ruining their reputation.
  • Luckily, My Shield Will Protect Me: Yellow uniformed mooks will defend themselves with a buckler. As are the robots armed with gatling guns.
  • Macross Missile Massacre: The Mantis, Fazent, and one Mecha Mook can launch a volley of missiles which can be blocked with a Flashfield.
  • Mecha-Mooks: Employs tons of 'em.
  • MegaCorp: A conglomerate composed mostly of power companies, they are also involved with media, space development, and military tech.
  • Mook Commander: The soldiers in yellow combat uniforms serve as commanding officers, issuing orders to their lower-ranked subordinates.
  • Mutant Draft Board: Sumeragi used to adhere to Superhuman Trafficking, but after a certain Dr. Kamizono died, they respected his beliefs and tried create an institution in order to control and keep Adepts in line. At least, that's what Nova says.
  • Necessarily Evil: In their defense of conducting amoral Adept experiments, creating Joule for the sake of utilizing the Muse for mass pacification and forcing stronger Adepts to equip power-sealing Glaives, they're basically this. It doesn't help when Gunvolt did away with their strongest men, things always go From Bad to Worse.
  • Number of the Beast: On the loading screen, the file number designation for Sumeragi in the QUILL database is File No. 666.
  • Playing with Syringes: Performs lots of inhuman experiments on adepts.
  • Sigil Spam: Almost every Sumeragi facility has their company logo, which resembles their main building with its holographic wings, all over the place. In the opening stage, a large quadcopter projecting a hologram of their logo among skyscrapers can even be occasionally seen from the train. On Firmament and in battles with Sumeragi adepts, the logo is inverted to resemble a horned skull.
  • Theme Naming: Most members of Sumeragi are named after cars.
    • Nova/Shiden: Chevrolet Nova and Mooncraft Shiden.
    • Merak: Maserati Merak.
    • Jota: Lamborghini Jota.
    • Viper/Daytona: Dodge Viper and Shelby Daytona.
    • Carrera: Porsche Carrera.
    • Elise: Lotus Elise.
    • Stratos: Lancia Stratos
    • Zonda/Pantera: Pagani Zonda and De Tomaso Pantera.
    • Romeo (Aka Creepy Electro-whip Guy): Alpha Romeo.
  • Tank Goodness: Two of them, both are unmanned.
    • Mantis; a 9th Gen Tank that was utilized for nocturnal operations and is equipped with a shoulder mounted missile launcher, an autocannon, a laser cannon on its mouth, and is capable of short hops. The Mantis Legion is an updated version made due to Sumeragi higher-ups being annoyed at the constant delays of the Plasma Legion and transfering off some of the development team to incorporate compatible tech into the original Mantis. The result has a high reaction time, the missiles now contain energy shots when destroyed, and can jump much higher. There was also a scrapped variant, both In-Universe (it never made it to production as noted in a Chat from 3 when the Dragon Saviors acquired a model of it) and out (it never made it into the final product of 2), called the Mantis Delta, which had a notable golden paintjob that would have granted it beam-weapon-resistance.
    • Spyder; a 10th Gen Prototype Tank whose core is protected by a heavily armored shell which only opens up when attacking, it can carpet bomb targets and eviscerate enemies land and air with a laser shot. Unfortunately its design cost and performance issues makes it doubtful if it can be considered a 10th Gen Tank, and the one Gunvolt fights in the Chem Lab of 1 hadn't finished its tests before being rolled out to intercept him. By 3, it ultimately never entered full production due to the issues mentioned.
  • Undying Loyalty: Assassins rival Eden mooks in terms of fanaticism and loyalty to the point that in one stage, they yell "SUMERAGI BANZAI!"
  • Unique Enemy: Sumeragi-aligned ninjas and soldiers armed with a Power Fist are only encountered on the Old Capital Temple (Cayman's stage), with the former being replaced by their ATEMS counterpart (and are encountered on some stages).
  • Villain with Good Publicity:
    • As a whole, Sumeragi is hailed for a lot of things by the populace. Except for those who know what they do behind the scenes, that is. They lose this in the second game when Teseo uses his "Hack the Planet" Septima to leak videos of their human experiments.
    • Even by the time of the third game that takes place decades later, they still haven't fully managed to wash away the stain caused by Eden. However the public at least acknowledges their importance and how much they have done for the country.
  • Well-Intentioned Extremist: Apparently they're this.
    • According to Nova, they want to keep Adepts under control for fear they'll rise up and destroy the world. Considering what happened with Asimov, he may have had a point. And he's proven right in the sequel when Eden takes advantage of Sumeragi's defeat to enact their plan to create an Adept-only utopia. This goes even further in the Alternate Timeline of Luminous Avenger where Adepts have driven humans to the brink of extinction. Again, Asimov proves his point.
    • Kirin in the third game highlights that Sumeragi may be seen as an evil MegaCorp by many, but she also mentions despite that, Sumeragi's research and works have greatly benefited the country as a whole. Even GV is surprised at how much the country has progressed thanks to them.

The Sumeragi Swordsmen

    Nova (aka Shiden Tsukuyomi) 

Nova (aka Shiden Tsukuyomi), the Mighty /The Third Revenger

Voiced by: Ayumu Murase (Japanese), Chris Nelson (English, OVA), Landon McDonald (English Gunvolt 3)

Septima: Psychokinesis / Azure Striker (Gunvolt 3)

https://static.tvtropes.org/pmwiki/pub/images/10addcd805901d5d58c88e4ac71a6775.png
"How sad... another pathetic assault by QUILL?"

A small army of Adepts and soldiers serves under this young, charismatic Sumeragi lieutenant. He leads a project that would give Sumeragi total control over all Adepts, ostensibly for the safety and security of the nation. Nova/Shiden is an enigma who speaks in riddles and seems to generally look down on others. Not much is known about his septimal power, except that it is the most powerful among the Sumeragi Adepts. He wields the Glaive "Ame no Murakumo" alongside two artifical Glaives, "Yatagarasu" and "Kurohyou".


