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Characters / Assassin's Creed: Unity - The Assassins

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A list of the French Revolution Assassin characters in Assassin's Creed: Unity.

Be aware that these pages WILL contain some unhidden spoilers!

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     Arno Dorian 

Arno Victor Dorian
Voiced By: Dan Jeannotte

"The Creed of the Assassin Brotherhood teaches us that nothing is forbidden to us. Once, I thought that meant we were free to do as we would. To pursue our ideals, no matter the cost. I understand now. Not a grant of permission. The Creed is a warning."

The main protagonist of the Animus portion of the game, an Assassin of both French and Austrian descent. He joined the Brotherhood in 1789, the year the Revolution began.

  • 10-Minute Retirement: Goes into one when he is exiled by the Brotherhood. Then Elise talks him back into returning to Paris and he dons his Assassin robes once more.
  • The Alcoholic: One of Arno's recurring flaws is his habit of turning to the bottle when things go bad, such as confronting Elise after the Bastille where she tells him to go away and then later after being scorned again by Elise and the Assassins. He spends weeks drinking it up and earned a reputation for being the "town drunk" at Versailles.
    • He's back at it during the start of Dead Kings.
  • Animal Motifs: Arno is old German for "Eagle's Strength" continuing the usual theme for Player Characters like Altaïr, Ezio, and Haytham, a notable return after Connor's wolf theme and Edward Kenway's crow theme.
  • Aura Vision: Has a short-lasting variant of Eagle Vision known as Eagle Pulse that allows him to tag foes like how Edward's Eagle Vision worked in Black Flag.
  • Awesomeness by Analysis: Though you don't have to do them as a player, the optional objectives for his missions show him meticulously scanning the city for an easy way to his targets. See Guile Hero for an excellent example.
  • Back-to-Back Badasses: With Elise in the SDCC trailer.
  • Badass Longcoat: Similar to Connor's outfit — which makes sense, when you consider that both games take place in the late 18th Century.
  • Badass Normal: Zigzagged. His fragility, and the fact that he is not related to Desmond, imply a comparatively low concentration of the Charles Atlas Superpower -granting First Civilization genes. On the other hand, his Eagle Pulse allows him to spot enemies through walls without first setting his eyes on them, something no ancestor of Desmond's has been able to.
  • Beard of Sorrow:
    • Normally clean shaven, but he grows facial hair during two low points in his life: imprisonment in the Bastille and coping with being exiled from the Brotherhood.
    • Dead Kings, taking place after Elise's death, has him wearing his thickest beard yet.
  • BFG: In the Dead Kings DLC, he uses a Guillotine Gun, a massive grenade launcher with an axe blade as a bayonet blade.
  • Blade Below the Shoulder: Wields a Hidden Blade that also comes with a ballistic knife attachment known as the Phantom Blade. Interestingly, Arno only has one blade compared to the two of previous protagonists; all double assassinations are done with either a quick follow up or a different method entirely.
  • Breaking Old Trends: The first player character in the main console series not to be an ancestor of Desmond Miles. He is also the first since Altaïr to have only one Hidden Blade, and to not be a Walking Armory.
  • The Cameo: He and Elise can be seen from Shay's perspective at the end of Rogue.
    • He also appears near the end of the 2016 film, as one of the ghostly Assassins that surround Callum while he is speaking to his mother through the Animus. This has led some to speculate that he is one of Callum's ancestors.
  • Casting Gag: In the Japanese version, Arno is voiced by Shin-ichiro Miki, who also voiced another character called Assassin.
  • Classy Cravat: As opposed to the red sashes of earlier Assassin protagonists and his fellow Assassin teammates, Arno wears a red cravat in his default outfit.
  • Conflicting Loyalties: Not only is he in love with a Templar, his Order's sworn enemy, he was unknowingly raised by the French Templar Grandmaster before he was murdered. Since the latter is the former's father, it's got an interesting twist. He ultimately proves to be more loyal to Elise than the Brotherhood, prompting Bellec to try to kill him and the Brotherhood to kick him out.
  • Cultured Badass: Is very well educated due to his noble upbringing.
  • The Charmer: Is described as very charismatic.
  • Cynicism Catalyst: In Dead Kings, taking place after the main game, he is decidedly very cynical about both the French Revolution and the Assassin-Templar conflict following Elise's death, and just wants to leave France for good.
  • Dating Catwoman: Elise, his romantic interest, happens to be a Templar.
  • Drowning My Sorrows: He ends up like this after being expelled from the Assassins in Segment 10.
  • Dual Wielding: Averted. Unlike every Assassin since Ezio, he only has a single hidden blade. As a result, his double assassinations play out a bit differently; rather than stabbing two people at once, he either briefly incapacitates one to buy time to stab the second and then stabs the first, or kills one via stabbing while simultaneously killing the other unarmed (generally with a Neck Snap).
