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The Sumeragi Group

    Organization as a Whole 
https://static.tvtropes.org/pmwiki/pub/images/sumeragi_group.jpg
A powerful conglomerate composed mostly of power companies, the Sumeragi Group is the sole supplier of the nation's energy needs and is also involved in media, space development, and military technology. They wield extraordinary influence in politics; it is not an exaggeration to say that they are the de facto power in this country. The Sumeragi Group was the first to consider the potential energy use of septimal powers, and its technology in the field of septimal energy is the most advanced in the world. Today, only the Sumeragi Group owns the technology, known as Glaives, capable of controlling septimal powers. They are the main antagonist group of the first game and of the Copen-centric spin-off, now known as the Sumeragi Institute of Human Evolution.
  • Evil Plan: The "Project Muse" aims to control all Adepts using the power of the Muse - that is, Joule's.
  • Humiliation Conga: The sequel shows that Nova's defeat was a heavy blow to them. Because they invested so much money in the Diva Project, they're going through financial problems, then Eden hijacks their airship and tries to crash it into one of their buildings, and then Teseo uses his hacking skills to leak videos of their illegal human experiments, ruining their reputation.
  • Mecha-Mooks: Employs tons of 'em.
  • Mega-Corp: A conglomerate composed mostly of power companies, they are also involved with media, space development, and military tech.
  • Mutant Draft Board/Superhuman Trafficking: Sumeragi used to be an example of the latter, but after a certain Dr. Kamizono died they respected his beliefs and tried to adhere closer to the former. At least, that's what Nova says.
  • Number of the Beast: On the loading screen, the file number designation for Sumeragi in the QUILL database is File No. 666.
  • Playing with Syringes: Performs lots of inhuman experiments on adepts.
  • Sigil Spam: Almost every Sumeragi facility has their company logo, which resembles their main building with its holographic wings, all over the place. In the opening stage, a large quadcopter projecting a hologram of their logo among skyscrapers can even be occasionally seen from the train. On Firmament and in battles with Sumeragi adepts, the logo is inverted to resemble a horned skull.
  • Theme Naming: Most members of Sumeragi are named after cars.
    • Nova/Shiden: Chevrolet Nova and Mooncraft Shiden.
    • Merak: Maserati Merak.
    • Jota: Lamborghini Jota.
    • Viper/Daytona: Dodge Viper and Shelby Daytona.
    • Carrera: Porsche Carrera.
    • Elise: Lotus Elise.
    • Stratos: Lancia Stratos
    • Zonda/Pantera: Pagani Zonda and De Tomaso Pantera.
    • Romeo (Aka Creepy Electro-whip Guy): Alpha Romeo.
  • Villain with Good Publicity: As a whole, Sumeragi is hailed for a lot of things by the populace. Except for those who know what they do behind the scenes, that is. They lose this in the second game when Teseo uses his "Hack the Planet" Septima to leak videos of their human experiments.
  • Well-Intentioned Extremist: Apparently they're this. According to Nova, they want to keep Adepts under control for fear they'll rise up and destroy the world. Considering what happened with Asimov, he may have had a point. And he's proven right in the sequel when Eden takes advantage of Sumeragi's defeat to enact their plan to create an Adept-only utopia.
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The Sumeragi Swordsmen

    Nova (aka Shiden Tsukuyomi) 

Nova (aka Shiden Tsukuyomi), the Mighty

https://static.tvtropes.org/pmwiki/pub/images/10addcd805901d5d58c88e4ac71a6775.png

Voiced by: Ayumu Murase

Septima: Psychokinesis

"How sad... another pathetic assault by QUILL?"

A small army of Adepts and soldiers serves under this young, charismatic Sumeragi lieutenant. He leads a project that would give Sumeragi total control over all Adepts, ostensibly for the safety and security of the nation. Nova/Shiden is an enigma who speaks in riddles and seems to generally look down on others. Not much is known about his septimal power, except that it is the most powerful among the Sumeragi Adepts.


  • A Child Shall Lead Them: Nova looks to be around Gunvolt's age and is a leader of the Sumeragi adepts.
  • Affably Evil: Despite being the leader of Sumeragi and his personal hatred for Gunvolt, Nova is infallibly polite to both subordinates and enemies alike. He's so polite that it's hard to tell how much is genuine and how much is fake. He drops the polite facade when he goes One-Winged Angel. The audio drama tilts him in the former direction when he shows displeasure at Stratos being used as a guinea pig.
  • Attack Drone: Has two in his One-Winged Angel form. They're key to defeating him.
  • Attack of the 50-Foot Whatever: His One-Winged Angel form is easily the largest boss in the game.
  • Authority Equals Asskicking: One of the higher-ups of Sumeragi and among the most powerful of Adepts (and the most powerful of those seen in the game).
  • Background Boss: His second form boss fight is this.
  • Badass Armfold: His default pose in his One-Winged Angel form.
  • Badass Longcoat: Much like Gunvolt, only his is black.
  • Beta Test Baddie: Like Gunvolt and Asimov, Nova was part of Sumeragi's Project Gunvolt. Despite being predicted to have the highest compatibility rate since Asimov, Nova nearly died when he attempted to use the Azure Striker septima. This forced the scientists to immediately excise it from him and test another high compatibility septima with him, despite the barely conscious Nova's protests that he must be "Gunvolt". The lead scientist lamented that whatever else they found for him would never have as much potential as the Azure Striker. The lesser septima they found compatible with him would be Psychokinesis, which is believed to be superior in terms of pure combat.
  • Big Bad: Of the game. His plans take center stage.
  • Blow You Away: One of his Attack Drones will create a hurricane that blows Gunvolt off the arena. You have to dash against the wind to escape.
  • Clothes Make the Superman: Averted. Unlike the Seven Swordsmen, Nova can manifest a large chunk of his power even without undoing his (multiple!) Power Limiters. The first phase of his boss fight has him untransformed with his only source of outside help being a brainwashed Lumen, which he only uses to give himself a shield.
  • Curb-Stomp Battle: In the Drama CD's, he faces off against then-gang-leader Viper to recruit him for Sumeragi. It's not a spoiler to say that he won decisively even with his power sealed in a glaive.
  • Dark Is Evil: Wears a black longcoat, his Psychokinesis is purple, and he's the main antagonist of the first game.
  • Dark Messiah: Nova views himself on some level as the man who will finally put an end to wars between humans and Adepts and bring about true world peace, though his methods leave something to be desired even if he shows distaste for the truly cruel things Sumeragi does. His One-Winged Angel ramps that complex up to A God Am I levels.
  • Death from Above: His One-Winged Angel form has him calling down lasers from the sky. His Calamator Aetherus has him summon a meteor.
  • Detachment Combat: His One-Winged Angel form can detach its four extra arms to attack independently with a Ground Punch.
  • Dragon-in-Chief: Merely one of Sumeragi's more dangerous members and not the head of it. However, his plans take center stage, and he's the highest-ranking member seen.
  • Duality Motif: His One-Winged Angel form is a gigantic humanoid with a black half and a white half.
  • Dub Name Change: Nova in English; Shiden in Japanese. The Mind Melder Limit Break is also named "Psycho Fusion" in Japanese.
  • Even Evil Has Standards: In one of the drama CD's, he voices displeasure at the cruel experiments done on Stratos, but views it necessary for the good of Sumeragi.
  • Energy Ball: His main attack in the first battle with him. His second form can also use this, although not as frequently. Also, his Mind Melder Limit Break.
  • Expy: Being the Big Bad? Check. Being (effectively) a ruler for the masses? Check. Persecuting his own race? Check. Being a Beta Test Baddie? Check. His Boss Battle taking place IN SPACE!? Check. Having a divine-looking second form? Check. Has a black/purple color palette? Check. Flies around while fighting a blue colored, gun toting hero? Check. Conclusion: Nova is pretty much (a darker version of) Copy X, with a bit of Bass thrown in too.
  • The Fatalist: When a Sumeragi mook said that their strong member, Zonda, has been defeated by a human, Nova just says that nature's full of surprises and that he expects that human to bump into QUILL and kill each other.
  • Flying Firepower: Flies a lot and fires energy balls.
  • Flawed Prototype: To Gunvolt in "Project GUNVOLT". Unlike Asimov, he didn't even bond to the Azure Striker Septima. Subverted, however, in that he instead gained an even more powerful ability, on a higher level and raw power than Gunvolt or Asimov. In fact, one could argue his only "flaw" was that he couldn't achieve the project's goal of becoming an Azure Striker.
  • Freudian Excuse: You know the reason why he breaks composure at times? He hates Gunvolt. Nova WANTED to be Gunvolt and was in fact a part of the project, but he never manifested his powers.
  • Fusion Dance: With Joule during the final battle.
  • A God Am I: When he goes One-Winged Angel, he says he was given this power because his cause was just. The revised translation has him outright declare himself omnipotent and the "Heavenly Emperor" that defends the masses and righteousness. Though it's implied by Nova that this is a side effect from using his Glaive, which amplifies his more negative traits, specifically his pride.
  • Green-Eyed Monster: Side material reveals that underneath his polite demeanor, he's extremely jealous and resentful of the fact that he wasn't able to replicate Gunvolt's powers.
  • Invocation: For his special attacks.
    Nova: Ruler from above! Hunt your sworn nemeses now and leave them no quarter! Mind Melder!
    Nova 2nd: Emperor and god sent from galaxies afar to punish fools like this! Clamator Aethereus!
  • I Am the Noun: "I AM SUMERAGI!" he declares once he goes One-Winged Angel.
  • Kill Sat: His Dengeki profile reveals that he has a personal attack satellite called Star Dragon that has been modified to be controlled with his Psychokinesis. The laser attack used by his One-Winged Angel form is this Satellite. In the Drama CD's, he's forced to use it to thwart an attack from Eden.
  • Limit Break:
  • Meaningful Name: Tsukuyomi Shiden is the only authentic Japanese character name in the games. "Shiden" itself can mean the light that reflects off a blade, possibly referencing the Glaives. It can also mean purple lightning, referencing his primary color and status as a failed Project Gunvolt test subject. As part of Sumeragi's car theme naming, Shiden also references the Mooncraft Shiden, which ties into his surname: Tsukuyomi is the Shinto moon god.
  • Mind over Matter: His Septima, explained by himself, gives him control over physical matter. This is why he wants Joule's power to hypnotize Adepts, so with her power and his combined he can control the bodies and minds of Adepts worldwide.
  • Multi-Armed and Dangerous: His second form has 6 arms.
  • Multicolored Hair: Purple with a white Skunk Stripe.
  • Off-Model: Nova's eyes look... weird in the second OVA trailer.
  • One-Hit Kill: His Clamator Aethereus can kill you if you so much as touch it even before it fully descends down.
  • One-Winged Angel: Transforms into a gigantic robot monstrosity after his first defeat. Gunvolt even proclaims that it's an Adept above all others.
  • Only in It for the Money: Nova apparently prefers hiring these types, as it's easier to get them on your side. Jota disagrees.
  • Only One Name: In-game. Audio drama reveals his last name is Tsukuyomi.
  • Pillar of Light: His second form can fire these.
  • Platform Battle: During the battle with his second form, the platform is reduced into a small one with Bottomless Pits on each side.
  • Power Floats: When he lets out his powers, he always levitates.
  • Power Limiter: Just like the Swordsmen, he has his true power contained in a Glaive - no, make it three Glaives. And unlike his Swordsmen underlings, he's just so immensely strong that he can still use his power while they're active - he only undoes them and transforms when he really wants someone dead.
  • Psychic Powers: His Septima is Psychokinesis, which directly turns thoughts into energy and interferes with space and matter. This is normally expressed through various energy blasts, but he also uses it to remotely control Sumeragi's Star Dragon attack satellite. It is called "The most primitive Septima" because similar, weaker abilities were detected prior to the advent of Adepts.
  • Purple Is Powerful: Has purple hair, and his powers are mainly colored purple. He's also among the most powerful of Adepts.
  • Recruiting the Criminal: In the audio dramas, it's shown that he did this to Viper back when he was still a gang leader, tracking him down alongside Jota and watching him take down a rival before confronting him himself and easily winning. That said, when Viper refused to join up he backed down and simply left his calling card, which is presumably how Viper knew how to get in contact after he fell in love with Joule's singing.
  • Red Baron: "The Mighty." And he lives up to the title, needing three Glaives to just partially contain his power (in comparison, even the most powerful Adepts under his command are fully subjugated by just one Glaive). The only reason Gunvolt defeats him after he actually uses the Glaives is because Joule, who he absorbed in his transformation, is Fighting from the Inside.
  • Red Eyes, Take Warning: Has red eyes and is the Big Bad of the first game. And he is a powerful Adept as well.
  • Rings of Death: Can fire series of energy rings which Gunvolt has to jump through.
  • Satanic Archetype: An extremely powerful, handsome young man with immeasurable pride in his abilities and unshakeable faith in the justice of his cause, a desire to possess the strength to fulfill his cause by any means necessary, an intense jealousy of his enemy possessing a power that he believes was his by right and no patience or mercy when finally confronted with that enemy? Nova ticks many of the boxes and just keeps ticking them with how he leads a group of warriors who embody the Seven Deadly Sins and how his One-Winged Angel form is described as a "monster" and something beyond Adepts. In fact, concept art shows it was supposed to be even more demonic-looking.
  • Shaped Like Itself: His Septima is named "Psychokinesis".
  • Shielded Core Boss:
  • Shonen Hair: Has extremely spiky hair.
  • Space Battle: Once he goes One-Winged Angel, the final battle takes place on an exposed platform with the curve of the Earth clear in the background. Neither he nor Gunvolt are inconvenienced in the slightest by being in the vacuum of space or at least at the very edge of breathable atmosphere.
  • Stationary Boss: in his One-Winged Angel form.
  • Superpowered Evil Side: It is implied that for Nova, at least, the transformation when using his Glaive amplifies his dark side, specifically his pride (to A God Am I levels).
  • Superpower Lottery: While he didn't manage to gain Gunvolt's powers, his Psychokinesis is a powerful Septima in its own right. His power allows him to fly, move objects with his mind, and fire energy bolts among other things, and that's without using his Glaives. When he does use his Glaives, he's even stronger. He can command two Attack Drones to attack for him with powerful lasers, gusts of wind, and massive Sword Beams. He can even call down meteors to attack foes. It's stated in the background materials that in terms of pure battling ability, Psychokinesis actually is superior to the Azure Striker Septima. Too bad he wants more than just the power for battle.
  • Sword Beam: His dark Attack Drone can use this.
  • Villain Has a Point: After his final defeat, he states to Gunvolt that without Sumeragi to keep the Adepts in line, nothing will prevent Adepts from abusing their powers and destroying the world. He has been proven right several times ever since:
    • Asimov takes advantage of his demise to start an Adept supremacist movement. In the 1st game's good ending, he is stopped by Gunvolt before he gets to do anything, but in an Alternate Timeline where he successfully killed Gunvolt, his Sumeragi becomes an oppressive anti-human organization.
    • Fleeting Memories shows that Adepts really have destroyed most of the world.
    • With Sumeragi weakened due to Nova's death, Eden takes advantage of the chaos to enact their own plans for Adept supremacy.
  • Visionary Villain: While Sumeragi itself might have darker motives, Nova's goal for the Diva Project was always to ensure that a permanent peace between humans and Adepts could come to pass, believing it to be the only way to impose "Justice" upon the world. If one girl must suffer for it, so be it.
  • Well-Intentioned Extremist: His own personal reasons for hating Gunvolt aside, Nova genuinely believes that the Diva Project is the only way to ensure peace between humans and Adepts and he is fully committed to making sure that peace comes to pass. Even if that means he has to capture, torture, brainwash and even kill other Adepts to do it, no matter how young or innocent they are. Considering what Asimov and Zonda want to do and what the former does do in a Bad Future, it becomes easier to see that he has a point.
  • With Great Power Comes Great Insanity: Using his Glaive amplifies his powers, but they also amplify his more negative traits such as his pride.
  • Wave Motion Gun: His Attack Drones can fire big lasers.
  • Yin-Yang Bomb: His Attack Drones. One fights with dark energy. The other uses light.
  • You Gotta Have Blue Hair: Has purple hair.