  • A Child Shall Lead Them: Nova looks to be around Gunvolt's age and is a leader of the Sumeragi adepts.
  • Affably Evil: Despite being the leader of Sumeragi and his personal hatred for Gunvolt, Nova is infallibly polite to both subordinates and enemies alike. He's so polite that it's hard to tell how much is genuine and how much is fake. He drops the polite facade when he goes One-Winged Angel. The audio drama tilts him in the former direction when he shows displeasure at Stratos being used as a guinea pig.
  • Alternate Self: The Superboss fight with him in 3 is this, specifically a Nova brought forth from one of "potential worlds" of Moebius's Astral Order. Unlike the "prime" Nova, this one has managed to implant the Azure Striker septimosome he always wanted alongside his Psychokinesis, and his dialogue both during and after the fight indicates some version of the Muse plan went down in his reality given his familiarity with Gunvolt.
  • Attack Drone: Has two in his One-Winged Angel form. They're key to defeating him.
  • Background Boss: His second form boss fight is this.
  • Badass Armfold: His default pose in his One-Winged Angel form.
  • Badass Longcoat: Much like Gunvolt, only his is black.
  • Badass Transplant: While he wasn't compatible to the Azure Striker Septima unlike the orphan who would become Gunvolt, he has seamless compatability with Psychokinesis, a powerful Septima in its own right. This allows him to fly, move objects with his mind, and fire energy bolts among other things, and that's without using his Glaives. When he does use his Glaives, he's even stronger. He can command two Attack Drones to attack for him with powerful lasers, gusts of wind, and massive Sword Beams. He can even call down meteors to attack foes. It's stated in the background materials that in terms of pure battling ability, Psychokinesis actually is superior to the Azure Striker Septima. Too bad he wants more than just the power for battle.
  • Beta Test Baddie: Like Gunvolt and Asimov, Nova was part of Sumeragi's Project Gunvolt. Despite being predicted to have the highest compatibility rate since Asimov, Nova nearly died when he attempted to use the Azure Striker septima. This forced the scientists to immediately excise it from him and test another high compatibility septima with him, despite the barely conscious Nova's protests that he must be "Gunvolt". The lead scientist lamented that whatever else they found for him would never have as much potential as the Azure Striker. The lesser septima they found compatible with him would be Psychokinesis, which is believed to be superior in terms of pure combat.
  • Big Bad: Of the game. His plans take center stage.
  • Blow You Away: One of his Attack Drones will create a hurricane that blows Gunvolt off the arena. You have to dash against the wind to escape.
  • Borrowed Catchphrase: In 3, like Gunvolt and Asimov before him, he shouts "Oversurge, Azure Striker!" during his boss fight.
  • Clothes Make the Superman: Averted. Unlike the Seven Swordsmen, Nova can manifest a large chunk of his power even without undoing his (multiple!) Power Limiters. The first phase of his boss fight has him untransformed with his only source of outside help being a brainwashed Lumen, which he only uses to give himself a shield.
  • Curb-Stomp Battle: In the Drama CD's, he faces off against then-gang-leader Viper to recruit him for Sumeragi. It's not a spoiler to say that he won decisively even with his power sealed in a glaive.
  • Dark Is Evil: Wears a black longcoat, his Psychokinesis is purple, and he's the main antagonist of the first game.
  • Dark Messiah: Nova views himself on some level as the man who will finally put an end to wars between humans and Adepts and bring about true world peace, though his methods leave something to be desired even if he shows distaste for the truly cruel things Sumeragi does. His One-Winged Angel ramps that complex up to A God Am I levels. In 3, he admits after his fight that the Muse plan in part was him "coming into the power to force my ego on others" but that it only brought pain.
  • Death from Above: His One-Winged Angel form has him calling down lasers from the sky. His Calamator Aethereus has him summon a meteor.
  • Detachment Combat: His One-Winged Angel form can detach its four extra arms to attack independently with a Ground Punch.
  • Discard and Draw: In Gunvolt 3, Nova possesses the powers of both Azure Striker and Psychokinesis, making him immensely powerful and far more dangerous than he was in the first game. However, the massive strain that holding two Septima is placing on his body, especially those as powerful as Azure Striker and Psychokinesis, is preventing him from using either power to its full potential, as Kirin points out after she and Gunvolt defeat him. Plus, he doesn't attempt to release his Glaive, though whether he just didn't choose to or can't due to the aforementioned strain is left ambiguous.
  • Don't You Dare Pity Me!: Though he's rather calm about it, after his fight in 3 and admitting that perhaps Gunvolt and Kirin are far more likely to achieve the peace he always wanted, Nova tells GV not to look at him with pity or sadness, claiming he still hates GV.
  • Dragon-in-Chief: Merely one of Sumeragi's strongest Adepts instead of the top chief. However, his plans take center stage, and he's the highest-ranking and most powerful member seen.
  • Duality Motif: His One-Winged Angel form is a gigantic humanoid with a black half and a white half.
  • Dub Name Change: Nova in English; Shiden in Japanese. The Mind Melder Limit Break is also named "Psycho Fusion" in Japanese.
  • Energy Ball: His main attack in the first battle with him. His second form can also use this, although not as frequently. Also, his Mind Melder Limit Break.
  • Even Evil Has Standards: In one of the drama CD's, he voices displeasure at the cruel experiments done on Stratos, but views it necessary for the good of Sumeragi.
  • Exact Words: He told Viper in the past that joining Sumeragi should be Viper's own decision. That included the case where Viper "made his own decision" after being influenced by the Muse.
  • Expy: Being the Big Bad? Check. Being (effectively) a ruler for the masses? Check. Persecuting his own race? Check. Being a Beta Test Baddie? Check. His Boss Battle taking place IN SPACE!? Check. Having a divine-looking second form? Check. Has a black/purple color palette? Check. Flies around while fighting a blue colored, gun toting hero? Check. Conclusion: Nova is pretty much (a darker version of) Copy X, with a bit of Bass thrown in too.
  • The Fatalist: When a Sumeragi mook said that their strong member, Zonda, has been defeated by a human, Nova just says that nature's full of surprises and that he expects that human to bump into QUILL and kill each other.
  • Flying Firepower: Flies a lot and fires energy balls.
  • Flawed Prototype: To Gunvolt in "Project GUNVOLT". Unlike Asimov, he didn't even bond to the Azure Striker Septima. Subverted, however, in that he instead gained an even more powerful ability, on a higher level and raw power than Gunvolt or Asimov. In fact, one could argue his only "flaw" was that he couldn't achieve the project's goal of becoming an Azure Striker.
  • Freudian Excuse: You know the reason why he breaks composure at times? He hates Gunvolt. Nova WANTED to be Gunvolt and was in fact a part of the project, but he never manifested his powers.
  • Fusion Dance: With Joule during the final battle.
  • A God Am I: When he goes One-Winged Angel, he says he was given this power because his cause was just. The revised translation has him outright declare himself omnipotent and the "Heavenly Emperor" that defends the masses and righteousness. Though it's implied by Nova that this is a side effect from using his Glaive, which amplifies his more negative traits, specifically his pride.
  • Green-Eyed Monster: Side material reveals that underneath his polite demeanor, he's extremely jealous and resentful of the fact that he wasn't able to replicate Gunvolt's powers.
  • Hypocrisy Nod: In the audio drama, after his initial unsuccessful attempt to recruit Viper, Nova confided to Jota that he planned to use the Muse to sway Viper into joining Sumeragi. Nova then bemoaned that resorting to that trick after telling Viper to join voluntarily made him no better than Sumeragi's Adept Hunters who snatch Adepts from the streets by force.
  • Invocation: For his special attacks.
    Nova: Ruler from above! Hunt your sworn nemeses now and leave them no quarter! Mind Melder!
    Nova 2nd: Emperor and god sent from galaxies afar to punish fools like this! Clamator Aethereus!
    Nova's Septimal Surge: Song of creation floats on the wind of life! As thunder's roar portends ruin, on twin strikes of azure and violet, I arrive! Septimal Surge!
    Nova's Cross Overflow: Mine thunder is cosmic guidance! Know fear in your wayward soul the violet path leads here! Cross Overflow!
  • I Am the Noun: "I AM SUMERAGI!" he declares once he enters his weaponization state.
  • Kill Sat: His Dengeki profile reveals that he has a personal attack satellite called Star Dragon that has been modified to be controlled with his Psychokinesis. The laser attack used by his One-Winged Angel form is this Satellite. In the Drama CD's, he's forced to use it to thwart an attack from Eden.
  • Limit Break:
    • Mind Melder: Nova creates energy balls that converge on Gunvolt. The last set creates a large one that homes in on him. This ability returns in 3, except this time whenever he summons a set of smaller energy balls, they combine into a larger ball that remains on the battlefield. Once enough of these converged balls litter the battlefield, he flings them to Kirin/GV. And until he activates Septimal Surge, he may cast this again without invocation.
    • Clamator Aethereus: Nova yells "Amatsuboushi yo!" (天津星よ! - Celestial Ford Star!) and summons a meteor that slowly descends on the arena. If Gunvolt doesn't defeat him before the meteor hits or jumps too high, it's an instant Game Over. Not even Anthem can save Gunvolt from this.
    • Septimal Surge: Used in Gunvolt 3. Nova calls upon the power of the Azure Striker, completely healing himself and combining his Psychokinesis attacks with Azure Striker abilities, essentially acting as a change of phase.
    • Cross Overflownote : Used in Gunvolt 3. Nova pushes the Azure Striker Septima to its limit, calling upon a barrage of Voltaic Chains and Grand Strizers to assail Kirin and Gunvolt before finishing it with his Psychokinesis.
  • Meaningful Name: Tsukuyomi Shiden is the only authentic Japanese character name in the games. "Shiden" itself can mean the light that reflects off a blade, possibly referencing the Glaives. It can also mean purple lightning, referencing his primary color and status as a failed Project Gunvolt test subject. As part of Sumeragi's car theme naming, Shiden also references the Mooncraft Shiden, which ties into his surname: Tsukuyomi is the Shinto moon god.
  • Mind over Matter: His Septima, explained by himself, gives him control over physical matter. This is why he wants Joule's power to hypnotize Adepts, so with her power and his combined he can control the bodies and minds of Adepts worldwide.
  • Multi-Armed and Dangerous: His second form has 6 arms.
  • "Not So Different" Remark: In his Gunvolt 3 boss battle, Nova chastizes Kirin and Gunvolt for trying to shoulder the world's burden, calling them Secretly Selfish, but after being defeated, he admits that were he in their position, he would have done the same.
  • One-Hit Kill: His Clamator Aethereus can kill you if you so much as touch it even before it fully descends down.
  • One-Winged Angel: Transforms into a gigantic robot monstrosity after his first defeat. Gunvolt even proclaims that it's an Adept above all others. In 3, he instead Turns Red by activating Septimal Surge after you deplete his health for the first time.
  • Only in It for the Money: Nova apparently prefers hiring these types, as it's easier to get them on your side. Jota disagrees as loyalty far outweighs those that only want to be paid.
  • Only One Name: In-game. Audio drama reveals his last name is Tsukuyomi.
  • Pillar of Light: His second form can fire these.
  • Platform Battle: During the battle with his second form, the platform is reduced into a small one with Bottomless Pits on each side.
  • Power Floats: When he lets out his powers, he always levitates.
  • Power Limiter: Just like the Swordsmen, he has his true power contained in a Glaive - no, make it three Glaives. And unlike his Swordsmen underlings, he's just so immensely strong that he can still use his power while they're active - he only undoes them and transforms when he really wants someone dead.
  • Psychic Powers: His Septima is Psychokinesis, which directly turns thoughts into energy and interferes with space and matter. This is normally expressed through various energy blasts, but he also uses it to remotely control Sumeragi's Star Dragon attack satellite. It is called "The most primitive Septima" because similar, weaker abilities were detected prior to the advent of Adepts.
  • Purple Is Powerful: Has purple hair, and his powers are mainly colored purple. He's also among the most powerful of Adepts. In 3, his Azure Striker power starts off blue, but becomes purple after he activates Septimal Surge.
  • Rank Scales with Asskicking: One of the higher-ups of Sumeragi and among the most powerful of Adepts (and the most powerful of those seen in the game).
  • Recruiting the Criminal: In the audio dramas, it's shown that he did this to Viper back when he was still a gang leader, tracking him down alongside Jota and watching him take down a rival before confronting him himself and easily winning. That said, when Viper refused to join up he backed down and simply left his calling card, which is presumably how Viper knew how to get in contact after he fell in love with Joule's singing.
  • Red Baron: "The Mighty." And he lives up to the title, needing three Glaives to just partially contain his power (in comparison, even the most powerful Adepts under his command are fully subjugated by just one Glaive). The only reason Gunvolt defeats him after he actually uses the Glaives is because Joule, who he absorbed in his transformation, is Fighting from the Inside.
  • Red Eyes, Take Warning: A magenta eye variation, he is the primary antagonist for the first game, and is a very powerful adept as well.
  • Refused by the Call: Part of his hatred for Gunvolt stems from his inability to manifest Azure Striker powers despite going through the same Septima implantation experiments that Gunvolt himself did.
  • Rings of Death: Can fire series of energy rings which Gunvolt has to jump through.
  • Satanic Archetype: An extremely powerful, handsome young man with immeasurable pride in his abilities and unshakeable faith in the justice of his cause, a desire to possess the strength to fulfill his cause by any means necessary, an intense jealousy of his enemy possessing a power that he believes was his by right and no patience or mercy when finally confronted with that enemy? Nova ticks many of the boxes and just keeps ticking them with how he leads a group of warriors who embody the Seven Deadly Sins and how his One-Winged Angel form is described as a "monster" and something beyond Adepts. In fact, concept art shows it was supposed to be even more demonic-looking.
  • Shaped Like Itself: His Septima is named "Psychokinesis".
  • Shielded Core Boss:
  • Shonen Hair: Has extremely spiky hair.
  • Shown Their Work: When Final Form Nova uses his special "Clamator Aethereus" skill of summoning a meteor from the skies, he yells "Amatsuboushi yo!" (天津星よ!), meaning "Celestial Ford Star!" In real life, there is a class A supergiant located at an approximate distance of 1,550 light years from Earth known as the Deneb, and the Chinese know Deneb as the Fourth Star of the Celestial Ford (天津四), referring to the Chinese asterism Celestial Ford (天津).
  • Space Battle: Once he goes One-Winged Angel, the final battle takes place on an exposed platform with the curve of the Earth clear in the background. Neither he nor Gunvolt are inconvenienced in the slightest by being in the vacuum of space or at least at the very edge of breathable atmosphere.
  • Stationary Boss: in his One-Winged Angel form.
  • Super Boss: As of Ver 1.3.0 of Gunvolt 3, it is possible for a beefed up Nova to replace the True Final Boss by fulfilling certain conditions note .
  • Superpowered Evil Side: It is implied that for Nova, at least, the transformation when using his Glaive amplifies his dark side, specifically his pride (to A God Am I levels).
  • Sword Beam: His dark Attack Drone can use this.
  • Teleportation: In 3, he now can phase in and out of the battlefield as his movement, forcing Kirin to reapply her fetters whenever he moves around.
  • Villain Has a Point: After his final defeat, he states to Gunvolt that without Sumeragi to keep the Adepts in line, nothing will prevent Adepts from abusing their powers and destroying the world. He has been proven right several times ever since:
    • Asimov takes advantage of his demise to start an Adept supremacist movement. In the 1st game's good ending, he is stopped by Gunvolt before he gets to do anything, but in an Alternate Timeline where he successfully killed Gunvolt, not only he turns Sumeragi into an oppressive anti-human organization, but he ends up only caring about power over Adepts and humans alike for the sake of himself.
    • Fleeting Memories shows that Adepts really have destroyed most of the world.
    • With Sumeragi weakened due to Nova's death, Eden takes advantage of the chaos to enact their own plans for Adept supremacy.
  • Visionary Villain: While Sumeragi itself might have darker motives, Nova's goal for the Diva Project was always to ensure that a permanent peace between humans and Adepts could come to pass, believing it to be the only way to impose "Justice" upon the world. If one girl must suffer for it, so be it.
  • Well-Intentioned Extremist: His own personal reasons for hating Gunvolt aside, Nova genuinely believes that the Diva Project is the only way to ensure peace between humans and Adepts and he is fully committed to making sure that peace comes to pass. Even if that means he has to capture, torture, brainwash and even kill other Adepts to do it, no matter how young or innocent they are. Considering what Asimov and Zonda want to do and what the former does do in a Bad Future, it becomes easier to see that he has a point.
  • With Great Power Comes Great Insanity: Using his Glaive amplifies his powers, but they also amplify his more negative traits such as his pride.
  • Wave-Motion Gun: His Attack Drones can fire big lasers.
  • Yellow Lightning, Blue Lightning: His Azure Striker powers are initially colored azure like Gunvolt's, but once he activates Septimal Surge and changes phases, they become purple like his Psychokinesis attacks.
  • Yin-Yang Bomb: His Attack Drones. One fights with dark energy. The other uses light.

