This character page is for members of the precursor civilization known as "Those Who Came Before", also known as the "First Civilization", "Precursors" or "Isu" in the Assassin's Creed franchise.
Be aware that this page WILL contain some unhidden spoilers!
- Abusive Precursors: Initially, as they did originally create humanity for the sake of slave labor. And once again with Juno and Aita planning to Take Over the World.
- Advanced Ancient Humans: Although they are not actually humans or Homo sapiens, merely the superior "missing link" in the evolutionary process. However, the lore, as per Assassin's Creed IV: Black Flag credits them for several antique curiosities such as the Baghdad Battery or the Antikythera Device (regarded as the world's first computer).
- And Man Grew Proud: Their arrogance led to them being unable to stop the First Catastrophe. Though the Capitoline Triad seem to believe that it was mostly mankind's fault for rebelling against them to start with. Aletheia says that the actual cause was the Isu meddling with physics, and blaming humanity is just racism and scapegoating.
- All Myths Are True: The basic premise is the mythology and beings of all religions are essentially extrapolated from First Civilization beings. So far, the Etruscan/Graeco-Italian figures of Juno, Jupiter, Minerva and Aita have been presented on-screen, but we also have Durga, a Hindu Goddess based First Civilization figure in Assassin's Creed: Brahman.
- Applied Phlebotinum: According to Fate of Atlantis, Isu technology didn't reach its peak until the discovery of adamant, a black metal with unspecified but "amazing" properties. Aside from being nearly indestructible, it could also be used as a power source, which handily explains why the Pieces of Eden (which were all fashioned from the stuff) are both still around and fully functional tens of thousands of years later.
- Back from the Dead: Some uses of the Shroud of Eden caused this. Additionally, the Ankh was capable of healing the sick, and temporarily resurrecting the dead. It also acted as a recording device, storing the mannerisms of a living person and being able to return those mannerisms to a corpse.
- Benevolent Precursors: Sometimes. They may have made the whole of humanity into slaves, but they're trying to protect them in this time around. Minerva in particular had high hopes for humanity, at least until she learned of Juno's sabotage of her efforts to help. The ones who record the messages in Origins are benevolent, and trying to encourage Layla to Screw Destiny before it's too late.
- Bioaugmentation: Odyssey hints that they did this to themselves on occasion.
- Bizarrchitecture: The creepiest part of the First Civilization aren't the many Mind Screw MacGuffin they leave behind or their quasi-humanoid appearance, so much as the really spooky architecture that sticks out in the historical setting. Several of the older historical figures find the very appearance of these buildings unnerving, noting that the buildings are both old and not made by, or for, humans. They are clearly bigger on the inside, they are filled with all manner of death traps and function on bizarre technology and engineering principles and have all manner of odd metals. The style of the architecture is cold, grand, huge and deeply minimalist, usually in dark blue colours.
- Blue-and-Orange Morality: Desmond and William note this about Juno and the other members of the First Civilization. They don't remotely see the world and life with any real concern for humanity as a whole. This applies to even "good" ones like Minerva who seems to consider the loss of 90% of the Human population a small price to pay to prevent Juno's return, which Desmond rightly calls her out on. Or Consus, who wipes Hiram Stoddard's mind of his lover's death for no readily apparent reason. Durga in Brahman is a straighter example, perhaps.
- Cool Crown: They really like wearing funky looking headdresses. Fate of Atlantis shows it's not always for practical purposes, they just like wearing them.
- Cool Sword: The Swords of Eden seem to be used to give their wielder traits of Shock and Awe blasts, The Leader, and Super Strength, effectively enforcing Authority Equals Asskicking.
- Crossover Cosmology: The TWCB precursors are implied to have influenced religions across the world, including Etruscan/Graeco-Roman, Egypt, China, India and the Bible.
- Crystal Spires and Togas: Though this doesn't seem to extend to their weaponry, as a First Civilization soldier with a handgun is seen in a vision in III.
- Deflector Shields: According to III, they had this technology, though only on a single-person level. One of their plans to protect the Earth from the solar flare was to build one of these that would envelop the planet. The only problem was even building one to protect a small city proved too costly, and the idea was abandoned.
- Eldritch Location: The Nexus, a place outside time and space which allows the Precursors to send and record messages to Fling a Light into the Future via Timey-Wimey Ball. The other is "the Grey" which is a digital dimension where Juno is presently dormant slowly rebuilding her strength and resources.
- The Fair Folk: They actually function closer to them in the series, namely the different morality, different sense of time and even having access to a dimension called "the Nexus" which is outside time and space itself. They also look and act like them in their bemusement/contempt for humanity and their Blue-and-Orange Morality.
- Fling a Light into the Future: The messages sent by Minerva/Merva, Jupiter/Tinia and Juno/Uni are scattered across the Ezio trilogy before coming to bear in Assassin's Creed III. Also, the group who sends Layla messages via Bayek through Origins.
- Fluffy Tamer: Judging by Altethia's Atlantis simulations, they kept lions as pets.
- Gold and White Are Divine: Most of the Isu acting as Ancient Greek gods in Aletheia's simulation in Odyssey's Fields of Elysium DLC follow this aesthetic. Persephone for instance is clad almost entirely in white with some golden highlights and jewelry. Hermes Trismegistus' armor and weapons are entirely golden with some spots of white instead.
- Great Offscreen War: Mention is made of them going through a "War of Unification".
- Heal Thyself: The Shroud of Eden can heal major defects and injuries, but seems inconsistent in resulting in Back from the Dead.
- Human Aliens: As revealed in Unity, they looked human, but they had triple-helix DNA.
- Humanoid Abomination: The Isu are an enigma unto themselves, have three-helix DNA, access to a dimension beyond time and completely mysterious origins. Add in their Blue-and-Orange Morality, and they're simply more pleasant to look at than what they actually are... and sometimes, not even that, gven how some can have multiple arms.
- Immune to Bullets: Rings of Eden are man-portable Deflector Shields to this end.
- Irony: Though the Isu inspired human gods, Juno at least personifies the sun as a goddess.
- Large and in Charge: The ones encountered in Aletheia's simulation in Odyssey's Fate of Atlantis DLC are about One Head Taller than even the Eagle Bearer, who's anything but short themselves. Granted, it is a simulation, but there's nothing to suggest that Aletheia made the Isu larger than they were in reality.
- Light Is Not Good: They usually dress themselves in white and gold and their technology emits a golden light, but they have created humanity for the purpose of serving them and even after their demise they continue to manipulate humans. Ironically the sun was their doom.
- Liminal Being: Juno, Aita and Consus exist in some state but in a way that challenges ideas of existence as we know it. Consus' research allowed for digital reconstruction of consciousness. He transferred his into the Shrouds. Juno borrowed the technology to transfer and scatter Aita's consciousness across his descendants and Juno spent most of her years of hibernation inside the Grand Temple, but now exists in "the Grey", a dimension of information network.
- Long-Lived: Juno was around 111 when the Toba catastrophe happened, and was indistinguishable from a human woman in her 20s or 30s, with no sign that this is unusual for Isu at all.
- Magic from Technology: Both the technology in their Temples and the Pieces of Eden. They are specifically a tech-driven approach to certain magical phenomena.
- Mind-Control Device: The Apples and Staves of Eden seem to work this way, with just how they do this varying from user to user. In one case, a shard of a Staff was capable of causing a Healing Factor.
- Mineral MacGuffin: The Koh-I-Noor Diamond is a crucial link to all the other Pieces of Eden and the famous Syamantaka Gem in Hindu Mythology.
- Order Versus Chaos: According to the Messengers, they fell firmly on the side of Order, which the Messengers hold as the reason they couldn't prevent their extinction.
- Portal to the Past: Crystal Balls act as a limited version of this, allowing people who use them to communicate directly with members of the First Civilization through visions.
- Posthumous Character: The Capitoline Triad. Though according to III, they might not be as dead as previously thought. And Juno is Back from the Dead and her husband Aita has been reincarnating in human hosts the whole time.
- Precursors: Hence their two known names, "Those Who Came Before" and "First Civilization". It's only starting in III that they're explicitly called "precursors".
- Psychic Link:
- The use of Crystal Skulls, with the user of one such skull being able to communicate instantaneously and telepathically with a user of another skull who is holding one as well from vast distances. As shown in Assassin's Creed IV: Black Flag, this works by the recipient's blood being put into the crystal in the skull's forehead, then that person's image being projected via hologram real-time in front of the wielder, complete with voice.