  • Enemy Mine: He works with Elise to track down Grand Master de la Serre's killer. The fact that he ultimately proves more loyal to her than the Assassins leads to Bellec deciding that the Brotherhood must be purged, including him.
  • Fragile Speedster: The trailers heavily emphasize his speed and agility compared to other protagonists, but he is a lot more vulnerable to damage than any of Desmond's ancestors.
  • Frame-Up: He's framed for the death of his adopted father, Templar Grandmaster François de la Serre, and gets sent to the Bastille, where he meets Marquis de Sade and Pierre Bellec before escaping on 14 July, 1789.
  • The Friend Nobody Likes: Has this reputation in the Assassin Council, aside from Mirabeau none of them seem to like him all that much. Bellec is an interesting subversion. On one hand he gives Arno a hard time, on the other hand he admires his Rebellious Rebel nature and believes that Arno will support his decision to murder Mirabeau and supplant the Council and go Kill 'Em All on the Templars. He was wrong. The Council criticize Arno for letting two Master Assassins die on his watch and later kick him out for good.
  • Glass Cannon: Compared to earlier protagonists, Arno can hit pretty hard but is far more vulnerable to blades and gunfire, particularly the latter, and doesn't carry nearly as many weapons as Ezio or Connor.
  • Good Scars, Evil Scars: Earns a rather prominent scar on his nose while at Versailles.
  • Guile Hero: Make no mistake, he can kick your ass in a fight, but he can come up with some pretty sneaky ways to take you down. Take the place of a confessor to kill the man confessing to him, simultaneously taking out his target and gathering information? Oh yeah.
  • Heroic BSoD: While he carries Elise's dead body out of the catacomb.
  • His Heart Will Go On: Elise dies but considering he has descendants, it seems likely he was eventually able to find love again.
  • Iconic Item: Has a pocket watch in his possession that belonged to his father.
  • In the Hood: Like most Assassins Arno wears a hood most of the time.
  • Le Parkour: Is an excellent freerunner, climbing through Paris like how Connor traversed forests.
  • Military Maverick: Has this reputation among the Assassins, since he conducts most of his actions independently and jumps the gun. He later admits this to Napoleon, citing it as a reason why he would not be army material.
  • Missing Mom: His mother left the family when Arno was young for "philosophical differences" (aka: she found out her husband was an Assassin).
  • More Dakka: Wields a multi-shot pistol that allows him to shoot several people at once without reloading.
  • My Greatest Failure: Believes himself guilty of Grandmaster de la Serre's murder, for he failed to deliver a letter that would've warned the Grandmaster of an impending attack. Arno joins the Assassin Brotherhood to redeem this mistake.
    • In his Mushroom Samba when he joins the Brotherhood, it's shown he blames himself for his father's death, envisioning Charles looking around for him and saying that they should have already left. It's unclear if Arno's running off really did play a role; the hallucination also showed Charles fighting back against his assailant and in Rogue we see that Shay took him by surprise.
  • My Life Flashed Before My Eyes: Whenever he kills his targets, Arno gets a glimpse of their memories as they die.
  • Not in This for Your Revolution: Despite being French, he doesn't care for the political debates and partisan politics of the Revolution, leaving that to Mirabeau and others to handle.
  • Odd Friendship: Forms a bond with Elise, a Templar. She was his best friend as a child and his first love as well.
  • Roaring Rampage of Revenge: His first and foremost goal is avenging Grandmaster de la Serre, which earns him criticism from the other Assassins for his lack of adherence to the Creed.
  • Seeing Through Another's Eyes: The third variant of Eagle Vision in Arno's possession, Communal Sense, allows his teammates to see what he sees within a limited range.
  • Sinister Scimitar: His pose in his character trailer shows him stretching a French cutlass aloft, in true swashbuckler fashion.
  • Stealth Expert: Is good at all forms of stealth.
  • Sword and Gun: The requisite combination for any Assassin since Ezio is still present here.
  • Tranquil Fury: As he sadisticly pushes his hidden blade into Germaine's throat after the latter kills Elise.
  • Unwitting Pawn: He serves as this for La Touche and Germain who send him on the wrong trail towards Lafreniere, who was about to stage a violent attack to put down the Revolutionary Templars. He's also shaping up to be one for Napoleon who steals an Apple under his nose.
  • Used to Be a Sweet Kid: Was a thoroughly adorable little boy as can be seen in the trailer.
  • What the Hell, Hero?:
    • He faces this from Elise when she discovers Lafreniere's letter that could have warned her father about the attack.
    • Later faces this from the Assassin Council after finding out he killed Lafreniere without seeking their permission. They all give him the third degree:
    Pierre Bellec: What the Hell were you thinking?
    Herve Quemar: Unthinkable.
    Sophie Trenet: I've never heard of such phenomenal hubris.
    Guillaume Beylier: How dare you defy the Creed?
    Pierre Bellec: Next time you circumvent the Council, I'll rip you a new arsehole.
    • And Arno faces another one from Elise when he defends her and allows Germain to escape, when Elise wanted Arno to assassinate Germain while he was in their sight.
  • Would Hit a Girl: Assassinates Marie Levesque near the end of the game.