The Sumeragi Seven

    In General 
https://static.tvtropes.org/pmwiki/pub/images/the_sumeragi_seven.jpg
right to left'; Jota, Merak, Viper, Elise, Stratos, Carrera & Zonda
Seven Adepts who had their Septimal powers, which is naturally contained in the Septimosome, extracted into sword-shaped devices called Glaives. Their Glaives, which can be used remotely to control any unwanted bursts of power, allow them to stay out of trouble and live ordinary lives. However, in cases of emergency, Sumeragi's monitoring facility gives them access to these Glaives and they fuse with the septimosome inside, triggering a monstrous transformation dubbed "weaponization."
  • Amplifier Artifact: The Sumeragi Seven's Glaives, while normally a Power Limiter, also serve as this. When they fuse with their Glaives to regain access to their full power, the Glaives also artificially augment and boost their abilities to higher levels, as several of Swordsmen have abilities they didn't possess before they went through the process. Zonda stole and reverse-engineered the technology behind them specifically to get this aspect of the Glaives without the Power Limiter part.
  • Animal Motifs: Crossing over with Shout-Out, the Animal Motifs of the Seven Swordsmen's armored look are based on the animals that are normally depicted for the Seven Deadly Sins. The Shout-Out part comes from that a few are from the Ancrene Wisse.
    • Merak: Bears
    • Jota: Peacocks
    • Viper/Daytona: Unicorns
    • Carrera: Hedgehogs
    • Elise: Snakes
    • Stratos: Flies
    • Zonda/Pantera: Scorpions
  • Back from the Dead: All of them get revived by Elise in a final attempt to stop Gunvolt.
  • Black Blood: A side effect of the Glaive's weaponization process is that it turns the user's blood black, as evidenced whenever they are defeated. Good thing too, since retaining their original blood color may ramp up the game's rating.
  • Black Eyes of Crazy and Evil: The Swordsmen get these after going through "weaponization."
  • Battle Theme Music: The Seven Treasure Weapons
  • Boss Rush: They'll all later be fought again in the final levels. Except for Zonda, initially it seems because Copen killed them directly, but really because she was never really dead to begin with. Carrera comes late, i.e only in the True Ending.
  • Co-Dragons: Merak, Jota and Viper are implied to as such by Nova in the Justice Rage voice drama. Specifically, Nova used an allusion to Momotarō, referring to Viper as a monkey, Jota as a phesant and Merak as a Dog.
    Nova: Speaking of monkeysnote ... Jota’s like a pheasant. In that case, I guess Merak's the dog?
  • Color-Coded Characters: Each of them is represented by a certain color.
    • Merak: Blue
    • Jota/Iota: Green
    • Viper/Daytona: Red
    • Carrera: Orange
    • Elise: Purple
    • Stratos: Yellow
    • Zonda/Pantera: Pink
  • Dub Name Change: Aside from individual character names, some of the Swordsmen have their nickname changed overseas. E.g Merak is "Sloth Hauler" and Elise is "Ultimate Envy" in Japan.
  • Invocation: Each has one for their Limit Break.
    Merak: Light whose fell pillars leave rifts in the wider world and lead it toward ruin! Lazy Laser!
    Jota: Blade within whose wake light declares us all condemned before we flicker out! Phosphoratorium!
    Viper: Rays of searing heat! The sun returns all to ash beneath its wrathful gaze! Refulgence!
    Carrera: Greedy arms reach out to possess all within sight! Their grasp an awful vice! Quasar Collapse!
    Elise: Life, return to life! Break the cycle and return this soul from nether coils! Resurrection!
    Stratos: Like a dire swarm echo loathsome chewing sounds! A hunger without end! Nemesis Fang!
    Insane!Elise: Die die die die DIE DIE die die die die die DIE Die die DIE die die! ReSURrexIOnnN!
    Jota and Viper: Dragon given life by sun's essence, scarlet light of noble rage forge a sword to burn away all! Incandescent Blade!
  • Limit Break: Each boss has one that they will first use when down to a 1/3 of their health and randomly use from then on as part of their moveset.
    • Merak's Lazy Laser: Merak uses his Wormhole power and fires a laser from his hover chair through the portals to hit Gunvolt.
    • Jota's Phosphoratorium note : Jota's Attack Drones converge together to form a BFS. He slashes his sword and fires a Sword Beam that travels across the screen. Jota himself then charges at Gunvolt.
    • Viper's Refulgence note : Viper jumps between the two fire pillars and gathers heat around himself before unleashing a flurry of fireballs that cover the screen.
    • Carrera's Quasar Collapse note : Carrera creates a large magnetic field that draws Gunvolt in while draining his EP. The field eventually explodes, damaging Gunvolt.
    • Elise's Resurrection: One Elise revives the other when defeated. When fighting the three Elises, the psychotic one revives both of the defeated ones at once.
    • Stratos's Nemesis Fang note : Stratos's "mouths" unleash a swarm of flies as they slowly enlarge. When large enough, they crash together, killing Gunvolt instantly.
  • The Magnificent Seven Samurai: An inversion of the trope, the seven Adepts are enemies Gunvolt fights.
  • Personality Powers: Each of their powers are fitting to their personality.
  • "Pop!" Goes the Human: How they are all depicted as dying, which is to say by having their bodies turn ash black, then bulge out and explode; then the colored balls of light flies from that explosion into a materialized Glaive, which then breaks.
  • Power Dyes Your Hair: After transformation, their hair colors tend to change. They might change their eye color too.
  • Power Limiter/Transformation Trinket: The Swordsmen's Glaives. Each one contains the Adept's septimosome, their Septimal power given physical form. Without it, most Adepts can't use their power at all, at least not without putting a large amount of stress on their bodies. Nova is one of the only exceptions. Once they have it; however, they can fuse with the sword to regain access to their power, with interest.
  • Red Baron: Each member of the Swordsmen posses a moniker representing his/her power and one of the Seven Deadly Sins.
  • Seven Deadly Sins: Each of the Swordsmen represents one.
  • Shout-Out: The fact that they all have a Transformation Trinket and go through a Transformation Sequence when preparing to fight is one to the Biometals and their Biomatches.
  • Thematic Rogues Gallery: They're pretty much the Mutos Reploids of MMZ or Pseudoroids of ZX series, except they are psychics with their own suits of Powered Armor and Transformation Trinkets. They are also themed and nicknamed after the Seven Deadly Sins, and are Color-Coded Characters.
  • Vehicular Theme Naming: All the Swordsmen are named after cars, regardless of the name change.

    Merak 

Merak, the Slothful Conjurer

Voiced by: Yuta Kasuya (Japanese), Vinay Murthy (English, OVA), Travis Turner (English Gunvolt 3)

Septima: Wormhole

https://static.tvtropes.org/pmwiki/pub/images/48e0582fbf9239865f3121ab1bd83cee.png
Click hereto see his "weaponized" armor
"Yes, yes, that's me. Brilliant, gifted commander Merak."

Merak is an Adept that commands Sumeragi's private army, and possesses the septimal power "Wormhole". He has a sharp mind and is valued as a strategist by Nova, but is also entirely apathetic, sometimes not even getting up when he's hit. Not that he needs to, considering he rides an armoured chair, which he uses in tandem with his Wormhole ability. Merak uses the Glaive "Unwavering Spirit".