- The Shroud also has one with the people who use it, and It Can Think.
- All the Apples of Eden issue messages to and from the Nexus.
- Quantum Mechanics Can Do Anything: Their Pieces of Eden and other devices function on advanced high-level quantum wizardry. This includes real-life devices like the Antikythera Mechanism, which as per Abstergo, was part of a larger mechanism that allowed them to use the Timey-Wimey Ball of the Apple of Eden to send messages across centuries and make advanced quantum "calculations" as per Abstergo Entertainment's research, sifting possibilities from actualities. Assassin's Creed: Brahman reveals another message from Durga calling for "Unity" which explains how they perceive time:"We are one of many but essential to the unity of all. Splintered though we may appear within the limited notion of this moment, we exist as one, as we always have and always will. You have been fragmented, children, but know that you are also whole. Do not allow your concept of time to act as a paralyzing veil when the fate of all you hold dear rests in your hands. We speak through this vessel to you, this time and medium and anchor that we might commune. We must exist freely at all points for your race, our children, to exist and to remain free. Shroud this intelligent lens until you become united and can realize this heart, our heart, to be the one that endowed your precious breath."
- Ragnarök Proofing: Justified with the Vaults, since those were intentionally designed to work after a world-wide disaster, but pretty much every other piece of tech they made has survived the long millennia with no problems, the only exception being the mechanisms in Origins, which have run out of power... but still boot up instantly with some silicate to hand.
- Reincarnation: An unexpected consequence of Juno's experiments to convert Aita into an AI Construct. She ends up scattering his consciousness across human DNA, resulting in Sages, Genetic Copies of Aita's face, with heterochromia and all his memories and some aspects of his personality passed down from generation to generation.
- The Reveal: Syndicate has Juno reveal that they called themselves the Isu.
- Schizo Tech: Fate of Atlantis reveals them to be a pretty extreme case that ran on a weird mix of ultra-high tech and Bronze Age technology. On one hand, the Isu constructed physics-defying buildings that are still mostly intact tens of thousands of years later, many of their artifacts bend the laws of reality itself, and even today mankind's smartest minds can barely make sense of how any of it works. On the other hand, Atlantis still relied on wooden sailing ships for water travel and horses for land travel, communication was facilitated by human runners, and the Isu military ran on swords and bows (highly advanced versions of both, but still).
- Slave Race: They created modern humans and neanderthals as slaves, using the former primarily as workers and the latter as soldiers.
- Squishy Wizard: As Uprising (and the very fact they had a war with mankind at all) demonstrates, even with their greater senses and longer lifespan, the Isu are just as fragile as any human when they get stabbed. Averted with the ones fought in Odyssey, who are supremely tough customers.
- Sufficiently Advanced Bamboo Technology: Precursor Codexes, which are capable of containing unimaginable amounts of data, up to and including an entire Isu mind, look like humble wooden chests.
- Super Senses: The Assassins' famed Eagle Vision is, going by Juno's words at the end of Brotherhood, a severely diluted version of one of their own senses, which they designed humans without. Juno implies the sense is knowledge itself. Origins reveals that this sense is in fact the ability to perceive the flow of time itself. Fate of Atlantis meanwhile, explicitly calls it knowledge itself.
- Tron Lines: Their structures (and their technology) are often coated in strange, glowing patterns that resemble both magical runes as well as chemical compounds, hinting at their mystical yet scientific civilization theme. They could also be an alien form of power lines to convey energy to their devices and buildings. Later appearances of Isu show that many have similar lines on their very bodies, although whether these have an actual function or are just cosmetic is never touched upon (though a quest in Fate of Atlantis suggests it's part of their biology, when a woman "upgrades" herself into a hybrid and gains lines on her arms).
- The Unmasqued World: The Rift Data from Unity have Templars speculating about the possibility of the Muggles realizing that Juno exists among them and by extension, the true origins of humanity as a result of engineering from the First Civilization. Their conclusion is that it would at the very least spark a religious crisis, either Go Mad from the Revelation on the part of existing religious populations or it would lead to a religious revival where Juno would be worshipped as a Goddess.
- Video Will: The Prophecy Disk and Memory Seals seem to have been a form of this, showing life from centuries past.
- Voice of the Legion: Their manifestations speak with deep, reverbal voices.
- We ARE Struggling Together: According to Fate of Atlantis, this is part of the reason they had such problems with humans and the catastrophe, being too factionalized to agree on anything.
- We Will Use Manual Labor in the Future: Played with. Altough the Isu civilization bloomed aeons in the past, their technological level was and is very futuristic compared to ours. This makes it more than weird that, according to Aletheia's simulation of Atlantis, Poseidon phased out the mining automatons working the adamant mines and replaced them with human labor at some point after humans were created. The reason behind this decision isn't touched upon, but considering the trouble the Isu kept having with rebellious humans up until their downfall, it must've been a damn good one.
- Wizards from Outer Space: The Capitoline Triad, especially Juno. Desmond even calls her a "Magic Space Wizard" in III. Though they aren't actually from space, they evolved on earth and are a superior evolutionary precursor to Homo Sapiens forming part of the "missing link".
- You Can't Fight Fate: The Isu who studied the simulations came to the realization that try as they could, they couldn't actually alter time. Not even one line of it. However, they are confident that Layla Hassan could.
- Zeroth Law Rebellion: From the perspective of the First Civilization, human beings are robots or nearly the same. Interestingly, the original word "robot" is Czech for slave.
Voiced By: Margaret Easley
Appears in: Assassin's Creed II | Assassin's Creed III | Assassin's Creed: Uprising
Minerva was a member of the Capitoline Triad, who worked to prevent the First Disaster.
- Does Not Like Shoes: As the rest of the Capitoline Triad, she hasn't been shown to wear any.
- Failure Is the Only Option: At the end of Assassin's Creed III, she tells Desmond that the Assassins are too late and had their chance and the only thing to do to avert the solar flare is to sacrifice 90% of Humanity and let Juno die, with the Assassins left with the task of recreating civilization in a post-apocalyptic landscape. Desmond considers this far more appalling an option than letting Juno have her way, even if he has to die in the process, noting there's no hope in Minerva's vision of things, wherein the cycle of subverted benevolence and genocidal extremism would have simply begun anew, only Desmond would be the long-dead messiah this time. One gets the feeling Minerva is being petty and selfish, wanting to sacrifice mankind to just to stop Juno from winning.
- Good with Numbers: At least according to Jupiter anyway.
- Humans Are Flawed: Acknowledged that humanity may never truly or properly understand the things she and the rest of her race have left behind, but still did her damnedest along with Jupiter and Juno to keep humanity alive.
- I Have Many Names: She's also known as Mera, Merva, and Athena.
- Jerkass Gods: Not nearly to Juno's level, but she rudely rebukes Ezio Auditore for his presumption in asking questions, regarding him as a mere messenger for his future descendant. Ezio is left disappointed and confused at this, though in Revelations he comes around to his role as a conduit for Desmond and decides he's lived enough for one life.
- Also, when she tries to convince Desmond to let the world burn and humanity to revert to stone age and repeat its mistakes all over again just to so Juno won't be set free. Despite claiming that releasing Juno would be A Fate Worse Than Death for mankind (not wrong from what was seen so far), one gets the distinct feeling she's being just as petty and selfish as Juno. It doesn't help she tries to use Desmond and the Assassins' own beliefs and goals to convince him it's for the best, in a similar fashion to a Templar at that (i,e. Haytham tried with Connor through the game), all the while with a subtle but noticeable smug smile on her face. And when Desmond makes his choice, she spitefully declares the consequences will be his to live and to die with, showing none of the compassion and understanding she displayed when talking through Ezio.
- Ms. Exposition: Near the end of Assassin's Creed II only, she tells Ezio about her kind and what they did to the world.
- Nice Hat: It's in the picture.
- Only One Name: Though she does have other names besides Minerva.
- Sealed Good in a Can: Like Juno, she managed to digitize her mind. Unlike Juno, she had no means of resurrecting herself.
- Sitcom Archnemesis: According to Judgement of Atlantis, she and her followers didn't get on with Neokles, an Isu living in Atlantis, and would bicker incessantly.
- The Tape Knew You Would Say That: To ridiculous degrees. She even knows what someone would say, thousands of years after her death. And she knew someone else further along would be watching.
- Video Wills: Appears only as a prerecorded hologram with a message to give to Desmond through Ezio.