The Sumeragi Seven

    In General 
https://static.tvtropes.org/pmwiki/pub/images/the_sumeragi_seven.jpg
right to left'; Jota, Merak, Viper, Elise, Stratos, Carrera & Zonda
Seven Adepts who had their Septimal powers, which is naturally contained in the Septimosome, extracted into sword-shaped devices called Glaives. Their Glaives, which can be used remotely to control any unwanted bursts of power, allow them to stay out of trouble and live ordinary lives. However, in cases of emergency, Sumeragi's monitoring facility gives them access to these Glaives and they fuse with the septimosome inside, triggering a monstrous transformation dubbed "weaponization."
  • Amplifier Artifact: The Sumeragi Seven's Glaives, while normally a Power Limiter, also serve as this. When they fuse with their Glaives to regain access to their full power, the Glaives also artificially augment and boost their abilities to higher levels, as several of Swordsmen have abilities they didn't possess before they went through the process. Zonda stole and reverse-engineered the technology behind them specifically to get this aspect of the Glaives without the Power Limiter part.
  • Animal Motifs: Crossing over with Shout-Out, the Animal Motifs of the Seven Swordsmen's armored look are based on the animals that are normally depicted for the Seven Deadly Sins. The Shout-Out part comes from that a few are from the Ancrene Wisse.
    • Merak: Bears
    • Jota: Peacocks
    • Viper/Daytona: Unicorns
    • Carrera: Hedgehogs
    • Elise: Snakes
    • Stratos: Flies
    • Zonda/Pantera: Scorpions
  • Back from the Dead: All of them get revived by Elise in a final attempt to stop Gunvolt.
  • Black Eyes of Crazy and Evil: The Swordsmen get these after going through "weaponization."
  • Boss Rush: They'll all later be fought again in the final levels. Except for Zonda, initially it seems because Copen absorbs xem directly, but really because she was never really dead to begin with. Carrera comes late, i.e only in the True Ending.
  • Color-Coded Characters: Each of them is represented by a certain color.
    • Merak: Blue
    • Jota/Iota: Green
    • Viper/Daytona: Red
    • Carrera: Orange
    • Elise: Purple
    • Stratos: Yellow
    • Zonda/Pantera: Pink
  • Dub Name Change: Aside from individual character names, some of the Swordsmen have their nickname changed overseas. E.g Merak is "Sloth Hauler" and Elise is "Ultimate Envy" in Japan.
  • Invocation: Each has one for their Limit Break.
    Merak: Light whose fell pillars leave rifts in the wider world and lead it toward ruin! Lazy Laser!
    Jota: Blade within whose wake light declares us all condemned before we flicker out! Phosphoratorium!
    Viper: Rays of searing heat! The sun returns all to ash beneath its wrathful gaze! Refulgence!
    Carrera: Greedy arms reach out to possess all within sight! Their grasp an awful vice! Quasar Collapse!
    Elise: Life, return to life! Break the cycle and return this soul from nether coils! Resurrection!
    Stratos: Like a dire swarm echo loathsome chewing sounds! A hunger without end! Nemesis Fang!
    Insane!Elise: Die die die die DIE DIE die die die die die DIE Die die DIE die die! ReSURrexIOnnN!

  • Limit Break: Each boss has one that they will first use when down to a 1/3 of their health and randomly use from then on as part of their moveset.
    • Merak's Lazy Laser: Merak uses his Wormhole power and fires a laser from his hover chair through the portals to hit Gunvolt.
    • Jota's Phosphoratorium: Jota's Attack Drones converge together to form a BFS. He slashes his sword and fires a Sword Beam that travels across the screen. Jota himself then charges at Gunvolt.
    • Viper's Refulgence: Viper jumps between the two fire pillars and gathers heat around himself before unleashing a flurry of fireballs that cover the screen.
    • Carrera's Quasar Collapse: Carrera creates a large magnetic field that draws Gunvolt in while draining his EP. The field eventually explodes, damaging Gunvolt.
    • Elise's Resurrection: One Elise revives the other when defeated. When fighting the three Elises, the psychotic one revives both of the defeated ones at once.
    • Stratos's Nemesis Fang: Stratos's "mouths" unleash a swarm of flies as they slowly enlarge. When large enough, they crash together, killing Gunvolt instantly.
  • The Magnificent Seven Samurai: An inversion of the trope, the seven Adepts are enemies Gunvolt fights.
  • Personality Powers: Each of their powers are fitting to their personality.
  • "Pop!" Goes the Human: How they are all depicted as dying, which is to say by having their bodies turn ash black, then bulge out and explode; then the colored balls of light flies from that explosion into a materialized Glaive, which then breaks.
  • Power Dyes Your Hair: After transformation, their hair colors tend to change. They might change their eye color too.
  • Power Limiter/Transformation Trinket: The Swordsmen's Glaives. Each one contains the Adept's septimosome, their Septimal power given physical form. Without it, most Adepts can't use their power at all, at least not without putting a large amount of stress on their bodies. Nova is one of the only exceptions. Once they have it; however, they can fuse with the sword to regain access to their power, with interest.
  • Red Baron: Each member of the Swordsmen posses a moniker representing his/her power and one of the Seven Deadly Sins.
  • Seven Deadly Sins: Each of the Swordsmen represents one.
  • Shout-Out: The fact that they all have a Transformation Trinket and go through a Transformation Sequence when preparing to fight is one to the Biometals and their Biomatches.
  • Thematic Rogues Gallery: They're pretty much the Mutos Reploids of MMZ or Pseudoroids of ZX series, except they are psychics with their own suits of Powered Armor and Transformation Trinkets. They are also themed and nicknamed after the Seven Deadly Sins, and are Color-Coded Characters.
  • Vehicular Theme Naming: All the Swordsmen are named after cars, regardless of the name change.

    Merak 

Merak, the Slothful Conjurer

https://static.tvtropes.org/pmwiki/pub/images/48e0582fbf9239865f3121ab1bd83cee.png
Click here to see his "weaponized" armor

Voiced by: Yuta Kasuya

Septima: Wormhole

"Yes, yes, that's me. Brilliant, gifted commander Merak."

Merak is an Adept that commands Sumeragi's private army, and possesses the septimal power "Wormhole". He has a sharp mind and is valued as a strategist by Nova, but is also entirely apathetic, sometimes not even getting up when he's hit. Not that he needs to, considering he rides an armoured chair, which he uses in tandem with his Wormhole ability. Merak uses the Glaive "Unwavering Spirit".


  • Added Alliterative Appeal: Lazy Laser!
  • Badass Bookworm: Is gifted with a tactical mind, and shows it in the way he fights.
  • Bad Boss: Floods his base and kills a number of his own men just to get Gunvolt. During the fight, he comments that he can't be bothered thinking about things like his subordinates' lives because it's too much of a hassle.
  • Batman Gambit: Pulls off a flawless one in the Lazy Kingdom drama CD. After correctly deducing that Elise is the player killer and that she's somehow able to use her Septima within the September Record game, he lays a trap for her by inviting her to the game during one of Lumen's songs, causing her more violent personality to manifest. He then distracts her with a remote control avatar while he goes to her house and captures her.
  • Because You Were Nice to Me: In the rematch, he fights Gunvolt again because he feels he owes Nova for bring him back from the dead. He may be arguably one of the most evil characters in the game, but one thing he is not, is an ingrate.
  • Beware the Silly Ones: Despite wisecracking in every opportunity he gets and being so lazy and apathetic, he can be really petty and cruel, such as how he doesn't care about his own soldiers being killed in the flood he started just to kill Gunvolt. In the drama CD, he can also out-maneuver the likes of Teseo in both combat and hacking ability.
  • Biblical Motifs: He is prominently based on the demon Belphegor, who is said to grant the power of discovery and invention (mirroring Merak's brilliant mind), but is also the patron demon of Sloth. The famous illustration of Belphegor in the Dictionnaire Infernal shows him sitting on a toilet, an image the design team has confirmed to have taken inspiration from, hence Merak's throne somewhat resembles a toilet seat.
  • Brilliant, but Lazy: Merak is ostensibly a talented strategist, but prefers napping to fighting and often dreads having to bring news to Nova because he knows he'll more than likely be given orders to follow through on. He doesn't even move when forced to fight; he just lets his hover chair and his portals do all the fighting for him. In fact, when asked why he doesn't just stay at home and laze away, he states that he only works to put food on the table.
  • Cool Chair: Has a hover chair with weapons, from missiles to giant metal fists to even a Wave Motion Gun. Considering his nature, it wouldn't be a surprise if it also had a built-in computer and toilet.
  • Confusion Fu: His power over wormholes allows him to attack an enemy from any angle without ever having to move himself. Best exemplified during his Lazy Laser, a Wave Motion Gun fired through a bunch of portals that can very easily trap a target that doesn't know what it's doing.
  • Curtains Match The Windows: Blue hair and blue eyes in his weaponized form. Averted for his normal form, which has brown hair.
  • Deadpan Snarker: Heavy on the deadpan and rivals Gunvolt as the snarkiest character in the game. He has a wisecrack for practically every situation.
    Merak: Aw, come on. Why are you still alive? Wouldn't it have killed you to just drown? I don't wanna do any actual work.
  • Disproportionate Retribution:
    • In Lazy Kingdom, for Elise player killing other players avatars and cheating with her Septima, he warps into her place personally, wacks her with an anti-septimal gadget, ponders on whether or not to report her to Nova but decides it's too much of a hassle and lets Sumeragi take care of her. This leads to Elise getting two other personalities shoved into her, they kill the entire research team and then resurrect them as zombies. Thanks a lot, Merak.
    • In the same drama CD, when a Sumeragi officer threatens to report Merak for using his Septima without his Glaive, Merak uses his Wormhole to throw the officer's wig in the incinerator.
  • Evil Is Easy: Fitting in with his Sloth theme, Merak decides to flood the base he's commander of to kill Gunvolt (especially deadly considering he shorts out in water)... with his own mooks still in it! During the boss fight, he even states that he doesn't care about other human lives.
  • Flying Firepower: By virtue of using a flying chair that can shoot missiles and lasers.
  • Half the Man He Used to Be: In the OVA, Gunvolt cleaves him in half with his Luxcalibur.
  • Headphones Equal Isolation: In his human form, most likely to drive the point home about his apathetic nature.
  • Hoist by His Own Petard: You can actually shoot into his own portals to hit him during his boss battles. How useful this could be may actually vary.
  • Lack of Empathy: Going hand in hand with his apathetic nature, Merak cares very little for others.
  • Laughably Evil: He's an apathetic person who prefers lazing around and would drown his own men if it means he doesn't have to fight personally. This, on the other hand, leads to his funny lines.
  • Megaton Rocket Punch: One of his attacks that he sends through wormholes, with the fists of his chair.
  • Macross Missile Massacre: He can fire missiles through his wormholes.
  • Mini-Mecha: His hoverchair is essentially the same thing.
  • Not-So-Harmless Villain: He's an extremely lazy and apathetic person who'd rather play video games than fight, but he's just as dangerous as the rest of the Swordsmen and should not be underestimated. Teseo learned this the hard way.
  • Only in It for the Money: A variant; he mentions that the only reason he's actually trying is because if he kills Gunvolt, he gets three years paid vacation.
  • Peek-a-Bangs: His right eye is always covered by his hair.
  • Perpetual Frowner: He never smiles, save for his portrait when performing his Lazy Laser, where he dons a Psychotic Smirk.
  • Platform Battle: The second fight against him occurs with 2 Bottomless Pits, one on each side. Especially made dangerous with his gigantic fist attack as it may knock you towards the pit.
  • Professional Slacker: He only works so he can get more time to laze, and his fighting style gives him the least amount of effort physically compared to the other bosses.
  • Psychopathic Manchild: Being 13, he just barely misses being an Enfant Terrible. In his case, he's less psychopathic and more sociopathic, but he's still immature and unwilling to put anyone's needs over his own wants, even if it costs people their lives.
  • Punch-Clock Villain: Lazy, apathetic and mostly devoid of ambition, Merak would much rather spend all day sleeping and playing Realms Of Robocraft if he only had the freedom to, but that doesn't put food on the table and a roof over one's head. This doesn't make him a sympathetic character, though, considering that he is willing to put the slightest measure of personal comfort over the lives of dozens of people.
  • Red Baron: "The Slothful Conjurer".
  • Space Master: Can create wormholes with his Septima.
  • “Stop Having Fun” Guy: When Merak actually gets around to playing a videogame on-screen in Lazy Kingdom, he is shown to be one of these. He's nearly completed September Record, an MMORPG with what must be loads of content, and he tells a Noob (Elise) that she shouldn't play as the local Difficult, but Awesome class despite the fact that she just thought it had a cute costume and was mostly playing to have fun.
  • The Can Kicked Him: While he's never seen using his floating throne as such, it bears some passing resemblance to a toilet (especially the back of it which suspiciously resembles a toilet seat cover), and it's not too hard to imagine that a lazy gamer like Merak would integrate such a feature into his favorite chair to minimize the number of toilet breaks. According to the design team, his design is based on the image of the demon Belphegor sitting on a toilet, as illustrated in the Dictionnaire Infernal.
  • Unwanted Revival: He's the only one who complains about being revived for the Boss Rush because it means he has another job to do. He still does it, though, if only Because You Were Nice to Me.
  • Villainous Breakdown: Goes through one in the OVA as he becomes increasingly frustrated by Gunvolt's persistance as he dodges every attack he throws at him.
  • Wave Motion Gun: His Limit Break is to fire one through multiple wormholes.

    Jota/Iota 

Jota/Iota, the Prideful Silhouette

https://static.tvtropes.org/pmwiki/pub/images/c6fb65d400e4ed60ea22e5f32c78d318.png
Click here to see his armor

Voiced by: Shishimaru

Septima: Lightspeed

"I am one with the light!"

Jota is a Adept who protects the massive Sumeragi communications tower, the UTU Media Tower. He possesses the septimal power "Lightspeed", which allows him to control photons and even convert his body into photons to perform literal lightspeed movements. A former soldier whose unit was nearly wiped out by Adept terrorists until they were saved by Sumeragi operatives under Nova's command, Jota left the military under the belief that serving Sumeragi was the only way to truly bring peace and stability to his country. His Glaive of choice is the "Shadow Dragon."


  • Anti-Villain: Like Nova, he sincerely believes that Adepts are too dangerous to be left alone and must be controlled for the sake of the world.
  • Attack Drone: His five Photon Guns, which can fire lasers, turn into drills, and combine into a BFS.
  • Beam Spam: His favorite method of attack. It's not uncommon for him to cover the screen in lasers.
  • Blade Below the Shoulder: He has one on each arm which he uses for his Flash Stinger attack.
  • Cool Sword: Can combine his Photon guns into a big one.
  • Curtains Match The Windows: Green hair and green eyes while weaponized. Averted for his normal form, which has blue hair.
  • Dub Name Change: His "Phosphoratorium" attack was originally "Zero Blade".
  • Even Evil Has Standards: In the Drama CD, when fighting Gibril, he's appalled by the fact that Eden would use child soldiers and offers to spare her life if she leaves. But once she reveals her Septima power, he decided to take her seriously.
  • Evil Gloating: His fight commentary has him boasting that his lasers move even faster than the speed of light, among plenty of other things.
  • Expy: Of Hivolt and Aeolus. They all have green color schemes, fights with swords, and (exclusive to Hivolt) can shoot lasers. Like Aeolus, he has an exceptional amount of pride and disdain for "fools" and seeks to establish a new world order (although Jota desires to see Nova's dream come true, rather than building his own).
  • Flying Firepower: Can float from place to place, and fire lasers.
  • "Get Back Here!" Boss: Jota only appears on-screen to initiate, perform, or conclude an attack. This can make fighting difficult as there's always a chance Gunvolt will get hit in retaliation.
  • Hypocrite: When he appears during the boss rush, he berates Gunvolt's "arrogance" for thinking Stratos was all he had to deal with. Which sin is this guy associated with again?
  • I Owe You My Life: Jota was originally a soldier whose unit was nearly wiped out by Adept terrorists, and he was only saved by the intervention of Sumeragi troops under Nova's command. Shocked both by the power of Adepts and intrigued by Nova's dreams of a better world, he left the military and dedicated the rest of his life to serving Nova in turn.
  • Light 'em Up: His septima power gives him control over light, to the point he can literally turn himself into light.
  • Light Is Not Good: Jota in the second battle boasts that he is light and his enemies darkness, and his powers match. He's still a villain.
  • Master Swordsman: The official artwork reveals that he's quite skilled in swordplay, which might explain why his Limit Break takes the form of a sword.
  • O.O.C. Is Serious Business: His title is "The Prideful Silhouette", and he certainly lives up to that name, but the drama CD's show that he can be surprisingly humble when he wants to be.
  • Orcus on His Throne: Most of the main levels have a gimmick that hinder GV in his progress, that has something to do with the powers of the Boss (Merak's wormholes, Elise and the Zombie Apocalypse she started, etc.). UTU Media Tower is the only mission where the main gimmick (catapults) doesn't seem to have any connection with Jota or his powers.
  • Patriotic Fervor: Is fiercely loyal to Sumeragi and the country.
  • Red Baron: "The Prideful Silhouette". Also unofficially known as "Sumeragi's shining sentinel".
  • Rocket Boots: His boots have jets underneath them to aid him in flying.
  • Rugged Scar: Has a scar over his left eye, and is a former soldier.
  • Super Speed: By transforming his body into photons, Jota can literally move at the speed of light, but this does come at a price: He can't think once he's transformed, since logically he's moving faster than he could process his own thoughts, and he can only travel to points he's decided on beforehand. Also, since he's intangible and practically has no mass in this state, he can't move and attack at the same time.
  • Sword Beam: As his Limit Break, he can fire off a gigantic one of dark light in a similar fashion to Zero's Genmu Zero. Background materials state that it works by attributing to the quantum mechanical idea that only what we observes actually exists and that "light" is what shapes the world. Since Jota controls that light, he can literally turn it to zero and tear a hole in world-space itself.
  • Tautological Templar: Is convinced that Sumeragi Group can do no wrong.
  • Teleport Spam: He may sometimes teleport a lot before launching his multiple lasers attack (the one that covers a large area in front of him). As well, his general strategy involves attacking with his drones and then teleporting out of the stage, before coming back to retrieve them.
  • This Is a Drill: His Photon guns can turn to drills.
  • Undying Loyalty: To Nova. He's pretty much the only member of the Seven who willingly joined out of a sense of duty to the man with no ulterior motives.
  • Would Not Hurt A Child/Would Hurt a Child: Switches between the two depending on the circumstances. During the events of the drama CD, for instance, he ends up fighting Gibril, and at first is reluctant to fight her, settling for just disarming her and giving her the option of retreating while making his disgust at Eden sending child soldiers to fight known. Once he pushes her Berserk Button and she reveals her Septima; however, he changes his tune and states he will face her as a warrior.
  • You Gotta Have Blue Hair: Blue normally, green after transformation.
  • Younger Than They Look: Implied; he apparently had served in the military before dropping out of it. In the artbooks, his age is given as 19.
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    Viper/Daytona 

Viper/Daytona, the Burning Wrath

https://static.tvtropes.org/pmwiki/pub/images/4ca7bd50cb42abb03d91082fa8354ab8.png
Click here to see his armor

Voiced by: Koji Kawakami

Septima: Explosion

"You're going the wrong way, man. Hell's this way!"