  • Alliterative Name: Lazy Laser!
  • Badass Bookworm: Is gifted with a tactical mind, and shows it in the way he fights.
  • Bad Boss: Floods his base and kills a number of his own men just to get Gunvolt. During the fight, he comments that he can't be bothered thinking about things like his subordinates' lives because it's too much of a hassle.
  • Batman Gambit: Pulls off a flawless one in the Lazy Kingdom drama CD. After correctly deducing that Elise is the player killer and that she's somehow able to use her Septima within the September Record game, he lays a trap for her by inviting her to the game during one of Lumen's songs, causing her more violent personality to manifest. He then distracts her with a remote control avatar while he goes to her house and captures her.
  • Because You Were Nice to Me: In the rematch, he fights Gunvolt again because he feels he owes Nova for bring him back from the dead. He may be arguably one of the most evil characters in the game, but one thing he is not, is an ingrate.
  • Beware the Silly Ones: Despite wisecracking in every opportunity he gets and being so lazy and apathetic, he can be really petty and cruel, such as how he doesn't care about his own soldiers being killed in the flood he started just to kill Gunvolt. In the drama CD, he can also out-maneuver the likes of Teseo in both combat and hacking ability. In Azure Striker Gunvolt 3, when Gunvolt asks why Merak is still willing to fight him after spending part of his Boss Banter complaining about Serpentine getting his proper combat role wrong and paired a horrible teammate, Merak plainly states he's not here to fight GV, but to gank him.
  • Biblical Motifs: He is prominently based on the demon Belphegor, who is said to grant the power of discovery and invention (mirroring Merak's brilliant mind), but is also the patron demon of Sloth. The famous illustration of Belphegor in the Dictionnaire Infernal shows him sitting on a toilet, an image the design team has confirmed to have taken inspiration from, hence Merak's throne somewhat resembles a toilet seat.
  • Brilliant, but Lazy: Merak is ostensibly a talented strategist, but prefers napping to fighting and often dreads having to bring news to Nova because he knows he'll more than likely be given orders to follow through on. He doesn't even move when forced to fight; he just lets his hover chair and his portals do all the fighting for him. In fact, when asked why he doesn't just stay at home and laze away, he states that he only works to put food on the table.
  • Cool Chair: Has a hover chair with weapons, from missiles to giant metal fists to even a Wave-Motion Gun, plus it's been infused with his septimosome so that's it's completely compatible with his powers. Considering his nature, it wouldn't be a surprise if it also had a built-in computer and toilet.
  • Confusion Fu: His power over wormholes allows him to attack an enemy from any angle without ever having to move himself. Best exemplified during his Lazy Laser, a Wave-Motion Gun fired through a bunch of portals that can very easily trap a target that doesn't know what it's doing.
  • Curtains Match the Windows: Blue hair and blue eyes in his weaponized form. Averted for his normal form, which has brown hair.
  • Deadpan Snarker: Heavy on the deadpan and rivals Gunvolt as the snarkiest character in the game. He has a wisecrack for practically every situation.
    Merak: Aw, come on. Why are you still alive? Wouldn't it have killed you to just drown? I don't wanna do any actual work.
  • Descending Ceiling: Part of his Lazy Noisy Fortress Combination Attack with Teseo is that after Teseo teleports Kirin/Gunvolt to the top of the boss room, Merak will steadily open portals from top to bottom to cover the room with his Lazy Laser, forcing Kirin/Gunvolt to go down as fast as possible while also avoiding all manners of other attacks.
  • Disproportionate Retribution:
    • In Lazy Kingdom, for Elise player killing other players avatars and cheating with her Septima, he warps into her place personally, wacks her with an anti-septimal gadget, ponders on whether or not to report her to Nova but decides it's too much of a hassle and lets Sumeragi take care of her. This leads to Elise getting two other personalities shoved into her, they kill the entire research team and then resurrect them as zombies. Thanks a lot, Merak.
    • In the same drama CD, when a Sumeragi officer threatens to report Merak for using his Septima without his Glaive, Merak uses his Wormhole to throw the officer's wig in the incinerator.
  • Evil Is Easy: Fitting in with his Sloth theme, Merak decides to flood the base he's commander of to kill Gunvolt (especially deadly considering he shorts out in water)... with his own mooks still in it! During the boss fight, he even states that he doesn't care about other human lives.
  • Flying Firepower: By virtue of using a flying chair that can shoot missiles and lasers.
  • Grievous Harm with a Body: In Gunvolt 3, Merak has a move that has him punch Teseo through his portals in an attempt to attack Kirin and GV.
  • Half the Man He Used to Be: In the OVA, Gunvolt cleaves him in half with his Luxcalibur.
  • Headphones Equal Isolation: In his human form, most likely to drive the point home about his apathetic nature.
  • Hoist by His Own Petard: You can actually shoot into his own portals to hit him during his boss battles. How useful this could be may actually vary.
  • Hypocrite: After Gunvolt rants that fighting Merak is a waste of time, Merak goes into a tirade that... describes him more than it describes GV.
    "It's rich hearing that from a killer like you anyway. Fighting is a waste of time...? You don't feel any guilt at all, do ya?"
  • Lack of Empathy: Going hand in hand with his apathetic nature, Merak cares very little for others. He even tells GV that he'll find the soldiers responsible for draining the flooded water inside his base and punish them right after GV's dealt with.
  • Laughably Evil: He's an apathetic person who prefers lazing around and is one of the more flat-out amoral Sumeragi swordsmen, but his apathy and pettiness can make him a rather entertaining character.
  • Lazy Bum: His sin and motif, played for horror. Assuming that he drowned his own men so he doesn't need to fight personally wasn't enough, he also handed Elise over to Sumeragi to be experimented on right after he captured her just because he thought it was too much of a hassle to report to Nova, with predictably disastrous results.
  • Megaton Rocket Punch: One of his attacks that he sends through wormholes, with the fists of his chair.
  • Macross Missile Massacre: He can fire missiles through his wormholes.
  • Mini-Mecha: His hoverchair is essentially the same thing.
  • Mundane Utility: One side material art shows Merak using his power to dump trash into a bin without having to pause his game.
  • Not-So-Harmless Villain: He's an extremely lazy and apathetic person who'd rather play video games than fight, but he's just as dangerous as the rest of the Swordsmen and should not be underestimated. Teseo learned this the hard way.
  • Only in It for the Money: A variant; he mentions that the only reason he's actually trying is because if he kills Gunvolt, he gets three years paid vacation.
  • Perpetual Frowner: He never smiles, save for his portrait when performing his Lazy Laser, where he dons a Psychotic Smirk.
  • Platform Battle: The second fight against him occurs with 2 Bottomless Pits, one on each side. Especially made dangerous with his gigantic fist attack as it may knock you towards the pit.
  • Professional Slacker: He only works so he can get more time to laze, and his fighting style gives him the least amount of effort physically compared to the other bosses.
  • Punch-Clock Villain: Lazy, apathetic and mostly devoid of ambition, Merak would much rather spend all day sleeping and playing Realms Of Robocraft if he only had the freedom to, but that doesn't put food on the table and a roof over one's head. This doesn't make him a sympathetic character, though, considering that he is willing to put the slightest measure of personal comfort over the lives of dozens of people.
  • Red Baron: "The Slothful Conjurer".
  • Space Master: Can create wormholes with his Septima. It's to the point he seems to possess minor Reality Warper powers through them as by conjuring multiple "exit" wormholes connected to a single one he can create a Macross Missile Massacre via one pair of his mecha's arms suddenly becoming three pairs out of the exits, as well as resizing the "exit" wormhole so that his mecha's fist suddenly becomes gigantic upon exiting its counterpart.
  • "Stop Having Fun" Guy: When Merak actually gets around to playing a videogame on-screen in Lazy Kingdom, he is shown to be one of these. He's nearly completed September Record, an MMORPG with what must be loads of content, and he tells a Noob (Elise) that she shouldn't play as the local Difficult, but Awesome class despite the fact that she just thought it had a cute costume and was mostly playing to have fun.
  • Teens Are Monsters: Being 13, he just barely misses being an Enfant Terrible. Despite being the youngest of the Sumeragi Swordsmen, he's immature and unwilling to put anyone's needs over his own wants, even if it costs people their lives.
  • Teeth-Clenched Teamwork: In Azure Striker Gunvolt 3, Merak's illusion brought to life by Serpentine does not appreciate having to work with the loud and obnoxious Teseo, outright stating he'd rather work with Viper, Jota, or even Carerra (though he only refers to him as "magnetic gorilla").
  • The Can Kicked Him: While he's never seen using his floating throne as such, it bears some passing resemblance to a toilet (especially the back of it which suspiciously resembles a toilet seat cover), and it's not too hard to imagine that a lazy gamer like Merak would integrate such a feature into his favorite chair to minimize the number of toilet breaks. According to the design team, his design is based on the image of the demon Belphegor sitting on a toilet, as illustrated in the Dictionnaire Infernal.
  • Token Evil Teammate: For the Sumeragi swordsmen that are loyal to Nova's cause from the get-go, he's this. Make no mistake, Merak is still loyal to Nova and will carry out anything he tells him to do, but unlike Viper and Jota, he's incredibly petty and can do some incredibly monstrous things at the drop of a hat, with little justification other than he couldn't care less.
  • Unwanted Revival: He's the only one who complains about being revived for the Boss Rush because it means he has another job to do. He still does it, though, if only Because You Were Nice to Me.
  • Villainous Breakdown: Goes through one in the OVA as he becomes increasingly frustrated by Gunvolt's persistance as he dodges every attack he throws at him.
  • Wave-Motion Gun: His Limit Break is to fire one through multiple wormholes.
  • Weaponized Teleportation: Merak can use his wormholes to toss his foes into trap-filled rooms and in direct combat will combine it with his chair's weapons, such as simultaneous missile barrages from different wormholes, using a Rocket Punch from around the room, and redirecting a Wave-Motion Gun to impossible degrees. However, two hard limits to his Septima are that he can't teleport something somewhere he hasn't been before himself and that it must be able to "exist without danger" at that specific location (i.e. he can't perform a Tele-Frag).

    Jota/Iota 

Jota/Iota, the Prideful Silhouette

Voiced by: Shishimaru (Japanese), Brandon Winckler (English Gunvolt 3)

Septima: Lightspeed

https://static.tvtropes.org/pmwiki/pub/images/c6fb65d400e4ed60ea22e5f32c78d318.png
Click hereto see his armor
"I am one with the light!"

Jota is a Adept who protects the massive Sumeragi communications tower, the UTU Media Tower. He possesses the septimal power "Lightspeed", which allows him to control photons and even convert his body into photons to perform literal lightspeed movements. A former soldier whose unit was nearly wiped out by Adept terrorists until they were saved by Sumeragi operatives under Nova's command, Jota left the military under the belief that serving Sumeragi was the only way to truly bring peace and stability to his country. His Glaive of choice is the "Shadow Dragon."


  • Anti-Villain: Like Nova, he sincerely believes that Adepts are too dangerous to be left alone and must be controlled for the sake of the world.
  • Artistic License – Military: His backstory mentions that he comes from a military family, except Japan officialy has no army; but a defense force. It is likely that the rise of Adepts has forced the nation to go back to its militarization to better combat them.
  • Attack Drone: His five Photon Guns, which can fire lasers, turn into drills, and combine into a BFS.
  • Beam Spam: His favorite method of attack. It's not uncommon for him to cover the screen in lasers.
  • Blade Below the Shoulder: He has one on each arm which he uses for his Flash Stinger attack.
  • Cool Sword: Can combine his Photon guns into a big one.
  • Curtains Match the Windows: Green hair and green eyes while weaponized. Averted for his normal form, which has blue hair.
  • Dub Name Change: His "Phosphoratorium" attack was originally "Zero Blade".
  • Even Evil Has Standards: In the Drama CD, when fighting Gibril, he's appalled by the fact that Eden would use child soldiers and offers to spare her life if she leaves. But once she reveals her Septima power, he decided to take her seriously.
  • Evil Gloating: His fight commentary has him boasting that his lasers move even faster than the speed of light, among plenty of other things.
  • Expy: Of Hivolt and Aeolus. They all have green color schemes, fights with swords, and (exclusive to Hivolt) can shoot lasers. Like Aeolus, he has an exceptional amount of pride and disdain for "fools" and seeks to establish a new world order (although Jota desires to see Nova's dream come true, rather than building his own).
  • Flying Firepower: Can float from place to place, and fire lasers.
  • "Get Back Here!" Boss: Jota only appears on-screen to initiate, perform, or conclude an attack. This can make fighting difficult as there's always a chance Gunvolt will get hit in retaliation.
  • How the Mighty Have Fallen: In 3, Jota's illusion brought to life by Serpentine's Septima decries Sumeragi itself as this with GV wearing the crest. He also mocks GV, a man who once fought Japan for the sake of a single girl, as now having turned his back on his former convictions.
  • Hypocrite:
    • When he appears during the boss rush, he berates Gunvolt's "arrogance" for thinking Stratos was all he had to deal with. Which sin is this guy associated with again? The revised script removes this as, he simply tells GV that he's his next opponent.
    • He also chides Viper saying if this is how "today's youths are supposed to behave" (read: being a delinquent) but, as Viper points out, he's only 18 and is therefore a "youth" by definition. He simply rebukes this statement by telling Viper that he is older than him.
  • I Owe You My Life: Jota was originally a soldier whose unit was nearly wiped out by Adept terrorists, and he was only saved by the intervention of Sumeragi troops under Nova's command. Shocked both by the power of Adepts and intrigued by Nova's dreams of a better world, he left the military and dedicated the rest of his life to serving Nova in turn.
  • Irony: Pride is one of the most destructive and dangerous of the Seven Sins (the other is Greed). However, in terms of combat capabilities, he pales in comparison to the likes of S-Ranked Adepts like Gunvolt and Nova. For extra ounce of irony, Zonda, who represents lust (the least dangerous of the 7 Sins), happens to be an S-Rank Adept (and one of the most dangerous ones on record).
  • Light 'em Up: His septima power gives him control over light, to the point he can literally turn himself into light.
  • Light Is Not Good: Jota in the second battle boasts that he is light and his enemies darkness, and his powers match. He's a Knight Templar who works for the morally ambiguous Sumeragi Group.
  • Master Swordsman: The official artwork reveals that he's quite skilled in swordplay, which might explain why his Limit Break takes the form of a sword.
  • Military Brat: Comes from a family of seasoned soldiers.
  • Militaries Are Useless: Back when he was in the army, they were powerless to stop against Adept terrorists, with only Sumeragi being the one to stop them. This caused him to decide that only Sumeragi is strong and left the military to join them.
  • O.O.C. Is Serious Business: His title is "The Prideful Silhouette", and he certainly lives up to that name, but the drama CD's show that he can be surprisingly humble when he wants to be.
  • Orcus on His Throne: Most of the main levels have a gimmick that hinder GV in his progress, that has something to do with the powers of the Boss (Merak's wormholes, Elise and the Zombie Apocalypse she started, etc.). UTU Media Tower is the only mission where the main gimmick (catapults) doesn't seem to have any connection with Jota or his powers.
  • Patriotic Fervor: Is fiercely loyal to Sumeragi and the country. In 3, his illusion is insulted that Gunvolt is now a member of Sumeragi, viewing him as a convictionless traitor.
  • "The Reason You Suck" Speech: In 3, almost all of Jota's lines are about how convictionless GV has become and that How the Mighty Have Fallen is in full effect.
    Jota: Nothing new for the "former" traitor! Those without true conviction are always swayed by whatever dances before them! You're not qualified to defend your motherland! I'll send you to the grave at the speed of light!
  • Red Baron: "The Prideful Silhouette". Also unofficially known as "Sumeragi's shining sentinel".
  • Rocket Boots: His boots have jets underneath them to aid him in flying.
  • Rugged Scar: Has a scar over his left eye, and is a former soldier.
  • Satanic Archetype: Embodies the Sin of Pride, dead-set in his misguided beliefs, the leader figure among the Sumeragi, and associated with light? Yep, none other than Lucifer himself!
  • Super-Speed: By transforming his body into photons, Jota can literally move at the speed of light, but this does come at a price: He can't think once he's transformed, since logically he's moving faster than he could process his own thoughts, and he can only travel to points he's decided on beforehand. Also, since he's intangible and practically has no mass in this state, he can't move and attack at the same time.
  • Sword Beam: As his Limit Break, he can fire off a gigantic one of dark light in a similar fashion to Zero's Genmu Zeronote . Background materials state that it works by attributing to the quantum mechanical idea that only what we observes actually exists and that "light" is what shapes the world. Since Jota controls that light, he can literally turn it to zero and tear a hole in world-space itself.
  • Tautological Templar: Is convinced that Sumeragi Group can do no wrong, and if convinced otherwise he'll simply dismiss it as a necessary sacrifice.
  • Teleport Spam: He may sometimes teleport a lot before launching his multiple lasers attack (the one that covers a large area in front of him). As well, his general strategy involves attacking with his drones and then teleporting out of the stage, before coming back to retrieve them.
  • This Is a Drill: His Photon guns can turn to drills.
  • Undying Loyalty: To Nova. He's pretty much the only member of the Seven who willingly joined out of a sense of duty to the man with no ulterior motives.
  • Would Not Hurt A Child: Played With. During the events of the drama CD, for instance, he ends up fighting Gibril, and at first is reluctant to fight her, settling for just disarming her and giving her the option of retreating while making his disgust at Eden sending child soldiers to fight known. Once he pushes her Berserk Button and she reveals her Septima; however, he changes his tune and states he will face her as a warrior.
  • Younger Than They Look: Implied; he apparently had served in the military before dropping out of it. In the artbooks, his age is given as 19.