Voiced By: Nadia Verrucci
Appears in: Assassin's Creed: Brotherhood | Assassin's Creed III | Assassin's Creed IV: Black Flag | Assassin's Creed: Initiates | Assassin's Creed: Syndicate | Assassin's Creed: Uprising| Assassin's Creed: Odyssey
Juno was a member of the Capitoline Triad, who worked to prevent the First Disaster but failed. She was imprisoned in the Grand Temple after Minerva and Jupiter discovered she was planning to take over the world. Part of her survived in this state and could only be released if the instrument to prevent the Second Disaster was used, which Desmond Miles was forced to do in 2012. When she was alive, she was born to the Illuminat caste in the City of Feyan in 2195 of the Isu era.
- Abusive Precursors:
- Zigzagged. She is trying to prevent The End of the World as We Know It, but forces Desmond to kill one of his friends. That said, said friend was really The Mole, so she essentially helped to keep to a good cause by being what those present would consider horrible.
- Taken further in III. Juno wants to save the world so that she can be released from her imprisonment and rule anew. However, it seems that she doesn't want to outright rule humanity nor does she want to exterminate them. Consus confirms that while Juno originally hated humanity, she has since modified her views, though given that she operates by Blue-and-Orange Morality, it still doesn't mean well for people, especially since she's convinced that she has to "save humanity".
- Always Someone Better: According to Fate of Atlantis, she's just slightly smarter than Aita.
- And I Must Scream: Her consciousness was trapped within the Grand Temple for nearly 80,000 years.
- Apocalypse Cult: The Instruments of the First Will, a collective that essentially wants her to rule over all humanity. Abstergo is using them to find Pieces of Eden, but Juhani Otso Berg suspects that they are also using Abstergo.
- Back from the Dead:
- As of the end of III, though she resides in "the Grey" and is essentially a kind of computer virus in some system or the other, not yet back to full strength. Assassin's Creed: Rogue reveals that she is inhabiting the Abstergo Helix, and that Abstergo is aware of this.
- In Uprising she's fully revived thanks to the Phoenix Project, but Elijah betrays her before Charlotte de la Cruz kills her by slitting her throat with a Hidden Blade.
- Big Bad: Set up to be the new one as of the end of III, following the aversion of the Second Disaster.
- Fate of Atlantis reveals she was the one behind the Olympus Project, and the reason Atlantis was sunk in the first place, to prevent her insane experiments getting out of control.
- Does Not Like Shoes: Doesn't wear them.
- Demonic Possession: Although proposed to do this to the Abstergo Entertainment research analyst in Assassin's Creed IV: Black Flag, she backs out of it since she is too weak to yet pull off a Grand Theft Me.
- Eerie Pale-Skinned Brunette: Befitting her personality.
- Everything Is Online: Juno exists in "the gray area of the systems". Otso Berg notes the implications of this:Alváro Gramática: Precursor minds are powerful. If Juno is inside of a network, she could control it.Juhani Otso Berg: And the planet grows more networked every day.Alváro Gramática: You were right to be concerned. This merits further study.
- Fantastic Racism: She begins utterly despising humanity, ranting how the Isu should have left them "as you were". Even after the events of Syndicate, where she no longer out-right wants us dead, she's still disgusted by humans, describing a shared Animus session with Charlotte de la Cruz with revulsion.
- Fate Worse than Death: According to Minerva, Juno herself is one, saying that most of humanity dying in the Second Disaster would be better than letting Juno be freed.Minerva: Better the world burn than she be loosed upon it.
- Consus also feels much the same way, though he notes that she's not exactly seeking to exterminate humanity anymore.
- Faux Affably Evil: In Black Flag, she states she mourns for Desmond's death. Despite having manipulated events so that he had to die just so she could be freed. She also tries to put this act in Syndicate and gleefully rewrites history, by saying that Desmond's sacrifice came because he agreed with her rather than being trapped by her Batman Gambit.
- Freudian Trio: The Id of the Capitoline Triad.
- Gambit Roulette: Her whole plan is this, considering the fact that it includes such world-historical events as The Crusades, The Renaissance and The American Revolution, spreading dissension and conflict among Assassins and Templars across continents to the very minute gambit of making Subject 16 decide to help Desmond achieve his destiny that she could not foresee in any way. Which is forcing Desmond into a Sadistic Choice which would bring her back to life and kill him.
- Grand Theft Me: Since the opportunity in 2013 was a no go, Juno is more successful with a member of the order of Assassins, Galina Voronina's mother. Using her she is able to single-handedly create a small group of followers to carry out her whims.
- Greater-Scope Villain: For the series as a whole. Her machinations were a major reason the Assassins and Templars were never able to put aside their differences and work together to make a better world.
- Happily Married: To Aita before she had to Mercy Kill him.
- Hidden Agenda Villain: While the general details of her overall plan are clear (get a body, take over mankind, kill the Assassins), the specifics are vague, beyond Black Flag and Unity mentioning "samples" she's looking for, apparently within the Abstergo Helix.
- Hoist by Her Own Petard: Finally obtaining a physical, living body after spending eons as a virtual ghost made her very powerful, but also mortal again. Getting throat-stabbed with a Hidden Blade did what the Toba eruption could not, and killed her once and for all.
- Humans Are the Real Monsters: Seems to have this view, believing that her people should have "left [humanity] as [they] were". This is because a human killed her father. In Syndicate however, she views this hatred as part of her former self although she's still critical of humanity:Juno: I once loathed the very sight of your kind. In the same way you recoil in the presence of an arachnid. Humans were created by we who came before, the Isu. We crafted you in our image, but deprived you of our true gifts. You were bred for hard labor, and in extreme cases, war. We built great observatories to monitor you, devices to control you. We blessed you with resilience, but cursed you with ambition. And so you rebelled against us. I suppose we are to blame for the state of your species. Is it any wonder so many of these simulations revolve around violence?
- I Am the Noun:Juno: I am no longer She Who Lies In Wait. I am the Mother of Wisdom. I am the nexus of flesh and wisdom. I am Juno.
- Icy Blue Eyes: As seen in Judgement of Atlantis, her eyes are a very chilling blue.
- I Have Many Names: Also known as Uni and Hera.
- It's Personal: How Shaun Hastings feels about Juno as he writes in the database:Shaun Hastings: And get this. We freed her. Us. Assassins. Now she's loose, a literal ghost in the machine... in "the Grey," as she calls it - her description of living as a digital entity. Nobody knows what she wants, or even what she's capable of. All I know is, she's dangerous, she killed a friend of mine, and she's our responsibility.
- Laser-Guided Karma: In the end, she was defeated by the son of the man she manipulated into releasing her from her tomb. Even more ironic is that the boy is the latest reincarnation of her late husband who rejected Aita's will.
- Man Behind the Man: It's hinted that some, if not all Pieces of Eden, are either under her control or programmed to follow her commands, and make everyone around, including the one holding them at any given moment, follow subliminal commands. That potentially makes her not only responsible for the war between Assassins and Templars, but also all conflicts and tragedies in human history that, in the game's lore, had a Piece of Eden involved. In other words, she's the setting's Satan.
- Manipulative Bastard:
- In III she forces Desmond to choose between letting most of humanity die to keep her locked away, or activating the Temple to save the world, thus sacrificing his own life and freeing her to resume her plans to take over.
- In Syndicate, she tells the protagonist that they need not be enemies because "the greatest Assassin of your age saw fit to free me," while leaving out the context of why Desmond had to free her.
- Ms. Exposition: Her holograms in the Temple in Assassin's Creed III provide considerable background and insight into First Civilization culture and their attempts to avert the Toba Catastrophe. She returns in Syndicate to perform the same function in The World War I simulation/Lydia Frye's memories, here she gives dates and more detailed background about the First Civilization era.
- Non-Action Big Bad: Post-release, she serves as this, seeing as she does not yet have a new mortal body through which to directly interact with the physical world, though she did cause a Computer Virus and blackout as per the multiplayer section of Assassin's Creed IV: Black Flag and ended up driving the Russian Assassins in the Science Centre insane.
- Not So Different: Pointed out by Otso Berg in Uprising. For all she is, and does, Juno's just another would-be absolute ruler.
- Obviously Evil: One of the Isu recordings in Fate of Atlantis has a note how her own kind could see her rabid hatred for humans.
- Only One Name: Though she does have other names besides Juno.
- People Puppets: How she seems to control Desmond temporarily through Ezio's Apple and make him kill Lucy, though Desmond realizes that it involved his consent since she showed him what Lucy's real purpose was and how it would fail.