Viper/Daytona patrols Sumeragi's chemical plant complex and possesses the septimal power "Explosion". Once a notorious gang leader, Viper/Daytona fell in love with Lumen's voice and enlisted as part of Sumeragi's private army.

He has the ability to compress thermal energy into small spheres called Angry Bombs that explode on impact. He can also coat his legs in flames and his Glaive is named "Lord of Fire".


    Carrera 

Carrera, the Magnetic Avarice

https://static.tvtropes.org/pmwiki/pub/images/101c5d33b524bad5a2b4a7a7cac89d6e.png
Click here to see his armor

Voiced by: Mao Onishi

Septima: Magnetic Arts

"Your lightning is no match for my magnetism!"

Carrera is an Adept in Sumeragi's Adept Hunter Unit and possesses the septimal power "Magnetic Arts". He's described as a "pure fighter" who joined the unit simply for the chance to battle powerful Adepts. He has a habit of speaking very formally, and mentions "strength" and "battles against titans" in just about every conversation.

Carrera uses the Magnetic Arts ability to produce a special magnetic field that attracts other Adepts. This field also has the effect of temporarily blocking the use of septimal power. Naturally, this is a quality that Sumeragi prizes highly, as it makes capturing Adepts all the easier. His Glaive of choice is named "Rockslicer."


  • Affably Evil: He's quite a civil fellow and bears Gunvolt no malice, only fighting him because it's his job... And he likes fighting strong Adepts.
  • Blood Knight: Joined the Adept Hunter Unit only to fight powerful Adepts. Gunvolt even notes he's not really evil, he just has a really bad desire for battle.
  • Collapsing Ceiling Boss: One of his attacks will cause a few rocks to fall from above.
  • Dark-Skinned Blonde: Has dark skin and light blonde hair.
  • Dragon Their Feet: His revived self only shows up to fight the powered-up Gunvolt in the True Ending, after the other Swordsman and Nova himself have all died.
  • Expy: Of Mino Magnus. Not just due to their power being similar, both can also make electromagnetic orbs, having a "create a big magnetic chunk of rubble" tactic, and his tactic of floating while grabbing with his giant mech hands is similar to Magnus' Detachment Combat move.
  • Foe-Tossing Charge: Has a shoulder charge move that can knock Gunvolt away if it hits.
  • Giant Hands of Doom: He has a pair of them attached to his arms - as in, those mech hands grip his arms, making them look like epaulets. He can detach them from his body and then use them to grab Gunvolt.
  • Graceful Loser: Bears no hard feelings and dies with satisfaction after he is defeated by Gunvolt for the second time.
  • Magnetism Manipulation: His septimal power.
  • Not in This for Your Revolution: Implied: he mentions that he isn't moved by duty nor by sense of justice. His real motivation is, of course, Greed.
  • One-Hit Kill: His Quasar Collapse can kill you instantly if you get hit by the explosion.
  • Power Nullifier: His power can negate Septimal powers. In his boss fight, this is used in his Quasar Collapse attack, and will force Gunvolt into Overheat state for a while, removing his ability to Prevade attacks or use the Flashfield. This power becomes very important later in the story.
  • Red Baron: "The Magnetic Avarice"
  • Rocket Punch: A variant: One of his attacks attracts chunks of metal to his hands and forms a big fist, then he punches it forward, launching it towards Gunvolt. If GV shoots at him with his gun while Carrera's charging the move, the fist will get bigger.
  • Scissors Cuts Rock: His magnetism ability is a perfect match against Gunvolt's lightning powers, and he can even nullify Gunvolt's powers for a short while. Gunvolt still beats him.
  • Spikes of Villainy: His mech hands have spikes on them.
  • Stuff Blowing Up: A couple of his attacks (including his own Limit Break) causes explosions.
  • The Unfought: Unlike the rest of the Adepts, the rematch with him will be omitted if the player didn't fulfill the requirement for the True ending.
  • The Worf Effect: He's left out of the Boss Rush so that when you fight him along the way to confronting Asimov, you'll get to see just how powerful Gunvolt is now that Lumen is supporting him. Ironically, he's also the only one of the Swordmasters who can harm Gunvolt at that point since the Quasar Collapse's secondary effect still works on him, which also serves as Foreshadowing to what Gunvolt will have to do to defeat Asimov.
  • Ye Olde Butcherede Englishe: Speaks like this. Gunvolt does not miss a beat in lampshading it.
    Gunvolt: ...I'm sorry, what? Did you just break out a "thou"?
  • Younger Than They Look: Most Adepts are mentioned to be young since they're a fairly recent phenomenon. Carrera... doesn't look that young. (For the record, he's just 18.)
  • You Will Not Evade Me:
    • One of his attacks is to launch his "extra" hands to grab Gunvolt then pull him towards Carrera, who would then launch Gunvolt to the wall in an explosion.
    • His Quasar Collapse attack sucks Gunvolt in. You'd have to dash against it to escape. Using the Flashfield is ill-advised as it only pulls Gunvolt into the magnetic field faster.

    Elise 

Elise, the Eternal Envy

https://static.tvtropes.org/pmwiki/pub/images/5ce55ef0668a349629d3124882631e1c.png
Click here to see her armor

Voiced by: Ayano

Septima: Rebirth

"I'm sorry... So sorry..."

Elise was a Swordswoman being held prisoner by Sumeragi. She possesses the ultimate septimal power "Rebirth," the ability to manipulate the soul into spinning out life for eternity. Sumeragi were attempting to implant Elise's brain with a more aggressive persona that ended up taking control of her original, weak-willed persona.

Unfortunately, Sumeragi were unable to contain her power, triggering a rampage that leveled the research facility she was being held at. Elise uses the "Living Blade" as her Glaive of choice, and controls "vipers" that she can shape into daggers. After being thrown, she can make them come back to life as zombies.


  • A God Am I: During her Bossfight in the Steam/Gunvolt 1.3 patch, Dominant!Elise proclaims that she and Original!Elise will find a way out and kill everyone they can, then rule over the remains of the world as the Queens of Undeath.
  • Alas, Poor Villain: Considering her weak-willed personality, heavily implied to be the original one, as well as the utter insanity of her third personality likely brought on by the experiments performed on her, she's quite possibly the most sympathetic of the seven Swordsmen.
  • Animal Motifs: Snakes. She take both the Serpent of Immortality motif (through her main ability) and the mythological Gorgon (a part-snake being who can petrify people with their gaze). The Gorgon motif is especially fitting in the "Gorgon Sisters" which encompass 3 people, and Elise has appropriately three personalities. Similarly fitting is that serpents are associated with the sin of Envy, especially as its patron demon Leviathan is usually depicted as a large serpentine monster.
  • Apologetic Attacker: Her weak-willed personality, when she attacks you.
  • Apologizes a Lot: The first, primary Elise apologizes in practically every line. Her "stable" personality does all the real talk.
  • Ax-Crazy: Her alternate personalities. ''Especially' the more insane, glowing one that appears in the rematch. This is even shown in gameplay when she uses Resurrection on the other two when they die: While the original two spell it correctly and have it in all caps ("RESURRECTION") with a nice little chant beforehand like the other bosses, the insane Elise not only spells it like a glitchy mess while shifting between lowercase and uppercase letters ("ReSURrexIOnnN"), the chant is replaced with her saying "Die" over and over.
  • Battle Aura: The third Elise glows with a purple aura.
  • Be Careful What You Wish For: The research facility that performed experiments on her wanted to know the secret behind her resurrection powers. After going berserk, she used said power to turn all the research personnel into zombies. She notes that they should've been "more specific" about the details.
  • Black Eyes of Crazy: Her armored form, and she's utterly insane to boot.
  • Break the Cutie: Pre-experimentation, Elise was a kind girl who wouldn't hurt a fly and had no desire to meddle with the dead. Unfortunately, Sumeragi really wanting the ability to bring lost Adepts back to life, which led to all sorts of horrible things including manufacturing a more dominant personality to control Elise. The original Elise ended up an emotionally-unstable doormat by the end.
  • Clothing Combat: Her sleeves can turn into whips to attack and travel from pole to pole.
  • Decoy Damsel: When he runs into her at the end of the Stratacombs, GV thought Elise was in need of his help.
  • Disproportionate Retribution: In Lazy Kingdom, she used her septimal powers in a game to petrify other player's avatars (and resurrecting her's if it died) to kill them effortlessly. For this, she got kidnapped by Merak, implanted with two other personalities, one psychotic and the other utterly dominating her and the psychotic one and forced into serving Sumeragi.
  • Dual Boss: Done with her Literal Split Personality. Later becomes a Triple Boss, though the newer one can't actually be hurt.
  • Expy: To Rospark and Argoyle/Ugoyle, from the way she fights; she's purple-colored and is a Dual Boss like Argoyle/Ugoyle, while she hangs on vertical ropes and can use a whip attack and throwing darts like Rospark.
  • Eye Beams: Her Gorgon's Gaze, where she fires a petrifying beam from a special visor she wears that turns Gunvolt to stone.
  • Flechette Storm: Throws knives that turn into snakes.
  • Foreshadowing: When Elise is defeated, her Glaive disappears rather than shatters. That's because she's Not Quite Dead.
  • For the Evulz: Possibly her only reason for turning the facility workers into zombies, aside from getting payback for the experiments they performed on her.
  • Freudian Excuse:
    • She went crazy and turned the facility workers into zombies for performing experiments on her to harness her septimal power.
    • As Lazy Kingdom shows, she was bullied for her powers at school and in a game for being a newbie where she indulges in Escapism at, which leads her to become a player killer out of spite.
  • Freudian Trio: Revealed at her second match on top of the Babel Elevator. The stable-looking Elise you fight in the Stratacombs? That's her Super Ego. Her Id is much worse...
  • Gemini Destruction Law: The only way to effectively kill her is to kill both of her selves at the same time. The tricky part is how the two don't have the same amount of HP.
  • Gone Horribly Right and Gone Horribly Wrong: Elise has the dubious honor of this trope going BOTH ways for her. The Sumeragi researchers wanted to be able to control Elise's power of Resurrection, but she couldn't fully utilize it. The Gone Horribly Wrong part: the first attempt to instill a more cooperative personality into the meek Elise failed on a spectacular level. The end result was a complete psychopath that lashed out at everyone and everything in response to the experiments that broke her, killing many people. The Gone Horribly Right part: The team managed to make a third, more dominant personality in hopes of keeping the second one down. This managed to work, and Dominant!Elise was willing to give them her power. All of it. And everything it entailed. Dominant!Elise even lampshades this when Gunvolt asks where all the personnel are at.
    Dominant!Elise: "Oh? Didn't you see them on the way down? You know, the living corpses? We can reverse the touch of death. Hehe...Sumeragi really wanted that power. So we gave them our power. All of it. I guess they should've been more specific."
  • Hand-Hiding Sleeves: Her weaponized form gives her these. They can unfurl into whips to attack enemies and traverse the poles.
  • Informed Attribute: She represents the sin of Envy, but while the other characters have even a tangential connection to their sin, Elise... doesn't. It's possible that her envy is channeled into her split personalities, but if so we can't really tell. The only time this is alluded to is when Copen shoots her with Greed Snatcher bullets, and saying "And so envy succumbs to greed. The power to take always trumps the desire to have." At least Lazy Kingdom, the third audio drama, delves a bit more into this aspect of her character, namely how her more vicious self was born from her envy towards the more serious, veteran players in the game online she's playing that leads her to petrify other players out of spite, as well as using the game as escapism to leave her miserable life. The background materials reveal that she was intensely jealous of other people for being able to live a normal life while she was ostracized for her powers as a youth, but because of her personality she held it all in...until Sumeragi decided they wanted a personality more willing to use those powers...
  • Literal Split Personality: Her power lets her create a second self. It's later revealed that the two of them were hiding a third personality.
    Zeno: Holy jitt, did she just go amoeba on you?
  • Madness Mantra: The insane Elise's Invocation wherein she merely chants "die" over and over.
  • Maniac Tongue: The Ax-Crazy Elise in the Boss Rush always has her tongue tucked out.
  • Ms. Fanservice: If her weaponized appearance wasn't enough for you, how about the fact that the way she slings herself on the poles makes her look like she's pole dancing?
  • Mystical White Hair: She has it in her normal form.
  • Necromancer: With her primary ability, she can Animate Dead. She can also do regular resurrection (i.e with their actual selves and all).
  • Nigh Invulnerable: The insane Elise is immune to damage and constantly attacks with knives.
  • Noob: In the Lazy Kingdom audio drama, in order to contrast Merak, Elise is mostly playing the game as a form of Escapism, and is not particularly far in it nor particularly good at it. She, amazingly, turns out to be the God Modder kind, using her Adept powers in game, and her dominant personality becomes infamous as a Player Killer. She still sucks at the game; she's just takes the Game-Breaker approach.
  • Not Quite Dead: The moment before they were killed, the stable Elise released the Ax-Crazy Elise on a risky gamble that she would revive them and not go on a mindless rampage. It works; both of the defeated Elises are brought back, and they subsequently bring back their fellow Swordsmen for the Boss Rush.
  • Person of Mass Destruction: With her Resurrection power, she can easily start a Zombie Apocalypse. And she does just that throughout the underground facility, turning everyone into zombies. In the original Japanese version, she outright states that she plans to turn Gunvolt into a zombie so he can infect others and create a "world of death".
  • Power Glows: The insane Elise is constantly surrounded by a purple aura.
  • Pet the Dog: While the Dominant Elise was made to replace the original, weak willed one, she doesn't seem to fulfill her intended role and even mentions that she intends on raising the both of them to be the "Queens of Undeath" should they reach the surface and unleash a Zombie Apocalypse. She even finished the job the second personality began, namely slaughtering the researchers and raising them as zombies, and even keeps that personality around in case they need it.
  • The Power of Hate: In Lazy Kingdom, the Dominant!Elise claims that she uses the Resurrection Septima through this. So long as she hates those who would put her down or bully her, she claims she will rise again each time until she's put them down in turn. It's also implied that her second personality IS Elise's hatred of everyone who's hurt her in her life.
  • Purple Is Powerful: She wears purple while weaponized (and has purple eyes), and she's definitely no slouch. Her abilities are among the most valuable in Sumeragi.
  • Red Baron: "The Eternal Envy".
  • Reptiles Are Abhorrent: She has a snake motif. Subverted for her original timid personality who doesn't mean any harm, but played straight with her more "dominant" personality who's crueler. Her insane side takes it Up to Eleven.
  • The Reveal: The dominant Elise that we're introduced to as the second personality and is loyal to Sumeragi? It's not the second, but the third. The real second is an Ax-Crazy monster that takes orders from no one and only revives her other selves whenever she sees it necessary to kill something. The third personality was made to keep the second in check while also commanding the original.
  • Shrinking Violet: Her more timid personality.
  • Shy Finger-Twiddling: Her timid side does this before the battle starts.
  • The Smurfette Principle: Elise is the only female boss and member of the Seven Swordsmen (unless you count Lumen while Nova is controlling her and Zonda, though her true gender was only revealed in the sequel), though to be fair, you're facing "two" and later "three" of her.
  • Snakes Are Sexy: She's got a snake motif and she's the Ms. Fanservice.
  • Supernatural Is Purple: Purple eyes and armor, and her Septima can make someone immortal, bring someone back to life, or turn them into zombies.
  • Superpower Lottery: Her Resurrection power is very versatile and very destructive. With it, she can bring anyone back to life and even revive herself as long as one of her personalities are still alive. She can also make others immortal and turn others into zombies. Also, she implies that anyone she turns into a zombie can infect and turn others into zombies, effectively turning her into a one-woman Zombie Apocalypse.
  • Superpowered Evil Side: In Lazy Kingdom, it's implied that Elise's Psychopathic/Dominant Personalities had already had some root within Elise herself through her envy of those living normal lives and hatred of bullies to herself. Dominant!Elise is also the one who makes the most use of Elise's abilities BEFORE she was taken into Sumeragi, most notably the Snake-kunai, Gorgon's Eye and, of course, Resurrection.
  • Taken for Granite: Has a petrifying gaze as an attack. True to its "Gorgon's eye" origin, this move can be avoided by simply facing away from Elise (or Copen, as he uses her ability).
  • Talking to Themself: Her Split Personalities can talk to each other as if they're different people. Of course, being able to inhabit their own forms when glaived helps in this endeavor.
  • Tragic Monster: She was once a timid little girl who was ostracized from society before being captured by Sumeragi and corrupted from the experiments.
  • Whip It Good: She also uses her sleeves like a whip to travel pole to pole in her stage.
  • Woobie, Destroyer of Worlds: She was kidnapped by Sumeragi and experimented on, and had an extra personality implanted in her to force her to use her powers for them (actually, make that two personalities). She then loses her memories, and is left trapped in an abandoned research facility full of zombies, alone and scared out of her wits. After Gunvolt finds her, her memories return and her other personality makes her fight him, while she apologizes the entire time. The player can't be blamed for feeling bad about killing her (although she dies expressing relief that she can finally be at peace).