    Viper/Daytona 

Viper/Daytona, the Burning Wrath

Voiced by: Koji Kawakami (Japanese), P.M. Seymour (English Gunvolt 3)

Septima: Explosion

https://static.tvtropes.org/pmwiki/pub/images/4ca7bd50cb42abb03d91082fa8354ab8.png
Click hereto see his armor
"You're going the wrong way, man. Hell's this way!"

Viper/Daytona patrols Sumeragi's chemical plant complex and possesses the septimal power "Explosion". Once a notorious gang leader, Viper/Daytona fell in love with Lumen's voice and enlisted as part of Sumeragi's private army.

He has the ability to compress thermal energy into small spheres called Angry Bombs that explode on impact. He can also coat his legs in flames and his Glaive is named "Lord of Fire".


    Carrera 

Carrera, the Magnetic Avarice

Voiced by: Mao Onishi (Japanese), Jonathan Cox (English Gunvolt 3)

Septima: Magnetic Arts

https://static.tvtropes.org/pmwiki/pub/images/101c5d33b524bad5a2b4a7a7cac89d6e.png
Click hereto see his armor
"Your lightning is no match for my magnetism!"

Carrera is an Adept in Sumeragi's Adept Hunter Unit and possesses the septimal power "Magnetic Arts". He's described as a "pure fighter" who joined the unit simply for the chance to battle powerful Adepts. He has a habit of speaking very formally, and mentions "strength" and "battles against titans" in just about every conversation.

Carrera uses the Magnetic Arts ability to produce a special magnetic field that attracts other Adepts. This field also has the effect of temporarily blocking the use of septimal power. Naturally, this is a quality that Sumeragi prizes highly, as it makes capturing Adepts all the easier. His Glaive of choice is named "Rockslicer."


  • Affably Evil: He's quite a civil fellow and bears Gunvolt no malice, only fighting him because it's his job... And he likes fighting strong Adepts.
  • Blood Knight: Joined the Adept Hunter Unit only to fight powerful Adepts. Gunvolt even notes he's not really evil, he just has a really bad desire for battle.
  • Collapsing Ceiling Boss: One of his attacks will cause a few rocks to fall from above.
  • Dragon Their Feet: His revived self only shows up to fight the powered-up Gunvolt in the True Ending, after the other Swordsman and Nova himself have all died.
  • Expy: Of Mino Magnus. Not just due to their power being similar, both can also make electromagnetic orbs, having a "create a big magnetic chunk of rubble" tactic, and his tactic of floating while grabbing with his giant mech hands is similar to Magnus' Detachment Combat move.
  • Foe-Tossing Charge: Has a shoulder charge move that can knock Gunvolt away if it hits.
  • Giant Hands of Doom: He has a pair of them attached to his arms - as in, those mech hands grip his arms, making them look like epaulets. He can detach them from his body and then use them to grab Gunvolt.
  • Graceful Loser: Bears no hard feelings and dies with satisfaction after he is defeated by Gunvolt for the second time.
  • Magnetism Manipulation: His Septimal power. This makes him doubly dangerous to Gunvolt because aside from Carerra's ability to negate Septimal powers, mistimed usage of GV's own electromagnetism can actually make Carerra's attacks more deadly.
  • Not in This for Your Revolution: Implied: he mentions that he isn't moved by duty nor by sense of justice. His real motivation is, of course, Greed.
  • One-Hit Kill: His Quasar Collapse can kill you instantly if you get hit by the explosion.
  • Power Nullifier: His power can negate Septimal powers. In his boss fight, this is used in his Quasar Collapse attack, and will force Gunvolt into Overheat state for a while, removing his ability to Prevade attacks or use the Flashfield. This power becomes very important later in the story.
  • Rage Helm: Unlike the other Swordsmen, Carrera's weaponization gives him a mask that covers his lower face and is set in a wrathful grin, adding to his intimidating factor.
  • Red Baron: "The Magnetic Avarice"
  • Rocket Punch: A variant: One of his attacks attracts chunks of metal to his hands and forms a big fist, then he punches it forward, launching it towards Gunvolt. If GV shoots at him with his gun while Carrera's charging the move, the fist will get bigger.
  • Scissors Cuts Rock: His magnetism ability is a perfect match against Gunvolt's lightning powers, and he can even nullify Gunvolt's powers for a short while. Gunvolt still beats him.
  • Small Role, Big Impact: Carrera’s role in the story is much the same as any of the other bosses: he’s fought and defeated at the end of his stage, same as the rest. Copen copying his Septima to create the Greed Snatcher weapon, however, is a major factor in the game’s events. The weapon allows Asimov to gain a major advantage over Gunvolt by sealing his Septima. Which allows him to kill Joule and Gunvolt in the game’s endings. The events of Gunvolt 2 and Luminous Avenger iX would not have happened without Carrera’s Septima.
  • Spikes of Villainy: His mech hands have spikes on them.
  • Stuff Blowing Up: A couple of his attacks (including his own Limit Break) causes explosions.
  • The Unfought: Unlike the rest of the Adepts, the rematch with him will be omitted if the player didn't fulfill the requirement for the True ending.
  • The Worf Effect: He's left out of the Boss Rush so that when you fight him along the way to confronting Asimov, you'll get to see just how powerful Gunvolt is now that Lumen is supporting him. Ironically, he's also the only one of the Swordmasters who can harm Gunvolt at that point since the Quasar Collapse's secondary effect still works on him, which also serves as Foreshadowing to what Gunvolt will have to do to defeat Asimov.
  • Ye Olde Butcherede Englishe: Speaks like this. Gunvolt does not miss a beat in lampshading it.
    Gunvolt: ...I'm sorry, what? Did you just break out a "thou"?
  • Younger Than They Look: Most Adepts are mentioned to be young since they're a fairly recent phenomenon. Carrera... doesn't look that young. (For the record, he's just 18.)
  • You Will Not Evade Me:
    • One of his attacks is to launch his "extra" hands to grab Gunvolt then pull him towards Carrera, who would then launch Gunvolt to the wall in an explosion.
    • His Quasar Collapse attack sucks Gunvolt in. You'd have to dash against it to escape. Using the Flashfield is ill-advised as it only pulls Gunvolt into the magnetic field faster.

    Elise 

Elise, the Eternal Envy

Voiced by: Ayano Ishimuroya (Japanese), Katy Johnson (English Gunvolt 3)

Septima: Rebirth

https://static.tvtropes.org/pmwiki/pub/images/5ce55ef0668a349629d3124882631e1c.png
Click hereto see her armor
"I'm sorry... So sorry..."

Elise was a Swordswoman being held prisoner by Sumeragi who possesses the ultimate septimal power "Rebirth," the ability to manipulate the soul into spinning out life for eternity. She used to be just a bullied girl who happened to come across September Record and played it for escapism, only for Merak to throw her to Sumeragi for experimentation just because he could. Their researchers implanted Elise's brain with a more aggressive persona that ended up taking control of her original, weak-willed persona.

Unfortunately, Sumeragi were unable to contain her power, triggering a rampage that leveled the research facility she was being held at. Elise uses the "Living Blade" as her Glaive of choice, and controls "vipers" that she can shape into daggers. After being thrown, she can make them come back to life as zombies.