- Progressively Prettier: Her appearance at the end of Syndicate has her appear younger, prettier, and more human-like compared to all of her previous appearances.
- Raven Hair, Ivory Skin: Has black hair and is very pale.
- "The Reason You Suck" Speech: Gives one to Desmond on humanity as he's navigating the building her hologram resides in.
- Sealed Evil in a Can: As revealed in III. Desmond releases her to stop the Second Disaster.
- The Singularity: Her grand plan is to unleash this:Juno: We need not be enemies. I intend to build, to transform your age into something greater than you can currently comprehend.
- Skewed Priorities: As seen in Fate of Atlantis, she considers humans overthrowing the Isu a bigger threat than the coronal mass ejection, right up until it actually hit.
- Slashed Throat: Is killed by Charlotte de la Cruz in Uprising.
- Spanner in the Works: Using Ezio's Apple, she managed to get Desmond to assassinate Lucy, foiling Vidic's plot to get the Apple.
- Token Evil Teammate: To the Capitoline Triad. When it was revealed that she wanted to Take Over the World, she was locked away.
- Villain Has a Point: Desmond agrees with her about averting the Second Disaster so that history does not repeat itself, even if it means allowing her to be free to rule the world. He also states that he's pretty sure the Assassins can find a stop to her even if she comes back.
- Worthy Opponent: She seems to be really fond of Desmond, even if she manipulated him into a trap. In Black Flag, she expresses gratitude and blesses Desmond for his sacrifice and in Syndicate, she calls him the "greatest Assassin of his age".
- You Have Outlived Your Usefulness: One of the files found in Unity shows that she considers the Assassins' job in freeing her as done, so they must be dealt with.
- You Killed My Father: She hates all of humanity because, in the Human-First Civilization War, her father was killed by them. Odyssey later shows that while this is still true, Juno despised mankind even before then.
Voiced By: Tony Robinow
Appears in: Assassin's Creed: Revelations | Assassin's Creed III
Jupiter was part of the Capitoline Triad, who worked to prevent the First Disaster and save his kind and humanity. They failed, but Jupiter was able to contact Desmond Miles through a Synch Nexus in 2012 to warn him of the approaching Second Disaster.
- Animal Motifs: His eagle helmet.
- Badass Cape: Attached to his robe.
- Cool Helmet: Which seems to resemble an eagle.
- Does Not Like Shoes: Goes bare-footed all the time.
- Freudian Trio: The Ego of the Capitoline Triad.
- Good with Numbers: Averted. He specifically says that it was "always Minerva's strong suit".
- I Have Many Names: Also known as Tinia and Zeus.
- Mr. Exposition: Near the end of Assassin's Creed: Revelations only.
- Only One Name: Though he does have other names besides Jupiter.
- Posthumous Character: Appears only as a prerecorded hologram with a message to give to Desmond Miles.
- Top God: Similar to his portrayal in mythology, he took charge of gathering information for the Grand Temple to prevent the First Disaster, alongside Juno and Minerva.
- Wizard Beard: Stock in trade for Top Gods.
- What Happened to the Mouse?: Hasn't reappeared since Revelations.
Aita was the husband of Juno. He volunteered to test the fourth solution designed to prevent the First Disaster, a device which would store an individual's mind to survive the event so they could return to their body afterwards. It failed, and Juno killed Aita to end his suffering.
- And I Must Scream: It seems that his mind was destroyed by a proto-Animus. It turns out to be much worse, his consciousness was scattered across human DNA and resulted in "Sages" or reincarnations who have Aita's memories and personality.
- Abusive Precursors: While the other First Civilization members cast themselves as either detached or indifferent to humanity, Aita is the first one to drop pretenses of benevolence, firmly insisting that humanity's purpose is to serve their masters and that they are inferior. He also had absolutely no problem experimenting on humans by the truckload to turn them into bioweapons.
- Badass Mustache: Not in his life as an Isu, but as Black Bart and John. Though Germain has stubble instead of a moustache. Seems he always has the same face, regardless of the era he finds himself in.
- Big Bad: Of Assassin's Creed IV: Black Flag in both the past and present timelines as his reincarnations, Bartolomeo Roberts and John Standish respectively.
- Cloudcuckoolander: Aita wasn't tremendously sane to begin with, but spending countless millennia in the subconscious of human hosts has left him extremely unbalanced and deranged as is evidenced by the barely coherent notes he leaves behind. He makes Subject 16 sound like a model of clarity.
- Don't Fear the Reaper:
- He's the death god in most religions, but he was just trying to help. This changes in the present day, as he more fits with The Grim Reaper with a Well-Intentioned Extremist vibe.
- In Assassin's Creed IV: Black Flag he seems to have drifted into Everybody Hates Hades by becoming a Satanic figure complete with possession, Mark of the Supernatural and a belief that Humans Are Morons. In other words, an inversion of this trope.
- Dragon-in-Chief: To Juno's Non-Action Big Bad in 4. Although it seems they have radically different agendas with Juno refusing to complete his gambit of possessing the Player Character.
- Everybody Hates Hades: He is named after the Etruscan analogue of Hades and the in-universe inspiration for him, and he's not very kind.
- Evil Counterpart: to Desmond. Desmond sends his consciousness back to live as his ancestors, and is thrust into a position to save mankind. Aita undergoes a similar procedure but it seems his endgame is for all humanity to be slaves to Those Who Came Before.
- Evilutionary Biologist: He's responsible for Project Olympos, a semi-successful attempt at turning humans into superpowered Bioweapon Beasts through the use of specialized Pieces of Eden. "Semi-successful" because it went horribly right - the resulting monsters like the Minotaur, Cyclopses or Medusa were extremely powerful and dangerous, but proved uncontrollable and apparently undefeatable for Aita, so they ended up locked away in hidden dungeons.
- Evil Genius: As the Thom Kavanaugh letters in the bottle reveal, he seems to have come up with a lot of their crazy technology. He's explicitly described as the Architect of the Observatory. He also helped devise the products of the Olympus Project, by experimenting on a lot of humans.
- As a psychologically unbalanced Cloudcukoolander AI construct that endures after his corporeal death thanks to an Ur-Animus, Aita has a lot in common with Subject 16 or Clay Kaczmarek.
- A godlike entity deeply embedded within humanity, can surface by possessing a suitable host, is working tirelessly to restore a technologically advanced ancient civilization that will re-enslave humanity, and wishes to be with his beloved? He's the Spear Counterpart to Miang.
- Fantastic Racism: The QR notes you find in the office in Assassin's Creed IV: Black Flag are all from John who believes humans should get on their knees and worship Juno for their continued existence. The actual Aita also had a very dim view of humans, considering them nothing more than lab rats for his experiments.
- Fate Worse than Death: His mind died, but his body remained, begging to be released.
- For Science!: Aside from being out for more power for himself, this seems to be the only motivation for his horrifying experiments and research projects.
- Grand Theft Me: All the Sages pull this off on their human hosts, to varying degree. Thom Kavanaugh, the Sage whose letters Edward can collect, seems to have retained his original personality but it's successful on Bartholomew Roberts to the extent that he calls himself Aita in his Famous Last Words. And also on John from IT.
- Happily Married: To Juno. Aita hoped to remove Juno from her tomb and free her, and later wishes to reunite with her by finding her a body and joining her "in the grey".
- Humanity Is Infectious: Although he would deny it himself, Aita's reincarnations, though thoroughly creepy, nonetheless behave in a less godlike manner and show more human characteristics than any other remnants of the First Civlization, with Bartholomew Roberts coming across as an agreeable Large Ham and John Standish coming across as a Cloudcuckoolander. Apparently, semi-valid delusions of godhood and a vulnerable human body are a poor mix.
- I Have Many Names: Implied to also be Hades and Pluto. Other names include John Standish from Abstergo Entertainment's IT department, the Wandering Jew, and "Bartholomew Roberts".
- Irony: His latest reincarnation, Elijah, would be the one who end Juno's ambitions.
- Large Ham: As might be expected from a Mad Scientist, he's pretty hammy.
- Mercy Kill: With a knife to the chest, courtesy of Juno.
- Mismatched Eyes: He has heterochromia iridum - one of his eyes is blue, the other green.
- My Death Is Just the Beginning: What Juno intended with her experiments of Aita, it didn't go as planned and she had to Mercy Kill him but it did make Aita an incorporeal consciousness that recurs in several human hosts across the centuries.