    Stratos 

Stratos, the Gluttonous Fly

https://static.tvtropes.org/pmwiki/pub/images/b64496b475a0b0b8fc151a08665a82e5.png
Click here to see his armor

Voiced by: Takahiro Miwa

Septima: The Fly

"Hungry... I'm so... hungry!"

Stratos is a Swordsman that is held prisoner by Sumeragi. Prior to his capture, he was a handsome, popular man, although no trace of this man remains today. Stratos possesses the "Fly" ability and is capable of turning his flesh into fly-shaped particles of energy that can dismantle any matter and incorporate it into his body.

Repeated experimentation on Stratos has caused his powers to become too powerful for even his Glaive, "Lizardslayer," to control. The only thing that keeps him in check is a special drug called S.E.E.D., extracted from the experimental plant ViVid/Eidolon.


  • Alas, Poor Villain: When GV and Moniqa realize what a sorry state Stratos is in as a result of being Sumeragi's guinea pig for so long, both of them are understandably rattled and pity him. Gunvolt even considers his imminent defeat of Stratos more of a Mercy Kill than anything else.
  • Ax-Crazy: Noticeably the least stable member of Sumeragi. The constant experiments have taken a toll on his mental state to the point that he's been reduced to a savage monster whose only thought process is to devour all in sight.
  • The Berserker: Due to his Ax-Crazy nature, Stratos doesn't care for strategy and comes at his foes with nothing but brute force and unstoppable hunger. Due to the nature of his powers, it's actually quite effective.
  • Energy Being: His armored form looks like he's composed of yellow flames.
  • Expy: A guy who's driven insane due to experiments and gains the ability to control bugs, can shapeshift himself and can eat anything? He's pretty much Arakune if he were more speech-capable.
  • Extreme Omnivore: By virtue of his power, he can potentially consume anything.
  • Face–Monster Turn: According to his profile, he used to be a handsome and popular guy before Sumeragi got to him.
  • Flaming Hair: His transformation gives him yellow fiery hair.
  • Flies Equals Evil: Summons and creates flies from his body that attack friend or foe. He can even turn into flies.
  • Floating Limbs: When transformed. His limbs and torso are replaced by some yellow fire-like substance, on which pieces of armor are affixed.
  • "Get Back Here!" Boss: Stratos will only appear on-screen while he's unleashing an attack, meaning Gunvolt has to make sure he's not being bombarded with attacks while using the Flashfield.
  • Horror Hunger: See quote. Notably, in the original 3DS translation he sounded more insane while the Steam translation makes him sound more sad and pained.
  • I'm a Humanitarian: In one of the on-stage dialogues, Stratos goes after a mook and eats him.
  • Laughing Mad: Insane and constantly giggling.
  • One-Hit Kill: If you fail to stop his Nemesis Fang, you'll get consumed by it.
  • Pest Controller: Stratos' power... Besides the fact that he's not controlling actual pests.
  • Power Limiter: Other than his Glaive, he takes a drug called S.E.E.D. that suppresses his hunger and septimal powers... until Gunvolt destroys the flower that produces the drug, allowing his hunger and powers to run wild. Of course, it's noted even those two together are barely holding him back, as that's just how far gone he really is.
  • Red Baron: "The Gluttonous Fly."
  • Shapeshifter Weapon: Fashions his body into various mouths to attack Gunvolt. It's noted in his profile he could shift into other things as well, but his insanity severely limits his creativity.
  • Slasher Smile: His default expression.
  • Stealth Pun: The monstrous head floating on his back sports a crown. With his powers, that would make him a "Lord of the Flies".
  • The Swarm: He can create one with his powers. He can even turn into one and back again.
  • Sympathy for the Devil: Gunvolt and Moniqa shows this towards him during the fight.
  • Teleport Spam: Constantly does this throughout the fight by transforming into flies.
  • Third-Person Person: Always speaks in third person, which denotes his mental health. Though this is averted in the original Japanese version.
  • Tragic Monster: After being experimented upon, he became a decrepit man-eater. He hates every minute of it.
  • Tunnel King: Can burrow into the ground to attack Gunvolt from below.
  • Undeathly Pallor: His skin is pale white, likely as a result of all of those cruel experiments.
  • Voluntary Shapeshifting: Can assume various forms during his fight, such as turning into a large mouth to devour Gunvolt.
  • Woobie, Destroyer of Worlds: The poor guy was also kidnapped by Sumeragi and used him as a guinea pig for an experimental, addictive drug, leaving him with relentless hunger that drove him insane. Then Gunvolt destroys the only thing capable of staving off his hunger. Unlike Elise, Gunvolt justifies killing Stratos by calling it Mercy Kill and treats it as a case of Shoot the Dog.
  • You Gotta Have Blue Hair: Green in his normal form.

    Zonda/Pantera 

Zonda/Pantera, the Lustful Mirage

https://static.tvtropes.org/pmwiki/pub/images/2d69dbeba924a057b1f070fe9bd82dcb.png
Click here to see their armor

Voiced by: Syo Nogami (Male), Kaori Nazuka (Female, True)

Septima: Phantasm Mirror

"War, like love, is inescapable."

Zonda is another Adept in Sumeragi's Adept Hunter Unit. Zonda possesses the septimal power "Mirror," and uses the Glaive "Crow Child." Zonda's age, gender and background are all shrouded in mystery. Even among Sumeragi's top brass, very few know anything about Zonda. Even less is known about Zonda's Mirror ability, often reputed to be some sort of illusion-based power. Zonda is among Sumeragi's most powerful Adepts, and it is said to be as powerful as Gunvolt and Nova/Shiden.

Their true nature is revealed in the second game.


  • Actually a Doombot: The Zonda that Copen killed in the first game was actually a copy made by her Phantasm Mirror Septima. The penultimate boss of the second game ends up being another copy. She doesn't get away with it a third time due to fusing with the Muse as the Final Boss.
  • Affably Evil: Zonda is never anything other than polite and courteous. Even in the second game, where her true nature is revealed, her polite demeanor never breaks.
  • Ambiguous Gender:
    • Like pretty much everything else about them, no one has any clue what gender Zonda is supposed to be. Zonda's weaponized form dodges the choice by giving them both a male AND a female form, which appear to be literal mirror images of each other. For the record, in the revised translation, Moniqa calls their gender "indistinct" and says that Zonda can appear either as male or as female every other day.
    Zonda: Look at you, you're all boy!
    Gunvolt: And I heard you're a little bit of both.
    • Come Gunvolt 2, it turns out this ambiguity was deliberate — neither of these forms are the legitimate one and Zonda's true form is that of a young girl.
  • Animal Motifs: Rabbits.
  • Ascended Extra: Went from a minor character in the first game whose only role was to be killed by Copen to the main antagonist of the second game.
  • Beware My Stinger Tail: The female form has the pink crystal on the end of a long tail, like a scorpion.
  • Boss Remix: The theme that plays during the penultimate fight with Sumeragi Zonda is a jazzy remix of the Sinner's Row stage theme from the first game.
  • Bullet Hell: Zonda's female form primarily attacks with Energy Balls. This gets taken Up to Eleven with their Limit Break Phantasmagoria where they bombard the player with all sorts of mirror-based attacks.
  • Catchphrase: Expect them to say a lot of "WAGA AI YO" (roughly meaning "This love of mine!" in Japanese).
  • Curtains Match the Window: Played straight with Sumeragi Zonda, whose hair and eyes are both pink.
  • Death Dealer: The character's weaponized form official art has the person hold a small rectangular card (or possibly a mirror pane). The armor can open up to reveal more.
  • Depraved Bisexual: When they're not spewing some jitt about love, they're spewing some sort of innuendo. True Zonda, by comparison, downplays it to a more "general" kind of love.
  • Double Entendre: They like engaging in this. True Zonda does not, however.
    Zonda: A plug for every socket, and a socket for every plug.
  • Dub Name Change: Zonda in English; Pantera in Japanese.
  • Expy: As shown in Mighty Gunvolt and the second game, their combat forms are ones to Prometheus and Pandora, fighting as a Dual Boss that switch on the fly with the male one preferring close-range physical attacks and the female preferring long-range projectile and energy attacks. They also have their own unique boss battle music compared to every other boss battle save the final boss.
  • Fighting a Shadow: It turns out in the second game that the Zonda that Copen killed in the first game was but a fragment of their illusion - part of their mirror powers so to speak.
  • Foreshadowing:
    • The second trailer for the game doesn't show any footage of the battle against Zonda, unlike the other six Swordsmen. That's because you don't actually get to fight them.
    • Zonda is the only Adept to not be revived by Elise during the final stretch of the first game. That was the first clue that Zonda is still very much alive.
  • Gender Bender: They can appear as either a male or a female when transformed, and has use for both forms in Mighty Gunvolt. Moniqa lampshades this in the Steam translation. In the second game, they shout "Over Gender" when tagging out with the other form.
  • Gender-Neutral Writing: Was referred by the "xe" pronoun and called bigender in the original localization. This received some criticism as to whether that was really the right word to describe Zonda in particular. The new localization writes around it instead. The sequel reveals that Zonda is actually female.
  • Informed Ability: Their power is supposedly as powerful as Gunvolt and Nova but Zonda gets taken out by Copen before you get a chance to fight them. The only time we see their power is through Copen's usage of Doppler Desire which may not even be the true extent of Zonda's power. At least in Mighty Gunvolt, Zonda as a boss is pretty strong and tricky to fight. And then the sequel reveals that statement was very much true.
  • Interface Screw: Their power turns the world upside-down, as a stage hazard.
  • Kick the Son of a Bitch: Given how Mytyl was the origin of the Muse, in her true form's boss fight in Gunvolt 2, Zonda wastes no time in pointing this out and rubbing it in Copen's face.
    Male!Zonda: Sibling love is truly a beautiful thing...
    Female!Zonda: And yet the sister you love bears the very sin you hate!
    Male!Zonda: You kill adepts to save an Adept.
    Female!Zonda: Oh how the rose of your love is spiked with thorns!
  • Large Ham: Zonda is incredibly flamboyant and theatrical, often doing grand hand gestures and making some dramatic proclamation about love. Though this mainly applies to both of the Sumeragi Zonda(s). True Zonda, by contrast, is more muted and calm.
  • Logical Weakness: As the second game's intro shows, Tenjian's blades are effective at shattering Zonda's illusions. In the fight against Sumeragi Zonda, they are weak to Hailstorm Blade, as they're merely mirror copies that True Zonda made.
  • Love Freak: And boy, are they very lively about it.
  • Magic Mirror: Their power revolves around this. In Mighty Gunvolt (which is the only place you can actually fight them), Zonda creates mirror panes to flip between their male and female forms, duplicate themself, drop triangular projectiles from above, and hide while firing energy shots. Bonus points in that their power is actually named "Mirror". The sequel takes this further, showing them being able to cast illusions, fire energy balls and mirror shards, and create mirror versions of the other boss Adepts.
  • Master of Illusion: Their Mirror Septima allows them to craft powerful illusions. She puts it to deadly use, using her powers to infiltrate Sumeragi's ranks so she could steal their technology.
  • Masculine Lines, Feminine Curves: Not Zonda specifically, but rather, their mirrors: Male Zonda has rectangular mirrors, female Zonda has ovular mirrors.
  • The Mole: The second game reveals that they were a part of Eden all along, who infiltrated Sumeragi to gain infos on their Glaives and to steal their tech.
  • Ms. Fanservice: Their female form. It only appears in full in the sequel, as Zonda is "killed" by Copen in the first game. It does appear in Mighty Gunvolt, but there's not much to look at.
  • Multicolored Hair: When untransformed, they have blonde hair whose tips end in pink.
  • Mysterious Past: Almost nothing is known about Zonda's past.
  • Mythology Gag: Mighty Gunvolt may be a spinoff title, but it faithfully showed how the Adepts of Gunvolt and the Mighty Numbers of Mighty No. 9 fought in their boss fights. Turns out, Zonda is no different. If you fought them in that game, you know how they'll fight in their rematch with Copen come the second title.
  • Nothing Is Scarier: Unknown age, unknown gender, unknown backstory. No one knows anything about Zonda except for one thing: Their power is supposedly as tough as Gunvolt and Nova. This is one Adept you probably don't want to mess with. ...Or not, since Copen worfs them before they get a chance to prove it. Then taken right back when it turns out Copen never even touched the actual Zonda.
  • Phallic Weapon: Male!Zonda takes the trope to its logical conclusion by using a crotch-mounted lance as his weapon of choice. And he does try to stab you with it in Mighty Gunvolt and in the second game.
  • The Power of Love: Does not shut up about it. They gleefully proclaim that everything they do is some form of love or act of love. Even when they're screwing with Gunvolt by flipping him backwards and upside down or tossing mooks at him, they self-justify it by saying Love Hurts.
  • Rapunzel Hair: Both their untransformed state and transformed ones have long, flowing hair.
  • Red Baron: "The Lustful Mirage".
  • Ret-Canon: The fight with Zonda's Sumeragi form in the sequel has them using the exact same attacks they used in Mighty Gunvolt as well as a few new ones.
  • The Reveal: The second game reveals quite a lot of things about them. The prologue of the sequel reveals that Zonda is still alive, is actually female, is a young child, and is the leader of the Adept supremacist group Eden.
  • Shoulders of Doom: Their male weaponized form sports very Galactus-esque ones.
  • Showgirl Skirt: Their female weaponized form has their armor in the style of one.
  • Stealth Pun: Zonda has a male and female form and in their Dengeki profile their Glaive is mentioned to be double edged. In Gunvolt 2, they're revealed to be The Mole in Sumeragi and working for Eden. Zonda is literally two faced and a double edged sword with Sumeragi.
  • Superpower Lottery: There's a reason Zonda's Septima is considered a power on par with that of Nova and Gunvolt. The Phantasm Mirror Septima allows Zonda to create life-like illusions and duplicates of both forms to the point she was able to fool everyone into thinking she was dead, switch battle forms on the fly, unleash energy blasts, create physical projectiles out of mirror shards, and screw with their enemies' perceptions with illusions.
  • Trans Equals Gay: Zonda shows quite a fascination for Gunvolt when they meet each other. Averted with The Reveal Zonda is actually female, albeit very young-looking.
  • Underestimating Badassery: GV speculates that one of the reasons Zeno was easily defeated by this Adept was that Zeno didn't take fighting them seriously.
  • The Unfought: Copen takes Zonda out before you get a chance to fight them, resulting in you fighting Copen for that stage instead.note 
  • Visionary Villain: Much like Nova, Zonda believes that the power of the Muse is necessary to bring peace to the world and make it a paradise...only for her, it would a paradise for the Adepts only since they would be the only ones left.
  • Walking Spoiler: Mentioning almost anything at all about Zonda past general knowledge about them is grounds for a spoiler.
  • You Gotta Have Blue Hair: Pink in their transformed form.
  • Your Answer to Everything: Love.
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Eden

    Organization as a Whole 
https://static.tvtropes.org/pmwiki/pub/images/eden_2.jpg
Eden's Symbol
Eden (full name "Multinational Power-user Association Eden") is a terrorist organization and the main antagonist group of the second game, comprising of Adepts from all around the world. They all plan on creating an utopia for Adepts by eradicating all non-Adepts.
  • Blessed with Suck: Most members of Eden possess septimal powers that are too weak or impractical to use in combat, forcing them to rely on conventional weapons to fight.
  • Contrasting Sequel Antagonist: Whereas Sumeragi sought to subjugate Adepts to control them, Eden seeks to wipe the human race off the planet to free Adepts from humanity's shackles and prejudice. The Seven also use an Amplifier Artifact to power up instead of having their power sealed away.
  • Eviler Than Thou: The entire prologue is Eden showing themselves to be superior to Sumeragi in every way, including their evilness.
  • Fantastic Racism: They hate humanity due to suffering Fantastic Racism themselves and wish to see it destroyed to create an Adept-only paradise.
  • Freudian Excuse: They do what they do because they suffered Adept oppression in the past.
  • Kill All Humans: Their main motive.
  • Mecha-Mooks: They use robots stolen from Sumeragi.
  • Super Supremacist: They intend for Adepts to rule over the world and eliminate humans.
  • Undying Loyalty: The Eden soldiers are fanatically loyal to most of the Seven and especially to the Mysterious Girl, who they revere as an oracle, and will gladly die for their cause.
  • Utopia Justifies the Means: They genuinely believe that the utopia of Adepts can only be achieved by exterminating humans.
  • Villainous Valor: Displayed by the troops, surprisingly. As one of them notes, they are fully aware that they can't beat Gunvolt and Copen, but are willing to die in battle if they could at least weaken them.