  • A God Am I: During her Bossfight in the Steam/Gunvolt 1.3 patch, Dominant!Elise proclaims that she and Original!Elise will find a way out and kill everyone they can, then rule over the remains of the world as the Queens of Undeath.
  • Alas, Poor Villain: Considering her weak-willed personality, heavily implied to be the original one, as well as the utter insanity of her third personality likely brought on by the experiments performed on her, she's quite possibly the most sympathetic of the seven Swordsmen.
  • Animal Motifs: Snakes. She take both the Serpent of Immortality motif (through her main ability) and the mythological Gorgon (a part-snake being who can petrify people with their gaze). The Gorgon motif is especially fitting in the "Gorgon Sisters" which encompass 3 people, and Elise has appropriately three personalities. Similarly fitting is that serpents are associated with the sin of Envy, especially as its patron demon Leviathan is usually depicted as a large serpentine monster.
  • Apologetic Attacker: Her weak-willed personality, when she attacks you.
  • Apologizes a Lot: The first, primary Elise apologizes in practically every line. Her "stable" personality does all the real talk.
  • Ax-Crazy: Her alternate personalities. Especially the more insane, glowing one that appears in the rematch. This is even shown in gameplay when she uses Resurrection on the other two when they die: While the original two spell it correctly and have it in all caps ("RESURRECTION") with a nice little chant beforehand like the other bosses, the insane Elise not only spells it like a glitchy mess while shifting between lowercase and uppercase letters ("ReSURrexIOnnN") or a nonsensical mix of kanji and Latin letters in the Japanese version, the chant is replaced with her saying "Die" over and over.
  • Battle Aura: The third Elise glows with a purple aura that makes her invincible to all attacks except for Copen's anti-Adept bullets.
  • Be Careful What You Wish For: The research facility that performed experiments on her wanted to know the secret behind her resurrection powers. After going berserk, she used said power to turn all the research personnel into zombies. She notes that they should've been "more specific" about the details.
  • Black Eyes of Crazy: Her armored form, and she's utterly insane to boot.
  • Break the Cutie: Pre-experimentation, Elise was a kind girl who wouldn't hurt a fly and had no desire to meddle with the dead. Unfortunately, Sumeragi really wanting the ability to bring lost Adepts back to life, which led to all sorts of horrible things including manufacturing a more dominant personality to control Elise. The original Elise ended up an emotionally-unstable doormat by the end.
  • Clothing Combat: Her sleeves can turn into whips to attack and travel from pole to pole on her stage.
  • Decoy Damsel: When he runs into her at the end of the Stratacombs, GV thought Elise was in need of his help.
  • Disproportionate Retribution: In Lazy Kingdom, she used her septimal powers in a game to petrify other player's avatars (and resurrecting her's if it died) to kill them effortlessly. For this, she got kidnapped by Merak, implanted with two other personalities, one psychotic and the other utterly dominating her and the psychotic one and forced into serving Sumeragi.
  • Dual Boss: Done with her Literal Split Personality. Later becomes a Triple Boss, though the newer one can't actually be hurt.
  • Expy: To Rospark and Argoyle/Ugoyle, from the way she fights; she's purple-colored and is a Dual Boss like Argoyle/Ugoyle, while she hangs on vertical ropes and can use a whip attack and throwing darts like Rospark.
  • Eye Beams: Her Gorgon's Gaze, where she fires a petrifying beam from a special visor she wears that turns Gunvolt to stone.
  • Flechette Storm: Throws knives that turn into snakes.
  • Foreshadowing: When Elise is defeated, her Glaive disappears rather than shatters. That's because she's Not Quite Dead.
  • For the Evulz: Possibly her only reason for turning the facility workers into zombies, aside from getting payback for the experiments they performed on her.
  • Freudian Excuse:
    • She went crazy and turned the facility workers into zombies for performing experiments on her to harness her septimal power.
    • As Lazy Kingdom shows, she was bullied for her powers at school and in a game for being a newbie where she indulges in Escapism at, which leads her to become a player killer out of spite.
  • Freudian Trio: Revealed at her second match on top of the Babel Elevator. The stable-looking Elise you fight in the Stratacombs? That's her Super Ego. Her Id is much worse...
  • From Nobody to Nightmare: She was just a bullied girl with a dangerous septima who was playing video games out of escapism. Merak throwing her to Sumeragi for experimentation just because he could turned her into a hazardous monstrosity.
  • Gemini Destruction Law: The only way to effectively kill her is to kill both of her selves at the same time. The tricky part is how the two don't have the same amount of HP.
  • Gone Horribly Right and Gone Horribly Wrong: Elise has the dubious honor of this trope going BOTH ways for her. The Sumeragi researchers wanted to be able to control Elise's power of Resurrection, but she couldn't fully utilize it. The Gone Horribly Wrong part: the first attempt to instill a more cooperative personality into the meek Elise failed on a spectacular level. The end result was a complete psychopath that lashed out at everyone and everything in response to the experiments that broke her, killing many people. The Gone Horribly Right part: The team managed to make a third, more dominant personality in hopes of keeping the second one down. This managed to work, and Dominant!Elise was willing to give them her power. All of it. And everything it entailed. Dominant!Elise even lampshades this when Gunvolt asks where all the personnel are at.
    Dominant!Elise: "Oh? Didn't you see them on the way down? You know, the living corpses? We can reverse the touch of death. Hehe...Sumeragi really wanted that power. So we gave them our power. All of it. I guess they should've been more specific."
  • Informed Attribute: She represents the sin of Envy, but while the other characters have even a tangential connection to their sin, Elise... doesn't. It's possible that her envy is channeled into her split personalities, but if so we can't really tell. The only time this is alluded to is when Copen shoots her with Greed Snatcher bullets, and saying "And so envy succumbs to greed. The power to take always trumps the desire to have." At least Lazy Kingdom, the third audio drama, delves a bit more into this aspect of her character, namely how her more vicious self was born from her envy towards the more serious, veteran players in the game online she's playing that leads her to petrify other players out of spite, as well as using the game as escapism to leave her miserable life. The background materials reveal that she was intensely jealous of other people for being able to live a normal life while she was ostracized for her powers as a youth, but because of her personality she held it all in...until Sumeragi decided they wanted a personality more willing to use those powers...
  • Literal Split Personality: Her power lets her create a second self. It's later revealed that the two of them were hiding a third personality.
    Zeno: Holy jitt, did she just go amoeba on you?
  • Madness Mantra: The insane Elise's Invocation wherein she merely chants "die" over and over.
  • Maniac Tongue: The Ax-Crazy Elise in the Boss Rush always has her tongue tucked out.
  • Ms. Fanservice: If her weaponized appearance wasn't enough, the way she slings herself on the poles makes her look like she's pole dancing. Even before transformation, she is still notably busty and curvy.
  • Mystical White Hair: She has it in her normal form.
  • Necromancer: With her primary ability, she can Animate Dead. She can also do regular resurrection (i.e with their actual selves and all).
  • Nigh-Invulnerable: The insane Elise is immune to damage and constantly attacks with knives.
  • Noob: In the Lazy Kingdom audio drama, in order to contrast Merak, Elise is mostly playing the game as a form of Escapism, and is not particularly far in it nor particularly good at it. She, amazingly, turns out to be the God Modder kind, using her Adept powers in game, and her dominant personality becomes infamous as a Player Killer. She still sucks at the game; she's just takes the Game-Breaker approach.
  • Not Quite Dead: The moment before they were killed, the stable Elise released the Ax-Crazy Elise on a risky gamble that she would revive them and not go on a mindless rampage. It works; both of the defeated Elises are brought back, and they subsequently bring back their fellow Swordsmen for the Boss Rush.
  • Person of Mass Destruction: With her Resurrection power, she can easily start a Zombie Apocalypse. And she does just that throughout the underground facility, turning everyone into zombies. In the original Japanese version, she outright states that she plans to turn Gunvolt into a zombie so he can infect others and create a "world of death".
  • Power Glows: The insane Elise is constantly surrounded by a purple aura.
  • Pet the Dog: While the Dominant Elise was made to replace the original, weak willed one, she doesn't seem to fulfill her intended role and even mentions that she intends on raising the both of them to be the "Queens of Undeath" should they reach the surface and unleash a Zombie Apocalypse. She even finished the job the second personality began, namely slaughtering the researchers and raising them as zombies, and even keeps that personality around in case they need it.
  • The Power of Hate: In Lazy Kingdom, the Dominant!Elise claims that she uses the Resurrection Septima through this. So long as she hates those who would put her down or bully her, she claims she will rise again each time until she's put them down in turn. It's also implied that her second personality IS Elise's hatred of everyone who's hurt her in her life.
  • Purple Is Powerful: She wears purple while weaponized (and has purple eyes), and she's definitely no slouch. Her abilities are among the most valuable in Sumeragi.
  • Red Baron: "The Eternal Envy".
  • Reptiles Are Abhorrent: She has a snake motif. Subverted for her original timid personality who doesn't mean any harm, but played straight with her more "dominant" personality who's crueler. Her insane side takes it up a notch.
  • The Reveal: The dominant Elise that we're introduced to as the second personality and is loyal to Sumeragi? It's not the second, but the third. The real second is an Ax-Crazy monster that takes orders from no one and only revives her other selves whenever she sees it necessary to kill something. The third personality was made to keep the second in check while also commanding the original.
  • Shrinking Violet: Her more timid personality.
  • Shy Finger-Twiddling: Her timid side does this before the battle starts.
  • The Smurfette Principle: Elise is the only female boss and member of the Seven Swordsmen (unless you count Lumen while Nova is controlling her and Zonda, though her true gender was only revealed in the sequel), though to be fair, you're facing "two" and later "three" of her.
  • Snakes Are Sexy: She's got a snake motif and she's the Ms. Fanservice when transformed.
  • Split-Personality Team: When Elise fights, her released personalities work together as a team to defeat opponents, though obviously the dominant one takes charge while the original submissive one meekly goes with orders and the insane one just does her own thing. Interestingly, the Sumeragi scientists wanted her more dominant personality to completely supplant the meek original, but she refused to and kept her around.
  • Superpower Lottery: Her Resurrection power is very versatile and very destructive. With it, she can bring anyone back to life and even revive herself as long as one of her personalities are still alive. She can also make others immortal and turn others into zombies. Also, she implies that anyone she turns into a zombie can infect and turn others into zombies, effectively turning her into a one-woman Zombie Apocalypse.
  • Superpowered Evil Side:
    • The dominant, more malicious personality is both more dangerous in terms of being far more willing to use her power offensively and in being able to take more damage than her meek original self in combat. And the insane violent personality is stronger than both of the other personalities, not only able to No-Sell all of Gunvolt's attacks but her own Resurrection is even more potent (the other two Elises can only revive the one other at a third of her total health, but the insane one can revive them both at the same time with half their total health each).
    • In Lazy Kingdom, it's implied that Elise's Psychopathic/Dominant Personalities had already had some root within Elise herself through her envy of those living normal lives and hatred of bullies to herself. Dominant!Elise is also the one who makes the most use of Elise's abilities BEFORE she was taken into Sumeragi, most notably the Snake-kunai, Gorgon's Eye and, of course, Resurrection.
  • Taken for Granite: Has a petrifying gaze as an attack. True to its "Gorgon's eye" origin, this move can be avoided by simply facing away from Elise (or Copen, as he uses her ability).
  • Talking to Themself: Her Split Personalities can talk to each other as if they're different people. Of course, being able to inhabit their own forms when glaived helps in this endeavor.
  • Tragic Monster: She was once a timid little girl who was ostracized from society before being captured by Sumeragi and corrupted from the experiments.
  • Woobie, Destroyer of Worlds: She was kidnapped by Sumeragi and experimented on, and had an extra personality implanted in her to force her to use her powers for them (actually, make that two personalities). She then loses her memories, and is left trapped in an abandoned research facility full of zombies, alone and scared out of her wits. After Gunvolt finds her, her memories return and her other personality makes her fight him, while she apologizes the entire time. The player can't be blamed for feeling bad about killing her (although she dies expressing relief that she can finally be at peace).

    Stratos 

Stratos, the Gluttonous Fly

Voiced by: Takahiro Miwa (Japanese), Jacob Takanashi (English Gunvolt 3)

Septima: The Fly

https://static.tvtropes.org/pmwiki/pub/images/b64496b475a0b0b8fc151a08665a82e5.png
Click hereto see his armor
"Hungry... I'm so... hungry!"

Stratos is a Swordsman that is held prisoner by Sumeragi. Prior to his capture, he was a handsome, popular man, although no trace of this man remains today. Stratos possesses the "Fly" ability and is capable of turning his flesh into fly-shaped particles of energy that can dismantle any matter and incorporate it into his body.

Repeated experimentation on Stratos has caused his powers to become too powerful for even his Glaive, "Lizardslayer," to control. The only thing that keeps him in check is a special drug called S.E.E.D., extracted from the experimental plant ViVid/Eidolon.