     Charles Dorian 

Charles Dorian

An Assassin who comes from a long lineage, he is the father of Arno Victor Dorian.

  • Disappeared Dad: He dies very quickly, leaving Arno to be adopted by the de la Serre family. The final mission of Assassin's Creed: Rogue reveals that he is in fact killed by Shay Patrick Cormac, which Arno never appears to find out about during the story.
  • Defiant to the End: His last words to Shay are to tell him that Connor has undone the Templars' plans in the new world, and that the Templars will lose.
  • Friendly Enemy: To Francois de la Serre.
  • Good Parents: To Arno. Sadly. it doesn't last very long.
  • Impaled with Extreme Prejudice: Shay stabs him right in the chest with his Hidden Blade.
  • Old Friend: Pierre Bellec. Bellec called him by the friendly nickname "Pisspot" which he later passes down to Arno.
    Charles Dorian: Thank you my friend.
    Pierre Bellec: Got to get you back to that boy of yours in one piece.
  • Tragic Keepsake: His pocketwatch:
    Charles Dorian: Courage, my boy. You wait just here. I will return when this hand reaches the top. And Arno? No exploring, hmm?

     Comte de Mirabeau 

Honoré Gabriel Riqueti, comte de Mirabeau
Voiced by: Harry Standjofski

Mirabeau was the Mentor of the French Assassins, a nobleman, aristocrat, and the original leader of the The French Revolution. He was a voice of moderation calling for a Constitutional Monarchy and set up a truce between the French Assassins and Templars.