- Never My Fault: One of the Isu codexes in Fate of Atlantis mentions that if Aita screws up, he'll never admit it was his doing.
- Playing with Syringes: Odyssey reveals that he and Juno were banned from Atlantis for conducting horrific experiments on humans that must've cost thousands of lives.
- Reincarnation: His Sages are essentially his avatars, periodically recurring in human hosts with his memories, his looks and some aspects of his personality though they themselves count as separate beings. Known Sages, aside from the three in Black Flag, include two Templar Grandmasters, a 6th Century Byzantine Bishop, a 14th Century Confucian Author, the mythical Wandering Jew, a German Spy during World War I, the illegitimate son of Desmond Miles, and a certain English musician called David Jones who was said to be otherworldly, extraterrestrial and possessed by multiple personalities.note
- The Remnant: Aita and his Sages are perhaps the only living, breathing organic relics with memories of the First Civilization that continue throughout human history. Moving from body to body and host to host across the centuries. Worshiped by the Mayans as Sages, becoming a Pirate Captain in another generation, a Royal Silversmith and in modern times, a psychotic IT guy for a corporation. Curious afterlife indeed.
- "Shaggy Dog" Story: Aita's death as a result of a failed experiment led him to becoming a Hive Mind AI which periodically reincarnated in human hosts, where each rebirth resulted in a human born with his memories leading to a Grand Theft Me at a later stage where Aita would take over completely. His main goal is to release Juno from her prison. However he never achieves this, and Juno's own long-term Batman Gambit releases her instead. He becomes bitter as Bartholomew Roberts that he can do very little to release Juno and that Edward Kenway could perhaps be of greater use than he.
- Shirtless Scene: The only one seen of him not counting his reincarnations in III is this.
- Smug Snake: Aita is utterly convinced of his superiority over humans and most Isu alike, and makes no effort to hide it.
- The Unfettered: Has absolutely no moral compass at all, leaving him free to conduct experiments with no regard for long-term consequences or the suffering of others.
- Unholy Matrimony: The fact that their love is pure doesn't change the fact that any future relationship between them is a Crapsack World for humanity as a whole—or the fact that he was planning on allowing Juno to steal the research analyst's body so they could become lovers once more.
- Wild Card: Sages are usually unaligned to both the Assasins or Templars. Bishop in Unity states that the Assassins are aware of two occassions of Sages becoming Templar Grandmasters. Even in those cases, Jacques de Molay and especially his successor Francois-Thomas Germain, they conduct their business in a way that departs from standard Templar procedure and totally changes the game; Jacques de Molay by engaging the Templars in banking and finance and planning to shift power to the Middle classes, a vision which Germain completes. In Unity, it's clear that a lot of Abstergo's ideas of the present day weren't standard 18th Century Templar practises but a direct result of Germain's intervention.
Appears in: Assassin's Creed: Project Legacy | Assassin's Creed: Syndicate | Assassin's Creed (Titan Comics) | Assassin's Creed: Uprising
A First Civilization figure that inhabits the Shroud, a Piece of Eden discovered by Mario Auditore and later entering the possession of Perotto Calderon. He uses it to heal his deformed son Giovanni Borgia who ends up being visited by visions periodically, especially from Consus. According to Juno, he was the greatest scientific mind of the First Civilization.
- Benevolent A.I.: Consus sees consciousness itself as a form of AI, and he inhabits the Shroud and serves accordingly. He heals all wounds of the wearer. Though considering what happened to Giovanni Borgia, he might not be wholly benevolent.
- Good Thing You Can Heal: The Shroud can heal most wounds worn by its owner, with Consus healing stab wounds, gunshot wounds and explosions. However, the Shroud cannot truly bring people back from the dead, nor is the Shroud itself resistant to damage or impervious to external actions. As Starrick found out when the Fryes overpower him and knock the Shroud off his neck and then kill him. Gramatica also discovers that the Shroud can heal people who experienced an explosion, but it can be easily damaged from the same. When Shaun and Galina attack the Phoenix facility in Paris, they destroy the original Shroud.
- Grand Theft Me: When Giovanni and Maria visit the Temple of Pythagoras in Rome, the same place visited by Ezio and Leonardo in The Da Vinci Disappearance, Giovanni undergoes strange visions and slowly finds his face and voice altered to resemble that of Consus; he dies in the process.
- Great Gazoo: During Giovanni Borgia's childhood, only he can interact with Consus whom he sees standing beside him and with whom he talks. Rodrigo Borgia is curious about Consus but miffed that the First Civilization deem him of little interest.
- Hijacked by Jesus: Hilariously inverted. The Shroud of Turin in real life was long believed to be the cloth that draped over Jesus. Here it turns out to be inhabited by Consus, The Erudite God. In other words, a pagan etruscan god reverse hijacks a Jesus artifact. It's stated that Jesus used the Shroud's healing abilities to perform some of his miracles.
- Humans Are Special: Consus seems to express this in one of the Reconstructed Data sessions, albeit in a slightly condescending fashion. Consus notes that humans were created after his time, so he didn't quite believe in enslaving humanity and the like:Consus: You are marvelous creations. Exceeded your programming. Made something from nothing. Flawed but bold. I approve.
- In-Series Nickname: He calls himself "The Erudite God".
- Master-Apprentice Chain: He was taught by Hephaistos, only Consus was better at making healing tech rather than weapons. Then Consus taught Aita, who had... "different" ideas on how to apply his knowledge of bio-tech.
- The Mentor: To Giovanni Borgia. He inspires him to join the Assassins and provides him support against the madness that is growing up Borgia. Averted years later: Consus tries to take over his body and ends up killing Giovanni in the process.
- Not-So-Imaginary Friend: Years later, Giovanni Borgia encounters Johan, a madman who calls out to Consus, discovering that the deity communicates to others as well.
- Omniscient Council of Vagueness: He's the God of this trope, being worshiped by the Romans as the God of Secret Counsels as well as the God of Grain.
- The Tape Knew You Would Say That: Not to the same extent as Minerva, but Consus manages to converse with Charlotte De Cruz from a few hundred years in the past.
- This Cannot Be!: Consus has this reaction at the end of 3 when Juno escapes from her prison.
Appears in: Assassin's Creed: Brahman
A First Civilization being that exercised powers through the fabled Syamantaka Mani of Hindu Mythology, which eventually came to be called the Koh-I-Noor diamond.
- And Now for Someone Completely Different: The first TWCB from another mythology, with the main series focusing mainly on the Capitoline Triad of Etruscan/Graeco-Roman derived Minerva-Jupiter-Juno.
- Bare Your Midriff: In comparison to Minerva and Juno, though that's maybe because of what Pyara Kaur was wearing at the time.
- Benevolent Precursors: The first to regard humanity as equals in her message and insisting them, presumably Assassins and Templars but mankind in general, to unite and transcend their limited perspectives and build a better world for their children whom she regards as her children as well.
- Cool Crown: Wields an ornate bended golden crown that vaguely resembles her traditional iconography in Indian temples and images.
- Fling a Light into the Future: Through the Koh-I-Noor she delivers a message across the Nexus to Pyara Kaur, Arbaaz Mir and Francis Cotton.
- Multi-Armed and Dangerous: Has multiple arms.
- No-Sell: When Francis Cotton fires at her manifestation, it doesn't make a dent.
- Powers via Possession: Durga manifests herself when a woman wields the Koh-I-Noor, which is what happened when Pyara Kaur used the Diamond to stop Francis Cotton from killing Arbaaz.
- Pre Ass Kicking One Liner: After Cotton's bullets fails to make a dent at her, Durga issues a single warning:Durga: And never doubt the lengths to which we will go to protect what is precious to us.
- Cotton then fires at the Diamond which shatters but unleashes a blue energy blast that kills everyone around them with Durga siccing a Blue Energy Tiger to maul Francis to pieces right before she disappears.
Appears in: Assassin's Creed: Project Legacy, Assassin's Creed: Odyssey
A First Civilization member known as the Egyptian and Greek god of alchemy and magic in mythology. He is the central figure of focus and worship of the Hermeticists cult, and he plays a central role in the Fields of Elysium DLC for Assassin's Creed: Odyssey.
- Anti-Villain: The only reason he's fought at all is that he supports the DLC's Arc Villain, and one of the main reasons he does that is because he's in love with her. He doesn't do a single villainous thing otherwise in his entire character arc.
- Bling of War: His armor and weapons are almost completely golden.
- Disney Villain Death: Goes out this way.