  • Alas, Poor Villain: When GV and Moniqa realize what a sorry state Stratos is in as a result of being Sumeragi's guinea pig for so long, both of them are understandably rattled and pity him. Gunvolt even considers his imminent defeat of Stratos more of a Mercy Kill than anything else.
  • Ax-Crazy: Noticeably the least stable member of Sumeragi. The constant experiments have taken a toll on his mental state to the point that he's been reduced to a savage monster whose only thought process is to devour all in sight.
  • The Berserker: Due to his Ax-Crazy nature, Stratos doesn't care for strategy and comes at his foes with nothing but brute force and unstoppable hunger. Due to the nature of his powers, it's actually quite effective.
  • Energy Being: His armored form looks like he's composed of yellow flames.
  • Expy: A guy who's driven insane due to experiments and gains the ability to control bugs, can shapeshift himself and can eat anything? He's pretty much Arakune if he were more speech-capable.
  • Extreme Omnivore: By virtue of his power, he can potentially consume anything.
  • Face–Monster Turn: According to his profile, he used to be a handsome and popular guy before Sumeragi got to him.
  • Flaming Hair: His transformation gives him yellow fiery hair.
  • Flies Equals Evil: Summons and creates flies from his body that attack friend or foe. He can even turn into flies.
  • Floating Limbs: When transformed. His limbs and torso are replaced by some yellow fire-like substance, on which pieces of armor are affixed.
  • "Get Back Here!" Boss: Stratos will only appear on-screen while he's unleashing an attack, meaning Gunvolt has to make sure he's not being bombarded with attacks while using the Flashfield.
  • Horror Hunger: See quote. Notably, in the original 3DS translation he sounded more insane while the Steam translation makes him sound more sad and pained.
  • I'm a Humanitarian: In one of the on-stage dialogues, Stratos goes after a mook and eats him.
  • Laughing Mad: Insane and constantly giggling.
  • One-Hit Kill: If you fail to stop his Nemesis Fang, you'll get consumed by it.
  • Pest Controller: Stratos' power... Besides the fact that he's not controlling actual pests.
  • Power Limiter: Other than his Glaive, he takes a drug called S.E.E.D. that suppresses his hunger and septimal powers... until Gunvolt destroys the flower that produces the drug, allowing his hunger and powers to run wild. Of course, it's noted even those two together are barely holding him back, as that's just how far gone he really is. In fact, Stratos is not only able to use his power despite his Glaive "limiting" it, he's able to forcibly summon his Glaive and trigger Weaponization without Sumeragi's permission.
  • Red Baron: "The Gluttonous Fly."
  • Shapeshifter Weapon: Fashions his body into various mouths to attack Gunvolt. It's noted in his profile he could shift into other things as well, but his insanity severely limits his creativity.
  • Slasher Smile: His default expression.
  • Stealth Pun: The monstrous head floating on his back sports a crown. With his powers, that would make him a "Lord of the Flies".
  • The Swarm: He can create one with his powers. He can even turn into one and back again.
  • Sympathy for the Devil: Gunvolt and Moniqa shows this towards him during the fight.
  • Teleport Spam: Constantly does this throughout the fight by transforming into flies.
  • Third-Person Person: Always speaks in third person, which denotes his mental health. Though this is averted in the original Japanese version.
  • Tragic Monster: After being experimented upon, he became a decrepit man-eater. He hates every minute of it.
  • Tunnel King: Can burrow into the ground to attack Gunvolt from below.
  • Undeathly Pallor: His skin is pale white, likely as a result of all of those cruel experiments.
  • Voluntary Shapeshifting: Can assume various forms during his fight, such as turning into a large mouth to devour Gunvolt.
  • Woobie, Destroyer of Worlds: The poor guy was also kidnapped by Sumeragi and used him as a guinea pig for an experimental, addictive drug, leaving him with relentless hunger that drove him insane. Then Gunvolt destroys the only thing capable of staving off his hunger. Unlike Elise, Gunvolt justifies killing Stratos by calling it Mercy Kill and treats it as a case of Shoot the Dog.

    Zonda/Pantera 

Zonda/Pantera, the Lustful Mirage

Voiced by: Syo Nogami (Male, Japanese), Ben Thao (Male, English Gunvolt 3), Kaori Nazuka (Female, True)

Septima: Phantasm Mirror

https://static.tvtropes.org/pmwiki/pub/images/2d69dbeba924a057b1f070fe9bd82dcb.png
Click hereto see their armor
"War, like love, is inescapable."

Zonda is another Adept in Sumeragi's Adept Hunter Unit. Zonda possesses the septimal power "Mirror," and uses the Glaive "Crow Child." Zonda's age, gender and background are all shrouded in mystery. Even among Sumeragi's top brass, very few know anything about Zonda. Even less is known about Zonda's Mirror ability, often reputed to be some sort of illusion-based power. Zonda is among Sumeragi's most powerful Adepts, and it is said to be as powerful as Gunvolt and Nova/Shiden.

Their true nature is revealed in the second game.


  • Actually a Doombot: The Zonda that Copen killed in the first game was actually a copy made by her Phantasm Mirror Septima. The penultimate boss of the second game ends up being another copy. She doesn't get away with it a third time due to fusing with the Muse as the Final Boss.
  • Affably Evil: Zonda is never anything other than polite and courteous. Even in the second game, where her true nature is revealed, her polite demeanor never breaks.
  • Ambiguous Gender:
    • Like pretty much everything else about them, no one has any clue what gender Zonda is supposed to be. Zonda's weaponized form dodges the choice by giving them both a male AND a female form, which appear to be literal mirror images of each other. For the record, in the revised translation, Moniqa calls their gender "indistinct" and says that Zonda can appear either as male or as female every other day.
      Zonda: Look at you, you're all boy!
      Gunvolt: And I heard you're a little bit of both.
    • Come Gunvolt 2, it turns out this ambiguity was deliberate — neither of these forms are the legitimate one and Zonda's true form is that of a young girl.
  • Animal Motifs: Rabbits.
  • Ascended Extra: Went from a minor character in the first game whose only role was to be killed by Copen to the main antagonist of the second game.
  • Beware My Stinger Tail: The female form has the pink crystal on the end of a long tail, like a scorpion.
  • Boss Remix: The theme that plays during the penultimate fight with Sumeragi Zonda is a jazzy remix of the Sinner's Row stage theme from the first game.
  • Bullet Hell: Zonda's female form primarily attacks with Energy Balls. Their Limit Break Phantasmagoria lets them bombard the player with all sorts of mirror-based attacks.
  • Catchphrase: Expect them to say a lot of "WAGA AI YO" (roughly meaning "This love of mine!" in Japanese).
  • Curtains Match the Window: Played straight with Sumeragi Zonda, whose hair and eyes are both pink.
  • Death Dealer: The character's weaponized form official art has the person hold a small rectangular card (or possibly a mirror pane). The armor can open up to reveal more.
  • Depraved Bisexual: When they're not spewing some jitt about love, they're spewing some sort of innuendo to anyone. This includes at Gunvolt, Copen, and especially Kirin. True Zonda, by comparison, downplays it to a more "general" kind of love.
    Zonda: Bonjour, mademoiselle! Je t'aime! Why don't you two (Kirin and Gunvolt) come with me and we can make some real love!!
  • Double Entendre: They like engaging in this. True Zonda does not, however.
    Zonda: A plug for every socket, and a socket for every plug.
  • Dub Name Change: Zonda in English; Pantera in Japanese.
  • Exactly What It Says on the Tin: They are exactly what their title entails. An illusory construct that spews innuendos in their dialogue.
  • Expy: As shown in Mighty Gunvolt and the second game, their combat forms are ones to Prometheus and Pandora, fighting as a Dual Boss that switch on the fly with the male one preferring close-range physical attacks and the female preferring long-range projectile and energy attacks. They also have their own unique boss battle music compared to every other boss battle save the final boss.
  • Fighting a Shadow: It turns out in the second game that the Zonda that Copen killed in the first game was but a fragment of their illusion - part of their mirror powers so to speak.
  • Foreshadowing:
    • The second trailer for the game doesn't show any footage of the battle against Zonda, unlike the other six Swordsmen. That's because you don't actually get to fight them.
    • Zonda is the only Adept to not be revived by Elise during the final stretch of the first game. That was the first clue that Zonda is still very much alive.
  • Gender Bender: They can appear as either a male or a female when transformed, and has use for both forms in Mighty Gunvolt. Moniqa lampshades this in the Steam translation. In the second game, they shout "Over Gender" when tagging out with the other form.
  • Informed Ability: Their power is supposedly as powerful as Gunvolt and Nova but Zonda gets taken out by Copen before you get a chance to fight them. The only time we see their power is through Copen's usage of Doppler Desire which may not even be the true extent of Zonda's power. At least in Mighty Gunvolt, Zonda as a boss is pretty strong and tricky to fight. And then the sequel reveals that statement was very much true.
  • Interface Screw: Their power turns the world upside-down, as a stage hazard.
  • Large Ham: Zonda is incredibly flamboyant and theatrical, often doing grand hand gestures and making some dramatic proclamation about love. Though this mainly applies to both of the Sumeragi Zonda(s). True Zonda, by contrast, is more muted and calm.
  • Logical Weakness: As the second game's intro shows, Tenjian's blades are effective at shattering Zonda's illusions. In the fight against Sumeragi Zonda, they are weak to Hailstorm Blade, as they're merely mirror copies that True Zonda made.
  • Love Freak: And boy, are they very lively about it.
  • Magic Mirror: Their power revolves around this. In Mighty Gunvolt (which is the only place you can actually fight them), Zonda creates mirror panes to flip between their male and female forms, duplicate themself, drop triangular projectiles from above, and hide while firing energy shots. Bonus points in that their power is actually named "Mirror". The sequel takes this further, showing them being able to cast illusions, fire energy balls and mirror shards, and create mirror versions of the other boss Adepts.
  • Master of Illusion: Their Mirror Septima allows them to craft powerful illusions. The real Zonda puts it to deadly use, using her powers to infiltrate Sumeragi's ranks so she could steal their technology.
  • Masculine Lines, Feminine Curves: Not Zonda specifically, but rather, their mirrors: Male Zonda has rectangular mirrors, female Zonda has ovular mirrors.
  • The Mole: The second game reveals that they were a part of Eden all along, who infiltrated Sumeragi to gain infos on their Glaives and to steal their tech.
  • Ms. Fanservice: Their female form. It only appears in full in the sequel, as Zonda is "killed" by Copen in the first game. It does appear in Mighty Gunvolt, but there's not much to look at.
  • Mysterious Past: Almost nothing is known about Zonda's past.
  • Mythology Gag: Mighty Gunvolt may be a spinoff title, but it faithfully showed how the Adepts of Gunvolt and the Mighty Numbers of Mighty No. 9 fought in their boss fights. Turns out, Zonda is no different. If you fought them in that game, you know how they'll fight in their rematch with Copen come the second title.
  • Nothing Is Scarier: Unknown age, unknown gender, unknown backstory. No one knows anything about Zonda except for one thing: Their power is supposedly as tough as Gunvolt and Nova. This is one Adept you probably don't want to mess with. ...Or not, since Copen worfs them before they get a chance to prove it. Then taken right back when it turns out Copen never even touched the actual Zonda.
  • Phallic Weapon: Male!Zonda takes the trope to its logical conclusion by using a crotch-mounted lance as his weapon of choice. And he does try to stab you with it in Mighty Gunvolt and in the second game.
  • The Power of Love: Does not shut up about it. They gleefully proclaim that everything they do is some form of love or act of love. Even when they're screwing with Gunvolt by flipping him backwards and upside down or tossing mooks at him, they self-justify it by saying Love Hurts.
  • Red Baron: "The Lustful Mirage".
  • Ret-Canon: The fight with Zonda's Sumeragi form in the sequel has them using the exact same attacks they used in Mighty Gunvolt as well as a few new ones.
  • The Reveal: The second game reveals quite a lot of things about them. The prologue of the sequel reveals that Zonda is still alive, is actually female, is a young child, and is the leader of the Adept supremacist group Eden.
  • Shoulders of Doom: Their male weaponized form sports very Galactus-esque ones.
  • Showgirl Skirt: Their female weaponized form has their armor in the style of one.
  • Stealth Pun: Zonda has a male and female form and in their Dengeki profile their Glaive is mentioned to be double edged. In Gunvolt 2, they're revealed to be The Mole in Sumeragi and working for Eden. Zonda is literally two faced and a double edged sword with Sumeragi.
  • Superpower Lottery: There's a reason Zonda's Septima is considered a power on par with that of Nova and Gunvolt. The Phantasm Mirror Septima allows Zonda to create life-like illusions and duplicates of both forms to the point she was able to fool everyone into thinking she was dead, switch battle forms on the fly, unleash energy blasts, create physical projectiles out of mirror shards, and screw with their enemies' perceptions with illusions.
  • Trans Equals Gay: Zonda shows quite a fascination for Gunvolt when they meet each other. Averted with The Reveal Zonda is actually female, albeit very young-looking.
  • Underestimating Badassery: GV speculates that one of the reasons Zeno was easily defeated by this Adept was that Zeno didn't take fighting them seriously.
  • The Unfought: Copen takes Zonda out before you get a chance to fight them, resulting in you fighting Copen for that stage instead.note 
  • Visionary Villain: Much like Nova, Zonda believes that the power of the Muse is necessary to bring peace to the world and make it a paradise...only for her, it would a paradise for the Adepts only since they would be the only ones left.
  • Walking Spoiler: Mentioning almost anything at all about Zonda past general knowledge about them is grounds for a spoiler.
  • Your Answer to Everything: They can't go on for a minute without making some mention of love.