    Mysterious Girl 
https://static.tvtropes.org/pmwiki/pub/images/true_zonda.jpg

The priest and leader of Eden, also called "the Oracle". A young girl who appeared before Gunvolt and Copen, her childish appearance belies her more matured expression. She's an Adept, but her abilities are unknown. The members of Eden greatly revered her, believing her to be the savior that will make a new world for Adepts.


  • 100% Adoration Rating: She's loved and respected by all of Eden, all of them praising her like a goddess. Even Desna, who herself is treated like a goddess, reveres her.
  • A Child Shall Lead Them: She's a little girl who's probably no older than Joule, and she's the leader of Eden. It's implied that she's Older Than She Looks, however.
  • Affably Evil: She's never anything other than polite and courteous, even to her oppositions.
  • Alice Allusion: Her overall motif, right down to having playing card-themed attacks in the final boss fight.
  • A Mother to Her Men: She cares deeply for the Seven, expressing genuine regret when they are killed and even offering a word of silent prayer for them. During the final battle with Gunvolt, she outright calls them her friends. And surprisingly, the feeling is mutual.
  • Animal Motifs: Rabbits. She wears a ribbon on her head that resembles rabbit ears. Also doubles as Fairytale Motifs as it ties into her overall Alice in Wonderland theme.
  • Anti-Villain: She wants to create a world where Adepts can live in peace. Unfortunately, her plan involves the extermination of all humanity.
  • Authority Equals Asskicking: As the leader of Eden, she's among the most powerful foe Gunvolt and Copen have ever fought. Even more after she takes on the power of the Muse.
  • Back from the Dead: In a variant, Zonda eventually uses her power to create mirror copies of several members of the Grimoire Seven, with all the same powers and even memories of the real persons.
  • Badass Adorable: The leader of Eden and one of the most powerful Adepts in the series is no more physically imposing than your average 11-year-old.
  • Batman Gambit: In the prologue of the second game, she has Eden kidnap Copen's sister Mytyl and cause the Sumeragi airship, Seraph to crash into the city in order to draw out both Gunvolt and Copen so they could imprison the power of the Muse in Zonda's mirror shards. Later, in Copen's story, they kidnap Mytyl again to bring Copen to the garden so they can reclaim the shards.
  • Big Bad: The main villain of the second game, taking advantage of Sumeragi's defeat to enact Eden's plan of creating an Adept-only paradise.
  • Brown Note: Her Paradise Lost Limit Break has her sing a dreadful tune with the power of The Muse that drains an Adept's power - and their health, if they have no power left to lose.
  • The Chessmaster: The sequel and Drama CD's reveal that Zonda has been planning her scheme since before the events of the first game. She had Eden stage an attack on Sumeragi's media tower to act as a cover while she used her Mirror Septima to infiltrate Sumeragi's ranks so she could steal their technology right under their noses and use their tech to enact Eden's plan to create an Adept-only paradise. And despite a surprise attack from QUILL, the plan went off without a hitch.
  • Childhood Friends: With Tenjian. According to his Dengeki profile, she grew up in the same orphanage as he did.
  • Cold Ham: In contrast to Sumeragi Zonda, who is exuberant, flamboyant, and constantly over-the-top, she is eerily calm and serene, though her speech is just as eloquent and theatrical.
  • Color-Coded for Your Convenience: Her boss form fights with colored cards that have different effect depending on the color. She fires purple cards that home in on you, green cards that create two giant drills, blue cards that unleash large swords, and pink cards that create a vacuum effect that also heals her.
  • Creepy Child: She is a cute young girl who's the leader of an Adept supremacist group and terrorist organization that is willing to commit mass genocide in the name of Adept utopia.
  • Curb-Stomp Battle: In Gibril's Dengeki profile, she encountered Gibril while she was trying to find Adepts to join Eden and was challenged by her to a fight. She won.
  • Dark Messiah: She views herself as the savior Adepts across the world need, and there are few lines she won't cross to become that savior. It helps that Eden believes the same.
  • Death Dealer: In her boss fight, her main weapon is throwing homing playing cards at you as well as cards that have different effects.
  • Deflector Shields: She can erect a yellow diamond barrier to defend against attacks. It can be broken immediately by Gunvolt's Crashbolt or Copen's fully-charged Prism Break.
  • Distaff Counterpart: To Asimov. Both are powerful Adepts who are the leaders of a Super Supremacist terrorist organization (though Asimov hid his true intentions for QUILL from almost everyone including many within the group, while she was up-front about Eden's goal) that seeks to wipe out humanity to create an Adept-only paradise. The only differences are their age, gender, and Septimal powers.
  • Even Evil Has Loved Ones: Specifically, her sworn brother, Tenjian. They were orphans who grew up together. Upon her death, her final words has her tearfully calling Tenjian's name.
  • Even Evil Has Standards: When Gunvolt asks her if she plans to enslave Adepts by rebooting Sumeragi's Diva Project, she vehemently denies this, stating she wishes to use the Muse's power to enhance the Septimas of Adepts worldwide. It's telling that it's one of the few moments where she briefly breaks her calm facade.
  • Evil Counterpart: After gaining the power of the Muse, she can be seen as an Evil Counterpart to Lumen: Both are fairy-like beings with abilities that are related: Lumen's Anthem strengthens an adept, while Zonda's Paradise Lost debilitates them, and both Anthem and Eden's Presence bring dead adepts back to life.
  • Expy: Respected amongst their individual group? Wears pink/purple clothing? Has blond hair with pink tips? Evil Plan involves fairy-like beings and whose One-Winged Angel resembles a fairy/angel? Intends to Kill All Humans using said fairy as an Amplifier Artifact and create a paradise for their suffering race? She is essentially a genderbent and more dangerous version of Elpizo. Considering she's similar to Asimov, who's also an Elpizo expy, it makes more sense.
  • The Fair Folk: Her One-Winged Angel form resembles a fairy, which is justified as the Muse Septima itself, which she absorbed, also takes the form of a fairy.
  • Final Boss: Of the second game.
  • Final Boss, New Dimension: The final battle with her takes place in a strange dimension littered with mirrors.
  • First-Episode Spoiler: Her appearance in the prologue stage comes with a shocking twist that ties to the previous game: she's the real Zonda, the forms we see in the first game are merely her illusions, and she was The Mole in Sumeragi's ranks.
  • Fisher King: As Copen closes in on her lair, he realizes that the environment around him is changing and speculates that it may be her doing.
  • The Fourth Wall Will Not Protect You: Inverted. During the final battle with her and Gunvolt, she'll unleash her Paradise Lost Special Skill which can only be countered... by having the player sing Reincarnation, meaning the fourth wall doesn't protect her from you.
  • From Nobody to Nightmare: She was just a relatively normal Adept girl who suffered discrimination at the hands of humans. Then she met Tenjian and they formed Eden, and the rest is history.
  • A God Am I: When Copen asks her if she intends to become a god with the power of the Muse, she states that she's "strongly considering it".
  • Heal Thyself: One of her attacks creates an orb that unleashes a Pillar of Light. In addition to creating a vacuum effect that draws Gunvolt/Copen in and damages them, it will also heal her for the duration that it is active, though this can be mitigated if Gunvolt or Copen attacks her in the meantime or destroys the orb to end the move earlier.
  • Logical Weakness: Her One-Winged Angel form bears heavy resemblance to a fairy, and is weak to Gibril's weapon, which is ferrous in nature.
  • Magic Music: Her Paradise Lost Special Skill has her sing a song and release shockwaves that will drain Gunvolt's health and can only be countered... by singing Reincarnation.
  • Master of Illusion: Her Septimal power, Mirror. During the final boss fight, she combines this with the power of the Muse, allowing her to effectively control reality itself.
  • Multicolored Hair: She has blonde hair that ends in pink tips. Her One-Winged Angel form has white hair with pink streaks in it.
  • Mysterious Past: Almost nothing is known of her past, other than that she and Tenjian grew up as orphans together. There's also no information about how she came to found Eden.
  • Never Recycle Your Schemes: Averted. Nova's original plan was to merge with the Muse to subjugate Adepts worldwide, but this failed when Joule started Fighting from the Inside. Zonda remembers this when putting her own Muse-fusion scheme into motion and takes extra precautions to weaken Joule and adapt her Septima to herself before merging.
  • Older Alter Ego: Her age is never specified, but her alter-egos look certainly older than her. And sexier, too.
  • One-Winged Angel: For the Final Boss fight, she absorbs the power of the Muse and transforms into a fairy-like form that resembles a dark and twisted version of Joule and Lola.
  • Playing Card Motifs: In her boss fight, her wings exemplify which attacks she may do by the card suit they appear as. Hearts indicates she may heal herself, throw her cards in two different ways. Clubs has her throw two cards horizontally which create gigantic spiked pillars that zoom across the screen. Spades has her throw two sets of blue cards at the ceiling, which creates swords that rain downwards. Diamonds has her create a shield that must be broken first, and she usually follows up with throwing her cards. Finally, she has black wicked looking wings which appear like a smiley face that represents the "Joker" card, which is when she uses Paradise Lost or Eden's Presence.
  • Power Dyes Your Hair: Her hair, once powered up by the Muse's Septima, becomes stark white with pink tips. Her hair tip colors also change to match her wing color.
  • Power Echoes: Once she goes One-Winged Angel, her voice has a noticeable echo effect as she speaks.
  • Power Gives You Wings: Her One-Winged Angel form has wings that resemble playing card suites (Hearts, Clubs, Spades, Diamonds). When using her Limit Breaks, her wings turn black and demonic.
  • The Power of Love: She repeatedly proclaims that Eden's love for her is what gives her power.
  • Power Makes Your Hair Grow: Her hair lengthens dramatically in her transformed state, to the point it becomes floating Rapunzel Hair.
  • Reality Warper: she combines her Phantasm Mirror Septima with the power of the Muse, upgrading it to the Reverie Mirror, which essentially allows her to control reality itself.
  • The Reveal: Later in the game, it's revealed that she and Tenjian are sworn siblings.
  • Spikes of Doom: Her lair, the Garden is littered with spikes. Both Gunvolt and Copen don't hesitate to lampshade the choice in decoration.
  • Spock Speak: She is well-spoken at all times, even to her adversaries.
  • Superpower Lottery: With her power, she can create perfect copies of her Grimoire Seven and presumably even the Seven Swordsmen and Nova if she so desired. Once she successfully absorbs the power of the Muse, however, she truly becomes this, her power enhanced to the point she can create an entire dimension, create cards that all transform into different forms, and even sing a song powerful enough to drain the energy of her opponents while making herself invincible.
    No longer do I make illusion. I now craft reality itself!
  • Terms of Endangerment: During the final battle with Gunvolt, she calls him by his nickname GV right before unleashing her Paradise Lost.
  • The Unfettered: She will stop at nothing to achieve her dream of an Adept paradise. If one little girl must suffer and all of humanity must be sacrificed to do so, then so be it.
  • Villainous Breakdown: When defeated in the final battle, her last words are her sputtering in complete disbelief that she would've been defeated despite wielding the power of the Muse.
    Mysterious Girl: Wh-What happened?! Our utopia... Our paradise! But we fused! The muse and I... We were... Compatible...
  • Visionary Villain: Much like Nova, she believes that the power of the Muse is necessary to bring peace to the world and make it a paradise...only for her, it would a paradise for the Adepts only since they would be the only ones left.
  • Well-Intentioned Extremist: Truly believes that her actions will help create a better world for Adepts.
  • You Have No Chance to Survive: In her final battle against Gunvolt, the entirety of the mid-fight dialogue is her bragging that Gunvolt is dead to rights since she took the Muse from him - and unlike Nova, she took measures to prevent her from using Anthem.

The Seven (Grimoired Seven)