- The Dragon: To Persephone, kind of. He's usually the one to take care of things he considers necessary to quell Adonis' uprising against Persephone's rule in Elysium.
- Final Boss: Of the Fields of Elysium DLC episode for Odyssey, unless you ardently supported him before.
- Gadgeteer Genius: He seems to be responsible for crafting many, if not most of the gizmos associated with the Isu, up to and including numerous Pieces of Eden.
- Genius Bruiser: Possibly one of the smartest minds the Isu had to offer, yet a frighteningly powerful warrior at the same time if violence is necessary.
- Hair-Trigger Temper: Even if the player tries reasonably turning down his questline by refusing to murder people for him, he'll wig out and attack the Eagle Bearer. Guy does not take being told "no" well.
- Hand Blast: One of his many combat abilities is a beam of golden energy shot from his palm, similar in effect to what the Colossi do regularly. Considering his Gadgeteer Genius status, it's likely the Colossi were his creation in the first place.
- Ignored Enamored Underling: He's head over heels for Persephone, but if she even notices, she doesn't reciprocate. Several characters point out to Hermes that he's just a tool for Persephone, but he steadfastly refuses to accept this and continues to defend her with everything he has. Boy, should he have listened...
- Passing the Torch: He passed along his Staff of Eden to Pythagoras, who became even more popular.
- Rage Quit: Mentioned in one of the Isu recording that while at a conference on what to do about the impending solar flare disaster, Hermes suddenly lost his temper for no reason anyone could understand and stormed out.
- Skippable Boss: You end up fighting him not once but twice if you antagonize him throughout the DLC's story arc, with the second battle fielding him as the Final Boss. Conversely, siding with him in the quests he hands out skips both battles entirely.
- Violently Protective Girlfriend: A gender-inverted example. He's mostly a relaxed and affable guy, albeit quite arrogant, but woe betide you if you threaten Persephone in any way. Don't even badmouth her in his presence if you value your health.
- Vocal Dissonance: He's got a surprisingly deep voice for a Pretty Boy.
- We Used to Be Friends: With the Eagle Bearer, if they refuse to attack the resistance for him. He'll immediately break off all contact and say this the next time he's met.
- You Have Failed Me: After the Eagle Bearer defeats him at the end of the first Fields of Elysium episode, Persephone stops the fight dead, calls Hermes pathetic and throws him off a bridge to his death for having failed her one too many times. If you manage to convince him to side with you instead, the exact same thing happens, minus the Boss Battle.
Appears in: Assassin's Creed: Project Legacy
Aphrodite, also known as Venus, a member of the First civilization later to be revered as the Greek and Roman goddess of love, beauty and femininity.
- The Ghost: Mentioned throughout the Fields of Elysium DLC in Odyssey, as being Adonis' lover and motivation, but doesn't put in an appearance.
- The Ophelia: The only reportedly known First Civilization member that has appeared to someone (Kyros) in their sleep, and she did it in a dream-orchard.
- Spanner in the Works: It is thanks to her directing Kyros to her temple where he found an Apple of Eden that Kyros was able to beat Atalanta in a race and win her hand in marriage. Although Kyros cheated, him winning and earning her hand in marriage saved him from being killed by Atalanta's father.
Appears in: Assassin's Creed: Odyssey
An Isu doing research into parallel universes and the manipulation of reality and the "Olympos". She worked with Juno but seems to have gone rogue when Juno was imprisoned. She speaks in a far more modern manner than most Isu, and also seems to hold a very cynical view of her people. Unlike the other Isu, Aletheia was personified by humans as the spirit of Truth, rather than a god.
- Absolute Cleavage: An Isu fashion trend, and Aletheia is no exception.
- ...And That Little Girl Was Me: At the end of Fate of Atlantis, she reveals that the Atlantis simulation was partly based on her own memories.
- Brain Uploading: She uploaded her mind into the staff of Hermes Trismegistus.
- Brutal Honesty: Is very upfront to the Eagle Bearer that they're mainly there to keep the Staff safe for the next two thousand years, that everyone they know and love will die, and that it will suck.
- Can't Argue with Elves: For all she was against her species' arrogance, she's pretty determined to play this with Layla after it looks like she can't control the Staff. Layla is having none of it.
- The Cynic: She is very cynical about her race's legacy:"It took Precursor ambitions to take such simple concepts and turn them into artifacts capable of threatening two civilizations. Bravo Us.""I shouldn't be surprised. My fellow precursors loved being treated like gods. Why not create pets worthy of that reputations?"
- Deadpan Snarker: Her logs drip sarcasm.
- Fantastic Racism: For all she talks about how inspiring she finds humans, she shows a very condescending attitude towards humans after Layla accidentally kills Victoria.
- Fiery Redhead: She turns out to have red hair when the Eagle Bearer finally sees her.
- Hero of Another Story: Given the events of "Judgement of Atlantis" are at least partially based on her own experiences.
- He Who Must Not Be Seen: The closest is a tiny image that cannot be enlarged. At least, until the mission "Heir of Memory" was added with patch 1.20, when the Eagle Bearer and Layla get to meet her.
- Humans Are Special: She regards the achievements of humans as noteworthy, unlike her fellow Isu, and decries that by trying to control and enslave the humans, the Isu cannot share in their art, culture, and inventions such as Democracy. While most Isu see humans as primitive, she finds how much they've achieved in so little time amazing.
- I Have Many Names: Implied that Aletheia isn't her real name, but a name she took to represent her cause.
- Knight In Sour Armor: She does have a bit of an issue with humans' propensity for violence, in a missive about the Spear of Leonidas, but still believes in the rightness of her cause of "enabling instead of interfering with" humans.
- Meaningful Name: Aletheia, αληθεια, is Greek for truth. Fittingly, she's very straight forward about her opinion on her people. She outright mentions it."Call me Aletheia. I am truth and its revelations. And I am calling you out."
- My Species Doth Protest Too Much: She outright calls herself a rebel.
"Too many of my people have tried to manipulate humans to their own end. I'm sorry some of them were so successful."
- She's rather critical of her species' ego and decision to keep manipulating humans even once extinct via their artifacts, which are designed to "educate" humans towards specific ends.
"I've gathered some like-minded Precursors to make a new start. We'll stop interfering and start enabling."
- She also leads a faction of Isu who seek to undo the effort of their fellows to shape the future and humanity.
- Poor Communication Kills: Repeatedly warns Layla about an interloper, but never specifies who it is, leaving Layla to think she's talking about her fellow Assassins. She's actually referring to Berg listening in on them.
- Remember the New Guy?: The first modern day segment of Odyssey treats her as a character we're supposed to know about from the get-go, despite never having been mentioned before. It does claim she was the voice in the recordings in Origins, but she doesn't sound like any of them, and never identified by name.
- Screw This, I'm Out of Here!: Vanishes immediately when some Abstergo goons show up on the doorstep.
- Shoot the Dog: She and Poseidon sunk Atlantis in order to prevent Juno's insane experiments from going wild. She regrets doing it, but is unable to change what happened.
- Supernatural Gold Eyes: Her eyes are a very vivid golden color.
- The Tape Knew You Would Say That: She pulls this on the Eagle Bearer, Pythagoras, and Layla.
- Tron Lines: Has golden markings on much of her body, running down to her hands.
- What the Hell, Hero?: Is distressed and disturbed when Layla accidentally kills Victoria Bibeau in a fit of rage, saying she hadn't seen that coming at all, and asks her to leave.
- You Are Better Than You Think You Are: She leaves a message to appeal to Pythagoras' current achievement, to convince him that he's done enough and that he should pass the Staff to the Eagle Bearer and not seek immortality.
Appears in: Assassin's Creed: Odyssey
Persephone, also known as Proserpina, a member of the First Civilization later known as the Greek and Roman goddess of the dead and the underworld.
- Adaptational Villainy: Like her husband.
- Adaptation Dye-Job: Is blonde in Odyssey, while described as dark haired in the myths.
- Affably Evil: She gets pretty chummy with the Eagle Bearer after they talk about the "misunderstanding" during their first encounter. Still doesn't change the fact that her actions are the driving force behind the brewing civil war in Ancient Greek's afterlife.
- Arc Villain: Of the Fields of Elysium DLC for Odyssey.
- Artistic License Religion: While Persephone's portrayal in mythology varies, this version flies in the face of all of them, and has to be intentional.