Others

    Corvette 
A high ranking Sumeragi executive overseeing Gunvolt in his fully transformed Primal Dragon state inside S-FIT's deepest sector.
  • All There in the Manual: Is only referred to as "Sumeragi Brass" in the credits. His name is only revealed through his Image Pulse.
  • Custom Uniform: His executive uniform has frills on his shirt and the opening end of his sleeves, and wears a rose on his suit's left chest.
  • Didn't Think This Through: Did not expect for Shadow Yakumo to send in Kirin after he and the higher ups sent a reply letter to them that they are not doing anything "suspicious" and wonders if they realized the message was "less than honest". He is so confident that GV's sealing process was a success that he didn't consider that the 1000 Glaives around him isn't sufficient to fully seal him and eventually break as his power grows. Sure enough, GV broke through all of them and it required Kirin's Radiant Fetters to fully seal him and restrict his powers.
  • Nervous Wreck: Becomes downright intimidated through Kirin's presence once she reveals her ties to Shadow Yakumo, to the point he simply allows her to check on a Primal Dragon GV while trying to stammer excuses for Sumeragi's lies. This acts as his default portait, including as an Image Pulse.
  • Smug Snake: He's extremely confident in his corporate power and in Sumeragi's safeguards. Kirin brushing past him without a care to get a look at Gunvolt practically causes him to do a Double Take and start stammering about her rudeness, only to immediately go into defensive excuses once she reveals she's a Shadow Yakumo operative sent to clean up the mess. And once GV breaks loose, all he can do is scream while Kirin does the hard work.
  • Suspiciously Similar Substitute: To Romeo, both are characters that only appear in the intro. The difference being that Romeo shows up from the intro stage's opening, while Corvette only shows up at the end of the intro stage. Coincidentally, both happen to oversee Gunvolt while the latter is in captivity, and both of their names are only mentioned via from All There in the Manual.
  • This Cannot Be!: Screams in terror and denial as Primal Dragon Gunvolt breaks loose of his Glaives that Sumeragi's simulations never calculated for this. Kirin simply goes to work stopping the upcoming dragon apocalypse.
  • Too Dumb to Live: Decides to check on GV's Primal Dragon form, all by himself and without any armed escorts in the case he wakes up. The only reason he is still alive is due to Kirin being there to seal him.

    Romeo 
An executive officer who appears in the opening and attempts to torture a seemingly captured Gunvolt, purely for his own enjoyment rather than as part of an interrogation. The tables are quickly turned on him, however.
  • Adaptation Expansion: Initially an unnamed character, the OVA gave him a name, character profile, and extended his original scene while giving him a new one.
  • Ax-Crazy: His dialogue and his disturbing behavior put him squarely to this.
  • The Cameo: Stomping near a checkpoint in the intro stage of Luminous Avenger iX will cause a statue of Romeo wielding his electro whip to appear.
  • Depraved Homosexual: Wears purple lipstick, loves to torture cute young men in particular, and calls Gunvolt a "cutie pie."
  • Just Between You and Me: Gloats to Gunvolt about how his plot has been foiled due to Lumen being on a train leaving the building, exactly what Gunvolt was counting on.
  • Informed Attribute: According to his description, his position should be higher than Nova's, except he wears a uniform reserved for low ranking Sumeragi executives (Nova's uniform has shoulder stripes which denotes a high rank).
  • Named by the Adaptation: Initially credited as just "Creepy Electro-Whip Guy" in the credits of the first game, but the OVA gave him the proper name "Romeo". This was later made canon by Azure Striker Gunvolt 3, which calls his Image Pulse as such.
  • No Sense of Personal Space: Fawns over Merak, much to the latter's annoyance.
  • Oh, Crap!: Practically has a mental breakdown over discovering the QUILL agent he was trying to torture is Gunvolt. However, once Gunvolt leaves the room Romeo regains his composure and begins issuing orders to stop him.
  • Shock and Awe: One torture method. Unfortunately for him, his would-be victim is a lightning-wielding adept.
  • Torture Technician: Openly admits it's kind of his hobby, and in the OVA a variety of "instruments" are given focus.
  • What Happened to the Mouse?: Is not seen again after Joule's rescue from Sumeragi and doesn't make further appearances (bar for his cameo in iX).
  • Whip of Dominance: He is credited as "Creepy Electro Whip Guy" for a reason. He's an evil effeminate officer who seems to have a sadistic streak due to his eagerness to torture Gunvolt with a Lightning Lash, purely for his own vile enjoyment rather than as part of an interrogation. But Gunvolt gets powered up by electricity, so he ends up freeing him instead.

    Dr. Kamizono 
Copen's and Mytyl's deceased father. Described as a tall man in his 30s with platinum blond hair, he worked at the Sumeragi Futures Institute of Technology as the company's top adept researcher. He pioneered much of their septima related technology, to the point where Nova claims Sumeragi is what it is today thanks to him.

Dr. Kamizono eventually reached the conclusion that adepts are a monstrous threat to humanity and must be eliminated, vehemently disagreeing with the top brass' desire to control them, an ideology that was passed on to his son Copen.

He died under mysterious circumstances, leading Copen to believe the top brass had him killed. In truth Dr. Kamizono was killed while experimenting on Asimov, then a Project Gunvolt test subject, who went berserk and destroyed the entire facility.

While only spoken of within the main series, the man himself appears within the Fleeting Memories prologue, giving further insight into his character and detailing the moments just prior to his demise.


  • Ambiguous Situation: Just what did he think about his daughter being an immensely powerful adept? In Fleeting Memories he fondly speaks of her and Copen, but this was some time after forcibly removing her septima.
  • Create Your Own Villain: The very artificial adept he created out of a normal human and demonized would go on to plot humanity's downfall, and largely succeed at it in Luminous Avenger iX.
  • Fantastic Racism: The biggest adept hating human in the entire series. The extent he dehumanized them even disturbed his assistant. Dr. Kamizono expressed displeasure at having to perform inhumane experiments with adepts at Sumeragi's behest, a sentiment his assistant agreed with... But then he revealed his displeasure was in turning normal humans into adept "monsters" via septima implants; he no longer viewed them as human after the procedure.
  • One-Man Industrial Revolution: The foremost expert on adepts and development of septimal technology like the glaives. Years after his death Sumeragi scientists lament how much of a setback his loss still is. Dr. Kamizono thought far less of himself, exasperatedly comparing septima to sorcery and claiming understanding it is like trying to solve the chicken and egg dilemma, even declaring that he was beginning to feel unfit to be called a researcher.
  • Posthumous Character: Having died many years ago, in the game he's only spoken of.
  • Took the Wife's Name: He married into the Kamizono clan and took on his wife's surname.

    Plasma Legion 
A 10th generation Unmanned Tank said to be a powerful war machine within Sumeragi's arsenal even in its development phase. It was developed in collaboration with an overseas company, Eunos. Unfortunately... Bureaucracy, coupled with the design teams' odd design choice meant that as of the present, it did not have a combat ready model yet (compared it its fellow 10th Gen Tank; Spyder). The one in Gunvolt 2 is a copy made by Teseo created from stolen blueprints and later perfected with Asroc's help.
  • Awesome, but Impractical: This is what led to the Plasma Legion's delays. Someone from the development team thought it was a good idea to give it a "Detachable Body Function" consisting of a ground half, and an aerial half. It went as you expect, to the point they never managed a working combat-ready model despite its "rival" tank Spyder getting several despite its own issues. It took a Septima with Virtual-Reality Warper abilities to actually get the thing to work, and even then it needed more upgrades with the help of another Septima with Technopath abilities to reach its full potential.
  • Break Meter: The ZMC Field protects its head from being damaged. Though prolonged assault will eventually shatter it temporarily.
  • Detachment Combat: It consists of one body for ground operations, and the other for aerial operations. Its Limit Break; Aero Runner consists of two halves attempting to run over or collide with GV/Copen. Ironically, it was this very feature that led to so many problems for the original design team; the "Detachable Body Function" turned out to be Awesome, but Impractical incarnate as they struggled to get it to work.
  • Evil Knock Off: The Plasma Legion that appears in the second game is a copy made by Teseo using blueprints received from Zonda and created with his Septima. Notably, the "Proto Legion JB" first fought by GV was a rush-job that couldn't even move under its own power (instead teleporting via Teseo's Septima), and it took near the end of the game for Teseo with Asroc's help to actually finish it.
  • Macross Missile Massacre: The incomplete version launches a volley of Hummer D missiles which can be blocked with a Flashfield.
  • Super Prototype: Would had been this if not for mis-management by both sides, being the most advanced weapon system conceived by Sumeragi yet. We get a look at just what it might have been capable of thanks to Teseo and Asroc.
  • Took a Level in Badass: The Proto Legion JB was built in a rush and lacks many armaments, as a result, GV has no problem taking it down. Then levels later it comes back as a fully developed war machine with more armaments courtesy of Teseo and Asroc, and is much more formidable in combat.
  • This Is a Drill: The completed version swaps its Hummer D missiles with these. Its much more durable and will release energy balls once destroyed.
  • Villain: Exit, Stage Left: The Proto Legion JB gets warped out by Teseo before GV can finish it off.
  • Wave-Motion Gun: The Legion Tornado can fire a large laser blast with a tornado stream.

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