    In General 
https://static.tvtropes.org/pmwiki/pub/images/the_seven.jpg
From left to right; Tenjian, Asroc, Gibril, Teseo, Desna, Ghauri & Milas
They're seven particularly powerful adepts who inspire other Adepts in Eden. Similar to the Sumeragi Adept's Glaives, they all possess special book-like devices named Grimoires (aka "Fairy Tales" in Japan), built from emulating the technology behind Glaives and combining it with the power of the Muse. Grimoires enhance the user's Septimal powers to phenomenal levels (by activating them, transforming the user) instead of limiting them like Glaives do.
  • Achilles' Heel: In a throwback to the Mega Man games of old, each of the Seven is weak to one of Copen's EX Weapons:
    • Tenjian is vulnerable to Prism Break.
    • Teseo is vulnerable to Stellar Spark, Twintail Bunkers, Hailstorm Blade, Hydro Zapper, and Broad Circuit. Yes, you can hurt him with his own power.
    • Asroc is vulnerable to Hydro Zapper.
    • Ghauri is vulnerable to Twintail Bunkers.
    • Desna and Gibril are vulnerable to Vantage Raid.
    • Milas is vulnerable to Stellar Spark.
    • Sumeragi Zonda is vulnerable to Ferrous Fangs.
    • True Zonda is vulnerable to Ferrous Fangs and Hailstorm Blade.
  • Affably Evil: Most of the Seven, with the exceptions of Asroc, Gibril, and Tenjian, bear Gunvolt and Copen no ill will and are merely doing what they do out of loyalty to Zonda and their desire for an Adept-only paradise. This is particularly true of Desna and Ghauri, who are only considered evil due to their allegiance with Eden and are otherwise personable characters.
  • Amplifier Artifact/Transformation Trinket: This is what their Grimoires do for them. Zonda stole and reverse-engineered the technology of the Glaives from Sumeragi to produce versions without the need to remove an Adept's septimosome and powers first, and with the Muse's power the Grimoires were the result.
  • Black Eyes of Crazy and Evil: Like the Swordsmen before them, post-transformation their sclera turn black.
  • Boss Rush: Just like before. At the final level, Zonda uses her "Mirror" powers to revive four of the Seven (Tenjian is always one, while the remaining three are the first group that Copen (Desna, Ghauri, and Asroc) or Gunvolt (Gibril, Teseo, and Milas) fought) with all their powers and even memories to fight Gunvolt/Copen.
  • Chess Motifs: The Seven are all represented by chess pieces and have roles similar to said pieces.
  • Color-Coded Characters: Tenjian is blue, Teseo is green, Ghauri is purple, Desna is yellow, Milas is pink, Asroc is orange and Gibril is red.
  • Curtains Match the Window: All of their transformed states so far have matching hair and eye colors.
  • Dark and Troubled Past: Most of the Seven have some pretty tragic backgrounds, to say the least, usually involving prejudice from humans.
    • At a young age, Tenjian was abandoned by his parents and thrown into an orphanage. There, he taught himself swordsmanship. His wise and calm personality made him quite popular among the other children, who saw him as a big brother of sorts, especially Zonda, who he came to view as a sister. Sadly, the owner of the orphanage died of sickness, causing the orphanage to shut down and force him and the children to live on the streets of China where Adepts were hunted from birth. He desperately tried to get people to adopt the children, but because of his Septima, he was always rejected. Eventually, all the children died due to the dangerous jobs they had to take for income, leaving him and Zonda alone. They were found by a human who offered them shelter... and gave them poisoned food. In a rage, Tenjian used his Septima to freeze the entire town and everyone in it. The near-death experience instilled a fierce Social Darwinist mindset within him and convinced him that all of humanity was evil and needed to be destroyed for Adepts to live in piece.
    • Asroc was the apprentice to a famous chef in France and dreamed of owning his own pastry shop. Those dreams were shattered, however, when a human burned his house down, killing his mother and siblings. The chef, not wanting to be involved in controversy, kicked Asroc out. This left Asroc with a burning desire for vengeance against humanity.
    • Desna was the daughter to a wealthy Russian family, loved and admired by all for her beautiful hair and astrological expertise. However, an Adept riot stirred discrimination against Adepts, causing her parents to lock her in her room for her safety. She used her hair to escape and traveled the world, guiding the lost and oppressed.
    • In his youth, Ghauri trained to be a figure skater, but a movement against Adepts prevented him from doing so. Instead, he became a street dancer and formed a dance squad with fellow Adepts. However, discrimination against Adepts made things difficult for them, which all came to a head when an incident with a rival dance squad caused one of their members to be hurt, resulting in the group disbanding.
    • Gibril was born in England to a weak-willed but loving mother and a strict father who abused his wife regularly and was entirely neglectful to Gibril as he didn't want an Adept daughter. When Gibril graduated from prep school, she came home to see her father accidentally kill her mother. In a rage, she used her Septima to create a metallic blade from her dying mother's blood and killed her father. She was then sent to a counseling center, but escaped and later joined a gang of Adepts, committing all manner of crimes until she encountered the Mysterious Girl. After being defeated by her, she decided to join Eden's cause.
  • Fairytale Motifs: The bosses in this game follow this motif. It shows from their weapon they use, which is called "Fairy Tales" in Japan.
    • Tenjian: Snow White and The Snow Queen. His backstory has even has an allusion to the former, with him being fed a poisoned apple by a human.
    • Teseo: Sleeping Beauty.
    • Ghauri: Cinderella.
    • Desna: Rapunzel. Her backstory also throws allusion to it, with her being put in a tower and her escaping with her hair powers.
    • Milas: The Little Mermaid.
    • Asroc: Hansel and Gretel., Pygmalion, and to a lesser extent, Pinochio.
    • Gibril: Little Red Riding Hood and, to a lesser extent, Beauty and the Beast.
    • Mysterious Girl: Alice in Wonderland. To be specific, it's also an allusion to Through the Looking Glass due to Zonda's mirror powers.
  • Five-Man Band: Unlike the Sumeragi Seven, whose members don't quite fit into specific roles, the top guns of Eden play this clearly.
  • From Nobody to Nightmare: All of them were relatively normal Adepts who would've gone on to live perfectly ordinary lives. But they all had the misfortune of suffering discrimination at the hands of humans, causing them to join Eden out of revenge.
  • Invocation: Each has one for their Limit Break.
    Gibril: Instinct conquers all - instilling new agony - yet bliss transcends pain! Iron Maiden!
    Asroc: Free the puppet now from the yoke of fate's cruel strings to fight for my joy! Amuse-Bouche!
    Desna: Golden locks of hair, heed the maiden's wish and build a spire to Heaven! Entangled Strands!
    Teseo: Let a voice cry out: All hail he who weaves the code! For his realm is sealed... Impregnable Fortress!
    Ghauri: Prism glitters bright, forming such bewitching bonds from which none may flee! Poetry Slam!
    Milas: Currents brightly shine and waves cascade o'er me as they cleanse the land! Aqua Avatar!
    Plasma Legion: ENGAGE AR FORM... EXECUTE HATCH PROTOCOL... START TRACKING MODULE... AERO RUNNER!
    Tenjian: Strike down cold petals on a plain of perfect white with this frosted blade! Frigid Blossom!
    Tenjian (Gunvolt Rematch): In the wintry night, seven blades trace seven paths to fight Spring's cruel thaw! Seven Slashes!
    Zonda's Sumeragi Form: Love's kaleidoscope shows flickers of what is dear mirrors without end! Phantasmagoria!
    Zonda's True Form (Gunvolt Version): May this song do right and grant the lonely soldier death's sweet release! Paradise Lost!
    Zonda's True Form (Copen Version): Heed me, O fallen. Heed this love deep and true and return to us. Eden's Presence!
  • Limit Break: Like the Swordsmen before them, they each have a powerful attack used when they're down to 1/3 of their health.
    • Tenjian's Frigid Blossom: Tenjian fires several beams of ice at the player. If any of them connect, the player is frozen in a giant snowflake during which Tenjian delivers a huge slash that shatters the snowflake.
      • Seven Slashes: His true Special Skill that he uses during the rematch with Gunvolt upon his death, releasing one horizontal and three vertical beams of frost. Contact with any of these four leads to Gunvolt being frozen in a snowflake as Tenjian performs a series of slashes which cause instant death (although Joule will resurrect you right after). Avoiding all four nets you a lot of Kudos.
    • Asroc's Amuse-Bouche: Asroc separates his robot, Gallete Krone, into six pieces, all of which attack the player separately. The head attacks with Eye Beams, the legs turn into swords and slash at the player, Asroc tosses Rings of Death, and the torso and arms come crashing down.
    • Desna's Entangled Strands: Desna spreads her hair all across the screen, creating hair-hands that attempt to trap the player in a tornado of hair, draining their health if successful.
    • Ghauri's Poetry Slam: Ghauri summons three crystal pillars to trap the player which also refracts light into deadly lasers to damage them. The pillars can be destroyed, but if they aren't, Ghauri will perform a spinning attack, destroying the pillars and damaging the player.
    • Gibril's Iron Maiden: Gibril creates a giant cage around herself and the player, and then zips around while creating metal spikes from the walls, floor and ceiling.
    • Milas' Aqua Avatar: Milas dashes about above the screen in tubes of water, creating water clones of himself to attack the player from above. Milas himself then dashes at the player from the left.
    • Teseo's Impregnable Fortress: A three-stage attack where Teseo commands his Spinning Bits to surround the player, bombarding them with bombs. He then contracts the ring, forcing the player to run outside and around the screen to avoid the Bug Death Lasers before being forced back into the ring to defend against another onslaught of bombs.
    • Plasma Legion's Aero Runner: The Plasma Legion splits into a tank and a jet. The jet half flies across the top of the screen while its tank half charges across the bottom of the screen.
    • Zonda Sumeragi Form's Phantasmagoria: Zonda's male and female forms appear at the same time, inverting the stage as the male form warps from mirrors to charge and the Female form launches projectiles before they both appear at once, the female form showering the stage with orbs that can be cancelled with Flashfield/Flashshield and the male form using a rotating laser before reversing the stage left to right and firing the opposite way before finally ending the attack and returning the stage to normal.
      • Zonda's true forms' Paradise Lost and Eden's Presence: The former (vs Gunvolt) is Zonda using the power of the Muse to drain Gunvolt's EP bar, meaning with each wave you must recharge it. If you fail, her song will slowly kill you and can only be reversed by saying the lyrics presented on the screen. Eden's Presence (vs Copen) on the other hand has Zonda throwing out reflections of the late Grimoired Seven, each of which throwing an attack before fading out.
  • Multinational Team: They're revealed to come from different countries: Tenjian from China, Teseo from Korea, Ghauri from America, Desna from Russia, Milas from Australia, Asroc from France and Gibril from England.
  • National Stereotypes: At least for some of them.
    • Tenjian hails from China and is a weapons master, along with a degree of ingenuity and, in the Japanese version, likes to speak in 4-character idioms. Oh, and having very slanted eyes.
    • Teseo is a Korean and is very internet-savvy.
    • Ghauri is outgoing and eccentric, as well as talking in raps and rhymes, being an American.
    • Milas, an Australian, really loves the ocean.
    • Asroc, being French, is a good chef, who specializes in pastry. And a jerk.
  • Person of Mass Destruction: All of the Seven can apply their powers to an entire stage, to differing extents, especially after getting boosted with The Muse.
  • Posthumous Character: Milas' Dengeki Profile reveals that there was a previous member of The Seven who was killed in mission whom Milas replaced.
  • Power Dyes Your Hair: After transformation, their hair colors tend to change, much like the Sumeragi Swordsmen before them. Again, so would their eyes.
  • Thematic Rogues Gallery: Similar to the Swordsmen before them, but substituting the Seven Deadly Sins for Fairytale Motifs.
  • Theme Naming: All of the Seven are named after missile systems, as a Call-Back to an early draft of the first game where it ended with a missile strike by an alliance of seven foreign nations.
  • True Companions: Some of the official wallpapers portray The Seven as a group of genuine friends.
  • Two Girls to a Team: Unlike the Swordsmen who actually play it straight since Zonda was a girl but no one in-universe knew that at the time, 2 of the Grimoired Seven are girls, Desna & Gibril.

    Tenjian 

Tenjian, the Frozen Blade

https://static.tvtropes.org/pmwiki/pub/images/tenjian.jpg
Click here to see his armor

Voiced by: Hiroshi Watanabe

Septima: Permafrost

"The weak yield to the strong - as you will yield to my blade!"

The leader of The Seven and co-founder of Eden (along with Mysterious Girl), his ingenuity is one of his greatest assets. He's gifted with the Septima "Permafrost", which lets him manipulate ice, and is skilled with weapon combat, capable of wielding swords, sickles and chakrams. The boss of the stage "Frozen City".


  • An Ice Person: His Septimal power. It's stated that he can freeze things even below absolute zero and make them brittle and shatter easily.
  • Beyond the Impossible: According to his Dengeki profile, his Seven Slashes is powerful enough to freeze concepts like time, space, and even souls.
  • Big Brother Mentor: Was seen as this by the children in the orphanage he grew up in thanks to his wise and calm personality.
  • Cast from Hit Points: According to his Dengeki profile, his true Special Skill, Seven Slashes, ends up freezing him when he uses it, thus he only uses as a last resort.
  • Childhood Friends: With Zonda.
  • Coat Cape: In his normal form he wears his longcoat this way.
  • The Dragon: He is one for the main villain for the game, "Mysterious Girl". A.K.A. Zonda, who is also his sister.
  • Even Evil Has Loved Ones: He genuinely cares for his sister Zonda, a sentiment that she reciprocates.
  • Evil Cannot Comprehend Good: Played With. During his second fight with Gunvolt, he asks him why he would cut ties with QUILL just to fight his own kind, using his own backstory as an example of humanity's hatred towards Adepts. Gunvolt replies that we're all humans, Septima or not, and cites his friendship with Quinn as an example that humans and Adepts can coexist. This forces Tenjian to admit that there may be humans who share her kindness, but he views them as so few that they can be ignored.
  • Evil Counterpart: To Gunvolt. Both are extremely powerful Adepts with a sense of honor, both have suffered at the hands of cruel humans, and both are fiercely protective of a young girl Adept related by adoption. But where Gunvolt believes humans and Adepts can live in harmony due to spending time with a kind human named Quinn, Tenjian has never been shown kindness by humans and considers them all evil.
  • Eyes Always Shut: In his normal form, at least. When he's transformed, they're open.
  • Foil: For Copen. Both characters are fiercely protective of their sisters, but Tenjian is an Adept who hates humans while Copen is a human who hates Adepts.
  • Frictionless Ice: He can turn the floor icy to disorient the player.
  • High Collar of Doom: His transformed form has one. Same goes for his coat.
  • I Am Not Left-Handed: According to his Dengeki profile, his Frigid Blossom Special Skill is actually a weaker version of his true Special Skill, Seven Slashes.
  • Javelin Thrower: One of his attacks has him toss a double bladed sword at the player.
  • The Leader: of the Seven.
  • Logical Weakness: Prism Break involves summoning a crystal, perfect for shattering something more brittle, like ice.
  • Man in White: He has white hair, wears white clothing, and has power over ice.
  • Master Swordsman: He taught himself to use swords from a young age.
  • Multi-Melee Master: He's an expert of multiple melee weapons made of ice.
  • Not Blood Siblings: He reveals later on that he and Zonda were raised as brother and sister since youth.
  • Parental Abandonment: His parents threw him into an orphanage when they discovered his Septima powers. Then the owner of the orphanage died of sickness, forcing him to live on the streets.
  • Personality Powers: A cold-hearted Social Darwinist with power over ice.
  • Person of Mass Destruction: With the Muse's power boosting his Septima, Tenjian becomes strong enough to cover an entire city in ice. His Dengeki profile reveals that he once froze his entire hometown after barely surviving a poisoning attempt on his life.
  • Protectorate: He was this to the children in the orphanage where he was raised. When the orphanage was shut down, he desperately tried to get the children adopted, but was always rejected thanks to his Septima.
  • Rings of Death: He can throw out spiked rings made of ice.
  • Shoulders of Doom: His shoulders have a large attached armor to them, which are actually part of his weapon set.
  • Slippy-Slidey Ice World: He can make his stage slippery, and during his fight he'll turn the boss floor slippery when 1/3 of his health is depleted.
  • The Social Darwinist: After barely surviving a poisoning attempt on his life, he grew to learn that only the strong survive. Naturally, he views Adepts like himself as the strong.
  • Straw Atheist: Outright declares to Copen in their fight that there is no God. Considering his Dark and Troubled Past he has reason to legitimately believe that, though he might have also said it just to spite Copen.
  • Taking You with Me: Against Gunvolt, this the purpose behind his final Limit Break: Seven Slashes, which will instantly kill Gunvolt if it connects no matter how much health he has left. Regardless of whether it works or not though, he dies afterwards, the implication being that he puts every last ounce of his power into that final effort to finish him off.
  • Took a Level in Badass: In the prologue, he fights Gunvolt with a false Glaive, which only marginally increases his powers compared to the Seven Swordsmen, and is beaten rather easily. When he fights Gunvolt later in the game, he's using a Grimoire, which boosts his powers considerably to a level more like the Sumeragi Seven.
  • Warmup Boss: He acts as one for the prologue; he uses a false Glaive to fight Gunvolt, which doesn't boost his powers that much since it doesn't contain his septimosome like one of the Seven Swordsmen's. He's also beaten rather quickly with it (he's got really low defense).
  • We Can Rule Together: Tenjian tells GV in the intro stage that since he's an Adept, he can help Eden's goals by joining them. GV of course declines and fights him.
  • White Hair, Black Heart: Has white hair in his normal form, and is one of the lead antagonists.
  • You Gotta Have Blue Hair: Has blue hair when transformed, which is indicative of his element.

    Teseo 

Teseo, the Serial Experiment

https://static.tvtropes.org/pmwiki/pub/images/teseo.jpg
Click here to see his armor

Voiced by: Tomonori Ishihara

Septima: Hack the Planet

"SPOILER ALERT: ...U GON DIE."

Formerly a contributor for uploading foreign movies to a certain website, he joined Eden after being fascinated by their transmission equipment. Likes to use internet slang in his speech, and tends to annoy people around him because of it, which he may not do intentionally. His Septima "Hack the Planet" turns physical matter into data and vice versa. The boss of the stage "Cyber/Virtuality".