  • Aristocrats Are Evil: Himself an aversion, he also doesn't hold this belief himself, arguing for a Constitutional Monarchy and being a go-between from the King to the Assembly.
  • Badass Boast: A celebrated real-life one:
    Mirabeau: If you have orders to remove us from this hall, you must also get authority to use force, for we shall yield to nothing but bayonets.
  • Big Good: For Arno. Even Grand Master de la Serre defends Mirabeau and his alliance with him by citing his character:
    François de la Serre: Mirabeau is a good man. An honest man.
  • Corrupt Politician: He conducted secret deals with the King behind the back of his fellow Assassins and the people of France. The database also states that the King paid off all his debts.
  • Create Your Own Villain: Accidentally drove Francois Rouille to the Templars when he brushed him away after the Tennis Court Oath. Rouille was impressed by Mirabeau's oratory and wanted to shake his hands. Instead, the new Templar Grandmaster Francois-Thomas Germain brought him into the fold.
  • Cultured Badass: Highly educated and well read.
  • Flat Character: His interactions that we see show him as a warm Mentor type even if Shaun's database and stray comments tell us he's an alcoholic womanizer and corrupt politician.
  • Foil: He and Grand Master de la Serre have more in common with each other than they do with their colleagues on their own secret societies. It's probably why they form a truce. They both want peace, want to put aside a Forever War and work for the greater good, they do so against the desires and objections of fellow Assassins/Templars and both get killed by extremists in their own organization.
  • Friendly Enemy: With Grand Master de la Serre. They meet at the Estates-General and immediately call for a truce and both speak highly of each other in private conversations.
  • Historical Domain Character: The real Mirabeau was one of the co-authors of the Declaration of the Rights of Man and regarded as one of the great figures of the Revolution.
  • Historical Hero Upgrade: He's shown as a great pragmatist and a voice of reason in the Assassin Council and is shown to be the Big Good for the French Revolution. His real-life chicanery with the King, corruption and naked political ambition is not looked at much on-screen. Some historians do believe that had Mirabeau lived, France could have avoided the Reign of Terror; others, usually critics, believe, that had he lived, he would be one of its first victims for his political corruption.
  • Historical Villain Upgrade: Robespierre, a Templar, gives him one by issuing evidence of his corruption to discredit him publicly. An angry mob later calls for the removal of his remains from the Pantheon under Robespierre's command. History 
  • Hypocrite: While criticizing the Royal Family in the Assembly, he also managed to get his debts paid by the Crown. Likewise, he shouts down fellow Assassins on the Council for any objections and criticizes Arno for his Rebellious Rebel actions but himself privately pursues his own plan for peace and backroom dealings with the King without discussing it with them.
  • Kavorka Man: His bio in Project Widow makes note of his considerable sexual appetite, for which he was constantly imprisoned, sometimes by his father.
  • Only Sane Man: How he sees his lot. Arno notes that it's taking a toll on his physical health.
  • Pragmatic Hero: How the game presents Mirabeau, stating that his corruption and secret negotiations with the King was a "dangerous game" intended to shepherd a peaceful revolution.History 
  • Pride: Perhaps his true flaw. Lafreniere calls him a "self-aggrandizing drunk" and his aloof nature rubbed off Rouille the wrong way, while even his fellow Assassins like Sophie Trenet get yelled at for raising objections at his moderate wait-and-watch approach to the Revolution. This finally leads him to getting killed by Pierre Bellec when he underestimates how little he wants peace.
  • Reasonable Authority Figure: For the Assassins and France. He is pretty much the only one on the Not-So-Omniscient Council of Bickering who seems to know what he's doing, though his aloof nature means that he often rides over their objections and feelings to his fatal detriment.
  • Surrounded by Idiots: How he feels about France at the time of the Revolution.
    Mirabeau: For months, I have been wrangling the Brotherhood, the National Assembly and the King. Taken all together, they have the political acumen of an especially stupid village council.

     Pierre Bellec 

Pierre Bellec

Voiced By: Anthony Lemke

"Peace with the Templars is a fairy tale!"

A former soldier who served in the French army during the Seven Years War, Pierre Bellec is a passionate, almost fanatical, Assassin. During the French Revolution, he had sympathies with the Jacobins. He was born and trained in Colonial France and barely avoided the Templar purge of the Colonial Brotherhood.