- Awful Wedded Life: She really doesn't like being married to Hades, and does everything she can to avoid being near him. This flies heavily into Sadly Mythtaken because in the myths Hades and Persephone had one of the more, if not one of the most, healthy relationships in the mythology, in spite of the rocky start. In fact, it was traditional to present newlyweds with a gift decorated with Hades and Persephone in order to provide them good fortune.
- Bad Boss: Just ask Hermes Trismegistus. Oh wait, he's dead.
- Control Freak: Hekate accuses her of being one. Hekate is not exactly a reliable source of information, but this time she is. Persephone gets pretty bent out of shape when people start going against her wishes.
- Cool Crown: Her crown is an Isu artifact which can control people mentally and physically.
- Deal with the Devil: Being the devil in question. She offers the Eagle Bearer a chance to resurrect one of their loved ones, in exchange for the death of their grandfather, Leonidas. If the Eagle Bearer tries to take a third option, she rescinds the deal and tells them to piss off. Later developments show that she was probably lying about being able to revive Phoibe anyway, since she'd already started off in Elysium.
- Establishing Character Moment: When the Eagle Bearer first enters Elysium, Persephone takes a look at them, chides them for not belonging there, and siccs a platoon of mind-controlled Elite Mooks on them while she retreats to her palace.
- Everybody Hates Hades: Unlike the myths, where she is a benevolent, if fearsome, figure, here Persephone is antagonistic, haughty, and has a rebellion rising up against her.
- Gold and White Are Divine: No Isu exemplifies this better than her.
- It's All About Me: Everything she does serves herself, and only herself. The whole rebellion against her arose because she adamantly refuses to let the glorious dead move on to their next life, and the sole reason she does that is because she feels that if she can't leave Elysium, nobody else shall, too.
- Mind Control: Every single one of Elysium's Wardens is a dead human soldier under her mental control. It's never made clear how exactly she does itnote , but only the Staff of Hermes Trismegistus is powerful enough to completely break her control and return the victims' free will, which immediately results in them pulling a HeelFace Turn and joining Adonis' rebellion.
- Names to Run Away from Really Fast: Do you think it wise to mess with someone called the "Queen of the Underworld"?
- Oh, Crap!: Her reaction when she finds out that King Leonidas of Sparta himself took up arms again to join Adonis' rebellion. Almost nothing the Eagle Bearer does in Elysium draws more than some cursory ire from her, but this one really makes her nervous, to the point that she offers the Eagle Bearer the resurrection of another dead person of their choice that they held dear in exchange for Leonidas' life.
- Order vs. Chaos: Aletheia explicitly states that Persephone's rule was based on extreme order, contrasting her husband Hades' style of unbridled chaos. Ultimately, neither extreme proved viable in the long run. This is contrast to the myths where both Hades and Persephone were very firmly on the order side of things and had a very cooperative and stable run of the underworld.
- Our Founder: You can't swing a dead cat in Elysium without hitting a statue or similar likeness of Persephone. By far the most impressive example (solid gold and an estimated 40 meters in height) resides in the Heart of Elysium, and about two dozen life-sized Marble Maiden statues are scattered throughout the game world. Destroying the latter rewards one ability point each and pisses Persephone off.
- Sadly Mythtaken: While most of the changes from the myths are pretty obviously intentional and even remarked upon, her Awful Wedded Life is a bit unclear. None of the human characters are surprised to find that she hates Hades, even though in real ancient Greece they were considered to be the gods with the happiest marriage (which, in fairness, wasn't a particularly high bar to clear).
- Statuesque Stunner: She's a drop-dead gorgeous woman and, being an Isu, One Head Taller than any human in the game.
- Technicolor Eyes: She has gorgeous eyes of a vibrant purple.
- Telekinesis: One of her powers, and an extremely strong one at that.
- Truth Serum: Another one of her powers seems to be removing another person's capacity to lie, which she does to Hekate if you managed to turn them against each other.
- The Unfought: Never even comes close to doing battle with anyone despite being the DLC's first main antagonist.
- What Happened to the Mouse?: If the player revisits Elysium after finishing Fields of Elysium, she's nowhere to be found.
- You Have Failed Me: Pulls this on Hermes at the climax of the DLC's Final Battle.
Appears in: Assassin's Creed: Odyssey
Hekate, a member of the First Civilization later known as the Greek and Roman goddess of, among other things, crossroads, entrance-ways, magic, sorcery and necromancy.
- Absolute Cleavage: Her outfit is one of the most revealing in the entire game, especially since it's also a Sexy Backless Outfit.
- The Chessmaster: Subverted. Unlike Persephone's, Hermes' and Adonis' fairly straightforward plans and motives, Hekate's are a lot more involved and obscure. Only in the episode's final act do all the pieces fall in place to reveal Hekate's true intentions behind the various tasks she had the Eagle Bearer carry out before. The subversion rests in her schemes backfiring on herself if you consistently went against her wishes during the quests she gave you.
- Fantastic Racism: Makes it clear she doesn't think too highly of humans at one point.
- Master Poisoner: Apparently she has, or had, a fondness for it. One of her quests has her send the Eagle Bearer to poison a whole bunch of Persephone fans. Afterward, Persephone will even note the type of poison used is Hekate's favored brand.
- Mystical White Hair: The Greek Goddess of witchcraft has white hair, symbolizing her status as the wisest resident of Elysium.
- Obviously Evil: For starters, in a world that runs on Gold and White Are Divine, she's the only one to wear black. She also acts very aloof and dismissive most of the time while never letting on what exactly she's up to, giving her a sinister aura pretty much from the outset. True enough, she turns out to be not nearly as friendly as she tries to present herself to the Eagle Bearer.
- Out-Gambitted: She's constantly manipulating the Eagle Bearer to further her own plans, never realizing that she's actually the one being manipulated, assuming you're making the right choices in her quests. Her arrogance comes gloriously crashing down on her in the DLC's climax if you choose this path.
- Rewarded as a Traitor Deserves: Although she isn't killed, Persephone furiously ends her long-standing friendship with Hekate, takes away her capacity to lie and banishes her from Elysium if you managed to convince Persephone that Hekate was the mastermind behind all the trouble in the realm.
- Sexy Backless Outfit: Her outfit is a mixture of a dress and a toga that shows a lot of skin both at her front and her back.
- Smug Snake: She doesn't even try to sugarcoat the fact that she considers humans, the Eagle Bearer included, way beneath her. It makes seeing her humbled by Persephone all the more satisfying, assuming you played your cards right during her questline.
- The Starscream: It doesn't take long for the first character to accuse her of being out for Persephone's throne. They're partially right, although she also seems to harbor some genuine concern for Persephone's mental wellbeing.
- Statuesque Stunner: Similar to Persephone, Hekate is a real looker and significantly taller than any human.
- Wild Card: Elysium hosts four major quest givers for the Eagle Bearer: Persephone and Hermes for, well, Persephone, Adonis for the humans, and Hekate, whose tasks are always somewhat shady without giving definitive hints as to which team she's actually batting for. The finale reveals who she's working for: herself.
Appears in: Assassin's Creed: Odyssey
Hades, also known as Pluto, brother of Poseidon and Zeus, is a member of the First Civilization later known as the Greek and Roman god of the dead and the king of the Underworld.
- Adaptational Villainy: As discussed in Everybody Hates Hades below, the Hades of Greek mythology, while not someone to be crossed, was one of the least dickish of the Olympians and was, when not being completely even-handed, was more altruistically inclined.
- Affably Evil: He is perfectly reasonable as long as people don't get on his bad side. After his Suddenly SHOUTING! example, he takes a deep breath, apologizes for his outburst, and repeats his request in a much more reasonable tone.
- Ambiguous Situation: His last words after being beaten hints that he knows full well he's an Alethia made mock-up, or that he's aware he's in a simulation, but he doesn't elaborate.
- Bullfight Boss: Has a powerful attack that consists of him pointing his scythe at the Eagle Bearer, followed by him charging across the arena extremely quickly. It's still fairly easy to dodge because it's telegraphed well in advance.
- The Caligula: Labeled as a mad king by one of the Isu records in Atlantis, more concerned with making people suffer just 'cuz.
- Continuity Nod: His armor is the store-exclusive "Dusk's Blood" chest-piece.
- Cool Crown: Wears a wicked-looking crown/helmet hybrid forged from a dark metal. It's one of the two items you get for defeating him, but unfortunately its legendary effect of "+100% damage with torches" puts it squarely in Joke Item territory. Throne of Atlantis reveals it can also functions like one of the Apples, or would if Hades bothered to use it like that.