  • #HashtagForLaughs: Has a habit of dropping hashtags in his dialogue.
  • Advancing Wall of Doom: In the prologue stage, he sends out a wave of data after Gunvolt and begins digitizing the Seraph. Touching it is instant death.
  • Attack Drone: When transformed, his main weapon is a pair of cylindrical drones called Spinning Bits that he can use to manipulate matter/data around him and fire lasers.
  • Battle Boomerang: One of his attacks has him throwing his shoulder bits at the player.
  • Beware the Silly Ones: He's a complete internet junkie who can't finish a sentence without making a meme reference. But his Septima makes him one of the most powerful Adepts in the series.
  • Big Bad: Of Mighty Gunvolt Burst.
  • Breakout Villain: Proved popular enough to star as the main antagonist of Mighty Gunvolt Burst.
  • Bunny-Ears Lawyer: Like Ghauri, he's one of the most bizarre and eccentric members of the Seven with his constant meme references, but is no less dangerous and powerful.
  • Cool Crown: In his transformed state he gets a spiky black crown on his head.
  • Curtains Match the Window: Played with. In his normal form, his eyes and hair are both green, but in different shades. In his transformed state, they're the same shades of green.
  • Deadpan Snarker: Has his moments.
    Gunvolt: I take it you're the Adept who turned this place into... this?
  • Enemy Summoner: He occasionally teleports enemies into the battle a few times; this include the Lumen copies.
  • Evil Knockoff: One of the enemies in Virtuality are copies of Joule/Lumen which can drain Gunvolt's health on contact, which inevitably gets Joule ticked off. in Mighty Gunvolt Burst, he uses digital copies of Gunvolt and Beck to pit them against each other.
  • Foregone Conclusion: Due to the game being an interquel, despite being defeated, he gets away at the end of Mighty Gunvolt Burst.
  • For the Evulz: This is Teseo's raison d'etre for anything he does. According to his Dengeki profile, the reason he joined Eden in the first place is because he liked their transmission equipment and it seemed like a good time. His reason for trapping Beck and Gunvolt in Professor White's VR training program and pitting them against each other? He wanted to stream it live.
  • Frickin' Laser Beams: His Bug Death Laser and Circuit Rain attacks, which fire streams of irradiated data.
  • The Friend Nobody Likes: Teseo is one of the Seven, but his constant meme references and general laid-back attitude tends to annoy the more serious members of the group such as Tenjian and Gibril.
  • Giggling Villain: Many times he speaks, he'll giggle at the end. The text accompanying them in the Japanese version also uses a lot of "w's", a common Japanese lingo used like how "lol" is used in the west.
  • A God Am I: In Copen's scenario, he outright calls himself a god as his power allows him to effectively rewrite reality itself.
    Teseo: And actually I don't pray to a god because I am one.
  • Green and Mean: Played with, in that he can sometimes be mean and annoying even without meaning to.
  • Grenade Spam: The first and last part of his Impregnable Fortress has his copied drones firing bombs at Gunvolt from all directions.
  • Humongous Mecha: Uses one modeled after himself to battle Gunvolt and Beck in Mighty Gunvolt Burst.
  • Interface Screw: His Grid Raid attack, which fires packets of data that home in on the player, causing them to switch places. If Gunvolt has tagged Teseo when the attack hits, the tags will switch to Gunvolt. If Gunvolt uses his Flashfield during this time, he'll shock himself instead.
  • Let's You and Him Fight: In Mighty Gunvolt Burst, this is his Evil Plan in a nutshell. Using his Septima, he takes control of Professor White's VR training program and traps Beck and Gunvolt inside. Then, using digital copies of them, pits the two heroes against each other and digital copies of the Mighty Numbers all so he can stream it live.
  • Macross Missile Massacre: His Code Matrix attack where he generates missiles to fire at the player.
  • Multidirectional Barrage: The second part of his Impregnable Fortress has his drones spreading around while spinning and firing their lasers to all directions. There'll be a safe spot that Gunvolt has to follow while spinning around.
  • Mysterious Backer: It's implied in the Lazy Kingdom Drama CD that due to using his Septima, he made it possible for Elise to be a player killer and use her powers in game.
  • O.O.C. Is Serious Business: The only time he drops his Troll personality and shows genuine worry, shock, or anger is when someone beats him at something. His Villainous Breakdown after Copen beats him is a standout example, and in the drama CD is left at a loss for words and fuming when Merak sends him a virus and succeeds in outwitting him.
  • Peek-a-Bangs: His right eye is covered by his hair.
  • Personality Powers: An internet junkie and computer hacker that constantly spouts meme references whose Septima allows him to manipulate computer data.
  • Person of Mass Destruction: Digitized an entire building with his Septima.
  • Power Floats: He levitates when using his powers.
  • Reality Warper: He can warp physical matter into data and vice versa. Even before getting a Grimoire, this allows him to do some very absurd things, like dropping a Humongous Mecha in Gunvolt's path. After getting a Grimoire, he becomes so powerful that he can do this to an entire building, turning it into his virtual sandbox.
  • Scary Teeth: His teeth are jagged, making for a creepy Slasher Smile.
  • Shipper on Deck: He asks Gunvolt if he and Quinn are friends or "friends" friends, even asking for pictures.
  • Shout-Out: Teseo is basically an internet meme machine, including "Original stage. Do not steal.", "Ya dun goofed, son!" and "Yer a wizard, GV!". Even his Septima's name, "Hack the Planet", is a meme right from Hackers.
  • Sore Loser: Teseo cannot stand the idea of anyone beating him.
    • In the Drama CD, Teseo is left at a loss for words and fuming when Merak sends him a virus and succeeds in outwitting him.
    • In Mighty Gunvolt Burst, after being defeated by Beck and Gunvolt, he decides to have the last laugh by resetting the VR training program to its factory settings, intending to kill them both.
    • After being defeated by Copen in the Garden, Teseo is left in complete disbelief that he could be defeated and in a final act of spite, uses the last of his power to activate the Plasma Legion.
  • Spikes of Villainy: His transformed state has spikes everywhere. He wears a spiked crown on his head, his ponytail turns into a spiked cord with a small drill on the end, and he has spikes on his elbows, knees, and shoes.
  • Superpower Lottery: His power is on par with the likes of Zonda and Gunvolt in terms of sheer destructive potential. With his power to manipulate computer data, he can bring objects into the real world and vice versa. He can fly and teleport himself and others anywhere in the world by turning them into data. Like Gunvolt and Asroc, he can control technology, but on a much larger scale. And his power is strong enough to turn an entire building into cyberspace. According to his Dengeki profile, his Septima is said to belong to the same group as the Azure Striker and The Muse.
  • Troll: Teseo hacks into Gunvolt's communications and spends the entirety of the stage actively insulting both Gunvolt and Joule every moment he isn't saying a meme. Gunvolt more or less ignores him, but Joule gets progressively pissed off. This even extends beyond the Fourth Wall. During one optional part of the stage, you run along a blue platform (using the Flashfield to keep it solid) hoping to find some collectibles at the end, only to find nothing but an exit sign. Teseo doesn't hesitate to rub in how gullible you are for believing there was loot over there, which gets Joule so riled up that she actually curses.
  • Verbal Tic: Everything that comes out of his mouth is some form of internet slang put into speech. Shortened words, lack of punctuation, memes, he uses them all as if they're proper language, even when he's dying.
    • In the Japanese version he tends to end every other sentence with "Desu Kedo".
  • Villainous Breakdown: After being defeated by Copen in the Garden, Teseo is left in complete disbelief that he could be defeated and in a final act of spite, uses the last of his power to activate the Plasma Legion. It's telling that it's one of the rare moments when he doesn't utter a single meme reference.
    Teseo: I lost...? I lost. Even with the power to... Rewrite reality itself? Does not compute... There's no way... Hack the Planet... I won't... Let it end... I used the last of my power... To put "it" in motion.
  • Villain with Good Publicity:
    • Invoked. During the first fight with Gunvolt, he tells Gunvolt that he streamed videos of Sumeragi's human experiments to turn public opinion against Sumeragi and rally more Adepts to Eden's cause. He also tells Gunvolt that he's streaming their fight so he can turn people against him.
    • His Dengeki Nintendo profile adds that he's in charge of Eden's official website and channel, on which he streams popular videos of Adepts using their powers.
  • Would Hurt a Child: Played with in Gunvolt's scenario. During the stage, he asks Gunvolt if he's living with a human (Quinn), but immediately says that he isn't gonna hurt her. Played straight in Copen's scenario, where he kidnaps Mytyl to lure Copen to the Garden.
  • You Gotta Have Blue Hair: Light green normally, darker green when transformed.

    Ghauri 

Ghauri, the Prism Master

https://static.tvtropes.org/pmwiki/pub/images/ghauri.jpg
Click here  to see his armor

Voiced by: Chiharu Sawashiro

Septima: Prism Cataclysm

"There's an audience in place! Gotta let 'em see my face!"

As a former street dancer, his lively personality is famous within Eden. He's known for speaking in rhymes, painful or otherwise. With his Septima "Prism Cataclysm" that lets him create and manipulate crystals, he's constantly trying to find ways to combine his powers with his dancing to create maximum spectacle. The boss of the stage "Prism".


  • Affably Evil: One of the most friendly and personable members of the Seven.
  • Anime Hair: His hair turns spikier and more crystalline when he transforms.
  • Bunny-Ears Lawyer: To say that he's bizarre as all hell is putting it lightly. Even the normally icy-cool Copen can't retain that cool once this guy starts going. And yet, he's arguably one of the deadliest opponents after Zonda.
  • Crowd Pleaser: Being a former street performer, he has this mentality even when fighting the heroes.
  • Dance Battler: He was a street dancer and he incorporates dance moves to his attacks.
  • Evil Cannot Comprehend Good: During his fight with Gunvolt, he asks him why he, an Adept, would fight to defend "human trolls".
  • Gemstone Assault: His Septimal power. With it, he can attack with crystalline projectiles, coat the ground on slippery crystals and attack with prism lasers.
  • "Get Back Here!" Boss: The last part of the Highway mission is for Copen and Nori to chase and gun Ghauri down, weakening him enough for Copen to face him in a proper battle. Also, during the battle proper, Ghauri tends to move around a lot.
  • Gratuitous English: In the Japanese version, the rhyming texts are all written in English (roman letters and all) instead of Japanese.
  • Hair Decorations: Wears sunglasses on his forehead in his normal form, which transforms into part of his headgear in his transformed state.
  • Life of the Party: For Eden, due to his background.
  • Logical Weakness: The This Is a Drill nature of Twintail Bunkers is strong enough to dig through crystal constructs.
  • Painful Rhyme: He might sometimes derail his speeches to add a rhyme into them. Copen considers them so terrible, he momentarily loses focus because of the awful rhymes.
    Ghauri: Crack pack flak in a a back sack. Quack Quack?
    Copen: That doesn't even make sense!
    Ghauri: You think I'm a freak who can't speak? So bleak. I'll put you in the dirt and use the grave to take a leak!
    Copen: Stop it! Stop it right now!
    Ghauri: You wanna zip my lip when this battle's getting hip?!
    Copen: Rhymes... So bad... C-can't... Focus...
  • Personality Powers: His crystal powers pretty much goes along with his show-off, upbeat persona.
  • Purple Is Powerful: His main color theme is purple and he's one of the more powerful Adepts in Eden.
  • Reflecting Laser: His Limit Break involves raining down three crystal pillars from the sky, and then shooting them at various points with his lasers, which then dart off in different angles.
  • What Could Have Been: Apparently the designer said he was supposed to have the ability to manipulate time but for some reason it was discarded.
  • What the Hell Is That Accent?: It's... very, very noticeable. And it's not the sort of flimsy "fake Westerner tries speaking Japanese" accent that Japanese voice actors attempt every now and then. It's just off, though perfectly fitting with his personality.
  • You Gotta Have Blue Hair: Purple in his normal form, lavender when transformed.

    Desna/Nike 

Desna/Nike, the Starstruck Beauty

https://static.tvtropes.org/pmwiki/pub/images/desna.jpg
Click here to see her armor

Voiced by: Jenya

Septima: Splitting Ends

"The starlight whispers many secrets to me."

An enthusiast of astrology and well-known fortune teller within Eden, who joined them under the premise of being an oracle of the stars and expanding her knowledge. Her Septima "Splitting Ends" allows her to control her phantasmagorical hair. The boss of the mission "Tangled/Raveled", set in Babel Elevator.


  • Affably Evil: Always reserved and polite and bears Copen and Gunvolt no malice. Nevertheless, she makes it clear that she will kill them to protect Zonda. She even tries to give Copen some helpful advice regarding his crusade against Adepts, but gives up when it's clear he won't listen to reason.
  • Combat Stilettos: Wears a pair of high heels to fight. It helps that she doesn't physically attack with them and she moves by floating/jumping around.
  • Foreshadowing: She tells Copen that if he continues on his path of vengeance, he will lose everything he holds dear to himself. By the end of the game, Copen ends up faking his own death, cutting his ties to the family, and going into hiding to continue his crusade against the Adepts, all to make sure that his sister Mytyl, who learns is actually an Adept, will remain safe and not learn of the horrors he's done.
  • Fortune Teller: She works as one within Eden.
  • Ground Pound: Once she enters her second phase, she can fly into the sky and slam the player with a mighty smash. It comes out faster than one would initially believe, so don't stand in place for too long.
  • Gusty Glade: The second half of her stage takes place around the stratosphere outside the elevator where the winds blow strong.
  • Hair Antennae: She has it in her normal form.
  • Homing Projectile: Her See-Through Bang attack has her fire off her hair into small drills that homes in to the player's location.
  • Ms. Fanservice: A busty and curvy young woman with form-fitting weaponized armor and a Limit Break pose that has her assets front and center. Yup.
  • Multi-Armed and Dangerous: Can shape her hair into extra arms, as seen in her Limit Break.
  • Mundane Utility: Her hair can be used as makeshift electrical cords.
  • No-Sell: The small projectiles she fires block lasers. Unless you've tagged her, in which case the Photon Lasers are homing.
  • Personality Powers: A girl who is capable of seeing into the constantly changing future with a power fittingly called "Splitting Ends" that can be used in seemingly endless ways.
  • Prehensile Hair: Her Septimal power. Desna can manipulate her blonde hair in numerous ways, which include, but aren't limited to, creating pseudo-electric cords, forming platforms and walls (both of them appear on the stage), and causing drills to pop out of the ground or fire them as projectiles. Her lackeys are practically obsessed with the stuff.
  • Rapunzel Hair: Her hair is already pretty long before being transformed. Said hair also comprise part of the stage platforms, as well as being used as electrical cords in the backgrounds.
  • Shrouded in Myth: Her fortune telling ability and enigmatic persona causes her to be referred to as some kind of divine being, although she doesn't see herself as that. Best exemplified by the mook chatter in the Ravelled stage; the grunts worship her to the point of sounding like religious fanatics.
  • Smashing Survival: If you get hit by Entangled Strands, you will be trapped in a vortex that quickly drains your health. If you don't button mash to break free, it will kill you.
  • Temporary Platform: These appears on the stage.
  • This Is a Drill: Her Grunge Wave creates drills made of hair from the ground. Copen copies the drill move from this.
  • Tornado Move: Her Twist attack, where she uses her hair to create a tornado that sucks the player in before comboing it into her other moves.
  • You Will Not Evade Me: One of her attacks create a "tornado" of hair that drags Copen/Gunvolt towards her.

    Milas/Nimrod 

Milas/Nimrod, the Aquadynamic Merman

https://static.tvtropes.org/pmwiki/pub/images/milas.jpg
Click here  to see his armor

Voiced by: Takaki Ohtomari

Septima: Ichor

"I, Milas, fight for nothing less than the ocean itself."

An Adept who cares for the seas and joined Eden so he can continue his work of preserving them. With his Septima "Ichor" he can manipulate any sort of liquid, but due to his eccentricities he seems to prefer either fresh or ocean water. The boss of the stage "Water".


  • Affably Evil: He's a polite and eccentric guy who only sides with Eden to protect the ocean.
  • Awesome Aussie: Hails from Australia, and is one of Eden's strongest Adepts.
  • Badass Baritone: Has a noticeably deep voice and is one of the strongest Adepts in Eden.
  • Brown Note: Whips out a harp later in his battle. When he strums it, the harp sends out a wave that instantly drains Gunvolt's EP.
  • Dash Attack: His Splash Dash attack has him plant his trident in the ground and dash across the screen with a spray of water behind him. His Aqua Avatar Special Skill has him dash about above the screen in tubes of water, creating water clones of himself to attack the player, and ends with him directly dashing at you.
  • Down the Drain: His lair is in the sewers. Wading through sewer water, Team Gunvolt lampshades how GV needs to take a bath ASAP once the mission is over.
  • Expy:
    • Due to his water powers, his desire to protect the ocean and his weapon, he can be seen as one to the Greek god Poseidon. As well as Thetis, or at least a a manlier version.
    • A friendly member of an evil organization who fights with an Instrument of Murder that lets him control water? Is this Milas? Or Demyx?
  • Field Promotion: Apparently he joined Eden after Zonda had infiltrated Sumeragi. The Grimoire Seven member before him was killed, and he was promoted to take his place since his Septima was deemed strong enough to replace the previous Grimoire Adept.
  • Logical Weakness: Inevitably, water is vulnerable to lightning attacks.
  • Making a Splash: His Septimal power. With it he can manipulate liquid matter in many ways, such as riding a giant wave, making streams of water float in the air, and even performing a Tornado Move with water. This should give him an advantage against Gunvolt even while he is fully powered, as his Septima Azure Striker shorts out after contact with water.
  • Mix-and-Match Weapon: His trident can turn into a harp which can also be thrown like a boomerang.
  • Mr. Fanservice: His muscles and chest are well-defined and good looking, both in and out of Grimoired form and he's handsome to boot.
  • Multicolored Hair: Untransformed, his hair is light brown with white streaks.
  • Musical Assassin: He can play his harp to manipulate water as well as drain Gunvolt's EP.
  • Nature Lover: A rare villainous example. He cares very much for the ocean and its life.
  • Personality Powers: It's funny how someone who loves the ocean has appropriate water powers.
  • Prongs of Poseidon: He wields a trident when transformed. He can also throw the blade part of the trident which comes back to him like a boomerang.
  • Real Men Wear Pink: Well, pink and black, but he's also Mr. Fanservice and a powerful Adept as well.
  • Scissors Cuts Rock: As Milas manipulates water, this presents him as majorly advantaged against Gunvolt, as he has to be more careful when using his attacks because of it. Gunvolt still wins in the end.
  • Shaping Your Attacks: Can mold water into various shapes, such as clones of himself.
  • You Gotta Have Blue Hair: Pink in his transformed state.

    Asroc 

Asroc, the Pygmalion Furnace

https://static.tvtropes.org/pmwiki/pub/images/asroc.jpg
Click here to see his armor

Voiced by: Kazuki Ohta

Septima: Puppetmaster/Marionette

"Now gain wisdom by the fire of the Galette Krone!"

After years of persecution by non-Adepts towards him, he has hold onto the flames of revenge in his heart for long. He weaponizes a special robot, Galette Krone, that is designed to be controllable only by utilizing his Septima, "Puppetmaster", that manifests by special energy strings from his fingertips. The boss of the stage "Puppeteer", set in the Isle of Dreams.