  • Almighty Janitor: Invoked, despite his skill he refused any promotions as he was more useful to the Assassins as a Corporal.
  • Alternate Character Interpretation: The subject of this In-Universe: Shaun Hastings notes in Bellec's Database entry that the surest way to get Assassin Historians to fight each other is to say "Bellec was right" or "Bellec was wrong" in his efforts to purge and reform the French Assassins.
  • Authority Equals Asskicking: He's a career soldier and a Master Assassin. And he gives Arno a beast of a fight.
  • Badass Cape: A really cool black one. Sadly you don't get to keep it when you get his outfit.
  • Badass in a Nice Suit: He really dresses well. Arno can even wear his outfit for an option, after defeating him.
  • Became Their Own Antithesis: Bellec states that he once saw Templars burn whole villages to find one lone Assassin, but in his Famous Last Words he tells Arno that "To save the Brotherhood. I'd see Paris burn."
  • Canada, Eh?: He originally came from the portion of New France that became Quebec, leaving the Colonies just before the Colonial Assassin purge.
  • Climax Boss: He's a proper full-on boss fight (which is uncommon for the newer games in the series), and is fought towards the climax of the story, though you of course have a final confrontation with Germain (who's more of a Puzzle Boss) some time later.
  • Conspicuously Public Assassination: He very seriously recommends this to Arno; telling him that if he can't find a stealthy approach, there is great honour in sacrificing himself for the Assassin cause. Arno looks at him as if he's grown another head:
  • Dramatically Missing the Point: Cites Connor's destruction of the Templars in North America as a source of inspiration even though Connor originally tried to reach out to the Templars and end their aeon long feud peacefully (i.e. the same thing that Bellec thinks is stupid) and that Connor only resorted to force after the Templars (more specifically his father) tried to exploit it.
    • Likewise, he claims the Assassins have done some of their best work after surviving The Purge, specifically mentioning Masyaf as precedent for him killing off flawed Assassin leadership. He misses the rather critical point that there were two Purges at Masyaf and the first one, led by Abbas, almost brought down the entire Brotherhood.
  • Foil: To Germain, who turned and betrayed his Grand Master; he wants to take the Assassins back to the active role of the Ezio and Altair days, when they were a decisive shaper of society. Just as Germain wants to follow de Molay's vision, Bellec sees himself following in the footsteps of Altair, Ezio and Connor.
  • He Who Fights Monsters: Is every bit as bad as Germain was by the end.
  • Ironic Echo: He totally worships the Glory Days of Altair and Ezio. When he poisons Mirabeau, crossing a line neither Mentor would ever do he states:
    Pierre Bellec: Repose en paix. (Rest in Peace/Requiescat en pace)
  • Perspective Reversal: Ever wanted to be on the receiving end of an air assassination? Élise tells you to look out for a reason.
  • Rebellious Rebel: Is quite critical of Mirabeau's truce with the Templars, though his opinion is also shared by some of the other Assassin Council members. Later invokes this trope as his defense for killing Mirabeau with poison which the other Assassin Council wouldn't cross, but considering they give Arno grief for letting two Master Assassins die on his watch, it's implied that they understand/accept his actions on some level.
    Pierre Bellec: He's a politician. Sees himself as some kind of peacekeeper. He thinks he can end the war between Assassins and Templars, bring the Revolution to a happy conclusion, and convince dogs and cats to live together in peace.
  • Replacement Goldfish: Arno on killing him realizes that he was this for Pierre. He was good friends with Charles and saw Arno as following in his footsteps.
  • The Revolution Will Not Be Civilized:
    • He's a firm Jacobin partisan and believes that the Assassin cause is just, described to be a fanatic, and shows himself repeatedly to be a war hawk who wants nothing to do with actual peace with the Templars. In the game proper, he believes that any peace with the Templars is folly and goes as far as to kill his Mentor, Mirabeau, to achieve his aims.
    Pierre Bellec: Do you think it's the first time this has happened? The first time the Assassins have been forced to purge their leadership? The first time the Order has built itself back up from nothing to power? No. Masyaf, Monteriggioni, the American Colonies… it's all happened before, and we've risen anew, stronger than ever.
    • Arno however criticizes this idea strongly:
  • Stern Teacher: When discussing the Assassination with Charles Gabriel Sivert, he refuses to provide any hand-holding to Arno, telling him that now that he's no longer a young rookie, he must do his assassinations himself, including all the planning and groundwork.
  • Violence Is the Only Option: His view of the Templar-Assassin conflict.
    Pierre Bellec: We mired ourselves in politics and revolutions. But we're not a nation. We're an army. And in an army, "making peace with the enemy" is called treason.

     Guillaume Beylier 

Guillaume Beylier
Voiced by: Mzinga Mwinga

Guillaume Beylier was born in Saint-Domingue of a wealthy plantation owner and a slave. Brought to Paris young in part to be freed, he became an Assassin and fought in both the French Revolution and alongside Adéwalé's grandson, Eseosa, in Haiti.

  • Badass Baritone: Has a really deep voice.
  • Expy: His background and appearance greatly resemble the portraits of Thomas-Alexandre Dumas, general of the French Revolutionary Army and father of Alexandre Dumas. Gaming websites initially had mistaken him for the same. The brief glimpse of Dumas in the Brotherhood mission, "The Tournament" clarifies that the confusion stems from similarity of costume more than anything.
  • Mixed Ancestry: Was the son of a plantation owner and a slave.