- Deal with the Devil: Promises the Eagle Bearer he will help them learn more about the Staff of Hermes if they clean up the mess their actions have caused in the Underworld. He is, in fact, lying, and never had any intention of helping them, or letting them leave.
- Decomposite Character: An interesting example in that Hades is a separate character from Aita, the Etruscan analogue for the Greek deity when the series has previously established that the Roman Minerva is the same character as the Etruscan Menrva and Greek Athena. However, in real life Etruscan deities probably were originally completely different before influences from Greece began kicking in, so...
- Did You Just Punch Out Cthulhu?: The Eagle Bearers' stint in Tartaros actually ends with them beating the God of the Underworld, one of Ancient Greece's three principal deities, to a bloody pulp despite his best efforts.
- Even Evil Has Loved Ones:
- Regardless of how the marriage started, he at least does seem to genuinely love Persephone. She doesn't reciprocate. However, it should be noted that in actual Greek mythology Persephone loved him back. At least eventually.
- He's also genuinely broken up (and furious) about the death of Ros, his beloved dog. In the Judgment of Atlantis episode, the Eagle Bearer can find multiple written accounts of Hades lamenting the loss of his companion.
- Everyone Hates Hades: He's an asshole, which heavily clashes with the more benevolent, if fearsome, figure he is in actual Greek mythology.
- Exact Words: He's very fond of this. The deals he makes never turn out the way the other party thought they would, but that's solely because they had different interpretations of Hades' words than he did. He actually never lies outright with anything he says in his screen time.
- Final Boss: Of the Torment of Hades DLC episode for Odyssey.
- The Gambling Addict: Places bets on how the Eagle Bearer will act when completing various tasks with his brother Poseidon.
- Jerkass Gods: While not being outright malevolent, he is a thorough dick, putting Brasidas through psychological torment, lying to people, and yanking their chains at any opportunity.
- Mana Burn: While in his Super Mode, all of Hades' melee attacks drain large amounts of the Eagle Bearers' adrenaline. Two to three hits are enough to empty the entire bar and thus leave them unable to heal, making it extremely risky to engage him in melee until Hades reverts to normal.
- Order vs. Chaos: Aletheia explicitly states that Hades' rule was based on pure chaos, contrasting his wife Persephone's style of painstaking order. Ultimately, neither extreme proved viable in the long run. Which is almost the exact opposite of how he is in mythology, where he was a heavily lawful and order based figure, even being a god responsible for enforcing oaths. In fact, in the myths, prior to Hades' reign the Underworld was something of a chaotic mess until he regulated how souls were judged and placed.
- Our Founder: There are a lot of statues of him scattered about Tartaros and the Asphodel Fields.
- Pay Evil unto Evil: For the really nasty occupants of his domain, he saves particularly nasty torments, such as having Kleon chewed to pieces by hounds.
- Power Floats: He floats around on occasion.
- Precision F-Strike: When the Eagle Bearer refuses to bow to his demands just prior to his Boss Battle, Hades growls "Oh, you will fucking bow!" as his Pre Ass Kicking One Liner.
- Red and Black and Evil All Over: One of the most dickish Isu since Juno just happens to run on a predominantly red and black color scheme. Go figure.
- Red Eyes, Take Warning: His eyes are naturally red.
- Reasonable Authority Figure: All of his torture and torment, while done for his own amusement, is also done to make sure that the souls in the underworld receive a proper afterlife. The end of the Brasidias questline stands out; if Brasidias chooses to go to Elysium, Hades puts a cruel requirement on him and doesn't even let him shake hands with the Eagle Bearer before teleporting him away. If he chooses to stay in the underworld where he belongs, Hades gives him an important job that he will enjoy. Even his attempt to force the Eagle Bearer to become a gate guardian, while not particularly nice, is rather reasonable since the Eagle Bearer killed the previous guardian.
- Sinister Scythe: Wields a large scythe almost as big as he is, which given he towers over the already six-foot and change Eagle Bearer, means it's very large indeed. It's also covered in blood-red Tron Lines. Defeating him unlocks it as a legendary heavy bladed weapon for the Eagle Bearer to wield.
- Smug Snake: So very much. Not even his defeat at the hands of the Eagle Bearer makes him drop his arrogant sneer, although the Cliffhanger to the DLC's final episode leaves it open if he's really beaten. If not, he might be justified in his behavior.
- Stealth Hi/Bye: He likes appearing behind people to startle them.
- Suddenly SHOUTING!: Looses his cool when the Eagle Bearer tells him to find another dog after killing Cerberos."You find another dog!"
- Super Mode: Every time you knock another 25% off his health, Hades gains a secondary health bar that must be depleted before he can be damaged normally. During this time he spams a plethora of very powerful abilities that grow more and more powerful the longer the battle goes on.
- Tsundere: He's a Cold Ham Smug Snake most of the time, which makes his occasional violent outbursts all the more shocking and terrifying.
- You Owe Me: Tells the Eagle Bearer they owe him for killing Cerberos.
Appears in: Assassin's Creed: Odyssey
Poseidon, also known as Neptune, brother of Hades and Zeus, is a member of the First Civilization later known as the Greek and Roman god of the sea and other waters.
- Face Death with Dignity: He's calm but remorseful about how his failures have led to the destruction of his city, wishing he could've been better.
- The Gambling Addict: Appears several times during the Torment of Hades DLC episode to place bets on what the Eagle Bearer will do in various situations with his brother Hades.
- Horrible Judge of Character: He's a little too trusting of some of his sons. Several of whom turned on him in favor of supporting Juno and Aita. He also failed to notice the horrific experiments going on in his own city.
- Kick the Dog: Hades claims he's the one who put all the illusions of Brasidas' impaled corpse around everywhere.
- The Quiet One: He doesn't say very much in Torments of Hades. He's a lot more chatty in the following episode.
- Nepotism: All the major authority figures in Atlantis are his kids.
- Nice Guy: Even nicer than Aletheia for the most part, which is really saying something and puts him in the running for the title of Nicest Isu Ever.
- Order vs. Chaos: Between Persephone's order and Hades' chaos, Poseidon is portrayed as the middle ground, and although his attempt to forge a peaceful coexistence between Isu and humans also ultimately failed, he sure came much closer than both of the others.
- Prongs of Poseidon: Naturally, he carries an Isu trident as a staff of office. It also apparently functions as a fancy keycard.
- Reasonable Authority Figure: He's a hell of a lot more pleasant than Persephone or Hades (not, admittedly, a massive accomplishment), giving the Eagle Bearer friendly advice and encouragement on how to improve their Eagle Vision. He also told Juno and Aita to get out of his city. When it looks like he's subverted this trope and been playing the Eagle Bearer for a fool, he actually turns out to be on the level, and helps try to stop Juno and Aita.
- Shoot the Dog: He had Alethia sink Atlantis, killing all the Isu there, to stop Juno's schemes.
- Thinking Up Portals: He summons portals of golden light at several points in the Judgment of Atlantis episode to facilitate long-distance travel for himself and the Eagle Bearer.
Appears in: Assassin's Creed: Odyssey
One of the sons of Poseidon, and one of the Archon of Atlantis
- Asshole Victim: His girlfriend, having given herself Isu powers with an Apple, fries him with a laser. Literally almost immediately thereafter, his brother shows up and says "meh."
- Crazy Jealous Guy: He really doesn't like the idea of his girlfriend seeing anyone else.
- Inadequate Inheritor: Poseidon considers him the next best choice to rule Atlantis after him or at least did before he appointed Alethia dikastes, but Atlas is pretty dodgy, selfish, and working with Aita and Juno to experiment on humans.
- Interspecies Romance: With Elpis, a human woman. He tries to keep it hidden because his enemies might use it against him.
- Massive Numbered Siblings: He has nine brothers, and doesn't seem to get on with any of them.
- Took a Level in Jerkass: Starts off relatively reasonable and polite. Then he makes it look like he's going to kill three of his brothers for petty reasons, as a secret test to the Eagle Bearer.
Appears in: Assassin's Creed: Odyssey (mentioned)
- Berserk Button: Seems to be this for his brothers. Poseidon once ended an entire Atlantean cycle prematurely after Zeus visited, just to "get [his] stench out of the air".
- Big, Screwed-Up Family: With Poseidon and Hades. They really don't get along (as in, Poseidon starts breaking stuff after he's been through).
- Decomposite Character: Seems to be a separate character from Jupiter/Tinia, since Tinia has his own archive in Atlantis.
- The Ghost: Mentioned, but not seen.