  • Attack Its Weakpoint: As Galette Krone controls Gran Torta, you have to shoot at the former in the middle to defeat the latter. Gran Torta's own arms also have weakpoints you can hit to disable them.
  • Background Boss: Gran Torta is fought this way.
  • The Bad Guy Wins: In Gunvolt's scenario, Asroc's pre-boss dialogue reveals what happened after Copen chased him off of the Prism stage: Asroc won that fight and retook the Mirror Shard that Copen stole at the start of the game, though Copen survived the encounter somehow.
  • Beam Spam: His Gran Torta can fire multiple beams from its arms.
  • Chest Blaster: His Furnace of Inferno attack has Galette Krone charging up and firing a powerful, screen-filling heatwave that can only be avoided with prevasion or by shutting down Gallette Krone in time. Gran Torta can also fire a sweeping laser from its chest.
  • Cutscene Boss: Gunvolt runs into a weaker version of Galette Krone (with Mytyl hostage) while on the Seraph, and GV finishes it off with a single Astrasphere.
  • Death from Above: Gran Torta can rain multiple fiery projectiles from above from its Shoulder Cannons.
  • Defiant to the End: In Gunvolt's scenario, after being defeated in the Garden, he uses the last of his power to activate the Plasma Legion.
  • Detachment Combat: For his Limit Break he can manipulate Galette Krone to separate and attack Gunvolt/Copen with individual pieces of it. The head can fire a sweeping laser with trailing explosions, while the legs can slice at you, the Rings of Death come ricocheting down, and the rest of its body falling down separately.
  • Die Laughing: In Gunvolt's scenario, after being defeated in the Garden, he gives one final bout of laughter as he uses the last of his power to activate the Plasma Legion.
  • Dual Boss: Not at first, having Gallette Krone do all the attacks, but from the 2nd phase onward, he starts throwing in his two cents as well.
  • Evil Counterpart: To Copen. Both are extremely intelligent Gadgeteer Geniuses who hold Fantastic Racism in their hearts for the other's species and both fight with a Robot Buddy. The difference is that Copen builds his gear from scratch while Asroc uses old junk and powers it up with his Septima, leading Copen to deem him a talentless hack.
  • Fantastic Racism: Most of the Eden Adepts have this to a degree, but he's a standout example, constantly referring to Copen as a primitive.
  • Finger Firearms: His Beans Vulcan attack has Galette Krone fire rapid shots from its fingertips.
  • French Jerk: Played with. The names of his attacks are all in French, and he's a pompous, racist jerk.
  • Gadgeteer Genius: He's Eden's chief technician.
  • Ground Pound: The second part of Gallette Krone's Le-Le-Scheenball attack has it crashing the ground, causing rubble to fall from the ceiling.
  • Ground Punch: One of Galette Krone's attacks is to jump and punch the ground, causing multiple flaming rubbles to pop up.
  • Hidden Depths: He apparently has a thing for making pastries. He also talks with many allusions to cooking and food.
  • Humongous Mecha: The fight doesn't stop after you deplete his health. After being defeated by Copen, he flees into a giant hangar, where he uses Galette Krone to pilot a mecha, Gran Torta.
  • Jerkass: Freudian Excuse aside, he's a really unpleasant person overall.
  • Logical Weakness: Given Galette Krone's penchant for fire-based attacks, it's only natural that water is most effective against it. Likewise, Hailstorm Blade's sharp edges make them a logical counter to Asroc's own Puppetmaster septima.
  • Marathon Boss: With knowledge of the right path, the Isle of Dreams can actually be the shortest level (not counting either scenario's Boss-Only Level) in the game, and with good reason: there are actually two boss battles, and the bulk of it is from the second one, where Copen will be fighting Humongous Mecha Gran Torta.
  • Marionette Master: His Septimal power lets him manipulate multiple kinds of electronic devices by employing special energy strings from his fingertips. It's shown in his stage, a waste-recycling factory where many broken robots are re-animated randomly by his powers at a distance.
  • Meta Mecha: Asroc controls Gallette Krone which, in turn, pilots Gran Torta.
  • Nice Hat: Wears a beret in his normal state, which transforms into part of his headgear in his transformed state.
  • Not So Different: Lola herself comments that Copen and Asroc are very similar after listening to their battle banter towards each other. Copen immediately claims they are nothing alike, while Asroc just reaffirms he's gonna kill them.
  • Personality Powers: Has the ability to manipulate machinery and electronic devices, and the personality of an Adept who sees others as less than human who can be toyed with and destroyed.
  • Playing with Fire: While fire isn't his Septima power, he uses a lot of fire in his attacks.
  • Puppet Fighter: Fights exclusively with his mecha, Gallette Krone, which is specifically designed to be controlled by his Septima.
  • Revenge: Even among other members of the Seven, who carries beef towards non-Adepts in some way, he specifically wants payback for the mistreatment he had endured. Not too dissimilar from Copen, actually.
  • Rings of Death: In his second phase, Galette Krone shoots these, which Asroc catches on the other side and then tries to throw at you again.
  • Rolling Attack: Galette Krone's Le-Le-Scheenball has it turn into a ball and roll forward to crush Gunvolt/Copen.
  • Shoot the Mage First: Inverted, shooting Galette Krone down first would be helpful so you can hit Asroc more safely. There's actually an Achievement that rewards the player for destroying the mech first before finishing Asroc off.
  • Stomach of Holding: Galette Krone can apparently open a hatch on its stomach for Asroc to jump into.
  • Team Chef: In one official wallpaper art, he's featured making and serving food for the others.
  • Top-Heavy Guy: Galette Krone has long arms, ball-like body and short legs.
  • Used to Be a Sweet Kid: He was once a quiet and kind kid, eldest of four with a loving mother. Then a timespan involving rumors of his Adept status, his family killed and house in flames caused by a non-adept and his master expelling him to dispel any consequences for himself, it turned him into the hate-filled monster he is now.
  • Wave Motion Gun: One of his stronger moves is to fire a powerful, gigantic laser from Galette Krone. It can only be avoided by shooting the robot in time to disable it. Gran Torta can also use this from its chest to sweep the ground in flames.
  • Would Hurt a Child: In Gunvolt's scenario, he encounters a weaker version of Galette Krone that had kidnapped Mytyl and destroys it with a single Astrasphere. Later, in Ghauri's stage, Asroc kidnaps her again to lure Copen to the Garden.
  • You Gotta Have Blue Hair: Orange when transformed.

    Gibril 

Gibril, the Full Metal Jacket

https://static.tvtropes.org/pmwiki/pub/images/gibril.jpg
Click here  to see her armor

Voiced by: Maya Enoyoshi

Septima: Metallon

"You'll pay for that, buddy-boy... and it's gonna hurt!"

She's a young Adept girl who's quite sadistic and hot-tempered, especially if someone so much as say "tiny" or "small" within her earshot. She can manipulate metals through her Septima "Metallon". The boss of the stage "Beast".


  • Abusive Parents: Her father was abusive to both her and her mother, eventually killing her mother, albeit accidentally.
  • Animal Motifs: Bats and wolves, reflecting her appearances during the first and second phases of the battle. The final phase highlights the latter even more by giving her what looks like a fluffy tail made of crimson energy.
  • Artistic License – Biology: The adult human body only has about 4 grams of iron, which isn't even enough for a razor blade. Granted, she has been collecting victims to drain their blood for her to use, but that'd require LOTS of them for the weapons she pulls out in her fight. As in, at least several hundred. And this is without going into how she makes all those spikes from her own blood in her Iron Maiden attack.
  • Ax-Crazy: Quite unhinged and violent, almost to the same level as Viper.
  • Berserk Button: Whatever you do, don't make any reference to her size or call her a child. Copen, in their battle, manages to press this button over and over until it breaks.
  • Big Fancy House: Her lair, Mysterious Manor, is pretty enormous even by mansion standards.
  • Blood Knight: She's pretty eager to start a fight with just about anyone, especially once her Berserk Button is pressed. Also quite literally.
  • Bloody Murder: Her powers are fueled by turning blood into metal. Her first kill was when she fashioned a blade out of her mother's blood to kill her father.
  • Bouncing Battler: In her "Beast Mode", she zig-zags around the place a lot, making it tricky to hit her. Also during her Limit Break where the places she bounces off are smeared with her blood, which she then turns into giant metal spikes.
  • The Cameo: She has a cameo in Luminous Avenger iX by way of an Easter Egg.
  • Cast From Hitpoints: Her Limit Break uses her own blood directly to create metal spikes from the walls, floor and ceiling. Naturally, her HP drops with each attack. The blood can be dispersed with Flashfield or Flashshield to prevent them from spawning spikes. When the attack is over, or she has 0 HP at the end of any move, she dies. It's explicitly stated she can stop the move before it gets to that point, but both times she uses it against Gunvolt and Copen she's already decided she's gonna kill them no matter what.
  • Combat Sadomasochist: Aside from being extremely sadistic, she also has a hidden masochistic side.
  • Defeat Means Friendship: Her Dengeki profile reveals that she encountered the Mysterious Girl while the latter was looking for new recruits for Eden. One Curb-Stomp Battle later, she decided to join Eden's cause (though it was noted that she enjoyed the battle as she was laughing the whole time).
  • Distaff Counterpart: She's basically a genderflipped short Viper with power over metal instead of fire. Their backstories are similar too; they used to be leaders of their own gangs until Nova and Mysterious Girl met Viper and Gibril respectively, then defeated them and invited them into their group. Hilariously, she would be right in his strike zone.
  • Easter Egg: There's a secret area beyond the Hexapyle that leads to her lair. Finding Gibril's second Hexapyle in this secret area will teach Gunvolt the skill Crashvolt.
  • Evil Brit: She's one of The Seven and her Dengeki profile reveals she's from England.
  • Extra-ore-dinary: Her Septimal power. She specifically can create metallic constructs with her "Alchemist Mode", or rushing around with metal claws with her "Beast Mode". She transforms parts of her armor to do so.
  • Expy:
  • Fangs Are Evil: Has a noticeably developed set of canines, shown in special detail in the portrait of her Limit Break.
  • Fiery Redhead: It's a bit of a magenta shade, but still, she's definitely the loud, angry type.
  • Freudian Excuse: Her father was very abusive to her and her mother during her childhood, contributing to her violent sadomasochistic personality. She then watched her father accidentally kill her mother in front of her, and in response she made a blade out of her mother's blood to kill him and broke out of the hospital she was staying at to grow up on the streets. Little wonder she's screwed up.
  • Hair-Trigger Temper: She tends to easily lose her temper and go hostile towards people.
  • Horned Humanoid: She gains little red horns after transformed into her "Beast Mode".
  • Laughing Mad: At the end of the fight when she's in full-on Villainous Breakdown, she lets off a crazy laugh after deciding she's gonna do whatever it takes to kill Gunvolt, even if that means she has to die to do it.
  • Love Makes You Crazy: Not that she wasn't unhinged already, but being killed by Gunvolt causes her to 'fall in love' with him.
    Gunvolt: If we have something, why are you trying to kill me?
    Gibril: Because it's young love, duh! It never makes sense.
  • Multicolored Hair: Has red hair with a few white streaks when untransformed.
  • The Napoleon: Harbors a great complex about her little stature, which is apparently the reason for her short temper. It's especially ill-advised to say something along the lines of "tiny" around her. Hilariously, this actually works for her in the boss battle, as once she adopts a Primal Stance during Beast Mode, she's nigh-on impossible to hit with standard attacks because they go right over her head.
  • Ore Onna: She uses "ore" to refer to herself and she's fittingly a rude, foul-mouthed young girl.
  • People Puppets: The zombie like beings you fight in her stage are her victims, drained of their blood and repurposed into her footsoldiers.
  • Personality Powers: Being able to manipulate metal and using blood as medium, she's predictably as blood-thirsty as she comes.
  • Punctuated! For! Emphasis!: Her final words during the mid-battle banter with Copen, where she's done with his mocking.
    I. Will. End. You.
  • Primal Stance: Adopts this once she enters Beast Mode, which also serves to highlight how she's getting sick of fighting Gunvolt. Humorously, because of her short stature this makes it nigh-impossible to hit her with standard shots when she's not jumping around since she's too small.
  • Red Baron: "Blood and Steel" Gibril, during her delinquent days before the Mysterious Girl found her.
  • Self-Made Orphan: Killed her father after she saw him kill her mother (albeit accidentally).
  • Serial Killer: A particularly disturbing example. The reason Gunvolt enters the manor was originally to investigate the disappearances of people, including a friend of Ouka/Quinn's. Turns out, they've been kidnapped by Eden in order to fuel Gibril's powers of turning blood into metal.
  • Shaping Your Attacks: She can shape metals into gigantic spikes, flying axes or even a floating iron maiden coffin to attack our protagonists.
  • Skewed Priorities: When Gunvolt states she's horrible for kidnapping people and taking their blood for her septimal powers, she shows more concern over the fact that Gunvolt's tresspassing. Justified that she's a sociopath and in Eden, but still.
  • Small Girl, Big Gun: Only in the drama CD, but she's actually wielded an assault rifle before against Sumeragi. It gets destroyed during her battle with Jota.
  • The Sociopath: A low-functioning example, but still counts. She has absolutely no remorse for her actions, takes sadistic glee in the pain and suffering she causes, and views her victims as little more than food for her powers and toys to be played with. Granted, she's only seen doing this towards humans, so whether she thinks this way all the time or whether it's solely towards non-Adepts is up for debate.
  • Super Mode: Aside from her Grimoire transformation, Gibril has one final one on top of it in the form of her "Crisis Beast Mode", which she enters at the final third of her health. This makes her extremely fast and invincible, along with incredibly damaging as she uses her Iron Maiden, but at the cost of draining the last of her health and killing her in the process.
  • Token Evil Teammate: Most of the Grimoire Seven are Anti Villains who have sympathetic if extreme goals or are simply Just Following Orders, and even those who don't are noted to have suffered tragic pasts that made them what they are and they even talk about them. Gibril does indeed have the latter down, but she's also the one who has the least qualms about hurting others and is the only one who explicitly is said to have killed people, during her own stage no less.
  • Tranquil Fury: Unlike when she went through a Villainous Breakdown against Gunvolt, she ultimately falls into this while fighting Copen, who keeps hitting her Berserk Button until she calmly, though still furiously, states she's gonna kill him.
  • Tsundere: Teseo calls her one in Copen's scenario, and if she is she's definitely the Tsun type, considering how much she yells and swears at others. Perhaps the only time she shows any sort of affection and she isn't yelling in anger is during her rematch with Gunvolt, admitting that she fell for him because he caused her so much pain and killed her, and now she wants him to make her bleed again.
  • Vampiric Draining: Her Metallon Septima allows her to drain the blood out of others to fuel her powers. To that end, she's been kidnapping people for this purpose. Her stage has zombie mooks, who, according to Gunvolt, has been completely drained of their blood.
  • Villainous Breakdown: As the fight goes on, Gibril gets more and more unhinged as she takes damage and becomes more determined to kill Gunvolt no matter what, finally culminating with her using her Iron Maiden despite the fact it will very likely kill her too, with her loudly shouting that she doesn't care if she lives or dies anymore as long as she makes GV hurt a lot.
    Gibril: Okay, loser. Here it comes...everything I've got...all of it! Might kill me, but you what? I don't care! Ah ha ha!
  • Villainous Crush: Post-resurrection she has the hots for Gunvolt, apparently because he managed to kill her and cause her so much pain the first time.
  • Wall Jump: Once she enters Beast Mode and especially Crisis Beast Mode, she'll be jumping around like a crazy evil monkey off the walls, ceiling and floor trying to slice Gunvolt up.
  • What Is This Thing You Call "Love"?: Post-resurrection, she admits she feels something strange and new for Gunvolt whenever she thinks about him, and eventually concludes that it's love as Zonda always talks about...however, she also admits she doesn't understand anything but war and pain, and so she concludes that the only way to show how she feels is to fight him to the death all over again.
  • Wolverine Claws: During "Beast Mode" she's armed with these. She also becomes much, much faster. Considering her temperament, likely a Shout-Out to the Trope Namer himself.
  • You Monster!: When Gunvolt finds out she's been kidnapping people and draining their blood to fuel her Septima, he's so disgusted that he outright calls her a monster. She really doesn't give a jitt.

Others

    Shovel Knight 

Shovel Knight

https://static.tvtropes.org/pmwiki/pub/images/01-shovel-knight_4948.jpg

It's Shovel Knight! The most shovelrous knight of them all. No one really knows why he's here, or how he ended up in GV's world in the first place, but he's regardless doing his thing in dispensing shovel justice the best way we knows how. Defeat him and you'll get a pretty nifty prize!

Shovel Knight can be fought in Azure Strike Gunvolt 2, unlocked via his amiibo figure.


  • Attack! Attack! Attack!: His strategy. Whereas most bosses have varied abilities and multiple phases, Shovel Knight's whole schtick is continually pummel you with Shovel Drops and Dig. It can get especially tough while playing as Copen - his lack of a Flashfieldnote  makes for defending against his endless barrage fairly costly - you can easily run out of Prevasions before you know it.
  • Badass Adorable: He's Shovel Knight! Is there anyone more badass and adorable than him?
  • Battle Theme Music: He gets a remix of his own theme.
  • Bonus Boss: He's one of the game's secret bosses, unlocked via his amiibo. And fittingly...he's not easy to beat.
  • The Cameo: He's present in Gunvolt 2 because A) Yacht Club Games are handling the game's physical release Striker Pack, and B) Inti Creates are huge fans of Shovel Knight.
  • Hero of Another Story: He's the titular main character of his own game.
  • Lava Adds Awesome: In the first phase, his Dig attack hurls rocks at you. When you get his health down a notch, he mixes it up with lava!
  • The Voiceless: He has absolutely no dialogue. He just shows up and proceeds to kick your ass!
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