    Hervé Quemar 

Hervé Quemar

Hervé Quemar was an Assassin and lawyer who kept a low profile during the French Revolution while defending those accused of treason by the Assembly. He was also a member of the Assassin Council.

  • Barbarian Longhair: His long hair gives him a rather unkempt appearance.
  • Crusading Lawyer: A man of the people type.
  • Handicapped Badass: Has a bad heart which he takes aconite for.
  • Number Two: Appears to play this role for Mirabeau.
  • Reasonable Authority Figure: After Mirabeau is murdered, Quemar gives Arno a day to find the murderer before informing the rest of the Assassin Council, who would immediately suspect Elise.
    • It's subverted however because he rather unfairly holds Arno responsible for the deaths of both Mirabeau and Bellec, simply because Arno sought to bring Elise to the Brotherhood for sanctuary, and that Arno killed Bellec after the latter betrayed their Mentor and attacked him first.
    • On a less story-important note, he explains the purpose of several Assassin-exclusive locations in Cafe Theatre while Arno is touring for the first time, including Thomas De Carneillon's armour: Assassins who performed a great deed for the Brotherhood and for France were permit to wear it, until the key was broken and lost. Arno promptly asks if finding and reassembling the key would be considered a great deed for the Brotherhood and France, and Quemar agrees.

     Sophie Trenet 

Sophie Trenet

Voiced by: Mary Katherine Harvey

Sophie Trenet was a French playwright, essayist and pamphleteer. Passionate about the ideals of freedom for oppressed classes, she was also an active Assassin and was instrumental in ushering the second Republic.

  • Brainy Brunette: Her appearance and bearing as well as profile convey this.
  • Disappointed in You: Expresses this to Arno when he repeatedly goes against the council and finally calls for his expulsion, that seems however to have been temporary.
  • Expy: Her profile and appearance has much in common with Olympe de Gouges.
  • Long-Lived: She looks to be in the Thirties and would be active in 1848, the Second French Republic.
  • Proper Lady: Her appearance and demeanour.

     Charlotte Gouze 

Charlotte Gouze

Head of the Café Théâtre, the business front of the French Assassins.

  • The Spymaster: The Assassin's large network of spies and informants report directly to her with any information or problems that they have, and she then dispatches Assassins to act on what she has learned.

     Didier Paton 

Didier Paton

Voiced by: Alexander Crowther

A master spy under the employ of Maximilien de Robespierre, Paton stumbled upon the presence of Templars influencing the French Revolution, and was thrown in jail when he brought his proof to his Templar boss. He was freed by the Assassins and joined them.

  • Distressed Dude: He is only minutes away from being executed when Arno and other Assassins free him.
  • Have You Told Anyone Else?: He kept all the information on Templar conspirators and presented it to his boss, who doesn't bother asking this question before sending him to prison.
  • Heel–Face Turn: Went from being a devoted revolutionary who sent hundreds of people to be imprisoned to a member of the Assassins fighting against extremism.
  • Hoist by His Own Petard: He was an informer who sold out people with critical opinions to his boss only to be sold out by his own boss in turn.
    Robespierre: You are a gifted spy, Paton. Perhaps, too gifted. Guards, arrest this traitor.
  • Stealth Expert: He managed to somehow sneak into a Templar ceremony and record the names of a large number of Templars. Robespierre sadly points out that Paton is too good at his job when having him arrested.


Cartouche III

A elderly Assassin who claims to be Louis-Dominique Garthausen, a long-dead robber who gave to the poor.

  • Just Like Robin Hood: Informs Arno that he robs aristocrats and gave their wealth to the poor, just like his predecessors.
  • Legacy Character: Despite Arno's suspicions, he is indeed Cartouche, albeit the third Assassin to bear the name. The original Cartouche passed the name onto his successor, who passed it onto this Cartouche, who is now searching for a worthy successor and is considering Arno for the job.
  • Retired Badass: He is very elderly, and requires Arno to recover his journals.

14th Century Assassins


    Thomas de Carneillon 

Thomas de Carneillon

    Guillaume de Nogaret 

Guillaume de Nogaret


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